using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;

// Token: 0x0200011E RID: 286
[Serializable]
public class GameCollectionDataVer0 : Object
{
	// Token: 0x06003D30 RID: 15664 RVA: 0x000F1C64 File Offset: 0x000EFE64
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 528706, RefRangeEnd = 528708, XrefRangeStart = 528669, XrefRangeEnd = 528706, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameCollection UpgradeVersion()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollectionDataVer0.NativeMethodInfoPtr_UpgradeVersion_Public_GameCollection_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		IntPtr intPtr3 = intPtr;
		return (intPtr3 != 0) ? new GameCollection(intPtr3) : null;
	}

	// Token: 0x06003D31 RID: 15665 RVA: 0x000F1CBC File Offset: 0x000EFEBC
	[CallerCount(1642)]
	[CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameCollectionDataVer0()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollectionDataVer0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003D32 RID: 15666 RVA: 0x000F1D08 File Offset: 0x000EFF08
	// Note: this type is marked as 'beforefieldinit'.
	static GameCollectionDataVer0()
	{
		Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameCollectionDataVer0");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr);
		GameCollectionDataVer0.NativeFieldInfoPtr_currentSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "currentSkin");
		GameCollectionDataVer0.NativeFieldInfoPtr_achievementFlags = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "achievementFlags");
		GameCollectionDataVer0.NativeFieldInfoPtr_normalChantCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "normalChantCollection");
		GameCollectionDataVer0.NativeFieldInfoPtr_specialChantCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "specialChantCollection");
		GameCollectionDataVer0.NativeFieldInfoPtr_manaAbsorbCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "manaAbsorbCollection");
		GameCollectionDataVer0.NativeFieldInfoPtr_moneyCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "moneyCollection");
		GameCollectionDataVer0.NativeFieldInfoPtr_enemyKillCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "enemyKillCollection");
		GameCollectionDataVer0.NativeFieldInfoPtr_beatingGameTimes = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "beatingGameTimes");
		GameCollectionDataVer0.NativeMethodInfoPtr_UpgradeVersion_Public_GameCollection_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, 100667075);
		GameCollectionDataVer0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, 100667076);
	}

	// Token: 0x06003D33 RID: 15667 RVA: 0x0000A688 File Offset: 0x00008888
	public GameCollectionDataVer0(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x170016AF RID: 5807
	// (get) Token: 0x06003D34 RID: 15668 RVA: 0x000F1E00 File Offset: 0x000F0000
	// (set) Token: 0x06003D35 RID: 15669 RVA: 0x000F1E28 File Offset: 0x000F0028
	public unsafe GameSkin currentSkin
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_currentSkin);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_currentSkin)) = value;
		}
	}

	// Token: 0x170016B0 RID: 5808
	// (get) Token: 0x06003D36 RID: 15670 RVA: 0x000F1E4C File Offset: 0x000F004C
	// (set) Token: 0x06003D37 RID: 15671 RVA: 0x000F1E80 File Offset: 0x000F0080
	public unsafe Il2CppReferenceArray<AchievementData> achievementFlags
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_achievementFlags);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<AchievementData>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_achievementFlags), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170016B1 RID: 5809
	// (get) Token: 0x06003D38 RID: 15672 RVA: 0x000F1EA8 File Offset: 0x000F00A8
	// (set) Token: 0x06003D39 RID: 15673 RVA: 0x000F1ED0 File Offset: 0x000F00D0
	public unsafe int normalChantCollection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_normalChantCollection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_normalChantCollection)) = value;
		}
	}

	// Token: 0x170016B2 RID: 5810
	// (get) Token: 0x06003D3A RID: 15674 RVA: 0x000F1EF4 File Offset: 0x000F00F4
	// (set) Token: 0x06003D3B RID: 15675 RVA: 0x000F1F1C File Offset: 0x000F011C
	public unsafe int specialChantCollection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_specialChantCollection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_specialChantCollection)) = value;
		}
	}

	// Token: 0x170016B3 RID: 5811
	// (get) Token: 0x06003D3C RID: 15676 RVA: 0x000F1F40 File Offset: 0x000F0140
	// (set) Token: 0x06003D3D RID: 15677 RVA: 0x000F1F68 File Offset: 0x000F0168
	public unsafe int manaAbsorbCollection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_manaAbsorbCollection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_manaAbsorbCollection)) = value;
		}
	}

	// Token: 0x170016B4 RID: 5812
	// (get) Token: 0x06003D3E RID: 15678 RVA: 0x000F1F8C File Offset: 0x000F018C
	// (set) Token: 0x06003D3F RID: 15679 RVA: 0x000F1FB4 File Offset: 0x000F01B4
	public unsafe int moneyCollection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_moneyCollection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_moneyCollection)) = value;
		}
	}

	// Token: 0x170016B5 RID: 5813
	// (get) Token: 0x06003D40 RID: 15680 RVA: 0x000F1FD8 File Offset: 0x000F01D8
	// (set) Token: 0x06003D41 RID: 15681 RVA: 0x000F2000 File Offset: 0x000F0200
	public unsafe int enemyKillCollection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_enemyKillCollection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_enemyKillCollection)) = value;
		}
	}

	// Token: 0x170016B6 RID: 5814
	// (get) Token: 0x06003D42 RID: 15682 RVA: 0x000F2024 File Offset: 0x000F0224
	// (set) Token: 0x06003D43 RID: 15683 RVA: 0x000F204C File Offset: 0x000F024C
	public unsafe int beatingGameTimes
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_beatingGameTimes);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_beatingGameTimes)) = value;
		}
	}

	// Token: 0x04002804 RID: 10244
	private static readonly IntPtr NativeFieldInfoPtr_currentSkin;

	// Token: 0x04002805 RID: 10245
	private static readonly IntPtr NativeFieldInfoPtr_achievementFlags;

	// Token: 0x04002806 RID: 10246
	private static readonly IntPtr NativeFieldInfoPtr_normalChantCollection;

	// Token: 0x04002807 RID: 10247
	private static readonly IntPtr NativeFieldInfoPtr_specialChantCollection;

	// Token: 0x04002808 RID: 10248
	private static readonly IntPtr NativeFieldInfoPtr_manaAbsorbCollection;

	// Token: 0x04002809 RID: 10249
	private static readonly IntPtr NativeFieldInfoPtr_moneyCollection;

	// Token: 0x0400280A RID: 10250
	private static readonly IntPtr NativeFieldInfoPtr_enemyKillCollection;

	// Token: 0x0400280B RID: 10251
	private static readonly IntPtr NativeFieldInfoPtr_beatingGameTimes;

	// Token: 0x0400280C RID: 10252
	private static readonly IntPtr NativeMethodInfoPtr_UpgradeVersion_Public_GameCollection_0;

	// Token: 0x0400280D RID: 10253
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
