using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x0200029B RID: 667
[Token(Token = "0x200029B")]
public class UISavingTip : MonoBehaviour
{
	// Token: 0x0600196F RID: 6511 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600196F")]
	[Address(RVA = "0x189C2B0", Offset = "0x189B0B0", VA = "0x18189C2B0")]
	public void Show()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001970 RID: 6512 RVA: 0x0003DA6C File Offset: 0x0003BC6C
	[Token(Token = "0x6001970")]
	[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
	public UISavingTip()
	{
	}

	// Token: 0x0400232B RID: 9003
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x400232B")]
	[SerializeField]
	private CanvasGroup canvasGroup;
}
