using System;
using System.Xml;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;

// Token: 0x0200022E RID: 558
[Token(Token = "0x200022E")]
public class UIHistoryHandler : MonoBehaviour
{
	// Token: 0x0600156C RID: 5484 RVA: 0x0003085C File Offset: 0x0002EA5C
	[Token(Token = "0x600156C")]
	[Address(RVA = "0x769CB0", Offset = "0x768AB0", VA = "0x180769CB0")]
	public void UpdateValue(string value)
	{
		bool dtdValidation = ((IDtdParserAdapterWithValidation)this.content).DtdValidation;
	}

	// Token: 0x0600156D RID: 5485 RVA: 0x0003087C File Offset: 0x0002EA7C
	[Token(Token = "0x600156D")]
	[Address(RVA = "0x769C00", Offset = "0x768A00", VA = "0x180769C00")]
	public void Localize(LocalizationData data, int index)
	{
		Text text = this.label;
		string text2 = data.systemText.GetText(index);
		text.text = text2;
		GameFontPack fontPack = data.fontPack;
		Text text3 = this.label;
		Font regular = fontPack.regular;
		text3.font = regular;
		GameFontPack fontPack2 = data.fontPack;
		Text text4 = this.content;
		Font light = fontPack2.light;
		text4.font = light;
	}

	// Token: 0x0600156E RID: 5486 RVA: 0x000308EC File Offset: 0x0002EAEC
	[Token(Token = "0x600156E")]
	[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
	public UIHistoryHandler()
	{
	}

	// Token: 0x040020B0 RID: 8368
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x40020B0")]
	[SerializeField]
	private Text label;

	// Token: 0x040020B1 RID: 8369
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x40020B1")]
	[SerializeField]
	private Text content;
}
