using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000ED RID: 237
public class SpecterArmorGirl03EffectPlay : MonoBehaviour
{
	// Token: 0x060036BA RID: 14010 RVA: 0x000D7D88 File Offset: 0x000D5F88
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520910, RefRangeEnd = 520911, XrefRangeStart = 520686, XrefRangeEnd = 520910, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData(MoveController Move)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036BB RID: 14011 RVA: 0x000D7DE4 File Offset: 0x000D5FE4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520911, XrefRangeEnd = 520962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036BC RID: 14012 RVA: 0x000D7E28 File Offset: 0x000D6028
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520966, RefRangeEnd = 520967, XrefRangeStart = 520962, XrefRangeEnd = 520966, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damaged()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036BD RID: 14013 RVA: 0x000D7E6C File Offset: 0x000D606C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520967, XrefRangeEnd = 520970, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036BE RID: 14014 RVA: 0x000D7EB0 File Offset: 0x000D60B0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520970, XrefRangeEnd = 520975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Destroy()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036BF RID: 14015 RVA: 0x000D7EF4 File Offset: 0x000D60F4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521000, RefRangeEnd = 521001, XrefRangeStart = 520975, XrefRangeEnd = 521000, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036C0 RID: 14016 RVA: 0x000D7F38 File Offset: 0x000D6138
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521008, RefRangeEnd = 521009, XrefRangeStart = 521001, XrefRangeEnd = 521008, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Remove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036C1 RID: 14017 RVA: 0x000D7F7C File Offset: 0x000D617C
	[CallerCount(0)]
	public unsafe void GetMoveSpeed(float fMoveSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fMoveSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036C2 RID: 14018 RVA: 0x000D7FD0 File Offset: 0x000D61D0
	[CallerCount(0)]
	public unsafe void GetRotateSpeed(float fRotateSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fRotateSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036C3 RID: 14019 RVA: 0x000D8024 File Offset: 0x000D6224
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521009, XrefRangeEnd = 521014, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036C4 RID: 14020 RVA: 0x000D8078 File Offset: 0x000D6278
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521014, XrefRangeEnd = 521019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036C5 RID: 14021 RVA: 0x000D80CC File Offset: 0x000D62CC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521019, XrefRangeEnd = 521024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036C6 RID: 14022 RVA: 0x000D8120 File Offset: 0x000D6320
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521024, XrefRangeEnd = 521029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036C7 RID: 14023 RVA: 0x000D8174 File Offset: 0x000D6374
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521029, XrefRangeEnd = 521034, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036C8 RID: 14024 RVA: 0x000D81C8 File Offset: 0x000D63C8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521034, XrefRangeEnd = 521039, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036C9 RID: 14025 RVA: 0x000D821C File Offset: 0x000D641C
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 521042, RefRangeEnd = 521045, XrefRangeStart = 521039, XrefRangeEnd = 521042, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036CA RID: 14026 RVA: 0x000D8260 File Offset: 0x000D6460
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521045, XrefRangeEnd = 521057, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDamageFlySmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036CB RID: 14027 RVA: 0x000D82A4 File Offset: 0x000D64A4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521057, XrefRangeEnd = 521069, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDeathFootSmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036CC RID: 14028 RVA: 0x000D82E8 File Offset: 0x000D64E8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521069, XrefRangeEnd = 521071, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeapon01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036CD RID: 14029 RVA: 0x000D832C File Offset: 0x000D652C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521071, XrefRangeEnd = 521073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeapon02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036CE RID: 14030 RVA: 0x000D8370 File Offset: 0x000D6570
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521073, XrefRangeEnd = 521082, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeapon03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036CF RID: 14031 RVA: 0x000D83B4 File Offset: 0x000D65B4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521082, XrefRangeEnd = 521085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopPSWeapon03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036D0 RID: 14032 RVA: 0x000D83F8 File Offset: 0x000D65F8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521085, XrefRangeEnd = 521088, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeapon04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036D1 RID: 14033 RVA: 0x000D843C File Offset: 0x000D663C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521088, XrefRangeEnd = 521098, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopPSWeapon04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036D2 RID: 14034 RVA: 0x000D8480 File Offset: 0x000D6680
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521098, XrefRangeEnd = 521103, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack01_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036D3 RID: 14035 RVA: 0x000D84C4 File Offset: 0x000D66C4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521103, XrefRangeEnd = 521108, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack01_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036D4 RID: 14036 RVA: 0x000D8508 File Offset: 0x000D6708
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521108, XrefRangeEnd = 521113, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack01_03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036D5 RID: 14037 RVA: 0x000D854C File Offset: 0x000D674C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521113, XrefRangeEnd = 521125, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036D6 RID: 14038 RVA: 0x000D8590 File Offset: 0x000D6790
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521125, XrefRangeEnd = 521127, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffSkill01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036D7 RID: 14039 RVA: 0x000D85D4 File Offset: 0x000D67D4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521127, XrefRangeEnd = 521144, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill02_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036D8 RID: 14040 RVA: 0x000D8618 File Offset: 0x000D6818
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521144, XrefRangeEnd = 521149, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill02_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036D9 RID: 14041 RVA: 0x000D865C File Offset: 0x000D685C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521149, XrefRangeEnd = 521150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffSkill02_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036DA RID: 14042 RVA: 0x000D86A0 File Offset: 0x000D68A0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521150, XrefRangeEnd = 521161, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill02_03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036DB RID: 14043 RVA: 0x000D86E4 File Offset: 0x000D68E4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521161, XrefRangeEnd = 521180, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036DC RID: 14044 RVA: 0x000D8728 File Offset: 0x000D6928
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521180, XrefRangeEnd = 521196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036DD RID: 14045 RVA: 0x000D876C File Offset: 0x000D696C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036DE RID: 14046 RVA: 0x000D87B0 File Offset: 0x000D69B0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEBigSwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036DF RID: 14047 RVA: 0x000D87F4 File Offset: 0x000D69F4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521196, XrefRangeEnd = 521197, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEDeadSword()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036E0 RID: 14048 RVA: 0x000D8838 File Offset: 0x000D6A38
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 521199, RefRangeEnd = 521201, XrefRangeStart = 521197, XrefRangeEnd = 521199, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ModelEnable(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036E1 RID: 14049 RVA: 0x000D888C File Offset: 0x000D6A8C
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 521215, RefRangeEnd = 521218, XrefRangeStart = 521201, XrefRangeEnd = 521215, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ColliderEnable(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036E2 RID: 14050 RVA: 0x000D88E0 File Offset: 0x000D6AE0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521218, XrefRangeEnd = 521220, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCCCLie(int i = 0)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref i;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036E3 RID: 14051 RVA: 0x000D8934 File Offset: 0x000D6B34
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 521222, RefRangeEnd = 521224, XrefRangeStart = 521220, XrefRangeEnd = 521222, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCCCOriginal()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036E4 RID: 14052 RVA: 0x000D8978 File Offset: 0x000D6B78
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521252, RefRangeEnd = 521253, XrefRangeStart = 521224, XrefRangeEnd = 521252, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060036E5 RID: 14053 RVA: 0x000D89CC File Offset: 0x000D6BCC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe SpecterArmorGirl03EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060036E6 RID: 14054 RVA: 0x000D8A18 File Offset: 0x000D6C18
	// Note: this type is marked as 'beforefieldinit'.
	static SpecterArmorGirl03EffectPlay()
	{
		Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl03EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr);
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_Move");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_WGM");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_matFire");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fFireMatAlpha");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatModel");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_colDamaged");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatOriginal");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatChange");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_WeaponMeah");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "MatBody");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EyeColor");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_BodyColor");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_DefaultColor");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Eye");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_BodyLight");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_DeathEffect");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Dodge");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon01");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon02");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon03");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PS_Weapon04");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SMR");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_CCC");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SC");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "CC");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "BC");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PosFootL");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "PosFootR");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fRotateSpeed");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_FootSmokeWalk");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_FootSmokeRun");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_DamageFlySmoke");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Attack01_01");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Attack01_02");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Attack01_03");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill01");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill02_01");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill02_02");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill02_03");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "Eff_Skill03");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffFootSmokeWalk");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffFootSmokeRun");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffDamageFlySmoke");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffAttack01_01");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffAttack01_02");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffAttack01_03");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill01");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill02_01");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill02_02");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill02_03");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_EffSkill03");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_FootStep");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Dodge");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_DamageFly");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Destory");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Swing");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_BigSwing");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Charge");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_WeaponLight");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Skill01");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Skill02");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Skill03");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "SE_Sword");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEFootStep");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEDodge");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEDamageFly");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEDestory");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESwing");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEBigSwing");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SECharge");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESkill01");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESkill02");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESkill03");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_SESword");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_bSuck");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_fSuckVal");
		SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, "g_bDeath");
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666636);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666637);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666638);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666639);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666640);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666641);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666642);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666643);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666644);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666645);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666646);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666647);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666648);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666649);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666650);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666651);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666652);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666653);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666654);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666655);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666656);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666657);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666658);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666659);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666660);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666661);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666662);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666663);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666664);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666665);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666666);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666667);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666668);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666669);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666670);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666671);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666672);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666673);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666674);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666675);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666676);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666677);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666678);
		SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl03EffectPlay>.NativeClassPtr, 100666679);
	}

