using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000342 RID: 834
[Token(Token = "0x2000342")]
[AddComponentMenu("Scripts/Modula/RotateObject")]
public class RotateObject : MonoBehaviour
{
	// Token: 0x060020B9 RID: 8377 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60020B9")]
	[Address(RVA = "0xBE7E20", Offset = "0xBE6C20", VA = "0x180BE7E20")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060020BA RID: 8378 RVA: 0x0004DF88 File Offset: 0x0004C188
	[Token(Token = "0x60020BA")]
	[Address(RVA = "0xBE7EF0", Offset = "0xBE6CF0", VA = "0x180BE7EF0")]
	public RotateObject()
	{
	}

	// Token: 0x04002A0C RID: 10764
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4002A0C")]
	public float speed = 20f;
}
