using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x020001F8 RID: 504
[Token(Token = "0x20001F8")]
public class Soul : MonoBehaviour
{
	// Token: 0x170000C8 RID: 200
	// (get) Token: 0x06001413 RID: 5139 RVA: 0x0002DC14 File Offset: 0x0002BE14
	[Token(Token = "0x170000C8")]
	public int CollisionEffectId
	{
		[Token(Token = "0x6001413")]
		[Address(RVA = "0x6EB330", Offset = "0x6EA130", VA = "0x1806EB330")]
		get
		{
			return this.collisionEffectId;
		}
	}

	// Token: 0x06001414 RID: 5140 RVA: 0x0002DC28 File Offset: 0x0002BE28
	[Token(Token = "0x6001414")]
	[Address(RVA = "0x11F7160", Offset = "0x11F5F60", VA = "0x1811F7160")]
	public void Init()
	{
		ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>(true);
		this.soulParticleEffects = componentsInChildren;
		SoundEffect component = base.GetComponent<SoundEffect>();
		this.soulSoundEffect = component;
		ParticleSystem[] array = this.soulParticleEffects;
		if (array != 0 && array.Length > 0)
		{
			array[0].Stop(true);
		}
		SoundEffect soundEffect = this.soulSoundEffect;
		int num = 0;
		if (soundEffect != num)
		{
			this.soulSoundEffect.InitData("SoundEffect");
		}
	}

	// Token: 0x06001415 RID: 5141 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001415")]
	[Address(RVA = "0x11F6C50", Offset = "0x11F5A50", VA = "0x1811F6C50")]
	public void InitData(int collisionEffectId, Action<Soul> collisionHandler, float fCloseTime = 2f)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001416 RID: 5142 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001416")]
	[Address(RVA = "0x11F6FA0", Offset = "0x11F5DA0", VA = "0x1811F6FA0")]
	public void InitEventData(Vector3 v3Target, int collisionEffectId, Action<Soul> collisionHandler, SwitchDevice SD, [Optional] Transform LeadObject, float fCloseTime = 2f)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001417 RID: 5143 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001417")]
	[Address(RVA = "0x11F6DD0", Offset = "0x11F5BD0", VA = "0x1811F6DD0")]
	public void InitEventData(Vector3 v3Target, int collisionEffectId, Action<Soul> collisionHandler, SceneEvent SE, Transform SEPos, [Optional] Transform LeadObject, float fCloseTime = 2f)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001418 RID: 5144 RVA: 0x0002DCA0 File Offset: 0x0002BEA0
	[Token(Token = "0x6001418")]
	[Address(RVA = "0x5296E0", Offset = "0x5284E0", VA = "0x1805296E0")]
	public void BindReturnHandlerEvent(Action returnHandler)
	{
		/*
An exception occurred when decompiling this method (06001418)

ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Soul::BindReturnHandlerEvent(System.Action)

 ---> System.Exception: Basic block has to end with unconditional control flow. 
{; 	Block_0:; 	stfld:Action(Soul::returnHandler, ldloc:Soul(this), ldloc:Action(returnHandler)); }; 
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
   --- End of inner exception stack trace ---
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
   at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
	}

	// Token: 0x06001419 RID: 5145 RVA: 0x0002DCB4 File Offset: 0x0002BEB4
	[Token(Token = "0x6001419")]
	[Address(RVA = "0x11F7470", Offset = "0x11F6270", VA = "0x1811F7470")]
	public void UpdateTimeScale(float timeScale)
	{
		/*
An exception occurred when decompiling this method (06001419)

ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Soul::UpdateTimeScale(System.Single)

 ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length')
   at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
   at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length)
   at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51
   at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401
   at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
   --- End of inner exception stack trace ---
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
   at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
	}

	// Token: 0x0600141A RID: 5146 RVA: 0x0002DD84 File Offset: 0x0002BF84
	[Token(Token = "0x600141A")]
	[Address(RVA = "0x4681B0", Offset = "0x466FB0", VA = "0x1804681B0")]
	public bool GetIsColliding()
	{
		return this.isColliding;
	}

	// Token: 0x0600141B RID: 5147 RVA: 0x0002DD98 File Offset: 0x0002BF98
	[Token(Token = "0x600141B")]
	[Address(RVA = "0x11F7280", Offset = "0x11F6080", VA = "0x1811F7280")]
	public void PlaySoulEffect(float timeScale, bool playSoundOnCreated)
	{
		SoundEffect soundEffect = this.soulSoundEffect;
		int num = 0;
		bool flag = soundEffect != num;
		if (playSoundOnCreated != flag)
		{
			this.soulSoundEffect.PlayRandom(1f, 1f);
		}
		ParticleSystem[] array = this.soulParticleEffects;
		if (array != 0 && array.Length > 0)
		{
			if (array[0].isPlaying)
			{
				this.soulParticleEffects[0].Stop(true);
			}
			this.soulParticleEffects[0].Play(true);
		}
		this.UpdateTimeScale(timeScale);
	}

