using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;

// Token: 0x020000CA RID: 202
public class Doll01EffectPlay : MonoBehaviour
{
	// Token: 0x06002953 RID: 10579 RVA: 0x000A5318 File Offset: 0x000A3518
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 508097, RefRangeEnd = 508098, XrefRangeStart = 507860, XrefRangeEnd = 508097, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002954 RID: 10580 RVA: 0x000A535C File Offset: 0x000A355C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508098, XrefRangeEnd = 508168, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002955 RID: 10581 RVA: 0x000A53A0 File Offset: 0x000A35A0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 508180, RefRangeEnd = 508182, XrefRangeStart = 508168, XrefRangeEnd = 508180, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damaged()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002956 RID: 10582 RVA: 0x000A53E4 File Offset: 0x000A35E4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508182, XrefRangeEnd = 508185, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002957 RID: 10583 RVA: 0x000A5428 File Offset: 0x000A3628
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508185, XrefRangeEnd = 508187, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Destroy()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002958 RID: 10584 RVA: 0x000A546C File Offset: 0x000A366C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 508202, RefRangeEnd = 508203, XrefRangeStart = 508187, XrefRangeEnd = 508202, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002959 RID: 10585 RVA: 0x000A54B0 File Offset: 0x000A36B0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 508206, RefRangeEnd = 508207, XrefRangeStart = 508203, XrefRangeEnd = 508206, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Remove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600295A RID: 10586 RVA: 0x000A54F4 File Offset: 0x000A36F4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508207, XrefRangeEnd = 508212, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttackDodgeFront()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600295B RID: 10587 RVA: 0x000A5538 File Offset: 0x000A3738
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508212, XrefRangeEnd = 508217, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttackDouble01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600295C RID: 10588 RVA: 0x000A557C File Offset: 0x000A377C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508217, XrefRangeEnd = 508222, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttackDouble02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600295D RID: 10589 RVA: 0x000A55C0 File Offset: 0x000A37C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508222, XrefRangeEnd = 508227, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttackStron()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600295E RID: 10590 RVA: 0x000A5604 File Offset: 0x000A3804
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508227, XrefRangeEnd = 508232, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttackLeft()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600295F RID: 10591 RVA: 0x000A5648 File Offset: 0x000A3848
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508232, XrefRangeEnd = 508237, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttackRight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002960 RID: 10592 RVA: 0x000A568C File Offset: 0x000A388C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508237, XrefRangeEnd = 508242, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttackBackJump()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002961 RID: 10593 RVA: 0x000A56D0 File Offset: 0x000A38D0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508242, XrefRangeEnd = 508248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002962 RID: 10594 RVA: 0x000A5714 File Offset: 0x000A3914
	[CallerCount(8)]
	[CachedScanResults(RefRangeStart = 508254, RefRangeEnd = 508262, XrefRangeStart = 508248, XrefRangeEnd = 508254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffTeleport()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002963 RID: 10595 RVA: 0x000A5758 File Offset: 0x000A3958
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 508269, RefRangeEnd = 508273, XrefRangeStart = 508262, XrefRangeEnd = 508269, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffTeleportFloor(Vector3 v3Start, Vector3 v3End)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref v3Start;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3End;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002964 RID: 10596 RVA: 0x000A57C0 File Offset: 0x000A39C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508273, XrefRangeEnd = 508282, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AnimPlayPSWeaponLightL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002965 RID: 10597 RVA: 0x000A5804 File Offset: 0x000A3A04
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508282, XrefRangeEnd = 508306, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AnimPlayEffSwordEnergyL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002966 RID: 10598 RVA: 0x000A5848 File Offset: 0x000A3A48
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508306, XrefRangeEnd = 508315, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AnimPlayPSWeaponLightR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002967 RID: 10599 RVA: 0x000A588C File Offset: 0x000A3A8C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508315, XrefRangeEnd = 508339, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AnimPlayEffSwordEnergyR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002968 RID: 10600 RVA: 0x000A58D0 File Offset: 0x000A3AD0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508339, XrefRangeEnd = 508346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002969 RID: 10601 RVA: 0x000A5914 File Offset: 0x000A3B14
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508346, XrefRangeEnd = 508359, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600296A RID: 10602 RVA: 0x000A5958 File Offset: 0x000A3B58
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508359, XrefRangeEnd = 508366, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEDestory()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600296B RID: 10603 RVA: 0x000A599C File Offset: 0x000A3B9C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508366, XrefRangeEnd = 508373, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEFootstep()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600296C RID: 10604 RVA: 0x000A59E0 File Offset: 0x000A3BE0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508373, XrefRangeEnd = 508380, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySELand()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600296D RID: 10605 RVA: 0x000A5A24 File Offset: 0x000A3C24
	[CallerCount(0)]
	public unsafe void SetFootstepVolume(float fVolume)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fVolume;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600296E RID: 10606 RVA: 0x000A5A78 File Offset: 0x000A3C78
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 508392, RefRangeEnd = 508393, XrefRangeStart = 508380, XrefRangeEnd = 508392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600296F RID: 10607 RVA: 0x000A5ACC File Offset: 0x000A3CCC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508393, XrefRangeEnd = 508395, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Doll01EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002970 RID: 10608 RVA: 0x000A5B18 File Offset: 0x000A3D18
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508395, XrefRangeEnd = 508400, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__61_0(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002971 RID: 10609 RVA: 0x000A5B74 File Offset: 0x000A3D74
