using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;

// Token: 0x020000F1 RID: 241
public class TargetLine : MonoBehaviour
{
	// Token: 0x17001545 RID: 5445
	// (get) Token: 0x060038E5 RID: 14565 RVA: 0x000E0250 File Offset: 0x000DE450
	public unsafe GameSave GameSave
	{
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522212, XrefRangeEnd = 522216, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		get
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
		}
	}

	// Token: 0x060038E6 RID: 14566 RVA: 0x000E02A8 File Offset: 0x000DE4A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 522261, RefRangeEnd = 522262, XrefRangeStart = 522216, XrefRangeEnd = 522261, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Start()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), TargetLine.NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060038E7 RID: 14567 RVA: 0x000E02F8 File Offset: 0x000DE4F8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522262, XrefRangeEnd = 522352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060038E8 RID: 14568 RVA: 0x000E033C File Offset: 0x000DE53C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCollisionEffect(EffectPool Effect)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060038E9 RID: 14569 RVA: 0x000E0398 File Offset: 0x000DE598
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCollisionEnemyEffect(EffectPool Effect)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060038EA RID: 14570 RVA: 0x000E03F4 File Offset: 0x000DE5F4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetSECollision(SoundEffectPool SEP)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(SEP);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060038EB RID: 14571 RVA: 0x000E0450 File Offset: 0x000DE650
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetSECollisionEnemy(SoundEffectPool SEP)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(SEP);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060038EC RID: 14572 RVA: 0x000E04AC File Offset: 0x000DE6AC
	[CallerCount(17)]
	[CachedScanResults(RefRangeStart = 522357, RefRangeEnd = 522374, XrefRangeStart = 522352, XrefRangeEnd = 522357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTarget(Vector3 v3Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref v3Target;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060038ED RID: 14573 RVA: 0x000E0500 File Offset: 0x000DE700
	[CallerCount(0)]
	public unsafe void SetLife(float fLife)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fLife;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060038EE RID: 14574 RVA: 0x000E0554 File Offset: 0x000DE754
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 522375, RefRangeEnd = 522377, XrefRangeStart = 522374, XrefRangeEnd = 522375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetRandomSpeed(float fSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060038EF RID: 14575 RVA: 0x000E05A8 File Offset: 0x000DE7A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 522381, RefRangeEnd = 522382, XrefRangeStart = 522377, XrefRangeEnd = 522381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe TargetLine()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<TargetLine>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060038F0 RID: 14576 RVA: 0x000E05F4 File Offset: 0x000DE7F4
	// Note: this type is marked as 'beforefieldinit'.
	static TargetLine()
	{
		Il2CppClassPointerStore<TargetLine>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TargetLine");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<TargetLine>.NativeClassPtr);
		TargetLine.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_PS");
		TargetLine.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_AData");
		TargetLine.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_Direction");
		TargetLine.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_PrePosition");
		TargetLine.NativeFieldInfoPtr_g_bCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_bCollision");
		TargetLine.NativeFieldInfoPtr_g_bPlayerDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_bPlayerDodge");
		TargetLine.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_fSpeed");
		TargetLine.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_v3Size");
		TargetLine.NativeFieldInfoPtr_g_fSoundRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_fSoundRadius");
		TargetLine.NativeFieldInfoPtr_g_OwnTag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_OwnTag");
		TargetLine.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_fLife");
		TargetLine.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_CollisionPool");
		TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_CollisionPoolEnemy");
		TargetLine.NativeFieldInfoPtr_g_SECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_SECollision");
		TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_SECollisionEnemy");
		TargetLine.NativeFieldInfoPtr_g_Mask = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_Mask");
		TargetLine.NativeFieldInfoPtr_g_fRandomSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, "g_fRandomSpeed");
		TargetLine.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666741);
		TargetLine.NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666742);
		TargetLine.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666743);
		TargetLine.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666744);
		TargetLine.NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666745);
		TargetLine.NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666746);
		TargetLine.NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666747);
		TargetLine.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666748);
		TargetLine.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666749);
		TargetLine.NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666750);
		TargetLine.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<TargetLine>.NativeClassPtr, 100666751);
	}

