using System;
using Cpp2IlInjected;

namespace UnityStandardAssets.ImageEffects
{
	// Token: 0x0200059A RID: 1434
	[Token(Token = "0x200059A")]
	public enum TweakMode34
	{
		// Token: 0x040037D1 RID: 14289
		[Token(Token = "0x40037D1")]
		Basic,
		// Token: 0x040037D2 RID: 14290
		[Token(Token = "0x40037D2")]
		Complex
	}
}
