using System;
using System.Collections;
using Cpp2IlInjected;

namespace UnitySA.Utility
{
	// Token: 0x020005DC RID: 1500
	[Token(Token = "0x20005DC")]
	[Serializable]
	public class LerpCtrlBob
	{
		// Token: 0x06002F94 RID: 12180 RVA: 0x00065638 File Offset: 0x00063838
		[Token(Token = "0x6002F94")]
		[Address(RVA = "0x603D30", Offset = "0x602B30", VA = "0x180603D30")]
		public float Offset()
		{
			return this.m_Offset;
		}

		// Token: 0x06002F95 RID: 12181 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002F95")]
		[Address(RVA = "0x10E39F0", Offset = "0x10E27F0", VA = "0x1810E39F0")]
		public IEnumerator DoBobCycle()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002F96 RID: 12182 RVA: 0x0006564C File Offset: 0x0006384C
		[Token(Token = "0x6002F96")]
		[Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")]
		public LerpCtrlBob()
		{
		}

		// Token: 0x040039DB RID: 14811
		[FieldOffset(Offset = "0x10")]
		[Token(Token = "0x40039DB")]
		public float BobDuration;

		// Token: 0x040039DC RID: 14812
		[FieldOffset(Offset = "0x14")]
		[Token(Token = "0x40039DC")]
		public float BobAmount;

		// Token: 0x040039DD RID: 14813
		[FieldOffset(Offset = "0x18")]
		[Token(Token = "0x40039DD")]
		private float m_Offset;
	}
}