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508400, XrefRangeEnd = 508405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__61_1(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002972 RID: 10610 RVA: 0x000A5BD0 File Offset: 0x000A3DD0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508405, XrefRangeEnd = 508410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__61_2(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002973 RID: 10611 RVA: 0x000A5C2C File Offset: 0x000A3E2C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508410, XrefRangeEnd = 508415, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__61_3(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002974 RID: 10612 RVA: 0x000A5C88 File Offset: 0x000A3E88
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508415, XrefRangeEnd = 508420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__61_4(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002975 RID: 10613 RVA: 0x000A5CE4 File Offset: 0x000A3EE4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508420, XrefRangeEnd = 508425, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__61_5(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002976 RID: 10614 RVA: 0x000A5D40 File Offset: 0x000A3F40
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508425, XrefRangeEnd = 508430, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__61_6(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002977 RID: 10615 RVA: 0x000A5D9C File Offset: 0x000A3F9C
	// Note: this type is marked as 'beforefieldinit'.
	static Doll01EffectPlay()
	{
		Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Doll01EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr);
		Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_EffectParent");
		Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_BodyEffect");
		Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_DeathEffect");
		Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_EyeEffect");
		Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "PS_WeaponLightL");
		Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "PS_WeaponLightR");
		Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackDodgeFrontPath");
		Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackDouble01Path");
		Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackDouble02Path");
		Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackStronPath");
		Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackLeftPath");
		Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackRightPath");
		Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "attackBackJumpPath");
		Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effDodgeSmokePath");
		Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effTeleportSmokePath");
		Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effTeleportSmokeFloorPath");
		Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyShotPath");
		Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyPath");
		Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyCollisionPath");
		Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "effSwordEnergyExplosionPath");
		Doll01EffectPlay.NativeFieldInfoPtr_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "FootL");
		Doll01EffectPlay.NativeFieldInfoPtr_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "FootR");
		Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sESwingPath");
		Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEDodgePath");
		Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEDestoryPath");
		Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEFootstepPath");
		Doll01EffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sELandPath");
		Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sETeleportSmokePath");
		Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "sEWeaponLightPath");
		Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
		Doll01EffectPlay.NativeFieldInfoPtr_g_matBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matBody");
		Doll01EffectPlay.NativeFieldInfoPtr_g_matFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matFace");
		Doll01EffectPlay.NativeFieldInfoPtr_g_matHair = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matHair");
		Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matHandFoot");
		Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_matWeapon");
		Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_colDamaged");
		Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_bDeath");
		Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_fDeathShadowPos");
		Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackDodgeFront");
		Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackDouble01");
		Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackDouble02");
		Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackStron");
		Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackLeft");
		Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackRight");
		Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_AttackBackJump");
		Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_DodgeSomke");
		Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_TeleportSmoke");
		Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_TeleportSmokeFloor");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergyShot");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergy");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergyCollision");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SwordEnergyExplosion");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SESwing");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEDodge");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEDestory");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEFootstep");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SELand");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SETeleportSmoke");
		Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
		Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "g_fFootstepVolume");
		Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, "Pos_SwordEnergy");
		Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665977);
		Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665978);
		Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665979);
		Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665980);
		Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665981);
		Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665982);
		Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665983);
		Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665984);
		Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665985);
		Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665986);
		Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665987);
		Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665988);
		Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665989);
		Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665990);
		Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665991);
		Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665992);
		Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665993);
		Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665994);
		Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665995);
		Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665996);
		Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665997);
		Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665998);
		Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100665999);
		Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666000);
		Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666001);
		Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666002);
		Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666003);
		Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666004);
		Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666005);
		Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666006);
		Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666007);
		Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666008);
		Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666009);
		Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666010);
		Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666011);
		Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Doll01EffectPlay>.NativeClassPtr, 100666012);
	}

