using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000360 RID: 864
[Token(Token = "0x2000360")]
public class SlowmoToggler : MonoBehaviour
{
	// Token: 0x06002132 RID: 8498 RVA: 0x0004EB0C File Offset: 0x0004CD0C
	[Token(Token = "0x6002132")]
	[Address(RVA = "0x11F3B60", Offset = "0x11F2960", VA = "0x1811F3B60")]
	public void Slowmo(bool slowmo)
	{
		if (slowmo)
		{
			Time.timeScale = 0.25f;
			return;
		}
		Time.timeScale = 1f;
	}

	// Token: 0x06002133 RID: 8499 RVA: 0x0004EB34 File Offset: 0x0004CD34
	[Token(Token = "0x6002133")]
	[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
	public SlowmoToggler()
	{
	}
}
