using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;

// Token: 0x020000B5 RID: 181
public class BossAct01_AttackSwordEnergy : MonoBehaviour
{
	// Token: 0x06001723 RID: 5923 RVA: 0x00062DB0 File Offset: 0x00060FB0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 493073, RefRangeEnd = 493075, XrefRangeStart = 493033, XrefRangeEnd = 493073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Start()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001724 RID: 5924 RVA: 0x00062E00 File Offset: 0x00061000
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 493147, RefRangeEnd = 493148, XrefRangeStart = 493075, XrefRangeEnd = 493147, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001725 RID: 5925 RVA: 0x00062E50 File Offset: 0x00061050
	[CallerCount(13)]
	[CachedScanResults(RefRangeStart = 493150, RefRangeEnd = 493163, XrefRangeStart = 493148, XrefRangeEnd = 493150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCollisionEffect(EffectPool Effect, EffectPool WallEffect)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(WallEffect);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001726 RID: 5926 RVA: 0x00062EC4 File Offset: 0x000610C4
	[CallerCount(13)]
	[CachedScanResults(RefRangeStart = 493164, RefRangeEnd = 493177, XrefRangeStart = 493163, XrefRangeEnd = 493164, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTarget(Vector3 Direction)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Direction;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001727 RID: 5927 RVA: 0x00062F18 File Offset: 0x00061118
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 218265, RefRangeEnd = 218266, XrefRangeStart = 218265, XrefRangeEnd = 218266, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetLife(float fLife)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fLife;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001728 RID: 5928 RVA: 0x00062F6C File Offset: 0x0006116C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 491667, RefRangeEnd = 491668, XrefRangeStart = 491667, XrefRangeEnd = 491668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossAct01_AttackSwordEnergy()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001729 RID: 5929 RVA: 0x00062FB8 File Offset: 0x000611B8
	// Note: this type is marked as 'beforefieldinit'.
	static BossAct01_AttackSwordEnergy()
	{
		Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossAct01_AttackSwordEnergy");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr);
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_PS");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_AData");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_Direction");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_PrePosition");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_bSceneCollision");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_bPlayerCollision");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_fSpeed");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_v3Size");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_fLife");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_HitMask01");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_HitMask02");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_CollisionPool");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_CollisionWallPool");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_fDeltaTime");
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665341);
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665342);
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665343);
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665344);
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665345);
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665346);
	}

	// Token: 0x0600172A RID: 5930 RVA: 0x0000351C File Offset: 0x0000171C
	public BossAct01_AttackSwordEnergy(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000744 RID: 1860
	// (get) Token: 0x0600172B RID: 5931 RVA: 0x00063178 File Offset: 0x00061378
	// (set) Token: 0x0600172C RID: 5932 RVA: 0x000631AC File Offset: 0x000613AC
	public unsafe ParticleSystem g_PS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000745 RID: 1861
	// (get) Token: 0x0600172D RID: 5933 RVA: 0x000631D4 File Offset: 0x000613D4
	// (set) Token: 0x0600172E RID: 5934 RVA: 0x00063208 File Offset: 0x00061408
	public unsafe AttackData g_AData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000746 RID: 1862
	// (get) Token: 0x0600172F RID: 5935 RVA: 0x00063230 File Offset: 0x00061430
	// (set) Token: 0x06001730 RID: 5936 RVA: 0x00063258 File Offset: 0x00061458
	public unsafe Vector3 g_Direction
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction)) = value;
		}
	}

	// Token: 0x17000747 RID: 1863
	// (get) Token: 0x06001731 RID: 5937 RVA: 0x0006327C File Offset: 0x0006147C
	// (set) Token: 0x06001732 RID: 5938 RVA: 0x000632A4 File Offset: 0x000614A4
	public unsafe Vector3 g_PrePosition
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition)) = value;
		}
	}

	// Token: 0x17000748 RID: 1864
	// (get) Token: 0x06001733 RID: 5939 RVA: 0x000632C8 File Offset: 0x000614C8
	// (set) Token: 0x06001734 RID: 5940 RVA: 0x000632F0 File Offset: 0x000614F0
	public unsafe bool g_bSceneCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision)) = value;
		}
	}

	// Token: 0x17000749 RID: 1865
	// (get) Token: 0x06001735 RID: 5941 RVA: 0x00063314 File Offset: 0x00061514
	// (set) Token: 0x06001736 RID: 5942 RVA: 0x0006333C File Offset: 0x0006153C
	public unsafe bool g_bPlayerCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision)) = value;
		}
	}

