using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000B9 RID: 185
public class BossLevel03BigEffectPlay : MonoBehaviour
{
	// Token: 0x060019DB RID: 6619 RVA: 0x0006CC40 File Offset: 0x0006AE40
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 495366, XrefRangeEnd = 495387, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Start()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019DC RID: 6620 RVA: 0x0006CC84 File Offset: 0x0006AE84
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 495780, RefRangeEnd = 495781, XrefRangeStart = 495387, XrefRangeEnd = 495780, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData(Animator Anim)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060019DD RID: 6621 RVA: 0x0006CCE0 File Offset: 0x0006AEE0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 495781, XrefRangeEnd = 495828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019DE RID: 6622 RVA: 0x0006CD24 File Offset: 0x0006AF24
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 495828, XrefRangeEnd = 495830, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LateUpdate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019DF RID: 6623 RVA: 0x0006CD68 File Offset: 0x0006AF68
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 495867, RefRangeEnd = 495868, XrefRangeStart = 495830, XrefRangeEnd = 495867, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019E0 RID: 6624 RVA: 0x0006CDAC File Offset: 0x0006AFAC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 495892, RefRangeEnd = 495893, XrefRangeStart = 495868, XrefRangeEnd = 495892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ScriptEffect(int iScriptLevel)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iScriptLevel;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060019E1 RID: 6625 RVA: 0x0006CE00 File Offset: 0x0006B000
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 495957, RefRangeEnd = 495958, XrefRangeStart = 495893, XrefRangeEnd = 495957, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateScript(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060019E2 RID: 6626 RVA: 0x0006CE54 File Offset: 0x0006B054
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 495958, XrefRangeEnd = 495969, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SkipScript()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019E3 RID: 6627 RVA: 0x0006CE98 File Offset: 0x0006B098
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496000, RefRangeEnd = 496001, XrefRangeStart = 495969, XrefRangeEnd = 496000, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SkipScript02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019E4 RID: 6628 RVA: 0x0006CEDC File Offset: 0x0006B0DC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496019, RefRangeEnd = 496020, XrefRangeStart = 496001, XrefRangeEnd = 496019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateMaterial(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060019E5 RID: 6629 RVA: 0x0006CF30 File Offset: 0x0006B130
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496045, RefRangeEnd = 496046, XrefRangeStart = 496020, XrefRangeEnd = 496045, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019E6 RID: 6630 RVA: 0x0006CF74 File Offset: 0x0006B174
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496046, XrefRangeEnd = 496060, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019E7 RID: 6631 RVA: 0x0006CFB8 File Offset: 0x0006B1B8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496060, XrefRangeEnd = 496061, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Destory()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019E8 RID: 6632 RVA: 0x0006CFFC File Offset: 0x0006B1FC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496061, XrefRangeEnd = 496063, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEEarthQuake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019E9 RID: 6633 RVA: 0x0006D040 File Offset: 0x0006B240
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496063, XrefRangeEnd = 496065, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopSEEarthQuake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019EA RID: 6634 RVA: 0x0006D084 File Offset: 0x0006B284
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 496066, RefRangeEnd = 496070, XrefRangeStart = 496065, XrefRangeEnd = 496066, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESwing(int iIndex)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iIndex;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060019EB RID: 6635 RVA: 0x0006D0D8 File Offset: 0x0006B2D8
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 496071, RefRangeEnd = 496073, XrefRangeStart = 496070, XrefRangeEnd = 496071, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAttack(int iIndex)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iIndex;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060019EC RID: 6636 RVA: 0x0006D12C File Offset: 0x0006B32C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496073, XrefRangeEnd = 496086, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpeningLava()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019ED RID: 6637 RVA: 0x0006D170 File Offset: 0x0006B370
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496089, RefRangeEnd = 496090, XrefRangeStart = 496086, XrefRangeEnd = 496089, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffBodyLave()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019EE RID: 6638 RVA: 0x0006D1B4 File Offset: 0x0006B3B4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496090, XrefRangeEnd = 496093, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseEffBodyLava()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019EF RID: 6639 RVA: 0x0006D1F8 File Offset: 0x0006B3F8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496111, RefRangeEnd = 496112, XrefRangeStart = 496093, XrefRangeEnd = 496111, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019F0 RID: 6640 RVA: 0x0006D23C File Offset: 0x0006B43C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496112, XrefRangeEnd = 496125, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSweepL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019F1 RID: 6641 RVA: 0x0006D280 File Offset: 0x0006B480
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496125, XrefRangeEnd = 496138, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSweepR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019F2 RID: 6642 RVA: 0x0006D2C4 File Offset: 0x0006B4C4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496149, RefRangeEnd = 496150, XrefRangeStart = 496138, XrefRangeEnd = 496149, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019F3 RID: 6643 RVA: 0x0006D308 File Offset: 0x0006B508
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496150, XrefRangeEnd = 496175, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSplashBulletL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019F4 RID: 6644 RVA: 0x0006D34C File Offset: 0x0006B54C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496175, XrefRangeEnd = 496200, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSplashBulletR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019F5 RID: 6645 RVA: 0x0006D390 File Offset: 0x0006B590
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496200, XrefRangeEnd = 496206, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffThrowCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019F6 RID: 6646 RVA: 0x0006D3D4 File Offset: 0x0006B5D4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496206, XrefRangeEnd = 496210, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffThrowEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019F7 RID: 6647 RVA: 0x0006D418 File Offset: 0x0006B618
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496210, XrefRangeEnd = 496236, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffThrowFireBall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019F8 RID: 6648 RVA: 0x0006D45C File Offset: 0x0006B65C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496236, XrefRangeEnd = 496252, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffCharge(bool bFar)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bFar;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060019F9 RID: 6649 RVA: 0x0006D4B0 File Offset: 0x0006B6B0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496252, XrefRangeEnd = 496272, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeComplete()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019FA RID: 6650 RVA: 0x0006D4F4 File Offset: 0x0006B6F4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496294, RefRangeEnd = 496295, XrefRangeStart = 496272, XrefRangeEnd = 496294, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeDamaged(int MP)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref MP;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060019FB RID: 6651 RVA: 0x0006D548 File Offset: 0x0006B748
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496295, XrefRangeEnd = 496297, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019FC RID: 6652 RVA: 0x0006D58C File Offset: 0x0006B78C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496297, XrefRangeEnd = 496308, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffChargeFarComplete()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019FD RID: 6653 RVA: 0x0006D5D0 File Offset: 0x0006B7D0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496308, XrefRangeEnd = 496331, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffChargeFarThrow()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060019FE RID: 6654 RVA: 0x0006D614 File Offset: 0x0006B814
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496331, XrefRangeEnd = 496348, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetAttackData(string Name)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(Name);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060019FF RID: 6655 RVA: 0x0006D670 File Offset: 0x0006B870
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496348, XrefRangeEnd = 496357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayWalkShake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A00 RID: 6656 RVA: 0x0006D6B4 File Offset: 0x0006B8B4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496372, RefRangeEnd = 496373, XrefRangeStart = 496357, XrefRangeEnd = 496372, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EarthQuakeAttack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A01 RID: 6657 RVA: 0x0006D6F8 File Offset: 0x0006B8F8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496373, XrefRangeEnd = 496374, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenCollisionHandL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A02 RID: 6658 RVA: 0x0006D73C File Offset: 0x0006B93C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 496375, RefRangeEnd = 496377, XrefRangeStart = 496374, XrefRangeEnd = 496375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenCollisionHandR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A03 RID: 6659 RVA: 0x0006D780 File Offset: 0x0006B980
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496379, RefRangeEnd = 496380, XrefRangeStart = 496377, XrefRangeEnd = 496379, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenCollisionHand()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A04 RID: 6660 RVA: 0x0006D7C4 File Offset: 0x0006B9C4
	[CallerCount(0)]
	public unsafe void CloseCollisionHandL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A05 RID: 6661 RVA: 0x0006D808 File Offset: 0x0006BA08
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496380, RefRangeEnd = 496381, XrefRangeStart = 496380, XrefRangeEnd = 496380, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseCollisionHandR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A06 RID: 6662 RVA: 0x0006D84C File Offset: 0x0006BA4C
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 496381, RefRangeEnd = 496384, XrefRangeStart = 496381, XrefRangeEnd = 496381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseCollisionHand()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A07 RID: 6663 RVA: 0x0006D890 File Offset: 0x0006BA90
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496427, RefRangeEnd = 496428, XrefRangeStart = 496384, XrefRangeEnd = 496427, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateCollisionHandL(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001A08 RID: 6664 RVA: 0x0006D8E4 File Offset: 0x0006BAE4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496473, RefRangeEnd = 496474, XrefRangeStart = 496428, XrefRangeEnd = 496473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateCollisionHandR(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001A09 RID: 6665 RVA: 0x0006D938 File Offset: 0x0006BB38
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496476, RefRangeEnd = 496477, XrefRangeStart = 496474, XrefRangeEnd = 496476, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseAttack02OtherCollision()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A0A RID: 6666 RVA: 0x0006D97C File Offset: 0x0006BB7C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496479, RefRangeEnd = 496480, XrefRangeStart = 496477, XrefRangeEnd = 496479, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenAttack02Collision()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A0B RID: 6667 RVA: 0x0006D9C0 File Offset: 0x0006BBC0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496480, RefRangeEnd = 496481, XrefRangeStart = 496480, XrefRangeEnd = 496480, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenHandsWall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A0C RID: 6668 RVA: 0x0006DA04 File Offset: 0x0006BC04
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496481, XrefRangeEnd = 496485, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseHandsWall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A0D RID: 6669 RVA: 0x0006DA48 File Offset: 0x0006BC48
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496532, RefRangeEnd = 496533, XrefRangeStart = 496485, XrefRangeEnd = 496532, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateHandsWall(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001A0E RID: 6670 RVA: 0x0006DA9C File Offset: 0x0006BC9C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496533, XrefRangeEnd = 496646, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedFloor()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A0F RID: 6671 RVA: 0x0006DAE0 File Offset: 0x0006BCE0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496646, XrefRangeEnd = 496650, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe float GetChargeAttackAngle()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06001A10 RID: 6672 RVA: 0x0006DB30 File Offset: 0x0006BD30
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496651, RefRangeEnd = 496652, XrefRangeStart = 496650, XrefRangeEnd = 496651, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Vector3 GetSceneForward()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06001A11 RID: 6673 RVA: 0x0006DB80 File Offset: 0x0006BD80
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496653, RefRangeEnd = 496654, XrefRangeStart = 496652, XrefRangeEnd = 496653, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Vector3 GetBossTarget()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06001A12 RID: 6674 RVA: 0x0006DBD0 File Offset: 0x0006BDD0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 496679, RefRangeEnd = 496680, XrefRangeStart = 496654, XrefRangeEnd = 496679, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001A13 RID: 6675 RVA: 0x0006DC24 File Offset: 0x0006BE24
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 496680, XrefRangeEnd = 496681, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel03BigEffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001A14 RID: 6676 RVA: 0x0006DC70 File Offset: 0x0006BE70
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel03BigEffectPlay()
	{
		Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03BigEffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr);
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_WGM");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_Anim");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MeshChar");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MeshDoll");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MatChar");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fShadowPow");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_colGlow");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bChargeComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fShadowSwitch");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SC_Collider");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "BC_Collider");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Cap_Collider");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SC_ChargeCollider");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_HandFire");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_HandChargeR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BodyLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BigDestory");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_Volatilize");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_CeilingSmoke");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeLL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeLR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeRL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeRR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeUp");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeUpFall");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BossFallLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorFallLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorGoUpLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorGoUpSmoke");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "CharacterLight");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DestoryLight");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_AttackHandL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_AttackHandR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_BossTarget");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_LockPoint");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SC");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "FloorUp");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "FloorUpDamaged");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor01");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor02L");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor02R");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03LL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03LR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03RL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03RR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04L");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04R");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04C");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EndFloor");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_ShakeFloorUp");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_ShakeFloorUpDamaged");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedUp");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorRL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorRR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorLR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorLL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffOpeningLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttack01");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackSweepL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackSweepR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttack02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffCharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeAttackLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFar");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarThrow");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtle");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBall");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBallExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBallShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffOpeningLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttack01");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackSweepL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackSweepR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttack02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffCharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeAttackLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFar");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarThrow");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashBullet");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBall");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBallExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBallShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorCollapse");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorCollapse02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FallLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FallLava02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_EarthQuake");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FootStep");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_BodyLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorUpEnd");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_DestoryStart");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Destory");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Swing");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Attack");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Charge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeAbsorb");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FireBallShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_HandCharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SEFireBallShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SEFireBallLoop");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeFarCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorCollapse");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorCollapse02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFallLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFallLava02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEEarthQuake");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFootStep");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEBodyLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorUpEnd");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEDestoryStart");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEDestory");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESwing");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEAttack");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SECharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeAbsorb");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallShot02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEHandCharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallLoop");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeFarCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_iSplashBulletNum");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSplashBulletRandom");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_trEffCharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bCollisionHandR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bCollisionHandL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_v3PreCollisionHandR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_v3PreCollisionHandL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttack01");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttackSweep");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttack02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adChargeAttack");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adCurrent");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bHandsWall");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bAttack02Collision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorLL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorLR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorRR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorRL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bZoomOut");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fZoomOut");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bGlow");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bSECharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeVolume");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargePitch");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeTime");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeTimeVal");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bSEDestory");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEDestoryVolume");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bChargeFar");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bScriptFloorFall");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fScriptFloorFallSpeed");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bScriptEndFloorRise");
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665441);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665442);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665443);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665444);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665445);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665446);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665447);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665448);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665449);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665450);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665451);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665452);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665453);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665454);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665455);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665456);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665457);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665458);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665459);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665460);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665461);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665462);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665463);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665464);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665465);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665466);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665467);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665468);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665469);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665470);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665471);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665472);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665473);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665474);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665475);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665476);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665477);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665478);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665479);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665480);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665481);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665482);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665483);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665484);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665485);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665486);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665487);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665488);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665489);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665490);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665491);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665492);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665493);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665494);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665495);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665496);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665497);
	}

