using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using MarsSDK;
using UnityEngine;
using XftWeapon;

// Token: 0x0200030B RID: 779
public class PlayerEffectPlay : Il2CppSystem.Object
{
	// Token: 0x1700245B RID: 9307
	// (get) Token: 0x060066AC RID: 26284 RVA: 0x001A0860 File Offset: 0x0019EA60
	public unsafe GameSave GameSave
	{
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576516, XrefRangeEnd = 576520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		get
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
		}
	}

	// Token: 0x060066AD RID: 26285 RVA: 0x001A08B8 File Offset: 0x0019EAB8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 577654, RefRangeEnd = 577655, XrefRangeStart = 576520, XrefRangeEnd = 577654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Start(WizardGirlManage source, CharacterBaseData BaseData, PlayerMagicData MagicData, MoveController Move, PlayerSound Sound)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(BaseData);
		ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(MagicData);
		ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move);
		ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Sound);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066AE RID: 26286 RVA: 0x001A0974 File Offset: 0x0019EB74
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 577778, RefRangeEnd = 577779, XrefRangeStart = 577655, XrefRangeEnd = 577778, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetDisplay(NobetaSkin skin)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(skin);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066AF RID: 26287 RVA: 0x001A09D0 File Offset: 0x0019EBD0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 577885, RefRangeEnd = 577886, XrefRangeStart = 577779, XrefRangeEnd = 577885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066B0 RID: 26288 RVA: 0x001A0A24 File Offset: 0x0019EC24
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 577894, RefRangeEnd = 577895, XrefRangeStart = 577886, XrefRangeEnd = 577894, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LateUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066B1 RID: 26289 RVA: 0x001A0A78 File Offset: 0x0019EC78
	[CallerCount(8)]
	[CachedScanResults(RefRangeStart = 577908, RefRangeEnd = 577916, XrefRangeStart = 577895, XrefRangeEnd = 577908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetWTrailActive(bool bActive, float fActiveTime = 0.5f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bActive;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fActiveTime;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066B2 RID: 26290 RVA: 0x001A0AE0 File Offset: 0x0019ECE0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 577930, RefRangeEnd = 577932, XrefRangeStart = 577916, XrefRangeEnd = 577930, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayFireWTrail(string name)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(name);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066B3 RID: 26291 RVA: 0x001A0B3C File Offset: 0x0019ED3C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 577932, XrefRangeEnd = 577938, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayItem(ItemSystem.ItemType Type)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Type;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066B4 RID: 26292 RVA: 0x001A0B90 File Offset: 0x0019ED90
	[CallerCount(24)]
	[CachedScanResults(RefRangeStart = 577945, RefRangeEnd = 577969, XrefRangeStart = 577938, XrefRangeEnd = 577945, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopItemEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066B5 RID: 26293 RVA: 0x001A0BD4 File Offset: 0x0019EDD4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 577993, RefRangeEnd = 577994, XrefRangeStart = 577969, XrefRangeEnd = 577993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayItemSuccess(ItemSystem.ItemType Type)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Type;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066B6 RID: 26294 RVA: 0x001A0C28 File Offset: 0x0019EE28
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 577994, XrefRangeEnd = 577996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopDefense()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066B7 RID: 26295 RVA: 0x001A0C6C File Offset: 0x0019EE6C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 577999, RefRangeEnd = 578000, XrefRangeStart = 577996, XrefRangeEnd = 577999, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Cohesion()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066B8 RID: 26296 RVA: 0x001A0CB0 File Offset: 0x0019EEB0
	[CallerCount(13)]
	[CachedScanResults(RefRangeStart = 578006, RefRangeEnd = 578019, XrefRangeStart = 578000, XrefRangeEnd = 578006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CohesionSuccess(bool bPlaySE = true)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bPlaySE;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066B9 RID: 26297 RVA: 0x001A0D04 File Offset: 0x0019EF04
	[CallerCount(30)]
	[CachedScanResults(RefRangeStart = 578029, RefRangeEnd = 578059, XrefRangeStart = 578019, XrefRangeEnd = 578029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopCohesion()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066BA RID: 26298 RVA: 0x001A0D48 File Offset: 0x0019EF48
	[CallerCount(14)]
	[CachedScanResults(RefRangeStart = 578064, RefRangeEnd = 578078, XrefRangeStart = 578059, XrefRangeEnd = 578064, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopCohesionSuccess()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066BB RID: 26299 RVA: 0x001A0D8C File Offset: 0x0019EF8C
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 578091, RefRangeEnd = 578094, XrefRangeStart = 578078, XrefRangeEnd = 578091, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066BC RID: 26300 RVA: 0x001A0DD0 File Offset: 0x0019EFD0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578110, RefRangeEnd = 578111, XrefRangeStart = 578094, XrefRangeEnd = 578110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void NotShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066BD RID: 26301 RVA: 0x001A0E14 File Offset: 0x0019F014
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578150, RefRangeEnd = 578152, XrefRangeStart = 578111, XrefRangeEnd = 578150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void NullSwordEnergy(string sAttackName)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(sAttackName);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066BE RID: 26302 RVA: 0x001A0E70 File Offset: 0x0019F070
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578195, RefRangeEnd = 578196, XrefRangeStart = 578152, XrefRangeEnd = 578195, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void NullShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066BF RID: 26303 RVA: 0x001A0EB4 File Offset: 0x0019F0B4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578210, RefRangeEnd = 578211, XrefRangeStart = 578196, XrefRangeEnd = 578210, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LightningChargeShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066C0 RID: 26304 RVA: 0x001A0EF8 File Offset: 0x0019F0F8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578307, RefRangeEnd = 578308, XrefRangeStart = 578211, XrefRangeEnd = 578307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LightningShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066C1 RID: 26305 RVA: 0x001A0F3C File Offset: 0x0019F13C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578361, RefRangeEnd = 578362, XrefRangeStart = 578308, XrefRangeEnd = 578361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void FireShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066C2 RID: 26306 RVA: 0x001A0F80 File Offset: 0x0019F180
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578405, RefRangeEnd = 578406, XrefRangeStart = 578362, XrefRangeEnd = 578405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void IceShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066C3 RID: 26307 RVA: 0x001A0FC4 File Offset: 0x0019F1C4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578410, RefRangeEnd = 578411, XrefRangeStart = 578406, XrefRangeEnd = 578410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAbsorb()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066C4 RID: 26308 RVA: 0x001A1008 File Offset: 0x0019F208
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 578414, RefRangeEnd = 578417, XrefRangeStart = 578411, XrefRangeEnd = 578414, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySkyJumpEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066C5 RID: 26309 RVA: 0x001A104C File Offset: 0x0019F24C
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 578420, RefRangeEnd = 578423, XrefRangeStart = 578417, XrefRangeEnd = 578420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayHighLandEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066C6 RID: 26310 RVA: 0x001A1090 File Offset: 0x0019F290
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578423, XrefRangeEnd = 578426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayItemSelect(Transform Item)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Item);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066C7 RID: 26311 RVA: 0x001A10EC File Offset: 0x0019F2EC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578426, XrefRangeEnd = 578428, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseItemSelect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066C8 RID: 26312 RVA: 0x001A1130 File Offset: 0x0019F330
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578433, RefRangeEnd = 578435, XrefRangeStart = 578428, XrefRangeEnd = 578433, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayDashSmoke(bool bRFoot)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bRFoot;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066C9 RID: 26313 RVA: 0x001A1184 File Offset: 0x0019F384
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578441, RefRangeEnd = 578442, XrefRangeStart = 578435, XrefRangeEnd = 578441, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayBrakeSmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066CA RID: 26314 RVA: 0x001A11C8 File Offset: 0x0019F3C8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578445, RefRangeEnd = 578446, XrefRangeStart = 578442, XrefRangeEnd = 578445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066CB RID: 26315 RVA: 0x001A120C File Offset: 0x0019F40C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578446, XrefRangeEnd = 578449, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03Null()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066CC RID: 26316 RVA: 0x001A1250 File Offset: 0x0019F450
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578449, XrefRangeEnd = 578452, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03Ice()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066CD RID: 26317 RVA: 0x001A1294 File Offset: 0x0019F494
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578452, XrefRangeEnd = 578455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03Fire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066CE RID: 26318 RVA: 0x001A12D8 File Offset: 0x0019F4D8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578455, XrefRangeEnd = 578458, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03Lightning()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066CF RID: 26319 RVA: 0x001A131C File Offset: 0x0019F51C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578461, RefRangeEnd = 578462, XrefRangeStart = 578458, XrefRangeEnd = 578461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066D0 RID: 26320 RVA: 0x001A1360 File Offset: 0x0019F560
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578462, XrefRangeEnd = 578465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack04Null()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066D1 RID: 26321 RVA: 0x001A13A4 File Offset: 0x0019F5A4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578465, XrefRangeEnd = 578468, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack04Ice()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066D2 RID: 26322 RVA: 0x001A13E8 File Offset: 0x0019F5E8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578468, XrefRangeEnd = 578471, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack04Fire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066D3 RID: 26323 RVA: 0x001A142C File Offset: 0x0019F62C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578471, XrefRangeEnd = 578474, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack04Lightning()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066D4 RID: 26324 RVA: 0x001A1470 File Offset: 0x0019F670
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578477, RefRangeEnd = 578478, XrefRangeStart = 578474, XrefRangeEnd = 578477, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5DodgeForward()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066D5 RID: 26325 RVA: 0x001A14B4 File Offset: 0x0019F6B4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578481, RefRangeEnd = 578482, XrefRangeStart = 578478, XrefRangeEnd = 578481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5DodgeBack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066D6 RID: 26326 RVA: 0x001A14F8 File Offset: 0x0019F6F8
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578497, RefRangeEnd = 578499, XrefRangeStart = 578482, XrefRangeEnd = 578497, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayCure()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066D7 RID: 26327 RVA: 0x001A153C File Offset: 0x0019F73C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578514, RefRangeEnd = 578515, XrefRangeStart = 578499, XrefRangeEnd = 578514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void TeleportAttack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066D8 RID: 26328 RVA: 0x001A1580 File Offset: 0x0019F780
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578520, RefRangeEnd = 578521, XrefRangeStart = 578515, XrefRangeEnd = 578520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayChangeSkinReady()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066D9 RID: 26329 RVA: 0x001A15C4 File Offset: 0x0019F7C4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578526, RefRangeEnd = 578527, XrefRangeStart = 578521, XrefRangeEnd = 578526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayChangeSkin()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066DA RID: 26330 RVA: 0x001A1608 File Offset: 0x0019F808
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578532, RefRangeEnd = 578533, XrefRangeStart = 578527, XrefRangeEnd = 578532, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAreaTeleportReady()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066DB RID: 26331 RVA: 0x001A164C File Offset: 0x0019F84C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578538, RefRangeEnd = 578539, XrefRangeStart = 578533, XrefRangeEnd = 578538, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAreaTeleport()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066DC RID: 26332 RVA: 0x001A1690 File Offset: 0x0019F890
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578542, RefRangeEnd = 578543, XrefRangeStart = 578539, XrefRangeEnd = 578542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayDashAttackSmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066DD RID: 26333 RVA: 0x001A16D4 File Offset: 0x0019F8D4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578549, RefRangeEnd = 578550, XrefRangeStart = 578543, XrefRangeEnd = 578549, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03Smoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066DE RID: 26334 RVA: 0x001A1718 File Offset: 0x0019F918
	[CallerCount(12)]
	[CachedScanResults(RefRangeStart = 578555, RefRangeEnd = 578567, XrefRangeStart = 578550, XrefRangeEnd = 578555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayWaterSplash(float fHeitght)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fHeitght;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066DF RID: 26335 RVA: 0x001A176C File Offset: 0x0019F96C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578572, RefRangeEnd = 578573, XrefRangeStart = 578567, XrefRangeEnd = 578572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ContinuePlayWaterSplash(float fHeitght)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fHeitght;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066E0 RID: 26336 RVA: 0x001A17C0 File Offset: 0x0019F9C0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578576, RefRangeEnd = 578577, XrefRangeStart = 578573, XrefRangeEnd = 578576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttack01_03Collision()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066E1 RID: 26337 RVA: 0x001A1804 File Offset: 0x0019FA04
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578580, RefRangeEnd = 578581, XrefRangeStart = 578577, XrefRangeEnd = 578580, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayOnLight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066E2 RID: 26338 RVA: 0x001A1848 File Offset: 0x0019FA48
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578586, RefRangeEnd = 578588, XrefRangeStart = 578581, XrefRangeEnd = 578586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetMagicType(PlayerEffectPlay.Magic Type)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Type;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066E3 RID: 26339 RVA: 0x001A189C File Offset: 0x0019FA9C
	[CallerCount(0)]
	public unsafe PlayerEffectPlay.Magic GetMagicType()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x060066E4 RID: 26340 RVA: 0x001A18EC File Offset: 0x0019FAEC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578694, RefRangeEnd = 578695, XrefRangeStart = 578588, XrefRangeEnd = 578694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetPlayerTimeScale(float timeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref timeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066E5 RID: 26341 RVA: 0x001A1940 File Offset: 0x0019FB40
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578701, RefRangeEnd = 578703, XrefRangeStart = 578695, XrefRangeEnd = 578701, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetFireChargeTarget(Transform Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066E6 RID: 26342 RVA: 0x001A199C File Offset: 0x0019FB9C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578714, RefRangeEnd = 578716, XrefRangeStart = 578703, XrefRangeEnd = 578714, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetNullChargeTaeger()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066E7 RID: 26343 RVA: 0x001A19E0 File Offset: 0x0019FBE0
	[CallerCount(5)]
	[CachedScanResults(RefRangeStart = 578729, RefRangeEnd = 578734, XrefRangeStart = 578716, XrefRangeEnd = 578729, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetLightningFloorAimEnable(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066E8 RID: 26344 RVA: 0x001A1A34 File Offset: 0x0019FC34
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 578734, RefRangeEnd = 578737, XrefRangeStart = 578734, XrefRangeEnd = 578734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Setg_bLightningAimOff()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066E9 RID: 26345 RVA: 0x001A1A78 File Offset: 0x0019FC78
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578750, RefRangeEnd = 578752, XrefRangeStart = 578737, XrefRangeEnd = 578750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Transform GetLightningFloorAim()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		IntPtr intPtr3 = intPtr;
		return (intPtr3 != 0) ? new Transform(intPtr3) : null;
	}

