using System;
using System.Linq.Expressions;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000066 RID: 102
[Token(Token = "0x2000066")]
public class AI_GhostA : AI_NPC
{
	// Token: 0x06000403 RID: 1027 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000403")]
	[Address(RVA = "0x177BEA0", Offset = "0x177ACA0", VA = "0x18177BEA0", Slot = "4")]
	public override void Start(GameObject This, NPCManage NPCM)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000404 RID: 1028 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000404")]
	[Address(RVA = "0x177CC00", Offset = "0x177BA00", VA = "0x18177CC00", Slot = "5")]
	public override void Update(float fDeltaTime)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000405 RID: 1029 RVA: 0x0000B224 File Offset: 0x00009424
	[Token(Token = "0x6000405")]
	[Address(RVA = "0x16EF7E0", Offset = "0x16EE5E0", VA = "0x1816EF7E0", Slot = "6")]
	public override void LateUpdate()
	{
		this.g_ShakeHead.Update();
		this.g_ShakeSpine.Update();
		this.g_ShakeFoot.Update();
	}

	// Token: 0x06000406 RID: 1030 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000406")]
	[Address(RVA = "0x177BC60", Offset = "0x177AA60", VA = "0x18177BC60")]
	protected void ResurrectionStart()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000407 RID: 1031 RVA: 0x0000B258 File Offset: 0x00009458
	[Token(Token = "0x6000407")]
	[Address(RVA = "0x1776D80", Offset = "0x1775B80", VA = "0x181776D80", Slot = "29")]
	public override void ResurrectionStatus()
	{
		base.Initialize();
		float g_fWaitTime = this.g_fWaitTime;
		int num = 0;
		if (g_fWaitTime <= (float)num)
		{
			this.TrackStart();
			return;
		}
		this.g_fWaitTime = g_fWaitTime;
	}

	// Token: 0x06000408 RID: 1032 RVA: 0x0000B288 File Offset: 0x00009488
	[Token(Token = "0x6000408")]
	[Address(RVA = "0x1779DC0", Offset = "0x1778BC0", VA = "0x181779DC0")]
	protected void IdleStart()
	{
		base.InitIdle();
		if (this.g_NPCM.GetDeploySceneIsHide())
		{
			this.Remove();
		}
		this.g_Status = (AI_NPC.AIStatus)((ulong)0L);
	}

	// Token: 0x06000409 RID: 1033 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000409")]
	[Address(RVA = "0x1779E10", Offset = "0x1778C10", VA = "0x181779E10", Slot = "8")]
	public override void Idle()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600040A RID: 1034 RVA: 0x0000B2C0 File Offset: 0x000094C0
	[Token(Token = "0x600040A")]
	[Address(RVA = "0x177A150", Offset = "0x1778F50", VA = "0x18177A150")]
	protected void PatrolStart()
	{
		base.InitPatrol();
		if (this.g_NPCM.GetDeploySceneIsHide())
		{
			this.Remove();
		}
		this.g_Status = (AI_NPC.AIStatus)((ulong)2L);
	}

	// Token: 0x0600040B RID: 1035 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600040B")]
	[Address(RVA = "0x177A1A0", Offset = "0x1778FA0", VA = "0x18177A1A0", Slot = "11")]
	public override void Patrol()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600040C RID: 1036 RVA: 0x0000B2F8 File Offset: 0x000094F8
	[Token(Token = "0x600040C")]
	[Address(RVA = "0x1776930", Offset = "0x1775730", VA = "0x181776930")]
	protected void ConfirmingStart()
	{
		base.InitConfirming();
		this.g_Status = (AI_NPC.AIStatus)((ulong)3L);
	}

