using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000E9 RID: 233
public class SealGhost02EffectPlay : MonoBehaviour
{
	// Token: 0x0600332A RID: 13098 RVA: 0x000CA4C8 File Offset: 0x000C86C8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518268, RefRangeEnd = 518269, XrefRangeStart = 517904, XrefRangeEnd = 518268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData(MoveController Move)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600332B RID: 13099 RVA: 0x000CA524 File Offset: 0x000C8724
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518269, XrefRangeEnd = 518327, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600332C RID: 13100 RVA: 0x000CA568 File Offset: 0x000C8768
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518341, RefRangeEnd = 518342, XrefRangeStart = 518327, XrefRangeEnd = 518341, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CreateEnemy()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600332D RID: 13101 RVA: 0x000CA5AC File Offset: 0x000C87AC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518342, XrefRangeEnd = 518347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSDebut01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600332E RID: 13102 RVA: 0x000CA5F0 File Offset: 0x000C87F0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518347, XrefRangeEnd = 518357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSDebut02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600332F RID: 13103 RVA: 0x000CA634 File Offset: 0x000C8834
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518357, XrefRangeEnd = 518369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSYell()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003330 RID: 13104 RVA: 0x000CA678 File Offset: 0x000C8878
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518369, XrefRangeEnd = 518375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SkipDebut()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003331 RID: 13105 RVA: 0x000CA6BC File Offset: 0x000C88BC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518396, RefRangeEnd = 518397, XrefRangeStart = 518375, XrefRangeEnd = 518396, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void RemoveEnemy()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003332 RID: 13106 RVA: 0x000CA700 File Offset: 0x000C8900
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518397, XrefRangeEnd = 518401, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003333 RID: 13107 RVA: 0x000CA744 File Offset: 0x000C8944
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518401, XrefRangeEnd = 518407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniShake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003334 RID: 13108 RVA: 0x000CA788 File Offset: 0x000C8988
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518407, XrefRangeEnd = 518421, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniMoveHandShakeL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003335 RID: 13109 RVA: 0x000CA7CC File Offset: 0x000C89CC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518421, XrefRangeEnd = 518435, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniMoveHandShakeR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003336 RID: 13110 RVA: 0x000CA810 File Offset: 0x000C8A10
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518435, XrefRangeEnd = 518447, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniTrunBackShake01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003337 RID: 13111 RVA: 0x000CA854 File Offset: 0x000C8A54
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518447, XrefRangeEnd = 518472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniTrunBackShake02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003338 RID: 13112 RVA: 0x000CA898 File Offset: 0x000C8A98
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518472, XrefRangeEnd = 518484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniJumpShake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003339 RID: 13113 RVA: 0x000CA8DC File Offset: 0x000C8ADC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518484, XrefRangeEnd = 518495, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniLandShake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600333A RID: 13114 RVA: 0x000CA920 File Offset: 0x000C8B20
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518495, XrefRangeEnd = 518503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSDeathSmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600333B RID: 13115 RVA: 0x000CA964 File Offset: 0x000C8B64
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518503, XrefRangeEnd = 518511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DeathBefore()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600333C RID: 13116 RVA: 0x000CA9A8 File Offset: 0x000C8BA8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518511, XrefRangeEnd = 518514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600333D RID: 13117 RVA: 0x000CA9EC File Offset: 0x000C8BEC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518514, XrefRangeEnd = 518534, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Destory()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600333E RID: 13118 RVA: 0x000CAA30 File Offset: 0x000C8C30
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518534, XrefRangeEnd = 518537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSHandChargeL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600333F RID: 13119 RVA: 0x000CAA74 File Offset: 0x000C8C74
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518537, XrefRangeEnd = 518540, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSHandChargeR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003340 RID: 13120 RVA: 0x000CAAB8 File Offset: 0x000C8CB8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518540, XrefRangeEnd = 518544, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSHandCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003341 RID: 13121 RVA: 0x000CAAFC File Offset: 0x000C8CFC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518544, XrefRangeEnd = 518547, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopPSHandCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003342 RID: 13122 RVA: 0x000CAB40 File Offset: 0x000C8D40
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518547, XrefRangeEnd = 518559, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack0101()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003343 RID: 13123 RVA: 0x000CAB84 File Offset: 0x000C8D84
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518559, XrefRangeEnd = 518571, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack0102()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003344 RID: 13124 RVA: 0x000CABC8 File Offset: 0x000C8DC8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518571, XrefRangeEnd = 518583, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003345 RID: 13125 RVA: 0x000CAC0C File Offset: 0x000C8E0C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518583, XrefRangeEnd = 518618, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack02Floor()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003346 RID: 13126 RVA: 0x000CAC50 File Offset: 0x000C8E50
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518618, XrefRangeEnd = 518630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003347 RID: 13127 RVA: 0x000CAC94 File Offset: 0x000C8E94
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518630, XrefRangeEnd = 518651, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003348 RID: 13128 RVA: 0x000CACD8 File Offset: 0x000C8ED8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518651, XrefRangeEnd = 518663, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003349 RID: 13129 RVA: 0x000CAD1C File Offset: 0x000C8F1C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518663, XrefRangeEnd = 518680, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack04Floor()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600334A RID: 13130 RVA: 0x000CAD60 File Offset: 0x000C8F60
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518680, XrefRangeEnd = 518692, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack05()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600334B RID: 13131 RVA: 0x000CADA4 File Offset: 0x000C8FA4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518692, XrefRangeEnd = 518715, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniMoveDamageObjectPos()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600334C RID: 13132 RVA: 0x000CADE8 File Offset: 0x000C8FE8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518715, XrefRangeEnd = 518723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamageAllObject()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600334D RID: 13133 RVA: 0x000CAE2C File Offset: 0x000C902C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518731, RefRangeEnd = 518732, XrefRangeStart = 518723, XrefRangeEnd = 518731, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damage()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600334E RID: 13134 RVA: 0x000CAE70 File Offset: 0x000C9070
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 518747, RefRangeEnd = 518751, XrefRangeStart = 518732, XrefRangeEnd = 518747, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe int GetPlayerArea()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x0600334F RID: 13135 RVA: 0x000CAEC0 File Offset: 0x000C90C0
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 518766, RefRangeEnd = 518770, XrefRangeStart = 518751, XrefRangeEnd = 518766, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe int GetOwnArea()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06003350 RID: 13136 RVA: 0x000CAF10 File Offset: 0x000C9110
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 518780, RefRangeEnd = 518782, XrefRangeStart = 518770, XrefRangeEnd = 518780, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe bool CheckHitFlyPlayer()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06003351 RID: 13137 RVA: 0x000CAF60 File Offset: 0x000C9160
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518782, XrefRangeEnd = 518802, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack05Fly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003352 RID: 13138 RVA: 0x000CAFA4 File Offset: 0x000C91A4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518802, XrefRangeEnd = 518808, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateAttack05Fly(float fDaltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDaltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003353 RID: 13139 RVA: 0x000CAFF8 File Offset: 0x000C91F8
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 518812, RefRangeEnd = 518814, XrefRangeStart = 518808, XrefRangeEnd = 518812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Vector3 GetAreaDirection(int iIndex)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iIndex;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			return *IL2CPP.il2cpp_object_unbox(intPtr);
		}
	}

	// Token: 0x06003354 RID: 13140 RVA: 0x000CB05C File Offset: 0x000C925C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 518828, RefRangeEnd = 518830, XrefRangeStart = 518814, XrefRangeEnd = 518828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe int GetJumpPointIndex()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06003355 RID: 13141 RVA: 0x000CB0AC File Offset: 0x000C92AC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 518855, RefRangeEnd = 518857, XrefRangeStart = 518830, XrefRangeEnd = 518855, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Vector3 GetJumpPoint(int iIndex)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iIndex;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			return *IL2CPP.il2cpp_object_unbox(intPtr);
		}
	}

	// Token: 0x06003356 RID: 13142 RVA: 0x000CB110 File Offset: 0x000C9310
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 518882, RefRangeEnd = 518884, XrefRangeStart = 518857, XrefRangeEnd = 518882, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Vector3 GetJumpPointDirection(int iIndex)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iIndex;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			return *IL2CPP.il2cpp_object_unbox(intPtr);
		}
	}

