using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000B6 RID: 182
public class BossLevel02EffectPlay : MonoBehaviour
{
	// Token: 0x06001747 RID: 5959 RVA: 0x000635E0 File Offset: 0x000617E0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 493779, RefRangeEnd = 493780, XrefRangeStart = 493177, XrefRangeEnd = 493779, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001748 RID: 5960 RVA: 0x00063624 File Offset: 0x00061824
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 493780, XrefRangeEnd = 493891, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001749 RID: 5961 RVA: 0x00063668 File Offset: 0x00061868
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 493891, XrefRangeEnd = 493894, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LateUpdate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600174A RID: 5962 RVA: 0x000636AC File Offset: 0x000618AC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 493916, RefRangeEnd = 493917, XrefRangeStart = 493894, XrefRangeEnd = 493916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SoundEffectUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600174B RID: 5963 RVA: 0x00063700 File Offset: 0x00061900
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 493924, RefRangeEnd = 493925, XrefRangeStart = 493917, XrefRangeEnd = 493924, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedChar()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600174C RID: 5964 RVA: 0x00063744 File Offset: 0x00061944
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 493932, RefRangeEnd = 493933, XrefRangeStart = 493925, XrefRangeEnd = 493932, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedWHead()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600174D RID: 5965 RVA: 0x00063788 File Offset: 0x00061988
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 493940, RefRangeEnd = 493943, XrefRangeStart = 493933, XrefRangeEnd = 493940, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedWHandL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600174E RID: 5966 RVA: 0x000637CC File Offset: 0x000619CC
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 493950, RefRangeEnd = 493954, XrefRangeStart = 493943, XrefRangeEnd = 493950, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedWHandR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600174F RID: 5967 RVA: 0x00063810 File Offset: 0x00061A10
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 493977, RefRangeEnd = 493978, XrefRangeStart = 493954, XrefRangeEnd = 493977, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetMaterial(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001750 RID: 5968 RVA: 0x00063864 File Offset: 0x00061A64
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 493998, RefRangeEnd = 493999, XrefRangeStart = 493978, XrefRangeEnd = 493998, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001751 RID: 5969 RVA: 0x000638A8 File Offset: 0x00061AA8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 493999, XrefRangeEnd = 494006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StartHandL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001752 RID: 5970 RVA: 0x000638EC File Offset: 0x00061AEC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494006, XrefRangeEnd = 494013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StartHandR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001753 RID: 5971 RVA: 0x00063930 File Offset: 0x00061B30
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494027, RefRangeEnd = 494028, XrefRangeStart = 494013, XrefRangeEnd = 494027, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StartHands()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001754 RID: 5972 RVA: 0x00063974 File Offset: 0x00061B74
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494041, RefRangeEnd = 494042, XrefRangeStart = 494028, XrefRangeEnd = 494041, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StartHead()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001755 RID: 5973 RVA: 0x000639B8 File Offset: 0x00061BB8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494042, XrefRangeEnd = 494043, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndHandL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001756 RID: 5974 RVA: 0x000639FC File Offset: 0x00061BFC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494043, XrefRangeEnd = 494044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndHandR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001757 RID: 5975 RVA: 0x00063A40 File Offset: 0x00061C40
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494044, XrefRangeEnd = 494046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndHands()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001758 RID: 5976 RVA: 0x00063A84 File Offset: 0x00061C84
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494046, XrefRangeEnd = 494047, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndHead()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001759 RID: 5977 RVA: 0x00063AC8 File Offset: 0x00061CC8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494047, XrefRangeEnd = 494062, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayRotateStart()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600175A RID: 5978 RVA: 0x00063B0C File Offset: 0x00061D0C
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 494170, RefRangeEnd = 494173, XrefRangeStart = 494062, XrefRangeEnd = 494170, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600175B RID: 5979 RVA: 0x00063B50 File Offset: 0x00061D50
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494173, XrefRangeEnd = 494185, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackFour01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600175C RID: 5980 RVA: 0x00063B94 File Offset: 0x00061D94
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494185, XrefRangeEnd = 494197, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackFour02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600175D RID: 5981 RVA: 0x00063BD8 File Offset: 0x00061DD8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494197, XrefRangeEnd = 494209, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackFour03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600175E RID: 5982 RVA: 0x00063C1C File Offset: 0x00061E1C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494209, XrefRangeEnd = 494220, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_Hammer()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600175F RID: 5983 RVA: 0x00063C60 File Offset: 0x00061E60
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494220, XrefRangeEnd = 494232, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackUp_End()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001760 RID: 5984 RVA: 0x00063CA4 File Offset: 0x00061EA4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494232, XrefRangeEnd = 494244, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackUpPlus()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001761 RID: 5985 RVA: 0x00063CE8 File Offset: 0x00061EE8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494244, XrefRangeEnd = 494256, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackJump()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001762 RID: 5986 RVA: 0x00063D2C File Offset: 0x00061F2C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494256, XrefRangeEnd = 494268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackJumpPlus()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001763 RID: 5987 RVA: 0x00063D70 File Offset: 0x00061F70
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494273, RefRangeEnd = 494274, XrefRangeStart = 494268, XrefRangeEnd = 494273, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackRotateStart()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001764 RID: 5988 RVA: 0x00063DB4 File Offset: 0x00061FB4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494274, XrefRangeEnd = 494285, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackRotate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001765 RID: 5989 RVA: 0x00063DF8 File Offset: 0x00061FF8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494292, RefRangeEnd = 494293, XrefRangeStart = 494285, XrefRangeEnd = 494292, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintF()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001766 RID: 5990 RVA: 0x00063E3C File Offset: 0x0006203C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494293, XrefRangeEnd = 494300, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintB()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001767 RID: 5991 RVA: 0x00063E80 File Offset: 0x00062080
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494300, XrefRangeEnd = 494307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001768 RID: 5992 RVA: 0x00063EC4 File Offset: 0x000620C4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494307, XrefRangeEnd = 494314, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001769 RID: 5993 RVA: 0x00063F08 File Offset: 0x00062108
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494334, RefRangeEnd = 494335, XrefRangeStart = 494314, XrefRangeEnd = 494334, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintAttackUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600176A RID: 5994 RVA: 0x00063F4C File Offset: 0x0006214C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494335, XrefRangeEnd = 494367, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintAttackUpPlus()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600176B RID: 5995 RVA: 0x00063F90 File Offset: 0x00062190
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494367, XrefRangeEnd = 494369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEff_SprintAttackUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600176C RID: 5996 RVA: 0x00063FD4 File Offset: 0x000621D4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494390, RefRangeEnd = 494391, XrefRangeStart = 494369, XrefRangeEnd = 494390, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFireBall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600176D RID: 5997 RVA: 0x00064018 File Offset: 0x00062218
	[CallerCount(0)]
	public unsafe void PlayEffFloorExp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600176E RID: 5998 RVA: 0x0006405C File Offset: 0x0006225C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494458, RefRangeEnd = 494459, XrefRangeStart = 494391, XrefRangeEnd = 494458, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void FloorExpUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600176F RID: 5999 RVA: 0x000640B0 File Offset: 0x000622B0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494459, XrefRangeEnd = 494463, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_ChargeHand()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001770 RID: 6000 RVA: 0x000640F4 File Offset: 0x000622F4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494463, XrefRangeEnd = 494466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEff_ChargeHand()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001771 RID: 6001 RVA: 0x00064138 File Offset: 0x00062338
	[CallerCount(0)]
	public unsafe void StartShotBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001772 RID: 6002 RVA: 0x0006417C File Offset: 0x0006237C
	[CallerCount(0)]
	public unsafe void StopShotBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001773 RID: 6003 RVA: 0x000641C0 File Offset: 0x000623C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494466, XrefRangeEnd = 494520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_Beam(string s)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(s);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001774 RID: 6004 RVA: 0x0006421C File Offset: 0x0006241C
	[CallerCount(0)]
	public unsafe void StopEff_Beam()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001775 RID: 6005 RVA: 0x00064260 File Offset: 0x00062460
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494710, RefRangeEnd = 494711, XrefRangeStart = 494520, XrefRangeEnd = 494710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void BeamUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001776 RID: 6006 RVA: 0x000642B4 File Offset: 0x000624B4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494711, XrefRangeEnd = 494719, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpening01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001777 RID: 6007 RVA: 0x000642F8 File Offset: 0x000624F8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494719, XrefRangeEnd = 494721, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffOpening01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001778 RID: 6008 RVA: 0x0006433C File Offset: 0x0006253C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494721, XrefRangeEnd = 494726, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpening02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001779 RID: 6009 RVA: 0x00064380 File Offset: 0x00062580
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494726, XrefRangeEnd = 494727, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffOpening02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600177A RID: 6010 RVA: 0x000643C4 File Offset: 0x000625C4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494729, RefRangeEnd = 494730, XrefRangeStart = 494727, XrefRangeEnd = 494729, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseEffOpening0102()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600177B RID: 6011 RVA: 0x00064408 File Offset: 0x00062608
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494749, RefRangeEnd = 494750, XrefRangeStart = 494730, XrefRangeEnd = 494749, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpening03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600177C RID: 6012 RVA: 0x0006444C File Offset: 0x0006264C
	[CallerCount(0)]
	public unsafe void SetScriptWood()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600177D RID: 6013 RVA: 0x00064490 File Offset: 0x00062690
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494750, XrefRangeEnd = 494752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEScriptFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600177E RID: 6014 RVA: 0x000644D4 File Offset: 0x000626D4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494754, RefRangeEnd = 494755, XrefRangeStart = 494752, XrefRangeEnd = 494754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEMove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600177F RID: 6015 RVA: 0x00064518 File Offset: 0x00062718
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494759, RefRangeEnd = 494760, XrefRangeStart = 494755, XrefRangeEnd = 494759, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpening04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001780 RID: 6016 RVA: 0x0006455C File Offset: 0x0006275C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494760, XrefRangeEnd = 494763, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEStartFight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001781 RID: 6017 RVA: 0x000645A0 File Offset: 0x000627A0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494767, RefRangeEnd = 494768, XrefRangeStart = 494763, XrefRangeEnd = 494767, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpening05()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001782 RID: 6018 RVA: 0x000645E4 File Offset: 0x000627E4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494773, RefRangeEnd = 494774, XrefRangeStart = 494768, XrefRangeEnd = 494773, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DeathStopEff()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001783 RID: 6019 RVA: 0x00064628 File Offset: 0x00062828
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494783, RefRangeEnd = 494784, XrefRangeStart = 494774, XrefRangeEnd = 494783, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChangeRibbon()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001784 RID: 6020 RVA: 0x0006466C File Offset: 0x0006286C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494793, RefRangeEnd = 494794, XrefRangeStart = 494784, XrefRangeEnd = 494793, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseRibbon()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001785 RID: 6021 RVA: 0x000646B0 File Offset: 0x000628B0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494798, RefRangeEnd = 494799, XrefRangeStart = 494794, XrefRangeEnd = 494798, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void BodyDestoryLight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001786 RID: 6022 RVA: 0x000646F4 File Offset: 0x000628F4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494808, RefRangeEnd = 494809, XrefRangeStart = 494799, XrefRangeEnd = 494808, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void BodyDestory()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001787 RID: 6023 RVA: 0x00064738 File Offset: 0x00062938
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494809, RefRangeEnd = 494810, XrefRangeStart = 494809, XrefRangeEnd = 494809, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetPlus()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001788 RID: 6024 RVA: 0x0006477C File Offset: 0x0006297C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494810, XrefRangeEnd = 494816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAFour()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001789 RID: 6025 RVA: 0x000647C0 File Offset: 0x000629C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494816, XrefRangeEnd = 494822, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAHammer()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600178A RID: 6026 RVA: 0x00064804 File Offset: 0x00062A04
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494822, XrefRangeEnd = 494828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAJump()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600178B RID: 6027 RVA: 0x00064848 File Offset: 0x00062A48
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494828, XrefRangeEnd = 494830, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600178C RID: 6028 RVA: 0x0006488C File Offset: 0x00062A8C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494830, RefRangeEnd = 494831, XrefRangeStart = 494830, XrefRangeEnd = 494830, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void GetMoveSpeed(float fMoveSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fMoveSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600178D RID: 6029 RVA: 0x000648E0 File Offset: 0x00062AE0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494831, XrefRangeEnd = 494833, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySECDeadImpact()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600178E RID: 6030 RVA: 0x00064924 File Offset: 0x00062B24
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494833, XrefRangeEnd = 494835, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEWDeadImpact()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600178F RID: 6031 RVA: 0x00064968 File Offset: 0x00062B68
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 494923, RefRangeEnd = 494924, XrefRangeStart = 494835, XrefRangeEnd = 494923, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001790 RID: 6032 RVA: 0x000649BC File Offset: 0x00062BBC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 494924, XrefRangeEnd = 494925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel02EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001791 RID: 6033 RVA: 0x00064A08 File Offset: 0x00062C08
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel02EffectPlay()
	{
		Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel02EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr);
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_WGM");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PosWeaponRoot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "BoneWeaponRoot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CCPosWeapoinFollow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_TPosWeaponFollow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWeaponMove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_WeaponMesh");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CharMesh");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatChar");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHead");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHandL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHandR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMCharDamage");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHeadDamage");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHandLDamege");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHandRDamage");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CCharGlow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWHeadGlow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWHandLGlow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWhandRGlow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bOpeningMaterial");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHandL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHandR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHead");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHandPlusL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHandPlusR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHeadPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Floor");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Head");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HeadStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Eye");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandLStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandRStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_ChargeHandL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_ChargeHandR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour03");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackHammer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackUp_End");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackJump");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotateStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotateStartPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotate");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_Beam");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BeamCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BeamStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_Bullet");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BulletCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffBulletFire");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffOpening01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffOpening02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffFireBallV2");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffFloorExp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffAttackJumpPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffAttackUpPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintFront");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintBack");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintLeft");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintRight");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintFront_Loop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintHand_Loop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_WeaponExplosion");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL03");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL04");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR03");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR04");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_BeamL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_BeamR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "LightFloor");
		BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "LightDestory");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour03");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackHammer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackUp_End");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackJump");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotateStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotateStartPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotate");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeam");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeamCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeamStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBullet");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBulletCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBulletFire");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffOpening01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffOpening02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffFireBallV2");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffFloorExp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackJumpPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackUpPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintF");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintB");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintF_Loop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintHand_Loop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffWeaponExplosion");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeam");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_PsBeamL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_PsBeamR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamLTarget");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamRTarget");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamLMove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamRMove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamFrequency");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamFrequencyVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamSize");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeamHitL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeamHitR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBulletEnable");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBulletFrequency");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBulletFrequencyVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBulletFrieL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFireBallNum");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bFloorExp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFloorExpNum");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFloorExpNumVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fFloorExpFrequency");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fFloorExpFrequencyVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_LightRange");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_LightIntensity");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fLightDestory");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_AniWeaponFace");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fAniWeaponFaceWeapon");
		BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "DamagedObject");
		BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "ExplosionPos");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SC_Weapon");
		BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "BC_Weapon");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bDeath");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fDeathExplosion");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fDamagedRemove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBodyDestoryLight");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_WeaponDestory");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_CharDestoryLight");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_CharDestory");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSuck");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSuckVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptEarthquake");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptWind");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptWood");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDrag");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptFly");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptStartFight");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDestroyStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDestroy");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_Move");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_StartUp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_StartUpWind");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_BeamShot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_Beam");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_BeamCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AFour");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AHammer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AJump");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ASprint");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ARotateStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCharge");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCollisionPlayer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AUpDrag");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AUp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FloorExp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FireBallShot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FireBallLoop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_CDeadImpact");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_WDeadImpact");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptEarthquake");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptWind");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptWood");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDrag");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptFly");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptStartFight");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDestroyStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDestroy");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEMove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEStartUp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEStartUpWind");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeamShot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeam");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeamCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAFour");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAHammer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAJump");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEASprint");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEARotateStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEABulletCharge");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAUpDrag");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAUp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFloorExp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SECDeadImpact");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEWDeadImpact");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEPABulletCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEPABulletCollisionPlayer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFireBallShot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFireBallLoop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEScriptEarthquake");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptEarthquakeVolume");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iSEScriptWood");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequency01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequency02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequencyVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDragFrequency");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDragFrequencyVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEScriptDestroy");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDestroyVolume");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEMove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEMoveSpeed");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEMovePitch");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEStartUpWind");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEStartUpWindVolume");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEStartUpWindPitch");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEBeamVolume");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEBeamPitch");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEAUpDrag");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEAUpDragVolume");
		BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665347);
		BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665348);
		BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665349);
		BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665350);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665351);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665352);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665353);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665354);
		BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665355);
		BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665356);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665357);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665358);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665359);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665360);
		BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665361);
		BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665362);
		BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665363);
		BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665364);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665365);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665366);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665367);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665368);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665369);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665370);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665371);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665372);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665373);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665374);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665375);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665376);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665377);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665378);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665379);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665380);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665381);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665382);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665383);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665384);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665385);
		BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665386);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665387);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665388);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665389);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665390);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665391);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665392);
		BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665393);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665394);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665395);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665396);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665397);
		BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665398);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665399);
		BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665400);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665401);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665402);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665403);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665404);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665405);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665406);
		BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665407);
		BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665408);
		BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665409);
		BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665410);
		BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665411);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665412);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665413);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665414);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665415);
		BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665416);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665417);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665418);
		BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665419);
		BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665420);
	}

