using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000C1 RID: 193
public class BossLevel06EffectPlay : MonoBehaviour
{
	// Token: 0x06002362 RID: 9058 RVA: 0x0008F7A8 File Offset: 0x0008D9A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504141, RefRangeEnd = 504142, XrefRangeStart = 503428, XrefRangeEnd = 504141, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData(AI_BossLevel06 AI, MoveController Move)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(AI);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002363 RID: 9059 RVA: 0x0008F81C File Offset: 0x0008DA1C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504142, XrefRangeEnd = 504151, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Start()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002364 RID: 9060 RVA: 0x0008F860 File Offset: 0x0008DA60
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504151, XrefRangeEnd = 504307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002365 RID: 9061 RVA: 0x0008F8A4 File Offset: 0x0008DAA4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504307, XrefRangeEnd = 504310, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryStopSceneLightBeam()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopSceneLightBeam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002366 RID: 9062 RVA: 0x0008F8E8 File Offset: 0x0008DAE8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504310, XrefRangeEnd = 504314, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002367 RID: 9063 RVA: 0x0008F92C File Offset: 0x0008DB2C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504314, XrefRangeEnd = 504316, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryStopCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002368 RID: 9064 RVA: 0x0008F970 File Offset: 0x0008DB70
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504316, XrefRangeEnd = 504333, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryChargeFinish()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryChargeFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002369 RID: 9065 RVA: 0x0008F9B4 File Offset: 0x0008DBB4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504337, RefRangeEnd = 504338, XrefRangeStart = 504333, XrefRangeEnd = 504337, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryEndLight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEndLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600236A RID: 9066 RVA: 0x0008F9F8 File Offset: 0x0008DBF8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504340, RefRangeEnd = 504341, XrefRangeStart = 504338, XrefRangeEnd = 504340, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StroyEndLightStop()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StroyEndLightStop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600236B RID: 9067 RVA: 0x0008FA3C File Offset: 0x0008DC3C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504344, RefRangeEnd = 504345, XrefRangeStart = 504341, XrefRangeEnd = 504344, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryLWNCure()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600236C RID: 9068 RVA: 0x0008FA80 File Offset: 0x0008DC80
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504346, RefRangeEnd = 504347, XrefRangeStart = 504345, XrefRangeEnd = 504346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryLWNCureStop()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCureStop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600236D RID: 9069 RVA: 0x0008FAC4 File Offset: 0x0008DCC4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504352, RefRangeEnd = 504353, XrefRangeStart = 504347, XrefRangeEnd = 504352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryThroneUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryThroneUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600236E RID: 9070 RVA: 0x0008FB08 File Offset: 0x0008DD08
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504353, XrefRangeEnd = 504357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryPSThrone03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600236F RID: 9071 RVA: 0x0008FB4C File Offset: 0x0008DD4C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504357, XrefRangeEnd = 504366, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryPSThrone04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002370 RID: 9072 RVA: 0x0008FB90 File Offset: 0x0008DD90
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504366, XrefRangeEnd = 504380, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryPSThrone05()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002371 RID: 9073 RVA: 0x0008FBD4 File Offset: 0x0008DDD4
	[CallerCount(0)]
	public unsafe void StoryEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002372 RID: 9074 RVA: 0x0008FC18 File Offset: 0x0008DE18
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504380, XrefRangeEnd = 504389, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenBodyEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002373 RID: 9075 RVA: 0x0008FC5C File Offset: 0x0008DE5C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 504415, RefRangeEnd = 504417, XrefRangeStart = 504389, XrefRangeEnd = 504415, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseBodyEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002374 RID: 9076 RVA: 0x0008FCA0 File Offset: 0x0008DEA0
	[CallerCount(0)]
	public unsafe void SetMoveValue(float fMove)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fMove;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetMoveValue_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002375 RID: 9077 RVA: 0x0008FCF4 File Offset: 0x0008DEF4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504419, RefRangeEnd = 504420, XrefRangeStart = 504417, XrefRangeEnd = 504419, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ClosePSBody()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSBody_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002376 RID: 9078 RVA: 0x0008FD38 File Offset: 0x0008DF38
	[CallerCount(12)]
	[CachedScanResults(RefRangeStart = 504429, RefRangeEnd = 504441, XrefRangeStart = 504420, XrefRangeEnd = 504429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetDash(bool bDash)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bDash;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetDash_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002377 RID: 9079 RVA: 0x0008FD8C File Offset: 0x0008DF8C
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 504447, RefRangeEnd = 504451, XrefRangeStart = 504441, XrefRangeEnd = 504447, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetDashDirection(Vector3 v3Direction)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref v3Direction;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002378 RID: 9080 RVA: 0x0008FDE0 File Offset: 0x0008DFE0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504496, RefRangeEnd = 504497, XrefRangeStart = 504451, XrefRangeEnd = 504496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CreateGhostFire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CreateGhostFire_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002379 RID: 9081 RVA: 0x0008FE24 File Offset: 0x0008E024
	[CallerCount(0)]
	public unsafe void SetPlusStory(int i)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref i;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetPlusStory_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600237A RID: 9082 RVA: 0x0008FE78 File Offset: 0x0008E078
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504507, RefRangeEnd = 504508, XrefRangeStart = 504497, XrefRangeEnd = 504507, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateGhostFire(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateGhostFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600237B RID: 9083 RVA: 0x0008FECC File Offset: 0x0008E0CC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504508, XrefRangeEnd = 504511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSGhostFireHelp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSGhostFireHelp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600237C RID: 9084 RVA: 0x0008FF10 File Offset: 0x0008E110
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504511, XrefRangeEnd = 504514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlayPSPlusFireCombine()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayPSPlusFireCombine_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600237D RID: 9085 RVA: 0x0008FF54 File Offset: 0x0008E154
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504514, XrefRangeEnd = 504525, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSPlusCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600237E RID: 9086 RVA: 0x0008FF98 File Offset: 0x0008E198
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504525, XrefRangeEnd = 504533, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void FinishPSPlusCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_FinishPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600237F RID: 9087 RVA: 0x0008FFDC File Offset: 0x0008E1DC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504533, XrefRangeEnd = 504535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseGhostFire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CloseGhostFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002380 RID: 9088 RVA: 0x00090020 File Offset: 0x0008E220
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504535, XrefRangeEnd = 504561, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SkipPlusStory()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SkipPlusStory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002381 RID: 9089 RVA: 0x00090064 File Offset: 0x0008E264
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504563, RefRangeEnd = 504564, XrefRangeStart = 504561, XrefRangeEnd = 504563, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ClosePSPlusBody()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSPlusBody_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002382 RID: 9090 RVA: 0x000900A8 File Offset: 0x0008E2A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504572, RefRangeEnd = 504573, XrefRangeStart = 504564, XrefRangeEnd = 504572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damaged()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002383 RID: 9091 RVA: 0x000900EC File Offset: 0x0008E2EC
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 504600, RefRangeEnd = 504603, XrefRangeStart = 504573, XrefRangeEnd = 504600, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002384 RID: 9092 RVA: 0x00090130 File Offset: 0x0008E330
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504603, XrefRangeEnd = 504613, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSwitchMagic()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniSwitchMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002385 RID: 9093 RVA: 0x00090174 File Offset: 0x0008E374
	[CallerCount(0)]
	public unsafe PlayerEffectPlay.Magic GetMagicType()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06002386 RID: 9094 RVA: 0x000901C4 File Offset: 0x0008E3C4
	[CallerCount(0)]
	public unsafe void SetMagicType(PlayerEffectPlay.Magic Type)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Type;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002387 RID: 9095 RVA: 0x00090218 File Offset: 0x0008E418
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504626, RefRangeEnd = 504627, XrefRangeStart = 504613, XrefRangeEnd = 504626, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeFinishTip()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002388 RID: 9096 RVA: 0x0009025C File Offset: 0x0008E45C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504639, RefRangeEnd = 504640, XrefRangeStart = 504627, XrefRangeEnd = 504639, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffCounterMagic()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayEffCounterMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002389 RID: 9097 RVA: 0x000902A0 File Offset: 0x0008E4A0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504691, RefRangeEnd = 504692, XrefRangeStart = 504640, XrefRangeEnd = 504691, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateCounterMagic(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateCounterMagic_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600238A RID: 9098 RVA: 0x000902F4 File Offset: 0x0008E4F4
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 504716, RefRangeEnd = 504718, XrefRangeStart = 504692, XrefRangeEnd = 504716, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Charge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_Charge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600238B RID: 9099 RVA: 0x00090338 File Offset: 0x0008E538
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504732, RefRangeEnd = 504733, XrefRangeStart = 504718, XrefRangeEnd = 504732, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600238C RID: 9100 RVA: 0x0009037C File Offset: 0x0008E57C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 504753, RefRangeEnd = 504755, XrefRangeStart = 504733, XrefRangeEnd = 504753, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeShotEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeShotEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600238D RID: 9101 RVA: 0x000903C0 File Offset: 0x0008E5C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504755, XrefRangeEnd = 504810, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeFinish()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600238E RID: 9102 RVA: 0x00090404 File Offset: 0x0008E604
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504829, RefRangeEnd = 504830, XrefRangeStart = 504810, XrefRangeEnd = 504829, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeFinishAttack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishAttack_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600238F RID: 9103 RVA: 0x00090448 File Offset: 0x0008E648
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504849, RefRangeEnd = 504850, XrefRangeStart = 504830, XrefRangeEnd = 504849, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayArcaneFloorBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneFloorBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002390 RID: 9104 RVA: 0x0009048C File Offset: 0x0008E68C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504874, RefRangeEnd = 504875, XrefRangeStart = 504850, XrefRangeEnd = 504874, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayIceCounterBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002391 RID: 9105 RVA: 0x000904D0 File Offset: 0x0008E6D0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504915, RefRangeEnd = 504916, XrefRangeStart = 504875, XrefRangeEnd = 504915, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateIceCounterBullet(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002392 RID: 9106 RVA: 0x00090524 File Offset: 0x0008E724
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504916, XrefRangeEnd = 504934, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlayIceChargeShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayIceChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002393 RID: 9107 RVA: 0x00090568 File Offset: 0x0008E768
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504954, RefRangeEnd = 504955, XrefRangeStart = 504934, XrefRangeEnd = 504954, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateIceChargeShot(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceChargeShot_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002394 RID: 9108 RVA: 0x000905BC File Offset: 0x0008E7BC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 504975, RefRangeEnd = 504976, XrefRangeStart = 504955, XrefRangeEnd = 504975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayFireSplashBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayFireSplashBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002395 RID: 9109 RVA: 0x00090600 File Offset: 0x0008E800
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504976, XrefRangeEnd = 504989, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayLightningBall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayLightningBall_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002396 RID: 9110 RVA: 0x00090644 File Offset: 0x0008E844
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 504989, XrefRangeEnd = 505003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlayLightningChargeShot01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002397 RID: 9111 RVA: 0x00090688 File Offset: 0x0008E888
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505003, XrefRangeEnd = 505023, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlayLightningChargeShot02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002398 RID: 9112 RVA: 0x000906CC File Offset: 0x0008E8CC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505062, RefRangeEnd = 505063, XrefRangeStart = 505023, XrefRangeEnd = 505062, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenLightningCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002399 RID: 9113 RVA: 0x00090710 File Offset: 0x0008E910
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505063, XrefRangeEnd = 505066, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndLightningCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_EndLightningCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600239A RID: 9114 RVA: 0x00090754 File Offset: 0x0008E954
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505107, RefRangeEnd = 505108, XrefRangeStart = 505066, XrefRangeEnd = 505107, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateLightningChargeAimFloor(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeAimFloor_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600239B RID: 9115 RVA: 0x000907A8 File Offset: 0x0008E9A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505169, RefRangeEnd = 505170, XrefRangeStart = 505108, XrefRangeEnd = 505169, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateLightningChargeHit(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeHit_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600239C RID: 9116 RVA: 0x000907FC File Offset: 0x0008E9FC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 505184, RefRangeEnd = 505186, XrefRangeStart = 505170, XrefRangeEnd = 505184, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CreateChargeLightningBall(Vector3 Pos)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Pos;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CreateChargeLightningBall_Private_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600239D RID: 9117 RVA: 0x00090850 File Offset: 0x0008EA50
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505186, XrefRangeEnd = 505191, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackMove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600239E RID: 9118 RVA: 0x00090894 File Offset: 0x0008EA94
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505191, XrefRangeEnd = 505201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0101Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0101Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600239F RID: 9119 RVA: 0x000908D8 File Offset: 0x0008EAD8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505201, XrefRangeEnd = 505211, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0102Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0102Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023A0 RID: 9120 RVA: 0x0009091C File Offset: 0x0008EB1C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505211, XrefRangeEnd = 505219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0103Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0103Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023A1 RID: 9121 RVA: 0x00090960 File Offset: 0x0008EB60
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505219, XrefRangeEnd = 505246, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0104Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0104Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023A2 RID: 9122 RVA: 0x000909A4 File Offset: 0x0008EBA4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505246, XrefRangeEnd = 505247, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttck0701Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0701Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023A3 RID: 9123 RVA: 0x000909E8 File Offset: 0x0008EBE8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505247, XrefRangeEnd = 505248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttck0702Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0702Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023A4 RID: 9124 RVA: 0x00090A2C File Offset: 0x0008EC2C
	[CallerCount(5585)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttck0703Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0703Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023A5 RID: 9125 RVA: 0x00090A70 File Offset: 0x0008EC70
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505248, XrefRangeEnd = 505254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttck0704Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0704Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023A6 RID: 9126 RVA: 0x00090AB4 File Offset: 0x0008ECB4
	[CallerCount(0)]
	public unsafe void AniAttack07EndShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack07EndShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023A7 RID: 9127 RVA: 0x00090AF8 File Offset: 0x0008ECF8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505254, XrefRangeEnd = 505267, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0801()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0801_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023A8 RID: 9128 RVA: 0x00090B3C File Offset: 0x0008ED3C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505267, XrefRangeEnd = 505284, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniOpenAttack0801Fire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0801Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023A9 RID: 9129 RVA: 0x00090B80 File Offset: 0x0008ED80
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505284, XrefRangeEnd = 505297, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0802()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0802_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023AA RID: 9130 RVA: 0x00090BC4 File Offset: 0x0008EDC4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505297, XrefRangeEnd = 505309, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniOpenAttack0802Fire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0802Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023AB RID: 9131 RVA: 0x00090C08 File Offset: 0x0008EE08
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505309, XrefRangeEnd = 505322, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0803()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0803_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023AC RID: 9132 RVA: 0x00090C4C File Offset: 0x0008EE4C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505322, XrefRangeEnd = 505339, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniOpenAttack0803Fire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0803Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023AD RID: 9133 RVA: 0x00090C90 File Offset: 0x0008EE90
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 505339, RefRangeEnd = 505341, XrefRangeStart = 505339, XrefRangeEnd = 505339, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenFireAttack(Vector3 Pos)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Pos;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireAttack_Private_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060023AE RID: 9134 RVA: 0x00090CE4 File Offset: 0x0008EEE4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505363, RefRangeEnd = 505364, XrefRangeStart = 505341, XrefRangeEnd = 505363, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFireAttack(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060023AF RID: 9135 RVA: 0x00090D38 File Offset: 0x0008EF38
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505364, XrefRangeEnd = 505368, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenFireExplosion()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireExplosion_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023B0 RID: 9136 RVA: 0x00090D7C File Offset: 0x0008EF7C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505426, RefRangeEnd = 505427, XrefRangeStart = 505368, XrefRangeEnd = 505426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFireExplosion(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireExplosion_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060023B1 RID: 9137 RVA: 0x00090DD0 File Offset: 0x0008EFD0
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 505433, RefRangeEnd = 505436, XrefRangeStart = 505427, XrefRangeEnd = 505433, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StartIceBulletShot(Transform Pos)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Pos);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StartIceBulletShot_Private_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060023B2 RID: 9138 RVA: 0x00090E2C File Offset: 0x0008F02C
	[CallerCount(0)]
	public unsafe void EndIceBulletShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_EndIceBulletShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023B3 RID: 9139 RVA: 0x00090E70 File Offset: 0x0008F070
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505465, RefRangeEnd = 505466, XrefRangeStart = 505436, XrefRangeEnd = 505465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateIceBullet(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060023B4 RID: 9140 RVA: 0x00090EC4 File Offset: 0x0008F0C4
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 505469, RefRangeEnd = 505472, XrefRangeStart = 505466, XrefRangeEnd = 505469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe bool AttackHit(Vector3 Pos_Attack, float fRadius, AttackData AD, EffectPool Eff)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Pos_Attack;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius;
		ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AD);
		ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Eff);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AttackHit_Private_Boolean_Vector3_Single_AttackData_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x060023B5 RID: 9141 RVA: 0x00090F6C File Offset: 0x0008F16C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505472, XrefRangeEnd = 505485, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniArcaneAttackBReady()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniArcaneAttackBReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023B6 RID: 9142 RVA: 0x00090FB0 File Offset: 0x0008F1B0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505510, RefRangeEnd = 505511, XrefRangeStart = 505485, XrefRangeEnd = 505510, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateArcaneAttackB(float fDaltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDaltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateArcaneAttackB_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060023B7 RID: 9143 RVA: 0x00091004 File Offset: 0x0008F204
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505511, XrefRangeEnd = 505512, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenLightningAttack(Transform Pos, float Radius)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Pos);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Radius;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttack_Private_Void_Transform_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023B8 RID: 9144 RVA: 0x00091070 File Offset: 0x0008F270
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505552, RefRangeEnd = 505553, XrefRangeStart = 505512, XrefRangeEnd = 505552, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateLightningAttack(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060023B9 RID: 9145 RVA: 0x000910C4 File Offset: 0x0008F2C4
	[CallerCount(0)]
	public unsafe void OpenLightningAttackB()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttackB_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023BA RID: 9146 RVA: 0x00091108 File Offset: 0x0008F308
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505567, RefRangeEnd = 505568, XrefRangeStart = 505553, XrefRangeEnd = 505567, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateLightningAttackB(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttackB_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060023BB RID: 9147 RVA: 0x0009115C File Offset: 0x0008F35C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505568, XrefRangeEnd = 505571, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackDashLShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashLShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023BC RID: 9148 RVA: 0x000911A0 File Offset: 0x0008F3A0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505571, XrefRangeEnd = 505574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackDashRShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashRShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023BD RID: 9149 RVA: 0x000911E4 File Offset: 0x0008F3E4
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 505593, RefRangeEnd = 505597, XrefRangeStart = 505574, XrefRangeEnd = 505593, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayArcaneBullet(Vector3 ShotPos, Vector3 Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref ShotPos;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Target;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneBullet_Private_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023BE RID: 9150 RVA: 0x0009124C File Offset: 0x0008F44C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505597, XrefRangeEnd = 505615, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack02Ready()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023BF RID: 9151 RVA: 0x00091290 File Offset: 0x0008F490
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505615, XrefRangeEnd = 505628, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack02Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023C0 RID: 9152 RVA: 0x000912D4 File Offset: 0x0008F4D4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505628, XrefRangeEnd = 505636, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackReady01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023C1 RID: 9153 RVA: 0x00091318 File Offset: 0x0008F518
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505636, XrefRangeEnd = 505640, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackReady02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023C2 RID: 9154 RVA: 0x0009135C File Offset: 0x0008F55C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505640, XrefRangeEnd = 505641, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSetShotTarget()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniSetShotTarget_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023C3 RID: 9155 RVA: 0x000913A0 File Offset: 0x0008F5A0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505641, XrefRangeEnd = 505654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack03Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack03Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023C4 RID: 9156 RVA: 0x000913E4 File Offset: 0x0008F5E4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505677, RefRangeEnd = 505678, XrefRangeStart = 505654, XrefRangeEnd = 505677, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ShotArcaneCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ShotArcaneCharge_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023C5 RID: 9157 RVA: 0x00091428 File Offset: 0x0008F628
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505711, RefRangeEnd = 505712, XrefRangeStart = 505678, XrefRangeEnd = 505711, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ShotFireShotgun(Vector3 Pos_Shot, Vector3 Pos_Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Pos_Shot;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos_Target;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ShotFireShotgun_Private_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023C6 RID: 9158 RVA: 0x00091490 File Offset: 0x0008F690
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505778, RefRangeEnd = 505779, XrefRangeStart = 505712, XrefRangeEnd = 505778, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ShotLightning()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ShotLightning_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023C7 RID: 9159 RVA: 0x000914D4 File Offset: 0x0008F6D4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505779, XrefRangeEnd = 505781, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlaySEChargeSmall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlaySEChargeSmall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023C8 RID: 9160 RVA: 0x00091518 File Offset: 0x0008F718
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 505862, RefRangeEnd = 505863, XrefRangeStart = 505781, XrefRangeEnd = 505862, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060023C9 RID: 9161 RVA: 0x0009156C File Offset: 0x0008F76C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 505863, XrefRangeEnd = 505864, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel06EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060023CA RID: 9162 RVA: 0x000915B8 File Offset: 0x0008F7B8
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel06EffectPlay()
	{
		Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel06EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr);
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_Camera");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PlayerTransform");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_WGM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_AI");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_Move");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Mesh");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_MatChar");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fMatDamage");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_CCharGlow");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_GhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_GhostFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_HandL");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_HandR");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_Dash");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_DashFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_FireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_FireBall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_PlusGhost01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_PlusGhost02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_PlusGhost03");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_PlusGhost04");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_DebutCharge");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_Body");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_Dash");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_DashFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_Destroy");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LWNCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LWNCure");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_NormalFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_NormalFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ArcaneChargeFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_IceChargeFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_FireChargeFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightningChargeFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ArcaneSwitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_IceSwitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_FireSwitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightningSwitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ArcaneChargeHand");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_IceChargeHand");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_FireChargeHand");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightningChargeHand");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ArcaneChargeBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_IceChargeBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_FireChargeBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightningChargeBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ArcaneChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_IceChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_FireChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightningChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_PlusCharge");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusFireHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_PlusFireHelp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_PlusBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PS_PlusFireCombine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_PS_PlusFireCombine");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PS_Floor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PS_ChargeHand");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PS_ChargeBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightBeam");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_DebutExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Wind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_Wind");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ThroneAppear01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ThroneAppear02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ThroneAppear03");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ThroneAppear04");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ThroneAppear05");
		BossLevel06EffectPlay.NativeFieldInfoPtr_ObjFloat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "ObjFloat");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneObjStory01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneObjStory02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSceneThrone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bSceneThrone");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneThrone");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneThroneMovePos");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneThrone02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneThroneMovePos02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "MR_CloudUp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "MR_CloudDown");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_MatCloudUp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_MatCloudDown");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_DebutExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_GhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_GhostFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_CounterMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_CounterMagicHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_CounterMagicHit02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneAttackM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneAttackHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneFloorBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneFloorBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneFloorBulletHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneChargeHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneChargeHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceCounterBullet01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceCounterBullet02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceCounterBulletShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceCounterBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceChargeShotBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceChargeShotHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBulletReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBulletReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0801 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireAttack0801");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0802 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireAttack0802");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireAttack0803");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireAttack0803Explosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0801 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Root_FireAttack0801");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0802 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Root_FireAttack0802");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0803 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Root_FireAttack0803");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_SplashBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_SplashBulletExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_SplashBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBallShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBallExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "effLightningBullet01Path");
		BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet02Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "effLightningBullet02Path");
		BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet03Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "effLightningBullet03Path");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningReady02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningAttackM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningBall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeAimFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningChargeAimFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffDebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffDebutExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffGhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffGhostFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffCounterMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffCounterMagicHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffCounterMagicHit02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneAttackM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneAttackHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackBReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneAttackBReady");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneFloorBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneFloorBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneFloorBulletHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneChargeHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneChargeHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceCounterBullet01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceCounterBullet02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceCounterBulletShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceCounterBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceChargeShotBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceChargeShotHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBulletReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBulletReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0801 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireAttack0801");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0802 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireAttack0802");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireAttack0803");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireAttack0803Explosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireSplashBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireSplashBulletExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireSplashBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBallShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBallExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningReady02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBullet01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBullet02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBullet03");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningAttackM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackBReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningAttackBReady");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningChargeAimFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloorC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningChargeAimFloorC");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Wake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_Wake");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DestoryReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_DestoryReady");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LWNCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_LWNCure");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Water = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_Water");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear03Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear03Loop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear04");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear05");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear05Loop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_Body");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_Dash");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_DashLoop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SwitchMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_SwitchMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_Charge");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ChargeShake");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinishTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ChargeFinishTip");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ChargeSmall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotArcane = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ShotArcane");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ShotIce");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ShotFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ShotLightning");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_CounterMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_CounterMagicHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_CounterMagicHit02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ArcaneHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ArcaneHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_IceCounterBulletShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_IceCounterBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_IceChargeShotHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FireHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_SplashExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_SplashHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_LightningBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FrieBallExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FrieBallExplosion02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FireSwing");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FireAttackFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireFloorExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FireFloorExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireBallAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FireBallAppear");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_LightningAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_LightningChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_PlusFireHelp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireCombine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_PlusFireCombine");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEWake");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDestoryReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEDestoryReady");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELWNCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SELWNCure");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEWater");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear03Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear03Loop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear04");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear05");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear05Loop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEDash");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEDashLoop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESwitchMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SESwitchMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SECharge");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEChargeShake");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinishTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEChargeFinishTip");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEChargeSmall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotArcane = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEShotArcane");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEShotIce");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEShotFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEShotLightning");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SECounterMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireSwing");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireAttackFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireBallAppear");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SELightningAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEPLightningChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEPlusFireHelp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireCombine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEPlusFireCombine");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SECounterMagicHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SECounterMagicHit02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEArcaneHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEArcaneHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEIceCounterBulletShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEIceCounterBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEIceChargeShotHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SESplashExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SESplashHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireFloorExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireFloorExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireBallExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireBallExplosion02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEPLightningBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_CounterMagic01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_CounterMagic02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_ArcaneAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_ArcaneAttackM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_ArcaneAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_LightningBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_LightningAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_ArcaneFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_IceFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_IceFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_FireFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_LightningFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_LightningCharge01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_LightningCharge02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_FireAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_FireExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_ChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSEBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bSEBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEBodyVolume");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEBodyPitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMoveValue = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fMoveValue");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bSECharge");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEChargeVolume");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEChargePitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bGhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bGhostFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iGhostFireTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iGhostFireTotal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosGhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosGhostFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireX");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireY");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireZ");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireXSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireXSpeed");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireYSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireYSpeed");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireZSpeed");
		BossLevel06EffectPlay.NativeFieldInfoPtr_GhostFirePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "GhostFirePos");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostDistance");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bCounterMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicTime01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicTime02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicIntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bArcaneAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosArcaneAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fArcaneAttackBTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fArcaneAttackBTimeVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ArcaneAttackBDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3ArcaneAttackBDirection");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackBHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bArcaneAttackBHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iArcaneFloorBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iArcaneFloorBulletNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulletLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fArcaneFloorBulletLife");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleClose = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fArcaneFloorBulleClose");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fArcaneFloorBulleCloseTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bIceBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosBulletShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceBulletInterval");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceBulletIntervalVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3IceBulletTarget");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bIceCounterBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iIceCounterBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iIceCounterBulletIndex");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosIceCounterBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PSIceCounterBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceCounterBulletTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceCounterBulletTimeVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3IceCounterBulletDirection");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceCounterBulletSpeed");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_IceCounterBulletSpearRotate");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceCounterBulletRotate");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3IceChargeTarget");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bIceChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceChargeBulletReciprocal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceChargeBulletReciprocalVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iIceChargeBulletTotal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iIceChargeBulletVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceChargeBulletInterval");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceChargeBulletIntervalVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iFireBulletNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iSplashBulletNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSplashBulletRandom");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_FireBallData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_FireBallData");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bFireAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iFireAttackNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireAttackPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3FireAttackPos");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireAttackTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireAttackTimeVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireAttackRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireAttackIntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireAttackIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iFireAttackIndex");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bFireExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iFireExplosionNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iFireExplosionNumVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3FireExplosionDirection");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3FireExplosionPos");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireExplosionRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireExplosionntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireExplosionIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningBallNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iLightningBallNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeAimFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bLightningChargeAimFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningChargeAimFloorNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iLightningChargeAimFloorNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFloo = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosLightningChargeAimFloo");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFlooC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosLightningChargeAimFlooC");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooPI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeAimFlooPI");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeAimFlooX");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeAimFlooZ");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeAimFloorRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3LightningChargeAimFloorFollow");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bLightningAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackTimeVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackIntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosLightningAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bLightningAttackShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bLightningAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackBTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackBTimeVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackBIntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackBIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bLightningChargeHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeHitRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeHitRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeDuration");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeDurationV2");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeDurationVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeIntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ShotTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3ShotTarget");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bDash");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bDeath");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bEndLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bEndLight");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bCure");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEDestoryReadyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEDestoryReadyVolume");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSELWNCureVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSELWNCureVolume");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bThroneStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bThroneStartUp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEThroneVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEThroneVolume");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_Magic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iPlusStory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iPlusStory");
		BossLevel06EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665768);
		BossLevel06EffectPlay.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665769);
		BossLevel06EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665770);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopSceneLightBeam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665771);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665772);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665773);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryChargeFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665774);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEndLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665775);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StroyEndLightStop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665776);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665777);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCureStop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665778);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryThroneUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665779);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665780);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665781);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665782);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665783);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665784);
		BossLevel06EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665785);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetMoveValue_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665786);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSBody_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665787);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetDash_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665788);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665789);
		BossLevel06EffectPlay.NativeMethodInfoPtr_CreateGhostFire_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665790);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetPlusStory_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665791);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateGhostFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665792);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSGhostFireHelp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665793);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayPSPlusFireCombine_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665794);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665795);
		BossLevel06EffectPlay.NativeMethodInfoPtr_FinishPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665796);
		BossLevel06EffectPlay.NativeMethodInfoPtr_CloseGhostFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665797);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SkipPlusStory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665798);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSPlusBody_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665799);
		BossLevel06EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665800);
		BossLevel06EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665801);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniSwitchMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665802);
		BossLevel06EffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665803);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665804);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665805);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayEffCounterMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665806);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateCounterMagic_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665807);
		BossLevel06EffectPlay.NativeMethodInfoPtr_Charge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665808);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665809);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeShotEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665810);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665811);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishAttack_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665812);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneFloorBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665813);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665814);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665815);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayIceChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665816);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceChargeShot_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665817);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayFireSplashBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665818);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayLightningBall_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665819);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665820);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665821);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665822);
		BossLevel06EffectPlay.NativeMethodInfoPtr_EndLightningCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665823);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeAimFloor_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665824);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeHit_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665825);
		BossLevel06EffectPlay.NativeMethodInfoPtr_CreateChargeLightningBall_Private_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665826);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665827);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0101Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665828);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0102Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665829);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0103Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665830);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0104Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665831);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0701Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665832);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0702Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665833);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0703Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665834);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0704Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665835);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack07EndShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665836);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0801_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665837);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0801Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665838);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0802_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665839);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0802Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665840);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0803_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665841);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0803Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665842);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireAttack_Private_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665843);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665844);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireExplosion_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665845);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireExplosion_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665846);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StartIceBulletShot_Private_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665847);
		BossLevel06EffectPlay.NativeMethodInfoPtr_EndIceBulletShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665848);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665849);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AttackHit_Private_Boolean_Vector3_Single_AttackData_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665850);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniArcaneAttackBReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665851);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateArcaneAttackB_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665852);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttack_Private_Void_Transform_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665853);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665854);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttackB_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665855);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttackB_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665856);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashLShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665857);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashRShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665858);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneBullet_Private_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665859);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665860);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665861);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665862);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665863);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniSetShotTarget_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665864);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack03Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665865);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ShotArcaneCharge_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665866);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ShotFireShotgun_Private_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665867);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ShotLightning_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665868);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlaySEChargeSmall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665869);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665870);
		BossLevel06EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665871);
	}

