using System;
using Cpp2IlInjected;

// Token: 0x0200013D RID: 317
[Token(Token = "0x200013D")]
public enum UIHandlerSFX
{
	// Token: 0x04001AE1 RID: 6881
	[Token(Token = "0x4001AE1")]
	AnyKeyPressed,
	// Token: 0x04001AE2 RID: 6882
	[Token(Token = "0x4001AE2")]
	Navigation,
	// Token: 0x04001AE3 RID: 6883
	[Token(Token = "0x4001AE3")]
	Operation,
	// Token: 0x04001AE4 RID: 6884
	[Token(Token = "0x4001AE4")]
	Submit,
	// Token: 0x04001AE5 RID: 6885
	[Token(Token = "0x4001AE5")]
	KeyBindingSuccess,
	// Token: 0x04001AE6 RID: 6886
	[Token(Token = "0x4001AE6")]
	ResetDefault,
	// Token: 0x04001AE7 RID: 6887
	[Token(Token = "0x4001AE7")]
	GamePlay,
	// Token: 0x04001AE8 RID: 6888
	[Token(Token = "0x4001AE8")]
	MagicSelection,
	// Token: 0x04001AE9 RID: 6889
	[Token(Token = "0x4001AE9")]
	ItemSelection,
	// Token: 0x04001AEA RID: 6890
	[Token(Token = "0x4001AEA")]
	Error,
	// Token: 0x04001AEB RID: 6891
	[Token(Token = "0x4001AEB")]
	Voice
}
