using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
[RequireComponent(typeof(Rigidbody))]
[RequireComponent(typeof(SphereCollider))]
[AddComponentMenu("")]
public class AmplifyColorTriggerProxy : AmplifyColorTriggerProxyBase
{
	// Token: 0x06000031 RID: 49 RVA: 0x00002870 File Offset: 0x00000A70
	[Token(Token = "0x6000031")]
	[Address(RVA = "0x8C8D40", Offset = "0x8C7B40", VA = "0x1808C8D40")]
	private void Start()
	{
		SphereCollider component = base.GetComponent<SphereCollider>();
		this.sphereCollider = component;
		this.sphereCollider.radius = 0.01f;
		this.sphereCollider.isTrigger = true;
		Rigidbody component2 = base.GetComponent<Rigidbody>();
		this.rigidBody = component2;
		Rigidbody rigidbody = this.rigidBody;
		int num = 0;
		rigidbody.useGravity = num != 0;
		this.rigidBody.isKinematic = true;
	}

	// Token: 0x06000032 RID: 50 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000032")]
	[Address(RVA = "0x8C8BB0", Offset = "0x8C79B0", VA = "0x1808C8BB0")]
	private void LateUpdate()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000033 RID: 51 RVA: 0x000028D8 File Offset: 0x00000AD8
	[Token(Token = "0x6000033")]
	[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
	public AmplifyColorTriggerProxy()
	{
	}

	// Token: 0x04000050 RID: 80
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x4000050")]
	private SphereCollider sphereCollider;

	// Token: 0x04000051 RID: 81
	[FieldOffset(Offset = "0x30")]
	[Token(Token = "0x4000051")]
	private Rigidbody rigidBody;
}