	// Token: 0x06001792 RID: 6034 RVA: 0x0000351C File Offset: 0x0000171C
	public BossLevel02EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000752 RID: 1874
	// (get) Token: 0x06001793 RID: 6035 RVA: 0x00066194 File Offset: 0x00064394
	// (set) Token: 0x06001794 RID: 6036 RVA: 0x000661C8 File Offset: 0x000643C8
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000753 RID: 1875
	// (get) Token: 0x06001795 RID: 6037 RVA: 0x000661F0 File Offset: 0x000643F0
	// (set) Token: 0x06001796 RID: 6038 RVA: 0x00066224 File Offset: 0x00064424
	public unsafe Transform PosWeaponRoot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000754 RID: 1876
	// (get) Token: 0x06001797 RID: 6039 RVA: 0x0006624C File Offset: 0x0006444C
	// (set) Token: 0x06001798 RID: 6040 RVA: 0x00066280 File Offset: 0x00064480
	public unsafe Transform BoneWeaponRoot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000755 RID: 1877
	// (get) Token: 0x06001799 RID: 6041 RVA: 0x000662A8 File Offset: 0x000644A8
	// (set) Token: 0x0600179A RID: 6042 RVA: 0x000662DC File Offset: 0x000644DC
	public unsafe CharacterController g_CCPosWeapoinFollow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000756 RID: 1878
	// (get) Token: 0x0600179B RID: 6043 RVA: 0x00066304 File Offset: 0x00064504
	// (set) Token: 0x0600179C RID: 6044 RVA: 0x00066338 File Offset: 0x00064538
	public unsafe Transform g_TPosWeaponFollow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000757 RID: 1879
	// (get) Token: 0x0600179D RID: 6045 RVA: 0x00066360 File Offset: 0x00064560
	// (set) Token: 0x0600179E RID: 6046 RVA: 0x00066388 File Offset: 0x00064588
	public unsafe bool g_bWeaponMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove)) = value;
		}
	}

	// Token: 0x17000758 RID: 1880
	// (get) Token: 0x0600179F RID: 6047 RVA: 0x000663AC File Offset: 0x000645AC
	// (set) Token: 0x060017A0 RID: 6048 RVA: 0x000663E0 File Offset: 0x000645E0
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_WeaponMesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000759 RID: 1881
	// (get) Token: 0x060017A1 RID: 6049 RVA: 0x00066408 File Offset: 0x00064608
	// (set) Token: 0x060017A2 RID: 6050 RVA: 0x0006643C File Offset: 0x0006463C
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_CharMesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700075A RID: 1882
	// (get) Token: 0x060017A3 RID: 6051 RVA: 0x00066464 File Offset: 0x00064664
	// (set) Token: 0x060017A4 RID: 6052 RVA: 0x00066498 File Offset: 0x00064698
	public unsafe Il2CppReferenceArray<Material> g_MatChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700075B RID: 1883
	// (get) Token: 0x060017A5 RID: 6053 RVA: 0x000664C0 File Offset: 0x000646C0
	// (set) Token: 0x060017A6 RID: 6054 RVA: 0x000664F4 File Offset: 0x000646F4
	public unsafe Il2CppReferenceArray<Material> g_MatWHead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700075C RID: 1884
	// (get) Token: 0x060017A7 RID: 6055 RVA: 0x0006651C File Offset: 0x0006471C
	// (set) Token: 0x060017A8 RID: 6056 RVA: 0x00066550 File Offset: 0x00064750
	public unsafe Il2CppReferenceArray<Material> g_MatWHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700075D RID: 1885
	// (get) Token: 0x060017A9 RID: 6057 RVA: 0x00066578 File Offset: 0x00064778
	// (set) Token: 0x060017AA RID: 6058 RVA: 0x000665AC File Offset: 0x000647AC
	public unsafe Il2CppReferenceArray<Material> g_MatWHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700075E RID: 1886
	// (get) Token: 0x060017AB RID: 6059 RVA: 0x000665D4 File Offset: 0x000647D4
	// (set) Token: 0x060017AC RID: 6060 RVA: 0x000665FC File Offset: 0x000647FC
	public unsafe float g_fMCharDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage)) = value;
		}
	}

	// Token: 0x1700075F RID: 1887
	// (get) Token: 0x060017AD RID: 6061 RVA: 0x00066620 File Offset: 0x00064820
	// (set) Token: 0x060017AE RID: 6062 RVA: 0x00066648 File Offset: 0x00064848
	public unsafe float g_fMWHeadDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage)) = value;
		}
	}

	// Token: 0x17000760 RID: 1888
	// (get) Token: 0x060017AF RID: 6063 RVA: 0x0006666C File Offset: 0x0006486C
	// (set) Token: 0x060017B0 RID: 6064 RVA: 0x00066694 File Offset: 0x00064894
	public unsafe float g_fMWHandLDamege
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege)) = value;
		}
	}

	// Token: 0x17000761 RID: 1889
	// (get) Token: 0x060017B1 RID: 6065 RVA: 0x000666B8 File Offset: 0x000648B8
	// (set) Token: 0x060017B2 RID: 6066 RVA: 0x000666E0 File Offset: 0x000648E0
	public unsafe float g_fMWHandRDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage)) = value;
		}
	}

	// Token: 0x17000762 RID: 1890
	// (get) Token: 0x060017B3 RID: 6067 RVA: 0x00066704 File Offset: 0x00064904
	// (set) Token: 0x060017B4 RID: 6068 RVA: 0x0006672C File Offset: 0x0006492C
	public unsafe Color g_CCharGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
		}
	}

	// Token: 0x17000763 RID: 1891
	// (get) Token: 0x060017B5 RID: 6069 RVA: 0x00066750 File Offset: 0x00064950
	// (set) Token: 0x060017B6 RID: 6070 RVA: 0x00066778 File Offset: 0x00064978
	public unsafe Color g_CWHeadGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow)) = value;
		}
	}

	// Token: 0x17000764 RID: 1892
	// (get) Token: 0x060017B7 RID: 6071 RVA: 0x0006679C File Offset: 0x0006499C
	// (set) Token: 0x060017B8 RID: 6072 RVA: 0x000667C4 File Offset: 0x000649C4
	public unsafe Color g_CWHandLGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow)) = value;
		}
	}

	// Token: 0x17000765 RID: 1893
	// (get) Token: 0x060017B9 RID: 6073 RVA: 0x000667E8 File Offset: 0x000649E8
	// (set) Token: 0x060017BA RID: 6074 RVA: 0x00066810 File Offset: 0x00064A10
	public unsafe Color g_CWhandRGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow)) = value;
		}
	}

	// Token: 0x17000766 RID: 1894
	// (get) Token: 0x060017BB RID: 6075 RVA: 0x00066834 File Offset: 0x00064A34
	// (set) Token: 0x060017BC RID: 6076 RVA: 0x0006685C File Offset: 0x00064A5C
	public unsafe bool g_bOpeningMaterial
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial)) = value;
		}
	}

	// Token: 0x17000767 RID: 1895
	// (get) Token: 0x060017BD RID: 6077 RVA: 0x00066880 File Offset: 0x00064A80
	// (set) Token: 0x060017BE RID: 6078 RVA: 0x000668A8 File Offset: 0x00064AA8
	public unsafe bool g_bWHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL)) = value;
		}
	}

	// Token: 0x17000768 RID: 1896
	// (get) Token: 0x060017BF RID: 6079 RVA: 0x000668CC File Offset: 0x00064ACC
	// (set) Token: 0x060017C0 RID: 6080 RVA: 0x000668F4 File Offset: 0x00064AF4
	public unsafe bool g_bWHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR)) = value;
		}
	}

	// Token: 0x17000769 RID: 1897
	// (get) Token: 0x060017C1 RID: 6081 RVA: 0x00066918 File Offset: 0x00064B18
	// (set) Token: 0x060017C2 RID: 6082 RVA: 0x00066940 File Offset: 0x00064B40
	public unsafe bool g_bWHead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead)) = value;
		}
	}

	// Token: 0x1700076A RID: 1898
	// (get) Token: 0x060017C3 RID: 6083 RVA: 0x00066964 File Offset: 0x00064B64
	// (set) Token: 0x060017C4 RID: 6084 RVA: 0x0006698C File Offset: 0x00064B8C
	public unsafe float g_fWHandPlusL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL)) = value;
		}
	}

	// Token: 0x1700076B RID: 1899
	// (get) Token: 0x060017C5 RID: 6085 RVA: 0x000669B0 File Offset: 0x00064BB0
	// (set) Token: 0x060017C6 RID: 6086 RVA: 0x000669D8 File Offset: 0x00064BD8
	public unsafe float g_fWHandPlusR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR)) = value;
		}
	}

	// Token: 0x1700076C RID: 1900
	// (get) Token: 0x060017C7 RID: 6087 RVA: 0x000669FC File Offset: 0x00064BFC
	// (set) Token: 0x060017C8 RID: 6088 RVA: 0x00066A24 File Offset: 0x00064C24
	public unsafe float g_fWHeadPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus)) = value;
		}
	}