	// Token: 0x0600040D RID: 1037 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600040D")]
	[Address(RVA = "0x1776950", Offset = "0x1775750", VA = "0x181776950", Slot = "12")]
	public override void Confirming()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600040E RID: 1038 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600040E")]
	[Address(RVA = "0x177C780", Offset = "0x177B580", VA = "0x18177C780")]
	protected void TrackStart()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600040F RID: 1039 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600040F")]
	[Address(RVA = "0x177C810", Offset = "0x177B610", VA = "0x18177C810", Slot = "13")]
	public override void Track()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000410 RID: 1040 RVA: 0x0000B314 File Offset: 0x00009514
	[Token(Token = "0x6000410")]
	[Address(RVA = "0x1779EA0", Offset = "0x1778CA0", VA = "0x181779EA0")]
	protected void LookForStart()
	{
		Animator g_Anim = this.g_Anim;
		this.g_bNavigation = false;
		float g_fTimeScale = this.g_fTimeScale;
		int num = 0;
		float num2 = g_fTimeScale * 0.025f;
		int num3 = 0;
		g_Anim.CrossFade("LookFor", num2, num3, (float)num);
		this.g_bFeelPlayer = false;
		this.g_fWaitTime = 5f;
		this.g_Status = (AI_NPC.AIStatus)((ulong)7L);
	}

	// Token: 0x06000411 RID: 1041 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000411")]
	[Address(RVA = "0x1779F30", Offset = "0x1778D30", VA = "0x181779F30", Slot = "16")]
	public override void LookFor()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000412 RID: 1042 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000412")]
	[Address(RVA = "0x177CAB0", Offset = "0x177B8B0", VA = "0x18177CAB0")]
	protected void TurnPlayerStart()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000413 RID: 1043 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000413")]
	[Address(RVA = "0x177CB70", Offset = "0x177B970", VA = "0x18177CB70", Slot = "17")]
	public override void TurnPlayer()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000414 RID: 1044 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000414")]
	[Address(RVA = "0x177A4A0", Offset = "0x17792A0", VA = "0x18177A4A0")]
	protected void PredictionStart()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000415 RID: 1045 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000415")]
	[Address(RVA = "0x177A5F0", Offset = "0x17793F0", VA = "0x18177A5F0", Slot = "18")]
	public override void Prediction()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000416 RID: 1046 RVA: 0x0000B374 File Offset: 0x00009574
	[Token(Token = "0x6000416")]
	[Address(RVA = "0x17791F0", Offset = "0x1777FF0", VA = "0x1817791F0")]
	protected void GoHomeStart()
	{
		float g_fWalkSpeed = this.g_fWalkSpeed;
		this.g_fNavMoveSpeed = g_fWalkSpeed;
		float z = this.g_v3OriginPoint.z;
		this.g_v3NavTarget.z = z;
		this.g_bNavigation = false;
		this.g_bFeelPlayer = false;
		this.g_fWaitTime = 3f;
		this.g_Status = (AI_NPC.AIStatus)((ulong)12L);
	}

	// Token: 0x06000417 RID: 1047 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000417")]
	[Address(RVA = "0x1779240", Offset = "0x1778040", VA = "0x181779240", Slot = "19")]
	public override void GoHome()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000418 RID: 1048 RVA: 0x0000B3CC File Offset: 0x000095CC
	[Token(Token = "0x6000418")]
	[Address(RVA = "0x1779590", Offset = "0x1778390", VA = "0x181779590")]
	protected void HearStart()
	{
		base.InitHear();
		this.g_Status = (AI_NPC.AIStatus)((ulong)8L);
	}

	// Token: 0x06000419 RID: 1049 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000419")]
	[Address(RVA = "0x17795B0", Offset = "0x17783B0", VA = "0x1817795B0", Slot = "20")]
	public override void Hear()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600041A RID: 1050 RVA: 0x0000B3E8 File Offset: 0x000095E8
	[Token(Token = "0x600041A")]
	[Address(RVA = "0x1779390", Offset = "0x1778190", VA = "0x181779390")]
	protected void HearCheckStart()
	{
		base.InitHearCheck();
		this.g_Status = (AI_NPC.AIStatus)((ulong)9L);
	}