	// Token: 0x060066EA RID: 26346 RVA: 0x001A1AD0 File Offset: 0x0019FCD0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578762, RefRangeEnd = 578764, XrefRangeStart = 578752, XrefRangeEnd = 578762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenFireAttack(string sName)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(sName);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066EB RID: 26347 RVA: 0x001A1B2C File Offset: 0x0019FD2C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578820, RefRangeEnd = 578821, XrefRangeStart = 578764, XrefRangeEnd = 578820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFireAttack(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066EC RID: 26348 RVA: 0x001A1B80 File Offset: 0x0019FD80
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578849, RefRangeEnd = 578850, XrefRangeStart = 578821, XrefRangeEnd = 578849, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayIceCounterBullet(Transform Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066ED RID: 26349 RVA: 0x001A1BDC File Offset: 0x0019FDDC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578900, RefRangeEnd = 578901, XrefRangeStart = 578850, XrefRangeEnd = 578900, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateIceCounterBullet(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066EE RID: 26350 RVA: 0x001A1C30 File Offset: 0x0019FE30
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578905, RefRangeEnd = 578906, XrefRangeStart = 578901, XrefRangeEnd = 578905, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe float GetRecoil()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x060066EF RID: 26351 RVA: 0x001A1C80 File Offset: 0x0019FE80
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578906, RefRangeEnd = 578907, XrefRangeStart = 578906, XrefRangeEnd = 578906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe float GetShotShake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x060066F0 RID: 26352 RVA: 0x001A1CD0 File Offset: 0x0019FED0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578935, RefRangeEnd = 578937, XrefRangeStart = 578907, XrefRangeEnd = 578935, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffCurseDeath()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066F1 RID: 26353 RVA: 0x001A1D14 File Offset: 0x0019FF14
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578937, RefRangeEnd = 578939, XrefRangeStart = 578937, XrefRangeEnd = 578937, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTeleportDisappear()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066F2 RID: 26354 RVA: 0x001A1D58 File Offset: 0x0019FF58
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578939, RefRangeEnd = 578940, XrefRangeStart = 578939, XrefRangeEnd = 578939, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTeleportAppear()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066F3 RID: 26355 RVA: 0x001A1D9C File Offset: 0x0019FF9C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 577894, RefRangeEnd = 577895, XrefRangeStart = 577894, XrefRangeEnd = 577895, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateTeleport(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066F4 RID: 26356 RVA: 0x001A1DF0 File Offset: 0x0019FFF0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578946, RefRangeEnd = 578947, XrefRangeStart = 578940, XrefRangeEnd = 578946, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LightningDodgeStart()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066F5 RID: 26357 RVA: 0x001A1E34 File Offset: 0x001A0034
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578957, RefRangeEnd = 578958, XrefRangeStart = 578947, XrefRangeEnd = 578957, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LightningDodgeEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066F6 RID: 26358 RVA: 0x001A1E78 File Offset: 0x001A0078
	[CallerCount(0)]
	public unsafe bool GetLightningDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x060066F7 RID: 26359 RVA: 0x001A1EC8 File Offset: 0x001A00C8
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 578964, RefRangeEnd = 578966, XrefRangeStart = 578958, XrefRangeEnd = 578964, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffWindDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066F8 RID: 26360 RVA: 0x001A1F0C File Offset: 0x001A010C
	[CallerCount(0)]
	public unsafe bool GetWindDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x060066F9 RID: 26361 RVA: 0x001A1F5C File Offset: 0x001A015C
	[CallerCount(7)]
	[CachedScanResults(RefRangeStart = 578976, RefRangeEnd = 578983, XrefRangeStart = 578966, XrefRangeEnd = 578976, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndWindDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066FA RID: 26362 RVA: 0x001A1FA0 File Offset: 0x001A01A0
	[CallerCount(8)]
	[CachedScanResults(RefRangeStart = 578987, RefRangeEnd = 578995, XrefRangeStart = 578983, XrefRangeEnd = 578987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ResetTeleportState()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066FB RID: 26363 RVA: 0x001A1FE4 File Offset: 0x001A01E4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 578996, RefRangeEnd = 578997, XrefRangeStart = 578995, XrefRangeEnd = 578996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe PlayerEffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060066FC RID: 26364 RVA: 0x001A2030 File Offset: 0x001A0230
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578997, XrefRangeEnd = 579011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _Start_b__213_1(FireBallCollision fbc)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(fbc);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060066FD RID: 26365 RVA: 0x001A208C File Offset: 0x001A028C
	// Note: this type is marked as 'beforefieldinit'.
	static PlayerEffectPlay()
	{
		Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr);
		PlayerEffectPlay.NativeFieldInfoPtr_g_This = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_This");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePointBone");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePoint");
		PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CohesionFloorPoint");
		PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AimTarget");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemHandPoint");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFootPoint");
		PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RFootPoint");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ThisPosition");
		PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BaseData");
		PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PlayerMagicData");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Move");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Camera");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Sound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Sound");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail02");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail03");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail04");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWLActiveTime");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SkyJump");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodge");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodgeEnd");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bWindDodge");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HighLand");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeForward");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeBack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Null");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Ice");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Fire");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Lightning");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Null");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Ice");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Fire");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Lightning");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesion");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionFloor");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3NullChargeTarget");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollisionWall");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergyCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullSwordEnergyCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesion");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionFloor");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot01");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot02");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeShot01");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBulletCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequency");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequencyCom");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletNum");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletTotal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICeLockIndex");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICELockTarget");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICEChargeBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bIceCounterBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet01");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet02");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBulletShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEIceCounterBulletShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBulletIndex");
		PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PosIceCounterBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PSIceCounterBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTime");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTimeVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletDirection");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletSpeed");
		PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletTarget");
		PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_IceCounterBulletSpearRotate");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletRotate");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireBulletNum");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesion");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionFloor");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "pooledFireBallCollisions");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletTarget");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletDirection");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_01_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_02_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_03_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_04_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireDashAttack_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_01_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_02_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack02_04_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RootFireAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TrFireAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackIndex");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTime");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTimeVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequency");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequencyVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ADFireAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackNum");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttackCollsion");
		PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3FireAttackCollsionPos");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequency");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequencyVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionRadius");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireAttackList");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet02");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet03");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningAData");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBulletCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesion");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionFloor");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningFloorAim");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFAController");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningFloorAimDistance");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningAimStatus");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeStart");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeEnd");
		PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3LightningDodgeStartPos");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningDodge");
		PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TAbsorb");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Absorb");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NotShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Cure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Cure");
		PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TeleportAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkinReady");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkin");
		PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleportReady");
		PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleport");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemSelect");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccessBody");
		PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccessBody");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccessBody");
		PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccessBody");
		PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BagMaxAdd");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchNull");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchIce");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchFire");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchLightning");
		PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DashSomke");
		PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BrakeSomke");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WaterSplash");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTime");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTimeVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplash");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplashVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_OnLight");
		PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CurseLossMoney");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bCharge");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Magic");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullRecoil");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceRecoil");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireRecoil");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningRecoil");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullShake");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceShake");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireShake");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningShake");
		PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_trTeleportSize");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportDisappear");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportAppear");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeY");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZ");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeYVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTime");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTimeVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Display = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Display");
		PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "soundEffectTimeScaleUpdater");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fDeltaTime");
		PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670881);
		PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670882);
		PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670883);
		PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670884);
		PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670885);
		PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670886);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670887);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670888);
		PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670889);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670890);
		PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670891);
		PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670892);
		PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670893);
		PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670894);
		PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670895);
		PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670896);
		PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670897);
		PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670898);
		PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670899);
		PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670900);
		PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670901);
		PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670902);
		PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670903);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670904);
		PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670905);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670906);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670907);
		PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670908);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670909);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670910);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670911);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670912);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670913);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670914);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670915);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670916);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670917);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670918);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670919);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670920);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670921);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670922);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670923);
		PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670924);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670925);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670926);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670927);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670928);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670929);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670930);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670931);
		PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670932);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670933);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670934);
		PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670935);
		PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670936);
		PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670937);
		PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670938);
		PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670939);
		PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670940);
		PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670941);
		PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670942);
		PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670943);
		PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670944);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670945);
		PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670946);
		PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670947);
		PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670948);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670949);
		PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670950);
		PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670951);
		PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670952);
		PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670953);
		PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670954);
		PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670955);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670956);
		PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670957);
		PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670958);
		PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670959);
		PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670960);
		PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100670961);
	}

	// Token: 0x060066FE RID: 26366 RVA: 0x0000A688 File Offset: 0x00008888
	public PlayerEffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17002389 RID: 9097
	// (get) Token: 0x060066FF RID: 26367 RVA: 0x001A3778 File Offset: 0x001A1978
	// (set) Token: 0x06006700 RID: 26368 RVA: 0x001A37AC File Offset: 0x001A19AC
	public unsafe Transform g_This
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700238A RID: 9098
	// (get) Token: 0x06006701 RID: 26369 RVA: 0x001A37D4 File Offset: 0x001A19D4
	// (set) Token: 0x06006702 RID: 26370 RVA: 0x001A3808 File Offset: 0x001A1A08
	public unsafe Transform g_FirePointBone
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700238B RID: 9099
	// (get) Token: 0x06006703 RID: 26371 RVA: 0x001A3830 File Offset: 0x001A1A30
	// (set) Token: 0x06006704 RID: 26372 RVA: 0x001A3864 File Offset: 0x001A1A64
	public unsafe Transform g_FirePoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700238C RID: 9100
	// (get) Token: 0x06006705 RID: 26373 RVA: 0x001A388C File Offset: 0x001A1A8C
	// (set) Token: 0x06006706 RID: 26374 RVA: 0x001A38C0 File Offset: 0x001A1AC0
	public unsafe Transform g_CohesionFloorPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700238D RID: 9101
	// (get) Token: 0x06006707 RID: 26375 RVA: 0x001A38E8 File Offset: 0x001A1AE8
	// (set) Token: 0x06006708 RID: 26376 RVA: 0x001A391C File Offset: 0x001A1B1C
	public unsafe Transform g_AimTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700238E RID: 9102
	// (get) Token: 0x06006709 RID: 26377 RVA: 0x001A3944 File Offset: 0x001A1B44
	// (set) Token: 0x0600670A RID: 26378 RVA: 0x001A3978 File Offset: 0x001A1B78
	public unsafe Transform g_ItemHandPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700238F RID: 9103
	// (get) Token: 0x0600670B RID: 26379 RVA: 0x001A39A0 File Offset: 0x001A1BA0
	// (set) Token: 0x0600670C RID: 26380 RVA: 0x001A39D4 File Offset: 0x001A1BD4
	public unsafe Transform g_LFootPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002390 RID: 9104
	// (get) Token: 0x0600670D RID: 26381 RVA: 0x001A39FC File Offset: 0x001A1BFC
	// (set) Token: 0x0600670E RID: 26382 RVA: 0x001A3A30 File Offset: 0x001A1C30
	public unsafe Transform g_RFootPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002391 RID: 9105
	// (get) Token: 0x0600670F RID: 26383 RVA: 0x001A3A58 File Offset: 0x001A1C58
	// (set) Token: 0x06006710 RID: 26384 RVA: 0x001A3A8C File Offset: 0x001A1C8C
	public unsafe Transform g_ThisPosition
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002392 RID: 9106
	// (get) Token: 0x06006711 RID: 26385 RVA: 0x001A3AB4 File Offset: 0x001A1CB4
	// (set) Token: 0x06006712 RID: 26386 RVA: 0x001A3AE8 File Offset: 0x001A1CE8
	public unsafe CharacterBaseData g_BaseData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002393 RID: 9107
	// (get) Token: 0x06006713 RID: 26387 RVA: 0x001A3B10 File Offset: 0x001A1D10
	// (set) Token: 0x06006714 RID: 26388 RVA: 0x001A3B44 File Offset: 0x001A1D44
	public unsafe PlayerMagicData g_PlayerMagicData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new PlayerMagicData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002394 RID: 9108
	// (get) Token: 0x06006715 RID: 26389 RVA: 0x001A3B6C File Offset: 0x001A1D6C
	// (set) Token: 0x06006716 RID: 26390 RVA: 0x001A3BA0 File Offset: 0x001A1DA0
	public unsafe MoveController g_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002395 RID: 9109
	// (get) Token: 0x06006717 RID: 26391 RVA: 0x001A3BC8 File Offset: 0x001A1DC8
	// (set) Token: 0x06006718 RID: 26392 RVA: 0x001A3BFC File Offset: 0x001A1DFC
	public unsafe Camera g_Camera
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Camera(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002396 RID: 9110
	// (get) Token: 0x06006719 RID: 26393 RVA: 0x001A3C24 File Offset: 0x001A1E24
	// (set) Token: 0x0600671A RID: 26394 RVA: 0x001A3C58 File Offset: 0x001A1E58
	public unsafe PlayerSound g_Sound
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new PlayerSound(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002397 RID: 9111
	// (get) Token: 0x0600671B RID: 26395 RVA: 0x001A3C80 File Offset: 0x001A1E80
	// (set) Token: 0x0600671C RID: 26396 RVA: 0x001A3CB4 File Offset: 0x001A1EB4
	public unsafe XWeaponTrail g_WTrail
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002398 RID: 9112
	// (get) Token: 0x0600671D RID: 26397 RVA: 0x001A3CDC File Offset: 0x001A1EDC
	// (set) Token: 0x0600671E RID: 26398 RVA: 0x001A3D10 File Offset: 0x001A1F10
	public unsafe XWeaponTrail g_WTrail02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002399 RID: 9113
	// (get) Token: 0x0600671F RID: 26399 RVA: 0x001A3D38 File Offset: 0x001A1F38
	// (set) Token: 0x06006720 RID: 26400 RVA: 0x001A3D6C File Offset: 0x001A1F6C
	public unsafe XWeaponTrail g_WTrail03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700239A RID: 9114
	// (get) Token: 0x06006721 RID: 26401 RVA: 0x001A3D94 File Offset: 0x001A1F94
	// (set) Token: 0x06006722 RID: 26402 RVA: 0x001A3DC8 File Offset: 0x001A1FC8
	public unsafe XWeaponTrail g_WTrail04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700239B RID: 9115
	// (get) Token: 0x06006723 RID: 26403 RVA: 0x001A3DF0 File Offset: 0x001A1FF0
	// (set) Token: 0x06006724 RID: 26404 RVA: 0x001A3E18 File Offset: 0x001A2018
	public unsafe float g_fWLActiveTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime)) = value;
		}
	}

	// Token: 0x1700239C RID: 9116
	// (get) Token: 0x06006725 RID: 26405 RVA: 0x001A3E3C File Offset: 0x001A203C
	// (set) Token: 0x06006726 RID: 26406 RVA: 0x001A3E70 File Offset: 0x001A2070
	public unsafe EffectPool g_SkyJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700239D RID: 9117
	// (get) Token: 0x06006727 RID: 26407 RVA: 0x001A3E98 File Offset: 0x001A2098
	// (set) Token: 0x06006728 RID: 26408 RVA: 0x001A3ECC File Offset: 0x001A20CC
	public unsafe EffectPool g_WindDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700239E RID: 9118
	// (get) Token: 0x06006729 RID: 26409 RVA: 0x001A3EF4 File Offset: 0x001A20F4
	// (set) Token: 0x0600672A RID: 26410 RVA: 0x001A3F28 File Offset: 0x001A2128
	public unsafe EffectPool g_WindDodgeEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700239F RID: 9119
	// (get) Token: 0x0600672B RID: 26411 RVA: 0x001A3F50 File Offset: 0x001A2150
	// (set) Token: 0x0600672C RID: 26412 RVA: 0x001A3F78 File Offset: 0x001A2178
	public unsafe bool g_bWindDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge)) = value;
		}
	}