	// Token: 0x06003357 RID: 13143 RVA: 0x000CB174 File Offset: 0x000C9374
	[CallerCount(5585)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CheckDamageObject()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003358 RID: 13144 RVA: 0x000CB1B8 File Offset: 0x000C93B8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518908, RefRangeEnd = 518909, XrefRangeStart = 518884, XrefRangeEnd = 518908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateCharacterFloorFireCollider()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003359 RID: 13145 RVA: 0x000CB1FC File Offset: 0x000C93FC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518909, RefRangeEnd = 518910, XrefRangeStart = 518909, XrefRangeEnd = 518909, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fColliderTime;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos;
		ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600335A RID: 13146 RVA: 0x000CB278 File Offset: 0x000C9478
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518942, RefRangeEnd = 518943, XrefRangeStart = 518910, XrefRangeEnd = 518942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFloorFireCollider(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600335B RID: 13147 RVA: 0x000CB2CC File Offset: 0x000C94CC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518975, RefRangeEnd = 518976, XrefRangeStart = 518943, XrefRangeEnd = 518975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFloorFireBigCollider(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600335C RID: 13148 RVA: 0x000CB320 File Offset: 0x000C9520
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518976, XrefRangeEnd = 518978, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndFloorFireCollider()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600335D RID: 13149 RVA: 0x000CB364 File Offset: 0x000C9564
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519014, RefRangeEnd = 519015, XrefRangeStart = 518978, XrefRangeEnd = 519014, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFloorExp(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600335E RID: 13150 RVA: 0x000CB3B8 File Offset: 0x000C95B8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519015, XrefRangeEnd = 519017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEYellDebut()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600335F RID: 13151 RVA: 0x000CB3FC File Offset: 0x000C95FC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519017, XrefRangeEnd = 519018, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEYellDeath01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003360 RID: 13152 RVA: 0x000CB440 File Offset: 0x000C9640
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519018, XrefRangeEnd = 519019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEYellDeath02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003361 RID: 13153 RVA: 0x000CB484 File Offset: 0x000C9684
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519021, RefRangeEnd = 519022, XrefRangeStart = 519019, XrefRangeEnd = 519021, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEYellDamage()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003362 RID: 13154 RVA: 0x000CB4C8 File Offset: 0x000C96C8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519022, XrefRangeEnd = 519024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEYellDamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003363 RID: 13155 RVA: 0x000CB50C File Offset: 0x000C970C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519024, XrefRangeEnd = 519026, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEYellAttack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003364 RID: 13156 RVA: 0x000CB550 File Offset: 0x000C9750
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519026, XrefRangeEnd = 519027, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESwing(int index)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref index;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003365 RID: 13157 RVA: 0x000CB5A4 File Offset: 0x000C97A4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519027, XrefRangeEnd = 519028, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEImpact(int index)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref index;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003366 RID: 13158 RVA: 0x000CB5F8 File Offset: 0x000C97F8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519028, XrefRangeEnd = 519029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEChain(int index)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref index;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003367 RID: 13159 RVA: 0x000CB64C File Offset: 0x000C984C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519094, RefRangeEnd = 519095, XrefRangeStart = 519029, XrefRangeEnd = 519094, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003368 RID: 13160 RVA: 0x000CB6A0 File Offset: 0x000C98A0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519095, XrefRangeEnd = 519096, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe SealGhost02EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003369 RID: 13161 RVA: 0x000CB6EC File Offset: 0x000C98EC
	// Note: this type is marked as 'beforefieldinit'.
	static SealGhost02EffectPlay()
	{
		Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SealGhost02EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr);
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_Move");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_WGM");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_CCC");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SC");
		SealGhost02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "CC");
		SealGhost02EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "BC");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SMR");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Body");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Death");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_FloorFire");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_HandChargeL");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_HandChargeR");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Yell");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_DeathSmoke");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Debut01");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PS_Debut02");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_MatChar");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fMatDamage");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fMatDeath");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_CCharGlow");
		SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "MoveDirection");
		SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "JumpPoint");
		SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "DamageObjectRoot");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_DamageBefore");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_DamageAfter");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_DamageObject");
		SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "DamageCrystal");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosDamageObject");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosAttackDamageObject");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosHandL");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosHandR");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosTrunBackShake");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosAttack03Shot");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosFloorExp01");
		SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "PosFloorExp02");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_MoveHandShake");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_TrunBackJump");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_TrunBackShake");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Jump");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Land");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack02Floor");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03Shot");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03Bullet");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03BulletCollision");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03BulletCollisionWall");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack04Floor");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorExpReady");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorExp");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack0101");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack0102");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack02");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack03");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack04");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_Attack05");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorFire");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorFireBig");
		SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "Eff_FloorFireCollision");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffMoveHandShake");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffTrunBackJump");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffTrunBackShake");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffJump");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffLand");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack02Floor");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03Shot");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03Bullet");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03BulletCollision");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03BulletCollisionWall");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack04Floor");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorExpReady");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorExp");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack0101");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack0102");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack02");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack03");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack04");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffAttack05");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorFire");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorFireBig");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_EffFloorFireCollision");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Debut");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_DebutLoop");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_DebutExplosion");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Destroy");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_DeathImpact");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDebut");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDeath");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDamage");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellDamageFly");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_YellAttack");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Footstep");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Swing");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Impact");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Chain");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Charge");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Attack03StartUp");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SE_Jump");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDebut");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDebutLoop");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDebutExplosion");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDestroy");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEDeathImpact");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDebut");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDeath");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDamage");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellDamageFly");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEYellAttack");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEFootstep");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SESwing");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEImpact");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEChain");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SECharge");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEAttack03StartUp");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEJump");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SEP_FloorFireCollision");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SEP_Attack03Explosion");
		SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "SEP_Attack03ExplosionReady");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEPFloorFireCollision");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEPAttack03Explosion");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_SEPAttack03ExplosionReady");
		SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "AD_FloorFire");
		SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "AD_Attack05");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireNum");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireTime");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorFireCollider");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorFireColliderPos");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderRadius");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderTime");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireColliderCal");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequency");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequencyVal");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireBigNum");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorFireBigCollider");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorFireBigColliderPos");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderTime");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorFireBigColliderCal");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorExpReady");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorExpNum");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iFloorExpReadyCal");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpReadyFrequency");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpReadyFrequencyVal");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorExpStartPos");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bFloorExp");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpTime");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fFloorExpTimeVal");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_v3FloorExpPos");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_iAttack05FlyNum");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_fAttack05Fly");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bDebut");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bDead");
		SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, "g_bDeathBefore");
		SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666472);
		SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666473);
		SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666474);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666475);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666476);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666477);
		SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666478);
		SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666479);
		SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666480);
		SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666481);
		SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666482);
		SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666483);
		SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666484);
		SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666485);
		SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666486);
		SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666487);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666488);
		SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666489);
		SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666490);
		SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666491);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666492);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666493);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666494);
		SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666495);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666496);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666497);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666498);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666499);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666500);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666501);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666502);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666503);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666504);
		SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666505);
		SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666506);
		SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666507);
		SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666508);
		SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666509);
		SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666510);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666511);
		SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666512);
		SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666513);
		SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666514);
		SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666515);
		SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666516);
		SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666517);
		SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666518);
		SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666519);
		SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666520);
		SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666521);
		SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666522);
		SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666523);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666524);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666525);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666526);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666527);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666528);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666529);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666530);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666531);
		SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666532);
		SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666533);
		SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SealGhost02EffectPlay>.NativeClassPtr, 100666534);
	}

	// Token: 0x0600336A RID: 13162 RVA: 0x0000351C File Offset: 0x0000171C
	public SealGhost02EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x170012E5 RID: 4837
	// (get) Token: 0x0600336B RID: 13163 RVA: 0x000CC7C0 File Offset: 0x000CA9C0
	// (set) Token: 0x0600336C RID: 13164 RVA: 0x000CC7F4 File Offset: 0x000CA9F4
	public unsafe MoveController g_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012E6 RID: 4838
	// (get) Token: 0x0600336D RID: 13165 RVA: 0x000CC81C File Offset: 0x000CAA1C
	// (set) Token: 0x0600336E RID: 13166 RVA: 0x000CC850 File Offset: 0x000CAA50
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012E7 RID: 4839
	// (get) Token: 0x0600336F RID: 13167 RVA: 0x000CC878 File Offset: 0x000CAA78
	// (set) Token: 0x06003370 RID: 13168 RVA: 0x000CC8AC File Offset: 0x000CAAAC
	public unsafe CCController g_CCC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CCController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012E8 RID: 4840
	// (get) Token: 0x06003371 RID: 13169 RVA: 0x000CC8D4 File Offset: 0x000CAAD4
	// (set) Token: 0x06003372 RID: 13170 RVA: 0x000CC908 File Offset: 0x000CAB08
	public unsafe Il2CppReferenceArray<SphereCollider> SC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012E9 RID: 4841
	// (get) Token: 0x06003373 RID: 13171 RVA: 0x000CC930 File Offset: 0x000CAB30
	// (set) Token: 0x06003374 RID: 13172 RVA: 0x000CC964 File Offset: 0x000CAB64
	public unsafe Il2CppReferenceArray<CapsuleCollider> CC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012EA RID: 4842
	// (get) Token: 0x06003375 RID: 13173 RVA: 0x000CC98C File Offset: 0x000CAB8C
	// (set) Token: 0x06003376 RID: 13174 RVA: 0x000CC9C0 File Offset: 0x000CABC0
	public unsafe Il2CppReferenceArray<BoxCollider> BC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012EB RID: 4843
	// (get) Token: 0x06003377 RID: 13175 RVA: 0x000CC9E8 File Offset: 0x000CABE8
	// (set) Token: 0x06003378 RID: 13176 RVA: 0x000CCA1C File Offset: 0x000CAC1C
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012EC RID: 4844
	// (get) Token: 0x06003379 RID: 13177 RVA: 0x000CCA44 File Offset: 0x000CAC44
	// (set) Token: 0x0600337A RID: 13178 RVA: 0x000CCA78 File Offset: 0x000CAC78
	public unsafe ParticleSystem PS_Body
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012ED RID: 4845
	// (get) Token: 0x0600337B RID: 13179 RVA: 0x000CCAA0 File Offset: 0x000CACA0
	// (set) Token: 0x0600337C RID: 13180 RVA: 0x000CCAD4 File Offset: 0x000CACD4
	public unsafe ParticleSystem PS_Death
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012EE RID: 4846
	// (get) Token: 0x0600337D RID: 13181 RVA: 0x000CCAFC File Offset: 0x000CACFC
	// (set) Token: 0x0600337E RID: 13182 RVA: 0x000CCB30 File Offset: 0x000CAD30
	public unsafe ParticleSystem PS_FloorFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012EF RID: 4847
	// (get) Token: 0x0600337F RID: 13183 RVA: 0x000CCB58 File Offset: 0x000CAD58
	// (set) Token: 0x06003380 RID: 13184 RVA: 0x000CCB8C File Offset: 0x000CAD8C
	public unsafe ParticleSystem PS_HandChargeL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012F0 RID: 4848
	// (get) Token: 0x06003381 RID: 13185 RVA: 0x000CCBB4 File Offset: 0x000CADB4
	// (set) Token: 0x06003382 RID: 13186 RVA: 0x000CCBE8 File Offset: 0x000CADE8
	public unsafe ParticleSystem PS_HandChargeR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012F1 RID: 4849
	// (get) Token: 0x06003383 RID: 13187 RVA: 0x000CCC10 File Offset: 0x000CAE10
	// (set) Token: 0x06003384 RID: 13188 RVA: 0x000CCC44 File Offset: 0x000CAE44
	public unsafe ParticleSystem PS_Yell
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012F2 RID: 4850
	// (get) Token: 0x06003385 RID: 13189 RVA: 0x000CCC6C File Offset: 0x000CAE6C
	// (set) Token: 0x06003386 RID: 13190 RVA: 0x000CCCA0 File Offset: 0x000CAEA0
	public unsafe ParticleSystem PS_DeathSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012F3 RID: 4851
	// (get) Token: 0x06003387 RID: 13191 RVA: 0x000CCCC8 File Offset: 0x000CAEC8
	// (set) Token: 0x06003388 RID: 13192 RVA: 0x000CCCFC File Offset: 0x000CAEFC
	public unsafe ParticleSystem PS_Debut01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012F4 RID: 4852
	// (get) Token: 0x06003389 RID: 13193 RVA: 0x000CCD24 File Offset: 0x000CAF24
	// (set) Token: 0x0600338A RID: 13194 RVA: 0x000CCD58 File Offset: 0x000CAF58
	public unsafe ParticleSystem PS_Debut02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012F5 RID: 4853
	// (get) Token: 0x0600338B RID: 13195 RVA: 0x000CCD80 File Offset: 0x000CAF80
	// (set) Token: 0x0600338C RID: 13196 RVA: 0x000CCDB4 File Offset: 0x000CAFB4
	public unsafe Il2CppReferenceArray<Material> g_MatChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012F6 RID: 4854
	// (get) Token: 0x0600338D RID: 13197 RVA: 0x000CCDDC File Offset: 0x000CAFDC
	// (set) Token: 0x0600338E RID: 13198 RVA: 0x000CCE04 File Offset: 0x000CB004
	public unsafe float g_fMatDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value;
		}
	}