	// Token: 0x060036E7 RID: 14055 RVA: 0x0000351C File Offset: 0x0000171C
	public SpecterArmorGirl03EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17001457 RID: 5207
	// (get) Token: 0x060036E8 RID: 14056 RVA: 0x000D93F8 File Offset: 0x000D75F8
	// (set) Token: 0x060036E9 RID: 14057 RVA: 0x000D942C File Offset: 0x000D762C
	public unsafe MoveController g_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001458 RID: 5208
	// (get) Token: 0x060036EA RID: 14058 RVA: 0x000D9454 File Offset: 0x000D7654
	// (set) Token: 0x060036EB RID: 14059 RVA: 0x000D9488 File Offset: 0x000D7688
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001459 RID: 5209
	// (get) Token: 0x060036EC RID: 14060 RVA: 0x000D94B0 File Offset: 0x000D76B0
	// (set) Token: 0x060036ED RID: 14061 RVA: 0x000D94E4 File Offset: 0x000D76E4
	public unsafe Material g_matFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700145A RID: 5210
	// (get) Token: 0x060036EE RID: 14062 RVA: 0x000D950C File Offset: 0x000D770C
	// (set) Token: 0x060036EF RID: 14063 RVA: 0x000D9534 File Offset: 0x000D7734
	public unsafe float g_fFireMatAlpha
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value;
		}
	}