	// Token: 0x060023CB RID: 9163 RVA: 0x0000351C File Offset: 0x0000171C
	public BossLevel06EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000C82 RID: 3202
	// (get) Token: 0x060023CC RID: 9164 RVA: 0x00093F78 File Offset: 0x00092178
	// (set) Token: 0x060023CD RID: 9165 RVA: 0x00093FAC File Offset: 0x000921AC
	public unsafe PlayerCamera g_Camera
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Camera);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new PlayerCamera(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C83 RID: 3203
	// (get) Token: 0x060023CE RID: 9166 RVA: 0x00093FD4 File Offset: 0x000921D4
	// (set) Token: 0x060023CF RID: 9167 RVA: 0x00094008 File Offset: 0x00092208
	public unsafe Transform g_PlayerTransform
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PlayerTransform);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C84 RID: 3204
	// (get) Token: 0x060023D0 RID: 9168 RVA: 0x00094030 File Offset: 0x00092230
	// (set) Token: 0x060023D1 RID: 9169 RVA: 0x00094064 File Offset: 0x00092264
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C85 RID: 3205
	// (get) Token: 0x060023D2 RID: 9170 RVA: 0x0009408C File Offset: 0x0009228C
	// (set) Token: 0x060023D3 RID: 9171 RVA: 0x000940C0 File Offset: 0x000922C0
	public unsafe AI_BossLevel06 g_AI
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_AI);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AI_BossLevel06(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C86 RID: 3206
	// (get) Token: 0x060023D4 RID: 9172 RVA: 0x000940E8 File Offset: 0x000922E8
	// (set) Token: 0x060023D5 RID: 9173 RVA: 0x0009411C File Offset: 0x0009231C
	public unsafe MoveController g_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C87 RID: 3207
	// (get) Token: 0x060023D6 RID: 9174 RVA: 0x00094144 File Offset: 0x00092344
	// (set) Token: 0x060023D7 RID: 9175 RVA: 0x00094178 File Offset: 0x00092378
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> Mesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Mesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C88 RID: 3208
	// (get) Token: 0x060023D8 RID: 9176 RVA: 0x000941A0 File Offset: 0x000923A0
	// (set) Token: 0x060023D9 RID: 9177 RVA: 0x000941D4 File Offset: 0x000923D4
	public unsafe Il2CppReferenceArray<Material> g_MatChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C89 RID: 3209
	// (get) Token: 0x060023DA RID: 9178 RVA: 0x000941FC File Offset: 0x000923FC
	// (set) Token: 0x060023DB RID: 9179 RVA: 0x00094224 File Offset: 0x00092424
	public unsafe float g_fMatDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMatDamage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value;
		}
	}

