using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000010 RID: 16
[Token(Token = "0x2000010")]
public class GhostAAttackRotate : MonoBehaviour
{
	// Token: 0x0600005C RID: 92 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600005C")]
	[Address(RVA = "0x54EA80", Offset = "0x54D880", VA = "0x18054EA80")]
	public void InitData(Transform This)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600005D RID: 93 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600005D")]
	[Address(RVA = "0x54F0C0", Offset = "0x54DEC0", VA = "0x18054F0C0")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600005E RID: 94 RVA: 0x000030C4 File Offset: 0x000012C4
	[Token(Token = "0x600005E")]
	[Address(RVA = "0x54F010", Offset = "0x54DE10", VA = "0x18054F010")]
	public void Stop()
	{
		float num = this.g_fContinueTime;
		this.g_fTime = num;
		ParticleSystem component = base.GetComponent<ParticleSystem>();
		int num2 = 0;
		if (component != num2)
		{
			component.Stop(true);
			return;
		}
	}

	// Token: 0x0600005F RID: 95 RVA: 0x00003100 File Offset: 0x00001300
	[Token(Token = "0x600005F")]
	[Address(RVA = "0x54EF80", Offset = "0x54DD80", VA = "0x18054EF80")]
	public void SetTimeScale(float fTimeScale)
	{
		this.g_Mat02.SetFloat("_TimeScale", fTimeScale);
		this.g_Mat03.SetFloat("_TimeScale", fTimeScale);
		this.g_Mat04.SetFloat("_TimeScale", fTimeScale);
	}

	// Token: 0x06000060 RID: 96 RVA: 0x00003148 File Offset: 0x00001348
	[Token(Token = "0x6000060")]
	[Address(RVA = "0x54F720", Offset = "0x54E520", VA = "0x18054F720")]
	public GhostAAttackRotate()
	{
		float z = Vector3.zero.z;
		this.g_v3OR02.z = z;
		float z2 = Vector3.zero.z;
		this.g_v3OR03.z = z2;
		float z3 = Vector3.zero.z;
		this.g_v3OR04.z = z3;
		this.g_fContinueTime = 2.6f;
		this.g_fAppSpeed = 2f;
		this.g_fDisSpeed = 0.4f;
		base..ctor();
	}

	// Token: 0x04000094 RID: 148
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4000094")]
	private Transform g_This;

	// Token: 0x04000095 RID: 149
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x4000095")]
	public MeshRenderer Rotate02;

	// Token: 0x04000096 RID: 150
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x4000096")]
	public MeshRenderer Rotate03;

	// Token: 0x04000097 RID: 151
	[FieldOffset(Offset = "0x30")]
	[Token(Token = "0x4000097")]
	public MeshRenderer Rotate04;

	// Token: 0x04000098 RID: 152
	[FieldOffset(Offset = "0x38")]
	[Token(Token = "0x4000098")]
	private Material g_Mat02;

	// Token: 0x04000099 RID: 153
	[FieldOffset(Offset = "0x40")]
	[Token(Token = "0x4000099")]
	private Material g_Mat03;

	// Token: 0x0400009A RID: 154
	[FieldOffset(Offset = "0x48")]
	[Token(Token = "0x400009A")]
	private Material g_Mat04;

	// Token: 0x0400009B RID: 155
	[FieldOffset(Offset = "0x50")]
	[Token(Token = "0x400009B")]
	public float g_R02Alpha = 0.6f;

	// Token: 0x0400009C RID: 156
	[FieldOffset(Offset = "0x54")]
	[Token(Token = "0x400009C")]
	public float g_R02AlphaWidth = 0.8f;

	// Token: 0x0400009D RID: 157
	[FieldOffset(Offset = "0x58")]
	[Token(Token = "0x400009D")]
	private float g_R02AlphaVal;

	// Token: 0x0400009E RID: 158
	[FieldOffset(Offset = "0x5C")]
	[Token(Token = "0x400009E")]
	private float g_R02AlphaWidthVal;

