using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;

namespace RootMotion.Demos
{
	// Token: 0x020003B6 RID: 950
	[Token(Token = "0x20003B6")]
	public class EffectorOffset : OffsetModifier
	{
		// Token: 0x06002337 RID: 9015 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002337")]
		[Address(RVA = "0xA61E10", Offset = "0xA60C10", VA = "0x180A61E10", Slot = "4")]
		protected override void OnModifyOffset()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002338 RID: 9016 RVA: 0x00050B48 File Offset: 0x0004ED48
		[Token(Token = "0x6002338")]
		[Address(RVA = "0x8CD260", Offset = "0x8CC060", VA = "0x1808CD260")]
		public EffectorOffset()
		{
		}

		// Token: 0x04002C89 RID: 11401
		[FieldOffset(Offset = "0x30")]
		[Token(Token = "0x4002C89")]
		[Range(0f, 1f)]
		public float handsMaintainRelativePositionWeight;

		// Token: 0x04002C8A RID: 11402
		[FieldOffset(Offset = "0x34")]
		[Token(Token = "0x4002C8A")]
		public Vector3 bodyOffset;

		// Token: 0x04002C8B RID: 11403
		[FieldOffset(Offset = "0x40")]
		[Token(Token = "0x4002C8B")]
		public Vector3 leftShoulderOffset;

		// Token: 0x04002C8C RID: 11404
		[FieldOffset(Offset = "0x4C")]
		[Token(Token = "0x4002C8C")]
		public Vector3 rightShoulderOffset;

		// Token: 0x04002C8D RID: 11405
		[FieldOffset(Offset = "0x58")]
		[Token(Token = "0x4002C8D")]
		public Vector3 leftThighOffset;

		// Token: 0x04002C8E RID: 11406
		[FieldOffset(Offset = "0x64")]
		[Token(Token = "0x4002C8E")]
		public Vector3 rightThighOffset;

		// Token: 0x04002C8F RID: 11407
		[FieldOffset(Offset = "0x70")]
		[Token(Token = "0x4002C8F")]
		public Vector3 leftHandOffset;

		// Token: 0x04002C90 RID: 11408
		[FieldOffset(Offset = "0x7C")]
		[Token(Token = "0x4002C90")]
		public Vector3 rightHandOffset;

		// Token: 0x04002C91 RID: 11409
		[FieldOffset(Offset = "0x88")]
		[Token(Token = "0x4002C91")]
		public Vector3 leftFootOffset;

		// Token: 0x04002C92 RID: 11410
		[FieldOffset(Offset = "0x94")]
		[Token(Token = "0x4002C92")]
		public Vector3 rightFootOffset;
	}
}