	// Token: 0x170023A0 RID: 9120
	// (get) Token: 0x0600672D RID: 26413 RVA: 0x001A3F9C File Offset: 0x001A219C
	// (set) Token: 0x0600672E RID: 26414 RVA: 0x001A3FD0 File Offset: 0x001A21D0
	public unsafe EffectPool g_HighLand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023A1 RID: 9121
	// (get) Token: 0x0600672F RID: 26415 RVA: 0x001A3FF8 File Offset: 0x001A21F8
	// (set) Token: 0x06006730 RID: 26416 RVA: 0x001A402C File Offset: 0x001A222C
	public unsafe EffectPool g_L5Attack03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023A2 RID: 9122
	// (get) Token: 0x06006731 RID: 26417 RVA: 0x001A4054 File Offset: 0x001A2254
	// (set) Token: 0x06006732 RID: 26418 RVA: 0x001A4088 File Offset: 0x001A2288
	public unsafe EffectPool g_L5Attack04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023A3 RID: 9123
	// (get) Token: 0x06006733 RID: 26419 RVA: 0x001A40B0 File Offset: 0x001A22B0
	// (set) Token: 0x06006734 RID: 26420 RVA: 0x001A40E4 File Offset: 0x001A22E4
	public unsafe EffectPool g_L5DodgeForward
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023A4 RID: 9124
	// (get) Token: 0x06006735 RID: 26421 RVA: 0x001A410C File Offset: 0x001A230C
	// (set) Token: 0x06006736 RID: 26422 RVA: 0x001A4140 File Offset: 0x001A2340
	public unsafe EffectPool g_L5DodgeBack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023A5 RID: 9125
	// (get) Token: 0x06006737 RID: 26423 RVA: 0x001A4168 File Offset: 0x001A2368
	// (set) Token: 0x06006738 RID: 26424 RVA: 0x001A419C File Offset: 0x001A239C
	public unsafe EffectPool g_L5Attack03_Null
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023A6 RID: 9126
	// (get) Token: 0x06006739 RID: 26425 RVA: 0x001A41C4 File Offset: 0x001A23C4
	// (set) Token: 0x0600673A RID: 26426 RVA: 0x001A41F8 File Offset: 0x001A23F8
	public unsafe EffectPool g_L5Attack03_Ice
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023A7 RID: 9127
	// (get) Token: 0x0600673B RID: 26427 RVA: 0x001A4220 File Offset: 0x001A2420
	// (set) Token: 0x0600673C RID: 26428 RVA: 0x001A4254 File Offset: 0x001A2454
	public unsafe EffectPool g_L5Attack03_Fire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023A8 RID: 9128
	// (get) Token: 0x0600673D RID: 26429 RVA: 0x001A427C File Offset: 0x001A247C
	// (set) Token: 0x0600673E RID: 26430 RVA: 0x001A42B0 File Offset: 0x001A24B0
	public unsafe EffectPool g_L5Attack03_Lightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023A9 RID: 9129
	// (get) Token: 0x0600673F RID: 26431 RVA: 0x001A42D8 File Offset: 0x001A24D8
	// (set) Token: 0x06006740 RID: 26432 RVA: 0x001A430C File Offset: 0x001A250C
	public unsafe EffectPool g_L5Attack04_Null
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023AA RID: 9130
	// (get) Token: 0x06006741 RID: 26433 RVA: 0x001A4334 File Offset: 0x001A2534
	// (set) Token: 0x06006742 RID: 26434 RVA: 0x001A4368 File Offset: 0x001A2568
	public unsafe EffectPool g_L5Attack04_Ice
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023AB RID: 9131
	// (get) Token: 0x06006743 RID: 26435 RVA: 0x001A4390 File Offset: 0x001A2590
	// (set) Token: 0x06006744 RID: 26436 RVA: 0x001A43C4 File Offset: 0x001A25C4
	public unsafe EffectPool g_L5Attack04_Fire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023AC RID: 9132
	// (get) Token: 0x06006745 RID: 26437 RVA: 0x001A43EC File Offset: 0x001A25EC
	// (set) Token: 0x06006746 RID: 26438 RVA: 0x001A4420 File Offset: 0x001A2620
	public unsafe EffectPool g_L5Attack04_Lightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023AD RID: 9133
	// (get) Token: 0x06006747 RID: 26439 RVA: 0x001A4448 File Offset: 0x001A2648
	// (set) Token: 0x06006748 RID: 26440 RVA: 0x001A447C File Offset: 0x001A267C
	public unsafe EffectPool g_NullCohesion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023AE RID: 9134
	// (get) Token: 0x06006749 RID: 26441 RVA: 0x001A44A4 File Offset: 0x001A26A4
	// (set) Token: 0x0600674A RID: 26442 RVA: 0x001A44D8 File Offset: 0x001A26D8
	public unsafe EffectPool g_NullCohesionSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023AF RID: 9135
	// (get) Token: 0x0600674B RID: 26443 RVA: 0x001A4500 File Offset: 0x001A2700
	// (set) Token: 0x0600674C RID: 26444 RVA: 0x001A4534 File Offset: 0x001A2734
	public unsafe EffectPool g_NullCohesionFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023B0 RID: 9136
	// (get) Token: 0x0600674D RID: 26445 RVA: 0x001A455C File Offset: 0x001A275C
	// (set) Token: 0x0600674E RID: 26446 RVA: 0x001A4590 File Offset: 0x001A2790
	public unsafe EffectPool g_NullShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023B1 RID: 9137
	// (get) Token: 0x0600674F RID: 26447 RVA: 0x001A45B8 File Offset: 0x001A27B8
	// (set) Token: 0x06006750 RID: 26448 RVA: 0x001A45EC File Offset: 0x001A27EC
	public unsafe EffectPool g_NullBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023B2 RID: 9138
	// (get) Token: 0x06006751 RID: 26449 RVA: 0x001A4614 File Offset: 0x001A2814
	// (set) Token: 0x06006752 RID: 26450 RVA: 0x001A4648 File Offset: 0x001A2848
	public unsafe EffectPool g_NullBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023B3 RID: 9139
	// (get) Token: 0x06006753 RID: 26451 RVA: 0x001A4670 File Offset: 0x001A2870
	// (set) Token: 0x06006754 RID: 26452 RVA: 0x001A46A4 File Offset: 0x001A28A4
	public unsafe EffectPool g_NullBulletCollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023B4 RID: 9140
	// (get) Token: 0x06006755 RID: 26453 RVA: 0x001A46CC File Offset: 0x001A28CC
	// (set) Token: 0x06006756 RID: 26454 RVA: 0x001A4700 File Offset: 0x001A2900
	public unsafe EffectPool g_NullChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023B5 RID: 9141
	// (get) Token: 0x06006757 RID: 26455 RVA: 0x001A4728 File Offset: 0x001A2928
	// (set) Token: 0x06006758 RID: 26456 RVA: 0x001A475C File Offset: 0x001A295C
	public unsafe EffectPool g_NullChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023B6 RID: 9142
	// (get) Token: 0x06006759 RID: 26457 RVA: 0x001A4784 File Offset: 0x001A2984
	// (set) Token: 0x0600675A RID: 26458 RVA: 0x001A47B8 File Offset: 0x001A29B8
	public unsafe EffectPool g_NullChargeCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023B7 RID: 9143
	// (get) Token: 0x0600675B RID: 26459 RVA: 0x001A47E0 File Offset: 0x001A29E0
	// (set) Token: 0x0600675C RID: 26460 RVA: 0x001A4808 File Offset: 0x001A2A08
	public unsafe Vector3 g_v3NullChargeTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget)) = value;
		}
	}

	// Token: 0x170023B8 RID: 9144
	// (get) Token: 0x0600675D RID: 26461 RVA: 0x001A482C File Offset: 0x001A2A2C
	// (set) Token: 0x0600675E RID: 26462 RVA: 0x001A4860 File Offset: 0x001A2A60
	public unsafe SoundEffectPool g_SENullBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023B9 RID: 9145
	// (get) Token: 0x0600675F RID: 26463 RVA: 0x001A4888 File Offset: 0x001A2A88
	// (set) Token: 0x06006760 RID: 26464 RVA: 0x001A48BC File Offset: 0x001A2ABC
	public unsafe SoundEffectPool g_SENullBulletCollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023BA RID: 9146
	// (get) Token: 0x06006761 RID: 26465 RVA: 0x001A48E4 File Offset: 0x001A2AE4
	// (set) Token: 0x06006762 RID: 26466 RVA: 0x001A4918 File Offset: 0x001A2B18
	public unsafe SoundEffectPool g_SENullChargeCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023BB RID: 9147
	// (get) Token: 0x06006763 RID: 26467 RVA: 0x001A4940 File Offset: 0x001A2B40
	// (set) Token: 0x06006764 RID: 26468 RVA: 0x001A4974 File Offset: 0x001A2B74
	public unsafe SoundEffectPool g_SENullChargeCollisionWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023BC RID: 9148
	// (get) Token: 0x06006765 RID: 26469 RVA: 0x001A499C File Offset: 0x001A2B9C
	// (set) Token: 0x06006766 RID: 26470 RVA: 0x001A49D0 File Offset: 0x001A2BD0
	public unsafe EffectPool g_NullSwordEnergy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023BD RID: 9149
	// (get) Token: 0x06006767 RID: 26471 RVA: 0x001A49F8 File Offset: 0x001A2BF8
	// (set) Token: 0x06006768 RID: 26472 RVA: 0x001A4A2C File Offset: 0x001A2C2C
	public unsafe EffectPool g_NullSwordEnergyCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023BE RID: 9150
	// (get) Token: 0x06006769 RID: 26473 RVA: 0x001A4A54 File Offset: 0x001A2C54
	// (set) Token: 0x0600676A RID: 26474 RVA: 0x001A4A88 File Offset: 0x001A2C88
	public unsafe SoundEffectPool g_SENullSwordEnergyCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023BF RID: 9151
	// (get) Token: 0x0600676B RID: 26475 RVA: 0x001A4AB0 File Offset: 0x001A2CB0
	// (set) Token: 0x0600676C RID: 26476 RVA: 0x001A4AE4 File Offset: 0x001A2CE4
	public unsafe EffectPool g_ICECohesion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023C0 RID: 9152
	// (get) Token: 0x0600676D RID: 26477 RVA: 0x001A4B0C File Offset: 0x001A2D0C
	// (set) Token: 0x0600676E RID: 26478 RVA: 0x001A4B40 File Offset: 0x001A2D40
	public unsafe EffectPool g_ICECohesionSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023C1 RID: 9153
	// (get) Token: 0x0600676F RID: 26479 RVA: 0x001A4B68 File Offset: 0x001A2D68
	// (set) Token: 0x06006770 RID: 26480 RVA: 0x001A4B9C File Offset: 0x001A2D9C
	public unsafe EffectPool g_ICECohesionFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023C2 RID: 9154
	// (get) Token: 0x06006771 RID: 26481 RVA: 0x001A4BC4 File Offset: 0x001A2DC4
	// (set) Token: 0x06006772 RID: 26482 RVA: 0x001A4BF8 File Offset: 0x001A2DF8
	public unsafe EffectPool g_ICEShot01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023C3 RID: 9155
	// (get) Token: 0x06006773 RID: 26483 RVA: 0x001A4C20 File Offset: 0x001A2E20
	// (set) Token: 0x06006774 RID: 26484 RVA: 0x001A4C54 File Offset: 0x001A2E54
	public unsafe EffectPool g_ICEShot02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023C4 RID: 9156
	// (get) Token: 0x06006775 RID: 26485 RVA: 0x001A4C7C File Offset: 0x001A2E7C
	// (set) Token: 0x06006776 RID: 26486 RVA: 0x001A4CB0 File Offset: 0x001A2EB0
	public unsafe EffectPool g_ICECollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023C5 RID: 9157
	// (get) Token: 0x06006777 RID: 26487 RVA: 0x001A4CD8 File Offset: 0x001A2ED8
	// (set) Token: 0x06006778 RID: 26488 RVA: 0x001A4D0C File Offset: 0x001A2F0C
	public unsafe EffectPool g_ICECollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023C6 RID: 9158
	// (get) Token: 0x06006779 RID: 26489 RVA: 0x001A4D34 File Offset: 0x001A2F34
	// (set) Token: 0x0600677A RID: 26490 RVA: 0x001A4D68 File Offset: 0x001A2F68
	public unsafe EffectPool g_ICEChargeShot01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023C7 RID: 9159
	// (get) Token: 0x0600677B RID: 26491 RVA: 0x001A4D90 File Offset: 0x001A2F90
	// (set) Token: 0x0600677C RID: 26492 RVA: 0x001A4DC4 File Offset: 0x001A2FC4
	public unsafe EffectPool g_ICEChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023C8 RID: 9160
	// (get) Token: 0x0600677D RID: 26493 RVA: 0x001A4DEC File Offset: 0x001A2FEC
	// (set) Token: 0x0600677E RID: 26494 RVA: 0x001A4E20 File Offset: 0x001A3020
	public unsafe EffectPool g_ICEChargeBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023C9 RID: 9161
	// (get) Token: 0x0600677F RID: 26495 RVA: 0x001A4E48 File Offset: 0x001A3048
	// (set) Token: 0x06006780 RID: 26496 RVA: 0x001A4E70 File Offset: 0x001A3070
	public unsafe float g_fICEBulletFrequency
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency)) = value;
		}
	}

	// Token: 0x170023CA RID: 9162
	// (get) Token: 0x06006781 RID: 26497 RVA: 0x001A4E94 File Offset: 0x001A3094
	// (set) Token: 0x06006782 RID: 26498 RVA: 0x001A4EBC File Offset: 0x001A30BC
	public unsafe float g_fICEBulletFrequencyCom
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom)) = value;
		}
	}

	// Token: 0x170023CB RID: 9163
	// (get) Token: 0x06006783 RID: 26499 RVA: 0x001A4EE0 File Offset: 0x001A30E0
	// (set) Token: 0x06006784 RID: 26500 RVA: 0x001A4F08 File Offset: 0x001A3108
	public unsafe int g_iICEBulletNum
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum)) = value;
		}
	}

	// Token: 0x170023CC RID: 9164
	// (get) Token: 0x06006785 RID: 26501 RVA: 0x001A4F2C File Offset: 0x001A312C
	// (set) Token: 0x06006786 RID: 26502 RVA: 0x001A4F54 File Offset: 0x001A3154
	public unsafe int g_iICEBulletTotal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal)) = value;
		}
	}

	// Token: 0x170023CD RID: 9165
	// (get) Token: 0x06006787 RID: 26503 RVA: 0x001A4F78 File Offset: 0x001A3178
	// (set) Token: 0x06006788 RID: 26504 RVA: 0x001A4FA0 File Offset: 0x001A31A0
	public unsafe int g_iICeLockIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex)) = value;
		}
	}

	// Token: 0x170023CE RID: 9166
	// (get) Token: 0x06006789 RID: 26505 RVA: 0x001A4FC4 File Offset: 0x001A31C4
	// (set) Token: 0x0600678A RID: 26506 RVA: 0x001A4FF8 File Offset: 0x001A31F8
	public unsafe Il2CppReferenceArray<Transform> g_ICELockTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023CF RID: 9167
	// (get) Token: 0x0600678B RID: 26507 RVA: 0x001A5020 File Offset: 0x001A3220
	// (set) Token: 0x0600678C RID: 26508 RVA: 0x001A5054 File Offset: 0x001A3254
	public unsafe SoundEffectPool g_SEICECollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023D0 RID: 9168
	// (get) Token: 0x0600678D RID: 26509 RVA: 0x001A507C File Offset: 0x001A327C
	// (set) Token: 0x0600678E RID: 26510 RVA: 0x001A50B0 File Offset: 0x001A32B0
	public unsafe SoundEffectPool g_SEICECollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023D1 RID: 9169
	// (get) Token: 0x0600678F RID: 26511 RVA: 0x001A50D8 File Offset: 0x001A32D8
	// (set) Token: 0x06006790 RID: 26512 RVA: 0x001A510C File Offset: 0x001A330C
	public unsafe SoundEffectPool g_SEICEChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023D2 RID: 9170
	// (get) Token: 0x06006791 RID: 26513 RVA: 0x001A5134 File Offset: 0x001A3334
	// (set) Token: 0x06006792 RID: 26514 RVA: 0x001A515C File Offset: 0x001A335C
	public unsafe bool g_bIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value;
		}
	}