	// Token: 0x1700076D RID: 1901
	// (get) Token: 0x060017C9 RID: 6089 RVA: 0x00066A48 File Offset: 0x00064C48
	// (set) Token: 0x060017CA RID: 6090 RVA: 0x00066A7C File Offset: 0x00064C7C
	public unsafe ParticleSystem PS_Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700076E RID: 1902
	// (get) Token: 0x060017CB RID: 6091 RVA: 0x00066AA4 File Offset: 0x00064CA4
	// (set) Token: 0x060017CC RID: 6092 RVA: 0x00066AD8 File Offset: 0x00064CD8
	public unsafe ParticleSystem PS_Head
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700076F RID: 1903
	// (get) Token: 0x060017CD RID: 6093 RVA: 0x00066B00 File Offset: 0x00064D00
	// (set) Token: 0x060017CE RID: 6094 RVA: 0x00066B34 File Offset: 0x00064D34
	public unsafe ParticleSystem PS_HeadStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000770 RID: 1904
	// (get) Token: 0x060017CF RID: 6095 RVA: 0x00066B5C File Offset: 0x00064D5C
	// (set) Token: 0x060017D0 RID: 6096 RVA: 0x00066B90 File Offset: 0x00064D90
	public unsafe ParticleSystem PS_Eye
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000771 RID: 1905
	// (get) Token: 0x060017D1 RID: 6097 RVA: 0x00066BB8 File Offset: 0x00064DB8
	// (set) Token: 0x060017D2 RID: 6098 RVA: 0x00066BEC File Offset: 0x00064DEC
	public unsafe ParticleSystem PS_HandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000772 RID: 1906
	// (get) Token: 0x060017D3 RID: 6099 RVA: 0x00066C14 File Offset: 0x00064E14
	// (set) Token: 0x060017D4 RID: 6100 RVA: 0x00066C48 File Offset: 0x00064E48
	public unsafe ParticleSystem PS_HandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000773 RID: 1907
	// (get) Token: 0x060017D5 RID: 6101 RVA: 0x00066C70 File Offset: 0x00064E70
	// (set) Token: 0x060017D6 RID: 6102 RVA: 0x00066CA4 File Offset: 0x00064EA4
	public unsafe ParticleSystem PS_HandLStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000774 RID: 1908
	// (get) Token: 0x060017D7 RID: 6103 RVA: 0x00066CCC File Offset: 0x00064ECC
	// (set) Token: 0x060017D8 RID: 6104 RVA: 0x00066D00 File Offset: 0x00064F00
	public unsafe ParticleSystem PS_HandRStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000775 RID: 1909
	// (get) Token: 0x060017D9 RID: 6105 RVA: 0x00066D28 File Offset: 0x00064F28
	// (set) Token: 0x060017DA RID: 6106 RVA: 0x00066D5C File Offset: 0x00064F5C
	public unsafe ParticleSystem PS_ChargeHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000776 RID: 1910
	// (get) Token: 0x060017DB RID: 6107 RVA: 0x00066D84 File Offset: 0x00064F84
	// (set) Token: 0x060017DC RID: 6108 RVA: 0x00066DB8 File Offset: 0x00064FB8
	public unsafe ParticleSystem PS_ChargeHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000777 RID: 1911
	// (get) Token: 0x060017DD RID: 6109 RVA: 0x00066DE0 File Offset: 0x00064FE0
	// (set) Token: 0x060017DE RID: 6110 RVA: 0x00066E14 File Offset: 0x00065014
	public unsafe GameObject Eff_AttackFour01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000778 RID: 1912
	// (get) Token: 0x060017DF RID: 6111 RVA: 0x00066E3C File Offset: 0x0006503C
	// (set) Token: 0x060017E0 RID: 6112 RVA: 0x00066E70 File Offset: 0x00065070
	public unsafe GameObject Eff_AttackFour02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000779 RID: 1913
	// (get) Token: 0x060017E1 RID: 6113 RVA: 0x00066E98 File Offset: 0x00065098
	// (set) Token: 0x060017E2 RID: 6114 RVA: 0x00066ECC File Offset: 0x000650CC
	public unsafe GameObject Eff_AttackFour03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700077A RID: 1914
	// (get) Token: 0x060017E3 RID: 6115 RVA: 0x00066EF4 File Offset: 0x000650F4
	// (set) Token: 0x060017E4 RID: 6116 RVA: 0x00066F28 File Offset: 0x00065128
	public unsafe GameObject Eff_AttackHammer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700077B RID: 1915
	// (get) Token: 0x060017E5 RID: 6117 RVA: 0x00066F50 File Offset: 0x00065150
	// (set) Token: 0x060017E6 RID: 6118 RVA: 0x00066F84 File Offset: 0x00065184
	public unsafe GameObject Eff_AttackUp_End
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700077C RID: 1916
	// (get) Token: 0x060017E7 RID: 6119 RVA: 0x00066FAC File Offset: 0x000651AC
	// (set) Token: 0x060017E8 RID: 6120 RVA: 0x00066FE0 File Offset: 0x000651E0
	public unsafe GameObject Eff_AttackJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700077D RID: 1917
	// (get) Token: 0x060017E9 RID: 6121 RVA: 0x00067008 File Offset: 0x00065208
	// (set) Token: 0x060017EA RID: 6122 RVA: 0x0006703C File Offset: 0x0006523C
	public unsafe GameObject Eff_AttackRotateStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700077E RID: 1918
	// (get) Token: 0x060017EB RID: 6123 RVA: 0x00067064 File Offset: 0x00065264
	// (set) Token: 0x060017EC RID: 6124 RVA: 0x00067098 File Offset: 0x00065298
	public unsafe GameObject Eff_AttackRotateStartPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700077F RID: 1919
	// (get) Token: 0x060017ED RID: 6125 RVA: 0x000670C0 File Offset: 0x000652C0
	// (set) Token: 0x060017EE RID: 6126 RVA: 0x000670F4 File Offset: 0x000652F4
	public unsafe GameObject Eff_AttackRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000780 RID: 1920
	// (get) Token: 0x060017EF RID: 6127 RVA: 0x0006711C File Offset: 0x0006531C
	// (set) Token: 0x060017F0 RID: 6128 RVA: 0x00067150 File Offset: 0x00065350
	public unsafe GameObject Eff_Beam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000781 RID: 1921
	// (get) Token: 0x060017F1 RID: 6129 RVA: 0x00067178 File Offset: 0x00065378
	// (set) Token: 0x060017F2 RID: 6130 RVA: 0x000671AC File Offset: 0x000653AC
	public unsafe GameObject Eff_BeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000782 RID: 1922
	// (get) Token: 0x060017F3 RID: 6131 RVA: 0x000671D4 File Offset: 0x000653D4
	// (set) Token: 0x060017F4 RID: 6132 RVA: 0x00067208 File Offset: 0x00065408
	public unsafe GameObject Eff_BeamStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000783 RID: 1923
	// (get) Token: 0x060017F5 RID: 6133 RVA: 0x00067230 File Offset: 0x00065430
	// (set) Token: 0x060017F6 RID: 6134 RVA: 0x00067264 File Offset: 0x00065464
	public unsafe GameObject Eff_Bullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000784 RID: 1924
	// (get) Token: 0x060017F7 RID: 6135 RVA: 0x0006728C File Offset: 0x0006548C
	// (set) Token: 0x060017F8 RID: 6136 RVA: 0x000672C0 File Offset: 0x000654C0
	public unsafe GameObject Eff_BulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000785 RID: 1925
	// (get) Token: 0x060017F9 RID: 6137 RVA: 0x000672E8 File Offset: 0x000654E8
	// (set) Token: 0x060017FA RID: 6138 RVA: 0x0006731C File Offset: 0x0006551C
	public unsafe GameObject EffBulletFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000786 RID: 1926
	// (get) Token: 0x060017FB RID: 6139 RVA: 0x00067344 File Offset: 0x00065544
	// (set) Token: 0x060017FC RID: 6140 RVA: 0x00067378 File Offset: 0x00065578
	public unsafe GameObject EffOpening01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000787 RID: 1927
	// (get) Token: 0x060017FD RID: 6141 RVA: 0x000673A0 File Offset: 0x000655A0
	// (set) Token: 0x060017FE RID: 6142 RVA: 0x000673D4 File Offset: 0x000655D4
	public unsafe GameObject EffOpening02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000788 RID: 1928
	// (get) Token: 0x060017FF RID: 6143 RVA: 0x000673FC File Offset: 0x000655FC
	// (set) Token: 0x06001800 RID: 6144 RVA: 0x00067430 File Offset: 0x00065630
	public unsafe GameObject EffFireBallV2
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000789 RID: 1929
	// (get) Token: 0x06001801 RID: 6145 RVA: 0x00067458 File Offset: 0x00065658
	// (set) Token: 0x06001802 RID: 6146 RVA: 0x0006748C File Offset: 0x0006568C
	public unsafe GameObject EffFloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700078A RID: 1930
	// (get) Token: 0x06001803 RID: 6147 RVA: 0x000674B4 File Offset: 0x000656B4
	// (set) Token: 0x06001804 RID: 6148 RVA: 0x000674E8 File Offset: 0x000656E8
	public unsafe GameObject EffAttackJumpPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700078B RID: 1931
	// (get) Token: 0x06001805 RID: 6149 RVA: 0x00067510 File Offset: 0x00065710
	// (set) Token: 0x06001806 RID: 6150 RVA: 0x00067544 File Offset: 0x00065744
	public unsafe GameObject EffAttackUpPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700078C RID: 1932
	// (get) Token: 0x06001807 RID: 6151 RVA: 0x0006756C File Offset: 0x0006576C
	// (set) Token: 0x06001808 RID: 6152 RVA: 0x000675A0 File Offset: 0x000657A0
	public unsafe GameObject Eff_SprintFront
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700078D RID: 1933
	// (get) Token: 0x06001809 RID: 6153 RVA: 0x000675C8 File Offset: 0x000657C8
	// (set) Token: 0x0600180A RID: 6154 RVA: 0x000675FC File Offset: 0x000657FC
	public unsafe GameObject Eff_SprintBack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700078E RID: 1934
	// (get) Token: 0x0600180B RID: 6155 RVA: 0x00067624 File Offset: 0x00065824
	// (set) Token: 0x0600180C RID: 6156 RVA: 0x00067658 File Offset: 0x00065858
	public unsafe GameObject Eff_SprintLeft
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700078F RID: 1935
	// (get) Token: 0x0600180D RID: 6157 RVA: 0x00067680 File Offset: 0x00065880
	// (set) Token: 0x0600180E RID: 6158 RVA: 0x000676B4 File Offset: 0x000658B4
	public unsafe GameObject Eff_SprintRight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000790 RID: 1936
	// (get) Token: 0x0600180F RID: 6159 RVA: 0x000676DC File Offset: 0x000658DC
	// (set) Token: 0x06001810 RID: 6160 RVA: 0x00067710 File Offset: 0x00065910
	public unsafe GameObject Eff_SprintFront_Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000791 RID: 1937
	// (get) Token: 0x06001811 RID: 6161 RVA: 0x00067738 File Offset: 0x00065938
	// (set) Token: 0x06001812 RID: 6162 RVA: 0x0006776C File Offset: 0x0006596C
	public unsafe GameObject Eff_SprintHand_Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000792 RID: 1938
	// (get) Token: 0x06001813 RID: 6163 RVA: 0x00067794 File Offset: 0x00065994
	// (set) Token: 0x06001814 RID: 6164 RVA: 0x000677C8 File Offset: 0x000659C8
	public unsafe GameObject Eff_WeaponExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000793 RID: 1939
	// (get) Token: 0x06001815 RID: 6165 RVA: 0x000677F0 File Offset: 0x000659F0
	// (set) Token: 0x06001816 RID: 6166 RVA: 0x00067824 File Offset: 0x00065A24
	public unsafe Transform EffPoint_HandL01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000794 RID: 1940
	// (get) Token: 0x06001817 RID: 6167 RVA: 0x0006784C File Offset: 0x00065A4C
	// (set) Token: 0x06001818 RID: 6168 RVA: 0x00067880 File Offset: 0x00065A80
	public unsafe Transform EffPoint_HandL02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000795 RID: 1941
	// (get) Token: 0x06001819 RID: 6169 RVA: 0x000678A8 File Offset: 0x00065AA8
	// (set) Token: 0x0600181A RID: 6170 RVA: 0x000678DC File Offset: 0x00065ADC
	public unsafe Transform EffPoint_HandL03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000796 RID: 1942
	// (get) Token: 0x0600181B RID: 6171 RVA: 0x00067904 File Offset: 0x00065B04
	// (set) Token: 0x0600181C RID: 6172 RVA: 0x00067938 File Offset: 0x00065B38
	public unsafe Transform EffPoint_HandL04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000797 RID: 1943
	// (get) Token: 0x0600181D RID: 6173 RVA: 0x00067960 File Offset: 0x00065B60
	// (set) Token: 0x0600181E RID: 6174 RVA: 0x00067994 File Offset: 0x00065B94
	public unsafe Transform EffPoint_HandR01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000798 RID: 1944
	// (get) Token: 0x0600181F RID: 6175 RVA: 0x000679BC File Offset: 0x00065BBC
	// (set) Token: 0x06001820 RID: 6176 RVA: 0x000679F0 File Offset: 0x00065BF0
	public unsafe Transform EffPoint_HandR02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000799 RID: 1945
	// (get) Token: 0x06001821 RID: 6177 RVA: 0x00067A18 File Offset: 0x00065C18
	// (set) Token: 0x06001822 RID: 6178 RVA: 0x00067A4C File Offset: 0x00065C4C
	public unsafe Transform EffPoint_HandR03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700079A RID: 1946
	// (get) Token: 0x06001823 RID: 6179 RVA: 0x00067A74 File Offset: 0x00065C74
	// (set) Token: 0x06001824 RID: 6180 RVA: 0x00067AA8 File Offset: 0x00065CA8
	public unsafe Transform EffPoint_HandR04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700079B RID: 1947
	// (get) Token: 0x06001825 RID: 6181 RVA: 0x00067AD0 File Offset: 0x00065CD0
	// (set) Token: 0x06001826 RID: 6182 RVA: 0x00067B04 File Offset: 0x00065D04
	public unsafe Transform EffPoint_BeamL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700079C RID: 1948
	// (get) Token: 0x06001827 RID: 6183 RVA: 0x00067B2C File Offset: 0x00065D2C
	// (set) Token: 0x06001828 RID: 6184 RVA: 0x00067B60 File Offset: 0x00065D60
	public unsafe Transform EffPoint_BeamR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700079D RID: 1949
	// (get) Token: 0x06001829 RID: 6185 RVA: 0x00067B88 File Offset: 0x00065D88
	// (set) Token: 0x0600182A RID: 6186 RVA: 0x00067BBC File Offset: 0x00065DBC
	public unsafe Light LightFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Light(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700079E RID: 1950
	// (get) Token: 0x0600182B RID: 6187 RVA: 0x00067BE4 File Offset: 0x00065DE4
	// (set) Token: 0x0600182C RID: 6188 RVA: 0x00067C18 File Offset: 0x00065E18
	public unsafe Light LightDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Light(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700079F RID: 1951
	// (get) Token: 0x0600182D RID: 6189 RVA: 0x00067C40 File Offset: 0x00065E40
	// (set) Token: 0x0600182E RID: 6190 RVA: 0x00067C74 File Offset: 0x00065E74
	public unsafe EffectPool g_EffAttackFour01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A0 RID: 1952
	// (get) Token: 0x0600182F RID: 6191 RVA: 0x00067C9C File Offset: 0x00065E9C
	// (set) Token: 0x06001830 RID: 6192 RVA: 0x00067CD0 File Offset: 0x00065ED0
	public unsafe EffectPool g_EffAttackFour02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A1 RID: 1953
	// (get) Token: 0x06001831 RID: 6193 RVA: 0x00067CF8 File Offset: 0x00065EF8
	// (set) Token: 0x06001832 RID: 6194 RVA: 0x00067D2C File Offset: 0x00065F2C
	public unsafe EffectPool g_EffAttackFour03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A2 RID: 1954
	// (get) Token: 0x06001833 RID: 6195 RVA: 0x00067D54 File Offset: 0x00065F54
	// (set) Token: 0x06001834 RID: 6196 RVA: 0x00067D88 File Offset: 0x00065F88
	public unsafe EffectPool g_EffAttackHammer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A3 RID: 1955
	// (get) Token: 0x06001835 RID: 6197 RVA: 0x00067DB0 File Offset: 0x00065FB0
	// (set) Token: 0x06001836 RID: 6198 RVA: 0x00067DE4 File Offset: 0x00065FE4
	public unsafe EffectPool g_EffAttackUp_End
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A4 RID: 1956
	// (get) Token: 0x06001837 RID: 6199 RVA: 0x00067E0C File Offset: 0x0006600C
	// (set) Token: 0x06001838 RID: 6200 RVA: 0x00067E40 File Offset: 0x00066040
	public unsafe EffectPool g_EffAttackJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A5 RID: 1957
	// (get) Token: 0x06001839 RID: 6201 RVA: 0x00067E68 File Offset: 0x00066068
	// (set) Token: 0x0600183A RID: 6202 RVA: 0x00067E9C File Offset: 0x0006609C
	public unsafe EffectPool g_EffAttackRotateStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A6 RID: 1958
	// (get) Token: 0x0600183B RID: 6203 RVA: 0x00067EC4 File Offset: 0x000660C4
	// (set) Token: 0x0600183C RID: 6204 RVA: 0x00067EF8 File Offset: 0x000660F8
	public unsafe EffectPool g_EffAttackRotateStartPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A7 RID: 1959
	// (get) Token: 0x0600183D RID: 6205 RVA: 0x00067F20 File Offset: 0x00066120
	// (set) Token: 0x0600183E RID: 6206 RVA: 0x00067F54 File Offset: 0x00066154
	public unsafe EffectPool g_EffAttackRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A8 RID: 1960
	// (get) Token: 0x0600183F RID: 6207 RVA: 0x00067F7C File Offset: 0x0006617C
	// (set) Token: 0x06001840 RID: 6208 RVA: 0x00067FB0 File Offset: 0x000661B0
	public unsafe EffectPool g_EffBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A9 RID: 1961
	// (get) Token: 0x06001841 RID: 6209 RVA: 0x00067FD8 File Offset: 0x000661D8
	// (set) Token: 0x06001842 RID: 6210 RVA: 0x0006800C File Offset: 0x0006620C
	public unsafe EffectPool g_EffBeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007AA RID: 1962
	// (get) Token: 0x06001843 RID: 6211 RVA: 0x00068034 File Offset: 0x00066234
	// (set) Token: 0x06001844 RID: 6212 RVA: 0x00068068 File Offset: 0x00066268
	public unsafe EffectPool g_EffBeamStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007AB RID: 1963
	// (get) Token: 0x06001845 RID: 6213 RVA: 0x00068090 File Offset: 0x00066290
	// (set) Token: 0x06001846 RID: 6214 RVA: 0x000680C4 File Offset: 0x000662C4
	public unsafe EffectPool g_EffBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007AC RID: 1964
	// (get) Token: 0x06001847 RID: 6215 RVA: 0x000680EC File Offset: 0x000662EC
	// (set) Token: 0x06001848 RID: 6216 RVA: 0x00068120 File Offset: 0x00066320
	public unsafe EffectPool g_EffBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007AD RID: 1965
	// (get) Token: 0x06001849 RID: 6217 RVA: 0x00068148 File Offset: 0x00066348
	// (set) Token: 0x0600184A RID: 6218 RVA: 0x0006817C File Offset: 0x0006637C
	public unsafe EffectPool g_EffBulletFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007AE RID: 1966
	// (get) Token: 0x0600184B RID: 6219 RVA: 0x000681A4 File Offset: 0x000663A4
	// (set) Token: 0x0600184C RID: 6220 RVA: 0x000681D8 File Offset: 0x000663D8
	public unsafe EffectPool g_EffOpening01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007AF RID: 1967
	// (get) Token: 0x0600184D RID: 6221 RVA: 0x00068200 File Offset: 0x00066400
	// (set) Token: 0x0600184E RID: 6222 RVA: 0x00068234 File Offset: 0x00066434
	public unsafe EffectPool g_EffOpening02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B0 RID: 1968
	// (get) Token: 0x0600184F RID: 6223 RVA: 0x0006825C File Offset: 0x0006645C
	// (set) Token: 0x06001850 RID: 6224 RVA: 0x00068290 File Offset: 0x00066490
	public unsafe EffectPool g_EffFireBallV2
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B1 RID: 1969
	// (get) Token: 0x06001851 RID: 6225 RVA: 0x000682B8 File Offset: 0x000664B8
	// (set) Token: 0x06001852 RID: 6226 RVA: 0x000682EC File Offset: 0x000664EC
	public unsafe EffectPool g_EffFloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B2 RID: 1970
	// (get) Token: 0x06001853 RID: 6227 RVA: 0x00068314 File Offset: 0x00066514
	// (set) Token: 0x06001854 RID: 6228 RVA: 0x00068348 File Offset: 0x00066548
	public unsafe EffectPool g_EffAttackJumpPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B3 RID: 1971
	// (get) Token: 0x06001855 RID: 6229 RVA: 0x00068370 File Offset: 0x00066570
	// (set) Token: 0x06001856 RID: 6230 RVA: 0x000683A4 File Offset: 0x000665A4
	public unsafe EffectPool g_EffAttackUpPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B4 RID: 1972
	// (get) Token: 0x06001857 RID: 6231 RVA: 0x000683CC File Offset: 0x000665CC
	// (set) Token: 0x06001858 RID: 6232 RVA: 0x00068400 File Offset: 0x00066600
	public unsafe EffectPool g_EffSprintF
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B5 RID: 1973
	// (get) Token: 0x06001859 RID: 6233 RVA: 0x00068428 File Offset: 0x00066628
	// (set) Token: 0x0600185A RID: 6234 RVA: 0x0006845C File Offset: 0x0006665C
	public unsafe EffectPool g_EffSprintB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B6 RID: 1974
	// (get) Token: 0x0600185B RID: 6235 RVA: 0x00068484 File Offset: 0x00066684
	// (set) Token: 0x0600185C RID: 6236 RVA: 0x000684B8 File Offset: 0x000666B8
	public unsafe EffectPool g_EffSprintL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B7 RID: 1975
	// (get) Token: 0x0600185D RID: 6237 RVA: 0x000684E0 File Offset: 0x000666E0
	// (set) Token: 0x0600185E RID: 6238 RVA: 0x00068514 File Offset: 0x00066714
	public unsafe EffectPool g_EffSprintR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B8 RID: 1976
	// (get) Token: 0x0600185F RID: 6239 RVA: 0x0006853C File Offset: 0x0006673C
	// (set) Token: 0x06001860 RID: 6240 RVA: 0x00068570 File Offset: 0x00066770
	public unsafe EffectPool g_EffSprintF_Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B9 RID: 1977
	// (get) Token: 0x06001861 RID: 6241 RVA: 0x00068598 File Offset: 0x00066798
	// (set) Token: 0x06001862 RID: 6242 RVA: 0x000685CC File Offset: 0x000667CC
	public unsafe EffectPool g_EffSprintHand_Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007BA RID: 1978
	// (get) Token: 0x06001863 RID: 6243 RVA: 0x000685F4 File Offset: 0x000667F4
	// (set) Token: 0x06001864 RID: 6244 RVA: 0x00068628 File Offset: 0x00066828
	public unsafe EffectPool g_EffWeaponExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007BB RID: 1979
	// (get) Token: 0x06001865 RID: 6245 RVA: 0x00068650 File Offset: 0x00066850
	// (set) Token: 0x06001866 RID: 6246 RVA: 0x00068678 File Offset: 0x00066878
	public unsafe bool g_bBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam)) = value;
		}
	}