	// Token: 0x06001A15 RID: 6677 RVA: 0x0000351C File Offset: 0x0000171C
	public BossLevel03BigEffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x1700086A RID: 2154
	// (get) Token: 0x06001A16 RID: 6678 RVA: 0x0006EEFC File Offset: 0x0006D0FC
	// (set) Token: 0x06001A17 RID: 6679 RVA: 0x0006EF30 File Offset: 0x0006D130
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086B RID: 2155
	// (get) Token: 0x06001A18 RID: 6680 RVA: 0x0006EF58 File Offset: 0x0006D158
	// (set) Token: 0x06001A19 RID: 6681 RVA: 0x0006EF8C File Offset: 0x0006D18C
	public unsafe Animator g_Anim
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Animator(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086C RID: 2156
	// (get) Token: 0x06001A1A RID: 6682 RVA: 0x0006EFB4 File Offset: 0x0006D1B4
	// (set) Token: 0x06001A1B RID: 6683 RVA: 0x0006EFE8 File Offset: 0x0006D1E8
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086D RID: 2157
	// (get) Token: 0x06001A1C RID: 6684 RVA: 0x0006F010 File Offset: 0x0006D210
	// (set) Token: 0x06001A1D RID: 6685 RVA: 0x0006F044 File Offset: 0x0006D244
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshDoll
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086E RID: 2158
	// (get) Token: 0x06001A1E RID: 6686 RVA: 0x0006F06C File Offset: 0x0006D26C
	// (set) Token: 0x06001A1F RID: 6687 RVA: 0x0006F0A0 File Offset: 0x0006D2A0
	public unsafe Il2CppReferenceArray<Material> g_MatChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086F RID: 2159
	// (get) Token: 0x06001A20 RID: 6688 RVA: 0x0006F0C8 File Offset: 0x0006D2C8
	// (set) Token: 0x06001A21 RID: 6689 RVA: 0x0006F0F0 File Offset: 0x0006D2F0
	public unsafe float g_fShadowPow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow)) = value;
		}
	}

	// Token: 0x17000870 RID: 2160
	// (get) Token: 0x06001A22 RID: 6690 RVA: 0x0006F114 File Offset: 0x0006D314
	// (set) Token: 0x06001A23 RID: 6691 RVA: 0x0006F13C File Offset: 0x0006D33C
	public unsafe Color g_colGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow)) = value;
		}
	}

	// Token: 0x17000871 RID: 2161
	// (get) Token: 0x06001A24 RID: 6692 RVA: 0x0006F160 File Offset: 0x0006D360
	// (set) Token: 0x06001A25 RID: 6693 RVA: 0x0006F188 File Offset: 0x0006D388
	public unsafe bool g_bChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value;
		}
	}

	// Token: 0x17000872 RID: 2162
	// (get) Token: 0x06001A26 RID: 6694 RVA: 0x0006F1AC File Offset: 0x0006D3AC
	// (set) Token: 0x06001A27 RID: 6695 RVA: 0x0006F1D4 File Offset: 0x0006D3D4
	public unsafe float g_fShadowSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch)) = value;
		}
	}

