using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;

// Token: 0x0200011A RID: 282
public class GameAudioManager : MonoBehaviour
{
	// Token: 0x06003CD7 RID: 15575 RVA: 0x000F05FC File Offset: 0x000EE7FC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 528584, RefRangeEnd = 528586, XrefRangeStart = 528567, XrefRangeEnd = 528584, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Init()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_Init_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003CD8 RID: 15576 RVA: 0x000F0640 File Offset: 0x000EE840
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528586, XrefRangeEnd = 528590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateVolumeSettings(VolumeSettings settings)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(settings);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_VolumeSettings_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003CD9 RID: 15577 RVA: 0x000F069C File Offset: 0x000EE89C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 528596, RefRangeEnd = 528598, XrefRangeStart = 528590, XrefRangeEnd = 528596, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayCanvasSE(UICanvasSFX effect)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref effect;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_PlayCanvasSE_Public_Void_UICanvasSFX_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003CDA RID: 15578 RVA: 0x000F06F0 File Offset: 0x000EE8F0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528599, RefRangeEnd = 528600, XrefRangeStart = 528598, XrefRangeEnd = 528599, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayHandlerSE(UIHandlerSFX effect)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref effect;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_PlayHandlerSE_Public_Void_UIHandlerSFX_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003CDB RID: 15579 RVA: 0x000F0744 File Offset: 0x000EE944
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528600, XrefRangeEnd = 528602, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayStandardHandlerSE(UIHandlerSFX effect)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref effect;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_PlayStandardHandlerSE_Private_Void_UIHandlerSFX_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003CDC RID: 15580 RVA: 0x000F0798 File Offset: 0x000EE998
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528602, XrefRangeEnd = 528603, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayVoiceHandlerSE()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_PlayVoiceHandlerSE_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003CDD RID: 15581 RVA: 0x000F07DC File Offset: 0x000EE9DC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528606, RefRangeEnd = 528607, XrefRangeStart = 528603, XrefRangeEnd = 528606, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayUpgradeSE()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_PlayUpgradeSE_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003CDE RID: 15582 RVA: 0x000F0820 File Offset: 0x000EEA20
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528609, RefRangeEnd = 528610, XrefRangeStart = 528607, XrefRangeEnd = 528609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void FadeOutUpgradeSE()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr_FadeOutUpgradeSE_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003CDF RID: 15583 RVA: 0x000F0864 File Offset: 0x000EEA64
	[CallerCount(63)]
	[CachedScanResults(RefRangeStart = 222154, RefRangeEnd = 222217, XrefRangeStart = 222154, XrefRangeEnd = 222217, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameAudioManager()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioManager.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003CE0 RID: 15584 RVA: 0x000F08B0 File Offset: 0x000EEAB0
	// Note: this type is marked as 'beforefieldinit'.
	static GameAudioManager()
	{
		Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAudioManager");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr);
		GameAudioManager.NativeFieldInfoPtr_standardSEVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "standardSEVolume");
		GameAudioManager.NativeFieldInfoPtr_vocalSEVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "vocalSEVolume");
		GameAudioManager.NativeFieldInfoPtr_sfxPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "sfxPlayer");
		GameAudioManager.NativeFieldInfoPtr_uiCanvasPack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "uiCanvasPack");
		GameAudioManager.NativeFieldInfoPtr_uiHandlerPack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "uiHandlerPack");
		GameAudioManager.NativeFieldInfoPtr_upgradeSound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, "upgradeSound");
		GameAudioManager.NativeMethodInfoPtr_Init_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667043);
		GameAudioManager.NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_VolumeSettings_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667044);
		GameAudioManager.NativeMethodInfoPtr_PlayCanvasSE_Public_Void_UICanvasSFX_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667045);
		GameAudioManager.NativeMethodInfoPtr_PlayHandlerSE_Public_Void_UIHandlerSFX_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667046);
		GameAudioManager.NativeMethodInfoPtr_PlayStandardHandlerSE_Private_Void_UIHandlerSFX_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667047);
		GameAudioManager.NativeMethodInfoPtr_PlayVoiceHandlerSE_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667048);
		GameAudioManager.NativeMethodInfoPtr_PlayUpgradeSE_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667049);
		GameAudioManager.NativeMethodInfoPtr_FadeOutUpgradeSE_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667050);
		GameAudioManager.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioManager>.NativeClassPtr, 100667051);
	}

