using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000F4 RID: 244
public class TreasureChestMonster01EffectPlay : MonoBehaviour
{
	// Token: 0x0600394D RID: 14669 RVA: 0x000E1AF4 File Offset: 0x000DFCF4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 522813, RefRangeEnd = 522814, XrefRangeStart = 522709, XrefRangeEnd = 522813, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600394E RID: 14670 RVA: 0x000E1B38 File Offset: 0x000DFD38
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522814, XrefRangeEnd = 522892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600394F RID: 14671 RVA: 0x000E1B7C File Offset: 0x000DFD7C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 522906, RefRangeEnd = 522907, XrefRangeStart = 522892, XrefRangeEnd = 522906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003950 RID: 14672 RVA: 0x000E1BC0 File Offset: 0x000DFDC0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 522917, RefRangeEnd = 522918, XrefRangeStart = 522907, XrefRangeEnd = 522917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Remove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003951 RID: 14673 RVA: 0x000E1C04 File Offset: 0x000DFE04
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 522922, RefRangeEnd = 522923, XrefRangeStart = 522918, XrefRangeEnd = 522922, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damaged()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003952 RID: 14674 RVA: 0x000E1C48 File Offset: 0x000DFE48
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522923, XrefRangeEnd = 522926, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003953 RID: 14675 RVA: 0x000E1C8C File Offset: 0x000DFE8C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522926, XrefRangeEnd = 522942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003954 RID: 14676 RVA: 0x000E1CD0 File Offset: 0x000DFED0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522942, XrefRangeEnd = 522947, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Destory()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003955 RID: 14677 RVA: 0x000E1D14 File Offset: 0x000DFF14
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003956 RID: 14678 RVA: 0x000E1D58 File Offset: 0x000DFF58
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522947, XrefRangeEnd = 522954, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003957 RID: 14679 RVA: 0x000E1D9C File Offset: 0x000DFF9C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522954, XrefRangeEnd = 522956, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffAttack02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003958 RID: 14680 RVA: 0x000E1DE0 File Offset: 0x000DFFE0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 522961, RefRangeEnd = 522962, XrefRangeStart = 522956, XrefRangeEnd = 522961, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffMagicLoop()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003959 RID: 14681 RVA: 0x000E1E24 File Offset: 0x000E0024
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 522968, RefRangeEnd = 522969, XrefRangeStart = 522962, XrefRangeEnd = 522968, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffMagicFire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600395A RID: 14682 RVA: 0x000E1E68 File Offset: 0x000E0068
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522969, XrefRangeEnd = 522975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffMagicSmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600395B RID: 14683 RVA: 0x000E1EAC File Offset: 0x000E00AC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522975, XrefRangeEnd = 522982, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CallMonster()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600395C RID: 14684 RVA: 0x000E1EF0 File Offset: 0x000E00F0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522982, XrefRangeEnd = 522987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffGoHome()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600395D RID: 14685 RVA: 0x000E1F34 File Offset: 0x000E0134
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 522989, RefRangeEnd = 522991, XrefRangeStart = 522987, XrefRangeEnd = 522989, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenBodyEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600395E RID: 14686 RVA: 0x000E1F78 File Offset: 0x000E0178
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 522993, RefRangeEnd = 522994, XrefRangeStart = 522991, XrefRangeEnd = 522993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseBodyEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600395F RID: 14687 RVA: 0x000E1FBC File Offset: 0x000E01BC
	[CallerCount(0)]
	public unsafe void SetIsMove(bool bMove)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bMove;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003960 RID: 14688 RVA: 0x000E2010 File Offset: 0x000E0210
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522994, XrefRangeEnd = 522996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEFootstep()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003961 RID: 14689 RVA: 0x000E2054 File Offset: 0x000E0254
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522996, XrefRangeEnd = 522998, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEBite()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003962 RID: 14690 RVA: 0x000E2098 File Offset: 0x000E0298
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAttack02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003963 RID: 14691 RVA: 0x000E20DC File Offset: 0x000E02DC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEOpen()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003964 RID: 14692 RVA: 0x000E2120 File Offset: 0x000E0320
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 523006, RefRangeEnd = 523007, XrefRangeStart = 522998, XrefRangeEnd = 523006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEMagec()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003965 RID: 14693 RVA: 0x000E2164 File Offset: 0x000E0364
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523007, XrefRangeEnd = 523010, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEMagicFire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003966 RID: 14694 RVA: 0x000E21A8 File Offset: 0x000E03A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 523013, RefRangeEnd = 523014, XrefRangeStart = 523010, XrefRangeEnd = 523013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003967 RID: 14695 RVA: 0x000E21FC File Offset: 0x000E03FC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523014, XrefRangeEnd = 523015, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe TreasureChestMonster01EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003968 RID: 14696 RVA: 0x000E2248 File Offset: 0x000E0448
	// Note: this type is marked as 'beforefieldinit'.
	static TreasureChestMonster01EffectPlay()
	{
		Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TreasureChestMonster01EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr);
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_BodyEffect");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_DeathEffect");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_LightEffect");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "PS_MagicSmoke");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Up");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Button");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Mesh_Ghost");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "DamagedObject");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "BC");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SC");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "CC");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "Pos_CallSoul");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffDeathExplosion");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffGoHome");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffMagicLoop");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffMagicFire");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffAttack01");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffAttack02");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "EffCallSoul");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffEeathExplosion");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffGoHome");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffMagicLoop");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffMagicFire");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffAttack01");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffAttack02");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EffCallSoul");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEFootstep");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEBite");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEAttack02");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEOpen");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagic");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagic02");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "SEMagicFire");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEFootstep");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEBite");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEAttack02");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEOpen");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagic");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagic02");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_SEMagicFire");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEMove");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEMagic");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMagicVolume");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEMagicPitch");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bSEAttack02");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEAttac02Frequency");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fSEAttac02FrequencyVal");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "CallEnemy");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_Mat");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_EyeColor");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_BodyColor");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_DefaultColor");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamageTime");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamagedTimeVal");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fDamageAlpha");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bGoHome");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fGoHomeHideTime");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_fGoHomeHideTimeVal");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bFeelPlayer");
		TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, "g_bDeath");
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666763);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666764);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666765);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666766);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666767);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666768);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666769);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666770);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666771);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666772);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666773);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666774);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666775);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666776);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666777);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666778);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666779);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666780);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666781);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666782);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666783);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666784);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666785);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666786);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666787);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666788);
		TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TreasureChestMonster01EffectPlay>.NativeClassPtr, 100666789);
	}