	// Token: 0x17000C8A RID: 3210
	// (get) Token: 0x060023DC RID: 9180 RVA: 0x00094248 File Offset: 0x00092448
	// (set) Token: 0x060023DD RID: 9181 RVA: 0x00094270 File Offset: 0x00092470
	public unsafe Color g_CCharGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
		}
	}

	// Token: 0x17000C8B RID: 3211
	// (get) Token: 0x060023DE RID: 9182 RVA: 0x00094294 File Offset: 0x00092494
	// (set) Token: 0x060023DF RID: 9183 RVA: 0x000942C8 File Offset: 0x000924C8
	public unsafe Transform Pos_GhostFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_GhostFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_GhostFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C8C RID: 3212
	// (get) Token: 0x060023E0 RID: 9184 RVA: 0x000942F0 File Offset: 0x000924F0
	// (set) Token: 0x060023E1 RID: 9185 RVA: 0x00094324 File Offset: 0x00092524
	public unsafe Transform Pos_HandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C8D RID: 3213
	// (get) Token: 0x060023E2 RID: 9186 RVA: 0x0009434C File Offset: 0x0009254C
	// (set) Token: 0x060023E3 RID: 9187 RVA: 0x00094380 File Offset: 0x00092580
	public unsafe Transform Pos_HandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C8E RID: 3214
	// (get) Token: 0x060023E4 RID: 9188 RVA: 0x000943A8 File Offset: 0x000925A8
	// (set) Token: 0x060023E5 RID: 9189 RVA: 0x000943DC File Offset: 0x000925DC
	public unsafe Transform Pos_Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C8F RID: 3215
	// (get) Token: 0x060023E6 RID: 9190 RVA: 0x00094404 File Offset: 0x00092604
	// (set) Token: 0x060023E7 RID: 9191 RVA: 0x00094438 File Offset: 0x00092638
	public unsafe Transform Pos_DashFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_DashFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C90 RID: 3216
	// (get) Token: 0x060023E8 RID: 9192 RVA: 0x00094460 File Offset: 0x00092660
	// (set) Token: 0x060023E9 RID: 9193 RVA: 0x00094494 File Offset: 0x00092694
	public unsafe Transform Pos_FireBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_FireBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_FireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C91 RID: 3217
	// (get) Token: 0x060023EA RID: 9194 RVA: 0x000944BC File Offset: 0x000926BC
	// (set) Token: 0x060023EB RID: 9195 RVA: 0x000944F0 File Offset: 0x000926F0
	public unsafe Transform Pos_PlusGhost01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C92 RID: 3218
	// (get) Token: 0x060023EC RID: 9196 RVA: 0x00094518 File Offset: 0x00092718
	// (set) Token: 0x060023ED RID: 9197 RVA: 0x0009454C File Offset: 0x0009274C
	public unsafe Transform Pos_PlusGhost02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C93 RID: 3219
	// (get) Token: 0x060023EE RID: 9198 RVA: 0x00094574 File Offset: 0x00092774
	// (set) Token: 0x060023EF RID: 9199 RVA: 0x000945A8 File Offset: 0x000927A8
	public unsafe Transform Pos_PlusGhost03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C94 RID: 3220
	// (get) Token: 0x060023F0 RID: 9200 RVA: 0x000945D0 File Offset: 0x000927D0
	// (set) Token: 0x060023F1 RID: 9201 RVA: 0x00094604 File Offset: 0x00092804
	public unsafe Transform Pos_PlusGhost04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C95 RID: 3221
	// (get) Token: 0x060023F2 RID: 9202 RVA: 0x0009462C File Offset: 0x0009282C
	// (set) Token: 0x060023F3 RID: 9203 RVA: 0x00094660 File Offset: 0x00092860
	public unsafe ParticleSystem PS_DebutCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C96 RID: 3222
	// (get) Token: 0x060023F4 RID: 9204 RVA: 0x00094688 File Offset: 0x00092888
	// (set) Token: 0x060023F5 RID: 9205 RVA: 0x000946BC File Offset: 0x000928BC
	public unsafe ParticleSystem PS_Body
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Body);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C97 RID: 3223
	// (get) Token: 0x060023F6 RID: 9206 RVA: 0x000946E4 File Offset: 0x000928E4
	// (set) Token: 0x060023F7 RID: 9207 RVA: 0x00094718 File Offset: 0x00092918
	public unsafe ParticleSystem PS_Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C98 RID: 3224
	// (get) Token: 0x060023F8 RID: 9208 RVA: 0x00094740 File Offset: 0x00092940
	// (set) Token: 0x060023F9 RID: 9209 RVA: 0x00094774 File Offset: 0x00092974
	public unsafe ParticleSystem PS_DashFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DashFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C99 RID: 3225
	// (get) Token: 0x060023FA RID: 9210 RVA: 0x0009479C File Offset: 0x0009299C
	// (set) Token: 0x060023FB RID: 9211 RVA: 0x000947D0 File Offset: 0x000929D0
	public unsafe ParticleSystem PS_Destroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Destroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C9A RID: 3226
	// (get) Token: 0x060023FC RID: 9212 RVA: 0x000947F8 File Offset: 0x000929F8
	// (set) Token: 0x060023FD RID: 9213 RVA: 0x0009482C File Offset: 0x00092A2C
	public unsafe ParticleSystem PS_LWNCure
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LWNCure);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LWNCure), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C9B RID: 3227
	// (get) Token: 0x060023FE RID: 9214 RVA: 0x00094854 File Offset: 0x00092A54
	// (set) Token: 0x060023FF RID: 9215 RVA: 0x00094888 File Offset: 0x00092A88
	public unsafe ParticleSystem PS_NormalFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_NormalFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_NormalFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C9C RID: 3228
	// (get) Token: 0x06002400 RID: 9216 RVA: 0x000948B0 File Offset: 0x00092AB0
	// (set) Token: 0x06002401 RID: 9217 RVA: 0x000948E4 File Offset: 0x00092AE4
	public unsafe ParticleSystem PS_ArcaneChargeFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C9D RID: 3229
	// (get) Token: 0x06002402 RID: 9218 RVA: 0x0009490C File Offset: 0x00092B0C
	// (set) Token: 0x06002403 RID: 9219 RVA: 0x00094940 File Offset: 0x00092B40
	public unsafe ParticleSystem PS_IceChargeFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C9E RID: 3230
	// (get) Token: 0x06002404 RID: 9220 RVA: 0x00094968 File Offset: 0x00092B68
	// (set) Token: 0x06002405 RID: 9221 RVA: 0x0009499C File Offset: 0x00092B9C
	public unsafe ParticleSystem PS_FireChargeFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C9F RID: 3231
	// (get) Token: 0x06002406 RID: 9222 RVA: 0x000949C4 File Offset: 0x00092BC4
	// (set) Token: 0x06002407 RID: 9223 RVA: 0x000949F8 File Offset: 0x00092BF8
	public unsafe ParticleSystem PS_LightningChargeFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CA0 RID: 3232
	// (get) Token: 0x06002408 RID: 9224 RVA: 0x00094A20 File Offset: 0x00092C20
	// (set) Token: 0x06002409 RID: 9225 RVA: 0x00094A54 File Offset: 0x00092C54
	public unsafe ParticleSystem PS_ArcaneSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneSwitch);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CA1 RID: 3233
	// (get) Token: 0x0600240A RID: 9226 RVA: 0x00094A7C File Offset: 0x00092C7C
	// (set) Token: 0x0600240B RID: 9227 RVA: 0x00094AB0 File Offset: 0x00092CB0
	public unsafe ParticleSystem PS_IceSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceSwitch);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CA2 RID: 3234
	// (get) Token: 0x0600240C RID: 9228 RVA: 0x00094AD8 File Offset: 0x00092CD8
	// (set) Token: 0x0600240D RID: 9229 RVA: 0x00094B0C File Offset: 0x00092D0C
	public unsafe ParticleSystem PS_FireSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireSwitch);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CA3 RID: 3235
	// (get) Token: 0x0600240E RID: 9230 RVA: 0x00094B34 File Offset: 0x00092D34
	// (set) Token: 0x0600240F RID: 9231 RVA: 0x00094B68 File Offset: 0x00092D68
	public unsafe ParticleSystem PS_LightningSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningSwitch);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CA4 RID: 3236
	// (get) Token: 0x06002410 RID: 9232 RVA: 0x00094B90 File Offset: 0x00092D90
	// (set) Token: 0x06002411 RID: 9233 RVA: 0x00094BC4 File Offset: 0x00092DC4
	public unsafe ParticleSystem PS_ArcaneChargeHand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeHand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CA5 RID: 3237
	// (get) Token: 0x06002412 RID: 9234 RVA: 0x00094BEC File Offset: 0x00092DEC
	// (set) Token: 0x06002413 RID: 9235 RVA: 0x00094C20 File Offset: 0x00092E20
	public unsafe ParticleSystem PS_IceChargeHand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeHand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CA6 RID: 3238
	// (get) Token: 0x06002414 RID: 9236 RVA: 0x00094C48 File Offset: 0x00092E48
	// (set) Token: 0x06002415 RID: 9237 RVA: 0x00094C7C File Offset: 0x00092E7C
	public unsafe ParticleSystem PS_FireChargeHand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeHand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CA7 RID: 3239
	// (get) Token: 0x06002416 RID: 9238 RVA: 0x00094CA4 File Offset: 0x00092EA4
	// (set) Token: 0x06002417 RID: 9239 RVA: 0x00094CD8 File Offset: 0x00092ED8
	public unsafe ParticleSystem PS_LightningChargeHand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeHand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CA8 RID: 3240
	// (get) Token: 0x06002418 RID: 9240 RVA: 0x00094D00 File Offset: 0x00092F00
	// (set) Token: 0x06002419 RID: 9241 RVA: 0x00094D34 File Offset: 0x00092F34
	public unsafe ParticleSystem PS_ArcaneChargeBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CA9 RID: 3241
	// (get) Token: 0x0600241A RID: 9242 RVA: 0x00094D5C File Offset: 0x00092F5C
	// (set) Token: 0x0600241B RID: 9243 RVA: 0x00094D90 File Offset: 0x00092F90
	public unsafe ParticleSystem PS_IceChargeBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CAA RID: 3242
	// (get) Token: 0x0600241C RID: 9244 RVA: 0x00094DB8 File Offset: 0x00092FB8
	// (set) Token: 0x0600241D RID: 9245 RVA: 0x00094DEC File Offset: 0x00092FEC
	public unsafe ParticleSystem PS_FireChargeBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CAB RID: 3243
	// (get) Token: 0x0600241E RID: 9246 RVA: 0x00094E14 File Offset: 0x00093014
	// (set) Token: 0x0600241F RID: 9247 RVA: 0x00094E48 File Offset: 0x00093048
	public unsafe ParticleSystem PS_LightningChargeBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CAC RID: 3244
	// (get) Token: 0x06002420 RID: 9248 RVA: 0x00094E70 File Offset: 0x00093070
	// (set) Token: 0x06002421 RID: 9249 RVA: 0x00094EA4 File Offset: 0x000930A4
	public unsafe ParticleSystem PS_ArcaneChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CAD RID: 3245
	// (get) Token: 0x06002422 RID: 9250 RVA: 0x00094ECC File Offset: 0x000930CC
	// (set) Token: 0x06002423 RID: 9251 RVA: 0x00094F00 File Offset: 0x00093100
	public unsafe ParticleSystem PS_IceChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CAE RID: 3246
	// (get) Token: 0x06002424 RID: 9252 RVA: 0x00094F28 File Offset: 0x00093128
	// (set) Token: 0x06002425 RID: 9253 RVA: 0x00094F5C File Offset: 0x0009315C
	public unsafe ParticleSystem PS_FireChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CAF RID: 3247
	// (get) Token: 0x06002426 RID: 9254 RVA: 0x00094F84 File Offset: 0x00093184
	// (set) Token: 0x06002427 RID: 9255 RVA: 0x00094FB8 File Offset: 0x000931B8
	public unsafe ParticleSystem PS_LightningChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CB0 RID: 3248
	// (get) Token: 0x06002428 RID: 9256 RVA: 0x00094FE0 File Offset: 0x000931E0
	// (set) Token: 0x06002429 RID: 9257 RVA: 0x00095014 File Offset: 0x00093214
	public unsafe ParticleSystem PS_PlusCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CB1 RID: 3249
	// (get) Token: 0x0600242A RID: 9258 RVA: 0x0009503C File Offset: 0x0009323C
	// (set) Token: 0x0600242B RID: 9259 RVA: 0x00095070 File Offset: 0x00093270
	public unsafe ParticleSystem PS_PlusFireHelp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusFireHelp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusFireHelp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CB2 RID: 3250
	// (get) Token: 0x0600242C RID: 9260 RVA: 0x00095098 File Offset: 0x00093298
	// (set) Token: 0x0600242D RID: 9261 RVA: 0x000950CC File Offset: 0x000932CC
	public unsafe ParticleSystem PS_PlusBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CB3 RID: 3251
	// (get) Token: 0x0600242E RID: 9262 RVA: 0x000950F4 File Offset: 0x000932F4
	// (set) Token: 0x0600242F RID: 9263 RVA: 0x00095128 File Offset: 0x00093328
	public unsafe ParticleSystem PS_PS_PlusFireCombine
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PS_PlusFireCombine);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PS_PlusFireCombine), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CB4 RID: 3252
	// (get) Token: 0x06002430 RID: 9264 RVA: 0x00095150 File Offset: 0x00093350
	// (set) Token: 0x06002431 RID: 9265 RVA: 0x00095184 File Offset: 0x00093384
	public unsafe ParticleSystem g_PS_Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CB5 RID: 3253
	// (get) Token: 0x06002432 RID: 9266 RVA: 0x000951AC File Offset: 0x000933AC
	// (set) Token: 0x06002433 RID: 9267 RVA: 0x000951E0 File Offset: 0x000933E0
	public unsafe ParticleSystem g_PS_ChargeHand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeHand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CB6 RID: 3254
	// (get) Token: 0x06002434 RID: 9268 RVA: 0x00095208 File Offset: 0x00093408
	// (set) Token: 0x06002435 RID: 9269 RVA: 0x0009523C File Offset: 0x0009343C
	public unsafe ParticleSystem g_PS_ChargeBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CB7 RID: 3255
	// (get) Token: 0x06002436 RID: 9270 RVA: 0x00095264 File Offset: 0x00093464
	// (set) Token: 0x06002437 RID: 9271 RVA: 0x00095298 File Offset: 0x00093498
	public unsafe ParticleSystem PS_LightBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightBeam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CB8 RID: 3256
	// (get) Token: 0x06002438 RID: 9272 RVA: 0x000952C0 File Offset: 0x000934C0
	// (set) Token: 0x06002439 RID: 9273 RVA: 0x000952F4 File Offset: 0x000934F4
	public unsafe ParticleSystem PS_DebutExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CB9 RID: 3257
	// (get) Token: 0x0600243A RID: 9274 RVA: 0x0009531C File Offset: 0x0009351C
	// (set) Token: 0x0600243B RID: 9275 RVA: 0x00095350 File Offset: 0x00093550
	public unsafe ParticleSystem PS_Wind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Wind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Wind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CBA RID: 3258
	// (get) Token: 0x0600243C RID: 9276 RVA: 0x00095378 File Offset: 0x00093578
	// (set) Token: 0x0600243D RID: 9277 RVA: 0x000953AC File Offset: 0x000935AC
	public unsafe ParticleSystem PS_ThroneAppear01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CBB RID: 3259
	// (get) Token: 0x0600243E RID: 9278 RVA: 0x000953D4 File Offset: 0x000935D4
	// (set) Token: 0x0600243F RID: 9279 RVA: 0x00095408 File Offset: 0x00093608
	public unsafe ParticleSystem PS_ThroneAppear02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CBC RID: 3260
	// (get) Token: 0x06002440 RID: 9280 RVA: 0x00095430 File Offset: 0x00093630
	// (set) Token: 0x06002441 RID: 9281 RVA: 0x00095464 File Offset: 0x00093664
	public unsafe ParticleSystem PS_ThroneAppear03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CBD RID: 3261
	// (get) Token: 0x06002442 RID: 9282 RVA: 0x0009548C File Offset: 0x0009368C
	// (set) Token: 0x06002443 RID: 9283 RVA: 0x000954C0 File Offset: 0x000936C0
	public unsafe ParticleSystem PS_ThroneAppear04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CBE RID: 3262
	// (get) Token: 0x06002444 RID: 9284 RVA: 0x000954E8 File Offset: 0x000936E8
	// (set) Token: 0x06002445 RID: 9285 RVA: 0x0009551C File Offset: 0x0009371C
	public unsafe ParticleSystem PS_ThroneAppear05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CBF RID: 3263
	// (get) Token: 0x06002446 RID: 9286 RVA: 0x00095544 File Offset: 0x00093744
	// (set) Token: 0x06002447 RID: 9287 RVA: 0x00095578 File Offset: 0x00093778
	public unsafe Act07Boss_Floating ObjFloat
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_ObjFloat);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Act07Boss_Floating(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_ObjFloat), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CC0 RID: 3264
	// (get) Token: 0x06002448 RID: 9288 RVA: 0x000955A0 File Offset: 0x000937A0
	// (set) Token: 0x06002449 RID: 9289 RVA: 0x000955D4 File Offset: 0x000937D4
	public unsafe GameObject SceneObjStory01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CC1 RID: 3265
	// (get) Token: 0x0600244A RID: 9290 RVA: 0x000955FC File Offset: 0x000937FC
	// (set) Token: 0x0600244B RID: 9291 RVA: 0x00095630 File Offset: 0x00093830
	public unsafe GameObject SceneObjStory02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CC2 RID: 3266
	// (get) Token: 0x0600244C RID: 9292 RVA: 0x00095658 File Offset: 0x00093858
	// (set) Token: 0x0600244D RID: 9293 RVA: 0x00095680 File Offset: 0x00093880
	public unsafe bool g_bSceneThrone
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSceneThrone);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSceneThrone)) = value;
		}
	}