	// Token: 0x17000873 RID: 2163
	// (get) Token: 0x06001A28 RID: 6696 RVA: 0x0006F1F8 File Offset: 0x0006D3F8
	// (set) Token: 0x06001A29 RID: 6697 RVA: 0x0006F22C File Offset: 0x0006D42C
	public unsafe Il2CppReferenceArray<SphereCollider> SC_Collider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000874 RID: 2164
	// (get) Token: 0x06001A2A RID: 6698 RVA: 0x0006F254 File Offset: 0x0006D454
	// (set) Token: 0x06001A2B RID: 6699 RVA: 0x0006F288 File Offset: 0x0006D488
	public unsafe Il2CppReferenceArray<BoxCollider> BC_Collider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000875 RID: 2165
	// (get) Token: 0x06001A2C RID: 6700 RVA: 0x0006F2B0 File Offset: 0x0006D4B0
	// (set) Token: 0x06001A2D RID: 6701 RVA: 0x0006F2E4 File Offset: 0x0006D4E4
	public unsafe Il2CppReferenceArray<CapsuleCollider> Cap_Collider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000876 RID: 2166
	// (get) Token: 0x06001A2E RID: 6702 RVA: 0x0006F30C File Offset: 0x0006D50C
	// (set) Token: 0x06001A2F RID: 6703 RVA: 0x0006F340 File Offset: 0x0006D540
	public unsafe SphereCollider SC_ChargeCollider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000877 RID: 2167
	// (get) Token: 0x06001A30 RID: 6704 RVA: 0x0006F368 File Offset: 0x0006D568
	// (set) Token: 0x06001A31 RID: 6705 RVA: 0x0006F39C File Offset: 0x0006D59C
	public unsafe Il2CppReferenceArray<ParticleSystem> PS_HandFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000878 RID: 2168
	// (get) Token: 0x06001A32 RID: 6706 RVA: 0x0006F3C4 File Offset: 0x0006D5C4
	// (set) Token: 0x06001A33 RID: 6707 RVA: 0x0006F3F8 File Offset: 0x0006D5F8
	public unsafe ParticleSystem PS_HandChargeR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000879 RID: 2169
	// (get) Token: 0x06001A34 RID: 6708 RVA: 0x0006F420 File Offset: 0x0006D620
	// (set) Token: 0x06001A35 RID: 6709 RVA: 0x0006F454 File Offset: 0x0006D654
	public unsafe ParticleSystem PS_BodyLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700087A RID: 2170
	// (get) Token: 0x06001A36 RID: 6710 RVA: 0x0006F47C File Offset: 0x0006D67C
	// (set) Token: 0x06001A37 RID: 6711 RVA: 0x0006F4B0 File Offset: 0x0006D6B0
	public unsafe ParticleSystem PS_BigDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700087B RID: 2171
	// (get) Token: 0x06001A38 RID: 6712 RVA: 0x0006F4D8 File Offset: 0x0006D6D8
	// (set) Token: 0x06001A39 RID: 6713 RVA: 0x0006F50C File Offset: 0x0006D70C
	public unsafe ParticleSystem PS_Volatilize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700087C RID: 2172
	// (get) Token: 0x06001A3A RID: 6714 RVA: 0x0006F534 File Offset: 0x0006D734
	// (set) Token: 0x06001A3B RID: 6715 RVA: 0x0006F568 File Offset: 0x0006D768
	public unsafe ParticleSystem ScenePS_CeilingSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700087D RID: 2173
	// (get) Token: 0x06001A3C RID: 6716 RVA: 0x0006F590 File Offset: 0x0006D790
	// (set) Token: 0x06001A3D RID: 6717 RVA: 0x0006F5C4 File Offset: 0x0006D7C4
	public unsafe ParticleSystem ScenePS_FloorSmokeLL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700087E RID: 2174
	// (get) Token: 0x06001A3E RID: 6718 RVA: 0x0006F5EC File Offset: 0x0006D7EC
	// (set) Token: 0x06001A3F RID: 6719 RVA: 0x0006F620 File Offset: 0x0006D820
	public unsafe ParticleSystem ScenePS_FloorSmokeLR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700087F RID: 2175
	// (get) Token: 0x06001A40 RID: 6720 RVA: 0x0006F648 File Offset: 0x0006D848
	// (set) Token: 0x06001A41 RID: 6721 RVA: 0x0006F67C File Offset: 0x0006D87C
	public unsafe ParticleSystem ScenePS_FloorSmokeRL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000880 RID: 2176
	// (get) Token: 0x06001A42 RID: 6722 RVA: 0x0006F6A4 File Offset: 0x0006D8A4
	// (set) Token: 0x06001A43 RID: 6723 RVA: 0x0006F6D8 File Offset: 0x0006D8D8
	public unsafe ParticleSystem ScenePS_FloorSmokeRR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000881 RID: 2177
	// (get) Token: 0x06001A44 RID: 6724 RVA: 0x0006F700 File Offset: 0x0006D900
	// (set) Token: 0x06001A45 RID: 6725 RVA: 0x0006F734 File Offset: 0x0006D934
	public unsafe ParticleSystem ScenePS_FloorSmokeUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000882 RID: 2178
	// (get) Token: 0x06001A46 RID: 6726 RVA: 0x0006F75C File Offset: 0x0006D95C
	// (set) Token: 0x06001A47 RID: 6727 RVA: 0x0006F790 File Offset: 0x0006D990
	public unsafe ParticleSystem ScenePS_FloorSmokeUpFall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000883 RID: 2179
	// (get) Token: 0x06001A48 RID: 6728 RVA: 0x0006F7B8 File Offset: 0x0006D9B8
	// (set) Token: 0x06001A49 RID: 6729 RVA: 0x0006F7EC File Offset: 0x0006D9EC
	public unsafe ParticleSystem PS_BossFallLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000884 RID: 2180
	// (get) Token: 0x06001A4A RID: 6730 RVA: 0x0006F814 File Offset: 0x0006DA14
	// (set) Token: 0x06001A4B RID: 6731 RVA: 0x0006F848 File Offset: 0x0006DA48
	public unsafe ParticleSystem PS_FloorFallLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000885 RID: 2181
	// (get) Token: 0x06001A4C RID: 6732 RVA: 0x0006F870 File Offset: 0x0006DA70
	// (set) Token: 0x06001A4D RID: 6733 RVA: 0x0006F8A4 File Offset: 0x0006DAA4
	public unsafe ParticleSystem PS_FloorGoUpLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000886 RID: 2182
	// (get) Token: 0x06001A4E RID: 6734 RVA: 0x0006F8CC File Offset: 0x0006DACC
	// (set) Token: 0x06001A4F RID: 6735 RVA: 0x0006F900 File Offset: 0x0006DB00
	public unsafe ParticleSystem PS_FloorGoUpSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000887 RID: 2183
	// (get) Token: 0x06001A50 RID: 6736 RVA: 0x0006F928 File Offset: 0x0006DB28
	// (set) Token: 0x06001A51 RID: 6737 RVA: 0x0006F95C File Offset: 0x0006DB5C
	public unsafe Light CharacterLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Light(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000888 RID: 2184
	// (get) Token: 0x06001A52 RID: 6738 RVA: 0x0006F984 File Offset: 0x0006DB84
	// (set) Token: 0x06001A53 RID: 6739 RVA: 0x0006F9B8 File Offset: 0x0006DBB8
	public unsafe Light DestoryLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Light(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000889 RID: 2185
	// (get) Token: 0x06001A54 RID: 6740 RVA: 0x0006F9E0 File Offset: 0x0006DBE0
	// (set) Token: 0x06001A55 RID: 6741 RVA: 0x0006FA14 File Offset: 0x0006DC14
	public unsafe Transform Pos_AttackHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700088A RID: 2186
	// (get) Token: 0x06001A56 RID: 6742 RVA: 0x0006FA3C File Offset: 0x0006DC3C
	// (set) Token: 0x06001A57 RID: 6743 RVA: 0x0006FA70 File Offset: 0x0006DC70
	public unsafe Transform Pos_AttackHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700088B RID: 2187
	// (get) Token: 0x06001A58 RID: 6744 RVA: 0x0006FA98 File Offset: 0x0006DC98
	// (set) Token: 0x06001A59 RID: 6745 RVA: 0x0006FACC File Offset: 0x0006DCCC
	public unsafe Transform Pos_BossTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700088C RID: 2188
	// (get) Token: 0x06001A5A RID: 6746 RVA: 0x0006FAF4 File Offset: 0x0006DCF4
	// (set) Token: 0x06001A5B RID: 6747 RVA: 0x0006FB28 File Offset: 0x0006DD28
	public unsafe Transform Pos_LockPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700088D RID: 2189
	// (get) Token: 0x06001A5C RID: 6748 RVA: 0x0006FB50 File Offset: 0x0006DD50
	// (set) Token: 0x06001A5D RID: 6749 RVA: 0x0006FB84 File Offset: 0x0006DD84
	public unsafe Il2CppReferenceArray<SphereCollider> g_SC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700088E RID: 2190
	// (get) Token: 0x06001A5E RID: 6750 RVA: 0x0006FBAC File Offset: 0x0006DDAC
	// (set) Token: 0x06001A5F RID: 6751 RVA: 0x0006FBE0 File Offset: 0x0006DDE0
	public unsafe GameObject FloorUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700088F RID: 2191
	// (get) Token: 0x06001A60 RID: 6752 RVA: 0x0006FC08 File Offset: 0x0006DE08
	// (set) Token: 0x06001A61 RID: 6753 RVA: 0x0006FC3C File Offset: 0x0006DE3C
	public unsafe GameObject FloorUpDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000890 RID: 2192
	// (get) Token: 0x06001A62 RID: 6754 RVA: 0x0006FC64 File Offset: 0x0006DE64
	// (set) Token: 0x06001A63 RID: 6755 RVA: 0x0006FC98 File Offset: 0x0006DE98
	public unsafe GameObject Floor01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000891 RID: 2193
	// (get) Token: 0x06001A64 RID: 6756 RVA: 0x0006FCC0 File Offset: 0x0006DEC0
	// (set) Token: 0x06001A65 RID: 6757 RVA: 0x0006FCF4 File Offset: 0x0006DEF4
	public unsafe GameObject Floor02L
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000892 RID: 2194
	// (get) Token: 0x06001A66 RID: 6758 RVA: 0x0006FD1C File Offset: 0x0006DF1C
	// (set) Token: 0x06001A67 RID: 6759 RVA: 0x0006FD50 File Offset: 0x0006DF50
	public unsafe GameObject Floor02R
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000893 RID: 2195
	// (get) Token: 0x06001A68 RID: 6760 RVA: 0x0006FD78 File Offset: 0x0006DF78
	// (set) Token: 0x06001A69 RID: 6761 RVA: 0x0006FDAC File Offset: 0x0006DFAC
	public unsafe GameObject Floor03LL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000894 RID: 2196
	// (get) Token: 0x06001A6A RID: 6762 RVA: 0x0006FDD4 File Offset: 0x0006DFD4
	// (set) Token: 0x06001A6B RID: 6763 RVA: 0x0006FE08 File Offset: 0x0006E008
	public unsafe GameObject Floor03LR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000895 RID: 2197
	// (get) Token: 0x06001A6C RID: 6764 RVA: 0x0006FE30 File Offset: 0x0006E030
	// (set) Token: 0x06001A6D RID: 6765 RVA: 0x0006FE64 File Offset: 0x0006E064
	public unsafe GameObject Floor03RL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000896 RID: 2198
	// (get) Token: 0x06001A6E RID: 6766 RVA: 0x0006FE8C File Offset: 0x0006E08C
	// (set) Token: 0x06001A6F RID: 6767 RVA: 0x0006FEC0 File Offset: 0x0006E0C0
	public unsafe GameObject Floor03RR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000897 RID: 2199
	// (get) Token: 0x06001A70 RID: 6768 RVA: 0x0006FEE8 File Offset: 0x0006E0E8
	// (set) Token: 0x06001A71 RID: 6769 RVA: 0x0006FF1C File Offset: 0x0006E11C
	public unsafe GameObject Floor04L
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000898 RID: 2200
	// (get) Token: 0x06001A72 RID: 6770 RVA: 0x0006FF44 File Offset: 0x0006E144
	// (set) Token: 0x06001A73 RID: 6771 RVA: 0x0006FF78 File Offset: 0x0006E178
	public unsafe GameObject Floor04R
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000899 RID: 2201
	// (get) Token: 0x06001A74 RID: 6772 RVA: 0x0006FFA0 File Offset: 0x0006E1A0
	// (set) Token: 0x06001A75 RID: 6773 RVA: 0x0006FFD4 File Offset: 0x0006E1D4
	public unsafe GameObject Floor04C
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700089A RID: 2202
	// (get) Token: 0x06001A76 RID: 6774 RVA: 0x0006FFFC File Offset: 0x0006E1FC
	// (set) Token: 0x06001A77 RID: 6775 RVA: 0x00070030 File Offset: 0x0006E230
	public unsafe GameObject EndFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700089B RID: 2203
	// (get) Token: 0x06001A78 RID: 6776 RVA: 0x00070058 File Offset: 0x0006E258
	// (set) Token: 0x06001A79 RID: 6777 RVA: 0x0007008C File Offset: 0x0006E28C
	public unsafe Shake g_ShakeFloorUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Shake(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700089C RID: 2204
	// (get) Token: 0x06001A7A RID: 6778 RVA: 0x000700B4 File Offset: 0x0006E2B4
	// (set) Token: 0x06001A7B RID: 6779 RVA: 0x000700E8 File Offset: 0x0006E2E8
	public unsafe Shake g_ShakeFloorUpDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Shake(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700089D RID: 2205
	// (get) Token: 0x06001A7C RID: 6780 RVA: 0x00070110 File Offset: 0x0006E310
	// (set) Token: 0x06001A7D RID: 6781 RVA: 0x00070144 File Offset: 0x0006E344
	public unsafe DamagedObjectFloor_BossBig03 DamagedUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700089E RID: 2206
	// (get) Token: 0x06001A7E RID: 6782 RVA: 0x0007016C File Offset: 0x0006E36C
	// (set) Token: 0x06001A7F RID: 6783 RVA: 0x000701A0 File Offset: 0x0006E3A0
	public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700089F RID: 2207
	// (get) Token: 0x06001A80 RID: 6784 RVA: 0x000701C8 File Offset: 0x0006E3C8
	// (set) Token: 0x06001A81 RID: 6785 RVA: 0x000701FC File Offset: 0x0006E3FC