	// Token: 0x06003969 RID: 14697 RVA: 0x0000351C File Offset: 0x0000171C
	public TreasureChestMonster01EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x1700155B RID: 5467
	// (get) Token: 0x0600396A RID: 14698 RVA: 0x000E2958 File Offset: 0x000E0B58
	// (set) Token: 0x0600396B RID: 14699 RVA: 0x000E298C File Offset: 0x000E0B8C
	public unsafe ParticleSystem PS_BodyEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700155C RID: 5468
	// (get) Token: 0x0600396C RID: 14700 RVA: 0x000E29B4 File Offset: 0x000E0BB4
	// (set) Token: 0x0600396D RID: 14701 RVA: 0x000E29E8 File Offset: 0x000E0BE8
	public unsafe ParticleSystem PS_DeathEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700155D RID: 5469
	// (get) Token: 0x0600396E RID: 14702 RVA: 0x000E2A10 File Offset: 0x000E0C10
	// (set) Token: 0x0600396F RID: 14703 RVA: 0x000E2A44 File Offset: 0x000E0C44
	public unsafe ParticleSystem PS_LightEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700155E RID: 5470
	// (get) Token: 0x06003970 RID: 14704 RVA: 0x000E2A6C File Offset: 0x000E0C6C
	// (set) Token: 0x06003971 RID: 14705 RVA: 0x000E2AA0 File Offset: 0x000E0CA0
	public unsafe ParticleSystem PS_MagicSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700155F RID: 5471
	// (get) Token: 0x06003972 RID: 14706 RVA: 0x000E2AC8 File Offset: 0x000E0CC8
	// (set) Token: 0x06003973 RID: 14707 RVA: 0x000E2AFC File Offset: 0x000E0CFC
	public unsafe SkinnedMeshRenderer Mesh_Up
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001560 RID: 5472
	// (get) Token: 0x06003974 RID: 14708 RVA: 0x000E2B24 File Offset: 0x000E0D24
	// (set) Token: 0x06003975 RID: 14709 RVA: 0x000E2B58 File Offset: 0x000E0D58
	public unsafe SkinnedMeshRenderer Mesh_Button
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001561 RID: 5473
	// (get) Token: 0x06003976 RID: 14710 RVA: 0x000E2B80 File Offset: 0x000E0D80
	// (set) Token: 0x06003977 RID: 14711 RVA: 0x000E2BB4 File Offset: 0x000E0DB4
	public unsafe SkinnedMeshRenderer Mesh_Ghost
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001562 RID: 5474
	// (get) Token: 0x06003978 RID: 14712 RVA: 0x000E2BDC File Offset: 0x000E0DDC
	// (set) Token: 0x06003979 RID: 14713 RVA: 0x000E2C10 File Offset: 0x000E0E10
	public unsafe GameObject DamagedObject
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001563 RID: 5475
	// (get) Token: 0x0600397A RID: 14714 RVA: 0x000E2C38 File Offset: 0x000E0E38
	// (set) Token: 0x0600397B RID: 14715 RVA: 0x000E2C6C File Offset: 0x000E0E6C
	public unsafe Il2CppReferenceArray<BoxCollider> BC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001564 RID: 5476
	// (get) Token: 0x0600397C RID: 14716 RVA: 0x000E2C94 File Offset: 0x000E0E94
	// (set) Token: 0x0600397D RID: 14717 RVA: 0x000E2CC8 File Offset: 0x000E0EC8
	public unsafe SphereCollider SC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001565 RID: 5477
	// (get) Token: 0x0600397E RID: 14718 RVA: 0x000E2CF0 File Offset: 0x000E0EF0
	// (set) Token: 0x0600397F RID: 14719 RVA: 0x000E2D24 File Offset: 0x000E0F24
	public unsafe CharacterController CC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001566 RID: 5478
	// (get) Token: 0x06003980 RID: 14720 RVA: 0x000E2D4C File Offset: 0x000E0F4C
	// (set) Token: 0x06003981 RID: 14721 RVA: 0x000E2D80 File Offset: 0x000E0F80
	public unsafe Transform Pos_CallSoul
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001567 RID: 5479
	// (get) Token: 0x06003982 RID: 14722 RVA: 0x000E2DA8 File Offset: 0x000E0FA8
	// (set) Token: 0x06003983 RID: 14723 RVA: 0x000E2DDC File Offset: 0x000E0FDC
	public unsafe GameObject EffDeathExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001568 RID: 5480