	// Token: 0x17000CC3 RID: 3267
	// (get) Token: 0x0600244E RID: 9294 RVA: 0x000956A4 File Offset: 0x000938A4
	// (set) Token: 0x0600244F RID: 9295 RVA: 0x000956D8 File Offset: 0x000938D8
	public unsafe Transform SceneThrone
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CC4 RID: 3268
	// (get) Token: 0x06002450 RID: 9296 RVA: 0x00095700 File Offset: 0x00093900
	// (set) Token: 0x06002451 RID: 9297 RVA: 0x00095734 File Offset: 0x00093934
	public unsafe Transform SceneThroneMovePos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CC5 RID: 3269
	// (get) Token: 0x06002452 RID: 9298 RVA: 0x0009575C File Offset: 0x0009395C
	// (set) Token: 0x06002453 RID: 9299 RVA: 0x00095790 File Offset: 0x00093990
	public unsafe Transform SceneThrone02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CC6 RID: 3270
	// (get) Token: 0x06002454 RID: 9300 RVA: 0x000957B8 File Offset: 0x000939B8
	// (set) Token: 0x06002455 RID: 9301 RVA: 0x000957EC File Offset: 0x000939EC
	public unsafe Transform SceneThroneMovePos02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CC7 RID: 3271
	// (get) Token: 0x06002456 RID: 9302 RVA: 0x00095814 File Offset: 0x00093A14
	// (set) Token: 0x06002457 RID: 9303 RVA: 0x00095848 File Offset: 0x00093A48
	public unsafe MeshRenderer MR_CloudUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CC8 RID: 3272
	// (get) Token: 0x06002458 RID: 9304 RVA: 0x00095870 File Offset: 0x00093A70
	// (set) Token: 0x06002459 RID: 9305 RVA: 0x000958A4 File Offset: 0x00093AA4
	public unsafe MeshRenderer MR_CloudDown
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudDown);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudDown), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CC9 RID: 3273
	// (get) Token: 0x0600245A RID: 9306 RVA: 0x000958CC File Offset: 0x00093ACC
	// (set) Token: 0x0600245B RID: 9307 RVA: 0x00095900 File Offset: 0x00093B00
	public unsafe Material g_MatCloudUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CCA RID: 3274
	// (get) Token: 0x0600245C RID: 9308 RVA: 0x00095928 File Offset: 0x00093B28
	// (set) Token: 0x0600245D RID: 9309 RVA: 0x0009595C File Offset: 0x00093B5C
	public unsafe Material g_MatCloudDown
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudDown);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudDown), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CCB RID: 3275
	// (get) Token: 0x0600245E RID: 9310 RVA: 0x00095984 File Offset: 0x00093B84
	// (set) Token: 0x0600245F RID: 9311 RVA: 0x000959B8 File Offset: 0x00093BB8
	public unsafe GameObject Eff_DebutExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_DebutExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CCC RID: 3276
	// (get) Token: 0x06002460 RID: 9312 RVA: 0x000959E0 File Offset: 0x00093BE0
	// (set) Token: 0x06002461 RID: 9313 RVA: 0x00095A14 File Offset: 0x00093C14
	public unsafe GameObject Eff_GhostFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_GhostFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_GhostFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CCD RID: 3277
	// (get) Token: 0x06002462 RID: 9314 RVA: 0x00095A3C File Offset: 0x00093C3C
	// (set) Token: 0x06002463 RID: 9315 RVA: 0x00095A70 File Offset: 0x00093C70
	public unsafe GameObject Eff_CounterMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CCE RID: 3278
	// (get) Token: 0x06002464 RID: 9316 RVA: 0x00095A98 File Offset: 0x00093C98
	// (set) Token: 0x06002465 RID: 9317 RVA: 0x00095ACC File Offset: 0x00093CCC
	public unsafe GameObject Eff_CounterMagicHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CCF RID: 3279
	// (get) Token: 0x06002466 RID: 9318 RVA: 0x00095AF4 File Offset: 0x00093CF4
	// (set) Token: 0x06002467 RID: 9319 RVA: 0x00095B28 File Offset: 0x00093D28
	public unsafe GameObject Eff_CounterMagicHit02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CD0 RID: 3280
	// (get) Token: 0x06002468 RID: 9320 RVA: 0x00095B50 File Offset: 0x00093D50
	// (set) Token: 0x06002469 RID: 9321 RVA: 0x00095B84 File Offset: 0x00093D84
	public unsafe GameObject Eff_ArcaneReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CD1 RID: 3281
	// (get) Token: 0x0600246A RID: 9322 RVA: 0x00095BAC File Offset: 0x00093DAC
	// (set) Token: 0x0600246B RID: 9323 RVA: 0x00095BE0 File Offset: 0x00093DE0
	public unsafe GameObject Eff_ArcaneShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CD2 RID: 3282
	// (get) Token: 0x0600246C RID: 9324 RVA: 0x00095C08 File Offset: 0x00093E08
	// (set) Token: 0x0600246D RID: 9325 RVA: 0x00095C3C File Offset: 0x00093E3C
	public unsafe GameObject Eff_ArcaneBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CD3 RID: 3283
	// (get) Token: 0x0600246E RID: 9326 RVA: 0x00095C64 File Offset: 0x00093E64
	// (set) Token: 0x0600246F RID: 9327 RVA: 0x00095C98 File Offset: 0x00093E98
	public unsafe GameObject Eff_ArcaneHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CD4 RID: 3284
	// (get) Token: 0x06002470 RID: 9328 RVA: 0x00095CC0 File Offset: 0x00093EC0
	// (set) Token: 0x06002471 RID: 9329 RVA: 0x00095CF4 File Offset: 0x00093EF4
	public unsafe GameObject Eff_ArcaneAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CD5 RID: 3285
	// (get) Token: 0x06002472 RID: 9330 RVA: 0x00095D1C File Offset: 0x00093F1C
	// (set) Token: 0x06002473 RID: 9331 RVA: 0x00095D50 File Offset: 0x00093F50
	public unsafe GameObject Eff_ArcaneAttackM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CD6 RID: 3286
	// (get) Token: 0x06002474 RID: 9332 RVA: 0x00095D78 File Offset: 0x00093F78
	// (set) Token: 0x06002475 RID: 9333 RVA: 0x00095DAC File Offset: 0x00093FAC
	public unsafe GameObject Eff_ArcaneAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CD7 RID: 3287
	// (get) Token: 0x06002476 RID: 9334 RVA: 0x00095DD4 File Offset: 0x00093FD4
	// (set) Token: 0x06002477 RID: 9335 RVA: 0x00095E08 File Offset: 0x00094008
	public unsafe GameObject Eff_ArcaneAttackHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CD8 RID: 3288
	// (get) Token: 0x06002478 RID: 9336 RVA: 0x00095E30 File Offset: 0x00094030
	// (set) Token: 0x06002479 RID: 9337 RVA: 0x00095E64 File Offset: 0x00094064
	public unsafe GameObject Eff_ArcaneFloorBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CD9 RID: 3289
	// (get) Token: 0x0600247A RID: 9338 RVA: 0x00095E8C File Offset: 0x0009408C
	// (set) Token: 0x0600247B RID: 9339 RVA: 0x00095EC0 File Offset: 0x000940C0
	public unsafe GameObject Eff_ArcaneFloorBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CDA RID: 3290
	// (get) Token: 0x0600247C RID: 9340 RVA: 0x00095EE8 File Offset: 0x000940E8
	// (set) Token: 0x0600247D RID: 9341 RVA: 0x00095F1C File Offset: 0x0009411C
	public unsafe GameObject Eff_ArcaneFloorBulletHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CDB RID: 3291
	// (get) Token: 0x0600247E RID: 9342 RVA: 0x00095F44 File Offset: 0x00094144
	// (set) Token: 0x0600247F RID: 9343 RVA: 0x00095F78 File Offset: 0x00094178
	public unsafe GameObject Eff_ArcaneChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CDC RID: 3292
	// (get) Token: 0x06002480 RID: 9344 RVA: 0x00095FA0 File Offset: 0x000941A0
	// (set) Token: 0x06002481 RID: 9345 RVA: 0x00095FD4 File Offset: 0x000941D4
	public unsafe GameObject Eff_ArcaneChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CDD RID: 3293
	// (get) Token: 0x06002482 RID: 9346 RVA: 0x00095FFC File Offset: 0x000941FC
	// (set) Token: 0x06002483 RID: 9347 RVA: 0x00096030 File Offset: 0x00094230
	public unsafe GameObject Eff_ArcaneChargeHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CDE RID: 3294
	// (get) Token: 0x06002484 RID: 9348 RVA: 0x00096058 File Offset: 0x00094258
	// (set) Token: 0x06002485 RID: 9349 RVA: 0x0009608C File Offset: 0x0009428C
	public unsafe GameObject Eff_ArcaneChargeHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CDF RID: 3295
	// (get) Token: 0x06002486 RID: 9350 RVA: 0x000960B4 File Offset: 0x000942B4
	// (set) Token: 0x06002487 RID: 9351 RVA: 0x000960E8 File Offset: 0x000942E8
	public unsafe GameObject Eff_IceShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE0 RID: 3296
	// (get) Token: 0x06002488 RID: 9352 RVA: 0x00096110 File Offset: 0x00094310
	// (set) Token: 0x06002489 RID: 9353 RVA: 0x00096144 File Offset: 0x00094344
	public unsafe GameObject Eff_IceBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE1 RID: 3297
	// (get) Token: 0x0600248A RID: 9354 RVA: 0x0009616C File Offset: 0x0009436C
	// (set) Token: 0x0600248B RID: 9355 RVA: 0x000961A0 File Offset: 0x000943A0
	public unsafe GameObject Eff_IceBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE2 RID: 3298
	// (get) Token: 0x0600248C RID: 9356 RVA: 0x000961C8 File Offset: 0x000943C8
	// (set) Token: 0x0600248D RID: 9357 RVA: 0x000961FC File Offset: 0x000943FC
	public unsafe GameObject Eff_IceCounterBullet01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE3 RID: 3299
	// (get) Token: 0x0600248E RID: 9358 RVA: 0x00096224 File Offset: 0x00094424
	// (set) Token: 0x0600248F RID: 9359 RVA: 0x00096258 File Offset: 0x00094458
	public unsafe GameObject Eff_IceCounterBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE4 RID: 3300
	// (get) Token: 0x06002490 RID: 9360 RVA: 0x00096280 File Offset: 0x00094480
	// (set) Token: 0x06002491 RID: 9361 RVA: 0x000962B4 File Offset: 0x000944B4
	public unsafe GameObject Eff_IceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE5 RID: 3301
	// (get) Token: 0x06002492 RID: 9362 RVA: 0x000962DC File Offset: 0x000944DC
	// (set) Token: 0x06002493 RID: 9363 RVA: 0x00096310 File Offset: 0x00094510
	public unsafe GameObject Eff_IceCounterBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE6 RID: 3302
	// (get) Token: 0x06002494 RID: 9364 RVA: 0x00096338 File Offset: 0x00094538
	// (set) Token: 0x06002495 RID: 9365 RVA: 0x0009636C File Offset: 0x0009456C
	public unsafe GameObject Eff_IceChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE7 RID: 3303
	// (get) Token: 0x06002496 RID: 9366 RVA: 0x00096394 File Offset: 0x00094594
	// (set) Token: 0x06002497 RID: 9367 RVA: 0x000963C8 File Offset: 0x000945C8
	public unsafe GameObject Eff_IceChargeShotBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE8 RID: 3304
	// (get) Token: 0x06002498 RID: 9368 RVA: 0x000963F0 File Offset: 0x000945F0
	// (set) Token: 0x06002499 RID: 9369 RVA: 0x00096424 File Offset: 0x00094624
	public unsafe GameObject Eff_IceChargeShotHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE9 RID: 3305
	// (get) Token: 0x0600249A RID: 9370 RVA: 0x0009644C File Offset: 0x0009464C
	// (set) Token: 0x0600249B RID: 9371 RVA: 0x00096480 File Offset: 0x00094680
	public unsafe GameObject Eff_FireBulletReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBulletReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBulletReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CEA RID: 3306
	// (get) Token: 0x0600249C RID: 9372 RVA: 0x000964A8 File Offset: 0x000946A8
	// (set) Token: 0x0600249D RID: 9373 RVA: 0x000964DC File Offset: 0x000946DC
	public unsafe GameObject Eff_FireBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CEB RID: 3307
	// (get) Token: 0x0600249E RID: 9374 RVA: 0x00096504 File Offset: 0x00094704
	// (set) Token: 0x0600249F RID: 9375 RVA: 0x00096538 File Offset: 0x00094738
	public unsafe GameObject Eff_FireShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CEC RID: 3308
	// (get) Token: 0x060024A0 RID: 9376 RVA: 0x00096560 File Offset: 0x00094760
	// (set) Token: 0x060024A1 RID: 9377 RVA: 0x00096594 File Offset: 0x00094794
	public unsafe GameObject Eff_FireHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CED RID: 3309
	// (get) Token: 0x060024A2 RID: 9378 RVA: 0x000965BC File Offset: 0x000947BC
	// (set) Token: 0x060024A3 RID: 9379 RVA: 0x000965F0 File Offset: 0x000947F0
	public unsafe GameObject Eff_FireAttack0801
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0801);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0801), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CEE RID: 3310
	// (get) Token: 0x060024A4 RID: 9380 RVA: 0x00096618 File Offset: 0x00094818
	// (set) Token: 0x060024A5 RID: 9381 RVA: 0x0009664C File Offset: 0x0009484C
	public unsafe GameObject Eff_FireAttack0802
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0802);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0802), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CEF RID: 3311
	// (get) Token: 0x060024A6 RID: 9382 RVA: 0x00096674 File Offset: 0x00094874
	// (set) Token: 0x060024A7 RID: 9383 RVA: 0x000966A8 File Offset: 0x000948A8
	public unsafe GameObject Eff_FireAttack0803
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF0 RID: 3312
	// (get) Token: 0x060024A8 RID: 9384 RVA: 0x000966D0 File Offset: 0x000948D0
	// (set) Token: 0x060024A9 RID: 9385 RVA: 0x00096704 File Offset: 0x00094904
	public unsafe GameObject Eff_FireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF1 RID: 3313
	// (get) Token: 0x060024AA RID: 9386 RVA: 0x0009672C File Offset: 0x0009492C
	// (set) Token: 0x060024AB RID: 9387 RVA: 0x00096760 File Offset: 0x00094960
	public unsafe GameObject Eff_FireAttack0803Explosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803Explosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF2 RID: 3314
	// (get) Token: 0x060024AC RID: 9388 RVA: 0x00096788 File Offset: 0x00094988
	// (set) Token: 0x060024AD RID: 9389 RVA: 0x000967BC File Offset: 0x000949BC
	public unsafe Transform Root_FireAttack0801
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0801);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0801), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF3 RID: 3315
	// (get) Token: 0x060024AE RID: 9390 RVA: 0x000967E4 File Offset: 0x000949E4
	// (set) Token: 0x060024AF RID: 9391 RVA: 0x00096818 File Offset: 0x00094A18
	public unsafe Transform Root_FireAttack0802
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0802);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0802), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF4 RID: 3316
	// (get) Token: 0x060024B0 RID: 9392 RVA: 0x00096840 File Offset: 0x00094A40
	// (set) Token: 0x060024B1 RID: 9393 RVA: 0x00096874 File Offset: 0x00094A74
	public unsafe Transform Root_FireAttack0803
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0803);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0803), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF5 RID: 3317
	// (get) Token: 0x060024B2 RID: 9394 RVA: 0x0009689C File Offset: 0x00094A9C
	// (set) Token: 0x060024B3 RID: 9395 RVA: 0x000968D0 File Offset: 0x00094AD0
	public unsafe GameObject Eff_SplashBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF6 RID: 3318
	// (get) Token: 0x060024B4 RID: 9396 RVA: 0x000968F8 File Offset: 0x00094AF8
	// (set) Token: 0x060024B5 RID: 9397 RVA: 0x0009692C File Offset: 0x00094B2C
	public unsafe GameObject Eff_SplashBulletExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF7 RID: 3319
	// (get) Token: 0x060024B6 RID: 9398 RVA: 0x00096954 File Offset: 0x00094B54
	// (set) Token: 0x060024B7 RID: 9399 RVA: 0x00096988 File Offset: 0x00094B88
	public unsafe GameObject Eff_SplashBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF8 RID: 3320
	// (get) Token: 0x060024B8 RID: 9400 RVA: 0x000969B0 File Offset: 0x00094BB0
	// (set) Token: 0x060024B9 RID: 9401 RVA: 0x000969E4 File Offset: 0x00094BE4
	public unsafe GameObject Eff_FireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF9 RID: 3321
	// (get) Token: 0x060024BA RID: 9402 RVA: 0x00096A0C File Offset: 0x00094C0C
	// (set) Token: 0x060024BB RID: 9403 RVA: 0x00096A40 File Offset: 0x00094C40
	public unsafe GameObject Eff_FireBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CFA RID: 3322
	// (get) Token: 0x060024BC RID: 9404 RVA: 0x00096A68 File Offset: 0x00094C68
	// (set) Token: 0x060024BD RID: 9405 RVA: 0x00096A9C File Offset: 0x00094C9C
	public unsafe GameObject Eff_FireBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CFB RID: 3323
	// (get) Token: 0x060024BE RID: 9406 RVA: 0x00096AC4 File Offset: 0x00094CC4
	// (set) Token: 0x060024BF RID: 9407 RVA: 0x00096AF8 File Offset: 0x00094CF8
	public unsafe GameObject Eff_FireBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CFC RID: 3324
	// (get) Token: 0x060024C0 RID: 9408 RVA: 0x00096B20 File Offset: 0x00094D20
	// (set) Token: 0x060024C1 RID: 9409 RVA: 0x00096B49 File Offset: 0x00094D49
	public unsafe string effLightningBullet01Path
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet01Path);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet01Path), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000CFD RID: 3325
	// (get) Token: 0x060024C2 RID: 9410 RVA: 0x00096B70 File Offset: 0x00094D70
	// (set) Token: 0x060024C3 RID: 9411 RVA: 0x00096B99 File Offset: 0x00094D99
	public unsafe string effLightningBullet02Path
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet02Path);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet02Path), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000CFE RID: 3326
	// (get) Token: 0x060024C4 RID: 9412 RVA: 0x00096BC0 File Offset: 0x00094DC0
	// (set) Token: 0x060024C5 RID: 9413 RVA: 0x00096BE9 File Offset: 0x00094DE9
	public unsafe string effLightningBullet03Path
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet03Path);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet03Path), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000CFF RID: 3327
	// (get) Token: 0x060024C6 RID: 9414 RVA: 0x00096C10 File Offset: 0x00094E10
	// (set) Token: 0x060024C7 RID: 9415 RVA: 0x00096C44 File Offset: 0x00094E44
	public unsafe GameObject Eff_LightningReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D00 RID: 3328
