using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x020001E4 RID: 484
[Token(Token = "0x20001E4")]
public class abc : MonoBehaviour
{
	// Token: 0x060013D3 RID: 5075 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60013D3")]
	[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")]
	private void Start()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060013D4 RID: 5076 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60013D4")]
	[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060013D5 RID: 5077 RVA: 0x0002D2AC File Offset: 0x0002B4AC
	[Token(Token = "0x60013D5")]
	[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
	public abc()
	{
	}

	// Token: 0x04001ED3 RID: 7891
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4001ED3")]
	public int[] bb;

	// Token: 0x04001ED4 RID: 7892
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x4001ED4")]
	public int[,] aa;
}