	// (get) Token: 0x06003984 RID: 14724 RVA: 0x000E2E04 File Offset: 0x000E1004
	// (set) Token: 0x06003985 RID: 14725 RVA: 0x000E2E38 File Offset: 0x000E1038
	public unsafe GameObject EffGoHome
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001569 RID: 5481
	// (get) Token: 0x06003986 RID: 14726 RVA: 0x000E2E60 File Offset: 0x000E1060
	// (set) Token: 0x06003987 RID: 14727 RVA: 0x000E2E94 File Offset: 0x000E1094
	public unsafe GameObject EffMagicLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700156A RID: 5482
	// (get) Token: 0x06003988 RID: 14728 RVA: 0x000E2EBC File Offset: 0x000E10BC
	// (set) Token: 0x06003989 RID: 14729 RVA: 0x000E2EF0 File Offset: 0x000E10F0
	public unsafe GameObject EffMagicFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700156B RID: 5483
	// (get) Token: 0x0600398A RID: 14730 RVA: 0x000E2F18 File Offset: 0x000E1118
	// (set) Token: 0x0600398B RID: 14731 RVA: 0x000E2F4C File Offset: 0x000E114C
	public unsafe GameObject EffAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700156C RID: 5484
	// (get) Token: 0x0600398C RID: 14732 RVA: 0x000E2F74 File Offset: 0x000E1174
	// (set) Token: 0x0600398D RID: 14733 RVA: 0x000E2FA8 File Offset: 0x000E11A8
	public unsafe GameObject EffAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700156D RID: 5485
	// (get) Token: 0x0600398E RID: 14734 RVA: 0x000E2FD0 File Offset: 0x000E11D0
	// (set) Token: 0x0600398F RID: 14735 RVA: 0x000E3004 File Offset: 0x000E1204
	public unsafe GameObject EffCallSoul
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700156E RID: 5486
	// (get) Token: 0x06003990 RID: 14736 RVA: 0x000E302C File Offset: 0x000E122C
	// (set) Token: 0x06003991 RID: 14737 RVA: 0x000E3060 File Offset: 0x000E1260
	public unsafe EffectPool g_EffEeathExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700156F RID: 5487
	// (get) Token: 0x06003992 RID: 14738 RVA: 0x000E3088 File Offset: 0x000E1288
	// (set) Token: 0x06003993 RID: 14739 RVA: 0x000E30BC File Offset: 0x000E12BC
	public unsafe EffectPool g_EffGoHome
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001570 RID: 5488
	// (get) Token: 0x06003994 RID: 14740 RVA: 0x000E30E4 File Offset: 0x000E12E4
	// (set) Token: 0x06003995 RID: 14741 RVA: 0x000E3118 File Offset: 0x000E1318
	public unsafe EffectPool g_EffMagicLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001571 RID: 5489
	// (get) Token: 0x06003996 RID: 14742 RVA: 0x000E3140 File Offset: 0x000E1340
	// (set) Token: 0x06003997 RID: 14743 RVA: 0x000E3174 File Offset: 0x000E1374
	public unsafe EffectPool g_EffMagicFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001572 RID: 5490
	// (get) Token: 0x06003998 RID: 14744 RVA: 0x000E319C File Offset: 0x000E139C
	// (set) Token: 0x06003999 RID: 14745 RVA: 0x000E31D0 File Offset: 0x000E13D0
	public unsafe EffectPool g_EffAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001573 RID: 5491
	// (get) Token: 0x0600399A RID: 14746 RVA: 0x000E31F8 File Offset: 0x000E13F8
	// (set) Token: 0x0600399B RID: 14747 RVA: 0x000E322C File Offset: 0x000E142C
	public unsafe EffectPool g_EffAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001574 RID: 5492
	// (get) Token: 0x0600399C RID: 14748 RVA: 0x000E3254 File Offset: 0x000E1454
	// (set) Token: 0x0600399D RID: 14749 RVA: 0x000E3288 File Offset: 0x000E1488
	public unsafe EffectPool g_EffCallSoul
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001575 RID: 5493
	// (get) Token: 0x0600399E RID: 14750 RVA: 0x000E32B0 File Offset: 0x000E14B0
	// (set) Token: 0x0600399F RID: 14751 RVA: 0x000E32E4 File Offset: 0x000E14E4
	public unsafe GameObject SEFootstep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001576 RID: 5494