	// Token: 0x170012F7 RID: 4855
	// (get) Token: 0x0600338F RID: 13199 RVA: 0x000CCE28 File Offset: 0x000CB028
	// (set) Token: 0x06003390 RID: 13200 RVA: 0x000CCE50 File Offset: 0x000CB050
	public unsafe float g_fMatDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath)) = value;
		}
	}

	// Token: 0x170012F8 RID: 4856
	// (get) Token: 0x06003391 RID: 13201 RVA: 0x000CCE74 File Offset: 0x000CB074
	// (set) Token: 0x06003392 RID: 13202 RVA: 0x000CCE9C File Offset: 0x000CB09C
	public unsafe Color g_CCharGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
		}
	}

	// Token: 0x170012F9 RID: 4857
	// (get) Token: 0x06003393 RID: 13203 RVA: 0x000CCEC0 File Offset: 0x000CB0C0
	// (set) Token: 0x06003394 RID: 13204 RVA: 0x000CCEF4 File Offset: 0x000CB0F4
	public unsafe Il2CppReferenceArray<BoxCollider> MoveDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012FA RID: 4858
	// (get) Token: 0x06003395 RID: 13205 RVA: 0x000CCF1C File Offset: 0x000CB11C
	// (set) Token: 0x06003396 RID: 13206 RVA: 0x000CCF50 File Offset: 0x000CB150
	public unsafe Il2CppReferenceArray<BoxCollider> JumpPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012FB RID: 4859
	// (get) Token: 0x06003397 RID: 13207 RVA: 0x000CCF78 File Offset: 0x000CB178
	// (set) Token: 0x06003398 RID: 13208 RVA: 0x000CCFAC File Offset: 0x000CB1AC
	public unsafe Il2CppReferenceArray<Transform> DamageObjectRoot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012FC RID: 4860
	// (get) Token: 0x06003399 RID: 13209 RVA: 0x000CCFD4 File Offset: 0x000CB1D4
	// (set) Token: 0x0600339A RID: 13210 RVA: 0x000CD008 File Offset: 0x000CB208
	public unsafe Il2CppReferenceArray<GameObject> g_DamageBefore
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<GameObject>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012FD RID: 4861
	// (get) Token: 0x0600339B RID: 13211 RVA: 0x000CD030 File Offset: 0x000CB230
	// (set) Token: 0x0600339C RID: 13212 RVA: 0x000CD064 File Offset: 0x000CB264
	public unsafe Il2CppReferenceArray<GameObject> g_DamageAfter
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<GameObject>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012FE RID: 4862
	// (get) Token: 0x0600339D RID: 13213 RVA: 0x000CD08C File Offset: 0x000CB28C
	// (set) Token: 0x0600339E RID: 13214 RVA: 0x000CD0C0 File Offset: 0x000CB2C0
	public unsafe Il2CppReferenceArray<DamagedObjectFloor_BossBig03> g_DamageObject
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<DamagedObjectFloor_BossBig03>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170012FF RID: 4863
	// (get) Token: 0x0600339F RID: 13215 RVA: 0x000CD0E8 File Offset: 0x000CB2E8
	// (set) Token: 0x060033A0 RID: 13216 RVA: 0x000CD11C File Offset: 0x000CB31C
	public unsafe Il2CppReferenceArray<DamageObject02> DamageCrystal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<DamageObject02>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001300 RID: 4864
	// (get) Token: 0x060033A1 RID: 13217 RVA: 0x000CD144 File Offset: 0x000CB344
	// (set) Token: 0x060033A2 RID: 13218 RVA: 0x000CD178 File Offset: 0x000CB378
	public unsafe Transform PosDamageObject
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001301 RID: 4865
	// (get) Token: 0x060033A3 RID: 13219 RVA: 0x000CD1A0 File Offset: 0x000CB3A0
	// (set) Token: 0x060033A4 RID: 13220 RVA: 0x000CD1D4 File Offset: 0x000CB3D4
	public unsafe Transform PosAttackDamageObject
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001302 RID: 4866
	// (get) Token: 0x060033A5 RID: 13221 RVA: 0x000CD1FC File Offset: 0x000CB3FC
	// (set) Token: 0x060033A6 RID: 13222 RVA: 0x000CD230 File Offset: 0x000CB430
	public unsafe Transform PosHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001303 RID: 4867
	// (get) Token: 0x060033A7 RID: 13223 RVA: 0x000CD258 File Offset: 0x000CB458
	// (set) Token: 0x060033A8 RID: 13224 RVA: 0x000CD28C File Offset: 0x000CB48C
	public unsafe Transform PosHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001304 RID: 4868
	// (get) Token: 0x060033A9 RID: 13225 RVA: 0x000CD2B4 File Offset: 0x000CB4B4
	// (set) Token: 0x060033AA RID: 13226 RVA: 0x000CD2E8 File Offset: 0x000CB4E8
	public unsafe Transform PosTrunBackShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001305 RID: 4869
	// (get) Token: 0x060033AB RID: 13227 RVA: 0x000CD310 File Offset: 0x000CB510
	// (set) Token: 0x060033AC RID: 13228 RVA: 0x000CD344 File Offset: 0x000CB544
	public unsafe Transform PosAttack03Shot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001306 RID: 4870
	// (get) Token: 0x060033AD RID: 13229 RVA: 0x000CD36C File Offset: 0x000CB56C
	// (set) Token: 0x060033AE RID: 13230 RVA: 0x000CD3A0 File Offset: 0x000CB5A0
	public unsafe Transform PosFloorExp01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001307 RID: 4871
	// (get) Token: 0x060033AF RID: 13231 RVA: 0x000CD3C8 File Offset: 0x000CB5C8
	// (set) Token: 0x060033B0 RID: 13232 RVA: 0x000CD3FC File Offset: 0x000CB5FC
	public unsafe Transform PosFloorExp02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001308 RID: 4872
	// (get) Token: 0x060033B1 RID: 13233 RVA: 0x000CD424 File Offset: 0x000CB624
	// (set) Token: 0x060033B2 RID: 13234 RVA: 0x000CD458 File Offset: 0x000CB658
	public unsafe GameObject Eff_MoveHandShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001309 RID: 4873
	// (get) Token: 0x060033B3 RID: 13235 RVA: 0x000CD480 File Offset: 0x000CB680
	// (set) Token: 0x060033B4 RID: 13236 RVA: 0x000CD4B4 File Offset: 0x000CB6B4
	public unsafe GameObject Eff_TrunBackJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700130A RID: 4874
	// (get) Token: 0x060033B5 RID: 13237 RVA: 0x000CD4DC File Offset: 0x000CB6DC
	// (set) Token: 0x060033B6 RID: 13238 RVA: 0x000CD510 File Offset: 0x000CB710
	public unsafe GameObject Eff_TrunBackShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700130B RID: 4875
	// (get) Token: 0x060033B7 RID: 13239 RVA: 0x000CD538 File Offset: 0x000CB738
	// (set) Token: 0x060033B8 RID: 13240 RVA: 0x000CD56C File Offset: 0x000CB76C
	public unsafe GameObject Eff_Jump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700130C RID: 4876
	// (get) Token: 0x060033B9 RID: 13241 RVA: 0x000CD594 File Offset: 0x000CB794
	// (set) Token: 0x060033BA RID: 13242 RVA: 0x000CD5C8 File Offset: 0x000CB7C8
	public unsafe GameObject Eff_Land
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700130D RID: 4877
	// (get) Token: 0x060033BB RID: 13243 RVA: 0x000CD5F0 File Offset: 0x000CB7F0
	// (set) Token: 0x060033BC RID: 13244 RVA: 0x000CD624 File Offset: 0x000CB824
	public unsafe GameObject Eff_Attack02Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700130E RID: 4878
	// (get) Token: 0x060033BD RID: 13245 RVA: 0x000CD64C File Offset: 0x000CB84C
	// (set) Token: 0x060033BE RID: 13246 RVA: 0x000CD680 File Offset: 0x000CB880
	public unsafe GameObject Eff_Attack03Shot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700130F RID: 4879
	// (get) Token: 0x060033BF RID: 13247 RVA: 0x000CD6A8 File Offset: 0x000CB8A8
	// (set) Token: 0x060033C0 RID: 13248 RVA: 0x000CD6DC File Offset: 0x000CB8DC
	public unsafe GameObject Eff_Attack03Bullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001310 RID: 4880
	// (get) Token: 0x060033C1 RID: 13249 RVA: 0x000CD704 File Offset: 0x000CB904
	// (set) Token: 0x060033C2 RID: 13250 RVA: 0x000CD738 File Offset: 0x000CB938
	public unsafe GameObject Eff_Attack03BulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001311 RID: 4881
	// (get) Token: 0x060033C3 RID: 13251 RVA: 0x000CD760 File Offset: 0x000CB960
	// (set) Token: 0x060033C4 RID: 13252 RVA: 0x000CD794 File Offset: 0x000CB994
	public unsafe GameObject Eff_Attack03BulletCollisionWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001312 RID: 4882
	// (get) Token: 0x060033C5 RID: 13253 RVA: 0x000CD7BC File Offset: 0x000CB9BC
	// (set) Token: 0x060033C6 RID: 13254 RVA: 0x000CD7F0 File Offset: 0x000CB9F0
	public unsafe GameObject Eff_Attack04Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001313 RID: 4883
	// (get) Token: 0x060033C7 RID: 13255 RVA: 0x000CD818 File Offset: 0x000CBA18
	// (set) Token: 0x060033C8 RID: 13256 RVA: 0x000CD84C File Offset: 0x000CBA4C
	public unsafe GameObject Eff_FloorExpReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001314 RID: 4884
	// (get) Token: 0x060033C9 RID: 13257 RVA: 0x000CD874 File Offset: 0x000CBA74
	// (set) Token: 0x060033CA RID: 13258 RVA: 0x000CD8A8 File Offset: 0x000CBAA8
	public unsafe GameObject Eff_FloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001315 RID: 4885
	// (get) Token: 0x060033CB RID: 13259 RVA: 0x000CD8D0 File Offset: 0x000CBAD0
	// (set) Token: 0x060033CC RID: 13260 RVA: 0x000CD904 File Offset: 0x000CBB04
	public unsafe GameObject Eff_Attack0101
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001316 RID: 4886
	// (get) Token: 0x060033CD RID: 13261 RVA: 0x000CD92C File Offset: 0x000CBB2C
	// (set) Token: 0x060033CE RID: 13262 RVA: 0x000CD960 File Offset: 0x000CBB60
	public unsafe GameObject Eff_Attack0102
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001317 RID: 4887
	// (get) Token: 0x060033CF RID: 13263 RVA: 0x000CD988 File Offset: 0x000CBB88
	// (set) Token: 0x060033D0 RID: 13264 RVA: 0x000CD9BC File Offset: 0x000CBBBC
	public unsafe GameObject Eff_Attack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001318 RID: 4888
	// (get) Token: 0x060033D1 RID: 13265 RVA: 0x000CD9E4 File Offset: 0x000CBBE4
