using System;

// Token: 0x0200021C RID: 540
[Flags]
public enum TimeEffectType
{
	// Token: 0x040034B4 RID: 13492
	LittleWitch = 1,
	// Token: 0x040034B5 RID: 13493
	LittleWitchEffect = 2,
	// Token: 0x040034B6 RID: 13494
	PassiveEvent = 4,
	// Token: 0x040034B7 RID: 13495
	EnemyAndNpc = 8,
	// Token: 0x040034B8 RID: 13496
	StageEffect = 16,
	// Token: 0x040034B9 RID: 13497
	AttackableObject = 32,
	// Token: 0x040034BA RID: 13498
	Physics = 64,
	// Token: 0x040034BB RID: 13499
	PlayerTimeScale = 7,
	// Token: 0x040034BC RID: 13500
	PlayerHitStop = 3,
	// Token: 0x040034BD RID: 13501
	StageTimeScale = 120,
	// Token: 0x040034BE RID: 13502
	StageHitStop = 8,
	// Token: 0x040034BF RID: 13503
	All = 127
}