	// Token: 0x06002978 RID: 10616 RVA: 0x0000351C File Offset: 0x0000171C
	public Doll01EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000F0A RID: 3850
	// (get) Token: 0x06002979 RID: 10617 RVA: 0x000A6560 File Offset: 0x000A4760
	// (set) Token: 0x0600297A RID: 10618 RVA: 0x000A6594 File Offset: 0x000A4794
	public unsafe Transform g_EffectParent
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F0B RID: 3851
	// (get) Token: 0x0600297B RID: 10619 RVA: 0x000A65BC File Offset: 0x000A47BC
	// (set) Token: 0x0600297C RID: 10620 RVA: 0x000A65F0 File Offset: 0x000A47F0
	public unsafe ParticleSystem g_BodyEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F0C RID: 3852
	// (get) Token: 0x0600297D RID: 10621 RVA: 0x000A6618 File Offset: 0x000A4818
	// (set) Token: 0x0600297E RID: 10622 RVA: 0x000A664C File Offset: 0x000A484C
	public unsafe ParticleSystem g_DeathEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F0D RID: 3853
	// (get) Token: 0x0600297F RID: 10623 RVA: 0x000A6674 File Offset: 0x000A4874
	// (set) Token: 0x06002980 RID: 10624 RVA: 0x000A66A8 File Offset: 0x000A48A8
	public unsafe ParticleSystem g_EyeEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F0E RID: 3854
	// (get) Token: 0x06002981 RID: 10625 RVA: 0x000A66D0 File Offset: 0x000A48D0
	// (set) Token: 0x06002982 RID: 10626 RVA: 0x000A6704 File Offset: 0x000A4904
	public unsafe ParticleSystem PS_WeaponLightL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F0F RID: 3855
	// (get) Token: 0x06002983 RID: 10627 RVA: 0x000A672C File Offset: 0x000A492C
	// (set) Token: 0x06002984 RID: 10628 RVA: 0x000A6760 File Offset: 0x000A4960
	public unsafe ParticleSystem PS_WeaponLightR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F10 RID: 3856
	// (get) Token: 0x06002985 RID: 10629 RVA: 0x000A6788 File Offset: 0x000A4988
	// (set) Token: 0x06002986 RID: 10630 RVA: 0x000A67B1 File Offset: 0x000A49B1
	public unsafe string attackDodgeFrontPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F11 RID: 3857
	// (get) Token: 0x06002987 RID: 10631 RVA: 0x000A67D8 File Offset: 0x000A49D8
	// (set) Token: 0x06002988 RID: 10632 RVA: 0x000A6801 File Offset: 0x000A4A01
	public unsafe string attackDouble01Path
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F12 RID: 3858
	// (get) Token: 0x06002989 RID: 10633 RVA: 0x000A6828 File Offset: 0x000A4A28
	// (set) Token: 0x0600298A RID: 10634 RVA: 0x000A6851 File Offset: 0x000A4A51
	public unsafe string attackDouble02Path
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F13 RID: 3859
	// (get) Token: 0x0600298B RID: 10635 RVA: 0x000A6878 File Offset: 0x000A4A78
	// (set) Token: 0x0600298C RID: 10636 RVA: 0x000A68A1 File Offset: 0x000A4AA1
	public unsafe string attackStronPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F14 RID: 3860
	// (get) Token: 0x0600298D RID: 10637 RVA: 0x000A68C8 File Offset: 0x000A4AC8
	// (set) Token: 0x0600298E RID: 10638 RVA: 0x000A68F1 File Offset: 0x000A4AF1
	public unsafe string attackLeftPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F15 RID: 3861
	// (get) Token: 0x0600298F RID: 10639 RVA: 0x000A6918 File Offset: 0x000A4B18
	// (set) Token: 0x06002990 RID: 10640 RVA: 0x000A6941 File Offset: 0x000A4B41
	public unsafe string attackRightPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F16 RID: 3862
	// (get) Token: 0x06002991 RID: 10641 RVA: 0x000A6968 File Offset: 0x000A4B68
	// (set) Token: 0x06002992 RID: 10642 RVA: 0x000A6991 File Offset: 0x000A4B91
	public unsafe string attackBackJumpPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F17 RID: 3863
	// (get) Token: 0x06002993 RID: 10643 RVA: 0x000A69B8 File Offset: 0x000A4BB8
	// (set) Token: 0x06002994 RID: 10644 RVA: 0x000A69E1 File Offset: 0x000A4BE1
	public unsafe string effDodgeSmokePath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F18 RID: 3864
	// (get) Token: 0x06002995 RID: 10645 RVA: 0x000A6A08 File Offset: 0x000A4C08
	// (set) Token: 0x06002996 RID: 10646 RVA: 0x000A6A31 File Offset: 0x000A4C31