	// (set) Token: 0x060033D2 RID: 13266 RVA: 0x000CDA18 File Offset: 0x000CBC18
	public unsafe GameObject Eff_Attack03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001319 RID: 4889
	// (get) Token: 0x060033D3 RID: 13267 RVA: 0x000CDA40 File Offset: 0x000CBC40
	// (set) Token: 0x060033D4 RID: 13268 RVA: 0x000CDA74 File Offset: 0x000CBC74
	public unsafe GameObject Eff_Attack04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700131A RID: 4890
	// (get) Token: 0x060033D5 RID: 13269 RVA: 0x000CDA9C File Offset: 0x000CBC9C
	// (set) Token: 0x060033D6 RID: 13270 RVA: 0x000CDAD0 File Offset: 0x000CBCD0
	public unsafe GameObject Eff_Attack05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700131B RID: 4891
	// (get) Token: 0x060033D7 RID: 13271 RVA: 0x000CDAF8 File Offset: 0x000CBCF8
	// (set) Token: 0x060033D8 RID: 13272 RVA: 0x000CDB2C File Offset: 0x000CBD2C
	public unsafe GameObject Eff_FloorFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700131C RID: 4892
	// (get) Token: 0x060033D9 RID: 13273 RVA: 0x000CDB54 File Offset: 0x000CBD54
	// (set) Token: 0x060033DA RID: 13274 RVA: 0x000CDB88 File Offset: 0x000CBD88
	public unsafe GameObject Eff_FloorFireBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700131D RID: 4893
	// (get) Token: 0x060033DB RID: 13275 RVA: 0x000CDBB0 File Offset: 0x000CBDB0
	// (set) Token: 0x060033DC RID: 13276 RVA: 0x000CDBE4 File Offset: 0x000CBDE4
	public unsafe GameObject Eff_FloorFireCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700131E RID: 4894
	// (get) Token: 0x060033DD RID: 13277 RVA: 0x000CDC0C File Offset: 0x000CBE0C
	// (set) Token: 0x060033DE RID: 13278 RVA: 0x000CDC40 File Offset: 0x000CBE40
	public unsafe EffectPool g_EffMoveHandShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700131F RID: 4895
	// (get) Token: 0x060033DF RID: 13279 RVA: 0x000CDC68 File Offset: 0x000CBE68
	// (set) Token: 0x060033E0 RID: 13280 RVA: 0x000CDC9C File Offset: 0x000CBE9C
	public unsafe EffectPool g_EffTrunBackJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001320 RID: 4896
	// (get) Token: 0x060033E1 RID: 13281 RVA: 0x000CDCC4 File Offset: 0x000CBEC4
	// (set) Token: 0x060033E2 RID: 13282 RVA: 0x000CDCF8 File Offset: 0x000CBEF8
	public unsafe EffectPool g_EffTrunBackShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001321 RID: 4897
	// (get) Token: 0x060033E3 RID: 13283 RVA: 0x000CDD20 File Offset: 0x000CBF20
	// (set) Token: 0x060033E4 RID: 13284 RVA: 0x000CDD54 File Offset: 0x000CBF54
	public unsafe EffectPool g_EffJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001322 RID: 4898
	// (get) Token: 0x060033E5 RID: 13285 RVA: 0x000CDD7C File Offset: 0x000CBF7C
	// (set) Token: 0x060033E6 RID: 13286 RVA: 0x000CDDB0 File Offset: 0x000CBFB0
	public unsafe EffectPool g_EffLand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001323 RID: 4899
	// (get) Token: 0x060033E7 RID: 13287 RVA: 0x000CDDD8 File Offset: 0x000CBFD8
	// (set) Token: 0x060033E8 RID: 13288 RVA: 0x000CDE0C File Offset: 0x000CC00C
	public unsafe EffectPool g_EffAttack02Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001324 RID: 4900
	// (get) Token: 0x060033E9 RID: 13289 RVA: 0x000CDE34 File Offset: 0x000CC034
	// (set) Token: 0x060033EA RID: 13290 RVA: 0x000CDE68 File Offset: 0x000CC068
	public unsafe EffectPool g_EffAttack03Shot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001325 RID: 4901
	// (get) Token: 0x060033EB RID: 13291 RVA: 0x000CDE90 File Offset: 0x000CC090
	// (set) Token: 0x060033EC RID: 13292 RVA: 0x000CDEC4 File Offset: 0x000CC0C4
	public unsafe EffectPool g_EffAttack03Bullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001326 RID: 4902
	// (get) Token: 0x060033ED RID: 13293 RVA: 0x000CDEEC File Offset: 0x000CC0EC
	// (set) Token: 0x060033EE RID: 13294 RVA: 0x000CDF20 File Offset: 0x000CC120
	public unsafe EffectPool g_EffAttack03BulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001327 RID: 4903
	// (get) Token: 0x060033EF RID: 13295 RVA: 0x000CDF48 File Offset: 0x000CC148
	// (set) Token: 0x060033F0 RID: 13296 RVA: 0x000CDF7C File Offset: 0x000CC17C
	public unsafe EffectPool g_EffAttack03BulletCollisionWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001328 RID: 4904
	// (get) Token: 0x060033F1 RID: 13297 RVA: 0x000CDFA4 File Offset: 0x000CC1A4
	// (set) Token: 0x060033F2 RID: 13298 RVA: 0x000CDFD8 File Offset: 0x000CC1D8
	public unsafe EffectPool g_EffAttack04Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001329 RID: 4905
	// (get) Token: 0x060033F3 RID: 13299 RVA: 0x000CE000 File Offset: 0x000CC200
	// (set) Token: 0x060033F4 RID: 13300 RVA: 0x000CE034 File Offset: 0x000CC234
	public unsafe EffectPool g_EffFloorExpReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700132A RID: 4906
	// (get) Token: 0x060033F5 RID: 13301 RVA: 0x000CE05C File Offset: 0x000CC25C
	// (set) Token: 0x060033F6 RID: 13302 RVA: 0x000CE090 File Offset: 0x000CC290
	public unsafe EffectPool g_EffFloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700132B RID: 4907
	// (get) Token: 0x060033F7 RID: 13303 RVA: 0x000CE0B8 File Offset: 0x000CC2B8
	// (set) Token: 0x060033F8 RID: 13304 RVA: 0x000CE0EC File Offset: 0x000CC2EC
	public unsafe EffectPool g_EffAttack0101
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700132C RID: 4908
	// (get) Token: 0x060033F9 RID: 13305 RVA: 0x000CE114 File Offset: 0x000CC314
	// (set) Token: 0x060033FA RID: 13306 RVA: 0x000CE148 File Offset: 0x000CC348
	public unsafe EffectPool g_EffAttack0102
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700132D RID: 4909
	// (get) Token: 0x060033FB RID: 13307 RVA: 0x000CE170 File Offset: 0x000CC370
	// (set) Token: 0x060033FC RID: 13308 RVA: 0x000CE1A4 File Offset: 0x000CC3A4
	public unsafe EffectPool g_EffAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700132E RID: 4910
	// (get) Token: 0x060033FD RID: 13309 RVA: 0x000CE1CC File Offset: 0x000CC3CC
	// (set) Token: 0x060033FE RID: 13310 RVA: 0x000CE200 File Offset: 0x000CC400
	public unsafe EffectPool g_EffAttack03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700132F RID: 4911
	// (get) Token: 0x060033FF RID: 13311 RVA: 0x000CE228 File Offset: 0x000CC428
	// (set) Token: 0x06003400 RID: 13312 RVA: 0x000CE25C File Offset: 0x000CC45C
	public unsafe EffectPool g_EffAttack04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001330 RID: 4912
	// (get) Token: 0x06003401 RID: 13313 RVA: 0x000CE284 File Offset: 0x000CC484
	// (set) Token: 0x06003402 RID: 13314 RVA: 0x000CE2B8 File Offset: 0x000CC4B8
	public unsafe EffectPool g_EffAttack05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001331 RID: 4913
	// (get) Token: 0x06003403 RID: 13315 RVA: 0x000CE2E0 File Offset: 0x000CC4E0
	// (set) Token: 0x06003404 RID: 13316 RVA: 0x000CE314 File Offset: 0x000CC514
	public unsafe EffectPool g_EffFloorFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001332 RID: 4914
	// (get) Token: 0x06003405 RID: 13317 RVA: 0x000CE33C File Offset: 0x000CC53C
	// (set) Token: 0x06003406 RID: 13318 RVA: 0x000CE370 File Offset: 0x000CC570
	public unsafe EffectPool g_EffFloorFireBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001333 RID: 4915
	// (get) Token: 0x06003407 RID: 13319 RVA: 0x000CE398 File Offset: 0x000CC598
	// (set) Token: 0x06003408 RID: 13320 RVA: 0x000CE3CC File Offset: 0x000CC5CC
	public unsafe EffectPool g_EffFloorFireCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001334 RID: 4916
	// (get) Token: 0x06003409 RID: 13321 RVA: 0x000CE3F4 File Offset: 0x000CC5F4
	// (set) Token: 0x0600340A RID: 13322 RVA: 0x000CE428 File Offset: 0x000CC628
	public unsafe GameObject SE_Debut
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001335 RID: 4917
	// (get) Token: 0x0600340B RID: 13323 RVA: 0x000CE450 File Offset: 0x000CC650
	// (set) Token: 0x0600340C RID: 13324 RVA: 0x000CE484 File Offset: 0x000CC684
	public unsafe GameObject SE_DebutLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001336 RID: 4918
	// (get) Token: 0x0600340D RID: 13325 RVA: 0x000CE4AC File Offset: 0x000CC6AC
	// (set) Token: 0x0600340E RID: 13326 RVA: 0x000CE4E0 File Offset: 0x000CC6E0
	public unsafe GameObject SE_DebutExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001337 RID: 4919
	// (get) Token: 0x0600340F RID: 13327 RVA: 0x000CE508 File Offset: 0x000CC708
	// (set) Token: 0x06003410 RID: 13328 RVA: 0x000CE53C File Offset: 0x000CC73C
	public unsafe GameObject SE_Destroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001338 RID: 4920
	// (get) Token: 0x06003411 RID: 13329 RVA: 0x000CE564 File Offset: 0x000CC764
	// (set) Token: 0x06003412 RID: 13330 RVA: 0x000CE598 File Offset: 0x000CC798
	public unsafe GameObject SE_DeathImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001339 RID: 4921
	// (get) Token: 0x06003413 RID: 13331 RVA: 0x000CE5C0 File Offset: 0x000CC7C0
	// (set) Token: 0x06003414 RID: 13332 RVA: 0x000CE5F4 File Offset: 0x000CC7F4
	public unsafe GameObject SE_YellDebut
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700133A RID: 4922
	// (get) Token: 0x06003415 RID: 13333 RVA: 0x000CE61C File Offset: 0x000CC81C
	// (set) Token: 0x06003416 RID: 13334 RVA: 0x000CE650 File Offset: 0x000CC850
	public unsafe GameObject SE_YellDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700133B RID: 4923
	// (get) Token: 0x06003417 RID: 13335 RVA: 0x000CE678 File Offset: 0x000CC878
	// (set) Token: 0x06003418 RID: 13336 RVA: 0x000CE6AC File Offset: 0x000CC8AC
