Add day 15
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@@ -118,7 +118,7 @@ public class Day14 : Day
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public override int Number => 14;
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public override string Name => "Regolith Reservoir";
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private Point _sandSource = new(500, 0);
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private readonly Point _sandSource = new(500, 0);
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private Point _offsetSandSource;
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public override void RunPart1()
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@@ -161,7 +161,7 @@ public class Day14 : Day
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AnsiConsole.MarkupLine($"[green]Total sand blocks: [yellow]{sandBlocksCount}[/][/]");
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}
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private bool GenerateSand(CellType[,] map, Canvas canvas, in Point sandSource)
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private static bool GenerateSand(CellType[,] map, Canvas canvas, in Point sandSource)
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{
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// Stop if source is blocked
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if (map[sandSource.X, sandSource.Y] == CellType.Sand)
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@@ -230,7 +230,7 @@ public class Day14 : Day
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return true;
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}
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private bool GenerateSand(IDictionary<Point, CellType> map, in Point sandSource, int groundY)
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private static bool GenerateSand(IDictionary<Point, CellType> map, in Point sandSource, int groundY)
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{
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// Stop if source is blocked
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if (map.GetValueOrDefault(sandSource, CellType.Air) == CellType.Sand)
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@@ -374,7 +374,7 @@ public class Day14 : Day
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};
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}
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private IDictionary<Point, CellType> GenerateDictionaryMap()
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private static IDictionary<Point, CellType> GenerateDictionaryMap()
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{
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var paths = Input.ReadAllLines()
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.Select(line => new MapPath(line.Split(" -> ")
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