	// Token: 0x0600041B RID: 1051 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600041B")]
	[Address(RVA = "0x17793B0", Offset = "0x17781B0", VA = "0x1817793B0", Slot = "21")]
	public override void HearCheck()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600041C RID: 1052 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600041C")]
	[Address(RVA = "0x1776CF0", Offset = "0x1775AF0", VA = "0x181776CF0", Slot = "38")]
	protected virtual void DamagedDownStart()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600041D RID: 1053 RVA: 0x0000B408 File Offset: 0x00009608
	[Token(Token = "0x600041D")]
	[Address(RVA = "0x1776D80", Offset = "0x1775B80", VA = "0x181776D80", Slot = "24")]
	public override void DamagedDown()
	{
		base.Initialize();
		float g_fWaitTime = this.g_fWaitTime;
		int num = 0;
		if (g_fWaitTime <= (float)num)
		{
			this.TrackStart();
			return;
		}
		this.g_fWaitTime = g_fWaitTime;
	}

	// Token: 0x0600041E RID: 1054 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600041E")]
	[Address(RVA = "0x1776DD0", Offset = "0x1775BD0", VA = "0x181776DD0")]
	protected void DeathStart()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600041F RID: 1055 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600041F")]
	[Address(RVA = "0x17770F0", Offset = "0x1775EF0", VA = "0x1817770F0", Slot = "27")]
	public override void Death()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000420 RID: 1056 RVA: 0x0000B438 File Offset: 0x00009638
	[Token(Token = "0x6000420")]
	[Address(RVA = "0x1777210", Offset = "0x1776010", VA = "0x181777210")]
	protected void DestroyStart()
	{
		base.InitDestory();
		SkinnedMeshRenderer skinnedMeshRenderer = this.g_MeshRender01;
		this.g_fWaitTime = 4f;
		this.g_Status = (AI_NPC.AIStatus)((ulong)19L);
		int num = 0;
		skinnedMeshRenderer.enabled = num != 0;
		CharacterController characterController = this.g_CC;
		int num2 = 0;
		characterController.enabled = num2 != 0;
		CapsuleCollider capsuleCollider = this.g_CC02;
		int num3 = 0;
		capsuleCollider.enabled = num3 != 0;
		CapsuleCollider capsuleCollider2 = this.g_CC03;
		int num4 = 0;
		capsuleCollider2.enabled = num4 != 0;
		ParticleSystem particleSystem = this.g_DeathEffect;
		int num5 = 0;
		particleSystem.Play(true);
		PlayerCamera camera = this.g_WM.GetCamera();
		int num6 = 0;
		ulong num7;
		camera.SetRandomShake(0.25f, (float)num5, 1f, (float)num6, num7 != 0UL);
		this.g_Effect.PlaySEDestory();
	}

	// Token: 0x06000421 RID: 1057 RVA: 0x0000B4F4 File Offset: 0x000096F4
	[Token(Token = "0x6000421")]
	[Address(RVA = "0x1777320", Offset = "0x1776120", VA = "0x181777320", Slot = "28")]
	public override void Destroy()
	{
		float g_fWaitTime = this.g_fWaitTime;
		int num = 0;
		if (g_fWaitTime <= (float)num)
		{
			this.g_DeathEffect.Stop(true);
			GameObject g_This = this.g_This;
			int num2 = 0;
			g_This.SetActive(num2 != 0);
			base.Initialize();
			return;
		}
		this.g_fWaitTime = g_fWaitTime;
		base.Initialize();
	}

	// Token: 0x06000422 RID: 1058 RVA: 0x0000B544 File Offset: 0x00009744
	[Token(Token = "0x6000422")]
	[Address(RVA = "0x1778A40", Offset = "0x1777840", VA = "0x181778A40", Slot = "39")]
	protected virtual void FightingStart(AI_GhostA.AIFighting att = AI_GhostA.AIFighting.Watch)
	{
		this.g_bNavigation = false;
		this.g_bFeelPlayer = true;
		this.g_Status = (AI_NPC.AIStatus)((ulong)17L);
		if (att != AI_GhostA.AIFighting.Watch)
		{
			if (att == AI_GhostA.AIFighting.AttackSplash)
			{
				int parameterCount = ((IParameterProvider)this).ParameterCount;
				return;
			}
		}
		else
		{
			this.FWatchStart();
		}
	}