	public unsafe GameObject SE_YellDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700133C RID: 4924
	// (get) Token: 0x06003419 RID: 13337 RVA: 0x000CE6D4 File Offset: 0x000CC8D4
	// (set) Token: 0x0600341A RID: 13338 RVA: 0x000CE708 File Offset: 0x000CC908
	public unsafe GameObject SE_YellDamageFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700133D RID: 4925
	// (get) Token: 0x0600341B RID: 13339 RVA: 0x000CE730 File Offset: 0x000CC930
	// (set) Token: 0x0600341C RID: 13340 RVA: 0x000CE764 File Offset: 0x000CC964
	public unsafe GameObject SE_YellAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700133E RID: 4926
	// (get) Token: 0x0600341D RID: 13341 RVA: 0x000CE78C File Offset: 0x000CC98C
	// (set) Token: 0x0600341E RID: 13342 RVA: 0x000CE7C0 File Offset: 0x000CC9C0
	public unsafe GameObject SE_Footstep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700133F RID: 4927
	// (get) Token: 0x0600341F RID: 13343 RVA: 0x000CE7E8 File Offset: 0x000CC9E8
	// (set) Token: 0x06003420 RID: 13344 RVA: 0x000CE81C File Offset: 0x000CCA1C
	public unsafe GameObject SE_Swing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001340 RID: 4928
	// (get) Token: 0x06003421 RID: 13345 RVA: 0x000CE844 File Offset: 0x000CCA44
	// (set) Token: 0x06003422 RID: 13346 RVA: 0x000CE878 File Offset: 0x000CCA78
	public unsafe GameObject SE_Impact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001341 RID: 4929
	// (get) Token: 0x06003423 RID: 13347 RVA: 0x000CE8A0 File Offset: 0x000CCAA0
	// (set) Token: 0x06003424 RID: 13348 RVA: 0x000CE8D4 File Offset: 0x000CCAD4
	public unsafe GameObject SE_Chain
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001342 RID: 4930
	// (get) Token: 0x06003425 RID: 13349 RVA: 0x000CE8FC File Offset: 0x000CCAFC
	// (set) Token: 0x06003426 RID: 13350 RVA: 0x000CE930 File Offset: 0x000CCB30
	public unsafe GameObject SE_Charge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001343 RID: 4931
	// (get) Token: 0x06003427 RID: 13351 RVA: 0x000CE958 File Offset: 0x000CCB58
	// (set) Token: 0x06003428 RID: 13352 RVA: 0x000CE98C File Offset: 0x000CCB8C
	public unsafe GameObject SE_Attack03StartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001344 RID: 4932
	// (get) Token: 0x06003429 RID: 13353 RVA: 0x000CE9B4 File Offset: 0x000CCBB4
	// (set) Token: 0x0600342A RID: 13354 RVA: 0x000CE9E8 File Offset: 0x000CCBE8
	public unsafe GameObject SE_Jump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001345 RID: 4933
	// (get) Token: 0x0600342B RID: 13355 RVA: 0x000CEA10 File Offset: 0x000CCC10
	// (set) Token: 0x0600342C RID: 13356 RVA: 0x000CEA44 File Offset: 0x000CCC44
	public unsafe SoundEffect g_SEDebut
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001346 RID: 4934
	// (get) Token: 0x0600342D RID: 13357 RVA: 0x000CEA6C File Offset: 0x000CCC6C
	// (set) Token: 0x0600342E RID: 13358 RVA: 0x000CEAA0 File Offset: 0x000CCCA0
	public unsafe SoundEffect g_SEDebutLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001347 RID: 4935
	// (get) Token: 0x0600342F RID: 13359 RVA: 0x000CEAC8 File Offset: 0x000CCCC8
	// (set) Token: 0x06003430 RID: 13360 RVA: 0x000CEAFC File Offset: 0x000CCCFC
	public unsafe SoundEffect g_SEDebutExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001348 RID: 4936
	// (get) Token: 0x06003431 RID: 13361 RVA: 0x000CEB24 File Offset: 0x000CCD24
	// (set) Token: 0x06003432 RID: 13362 RVA: 0x000CEB58 File Offset: 0x000CCD58
	public unsafe SoundEffect g_SEDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001349 RID: 4937
	// (get) Token: 0x06003433 RID: 13363 RVA: 0x000CEB80 File Offset: 0x000CCD80
	// (set) Token: 0x06003434 RID: 13364 RVA: 0x000CEBB4 File Offset: 0x000CCDB4
	public unsafe SoundEffect g_SEDeathImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700134A RID: 4938
	// (get) Token: 0x06003435 RID: 13365 RVA: 0x000CEBDC File Offset: 0x000CCDDC
	// (set) Token: 0x06003436 RID: 13366 RVA: 0x000CEC10 File Offset: 0x000CCE10
	public unsafe SoundEffect g_SEYellDebut
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700134B RID: 4939
	// (get) Token: 0x06003437 RID: 13367 RVA: 0x000CEC38 File Offset: 0x000CCE38
	// (set) Token: 0x06003438 RID: 13368 RVA: 0x000CEC6C File Offset: 0x000CCE6C
	public unsafe SoundEffect g_SEYellDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700134C RID: 4940
	// (get) Token: 0x06003439 RID: 13369 RVA: 0x000CEC94 File Offset: 0x000CCE94
	// (set) Token: 0x0600343A RID: 13370 RVA: 0x000CECC8 File Offset: 0x000CCEC8
	public unsafe SoundEffect g_SEYellDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700134D RID: 4941
	// (get) Token: 0x0600343B RID: 13371 RVA: 0x000CECF0 File Offset: 0x000CCEF0
	// (set) Token: 0x0600343C RID: 13372 RVA: 0x000CED24 File Offset: 0x000CCF24
	public unsafe SoundEffect g_SEYellDamageFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700134E RID: 4942
	// (get) Token: 0x0600343D RID: 13373 RVA: 0x000CED4C File Offset: 0x000CCF4C
	// (set) Token: 0x0600343E RID: 13374 RVA: 0x000CED80 File Offset: 0x000CCF80
	public unsafe SoundEffect g_SEYellAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700134F RID: 4943
	// (get) Token: 0x0600343F RID: 13375 RVA: 0x000CEDA8 File Offset: 0x000CCFA8
	// (set) Token: 0x06003440 RID: 13376 RVA: 0x000CEDDC File Offset: 0x000CCFDC
	public unsafe SoundEffect g_SEFootstep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001350 RID: 4944
	// (get) Token: 0x06003441 RID: 13377 RVA: 0x000CEE04 File Offset: 0x000CD004
	// (set) Token: 0x06003442 RID: 13378 RVA: 0x000CEE38 File Offset: 0x000CD038
	public unsafe SoundEffect g_SESwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001351 RID: 4945
	// (get) Token: 0x06003443 RID: 13379 RVA: 0x000CEE60 File Offset: 0x000CD060
	// (set) Token: 0x06003444 RID: 13380 RVA: 0x000CEE94 File Offset: 0x000CD094
	public unsafe SoundEffect g_SEImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001352 RID: 4946
	// (get) Token: 0x06003445 RID: 13381 RVA: 0x000CEEBC File Offset: 0x000CD0BC
	// (set) Token: 0x06003446 RID: 13382 RVA: 0x000CEEF0 File Offset: 0x000CD0F0
	public unsafe SoundEffect g_SEChain
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001353 RID: 4947
	// (get) Token: 0x06003447 RID: 13383 RVA: 0x000CEF18 File Offset: 0x000CD118
	// (set) Token: 0x06003448 RID: 13384 RVA: 0x000CEF4C File Offset: 0x000CD14C
	public unsafe SoundEffect g_SECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001354 RID: 4948
	// (get) Token: 0x06003449 RID: 13385 RVA: 0x000CEF74 File Offset: 0x000CD174
	// (set) Token: 0x0600344A RID: 13386 RVA: 0x000CEFA8 File Offset: 0x000CD1A8
	public unsafe SoundEffect g_SEAttack03StartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001355 RID: 4949
	// (get) Token: 0x0600344B RID: 13387 RVA: 0x000CEFD0 File Offset: 0x000CD1D0
	// (set) Token: 0x0600344C RID: 13388 RVA: 0x000CF004 File Offset: 0x000CD204
	public unsafe SoundEffect g_SEJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001356 RID: 4950
	// (get) Token: 0x0600344D RID: 13389 RVA: 0x000CF02C File Offset: 0x000CD22C
	// (set) Token: 0x0600344E RID: 13390 RVA: 0x000CF060 File Offset: 0x000CD260
	public unsafe GameObject SEP_FloorFireCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001357 RID: 4951
	// (get) Token: 0x0600344F RID: 13391 RVA: 0x000CF088 File Offset: 0x000CD288
	// (set) Token: 0x06003450 RID: 13392 RVA: 0x000CF0BC File Offset: 0x000CD2BC
	public unsafe GameObject SEP_Attack03Explosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001358 RID: 4952
	// (get) Token: 0x06003451 RID: 13393 RVA: 0x000CF0E4 File Offset: 0x000CD2E4
	// (set) Token: 0x06003452 RID: 13394 RVA: 0x000CF118 File Offset: 0x000CD318
	public unsafe GameObject SEP_Attack03ExplosionReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001359 RID: 4953
	// (get) Token: 0x06003453 RID: 13395 RVA: 0x000CF140 File Offset: 0x000CD340
	// (set) Token: 0x06003454 RID: 13396 RVA: 0x000CF174 File Offset: 0x000CD374
	public unsafe SoundEffectPool g_SEPFloorFireCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700135A RID: 4954
	// (get) Token: 0x06003455 RID: 13397 RVA: 0x000CF19C File Offset: 0x000CD39C
	// (set) Token: 0x06003456 RID: 13398 RVA: 0x000CF1D0 File Offset: 0x000CD3D0
	public unsafe SoundEffectPool g_SEPAttack03Explosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700135B RID: 4955
	// (get) Token: 0x06003457 RID: 13399 RVA: 0x000CF1F8 File Offset: 0x000CD3F8
	// (set) Token: 0x06003458 RID: 13400 RVA: 0x000CF22C File Offset: 0x000CD42C
	public unsafe SoundEffectPool g_SEPAttack03ExplosionReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700135C RID: 4956
	// (get) Token: 0x06003459 RID: 13401 RVA: 0x000CF254 File Offset: 0x000CD454
	// (set) Token: 0x0600345A RID: 13402 RVA: 0x000CF288 File Offset: 0x000CD488
	public unsafe AttackData AD_FloorFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700135D RID: 4957
	// (get) Token: 0x0600345B RID: 13403 RVA: 0x000CF2B0 File Offset: 0x000CD4B0
	// (set) Token: 0x0600345C RID: 13404 RVA: 0x000CF2E4 File Offset: 0x000CD4E4
	public unsafe AttackData AD_Attack05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700135E RID: 4958
	// (get) Token: 0x0600345D RID: 13405 RVA: 0x000CF30C File Offset: 0x000CD50C
	// (set) Token: 0x0600345E RID: 13406 RVA: 0x000CF32A File Offset: 0x000CD52A
	public unsafe static int g_iFloorFireNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value));
		}
	}