	// Token: 0x170023D3 RID: 9171
	// (get) Token: 0x06006793 RID: 26515 RVA: 0x001A5180 File Offset: 0x001A3380
	// (set) Token: 0x06006794 RID: 26516 RVA: 0x001A51B4 File Offset: 0x001A33B4
	public unsafe EffectPool g_EffIceCounterBullet01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023D4 RID: 9172
	// (get) Token: 0x06006795 RID: 26517 RVA: 0x001A51DC File Offset: 0x001A33DC
	// (set) Token: 0x06006796 RID: 26518 RVA: 0x001A5210 File Offset: 0x001A3410
	public unsafe EffectPool g_EffIceCounterBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023D5 RID: 9173
	// (get) Token: 0x06006797 RID: 26519 RVA: 0x001A5238 File Offset: 0x001A3438
	// (set) Token: 0x06006798 RID: 26520 RVA: 0x001A526C File Offset: 0x001A346C
	public unsafe EffectPool g_EffIceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023D6 RID: 9174
	// (get) Token: 0x06006799 RID: 26521 RVA: 0x001A5294 File Offset: 0x001A3494
	// (set) Token: 0x0600679A RID: 26522 RVA: 0x001A52C8 File Offset: 0x001A34C8
	public unsafe SoundEffectPool g_SEIceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023D7 RID: 9175
	// (get) Token: 0x0600679B RID: 26523 RVA: 0x001A52F0 File Offset: 0x001A34F0
	// (set) Token: 0x0600679C RID: 26524 RVA: 0x001A530E File Offset: 0x001A350E
	public unsafe static int g_iIceCounterBullet
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value));
		}
	}

	// Token: 0x170023D8 RID: 9176
	// (get) Token: 0x0600679D RID: 26525 RVA: 0x001A5320 File Offset: 0x001A3520
	// (set) Token: 0x0600679E RID: 26526 RVA: 0x001A5348 File Offset: 0x001A3548
	public unsafe int g_iIceCounterBulletIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value;
		}
	}

	// Token: 0x170023D9 RID: 9177
	// (get) Token: 0x0600679F RID: 26527 RVA: 0x001A536C File Offset: 0x001A356C
	// (set) Token: 0x060067A0 RID: 26528 RVA: 0x001A53A0 File Offset: 0x001A35A0
	public unsafe Il2CppReferenceArray<Transform> g_PosIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023DA RID: 9178
	// (get) Token: 0x060067A1 RID: 26529 RVA: 0x001A53C8 File Offset: 0x001A35C8
	// (set) Token: 0x060067A2 RID: 26530 RVA: 0x001A53FC File Offset: 0x001A35FC
	public unsafe Il2CppReferenceArray<ParticleSystem> g_PSIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023DB RID: 9179
	// (get) Token: 0x060067A3 RID: 26531 RVA: 0x001A5424 File Offset: 0x001A3624
	// (set) Token: 0x060067A4 RID: 26532 RVA: 0x001A5442 File Offset: 0x001A3642
	public unsafe static float g_fIceCounterBulletTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value));
		}
	}

	// Token: 0x170023DC RID: 9180
	// (get) Token: 0x060067A5 RID: 26533 RVA: 0x001A5454 File Offset: 0x001A3654
	// (set) Token: 0x060067A6 RID: 26534 RVA: 0x001A5488 File Offset: 0x001A3688
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023DD RID: 9181
	// (get) Token: 0x060067A7 RID: 26535 RVA: 0x001A54B0 File Offset: 0x001A36B0
	// (set) Token: 0x060067A8 RID: 26536 RVA: 0x001A54E4 File Offset: 0x001A36E4
	public unsafe Il2CppStructArray<Vector3> g_v3IceCounterBulletDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023DE RID: 9182
	// (get) Token: 0x060067A9 RID: 26537 RVA: 0x001A550C File Offset: 0x001A370C
	// (set) Token: 0x060067AA RID: 26538 RVA: 0x001A5540 File Offset: 0x001A3740
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023DF RID: 9183
	// (get) Token: 0x060067AB RID: 26539 RVA: 0x001A5568 File Offset: 0x001A3768
	// (set) Token: 0x060067AC RID: 26540 RVA: 0x001A559C File Offset: 0x001A379C
	public unsafe Il2CppReferenceArray<Transform> g_v3IceCounterBulletTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023E0 RID: 9184
	// (get) Token: 0x060067AD RID: 26541 RVA: 0x001A55C4 File Offset: 0x001A37C4
	// (set) Token: 0x060067AE RID: 26542 RVA: 0x001A55F8 File Offset: 0x001A37F8
	public unsafe Il2CppReferenceArray<Transform> g_IceCounterBulletSpearRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023E1 RID: 9185
	// (get) Token: 0x060067AF RID: 26543 RVA: 0x001A5620 File Offset: 0x001A3820
	// (set) Token: 0x060067B0 RID: 26544 RVA: 0x001A5654 File Offset: 0x001A3854
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023E2 RID: 9186
	// (get) Token: 0x060067B1 RID: 26545 RVA: 0x001A567C File Offset: 0x001A387C
	// (set) Token: 0x060067B2 RID: 26546 RVA: 0x001A56A4 File Offset: 0x001A38A4
	public unsafe int g_iFireBulletNum
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum)) = value;
		}
	}

	// Token: 0x170023E3 RID: 9187
	// (get) Token: 0x060067B3 RID: 26547 RVA: 0x001A56C8 File Offset: 0x001A38C8
	// (set) Token: 0x060067B4 RID: 26548 RVA: 0x001A56FC File Offset: 0x001A38FC
	public unsafe EffectPool g_FireCohesion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023E4 RID: 9188
	// (get) Token: 0x060067B5 RID: 26549 RVA: 0x001A5724 File Offset: 0x001A3924
	// (set) Token: 0x060067B6 RID: 26550 RVA: 0x001A5758 File Offset: 0x001A3958
	public unsafe EffectPool g_FireCohesionSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023E5 RID: 9189
	// (get) Token: 0x060067B7 RID: 26551 RVA: 0x001A5780 File Offset: 0x001A3980
	// (set) Token: 0x060067B8 RID: 26552 RVA: 0x001A57B4 File Offset: 0x001A39B4
	public unsafe EffectPool g_FireCohesionFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023E6 RID: 9190
	// (get) Token: 0x060067B9 RID: 26553 RVA: 0x001A57DC File Offset: 0x001A39DC
	// (set) Token: 0x060067BA RID: 26554 RVA: 0x001A5810 File Offset: 0x001A3A10
	public unsafe EffectPool g_FireShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023E7 RID: 9191
	// (get) Token: 0x060067BB RID: 26555 RVA: 0x001A5838 File Offset: 0x001A3A38
	// (set) Token: 0x060067BC RID: 26556 RVA: 0x001A586C File Offset: 0x001A3A6C
	public unsafe EffectPool g_FireBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023E8 RID: 9192
	// (get) Token: 0x060067BD RID: 26557 RVA: 0x001A5894 File Offset: 0x001A3A94
	// (set) Token: 0x060067BE RID: 26558 RVA: 0x001A58C8 File Offset: 0x001A3AC8
	public unsafe EffectPool g_FireBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023E9 RID: 9193
	// (get) Token: 0x060067BF RID: 26559 RVA: 0x001A58F0 File Offset: 0x001A3AF0
	// (set) Token: 0x060067C0 RID: 26560 RVA: 0x001A5924 File Offset: 0x001A3B24
	public unsafe EffectPool g_FireBulletCollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023EA RID: 9194
	// (get) Token: 0x060067C1 RID: 26561 RVA: 0x001A594C File Offset: 0x001A3B4C
	// (set) Token: 0x060067C2 RID: 26562 RVA: 0x001A5980 File Offset: 0x001A3B80
	public unsafe EffectPool g_FireChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023EB RID: 9195
	// (get) Token: 0x060067C3 RID: 26563 RVA: 0x001A59A8 File Offset: 0x001A3BA8
	// (set) Token: 0x060067C4 RID: 26564 RVA: 0x001A59DC File Offset: 0x001A3BDC
	public unsafe EffectPool g_FireChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023EC RID: 9196
	// (get) Token: 0x060067C5 RID: 26565 RVA: 0x001A5A04 File Offset: 0x001A3C04
	// (set) Token: 0x060067C6 RID: 26566 RVA: 0x001A5A38 File Offset: 0x001A3C38
	public unsafe GameObjectPoolLimited<FireBallCollision> pooledFireBallCollisions
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObjectPoolLimited<FireBallCollision>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023ED RID: 9197
	// (get) Token: 0x060067C7 RID: 26567 RVA: 0x001A5A60 File Offset: 0x001A3C60
	// (set) Token: 0x060067C8 RID: 26568 RVA: 0x001A5A94 File Offset: 0x001A3C94
	public unsafe Transform g_FireChargeBulletTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023EE RID: 9198
	// (get) Token: 0x060067C9 RID: 26569 RVA: 0x001A5ABC File Offset: 0x001A3CBC
	// (set) Token: 0x060067CA RID: 26570 RVA: 0x001A5AE4 File Offset: 0x001A3CE4
	public unsafe Vector3 g_FireChargeBulletDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection)) = value;
		}
	}

	// Token: 0x170023EF RID: 9199
	// (get) Token: 0x060067CB RID: 26571 RVA: 0x001A5B08 File Offset: 0x001A3D08
	// (set) Token: 0x060067CC RID: 26572 RVA: 0x001A5B3C File Offset: 0x001A3D3C
	public unsafe SoundEffectPool g_SEFireCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023F0 RID: 9200
	// (get) Token: 0x060067CD RID: 26573 RVA: 0x001A5B64 File Offset: 0x001A3D64
	// (set) Token: 0x060067CE RID: 26574 RVA: 0x001A5B98 File Offset: 0x001A3D98
	public unsafe SoundEffectPool g_SEFireCollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023F1 RID: 9201
	// (get) Token: 0x060067CF RID: 26575 RVA: 0x001A5BC0 File Offset: 0x001A3DC0
	// (set) Token: 0x060067D0 RID: 26576 RVA: 0x001A5BF4 File Offset: 0x001A3DF4
	public unsafe EffectPool g_EffFireAttack01_01_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023F2 RID: 9202
	// (get) Token: 0x060067D1 RID: 26577 RVA: 0x001A5C1C File Offset: 0x001A3E1C
	// (set) Token: 0x060067D2 RID: 26578 RVA: 0x001A5C50 File Offset: 0x001A3E50
	public unsafe EffectPool g_EffFireAttack01_02_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023F3 RID: 9203
	// (get) Token: 0x060067D3 RID: 26579 RVA: 0x001A5C78 File Offset: 0x001A3E78
	// (set) Token: 0x060067D4 RID: 26580 RVA: 0x001A5CAC File Offset: 0x001A3EAC
	public unsafe EffectPool g_EffFireAttack01_03_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023F4 RID: 9204
	// (get) Token: 0x060067D5 RID: 26581 RVA: 0x001A5CD4 File Offset: 0x001A3ED4
	// (set) Token: 0x060067D6 RID: 26582 RVA: 0x001A5D08 File Offset: 0x001A3F08
	public unsafe EffectPool g_EffFireAttack01_04_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023F5 RID: 9205
	// (get) Token: 0x060067D7 RID: 26583 RVA: 0x001A5D30 File Offset: 0x001A3F30
	// (set) Token: 0x060067D8 RID: 26584 RVA: 0x001A5D64 File Offset: 0x001A3F64
	public unsafe EffectPool g_EffFireDashAttack_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023F6 RID: 9206
	// (get) Token: 0x060067D9 RID: 26585 RVA: 0x001A5D8C File Offset: 0x001A3F8C
	// (set) Token: 0x060067DA RID: 26586 RVA: 0x001A5DC0 File Offset: 0x001A3FC0
	public unsafe EffectPool g_EffFireSkyAttack01_01_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023F7 RID: 9207
	// (get) Token: 0x060067DB RID: 26587 RVA: 0x001A5DE8 File Offset: 0x001A3FE8
	// (set) Token: 0x060067DC RID: 26588 RVA: 0x001A5E1C File Offset: 0x001A401C
	public unsafe EffectPool g_EffFireSkyAttack01_02_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023F8 RID: 9208
	// (get) Token: 0x060067DD RID: 26589 RVA: 0x001A5E44 File Offset: 0x001A4044
	// (set) Token: 0x060067DE RID: 26590 RVA: 0x001A5E78 File Offset: 0x001A4078
	public unsafe EffectPool g_EffFireAttack02_04_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023F9 RID: 9209
	// (get) Token: 0x060067DF RID: 26591 RVA: 0x001A5EA0 File Offset: 0x001A40A0
	// (set) Token: 0x060067E0 RID: 26592 RVA: 0x001A5ED4 File Offset: 0x001A40D4
	public unsafe EffectPool g_EffFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023FA RID: 9210
	// (get) Token: 0x060067E1 RID: 26593 RVA: 0x001A5EFC File Offset: 0x001A40FC
	// (set) Token: 0x060067E2 RID: 26594 RVA: 0x001A5F24 File Offset: 0x001A4124
	public unsafe bool g_bFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value;
		}
	}

	// Token: 0x170023FB RID: 9211
	// (get) Token: 0x060067E3 RID: 26595 RVA: 0x001A5F48 File Offset: 0x001A4148
	// (set) Token: 0x060067E4 RID: 26596 RVA: 0x001A5F7C File Offset: 0x001A417C
	public unsafe Transform g_RootFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023FC RID: 9212
	// (get) Token: 0x060067E5 RID: 26597 RVA: 0x001A5FA4 File Offset: 0x001A41A4
	// (set) Token: 0x060067E6 RID: 26598 RVA: 0x001A5FD8 File Offset: 0x001A41D8
	public unsafe Transform g_TrFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170023FD RID: 9213
	// (get) Token: 0x060067E7 RID: 26599 RVA: 0x001A6000 File Offset: 0x001A4200
	// (set) Token: 0x060067E8 RID: 26600 RVA: 0x001A6028 File Offset: 0x001A4228
	public unsafe int g_iFireAttackIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value;
		}
	}

	// Token: 0x170023FE RID: 9214
	// (get) Token: 0x060067E9 RID: 26601 RVA: 0x001A604C File Offset: 0x001A424C
	// (set) Token: 0x060067EA RID: 26602 RVA: 0x001A606A File Offset: 0x001A426A
	public unsafe static float g_fFireAttackTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value));
		}
	}

	// Token: 0x170023FF RID: 9215
	// (get) Token: 0x060067EB RID: 26603 RVA: 0x001A607C File Offset: 0x001A427C
	// (set) Token: 0x060067EC RID: 26604 RVA: 0x001A60A4 File Offset: 0x001A42A4
	public unsafe float g_fFireAttackTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal)) = value;
		}
	}

	// Token: 0x17002400 RID: 9216
	// (get) Token: 0x060067ED RID: 26605 RVA: 0x001A60C8 File Offset: 0x001A42C8
	// (set) Token: 0x060067EE RID: 26606 RVA: 0x001A60E6 File Offset: 0x001A42E6
	public unsafe static float g_fAttackFireFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value));
		}
	}