	// (get) Token: 0x060024C8 RID: 9416 RVA: 0x00096C6C File Offset: 0x00094E6C
	// (set) Token: 0x060024C9 RID: 9417 RVA: 0x00096CA0 File Offset: 0x00094EA0
	public unsafe GameObject Eff_LightningReady02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D01 RID: 3329
	// (get) Token: 0x060024CA RID: 9418 RVA: 0x00096CC8 File Offset: 0x00094EC8
	// (set) Token: 0x060024CB RID: 9419 RVA: 0x00096CFC File Offset: 0x00094EFC
	public unsafe GameObject Eff_LightningShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D02 RID: 3330
	// (get) Token: 0x060024CC RID: 9420 RVA: 0x00096D24 File Offset: 0x00094F24
	// (set) Token: 0x060024CD RID: 9421 RVA: 0x00096D58 File Offset: 0x00094F58
	public unsafe GameObject Eff_LightningHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D03 RID: 3331
	// (get) Token: 0x060024CE RID: 9422 RVA: 0x00096D80 File Offset: 0x00094F80
	// (set) Token: 0x060024CF RID: 9423 RVA: 0x00096DB4 File Offset: 0x00094FB4
	public unsafe GameObject Eff_LightningAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D04 RID: 3332
	// (get) Token: 0x060024D0 RID: 9424 RVA: 0x00096DDC File Offset: 0x00094FDC
	// (set) Token: 0x060024D1 RID: 9425 RVA: 0x00096E10 File Offset: 0x00095010
	public unsafe GameObject Eff_LightningAttackM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D05 RID: 3333
	// (get) Token: 0x060024D2 RID: 9426 RVA: 0x00096E38 File Offset: 0x00095038
	// (set) Token: 0x060024D3 RID: 9427 RVA: 0x00096E6C File Offset: 0x0009506C
	public unsafe GameObject Eff_LightningBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D06 RID: 3334
	// (get) Token: 0x060024D4 RID: 9428 RVA: 0x00096E94 File Offset: 0x00095094
	// (set) Token: 0x060024D5 RID: 9429 RVA: 0x00096EC8 File Offset: 0x000950C8
	public unsafe GameObject Eff_LightningBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D07 RID: 3335
	// (get) Token: 0x060024D6 RID: 9430 RVA: 0x00096EF0 File Offset: 0x000950F0
	// (set) Token: 0x060024D7 RID: 9431 RVA: 0x00096F24 File Offset: 0x00095124
	public unsafe GameObject Eff_LightningChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D08 RID: 3336
	// (get) Token: 0x060024D8 RID: 9432 RVA: 0x00096F4C File Offset: 0x0009514C
	// (set) Token: 0x060024D9 RID: 9433 RVA: 0x00096F80 File Offset: 0x00095180
	public unsafe GameObject Eff_LightningChargeAimFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeAimFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeAimFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D09 RID: 3337
	// (get) Token: 0x060024DA RID: 9434 RVA: 0x00096FA8 File Offset: 0x000951A8
	// (set) Token: 0x060024DB RID: 9435 RVA: 0x00096FDC File Offset: 0x000951DC
	public unsafe GameObject Eff_LightningChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0A RID: 3338
	// (get) Token: 0x060024DC RID: 9436 RVA: 0x00097004 File Offset: 0x00095204
	// (set) Token: 0x060024DD RID: 9437 RVA: 0x00097038 File Offset: 0x00095238
	public unsafe EffectPool g_EffDebutExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffDebutExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffDebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0B RID: 3339
	// (get) Token: 0x060024DE RID: 9438 RVA: 0x00097060 File Offset: 0x00095260
	// (set) Token: 0x060024DF RID: 9439 RVA: 0x00097094 File Offset: 0x00095294
	public unsafe EffectPool g_EffGhostFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffGhostFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffGhostFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0C RID: 3340
	// (get) Token: 0x060024E0 RID: 9440 RVA: 0x000970BC File Offset: 0x000952BC
	// (set) Token: 0x060024E1 RID: 9441 RVA: 0x000970F0 File Offset: 0x000952F0
	public unsafe EffectPool g_EffCounterMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0D RID: 3341
	// (get) Token: 0x060024E2 RID: 9442 RVA: 0x00097118 File Offset: 0x00095318
	// (set) Token: 0x060024E3 RID: 9443 RVA: 0x0009714C File Offset: 0x0009534C
	public unsafe EffectPool g_EffCounterMagicHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0E RID: 3342
	// (get) Token: 0x060024E4 RID: 9444 RVA: 0x00097174 File Offset: 0x00095374
	// (set) Token: 0x060024E5 RID: 9445 RVA: 0x000971A8 File Offset: 0x000953A8
	public unsafe EffectPool g_EffCounterMagicHit02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0F RID: 3343
	// (get) Token: 0x060024E6 RID: 9446 RVA: 0x000971D0 File Offset: 0x000953D0
	// (set) Token: 0x060024E7 RID: 9447 RVA: 0x00097204 File Offset: 0x00095404
	public unsafe EffectPool g_EffArcaneReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D10 RID: 3344
	// (get) Token: 0x060024E8 RID: 9448 RVA: 0x0009722C File Offset: 0x0009542C
	// (set) Token: 0x060024E9 RID: 9449 RVA: 0x00097260 File Offset: 0x00095460
	public unsafe EffectPool g_EffArcaneShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D11 RID: 3345
	// (get) Token: 0x060024EA RID: 9450 RVA: 0x00097288 File Offset: 0x00095488
	// (set) Token: 0x060024EB RID: 9451 RVA: 0x000972BC File Offset: 0x000954BC
	public unsafe EffectPool g_EffArcaneBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D12 RID: 3346
	// (get) Token: 0x060024EC RID: 9452 RVA: 0x000972E4 File Offset: 0x000954E4
	// (set) Token: 0x060024ED RID: 9453 RVA: 0x00097318 File Offset: 0x00095518
	public unsafe EffectPool g_EffArcaneHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D13 RID: 3347
	// (get) Token: 0x060024EE RID: 9454 RVA: 0x00097340 File Offset: 0x00095540
	// (set) Token: 0x060024EF RID: 9455 RVA: 0x00097374 File Offset: 0x00095574
	public unsafe EffectPool g_EffArcaneAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D14 RID: 3348
	// (get) Token: 0x060024F0 RID: 9456 RVA: 0x0009739C File Offset: 0x0009559C
	// (set) Token: 0x060024F1 RID: 9457 RVA: 0x000973D0 File Offset: 0x000955D0
	public unsafe EffectPool g_EffArcaneAttackM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D15 RID: 3349
	// (get) Token: 0x060024F2 RID: 9458 RVA: 0x000973F8 File Offset: 0x000955F8
	// (set) Token: 0x060024F3 RID: 9459 RVA: 0x0009742C File Offset: 0x0009562C
	public unsafe EffectPool g_EffArcaneAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D16 RID: 3350
	// (get) Token: 0x060024F4 RID: 9460 RVA: 0x00097454 File Offset: 0x00095654
	// (set) Token: 0x060024F5 RID: 9461 RVA: 0x00097488 File Offset: 0x00095688
	public unsafe EffectPool g_EffArcaneAttackHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D17 RID: 3351
	// (get) Token: 0x060024F6 RID: 9462 RVA: 0x000974B0 File Offset: 0x000956B0
	// (set) Token: 0x060024F7 RID: 9463 RVA: 0x000974E4 File Offset: 0x000956E4
	public unsafe EffectPool g_EffArcaneAttackBReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackBReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackBReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D18 RID: 3352
	// (get) Token: 0x060024F8 RID: 9464 RVA: 0x0009750C File Offset: 0x0009570C
	// (set) Token: 0x060024F9 RID: 9465 RVA: 0x00097540 File Offset: 0x00095740
	public unsafe EffectPool g_EffArcaneFloorBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D19 RID: 3353
	// (get) Token: 0x060024FA RID: 9466 RVA: 0x00097568 File Offset: 0x00095768
	// (set) Token: 0x060024FB RID: 9467 RVA: 0x0009759C File Offset: 0x0009579C
	public unsafe EffectPool g_EffArcaneFloorBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1A RID: 3354
	// (get) Token: 0x060024FC RID: 9468 RVA: 0x000975C4 File Offset: 0x000957C4
	// (set) Token: 0x060024FD RID: 9469 RVA: 0x000975F8 File Offset: 0x000957F8
	public unsafe EffectPool g_EffArcaneFloorBulletHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1B RID: 3355
	// (get) Token: 0x060024FE RID: 9470 RVA: 0x00097620 File Offset: 0x00095820
	// (set) Token: 0x060024FF RID: 9471 RVA: 0x00097654 File Offset: 0x00095854
	public unsafe EffectPool g_EffArcaneChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1C RID: 3356
	// (get) Token: 0x06002500 RID: 9472 RVA: 0x0009767C File Offset: 0x0009587C
	// (set) Token: 0x06002501 RID: 9473 RVA: 0x000976B0 File Offset: 0x000958B0
	public unsafe EffectPool g_EffArcaneChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1D RID: 3357
	// (get) Token: 0x06002502 RID: 9474 RVA: 0x000976D8 File Offset: 0x000958D8
	// (set) Token: 0x06002503 RID: 9475 RVA: 0x0009770C File Offset: 0x0009590C
	public unsafe EffectPool g_EffArcaneChargeHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1E RID: 3358
	// (get) Token: 0x06002504 RID: 9476 RVA: 0x00097734 File Offset: 0x00095934
	// (set) Token: 0x06002505 RID: 9477 RVA: 0x00097768 File Offset: 0x00095968
	public unsafe EffectPool g_EffArcaneChargeHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1F RID: 3359
	// (get) Token: 0x06002506 RID: 9478 RVA: 0x00097790 File Offset: 0x00095990
	// (set) Token: 0x06002507 RID: 9479 RVA: 0x000977C4 File Offset: 0x000959C4
	public unsafe EffectPool g_EffIceShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D20 RID: 3360
	// (get) Token: 0x06002508 RID: 9480 RVA: 0x000977EC File Offset: 0x000959EC
	// (set) Token: 0x06002509 RID: 9481 RVA: 0x00097820 File Offset: 0x00095A20
	public unsafe EffectPool g_EffIceBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D21 RID: 3361
	// (get) Token: 0x0600250A RID: 9482 RVA: 0x00097848 File Offset: 0x00095A48
	// (set) Token: 0x0600250B RID: 9483 RVA: 0x0009787C File Offset: 0x00095A7C
	public unsafe EffectPool g_EffIceBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D22 RID: 3362
	// (get) Token: 0x0600250C RID: 9484 RVA: 0x000978A4 File Offset: 0x00095AA4
	// (set) Token: 0x0600250D RID: 9485 RVA: 0x000978D8 File Offset: 0x00095AD8
	public unsafe EffectPool g_EffIceCounterBullet01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D23 RID: 3363
	// (get) Token: 0x0600250E RID: 9486 RVA: 0x00097900 File Offset: 0x00095B00
	// (set) Token: 0x0600250F RID: 9487 RVA: 0x00097934 File Offset: 0x00095B34
	public unsafe EffectPool g_EffIceCounterBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D24 RID: 3364
	// (get) Token: 0x06002510 RID: 9488 RVA: 0x0009795C File Offset: 0x00095B5C
	// (set) Token: 0x06002511 RID: 9489 RVA: 0x00097990 File Offset: 0x00095B90
	public unsafe EffectPool g_EffIceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D25 RID: 3365
	// (get) Token: 0x06002512 RID: 9490 RVA: 0x000979B8 File Offset: 0x00095BB8
	// (set) Token: 0x06002513 RID: 9491 RVA: 0x000979EC File Offset: 0x00095BEC
	public unsafe EffectPool g_EffIceCounterBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D26 RID: 3366
	// (get) Token: 0x06002514 RID: 9492 RVA: 0x00097A14 File Offset: 0x00095C14
	// (set) Token: 0x06002515 RID: 9493 RVA: 0x00097A48 File Offset: 0x00095C48
	public unsafe EffectPool g_EffIceChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D27 RID: 3367
	// (get) Token: 0x06002516 RID: 9494 RVA: 0x00097A70 File Offset: 0x00095C70
	// (set) Token: 0x06002517 RID: 9495 RVA: 0x00097AA4 File Offset: 0x00095CA4
	public unsafe EffectPool g_EffIceChargeShotBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D28 RID: 3368
	// (get) Token: 0x06002518 RID: 9496 RVA: 0x00097ACC File Offset: 0x00095CCC
	// (set) Token: 0x06002519 RID: 9497 RVA: 0x00097B00 File Offset: 0x00095D00
	public unsafe EffectPool g_EffIceChargeShotHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D29 RID: 3369
	// (get) Token: 0x0600251A RID: 9498 RVA: 0x00097B28 File Offset: 0x00095D28
	// (set) Token: 0x0600251B RID: 9499 RVA: 0x00097B5C File Offset: 0x00095D5C
	public unsafe EffectPool g_EffFireBulletReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBulletReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBulletReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2A RID: 3370
	// (get) Token: 0x0600251C RID: 9500 RVA: 0x00097B84 File Offset: 0x00095D84
	// (set) Token: 0x0600251D RID: 9501 RVA: 0x00097BB8 File Offset: 0x00095DB8
	public unsafe EffectPool g_EffFireBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2B RID: 3371
	// (get) Token: 0x0600251E RID: 9502 RVA: 0x00097BE0 File Offset: 0x00095DE0
	// (set) Token: 0x0600251F RID: 9503 RVA: 0x00097C14 File Offset: 0x00095E14
	public unsafe EffectPool g_EffFireShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2C RID: 3372
	// (get) Token: 0x06002520 RID: 9504 RVA: 0x00097C3C File Offset: 0x00095E3C
	// (set) Token: 0x06002521 RID: 9505 RVA: 0x00097C70 File Offset: 0x00095E70
	public unsafe EffectPool g_EffFireHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2D RID: 3373
	// (get) Token: 0x06002522 RID: 9506 RVA: 0x00097C98 File Offset: 0x00095E98
	// (set) Token: 0x06002523 RID: 9507 RVA: 0x00097CCC File Offset: 0x00095ECC
	public unsafe EffectPool g_EffFireAttack0801
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0801);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0801), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2E RID: 3374
	// (get) Token: 0x06002524 RID: 9508 RVA: 0x00097CF4 File Offset: 0x00095EF4
	// (set) Token: 0x06002525 RID: 9509 RVA: 0x00097D28 File Offset: 0x00095F28
	public unsafe EffectPool g_EffFireAttack0802
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0802);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0802), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2F RID: 3375
	// (get) Token: 0x06002526 RID: 9510 RVA: 0x00097D50 File Offset: 0x00095F50
	// (set) Token: 0x06002527 RID: 9511 RVA: 0x00097D84 File Offset: 0x00095F84
	public unsafe EffectPool g_EffFireAttack0803
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D30 RID: 3376
	// (get) Token: 0x06002528 RID: 9512 RVA: 0x00097DAC File Offset: 0x00095FAC
	// (set) Token: 0x06002529 RID: 9513 RVA: 0x00097DE0 File Offset: 0x00095FE0
	public unsafe EffectPool g_EffFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D31 RID: 3377
	// (get) Token: 0x0600252A RID: 9514 RVA: 0x00097E08 File Offset: 0x00096008
	// (set) Token: 0x0600252B RID: 9515 RVA: 0x00097E3C File Offset: 0x0009603C
	public unsafe EffectPool g_EffFireAttack0803Explosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803Explosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D32 RID: 3378
	// (get) Token: 0x0600252C RID: 9516 RVA: 0x00097E64 File Offset: 0x00096064
	// (set) Token: 0x0600252D RID: 9517 RVA: 0x00097E98 File Offset: 0x00096098
	public unsafe EffectPool g_EffFireSplashBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D33 RID: 3379
	// (get) Token: 0x0600252E RID: 9518 RVA: 0x00097EC0 File Offset: 0x000960C0
	// (set) Token: 0x0600252F RID: 9519 RVA: 0x00097EF4 File Offset: 0x000960F4
	public unsafe EffectPool g_EffFireSplashBulletExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D34 RID: 3380
	// (get) Token: 0x06002530 RID: 9520 RVA: 0x00097F1C File Offset: 0x0009611C
	// (set) Token: 0x06002531 RID: 9521 RVA: 0x00097F50 File Offset: 0x00096150
	public unsafe EffectPool g_EffFireSplashBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D35 RID: 3381
	// (get) Token: 0x06002532 RID: 9522 RVA: 0x00097F78 File Offset: 0x00096178
	// (set) Token: 0x06002533 RID: 9523 RVA: 0x00097FAC File Offset: 0x000961AC
	public unsafe EffectPool g_EffFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D36 RID: 3382
	// (get) Token: 0x06002534 RID: 9524 RVA: 0x00097FD4 File Offset: 0x000961D4
	// (set) Token: 0x06002535 RID: 9525 RVA: 0x00098008 File Offset: 0x00096208
	public unsafe EffectPool g_EffFireBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D37 RID: 3383
	// (get) Token: 0x06002536 RID: 9526 RVA: 0x00098030 File Offset: 0x00096230
	// (set) Token: 0x06002537 RID: 9527 RVA: 0x00098064 File Offset: 0x00096264
	public unsafe EffectPool g_EffFireBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D38 RID: 3384
	// (get) Token: 0x06002538 RID: 9528 RVA: 0x0009808C File Offset: 0x0009628C
	// (set) Token: 0x06002539 RID: 9529 RVA: 0x000980C0 File Offset: 0x000962C0
	public unsafe EffectPool g_EffFireBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D39 RID: 3385
	// (get) Token: 0x0600253A RID: 9530 RVA: 0x000980E8 File Offset: 0x000962E8
	// (set) Token: 0x0600253B RID: 9531 RVA: 0x0009811C File Offset: 0x0009631C
	public unsafe EffectPool g_EffLightningReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3A RID: 3386
	// (get) Token: 0x0600253C RID: 9532 RVA: 0x00098144 File Offset: 0x00096344
	// (set) Token: 0x0600253D RID: 9533 RVA: 0x00098178 File Offset: 0x00096378
	public unsafe EffectPool g_EffLightningReady02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3B RID: 3387
	// (get) Token: 0x0600253E RID: 9534 RVA: 0x000981A0 File Offset: 0x000963A0
	// (set) Token: 0x0600253F RID: 9535 RVA: 0x000981D4 File Offset: 0x000963D4
	public unsafe EffectPool g_EffLightningHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3C RID: 3388
	// (get) Token: 0x06002540 RID: 9536 RVA: 0x000981FC File Offset: 0x000963FC
	// (set) Token: 0x06002541 RID: 9537 RVA: 0x00098230 File Offset: 0x00096430
	public unsafe EffectPool g_EffLightningShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3D RID: 3389
	// (get) Token: 0x06002542 RID: 9538 RVA: 0x00098258 File Offset: 0x00096458
	// (set) Token: 0x06002543 RID: 9539 RVA: 0x0009828C File Offset: 0x0009648C
	public unsafe LightningBullet g_EffLightningBullet01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3E RID: 3390
	// (get) Token: 0x06002544 RID: 9540 RVA: 0x000982B4 File Offset: 0x000964B4
	// (set) Token: 0x06002545 RID: 9541 RVA: 0x000982E8 File Offset: 0x000964E8
	public unsafe LightningBullet g_EffLightningBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3F RID: 3391
	// (get) Token: 0x06002546 RID: 9542 RVA: 0x00098310 File Offset: 0x00096510
	// (set) Token: 0x06002547 RID: 9543 RVA: 0x00098344 File Offset: 0x00096544