	// Token: 0x1700145B RID: 5211
	// (get) Token: 0x060036F0 RID: 14064 RVA: 0x000D9558 File Offset: 0x000D7758
	// (set) Token: 0x060036F1 RID: 14065 RVA: 0x000D9580 File Offset: 0x000D7780
	public unsafe float g_fMatShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
		}
	}

	// Token: 0x1700145C RID: 5212
	// (get) Token: 0x060036F2 RID: 14066 RVA: 0x000D95A4 File Offset: 0x000D77A4
	// (set) Token: 0x060036F3 RID: 14067 RVA: 0x000D95D8 File Offset: 0x000D77D8
	public unsafe Il2CppReferenceArray<Material> MatModel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700145D RID: 5213
	// (get) Token: 0x060036F4 RID: 14068 RVA: 0x000D9600 File Offset: 0x000D7800
	// (set) Token: 0x060036F5 RID: 14069 RVA: 0x000D9628 File Offset: 0x000D7828
	public unsafe Color g_colDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
		}
	}

	// Token: 0x1700145E RID: 5214
	// (get) Token: 0x060036F6 RID: 14070 RVA: 0x000D964C File Offset: 0x000D784C
	// (set) Token: 0x060036F7 RID: 14071 RVA: 0x000D9680 File Offset: 0x000D7880
	public unsafe Material MatOriginal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700145F RID: 5215
	// (get) Token: 0x060036F8 RID: 14072 RVA: 0x000D96A8 File Offset: 0x000D78A8
	// (set) Token: 0x060036F9 RID: 14073 RVA: 0x000D96DC File Offset: 0x000D78DC
	public unsafe Material MatChange
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001460 RID: 5216
	// (get) Token: 0x060036FA RID: 14074 RVA: 0x000D9704 File Offset: 0x000D7904
	// (set) Token: 0x060036FB RID: 14075 RVA: 0x000D9738 File Offset: 0x000D7938
	public unsafe SkinnedMeshRenderer g_WeaponMeah
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001461 RID: 5217
	// (get) Token: 0x060036FC RID: 14076 RVA: 0x000D9760 File Offset: 0x000D7960
	// (set) Token: 0x060036FD RID: 14077 RVA: 0x000D9794 File Offset: 0x000D7994
	public unsafe Material MatBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001462 RID: 5218
	// (get) Token: 0x060036FE RID: 14078 RVA: 0x000D97BC File Offset: 0x000D79BC
	// (set) Token: 0x060036FF RID: 14079 RVA: 0x000D97E4 File Offset: 0x000D79E4
	public unsafe Color g_EyeColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
		}
	}

	// Token: 0x17001463 RID: 5219
	// (get) Token: 0x06003700 RID: 14080 RVA: 0x000D9808 File Offset: 0x000D7A08
	// (set) Token: 0x06003701 RID: 14081 RVA: 0x000D9830 File Offset: 0x000D7A30
	public unsafe Color g_BodyColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
		}
	}

	// Token: 0x17001464 RID: 5220
	// (get) Token: 0x06003702 RID: 14082 RVA: 0x000D9854 File Offset: 0x000D7A54
	// (set) Token: 0x06003703 RID: 14083 RVA: 0x000D987C File Offset: 0x000D7A7C
	public unsafe Color g_DefaultColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
		}
	}

