using System;

namespace RootMotion
{
	// Token: 0x020003AA RID: 938
	[Serializable]
	public enum InterpolationMode
	{
		// Token: 0x04004ED7 RID: 20183
		None,
		// Token: 0x04004ED8 RID: 20184
		InOutCubic,
		// Token: 0x04004ED9 RID: 20185
		InOutQuintic,
		// Token: 0x04004EDA RID: 20186
		InOutSine,
		// Token: 0x04004EDB RID: 20187
		InQuintic,
		// Token: 0x04004EDC RID: 20188
		InQuartic,
		// Token: 0x04004EDD RID: 20189
		InCubic,
		// Token: 0x04004EDE RID: 20190
		InQuadratic,
		// Token: 0x04004EDF RID: 20191
		InElastic,
		// Token: 0x04004EE0 RID: 20192
		InElasticSmall,
		// Token: 0x04004EE1 RID: 20193
		InElasticBig,
		// Token: 0x04004EE2 RID: 20194
		InSine,
		// Token: 0x04004EE3 RID: 20195
		InBack,
		// Token: 0x04004EE4 RID: 20196
		OutQuintic,
		// Token: 0x04004EE5 RID: 20197
		OutQuartic,
		// Token: 0x04004EE6 RID: 20198
		OutCubic,
		// Token: 0x04004EE7 RID: 20199
		OutInCubic,
		// Token: 0x04004EE8 RID: 20200
		OutInQuartic,
		// Token: 0x04004EE9 RID: 20201
		OutElastic,
		// Token: 0x04004EEA RID: 20202
		OutElasticSmall,
		// Token: 0x04004EEB RID: 20203
		OutElasticBig,
		// Token: 0x04004EEC RID: 20204
		OutSine,
		// Token: 0x04004EED RID: 20205
		OutBack,
		// Token: 0x04004EEE RID: 20206
		OutBackCubic,
		// Token: 0x04004EEF RID: 20207
		OutBackQuartic,
		// Token: 0x04004EF0 RID: 20208
		BackInCubic,
		// Token: 0x04004EF1 RID: 20209
		BackInQuartic
	}
}