	// Token: 0x170007BC RID: 1980
	// (get) Token: 0x06001867 RID: 6247 RVA: 0x0006869C File Offset: 0x0006689C
	// (set) Token: 0x06001868 RID: 6248 RVA: 0x000686D0 File Offset: 0x000668D0
	public unsafe ParticleSystem g_PsBeamL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007BD RID: 1981
	// (get) Token: 0x06001869 RID: 6249 RVA: 0x000686F8 File Offset: 0x000668F8
	// (set) Token: 0x0600186A RID: 6250 RVA: 0x0006872C File Offset: 0x0006692C
	public unsafe ParticleSystem g_PsBeamR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007BE RID: 1982
	// (get) Token: 0x0600186B RID: 6251 RVA: 0x00068754 File Offset: 0x00066954
	// (set) Token: 0x0600186C RID: 6252 RVA: 0x0006877C File Offset: 0x0006697C
	public unsafe Vector3 g_v3BeamLTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget)) = value;
		}
	}

	// Token: 0x170007BF RID: 1983
	// (get) Token: 0x0600186D RID: 6253 RVA: 0x000687A0 File Offset: 0x000669A0
	// (set) Token: 0x0600186E RID: 6254 RVA: 0x000687C8 File Offset: 0x000669C8
	public unsafe Vector3 g_v3BeamRTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget)) = value;
		}
	}

	// Token: 0x170007C0 RID: 1984
	// (get) Token: 0x0600186F RID: 6255 RVA: 0x000687EC File Offset: 0x000669EC
	// (set) Token: 0x06001870 RID: 6256 RVA: 0x00068814 File Offset: 0x00066A14
	public unsafe Vector3 g_v3BeamLMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove)) = value;
		}
	}

	// Token: 0x170007C1 RID: 1985
	// (get) Token: 0x06001871 RID: 6257 RVA: 0x00068838 File Offset: 0x00066A38
	// (set) Token: 0x06001872 RID: 6258 RVA: 0x00068860 File Offset: 0x00066A60
	public unsafe Vector3 g_v3BeamRMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove)) = value;
		}
	}

	// Token: 0x170007C2 RID: 1986
	// (get) Token: 0x06001873 RID: 6259 RVA: 0x00068884 File Offset: 0x00066A84
	// (set) Token: 0x06001874 RID: 6260 RVA: 0x000688A2 File Offset: 0x00066AA2
	public unsafe static float g_fBeamFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&value));
		}
	}

	// Token: 0x170007C3 RID: 1987
	// (get) Token: 0x06001875 RID: 6261 RVA: 0x000688B4 File Offset: 0x00066AB4
	// (set) Token: 0x06001876 RID: 6262 RVA: 0x000688DC File Offset: 0x00066ADC
	public unsafe float g_fBeamFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal)) = value;
		}
	}

	// Token: 0x170007C4 RID: 1988
	// (get) Token: 0x06001877 RID: 6263 RVA: 0x00068900 File Offset: 0x00066B00
	// (set) Token: 0x06001878 RID: 6264 RVA: 0x00068928 File Offset: 0x00066B28
	public unsafe float g_fBeamSize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize)) = value;
		}
	}

	// Token: 0x170007C5 RID: 1989
	// (get) Token: 0x06001879 RID: 6265 RVA: 0x0006894C File Offset: 0x00066B4C
	// (set) Token: 0x0600187A RID: 6266 RVA: 0x00068974 File Offset: 0x00066B74
	public unsafe bool g_bBeamHitL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL)) = value;
		}
	}

	// Token: 0x170007C6 RID: 1990
	// (get) Token: 0x0600187B RID: 6267 RVA: 0x00068998 File Offset: 0x00066B98
	// (set) Token: 0x0600187C RID: 6268 RVA: 0x000689C0 File Offset: 0x00066BC0
	public unsafe bool g_bBeamHitR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR)) = value;
		}
	}

	// Token: 0x170007C7 RID: 1991
	// (get) Token: 0x0600187D RID: 6269 RVA: 0x000689E4 File Offset: 0x00066BE4
	// (set) Token: 0x0600187E RID: 6270 RVA: 0x00068A0C File Offset: 0x00066C0C
	public unsafe bool g_bBulletEnable
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable)) = value;
		}
	}

	// Token: 0x170007C8 RID: 1992
	// (get) Token: 0x0600187F RID: 6271 RVA: 0x00068A30 File Offset: 0x00066C30
	// (set) Token: 0x06001880 RID: 6272 RVA: 0x00068A4E File Offset: 0x00066C4E
	public unsafe static float g_fBulletFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&value));
		}
	}

	// Token: 0x170007C9 RID: 1993
	// (get) Token: 0x06001881 RID: 6273 RVA: 0x00068A60 File Offset: 0x00066C60
	// (set) Token: 0x06001882 RID: 6274 RVA: 0x00068A88 File Offset: 0x00066C88
	public unsafe float g_fBulletFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal)) = value;
		}
	}

	// Token: 0x170007CA RID: 1994
	// (get) Token: 0x06001883 RID: 6275 RVA: 0x00068AAC File Offset: 0x00066CAC
	// (set) Token: 0x06001884 RID: 6276 RVA: 0x00068AD4 File Offset: 0x00066CD4
	public unsafe bool g_bBulletFrieL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL)) = value;
		}
	}

	// Token: 0x170007CB RID: 1995
	// (get) Token: 0x06001885 RID: 6277 RVA: 0x00068AF8 File Offset: 0x00066CF8
	// (set) Token: 0x06001886 RID: 6278 RVA: 0x00068B16 File Offset: 0x00066D16
	public unsafe static int g_iFireBallNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&value));
		}
	}

	// Token: 0x170007CC RID: 1996
	// (get) Token: 0x06001887 RID: 6279 RVA: 0x00068B28 File Offset: 0x00066D28
	// (set) Token: 0x06001888 RID: 6280 RVA: 0x00068B50 File Offset: 0x00066D50
	public unsafe bool g_bFloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp)) = value;
		}
	}

	// Token: 0x170007CD RID: 1997
	// (get) Token: 0x06001889 RID: 6281 RVA: 0x00068B74 File Offset: 0x00066D74
	// (set) Token: 0x0600188A RID: 6282 RVA: 0x00068B92 File Offset: 0x00066D92
	public unsafe static int g_iFloorExpNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value));
		}
	}

	// Token: 0x170007CE RID: 1998
	// (get) Token: 0x0600188B RID: 6283 RVA: 0x00068BA4 File Offset: 0x00066DA4
	// (set) Token: 0x0600188C RID: 6284 RVA: 0x00068BCC File Offset: 0x00066DCC
	public unsafe int g_iFloorExpNumVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal)) = value;
		}
	}