	// (get) Token: 0x060039A0 RID: 14752 RVA: 0x000E330C File Offset: 0x000E150C
	// (set) Token: 0x060039A1 RID: 14753 RVA: 0x000E3340 File Offset: 0x000E1540
	public unsafe GameObject SEBite
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001577 RID: 5495
	// (get) Token: 0x060039A2 RID: 14754 RVA: 0x000E3368 File Offset: 0x000E1568
	// (set) Token: 0x060039A3 RID: 14755 RVA: 0x000E339C File Offset: 0x000E159C
	public unsafe GameObject SEAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001578 RID: 5496
	// (get) Token: 0x060039A4 RID: 14756 RVA: 0x000E33C4 File Offset: 0x000E15C4
	// (set) Token: 0x060039A5 RID: 14757 RVA: 0x000E33F8 File Offset: 0x000E15F8
	public unsafe GameObject SEOpen
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001579 RID: 5497
	// (get) Token: 0x060039A6 RID: 14758 RVA: 0x000E3420 File Offset: 0x000E1620
	// (set) Token: 0x060039A7 RID: 14759 RVA: 0x000E3454 File Offset: 0x000E1654
	public unsafe GameObject SEMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700157A RID: 5498
	// (get) Token: 0x060039A8 RID: 14760 RVA: 0x000E347C File Offset: 0x000E167C
	// (set) Token: 0x060039A9 RID: 14761 RVA: 0x000E34B0 File Offset: 0x000E16B0
	public unsafe GameObject SEMagic02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700157B RID: 5499
	// (get) Token: 0x060039AA RID: 14762 RVA: 0x000E34D8 File Offset: 0x000E16D8
	// (set) Token: 0x060039AB RID: 14763 RVA: 0x000E350C File Offset: 0x000E170C
	public unsafe GameObject SEMagicFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700157C RID: 5500
	// (get) Token: 0x060039AC RID: 14764 RVA: 0x000E3534 File Offset: 0x000E1734
	// (set) Token: 0x060039AD RID: 14765 RVA: 0x000E3568 File Offset: 0x000E1768
	public unsafe SoundEffect g_SEFootstep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700157D RID: 5501
	// (get) Token: 0x060039AE RID: 14766 RVA: 0x000E3590 File Offset: 0x000E1790
	// (set) Token: 0x060039AF RID: 14767 RVA: 0x000E35C4 File Offset: 0x000E17C4
	public unsafe SoundEffect g_SEBite
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700157E RID: 5502
	// (get) Token: 0x060039B0 RID: 14768 RVA: 0x000E35EC File Offset: 0x000E17EC
	// (set) Token: 0x060039B1 RID: 14769 RVA: 0x000E3620 File Offset: 0x000E1820
	public unsafe SoundEffect g_SEAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700157F RID: 5503
	// (get) Token: 0x060039B2 RID: 14770 RVA: 0x000E3648 File Offset: 0x000E1848
	// (set) Token: 0x060039B3 RID: 14771 RVA: 0x000E367C File Offset: 0x000E187C
	public unsafe SoundEffect g_SEOpen
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001580 RID: 5504
	// (get) Token: 0x060039B4 RID: 14772 RVA: 0x000E36A4 File Offset: 0x000E18A4
	// (set) Token: 0x060039B5 RID: 14773 RVA: 0x000E36D8 File Offset: 0x000E18D8
	public unsafe SoundEffect g_SEMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001581 RID: 5505
	// (get) Token: 0x060039B6 RID: 14774 RVA: 0x000E3700 File Offset: 0x000E1900
	// (set) Token: 0x060039B7 RID: 14775 RVA: 0x000E3734 File Offset: 0x000E1934
	public unsafe SoundEffect g_SEMagic02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001582 RID: 5506
	// (get) Token: 0x060039B8 RID: 14776 RVA: 0x000E375C File Offset: 0x000E195C
	// (set) Token: 0x060039B9 RID: 14777 RVA: 0x000E3790 File Offset: 0x000E1990
	public unsafe SoundEffect g_SEMagicFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001583 RID: 5507
	// (get) Token: 0x060039BA RID: 14778 RVA: 0x000E37B8 File Offset: 0x000E19B8
	// (set) Token: 0x060039BB RID: 14779 RVA: 0x000E37E0 File Offset: 0x000E19E0
	public unsafe bool g_bSEMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value;
		}
	}

