using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using RootMotion.FinalIK;
using UnityEngine;

namespace RootMotion.Demos
{
	// Token: 0x020003CC RID: 972
	public class FPSAiming : MonoBehaviour
	{
		// Token: 0x060077C6 RID: 30662 RVA: 0x001E8F58 File Offset: 0x001E7158
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 592124, XrefRangeEnd = 592141, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe void Start()
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060077C7 RID: 30663 RVA: 0x001E8F9C File Offset: 0x001E719C
		[CallerCount(0)]
		public unsafe void FixedUpdate()
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060077C8 RID: 30664 RVA: 0x001E8FE0 File Offset: 0x001E71E0
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 592141, XrefRangeEnd = 592150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe void LateUpdate()
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060077C9 RID: 30665 RVA: 0x001E9024 File Offset: 0x001E7224
		[CallerCount(1)]
		[CachedScanResults(RefRangeStart = 592159, RefRangeEnd = 592160, XrefRangeStart = 592150, XrefRangeEnd = 592159, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe void Aiming()
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060077CA RID: 30666 RVA: 0x001E9068 File Offset: 0x001E7268
		[CallerCount(1)]
		[CachedScanResults(RefRangeStart = 592233, RefRangeEnd = 592234, XrefRangeStart = 592160, XrefRangeEnd = 592233, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe void LookDownTheSight()
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060077CB RID: 30667 RVA: 0x001E90AC File Offset: 0x001E72AC
		[CallerCount(1)]
		[CachedScanResults(RefRangeStart = 592254, RefRangeEnd = 592255, XrefRangeStart = 592234, XrefRangeEnd = 592254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe void RotateCharacter()
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060077CC RID: 30668 RVA: 0x001E90F0 File Offset: 0x001E72F0
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 592255, XrefRangeEnd = 592256, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe FPSAiming()
			: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr))
		{
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060077CD RID: 30669 RVA: 0x001E913C File Offset: 0x001E733C
		// Note: this type is marked as 'beforefieldinit'.
		static FPSAiming()
		{
			Il2CppClassPointerStore<FPSAiming>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "RootMotion.Demos", "FPSAiming");
			IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr);
			FPSAiming.NativeFieldInfoPtr_aimWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "aimWeight");
			FPSAiming.NativeFieldInfoPtr_sightWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "sightWeight");
			FPSAiming.NativeFieldInfoPtr_maxAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "maxAngle");
			FPSAiming.NativeFieldInfoPtr_animatePhysics = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "animatePhysics");
			FPSAiming.NativeFieldInfoPtr_gun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gun");
			FPSAiming.NativeFieldInfoPtr_gunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTarget");
			FPSAiming.NativeFieldInfoPtr_ik = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "ik");
			FPSAiming.NativeFieldInfoPtr_gunAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunAim");
			FPSAiming.NativeFieldInfoPtr_cam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "cam");
			FPSAiming.NativeFieldInfoPtr_recoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "recoil");
			FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "cameraRecoilWeight");
			FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTargetDefaultLocalPosition");
			FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTargetDefaultLocalRotation");
			FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "camDefaultLocalPosition");
			FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "camRelativeToGunTarget");
			FPSAiming.NativeFieldInfoPtr_updateFrame = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "updateFrame");
			FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672334);
			FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672335);
			FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672336);
			FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672337);
			FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672338);
			FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672339);
			FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672340);
		}

		// Token: 0x060077CE RID: 30670 RVA: 0x0000351C File Offset: 0x0000171C
		public FPSAiming(IntPtr pointer)
			: base(pointer)
		{
		}

		// Token: 0x170028EA RID: 10474
		// (get) Token: 0x060077CF RID: 30671 RVA: 0x001E9338 File Offset: 0x001E7538
		// (set) Token: 0x060077D0 RID: 30672 RVA: 0x001E9360 File Offset: 0x001E7560
		public unsafe float aimWeight
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight)) = value;
			}
		}

		// Token: 0x170028EB RID: 10475
		// (get) Token: 0x060077D1 RID: 30673 RVA: 0x001E9384 File Offset: 0x001E7584
		// (set) Token: 0x060077D2 RID: 30674 RVA: 0x001E93AC File Offset: 0x001E75AC
		public unsafe float sightWeight
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight)) = value;
			}
		}