	public unsafe string effTeleportSmokePath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F19 RID: 3865
	// (get) Token: 0x06002997 RID: 10647 RVA: 0x000A6A58 File Offset: 0x000A4C58
	// (set) Token: 0x06002998 RID: 10648 RVA: 0x000A6A81 File Offset: 0x000A4C81
	public unsafe string effTeleportSmokeFloorPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F1A RID: 3866
	// (get) Token: 0x06002999 RID: 10649 RVA: 0x000A6AA8 File Offset: 0x000A4CA8
	// (set) Token: 0x0600299A RID: 10650 RVA: 0x000A6AD1 File Offset: 0x000A4CD1
	public unsafe string effSwordEnergyShotPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F1B RID: 3867
	// (get) Token: 0x0600299B RID: 10651 RVA: 0x000A6AF8 File Offset: 0x000A4CF8
	// (set) Token: 0x0600299C RID: 10652 RVA: 0x000A6B21 File Offset: 0x000A4D21
	public unsafe string effSwordEnergyPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F1C RID: 3868
	// (get) Token: 0x0600299D RID: 10653 RVA: 0x000A6B48 File Offset: 0x000A4D48
	// (set) Token: 0x0600299E RID: 10654 RVA: 0x000A6B71 File Offset: 0x000A4D71
	public unsafe string effSwordEnergyCollisionPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F1D RID: 3869
	// (get) Token: 0x0600299F RID: 10655 RVA: 0x000A6B98 File Offset: 0x000A4D98
	// (set) Token: 0x060029A0 RID: 10656 RVA: 0x000A6BC1 File Offset: 0x000A4DC1
	public unsafe string effSwordEnergyExplosionPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F1E RID: 3870
	// (get) Token: 0x060029A1 RID: 10657 RVA: 0x000A6BE8 File Offset: 0x000A4DE8
	// (set) Token: 0x060029A2 RID: 10658 RVA: 0x000A6C1C File Offset: 0x000A4E1C
	public unsafe Transform FootL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F1F RID: 3871
	// (get) Token: 0x060029A3 RID: 10659 RVA: 0x000A6C44 File Offset: 0x000A4E44
	// (set) Token: 0x060029A4 RID: 10660 RVA: 0x000A6C78 File Offset: 0x000A4E78
	public unsafe Transform FootR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F20 RID: 3872
	// (get) Token: 0x060029A5 RID: 10661 RVA: 0x000A6CA0 File Offset: 0x000A4EA0
	// (set) Token: 0x060029A6 RID: 10662 RVA: 0x000A6CC9 File Offset: 0x000A4EC9
	public unsafe string sESwingPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F21 RID: 3873
	// (get) Token: 0x060029A7 RID: 10663 RVA: 0x000A6CF0 File Offset: 0x000A4EF0
	// (set) Token: 0x060029A8 RID: 10664 RVA: 0x000A6D19 File Offset: 0x000A4F19
	public unsafe string sEDodgePath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F22 RID: 3874
	// (get) Token: 0x060029A9 RID: 10665 RVA: 0x000A6D40 File Offset: 0x000A4F40
	// (set) Token: 0x060029AA RID: 10666 RVA: 0x000A6D69 File Offset: 0x000A4F69
	public unsafe string sEDestoryPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F23 RID: 3875
	// (get) Token: 0x060029AB RID: 10667 RVA: 0x000A6D90 File Offset: 0x000A4F90
	// (set) Token: 0x060029AC RID: 10668 RVA: 0x000A6DB9 File Offset: 0x000A4FB9
	public unsafe string sEFootstepPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F24 RID: 3876
	// (get) Token: 0x060029AD RID: 10669 RVA: 0x000A6DE0 File Offset: 0x000A4FE0
	// (set) Token: 0x060029AE RID: 10670 RVA: 0x000A6E09 File Offset: 0x000A5009
	public unsafe string sELandPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F25 RID: 3877
	// (get) Token: 0x060029AF RID: 10671 RVA: 0x000A6E30 File Offset: 0x000A5030
	// (set) Token: 0x060029B0 RID: 10672 RVA: 0x000A6E59 File Offset: 0x000A5059
	public unsafe string sETeleportSmokePath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F26 RID: 3878
	// (get) Token: 0x060029B1 RID: 10673 RVA: 0x000A6E80 File Offset: 0x000A5080
	// (set) Token: 0x060029B2 RID: 10674 RVA: 0x000A6EA9 File Offset: 0x000A50A9
	public unsafe string sEWeaponLightPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000F27 RID: 3879
	// (get) Token: 0x060029B3 RID: 10675 RVA: 0x000A6ED0 File Offset: 0x000A50D0
	// (set) Token: 0x060029B4 RID: 10676 RVA: 0x000A6EF8 File Offset: 0x000A50F8
	public unsafe float g_fMatShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
		}
	}