	// Token: 0x17002401 RID: 9217
	// (get) Token: 0x060067EF RID: 26607 RVA: 0x001A60F8 File Offset: 0x001A42F8
	// (set) Token: 0x060067F0 RID: 26608 RVA: 0x001A6120 File Offset: 0x001A4320
	public unsafe float g_fAttackFireFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value;
		}
	}

	// Token: 0x17002402 RID: 9218
	// (get) Token: 0x060067F1 RID: 26609 RVA: 0x001A6144 File Offset: 0x001A4344
	// (set) Token: 0x060067F2 RID: 26610 RVA: 0x001A6178 File Offset: 0x001A4378
	public unsafe AttackData g_ADFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002403 RID: 9219
	// (get) Token: 0x060067F3 RID: 26611 RVA: 0x001A61A0 File Offset: 0x001A43A0
	// (set) Token: 0x060067F4 RID: 26612 RVA: 0x001A61BE File Offset: 0x001A43BE
	public unsafe static int g_iFireAttackNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value));
		}
	}

	// Token: 0x17002404 RID: 9220
	// (get) Token: 0x060067F5 RID: 26613 RVA: 0x001A61D0 File Offset: 0x001A43D0
	// (set) Token: 0x060067F6 RID: 26614 RVA: 0x001A6204 File Offset: 0x001A4404
	public unsafe Il2CppStructArray<bool> g_bFireAttackCollsion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002405 RID: 9221
	// (get) Token: 0x060067F7 RID: 26615 RVA: 0x001A622C File Offset: 0x001A442C
	// (set) Token: 0x060067F8 RID: 26616 RVA: 0x001A6260 File Offset: 0x001A4460
	public unsafe Il2CppStructArray<Vector3> g_v3FireAttackCollsionPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002406 RID: 9222
	// (get) Token: 0x060067F9 RID: 26617 RVA: 0x001A6288 File Offset: 0x001A4488
	// (set) Token: 0x060067FA RID: 26618 RVA: 0x001A62A6 File Offset: 0x001A44A6
	public unsafe static float g_fAttackFireCollisionFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&value));
		}
	}

	// Token: 0x17002407 RID: 9223
	// (get) Token: 0x060067FB RID: 26619 RVA: 0x001A62B8 File Offset: 0x001A44B8
	// (set) Token: 0x060067FC RID: 26620 RVA: 0x001A62E0 File Offset: 0x001A44E0
	public unsafe float g_fAttackFireCollisionFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal)) = value;
		}
	}

	// Token: 0x17002408 RID: 9224
	// (get) Token: 0x060067FD RID: 26621 RVA: 0x001A6304 File Offset: 0x001A4504
	// (set) Token: 0x060067FE RID: 26622 RVA: 0x001A6322 File Offset: 0x001A4522
	public unsafe static float g_fAttackFireCollisionRadius
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&value));
		}
	}

	// Token: 0x17002409 RID: 9225
	// (get) Token: 0x060067FF RID: 26623 RVA: 0x001A6334 File Offset: 0x001A4534
	// (set) Token: 0x06006800 RID: 26624 RVA: 0x001A6368 File Offset: 0x001A4568
	public unsafe List<Transform> g_FireAttackList
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new List<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700240A RID: 9226
	// (get) Token: 0x06006801 RID: 26625 RVA: 0x001A6390 File Offset: 0x001A4590
	// (set) Token: 0x06006802 RID: 26626 RVA: 0x001A63C4 File Offset: 0x001A45C4
	public unsafe LightningBullet g_LightningBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700240B RID: 9227
	// (get) Token: 0x06006803 RID: 26627 RVA: 0x001A63EC File Offset: 0x001A45EC
	// (set) Token: 0x06006804 RID: 26628 RVA: 0x001A6420 File Offset: 0x001A4620
	public unsafe LightningBullet g_LightningBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700240C RID: 9228
	// (get) Token: 0x06006805 RID: 26629 RVA: 0x001A6448 File Offset: 0x001A4648
	// (set) Token: 0x06006806 RID: 26630 RVA: 0x001A647C File Offset: 0x001A467C
	public unsafe LightningBullet g_LightningBullet03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700240D RID: 9229
	// (get) Token: 0x06006807 RID: 26631 RVA: 0x001A64A4 File Offset: 0x001A46A4
	// (set) Token: 0x06006808 RID: 26632 RVA: 0x001A64D8 File Offset: 0x001A46D8
	public unsafe AttackData g_LightningAData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700240E RID: 9230
	// (get) Token: 0x06006809 RID: 26633 RVA: 0x001A6500 File Offset: 0x001A4700
	// (set) Token: 0x0600680A RID: 26634 RVA: 0x001A6534 File Offset: 0x001A4734
	public unsafe EffectPool g_LightningBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700240F RID: 9231
	// (get) Token: 0x0600680B RID: 26635 RVA: 0x001A655C File Offset: 0x001A475C
	// (set) Token: 0x0600680C RID: 26636 RVA: 0x001A6590 File Offset: 0x001A4790
	public unsafe EffectPool g_LightningShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002410 RID: 9232
	// (get) Token: 0x0600680D RID: 26637 RVA: 0x001A65B8 File Offset: 0x001A47B8
	// (set) Token: 0x0600680E RID: 26638 RVA: 0x001A65EC File Offset: 0x001A47EC
	public unsafe EffectPool g_LightningCohesion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002411 RID: 9233
	// (get) Token: 0x0600680F RID: 26639 RVA: 0x001A6614 File Offset: 0x001A4814
	// (set) Token: 0x06006810 RID: 26640 RVA: 0x001A6648 File Offset: 0x001A4848
	public unsafe EffectPool g_LightningCohesionSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002412 RID: 9234
	// (get) Token: 0x06006811 RID: 26641 RVA: 0x001A6670 File Offset: 0x001A4870
	// (set) Token: 0x06006812 RID: 26642 RVA: 0x001A66A4 File Offset: 0x001A48A4
	public unsafe EffectPool g_LightningCohesionFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002413 RID: 9235
	// (get) Token: 0x06006813 RID: 26643 RVA: 0x001A66CC File Offset: 0x001A48CC
	// (set) Token: 0x06006814 RID: 26644 RVA: 0x001A6700 File Offset: 0x001A4900
	public unsafe Transform g_LightningFloorAim
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002414 RID: 9236
	// (get) Token: 0x06006815 RID: 26645 RVA: 0x001A6728 File Offset: 0x001A4928
	// (set) Token: 0x06006816 RID: 26646 RVA: 0x001A675C File Offset: 0x001A495C
	public unsafe LightningFloorAim g_LFAController
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningFloorAim(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002415 RID: 9237
	// (get) Token: 0x06006817 RID: 26647 RVA: 0x001A6784 File Offset: 0x001A4984
	// (set) Token: 0x06006818 RID: 26648 RVA: 0x001A67AC File Offset: 0x001A49AC
	public unsafe float g_fLightningFloorAimDistance
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance)) = value;
		}
	}

	// Token: 0x17002416 RID: 9238
	// (get) Token: 0x06006819 RID: 26649 RVA: 0x001A67D0 File Offset: 0x001A49D0
	// (set) Token: 0x0600681A RID: 26650 RVA: 0x001A67F8 File Offset: 0x001A49F8
	public unsafe bool g_bLightningAimStatus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus)) = value;
		}
	}

	// Token: 0x17002417 RID: 9239
	// (get) Token: 0x0600681B RID: 26651 RVA: 0x001A681C File Offset: 0x001A4A1C
	// (set) Token: 0x0600681C RID: 26652 RVA: 0x001A6850 File Offset: 0x001A4A50
	public unsafe EffectPool g_LightningChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002418 RID: 9240
	// (get) Token: 0x0600681D RID: 26653 RVA: 0x001A6878 File Offset: 0x001A4A78
	// (set) Token: 0x0600681E RID: 26654 RVA: 0x001A68AC File Offset: 0x001A4AAC
	public unsafe LightningChargeBulletCollision g_LightningChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningChargeBulletCollision(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002419 RID: 9241
	// (get) Token: 0x0600681F RID: 26655 RVA: 0x001A68D4 File Offset: 0x001A4AD4
	// (set) Token: 0x06006820 RID: 26656 RVA: 0x001A6908 File Offset: 0x001A4B08
	public unsafe EffectPool g_LightningDodgeStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700241A RID: 9242
	// (get) Token: 0x06006821 RID: 26657 RVA: 0x001A6930 File Offset: 0x001A4B30
	// (set) Token: 0x06006822 RID: 26658 RVA: 0x001A6964 File Offset: 0x001A4B64
	public unsafe EffectPool g_LightningDodgeEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700241B RID: 9243
	// (get) Token: 0x06006823 RID: 26659 RVA: 0x001A698C File Offset: 0x001A4B8C
	// (set) Token: 0x06006824 RID: 26660 RVA: 0x001A69B4 File Offset: 0x001A4BB4
	public unsafe Vector3 g_v3LightningDodgeStartPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos)) = value;
		}
	}

	// Token: 0x1700241C RID: 9244
	// (get) Token: 0x06006825 RID: 26661 RVA: 0x001A69D8 File Offset: 0x001A4BD8
	// (set) Token: 0x06006826 RID: 26662 RVA: 0x001A6A00 File Offset: 0x001A4C00
	public unsafe bool g_bLightningDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge)) = value;
		}
	}

	// Token: 0x1700241D RID: 9245
	// (get) Token: 0x06006827 RID: 26663 RVA: 0x001A6A24 File Offset: 0x001A4C24
	// (set) Token: 0x06006828 RID: 26664 RVA: 0x001A6A58 File Offset: 0x001A4C58
	public unsafe Transform g_TAbsorb
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700241E RID: 9246
	// (get) Token: 0x06006829 RID: 26665 RVA: 0x001A6A80 File Offset: 0x001A4C80
	// (set) Token: 0x0600682A RID: 26666 RVA: 0x001A6AB4 File Offset: 0x001A4CB4
	public unsafe Absorb g_Absorb
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Absorb(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700241F RID: 9247
	// (get) Token: 0x0600682B RID: 26667 RVA: 0x001A6ADC File Offset: 0x001A4CDC
	// (set) Token: 0x0600682C RID: 26668 RVA: 0x001A6B10 File Offset: 0x001A4D10
	public unsafe EffectPool g_NotShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002420 RID: 9248
	// (get) Token: 0x0600682D RID: 26669 RVA: 0x001A6B38 File Offset: 0x001A4D38
	// (set) Token: 0x0600682E RID: 26670 RVA: 0x001A6B6C File Offset: 0x001A4D6C
	public unsafe EffectPool g_Cure
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002421 RID: 9249
	// (get) Token: 0x0600682F RID: 26671 RVA: 0x001A6B94 File Offset: 0x001A4D94
	// (set) Token: 0x06006830 RID: 26672 RVA: 0x001A6BC8 File Offset: 0x001A4DC8
	public unsafe EffectPool g_TeleportAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002422 RID: 9250
	// (get) Token: 0x06006831 RID: 26673 RVA: 0x001A6BF0 File Offset: 0x001A4DF0
	// (set) Token: 0x06006832 RID: 26674 RVA: 0x001A6C24 File Offset: 0x001A4E24
	public unsafe EffectPool g_ChangeSkinReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002423 RID: 9251
	// (get) Token: 0x06006833 RID: 26675 RVA: 0x001A6C4C File Offset: 0x001A4E4C
	// (set) Token: 0x06006834 RID: 26676 RVA: 0x001A6C80 File Offset: 0x001A4E80
	public unsafe EffectPool g_ChangeSkin
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002424 RID: 9252
	// (get) Token: 0x06006835 RID: 26677 RVA: 0x001A6CA8 File Offset: 0x001A4EA8
	// (set) Token: 0x06006836 RID: 26678 RVA: 0x001A6CDC File Offset: 0x001A4EDC
	public unsafe EffectPool g_AreaTeleportReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002425 RID: 9253
	// (get) Token: 0x06006837 RID: 26679 RVA: 0x001A6D04 File Offset: 0x001A4F04
	// (set) Token: 0x06006838 RID: 26680 RVA: 0x001A6D38 File Offset: 0x001A4F38
	public unsafe EffectPool g_AreaTeleport
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002426 RID: 9254
	// (get) Token: 0x06006839 RID: 26681 RVA: 0x001A6D60 File Offset: 0x001A4F60
	// (set) Token: 0x0600683A RID: 26682 RVA: 0x001A6D94 File Offset: 0x001A4F94
	public unsafe EffectPool g_ItemSelect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002427 RID: 9255
	// (get) Token: 0x0600683B RID: 26683 RVA: 0x001A6DBC File Offset: 0x001A4FBC
	// (set) Token: 0x0600683C RID: 26684 RVA: 0x001A6DF0 File Offset: 0x001A4FF0
	public unsafe EffectPool g_HPAddUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002428 RID: 9256
	// (get) Token: 0x0600683D RID: 26685 RVA: 0x001A6E18 File Offset: 0x001A5018
	// (set) Token: 0x0600683E RID: 26686 RVA: 0x001A6E4C File Offset: 0x001A504C
	public unsafe EffectPool g_HPAddUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002429 RID: 9257
	// (get) Token: 0x0600683F RID: 26687 RVA: 0x001A6E74 File Offset: 0x001A5074
	// (set) Token: 0x06006840 RID: 26688 RVA: 0x001A6EA8 File Offset: 0x001A50A8
	public unsafe EffectPool g_HPAddUsingSuccessBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700242A RID: 9258
	// (get) Token: 0x06006841 RID: 26689 RVA: 0x001A6ED0 File Offset: 0x001A50D0
	// (set) Token: 0x06006842 RID: 26690 RVA: 0x001A6F04 File Offset: 0x001A5104
	public unsafe EffectPool g_MPAddUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700242B RID: 9259
	// (get) Token: 0x06006843 RID: 26691 RVA: 0x001A6F2C File Offset: 0x001A512C
	// (set) Token: 0x06006844 RID: 26692 RVA: 0x001A6F60 File Offset: 0x001A5160
	public unsafe EffectPool g_MPAddUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700242C RID: 9260
	// (get) Token: 0x06006845 RID: 26693 RVA: 0x001A6F88 File Offset: 0x001A5188
	// (set) Token: 0x06006846 RID: 26694 RVA: 0x001A6FBC File Offset: 0x001A51BC
	public unsafe EffectPool g_MPAddUsingSuccessBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700242D RID: 9261
	// (get) Token: 0x06006847 RID: 26695 RVA: 0x001A6FE4 File Offset: 0x001A51E4
	// (set) Token: 0x06006848 RID: 26696 RVA: 0x001A7018 File Offset: 0x001A5218
	public unsafe EffectPool g_SPAddUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700242E RID: 9262
	// (get) Token: 0x06006849 RID: 26697 RVA: 0x001A7040 File Offset: 0x001A5240
	// (set) Token: 0x0600684A RID: 26698 RVA: 0x001A7074 File Offset: 0x001A5274
	public unsafe EffectPool g_SPAddUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700242F RID: 9263
	// (get) Token: 0x0600684B RID: 26699 RVA: 0x001A709C File Offset: 0x001A529C
	// (set) Token: 0x0600684C RID: 26700 RVA: 0x001A70D0 File Offset: 0x001A52D0
	public unsafe EffectPool g_SPAddUsingSuccessBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002430 RID: 9264
	// (get) Token: 0x0600684D RID: 26701 RVA: 0x001A70F8 File Offset: 0x001A52F8
	// (set) Token: 0x0600684E RID: 26702 RVA: 0x001A712C File Offset: 0x001A532C
	public unsafe EffectPool g_DefenseUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002431 RID: 9265
	// (get) Token: 0x0600684F RID: 26703 RVA: 0x001A7154 File Offset: 0x001A5354
	// (set) Token: 0x06006850 RID: 26704 RVA: 0x001A7188 File Offset: 0x001A5388
	public unsafe EffectPool g_DefenseUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002432 RID: 9266
	// (get) Token: 0x06006851 RID: 26705 RVA: 0x001A71B0 File Offset: 0x001A53B0
	// (set) Token: 0x06006852 RID: 26706 RVA: 0x001A71E4 File Offset: 0x001A53E4
	public unsafe EffectPool g_DefenseUsingSuccessBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002433 RID: 9267
	// (get) Token: 0x06006853 RID: 26707 RVA: 0x001A720C File Offset: 0x001A540C
	// (set) Token: 0x06006854 RID: 26708 RVA: 0x001A7240 File Offset: 0x001A5440
	public unsafe EffectPool g_MysteriousUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002434 RID: 9268
	// (get) Token: 0x06006855 RID: 26709 RVA: 0x001A7268 File Offset: 0x001A5468
	// (set) Token: 0x06006856 RID: 26710 RVA: 0x001A729C File Offset: 0x001A549C
	public unsafe EffectPool g_MysteriousUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002435 RID: 9269
	// (get) Token: 0x06006857 RID: 26711 RVA: 0x001A72C4 File Offset: 0x001A54C4
	// (set) Token: 0x06006858 RID: 26712 RVA: 0x001A72F8 File Offset: 0x001A54F8
	public unsafe EffectPool g_HolyUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002436 RID: 9270
	// (get) Token: 0x06006859 RID: 26713 RVA: 0x001A7320 File Offset: 0x001A5520
	// (set) Token: 0x0600685A RID: 26714 RVA: 0x001A7354 File Offset: 0x001A5554
	public unsafe EffectPool g_HolyUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002437 RID: 9271
	// (get) Token: 0x0600685B RID: 26715 RVA: 0x001A737C File Offset: 0x001A557C
	// (set) Token: 0x0600685C RID: 26716 RVA: 0x001A73B0 File Offset: 0x001A55B0
	public unsafe EffectPool g_BagMaxAdd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002438 RID: 9272
	// (get) Token: 0x0600685D RID: 26717 RVA: 0x001A73D8 File Offset: 0x001A55D8
	// (set) Token: 0x0600685E RID: 26718 RVA: 0x001A740C File Offset: 0x001A560C
	public unsafe EffectPool g_SwitchNull
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002439 RID: 9273
	// (get) Token: 0x0600685F RID: 26719 RVA: 0x001A7434 File Offset: 0x001A5634
	// (set) Token: 0x06006860 RID: 26720 RVA: 0x001A7468 File Offset: 0x001A5668
	public unsafe EffectPool g_SwitchIce
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700243A RID: 9274
	// (get) Token: 0x06006861 RID: 26721 RVA: 0x001A7490 File Offset: 0x001A5690
	// (set) Token: 0x06006862 RID: 26722 RVA: 0x001A74C4 File Offset: 0x001A56C4
	public unsafe EffectPool g_SwitchFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700243B RID: 9275
	// (get) Token: 0x06006863 RID: 26723 RVA: 0x001A74EC File Offset: 0x001A56EC
	// (set) Token: 0x06006864 RID: 26724 RVA: 0x001A7520 File Offset: 0x001A5720
	public unsafe EffectPool g_SwitchLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700243C RID: 9276
	// (get) Token: 0x06006865 RID: 26725 RVA: 0x001A7548 File Offset: 0x001A5748
	// (set) Token: 0x06006866 RID: 26726 RVA: 0x001A757C File Offset: 0x001A577C
	public unsafe EffectPool g_DashSomke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700243D RID: 9277
	// (get) Token: 0x06006867 RID: 26727 RVA: 0x001A75A4 File Offset: 0x001A57A4
	// (set) Token: 0x06006868 RID: 26728 RVA: 0x001A75D8 File Offset: 0x001A57D8
	public unsafe EffectPool g_BrakeSomke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700243E RID: 9278
	// (get) Token: 0x06006869 RID: 26729 RVA: 0x001A7600 File Offset: 0x001A5800
	// (set) Token: 0x0600686A RID: 26730 RVA: 0x001A7634 File Offset: 0x001A5834
	public unsafe EffectPool g_WaterSplash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700243F RID: 9279
	// (get) Token: 0x0600686B RID: 26731 RVA: 0x001A765C File Offset: 0x001A585C
	// (set) Token: 0x0600686C RID: 26732 RVA: 0x001A767A File Offset: 0x001A587A
	public unsafe static float g_fWaterSplashCDTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&value));
		}
	}

