using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000114 RID: 276
[Token(Token = "0x2000114")]
[RequireComponent(typeof(AudioSource))]
public class AudioPlayer : MonoBehaviour
{
	// Token: 0x06000EA2 RID: 3746 RVA: 0x00022B2C File Offset: 0x00020D2C
	[Token(Token = "0x6000EA2")]
	[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
	public AudioPlayer()
	{
	}

	// Token: 0x04001927 RID: 6439
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4001927")]
	[SerializeField]
	private AudioSource player;
}