	// Token: 0x17001465 RID: 5221
	// (get) Token: 0x06003704 RID: 14084 RVA: 0x000D98A0 File Offset: 0x000D7AA0
	// (set) Token: 0x06003705 RID: 14085 RVA: 0x000D98D4 File Offset: 0x000D7AD4
	public unsafe ParticleSystem PS_Eye
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001466 RID: 5222
	// (get) Token: 0x06003706 RID: 14086 RVA: 0x000D98FC File Offset: 0x000D7AFC
	// (set) Token: 0x06003707 RID: 14087 RVA: 0x000D9930 File Offset: 0x000D7B30
	public unsafe ParticleSystem PS_BodyLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001467 RID: 5223
	// (get) Token: 0x06003708 RID: 14088 RVA: 0x000D9958 File Offset: 0x000D7B58
	// (set) Token: 0x06003709 RID: 14089 RVA: 0x000D998C File Offset: 0x000D7B8C
	public unsafe ParticleSystem PS_DeathEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001468 RID: 5224
	// (get) Token: 0x0600370A RID: 14090 RVA: 0x000D99B4 File Offset: 0x000D7BB4
	// (set) Token: 0x0600370B RID: 14091 RVA: 0x000D99E8 File Offset: 0x000D7BE8
	public unsafe ParticleSystem PS_Dodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001469 RID: 5225
	// (get) Token: 0x0600370C RID: 14092 RVA: 0x000D9A10 File Offset: 0x000D7C10
	// (set) Token: 0x0600370D RID: 14093 RVA: 0x000D9A44 File Offset: 0x000D7C44
	public unsafe ParticleSystem PS_Weapon01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700146A RID: 5226
	// (get) Token: 0x0600370E RID: 14094 RVA: 0x000D9A6C File Offset: 0x000D7C6C
	// (set) Token: 0x0600370F RID: 14095 RVA: 0x000D9AA0 File Offset: 0x000D7CA0
	public unsafe ParticleSystem PS_Weapon02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700146B RID: 5227
	// (get) Token: 0x06003710 RID: 14096 RVA: 0x000D9AC8 File Offset: 0x000D7CC8
	// (set) Token: 0x06003711 RID: 14097 RVA: 0x000D9AFC File Offset: 0x000D7CFC
	public unsafe ParticleSystem PS_Weapon03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700146C RID: 5228
	// (get) Token: 0x06003712 RID: 14098 RVA: 0x000D9B24 File Offset: 0x000D7D24
	// (set) Token: 0x06003713 RID: 14099 RVA: 0x000D9B58 File Offset: 0x000D7D58
	public unsafe ParticleSystem PS_Weapon04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700146D RID: 5229
	// (get) Token: 0x06003714 RID: 14100 RVA: 0x000D9B80 File Offset: 0x000D7D80
	// (set) Token: 0x06003715 RID: 14101 RVA: 0x000D9BB4 File Offset: 0x000D7DB4
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700146E RID: 5230
	// (get) Token: 0x06003716 RID: 14102 RVA: 0x000D9BDC File Offset: 0x000D7DDC
	// (set) Token: 0x06003717 RID: 14103 RVA: 0x000D9C10 File Offset: 0x000D7E10
	public unsafe CCController g_CCC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CCController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700146F RID: 5231
	// (get) Token: 0x06003718 RID: 14104 RVA: 0x000D9C38 File Offset: 0x000D7E38
	// (set) Token: 0x06003719 RID: 14105 RVA: 0x000D9C6C File Offset: 0x000D7E6C
	public unsafe Il2CppReferenceArray<SphereCollider> SC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001470 RID: 5232
	// (get) Token: 0x0600371A RID: 14106 RVA: 0x000D9C94 File Offset: 0x000D7E94
	// (set) Token: 0x0600371B RID: 14107 RVA: 0x000D9CC8 File Offset: 0x000D7EC8
	public unsafe Il2CppReferenceArray<CapsuleCollider> CC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001471 RID: 5233
	// (get) Token: 0x0600371C RID: 14108 RVA: 0x000D9CF0 File Offset: 0x000D7EF0
	// (set) Token: 0x0600371D RID: 14109 RVA: 0x000D9D24 File Offset: 0x000D7F24
	public unsafe Il2CppReferenceArray<BoxCollider> BC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001472 RID: 5234
	// (get) Token: 0x0600371E RID: 14110 RVA: 0x000D9D4C File Offset: 0x000D7F4C
	// (set) Token: 0x0600371F RID: 14111 RVA: 0x000D9D80 File Offset: 0x000D7F80
	public unsafe Transform PosFootL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001473 RID: 5235
	// (get) Token: 0x06003720 RID: 14112 RVA: 0x000D9DA8 File Offset: 0x000D7FA8
	// (set) Token: 0x06003721 RID: 14113 RVA: 0x000D9DDC File Offset: 0x000D7FDC
	public unsafe Transform PosFootR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001474 RID: 5236
	// (get) Token: 0x06003722 RID: 14114 RVA: 0x000D9E04 File Offset: 0x000D8004
	// (set) Token: 0x06003723 RID: 14115 RVA: 0x000D9E2C File Offset: 0x000D802C
	public unsafe float g_fMoveSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
		}
	}

	// Token: 0x17001475 RID: 5237
	// (get) Token: 0x06003724 RID: 14116 RVA: 0x000D9E50 File Offset: 0x000D8050
	// (set) Token: 0x06003725 RID: 14117 RVA: 0x000D9E78 File Offset: 0x000D8078
	public unsafe float g_fRotateSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value;
		}
	}