	public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008A0 RID: 2208
	// (get) Token: 0x06001A82 RID: 6786 RVA: 0x00070224 File Offset: 0x0006E424
	// (set) Token: 0x06001A83 RID: 6787 RVA: 0x00070258 File Offset: 0x0006E458
	public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008A1 RID: 2209
	// (get) Token: 0x06001A84 RID: 6788 RVA: 0x00070280 File Offset: 0x0006E480
	// (set) Token: 0x06001A85 RID: 6789 RVA: 0x000702B4 File Offset: 0x0006E4B4
	public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008A2 RID: 2210
	// (get) Token: 0x06001A86 RID: 6790 RVA: 0x000702DC File Offset: 0x0006E4DC
	// (set) Token: 0x06001A87 RID: 6791 RVA: 0x00070310 File Offset: 0x0006E510
	public unsafe GameObject EffOpeningLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008A3 RID: 2211
	// (get) Token: 0x06001A88 RID: 6792 RVA: 0x00070338 File Offset: 0x0006E538
	// (set) Token: 0x06001A89 RID: 6793 RVA: 0x0007036C File Offset: 0x0006E56C
	public unsafe GameObject EffAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008A4 RID: 2212
	// (get) Token: 0x06001A8A RID: 6794 RVA: 0x00070394 File Offset: 0x0006E594
	// (set) Token: 0x06001A8B RID: 6795 RVA: 0x000703C8 File Offset: 0x0006E5C8
	public unsafe GameObject EffAttackSweepL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008A5 RID: 2213
	// (get) Token: 0x06001A8C RID: 6796 RVA: 0x000703F0 File Offset: 0x0006E5F0
	// (set) Token: 0x06001A8D RID: 6797 RVA: 0x00070424 File Offset: 0x0006E624
	public unsafe GameObject EffAttackSweepR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008A6 RID: 2214
	// (get) Token: 0x06001A8E RID: 6798 RVA: 0x0007044C File Offset: 0x0006E64C
	// (set) Token: 0x06001A8F RID: 6799 RVA: 0x00070480 File Offset: 0x0006E680
	public unsafe GameObject EffAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008A7 RID: 2215
	// (get) Token: 0x06001A90 RID: 6800 RVA: 0x000704A8 File Offset: 0x0006E6A8
	// (set) Token: 0x06001A91 RID: 6801 RVA: 0x000704DC File Offset: 0x0006E6DC
	public unsafe GameObject EffAttackCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008A8 RID: 2216
	// (get) Token: 0x06001A92 RID: 6802 RVA: 0x00070504 File Offset: 0x0006E704
	// (set) Token: 0x06001A93 RID: 6803 RVA: 0x00070538 File Offset: 0x0006E738
	public unsafe GameObject EffCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008A9 RID: 2217
	// (get) Token: 0x06001A94 RID: 6804 RVA: 0x00070560 File Offset: 0x0006E760
	// (set) Token: 0x06001A95 RID: 6805 RVA: 0x00070594 File Offset: 0x0006E794
	public unsafe GameObject EffChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008AA RID: 2218
	// (get) Token: 0x06001A96 RID: 6806 RVA: 0x000705BC File Offset: 0x0006E7BC
	// (set) Token: 0x06001A97 RID: 6807 RVA: 0x000705F0 File Offset: 0x0006E7F0
	public unsafe GameObject EffChargeExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008AB RID: 2219
	// (get) Token: 0x06001A98 RID: 6808 RVA: 0x00070618 File Offset: 0x0006E818
	// (set) Token: 0x06001A99 RID: 6809 RVA: 0x0007064C File Offset: 0x0006E84C
	public unsafe GameObject EffChargeAttackLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008AC RID: 2220
	// (get) Token: 0x06001A9A RID: 6810 RVA: 0x00070674 File Offset: 0x0006E874
	// (set) Token: 0x06001A9B RID: 6811 RVA: 0x000706A8 File Offset: 0x0006E8A8
	public unsafe GameObject EffChargeFar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008AD RID: 2221
	// (get) Token: 0x06001A9C RID: 6812 RVA: 0x000706D0 File Offset: 0x0006E8D0
	// (set) Token: 0x06001A9D RID: 6813 RVA: 0x00070704 File Offset: 0x0006E904
	public unsafe GameObject EffChargeFarComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008AE RID: 2222
	// (get) Token: 0x06001A9E RID: 6814 RVA: 0x0007072C File Offset: 0x0006E92C
	// (set) Token: 0x06001A9F RID: 6815 RVA: 0x00070760 File Offset: 0x0006E960
	public unsafe GameObject EffChargeFarThrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008AF RID: 2223
	// (get) Token: 0x06001AA0 RID: 6816 RVA: 0x00070788 File Offset: 0x0006E988
	// (set) Token: 0x06001AA1 RID: 6817 RVA: 0x000707BC File Offset: 0x0006E9BC
	public unsafe GameObject EffChargeFarCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008B0 RID: 2224
	// (get) Token: 0x06001AA2 RID: 6818 RVA: 0x000707E4 File Offset: 0x0006E9E4
	// (set) Token: 0x06001AA3 RID: 6819 RVA: 0x00070818 File Offset: 0x0006EA18
	public unsafe GameObject EffSplashButtle
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008B1 RID: 2225
	// (get) Token: 0x06001AA4 RID: 6820 RVA: 0x00070840 File Offset: 0x0006EA40
	// (set) Token: 0x06001AA5 RID: 6821 RVA: 0x00070874 File Offset: 0x0006EA74
	public unsafe GameObject EffSplashButtleExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008B2 RID: 2226
	// (get) Token: 0x06001AA6 RID: 6822 RVA: 0x0007089C File Offset: 0x0006EA9C
	// (set) Token: 0x06001AA7 RID: 6823 RVA: 0x000708D0 File Offset: 0x0006EAD0
	public unsafe GameObject EffSplashButtleCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008B3 RID: 2227
	// (get) Token: 0x06001AA8 RID: 6824 RVA: 0x000708F8 File Offset: 0x0006EAF8
	// (set) Token: 0x06001AA9 RID: 6825 RVA: 0x0007092C File Offset: 0x0006EB2C
	public unsafe GameObject EffSplashButtleShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008B4 RID: 2228
	// (get) Token: 0x06001AAA RID: 6826 RVA: 0x00070954 File Offset: 0x0006EB54
	// (set) Token: 0x06001AAB RID: 6827 RVA: 0x00070988 File Offset: 0x0006EB88
	public unsafe GameObject EffThrowFireBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008B5 RID: 2229
	// (get) Token: 0x06001AAC RID: 6828 RVA: 0x000709B0 File Offset: 0x0006EBB0
	// (set) Token: 0x06001AAD RID: 6829 RVA: 0x000709E4 File Offset: 0x0006EBE4
	public unsafe GameObject EffThrowFireBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008B6 RID: 2230
	// (get) Token: 0x06001AAE RID: 6830 RVA: 0x00070A0C File Offset: 0x0006EC0C
	// (set) Token: 0x06001AAF RID: 6831 RVA: 0x00070A40 File Offset: 0x0006EC40
	public unsafe GameObject EffThrowFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008B7 RID: 2231
	// (get) Token: 0x06001AB0 RID: 6832 RVA: 0x00070A68 File Offset: 0x0006EC68
	// (set) Token: 0x06001AB1 RID: 6833 RVA: 0x00070A9C File Offset: 0x0006EC9C
	public unsafe EffectPool g_EffOpeningLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008B8 RID: 2232
	// (get) Token: 0x06001AB2 RID: 6834 RVA: 0x00070AC4 File Offset: 0x0006ECC4
	// (set) Token: 0x06001AB3 RID: 6835 RVA: 0x00070AF8 File Offset: 0x0006ECF8
	public unsafe EffectPool g_EffAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008B9 RID: 2233
	// (get) Token: 0x06001AB4 RID: 6836 RVA: 0x00070B20 File Offset: 0x0006ED20
	// (set) Token: 0x06001AB5 RID: 6837 RVA: 0x00070B54 File Offset: 0x0006ED54
	public unsafe EffectPool g_EffAttackSweepL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008BA RID: 2234
	// (get) Token: 0x06001AB6 RID: 6838 RVA: 0x00070B7C File Offset: 0x0006ED7C
	// (set) Token: 0x06001AB7 RID: 6839 RVA: 0x00070BB0 File Offset: 0x0006EDB0
	public unsafe EffectPool g_EffAttackSweepR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008BB RID: 2235
	// (get) Token: 0x06001AB8 RID: 6840 RVA: 0x00070BD8 File Offset: 0x0006EDD8
	// (set) Token: 0x06001AB9 RID: 6841 RVA: 0x00070C0C File Offset: 0x0006EE0C
	public unsafe EffectPool g_EffAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008BC RID: 2236
	// (get) Token: 0x06001ABA RID: 6842 RVA: 0x00070C34 File Offset: 0x0006EE34
	// (set) Token: 0x06001ABB RID: 6843 RVA: 0x00070C68 File Offset: 0x0006EE68
	public unsafe EffectPool g_EffAttackCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008BD RID: 2237
	// (get) Token: 0x06001ABC RID: 6844 RVA: 0x00070C90 File Offset: 0x0006EE90
	// (set) Token: 0x06001ABD RID: 6845 RVA: 0x00070CC4 File Offset: 0x0006EEC4
	public unsafe EffectPool g_EffCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008BE RID: 2238
	// (get) Token: 0x06001ABE RID: 6846 RVA: 0x00070CEC File Offset: 0x0006EEEC
	// (set) Token: 0x06001ABF RID: 6847 RVA: 0x00070D20 File Offset: 0x0006EF20
	public unsafe EffectPool g_EffChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008BF RID: 2239
	// (get) Token: 0x06001AC0 RID: 6848 RVA: 0x00070D48 File Offset: 0x0006EF48
	// (set) Token: 0x06001AC1 RID: 6849 RVA: 0x00070D7C File Offset: 0x0006EF7C
	public unsafe EffectPool g_EffChargeExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C0 RID: 2240
	// (get) Token: 0x06001AC2 RID: 6850 RVA: 0x00070DA4 File Offset: 0x0006EFA4
	// (set) Token: 0x06001AC3 RID: 6851 RVA: 0x00070DD8 File Offset: 0x0006EFD8
	public unsafe EffectPool g_EffChargeAttackLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C1 RID: 2241
	// (get) Token: 0x06001AC4 RID: 6852 RVA: 0x00070E00 File Offset: 0x0006F000
	// (set) Token: 0x06001AC5 RID: 6853 RVA: 0x00070E34 File Offset: 0x0006F034
	public unsafe EffectPool g_EffChargeFar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C2 RID: 2242
	// (get) Token: 0x06001AC6 RID: 6854 RVA: 0x00070E5C File Offset: 0x0006F05C
	// (set) Token: 0x06001AC7 RID: 6855 RVA: 0x00070E90 File Offset: 0x0006F090
	public unsafe EffectPool g_EffChargeFarComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C3 RID: 2243
	// (get) Token: 0x06001AC8 RID: 6856 RVA: 0x00070EB8 File Offset: 0x0006F0B8
	// (set) Token: 0x06001AC9 RID: 6857 RVA: 0x00070EEC File Offset: 0x0006F0EC
	public unsafe EffectPool g_EffChargeFarThrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C4 RID: 2244
	// (get) Token: 0x06001ACA RID: 6858 RVA: 0x00070F14 File Offset: 0x0006F114
	// (set) Token: 0x06001ACB RID: 6859 RVA: 0x00070F48 File Offset: 0x0006F148
	public unsafe EffectPool g_EffChargeFarCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C5 RID: 2245
	// (get) Token: 0x06001ACC RID: 6860 RVA: 0x00070F70 File Offset: 0x0006F170
	// (set) Token: 0x06001ACD RID: 6861 RVA: 0x00070FA4 File Offset: 0x0006F1A4
	public unsafe EffectPool g_EffSplashBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C6 RID: 2246
	// (get) Token: 0x06001ACE RID: 6862 RVA: 0x00070FCC File Offset: 0x0006F1CC
	// (set) Token: 0x06001ACF RID: 6863 RVA: 0x00071000 File Offset: 0x0006F200
	public unsafe EffectPool g_EffSplashButtleExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C7 RID: 2247
	// (get) Token: 0x06001AD0 RID: 6864 RVA: 0x00071028 File Offset: 0x0006F228
	// (set) Token: 0x06001AD1 RID: 6865 RVA: 0x0007105C File Offset: 0x0006F25C
	public unsafe EffectPool g_EffSplashButtleCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C8 RID: 2248
	// (get) Token: 0x06001AD2 RID: 6866 RVA: 0x00071084 File Offset: 0x0006F284
	// (set) Token: 0x06001AD3 RID: 6867 RVA: 0x000710B8 File Offset: 0x0006F2B8
	public unsafe EffectPool g_EffSplashButtleShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C9 RID: 2249
	// (get) Token: 0x06001AD4 RID: 6868 RVA: 0x000710E0 File Offset: 0x0006F2E0
	// (set) Token: 0x06001AD5 RID: 6869 RVA: 0x00071114 File Offset: 0x0006F314
	public unsafe EffectPool g_EffThrowFireBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008CA RID: 2250
	// (get) Token: 0x06001AD6 RID: 6870 RVA: 0x0007113C File Offset: 0x0006F33C
	// (set) Token: 0x06001AD7 RID: 6871 RVA: 0x00071170 File Offset: 0x0006F370
	public unsafe EffectPool g_EffThrowFireBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008CB RID: 2251
	// (get) Token: 0x06001AD8 RID: 6872 RVA: 0x00071198 File Offset: 0x0006F398
	// (set) Token: 0x06001AD9 RID: 6873 RVA: 0x000711CC File Offset: 0x0006F3CC
	public unsafe EffectPool g_EffThrowFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008CC RID: 2252
	// (get) Token: 0x06001ADA RID: 6874 RVA: 0x000711F4 File Offset: 0x0006F3F4
	// (set) Token: 0x06001ADB RID: 6875 RVA: 0x00071228 File Offset: 0x0006F428
	public unsafe GameObject SE_FloorCollapse
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008CD RID: 2253
	// (get) Token: 0x06001ADC RID: 6876 RVA: 0x00071250 File Offset: 0x0006F450
	// (set) Token: 0x06001ADD RID: 6877 RVA: 0x00071284 File Offset: 0x0006F484
	public unsafe GameObject SE_FloorCollapse02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008CE RID: 2254
	// (get) Token: 0x06001ADE RID: 6878 RVA: 0x000712AC File Offset: 0x0006F4AC
