Use random salt for each fingerprint key
Salt length depended on fingerprint name length, which lead to weak salts in some cases It's now a fixed length (12 bytes)
This commit is contained in:
@@ -67,6 +67,8 @@ namespace Akari.Prototype.Server.Services
|
||||
{
|
||||
SaveFingerprints();
|
||||
|
||||
_authManager.GenerateSalt(name);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user