	// Token: 0x06003CE1 RID: 15585 RVA: 0x0000351C File Offset: 0x0000171C
	public GameAudioManager(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17001695 RID: 5781
	// (get) Token: 0x06003CE2 RID: 15586 RVA: 0x000F0A0C File Offset: 0x000EEC0C
	// (set) Token: 0x06003CE3 RID: 15587 RVA: 0x000F0A34 File Offset: 0x000EEC34
	public unsafe float standardSEVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_standardSEVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_standardSEVolume)) = value;
		}
	}

	// Token: 0x17001696 RID: 5782
	// (get) Token: 0x06003CE4 RID: 15588 RVA: 0x000F0A58 File Offset: 0x000EEC58
	// (set) Token: 0x06003CE5 RID: 15589 RVA: 0x000F0A80 File Offset: 0x000EEC80
	public unsafe float vocalSEVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_vocalSEVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_vocalSEVolume)) = value;
		}
	}

	// Token: 0x17001697 RID: 5783
	// (get) Token: 0x06003CE6 RID: 15590 RVA: 0x000F0AA4 File Offset: 0x000EECA4
	// (set) Token: 0x06003CE7 RID: 15591 RVA: 0x000F0AD8 File Offset: 0x000EECD8
	public unsafe AudioSource sfxPlayer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_sfxPlayer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AudioSource(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_sfxPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001698 RID: 5784
	// (get) Token: 0x06003CE8 RID: 15592 RVA: 0x000F0B00 File Offset: 0x000EED00
	// (set) Token: 0x06003CE9 RID: 15593 RVA: 0x000F0B34 File Offset: 0x000EED34
	public unsafe GameAudioPackage uiCanvasPack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_uiCanvasPack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameAudioPackage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_uiCanvasPack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001699 RID: 5785
	// (get) Token: 0x06003CEA RID: 15594 RVA: 0x000F0B5C File Offset: 0x000EED5C
	// (set) Token: 0x06003CEB RID: 15595 RVA: 0x000F0B90 File Offset: 0x000EED90
	public unsafe GameAudioPackage uiHandlerPack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_uiHandlerPack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameAudioPackage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_uiHandlerPack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700169A RID: 5786
	// (get) Token: 0x06003CEC RID: 15596 RVA: 0x000F0BB8 File Offset: 0x000EEDB8
	// (set) Token: 0x06003CED RID: 15597 RVA: 0x000F0BEC File Offset: 0x000EEDEC
	public unsafe AudioClip upgradeSound
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_upgradeSound);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AudioClip(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioManager.NativeFieldInfoPtr_upgradeSound), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x040027CC RID: 10188
	private static readonly IntPtr NativeFieldInfoPtr_standardSEVolume;

	// Token: 0x040027CD RID: 10189
	private static readonly IntPtr NativeFieldInfoPtr_vocalSEVolume;

	// Token: 0x040027CE RID: 10190
	private static readonly IntPtr NativeFieldInfoPtr_sfxPlayer;

	// Token: 0x040027CF RID: 10191
	private static readonly IntPtr NativeFieldInfoPtr_uiCanvasPack;

	// Token: 0x040027D0 RID: 10192
	private static readonly IntPtr NativeFieldInfoPtr_uiHandlerPack;

	// Token: 0x040027D1 RID: 10193
	private static readonly IntPtr NativeFieldInfoPtr_upgradeSound;

	// Token: 0x040027D2 RID: 10194
	private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_0;

	// Token: 0x040027D3 RID: 10195
	private static readonly IntPtr NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_VolumeSettings_0;

	// Token: 0x040027D4 RID: 10196
	private static readonly IntPtr NativeMethodInfoPtr_PlayCanvasSE_Public_Void_UICanvasSFX_0;

	// Token: 0x040027D5 RID: 10197
	private static readonly IntPtr NativeMethodInfoPtr_PlayHandlerSE_Public_Void_UIHandlerSFX_0;

	// Token: 0x040027D6 RID: 10198
	private static readonly IntPtr NativeMethodInfoPtr_PlayStandardHandlerSE_Private_Void_UIHandlerSFX_0;

	// Token: 0x040027D7 RID: 10199
	private static readonly IntPtr NativeMethodInfoPtr_PlayVoiceHandlerSE_Private_Void_0;

	// Token: 0x040027D8 RID: 10200
	private static readonly IntPtr NativeMethodInfoPtr_PlayUpgradeSE_Public_Void_0;

	// Token: 0x040027D9 RID: 10201
	private static readonly IntPtr NativeMethodInfoPtr_FadeOutUpgradeSE_Public_Void_0;

	// Token: 0x040027DA RID: 10202
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