	// Token: 0x17001476 RID: 5238
	// (get) Token: 0x06003726 RID: 14118 RVA: 0x000D9E9C File Offset: 0x000D809C
	// (set) Token: 0x06003727 RID: 14119 RVA: 0x000D9ED0 File Offset: 0x000D80D0
	public unsafe GameObject Eff_FootSmokeWalk
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001477 RID: 5239
	// (get) Token: 0x06003728 RID: 14120 RVA: 0x000D9EF8 File Offset: 0x000D80F8
	// (set) Token: 0x06003729 RID: 14121 RVA: 0x000D9F2C File Offset: 0x000D812C
	public unsafe GameObject Eff_FootSmokeRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001478 RID: 5240
	// (get) Token: 0x0600372A RID: 14122 RVA: 0x000D9F54 File Offset: 0x000D8154
	// (set) Token: 0x0600372B RID: 14123 RVA: 0x000D9F88 File Offset: 0x000D8188
	public unsafe GameObject Eff_DamageFlySmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001479 RID: 5241
	// (get) Token: 0x0600372C RID: 14124 RVA: 0x000D9FB0 File Offset: 0x000D81B0
	// (set) Token: 0x0600372D RID: 14125 RVA: 0x000D9FE4 File Offset: 0x000D81E4
	public unsafe GameObject Eff_Attack01_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700147A RID: 5242
	// (get) Token: 0x0600372E RID: 14126 RVA: 0x000DA00C File Offset: 0x000D820C
	// (set) Token: 0x0600372F RID: 14127 RVA: 0x000DA040 File Offset: 0x000D8240
	public unsafe GameObject Eff_Attack01_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700147B RID: 5243
	// (get) Token: 0x06003730 RID: 14128 RVA: 0x000DA068 File Offset: 0x000D8268
	// (set) Token: 0x06003731 RID: 14129 RVA: 0x000DA09C File Offset: 0x000D829C
	public unsafe GameObject Eff_Attack01_03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700147C RID: 5244
	// (get) Token: 0x06003732 RID: 14130 RVA: 0x000DA0C4 File Offset: 0x000D82C4
	// (set) Token: 0x06003733 RID: 14131 RVA: 0x000DA0F8 File Offset: 0x000D82F8
	public unsafe GameObject Eff_Skill01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700147D RID: 5245
	// (get) Token: 0x06003734 RID: 14132 RVA: 0x000DA120 File Offset: 0x000D8320
	// (set) Token: 0x06003735 RID: 14133 RVA: 0x000DA154 File Offset: 0x000D8354
	public unsafe GameObject Eff_Skill02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700147E RID: 5246
	// (get) Token: 0x06003736 RID: 14134 RVA: 0x000DA17C File Offset: 0x000D837C
	// (set) Token: 0x06003737 RID: 14135 RVA: 0x000DA1B0 File Offset: 0x000D83B0
	public unsafe GameObject Eff_Skill02_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700147F RID: 5247
	// (get) Token: 0x06003738 RID: 14136 RVA: 0x000DA1D8 File Offset: 0x000D83D8
	// (set) Token: 0x06003739 RID: 14137 RVA: 0x000DA20C File Offset: 0x000D840C
	public unsafe GameObject Eff_Skill02_03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001480 RID: 5248
	// (get) Token: 0x0600373A RID: 14138 RVA: 0x000DA234 File Offset: 0x000D8434
	// (set) Token: 0x0600373B RID: 14139 RVA: 0x000DA268 File Offset: 0x000D8468
	public unsafe GameObject Eff_Skill03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001481 RID: 5249
	// (get) Token: 0x0600373C RID: 14140 RVA: 0x000DA290 File Offset: 0x000D8490
	// (set) Token: 0x0600373D RID: 14141 RVA: 0x000DA2C4 File Offset: 0x000D84C4
	public unsafe EffectPool g_EffFootSmokeWalk
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001482 RID: 5250
	// (get) Token: 0x0600373E RID: 14142 RVA: 0x000DA2EC File Offset: 0x000D84EC
	// (set) Token: 0x0600373F RID: 14143 RVA: 0x000DA320 File Offset: 0x000D8520
	public unsafe EffectPool g_EffFootSmokeRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001483 RID: 5251
	// (get) Token: 0x06003740 RID: 14144 RVA: 0x000DA348 File Offset: 0x000D8548
	// (set) Token: 0x06003741 RID: 14145 RVA: 0x000DA37C File Offset: 0x000D857C
	public unsafe EffectPool g_EffDamageFlySmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001484 RID: 5252
	// (get) Token: 0x06003742 RID: 14146 RVA: 0x000DA3A4 File Offset: 0x000D85A4
	// (set) Token: 0x06003743 RID: 14147 RVA: 0x000DA3D8 File Offset: 0x000D85D8
	public unsafe EffectPool g_EffAttack01_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001485 RID: 5253
	// (get) Token: 0x06003744 RID: 14148 RVA: 0x000DA400 File Offset: 0x000D8600
	// (set) Token: 0x06003745 RID: 14149 RVA: 0x000DA434 File Offset: 0x000D8634
	public unsafe EffectPool g_EffAttack01_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001486 RID: 5254
	// (get) Token: 0x06003746 RID: 14150 RVA: 0x000DA45C File Offset: 0x000D865C
	// (set) Token: 0x06003747 RID: 14151 RVA: 0x000DA490 File Offset: 0x000D8690
	public unsafe EffectPool g_EffAttack01_03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001487 RID: 5255
	// (get) Token: 0x06003748 RID: 14152 RVA: 0x000DA4B8 File Offset: 0x000D86B8
	// (set) Token: 0x06003749 RID: 14153 RVA: 0x000DA4EC File Offset: 0x000D86EC
	public unsafe EffectPool g_EffSkill01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001488 RID: 5256
	// (get) Token: 0x0600374A RID: 14154 RVA: 0x000DA514 File Offset: 0x000D8714
	// (set) Token: 0x0600374B RID: 14155 RVA: 0x000DA548 File Offset: 0x000D8748
	public unsafe EffectPool g_EffSkill02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001489 RID: 5257
	// (get) Token: 0x0600374C RID: 14156 RVA: 0x000DA570 File Offset: 0x000D8770
	// (set) Token: 0x0600374D RID: 14157 RVA: 0x000DA5A4 File Offset: 0x000D87A4
	public unsafe EffectPool g_EffSkill02_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700148A RID: 5258
	// (get) Token: 0x0600374E RID: 14158 RVA: 0x000DA5CC File Offset: 0x000D87CC
	// (set) Token: 0x0600374F RID: 14159 RVA: 0x000DA600 File Offset: 0x000D8800
	public unsafe EffectPool g_EffSkill02_03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700148B RID: 5259
	// (get) Token: 0x06003750 RID: 14160 RVA: 0x000DA628 File Offset: 0x000D8828
	// (set) Token: 0x06003751 RID: 14161 RVA: 0x000DA65C File Offset: 0x000D885C
	public unsafe EffectPool g_EffSkill03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700148C RID: 5260
	// (get) Token: 0x06003752 RID: 14162 RVA: 0x000DA684 File Offset: 0x000D8884
	// (set) Token: 0x06003753 RID: 14163 RVA: 0x000DA6B8 File Offset: 0x000D88B8
	public unsafe GameObject SE_FootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700148D RID: 5261
	// (get) Token: 0x06003754 RID: 14164 RVA: 0x000DA6E0 File Offset: 0x000D88E0