	// Token: 0x17002440 RID: 9280
	// (get) Token: 0x0600686D RID: 26733 RVA: 0x001A768C File Offset: 0x001A588C
	// (set) Token: 0x0600686E RID: 26734 RVA: 0x001A76B4 File Offset: 0x001A58B4
	public unsafe float g_fWaterSplashCDTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal)) = value;
		}
	}

	// Token: 0x17002441 RID: 9281
	// (get) Token: 0x0600686F RID: 26735 RVA: 0x001A76D8 File Offset: 0x001A58D8
	// (set) Token: 0x06006870 RID: 26736 RVA: 0x001A76F6 File Offset: 0x001A58F6
	public unsafe static float g_fContinueWaterSplash
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&value));
		}
	}

	// Token: 0x17002442 RID: 9282
	// (get) Token: 0x06006871 RID: 26737 RVA: 0x001A7708 File Offset: 0x001A5908
	// (set) Token: 0x06006872 RID: 26738 RVA: 0x001A7730 File Offset: 0x001A5930
	public unsafe float g_fContinueWaterSplashVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal)) = value;
		}
	}

	// Token: 0x17002443 RID: 9283
	// (get) Token: 0x06006873 RID: 26739 RVA: 0x001A7754 File Offset: 0x001A5954
	// (set) Token: 0x06006874 RID: 26740 RVA: 0x001A7788 File Offset: 0x001A5988
	public unsafe EffectPool g_OnLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002444 RID: 9284
	// (get) Token: 0x06006875 RID: 26741 RVA: 0x001A77B0 File Offset: 0x001A59B0
	// (set) Token: 0x06006876 RID: 26742 RVA: 0x001A77E4 File Offset: 0x001A59E4
	public unsafe EffectPool g_CurseLossMoney
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002445 RID: 9285
	// (get) Token: 0x06006877 RID: 26743 RVA: 0x001A780C File Offset: 0x001A5A0C
	// (set) Token: 0x06006878 RID: 26744 RVA: 0x001A7834 File Offset: 0x001A5A34
	public unsafe bool g_bCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge)) = value;
		}
	}

	// Token: 0x17002446 RID: 9286
	// (get) Token: 0x06006879 RID: 26745 RVA: 0x001A7858 File Offset: 0x001A5A58
	// (set) Token: 0x0600687A RID: 26746 RVA: 0x001A7880 File Offset: 0x001A5A80
	public unsafe PlayerEffectPlay.Magic g_Magic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic)) = value;
		}
	}

	// Token: 0x17002447 RID: 9287
	// (get) Token: 0x0600687B RID: 26747 RVA: 0x001A78A4 File Offset: 0x001A5AA4
	// (set) Token: 0x0600687C RID: 26748 RVA: 0x001A78CC File Offset: 0x001A5ACC
	public unsafe float g_fNullRecoil
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil)) = value;
		}
	}

	// Token: 0x17002448 RID: 9288
	// (get) Token: 0x0600687D RID: 26749 RVA: 0x001A78F0 File Offset: 0x001A5AF0
	// (set) Token: 0x0600687E RID: 26750 RVA: 0x001A7918 File Offset: 0x001A5B18
	public unsafe float g_fIceRecoil
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil)) = value;
		}
	}

	// Token: 0x17002449 RID: 9289
	// (get) Token: 0x0600687F RID: 26751 RVA: 0x001A793C File Offset: 0x001A5B3C
	// (set) Token: 0x06006880 RID: 26752 RVA: 0x001A7964 File Offset: 0x001A5B64
	public unsafe float g_fFireRecoil
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil)) = value;
		}
	}

	// Token: 0x1700244A RID: 9290
	// (get) Token: 0x06006881 RID: 26753 RVA: 0x001A7988 File Offset: 0x001A5B88
	// (set) Token: 0x06006882 RID: 26754 RVA: 0x001A79B0 File Offset: 0x001A5BB0
	public unsafe float g_fLightningRecoil
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil)) = value;
		}
	}

	// Token: 0x1700244B RID: 9291
	// (get) Token: 0x06006883 RID: 26755 RVA: 0x001A79D4 File Offset: 0x001A5BD4
	// (set) Token: 0x06006884 RID: 26756 RVA: 0x001A79FC File Offset: 0x001A5BFC
	public unsafe float g_fNullShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake)) = value;
		}
	}

	// Token: 0x1700244C RID: 9292
	// (get) Token: 0x06006885 RID: 26757 RVA: 0x001A7A20 File Offset: 0x001A5C20
	// (set) Token: 0x06006886 RID: 26758 RVA: 0x001A7A48 File Offset: 0x001A5C48
	public unsafe float g_fIceShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake)) = value;
		}
	}

	// Token: 0x1700244D RID: 9293
	// (get) Token: 0x06006887 RID: 26759 RVA: 0x001A7A6C File Offset: 0x001A5C6C
	// (set) Token: 0x06006888 RID: 26760 RVA: 0x001A7A94 File Offset: 0x001A5C94
	public unsafe float g_fFireShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake)) = value;
		}
	}

	// Token: 0x1700244E RID: 9294
	// (get) Token: 0x06006889 RID: 26761 RVA: 0x001A7AB8 File Offset: 0x001A5CB8
	// (set) Token: 0x0600688A RID: 26762 RVA: 0x001A7AE0 File Offset: 0x001A5CE0
	public unsafe float g_fLightningShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake)) = value;
		}
	}

	// Token: 0x1700244F RID: 9295
	// (get) Token: 0x0600688B RID: 26763 RVA: 0x001A7B04 File Offset: 0x001A5D04
	// (set) Token: 0x0600688C RID: 26764 RVA: 0x001A7B38 File Offset: 0x001A5D38
	public unsafe Transform g_trTeleportSize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002450 RID: 9296
	// (get) Token: 0x0600688D RID: 26765 RVA: 0x001A7B60 File Offset: 0x001A5D60
	// (set) Token: 0x0600688E RID: 26766 RVA: 0x001A7B88 File Offset: 0x001A5D88
	public unsafe bool g_bTeleportDisappear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear)) = value;
		}
	}

	// Token: 0x17002451 RID: 9297
	// (get) Token: 0x0600688F RID: 26767 RVA: 0x001A7BAC File Offset: 0x001A5DAC
	// (set) Token: 0x06006890 RID: 26768 RVA: 0x001A7BD4 File Offset: 0x001A5DD4
	public unsafe bool g_bTeleportAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear)) = value;
		}
	}

	// Token: 0x17002452 RID: 9298
	// (get) Token: 0x06006891 RID: 26769 RVA: 0x001A7BF8 File Offset: 0x001A5DF8
	// (set) Token: 0x06006892 RID: 26770 RVA: 0x001A7C16 File Offset: 0x001A5E16
	public unsafe static float g_fTeleportSizeY
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&value));
		}
	}

	// Token: 0x17002453 RID: 9299
	// (get) Token: 0x06006893 RID: 26771 RVA: 0x001A7C28 File Offset: 0x001A5E28
	// (set) Token: 0x06006894 RID: 26772 RVA: 0x001A7C46 File Offset: 0x001A5E46
	public unsafe static float g_fTeleportSizeXZ
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&value));
		}
	}

	// Token: 0x17002454 RID: 9300
	// (get) Token: 0x06006895 RID: 26773 RVA: 0x001A7C58 File Offset: 0x001A5E58
	// (set) Token: 0x06006896 RID: 26774 RVA: 0x001A7C80 File Offset: 0x001A5E80
	public unsafe float g_fTeleportSizeYVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal)) = value;
		}
	}

	// Token: 0x17002455 RID: 9301
	// (get) Token: 0x06006897 RID: 26775 RVA: 0x001A7CA4 File Offset: 0x001A5EA4
	// (set) Token: 0x06006898 RID: 26776 RVA: 0x001A7CCC File Offset: 0x001A5ECC
	public unsafe float g_fTeleportSizeXZVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal)) = value;
		}
	}

	// Token: 0x17002456 RID: 9302
	// (get) Token: 0x06006899 RID: 26777 RVA: 0x001A7CF0 File Offset: 0x001A5EF0
	// (set) Token: 0x0600689A RID: 26778 RVA: 0x001A7D0E File Offset: 0x001A5F0E
	public unsafe static float g_fTeleportTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&value));
		}
	}

	// Token: 0x17002457 RID: 9303
	// (get) Token: 0x0600689B RID: 26779 RVA: 0x001A7D20 File Offset: 0x001A5F20
	// (set) Token: 0x0600689C RID: 26780 RVA: 0x001A7D48 File Offset: 0x001A5F48
	public unsafe float g_fTeleportTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal)) = value;
		}
	}

	// Token: 0x17002458 RID: 9304
	// (get) Token: 0x0600689D RID: 26781 RVA: 0x001A7D6C File Offset: 0x001A5F6C
	// (set) Token: 0x0600689E RID: 26782 RVA: 0x001A7DA0 File Offset: 0x001A5FA0
	public unsafe NobetaMeshController g_Display
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new NobetaMeshController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002459 RID: 9305
	// (get) Token: 0x0600689F RID: 26783 RVA: 0x001A7DC8 File Offset: 0x001A5FC8
	// (set) Token: 0x060068A0 RID: 26784 RVA: 0x001A7DFC File Offset: 0x001A5FFC
	public unsafe Action<SoundEffect> soundEffectTimeScaleUpdater
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Action<SoundEffect>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700245A RID: 9306
	// (get) Token: 0x060068A1 RID: 26785 RVA: 0x001A7E24 File Offset: 0x001A6024
	// (set) Token: 0x060068A2 RID: 26786 RVA: 0x001A7E4C File Offset: 0x001A604C
	public unsafe float g_fDeltaTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value;
		}
	}

	// Token: 0x0400446C RID: 17516
	private static readonly IntPtr NativeFieldInfoPtr_g_This;

	// Token: 0x0400446D RID: 17517
	private static readonly IntPtr NativeFieldInfoPtr_g_FirePointBone;

	// Token: 0x0400446E RID: 17518
	private static readonly IntPtr NativeFieldInfoPtr_g_FirePoint;

	// Token: 0x0400446F RID: 17519
	private static readonly IntPtr NativeFieldInfoPtr_g_CohesionFloorPoint;

	// Token: 0x04004470 RID: 17520
	private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget;

	// Token: 0x04004471 RID: 17521
	private static readonly IntPtr NativeFieldInfoPtr_g_ItemHandPoint;

	// Token: 0x04004472 RID: 17522
	private static readonly IntPtr NativeFieldInfoPtr_g_LFootPoint;

	// Token: 0x04004473 RID: 17523
	private static readonly IntPtr NativeFieldInfoPtr_g_RFootPoint;

	// Token: 0x04004474 RID: 17524
	private static readonly IntPtr NativeFieldInfoPtr_g_ThisPosition;

	// Token: 0x04004475 RID: 17525
	private static readonly IntPtr NativeFieldInfoPtr_g_BaseData;

	// Token: 0x04004476 RID: 17526
	private static readonly IntPtr NativeFieldInfoPtr_g_PlayerMagicData;

