using System;
using System.Collections.Generic;
using ch.sycoforge.Decal;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x0200031F RID: 799
[Token(Token = "0x200031F")]
public class RuntimeDecalCombiner
{
	// Token: 0x0600202C RID: 8236 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600202C")]
	[Address(RVA = "0x42FBF0", Offset = "0x42E9F0", VA = "0x18042FBF0")]
	public static List<GameObject> Combine(IList<EasyDecal> decals)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600202D RID: 8237 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600202D")]
	[Address(RVA = "0x42F8F0", Offset = "0x42E6F0", VA = "0x18042F8F0")]
	private static List<GameObject> Combine(Dictionary<DecalTextureAtlas, List<EasyDecal>> mappings)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600202E RID: 8238 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600202E")]
	[Address(RVA = "0x42FEB0", Offset = "0x42ECB0", VA = "0x18042FEB0")]
	private static GameObject Combine(IList<EasyDecal> decals, DecalTextureAtlas atlas)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600202F RID: 8239 RVA: 0x0004D1B8 File Offset: 0x0004B3B8
	[Token(Token = "0x600202F")]
	[Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")]
	public RuntimeDecalCombiner()
	{
	}
}