	public unsafe LightningBullet g_EffLightningBullet03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D40 RID: 3392
	// (get) Token: 0x06002548 RID: 9544 RVA: 0x0009836C File Offset: 0x0009656C
	// (set) Token: 0x06002549 RID: 9545 RVA: 0x000983A0 File Offset: 0x000965A0
	public unsafe EffectPool g_EffLightningAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D41 RID: 3393
	// (get) Token: 0x0600254A RID: 9546 RVA: 0x000983C8 File Offset: 0x000965C8
	// (set) Token: 0x0600254B RID: 9547 RVA: 0x000983FC File Offset: 0x000965FC
	public unsafe EffectPool g_EffLightningAttackM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D42 RID: 3394
	// (get) Token: 0x0600254C RID: 9548 RVA: 0x00098424 File Offset: 0x00096624
	// (set) Token: 0x0600254D RID: 9549 RVA: 0x00098458 File Offset: 0x00096658
	public unsafe EffectPool g_EffLightningAttackBReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackBReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackBReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D43 RID: 3395
	// (get) Token: 0x0600254E RID: 9550 RVA: 0x00098480 File Offset: 0x00096680
	// (set) Token: 0x0600254F RID: 9551 RVA: 0x000984B4 File Offset: 0x000966B4
	public unsafe EffectPool g_EffLightningBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D44 RID: 3396
	// (get) Token: 0x06002550 RID: 9552 RVA: 0x000984DC File Offset: 0x000966DC
	// (set) Token: 0x06002551 RID: 9553 RVA: 0x00098510 File Offset: 0x00096710
	public unsafe EffectPool g_EffLightningBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D45 RID: 3397
	// (get) Token: 0x06002552 RID: 9554 RVA: 0x00098538 File Offset: 0x00096738
	// (set) Token: 0x06002553 RID: 9555 RVA: 0x0009856C File Offset: 0x0009676C
	public unsafe EffectPool g_EffLightningChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D46 RID: 3398
	// (get) Token: 0x06002554 RID: 9556 RVA: 0x00098594 File Offset: 0x00096794
	// (set) Token: 0x06002555 RID: 9557 RVA: 0x000985C8 File Offset: 0x000967C8
	public unsafe EffectPool g_EffLightningChargeAimFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D47 RID: 3399
	// (get) Token: 0x06002556 RID: 9558 RVA: 0x000985F0 File Offset: 0x000967F0
	// (set) Token: 0x06002557 RID: 9559 RVA: 0x00098624 File Offset: 0x00096824
	public unsafe EffectPool g_EffLightningChargeAimFloorC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloorC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloorC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D48 RID: 3400
	// (get) Token: 0x06002558 RID: 9560 RVA: 0x0009864C File Offset: 0x0009684C
	// (set) Token: 0x06002559 RID: 9561 RVA: 0x00098680 File Offset: 0x00096880
	public unsafe EffectPool g_EffLightningChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D49 RID: 3401
	// (get) Token: 0x0600255A RID: 9562 RVA: 0x000986A8 File Offset: 0x000968A8
	// (set) Token: 0x0600255B RID: 9563 RVA: 0x000986DC File Offset: 0x000968DC
	public unsafe GameObject SE_Wake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Wake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Wake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4A RID: 3402
	// (get) Token: 0x0600255C RID: 9564 RVA: 0x00098704 File Offset: 0x00096904
	// (set) Token: 0x0600255D RID: 9565 RVA: 0x00098738 File Offset: 0x00096938
	public unsafe GameObject SE_DestoryReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DestoryReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DestoryReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4B RID: 3403
	// (get) Token: 0x0600255E RID: 9566 RVA: 0x00098760 File Offset: 0x00096960
	// (set) Token: 0x0600255F RID: 9567 RVA: 0x00098794 File Offset: 0x00096994
	public unsafe GameObject SE_LWNCure
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LWNCure);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LWNCure), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4C RID: 3404
	// (get) Token: 0x06002560 RID: 9568 RVA: 0x000987BC File Offset: 0x000969BC
	// (set) Token: 0x06002561 RID: 9569 RVA: 0x000987F0 File Offset: 0x000969F0
	public unsafe GameObject SE_Water
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Water);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Water), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4D RID: 3405
	// (get) Token: 0x06002562 RID: 9570 RVA: 0x00098818 File Offset: 0x00096A18
	// (set) Token: 0x06002563 RID: 9571 RVA: 0x0009884C File Offset: 0x00096A4C
	public unsafe GameObject SE_ThroneAppear01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4E RID: 3406
	// (get) Token: 0x06002564 RID: 9572 RVA: 0x00098874 File Offset: 0x00096A74
	// (set) Token: 0x06002565 RID: 9573 RVA: 0x000988A8 File Offset: 0x00096AA8
	public unsafe GameObject SE_ThroneAppear02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4F RID: 3407
	// (get) Token: 0x06002566 RID: 9574 RVA: 0x000988D0 File Offset: 0x00096AD0
	// (set) Token: 0x06002567 RID: 9575 RVA: 0x00098904 File Offset: 0x00096B04
	public unsafe GameObject SE_ThroneAppear03Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear03Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear03Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D50 RID: 3408
	// (get) Token: 0x06002568 RID: 9576 RVA: 0x0009892C File Offset: 0x00096B2C
	// (set) Token: 0x06002569 RID: 9577 RVA: 0x00098960 File Offset: 0x00096B60
	public unsafe GameObject SE_ThroneAppear04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D51 RID: 3409
	// (get) Token: 0x0600256A RID: 9578 RVA: 0x00098988 File Offset: 0x00096B88
	// (set) Token: 0x0600256B RID: 9579 RVA: 0x000989BC File Offset: 0x00096BBC
	public unsafe GameObject SE_ThroneAppear05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D52 RID: 3410
	// (get) Token: 0x0600256C RID: 9580 RVA: 0x000989E4 File Offset: 0x00096BE4
	// (set) Token: 0x0600256D RID: 9581 RVA: 0x00098A18 File Offset: 0x00096C18
	public unsafe GameObject SE_ThroneAppear05Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D53 RID: 3411
	// (get) Token: 0x0600256E RID: 9582 RVA: 0x00098A40 File Offset: 0x00096C40
	// (set) Token: 0x0600256F RID: 9583 RVA: 0x00098A74 File Offset: 0x00096C74
	public unsafe GameObject SE_Body
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Body);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Body), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D54 RID: 3412
	// (get) Token: 0x06002570 RID: 9584 RVA: 0x00098A9C File Offset: 0x00096C9C
	// (set) Token: 0x06002571 RID: 9585 RVA: 0x00098AD0 File Offset: 0x00096CD0
	public unsafe GameObject SE_Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D55 RID: 3413
	// (get) Token: 0x06002572 RID: 9586 RVA: 0x00098AF8 File Offset: 0x00096CF8
	// (set) Token: 0x06002573 RID: 9587 RVA: 0x00098B2C File Offset: 0x00096D2C
	public unsafe GameObject SE_DashLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DashLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DashLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D56 RID: 3414
	// (get) Token: 0x06002574 RID: 9588 RVA: 0x00098B54 File Offset: 0x00096D54
	// (set) Token: 0x06002575 RID: 9589 RVA: 0x00098B88 File Offset: 0x00096D88
	public unsafe GameObject SE_SwitchMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SwitchMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SwitchMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D57 RID: 3415
	// (get) Token: 0x06002576 RID: 9590 RVA: 0x00098BB0 File Offset: 0x00096DB0
	// (set) Token: 0x06002577 RID: 9591 RVA: 0x00098BE4 File Offset: 0x00096DE4
	public unsafe GameObject SE_Charge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Charge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D58 RID: 3416
	// (get) Token: 0x06002578 RID: 9592 RVA: 0x00098C0C File Offset: 0x00096E0C
	// (set) Token: 0x06002579 RID: 9593 RVA: 0x00098C40 File Offset: 0x00096E40
	public unsafe GameObject SE_ChargeShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D59 RID: 3417
	// (get) Token: 0x0600257A RID: 9594 RVA: 0x00098C68 File Offset: 0x00096E68
	// (set) Token: 0x0600257B RID: 9595 RVA: 0x00098C9C File Offset: 0x00096E9C
	public unsafe GameObject SE_ChargeFinishTip
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinishTip);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinishTip), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D5A RID: 3418
	// (get) Token: 0x0600257C RID: 9596 RVA: 0x00098CC4 File Offset: 0x00096EC4
	// (set) Token: 0x0600257D RID: 9597 RVA: 0x00098CF8 File Offset: 0x00096EF8
	public unsafe GameObject SE_ChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D5B RID: 3419
	// (get) Token: 0x0600257E RID: 9598 RVA: 0x00098D20 File Offset: 0x00096F20
	// (set) Token: 0x0600257F RID: 9599 RVA: 0x00098D54 File Offset: 0x00096F54
	public unsafe GameObject SE_ChargeSmall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeSmall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D5C RID: 3420
	// (get) Token: 0x06002580 RID: 9600 RVA: 0x00098D7C File Offset: 0x00096F7C
	// (set) Token: 0x06002581 RID: 9601 RVA: 0x00098DB0 File Offset: 0x00096FB0
	public unsafe GameObject SE_ChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D5D RID: 3421
	// (get) Token: 0x06002582 RID: 9602 RVA: 0x00098DD8 File Offset: 0x00096FD8
	// (set) Token: 0x06002583 RID: 9603 RVA: 0x00098E0C File Offset: 0x0009700C
	public unsafe GameObject SE_ShotArcane
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotArcane);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotArcane), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D5E RID: 3422
	// (get) Token: 0x06002584 RID: 9604 RVA: 0x00098E34 File Offset: 0x00097034
	// (set) Token: 0x06002585 RID: 9605 RVA: 0x00098E68 File Offset: 0x00097068
	public unsafe GameObject SE_ShotIce
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotIce);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotIce), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D5F RID: 3423
	// (get) Token: 0x06002586 RID: 9606 RVA: 0x00098E90 File Offset: 0x00097090
	// (set) Token: 0x06002587 RID: 9607 RVA: 0x00098EC4 File Offset: 0x000970C4
	public unsafe GameObject SE_ShotFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D60 RID: 3424
	// (get) Token: 0x06002588 RID: 9608 RVA: 0x00098EEC File Offset: 0x000970EC
	// (set) Token: 0x06002589 RID: 9609 RVA: 0x00098F20 File Offset: 0x00097120
	public unsafe GameObject SE_ShotLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D61 RID: 3425
	// (get) Token: 0x0600258A RID: 9610 RVA: 0x00098F48 File Offset: 0x00097148
	// (set) Token: 0x0600258B RID: 9611 RVA: 0x00098F7C File Offset: 0x0009717C
	public unsafe GameObject SE_CounterMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D62 RID: 3426
	// (get) Token: 0x0600258C RID: 9612 RVA: 0x00098FA4 File Offset: 0x000971A4
	// (set) Token: 0x0600258D RID: 9613 RVA: 0x00098FD8 File Offset: 0x000971D8
	public unsafe GameObject SE_CounterMagicHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D63 RID: 3427
	// (get) Token: 0x0600258E RID: 9614 RVA: 0x00099000 File Offset: 0x00097200
	// (set) Token: 0x0600258F RID: 9615 RVA: 0x00099034 File Offset: 0x00097234
	public unsafe GameObject SE_CounterMagicHit02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D64 RID: 3428
	// (get) Token: 0x06002590 RID: 9616 RVA: 0x0009905C File Offset: 0x0009725C
	// (set) Token: 0x06002591 RID: 9617 RVA: 0x00099090 File Offset: 0x00097290
	public unsafe GameObject SE_ArcaneHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D65 RID: 3429
	// (get) Token: 0x06002592 RID: 9618 RVA: 0x000990B8 File Offset: 0x000972B8
	// (set) Token: 0x06002593 RID: 9619 RVA: 0x000990EC File Offset: 0x000972EC
	public unsafe GameObject SE_ArcaneHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D66 RID: 3430
	// (get) Token: 0x06002594 RID: 9620 RVA: 0x00099114 File Offset: 0x00097314
	// (set) Token: 0x06002595 RID: 9621 RVA: 0x00099148 File Offset: 0x00097348
	public unsafe GameObject SE_IceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D67 RID: 3431
	// (get) Token: 0x06002596 RID: 9622 RVA: 0x00099170 File Offset: 0x00097370
	// (set) Token: 0x06002597 RID: 9623 RVA: 0x000991A4 File Offset: 0x000973A4
	public unsafe GameObject SE_IceCounterBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D68 RID: 3432
	// (get) Token: 0x06002598 RID: 9624 RVA: 0x000991CC File Offset: 0x000973CC
	// (set) Token: 0x06002599 RID: 9625 RVA: 0x00099200 File Offset: 0x00097400
	public unsafe GameObject SE_IceChargeShotHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceChargeShotHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D69 RID: 3433
	// (get) Token: 0x0600259A RID: 9626 RVA: 0x00099228 File Offset: 0x00097428
	// (set) Token: 0x0600259B RID: 9627 RVA: 0x0009925C File Offset: 0x0009745C
	public unsafe GameObject SE_FireHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6A RID: 3434
	// (get) Token: 0x0600259C RID: 9628 RVA: 0x00099284 File Offset: 0x00097484
	// (set) Token: 0x0600259D RID: 9629 RVA: 0x000992B8 File Offset: 0x000974B8
	public unsafe GameObject SE_SplashExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6B RID: 3435
	// (get) Token: 0x0600259E RID: 9630 RVA: 0x000992E0 File Offset: 0x000974E0
	// (set) Token: 0x0600259F RID: 9631 RVA: 0x00099314 File Offset: 0x00097514
	public unsafe GameObject SE_SplashHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6C RID: 3436
	// (get) Token: 0x060025A0 RID: 9632 RVA: 0x0009933C File Offset: 0x0009753C
	// (set) Token: 0x060025A1 RID: 9633 RVA: 0x00099370 File Offset: 0x00097570
	public unsafe GameObject SE_LightningBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6D RID: 3437
	// (get) Token: 0x060025A2 RID: 9634 RVA: 0x00099398 File Offset: 0x00097598
	// (set) Token: 0x060025A3 RID: 9635 RVA: 0x000993CC File Offset: 0x000975CC
	public unsafe GameObject SE_FrieBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6E RID: 3438
	// (get) Token: 0x060025A4 RID: 9636 RVA: 0x000993F4 File Offset: 0x000975F4
	// (set) Token: 0x060025A5 RID: 9637 RVA: 0x00099428 File Offset: 0x00097628
	public unsafe GameObject SE_FrieBallExplosion02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6F RID: 3439
	// (get) Token: 0x060025A6 RID: 9638 RVA: 0x00099450 File Offset: 0x00097650
	// (set) Token: 0x060025A7 RID: 9639 RVA: 0x00099484 File Offset: 0x00097684
	public unsafe GameObject SE_FireSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D70 RID: 3440
	// (get) Token: 0x060025A8 RID: 9640 RVA: 0x000994AC File Offset: 0x000976AC
	// (set) Token: 0x060025A9 RID: 9641 RVA: 0x000994E0 File Offset: 0x000976E0
	public unsafe GameObject SE_FireAttackFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireAttackFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D71 RID: 3441
	// (get) Token: 0x060025AA RID: 9642 RVA: 0x00099508 File Offset: 0x00097708
	// (set) Token: 0x060025AB RID: 9643 RVA: 0x0009953C File Offset: 0x0009773C
	public unsafe GameObject SE_FireFloorExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireFloorExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireFloorExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D72 RID: 3442
	// (get) Token: 0x060025AC RID: 9644 RVA: 0x00099564 File Offset: 0x00097764
	// (set) Token: 0x060025AD RID: 9645 RVA: 0x00099598 File Offset: 0x00097798
	public unsafe GameObject SE_FireBallAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireBallAppear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireBallAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D73 RID: 3443
	// (get) Token: 0x060025AE RID: 9646 RVA: 0x000995C0 File Offset: 0x000977C0
	// (set) Token: 0x060025AF RID: 9647 RVA: 0x000995F4 File Offset: 0x000977F4
	public unsafe GameObject SE_LightningAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D74 RID: 3444
	// (get) Token: 0x060025B0 RID: 9648 RVA: 0x0009961C File Offset: 0x0009781C
	// (set) Token: 0x060025B1 RID: 9649 RVA: 0x00099650 File Offset: 0x00097850
	public unsafe GameObject SE_LightningChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D75 RID: 3445
	// (get) Token: 0x060025B2 RID: 9650 RVA: 0x00099678 File Offset: 0x00097878
	// (set) Token: 0x060025B3 RID: 9651 RVA: 0x000996AC File Offset: 0x000978AC
	public unsafe GameObject SE_PlusFireHelp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireHelp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireHelp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D76 RID: 3446
	// (get) Token: 0x060025B4 RID: 9652 RVA: 0x000996D4 File Offset: 0x000978D4
	// (set) Token: 0x060025B5 RID: 9653 RVA: 0x00099708 File Offset: 0x00097908
	public unsafe GameObject SE_PlusFireCombine
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireCombine);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireCombine), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D77 RID: 3447
	// (get) Token: 0x060025B6 RID: 9654 RVA: 0x00099730 File Offset: 0x00097930
	// (set) Token: 0x060025B7 RID: 9655 RVA: 0x00099764 File Offset: 0x00097964
	public unsafe SoundEffect g_SEWake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D78 RID: 3448
	// (get) Token: 0x060025B8 RID: 9656 RVA: 0x0009978C File Offset: 0x0009798C
	// (set) Token: 0x060025B9 RID: 9657 RVA: 0x000997C0 File Offset: 0x000979C0
	public unsafe SoundEffect g_SEDestoryReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDestoryReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDestoryReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D79 RID: 3449
	// (get) Token: 0x060025BA RID: 9658 RVA: 0x000997E8 File Offset: 0x000979E8
	// (set) Token: 0x060025BB RID: 9659 RVA: 0x0009981C File Offset: 0x00097A1C
	public unsafe SoundEffect g_SELWNCure
