using System;
using System.Collections.Generic;
using ch.sycoforge.Decal;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x0200031C RID: 796
[Token(Token = "0x200031C")]
[RequireComponent(typeof(EasyDecal))]
public class CandidateFilter : MonoBehaviour
{
	// Token: 0x06002024 RID: 8228 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6002024")]
	[Address(RVA = "0xE812E0", Offset = "0xE800E0", VA = "0x180E812E0")]
	private void Start()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06002025 RID: 8229 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6002025")]
	[Address(RVA = "0xE81410", Offset = "0xE80210", VA = "0x180E81410")]
	private void bp_OnCandidatesProcessed(List<Collider> colliders)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06002026 RID: 8230 RVA: 0x0004D11C File Offset: 0x0004B31C
	[Token(Token = "0x6002026")]
	[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
	public CandidateFilter()
	{
	}

	// Token: 0x0400297B RID: 10619
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x400297B")]
	public GameObject ExclusiveReceiver;

	// Token: 0x0400297C RID: 10620
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x400297C")]
	private EasyDecal decal;
}