	// Token: 0x17000F28 RID: 3880
	// (get) Token: 0x060029B5 RID: 10677 RVA: 0x000A6F1C File Offset: 0x000A511C
	// (set) Token: 0x060029B6 RID: 10678 RVA: 0x000A6F50 File Offset: 0x000A5150
	public unsafe Material g_matBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F29 RID: 3881
	// (get) Token: 0x060029B7 RID: 10679 RVA: 0x000A6F78 File Offset: 0x000A5178
	// (set) Token: 0x060029B8 RID: 10680 RVA: 0x000A6FAC File Offset: 0x000A51AC
	public unsafe Material g_matFace
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F2A RID: 3882
	// (get) Token: 0x060029B9 RID: 10681 RVA: 0x000A6FD4 File Offset: 0x000A51D4
	// (set) Token: 0x060029BA RID: 10682 RVA: 0x000A7008 File Offset: 0x000A5208
	public unsafe Material g_matHair
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F2B RID: 3883
	// (get) Token: 0x060029BB RID: 10683 RVA: 0x000A7030 File Offset: 0x000A5230
	// (set) Token: 0x060029BC RID: 10684 RVA: 0x000A7064 File Offset: 0x000A5264
	public unsafe Material g_matHandFoot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F2C RID: 3884
	// (get) Token: 0x060029BD RID: 10685 RVA: 0x000A708C File Offset: 0x000A528C
	// (set) Token: 0x060029BE RID: 10686 RVA: 0x000A70C0 File Offset: 0x000A52C0
	public unsafe Material g_matWeapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F2D RID: 3885
	// (get) Token: 0x060029BF RID: 10687 RVA: 0x000A70E8 File Offset: 0x000A52E8
	// (set) Token: 0x060029C0 RID: 10688 RVA: 0x000A7110 File Offset: 0x000A5310
	public unsafe Color g_colDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
		}
	}