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELWNCure);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELWNCure), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7A RID: 3450
	// (get) Token: 0x060025BC RID: 9660 RVA: 0x00099844 File Offset: 0x00097A44
	// (set) Token: 0x060025BD RID: 9661 RVA: 0x00099878 File Offset: 0x00097A78
	public unsafe SoundEffect g_SEWater
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWater);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWater), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7B RID: 3451
	// (get) Token: 0x060025BE RID: 9662 RVA: 0x000998A0 File Offset: 0x00097AA0
	// (set) Token: 0x060025BF RID: 9663 RVA: 0x000998D4 File Offset: 0x00097AD4
	public unsafe SoundEffect g_SEThroneAppear01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7C RID: 3452
	// (get) Token: 0x060025C0 RID: 9664 RVA: 0x000998FC File Offset: 0x00097AFC
	// (set) Token: 0x060025C1 RID: 9665 RVA: 0x00099930 File Offset: 0x00097B30
	public unsafe SoundEffect g_SEThroneAppear02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7D RID: 3453
	// (get) Token: 0x060025C2 RID: 9666 RVA: 0x00099958 File Offset: 0x00097B58
	// (set) Token: 0x060025C3 RID: 9667 RVA: 0x0009998C File Offset: 0x00097B8C
	public unsafe SoundEffect g_SEThroneAppear03Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear03Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear03Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7E RID: 3454
	// (get) Token: 0x060025C4 RID: 9668 RVA: 0x000999B4 File Offset: 0x00097BB4
	// (set) Token: 0x060025C5 RID: 9669 RVA: 0x000999E8 File Offset: 0x00097BE8
	public unsafe SoundEffect g_SEThroneAppear04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7F RID: 3455
	// (get) Token: 0x060025C6 RID: 9670 RVA: 0x00099A10 File Offset: 0x00097C10
	// (set) Token: 0x060025C7 RID: 9671 RVA: 0x00099A44 File Offset: 0x00097C44
	public unsafe SoundEffect g_SEThroneAppear05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D80 RID: 3456
	// (get) Token: 0x060025C8 RID: 9672 RVA: 0x00099A6C File Offset: 0x00097C6C
	// (set) Token: 0x060025C9 RID: 9673 RVA: 0x00099AA0 File Offset: 0x00097CA0
	public unsafe SoundEffect g_SEThroneAppear05Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D81 RID: 3457
	// (get) Token: 0x060025CA RID: 9674 RVA: 0x00099AC8 File Offset: 0x00097CC8
	// (set) Token: 0x060025CB RID: 9675 RVA: 0x00099AFC File Offset: 0x00097CFC
	public unsafe SoundEffect g_SEBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D82 RID: 3458
	// (get) Token: 0x060025CC RID: 9676 RVA: 0x00099B24 File Offset: 0x00097D24
	// (set) Token: 0x060025CD RID: 9677 RVA: 0x00099B58 File Offset: 0x00097D58
	public unsafe SoundEffect g_SEDash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D83 RID: 3459
	// (get) Token: 0x060025CE RID: 9678 RVA: 0x00099B80 File Offset: 0x00097D80
	// (set) Token: 0x060025CF RID: 9679 RVA: 0x00099BB4 File Offset: 0x00097DB4
	public unsafe SoundEffect g_SEDashLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDashLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDashLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D84 RID: 3460
	// (get) Token: 0x060025D0 RID: 9680 RVA: 0x00099BDC File Offset: 0x00097DDC
	// (set) Token: 0x060025D1 RID: 9681 RVA: 0x00099C10 File Offset: 0x00097E10
	public unsafe SoundEffect g_SESwitchMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESwitchMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESwitchMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D85 RID: 3461
	// (get) Token: 0x060025D2 RID: 9682 RVA: 0x00099C38 File Offset: 0x00097E38
	// (set) Token: 0x060025D3 RID: 9683 RVA: 0x00099C6C File Offset: 0x00097E6C
	public unsafe SoundEffect g_SECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D86 RID: 3462
	// (get) Token: 0x060025D4 RID: 9684 RVA: 0x00099C94 File Offset: 0x00097E94
	// (set) Token: 0x060025D5 RID: 9685 RVA: 0x00099CC8 File Offset: 0x00097EC8
	public unsafe SoundEffect g_SEChargeShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D87 RID: 3463
	// (get) Token: 0x060025D6 RID: 9686 RVA: 0x00099CF0 File Offset: 0x00097EF0
	// (set) Token: 0x060025D7 RID: 9687 RVA: 0x00099D24 File Offset: 0x00097F24
	public unsafe SoundEffect g_SEChargeFinishTip
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinishTip);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinishTip), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D88 RID: 3464
	// (get) Token: 0x060025D8 RID: 9688 RVA: 0x00099D4C File Offset: 0x00097F4C
	// (set) Token: 0x060025D9 RID: 9689 RVA: 0x00099D80 File Offset: 0x00097F80
	public unsafe SoundEffect g_SEChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D89 RID: 3465
	// (get) Token: 0x060025DA RID: 9690 RVA: 0x00099DA8 File Offset: 0x00097FA8
	// (set) Token: 0x060025DB RID: 9691 RVA: 0x00099DDC File Offset: 0x00097FDC
	public unsafe SoundEffect g_SEChargeSmall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeSmall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8A RID: 3466
	// (get) Token: 0x060025DC RID: 9692 RVA: 0x00099E04 File Offset: 0x00098004
	// (set) Token: 0x060025DD RID: 9693 RVA: 0x00099E38 File Offset: 0x00098038
	public unsafe SoundEffect g_SEChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8B RID: 3467
	// (get) Token: 0x060025DE RID: 9694 RVA: 0x00099E60 File Offset: 0x00098060
	// (set) Token: 0x060025DF RID: 9695 RVA: 0x00099E94 File Offset: 0x00098094
	public unsafe SoundEffect g_SEShotArcane
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotArcane);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotArcane), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8C RID: 3468
	// (get) Token: 0x060025E0 RID: 9696 RVA: 0x00099EBC File Offset: 0x000980BC
	// (set) Token: 0x060025E1 RID: 9697 RVA: 0x00099EF0 File Offset: 0x000980F0
	public unsafe SoundEffect g_SEShotIce
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotIce);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotIce), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8D RID: 3469
	// (get) Token: 0x060025E2 RID: 9698 RVA: 0x00099F18 File Offset: 0x00098118
	// (set) Token: 0x060025E3 RID: 9699 RVA: 0x00099F4C File Offset: 0x0009814C
	public unsafe SoundEffect g_SEShotFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8E RID: 3470
	// (get) Token: 0x060025E4 RID: 9700 RVA: 0x00099F74 File Offset: 0x00098174
	// (set) Token: 0x060025E5 RID: 9701 RVA: 0x00099FA8 File Offset: 0x000981A8
	public unsafe SoundEffect g_SEShotLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8F RID: 3471
	// (get) Token: 0x060025E6 RID: 9702 RVA: 0x00099FD0 File Offset: 0x000981D0
	// (set) Token: 0x060025E7 RID: 9703 RVA: 0x0009A004 File Offset: 0x00098204
	public unsafe SoundEffect g_SECounterMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D90 RID: 3472
	// (get) Token: 0x060025E8 RID: 9704 RVA: 0x0009A02C File Offset: 0x0009822C
	// (set) Token: 0x060025E9 RID: 9705 RVA: 0x0009A060 File Offset: 0x00098260
	public unsafe SoundEffect g_SEFireSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D91 RID: 3473
	// (get) Token: 0x060025EA RID: 9706 RVA: 0x0009A088 File Offset: 0x00098288
	// (set) Token: 0x060025EB RID: 9707 RVA: 0x0009A0BC File Offset: 0x000982BC
	public unsafe SoundEffect g_SEFireAttackFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireAttackFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D92 RID: 3474
	// (get) Token: 0x060025EC RID: 9708 RVA: 0x0009A0E4 File Offset: 0x000982E4
	// (set) Token: 0x060025ED RID: 9709 RVA: 0x0009A118 File Offset: 0x00098318
	public unsafe SoundEffect g_SEFireBallAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallAppear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D93 RID: 3475
	// (get) Token: 0x060025EE RID: 9710 RVA: 0x0009A140 File Offset: 0x00098340
	// (set) Token: 0x060025EF RID: 9711 RVA: 0x0009A174 File Offset: 0x00098374
	public unsafe SoundEffect g_SELightningAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELightningAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D94 RID: 3476
	// (get) Token: 0x060025F0 RID: 9712 RVA: 0x0009A19C File Offset: 0x0009839C
	// (set) Token: 0x060025F1 RID: 9713 RVA: 0x0009A1D0 File Offset: 0x000983D0
	public unsafe SoundEffect g_SEPLightningChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D95 RID: 3477
	// (get) Token: 0x060025F2 RID: 9714 RVA: 0x0009A1F8 File Offset: 0x000983F8
	// (set) Token: 0x060025F3 RID: 9715 RVA: 0x0009A22C File Offset: 0x0009842C
	public unsafe SoundEffect g_SEPlusFireHelp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireHelp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireHelp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D96 RID: 3478
	// (get) Token: 0x060025F4 RID: 9716 RVA: 0x0009A254 File Offset: 0x00098454
	// (set) Token: 0x060025F5 RID: 9717 RVA: 0x0009A288 File Offset: 0x00098488
	public unsafe SoundEffect g_SEPlusFireCombine
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireCombine);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireCombine), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D97 RID: 3479
	// (get) Token: 0x060025F6 RID: 9718 RVA: 0x0009A2B0 File Offset: 0x000984B0
	// (set) Token: 0x060025F7 RID: 9719 RVA: 0x0009A2E4 File Offset: 0x000984E4
	public unsafe SoundEffectPool g_SECounterMagicHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D98 RID: 3480
	// (get) Token: 0x060025F8 RID: 9720 RVA: 0x0009A30C File Offset: 0x0009850C
	// (set) Token: 0x060025F9 RID: 9721 RVA: 0x0009A340 File Offset: 0x00098540
	public unsafe SoundEffectPool g_SECounterMagicHit02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D99 RID: 3481
	// (get) Token: 0x060025FA RID: 9722 RVA: 0x0009A368 File Offset: 0x00098568
	// (set) Token: 0x060025FB RID: 9723 RVA: 0x0009A39C File Offset: 0x0009859C
	public unsafe SoundEffectPool g_SEArcaneHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9A RID: 3482
	// (get) Token: 0x060025FC RID: 9724 RVA: 0x0009A3C4 File Offset: 0x000985C4
	// (set) Token: 0x060025FD RID: 9725 RVA: 0x0009A3F8 File Offset: 0x000985F8
	public unsafe SoundEffectPool g_SEArcaneHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9B RID: 3483
	// (get) Token: 0x060025FE RID: 9726 RVA: 0x0009A420 File Offset: 0x00098620
	// (set) Token: 0x060025FF RID: 9727 RVA: 0x0009A454 File Offset: 0x00098654
	public unsafe SoundEffectPool g_SEIceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9C RID: 3484
	// (get) Token: 0x06002600 RID: 9728 RVA: 0x0009A47C File Offset: 0x0009867C
	// (set) Token: 0x06002601 RID: 9729 RVA: 0x0009A4B0 File Offset: 0x000986B0
	public unsafe SoundEffectPool g_SEIceCounterBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9D RID: 3485
	// (get) Token: 0x06002602 RID: 9730 RVA: 0x0009A4D8 File Offset: 0x000986D8
	// (set) Token: 0x06002603 RID: 9731 RVA: 0x0009A50C File Offset: 0x0009870C
	public unsafe SoundEffectPool g_SEIceChargeShotHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceChargeShotHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9E RID: 3486
	// (get) Token: 0x06002604 RID: 9732 RVA: 0x0009A534 File Offset: 0x00098734
	// (set) Token: 0x06002605 RID: 9733 RVA: 0x0009A568 File Offset: 0x00098768
	public unsafe SoundEffectPool g_SEFireHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9F RID: 3487
	// (get) Token: 0x06002606 RID: 9734 RVA: 0x0009A590 File Offset: 0x00098790
	// (set) Token: 0x06002607 RID: 9735 RVA: 0x0009A5C4 File Offset: 0x000987C4
	public unsafe SoundEffectPool g_SESplashExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA0 RID: 3488
	// (get) Token: 0x06002608 RID: 9736 RVA: 0x0009A5EC File Offset: 0x000987EC
	// (set) Token: 0x06002609 RID: 9737 RVA: 0x0009A620 File Offset: 0x00098820
	public unsafe SoundEffectPool g_SESplashHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA1 RID: 3489
	// (get) Token: 0x0600260A RID: 9738 RVA: 0x0009A648 File Offset: 0x00098848
	// (set) Token: 0x0600260B RID: 9739 RVA: 0x0009A67C File Offset: 0x0009887C
	public unsafe SoundEffectPool g_SEFireFloorExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireFloorExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireFloorExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA2 RID: 3490
	// (get) Token: 0x0600260C RID: 9740 RVA: 0x0009A6A4 File Offset: 0x000988A4
	// (set) Token: 0x0600260D RID: 9741 RVA: 0x0009A6D8 File Offset: 0x000988D8
	public unsafe SoundEffectPool g_SEFireBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA3 RID: 3491
	// (get) Token: 0x0600260E RID: 9742 RVA: 0x0009A700 File Offset: 0x00098900
	// (set) Token: 0x0600260F RID: 9743 RVA: 0x0009A734 File Offset: 0x00098934
	public unsafe SoundEffectPool g_SEFireBallExplosion02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA4 RID: 3492
	// (get) Token: 0x06002610 RID: 9744 RVA: 0x0009A75C File Offset: 0x0009895C
	// (set) Token: 0x06002611 RID: 9745 RVA: 0x0009A790 File Offset: 0x00098990
	public unsafe SoundEffectPool g_SEPLightningBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA5 RID: 3493
	// (get) Token: 0x06002612 RID: 9746 RVA: 0x0009A7B8 File Offset: 0x000989B8
	// (set) Token: 0x06002613 RID: 9747 RVA: 0x0009A7EC File Offset: 0x000989EC
	public unsafe AttackData AD_CounterMagic01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA6 RID: 3494
	// (get) Token: 0x06002614 RID: 9748 RVA: 0x0009A814 File Offset: 0x00098A14
	// (set) Token: 0x06002615 RID: 9749 RVA: 0x0009A848 File Offset: 0x00098A48
	public unsafe AttackData AD_CounterMagic02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA7 RID: 3495
	// (get) Token: 0x06002616 RID: 9750 RVA: 0x0009A870 File Offset: 0x00098A70
	// (set) Token: 0x06002617 RID: 9751 RVA: 0x0009A8A4 File Offset: 0x00098AA4
	public unsafe AttackData AD_ArcaneAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA8 RID: 3496
	// (get) Token: 0x06002618 RID: 9752 RVA: 0x0009A8CC File Offset: 0x00098ACC
	// (set) Token: 0x06002619 RID: 9753 RVA: 0x0009A900 File Offset: 0x00098B00
	public unsafe AttackData AD_ArcaneAttackM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA9 RID: 3497
	// (get) Token: 0x0600261A RID: 9754 RVA: 0x0009A928 File Offset: 0x00098B28
	// (set) Token: 0x0600261B RID: 9755 RVA: 0x0009A95C File Offset: 0x00098B5C
	public unsafe AttackData AD_ArcaneAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAA RID: 3498
	// (get) Token: 0x0600261C RID: 9756 RVA: 0x0009A984 File Offset: 0x00098B84
	// (set) Token: 0x0600261D RID: 9757 RVA: 0x0009A9B8 File Offset: 0x00098BB8
	public unsafe AttackData AD_LightningBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAB RID: 3499
	// (get) Token: 0x0600261E RID: 9758 RVA: 0x0009A9E0 File Offset: 0x00098BE0
	// (set) Token: 0x0600261F RID: 9759 RVA: 0x0009AA14 File Offset: 0x00098C14
	public unsafe AttackData AD_LightningAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAC RID: 3500
	// (get) Token: 0x06002620 RID: 9760 RVA: 0x0009AA3C File Offset: 0x00098C3C
	// (set) Token: 0x06002621 RID: 9761 RVA: 0x0009AA70 File Offset: 0x00098C70
	public unsafe AttackData AD_ArcaneFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAD RID: 3501
	// (get) Token: 0x06002622 RID: 9762 RVA: 0x0009AA98 File Offset: 0x00098C98
	// (set) Token: 0x06002623 RID: 9763 RVA: 0x0009AACC File Offset: 0x00098CCC
	public unsafe AttackData AD_IceFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_IceFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_IceFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAE RID: 3502
	// (get) Token: 0x06002624 RID: 9764 RVA: 0x0009AAF4 File Offset: 0x00098CF4
	// (set) Token: 0x06002625 RID: 9765 RVA: 0x0009AB28 File Offset: 0x00098D28
	public unsafe AttackData AD_FireFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAF RID: 3503
	// (get) Token: 0x06002626 RID: 9766 RVA: 0x0009AB50 File Offset: 0x00098D50
	// (set) Token: 0x06002627 RID: 9767 RVA: 0x0009AB84 File Offset: 0x00098D84
	public unsafe AttackData AD_LightningFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB0 RID: 3504
	// (get) Token: 0x06002628 RID: 9768 RVA: 0x0009ABAC File Offset: 0x00098DAC
	// (set) Token: 0x06002629 RID: 9769 RVA: 0x0009ABE0 File Offset: 0x00098DE0
	public unsafe AttackData AD_LightningCharge01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB1 RID: 3505
	// (get) Token: 0x0600262A RID: 9770 RVA: 0x0009AC08 File Offset: 0x00098E08
	// (set) Token: 0x0600262B RID: 9771 RVA: 0x0009AC3C File Offset: 0x00098E3C
	public unsafe AttackData AD_LightningCharge02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB2 RID: 3506
	// (get) Token: 0x0600262C RID: 9772 RVA: 0x0009AC64 File Offset: 0x00098E64
	// (set) Token: 0x0600262D RID: 9773 RVA: 0x0009AC98 File Offset: 0x00098E98
	public unsafe AttackData AD_FireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB3 RID: 3507
	// (get) Token: 0x0600262E RID: 9774 RVA: 0x0009ACC0 File Offset: 0x00098EC0
	// (set) Token: 0x0600262F RID: 9775 RVA: 0x0009ACF4 File Offset: 0x00098EF4
	public unsafe AttackData AD_FireExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB4 RID: 3508
	// (get) Token: 0x06002630 RID: 9776 RVA: 0x0009AD1C File Offset: 0x00098F1C
	// (set) Token: 0x06002631 RID: 9777 RVA: 0x0009AD50 File Offset: 0x00098F50
	public unsafe AttackData AD_ChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB5 RID: 3509
	// (get) Token: 0x06002632 RID: 9778 RVA: 0x0009AD78 File Offset: 0x00098F78
	// (set) Token: 0x06002633 RID: 9779 RVA: 0x0009ADA0 File Offset: 0x00098FA0
	public unsafe bool g_bSEBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSEBody);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSEBody)) = value;
		}
	}