	// Token: 0x1700135F RID: 4959
	// (get) Token: 0x0600345F RID: 13407 RVA: 0x000CF33C File Offset: 0x000CD53C
	// (set) Token: 0x06003460 RID: 13408 RVA: 0x000CF35A File Offset: 0x000CD55A
	public unsafe static float g_fFloorFireTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&value));
		}
	}

	// Token: 0x17001360 RID: 4960
	// (get) Token: 0x06003461 RID: 13409 RVA: 0x000CF36C File Offset: 0x000CD56C
	// (set) Token: 0x06003462 RID: 13410 RVA: 0x000CF3A0 File Offset: 0x000CD5A0
	public unsafe Il2CppStructArray<bool> g_bFloorFireCollider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001361 RID: 4961
	// (get) Token: 0x06003463 RID: 13411 RVA: 0x000CF3C8 File Offset: 0x000CD5C8
	// (set) Token: 0x06003464 RID: 13412 RVA: 0x000CF3FC File Offset: 0x000CD5FC
	public unsafe Il2CppStructArray<Vector3> g_v3FloorFireColliderPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001362 RID: 4962
	// (get) Token: 0x06003465 RID: 13413 RVA: 0x000CF424 File Offset: 0x000CD624
	// (set) Token: 0x06003466 RID: 13414 RVA: 0x000CF458 File Offset: 0x000CD658
	public unsafe Il2CppStructArray<float> g_fFloorFireColliderRadius
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001363 RID: 4963
	// (get) Token: 0x06003467 RID: 13415 RVA: 0x000CF480 File Offset: 0x000CD680
	// (set) Token: 0x06003468 RID: 13416 RVA: 0x000CF4B4 File Offset: 0x000CD6B4
	public unsafe Il2CppStructArray<float> g_fFloorFireColliderTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001364 RID: 4964
	// (get) Token: 0x06003469 RID: 13417 RVA: 0x000CF4DC File Offset: 0x000CD6DC
	// (set) Token: 0x0600346A RID: 13418 RVA: 0x000CF504 File Offset: 0x000CD704
	public unsafe int g_iFloorFireColliderCal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value;
		}
	}

	// Token: 0x17001365 RID: 4965
	// (get) Token: 0x0600346B RID: 13419 RVA: 0x000CF528 File Offset: 0x000CD728
	// (set) Token: 0x0600346C RID: 13420 RVA: 0x000CF546 File Offset: 0x000CD746
	public unsafe static float g_fFloorFireColliderFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value));
		}
	}

	// Token: 0x17001366 RID: 4966
	// (get) Token: 0x0600346D RID: 13421 RVA: 0x000CF558 File Offset: 0x000CD758
	// (set) Token: 0x0600346E RID: 13422 RVA: 0x000CF580 File Offset: 0x000CD780
	public unsafe float g_fFloorFireColliderFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value;
		}
	}

	// Token: 0x17001367 RID: 4967
	// (get) Token: 0x0600346F RID: 13423 RVA: 0x000CF5A4 File Offset: 0x000CD7A4
	// (set) Token: 0x06003470 RID: 13424 RVA: 0x000CF5C2 File Offset: 0x000CD7C2
	public unsafe static int g_iFloorFireBigNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&value));
		}
	}

	// Token: 0x17001368 RID: 4968
	// (get) Token: 0x06003471 RID: 13425 RVA: 0x000CF5D4 File Offset: 0x000CD7D4
	// (set) Token: 0x06003472 RID: 13426 RVA: 0x000CF608 File Offset: 0x000CD808
	public unsafe Il2CppStructArray<bool> g_bFloorFireBigCollider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001369 RID: 4969
	// (get) Token: 0x06003473 RID: 13427 RVA: 0x000CF630 File Offset: 0x000CD830
	// (set) Token: 0x06003474 RID: 13428 RVA: 0x000CF664 File Offset: 0x000CD864
	public unsafe Il2CppStructArray<Vector3> g_v3FloorFireBigColliderPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700136A RID: 4970
	// (get) Token: 0x06003475 RID: 13429 RVA: 0x000CF68C File Offset: 0x000CD88C
	// (set) Token: 0x06003476 RID: 13430 RVA: 0x000CF6C0 File Offset: 0x000CD8C0
	public unsafe Il2CppStructArray<float> g_fFloorFireBigColliderTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700136B RID: 4971
	// (get) Token: 0x06003477 RID: 13431 RVA: 0x000CF6E8 File Offset: 0x000CD8E8
	// (set) Token: 0x06003478 RID: 13432 RVA: 0x000CF710 File Offset: 0x000CD910
	public unsafe int g_iFloorFireBigColliderCal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal)) = value;
		}
	}

	// Token: 0x1700136C RID: 4972
	// (get) Token: 0x06003479 RID: 13433 RVA: 0x000CF734 File Offset: 0x000CD934
	// (set) Token: 0x0600347A RID: 13434 RVA: 0x000CF75C File Offset: 0x000CD95C
	public unsafe bool g_bFloorExpReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady)) = value;
		}
	}

	// Token: 0x1700136D RID: 4973
	// (get) Token: 0x0600347B RID: 13435 RVA: 0x000CF780 File Offset: 0x000CD980
	// (set) Token: 0x0600347C RID: 13436 RVA: 0x000CF79E File Offset: 0x000CD99E
	public unsafe static int g_iFloorExpNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value));
		}
	}

	// Token: 0x1700136E RID: 4974
	// (get) Token: 0x0600347D RID: 13437 RVA: 0x000CF7B0 File Offset: 0x000CD9B0
	// (set) Token: 0x0600347E RID: 13438 RVA: 0x000CF7D8 File Offset: 0x000CD9D8
	public unsafe int g_iFloorExpReadyCal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal)) = value;
		}
	}

	// Token: 0x1700136F RID: 4975
	// (get) Token: 0x0600347F RID: 13439 RVA: 0x000CF7FC File Offset: 0x000CD9FC
	// (set) Token: 0x06003480 RID: 13440 RVA: 0x000CF81A File Offset: 0x000CDA1A
	public unsafe static float g_fFloorExpReadyFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&value));
		}
	}

	// Token: 0x17001370 RID: 4976
	// (get) Token: 0x06003481 RID: 13441 RVA: 0x000CF82C File Offset: 0x000CDA2C
	// (set) Token: 0x06003482 RID: 13442 RVA: 0x000CF854 File Offset: 0x000CDA54
	public unsafe float g_fFloorExpReadyFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal)) = value;
		}
	}