		// Token: 0x170028EC RID: 10476
		// (get) Token: 0x060077D3 RID: 30675 RVA: 0x001E93D0 File Offset: 0x001E75D0
		// (set) Token: 0x060077D4 RID: 30676 RVA: 0x001E93F8 File Offset: 0x001E75F8
		public unsafe float maxAngle
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle)) = value;
			}
		}

		// Token: 0x170028ED RID: 10477
		// (get) Token: 0x060077D5 RID: 30677 RVA: 0x001E941C File Offset: 0x001E761C
		// (set) Token: 0x060077D6 RID: 30678 RVA: 0x001E9444 File Offset: 0x001E7644
		public unsafe bool animatePhysics
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics)) = value;
			}
		}

		// Token: 0x170028EE RID: 10478
		// (get) Token: 0x060077D7 RID: 30679 RVA: 0x001E9468 File Offset: 0x001E7668
		// (set) Token: 0x060077D8 RID: 30680 RVA: 0x001E949C File Offset: 0x001E769C
		public unsafe Transform gun
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun);
				IntPtr intPtr2 = *intPtr;
				return (intPtr2 != 0) ? new Transform(intPtr2) : null;
			}
			set
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
				IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun), IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x170028EF RID: 10479
		// (get) Token: 0x060077D9 RID: 30681 RVA: 0x001E94C4 File Offset: 0x001E76C4
		// (set) Token: 0x060077DA RID: 30682 RVA: 0x001E94F8 File Offset: 0x001E76F8
		public unsafe Transform gunTarget
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget);
				IntPtr intPtr2 = *intPtr;
				return (intPtr2 != 0) ? new Transform(intPtr2) : null;
			}
			set
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
				IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x170028F0 RID: 10480
		// (get) Token: 0x060077DB RID: 30683 RVA: 0x001E9520 File Offset: 0x001E7720
		// (set) Token: 0x060077DC RID: 30684 RVA: 0x001E9554 File Offset: 0x001E7754
		public unsafe FullBodyBipedIK ik
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik);
				IntPtr intPtr2 = *intPtr;
				return (intPtr2 != 0) ? new FullBodyBipedIK(intPtr2) : null;
			}
			set
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
				IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik), IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x170028F1 RID: 10481
		// (get) Token: 0x060077DD RID: 30685 RVA: 0x001E957C File Offset: 0x001E777C
		// (set) Token: 0x060077DE RID: 30686 RVA: 0x001E95B0 File Offset: 0x001E77B0
		public unsafe AimIK gunAim
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim);
				IntPtr intPtr2 = *intPtr;
				return (intPtr2 != 0) ? new AimIK(intPtr2) : null;
			}
			set
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
				IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim), IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x170028F2 RID: 10482
		// (get) Token: 0x060077DF RID: 30687 RVA: 0x001E95D8 File Offset: 0x001E77D8
		// (set) Token: 0x060077E0 RID: 30688 RVA: 0x001E960C File Offset: 0x001E780C
		public unsafe CameraControllerFPS cam
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam);
				IntPtr intPtr2 = *intPtr;
				return (intPtr2 != 0) ? new CameraControllerFPS(intPtr2) : null;
			}
			set
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
				IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam), IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x170028F3 RID: 10483
		// (get) Token: 0x060077E1 RID: 30689 RVA: 0x001E9634 File Offset: 0x001E7834
		// (set) Token: 0x060077E2 RID: 30690 RVA: 0x001E9668 File Offset: 0x001E7868
		public unsafe Recoil recoil
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil);
				IntPtr intPtr2 = *intPtr;
				return (intPtr2 != 0) ? new Recoil(intPtr2) : null;
			}
			set
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
				IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil), IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x170028F4 RID: 10484
		// (get) Token: 0x060077E3 RID: 30691 RVA: 0x001E9690 File Offset: 0x001E7890
		// (set) Token: 0x060077E4 RID: 30692 RVA: 0x001E96B8 File Offset: 0x001E78B8
		public unsafe float cameraRecoilWeight
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight)) = value;
			}
		}

		// Token: 0x170028F5 RID: 10485
		// (get) Token: 0x060077E5 RID: 30693 RVA: 0x001E96DC File Offset: 0x001E78DC
		// (set) Token: 0x060077E6 RID: 30694 RVA: 0x001E9704 File Offset: 0x001E7904
		public unsafe Vector3 gunTargetDefaultLocalPosition
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition)) = value;
			}
		}

