using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020001F8 RID: 504
public class GameAudioPackage : ScriptableObject
{
	// Token: 0x06004D75 RID: 19829 RVA: 0x001336B4 File Offset: 0x001318B4
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 207296, RefRangeEnd = 207299, XrefRangeStart = 207296, XrefRangeEnd = 207299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameAudioPackage()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06004D76 RID: 19830 RVA: 0x00133700 File Offset: 0x00131900
	// Note: this type is marked as 'beforefieldinit'.
	static GameAudioPackage()
	{
		Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAudioPackage");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr);
		GameAudioPackage.NativeFieldInfoPtr_clips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, "clips");
		GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, 100668400);
	}

	// Token: 0x06004D77 RID: 19831 RVA: 0x00009DEC File Offset: 0x00007FEC
	public GameAudioPackage(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17001BDD RID: 7133
	// (get) Token: 0x06004D78 RID: 19832 RVA: 0x00133758 File Offset: 0x00131958
	// (set) Token: 0x06004D79 RID: 19833 RVA: 0x0013378C File Offset: 0x0013198C
	public unsafe Il2CppReferenceArray<AudioClip> clips
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<AudioClip>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x040032E9 RID: 13033
	private static readonly IntPtr NativeFieldInfoPtr_clips;

	// Token: 0x040032EA RID: 13034
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
