using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x020000EF RID: 239
[Token(Token = "0x20000EF")]
public class TargetLine : MonoBehaviour
{
	// Token: 0x1700003C RID: 60
	// (get) Token: 0x06000D75 RID: 3445 RVA: 0x000206B0 File Offset: 0x0001E8B0
	[Token(Token = "0x1700003C")]
	private GameSave GameSave
	{
		[Token(Token = "0x6000D75")]
		[Address(RVA = "0x12FAEA0", Offset = "0x12F9CA0", VA = "0x1812FAEA0")]
		get
		{
			return Game.GameSave;
		}
	}

	// Token: 0x06000D76 RID: 3446 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000D76")]
	[Address(RVA = "0x12F9C20", Offset = "0x12F8A20", VA = "0x1812F9C20", Slot = "4")]
	public virtual void Start()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000D77 RID: 3447 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000D77")]
	[Address(RVA = "0x12F9EB0", Offset = "0x12F8CB0", VA = "0x1812F9EB0")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000D78 RID: 3448 RVA: 0x000206C4 File Offset: 0x0001E8C4
	[Token(Token = "0x6000D78")]
	[Address(RVA = "0x5EA8C0", Offset = "0x5E96C0", VA = "0x1805EA8C0")]
	public void SetCollisionEffect(EffectPool Effect)
	{
		/*
An exception occurred when decompiling this method (06000D78)

ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEffect(EffectPool)

 ---> System.Exception: Basic block has to end with unconditional control flow. 
{; 	Block_0:; 	stfld:EffectPool(TargetLine::g_CollisionPool, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); }; 
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
   --- End of inner exception stack trace ---
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
   at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
	}

	// Token: 0x06000D79 RID: 3449 RVA: 0x000206D8 File Offset: 0x0001E8D8
	[Token(Token = "0x6000D79")]
	[Address(RVA = "0x5296E0", Offset = "0x5284E0", VA = "0x1805296E0")]
	public void SetCollisionEnemyEffect(EffectPool Effect)
	{
		/*
An exception occurred when decompiling this method (06000D79)

ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEnemyEffect(EffectPool)

 ---> System.Exception: Basic block has to end with unconditional control flow. 
{; 	Block_0:; 	stfld:EffectPool(TargetLine::g_CollisionPoolEnemy, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); }; 
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
   --- End of inner exception stack trace ---
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
   at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
	}

	// Token: 0x06000D7A RID: 3450 RVA: 0x000206EC File Offset: 0x0001E8EC
	[Token(Token = "0x6000D7A")]
	[Address(RVA = "0x538C20", Offset = "0x537A20", VA = "0x180538C20")]
	public void SetSECollision(SoundEffectPool SEP)
	{
		/*
An exception occurred when decompiling this method (06000D7A)

ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetSECollision(SoundEffectPool)

 ---> System.Exception: Basic block has to end with unconditional control flow. 
{; 	Block_0:; 	stfld:SoundEffectPool(TargetLine::g_SECollision, ldloc:TargetLine(this), ldloc:SoundEffectPool(SEP)); }; 
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
   --- End of inner exception stack trace ---
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
   at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
	}

	// Token: 0x06000D7B RID: 3451 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000D7B")]
	[Address(RVA = "0x538C10", Offset = "0x537A10", VA = "0x180538C10")]
	public void SetSECollisionEnemy(SoundEffectPool SEP)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000D7C RID: 3452 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000D7C")]
	[Address(RVA = "0x12F9B30", Offset = "0x12F8930", VA = "0x1812F9B30")]
	public void SetTarget(Vector3 v3Target)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000D7D RID: 3453 RVA: 0x00020700 File Offset: 0x0001E900
	[Token(Token = "0x6000D7D")]
	[Address(RVA = "0xECF3C0", Offset = "0xECE1C0", VA = "0x180ECF3C0")]
	public void SetLife(float fLife)
	{
		this.g_fLife = fLife;
	}

	// Token: 0x06000D7E RID: 3454 RVA: 0x00020714 File Offset: 0x0001E914
	[Token(Token = "0x6000D7E")]
	[Address(RVA = "0x12F9AF0", Offset = "0x12F88F0", VA = "0x1812F9AF0")]
	public void SetRandomSpeed(float fSpeed)
	{
		float num = fSpeed * 0.5f;
		float num2 = UnityEngine.Random.Range(num, num);
		this.g_fRandomSpeed = num2;
	}

	// Token: 0x06000D7F RID: 3455 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000D7F")]
	[Address(RVA = "0x12FAE20", Offset = "0x12F9C20", VA = "0x1812FAE20")]
	public TargetLine()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x040017B8 RID: 6072
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x40017B8")]
	private ParticleSystem g_PS;

	// Token: 0x040017B9 RID: 6073
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x40017B9")]
	private AttackData g_AData;

	// Token: 0x040017BA RID: 6074
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x40017BA")]
	private Vector3 g_Direction;

	// Token: 0x040017BB RID: 6075
	[FieldOffset(Offset = "0x34")]
	[Token(Token = "0x40017BB")]
	private Vector3 g_PrePosition;

	// Token: 0x040017BC RID: 6076
	[FieldOffset(Offset = "0x40")]
	[Token(Token = "0x40017BC")]
	private bool g_bCollision;

	// Token: 0x040017BD RID: 6077
	[FieldOffset(Offset = "0x41")]
	[Token(Token = "0x40017BD")]
	private bool g_bPlayerDodge;

	// Token: 0x040017BE RID: 6078
	[FieldOffset(Offset = "0x44")]
	[Token(Token = "0x40017BE")]
	public float g_fSpeed;

	// Token: 0x040017BF RID: 6079
	[FieldOffset(Offset = "0x48")]
	[Token(Token = "0x40017BF")]
	public Vector3 g_v3Size;

	// Token: 0x040017C0 RID: 6080
	[FieldOffset(Offset = "0x54")]
	[Token(Token = "0x40017C0")]
	public float g_fSoundRadius;

	// Token: 0x040017C1 RID: 6081
	[FieldOffset(Offset = "0x58")]
	[Token(Token = "0x40017C1")]
	public string g_OwnTag;

	// Token: 0x040017C2 RID: 6082
	[FieldOffset(Offset = "0x60")]
	[Token(Token = "0x40017C2")]
	private float g_fLife;

	// Token: 0x040017C3 RID: 6083
	[FieldOffset(Offset = "0x68")]
	[Token(Token = "0x40017C3")]
	private EffectPool g_CollisionPool;

	// Token: 0x040017C4 RID: 6084
	[FieldOffset(Offset = "0x70")]
	[Token(Token = "0x40017C4")]
	private EffectPool g_CollisionPoolEnemy;

	// Token: 0x040017C5 RID: 6085
	[FieldOffset(Offset = "0x78")]
	[Token(Token = "0x40017C5")]
	private SoundEffectPool g_SECollision;

	// Token: 0x040017C6 RID: 6086
	[FieldOffset(Offset = "0x80")]
	[Token(Token = "0x40017C6")]
	private SoundEffectPool g_SECollisionEnemy;

	// Token: 0x040017C7 RID: 6087
	[FieldOffset(Offset = "0x88")]
	[Token(Token = "0x40017C7")]
	protected LayerMask g_Mask;

	// Token: 0x040017C8 RID: 6088
	[FieldOffset(Offset = "0x8C")]
	[Token(Token = "0x40017C8")]
	private float g_fRandomSpeed;
}
