using System;
using Cpp2IlInjected;
using UnityEngine;

namespace ch.sycoforge.Decal.Demo
{
	// Token: 0x020005DF RID: 1503
	[Token(Token = "0x20005DF")]
	public class BasicBulletHoles : MonoBehaviour
	{
		// Token: 0x06002FA0 RID: 12192 RVA: 0x000656D8 File Offset: 0x000638D8
		[Token(Token = "0x6002FA0")]
		[Address(RVA = "0x8D3CC0", Offset = "0x8D2AC0", VA = "0x1808D3CC0")]
		public void Start()
		{
			EasyDecal decalPrefab = this.DecalPrefab;
			int num = 0;
			if (decalPrefab == num)
			{
				Debug.LogError("The DynamicDemo script has no decal prefab attached.");
				return;
			}
		}

		// Token: 0x06002FA1 RID: 12193 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002FA1")]
		[Address(RVA = "0x8D3D70", Offset = "0x8D2B70", VA = "0x1808D3D70")]
		public void Update()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002FA2 RID: 12194 RVA: 0x00065704 File Offset: 0x00063904
		[Token(Token = "0x6002FA2")]
		[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
		public BasicBulletHoles()
		{
		}

		// Token: 0x040039E5 RID: 14821
		[FieldOffset(Offset = "0x18")]
		[Token(Token = "0x40039E5")]
		public EasyDecal DecalPrefab;

		// Token: 0x040039E6 RID: 14822
		[FieldOffset(Offset = "0x20")]
		[Token(Token = "0x40039E6")]
		private bool t;
	}
}
