using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;

// Token: 0x0200032C RID: 812
[Token(Token = "0x200032C")]
public class ManualScripts : MonoBehaviour
{
	// Token: 0x0600205E RID: 8286 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600205E")]
	[Address(RVA = "0x401470", Offset = "0x400270", VA = "0x180401470")]
	private void Start()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600205F RID: 8287 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600205F")]
	[Address(RVA = "0x401300", Offset = "0x400100", VA = "0x180401300")]
	public void ChangedPage(int i)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06002060 RID: 8288 RVA: 0x0004D53C File Offset: 0x0004B73C
	[Token(Token = "0x6002060")]
	[Address(RVA = "0x4015C0", Offset = "0x4003C0", VA = "0x1804015C0")]
	public ManualScripts()
	{
	}

	// Token: 0x040029AE RID: 10670
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x40029AE")]
	public GameObject[] PageObj;

	// Token: 0x040029AF RID: 10671
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x40029AF")]
	public int currentPage;

	// Token: 0x040029B0 RID: 10672
	[FieldOffset(Offset = "0x24")]
	[Token(Token = "0x40029B0")]
	public int minPage = (int)((ulong)1L);

	// Token: 0x040029B1 RID: 10673
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x40029B1")]
	public int maxPage = (int)((ulong)5L);

	// Token: 0x040029B2 RID: 10674
	[FieldOffset(Offset = "0x30")]
	[Token(Token = "0x40029B2")]
	public Text txtPage;
}