		// Token: 0x170028F6 RID: 10486
		// (get) Token: 0x060077E7 RID: 30695 RVA: 0x001E9728 File Offset: 0x001E7928
		// (set) Token: 0x060077E8 RID: 30696 RVA: 0x001E9750 File Offset: 0x001E7950
		public unsafe Quaternion gunTargetDefaultLocalRotation
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation)) = value;
			}
		}

		// Token: 0x170028F7 RID: 10487
		// (get) Token: 0x060077E9 RID: 30697 RVA: 0x001E9774 File Offset: 0x001E7974
		// (set) Token: 0x060077EA RID: 30698 RVA: 0x001E979C File Offset: 0x001E799C
		public unsafe Vector3 camDefaultLocalPosition
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition)) = value;
			}
		}

		// Token: 0x170028F8 RID: 10488
		// (get) Token: 0x060077EB RID: 30699 RVA: 0x001E97C0 File Offset: 0x001E79C0
		// (set) Token: 0x060077EC RID: 30700 RVA: 0x001E97E8 File Offset: 0x001E79E8
		public unsafe Vector3 camRelativeToGunTarget
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget)) = value;
			}
		}

		// Token: 0x170028F9 RID: 10489
		// (get) Token: 0x060077ED RID: 30701 RVA: 0x001E980C File Offset: 0x001E7A0C
		// (set) Token: 0x060077EE RID: 30702 RVA: 0x001E9834 File Offset: 0x001E7A34
		public unsafe bool updateFrame
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame)) = value;
			}
		}

		// Token: 0x04005052 RID: 20562
		private static readonly IntPtr NativeFieldInfoPtr_aimWeight;

		// Token: 0x04005053 RID: 20563
		private static readonly IntPtr NativeFieldInfoPtr_sightWeight;

		// Token: 0x04005054 RID: 20564
		private static readonly IntPtr NativeFieldInfoPtr_maxAngle;

		// Token: 0x04005055 RID: 20565
		private static readonly IntPtr NativeFieldInfoPtr_animatePhysics;

		// Token: 0x04005056 RID: 20566
		private static readonly IntPtr NativeFieldInfoPtr_gun;

		// Token: 0x04005057 RID: 20567
		private static readonly IntPtr NativeFieldInfoPtr_gunTarget;

		// Token: 0x04005058 RID: 20568
		private static readonly IntPtr NativeFieldInfoPtr_ik;

		// Token: 0x04005059 RID: 20569
		private static readonly IntPtr NativeFieldInfoPtr_gunAim;

		// Token: 0x0400505A RID: 20570
		private static readonly IntPtr NativeFieldInfoPtr_cam;

		// Token: 0x0400505B RID: 20571
		private static readonly IntPtr NativeFieldInfoPtr_recoil;

		// Token: 0x0400505C RID: 20572
		private static readonly IntPtr NativeFieldInfoPtr_cameraRecoilWeight;

		// Token: 0x0400505D RID: 20573
		private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalPosition;

		// Token: 0x0400505E RID: 20574
		private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalRotation;

		// Token: 0x0400505F RID: 20575
		private static readonly IntPtr NativeFieldInfoPtr_camDefaultLocalPosition;

		// Token: 0x04005060 RID: 20576
		private static readonly IntPtr NativeFieldInfoPtr_camRelativeToGunTarget;

		// Token: 0x04005061 RID: 20577
		private static readonly IntPtr NativeFieldInfoPtr_updateFrame;

		// Token: 0x04005062 RID: 20578
		private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0;

		// Token: 0x04005063 RID: 20579
		private static readonly IntPtr NativeMethodInfoPtr_FixedUpdate_Private_Void_0;

		// Token: 0x04005064 RID: 20580
		private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;

		// Token: 0x04005065 RID: 20581
		private static readonly IntPtr NativeMethodInfoPtr_Aiming_Private_Void_0;

		// Token: 0x04005066 RID: 20582
		private static readonly IntPtr NativeMethodInfoPtr_LookDownTheSight_Private_Void_0;

		// Token: 0x04005067 RID: 20583
		private static readonly IntPtr NativeMethodInfoPtr_RotateCharacter_Private_Void_0;

		// Token: 0x04005068 RID: 20584
		private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
	}
}
