using System;
using Cpp2IlInjected;

namespace UnityStandardAssets.ImageEffects
{
	// Token: 0x02000599 RID: 1433
	[Token(Token = "0x2000599")]
	public enum LensflareStyle34
	{
		// Token: 0x040037CD RID: 14285
		[Token(Token = "0x40037CD")]
		Ghosting,
		// Token: 0x040037CE RID: 14286
		[Token(Token = "0x40037CE")]
		Anamorphic,
		// Token: 0x040037CF RID: 14287
		[Token(Token = "0x40037CF")]
		Combined
	}
}
