using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000333 RID: 819
[Token(Token = "0x2000333")]
public class CFX_Demo_RotateCamera : MonoBehaviour
{
	// Token: 0x06002080 RID: 8320 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6002080")]
	[Address(RVA = "0x134A170", Offset = "0x1348F70", VA = "0x18134A170")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06002081 RID: 8321 RVA: 0x0004D82C File Offset: 0x0004BA2C
	[Token(Token = "0x6002081")]
	[Address(RVA = "0xBE7B80", Offset = "0xBE6980", VA = "0x180BE7B80")]
	public CFX_Demo_RotateCamera()
	{
	}

	// Token: 0x040029CC RID: 10700
	[Token(Token = "0x40029CC")]
	public static bool rotating;

	// Token: 0x040029CD RID: 10701
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x40029CD")]
	public float speed = 30f;

	// Token: 0x040029CE RID: 10702
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x40029CE")]
	public Transform rotationCenter;
}