	// Token: 0x0400009F RID: 159
	[FieldOffset(Offset = "0x60")]
	[Token(Token = "0x400009F")]
	public float g_R03Alpha = 0.85f;

	// Token: 0x040000A0 RID: 160
	[FieldOffset(Offset = "0x64")]
	[Token(Token = "0x40000A0")]
	public float g_R03AlphaWidth = 4f;

	// Token: 0x040000A1 RID: 161
	[FieldOffset(Offset = "0x68")]
	[Token(Token = "0x40000A1")]
	private float g_R03AlphaVal;

	// Token: 0x040000A2 RID: 162
	[FieldOffset(Offset = "0x6C")]
	[Token(Token = "0x40000A2")]
	private float g_R03AlphaWidthVal;

	// Token: 0x040000A3 RID: 163
	[FieldOffset(Offset = "0x70")]
	[Token(Token = "0x40000A3")]
	public float g_R04Alpha = 0.9f;

	// Token: 0x040000A4 RID: 164
	[FieldOffset(Offset = "0x74")]
	[Token(Token = "0x40000A4")]
	public float g_R04AlphaWidth = 3f;

	// Token: 0x040000A5 RID: 165
	[FieldOffset(Offset = "0x78")]
	[Token(Token = "0x40000A5")]
	private float g_R04AlphaVal;

	// Token: 0x040000A6 RID: 166
	[FieldOffset(Offset = "0x7C")]
	[Token(Token = "0x40000A6")]
	private float g_R04AlphaWidthVal;

	// Token: 0x040000A7 RID: 167
	[FieldOffset(Offset = "0x80")]
	[Token(Token = "0x40000A7")]
	public Vector3 g_R02BigSize;

	// Token: 0x040000A8 RID: 168
	[FieldOffset(Offset = "0x8C")]
	[Token(Token = "0x40000A8")]
	public Vector3 g_R03BigSize;

	// Token: 0x040000A9 RID: 169
	[FieldOffset(Offset = "0x98")]
	[Token(Token = "0x40000A9")]
	public Vector3 g_R04BigSize;

	// Token: 0x040000AA RID: 170
	[FieldOffset(Offset = "0xA4")]
	[Token(Token = "0x40000AA")]
	private Vector3 g_v3OR02;

	// Token: 0x040000AB RID: 171
	[FieldOffset(Offset = "0xB0")]
	[Token(Token = "0x40000AB")]
	private Vector3 g_v3OR03;

	// Token: 0x040000AC RID: 172
	[FieldOffset(Offset = "0xBC")]
	[Token(Token = "0x40000AC")]
	private Vector3 g_v3OR04;

	// Token: 0x040000AD RID: 173
	[FieldOffset(Offset = "0xC8")]
	[Token(Token = "0x40000AD")]
	private Vector3 g_v3R02;

	// Token: 0x040000AE RID: 174
	[FieldOffset(Offset = "0xD4")]
	[Token(Token = "0x40000AE")]
	private Vector3 g_v3R03;

	// Token: 0x040000AF RID: 175
	[FieldOffset(Offset = "0xE0")]
	[Token(Token = "0x40000AF")]
	private Vector3 g_v3R04;

	// Token: 0x040000B0 RID: 176
	[FieldOffset(Offset = "0xEC")]
	[Token(Token = "0x40000B0")]
	public float g_fContinueTime;

	// Token: 0x040000B1 RID: 177
	[FieldOffset(Offset = "0xF0")]
	[Token(Token = "0x40000B1")]
	public float g_fAppSpeed;

	// Token: 0x040000B2 RID: 178
	[FieldOffset(Offset = "0xF4")]
	[Token(Token = "0x40000B2")]
	public float g_fDisSpeed;

	// Token: 0x040000B3 RID: 179
	[FieldOffset(Offset = "0xF8")]
	[Token(Token = "0x40000B3")]
	private float g_fTime;
}