	// Token: 0x060038F1 RID: 14577 RVA: 0x0000351C File Offset: 0x0000171C
	public TargetLine(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17001534 RID: 5428
	// (get) Token: 0x060038F2 RID: 14578 RVA: 0x000E0854 File Offset: 0x000DEA54
	// (set) Token: 0x060038F3 RID: 14579 RVA: 0x000E0888 File Offset: 0x000DEA88
	public unsafe ParticleSystem g_PS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001535 RID: 5429
	// (get) Token: 0x060038F4 RID: 14580 RVA: 0x000E08B0 File Offset: 0x000DEAB0
	// (set) Token: 0x060038F5 RID: 14581 RVA: 0x000E08E4 File Offset: 0x000DEAE4
	public unsafe AttackData g_AData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_AData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001536 RID: 5430
	// (get) Token: 0x060038F6 RID: 14582 RVA: 0x000E090C File Offset: 0x000DEB0C
	// (set) Token: 0x060038F7 RID: 14583 RVA: 0x000E0934 File Offset: 0x000DEB34
	public unsafe Vector3 g_Direction
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Direction);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Direction)) = value;
		}
	}

	// Token: 0x17001537 RID: 5431
	// (get) Token: 0x060038F8 RID: 14584 RVA: 0x000E0958 File Offset: 0x000DEB58
	// (set) Token: 0x060038F9 RID: 14585 RVA: 0x000E0980 File Offset: 0x000DEB80
	public unsafe Vector3 g_PrePosition
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PrePosition);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PrePosition)) = value;
		}
	}

	// Token: 0x17001538 RID: 5432
	// (get) Token: 0x060038FA RID: 14586 RVA: 0x000E09A4 File Offset: 0x000DEBA4
	// (set) Token: 0x060038FB RID: 14587 RVA: 0x000E09CC File Offset: 0x000DEBCC
	public unsafe bool g_bCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bCollision);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bCollision)) = value;
		}
	}

	// Token: 0x17001539 RID: 5433
	// (get) Token: 0x060038FC RID: 14588 RVA: 0x000E09F0 File Offset: 0x000DEBF0
	// (set) Token: 0x060038FD RID: 14589 RVA: 0x000E0A18 File Offset: 0x000DEC18
	public unsafe bool g_bPlayerDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bPlayerDodge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bPlayerDodge)) = value;
		}
	}

	// Token: 0x1700153A RID: 5434
	// (get) Token: 0x060038FE RID: 14590 RVA: 0x000E0A3C File Offset: 0x000DEC3C
	// (set) Token: 0x060038FF RID: 14591 RVA: 0x000E0A64 File Offset: 0x000DEC64
	public unsafe float g_fSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSpeed)) = value;
		}
	}

	// Token: 0x1700153B RID: 5435
	// (get) Token: 0x06003900 RID: 14592 RVA: 0x000E0A88 File Offset: 0x000DEC88
	// (set) Token: 0x06003901 RID: 14593 RVA: 0x000E0AB0 File Offset: 0x000DECB0
	public unsafe Vector3 g_v3Size
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_v3Size);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_v3Size)) = value;
		}
	}

	// Token: 0x1700153C RID: 5436
	// (get) Token: 0x06003902 RID: 14594 RVA: 0x000E0AD4 File Offset: 0x000DECD4
	// (set) Token: 0x06003903 RID: 14595 RVA: 0x000E0AFC File Offset: 0x000DECFC
	public unsafe float g_fSoundRadius
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSoundRadius);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSoundRadius)) = value;
		}
	}

	// Token: 0x1700153D RID: 5437
	// (get) Token: 0x06003904 RID: 14596 RVA: 0x000E0B20 File Offset: 0x000DED20
	// (set) Token: 0x06003905 RID: 14597 RVA: 0x000E0B49 File Offset: 0x000DED49
	public unsafe string g_OwnTag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_OwnTag);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_OwnTag), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x1700153E RID: 5438
	// (get) Token: 0x06003906 RID: 14598 RVA: 0x000E0B70 File Offset: 0x000DED70
	// (set) Token: 0x06003907 RID: 14599 RVA: 0x000E0B98 File Offset: 0x000DED98
	public unsafe float g_fLife
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fLife);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fLife)) = value;
		}
	}