	// (set) Token: 0x06003755 RID: 14165 RVA: 0x000DA714 File Offset: 0x000D8914
	public unsafe GameObject SE_Dodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700148E RID: 5262
	// (get) Token: 0x06003756 RID: 14166 RVA: 0x000DA73C File Offset: 0x000D893C
	// (set) Token: 0x06003757 RID: 14167 RVA: 0x000DA770 File Offset: 0x000D8970
	public unsafe GameObject SE_DamageFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700148F RID: 5263
	// (get) Token: 0x06003758 RID: 14168 RVA: 0x000DA798 File Offset: 0x000D8998
	// (set) Token: 0x06003759 RID: 14169 RVA: 0x000DA7CC File Offset: 0x000D89CC
	public unsafe GameObject SE_Destory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001490 RID: 5264
	// (get) Token: 0x0600375A RID: 14170 RVA: 0x000DA7F4 File Offset: 0x000D89F4
	// (set) Token: 0x0600375B RID: 14171 RVA: 0x000DA828 File Offset: 0x000D8A28
	public unsafe GameObject SE_Swing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001491 RID: 5265
	// (get) Token: 0x0600375C RID: 14172 RVA: 0x000DA850 File Offset: 0x000D8A50
	// (set) Token: 0x0600375D RID: 14173 RVA: 0x000DA884 File Offset: 0x000D8A84
	public unsafe GameObject SE_BigSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001492 RID: 5266
	// (get) Token: 0x0600375E RID: 14174 RVA: 0x000DA8AC File Offset: 0x000D8AAC
	// (set) Token: 0x0600375F RID: 14175 RVA: 0x000DA8E0 File Offset: 0x000D8AE0
	public unsafe GameObject SE_Charge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001493 RID: 5267
	// (get) Token: 0x06003760 RID: 14176 RVA: 0x000DA908 File Offset: 0x000D8B08
	// (set) Token: 0x06003761 RID: 14177 RVA: 0x000DA93C File Offset: 0x000D8B3C
	public unsafe GameObject SE_WeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001494 RID: 5268
	// (get) Token: 0x06003762 RID: 14178 RVA: 0x000DA964 File Offset: 0x000D8B64
	// (set) Token: 0x06003763 RID: 14179 RVA: 0x000DA998 File Offset: 0x000D8B98
	public unsafe GameObject SE_Skill01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001495 RID: 5269
	// (get) Token: 0x06003764 RID: 14180 RVA: 0x000DA9C0 File Offset: 0x000D8BC0
	// (set) Token: 0x06003765 RID: 14181 RVA: 0x000DA9F4 File Offset: 0x000D8BF4
	public unsafe GameObject SE_Skill02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001496 RID: 5270
	// (get) Token: 0x06003766 RID: 14182 RVA: 0x000DAA1C File Offset: 0x000D8C1C
	// (set) Token: 0x06003767 RID: 14183 RVA: 0x000DAA50 File Offset: 0x000D8C50
	public unsafe GameObject SE_Skill03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001497 RID: 5271
	// (get) Token: 0x06003768 RID: 14184 RVA: 0x000DAA78 File Offset: 0x000D8C78
	// (set) Token: 0x06003769 RID: 14185 RVA: 0x000DAAAC File Offset: 0x000D8CAC
	public unsafe GameObject SE_Sword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001498 RID: 5272
	// (get) Token: 0x0600376A RID: 14186 RVA: 0x000DAAD4 File Offset: 0x000D8CD4
	// (set) Token: 0x0600376B RID: 14187 RVA: 0x000DAB08 File Offset: 0x000D8D08
	public unsafe SoundEffect g_SEFootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001499 RID: 5273
	// (get) Token: 0x0600376C RID: 14188 RVA: 0x000DAB30 File Offset: 0x000D8D30
	// (set) Token: 0x0600376D RID: 14189 RVA: 0x000DAB64 File Offset: 0x000D8D64
	public unsafe SoundEffect g_SEDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700149A RID: 5274
	// (get) Token: 0x0600376E RID: 14190 RVA: 0x000DAB8C File Offset: 0x000D8D8C
	// (set) Token: 0x0600376F RID: 14191 RVA: 0x000DABC0 File Offset: 0x000D8DC0
	public unsafe SoundEffect g_SEDamageFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700149B RID: 5275
	// (get) Token: 0x06003770 RID: 14192 RVA: 0x000DABE8 File Offset: 0x000D8DE8
	// (set) Token: 0x06003771 RID: 14193 RVA: 0x000DAC1C File Offset: 0x000D8E1C
	public unsafe SoundEffect g_SEDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700149C RID: 5276
	// (get) Token: 0x06003772 RID: 14194 RVA: 0x000DAC44 File Offset: 0x000D8E44
	// (set) Token: 0x06003773 RID: 14195 RVA: 0x000DAC78 File Offset: 0x000D8E78
	public unsafe SoundEffect g_SESwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700149D RID: 5277
	// (get) Token: 0x06003774 RID: 14196 RVA: 0x000DACA0 File Offset: 0x000D8EA0
	// (set) Token: 0x06003775 RID: 14197 RVA: 0x000DACD4 File Offset: 0x000D8ED4
	public unsafe SoundEffect g_SEBigSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700149E RID: 5278
	// (get) Token: 0x06003776 RID: 14198 RVA: 0x000DACFC File Offset: 0x000D8EFC
	// (set) Token: 0x06003777 RID: 14199 RVA: 0x000DAD30 File Offset: 0x000D8F30
	public unsafe SoundEffect g_SECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700149F RID: 5279
	// (get) Token: 0x06003778 RID: 14200 RVA: 0x000DAD58 File Offset: 0x000D8F58
	// (set) Token: 0x06003779 RID: 14201 RVA: 0x000DAD8C File Offset: 0x000D8F8C
	public unsafe SoundEffect g_SEWeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014A0 RID: 5280
	// (get) Token: 0x0600377A RID: 14202 RVA: 0x000DADB4 File Offset: 0x000D8FB4
	// (set) Token: 0x0600377B RID: 14203 RVA: 0x000DADE8 File Offset: 0x000D8FE8
	public unsafe SoundEffect g_SESkill01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014A1 RID: 5281
	// (get) Token: 0x0600377C RID: 14204 RVA: 0x000DAE10 File Offset: 0x000D9010
	// (set) Token: 0x0600377D RID: 14205 RVA: 0x000DAE44 File Offset: 0x000D9044
	public unsafe SoundEffect g_SESkill02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014A2 RID: 5282
	// (get) Token: 0x0600377E RID: 14206 RVA: 0x000DAE6C File Offset: 0x000D906C
	// (set) Token: 0x0600377F RID: 14207 RVA: 0x000DAEA0 File Offset: 0x000D90A0
	public unsafe SoundEffect g_SESkill03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014A3 RID: 5283
	// (get) Token: 0x06003780 RID: 14208 RVA: 0x000DAEC8 File Offset: 0x000D90C8
	// (set) Token: 0x06003781 RID: 14209 RVA: 0x000DAEFC File Offset: 0x000D90FC
	public unsafe SoundEffect g_SESword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014A4 RID: 5284
	// (get) Token: 0x06003782 RID: 14210 RVA: 0x000DAF24 File Offset: 0x000D9124
	// (set) Token: 0x06003783 RID: 14211 RVA: 0x000DAF4C File Offset: 0x000D914C
	public unsafe bool g_bSuck
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value;
		}
	}

