using System;
using Cpp2IlInjected;

// Token: 0x020001B8 RID: 440
[Token(Token = "0x20001B8")]
public class OpenScriptEvent : SceneEvent
{
	// Token: 0x170000BC RID: 188
	// (get) Token: 0x06001324 RID: 4900 RVA: 0x0002BF08 File Offset: 0x0002A108
	[Token(Token = "0x170000BC")]
	private StageFlagData Flags
	{
		[Token(Token = "0x6001324")]
		[Address(RVA = "0x30EF60", Offset = "0x30DD60", VA = "0x18030EF60")]
		get
		{
			return Game.GameSave.flags;
		}
	}

	// Token: 0x06001325 RID: 4901 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001325")]
	[Address(RVA = "0x30E240", Offset = "0x30D040", VA = "0x18030E240", Slot = "5")]
	public override void OpenEvent()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001326 RID: 4902 RVA: 0x0002BF28 File Offset: 0x0002A128
	[Token(Token = "0x6001326")]
	[Address(RVA = "0x30EF50", Offset = "0x30DD50", VA = "0x18030EF50")]
	public OpenScriptEvent()
	{
	}

	// Token: 0x04001DD3 RID: 7635
	[FieldOffset(Offset = "0x38")]
	[Token(Token = "0x4001DD3")]
	public SaveSystem.ScriptType ScriptEventType;

	// Token: 0x04001DD4 RID: 7636
	[FieldOffset(Offset = "0x3C")]
	[Token(Token = "0x4001DD4")]
	public bool SwitchOn = true;
}
