using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000322 RID: 802
[Token(Token = "0x2000322")]
public class csAnimationPlay : MonoBehaviour
{
	// Token: 0x06002035 RID: 8245 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6002035")]
	[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06002036 RID: 8246 RVA: 0x0004D244 File Offset: 0x0004B444
	[Token(Token = "0x6002036")]
	[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
	public csAnimationPlay()
	{
	}
}