	// Token: 0x17001371 RID: 4977
	// (get) Token: 0x06003483 RID: 13443 RVA: 0x000CF878 File Offset: 0x000CDA78
	// (set) Token: 0x06003484 RID: 13444 RVA: 0x000CF8A0 File Offset: 0x000CDAA0
	public unsafe Vector3 g_v3FloorExpStartPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos)) = value;
		}
	}

	// Token: 0x17001372 RID: 4978
	// (get) Token: 0x06003485 RID: 13445 RVA: 0x000CF8C4 File Offset: 0x000CDAC4
	// (set) Token: 0x06003486 RID: 13446 RVA: 0x000CF8F8 File Offset: 0x000CDAF8
	public unsafe Il2CppStructArray<bool> g_bFloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001373 RID: 4979
	// (get) Token: 0x06003487 RID: 13447 RVA: 0x000CF920 File Offset: 0x000CDB20
	// (set) Token: 0x06003488 RID: 13448 RVA: 0x000CF93E File Offset: 0x000CDB3E
	public unsafe static float g_fFloorExpTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&value));
		}
	}

	// Token: 0x17001374 RID: 4980
	// (get) Token: 0x06003489 RID: 13449 RVA: 0x000CF950 File Offset: 0x000CDB50
	// (set) Token: 0x0600348A RID: 13450 RVA: 0x000CF984 File Offset: 0x000CDB84
	public unsafe Il2CppStructArray<float> g_fFloorExpTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001375 RID: 4981
	// (get) Token: 0x0600348B RID: 13451 RVA: 0x000CF9AC File Offset: 0x000CDBAC
	// (set) Token: 0x0600348C RID: 13452 RVA: 0x000CF9E0 File Offset: 0x000CDBE0
	public unsafe Il2CppStructArray<Vector3> g_v3FloorExpPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001376 RID: 4982
	// (get) Token: 0x0600348D RID: 13453 RVA: 0x000CFA08 File Offset: 0x000CDC08
	// (set) Token: 0x0600348E RID: 13454 RVA: 0x000CFA30 File Offset: 0x000CDC30
	public unsafe int g_iAttack05FlyNum
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum)) = value;
		}
	}

	// Token: 0x17001377 RID: 4983
	// (get) Token: 0x0600348F RID: 13455 RVA: 0x000CFA54 File Offset: 0x000CDC54
	// (set) Token: 0x06003490 RID: 13456 RVA: 0x000CFA7C File Offset: 0x000CDC7C
	public unsafe float g_fAttack05Fly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly)) = value;
		}
	}

	// Token: 0x17001378 RID: 4984
	// (get) Token: 0x06003491 RID: 13457 RVA: 0x000CFAA0 File Offset: 0x000CDCA0
	// (set) Token: 0x06003492 RID: 13458 RVA: 0x000CFAC8 File Offset: 0x000CDCC8
	public unsafe bool g_bDebut
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut)) = value;
		}
	}

	// Token: 0x17001379 RID: 4985
	// (get) Token: 0x06003493 RID: 13459 RVA: 0x000CFAEC File Offset: 0x000CDCEC
	// (set) Token: 0x06003494 RID: 13460 RVA: 0x000CFB14 File Offset: 0x000CDD14
	public unsafe bool g_bDead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead)) = value;
		}
	}

	// Token: 0x1700137A RID: 4986
	// (get) Token: 0x06003495 RID: 13461 RVA: 0x000CFB38 File Offset: 0x000CDD38
	// (set) Token: 0x06003496 RID: 13462 RVA: 0x000CFB60 File Offset: 0x000CDD60
	public unsafe bool g_bDeathBefore
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore)) = value;
		}
	}

	// Token: 0x040021D2 RID: 8658
	private static readonly IntPtr NativeFieldInfoPtr_g_Move;

	// Token: 0x040021D3 RID: 8659
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x040021D4 RID: 8660
	private static readonly IntPtr NativeFieldInfoPtr_g_CCC;

	// Token: 0x040021D5 RID: 8661
	private static readonly IntPtr NativeFieldInfoPtr_SC;

	// Token: 0x040021D6 RID: 8662
	private static readonly IntPtr NativeFieldInfoPtr_CC;

	// Token: 0x040021D7 RID: 8663
	private static readonly IntPtr NativeFieldInfoPtr_BC;

	// Token: 0x040021D8 RID: 8664
	private static readonly IntPtr NativeFieldInfoPtr_SMR;

	// Token: 0x040021D9 RID: 8665
	private static readonly IntPtr NativeFieldInfoPtr_PS_Body;

	// Token: 0x040021DA RID: 8666
	private static readonly IntPtr NativeFieldInfoPtr_PS_Death;

	// Token: 0x040021DB RID: 8667
	private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFire;

	// Token: 0x040021DC RID: 8668
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL;

	// Token: 0x040021DD RID: 8669
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;

	// Token: 0x040021DE RID: 8670
	private static readonly IntPtr NativeFieldInfoPtr_PS_Yell;

	// Token: 0x040021DF RID: 8671
	private static readonly IntPtr NativeFieldInfoPtr_PS_DeathSmoke;

	// Token: 0x040021E0 RID: 8672
	private static readonly IntPtr NativeFieldInfoPtr_PS_Debut01;

	// Token: 0x040021E1 RID: 8673
	private static readonly IntPtr NativeFieldInfoPtr_PS_Debut02;

	// Token: 0x040021E2 RID: 8674
	private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;

	// Token: 0x040021E3 RID: 8675
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage;

	// Token: 0x040021E4 RID: 8676
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatDeath;

	// Token: 0x040021E5 RID: 8677
	private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;

	// Token: 0x040021E6 RID: 8678
	private static readonly IntPtr NativeFieldInfoPtr_MoveDirection;

	// Token: 0x040021E7 RID: 8679
	private static readonly IntPtr NativeFieldInfoPtr_JumpPoint;

	// Token: 0x040021E8 RID: 8680
	private static readonly IntPtr NativeFieldInfoPtr_DamageObjectRoot;

	// Token: 0x040021E9 RID: 8681
	private static readonly IntPtr NativeFieldInfoPtr_g_DamageBefore;

	// Token: 0x040021EA RID: 8682
	private static readonly IntPtr NativeFieldInfoPtr_g_DamageAfter;

	// Token: 0x040021EB RID: 8683
	private static readonly IntPtr NativeFieldInfoPtr_g_DamageObject;

	// Token: 0x040021EC RID: 8684
	private static readonly IntPtr NativeFieldInfoPtr_DamageCrystal;

	// Token: 0x040021ED RID: 8685
	private static readonly IntPtr NativeFieldInfoPtr_PosDamageObject;

	// Token: 0x040021EE RID: 8686
	private static readonly IntPtr NativeFieldInfoPtr_PosAttackDamageObject;

	// Token: 0x040021EF RID: 8687
	private static readonly IntPtr NativeFieldInfoPtr_PosHandL;

	// Token: 0x040021F0 RID: 8688
	private static readonly IntPtr NativeFieldInfoPtr_PosHandR;

	// Token: 0x040021F1 RID: 8689
	private static readonly IntPtr NativeFieldInfoPtr_PosTrunBackShake;

	// Token: 0x040021F2 RID: 8690
	private static readonly IntPtr NativeFieldInfoPtr_PosAttack03Shot;

	// Token: 0x040021F3 RID: 8691
	private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp01;

	// Token: 0x040021F4 RID: 8692
	private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp02;

	// Token: 0x040021F5 RID: 8693
	private static readonly IntPtr NativeFieldInfoPtr_Eff_MoveHandShake;

	// Token: 0x040021F6 RID: 8694
	private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackJump;

	// Token: 0x040021F7 RID: 8695
	private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackShake;

	// Token: 0x040021F8 RID: 8696
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump;

	// Token: 0x040021F9 RID: 8697
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Land;

	// Token: 0x040021FA RID: 8698
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02Floor;

	// Token: 0x040021FB RID: 8699
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Shot;

	// Token: 0x040021FC RID: 8700
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Bullet;

	// Token: 0x040021FD RID: 8701
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollision;

	// Token: 0x040021FE RID: 8702
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall;

	// Token: 0x040021FF RID: 8703
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Floor;

	// Token: 0x04002200 RID: 8704
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExpReady;

	// Token: 0x04002201 RID: 8705
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExp;

	// Token: 0x04002202 RID: 8706
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101;

	// Token: 0x04002203 RID: 8707
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102;

	// Token: 0x04002204 RID: 8708
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02;

	// Token: 0x04002205 RID: 8709
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03;

	// Token: 0x04002206 RID: 8710
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04;

	// Token: 0x04002207 RID: 8711
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05;

	// Token: 0x04002208 RID: 8712
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFire;

	// Token: 0x04002209 RID: 8713
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireBig;

	// Token: 0x0400220A RID: 8714
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision;

	// Token: 0x0400220B RID: 8715
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMoveHandShake;

	// Token: 0x0400220C RID: 8716
	private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackJump;

	// Token: 0x0400220D RID: 8717
	private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackShake;

	// Token: 0x0400220E RID: 8718
	private static readonly IntPtr NativeFieldInfoPtr_g_EffJump;

	// Token: 0x0400220F RID: 8719
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLand;

	// Token: 0x04002210 RID: 8720
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02Floor;

	// Token: 0x04002211 RID: 8721
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Shot;

	// Token: 0x04002212 RID: 8722
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Bullet;

	// Token: 0x04002213 RID: 8723
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollision;

	// Token: 0x04002214 RID: 8724
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall;

	// Token: 0x04002215 RID: 8725
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Floor;

	// Token: 0x04002216 RID: 8726
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExpReady;

	// Token: 0x04002217 RID: 8727
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp;

	// Token: 0x04002218 RID: 8728
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101;

	// Token: 0x04002219 RID: 8729
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102;

	// Token: 0x0400221A RID: 8730
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;

	// Token: 0x0400221B RID: 8731
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03;

	// Token: 0x0400221C RID: 8732
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04;

	// Token: 0x0400221D RID: 8733
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05;

	// Token: 0x0400221E RID: 8734
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFire;

	// Token: 0x0400221F RID: 8735
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireBig;

	// Token: 0x04002220 RID: 8736
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision;

	// Token: 0x04002221 RID: 8737
	private static readonly IntPtr NativeFieldInfoPtr_SE_Debut;

