using System;
using Cpp2IlInjected;
using UnityEngine;

namespace MTAssets.UltimateLODSystem
{
	// Token: 0x020005F1 RID: 1521
	[Token(Token = "0x20005F1")]
	[AddComponentMenu("")]
	public class CurrentRenderPipeline : MonoBehaviour
	{
		// Token: 0x06002FD2 RID: 12242 RVA: 0x00065B98 File Offset: 0x00063D98
		[Token(Token = "0x6002FD2")]
		[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
		public CurrentRenderPipeline()
		{
		}

		// Token: 0x06002FD3 RID: 12243 RVA: 0x000020D3 File Offset: 0x000002D3
		// Note: this type is marked as 'beforefieldinit'.
		[Token(Token = "0x6002FD3")]
		[Address(RVA = "0x13C2060", Offset = "0x13C0E60", VA = "0x1813C2060")]
		static CurrentRenderPipeline()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x04003A10 RID: 14864
		[Token(Token = "0x4003A10")]
		public static bool haveAnotherSrpPackages;

		// Token: 0x04003A11 RID: 14865
		[Token(Token = "0x4003A11")]
		public static string packageDetected;
	}
}
