using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000338 RID: 824
[Token(Token = "0x2000338")]
public class CFX_InspectorHelp : MonoBehaviour
{
	// Token: 0x06002091 RID: 8337 RVA: 0x0004D974 File Offset: 0x0004BB74
	[Token(Token = "0x6002091")]
	[Address(RVA = "0x686CC0", Offset = "0x685AC0", VA = "0x180686CC0")]
	[ContextMenu("Unlock editing")]
	private void Unlock()
	{
		this.Locked = false;
	}

	// Token: 0x06002092 RID: 8338 RVA: 0x0004D988 File Offset: 0x0004BB88
	[Token(Token = "0x6002092")]
	[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
	public CFX_InspectorHelp()
	{
	}

	// Token: 0x040029D8 RID: 10712
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x40029D8")]
	public bool Locked;

	// Token: 0x040029D9 RID: 10713
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x40029D9")]
	public string Title;

	// Token: 0x040029DA RID: 10714
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x40029DA")]
	public string HelpText;

	// Token: 0x040029DB RID: 10715
	[FieldOffset(Offset = "0x30")]
	[Token(Token = "0x40029DB")]
	public int MsgType;
}