	// Token: 0x17000F2E RID: 3886
	// (get) Token: 0x060029C1 RID: 10689 RVA: 0x000A7134 File Offset: 0x000A5334
	// (set) Token: 0x060029C2 RID: 10690 RVA: 0x000A715C File Offset: 0x000A535C
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x17000F2F RID: 3887
	// (get) Token: 0x060029C3 RID: 10691 RVA: 0x000A7180 File Offset: 0x000A5380
	// (set) Token: 0x060029C4 RID: 10692 RVA: 0x000A71A8 File Offset: 0x000A53A8
	public unsafe float g_fDeathShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos)) = value;
		}
	}

	// Token: 0x17000F30 RID: 3888
	// (get) Token: 0x060029C5 RID: 10693 RVA: 0x000A71CC File Offset: 0x000A53CC
	// (set) Token: 0x060029C6 RID: 10694 RVA: 0x000A7200 File Offset: 0x000A5400
	public unsafe EffectPool g_AttackDodgeFront
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F31 RID: 3889
	// (get) Token: 0x060029C7 RID: 10695 RVA: 0x000A7228 File Offset: 0x000A5428
	// (set) Token: 0x060029C8 RID: 10696 RVA: 0x000A725C File Offset: 0x000A545C
	public unsafe EffectPool g_AttackDouble01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F32 RID: 3890
	// (get) Token: 0x060029C9 RID: 10697 RVA: 0x000A7284 File Offset: 0x000A5484
	// (set) Token: 0x060029CA RID: 10698 RVA: 0x000A72B8 File Offset: 0x000A54B8
	public unsafe EffectPool g_AttackDouble02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F33 RID: 3891
	// (get) Token: 0x060029CB RID: 10699 RVA: 0x000A72E0 File Offset: 0x000A54E0
	// (set) Token: 0x060029CC RID: 10700 RVA: 0x000A7314 File Offset: 0x000A5514
	public unsafe EffectPool g_AttackStron
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F34 RID: 3892
	// (get) Token: 0x060029CD RID: 10701 RVA: 0x000A733C File Offset: 0x000A553C
	// (set) Token: 0x060029CE RID: 10702 RVA: 0x000A7370 File Offset: 0x000A5570
	public unsafe EffectPool g_AttackLeft
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F35 RID: 3893
	// (get) Token: 0x060029CF RID: 10703 RVA: 0x000A7398 File Offset: 0x000A5598
	// (set) Token: 0x060029D0 RID: 10704 RVA: 0x000A73CC File Offset: 0x000A55CC
	public unsafe EffectPool g_AttackRight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F36 RID: 3894
	// (get) Token: 0x060029D1 RID: 10705 RVA: 0x000A73F4 File Offset: 0x000A55F4
	// (set) Token: 0x060029D2 RID: 10706 RVA: 0x000A7428 File Offset: 0x000A5628
	public unsafe EffectPool g_AttackBackJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F37 RID: 3895
	// (get) Token: 0x060029D3 RID: 10707 RVA: 0x000A7450 File Offset: 0x000A5650
	// (set) Token: 0x060029D4 RID: 10708 RVA: 0x000A7484 File Offset: 0x000A5684
	public unsafe EffectPool g_DodgeSomke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F38 RID: 3896
	// (get) Token: 0x060029D5 RID: 10709 RVA: 0x000A74AC File Offset: 0x000A56AC
	// (set) Token: 0x060029D6 RID: 10710 RVA: 0x000A74E0 File Offset: 0x000A56E0
	public unsafe EffectPool g_TeleportSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F39 RID: 3897
	// (get) Token: 0x060029D7 RID: 10711 RVA: 0x000A7508 File Offset: 0x000A5708
	// (set) Token: 0x060029D8 RID: 10712 RVA: 0x000A753C File Offset: 0x000A573C
	public unsafe EffectPool g_TeleportSmokeFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F3A RID: 3898
	// (get) Token: 0x060029D9 RID: 10713 RVA: 0x000A7564 File Offset: 0x000A5764
	// (set) Token: 0x060029DA RID: 10714 RVA: 0x000A7598 File Offset: 0x000A5798
	public unsafe EffectPool g_SwordEnergyShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F3B RID: 3899
	// (get) Token: 0x060029DB RID: 10715 RVA: 0x000A75C0 File Offset: 0x000A57C0
	// (set) Token: 0x060029DC RID: 10716 RVA: 0x000A75F4 File Offset: 0x000A57F4
	public unsafe EffectPool g_SwordEnergy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F3C RID: 3900
	// (get) Token: 0x060029DD RID: 10717 RVA: 0x000A761C File Offset: 0x000A581C
	// (set) Token: 0x060029DE RID: 10718 RVA: 0x000A7650 File Offset: 0x000A5850
	public unsafe EffectPool g_SwordEnergyCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F3D RID: 3901
	// (get) Token: 0x060029DF RID: 10719 RVA: 0x000A7678 File Offset: 0x000A5878
	// (set) Token: 0x060029E0 RID: 10720 RVA: 0x000A76AC File Offset: 0x000A58AC
	public unsafe EffectPool g_SwordEnergyExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F3E RID: 3902
	// (get) Token: 0x060029E1 RID: 10721 RVA: 0x000A76D4 File Offset: 0x000A58D4
	// (set) Token: 0x060029E2 RID: 10722 RVA: 0x000A7708 File Offset: 0x000A5908
	public unsafe SoundEffect g_SESwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F3F RID: 3903
	// (get) Token: 0x060029E3 RID: 10723 RVA: 0x000A7730 File Offset: 0x000A5930
	// (set) Token: 0x060029E4 RID: 10724 RVA: 0x000A7764 File Offset: 0x000A5964
	public unsafe SoundEffect g_SEDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F40 RID: 3904
	// (get) Token: 0x060029E5 RID: 10725 RVA: 0x000A778C File Offset: 0x000A598C
	// (set) Token: 0x060029E6 RID: 10726 RVA: 0x000A77C0 File Offset: 0x000A59C0
	public unsafe SoundEffect g_SEDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F41 RID: 3905
	// (get) Token: 0x060029E7 RID: 10727 RVA: 0x000A77E8 File Offset: 0x000A59E8
	// (set) Token: 0x060029E8 RID: 10728 RVA: 0x000A781C File Offset: 0x000A5A1C
	public unsafe SoundEffect g_SEFootstep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F42 RID: 3906
	// (get) Token: 0x060029E9 RID: 10729 RVA: 0x000A7844 File Offset: 0x000A5A44
	// (set) Token: 0x060029EA RID: 10730 RVA: 0x000A7878 File Offset: 0x000A5A78
	public unsafe SoundEffect g_SELand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F43 RID: 3907
	// (get) Token: 0x060029EB RID: 10731 RVA: 0x000A78A0 File Offset: 0x000A5AA0
	// (set) Token: 0x060029EC RID: 10732 RVA: 0x000A78D4 File Offset: 0x000A5AD4
	public unsafe SoundEffect g_SETeleportSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F44 RID: 3908
	// (get) Token: 0x060029ED RID: 10733 RVA: 0x000A78FC File Offset: 0x000A5AFC
	// (set) Token: 0x060029EE RID: 10734 RVA: 0x000A7930 File Offset: 0x000A5B30
	public unsafe SoundEffect g_SEWeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F45 RID: 3909
	// (get) Token: 0x060029EF RID: 10735 RVA: 0x000A7958 File Offset: 0x000A5B58
	// (set) Token: 0x060029F0 RID: 10736 RVA: 0x000A7980 File Offset: 0x000A5B80
	public unsafe float g_fFootstepVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume)) = value;
		}
	}