	// (set) Token: 0x06001ADF RID: 6879 RVA: 0x000712E0 File Offset: 0x0006F4E0
	public unsafe GameObject SE_FallLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008CF RID: 2255
	// (get) Token: 0x06001AE0 RID: 6880 RVA: 0x00071308 File Offset: 0x0006F508
	// (set) Token: 0x06001AE1 RID: 6881 RVA: 0x0007133C File Offset: 0x0006F53C
	public unsafe GameObject SE_FallLava02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D0 RID: 2256
	// (get) Token: 0x06001AE2 RID: 6882 RVA: 0x00071364 File Offset: 0x0006F564
	// (set) Token: 0x06001AE3 RID: 6883 RVA: 0x00071398 File Offset: 0x0006F598
	public unsafe GameObject SE_EarthQuake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D1 RID: 2257
	// (get) Token: 0x06001AE4 RID: 6884 RVA: 0x000713C0 File Offset: 0x0006F5C0
	// (set) Token: 0x06001AE5 RID: 6885 RVA: 0x000713F4 File Offset: 0x0006F5F4
	public unsafe GameObject SE_FootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D2 RID: 2258
	// (get) Token: 0x06001AE6 RID: 6886 RVA: 0x0007141C File Offset: 0x0006F61C
	// (set) Token: 0x06001AE7 RID: 6887 RVA: 0x00071450 File Offset: 0x0006F650
	public unsafe GameObject SE_BodyLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D3 RID: 2259
	// (get) Token: 0x06001AE8 RID: 6888 RVA: 0x00071478 File Offset: 0x0006F678
	// (set) Token: 0x06001AE9 RID: 6889 RVA: 0x000714AC File Offset: 0x0006F6AC
	public unsafe GameObject SE_FloorUpEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D4 RID: 2260
	// (get) Token: 0x06001AEA RID: 6890 RVA: 0x000714D4 File Offset: 0x0006F6D4
	// (set) Token: 0x06001AEB RID: 6891 RVA: 0x00071508 File Offset: 0x0006F708
	public unsafe GameObject SE_DestoryStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D5 RID: 2261
	// (get) Token: 0x06001AEC RID: 6892 RVA: 0x00071530 File Offset: 0x0006F730
	// (set) Token: 0x06001AED RID: 6893 RVA: 0x00071564 File Offset: 0x0006F764
	public unsafe GameObject SE_Destory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D6 RID: 2262
	// (get) Token: 0x06001AEE RID: 6894 RVA: 0x0007158C File Offset: 0x0006F78C
	// (set) Token: 0x06001AEF RID: 6895 RVA: 0x000715C0 File Offset: 0x0006F7C0
	public unsafe GameObject SE_Swing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D7 RID: 2263
	// (get) Token: 0x06001AF0 RID: 6896 RVA: 0x000715E8 File Offset: 0x0006F7E8
	// (set) Token: 0x06001AF1 RID: 6897 RVA: 0x0007161C File Offset: 0x0006F81C
	public unsafe GameObject SE_Attack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D8 RID: 2264
	// (get) Token: 0x06001AF2 RID: 6898 RVA: 0x00071644 File Offset: 0x0006F844
	// (set) Token: 0x06001AF3 RID: 6899 RVA: 0x00071678 File Offset: 0x0006F878
	public unsafe GameObject SE_Charge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D9 RID: 2265
	// (get) Token: 0x06001AF4 RID: 6900 RVA: 0x000716A0 File Offset: 0x0006F8A0
	// (set) Token: 0x06001AF5 RID: 6901 RVA: 0x000716D4 File Offset: 0x0006F8D4
	public unsafe GameObject SE_ChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DA RID: 2266
	// (get) Token: 0x06001AF6 RID: 6902 RVA: 0x000716FC File Offset: 0x0006F8FC
	// (set) Token: 0x06001AF7 RID: 6903 RVA: 0x00071730 File Offset: 0x0006F930
	public unsafe GameObject SE_ChargeAbsorb
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DB RID: 2267
	// (get) Token: 0x06001AF8 RID: 6904 RVA: 0x00071758 File Offset: 0x0006F958
	// (set) Token: 0x06001AF9 RID: 6905 RVA: 0x0007178C File Offset: 0x0006F98C
	public unsafe GameObject SE_ChargeExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DC RID: 2268
	// (get) Token: 0x06001AFA RID: 6906 RVA: 0x000717B4 File Offset: 0x0006F9B4
	// (set) Token: 0x06001AFB RID: 6907 RVA: 0x000717E8 File Offset: 0x0006F9E8
	public unsafe GameObject SE_FireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DD RID: 2269
	// (get) Token: 0x06001AFC RID: 6908 RVA: 0x00071810 File Offset: 0x0006FA10
	// (set) Token: 0x06001AFD RID: 6909 RVA: 0x00071844 File Offset: 0x0006FA44
	public unsafe GameObject SE_HandCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DE RID: 2270
	// (get) Token: 0x06001AFE RID: 6910 RVA: 0x0007186C File Offset: 0x0006FA6C
	// (set) Token: 0x06001AFF RID: 6911 RVA: 0x000718A0 File Offset: 0x0006FAA0
	public unsafe GameObject SEFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DF RID: 2271
	// (get) Token: 0x06001B00 RID: 6912 RVA: 0x000718C8 File Offset: 0x0006FAC8
	// (set) Token: 0x06001B01 RID: 6913 RVA: 0x000718FC File Offset: 0x0006FAFC
	public unsafe GameObject SEFireBallLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E0 RID: 2272
	// (get) Token: 0x06001B02 RID: 6914 RVA: 0x00071924 File Offset: 0x0006FB24
	// (set) Token: 0x06001B03 RID: 6915 RVA: 0x00071958 File Offset: 0x0006FB58
	public unsafe GameObject SE_SplashShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E1 RID: 2273
	// (get) Token: 0x06001B04 RID: 6916 RVA: 0x00071980 File Offset: 0x0006FB80
	// (set) Token: 0x06001B05 RID: 6917 RVA: 0x000719B4 File Offset: 0x0006FBB4
	public unsafe GameObject SE_SplashExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E2 RID: 2274
	// (get) Token: 0x06001B06 RID: 6918 RVA: 0x000719DC File Offset: 0x0006FBDC
	// (set) Token: 0x06001B07 RID: 6919 RVA: 0x00071A10 File Offset: 0x0006FC10
	public unsafe GameObject SE_SplashCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E3 RID: 2275
	// (get) Token: 0x06001B08 RID: 6920 RVA: 0x00071A38 File Offset: 0x0006FC38
	// (set) Token: 0x06001B09 RID: 6921 RVA: 0x00071A6C File Offset: 0x0006FC6C
	public unsafe GameObject SE_ChargeFarCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E4 RID: 2276
	// (get) Token: 0x06001B0A RID: 6922 RVA: 0x00071A94 File Offset: 0x0006FC94
	// (set) Token: 0x06001B0B RID: 6923 RVA: 0x00071AC8 File Offset: 0x0006FCC8
	public unsafe SoundEffect g_SEFloorCollapse
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E5 RID: 2277
	// (get) Token: 0x06001B0C RID: 6924 RVA: 0x00071AF0 File Offset: 0x0006FCF0
	// (set) Token: 0x06001B0D RID: 6925 RVA: 0x00071B24 File Offset: 0x0006FD24
	public unsafe SoundEffect g_SEFloorCollapse02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E6 RID: 2278
	// (get) Token: 0x06001B0E RID: 6926 RVA: 0x00071B4C File Offset: 0x0006FD4C
	// (set) Token: 0x06001B0F RID: 6927 RVA: 0x00071B80 File Offset: 0x0006FD80
	public unsafe SoundEffect g_SEFallLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E7 RID: 2279
	// (get) Token: 0x06001B10 RID: 6928 RVA: 0x00071BA8 File Offset: 0x0006FDA8
	// (set) Token: 0x06001B11 RID: 6929 RVA: 0x00071BDC File Offset: 0x0006FDDC
	public unsafe SoundEffect g_SEFallLava02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E8 RID: 2280
	// (get) Token: 0x06001B12 RID: 6930 RVA: 0x00071C04 File Offset: 0x0006FE04
	// (set) Token: 0x06001B13 RID: 6931 RVA: 0x00071C38 File Offset: 0x0006FE38
	public unsafe SoundEffect g_SEEarthQuake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E9 RID: 2281
	// (get) Token: 0x06001B14 RID: 6932 RVA: 0x00071C60 File Offset: 0x0006FE60
	// (set) Token: 0x06001B15 RID: 6933 RVA: 0x00071C94 File Offset: 0x0006FE94
	public unsafe SoundEffect g_SEFootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008EA RID: 2282
	// (get) Token: 0x06001B16 RID: 6934 RVA: 0x00071CBC File Offset: 0x0006FEBC
	// (set) Token: 0x06001B17 RID: 6935 RVA: 0x00071CF0 File Offset: 0x0006FEF0
	public unsafe SoundEffect g_SEBodyLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008EB RID: 2283
	// (get) Token: 0x06001B18 RID: 6936 RVA: 0x00071D18 File Offset: 0x0006FF18
	// (set) Token: 0x06001B19 RID: 6937 RVA: 0x00071D4C File Offset: 0x0006FF4C
	public unsafe SoundEffect g_SEFloorUpEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008EC RID: 2284
	// (get) Token: 0x06001B1A RID: 6938 RVA: 0x00071D74 File Offset: 0x0006FF74
	// (set) Token: 0x06001B1B RID: 6939 RVA: 0x00071DA8 File Offset: 0x0006FFA8
	public unsafe SoundEffect g_SEDestoryStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008ED RID: 2285
	// (get) Token: 0x06001B1C RID: 6940 RVA: 0x00071DD0 File Offset: 0x0006FFD0
	// (set) Token: 0x06001B1D RID: 6941 RVA: 0x00071E04 File Offset: 0x00070004
	public unsafe SoundEffect g_SEDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008EE RID: 2286
	// (get) Token: 0x06001B1E RID: 6942 RVA: 0x00071E2C File Offset: 0x0007002C
	// (set) Token: 0x06001B1F RID: 6943 RVA: 0x00071E60 File Offset: 0x00070060
	public unsafe SoundEffect g_SESwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008EF RID: 2287
	// (get) Token: 0x06001B20 RID: 6944 RVA: 0x00071E88 File Offset: 0x00070088
	// (set) Token: 0x06001B21 RID: 6945 RVA: 0x00071EBC File Offset: 0x000700BC
	public unsafe SoundEffect g_SEAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F0 RID: 2288
	// (get) Token: 0x06001B22 RID: 6946 RVA: 0x00071EE4 File Offset: 0x000700E4
	// (set) Token: 0x06001B23 RID: 6947 RVA: 0x00071F18 File Offset: 0x00070118
	public unsafe SoundEffect g_SECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F1 RID: 2289
	// (get) Token: 0x06001B24 RID: 6948 RVA: 0x00071F40 File Offset: 0x00070140
	// (set) Token: 0x06001B25 RID: 6949 RVA: 0x00071F74 File Offset: 0x00070174
	public unsafe SoundEffect g_SEChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F2 RID: 2290
	// (get) Token: 0x06001B26 RID: 6950 RVA: 0x00071F9C File Offset: 0x0007019C
	// (set) Token: 0x06001B27 RID: 6951 RVA: 0x00071FD0 File Offset: 0x000701D0
	public unsafe SoundEffect g_SEChargeAbsorb
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F3 RID: 2291
	// (get) Token: 0x06001B28 RID: 6952 RVA: 0x00071FF8 File Offset: 0x000701F8
	// (set) Token: 0x06001B29 RID: 6953 RVA: 0x0007202C File Offset: 0x0007022C
	public unsafe SoundEffect g_SEChargeExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F4 RID: 2292
	// (get) Token: 0x06001B2A RID: 6954 RVA: 0x00072054 File Offset: 0x00070254
	// (set) Token: 0x06001B2B RID: 6955 RVA: 0x00072088 File Offset: 0x00070288
	public unsafe SoundEffect g_SEFireBallShot02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F5 RID: 2293
	// (get) Token: 0x06001B2C RID: 6956 RVA: 0x000720B0 File Offset: 0x000702B0
	// (set) Token: 0x06001B2D RID: 6957 RVA: 0x000720E4 File Offset: 0x000702E4
	public unsafe SoundEffect g_SEHandCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F6 RID: 2294
	// (get) Token: 0x06001B2E RID: 6958 RVA: 0x0007210C File Offset: 0x0007030C
	// (set) Token: 0x06001B2F RID: 6959 RVA: 0x00072140 File Offset: 0x00070340
	public unsafe SoundEffect g_SESplashShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F7 RID: 2295
	// (get) Token: 0x06001B30 RID: 6960 RVA: 0x00072168 File Offset: 0x00070368
	// (set) Token: 0x06001B31 RID: 6961 RVA: 0x0007219C File Offset: 0x0007039C
	public unsafe SoundEffectPool g_SEFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F8 RID: 2296
	// (get) Token: 0x06001B32 RID: 6962 RVA: 0x000721C4 File Offset: 0x000703C4
	// (set) Token: 0x06001B33 RID: 6963 RVA: 0x000721F8 File Offset: 0x000703F8
	public unsafe SoundEffectPool g_SEFireBallLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F9 RID: 2297
	// (get) Token: 0x06001B34 RID: 6964 RVA: 0x00072220 File Offset: 0x00070420
	// (set) Token: 0x06001B35 RID: 6965 RVA: 0x00072254 File Offset: 0x00070454
	public unsafe SoundEffectPool g_SESplashExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008FA RID: 2298
	// (get) Token: 0x06001B36 RID: 6966 RVA: 0x0007227C File Offset: 0x0007047C
	// (set) Token: 0x06001B37 RID: 6967 RVA: 0x000722B0 File Offset: 0x000704B0
	public unsafe SoundEffectPool g_SESplashCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008FB RID: 2299
	// (get) Token: 0x06001B38 RID: 6968 RVA: 0x000722D8 File Offset: 0x000704D8
	// (set) Token: 0x06001B39 RID: 6969 RVA: 0x0007230C File Offset: 0x0007050C
	public unsafe SoundEffectPool g_SEChargeFarCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008FC RID: 2300
	// (get) Token: 0x06001B3A RID: 6970 RVA: 0x00072334 File Offset: 0x00070534
	// (set) Token: 0x06001B3B RID: 6971 RVA: 0x00072352 File Offset: 0x00070552
	public unsafe static int g_iSplashBulletNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&value));
		}
	}