	// Token: 0x0600141C RID: 5148 RVA: 0x0002DE24 File Offset: 0x0002C024
	[Token(Token = "0x600141C")]
	[Address(RVA = "0x11F7450", Offset = "0x11F6250", VA = "0x1811F7450")]
	public void SetAliveTime(float visibleTime, float aliveTime)
	{
		this.visibleTime = visibleTime;
		this.aliveTime = visibleTime;
	}

	// Token: 0x0600141D RID: 5149 RVA: 0x0002DE40 File Offset: 0x0002C040
	[Token(Token = "0x600141D")]
	[Address(RVA = "0x11F6B20", Offset = "0x11F5920", VA = "0x1811F6B20")]
	private void CheckLifeTime()
	{
		float num = this.aliveTime;
		if (0 < (int)num)
		{
			this.aliveTime = num;
			if (this.soulSoundEffect)
			{
				this.soulSoundEffect.Stop();
			}
			this.ReturnItem();
			return;
		}
	}

	// Token: 0x0600141E RID: 5150 RVA: 0x0002DE88 File Offset: 0x0002C088
	[Token(Token = "0x600141E")]
	[Address(RVA = "0x11F6BE0", Offset = "0x11F59E0", VA = "0x1811F6BE0")]
	private void CheckVisibleTime()
	{
		float num = this.visibleTime;
		if (0 < (int)num)
		{
			this.visibleTime = num;
			ParticleSystem[] array = this.soulParticleEffects;
			if (array != 0)
			{
				array[0].Stop(true);
				return;
			}
		}
	}

	// Token: 0x0600141F RID: 5151 RVA: 0x0002DEC8 File Offset: 0x0002C0C8
	[Token(Token = "0x600141F")]
	[Address(RVA = "0x11F73D0", Offset = "0x11F61D0", VA = "0x1811F73D0")]
	private void ReturnItem()
	{
		ParticleSystem[] array = this.soulParticleEffects;
		if (array != 0)
		{
			array[0].Stop();
		}
		GameObject gameObject = base.gameObject;
		int num = 0;
		gameObject.SetActive(num != 0);
		Action action = this.returnHandler;
		if (action != 0)
		{
			action();
			return;
		}
	}

	// Token: 0x06001420 RID: 5152 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001420")]
	[Address(RVA = "0x11F7660", Offset = "0x11F6460", VA = "0x1811F7660")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001421 RID: 5153 RVA: 0x0002DF14 File Offset: 0x0002C114
	[Token(Token = "0x6001421")]
	[Address(RVA = "0x11F8310", Offset = "0x11F7110", VA = "0x1811F8310")]
	public Soul()
	{
	}

	// Token: 0x04001F36 RID: 7990
	[Cpp2IlInjected.FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4001F36")]
	public SoulSystem.SoulType SoulType;

	// Token: 0x04001F37 RID: 7991
	[Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
	[Token(Token = "0x4001F37")]
	public float Quality = 1f;

	// Token: 0x04001F38 RID: 7992
	[Cpp2IlInjected.FieldOffset(Offset = "0x20")]
	[Token(Token = "0x4001F38")]
	private float g_fPiX;

	// Token: 0x04001F39 RID: 7993
	[Cpp2IlInjected.FieldOffset(Offset = "0x24")]
	[Token(Token = "0x4001F39")]
	private float g_fPiY;

	// Token: 0x04001F3A RID: 7994
	[Cpp2IlInjected.FieldOffset(Offset = "0x28")]
	[Token(Token = "0x4001F3A")]
	private float g_fPiZ;

	// Token: 0x04001F3B RID: 7995
	[Cpp2IlInjected.FieldOffset(Offset = "0x2C")]
	[Token(Token = "0x4001F3B")]
	private float g_fSpeedX;

	// Token: 0x04001F3C RID: 7996
	[Cpp2IlInjected.FieldOffset(Offset = "0x30")]
	[Token(Token = "0x4001F3C")]
	private float g_fSpeedY;

	// Token: 0x04001F3D RID: 7997
	[Cpp2IlInjected.FieldOffset(Offset = "0x34")]
	[Token(Token = "0x4001F3D")]
	private float g_fSpeedZ;

	// Token: 0x04001F3E RID: 7998
	[Cpp2IlInjected.FieldOffset(Offset = "0x38")]
	[Token(Token = "0x4001F3E")]
	private Vector3 g_v3CreateMoveDir;

	// Token: 0x04001F3F RID: 7999
	[Cpp2IlInjected.FieldOffset(Offset = "0x44")]
	[Token(Token = "0x4001F3F")]
	private float g_fCreateMoveSpeedVal;