	// Token: 0x170007CF RID: 1999
	// (get) Token: 0x0600188D RID: 6285 RVA: 0x00068BF0 File Offset: 0x00066DF0
	// (set) Token: 0x0600188E RID: 6286 RVA: 0x00068C0E File Offset: 0x00066E0E
	public unsafe static float g_fFloorExpFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency, (void*)(&value));
		}
	}

	// Token: 0x170007D0 RID: 2000
	// (get) Token: 0x0600188F RID: 6287 RVA: 0x00068C20 File Offset: 0x00066E20
	// (set) Token: 0x06001890 RID: 6288 RVA: 0x00068C48 File Offset: 0x00066E48
	public unsafe float g_fFloorExpFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal)) = value;
		}
	}

	// Token: 0x170007D1 RID: 2001
	// (get) Token: 0x06001891 RID: 6289 RVA: 0x00068C6C File Offset: 0x00066E6C
	// (set) Token: 0x06001892 RID: 6290 RVA: 0x00068C94 File Offset: 0x00066E94
	public unsafe float g_LightRange
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value;
		}
	}

	// Token: 0x170007D2 RID: 2002
	// (get) Token: 0x06001893 RID: 6291 RVA: 0x00068CB8 File Offset: 0x00066EB8
	// (set) Token: 0x06001894 RID: 6292 RVA: 0x00068CE0 File Offset: 0x00066EE0
	public unsafe float g_LightIntensity
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value;
		}
	}

	// Token: 0x170007D3 RID: 2003
	// (get) Token: 0x06001895 RID: 6293 RVA: 0x00068D04 File Offset: 0x00066F04
	// (set) Token: 0x06001896 RID: 6294 RVA: 0x00068D2C File Offset: 0x00066F2C
	public unsafe float g_fLightDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory)) = value;
		}
	}

	// Token: 0x170007D4 RID: 2004
	// (get) Token: 0x06001897 RID: 6295 RVA: 0x00068D50 File Offset: 0x00066F50
	// (set) Token: 0x06001898 RID: 6296 RVA: 0x00068D84 File Offset: 0x00066F84
	public unsafe Animator g_AniWeaponFace
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Animator(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D5 RID: 2005
	// (get) Token: 0x06001899 RID: 6297 RVA: 0x00068DAC File Offset: 0x00066FAC
	// (set) Token: 0x0600189A RID: 6298 RVA: 0x00068DD4 File Offset: 0x00066FD4
	public unsafe float g_fAniWeaponFaceWeapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon)) = value;
		}
	}

	// Token: 0x170007D6 RID: 2006
	// (get) Token: 0x0600189B RID: 6299 RVA: 0x00068DF8 File Offset: 0x00066FF8
	// (set) Token: 0x0600189C RID: 6300 RVA: 0x00068E2C File Offset: 0x0006702C
	public unsafe Il2CppReferenceArray<MeshRenderer> DamagedObject
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D7 RID: 2007
	// (get) Token: 0x0600189D RID: 6301 RVA: 0x00068E54 File Offset: 0x00067054
	// (set) Token: 0x0600189E RID: 6302 RVA: 0x00068E88 File Offset: 0x00067088
	public unsafe GameObject ExplosionPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D8 RID: 2008
	// (get) Token: 0x0600189F RID: 6303 RVA: 0x00068EB0 File Offset: 0x000670B0
	// (set) Token: 0x060018A0 RID: 6304 RVA: 0x00068EE4 File Offset: 0x000670E4
	public unsafe Il2CppReferenceArray<SphereCollider> SC_Weapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D9 RID: 2009
	// (get) Token: 0x060018A1 RID: 6305 RVA: 0x00068F0C File Offset: 0x0006710C
	// (set) Token: 0x060018A2 RID: 6306 RVA: 0x00068F40 File Offset: 0x00067140
	public unsafe Il2CppReferenceArray<BoxCollider> BC_Weapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007DA RID: 2010
	// (get) Token: 0x060018A3 RID: 6307 RVA: 0x00068F68 File Offset: 0x00067168
	// (set) Token: 0x060018A4 RID: 6308 RVA: 0x00068F90 File Offset: 0x00067190
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x170007DB RID: 2011
	// (get) Token: 0x060018A5 RID: 6309 RVA: 0x00068FB4 File Offset: 0x000671B4
	// (set) Token: 0x060018A6 RID: 6310 RVA: 0x00068FDC File Offset: 0x000671DC
	public unsafe float g_fDeathExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion)) = value;
		}
	}

	// Token: 0x170007DC RID: 2012
	// (get) Token: 0x060018A7 RID: 6311 RVA: 0x00069000 File Offset: 0x00067200
	// (set) Token: 0x060018A8 RID: 6312 RVA: 0x00069028 File Offset: 0x00067228
	public unsafe float g_fDamagedRemove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove)) = value;
		}
	}

	// Token: 0x170007DD RID: 2013
	// (get) Token: 0x060018A9 RID: 6313 RVA: 0x0006904C File Offset: 0x0006724C
	// (set) Token: 0x060018AA RID: 6314 RVA: 0x00069074 File Offset: 0x00067274
	public unsafe bool g_bBodyDestoryLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight)) = value;
		}
	}

	// Token: 0x170007DE RID: 2014
	// (get) Token: 0x060018AB RID: 6315 RVA: 0x00069098 File Offset: 0x00067298
	// (set) Token: 0x060018AC RID: 6316 RVA: 0x000690CC File Offset: 0x000672CC
	public unsafe ParticleSystem PS_WeaponDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007DF RID: 2015
	// (get) Token: 0x060018AD RID: 6317 RVA: 0x000690F4 File Offset: 0x000672F4
	// (set) Token: 0x060018AE RID: 6318 RVA: 0x00069128 File Offset: 0x00067328
	public unsafe ParticleSystem PS_CharDestoryLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E0 RID: 2016
	// (get) Token: 0x060018AF RID: 6319 RVA: 0x00069150 File Offset: 0x00067350
	// (set) Token: 0x060018B0 RID: 6320 RVA: 0x00069184 File Offset: 0x00067384
	public unsafe ParticleSystem PS_CharDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E1 RID: 2017
	// (get) Token: 0x060018B1 RID: 6321 RVA: 0x000691AC File Offset: 0x000673AC
	// (set) Token: 0x060018B2 RID: 6322 RVA: 0x000691D4 File Offset: 0x000673D4
	public unsafe bool g_bSuck
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value;
		}
	}

	// Token: 0x170007E2 RID: 2018
	// (get) Token: 0x060018B3 RID: 6323 RVA: 0x000691F8 File Offset: 0x000673F8
	// (set) Token: 0x060018B4 RID: 6324 RVA: 0x00069220 File Offset: 0x00067420
	public unsafe float g_fSuckVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value;
		}
	}

	// Token: 0x170007E3 RID: 2019
	// (get) Token: 0x060018B5 RID: 6325 RVA: 0x00069244 File Offset: 0x00067444
	// (set) Token: 0x060018B6 RID: 6326 RVA: 0x0006926C File Offset: 0x0006746C
	public unsafe bool g_bPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value;
		}
	}

