using System;
using Cpp2IlInjected;

// Token: 0x02000178 RID: 376
[Token(Token = "0x2000178")]
public class AllItemCheckFloor : SceneEvent
{
	// Token: 0x06001235 RID: 4661 RVA: 0x000298F8 File Offset: 0x00027AF8
	[Token(Token = "0x6001235")]
	[Address(RVA = "0x11E3E60", Offset = "0x11E2C60", VA = "0x1811E3E60", Slot = "5")]
	public override void OpenEvent()
	{
		base.OpenEvent();
		Game.GetItemManager().SetAllItemCheckFloor();
	}

	// Token: 0x06001236 RID: 4662 RVA: 0x00029920 File Offset: 0x00027B20
	[Token(Token = "0x6001236")]
	[Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")]
	public AllItemCheckFloor()
	{
	}
}
