using System;
using Cpp2IlInjected;

namespace MTAssets.UltimateLODSystem.MeshSimplifier.Internal
{
	// Token: 0x02000611 RID: 1553
	[Token(Token = "0x2000611")]
	internal struct BorderVertex
	{
		// Token: 0x060030FF RID: 12543 RVA: 0x00066BD4 File Offset: 0x00064DD4
		[Token(Token = "0x60030FF")]
		[Address(RVA = "0x3D89E0", Offset = "0x3D77E0", VA = "0x1803D89E0")]
		public BorderVertex(int index, int hash)
		{
			this.index = index;
			this.hash = hash;
		}

		// Token: 0x04003ACC RID: 15052
		[FieldOffset(Offset = "0x0")]
		[Token(Token = "0x4003ACC")]
		public int index;

		// Token: 0x04003ACD RID: 15053
		[FieldOffset(Offset = "0x4")]
		[Token(Token = "0x4003ACD")]
		public int hash;
	}
}
