using System;
using Cpp2IlInjected;
using UnityEngine;

namespace RootMotion
{
	// Token: 0x02000399 RID: 921
	[Token(Token = "0x2000399")]
	public class DemoGUIMessage : MonoBehaviour
	{
		// Token: 0x0600228D RID: 8845 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x600228D")]
		[Address(RVA = "0x13C9170", Offset = "0x13C7F70", VA = "0x1813C9170")]
		private void OnGUI()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x0600228E RID: 8846 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x600228E")]
		[Address(RVA = "0x13C9230", Offset = "0x13C8030", VA = "0x1813C9230")]
		public DemoGUIMessage()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x04002BEB RID: 11243
		[FieldOffset(Offset = "0x18")]
		[Token(Token = "0x4002BEB")]
		public string text;

		// Token: 0x04002BEC RID: 11244
		[FieldOffset(Offset = "0x20")]
		[Token(Token = "0x4002BEC")]
		public Color color;
	}
}