	// Token: 0x170007E4 RID: 2020
	// (get) Token: 0x060018B7 RID: 6327 RVA: 0x00069290 File Offset: 0x00067490
	// (set) Token: 0x060018B8 RID: 6328 RVA: 0x000692C4 File Offset: 0x000674C4
	public unsafe GameObject SE_ScriptEarthquake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E5 RID: 2021
	// (get) Token: 0x060018B9 RID: 6329 RVA: 0x000692EC File Offset: 0x000674EC
	// (set) Token: 0x060018BA RID: 6330 RVA: 0x00069320 File Offset: 0x00067520
	public unsafe GameObject SE_ScriptWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E6 RID: 2022
	// (get) Token: 0x060018BB RID: 6331 RVA: 0x00069348 File Offset: 0x00067548
	// (set) Token: 0x060018BC RID: 6332 RVA: 0x0006937C File Offset: 0x0006757C
	public unsafe GameObject SE_ScriptWood
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E7 RID: 2023
	// (get) Token: 0x060018BD RID: 6333 RVA: 0x000693A4 File Offset: 0x000675A4
	// (set) Token: 0x060018BE RID: 6334 RVA: 0x000693D8 File Offset: 0x000675D8
	public unsafe GameObject SE_ScriptDrag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E8 RID: 2024
	// (get) Token: 0x060018BF RID: 6335 RVA: 0x00069400 File Offset: 0x00067600
	// (set) Token: 0x060018C0 RID: 6336 RVA: 0x00069434 File Offset: 0x00067634
	public unsafe GameObject SE_ScriptFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E9 RID: 2025
	// (get) Token: 0x060018C1 RID: 6337 RVA: 0x0006945C File Offset: 0x0006765C
	// (set) Token: 0x060018C2 RID: 6338 RVA: 0x00069490 File Offset: 0x00067690
	public unsafe GameObject SE_ScriptStartFight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007EA RID: 2026
	// (get) Token: 0x060018C3 RID: 6339 RVA: 0x000694B8 File Offset: 0x000676B8
	// (set) Token: 0x060018C4 RID: 6340 RVA: 0x000694EC File Offset: 0x000676EC
	public unsafe GameObject SE_ScriptDestroyStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007EB RID: 2027
	// (get) Token: 0x060018C5 RID: 6341 RVA: 0x00069514 File Offset: 0x00067714
	// (set) Token: 0x060018C6 RID: 6342 RVA: 0x00069548 File Offset: 0x00067748
	public unsafe GameObject SE_ScriptDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007EC RID: 2028
	// (get) Token: 0x060018C7 RID: 6343 RVA: 0x00069570 File Offset: 0x00067770
	// (set) Token: 0x060018C8 RID: 6344 RVA: 0x000695A4 File Offset: 0x000677A4
	public unsafe GameObject SE_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007ED RID: 2029
	// (get) Token: 0x060018C9 RID: 6345 RVA: 0x000695CC File Offset: 0x000677CC
	// (set) Token: 0x060018CA RID: 6346 RVA: 0x00069600 File Offset: 0x00067800
	public unsafe GameObject SE_StartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007EE RID: 2030
	// (get) Token: 0x060018CB RID: 6347 RVA: 0x00069628 File Offset: 0x00067828
	// (set) Token: 0x060018CC RID: 6348 RVA: 0x0006965C File Offset: 0x0006785C
	public unsafe GameObject SE_StartUpWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007EF RID: 2031
	// (get) Token: 0x060018CD RID: 6349 RVA: 0x00069684 File Offset: 0x00067884
	// (set) Token: 0x060018CE RID: 6350 RVA: 0x000696B8 File Offset: 0x000678B8
	public unsafe GameObject SE_BeamShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F0 RID: 2032
	// (get) Token: 0x060018CF RID: 6351 RVA: 0x000696E0 File Offset: 0x000678E0
	// (set) Token: 0x060018D0 RID: 6352 RVA: 0x00069714 File Offset: 0x00067914
	public unsafe GameObject SE_Beam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F1 RID: 2033
	// (get) Token: 0x060018D1 RID: 6353 RVA: 0x0006973C File Offset: 0x0006793C
	// (set) Token: 0x060018D2 RID: 6354 RVA: 0x00069770 File Offset: 0x00067970
	public unsafe GameObject SE_BeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F2 RID: 2034
	// (get) Token: 0x060018D3 RID: 6355 RVA: 0x00069798 File Offset: 0x00067998
	// (set) Token: 0x060018D4 RID: 6356 RVA: 0x000697CC File Offset: 0x000679CC
	public unsafe GameObject SE_AFour
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F3 RID: 2035
	// (get) Token: 0x060018D5 RID: 6357 RVA: 0x000697F4 File Offset: 0x000679F4
	// (set) Token: 0x060018D6 RID: 6358 RVA: 0x00069828 File Offset: 0x00067A28
	public unsafe GameObject SE_AHammer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F4 RID: 2036
	// (get) Token: 0x060018D7 RID: 6359 RVA: 0x00069850 File Offset: 0x00067A50
	// (set) Token: 0x060018D8 RID: 6360 RVA: 0x00069884 File Offset: 0x00067A84
	public unsafe GameObject SE_AJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F5 RID: 2037
	// (get) Token: 0x060018D9 RID: 6361 RVA: 0x000698AC File Offset: 0x00067AAC
	// (set) Token: 0x060018DA RID: 6362 RVA: 0x000698E0 File Offset: 0x00067AE0
	public unsafe GameObject SE_ASprint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F6 RID: 2038
	// (get) Token: 0x060018DB RID: 6363 RVA: 0x00069908 File Offset: 0x00067B08
	// (set) Token: 0x060018DC RID: 6364 RVA: 0x0006993C File Offset: 0x00067B3C
	public unsafe GameObject SE_ARotateStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F7 RID: 2039
	// (get) Token: 0x060018DD RID: 6365 RVA: 0x00069964 File Offset: 0x00067B64
	// (set) Token: 0x060018DE RID: 6366 RVA: 0x00069998 File Offset: 0x00067B98
	public unsafe GameObject SE_ABulletCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F8 RID: 2040
	// (get) Token: 0x060018DF RID: 6367 RVA: 0x000699C0 File Offset: 0x00067BC0
	// (set) Token: 0x060018E0 RID: 6368 RVA: 0x000699F4 File Offset: 0x00067BF4
	public unsafe GameObject SE_ABulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F9 RID: 2041
	// (get) Token: 0x060018E1 RID: 6369 RVA: 0x00069A1C File Offset: 0x00067C1C
	// (set) Token: 0x060018E2 RID: 6370 RVA: 0x00069A50 File Offset: 0x00067C50
	public unsafe GameObject SE_ABulletCollisionPlayer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FA RID: 2042
	// (get) Token: 0x060018E3 RID: 6371 RVA: 0x00069A78 File Offset: 0x00067C78
	// (set) Token: 0x060018E4 RID: 6372 RVA: 0x00069AAC File Offset: 0x00067CAC
	public unsafe GameObject SE_AUpDrag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FB RID: 2043
	// (get) Token: 0x060018E5 RID: 6373 RVA: 0x00069AD4 File Offset: 0x00067CD4
	// (set) Token: 0x060018E6 RID: 6374 RVA: 0x00069B08 File Offset: 0x00067D08
	public unsafe GameObject SE_AUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FC RID: 2044
	// (get) Token: 0x060018E7 RID: 6375 RVA: 0x00069B30 File Offset: 0x00067D30
	// (set) Token: 0x060018E8 RID: 6376 RVA: 0x00069B64 File Offset: 0x00067D64
	public unsafe GameObject SE_FloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FD RID: 2045
	// (get) Token: 0x060018E9 RID: 6377 RVA: 0x00069B8C File Offset: 0x00067D8C
	// (set) Token: 0x060018EA RID: 6378 RVA: 0x00069BC0 File Offset: 0x00067DC0
	public unsafe GameObject SE_FireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FE RID: 2046
	// (get) Token: 0x060018EB RID: 6379 RVA: 0x00069BE8 File Offset: 0x00067DE8
	// (set) Token: 0x060018EC RID: 6380 RVA: 0x00069C1C File Offset: 0x00067E1C
	public unsafe GameObject SE_FireBallLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FF RID: 2047
	// (get) Token: 0x060018ED RID: 6381 RVA: 0x00069C44 File Offset: 0x00067E44
	// (set) Token: 0x060018EE RID: 6382 RVA: 0x00069C78 File Offset: 0x00067E78
	public unsafe GameObject SE_CDeadImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000800 RID: 2048
	// (get) Token: 0x060018EF RID: 6383 RVA: 0x00069CA0 File Offset: 0x00067EA0
	// (set) Token: 0x060018F0 RID: 6384 RVA: 0x00069CD4 File Offset: 0x00067ED4
	public unsafe GameObject SE_WDeadImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000801 RID: 2049
	// (get) Token: 0x060018F1 RID: 6385 RVA: 0x00069CFC File Offset: 0x00067EFC
	// (set) Token: 0x060018F2 RID: 6386 RVA: 0x00069D30 File Offset: 0x00067F30
	public unsafe SoundEffect g_SEScriptEarthquake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000802 RID: 2050
	// (get) Token: 0x060018F3 RID: 6387 RVA: 0x00069D58 File Offset: 0x00067F58
	// (set) Token: 0x060018F4 RID: 6388 RVA: 0x00069D8C File Offset: 0x00067F8C
	public unsafe SoundEffect g_SEScriptWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000803 RID: 2051
	// (get) Token: 0x060018F5 RID: 6389 RVA: 0x00069DB4 File Offset: 0x00067FB4
	// (set) Token: 0x060018F6 RID: 6390 RVA: 0x00069DE8 File Offset: 0x00067FE8
	public unsafe SoundEffect g_SEScriptWood
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000804 RID: 2052
	// (get) Token: 0x060018F7 RID: 6391 RVA: 0x00069E10 File Offset: 0x00068010
	// (set) Token: 0x060018F8 RID: 6392 RVA: 0x00069E44 File Offset: 0x00068044
	public unsafe SoundEffect g_SEScriptDrag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000805 RID: 2053
	// (get) Token: 0x060018F9 RID: 6393 RVA: 0x00069E6C File Offset: 0x0006806C
	// (set) Token: 0x060018FA RID: 6394 RVA: 0x00069EA0 File Offset: 0x000680A0
	public unsafe SoundEffect g_SEScriptFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000806 RID: 2054
	// (get) Token: 0x060018FB RID: 6395 RVA: 0x00069EC8 File Offset: 0x000680C8
	// (set) Token: 0x060018FC RID: 6396 RVA: 0x00069EFC File Offset: 0x000680FC
	public unsafe SoundEffect g_SEScriptStartFight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000807 RID: 2055
	// (get) Token: 0x060018FD RID: 6397 RVA: 0x00069F24 File Offset: 0x00068124
	// (set) Token: 0x060018FE RID: 6398 RVA: 0x00069F58 File Offset: 0x00068158
	public unsafe SoundEffect g_SEScriptDestroyStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000808 RID: 2056
	// (get) Token: 0x060018FF RID: 6399 RVA: 0x00069F80 File Offset: 0x00068180
	// (set) Token: 0x06001900 RID: 6400 RVA: 0x00069FB4 File Offset: 0x000681B4
	public unsafe SoundEffect g_SEScriptDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000809 RID: 2057
	// (get) Token: 0x06001901 RID: 6401 RVA: 0x00069FDC File Offset: 0x000681DC
	// (set) Token: 0x06001902 RID: 6402 RVA: 0x0006A010 File Offset: 0x00068210
	public unsafe SoundEffect g_SEMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080A RID: 2058
	// (get) Token: 0x06001903 RID: 6403 RVA: 0x0006A038 File Offset: 0x00068238
	// (set) Token: 0x06001904 RID: 6404 RVA: 0x0006A06C File Offset: 0x0006826C
	public unsafe SoundEffect g_SEStartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080B RID: 2059
	// (get) Token: 0x06001905 RID: 6405 RVA: 0x0006A094 File Offset: 0x00068294
	// (set) Token: 0x06001906 RID: 6406 RVA: 0x0006A0C8 File Offset: 0x000682C8
	public unsafe SoundEffect g_SEStartUpWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080C RID: 2060
	// (get) Token: 0x06001907 RID: 6407 RVA: 0x0006A0F0 File Offset: 0x000682F0
	// (set) Token: 0x06001908 RID: 6408 RVA: 0x0006A124 File Offset: 0x00068324
	public unsafe SoundEffect g_SEBeamShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080D RID: 2061
	// (get) Token: 0x06001909 RID: 6409 RVA: 0x0006A14C File Offset: 0x0006834C
	// (set) Token: 0x0600190A RID: 6410 RVA: 0x0006A180 File Offset: 0x00068380
	public unsafe SoundEffect g_SEBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080E RID: 2062
	// (get) Token: 0x0600190B RID: 6411 RVA: 0x0006A1A8 File Offset: 0x000683A8
	// (set) Token: 0x0600190C RID: 6412 RVA: 0x0006A1DC File Offset: 0x000683DC
	public unsafe SoundEffect g_SEBeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080F RID: 2063
	// (get) Token: 0x0600190D RID: 6413 RVA: 0x0006A204 File Offset: 0x00068404
	// (set) Token: 0x0600190E RID: 6414 RVA: 0x0006A238 File Offset: 0x00068438
	public unsafe SoundEffect g_SEAFour
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000810 RID: 2064
	// (get) Token: 0x0600190F RID: 6415 RVA: 0x0006A260 File Offset: 0x00068460
	// (set) Token: 0x06001910 RID: 6416 RVA: 0x0006A294 File Offset: 0x00068494
	public unsafe SoundEffect g_SEAHammer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000811 RID: 2065
	// (get) Token: 0x06001911 RID: 6417 RVA: 0x0006A2BC File Offset: 0x000684BC
	// (set) Token: 0x06001912 RID: 6418 RVA: 0x0006A2F0 File Offset: 0x000684F0
	public unsafe SoundEffect g_SEAJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000812 RID: 2066
	// (get) Token: 0x06001913 RID: 6419 RVA: 0x0006A318 File Offset: 0x00068518
	// (set) Token: 0x06001914 RID: 6420 RVA: 0x0006A34C File Offset: 0x0006854C
	public unsafe SoundEffect g_SEASprint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000813 RID: 2067
	// (get) Token: 0x06001915 RID: 6421 RVA: 0x0006A374 File Offset: 0x00068574
	// (set) Token: 0x06001916 RID: 6422 RVA: 0x0006A3A8 File Offset: 0x000685A8
	public unsafe SoundEffect g_SEARotateStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000814 RID: 2068
	// (get) Token: 0x06001917 RID: 6423 RVA: 0x0006A3D0 File Offset: 0x000685D0
	// (set) Token: 0x06001918 RID: 6424 RVA: 0x0006A404 File Offset: 0x00068604
	public unsafe SoundEffect g_SEABulletCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000815 RID: 2069
	// (get) Token: 0x06001919 RID: 6425 RVA: 0x0006A42C File Offset: 0x0006862C
	// (set) Token: 0x0600191A RID: 6426 RVA: 0x0006A460 File Offset: 0x00068660
	public unsafe SoundEffect g_SEAUpDrag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000816 RID: 2070
	// (get) Token: 0x0600191B RID: 6427 RVA: 0x0006A488 File Offset: 0x00068688
	// (set) Token: 0x0600191C RID: 6428 RVA: 0x0006A4BC File Offset: 0x000686BC
	public unsafe SoundEffect g_SEAUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000817 RID: 2071
	// (get) Token: 0x0600191D RID: 6429 RVA: 0x0006A4E4 File Offset: 0x000686E4
	// (set) Token: 0x0600191E RID: 6430 RVA: 0x0006A518 File Offset: 0x00068718
	public unsafe SoundEffect g_SEFloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000818 RID: 2072
	// (get) Token: 0x0600191F RID: 6431 RVA: 0x0006A540 File Offset: 0x00068740
	// (set) Token: 0x06001920 RID: 6432 RVA: 0x0006A574 File Offset: 0x00068774
	public unsafe SoundEffect g_SECDeadImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000819 RID: 2073
	// (get) Token: 0x06001921 RID: 6433 RVA: 0x0006A59C File Offset: 0x0006879C
	// (set) Token: 0x06001922 RID: 6434 RVA: 0x0006A5D0 File Offset: 0x000687D0
	public unsafe SoundEffect g_SEWDeadImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700081A RID: 2074
	// (get) Token: 0x06001923 RID: 6435 RVA: 0x0006A5F8 File Offset: 0x000687F8
	// (set) Token: 0x06001924 RID: 6436 RVA: 0x0006A62C File Offset: 0x0006882C
	public unsafe SoundEffectPool g_SEPABulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700081B RID: 2075
	// (get) Token: 0x06001925 RID: 6437 RVA: 0x0006A654 File Offset: 0x00068854
	// (set) Token: 0x06001926 RID: 6438 RVA: 0x0006A688 File Offset: 0x00068888
	public unsafe SoundEffectPool g_SEPABulletCollisionPlayer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700081C RID: 2076
	// (get) Token: 0x06001927 RID: 6439 RVA: 0x0006A6B0 File Offset: 0x000688B0
	// (set) Token: 0x06001928 RID: 6440 RVA: 0x0006A6E4 File Offset: 0x000688E4
	public unsafe SoundEffectPool g_SEFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700081D RID: 2077
	// (get) Token: 0x06001929 RID: 6441 RVA: 0x0006A70C File Offset: 0x0006890C
	// (set) Token: 0x0600192A RID: 6442 RVA: 0x0006A740 File Offset: 0x00068940
	public unsafe SoundEffectPool g_SEFireBallLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700081E RID: 2078
	// (get) Token: 0x0600192B RID: 6443 RVA: 0x0006A768 File Offset: 0x00068968
	// (set) Token: 0x0600192C RID: 6444 RVA: 0x0006A790 File Offset: 0x00068990
	public unsafe bool g_bSEScriptEarthquake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake)) = value;
		}
	}

	// Token: 0x1700081F RID: 2079
	// (get) Token: 0x0600192D RID: 6445 RVA: 0x0006A7B4 File Offset: 0x000689B4
	// (set) Token: 0x0600192E RID: 6446 RVA: 0x0006A7DC File Offset: 0x000689DC
	public unsafe float g_fSEScriptEarthquakeVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume)) = value;
		}
	}

	// Token: 0x17000820 RID: 2080
	// (get) Token: 0x0600192F RID: 6447 RVA: 0x0006A800 File Offset: 0x00068A00
	// (set) Token: 0x06001930 RID: 6448 RVA: 0x0006A828 File Offset: 0x00068A28
	public unsafe int g_iSEScriptWood
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood)) = value;
		}
	}

	// Token: 0x17000821 RID: 2081
	// (get) Token: 0x06001931 RID: 6449 RVA: 0x0006A84C File Offset: 0x00068A4C
	// (set) Token: 0x06001932 RID: 6450 RVA: 0x0006A86A File Offset: 0x00068A6A
	public unsafe static float g_fSEScriptWoodFrequency01
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&value));
		}
	}

	// Token: 0x17000822 RID: 2082
	// (get) Token: 0x06001933 RID: 6451 RVA: 0x0006A87C File Offset: 0x00068A7C
	// (set) Token: 0x06001934 RID: 6452 RVA: 0x0006A89A File Offset: 0x00068A9A
	public unsafe static float g_fSEScriptWoodFrequency02
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&value));
		}
	}

	// Token: 0x17000823 RID: 2083
	// (get) Token: 0x06001935 RID: 6453 RVA: 0x0006A8AC File Offset: 0x00068AAC
	// (set) Token: 0x06001936 RID: 6454 RVA: 0x0006A8D4 File Offset: 0x00068AD4
	public unsafe float g_fSEScriptWoodFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal)) = value;
		}
	}

	// Token: 0x17000824 RID: 2084
	// (get) Token: 0x06001937 RID: 6455 RVA: 0x0006A8F8 File Offset: 0x00068AF8
	// (set) Token: 0x06001938 RID: 6456 RVA: 0x0006A916 File Offset: 0x00068B16
	public unsafe static float g_fSEScriptDragFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&value));
		}
	}

	// Token: 0x17000825 RID: 2085
	// (get) Token: 0x06001939 RID: 6457 RVA: 0x0006A928 File Offset: 0x00068B28
	// (set) Token: 0x0600193A RID: 6458 RVA: 0x0006A950 File Offset: 0x00068B50
	public unsafe float g_fSEScriptDragFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal)) = value;
		}
	}

	// Token: 0x17000826 RID: 2086
	// (get) Token: 0x0600193B RID: 6459 RVA: 0x0006A974 File Offset: 0x00068B74
	// (set) Token: 0x0600193C RID: 6460 RVA: 0x0006A99C File Offset: 0x00068B9C
	public unsafe bool g_bSEScriptDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy)) = value;
		}
	}

	// Token: 0x17000827 RID: 2087
	// (get) Token: 0x0600193D RID: 6461 RVA: 0x0006A9C0 File Offset: 0x00068BC0
	// (set) Token: 0x0600193E RID: 6462 RVA: 0x0006A9E8 File Offset: 0x00068BE8
	public unsafe float g_fSEScriptDestroyVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value;
		}
	}

	// Token: 0x17000828 RID: 2088
	// (get) Token: 0x0600193F RID: 6463 RVA: 0x0006AA0C File Offset: 0x00068C0C
	// (set) Token: 0x06001940 RID: 6464 RVA: 0x0006AA34 File Offset: 0x00068C34
	public unsafe bool g_bSEMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value;
		}
	}

