using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
[ImageEffectAllowedInSceneView]
[ImageEffectTransformsToLDR]
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Amplify Color")]
public sealed class AmplifyColorEffect : AmplifyColorBase
{
	// Token: 0x06000027 RID: 39 RVA: 0x000026D4 File Offset: 0x000008D4
	[Token(Token = "0x6000027")]
	[Address(RVA = "0x8C7A10", Offset = "0x8C6810", VA = "0x1808C7A10")]
	public AmplifyColorEffect()
	{
	}
}