	// Token: 0x170008FD RID: 2301
	// (get) Token: 0x06001B3C RID: 6972 RVA: 0x00072364 File Offset: 0x00070564
	// (set) Token: 0x06001B3D RID: 6973 RVA: 0x00072382 File Offset: 0x00070582
	public unsafe static float g_fSplashBulletRandom
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&value));
		}
	}

	// Token: 0x170008FE RID: 2302
	// (get) Token: 0x06001B3E RID: 6974 RVA: 0x00072394 File Offset: 0x00070594
	// (set) Token: 0x06001B3F RID: 6975 RVA: 0x000723C8 File Offset: 0x000705C8
	public unsafe Transform g_trEffCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008FF RID: 2303
	// (get) Token: 0x06001B40 RID: 6976 RVA: 0x000723F0 File Offset: 0x000705F0
	// (set) Token: 0x06001B41 RID: 6977 RVA: 0x00072418 File Offset: 0x00070618
	public unsafe bool g_bCollisionHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR)) = value;
		}
	}

	// Token: 0x17000900 RID: 2304
	// (get) Token: 0x06001B42 RID: 6978 RVA: 0x0007243C File Offset: 0x0007063C
	// (set) Token: 0x06001B43 RID: 6979 RVA: 0x00072464 File Offset: 0x00070664
	public unsafe bool g_bCollisionHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL)) = value;
		}
	}

	// Token: 0x17000901 RID: 2305
	// (get) Token: 0x06001B44 RID: 6980 RVA: 0x00072488 File Offset: 0x00070688
	// (set) Token: 0x06001B45 RID: 6981 RVA: 0x000724B0 File Offset: 0x000706B0
	public unsafe Vector3 g_v3PreCollisionHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR)) = value;
		}
	}

	// Token: 0x17000902 RID: 2306
	// (get) Token: 0x06001B46 RID: 6982 RVA: 0x000724D4 File Offset: 0x000706D4
	// (set) Token: 0x06001B47 RID: 6983 RVA: 0x000724FC File Offset: 0x000706FC
	public unsafe Vector3 g_v3PreCollisionHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL)) = value;
		}
	}

	// Token: 0x17000903 RID: 2307
	// (get) Token: 0x06001B48 RID: 6984 RVA: 0x00072520 File Offset: 0x00070720
	// (set) Token: 0x06001B49 RID: 6985 RVA: 0x00072554 File Offset: 0x00070754
	public unsafe AttackData g_adAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000904 RID: 2308
	// (get) Token: 0x06001B4A RID: 6986 RVA: 0x0007257C File Offset: 0x0007077C
	// (set) Token: 0x06001B4B RID: 6987 RVA: 0x000725B0 File Offset: 0x000707B0
	public unsafe AttackData g_adAttackSweep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000905 RID: 2309
	// (get) Token: 0x06001B4C RID: 6988 RVA: 0x000725D8 File Offset: 0x000707D8
	// (set) Token: 0x06001B4D RID: 6989 RVA: 0x0007260C File Offset: 0x0007080C
	public unsafe AttackData g_adAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000906 RID: 2310
	// (get) Token: 0x06001B4E RID: 6990 RVA: 0x00072634 File Offset: 0x00070834
	// (set) Token: 0x06001B4F RID: 6991 RVA: 0x00072668 File Offset: 0x00070868
	public unsafe AttackData g_adChargeAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000907 RID: 2311
	// (get) Token: 0x06001B50 RID: 6992 RVA: 0x00072690 File Offset: 0x00070890
	// (set) Token: 0x06001B51 RID: 6993 RVA: 0x000726C4 File Offset: 0x000708C4
	public unsafe AttackData g_adCurrent
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000908 RID: 2312
	// (get) Token: 0x06001B52 RID: 6994 RVA: 0x000726EC File Offset: 0x000708EC
	// (set) Token: 0x06001B53 RID: 6995 RVA: 0x00072714 File Offset: 0x00070914
	public unsafe bool g_bHandsWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall)) = value;
		}
	}

	// Token: 0x17000909 RID: 2313
	// (get) Token: 0x06001B54 RID: 6996 RVA: 0x00072738 File Offset: 0x00070938
	// (set) Token: 0x06001B55 RID: 6997 RVA: 0x00072760 File Offset: 0x00070960
	public unsafe bool g_bAttack02Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision)) = value;
		}
	}

	// Token: 0x1700090A RID: 2314
	// (get) Token: 0x06001B56 RID: 6998 RVA: 0x00072784 File Offset: 0x00070984
	// (set) Token: 0x06001B57 RID: 6999 RVA: 0x000727AC File Offset: 0x000709AC
	public unsafe bool g_bDamagedFloorLL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL)) = value;
		}
	}

	// Token: 0x1700090B RID: 2315
	// (get) Token: 0x06001B58 RID: 7000 RVA: 0x000727D0 File Offset: 0x000709D0
	// (set) Token: 0x06001B59 RID: 7001 RVA: 0x000727F8 File Offset: 0x000709F8
	public unsafe bool g_bDamagedFloorLR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR)) = value;
		}
	}

	// Token: 0x1700090C RID: 2316
	// (get) Token: 0x06001B5A RID: 7002 RVA: 0x0007281C File Offset: 0x00070A1C
	// (set) Token: 0x06001B5B RID: 7003 RVA: 0x00072844 File Offset: 0x00070A44
	public unsafe bool g_bDamagedFloorRR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR)) = value;
		}
	}

	// Token: 0x1700090D RID: 2317
	// (get) Token: 0x06001B5C RID: 7004 RVA: 0x00072868 File Offset: 0x00070A68
	// (set) Token: 0x06001B5D RID: 7005 RVA: 0x00072890 File Offset: 0x00070A90
	public unsafe bool g_bDamagedFloorRL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL)) = value;
		}
	}

	// Token: 0x1700090E RID: 2318
	// (get) Token: 0x06001B5E RID: 7006 RVA: 0x000728B4 File Offset: 0x00070AB4
	// (set) Token: 0x06001B5F RID: 7007 RVA: 0x000728DC File Offset: 0x00070ADC
	public unsafe bool g_bZoomOut
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut)) = value;
		}
	}

	// Token: 0x1700090F RID: 2319
	// (get) Token: 0x06001B60 RID: 7008 RVA: 0x00072900 File Offset: 0x00070B00
	// (set) Token: 0x06001B61 RID: 7009 RVA: 0x00072928 File Offset: 0x00070B28
	public unsafe float g_fZoomOut
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut)) = value;
		}
	}

	// Token: 0x17000910 RID: 2320
	// (get) Token: 0x06001B62 RID: 7010 RVA: 0x0007294C File Offset: 0x00070B4C
	// (set) Token: 0x06001B63 RID: 7011 RVA: 0x00072974 File Offset: 0x00070B74
	public unsafe bool g_bGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow)) = value;
		}
	}

	// Token: 0x17000911 RID: 2321
	// (get) Token: 0x06001B64 RID: 7012 RVA: 0x00072998 File Offset: 0x00070B98
	// (set) Token: 0x06001B65 RID: 7013 RVA: 0x000729C0 File Offset: 0x00070BC0
	public unsafe bool g_bSECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge)) = value;
		}
	}

	// Token: 0x17000912 RID: 2322
	// (get) Token: 0x06001B66 RID: 7014 RVA: 0x000729E4 File Offset: 0x00070BE4
	// (set) Token: 0x06001B67 RID: 7015 RVA: 0x00072A0C File Offset: 0x00070C0C
	public unsafe float g_fSEChargeVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value;
		}
	}

	// Token: 0x17000913 RID: 2323
	// (get) Token: 0x06001B68 RID: 7016 RVA: 0x00072A30 File Offset: 0x00070C30
	// (set) Token: 0x06001B69 RID: 7017 RVA: 0x00072A58 File Offset: 0x00070C58
	public unsafe float g_fSEChargePitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value;
		}
	}

	// Token: 0x17000914 RID: 2324
	// (get) Token: 0x06001B6A RID: 7018 RVA: 0x00072A7C File Offset: 0x00070C7C
	// (set) Token: 0x06001B6B RID: 7019 RVA: 0x00072A9A File Offset: 0x00070C9A
	public unsafe static float g_fSEChargeTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&value));
		}
	}