	// Token: 0x17001584 RID: 5508
	// (get) Token: 0x060039BC RID: 14780 RVA: 0x000E3804 File Offset: 0x000E1A04
	// (set) Token: 0x060039BD RID: 14781 RVA: 0x000E382C File Offset: 0x000E1A2C
	public unsafe float g_fSEMoveVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
		}
	}

	// Token: 0x17001585 RID: 5509
	// (get) Token: 0x060039BE RID: 14782 RVA: 0x000E3850 File Offset: 0x000E1A50
	// (set) Token: 0x060039BF RID: 14783 RVA: 0x000E3878 File Offset: 0x000E1A78
	public unsafe bool g_bSEMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic)) = value;
		}
	}

	// Token: 0x17001586 RID: 5510
	// (get) Token: 0x060039C0 RID: 14784 RVA: 0x000E389C File Offset: 0x000E1A9C
	// (set) Token: 0x060039C1 RID: 14785 RVA: 0x000E38C4 File Offset: 0x000E1AC4
	public unsafe float g_fSEMagicVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume)) = value;
		}
	}

	// Token: 0x17001587 RID: 5511
	// (get) Token: 0x060039C2 RID: 14786 RVA: 0x000E38E8 File Offset: 0x000E1AE8
	// (set) Token: 0x060039C3 RID: 14787 RVA: 0x000E3910 File Offset: 0x000E1B10
	public unsafe float g_fSEMagicPitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch)) = value;
		}
	}

	// Token: 0x17001588 RID: 5512
	// (get) Token: 0x060039C4 RID: 14788 RVA: 0x000E3934 File Offset: 0x000E1B34
	// (set) Token: 0x060039C5 RID: 14789 RVA: 0x000E395C File Offset: 0x000E1B5C
	public unsafe bool g_bSEAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02)) = value;
		}
	}

