using System;
using Cpp2IlInjected;
using UnityEngine;

namespace UnitySA.Utility
{
	// Token: 0x020005D8 RID: 1496
	[Token(Token = "0x20005D8")]
	[Serializable]
	public class CurveCtrlBob
	{
		// Token: 0x06002F7F RID: 12159 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002F7F")]
		[Address(RVA = "0x13C2480", Offset = "0x13C1280", VA = "0x1813C2480")]
		public void Setup(Camera camera, float bobBaseInterval)
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002F80 RID: 12160 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002F80")]
		[Address(RVA = "0x13C2330", Offset = "0x13C1130", VA = "0x1813C2330")]
		public Vector3 DoHeadBob(float speed)
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002F81 RID: 12161 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002F81")]
		[Address(RVA = "0x13C2540", Offset = "0x13C1340", VA = "0x1813C2540")]
		public CurveCtrlBob()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x040039C4 RID: 14788
		[FieldOffset(Offset = "0x10")]
		[Token(Token = "0x40039C4")]
		public float HorizontalBobRange;

		// Token: 0x040039C5 RID: 14789
		[FieldOffset(Offset = "0x14")]
		[Token(Token = "0x40039C5")]
		public float VerticalBobRange;

		// Token: 0x040039C6 RID: 14790
		[FieldOffset(Offset = "0x18")]
		[Token(Token = "0x40039C6")]
		public AnimationCurve Bobcurve;

		// Token: 0x040039C7 RID: 14791
		[FieldOffset(Offset = "0x20")]
		[Token(Token = "0x40039C7")]
		public float VerticaltoHorizontalRatio;

		// Token: 0x040039C8 RID: 14792
		[FieldOffset(Offset = "0x24")]
		[Token(Token = "0x40039C8")]
		private float m_CyclePositionX;

		// Token: 0x040039C9 RID: 14793
		[FieldOffset(Offset = "0x28")]
		[Token(Token = "0x40039C9")]
		private float m_CyclePositionY;

		// Token: 0x040039CA RID: 14794
		[FieldOffset(Offset = "0x2C")]
		[Token(Token = "0x40039CA")]
		private float m_BobBaseInterval;

		// Token: 0x040039CB RID: 14795
		[FieldOffset(Offset = "0x30")]
		[Token(Token = "0x40039CB")]
		private Vector3 m_OriginalCameraPosition;

		// Token: 0x040039CC RID: 14796
		[FieldOffset(Offset = "0x3C")]
		[Token(Token = "0x40039CC")]
		private float m_Time;
	}
}
