using System;
using Cpp2IlInjected;
using UnityEngine;

namespace MTAssets.UltimateLODSystem
{
	// Token: 0x020005EE RID: 1518
	[Token(Token = "0x20005EE")]
	[AddComponentMenu("")]
	public class MTAssetsEditorUi : MonoBehaviour
	{
		// Token: 0x06002FCD RID: 12237 RVA: 0x00065B30 File Offset: 0x00063D30
		[Token(Token = "0x6002FCD")]
		[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
		public MTAssetsEditorUi()
		{
		}
	}
}
