using System;
using Cpp2IlInjected;

namespace Obi
{
	// Token: 0x020004E3 RID: 1251
	[Token(Token = "0x20004E3")]
	public class ObiAmbientForceZone : ObiExternalForce
	{
		// Token: 0x06002BDE RID: 11230 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002BDE")]
		[Address(RVA = "0xFFB800", Offset = "0xFFA600", VA = "0x180FFB800", Slot = "4")]
		public override void ApplyForcesToActor(ObiActor actor)
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002BDF RID: 11231 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002BDF")]
		[Address(RVA = "0xFFBA90", Offset = "0xFFA890", VA = "0x180FFBA90")]
		public void OnDrawGizmosSelected()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002BE0 RID: 11232 RVA: 0x0005E950 File Offset: 0x0005CB50
		[Token(Token = "0x6002BE0")]
		[Address(RVA = "0x8D4180", Offset = "0x8D2F80", VA = "0x1808D4180")]
		public ObiAmbientForceZone()
		{
			this.turbulenceFrequency = 1f;
			base..ctor();
		}
	}
}