	// Token: 0x17000F46 RID: 3910
	// (get) Token: 0x060029F1 RID: 10737 RVA: 0x000A79A4 File Offset: 0x000A5BA4
	// (set) Token: 0x060029F2 RID: 10738 RVA: 0x000A79D8 File Offset: 0x000A5BD8
	public unsafe Transform Pos_SwordEnergy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x04001C08 RID: 7176
	private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent;

	// Token: 0x04001C09 RID: 7177
	private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect;

	// Token: 0x04001C0A RID: 7178
	private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect;

	// Token: 0x04001C0B RID: 7179
	private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect;

	// Token: 0x04001C0C RID: 7180
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightL;

	// Token: 0x04001C0D RID: 7181
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightR;

	// Token: 0x04001C0E RID: 7182
	private static readonly IntPtr NativeFieldInfoPtr_attackDodgeFrontPath;

	// Token: 0x04001C0F RID: 7183
	private static readonly IntPtr NativeFieldInfoPtr_attackDouble01Path;

	// Token: 0x04001C10 RID: 7184
	private static readonly IntPtr NativeFieldInfoPtr_attackDouble02Path;

	// Token: 0x04001C11 RID: 7185
	private static readonly IntPtr NativeFieldInfoPtr_attackStronPath;

	// Token: 0x04001C12 RID: 7186
	private static readonly IntPtr NativeFieldInfoPtr_attackLeftPath;

	// Token: 0x04001C13 RID: 7187
	private static readonly IntPtr NativeFieldInfoPtr_attackRightPath;

	// Token: 0x04001C14 RID: 7188
	private static readonly IntPtr NativeFieldInfoPtr_attackBackJumpPath;

	// Token: 0x04001C15 RID: 7189
	private static readonly IntPtr NativeFieldInfoPtr_effDodgeSmokePath;

	// Token: 0x04001C16 RID: 7190
	private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokePath;

	// Token: 0x04001C17 RID: 7191
	private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokeFloorPath;

	// Token: 0x04001C18 RID: 7192
	private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyShotPath;

	// Token: 0x04001C19 RID: 7193
	private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyPath;

	// Token: 0x04001C1A RID: 7194
	private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyCollisionPath;

	// Token: 0x04001C1B RID: 7195
	private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyExplosionPath;

	// Token: 0x04001C1C RID: 7196
	private static readonly IntPtr NativeFieldInfoPtr_FootL;

	// Token: 0x04001C1D RID: 7197
	private static readonly IntPtr NativeFieldInfoPtr_FootR;

	// Token: 0x04001C1E RID: 7198
	private static readonly IntPtr NativeFieldInfoPtr_sESwingPath;

	// Token: 0x04001C1F RID: 7199
	private static readonly IntPtr NativeFieldInfoPtr_sEDodgePath;

	// Token: 0x04001C20 RID: 7200
	private static readonly IntPtr NativeFieldInfoPtr_sEDestoryPath;

	// Token: 0x04001C21 RID: 7201
	private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath;

	// Token: 0x04001C22 RID: 7202
	private static readonly IntPtr NativeFieldInfoPtr_sELandPath;

	// Token: 0x04001C23 RID: 7203
	private static readonly IntPtr NativeFieldInfoPtr_sETeleportSmokePath;

	// Token: 0x04001C24 RID: 7204
	private static readonly IntPtr NativeFieldInfoPtr_sEWeaponLightPath;

	// Token: 0x04001C25 RID: 7205
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;

	// Token: 0x04001C26 RID: 7206
	private static readonly IntPtr NativeFieldInfoPtr_g_matBody;

	// Token: 0x04001C27 RID: 7207
	private static readonly IntPtr NativeFieldInfoPtr_g_matFace;

	// Token: 0x04001C28 RID: 7208
	private static readonly IntPtr NativeFieldInfoPtr_g_matHair;

	// Token: 0x04001C29 RID: 7209
	private static readonly IntPtr NativeFieldInfoPtr_g_matHandFoot;

	// Token: 0x04001C2A RID: 7210
	private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon;

	// Token: 0x04001C2B RID: 7211
	private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;