	// Token: 0x17000829 RID: 2089
	// (get) Token: 0x06001941 RID: 6465 RVA: 0x0006AA58 File Offset: 0x00068C58
	// (set) Token: 0x06001942 RID: 6466 RVA: 0x0006AA80 File Offset: 0x00068C80
	public unsafe bool g_bSEMoveSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed)) = value;
		}
	}

	// Token: 0x1700082A RID: 2090
	// (get) Token: 0x06001943 RID: 6467 RVA: 0x0006AAA4 File Offset: 0x00068CA4
	// (set) Token: 0x06001944 RID: 6468 RVA: 0x0006AACC File Offset: 0x00068CCC
	public unsafe float g_fSEMoveVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
		}
	}

	// Token: 0x1700082B RID: 2091
	// (get) Token: 0x06001945 RID: 6469 RVA: 0x0006AAF0 File Offset: 0x00068CF0
	// (set) Token: 0x06001946 RID: 6470 RVA: 0x0006AB18 File Offset: 0x00068D18
	public unsafe float g_fSEMovePitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch)) = value;
		}
	}

	// Token: 0x1700082C RID: 2092
	// (get) Token: 0x06001947 RID: 6471 RVA: 0x0006AB3C File Offset: 0x00068D3C
	// (set) Token: 0x06001948 RID: 6472 RVA: 0x0006AB64 File Offset: 0x00068D64
	public unsafe bool g_bSEStartUpWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind)) = value;
		}
	}

	// Token: 0x1700082D RID: 2093
	// (get) Token: 0x06001949 RID: 6473 RVA: 0x0006AB88 File Offset: 0x00068D88
	// (set) Token: 0x0600194A RID: 6474 RVA: 0x0006ABB0 File Offset: 0x00068DB0
	public unsafe float g_fSEStartUpWindVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume)) = value;
		}
	}

	// Token: 0x1700082E RID: 2094
	// (get) Token: 0x0600194B RID: 6475 RVA: 0x0006ABD4 File Offset: 0x00068DD4
	// (set) Token: 0x0600194C RID: 6476 RVA: 0x0006ABFC File Offset: 0x00068DFC
	public unsafe float g_fSEStartUpWindPitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch)) = value;
		}
	}

	// Token: 0x1700082F RID: 2095
	// (get) Token: 0x0600194D RID: 6477 RVA: 0x0006AC20 File Offset: 0x00068E20
	// (set) Token: 0x0600194E RID: 6478 RVA: 0x0006AC48 File Offset: 0x00068E48
	public unsafe float g_fSEBeamVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume)) = value;
		}
	}

	// Token: 0x17000830 RID: 2096
	// (get) Token: 0x0600194F RID: 6479 RVA: 0x0006AC6C File Offset: 0x00068E6C
	// (set) Token: 0x06001950 RID: 6480 RVA: 0x0006AC94 File Offset: 0x00068E94
	public unsafe float g_fSEBeamPitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch)) = value;
		}
	}

	// Token: 0x17000831 RID: 2097
	// (get) Token: 0x06001951 RID: 6481 RVA: 0x0006ACB8 File Offset: 0x00068EB8
	// (set) Token: 0x06001952 RID: 6482 RVA: 0x0006ACE0 File Offset: 0x00068EE0
	public unsafe bool g_bSEAUpDrag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag)) = value;
		}
	}

	// Token: 0x17000832 RID: 2098
	// (get) Token: 0x06001953 RID: 6483 RVA: 0x0006AD04 File Offset: 0x00068F04
	// (set) Token: 0x06001954 RID: 6484 RVA: 0x0006AD2C File Offset: 0x00068F2C
	public unsafe float g_fSEAUpDragVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume)) = value;
		}
	}

	// Token: 0x040011D1 RID: 4561
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x040011D2 RID: 4562
	private static readonly IntPtr NativeFieldInfoPtr_PosWeaponRoot;

	// Token: 0x040011D3 RID: 4563
	private static readonly IntPtr NativeFieldInfoPtr_BoneWeaponRoot;

	// Token: 0x040011D4 RID: 4564
	private static readonly IntPtr NativeFieldInfoPtr_g_CCPosWeapoinFollow;

	// Token: 0x040011D5 RID: 4565
	private static readonly IntPtr NativeFieldInfoPtr_g_TPosWeaponFollow;

	// Token: 0x040011D6 RID: 4566
	private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponMove;

	// Token: 0x040011D7 RID: 4567
	private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMesh;

	// Token: 0x040011D8 RID: 4568
	private static readonly IntPtr NativeFieldInfoPtr_g_CharMesh;

	// Token: 0x040011D9 RID: 4569
	private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;

	// Token: 0x040011DA RID: 4570
	private static readonly IntPtr NativeFieldInfoPtr_g_MatWHead;

	// Token: 0x040011DB RID: 4571
	private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandL;

	// Token: 0x040011DC RID: 4572
	private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandR;

	// Token: 0x040011DD RID: 4573
	private static readonly IntPtr NativeFieldInfoPtr_g_fMCharDamage;

	// Token: 0x040011DE RID: 4574
	private static readonly IntPtr NativeFieldInfoPtr_g_fMWHeadDamage;

	// Token: 0x040011DF RID: 4575
	private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandLDamege;

	// Token: 0x040011E0 RID: 4576
	private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandRDamage;

	// Token: 0x040011E1 RID: 4577
	private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;

	// Token: 0x040011E2 RID: 4578
	private static readonly IntPtr NativeFieldInfoPtr_g_CWHeadGlow;

	// Token: 0x040011E3 RID: 4579
	private static readonly IntPtr NativeFieldInfoPtr_g_CWHandLGlow;

	// Token: 0x040011E4 RID: 4580
	private static readonly IntPtr NativeFieldInfoPtr_g_CWhandRGlow;

	// Token: 0x040011E5 RID: 4581
	private static readonly IntPtr NativeFieldInfoPtr_g_bOpeningMaterial;

	// Token: 0x040011E6 RID: 4582
	private static readonly IntPtr NativeFieldInfoPtr_g_bWHandL;

	// Token: 0x040011E7 RID: 4583
	private static readonly IntPtr NativeFieldInfoPtr_g_bWHandR;

	// Token: 0x040011E8 RID: 4584
	private static readonly IntPtr NativeFieldInfoPtr_g_bWHead;

	// Token: 0x040011E9 RID: 4585
	private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusL;

	// Token: 0x040011EA RID: 4586
	private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusR;

	// Token: 0x040011EB RID: 4587
	private static readonly IntPtr NativeFieldInfoPtr_g_fWHeadPlus;

	// Token: 0x040011EC RID: 4588
	private static readonly IntPtr NativeFieldInfoPtr_PS_Floor;

	// Token: 0x040011ED RID: 4589
	private static readonly IntPtr NativeFieldInfoPtr_PS_Head;

	// Token: 0x040011EE RID: 4590
	private static readonly IntPtr NativeFieldInfoPtr_PS_HeadStart;

	// Token: 0x040011EF RID: 4591
	private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;

	// Token: 0x040011F0 RID: 4592
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandL;

	// Token: 0x040011F1 RID: 4593
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandR;

	// Token: 0x040011F2 RID: 4594
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandLStart;

	// Token: 0x040011F3 RID: 4595
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandRStart;

	// Token: 0x040011F4 RID: 4596
	private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandL;

	// Token: 0x040011F5 RID: 4597
	private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandR;

	// Token: 0x040011F6 RID: 4598
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour01;

	// Token: 0x040011F7 RID: 4599
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour02;

	// Token: 0x040011F8 RID: 4600
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour03;

	// Token: 0x040011F9 RID: 4601
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer;

	// Token: 0x040011FA RID: 4602
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackUp_End;

	// Token: 0x040011FB RID: 4603
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackJump;

	// Token: 0x040011FC RID: 4604
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStart;

	// Token: 0x040011FD RID: 4605
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStartPlus;

	// Token: 0x040011FE RID: 4606
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotate;

	// Token: 0x040011FF RID: 4607
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Beam;

	// Token: 0x04001200 RID: 4608
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamCollision;

	// Token: 0x04001201 RID: 4609
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamStart;

	// Token: 0x04001202 RID: 4610
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Bullet;

	// Token: 0x04001203 RID: 4611
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BulletCollision;

	// Token: 0x04001204 RID: 4612
	private static readonly IntPtr NativeFieldInfoPtr_EffBulletFire;

	// Token: 0x04001205 RID: 4613
	private static readonly IntPtr NativeFieldInfoPtr_EffOpening01;

	// Token: 0x04001206 RID: 4614
	private static readonly IntPtr NativeFieldInfoPtr_EffOpening02;

	// Token: 0x04001207 RID: 4615
	private static readonly IntPtr NativeFieldInfoPtr_EffFireBallV2;

	// Token: 0x04001208 RID: 4616
	private static readonly IntPtr NativeFieldInfoPtr_EffFloorExp;

	// Token: 0x04001209 RID: 4617
	private static readonly IntPtr NativeFieldInfoPtr_EffAttackJumpPlus;

	// Token: 0x0400120A RID: 4618
	private static readonly IntPtr NativeFieldInfoPtr_EffAttackUpPlus;

	// Token: 0x0400120B RID: 4619
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront;

	// Token: 0x0400120C RID: 4620
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintBack;

	// Token: 0x0400120D RID: 4621
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintLeft;

	// Token: 0x0400120E RID: 4622
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintRight;

	// Token: 0x0400120F RID: 4623
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront_Loop;

	// Token: 0x04001210 RID: 4624
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintHand_Loop;

	// Token: 0x04001211 RID: 4625
	private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion;

	// Token: 0x04001212 RID: 4626
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL01;

	// Token: 0x04001213 RID: 4627
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL02;

	// Token: 0x04001214 RID: 4628
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL03;

	// Token: 0x04001215 RID: 4629
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL04;

	// Token: 0x04001216 RID: 4630
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR01;

	// Token: 0x04001217 RID: 4631
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR02;

	// Token: 0x04001218 RID: 4632
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR03;

	// Token: 0x04001219 RID: 4633
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR04;

	// Token: 0x0400121A RID: 4634
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamL;

	// Token: 0x0400121B RID: 4635
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamR;

	// Token: 0x0400121C RID: 4636
	private static readonly IntPtr NativeFieldInfoPtr_LightFloor;

	// Token: 0x0400121D RID: 4637
	private static readonly IntPtr NativeFieldInfoPtr_LightDestory;

	// Token: 0x0400121E RID: 4638
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour01;

	// Token: 0x0400121F RID: 4639
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour02;

	// Token: 0x04001220 RID: 4640
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour03;

	// Token: 0x04001221 RID: 4641
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer;

	// Token: 0x04001222 RID: 4642
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUp_End;

	// Token: 0x04001223 RID: 4643
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJump;

	// Token: 0x04001224 RID: 4644
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStart;

	// Token: 0x04001225 RID: 4645
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStartPlus;

	// Token: 0x04001226 RID: 4646
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotate;

	// Token: 0x04001227 RID: 4647
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBeam;

	// Token: 0x04001228 RID: 4648
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamCollision;

	// Token: 0x04001229 RID: 4649
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamStart;

	// Token: 0x0400122A RID: 4650
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBullet;

	// Token: 0x0400122B RID: 4651
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletCollision;

	// Token: 0x0400122C RID: 4652
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletFire;

	// Token: 0x0400122D RID: 4653
	private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening01;

	// Token: 0x0400122E RID: 4654
	private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening02;

	// Token: 0x0400122F RID: 4655
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallV2;

	// Token: 0x04001230 RID: 4656
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp;

	// Token: 0x04001231 RID: 4657
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJumpPlus;

	// Token: 0x04001232 RID: 4658
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUpPlus;

	// Token: 0x04001233 RID: 4659
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF;

	// Token: 0x04001234 RID: 4660
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintB;

	// Token: 0x04001235 RID: 4661
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintL;

	// Token: 0x04001236 RID: 4662
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintR;

	// Token: 0x04001237 RID: 4663
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF_Loop;

	// Token: 0x04001238 RID: 4664
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintHand_Loop;

	// Token: 0x04001239 RID: 4665
	private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion;

	// Token: 0x0400123A RID: 4666
	private static readonly IntPtr NativeFieldInfoPtr_g_bBeam;

	// Token: 0x0400123B RID: 4667
	private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamL;

	// Token: 0x0400123C RID: 4668
	private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamR;

	// Token: 0x0400123D RID: 4669
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLTarget;

	// Token: 0x0400123E RID: 4670
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRTarget;

	// Token: 0x0400123F RID: 4671
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLMove;

	// Token: 0x04001240 RID: 4672
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRMove;

	// Token: 0x04001241 RID: 4673
	private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequency;

	// Token: 0x04001242 RID: 4674
	private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequencyVal;

	// Token: 0x04001243 RID: 4675
	private static readonly IntPtr NativeFieldInfoPtr_g_fBeamSize;

	// Token: 0x04001244 RID: 4676
	private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitL;

	// Token: 0x04001245 RID: 4677
	private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitR;

	// Token: 0x04001246 RID: 4678
	private static readonly IntPtr NativeFieldInfoPtr_g_bBulletEnable;

	// Token: 0x04001247 RID: 4679
	private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequency;

	// Token: 0x04001248 RID: 4680
	private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequencyVal;

	// Token: 0x04001249 RID: 4681
	private static readonly IntPtr NativeFieldInfoPtr_g_bBulletFrieL;

	// Token: 0x0400124A RID: 4682
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireBallNum;

	// Token: 0x0400124B RID: 4683
	private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp;

	// Token: 0x0400124C RID: 4684
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum;

	// Token: 0x0400124D RID: 4685
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNumVal;

	// Token: 0x0400124E RID: 4686
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequency;

	// Token: 0x0400124F RID: 4687
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequencyVal;

	// Token: 0x04001250 RID: 4688
	private static readonly IntPtr NativeFieldInfoPtr_g_LightRange;

	// Token: 0x04001251 RID: 4689
	private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity;

	// Token: 0x04001252 RID: 4690
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightDestory;

	// Token: 0x04001253 RID: 4691
	private static readonly IntPtr NativeFieldInfoPtr_g_AniWeaponFace;