	// Token: 0x17001589 RID: 5513
	// (get) Token: 0x060039C6 RID: 14790 RVA: 0x000E3980 File Offset: 0x000E1B80
	// (set) Token: 0x060039C7 RID: 14791 RVA: 0x000E399E File Offset: 0x000E1B9E
	public unsafe static float g_fSEAttac02Frequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&value));
		}
	}

	// Token: 0x1700158A RID: 5514
	// (get) Token: 0x060039C8 RID: 14792 RVA: 0x000E39B0 File Offset: 0x000E1BB0
	// (set) Token: 0x060039C9 RID: 14793 RVA: 0x000E39D8 File Offset: 0x000E1BD8
	public unsafe float g_fSEAttac02FrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal)) = value;
		}
	}

	// Token: 0x1700158B RID: 5515
	// (get) Token: 0x060039CA RID: 14794 RVA: 0x000E39FC File Offset: 0x000E1BFC
	// (set) Token: 0x060039CB RID: 14795 RVA: 0x000E3A30 File Offset: 0x000E1C30
	public unsafe Il2CppReferenceArray<SceneEvent> CallEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SceneEvent>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700158C RID: 5516
	// (get) Token: 0x060039CC RID: 14796 RVA: 0x000E3A58 File Offset: 0x000E1C58
	// (set) Token: 0x060039CD RID: 14797 RVA: 0x000E3A8C File Offset: 0x000E1C8C
	public unsafe Material g_Mat
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700158D RID: 5517
	// (get) Token: 0x060039CE RID: 14798 RVA: 0x000E3AB4 File Offset: 0x000E1CB4
	// (set) Token: 0x060039CF RID: 14799 RVA: 0x000E3ADC File Offset: 0x000E1CDC
	public unsafe Color g_EyeColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
		}
	}

	// Token: 0x1700158E RID: 5518
	// (get) Token: 0x060039D0 RID: 14800 RVA: 0x000E3B00 File Offset: 0x000E1D00
	// (set) Token: 0x060039D1 RID: 14801 RVA: 0x000E3B28 File Offset: 0x000E1D28
	public unsafe Color g_BodyColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
		}
	}

	// Token: 0x1700158F RID: 5519
	// (get) Token: 0x060039D2 RID: 14802 RVA: 0x000E3B4C File Offset: 0x000E1D4C
	// (set) Token: 0x060039D3 RID: 14803 RVA: 0x000E3B74 File Offset: 0x000E1D74
	public unsafe Color g_DefaultColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
		}
	}

	// Token: 0x17001590 RID: 5520
	// (get) Token: 0x060039D4 RID: 14804 RVA: 0x000E3B98 File Offset: 0x000E1D98
	// (set) Token: 0x060039D5 RID: 14805 RVA: 0x000E3BB6 File Offset: 0x000E1DB6
	public unsafe static float g_fDamageTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&value));
		}
	}

	// Token: 0x17001591 RID: 5521
	// (get) Token: 0x060039D6 RID: 14806 RVA: 0x000E3BC8 File Offset: 0x000E1DC8
	// (set) Token: 0x060039D7 RID: 14807 RVA: 0x000E3BF0 File Offset: 0x000E1DF0
	public unsafe float g_fDamagedTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal)) = value;
		}
	}

	// Token: 0x17001592 RID: 5522
	// (get) Token: 0x060039D8 RID: 14808 RVA: 0x000E3C14 File Offset: 0x000E1E14
	// (set) Token: 0x060039D9 RID: 14809 RVA: 0x000E3C3C File Offset: 0x000E1E3C
	public unsafe float g_fDamageAlpha
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha)) = value;
		}
	}

	// Token: 0x17001593 RID: 5523
	// (get) Token: 0x060039DA RID: 14810 RVA: 0x000E3C60 File Offset: 0x000E1E60
	// (set) Token: 0x060039DB RID: 14811 RVA: 0x000E3C88 File Offset: 0x000E1E88
	public unsafe bool g_bGoHome
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome)) = value;
		}
	}

	// Token: 0x17001594 RID: 5524
	// (get) Token: 0x060039DC RID: 14812 RVA: 0x000E3CAC File Offset: 0x000E1EAC
	// (set) Token: 0x060039DD RID: 14813 RVA: 0x000E3CCA File Offset: 0x000E1ECA
	public unsafe static float g_fGoHomeHideTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&value));
		}
	}

