using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Amplify Color Render Mask")]
[RequireComponent(typeof(AmplifyColorEffect))]
[RequireComponent(typeof(Camera))]
public class AmplifyColorRenderMask : AmplifyColorRenderMaskBase
{
	// Token: 0x06000028 RID: 40 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000028")]
	[Address(RVA = "0x8C8B40", Offset = "0x8C7940", VA = "0x1808C8B40")]
	public AmplifyColorRenderMask()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}
}