	// Token: 0x17000915 RID: 2325
	// (get) Token: 0x06001B6C RID: 7020 RVA: 0x00072AAC File Offset: 0x00070CAC
	// (set) Token: 0x06001B6D RID: 7021 RVA: 0x00072AD4 File Offset: 0x00070CD4
	public unsafe float g_fSEChargeTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal)) = value;
		}
	}

	// Token: 0x17000916 RID: 2326
	// (get) Token: 0x06001B6E RID: 7022 RVA: 0x00072AF8 File Offset: 0x00070CF8
	// (set) Token: 0x06001B6F RID: 7023 RVA: 0x00072B20 File Offset: 0x00070D20
	public unsafe bool g_bSEDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory)) = value;
		}
	}

	// Token: 0x17000917 RID: 2327
	// (get) Token: 0x06001B70 RID: 7024 RVA: 0x00072B44 File Offset: 0x00070D44
	// (set) Token: 0x06001B71 RID: 7025 RVA: 0x00072B6C File Offset: 0x00070D6C
	public unsafe float g_fSEDestoryVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume)) = value;
		}
	}

	// Token: 0x17000918 RID: 2328
	// (get) Token: 0x06001B72 RID: 7026 RVA: 0x00072B90 File Offset: 0x00070D90
	// (set) Token: 0x06001B73 RID: 7027 RVA: 0x00072BB8 File Offset: 0x00070DB8
	public unsafe bool g_bChargeFar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar)) = value;
		}
	}

	// Token: 0x17000919 RID: 2329
	// (get) Token: 0x06001B74 RID: 7028 RVA: 0x00072BDC File Offset: 0x00070DDC
	// (set) Token: 0x06001B75 RID: 7029 RVA: 0x00072C04 File Offset: 0x00070E04
	public unsafe bool g_bScriptFloorFall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall)) = value;
		}
	}

	// Token: 0x1700091A RID: 2330
	// (get) Token: 0x06001B76 RID: 7030 RVA: 0x00072C28 File Offset: 0x00070E28
	// (set) Token: 0x06001B77 RID: 7031 RVA: 0x00072C50 File Offset: 0x00070E50
	public unsafe float g_fScriptFloorFallSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed)) = value;
		}
	}

	// Token: 0x1700091B RID: 2331
	// (get) Token: 0x06001B78 RID: 7032 RVA: 0x00072C74 File Offset: 0x00070E74
	// (set) Token: 0x06001B79 RID: 7033 RVA: 0x00072C9C File Offset: 0x00070E9C
	public unsafe bool g_bScriptEndFloorRise
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise)) = value;
		}
	}

	// Token: 0x04001347 RID: 4935
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x04001348 RID: 4936
	private static readonly IntPtr NativeFieldInfoPtr_g_Anim;

	// Token: 0x04001349 RID: 4937
	private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar;

	// Token: 0x0400134A RID: 4938
	private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll;

	// Token: 0x0400134B RID: 4939
	private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;

	// Token: 0x0400134C RID: 4940
	private static readonly IntPtr NativeFieldInfoPtr_g_fShadowPow;

	// Token: 0x0400134D RID: 4941
	private static readonly IntPtr NativeFieldInfoPtr_g_colGlow;

	// Token: 0x0400134E RID: 4942
	private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete;

	// Token: 0x0400134F RID: 4943
	private static readonly IntPtr NativeFieldInfoPtr_g_fShadowSwitch;

	// Token: 0x04001350 RID: 4944
	private static readonly IntPtr NativeFieldInfoPtr_SC_Collider;

	// Token: 0x04001351 RID: 4945
	private static readonly IntPtr NativeFieldInfoPtr_BC_Collider;

	// Token: 0x04001352 RID: 4946
	private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider;

	// Token: 0x04001353 RID: 4947
	private static readonly IntPtr NativeFieldInfoPtr_SC_ChargeCollider;

	// Token: 0x04001354 RID: 4948
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandFire;

	// Token: 0x04001355 RID: 4949
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;

	// Token: 0x04001356 RID: 4950
	private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLava;

	// Token: 0x04001357 RID: 4951
	private static readonly IntPtr NativeFieldInfoPtr_PS_BigDestory;

	// Token: 0x04001358 RID: 4952
	private static readonly IntPtr NativeFieldInfoPtr_PS_Volatilize;

	// Token: 0x04001359 RID: 4953
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_CeilingSmoke;

	// Token: 0x0400135A RID: 4954
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLL;

	// Token: 0x0400135B RID: 4955
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLR;

	// Token: 0x0400135C RID: 4956
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRL;

	// Token: 0x0400135D RID: 4957
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRR;

	// Token: 0x0400135E RID: 4958
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUp;

	// Token: 0x0400135F RID: 4959
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall;

	// Token: 0x04001360 RID: 4960
	private static readonly IntPtr NativeFieldInfoPtr_PS_BossFallLava;

	// Token: 0x04001361 RID: 4961
	private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFallLava;

	// Token: 0x04001362 RID: 4962
	private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpLava;

	// Token: 0x04001363 RID: 4963
	private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpSmoke;

	// Token: 0x04001364 RID: 4964
	private static readonly IntPtr NativeFieldInfoPtr_CharacterLight;

	// Token: 0x04001365 RID: 4965
	private static readonly IntPtr NativeFieldInfoPtr_DestoryLight;

	// Token: 0x04001366 RID: 4966
	private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandL;

	// Token: 0x04001367 RID: 4967
	private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandR;

	// Token: 0x04001368 RID: 4968
	private static readonly IntPtr NativeFieldInfoPtr_Pos_BossTarget;

	// Token: 0x04001369 RID: 4969
	private static readonly IntPtr NativeFieldInfoPtr_Pos_LockPoint;

	// Token: 0x0400136A RID: 4970
	private static readonly IntPtr NativeFieldInfoPtr_g_SC;

	// Token: 0x0400136B RID: 4971
	private static readonly IntPtr NativeFieldInfoPtr_FloorUp;

	// Token: 0x0400136C RID: 4972
	private static readonly IntPtr NativeFieldInfoPtr_FloorUpDamaged;

	// Token: 0x0400136D RID: 4973
	private static readonly IntPtr NativeFieldInfoPtr_Floor01;

	// Token: 0x0400136E RID: 4974
	private static readonly IntPtr NativeFieldInfoPtr_Floor02L;

	// Token: 0x0400136F RID: 4975
	private static readonly IntPtr NativeFieldInfoPtr_Floor02R;

	// Token: 0x04001370 RID: 4976
	private static readonly IntPtr NativeFieldInfoPtr_Floor03LL;

	// Token: 0x04001371 RID: 4977
	private static readonly IntPtr NativeFieldInfoPtr_Floor03LR;

	// Token: 0x04001372 RID: 4978
	private static readonly IntPtr NativeFieldInfoPtr_Floor03RL;

	// Token: 0x04001373 RID: 4979
	private static readonly IntPtr NativeFieldInfoPtr_Floor03RR;

	// Token: 0x04001374 RID: 4980
	private static readonly IntPtr NativeFieldInfoPtr_Floor04L;

	// Token: 0x04001375 RID: 4981
	private static readonly IntPtr NativeFieldInfoPtr_Floor04R;

	// Token: 0x04001376 RID: 4982
	private static readonly IntPtr NativeFieldInfoPtr_Floor04C;

	// Token: 0x04001377 RID: 4983
	private static readonly IntPtr NativeFieldInfoPtr_EndFloor;

	// Token: 0x04001378 RID: 4984
	private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUp;

	// Token: 0x04001379 RID: 4985
	private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUpDamaged;

	// Token: 0x0400137A RID: 4986
	private static readonly IntPtr NativeFieldInfoPtr_DamagedUp;

	// Token: 0x0400137B RID: 4987
	private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRL;

	// Token: 0x0400137C RID: 4988
	private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRR;

	// Token: 0x0400137D RID: 4989
	private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLR;

	// Token: 0x0400137E RID: 4990
	private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLL;

	// Token: 0x0400137F RID: 4991
	private static readonly IntPtr NativeFieldInfoPtr_EffOpeningLava;

	// Token: 0x04001380 RID: 4992
	private static readonly IntPtr NativeFieldInfoPtr_EffAttack01;

	// Token: 0x04001381 RID: 4993
	private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepL;

	// Token: 0x04001382 RID: 4994
	private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepR;

	// Token: 0x04001383 RID: 4995
	private static readonly IntPtr NativeFieldInfoPtr_EffAttack02;

	// Token: 0x04001384 RID: 4996
	private static readonly IntPtr NativeFieldInfoPtr_EffAttackCollision;

	// Token: 0x04001385 RID: 4997
	private static readonly IntPtr NativeFieldInfoPtr_EffCharge;

	// Token: 0x04001386 RID: 4998
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeComplete;

	// Token: 0x04001387 RID: 4999
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeExplosion;

	// Token: 0x04001388 RID: 5000
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeAttackLava;

	// Token: 0x04001389 RID: 5001
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeFar;

	// Token: 0x0400138A RID: 5002
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarComplete;

	// Token: 0x0400138B RID: 5003
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarThrow;

	// Token: 0x0400138C RID: 5004
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarCollision;

	// Token: 0x0400138D RID: 5005
	private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtle;

	// Token: 0x0400138E RID: 5006
	private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleExplosion;

	// Token: 0x0400138F RID: 5007
	private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleCollision;

	// Token: 0x04001390 RID: 5008
	private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleShot;

	// Token: 0x04001391 RID: 5009
	private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBall;

	// Token: 0x04001392 RID: 5010
	private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallExplosion;

	// Token: 0x04001393 RID: 5011
	private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallShot;

	// Token: 0x04001394 RID: 5012
	private static readonly IntPtr NativeFieldInfoPtr_g_EffOpeningLava;

	// Token: 0x04001395 RID: 5013
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;

	// Token: 0x04001396 RID: 5014
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepL;

	// Token: 0x04001397 RID: 5015
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepR;

	// Token: 0x04001398 RID: 5016
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;

	// Token: 0x04001399 RID: 5017
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision;

	// Token: 0x0400139A RID: 5018
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge;

	// Token: 0x0400139B RID: 5019
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete;

	// Token: 0x0400139C RID: 5020
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeExplosion;

	// Token: 0x0400139D RID: 5021
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeAttackLava;

	// Token: 0x0400139E RID: 5022
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFar;

	// Token: 0x0400139F RID: 5023
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarComplete;

	// Token: 0x040013A0 RID: 5024
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarThrow;

	// Token: 0x040013A1 RID: 5025
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarCollision;

	// Token: 0x040013A2 RID: 5026
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashBullet;

	// Token: 0x040013A3 RID: 5027
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleExplosion;

	// Token: 0x040013A4 RID: 5028
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleCollision;

	// Token: 0x040013A5 RID: 5029
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleShot;

	// Token: 0x040013A6 RID: 5030
	private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBall;

	// Token: 0x040013A7 RID: 5031
	private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallExplosion;

	// Token: 0x040013A8 RID: 5032
	private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallShot;

	// Token: 0x040013A9 RID: 5033
	private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse;

	// Token: 0x040013AA RID: 5034
	private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse02;

	// Token: 0x040013AB RID: 5035
	private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava;

	// Token: 0x040013AC RID: 5036
	private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava02;