	// Token: 0x04004477 RID: 17527
	private static readonly IntPtr NativeFieldInfoPtr_g_Move;

	// Token: 0x04004478 RID: 17528
	private static readonly IntPtr NativeFieldInfoPtr_g_Camera;

	// Token: 0x04004479 RID: 17529
	private static readonly IntPtr NativeFieldInfoPtr_g_Sound;

	// Token: 0x0400447A RID: 17530
	private static readonly IntPtr NativeFieldInfoPtr_g_WTrail;

	// Token: 0x0400447B RID: 17531
	private static readonly IntPtr NativeFieldInfoPtr_g_WTrail02;

	// Token: 0x0400447C RID: 17532
	private static readonly IntPtr NativeFieldInfoPtr_g_WTrail03;

	// Token: 0x0400447D RID: 17533
	private static readonly IntPtr NativeFieldInfoPtr_g_WTrail04;

	// Token: 0x0400447E RID: 17534
	private static readonly IntPtr NativeFieldInfoPtr_g_fWLActiveTime;

	// Token: 0x0400447F RID: 17535
	private static readonly IntPtr NativeFieldInfoPtr_g_SkyJump;

	// Token: 0x04004480 RID: 17536
	private static readonly IntPtr NativeFieldInfoPtr_g_WindDodge;

	// Token: 0x04004481 RID: 17537
	private static readonly IntPtr NativeFieldInfoPtr_g_WindDodgeEnd;

	// Token: 0x04004482 RID: 17538
	private static readonly IntPtr NativeFieldInfoPtr_g_bWindDodge;

	// Token: 0x04004483 RID: 17539
	private static readonly IntPtr NativeFieldInfoPtr_g_HighLand;

	// Token: 0x04004484 RID: 17540
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03;

	// Token: 0x04004485 RID: 17541
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04;

	// Token: 0x04004486 RID: 17542
	private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeForward;

	// Token: 0x04004487 RID: 17543
	private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeBack;

	// Token: 0x04004488 RID: 17544
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Null;

	// Token: 0x04004489 RID: 17545
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Ice;

	// Token: 0x0400448A RID: 17546
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Fire;

	// Token: 0x0400448B RID: 17547
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Lightning;

	// Token: 0x0400448C RID: 17548
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Null;

	// Token: 0x0400448D RID: 17549
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Ice;

	// Token: 0x0400448E RID: 17550
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Fire;

	// Token: 0x0400448F RID: 17551
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Lightning;

	// Token: 0x04004490 RID: 17552
	private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesion;

	// Token: 0x04004491 RID: 17553
	private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionSuccess;

	// Token: 0x04004492 RID: 17554
	private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionFloor;

	// Token: 0x04004493 RID: 17555
	private static readonly IntPtr NativeFieldInfoPtr_g_NullShot;

	// Token: 0x04004494 RID: 17556
	private static readonly IntPtr NativeFieldInfoPtr_g_NullBullet;

	// Token: 0x04004495 RID: 17557
	private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollision;

	// Token: 0x04004496 RID: 17558
	private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollisionEnemy;

	// Token: 0x04004497 RID: 17559
	private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeShot;

	// Token: 0x04004498 RID: 17560
	private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeBullet;

	// Token: 0x04004499 RID: 17561
	private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeCollision;

	// Token: 0x0400449A RID: 17562
	private static readonly IntPtr NativeFieldInfoPtr_g_v3NullChargeTarget;

	// Token: 0x0400449B RID: 17563
	private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollision;

	// Token: 0x0400449C RID: 17564
	private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollisionEnemy;

	// Token: 0x0400449D RID: 17565
	private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollision;

	// Token: 0x0400449E RID: 17566
	private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollisionWall;

	// Token: 0x0400449F RID: 17567
	private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergy;

	// Token: 0x040044A0 RID: 17568
	private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergyCollision;

	// Token: 0x040044A1 RID: 17569
	private static readonly IntPtr NativeFieldInfoPtr_g_SENullSwordEnergyCollision;

	// Token: 0x040044A2 RID: 17570
	private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesion;

	// Token: 0x040044A3 RID: 17571
	private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionSuccess;

	// Token: 0x040044A4 RID: 17572
	private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionFloor;

	// Token: 0x040044A5 RID: 17573
	private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot01;

	// Token: 0x040044A6 RID: 17574
	private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot02;

	// Token: 0x040044A7 RID: 17575
	private static readonly IntPtr NativeFieldInfoPtr_g_ICECollision;

	// Token: 0x040044A8 RID: 17576
	private static readonly IntPtr NativeFieldInfoPtr_g_ICECollisionEnemy;

	// Token: 0x040044A9 RID: 17577
	private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeShot01;

	// Token: 0x040044AA RID: 17578
	private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBullet;

	// Token: 0x040044AB RID: 17579
	private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBulletCollision;

	// Token: 0x040044AC RID: 17580
	private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequency;

	// Token: 0x040044AD RID: 17581
	private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequencyCom;

	// Token: 0x040044AE RID: 17582
	private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletNum;

	// Token: 0x040044AF RID: 17583
	private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletTotal;

	// Token: 0x040044B0 RID: 17584
	private static readonly IntPtr NativeFieldInfoPtr_g_iICeLockIndex;

	// Token: 0x040044B1 RID: 17585
	private static readonly IntPtr NativeFieldInfoPtr_g_ICELockTarget;

	// Token: 0x040044B2 RID: 17586
	private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollision;

	// Token: 0x040044B3 RID: 17587
	private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollisionEnemy;

	// Token: 0x040044B4 RID: 17588
	private static readonly IntPtr NativeFieldInfoPtr_g_SEICEChargeBullet;

	// Token: 0x040044B5 RID: 17589
	private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet;

	// Token: 0x040044B6 RID: 17590
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01;

	// Token: 0x040044B7 RID: 17591
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02;

	// Token: 0x040044B8 RID: 17592
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot;

	// Token: 0x040044B9 RID: 17593
	private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot;

	// Token: 0x040044BA RID: 17594
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet;

	// Token: 0x040044BB RID: 17595
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex;

	// Token: 0x040044BC RID: 17596
	private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet;

	// Token: 0x040044BD RID: 17597
	private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet;

	// Token: 0x040044BE RID: 17598
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime;

	// Token: 0x040044BF RID: 17599
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal;

	// Token: 0x040044C0 RID: 17600
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection;

	// Token: 0x040044C1 RID: 17601
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed;

	// Token: 0x040044C2 RID: 17602
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletTarget;

	// Token: 0x040044C3 RID: 17603
	private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate;

	// Token: 0x040044C4 RID: 17604
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate;

	// Token: 0x040044C5 RID: 17605
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum;

	// Token: 0x040044C6 RID: 17606
	private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesion;

	// Token: 0x040044C7 RID: 17607
	private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionSuccess;

	// Token: 0x040044C8 RID: 17608
	private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor;

	// Token: 0x040044C9 RID: 17609
	private static readonly IntPtr NativeFieldInfoPtr_g_FireShot;

	// Token: 0x040044CA RID: 17610
	private static readonly IntPtr NativeFieldInfoPtr_g_FireBullet;

	// Token: 0x040044CB RID: 17611
	private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollision;

	// Token: 0x040044CC RID: 17612
	private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollisionEnemy;

	// Token: 0x040044CD RID: 17613
	private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeShot;

	// Token: 0x040044CE RID: 17614
	private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBullet;

	// Token: 0x040044CF RID: 17615
	private static readonly IntPtr NativeFieldInfoPtr_pooledFireBallCollisions;

	// Token: 0x040044D0 RID: 17616
	private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletTarget;

	// Token: 0x040044D1 RID: 17617
	private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletDirection;

	// Token: 0x040044D2 RID: 17618
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision;

	// Token: 0x040044D3 RID: 17619
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollisionEnemy;

	// Token: 0x040044D4 RID: 17620
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05;

	// Token: 0x040044D5 RID: 17621
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05;

	// Token: 0x040044D6 RID: 17622
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05;

	// Token: 0x040044D7 RID: 17623
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05;

	// Token: 0x040044D8 RID: 17624
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireDashAttack_Lv05;

	// Token: 0x040044D9 RID: 17625
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05;

	// Token: 0x040044DA RID: 17626
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05;

	// Token: 0x040044DB RID: 17627
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05;

	// Token: 0x040044DC RID: 17628
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack;

	// Token: 0x040044DD RID: 17629
	private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack;

	// Token: 0x040044DE RID: 17630
	private static readonly IntPtr NativeFieldInfoPtr_g_RootFireAttack;

	// Token: 0x040044DF RID: 17631
	private static readonly IntPtr NativeFieldInfoPtr_g_TrFireAttack;

	// Token: 0x040044E0 RID: 17632
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex;

	// Token: 0x040044E1 RID: 17633
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime;

	// Token: 0x040044E2 RID: 17634
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal;

	// Token: 0x040044E3 RID: 17635
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency;

	// Token: 0x040044E4 RID: 17636
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal;

	// Token: 0x040044E5 RID: 17637
	private static readonly IntPtr NativeFieldInfoPtr_g_ADFireAttack;

	// Token: 0x040044E6 RID: 17638
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum;

	// Token: 0x040044E7 RID: 17639
	private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttackCollsion;

	// Token: 0x040044E8 RID: 17640
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackCollsionPos;

	// Token: 0x040044E9 RID: 17641
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequency;

	// Token: 0x040044EA RID: 17642
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal;

	// Token: 0x040044EB RID: 17643
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionRadius;

	// Token: 0x040044EC RID: 17644
	private static readonly IntPtr NativeFieldInfoPtr_g_FireAttackList;

	// Token: 0x040044ED RID: 17645
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet;

	// Token: 0x040044EE RID: 17646
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet02;

	// Token: 0x040044EF RID: 17647
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet03;

	// Token: 0x040044F0 RID: 17648
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningAData;

	// Token: 0x040044F1 RID: 17649
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningBulletCollision;

	// Token: 0x040044F2 RID: 17650
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningShot;

	// Token: 0x040044F3 RID: 17651
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesion;

	// Token: 0x040044F4 RID: 17652
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionSuccess;

	// Token: 0x040044F5 RID: 17653
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionFloor;

	// Token: 0x040044F6 RID: 17654
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningFloorAim;

	// Token: 0x040044F7 RID: 17655
	private static readonly IntPtr NativeFieldInfoPtr_g_LFAController;

	// Token: 0x040044F8 RID: 17656
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFloorAimDistance;

	// Token: 0x040044F9 RID: 17657
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAimStatus;

	// Token: 0x040044FA RID: 17658
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeShot;

	// Token: 0x040044FB RID: 17659
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeBullet;

	// Token: 0x040044FC RID: 17660
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeStart;

	// Token: 0x040044FD RID: 17661
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeEnd;

	// Token: 0x040044FE RID: 17662
	private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningDodgeStartPos;

	// Token: 0x040044FF RID: 17663
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningDodge;

	// Token: 0x04004500 RID: 17664
	private static readonly IntPtr NativeFieldInfoPtr_g_TAbsorb;

	// Token: 0x04004501 RID: 17665
	private static readonly IntPtr NativeFieldInfoPtr_g_Absorb;

	// Token: 0x04004502 RID: 17666
	private static readonly IntPtr NativeFieldInfoPtr_g_NotShot;

	// Token: 0x04004503 RID: 17667
	private static readonly IntPtr NativeFieldInfoPtr_g_Cure;

	// Token: 0x04004504 RID: 17668
	private static readonly IntPtr NativeFieldInfoPtr_g_TeleportAttack;

	// Token: 0x04004505 RID: 17669
	private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkinReady;

	// Token: 0x04004506 RID: 17670
	private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkin;

	// Token: 0x04004507 RID: 17671
	private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleportReady;

	// Token: 0x04004508 RID: 17672
	private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleport;

	// Token: 0x04004509 RID: 17673
	private static readonly IntPtr NativeFieldInfoPtr_g_ItemSelect;

	// Token: 0x0400450A RID: 17674
	private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsing;

	// Token: 0x0400450B RID: 17675
	private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccess;

	// Token: 0x0400450C RID: 17676
	private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccessBody;

	// Token: 0x0400450D RID: 17677
	private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsing;

	// Token: 0x0400450E RID: 17678
	private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccess;

	// Token: 0x0400450F RID: 17679
	private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccessBody;

	// Token: 0x04004510 RID: 17680
	private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsing;

	// Token: 0x04004511 RID: 17681
	private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccess;

	// Token: 0x04004512 RID: 17682
	private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccessBody;

	// Token: 0x04004513 RID: 17683
	private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsing;

	// Token: 0x04004514 RID: 17684
	private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccess;

	// Token: 0x04004515 RID: 17685
	private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccessBody;

	// Token: 0x04004516 RID: 17686
	private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsing;

	// Token: 0x04004517 RID: 17687
	private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsingSuccess;

	// Token: 0x04004518 RID: 17688
	private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsing;

	// Token: 0x04004519 RID: 17689
	private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsingSuccess;

	// Token: 0x0400451A RID: 17690
	private static readonly IntPtr NativeFieldInfoPtr_g_BagMaxAdd;

	// Token: 0x0400451B RID: 17691
	private static readonly IntPtr NativeFieldInfoPtr_g_SwitchNull;

	// Token: 0x0400451C RID: 17692
	private static readonly IntPtr NativeFieldInfoPtr_g_SwitchIce;

	// Token: 0x0400451D RID: 17693
	private static readonly IntPtr NativeFieldInfoPtr_g_SwitchFire;

	// Token: 0x0400451E RID: 17694
	private static readonly IntPtr NativeFieldInfoPtr_g_SwitchLightning;

	// Token: 0x0400451F RID: 17695
	private static readonly IntPtr NativeFieldInfoPtr_g_DashSomke;

	// Token: 0x04004520 RID: 17696
	private static readonly IntPtr NativeFieldInfoPtr_g_BrakeSomke;

	// Token: 0x04004521 RID: 17697
	private static readonly IntPtr NativeFieldInfoPtr_g_WaterSplash;

	// Token: 0x04004522 RID: 17698
	private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTime;

	// Token: 0x04004523 RID: 17699
	private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTimeVal;

	// Token: 0x04004524 RID: 17700
	private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplash;

	// Token: 0x04004525 RID: 17701
	private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplashVal;

	// Token: 0x04004526 RID: 17702
	private static readonly IntPtr NativeFieldInfoPtr_g_OnLight;

	// Token: 0x04004527 RID: 17703
	private static readonly IntPtr NativeFieldInfoPtr_g_CurseLossMoney;

	// Token: 0x04004528 RID: 17704
	private static readonly IntPtr NativeFieldInfoPtr_g_bCharge;

	// Token: 0x04004529 RID: 17705
	private static readonly IntPtr NativeFieldInfoPtr_g_Magic;

	// Token: 0x0400452A RID: 17706
	private static readonly IntPtr NativeFieldInfoPtr_g_fNullRecoil;

	// Token: 0x0400452B RID: 17707
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceRecoil;

	// Token: 0x0400452C RID: 17708
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireRecoil;

	// Token: 0x0400452D RID: 17709
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningRecoil;

	// Token: 0x0400452E RID: 17710
	private static readonly IntPtr NativeFieldInfoPtr_g_fNullShake;

	// Token: 0x0400452F RID: 17711
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceShake;

	// Token: 0x04004530 RID: 17712
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireShake;