	// Token: 0x06000423 RID: 1059 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000423")]
	[Address(RVA = "0x1778AD0", Offset = "0x17778D0", VA = "0x181778AD0", Slot = "22")]
	public override void Fighting()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000424 RID: 1060 RVA: 0x0000B584 File Offset: 0x00009784
	[Token(Token = "0x6000424")]
	[Address(RVA = "0x177A400", Offset = "0x1779200", VA = "0x18177A400")]
	protected void PlayerDeadStart()
	{
		this.g_Fighting = (AI_GhostA.AIFighting)((ulong)14L);
		this.g_bNavigation = false;
		this.g_bLookAtEnable = true;
		this.g_bFeelPlayer = true;
		this.g_fWaitTime = 10f;
	}

	// Token: 0x06000425 RID: 1061 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000425")]
	[Address(RVA = "0x177A430", Offset = "0x1779230", VA = "0x18177A430")]
	protected void PlayerDead()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000426 RID: 1062 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000426")]
	[Address(RVA = "0x17785E0", Offset = "0x17773E0", VA = "0x1817785E0")]
	protected void FWatchStart()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000427 RID: 1063 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000427")]
	[Address(RVA = "0x1778690", Offset = "0x1777490", VA = "0x181778690", Slot = "40")]
	protected virtual void FWatch()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000428 RID: 1064 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000428")]
	[Address(RVA = "0x1777D00", Offset = "0x1776B00", VA = "0x181777D00", Slot = "41")]
	protected virtual void FAttackStart(string sAttackName)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000429 RID: 1065 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000429")]
	[Address(RVA = "0x1777450", Offset = "0x1776250", VA = "0x181777450")]
	protected void FAttackComboA01()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600042A RID: 1066 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600042A")]
	[Address(RVA = "0x1777660", Offset = "0x1776460", VA = "0x181777660", Slot = "42")]
	protected virtual void FAttackComboA02()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600042B RID: 1067 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600042B")]
	[Address(RVA = "0x1777840", Offset = "0x1776640", VA = "0x181777840")]
	protected void FAttackComboA03()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600042C RID: 1068 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600042C")]
	[Address(RVA = "0x1777A20", Offset = "0x1776820", VA = "0x181777A20", Slot = "43")]
	protected virtual void FAttackRotate()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600042D RID: 1069 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600042D")]
	[Address(RVA = "0x1777B40", Offset = "0x1776940", VA = "0x181777B40")]
	protected void FAttackRunReady()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600042E RID: 1070 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600042E")]
	[Address(RVA = "0x17773A0", Offset = "0x17761A0", VA = "0x1817773A0")]
	protected void FAttackBack()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600042F RID: 1071 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600042F")]
	[Address(RVA = "0x17784C0", Offset = "0x17772C0", VA = "0x1817784C0")]
	protected void FAttack()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000430 RID: 1072 RVA: 0x0000B5BC File Offset: 0x000097BC
	[Token(Token = "0x6000430")]
	[Address(RVA = "0x177BE30", Offset = "0x177AC30", VA = "0x18177BE30", Slot = "35")]
	public override void SetTimeScale(float fTimeScale)
	{
		base.SetTimeScale(fTimeScale);
		Common.SetEffectTimeScale(this.g_BodyEffect, fTimeScale);
		Common.SetEffectTimeScale(this.g_DeathEffect, fTimeScale);
		this.g_Effect.SetTimeScale(fTimeScale);
	}