	// Token: 0x170014A5 RID: 5285
	// (get) Token: 0x06003784 RID: 14212 RVA: 0x000DAF70 File Offset: 0x000D9170
	// (set) Token: 0x06003785 RID: 14213 RVA: 0x000DAF98 File Offset: 0x000D9198
	public unsafe float g_fSuckVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value;
		}
	}

	// Token: 0x170014A6 RID: 5286
	// (get) Token: 0x06003786 RID: 14214 RVA: 0x000DAFBC File Offset: 0x000D91BC
	// (set) Token: 0x06003787 RID: 14215 RVA: 0x000DAFE4 File Offset: 0x000D91E4
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x040023E8 RID: 9192
	private static readonly IntPtr NativeFieldInfoPtr_g_Move;

	// Token: 0x040023E9 RID: 9193
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x040023EA RID: 9194
	private static readonly IntPtr NativeFieldInfoPtr_g_matFire;

	// Token: 0x040023EB RID: 9195
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha;

	// Token: 0x040023EC RID: 9196
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;

	// Token: 0x040023ED RID: 9197
	private static readonly IntPtr NativeFieldInfoPtr_MatModel;

	// Token: 0x040023EE RID: 9198
	private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;

	// Token: 0x040023EF RID: 9199
	private static readonly IntPtr NativeFieldInfoPtr_MatOriginal;

	// Token: 0x040023F0 RID: 9200
	private static readonly IntPtr NativeFieldInfoPtr_MatChange;

	// Token: 0x040023F1 RID: 9201
	private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMeah;

	// Token: 0x040023F2 RID: 9202
	private static readonly IntPtr NativeFieldInfoPtr_MatBody;

	// Token: 0x040023F3 RID: 9203
	private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;

	// Token: 0x040023F4 RID: 9204
	private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;

	// Token: 0x040023F5 RID: 9205
	private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;

	// Token: 0x040023F6 RID: 9206
	private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;

	// Token: 0x040023F7 RID: 9207
	private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight;

	// Token: 0x040023F8 RID: 9208
	private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;

	// Token: 0x040023F9 RID: 9209
	private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge;

	// Token: 0x040023FA RID: 9210
	private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon01;

	// Token: 0x040023FB RID: 9211
	private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon02;

	// Token: 0x040023FC RID: 9212
	private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon03;

	// Token: 0x040023FD RID: 9213
	private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon04;

	// Token: 0x040023FE RID: 9214
	private static readonly IntPtr NativeFieldInfoPtr_SMR;

	// Token: 0x040023FF RID: 9215
	private static readonly IntPtr NativeFieldInfoPtr_g_CCC;

	// Token: 0x04002400 RID: 9216
	private static readonly IntPtr NativeFieldInfoPtr_SC;

	// Token: 0x04002401 RID: 9217
	private static readonly IntPtr NativeFieldInfoPtr_CC;

	// Token: 0x04002402 RID: 9218
	private static readonly IntPtr NativeFieldInfoPtr_BC;

	// Token: 0x04002403 RID: 9219
	private static readonly IntPtr NativeFieldInfoPtr_PosFootL;

	// Token: 0x04002404 RID: 9220
	private static readonly IntPtr NativeFieldInfoPtr_PosFootR;

	// Token: 0x04002405 RID: 9221
	private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;

	// Token: 0x04002406 RID: 9222
	private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed;

	// Token: 0x04002407 RID: 9223
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk;

	// Token: 0x04002408 RID: 9224
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun;

	// Token: 0x04002409 RID: 9225
	private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke;

	// Token: 0x0400240A RID: 9226
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_01;

	// Token: 0x0400240B RID: 9227
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_02;

