using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x02000200 RID: 512
public class GameUIPackage : ScriptableObject
{
	// Token: 0x17001C13 RID: 7187
	// (get) Token: 0x06004DF7 RID: 19959 RVA: 0x001355AC File Offset: 0x001337AC
	public unsafe Il2CppReferenceArray<Sprite> SaveLocationSprites
	{
		[CallerCount(10)]
		[CachedScanResults(RefRangeStart = 7233, RefRangeEnd = 7243, XrefRangeStart = 7233, XrefRangeEnd = 7243, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		get
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new Il2CppReferenceArray<Sprite>(intPtr3) : null;
		}
	}

	// Token: 0x06004DF8 RID: 19960 RVA: 0x00135604 File Offset: 0x00133804
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 207296, RefRangeEnd = 207299, XrefRangeStart = 207296, XrefRangeEnd = 207299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameUIPackage()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06004DF9 RID: 19961 RVA: 0x00135650 File Offset: 0x00133850
	// Note: this type is marked as 'beforefieldinit'.
	static GameUIPackage()
	{
		Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameUIPackage");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr);
		GameUIPackage.NativeFieldInfoPtr_saveLocationSprites = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr, "saveLocationSprites");
		GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr, 100668424);
		GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr, 100668425);
	}

	// Token: 0x06004DFA RID: 19962 RVA: 0x00009DEC File Offset: 0x00007FEC
	public GameUIPackage(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17001C12 RID: 7186
	// (get) Token: 0x06004DFB RID: 19963 RVA: 0x001356BC File Offset: 0x001338BC
	// (set) Token: 0x06004DFC RID: 19964 RVA: 0x001356F0 File Offset: 0x001338F0
	public unsafe Il2CppReferenceArray<Sprite> saveLocationSprites
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Sprite>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x0400332E RID: 13102
	private static readonly IntPtr NativeFieldInfoPtr_saveLocationSprites;

	// Token: 0x0400332F RID: 13103
	private static readonly IntPtr NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0;

	// Token: 0x04003330 RID: 13104
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
