using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x020000C6 RID: 198
[Token(Token = "0x20000C6")]
public class BoxRangeCollision : MonoBehaviour
{
	// Token: 0x06000A74 RID: 2676 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000A74")]
	[Address(RVA = "0x1346260", Offset = "0x1345060", VA = "0x181346260")]
	public void InitData()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000A75 RID: 2677 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000A75")]
	[Address(RVA = "0x1346470", Offset = "0x1345270", VA = "0x181346470", Slot = "4")]
	protected virtual void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000A76 RID: 2678 RVA: 0x00018C38 File Offset: 0x00016E38
	[Token(Token = "0x6000A76")]
	[Address(RVA = "0x1346AB0", Offset = "0x13458B0", VA = "0x181346AB0")]
	public BoxRangeCollision()
	{
	}

	// Token: 0x0400117F RID: 4479
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x400117F")]
	public Vector3 BoxCollisionCenter;

	// Token: 0x04001180 RID: 4480
	[FieldOffset(Offset = "0x24")]
	[Token(Token = "0x4001180")]
	public Vector3 BoxCollisionSize;

	// Token: 0x04001181 RID: 4481
	[FieldOffset(Offset = "0x30")]
	[Token(Token = "0x4001181")]
	public Vector3 MoveDirection;

	// Token: 0x04001182 RID: 4482
	[FieldOffset(Offset = "0x3C")]
	[Token(Token = "0x4001182")]
	public float CollisionLength = 1f;

	// Token: 0x04001183 RID: 4483
	[FieldOffset(Offset = "0x40")]
	[Token(Token = "0x4001183")]
	public float CollisionWait;

	// Token: 0x04001184 RID: 4484
	[FieldOffset(Offset = "0x44")]
	[Token(Token = "0x4001184")]
	public float CollisionTime = 0.1f;

	// Token: 0x04001185 RID: 4485
	[FieldOffset(Offset = "0x48")]
	[Token(Token = "0x4001185")]
	public float CollisionInterval = 0.3f;

	// Token: 0x04001186 RID: 4486
	[FieldOffset(Offset = "0x50")]
	[Token(Token = "0x4001186")]
	public GameObject CollisionEffect;

	// Token: 0x04001187 RID: 4487
	[FieldOffset(Offset = "0x58")]
	[Token(Token = "0x4001187")]
	protected float g_fTime;

	// Token: 0x04001188 RID: 4488
	[FieldOffset(Offset = "0x5C")]
	[Token(Token = "0x4001188")]
	protected float g_fInterval;

	// Token: 0x04001189 RID: 4489
	[FieldOffset(Offset = "0x60")]
	[Token(Token = "0x4001189")]
	protected Vector3 g_Pos;

	// Token: 0x0400118A RID: 4490
	[FieldOffset(Offset = "0x70")]
	[Token(Token = "0x400118A")]
	protected EffectPool g_EffCollision;

	// Token: 0x0400118B RID: 4491
	[FieldOffset(Offset = "0x78")]
	[Token(Token = "0x400118B")]
	protected AttackData g_AD;
}