	// Token: 0x0400240C RID: 9228
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_03;

	// Token: 0x0400240D RID: 9229
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01;

	// Token: 0x0400240E RID: 9230
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01;

	// Token: 0x0400240F RID: 9231
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_02;

	// Token: 0x04002410 RID: 9232
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_03;

	// Token: 0x04002411 RID: 9233
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03;

	// Token: 0x04002412 RID: 9234
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk;

	// Token: 0x04002413 RID: 9235
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun;

	// Token: 0x04002414 RID: 9236
	private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke;

	// Token: 0x04002415 RID: 9237
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_01;

	// Token: 0x04002416 RID: 9238
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_02;

	// Token: 0x04002417 RID: 9239
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_03;

	// Token: 0x04002418 RID: 9240
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01;

	// Token: 0x04002419 RID: 9241
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_01;

	// Token: 0x0400241A RID: 9242
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_02;

	// Token: 0x0400241B RID: 9243
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_03;

	// Token: 0x0400241C RID: 9244
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03;

	// Token: 0x0400241D RID: 9245
	private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;

	// Token: 0x0400241E RID: 9246
	private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;

	// Token: 0x0400241F RID: 9247
	private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly;

	// Token: 0x04002420 RID: 9248
	private static readonly IntPtr NativeFieldInfoPtr_SE_Destory;

	// Token: 0x04002421 RID: 9249
	private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;

	// Token: 0x04002422 RID: 9250
	private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing;

	// Token: 0x04002423 RID: 9251
	private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;

	// Token: 0x04002424 RID: 9252
	private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight;

	// Token: 0x04002425 RID: 9253
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill01;

	// Token: 0x04002426 RID: 9254
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02;

	// Token: 0x04002427 RID: 9255
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03;

	// Token: 0x04002428 RID: 9256
	private static readonly IntPtr NativeFieldInfoPtr_SE_Sword;

	// Token: 0x04002429 RID: 9257
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;

	// Token: 0x0400242A RID: 9258
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;

	// Token: 0x0400242B RID: 9259
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly;

	// Token: 0x0400242C RID: 9260
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;

	// Token: 0x0400242D RID: 9261
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;

	// Token: 0x0400242E RID: 9262
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing;

	// Token: 0x0400242F RID: 9263
	private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;

	// Token: 0x04002430 RID: 9264
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;

	// Token: 0x04002431 RID: 9265
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill01;

	// Token: 0x04002432 RID: 9266
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02;

	// Token: 0x04002433 RID: 9267
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03;

	// Token: 0x04002434 RID: 9268
	private static readonly IntPtr NativeFieldInfoPtr_g_SESword;

	// Token: 0x04002435 RID: 9269
	private static readonly IntPtr NativeFieldInfoPtr_g_bSuck;

	// Token: 0x04002436 RID: 9270
	private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal;

	// Token: 0x04002437 RID: 9271
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x04002438 RID: 9272
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;

	// Token: 0x04002439 RID: 9273
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x0400243A RID: 9274
	private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;

	// Token: 0x0400243B RID: 9275
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x0400243C RID: 9276
	private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;

	// Token: 0x0400243D RID: 9277
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x0400243E RID: 9278
	private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;

	// Token: 0x0400243F RID: 9279
	private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;

	// Token: 0x04002440 RID: 9280
	private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0;

	// Token: 0x04002441 RID: 9281
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0;

	// Token: 0x04002442 RID: 9282
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0;

	// Token: 0x04002443 RID: 9283
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0;

	// Token: 0x04002444 RID: 9284
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0;

	// Token: 0x04002445 RID: 9285
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0;

	// Token: 0x04002446 RID: 9286
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0;

	// Token: 0x04002447 RID: 9287
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSDodge_Public_Void_0;

	// Token: 0x04002448 RID: 9288
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0;

	// Token: 0x04002449 RID: 9289
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0;

	// Token: 0x0400244A RID: 9290
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0;

	// Token: 0x0400244B RID: 9291
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0;

	// Token: 0x0400244C RID: 9292
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0;

	// Token: 0x0400244D RID: 9293
	private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0;

	// Token: 0x0400244E RID: 9294
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0;

	// Token: 0x0400244F RID: 9295
	private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0;

	// Token: 0x04002450 RID: 9296
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0;

	// Token: 0x04002451 RID: 9297
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0;

	// Token: 0x04002452 RID: 9298
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0;

	// Token: 0x04002453 RID: 9299
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0;

	// Token: 0x04002454 RID: 9300
	private static readonly IntPtr NativeMethodInfoPtr_StopEffSkill01_Public_Void_0;

	// Token: 0x04002455 RID: 9301
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0;

	// Token: 0x04002456 RID: 9302
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0;

	// Token: 0x04002457 RID: 9303
	private static readonly IntPtr NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0;

	// Token: 0x04002458 RID: 9304
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0;

	// Token: 0x04002459 RID: 9305
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0;

	// Token: 0x0400245A RID: 9306
	private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;

	// Token: 0x0400245B RID: 9307
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;

	// Token: 0x0400245C RID: 9308
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0;

	// Token: 0x0400245D RID: 9309
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0;

	// Token: 0x0400245E RID: 9310
	private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0;

	// Token: 0x0400245F RID: 9311
	private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0;

	// Token: 0x04002460 RID: 9312
	private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0;

	// Token: 0x04002461 RID: 9313
	private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0;

	// Token: 0x04002462 RID: 9314
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x04002463 RID: 9315
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
