using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000074 RID: 116
[Token(Token = "0x2000074")]
public class AI_GhostC_B_Red : AI_GhostC
{
	// Token: 0x060004CF RID: 1231 RVA: 0x0000C044 File Offset: 0x0000A244
	[Token(Token = "0x60004CF")]
	[Address(RVA = "0x17A1EF0", Offset = "0x17A0CF0", VA = "0x1817A1EF0", Slot = "4")]
	public override void Start(GameObject This, NPCManage NPCM)
	{
		base.Start(This, NPCM);
		MoveController g_Move = this.g_Move;
		this.g_fDragRotation = 0.25f;
		g_Move.SetDragRotation(0.25f);
		this.g_fVisionDistance = 30f;
		this.g_fAttackRadius = 45f;
		this.g_fWalkSpeed = 2f;
		this.g_fRunSpeed = 7f;
		this.g_fDashSpeed = 7f;
	}

	// Token: 0x060004D0 RID: 1232 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004D0")]
	[Address(RVA = "0x17A1F70", Offset = "0x17A0D70", VA = "0x1817A1F70", Slot = "5")]
	public override void Update(float fDeltaTime)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004D1 RID: 1233 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004D1")]
	[Address(RVA = "0x17A1A30", Offset = "0x17A0830", VA = "0x1817A1A30", Slot = "38")]
	public override void InitStatus(AI_NPC.AIStatus Status)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004D2 RID: 1234 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004D2")]
	[Address(RVA = "0x179BC80", Offset = "0x179AA80", VA = "0x18179BC80", Slot = "12")]
	public override void Confirming()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004D3 RID: 1235 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004D3")]
	[Address(RVA = "0x17A0710", Offset = "0x179F510", VA = "0x1817A0710", Slot = "22")]
	public override void Fighting()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004D4 RID: 1236 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004D4")]
	[Address(RVA = "0x17A1740", Offset = "0x17A0540", VA = "0x1817A1740")]
	private void InitFightingType(AI_GhostC_B_Red.AIFighting Type)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004D5 RID: 1237 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004D5")]
	[Address(RVA = "0x17A02F0", Offset = "0x179F0F0", VA = "0x1817A02F0")]
	private void FWatch()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004D6 RID: 1238 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004D6")]
	[Address(RVA = "0x179FFE0", Offset = "0x179EDE0", VA = "0x18179FFE0")]
	private void FTrack()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004D7 RID: 1239 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004D7")]
	[Address(RVA = "0x179F8B0", Offset = "0x179E6B0", VA = "0x18179F8B0")]
	private void FBite()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004D8 RID: 1240 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004D8")]
	[Address(RVA = "0x179FDF0", Offset = "0x179EBF0", VA = "0x18179FDF0")]
	private void FSpit()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004D9 RID: 1241 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004D9")]
	[Address(RVA = "0x179FD20", Offset = "0x179EB20", VA = "0x18179FD20")]
	private void FSpitFire()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004DA RID: 1242 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004DA")]
	[Address(RVA = "0x179FBF0", Offset = "0x179E9F0", VA = "0x18179FBF0")]
	private void FSpitFireLoop()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004DB RID: 1243 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004DB")]
	[Address(RVA = "0x179FAF0", Offset = "0x179E8F0", VA = "0x18179FAF0")]
	private void FSpitFireEnd()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004DC RID: 1244 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60004DC")]
	[Address(RVA = "0x17A0D80", Offset = "0x179FB80", VA = "0x1817A0D80", Slot = "33")]
	public override void Hit(AttackData Data)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060004DD RID: 1245 RVA: 0x0000C0B4 File Offset: 0x0000A2B4
	[Token(Token = "0x60004DD")]
	[Address(RVA = "0x179F890", Offset = "0x179E690", VA = "0x18179F890")]
	public AI_GhostC_B_Red()
	{
		this.g_fAttackRadius = 1.2f;
		base..ctor();
	}

	// Token: 0x040005A2 RID: 1442
	[FieldOffset(Offset = "0x200")]
	[Token(Token = "0x40005A2")]
	private AI_GhostC_B_Red.AIFighting g_Fightting;

	// Token: 0x040005A3 RID: 1443
	[Token(Token = "0x40005A3")]
	private const float g_fNormailVision = 30f;

	// Token: 0x040005A4 RID: 1444
	[Token(Token = "0x40005A4")]
	private const float g_fFightVision = 40f;

	// Token: 0x02000075 RID: 117
	[Token(Token = "0x2000075")]
	private enum AIFighting
	{
		// Token: 0x040005A6 RID: 1446
		[Token(Token = "0x40005A6")]
		Watch,
		// Token: 0x040005A7 RID: 1447
		[Token(Token = "0x40005A7")]
		Track,
		// Token: 0x040005A8 RID: 1448
		[Token(Token = "0x40005A8")]
		Bite,
		// Token: 0x040005A9 RID: 1449
		[Token(Token = "0x40005A9")]
		Spit,
		// Token: 0x040005AA RID: 1450
		[Token(Token = "0x40005AA")]
		SpitFire,
		// Token: 0x040005AB RID: 1451
		[Token(Token = "0x40005AB")]
		SpitFireLoop,
		// Token: 0x040005AC RID: 1452
		[Token(Token = "0x40005AC")]
		SpitFireEnd
	}
}