	// Token: 0x17001595 RID: 5525
	// (get) Token: 0x060039DE RID: 14814 RVA: 0x000E3CDC File Offset: 0x000E1EDC
	// (set) Token: 0x060039DF RID: 14815 RVA: 0x000E3D04 File Offset: 0x000E1F04
	public unsafe float g_fGoHomeHideTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal)) = value;
		}
	}

	// Token: 0x17001596 RID: 5526
	// (get) Token: 0x060039E0 RID: 14816 RVA: 0x000E3D28 File Offset: 0x000E1F28
	// (set) Token: 0x060039E1 RID: 14817 RVA: 0x000E3D50 File Offset: 0x000E1F50
	public unsafe bool g_bFeelPlayer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer)) = value;
		}
	}

	// Token: 0x17001597 RID: 5527
	// (get) Token: 0x060039E2 RID: 14818 RVA: 0x000E3D74 File Offset: 0x000E1F74
	// (set) Token: 0x060039E3 RID: 14819 RVA: 0x000E3D9C File Offset: 0x000E1F9C
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x0400256A RID: 9578
	private static readonly IntPtr NativeFieldInfoPtr_PS_BodyEffect;

	// Token: 0x0400256B RID: 9579
	private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;

	// Token: 0x0400256C RID: 9580
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightEffect;

	// Token: 0x0400256D RID: 9581
	private static readonly IntPtr NativeFieldInfoPtr_PS_MagicSmoke;

	// Token: 0x0400256E RID: 9582
	private static readonly IntPtr NativeFieldInfoPtr_Mesh_Up;

	// Token: 0x0400256F RID: 9583
	private static readonly IntPtr NativeFieldInfoPtr_Mesh_Button;

	// Token: 0x04002570 RID: 9584
	private static readonly IntPtr NativeFieldInfoPtr_Mesh_Ghost;

	// Token: 0x04002571 RID: 9585
	private static readonly IntPtr NativeFieldInfoPtr_DamagedObject;

	// Token: 0x04002572 RID: 9586
	private static readonly IntPtr NativeFieldInfoPtr_BC;

	// Token: 0x04002573 RID: 9587
	private static readonly IntPtr NativeFieldInfoPtr_SC;

	// Token: 0x04002574 RID: 9588
	private static readonly IntPtr NativeFieldInfoPtr_CC;

	// Token: 0x04002575 RID: 9589
	private static readonly IntPtr NativeFieldInfoPtr_Pos_CallSoul;

	// Token: 0x04002576 RID: 9590
	private static readonly IntPtr NativeFieldInfoPtr_EffDeathExplosion;

	// Token: 0x04002577 RID: 9591
	private static readonly IntPtr NativeFieldInfoPtr_EffGoHome;

	// Token: 0x04002578 RID: 9592
	private static readonly IntPtr NativeFieldInfoPtr_EffMagicLoop;

	// Token: 0x04002579 RID: 9593
	private static readonly IntPtr NativeFieldInfoPtr_EffMagicFire;

	// Token: 0x0400257A RID: 9594
	private static readonly IntPtr NativeFieldInfoPtr_EffAttack01;

	// Token: 0x0400257B RID: 9595
	private static readonly IntPtr NativeFieldInfoPtr_EffAttack02;

	// Token: 0x0400257C RID: 9596
	private static readonly IntPtr NativeFieldInfoPtr_EffCallSoul;

	// Token: 0x0400257D RID: 9597
	private static readonly IntPtr NativeFieldInfoPtr_g_EffEeathExplosion;

	// Token: 0x0400257E RID: 9598
	private static readonly IntPtr NativeFieldInfoPtr_g_EffGoHome;

	// Token: 0x0400257F RID: 9599
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLoop;

	// Token: 0x04002580 RID: 9600
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicFire;

	// Token: 0x04002581 RID: 9601
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;

	// Token: 0x04002582 RID: 9602
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;

	// Token: 0x04002583 RID: 9603
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCallSoul;

	// Token: 0x04002584 RID: 9604
	private static readonly IntPtr NativeFieldInfoPtr_SEFootstep;

	// Token: 0x04002585 RID: 9605
	private static readonly IntPtr NativeFieldInfoPtr_SEBite;

	// Token: 0x04002586 RID: 9606
	private static readonly IntPtr NativeFieldInfoPtr_SEAttack02;

	// Token: 0x04002587 RID: 9607
	private static readonly IntPtr NativeFieldInfoPtr_SEOpen;

