using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x020001B5 RID: 437
[Token(Token = "0x20001B5")]
public class OpenDoor : SceneEvent
{
	// Token: 0x0600131A RID: 4890 RVA: 0x0002BE00 File Offset: 0x0002A000
	[Token(Token = "0x600131A")]
	[Address(RVA = "0x30DF40", Offset = "0x30CD40", VA = "0x18030DF40", Slot = "4")]
	public override void InitData(SceneEventManager SEM)
	{
		base.InitData(SEM);
		SoundEffect se = this.SE;
		int num = 0;
		if (se != num)
		{
			this.SE.InitData();
		}
	}

	// Token: 0x0600131B RID: 4891 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600131B")]
	[Address(RVA = "0x30DFD0", Offset = "0x30CDD0", VA = "0x18030DFD0", Slot = "5")]
	public override void OpenEvent()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600131C RID: 4892 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600131C")]
	[Address(RVA = "0x30E190", Offset = "0x30CF90", VA = "0x18030E190")]
	public void SwitchOnDoor()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600131D RID: 4893 RVA: 0x0002BE38 File Offset: 0x0002A038
	[Token(Token = "0x600131D")]
	[Address(RVA = "0x30E0E0", Offset = "0x30CEE0", VA = "0x18030E0E0")]
	public void SaveSwitchOnDoor()
	{
		base.OpenEvent();
		Animator anim = this.Anim;
		int num = 0;
		if (anim != num)
		{
			Animator anim2 = this.Anim;
			int num2 = 0;
			int num3 = 0;
			anim2.CrossFade("OpenEvent", (float)num3, num2);
		}
		this.g_bSaveStartUp = true;
	}

	// Token: 0x0600131E RID: 4894 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600131E")]
	[Address(RVA = "0x30DE30", Offset = "0x30CC30", VA = "0x18030DE30")]
	public void AniEventCameraShake()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600131F RID: 4895 RVA: 0x0002BE88 File Offset: 0x0002A088
	[Token(Token = "0x600131F")]
	[Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")]
	public OpenDoor()
	{
	}

	// Token: 0x04001DCD RID: 7629
	[FieldOffset(Offset = "0x38")]
	[Token(Token = "0x4001DCD")]
	public Animator Anim;

	// Token: 0x04001DCE RID: 7630
	[FieldOffset(Offset = "0x40")]
	[Token(Token = "0x4001DCE")]
	public SoundEffect SE;

	// Token: 0x04001DCF RID: 7631
	[FieldOffset(Offset = "0x48")]
	[Token(Token = "0x4001DCF")]
	private bool g_bSaveStartUp;
}
