using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x020001D7 RID: 471
[Token(Token = "0x20001D7")]
public class Trap_BossLevel03Kill : Trap_BoxCollider
{
	// Token: 0x0600139A RID: 5018 RVA: 0x0002CE8C File Offset: 0x0002B08C
	[Token(Token = "0x600139A")]
	[Address(RVA = "0x12FD8D0", Offset = "0x12FC6D0", VA = "0x1812FD8D0", Slot = "4")]
	public override void InitData(SceneEventManager SEM)
	{
		base.InitData(SEM);
		this.g_bOpenEvent = true;
	}

	// Token: 0x0600139B RID: 5019 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600139B")]
	[Address(RVA = "0x1303BB0", Offset = "0x13029B0", VA = "0x181303BB0", Slot = "13")]
	protected override void Attack()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600139C RID: 5020 RVA: 0x0002CEA8 File Offset: 0x0002B0A8
	[Token(Token = "0x600139C")]
	[Address(RVA = "0x12FD8F0", Offset = "0x12FC6F0", VA = "0x1812FD8F0")]
	public Trap_BossLevel03Kill()
	{
		this.fRange = 4f;
		this.g_fAttackRate = 0.3f;
		base..ctor();
	}

	// Token: 0x04001E7A RID: 7802
	[FieldOffset(Offset = "0x90")]
	[Token(Token = "0x4001E7A")]
	public Vector3 BoxSize;
}