	// Token: 0x1700074A RID: 1866
	// (get) Token: 0x06001737 RID: 5943 RVA: 0x00063360 File Offset: 0x00061560
	// (set) Token: 0x06001738 RID: 5944 RVA: 0x00063388 File Offset: 0x00061588
	public unsafe float g_fSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed)) = value;
		}
	}

	// Token: 0x1700074B RID: 1867
	// (get) Token: 0x06001739 RID: 5945 RVA: 0x000633AC File Offset: 0x000615AC
	// (set) Token: 0x0600173A RID: 5946 RVA: 0x000633D4 File Offset: 0x000615D4
	public unsafe Vector3 g_v3Size
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size)) = value;
		}
	}

	// Token: 0x1700074C RID: 1868
	// (get) Token: 0x0600173B RID: 5947 RVA: 0x000633F8 File Offset: 0x000615F8
	// (set) Token: 0x0600173C RID: 5948 RVA: 0x00063420 File Offset: 0x00061620
	public unsafe float g_fLife
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife)) = value;
		}
	}

	// Token: 0x1700074D RID: 1869
	// (get) Token: 0x0600173D RID: 5949 RVA: 0x00063444 File Offset: 0x00061644
	// (set) Token: 0x0600173E RID: 5950 RVA: 0x0006346C File Offset: 0x0006166C
	public unsafe LayerMask g_HitMask01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01)) = value;
		}
	}

	// Token: 0x1700074E RID: 1870
	// (get) Token: 0x0600173F RID: 5951 RVA: 0x00063490 File Offset: 0x00061690
	// (set) Token: 0x06001740 RID: 5952 RVA: 0x000634B8 File Offset: 0x000616B8
	public unsafe LayerMask g_HitMask02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02)) = value;
		}
	}

	// Token: 0x1700074F RID: 1871
	// (get) Token: 0x06001741 RID: 5953 RVA: 0x000634DC File Offset: 0x000616DC
	// (set) Token: 0x06001742 RID: 5954 RVA: 0x00063510 File Offset: 0x00061710
	public unsafe EffectPool g_CollisionPool
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000750 RID: 1872
	// (get) Token: 0x06001743 RID: 5955 RVA: 0x00063538 File Offset: 0x00061738
	// (set) Token: 0x06001744 RID: 5956 RVA: 0x0006356C File Offset: 0x0006176C
	public unsafe EffectPool g_CollisionWallPool
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000751 RID: 1873
	// (get) Token: 0x06001745 RID: 5957 RVA: 0x00063594 File Offset: 0x00061794
	// (set) Token: 0x06001746 RID: 5958 RVA: 0x000635BC File Offset: 0x000617BC
	public unsafe float g_fDeltaTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime)) = value;
		}
	}

	// Token: 0x040011BD RID: 4541
	private static readonly IntPtr NativeFieldInfoPtr_g_PS;

	// Token: 0x040011BE RID: 4542
	private static readonly IntPtr NativeFieldInfoPtr_g_AData;

	// Token: 0x040011BF RID: 4543
	private static readonly IntPtr NativeFieldInfoPtr_g_Direction;

	// Token: 0x040011C0 RID: 4544
	private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition;

	// Token: 0x040011C1 RID: 4545
	private static readonly IntPtr NativeFieldInfoPtr_g_bSceneCollision;

	// Token: 0x040011C2 RID: 4546
	private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerCollision;

	// Token: 0x040011C3 RID: 4547
	private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed;

	// Token: 0x040011C4 RID: 4548
	private static readonly IntPtr NativeFieldInfoPtr_g_v3Size;

	// Token: 0x040011C5 RID: 4549
	private static readonly IntPtr NativeFieldInfoPtr_g_fLife;

	// Token: 0x040011C6 RID: 4550
	private static readonly IntPtr NativeFieldInfoPtr_g_HitMask01;

	// Token: 0x040011C7 RID: 4551
	private static readonly IntPtr NativeFieldInfoPtr_g_HitMask02;

	// Token: 0x040011C8 RID: 4552
	private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool;

	// Token: 0x040011C9 RID: 4553
	private static readonly IntPtr NativeFieldInfoPtr_g_CollisionWallPool;

	// Token: 0x040011CA RID: 4554
	private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;

	// Token: 0x040011CB RID: 4555
	private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0;

	// Token: 0x040011CC RID: 4556
	private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0;

	// Token: 0x040011CD RID: 4557
	private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0;

	// Token: 0x040011CE RID: 4558
	private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0;

	// Token: 0x040011CF RID: 4559
	private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0;

	// Token: 0x040011D0 RID: 4560
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