	// Token: 0x040013AD RID: 5037
	private static readonly IntPtr NativeFieldInfoPtr_SE_EarthQuake;

	// Token: 0x040013AE RID: 5038
	private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;

	// Token: 0x040013AF RID: 5039
	private static readonly IntPtr NativeFieldInfoPtr_SE_BodyLava;

	// Token: 0x040013B0 RID: 5040
	private static readonly IntPtr NativeFieldInfoPtr_SE_FloorUpEnd;

	// Token: 0x040013B1 RID: 5041
	private static readonly IntPtr NativeFieldInfoPtr_SE_DestoryStart;

	// Token: 0x040013B2 RID: 5042
	private static readonly IntPtr NativeFieldInfoPtr_SE_Destory;

	// Token: 0x040013B3 RID: 5043
	private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;

	// Token: 0x040013B4 RID: 5044
	private static readonly IntPtr NativeFieldInfoPtr_SE_Attack;

	// Token: 0x040013B5 RID: 5045
	private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;

	// Token: 0x040013B6 RID: 5046
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeComplete;

	// Token: 0x040013B7 RID: 5047
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeAbsorb;

	// Token: 0x040013B8 RID: 5048
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeExplosion;

	// Token: 0x040013B9 RID: 5049
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot;

	// Token: 0x040013BA RID: 5050
	private static readonly IntPtr NativeFieldInfoPtr_SE_HandCharge;

	// Token: 0x040013BB RID: 5051
	private static readonly IntPtr NativeFieldInfoPtr_SEFireBallShot;

	// Token: 0x040013BC RID: 5052
	private static readonly IntPtr NativeFieldInfoPtr_SEFireBallLoop;

	// Token: 0x040013BD RID: 5053
	private static readonly IntPtr NativeFieldInfoPtr_SE_SplashShot;

	// Token: 0x040013BE RID: 5054
	private static readonly IntPtr NativeFieldInfoPtr_SE_SplashExplosion;

	// Token: 0x040013BF RID: 5055
	private static readonly IntPtr NativeFieldInfoPtr_SE_SplashCollision;

	// Token: 0x040013C0 RID: 5056
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFarCollision;

	// Token: 0x040013C1 RID: 5057
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse;

	// Token: 0x040013C2 RID: 5058
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse02;

	// Token: 0x040013C3 RID: 5059
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava;

	// Token: 0x040013C4 RID: 5060
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava02;

	// Token: 0x040013C5 RID: 5061
	private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthQuake;

	// Token: 0x040013C6 RID: 5062
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;

	// Token: 0x040013C7 RID: 5063
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBodyLava;

	// Token: 0x040013C8 RID: 5064
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorUpEnd;

	// Token: 0x040013C9 RID: 5065
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestoryStart;

	// Token: 0x040013CA RID: 5066
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;

	// Token: 0x040013CB RID: 5067
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;

	// Token: 0x040013CC RID: 5068
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack;

	// Token: 0x040013CD RID: 5069
	private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;

	// Token: 0x040013CE RID: 5070
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeComplete;

	// Token: 0x040013CF RID: 5071
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeAbsorb;

	// Token: 0x040013D0 RID: 5072
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeExplosion;

	// Token: 0x040013D1 RID: 5073
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot02;

	// Token: 0x040013D2 RID: 5074
	private static readonly IntPtr NativeFieldInfoPtr_g_SEHandCharge;

	// Token: 0x040013D3 RID: 5075
	private static readonly IntPtr NativeFieldInfoPtr_g_SESplashShot;

	// Token: 0x040013D4 RID: 5076
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot;

	// Token: 0x040013D5 RID: 5077
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop;

	// Token: 0x040013D6 RID: 5078
	private static readonly IntPtr NativeFieldInfoPtr_g_SESplashExplosion;

	// Token: 0x040013D7 RID: 5079
	private static readonly IntPtr NativeFieldInfoPtr_g_SESplashCollision;

	// Token: 0x040013D8 RID: 5080
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFarCollision;

	// Token: 0x040013D9 RID: 5081
	private static readonly IntPtr NativeFieldInfoPtr_g_iSplashBulletNum;

	// Token: 0x040013DA RID: 5082
	private static readonly IntPtr NativeFieldInfoPtr_g_fSplashBulletRandom;

	// Token: 0x040013DB RID: 5083
	private static readonly IntPtr NativeFieldInfoPtr_g_trEffCharge;

	// Token: 0x040013DC RID: 5084
	private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandR;

	// Token: 0x040013DD RID: 5085
	private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandL;

	// Token: 0x040013DE RID: 5086
	private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandR;

	// Token: 0x040013DF RID: 5087
	private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandL;

	// Token: 0x040013E0 RID: 5088
	private static readonly IntPtr NativeFieldInfoPtr_g_adAttack01;

	// Token: 0x040013E1 RID: 5089
	private static readonly IntPtr NativeFieldInfoPtr_g_adAttackSweep;

	// Token: 0x040013E2 RID: 5090
	private static readonly IntPtr NativeFieldInfoPtr_g_adAttack02;

	// Token: 0x040013E3 RID: 5091
	private static readonly IntPtr NativeFieldInfoPtr_g_adChargeAttack;

	// Token: 0x040013E4 RID: 5092
	private static readonly IntPtr NativeFieldInfoPtr_g_adCurrent;

	// Token: 0x040013E5 RID: 5093
	private static readonly IntPtr NativeFieldInfoPtr_g_bHandsWall;

	// Token: 0x040013E6 RID: 5094
	private static readonly IntPtr NativeFieldInfoPtr_g_bAttack02Collision;

	// Token: 0x040013E7 RID: 5095
	private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLL;

	// Token: 0x040013E8 RID: 5096
	private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLR;

	// Token: 0x040013E9 RID: 5097
	private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRR;

	// Token: 0x040013EA RID: 5098
	private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRL;

	// Token: 0x040013EB RID: 5099
	private static readonly IntPtr NativeFieldInfoPtr_g_bZoomOut;

	// Token: 0x040013EC RID: 5100
	private static readonly IntPtr NativeFieldInfoPtr_g_fZoomOut;

	// Token: 0x040013ED RID: 5101
	private static readonly IntPtr NativeFieldInfoPtr_g_bGlow;

	// Token: 0x040013EE RID: 5102
	private static readonly IntPtr NativeFieldInfoPtr_g_bSECharge;

	// Token: 0x040013EF RID: 5103
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume;

	// Token: 0x040013F0 RID: 5104
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch;

	// Token: 0x040013F1 RID: 5105
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTime;

	// Token: 0x040013F2 RID: 5106
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTimeVal;

	// Token: 0x040013F3 RID: 5107
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEDestory;

	// Token: 0x040013F4 RID: 5108
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEDestoryVolume;

	// Token: 0x040013F5 RID: 5109
	private static readonly IntPtr NativeFieldInfoPtr_g_bChargeFar;

	// Token: 0x040013F6 RID: 5110
	private static readonly IntPtr NativeFieldInfoPtr_g_bScriptFloorFall;

	// Token: 0x040013F7 RID: 5111
	private static readonly IntPtr NativeFieldInfoPtr_g_fScriptFloorFallSpeed;

	// Token: 0x040013F8 RID: 5112
	private static readonly IntPtr NativeFieldInfoPtr_g_bScriptEndFloorRise;

	// Token: 0x040013F9 RID: 5113
	private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0;

	// Token: 0x040013FA RID: 5114
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_Animator_0;

	// Token: 0x040013FB RID: 5115
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x040013FC RID: 5116
	private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;

	// Token: 0x040013FD RID: 5117
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x040013FE RID: 5118
	private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0;

	// Token: 0x040013FF RID: 5119
	private static readonly IntPtr NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0;

	// Token: 0x04001400 RID: 5120
	private static readonly IntPtr NativeMethodInfoPtr_SkipScript_Public_Void_0;

	// Token: 0x04001401 RID: 5121
	private static readonly IntPtr NativeMethodInfoPtr_SkipScript02_Public_Void_0;

	// Token: 0x04001402 RID: 5122
	private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0;

	// Token: 0x04001403 RID: 5123
	private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;

	// Token: 0x04001404 RID: 5124
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x04001405 RID: 5125
	private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;

	// Token: 0x04001406 RID: 5126
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0;

	// Token: 0x04001407 RID: 5127
	private static readonly IntPtr NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0;

	// Token: 0x04001408 RID: 5128
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0;

	// Token: 0x04001409 RID: 5129
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0;

	// Token: 0x0400140A RID: 5130
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0;

	// Token: 0x0400140B RID: 5131
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0;

	// Token: 0x0400140C RID: 5132
	private static readonly IntPtr NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0;

	// Token: 0x0400140D RID: 5133
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;

	// Token: 0x0400140E RID: 5134
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0;

	// Token: 0x0400140F RID: 5135
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0;

	// Token: 0x04001410 RID: 5136
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;

	// Token: 0x04001411 RID: 5137
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0;

	// Token: 0x04001412 RID: 5138
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0;

	// Token: 0x04001413 RID: 5139
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0;

	// Token: 0x04001414 RID: 5140
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0;

	// Token: 0x04001415 RID: 5141
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0;

	// Token: 0x04001416 RID: 5142
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0;

	// Token: 0x04001417 RID: 5143
	private static readonly IntPtr NativeMethodInfoPtr_ChargeComplete_Public_Void_0;

	// Token: 0x04001418 RID: 5144
	private static readonly IntPtr NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0;

	// Token: 0x04001419 RID: 5145
	private static readonly IntPtr NativeMethodInfoPtr_ChargeEnd_Public_Void_0;

	// Token: 0x0400141A RID: 5146
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0;

	// Token: 0x0400141B RID: 5147
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Void_0;

	// Token: 0x0400141C RID: 5148
	private static readonly IntPtr NativeMethodInfoPtr_SetAttackData_Public_Void_String_0;

	// Token: 0x0400141D RID: 5149
	private static readonly IntPtr NativeMethodInfoPtr_PlayWalkShake_Public_Void_0;

	// Token: 0x0400141E RID: 5150
	private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0;

	// Token: 0x0400141F RID: 5151
	private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0;

	// Token: 0x04001420 RID: 5152
	private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0;

	// Token: 0x04001421 RID: 5153
	private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0;

	// Token: 0x04001422 RID: 5154
	private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0;

	// Token: 0x04001423 RID: 5155
	private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0;

	// Token: 0x04001424 RID: 5156
	private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0;

	// Token: 0x04001425 RID: 5157
	private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0;

	// Token: 0x04001426 RID: 5158
	private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0;

	// Token: 0x04001427 RID: 5159
	private static readonly IntPtr NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0;

	// Token: 0x04001428 RID: 5160
	private static readonly IntPtr NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0;

	// Token: 0x04001429 RID: 5161
	private static readonly IntPtr NativeMethodInfoPtr_OpenHandsWall_Public_Void_0;

	// Token: 0x0400142A RID: 5162
	private static readonly IntPtr NativeMethodInfoPtr_CloseHandsWall_Public_Void_0;

	// Token: 0x0400142B RID: 5163
	private static readonly IntPtr NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0;

	// Token: 0x0400142C RID: 5164
	private static readonly IntPtr NativeMethodInfoPtr_DamagedFloor_Public_Void_0;

	// Token: 0x0400142D RID: 5165
	private static readonly IntPtr NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0;

	// Token: 0x0400142E RID: 5166
	private static readonly IntPtr NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0;

	// Token: 0x0400142F RID: 5167
	private static readonly IntPtr NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0;

	// Token: 0x04001430 RID: 5168
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x04001431 RID: 5169
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