	// Token: 0x1700153F RID: 5439
	// (get) Token: 0x06003908 RID: 14600 RVA: 0x000E0BBC File Offset: 0x000DEDBC
	// (set) Token: 0x06003909 RID: 14601 RVA: 0x000E0BF0 File Offset: 0x000DEDF0
	public unsafe EffectPool g_CollisionPool
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPool);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001540 RID: 5440
	// (get) Token: 0x0600390A RID: 14602 RVA: 0x000E0C18 File Offset: 0x000DEE18
	// (set) Token: 0x0600390B RID: 14603 RVA: 0x000E0C4C File Offset: 0x000DEE4C
	public unsafe EffectPool g_CollisionPoolEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001541 RID: 5441
	// (get) Token: 0x0600390C RID: 14604 RVA: 0x000E0C74 File Offset: 0x000DEE74
	// (set) Token: 0x0600390D RID: 14605 RVA: 0x000E0CA8 File Offset: 0x000DEEA8
	public unsafe SoundEffectPool g_SECollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001542 RID: 5442
	// (get) Token: 0x0600390E RID: 14606 RVA: 0x000E0CD0 File Offset: 0x000DEED0
	// (set) Token: 0x0600390F RID: 14607 RVA: 0x000E0D04 File Offset: 0x000DEF04
	public unsafe SoundEffectPool g_SECollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001543 RID: 5443
	// (get) Token: 0x06003910 RID: 14608 RVA: 0x000E0D2C File Offset: 0x000DEF2C
	// (set) Token: 0x06003911 RID: 14609 RVA: 0x000E0D54 File Offset: 0x000DEF54
	public unsafe LayerMask g_Mask
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Mask);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Mask)) = value;
		}
	}

	// Token: 0x17001544 RID: 5444
	// (get) Token: 0x06003912 RID: 14610 RVA: 0x000E0D78 File Offset: 0x000DEF78
	// (set) Token: 0x06003913 RID: 14611 RVA: 0x000E0DA0 File Offset: 0x000DEFA0
	public unsafe float g_fRandomSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fRandomSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fRandomSpeed)) = value;
		}
	}

	// Token: 0x0400252E RID: 9518
	private static readonly IntPtr NativeFieldInfoPtr_g_PS;

	// Token: 0x0400252F RID: 9519
	private static readonly IntPtr NativeFieldInfoPtr_g_AData;

	// Token: 0x04002530 RID: 9520
	private static readonly IntPtr NativeFieldInfoPtr_g_Direction;

	// Token: 0x04002531 RID: 9521
	private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition;

	// Token: 0x04002532 RID: 9522
	private static readonly IntPtr NativeFieldInfoPtr_g_bCollision;

	// Token: 0x04002533 RID: 9523
	private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDodge;

	// Token: 0x04002534 RID: 9524
	private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed;

	// Token: 0x04002535 RID: 9525
	private static readonly IntPtr NativeFieldInfoPtr_g_v3Size;

	// Token: 0x04002536 RID: 9526
	private static readonly IntPtr NativeFieldInfoPtr_g_fSoundRadius;

	// Token: 0x04002537 RID: 9527
	private static readonly IntPtr NativeFieldInfoPtr_g_OwnTag;

	// Token: 0x04002538 RID: 9528
	private static readonly IntPtr NativeFieldInfoPtr_g_fLife;

	// Token: 0x04002539 RID: 9529
	private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool;

	// Token: 0x0400253A RID: 9530
	private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPoolEnemy;

	// Token: 0x0400253B RID: 9531
	private static readonly IntPtr NativeFieldInfoPtr_g_SECollision;

	// Token: 0x0400253C RID: 9532
	private static readonly IntPtr NativeFieldInfoPtr_g_SECollisionEnemy;

	// Token: 0x0400253D RID: 9533
	private static readonly IntPtr NativeFieldInfoPtr_g_Mask;

	// Token: 0x0400253E RID: 9534
	private static readonly IntPtr NativeFieldInfoPtr_g_fRandomSpeed;

	// Token: 0x0400253F RID: 9535
	private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0;

	// Token: 0x04002540 RID: 9536
	private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0;

	// Token: 0x04002541 RID: 9537
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x04002542 RID: 9538
	private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0;

	// Token: 0x04002543 RID: 9539
	private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0;

	// Token: 0x04002544 RID: 9540
	private static readonly IntPtr NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0;

	// Token: 0x04002545 RID: 9541
	private static readonly IntPtr NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0;

	// Token: 0x04002546 RID: 9542
	private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0;

	// Token: 0x04002547 RID: 9543
	private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0;

	// Token: 0x04002548 RID: 9544
	private static readonly IntPtr NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0;

	// Token: 0x04002549 RID: 9545
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