	// Token: 0x04002222 RID: 8738
	private static readonly IntPtr NativeFieldInfoPtr_SE_DebutLoop;

	// Token: 0x04002223 RID: 8739
	private static readonly IntPtr NativeFieldInfoPtr_SE_DebutExplosion;

	// Token: 0x04002224 RID: 8740
	private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy;

	// Token: 0x04002225 RID: 8741
	private static readonly IntPtr NativeFieldInfoPtr_SE_DeathImpact;

	// Token: 0x04002226 RID: 8742
	private static readonly IntPtr NativeFieldInfoPtr_SE_YellDebut;

	// Token: 0x04002227 RID: 8743
	private static readonly IntPtr NativeFieldInfoPtr_SE_YellDeath;

	// Token: 0x04002228 RID: 8744
	private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamage;

	// Token: 0x04002229 RID: 8745
	private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamageFly;

	// Token: 0x0400222A RID: 8746
	private static readonly IntPtr NativeFieldInfoPtr_SE_YellAttack;

	// Token: 0x0400222B RID: 8747
	private static readonly IntPtr NativeFieldInfoPtr_SE_Footstep;

	// Token: 0x0400222C RID: 8748
	private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;

	// Token: 0x0400222D RID: 8749
	private static readonly IntPtr NativeFieldInfoPtr_SE_Impact;

	// Token: 0x0400222E RID: 8750
	private static readonly IntPtr NativeFieldInfoPtr_SE_Chain;

	// Token: 0x0400222F RID: 8751
	private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;

	// Token: 0x04002230 RID: 8752
	private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03StartUp;

	// Token: 0x04002231 RID: 8753
	private static readonly IntPtr NativeFieldInfoPtr_SE_Jump;

	// Token: 0x04002232 RID: 8754
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDebut;

	// Token: 0x04002233 RID: 8755
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutLoop;

	// Token: 0x04002234 RID: 8756
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutExplosion;

	// Token: 0x04002235 RID: 8757
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy;

	// Token: 0x04002236 RID: 8758
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDeathImpact;

	// Token: 0x04002237 RID: 8759
	private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDebut;

	// Token: 0x04002238 RID: 8760
	private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDeath;

	// Token: 0x04002239 RID: 8761
	private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamage;

	// Token: 0x0400223A RID: 8762
	private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamageFly;

	// Token: 0x0400223B RID: 8763
	private static readonly IntPtr NativeFieldInfoPtr_g_SEYellAttack;

	// Token: 0x0400223C RID: 8764
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;

	// Token: 0x0400223D RID: 8765
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;

	// Token: 0x0400223E RID: 8766
	private static readonly IntPtr NativeFieldInfoPtr_g_SEImpact;

	// Token: 0x0400223F RID: 8767
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChain;

	// Token: 0x04002240 RID: 8768
	private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;

	// Token: 0x04002241 RID: 8769
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03StartUp;

	// Token: 0x04002242 RID: 8770
	private static readonly IntPtr NativeFieldInfoPtr_g_SEJump;

	// Token: 0x04002243 RID: 8771
	private static readonly IntPtr NativeFieldInfoPtr_SEP_FloorFireCollision;

	// Token: 0x04002244 RID: 8772
	private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03Explosion;

	// Token: 0x04002245 RID: 8773
	private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03ExplosionReady;

	// Token: 0x04002246 RID: 8774
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPFloorFireCollision;

	// Token: 0x04002247 RID: 8775
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03Explosion;

	// Token: 0x04002248 RID: 8776
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03ExplosionReady;

	// Token: 0x04002249 RID: 8777
	private static readonly IntPtr NativeFieldInfoPtr_AD_FloorFire;

	// Token: 0x0400224A RID: 8778
	private static readonly IntPtr NativeFieldInfoPtr_AD_Attack05;

	// Token: 0x0400224B RID: 8779
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum;

	// Token: 0x0400224C RID: 8780
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireTime;

	// Token: 0x0400224D RID: 8781
	private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider;

	// Token: 0x0400224E RID: 8782
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos;

	// Token: 0x0400224F RID: 8783
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius;

	// Token: 0x04002250 RID: 8784
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime;

	// Token: 0x04002251 RID: 8785
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal;

	// Token: 0x04002252 RID: 8786
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency;

	// Token: 0x04002253 RID: 8787
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal;

	// Token: 0x04002254 RID: 8788
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigNum;

	// Token: 0x04002255 RID: 8789
	private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBigCollider;

	// Token: 0x04002256 RID: 8790
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos;

	// Token: 0x04002257 RID: 8791
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderTime;

	// Token: 0x04002258 RID: 8792
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderCal;

	// Token: 0x04002259 RID: 8793
	private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExpReady;

	// Token: 0x0400225A RID: 8794
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum;

	// Token: 0x0400225B RID: 8795
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpReadyCal;

	// Token: 0x0400225C RID: 8796
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequency;

	// Token: 0x0400225D RID: 8797
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal;

	// Token: 0x0400225E RID: 8798
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpStartPos;

	// Token: 0x0400225F RID: 8799
	private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp;

	// Token: 0x04002260 RID: 8800
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTime;

	// Token: 0x04002261 RID: 8801
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTimeVal;

	// Token: 0x04002262 RID: 8802
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpPos;

	// Token: 0x04002263 RID: 8803
	private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05FlyNum;

	// Token: 0x04002264 RID: 8804
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Fly;

	// Token: 0x04002265 RID: 8805
	private static readonly IntPtr NativeFieldInfoPtr_g_bDebut;

	// Token: 0x04002266 RID: 8806
	private static readonly IntPtr NativeFieldInfoPtr_g_bDead;

	// Token: 0x04002267 RID: 8807
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeathBefore;

	// Token: 0x04002268 RID: 8808
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;

	// Token: 0x04002269 RID: 8809
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x0400226A RID: 8810
	private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Void_0;

	// Token: 0x0400226B RID: 8811
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0;

	// Token: 0x0400226C RID: 8812
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0;

	// Token: 0x0400226D RID: 8813
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSYell_Public_Void_0;

	// Token: 0x0400226E RID: 8814
	private static readonly IntPtr NativeMethodInfoPtr_SkipDebut_Public_Void_0;

	// Token: 0x0400226F RID: 8815
	private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0;

	// Token: 0x04002270 RID: 8816
	private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;

	// Token: 0x04002271 RID: 8817
	private static readonly IntPtr NativeMethodInfoPtr_AniShake_Public_Void_0;

	// Token: 0x04002272 RID: 8818
	private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0;

	// Token: 0x04002273 RID: 8819
	private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0;

	// Token: 0x04002274 RID: 8820
	private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0;

	// Token: 0x04002275 RID: 8821
	private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0;

	// Token: 0x04002276 RID: 8822
	private static readonly IntPtr NativeMethodInfoPtr_AniJumpShake_Public_Void_0;

	// Token: 0x04002277 RID: 8823
	private static readonly IntPtr NativeMethodInfoPtr_AniLandShake_Public_Void_0;

	// Token: 0x04002278 RID: 8824
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0;

	// Token: 0x04002279 RID: 8825
	private static readonly IntPtr NativeMethodInfoPtr_DeathBefore_Public_Void_0;

	// Token: 0x0400227A RID: 8826
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x0400227B RID: 8827
	private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;

	// Token: 0x0400227C RID: 8828
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0;

	// Token: 0x0400227D RID: 8829
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0;

	// Token: 0x0400227E RID: 8830
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0;

	// Token: 0x0400227F RID: 8831
	private static readonly IntPtr NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0;

	// Token: 0x04002280 RID: 8832
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0;

	// Token: 0x04002281 RID: 8833
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0;

	// Token: 0x04002282 RID: 8834
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;

	// Token: 0x04002283 RID: 8835
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0;

	// Token: 0x04002284 RID: 8836
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0;

	// Token: 0x04002285 RID: 8837
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0;

	// Token: 0x04002286 RID: 8838
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0;

	// Token: 0x04002287 RID: 8839
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0;

	// Token: 0x04002288 RID: 8840
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0;

	// Token: 0x04002289 RID: 8841
	private static readonly IntPtr NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0;

	// Token: 0x0400228A RID: 8842
	private static readonly IntPtr NativeMethodInfoPtr_DamageAllObject_Public_Void_0;

	// Token: 0x0400228B RID: 8843
	private static readonly IntPtr NativeMethodInfoPtr_Damage_Public_Void_0;

	// Token: 0x0400228C RID: 8844
	private static readonly IntPtr NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0;

	// Token: 0x0400228D RID: 8845
	private static readonly IntPtr NativeMethodInfoPtr_GetOwnArea_Public_Int32_0;

	// Token: 0x0400228E RID: 8846
	private static readonly IntPtr NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0;

	// Token: 0x0400228F RID: 8847
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0;

	// Token: 0x04002290 RID: 8848
	private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0;

	// Token: 0x04002291 RID: 8849
	private static readonly IntPtr NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0;

	// Token: 0x04002292 RID: 8850
	private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0;

	// Token: 0x04002293 RID: 8851
	private static readonly IntPtr NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0;

	// Token: 0x04002294 RID: 8852
	private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0;

	// Token: 0x04002295 RID: 8853
	private static readonly IntPtr NativeMethodInfoPtr_CheckDamageObject_Public_Void_0;

	// Token: 0x04002296 RID: 8854
	private static readonly IntPtr NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0;

	// Token: 0x04002297 RID: 8855
	private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0;

	// Token: 0x04002298 RID: 8856
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0;

	// Token: 0x04002299 RID: 8857
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0;

	// Token: 0x0400229A RID: 8858
	private static readonly IntPtr NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0;

	// Token: 0x0400229B RID: 8859
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0;

	// Token: 0x0400229C RID: 8860
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0;

	// Token: 0x0400229D RID: 8861
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0;

	// Token: 0x0400229E RID: 8862
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0;

	// Token: 0x0400229F RID: 8863
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0;

	// Token: 0x040022A0 RID: 8864
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0;

	// Token: 0x040022A1 RID: 8865
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0;

	// Token: 0x040022A2 RID: 8866
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0;

	// Token: 0x040022A3 RID: 8867
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0;

	// Token: 0x040022A4 RID: 8868
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0;

	// Token: 0x040022A5 RID: 8869
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x040022A6 RID: 8870
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
