using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x020000E4 RID: 228
[Token(Token = "0x20000E4")]
public class NullSwordEnergy : NullChargeTrack
{
	// Token: 0x06000C58 RID: 3160 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000C58")]
	[Address(RVA = "0xED4A80", Offset = "0xED3880", VA = "0x180ED4A80", Slot = "4")]
	protected override void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000C59 RID: 3161 RVA: 0x0001DD60 File Offset: 0x0001BF60
	[Token(Token = "0x6000C59")]
	[Address(RVA = "0x538C20", Offset = "0x537A20", VA = "0x180538C20")]
	public void SetCollisionEnemyEffect(EffectPool Effect)
	{
		/*
An exception occurred when decompiling this method (06000C59)

ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void NullSwordEnergy::SetCollisionEnemyEffect(EffectPool)

 ---> System.Exception: Basic block has to end with unconditional control flow. 
{; 	Block_0:; 	stfld:EffectPool(NullSwordEnergy::g_CollisionEnemyPool, ldloc:NullSwordEnergy(this), ldloc:EffectPool(Effect)); }; 
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
   --- End of inner exception stack trace ---
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
   at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
	}

	// Token: 0x06000C5A RID: 3162 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000C5A")]
	[Address(RVA = "0xED49D0", Offset = "0xED37D0", VA = "0x180ED49D0", Slot = "5")]
	public override void SetTarget(Vector3 v3Target)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000C5B RID: 3163 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000C5B")]
	[Address(RVA = "0xED4940", Offset = "0xED3740", VA = "0x180ED4940")]
	public NullSwordEnergy()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x04001556 RID: 5462
	[FieldOffset(Offset = "0x78")]
	[Token(Token = "0x4001556")]
	private EffectPool g_CollisionEnemyPool;
}