	// Token: 0x04001C2C RID: 7212
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x04001C2D RID: 7213
	private static readonly IntPtr NativeFieldInfoPtr_g_fDeathShadowPos;

	// Token: 0x04001C2E RID: 7214
	private static readonly IntPtr NativeFieldInfoPtr_g_AttackDodgeFront;

	// Token: 0x04001C2F RID: 7215
	private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble01;

	// Token: 0x04001C30 RID: 7216
	private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble02;

	// Token: 0x04001C31 RID: 7217
	private static readonly IntPtr NativeFieldInfoPtr_g_AttackStron;

	// Token: 0x04001C32 RID: 7218
	private static readonly IntPtr NativeFieldInfoPtr_g_AttackLeft;

	// Token: 0x04001C33 RID: 7219
	private static readonly IntPtr NativeFieldInfoPtr_g_AttackRight;

	// Token: 0x04001C34 RID: 7220
	private static readonly IntPtr NativeFieldInfoPtr_g_AttackBackJump;

	// Token: 0x04001C35 RID: 7221
	private static readonly IntPtr NativeFieldInfoPtr_g_DodgeSomke;

	// Token: 0x04001C36 RID: 7222
	private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmoke;

	// Token: 0x04001C37 RID: 7223
	private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmokeFloor;

	// Token: 0x04001C38 RID: 7224
	private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyShot;

	// Token: 0x04001C39 RID: 7225
	private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergy;

	// Token: 0x04001C3A RID: 7226
	private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyCollision;

	// Token: 0x04001C3B RID: 7227
	private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyExplosion;

	// Token: 0x04001C3C RID: 7228
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;

	// Token: 0x04001C3D RID: 7229
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;

	// Token: 0x04001C3E RID: 7230
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;

	// Token: 0x04001C3F RID: 7231
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;

	// Token: 0x04001C40 RID: 7232
	private static readonly IntPtr NativeFieldInfoPtr_g_SELand;

	// Token: 0x04001C41 RID: 7233
	private static readonly IntPtr NativeFieldInfoPtr_g_SETeleportSmoke;

	// Token: 0x04001C42 RID: 7234
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;

	// Token: 0x04001C43 RID: 7235
	private static readonly IntPtr NativeFieldInfoPtr_g_fFootstepVolume;

	// Token: 0x04001C44 RID: 7236
	private static readonly IntPtr NativeFieldInfoPtr_Pos_SwordEnergy;

	// Token: 0x04001C45 RID: 7237
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;

	// Token: 0x04001C46 RID: 7238
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x04001C47 RID: 7239
	private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;

	// Token: 0x04001C48 RID: 7240
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x04001C49 RID: 7241
	private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;

	// Token: 0x04001C4A RID: 7242
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x04001C4B RID: 7243
	private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;

	// Token: 0x04001C4C RID: 7244
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0;

	// Token: 0x04001C4D RID: 7245
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0;

	// Token: 0x04001C4E RID: 7246
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0;

	// Token: 0x04001C4F RID: 7247
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttackStron_Public_Void_0;

	// Token: 0x04001C50 RID: 7248
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0;

	// Token: 0x04001C51 RID: 7249
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttackRight_Public_Void_0;

	// Token: 0x04001C52 RID: 7250
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0;

	// Token: 0x04001C53 RID: 7251
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodge_Public_Void_0;

	// Token: 0x04001C54 RID: 7252
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0;

	// Token: 0x04001C55 RID: 7253
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0;

	// Token: 0x04001C56 RID: 7254
	private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0;

	// Token: 0x04001C57 RID: 7255
	private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0;

	// Token: 0x04001C58 RID: 7256
	private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0;

	// Token: 0x04001C59 RID: 7257
	private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0;

	// Token: 0x04001C5A RID: 7258
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;

	// Token: 0x04001C5B RID: 7259
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0;

	// Token: 0x04001C5C RID: 7260
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0;

	// Token: 0x04001C5D RID: 7261
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;

	// Token: 0x04001C5E RID: 7262
	private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0;

	// Token: 0x04001C5F RID: 7263
	private static readonly IntPtr NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0;

	// Token: 0x04001C60 RID: 7264
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x04001C61 RID: 7265
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

	// Token: 0x04001C62 RID: 7266
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0;

	// Token: 0x04001C63 RID: 7267
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0;

	// Token: 0x04001C64 RID: 7268
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0;

	// Token: 0x04001C65 RID: 7269
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0;

	// Token: 0x04001C66 RID: 7270
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0;

	// Token: 0x04001C67 RID: 7271
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0;

	// Token: 0x04001C68 RID: 7272
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0;
}
