using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;

namespace MTAssets.UltimateLODSystem
{
	// Token: 0x020005EF RID: 1519
	[Token(Token = "0x20005EF")]
	[AddComponentMenu("")]
	public class MTAssetsMathematics : MonoBehaviour
	{
		// Token: 0x06002FCE RID: 12238 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002FCE")]
		[Address(RVA = "0x4E8290", Offset = "0x4E7090", VA = "0x1804E8290")]
		public static List<T> RandomizeThisList<T>(List<T> list)
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002FCF RID: 12239 RVA: 0x00065B44 File Offset: 0x00063D44
		[Token(Token = "0x6002FCF")]
		[Address(RVA = "0x400D30", Offset = "0x3FFB30", VA = "0x180400D30")]
		public static Vector3 GetHalfPositionBetweenTwoPoints(Vector3 pointA, Vector3 pointB)
		{
			float z = pointB.z;
			float num = Mathf.Clamp01(0.5f);
			float z2 = pointB.z;
			float z3 = pointB.z;
			float z4 = pointB.z;
			pointA.z = z3;
			return pointA;
		}

		// Token: 0x06002FD0 RID: 12240 RVA: 0x00065B84 File Offset: 0x00063D84
		[Token(Token = "0x6002FD0")]
		[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
		public MTAssetsMathematics()
		{
		}
	}
}