	// Token: 0x04001F40 RID: 8000
	[Token(Token = "0x4001F40")]
	private const float g_fCreateMoveSpeed = 2f;

	// Token: 0x04001F41 RID: 8001
	[Cpp2IlInjected.FieldOffset(Offset = "0x48")]
	[Token(Token = "0x4001F41")]
	private float g_fFollowSpeed;

	// Token: 0x04001F42 RID: 8002
	[Token(Token = "0x4001F42")]
	private const float g_fFollowSpeedMax = 50f;

	// Token: 0x04001F43 RID: 8003
	[Cpp2IlInjected.FieldOffset(Offset = "0x4C")]
	[Token(Token = "0x4001F43")]
	private float g_fFreeTimeVal;

	// Token: 0x04001F44 RID: 8004
	[Token(Token = "0x4001F44")]
	private const float g_fFreeTime = 2f;

	// Token: 0x04001F45 RID: 8005
	[Token(Token = "0x4001F45")]
	private const float g_fPI2 = 6.2831855f;

	// Token: 0x04001F46 RID: 8006
	[Token(Token = "0x4001F46")]
	private const float g_fSpeedMin = 0.5f;

	// Token: 0x04001F47 RID: 8007
	[Token(Token = "0x4001F47")]
	private const float g_fSpeedMax = 2f;

	// Token: 0x04001F48 RID: 8008
	[Cpp2IlInjected.FieldOffset(Offset = "0x50")]
	[Token(Token = "0x4001F48")]
	private Vector3 g_PrePosition;

	// Token: 0x04001F49 RID: 8009
	[Cpp2IlInjected.FieldOffset(Offset = "0x5C")]
	[Token(Token = "0x4001F49")]
	private bool isColliding;

	// Token: 0x04001F4A RID: 8010
	[Cpp2IlInjected.FieldOffset(Offset = "0x60")]
	[Token(Token = "0x4001F4A")]
	private int collisionEffectId;

	// Token: 0x04001F4B RID: 8011
	[Cpp2IlInjected.FieldOffset(Offset = "0x68")]
	[Token(Token = "0x4001F4B")]
	private Action<Soul> collisionHandler;

	// Token: 0x04001F4C RID: 8012
	[Cpp2IlInjected.FieldOffset(Offset = "0x70")]
	[Token(Token = "0x4001F4C")]
	private Action returnHandler;

	// Token: 0x04001F4D RID: 8013
	[Cpp2IlInjected.FieldOffset(Offset = "0x78")]
	[Token(Token = "0x4001F4D")]
	private float g_fCloseTime;

	// Token: 0x04001F4E RID: 8014
	[Cpp2IlInjected.FieldOffset(Offset = "0x7C")]
	[Token(Token = "0x4001F4E")]
	private float visibleTime;

	// Token: 0x04001F4F RID: 8015
	[Cpp2IlInjected.FieldOffset(Offset = "0x80")]
	[Token(Token = "0x4001F4F")]
	private float aliveTime;

	// Token: 0x04001F50 RID: 8016
	[Cpp2IlInjected.FieldOffset(Offset = "0x84")]
	[Token(Token = "0x4001F50")]
	private Vector3 g_v3Target;

	// Token: 0x04001F51 RID: 8017
	[Cpp2IlInjected.FieldOffset(Offset = "0x90")]
	[Token(Token = "0x4001F51")]
	private SwitchDevice g_SD;

	// Token: 0x04001F52 RID: 8018
	[Cpp2IlInjected.FieldOffset(Offset = "0x98")]
	[Token(Token = "0x4001F52")]
	private SceneEvent g_OpenSceneEvent;

	// Token: 0x04001F53 RID: 8019
	[Cpp2IlInjected.FieldOffset(Offset = "0xA0")]
	[Token(Token = "0x4001F53")]
	private Transform g_OpenSceneEventPos;

	// Token: 0x04001F54 RID: 8020
	[Cpp2IlInjected.FieldOffset(Offset = "0xA8")]
	[Token(Token = "0x4001F54")]
	private Transform g_LeadObject;

	// Token: 0x04001F55 RID: 8021
	[Cpp2IlInjected.FieldOffset(Offset = "0xB0")]
	[Token(Token = "0x4001F55")]
	private float deltaTime;

	// Token: 0x04001F56 RID: 8022
	[Cpp2IlInjected.FieldOffset(Offset = "0xB4")]
	[Token(Token = "0x4001F56")]
	private bool tracePlayer;

	// Token: 0x04001F57 RID: 8023
	[Cpp2IlInjected.FieldOffset(Offset = "0xB8")]
	[Token(Token = "0x4001F57")]
	private ParticleSystem[] soulParticleEffects;

	// Token: 0x04001F58 RID: 8024
	[Cpp2IlInjected.FieldOffset(Offset = "0xC0")]
	[Token(Token = "0x4001F58")]
	private SoundEffect soulSoundEffect;
}