	// Token: 0x04002588 RID: 9608
	private static readonly IntPtr NativeFieldInfoPtr_SEMagic;

	// Token: 0x04002589 RID: 9609
	private static readonly IntPtr NativeFieldInfoPtr_SEMagic02;

	// Token: 0x0400258A RID: 9610
	private static readonly IntPtr NativeFieldInfoPtr_SEMagicFire;

	// Token: 0x0400258B RID: 9611
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;

	// Token: 0x0400258C RID: 9612
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBite;

	// Token: 0x0400258D RID: 9613
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack02;

	// Token: 0x0400258E RID: 9614
	private static readonly IntPtr NativeFieldInfoPtr_g_SEOpen;

	// Token: 0x0400258F RID: 9615
	private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic;

	// Token: 0x04002590 RID: 9616
	private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic02;

	// Token: 0x04002591 RID: 9617
	private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicFire;

	// Token: 0x04002592 RID: 9618
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;

	// Token: 0x04002593 RID: 9619
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;

	// Token: 0x04002594 RID: 9620
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEMagic;

	// Token: 0x04002595 RID: 9621
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicVolume;

	// Token: 0x04002596 RID: 9622
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicPitch;

	// Token: 0x04002597 RID: 9623
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEAttack02;

	// Token: 0x04002598 RID: 9624
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02Frequency;

	// Token: 0x04002599 RID: 9625
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02FrequencyVal;

	// Token: 0x0400259A RID: 9626
	private static readonly IntPtr NativeFieldInfoPtr_CallEnemy;

	// Token: 0x0400259B RID: 9627
	private static readonly IntPtr NativeFieldInfoPtr_g_Mat;

	// Token: 0x0400259C RID: 9628
	private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;

	// Token: 0x0400259D RID: 9629
	private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;

	// Token: 0x0400259E RID: 9630
	private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;

	// Token: 0x0400259F RID: 9631
	private static readonly IntPtr NativeFieldInfoPtr_g_fDamageTime;

	// Token: 0x040025A0 RID: 9632
	private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedTimeVal;

	// Token: 0x040025A1 RID: 9633
	private static readonly IntPtr NativeFieldInfoPtr_g_fDamageAlpha;

	// Token: 0x040025A2 RID: 9634
	private static readonly IntPtr NativeFieldInfoPtr_g_bGoHome;

	// Token: 0x040025A3 RID: 9635
	private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTime;

	// Token: 0x040025A4 RID: 9636
	private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTimeVal;

	// Token: 0x040025A5 RID: 9637
	private static readonly IntPtr NativeFieldInfoPtr_g_bFeelPlayer;

	// Token: 0x040025A6 RID: 9638
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x040025A7 RID: 9639
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;

	// Token: 0x040025A8 RID: 9640
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x040025A9 RID: 9641
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x040025AA RID: 9642
	private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;

	// Token: 0x040025AB RID: 9643
	private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;

	// Token: 0x040025AC RID: 9644
	private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;

	// Token: 0x040025AD RID: 9645
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x040025AE RID: 9646
	private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;

	// Token: 0x040025AF RID: 9647
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;

	// Token: 0x040025B0 RID: 9648
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;

	// Token: 0x040025B1 RID: 9649
	private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack02_Public_Void_0;

	// Token: 0x040025B2 RID: 9650
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0;

	// Token: 0x040025B3 RID: 9651
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0;

	// Token: 0x040025B4 RID: 9652
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0;

	// Token: 0x040025B5 RID: 9653
	private static readonly IntPtr NativeMethodInfoPtr_CallMonster_Public_Void_0;

	// Token: 0x040025B6 RID: 9654
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0;

	// Token: 0x040025B7 RID: 9655
	private static readonly IntPtr NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0;

	// Token: 0x040025B8 RID: 9656
	private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0;

	// Token: 0x040025B9 RID: 9657
	private static readonly IntPtr NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0;

	// Token: 0x040025BA RID: 9658
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;

	// Token: 0x040025BB RID: 9659
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEBite_Public_Void_0;

	// Token: 0x040025BC RID: 9660
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0;

	// Token: 0x040025BD RID: 9661
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEOpen_Public_Void_0;

	// Token: 0x040025BE RID: 9662
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagec_Public_Void_0;

	// Token: 0x040025BF RID: 9663
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0;

	// Token: 0x040025C0 RID: 9664
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x040025C1 RID: 9665
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
