using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000345 RID: 837
[Token(Token = "0x2000345")]
public class Portal : MonoBehaviour
{
	// Token: 0x060020BF RID: 8383 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60020BF")]
	[Address(RVA = "0xBDC0D0", Offset = "0xBDAED0", VA = "0x180BDC0D0")]
	public void OnTriggerEnter(Collider other)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060020C0 RID: 8384 RVA: 0x0004E090 File Offset: 0x0004C290
	[Token(Token = "0x60020C0")]
	[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
	public Portal()
	{
	}

	// Token: 0x04002A17 RID: 10775
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4002A17")]
	[SerializeField]
	public Transform PortalEndPoint;
}