	// Token: 0x04004531 RID: 17713
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningShake;

	// Token: 0x04004532 RID: 17714
	private static readonly IntPtr NativeFieldInfoPtr_g_trTeleportSize;

	// Token: 0x04004533 RID: 17715
	private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportDisappear;

	// Token: 0x04004534 RID: 17716
	private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportAppear;

	// Token: 0x04004535 RID: 17717
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeY;

	// Token: 0x04004536 RID: 17718
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZ;

	// Token: 0x04004537 RID: 17719
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeYVal;

	// Token: 0x04004538 RID: 17720
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZVal;

	// Token: 0x04004539 RID: 17721
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTime;

	// Token: 0x0400453A RID: 17722
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTimeVal;

	// Token: 0x0400453B RID: 17723
	private static readonly IntPtr NativeFieldInfoPtr_g_Display;

	// Token: 0x0400453C RID: 17724
	private static readonly IntPtr NativeFieldInfoPtr_soundEffectTimeScaleUpdater;

	// Token: 0x0400453D RID: 17725
	private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;

	// Token: 0x0400453E RID: 17726
	private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0;

	// Token: 0x0400453F RID: 17727
	private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0;

	// Token: 0x04004540 RID: 17728
	private static readonly IntPtr NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0;

	// Token: 0x04004541 RID: 17729
	private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_Single_0;

	// Token: 0x04004542 RID: 17730
	private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0;

	// Token: 0x04004543 RID: 17731
	private static readonly IntPtr NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0;

	// Token: 0x04004544 RID: 17732
	private static readonly IntPtr NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0;

	// Token: 0x04004545 RID: 17733
	private static readonly IntPtr NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0;

	// Token: 0x04004546 RID: 17734
	private static readonly IntPtr NativeMethodInfoPtr_StopItemEffect_Public_Void_0;

	// Token: 0x04004547 RID: 17735
	private static readonly IntPtr NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0;

	// Token: 0x04004548 RID: 17736
	private static readonly IntPtr NativeMethodInfoPtr_StopDefense_Public_Void_0;

	// Token: 0x04004549 RID: 17737
	private static readonly IntPtr NativeMethodInfoPtr_Cohesion_Public_Void_0;

	// Token: 0x0400454A RID: 17738
	private static readonly IntPtr NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0;

	// Token: 0x0400454B RID: 17739
	private static readonly IntPtr NativeMethodInfoPtr_StopCohesion_Public_Void_0;

	// Token: 0x0400454C RID: 17740
	private static readonly IntPtr NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0;

	// Token: 0x0400454D RID: 17741
	private static readonly IntPtr NativeMethodInfoPtr_Shot_Public_Void_0;

	// Token: 0x0400454E RID: 17742
	private static readonly IntPtr NativeMethodInfoPtr_NotShot_Public_Void_0;

	// Token: 0x0400454F RID: 17743
	private static readonly IntPtr NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0;

	// Token: 0x04004550 RID: 17744
	private static readonly IntPtr NativeMethodInfoPtr_NullShot_Private_Void_0;

	// Token: 0x04004551 RID: 17745
	private static readonly IntPtr NativeMethodInfoPtr_LightningChargeShot_Public_Void_0;

	// Token: 0x04004552 RID: 17746
	private static readonly IntPtr NativeMethodInfoPtr_LightningShot_Private_Void_0;

	// Token: 0x04004553 RID: 17747
	private static readonly IntPtr NativeMethodInfoPtr_FireShot_Private_Void_0;

	// Token: 0x04004554 RID: 17748
	private static readonly IntPtr NativeMethodInfoPtr_IceShot_Private_Void_0;

	// Token: 0x04004555 RID: 17749
	private static readonly IntPtr NativeMethodInfoPtr_PlayAbsorb_Public_Void_0;

	// Token: 0x04004556 RID: 17750
	private static readonly IntPtr NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0;

	// Token: 0x04004557 RID: 17751
	private static readonly IntPtr NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0;

	// Token: 0x04004558 RID: 17752
	private static readonly IntPtr NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0;

	// Token: 0x04004559 RID: 17753
	private static readonly IntPtr NativeMethodInfoPtr_CloseItemSelect_Public_Void_0;

	// Token: 0x0400455A RID: 17754
	private static readonly IntPtr NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0;

	// Token: 0x0400455B RID: 17755
	private static readonly IntPtr NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0;

	// Token: 0x0400455C RID: 17756
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0;

	// Token: 0x0400455D RID: 17757
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0;

	// Token: 0x0400455E RID: 17758
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0;

	// Token: 0x0400455F RID: 17759
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0;

	// Token: 0x04004560 RID: 17760
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0;

	// Token: 0x04004561 RID: 17761
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0;

	// Token: 0x04004562 RID: 17762
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0;

	// Token: 0x04004563 RID: 17763
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0;

	// Token: 0x04004564 RID: 17764
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0;

	// Token: 0x04004565 RID: 17765
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0;

	// Token: 0x04004566 RID: 17766
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0;

	// Token: 0x04004567 RID: 17767
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0;

	// Token: 0x04004568 RID: 17768
	private static readonly IntPtr NativeMethodInfoPtr_PlayCure_Public_Void_0;

	// Token: 0x04004569 RID: 17769
	private static readonly IntPtr NativeMethodInfoPtr_TeleportAttack_Public_Void_0;

	// Token: 0x0400456A RID: 17770
	private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0;

	// Token: 0x0400456B RID: 17771
	private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0;

	// Token: 0x0400456C RID: 17772
	private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0;

	// Token: 0x0400456D RID: 17773
	private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0;

	// Token: 0x0400456E RID: 17774
	private static readonly IntPtr NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0;

	// Token: 0x0400456F RID: 17775
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0;

	// Token: 0x04004570 RID: 17776
	private static readonly IntPtr NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0;

	// Token: 0x04004571 RID: 17777
	private static readonly IntPtr NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0;

	// Token: 0x04004572 RID: 17778
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0;

	// Token: 0x04004573 RID: 17779
	private static readonly IntPtr NativeMethodInfoPtr_PlayOnLight_Public_Void_0;

	// Token: 0x04004574 RID: 17780
	private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0;

	// Token: 0x04004575 RID: 17781
	private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0;

	// Token: 0x04004576 RID: 17782
	private static readonly IntPtr NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0;

	// Token: 0x04004577 RID: 17783
	private static readonly IntPtr NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0;

	// Token: 0x04004578 RID: 17784
	private static readonly IntPtr NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0;

	// Token: 0x04004579 RID: 17785
	private static readonly IntPtr NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0;

	// Token: 0x0400457A RID: 17786
	private static readonly IntPtr NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0;

	// Token: 0x0400457B RID: 17787
	private static readonly IntPtr NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0;

	// Token: 0x0400457C RID: 17788
	private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0;

	// Token: 0x0400457D RID: 17789
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0;

	// Token: 0x0400457E RID: 17790
	private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0;

	// Token: 0x0400457F RID: 17791
	private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0;

	// Token: 0x04004580 RID: 17792
	private static readonly IntPtr NativeMethodInfoPtr_GetRecoil_Public_Single_0;

	// Token: 0x04004581 RID: 17793
	private static readonly IntPtr NativeMethodInfoPtr_GetShotShake_Public_Single_0;

	// Token: 0x04004582 RID: 17794
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0;

	// Token: 0x04004583 RID: 17795
	private static readonly IntPtr NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0;

	// Token: 0x04004584 RID: 17796
	private static readonly IntPtr NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0;

	// Token: 0x04004585 RID: 17797
	private static readonly IntPtr NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0;

	// Token: 0x04004586 RID: 17798
	private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0;

	// Token: 0x04004587 RID: 17799
	private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0;

	// Token: 0x04004588 RID: 17800
	private static readonly IntPtr NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0;

	// Token: 0x04004589 RID: 17801
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0;

	// Token: 0x0400458A RID: 17802
	private static readonly IntPtr NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0;

	// Token: 0x0400458B RID: 17803
	private static readonly IntPtr NativeMethodInfoPtr_EndWindDodge_Public_Void_0;

	// Token: 0x0400458C RID: 17804
	private static readonly IntPtr NativeMethodInfoPtr_ResetTeleportState_Public_Void_0;

	// Token: 0x0400458D RID: 17805
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

	// Token: 0x0400458E RID: 17806
	private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0;

	// Token: 0x0200030C RID: 780
	public enum Magic
	{
		// Token: 0x04004590 RID: 17808
		Null,
		// Token: 0x04004591 RID: 17809
		Ice,
		// Token: 0x04004592 RID: 17810
		Fire,
		// Token: 0x04004593 RID: 17811
		Lightning
	}

	// Token: 0x0200030D RID: 781
	[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass213_0")]
	public sealed class __c__DisplayClass213_0 : Il2CppSystem.Object
	{
		// Token: 0x060068A3 RID: 26787 RVA: 0x001A7E70 File Offset: 0x001A6070
		[CallerCount(1642)]
		[CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe __c__DisplayClass213_0()
			: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr))
		{
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060068A4 RID: 26788 RVA: 0x001A7EBC File Offset: 0x001A60BC
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576503, XrefRangeEnd = 576506, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe void _Start_b__2()
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060068A5 RID: 26789 RVA: 0x001A7F00 File Offset: 0x001A6100
		// Note: this type is marked as 'beforefieldinit'.
		static __c__DisplayClass213_0()
		{
			Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass213_0");
			IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr);
			PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "fbc");
			PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "<>4__this");
			PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100670962);
			PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100670963);
		}

		// Token: 0x060068A6 RID: 26790 RVA: 0x0000A688 File Offset: 0x00008888
		public __c__DisplayClass213_0(IntPtr pointer)
			: base(pointer)
		{
		}

		// Token: 0x1700245C RID: 9308
		// (get) Token: 0x060068A7 RID: 26791 RVA: 0x001A7F7C File Offset: 0x001A617C
		// (set) Token: 0x060068A8 RID: 26792 RVA: 0x001A7FB0 File Offset: 0x001A61B0
		public unsafe FireBallCollision fbc
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc);
				IntPtr intPtr2 = *intPtr;
				return (intPtr2 != 0) ? new FireBallCollision(intPtr2) : null;
			}
			set
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
				IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc), IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x1700245D RID: 9309
		// (get) Token: 0x060068A9 RID: 26793 RVA: 0x001A7FD8 File Offset: 0x001A61D8
		// (set) Token: 0x060068AA RID: 26794 RVA: 0x001A800C File Offset: 0x001A620C
		public unsafe PlayerEffectPlay __4__this
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this);
				IntPtr intPtr2 = *intPtr;
				return (intPtr2 != 0) ? new PlayerEffectPlay(intPtr2) : null;
			}
			set
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
				IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x04004594 RID: 17812
		private static readonly IntPtr NativeFieldInfoPtr_fbc;

		// Token: 0x04004595 RID: 17813
		private static readonly IntPtr NativeFieldInfoPtr___4__this;

		// Token: 0x04004596 RID: 17814
		private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

		// Token: 0x04004597 RID: 17815
		private static readonly IntPtr NativeMethodInfoPtr__Start_b__2_Internal_Void_0;
	}

	// Token: 0x0200030E RID: 782
	[ObfuscatedName("PlayerEffectPlay/<>c")]
	[Serializable]
	public sealed class __c : Il2CppSystem.Object
	{
		// Token: 0x060068AB RID: 26795 RVA: 0x001A8034 File Offset: 0x001A6234
		[CallerCount(1642)]
		[CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe __c()
			: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr))
		{
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060068AC RID: 26796 RVA: 0x001A8080 File Offset: 0x001A6280
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576506, XrefRangeEnd = 576514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe GameObject _Start_b__213_0()
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new GameObject(intPtr3) : null;
		}

		// Token: 0x060068AD RID: 26797 RVA: 0x001A80D8 File Offset: 0x001A62D8
		// Note: this type is marked as 'beforefieldinit'.
		static __c()
		{
			Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c");
			IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr);
			PlayerEffectPlay.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9");
			PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9__213_0");
			PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100670965);
			PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100670966);
		}

		// Token: 0x060068AE RID: 26798 RVA: 0x0000A688 File Offset: 0x00008888
		public __c(IntPtr pointer)
			: base(pointer)
		{
		}

		// Token: 0x1700245E RID: 9310
		// (get) Token: 0x060068AF RID: 26799 RVA: 0x001A8154 File Offset: 0x001A6354
		// (set) Token: 0x060068B0 RID: 26800 RVA: 0x001A817F File Offset: 0x001A637F
		public unsafe static PlayerEffectPlay.__c __9
		{
			get
			{
				IntPtr intPtr;
				IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, (void*)(&intPtr));
				IntPtr intPtr2 = intPtr;
				return (intPtr2 != 0) ? new PlayerEffectPlay.__c(intPtr2) : null;
			}
			set
			{
				IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x1700245F RID: 9311
		// (get) Token: 0x060068B1 RID: 26801 RVA: 0x001A8194 File Offset: 0x001A6394
		// (set) Token: 0x060068B2 RID: 26802 RVA: 0x001A81BF File Offset: 0x001A63BF
		public unsafe static Func<GameObject> __9__213_0
		{
			get
			{
				IntPtr intPtr;
				IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, (void*)(&intPtr));
				IntPtr intPtr2 = intPtr;
				return (intPtr2 != 0) ? new Func<GameObject>(intPtr2) : null;
			}
			set
			{
				IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x04004598 RID: 17816
		private static readonly IntPtr NativeFieldInfoPtr___9;

		// Token: 0x04004599 RID: 17817
		private static readonly IntPtr NativeFieldInfoPtr___9__213_0;

		// Token: 0x0400459A RID: 17818
		private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

		// Token: 0x0400459B RID: 17819
		private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0;
	}

	// Token: 0x0200030F RID: 783
	[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass268_0")]
	public sealed class __c__DisplayClass268_0 : Il2CppSystem.Object
	{
		// Token: 0x060068B3 RID: 26803 RVA: 0x001A81D4 File Offset: 0x001A63D4
		[CallerCount(1642)]
		[CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe __c__DisplayClass268_0()
			: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr))
		{
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x060068B4 RID: 26804 RVA: 0x001A8220 File Offset: 0x001A6420
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576514, XrefRangeEnd = 576516, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe void _SetPlayerTimeScale_b__0(SoundEffect se)
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			checked
			{
				IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
				*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
				IntPtr intPtr2;
				IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
				Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			}
		}

		// Token: 0x060068B5 RID: 26805 RVA: 0x001A827C File Offset: 0x001A647C
		// Note: this type is marked as 'beforefieldinit'.
		static __c__DisplayClass268_0()
		{
			Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass268_0");
			IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr);
			PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, "timeScale");
			PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100670967);
			PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100670968);
		}

		// Token: 0x060068B6 RID: 26806 RVA: 0x0000A688 File Offset: 0x00008888
		public __c__DisplayClass268_0(IntPtr pointer)
			: base(pointer)
		{
		}

		// Token: 0x17002460 RID: 9312
		// (get) Token: 0x060068B7 RID: 26807 RVA: 0x001A82E4 File Offset: 0x001A64E4
		// (set) Token: 0x060068B8 RID: 26808 RVA: 0x001A830C File Offset: 0x001A650C
		public unsafe float timeScale
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale)) = value;
			}
		}

		// Token: 0x0400459C RID: 17820
		private static readonly IntPtr NativeFieldInfoPtr_timeScale;

		// Token: 0x0400459D RID: 17821
		private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

		// Token: 0x0400459E RID: 17822
		private static readonly IntPtr NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0;
	}
}
