using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x020001D4 RID: 468
[Token(Token = "0x20001D4")]
public class Tarp_Lava : Trap_BoxCollider
{
	// Token: 0x06001393 RID: 5011 RVA: 0x0002CDFC File Offset: 0x0002AFFC
	[Token(Token = "0x6001393")]
	[Address(RVA = "0x12FD8D0", Offset = "0x12FC6D0", VA = "0x1812FD8D0", Slot = "4")]
	public override void InitData(SceneEventManager SEM)
	{
		base.InitData(SEM);
		this.g_bOpenEvent = true;
	}

	// Token: 0x06001394 RID: 5012 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001394")]
	[Address(RVA = "0x12FD0A0", Offset = "0x12FBEA0", VA = "0x1812FD0A0", Slot = "13")]
	protected override void Attack()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001395 RID: 5013 RVA: 0x0002CE18 File Offset: 0x0002B018
	[Token(Token = "0x6001395")]
	[Address(RVA = "0x12FD8F0", Offset = "0x12FC6F0", VA = "0x1812FD8F0")]
	public Tarp_Lava()
	{
		this.fRange = 4f;
		this.g_fAttackRate = 0.3f;
		base..ctor();
	}

	// Token: 0x04001E76 RID: 7798
	[FieldOffset(Offset = "0x90")]
	[Token(Token = "0x4001E76")]
	public Vector3 BoxSize;
}