	// Token: 0x06000431 RID: 1073 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000431")]
	[Address(RVA = "0x1779740", Offset = "0x1778540", VA = "0x181779740", Slot = "33")]
	public override void Hit(AttackData Data)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000432 RID: 1074 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000432")]
	[Address(RVA = "0x177A7E0", Offset = "0x17795E0", VA = "0x18177A7E0", Slot = "34")]
	public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000433 RID: 1075 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000433")]
	[Address(RVA = "0x177BCF0", Offset = "0x177AAF0", VA = "0x18177BCF0", Slot = "30")]
	public override void Resurrection()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000434 RID: 1076 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000434")]
	[Address(RVA = "0x1776A40", Offset = "0x1775840", VA = "0x181776A40", Slot = "31")]
	public override void Create()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000435 RID: 1077 RVA: 0x0000B5FC File Offset: 0x000097FC
	[Token(Token = "0x6000435")]
	[Address(RVA = "0x177BBA0", Offset = "0x177A9A0", VA = "0x18177BBA0", Slot = "32")]
	public override void Remove()
	{
		base.Initialize();
		SkinnedMeshRenderer skinnedMeshRenderer = this.g_MeshRender01;
		int num = 0;
		skinnedMeshRenderer.enabled = num != 0;
		CharacterController characterController = this.g_CC;
		int num2 = 0;
		characterController.enabled = num2 != 0;
		CapsuleCollider capsuleCollider = this.g_CC02;
		int num3 = 0;
		capsuleCollider.enabled = num3 != 0;
		CapsuleCollider capsuleCollider2 = this.g_CC03;
		int num4 = 0;
		capsuleCollider2.enabled = num4 != 0;
		NPCManage g_NPCM = this.g_NPCM;
		int num5 = 0;
		g_NPCM.SetLockPoint(num5 != 0);
		this.g_DeathEffect.Stop(true);
		GameObject g_This = this.g_This;
		int num6 = 0;
		g_This.SetActive(num6 != 0);
	}

	// Token: 0x06000436 RID: 1078 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000436")]
	[Address(RVA = "0x177BDA0", Offset = "0x177ABA0", VA = "0x18177BDA0", Slot = "36")]
	public override void SetAiStatus(AI_NPC.AIStatus Status)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000437 RID: 1079 RVA: 0x0000B694 File Offset: 0x00009894
	[Token(Token = "0x6000437")]
	[Address(RVA = "0x177BB80", Offset = "0x177A980", VA = "0x18177BB80")]
	public AI_GhostA()
	{
	}

	// Token: 0x04000519 RID: 1305
	[FieldOffset(Offset = "0x170")]
	[Token(Token = "0x4000519")]
	protected GhostAEffectPlay g_Effect;

	// Token: 0x0400051A RID: 1306
	[FieldOffset(Offset = "0x178")]
	[Token(Token = "0x400051A")]
	private SkinnedMeshRenderer g_MeshRender01;

	// Token: 0x0400051B RID: 1307
	[FieldOffset(Offset = "0x180")]
	[Token(Token = "0x400051B")]
	private ParticleSystem g_BodyEffect;

	// Token: 0x0400051C RID: 1308
	[FieldOffset(Offset = "0x188")]
	[Token(Token = "0x400051C")]
	private ParticleSystem g_DeathEffect;

	// Token: 0x0400051D RID: 1309
	[FieldOffset(Offset = "0x190")]
	[Token(Token = "0x400051D")]
	protected float g_fAttackRadius = 3f;

	// Token: 0x0400051E RID: 1310
	[FieldOffset(Offset = "0x194")]
	[Token(Token = "0x400051E")]
	private float g_fAniMoveSpeed;

	// Token: 0x0400051F RID: 1311
	[FieldOffset(Offset = "0x198")]
	[Token(Token = "0x400051F")]
	private float g_fAniAngle;

	// Token: 0x04000520 RID: 1312
	[FieldOffset(Offset = "0x19C")]
	[Token(Token = "0x4000520")]
	private Vector3 g_v3PreForward;

	// Token: 0x04000521 RID: 1313
	[FieldOffset(Offset = "0x1A8")]
	[Token(Token = "0x4000521")]
	protected Material g_Mat;