	// Token: 0x04001254 RID: 4692
	private static readonly IntPtr NativeFieldInfoPtr_g_fAniWeaponFaceWeapon;

	// Token: 0x04001255 RID: 4693
	private static readonly IntPtr NativeFieldInfoPtr_DamagedObject;

	// Token: 0x04001256 RID: 4694
	private static readonly IntPtr NativeFieldInfoPtr_ExplosionPos;

	// Token: 0x04001257 RID: 4695
	private static readonly IntPtr NativeFieldInfoPtr_SC_Weapon;

	// Token: 0x04001258 RID: 4696
	private static readonly IntPtr NativeFieldInfoPtr_BC_Weapon;

	// Token: 0x04001259 RID: 4697
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x0400125A RID: 4698
	private static readonly IntPtr NativeFieldInfoPtr_g_fDeathExplosion;

	// Token: 0x0400125B RID: 4699
	private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedRemove;

	// Token: 0x0400125C RID: 4700
	private static readonly IntPtr NativeFieldInfoPtr_g_bBodyDestoryLight;

	// Token: 0x0400125D RID: 4701
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory;

	// Token: 0x0400125E RID: 4702
	private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestoryLight;

	// Token: 0x0400125F RID: 4703
	private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestory;

	// Token: 0x04001260 RID: 4704
	private static readonly IntPtr NativeFieldInfoPtr_g_bSuck;

	// Token: 0x04001261 RID: 4705
	private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal;

	// Token: 0x04001262 RID: 4706
	private static readonly IntPtr NativeFieldInfoPtr_g_bPlus;

	// Token: 0x04001263 RID: 4707
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptEarthquake;

	// Token: 0x04001264 RID: 4708
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWind;

	// Token: 0x04001265 RID: 4709
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWood;

	// Token: 0x04001266 RID: 4710
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDrag;

	// Token: 0x04001267 RID: 4711
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptFly;

	// Token: 0x04001268 RID: 4712
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptStartFight;

	// Token: 0x04001269 RID: 4713
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart;

	// Token: 0x0400126A RID: 4714
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroy;

	// Token: 0x0400126B RID: 4715
	private static readonly IntPtr NativeFieldInfoPtr_SE_Move;

	// Token: 0x0400126C RID: 4716
	private static readonly IntPtr NativeFieldInfoPtr_SE_StartUp;

	// Token: 0x0400126D RID: 4717
	private static readonly IntPtr NativeFieldInfoPtr_SE_StartUpWind;

	// Token: 0x0400126E RID: 4718
	private static readonly IntPtr NativeFieldInfoPtr_SE_BeamShot;

	// Token: 0x0400126F RID: 4719
	private static readonly IntPtr NativeFieldInfoPtr_SE_Beam;

	// Token: 0x04001270 RID: 4720
	private static readonly IntPtr NativeFieldInfoPtr_SE_BeamCollision;

	// Token: 0x04001271 RID: 4721
	private static readonly IntPtr NativeFieldInfoPtr_SE_AFour;

	// Token: 0x04001272 RID: 4722
	private static readonly IntPtr NativeFieldInfoPtr_SE_AHammer;

	// Token: 0x04001273 RID: 4723
	private static readonly IntPtr NativeFieldInfoPtr_SE_AJump;

	// Token: 0x04001274 RID: 4724
	private static readonly IntPtr NativeFieldInfoPtr_SE_ASprint;

	// Token: 0x04001275 RID: 4725
	private static readonly IntPtr NativeFieldInfoPtr_SE_ARotateStart;

	// Token: 0x04001276 RID: 4726
	private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCharge;

	// Token: 0x04001277 RID: 4727
	private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollision;

	// Token: 0x04001278 RID: 4728
	private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollisionPlayer;

	// Token: 0x04001279 RID: 4729
	private static readonly IntPtr NativeFieldInfoPtr_SE_AUpDrag;

	// Token: 0x0400127A RID: 4730
	private static readonly IntPtr NativeFieldInfoPtr_SE_AUp;

	// Token: 0x0400127B RID: 4731
	private static readonly IntPtr NativeFieldInfoPtr_SE_FloorExp;

	// Token: 0x0400127C RID: 4732
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot;

	// Token: 0x0400127D RID: 4733
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallLoop;

	// Token: 0x0400127E RID: 4734
	private static readonly IntPtr NativeFieldInfoPtr_SE_CDeadImpact;

	// Token: 0x0400127F RID: 4735
	private static readonly IntPtr NativeFieldInfoPtr_SE_WDeadImpact;

	// Token: 0x04001280 RID: 4736
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptEarthquake;

	// Token: 0x04001281 RID: 4737
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWind;

	// Token: 0x04001282 RID: 4738
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWood;

	// Token: 0x04001283 RID: 4739
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDrag;

	// Token: 0x04001284 RID: 4740
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptFly;

	// Token: 0x04001285 RID: 4741
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptStartFight;

	// Token: 0x04001286 RID: 4742
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart;

	// Token: 0x04001287 RID: 4743
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroy;

	// Token: 0x04001288 RID: 4744
	private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;

	// Token: 0x04001289 RID: 4745
	private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUp;

	// Token: 0x0400128A RID: 4746
	private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUpWind;

	// Token: 0x0400128B RID: 4747
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamShot;

	// Token: 0x0400128C RID: 4748
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBeam;

	// Token: 0x0400128D RID: 4749
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamCollision;

	// Token: 0x0400128E RID: 4750
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAFour;

	// Token: 0x0400128F RID: 4751
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAHammer;

	// Token: 0x04001290 RID: 4752
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAJump;

	// Token: 0x04001291 RID: 4753
	private static readonly IntPtr NativeFieldInfoPtr_g_SEASprint;

	// Token: 0x04001292 RID: 4754
	private static readonly IntPtr NativeFieldInfoPtr_g_SEARotateStart;

	// Token: 0x04001293 RID: 4755
	private static readonly IntPtr NativeFieldInfoPtr_g_SEABulletCharge;

	// Token: 0x04001294 RID: 4756
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAUpDrag;

	// Token: 0x04001295 RID: 4757
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAUp;

	// Token: 0x04001296 RID: 4758
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorExp;

	// Token: 0x04001297 RID: 4759
	private static readonly IntPtr NativeFieldInfoPtr_g_SECDeadImpact;

	// Token: 0x04001298 RID: 4760
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWDeadImpact;

	// Token: 0x04001299 RID: 4761
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollision;

	// Token: 0x0400129A RID: 4762
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollisionPlayer;

	// Token: 0x0400129B RID: 4763
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot;

	// Token: 0x0400129C RID: 4764
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop;

	// Token: 0x0400129D RID: 4765
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptEarthquake;

	// Token: 0x0400129E RID: 4766
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume;

	// Token: 0x0400129F RID: 4767
	private static readonly IntPtr NativeFieldInfoPtr_g_iSEScriptWood;

	// Token: 0x040012A0 RID: 4768
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency01;

	// Token: 0x040012A1 RID: 4769
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency02;

	// Token: 0x040012A2 RID: 4770
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal;

	// Token: 0x040012A3 RID: 4771
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequency;

	// Token: 0x040012A4 RID: 4772
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal;

	// Token: 0x040012A5 RID: 4773
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptDestroy;

	// Token: 0x040012A6 RID: 4774
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume;

	// Token: 0x040012A7 RID: 4775
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;

	// Token: 0x040012A8 RID: 4776
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveSpeed;

	// Token: 0x040012A9 RID: 4777
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;

	// Token: 0x040012AA RID: 4778
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEMovePitch;

	// Token: 0x040012AB RID: 4779
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEStartUpWind;

	// Token: 0x040012AC RID: 4780
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindVolume;

	// Token: 0x040012AD RID: 4781
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindPitch;

	// Token: 0x040012AE RID: 4782
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamVolume;

	// Token: 0x040012AF RID: 4783
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamPitch;

	// Token: 0x040012B0 RID: 4784
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEAUpDrag;

	// Token: 0x040012B1 RID: 4785
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEAUpDragVolume;

	// Token: 0x040012B2 RID: 4786
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;

	// Token: 0x040012B3 RID: 4787
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x040012B4 RID: 4788
	private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;

	// Token: 0x040012B5 RID: 4789
	private static readonly IntPtr NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0;

	// Token: 0x040012B6 RID: 4790
	private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0;

	// Token: 0x040012B7 RID: 4791
	private static readonly IntPtr NativeMethodInfoPtr_DamagedWHead_Public_Void_0;

	// Token: 0x040012B8 RID: 4792
	private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandL_Public_Void_0;

	// Token: 0x040012B9 RID: 4793
	private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandR_Public_Void_0;

	// Token: 0x040012BA RID: 4794
	private static readonly IntPtr NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0;

	// Token: 0x040012BB RID: 4795
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x040012BC RID: 4796
	private static readonly IntPtr NativeMethodInfoPtr_StartHandL_Public_Void_0;

	// Token: 0x040012BD RID: 4797
	private static readonly IntPtr NativeMethodInfoPtr_StartHandR_Public_Void_0;

	// Token: 0x040012BE RID: 4798
	private static readonly IntPtr NativeMethodInfoPtr_StartHands_Public_Void_0;

	// Token: 0x040012BF RID: 4799
	private static readonly IntPtr NativeMethodInfoPtr_StartHead_Public_Void_0;

	// Token: 0x040012C0 RID: 4800
	private static readonly IntPtr NativeMethodInfoPtr_EndHandL_Public_Void_0;

	// Token: 0x040012C1 RID: 4801
	private static readonly IntPtr NativeMethodInfoPtr_EndHandR_Public_Void_0;

	// Token: 0x040012C2 RID: 4802
	private static readonly IntPtr NativeMethodInfoPtr_EndHands_Public_Void_0;

	// Token: 0x040012C3 RID: 4803
	private static readonly IntPtr NativeMethodInfoPtr_EndHead_Public_Void_0;

	// Token: 0x040012C4 RID: 4804
	private static readonly IntPtr NativeMethodInfoPtr_PlayRotateStart_Public_Void_0;

	// Token: 0x040012C5 RID: 4805
	private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;

	// Token: 0x040012C6 RID: 4806
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0;

	// Token: 0x040012C7 RID: 4807
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0;

	// Token: 0x040012C8 RID: 4808
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0;

	// Token: 0x040012C9 RID: 4809
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0;

	// Token: 0x040012CA RID: 4810
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0;

	// Token: 0x040012CB RID: 4811
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0;

	// Token: 0x040012CC RID: 4812
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0;

	// Token: 0x040012CD RID: 4813
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0;

	// Token: 0x040012CE RID: 4814
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0;

	// Token: 0x040012CF RID: 4815
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0;

	// Token: 0x040012D0 RID: 4816
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0;

	// Token: 0x040012D1 RID: 4817
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0;

	// Token: 0x040012D2 RID: 4818
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0;

	// Token: 0x040012D3 RID: 4819
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0;

	// Token: 0x040012D4 RID: 4820
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0;

	// Token: 0x040012D5 RID: 4821
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0;

	// Token: 0x040012D6 RID: 4822
	private static readonly IntPtr NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0;

	// Token: 0x040012D7 RID: 4823
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0;

	// Token: 0x040012D8 RID: 4824
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0;

	// Token: 0x040012D9 RID: 4825
	private static readonly IntPtr NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0;

	// Token: 0x040012DA RID: 4826
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0;

	// Token: 0x040012DB RID: 4827
	private static readonly IntPtr NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0;

	// Token: 0x040012DC RID: 4828
	private static readonly IntPtr NativeMethodInfoPtr_StartShotBullet_Public_Void_0;

	// Token: 0x040012DD RID: 4829
	private static readonly IntPtr NativeMethodInfoPtr_StopShotBullet_Public_Void_0;

	// Token: 0x040012DE RID: 4830
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0;

	// Token: 0x040012DF RID: 4831
	private static readonly IntPtr NativeMethodInfoPtr_StopEff_Beam_Public_Void_0;

	// Token: 0x040012E0 RID: 4832
	private static readonly IntPtr NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0;

	// Token: 0x040012E1 RID: 4833
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0;

	// Token: 0x040012E2 RID: 4834
	private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening01_Public_Void_0;

	// Token: 0x040012E3 RID: 4835
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0;

	// Token: 0x040012E4 RID: 4836
	private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening02_Public_Void_0;

	// Token: 0x040012E5 RID: 4837
	private static readonly IntPtr NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0;

	// Token: 0x040012E6 RID: 4838
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0;

	// Token: 0x040012E7 RID: 4839
	private static readonly IntPtr NativeMethodInfoPtr_SetScriptWood_Public_Void_0;

	// Token: 0x040012E8 RID: 4840
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0;

	// Token: 0x040012E9 RID: 4841
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0;

	// Token: 0x040012EA RID: 4842
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0;

	// Token: 0x040012EB RID: 4843
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0;

	// Token: 0x040012EC RID: 4844
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0;

	// Token: 0x040012ED RID: 4845
	private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0;

	// Token: 0x040012EE RID: 4846
	private static readonly IntPtr NativeMethodInfoPtr_ChangeRibbon_Public_Void_0;

	// Token: 0x040012EF RID: 4847
	private static readonly IntPtr NativeMethodInfoPtr_CloseRibbon_Public_Void_0;

	// Token: 0x040012F0 RID: 4848
	private static readonly IntPtr NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0;

	// Token: 0x040012F1 RID: 4849
	private static readonly IntPtr NativeMethodInfoPtr_BodyDestory_Public_Void_0;

	// Token: 0x040012F2 RID: 4850
	private static readonly IntPtr NativeMethodInfoPtr_SetPlus_Public_Void_0;

	// Token: 0x040012F3 RID: 4851
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAFour_Public_Void_0;

	// Token: 0x040012F4 RID: 4852
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0;

	// Token: 0x040012F5 RID: 4853
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAJump_Public_Void_0;

	// Token: 0x040012F6 RID: 4854
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAUp_Public_Void_0;

	// Token: 0x040012F7 RID: 4855
	private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;

	// Token: 0x040012F8 RID: 4856
	private static readonly IntPtr NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0;

	// Token: 0x040012F9 RID: 4857
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0;

	// Token: 0x040012FA RID: 4858
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x040012FB RID: 4859
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