	// Token: 0x04000522 RID: 1314
	[FieldOffset(Offset = "0x1B0")]
	[Token(Token = "0x4000522")]
	private Color g_EyeColor;

	// Token: 0x04000523 RID: 1315
	[FieldOffset(Offset = "0x1C0")]
	[Token(Token = "0x4000523")]
	private Color g_BodyColor;

	// Token: 0x04000524 RID: 1316
	[FieldOffset(Offset = "0x1D0")]
	[Token(Token = "0x4000524")]
	private Color g_DefaultColor;

	// Token: 0x04000525 RID: 1317
	[FieldOffset(Offset = "0x1E0")]
	[Token(Token = "0x4000525")]
	protected Shake g_ShakeHead;

	// Token: 0x04000526 RID: 1318
	[FieldOffset(Offset = "0x1E8")]
	[Token(Token = "0x4000526")]
	protected Shake g_ShakeSpine;

	// Token: 0x04000527 RID: 1319
	[FieldOffset(Offset = "0x1F0")]
	[Token(Token = "0x4000527")]
	protected Shake g_ShakeFoot;

	// Token: 0x04000528 RID: 1320
	[FieldOffset(Offset = "0x1F8")]
	[Token(Token = "0x4000528")]
	private CharacterController g_CC;

	// Token: 0x04000529 RID: 1321
	[FieldOffset(Offset = "0x200")]
	[Token(Token = "0x4000529")]
	private CapsuleCollider g_CC02;

	// Token: 0x0400052A RID: 1322
	[FieldOffset(Offset = "0x208")]
	[Token(Token = "0x400052A")]
	private CapsuleCollider g_CC03;

	// Token: 0x0400052B RID: 1323
	[FieldOffset(Offset = "0x210")]
	[Token(Token = "0x400052B")]
	protected AI_GhostA.AIFighting g_Fighting;

	// Token: 0x0400052C RID: 1324
	[FieldOffset(Offset = "0x214")]
	[Token(Token = "0x400052C")]
	protected float g_fAttackMoveTime;

	// Token: 0x0400052D RID: 1325
	[FieldOffset(Offset = "0x218")]
	[Token(Token = "0x400052D")]
	protected float g_fAttackRotateTime;

	// Token: 0x02000067 RID: 103
	[Token(Token = "0x2000067")]
	protected enum AIFighting
	{
		// Token: 0x0400052F RID: 1327
		[Token(Token = "0x400052F")]
		Watch,
		// Token: 0x04000530 RID: 1328
		[Token(Token = "0x4000530")]
		WatchLeft,
		// Token: 0x04000531 RID: 1329
		[Token(Token = "0x4000531")]
		WatchRight,
		// Token: 0x04000532 RID: 1330
		[Token(Token = "0x4000532")]
		AttackRress,
		// Token: 0x04000533 RID: 1331
		[Token(Token = "0x4000533")]
		AttackSlap,
		// Token: 0x04000534 RID: 1332
		[Token(Token = "0x4000534")]
		AttackSplash,
		// Token: 0x04000535 RID: 1333
		[Token(Token = "0x4000535")]
		AttackLeftBack,
		// Token: 0x04000536 RID: 1334
		[Token(Token = "0x4000536")]
		AttackRightBack,
		// Token: 0x04000537 RID: 1335
		[Token(Token = "0x4000537")]
		AttackRunReady,
		// Token: 0x04000538 RID: 1336
		[Token(Token = "0x4000538")]
		AttackRun,
		// Token: 0x04000539 RID: 1337
		[Token(Token = "0x4000539")]
		AttackRotate,
		// Token: 0x0400053A RID: 1338
		[Token(Token = "0x400053A")]
		AttackComboA01,
		// Token: 0x0400053B RID: 1339
		[Token(Token = "0x400053B")]
		AttackComboA02,
		// Token: 0x0400053C RID: 1340
		[Token(Token = "0x400053C")]
		AttackComboA03,
		// Token: 0x0400053D RID: 1341
		[Token(Token = "0x400053D")]
		PlayDead
	}
}