	// Token: 0x17000DB6 RID: 3510
	// (get) Token: 0x06002634 RID: 9780 RVA: 0x0009ADC4 File Offset: 0x00098FC4
	// (set) Token: 0x06002635 RID: 9781 RVA: 0x0009ADEC File Offset: 0x00098FEC
	public unsafe float g_fSEBodyVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyVolume)) = value;
		}
	}

	// Token: 0x17000DB7 RID: 3511
	// (get) Token: 0x06002636 RID: 9782 RVA: 0x0009AE10 File Offset: 0x00099010
	// (set) Token: 0x06002637 RID: 9783 RVA: 0x0009AE38 File Offset: 0x00099038
	public unsafe float g_fSEBodyPitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyPitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyPitch)) = value;
		}
	}

	// Token: 0x17000DB8 RID: 3512
	// (get) Token: 0x06002638 RID: 9784 RVA: 0x0009AE5C File Offset: 0x0009905C
	// (set) Token: 0x06002639 RID: 9785 RVA: 0x0009AE84 File Offset: 0x00099084
	public unsafe float g_fMoveValue
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMoveValue);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMoveValue)) = value;
		}
	}

	// Token: 0x17000DB9 RID: 3513
	// (get) Token: 0x0600263A RID: 9786 RVA: 0x0009AEA8 File Offset: 0x000990A8
	// (set) Token: 0x0600263B RID: 9787 RVA: 0x0009AED0 File Offset: 0x000990D0
	public unsafe bool g_bSECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSECharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSECharge)) = value;
		}
	}

	// Token: 0x17000DBA RID: 3514
	// (get) Token: 0x0600263C RID: 9788 RVA: 0x0009AEF4 File Offset: 0x000990F4
	// (set) Token: 0x0600263D RID: 9789 RVA: 0x0009AF1C File Offset: 0x0009911C
	public unsafe float g_fSEChargeVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value;
		}
	}

	// Token: 0x17000DBB RID: 3515
	// (get) Token: 0x0600263E RID: 9790 RVA: 0x0009AF40 File Offset: 0x00099140
	// (set) Token: 0x0600263F RID: 9791 RVA: 0x0009AF68 File Offset: 0x00099168
	public unsafe float g_fSEChargePitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value;
		}
	}

	// Token: 0x17000DBC RID: 3516
	// (get) Token: 0x06002640 RID: 9792 RVA: 0x0009AF8C File Offset: 0x0009918C
	// (set) Token: 0x06002641 RID: 9793 RVA: 0x0009AFB4 File Offset: 0x000991B4
	public unsafe bool g_bGhostFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bGhostFire);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bGhostFire)) = value;
		}
	}

	// Token: 0x17000DBD RID: 3517
	// (get) Token: 0x06002642 RID: 9794 RVA: 0x0009AFD8 File Offset: 0x000991D8
	// (set) Token: 0x06002643 RID: 9795 RVA: 0x0009AFF6 File Offset: 0x000991F6
	public unsafe static int g_iGhostFireTotal
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iGhostFireTotal, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iGhostFireTotal, (void*)(&value));
		}
	}

	// Token: 0x17000DBE RID: 3518
	// (get) Token: 0x06002644 RID: 9796 RVA: 0x0009B008 File Offset: 0x00099208
	// (set) Token: 0x06002645 RID: 9797 RVA: 0x0009B03C File Offset: 0x0009923C
	public unsafe Il2CppReferenceArray<Transform> g_PosGhostFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosGhostFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosGhostFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DBF RID: 3519
	// (get) Token: 0x06002646 RID: 9798 RVA: 0x0009B064 File Offset: 0x00099264
	// (set) Token: 0x06002647 RID: 9799 RVA: 0x0009B098 File Offset: 0x00099298
	public unsafe Il2CppStructArray<float> g_fGhostFireX
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireX);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireX), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC0 RID: 3520
	// (get) Token: 0x06002648 RID: 9800 RVA: 0x0009B0C0 File Offset: 0x000992C0
	// (set) Token: 0x06002649 RID: 9801 RVA: 0x0009B0F4 File Offset: 0x000992F4
	public unsafe Il2CppStructArray<float> g_fGhostFireY
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireY);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireY), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC1 RID: 3521
	// (get) Token: 0x0600264A RID: 9802 RVA: 0x0009B11C File Offset: 0x0009931C
	// (set) Token: 0x0600264B RID: 9803 RVA: 0x0009B150 File Offset: 0x00099350
	public unsafe Il2CppStructArray<float> g_fGhostFireZ
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZ);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZ), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC2 RID: 3522
	// (get) Token: 0x0600264C RID: 9804 RVA: 0x0009B178 File Offset: 0x00099378
	// (set) Token: 0x0600264D RID: 9805 RVA: 0x0009B1AC File Offset: 0x000993AC
	public unsafe Il2CppStructArray<float> g_fGhostFireXSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireXSpeed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireXSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC3 RID: 3523
	// (get) Token: 0x0600264E RID: 9806 RVA: 0x0009B1D4 File Offset: 0x000993D4
	// (set) Token: 0x0600264F RID: 9807 RVA: 0x0009B208 File Offset: 0x00099408
	public unsafe Il2CppStructArray<float> g_fGhostFireYSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireYSpeed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireYSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC4 RID: 3524
	// (get) Token: 0x06002650 RID: 9808 RVA: 0x0009B230 File Offset: 0x00099430
	// (set) Token: 0x06002651 RID: 9809 RVA: 0x0009B264 File Offset: 0x00099464
	public unsafe Il2CppStructArray<float> g_fGhostFireZSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZSpeed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC5 RID: 3525
	// (get) Token: 0x06002652 RID: 9810 RVA: 0x0009B28C File Offset: 0x0009948C
	// (set) Token: 0x06002653 RID: 9811 RVA: 0x0009B2C0 File Offset: 0x000994C0
	public unsafe Il2CppStructArray<Vector3> GhostFirePos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_GhostFirePos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_GhostFirePos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC6 RID: 3526
	// (get) Token: 0x06002654 RID: 9812 RVA: 0x0009B2E8 File Offset: 0x000994E8
	// (set) Token: 0x06002655 RID: 9813 RVA: 0x0009B306 File Offset: 0x00099506
	public unsafe static float g_fGhostDistance
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostDistance, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostDistance, (void*)(&value));
		}
	}

	// Token: 0x17000DC7 RID: 3527
	// (get) Token: 0x06002656 RID: 9814 RVA: 0x0009B318 File Offset: 0x00099518
	// (set) Token: 0x06002657 RID: 9815 RVA: 0x0009B340 File Offset: 0x00099540
	public unsafe bool g_bCounterMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCounterMagic);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCounterMagic)) = value;
		}
	}

	// Token: 0x17000DC8 RID: 3528
	// (get) Token: 0x06002658 RID: 9816 RVA: 0x0009B364 File Offset: 0x00099564
	// (set) Token: 0x06002659 RID: 9817 RVA: 0x0009B382 File Offset: 0x00099582
	public unsafe static float g_fCounterMagicRadius
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicRadius, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicRadius, (void*)(&value));
		}
	}

	// Token: 0x17000DC9 RID: 3529
	// (get) Token: 0x0600265A RID: 9818 RVA: 0x0009B394 File Offset: 0x00099594
	// (set) Token: 0x0600265B RID: 9819 RVA: 0x0009B3B2 File Offset: 0x000995B2
	public unsafe static float g_fCounterMagicTime01
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime01, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime01, (void*)(&value));
		}
	}

	// Token: 0x17000DCA RID: 3530
	// (get) Token: 0x0600265C RID: 9820 RVA: 0x0009B3C4 File Offset: 0x000995C4
	// (set) Token: 0x0600265D RID: 9821 RVA: 0x0009B3E2 File Offset: 0x000995E2
	public unsafe static float g_fCounterMagicTime02
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime02, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime02, (void*)(&value));
		}
	}

	// Token: 0x17000DCB RID: 3531
	// (get) Token: 0x0600265E RID: 9822 RVA: 0x0009B3F4 File Offset: 0x000995F4
	// (set) Token: 0x0600265F RID: 9823 RVA: 0x0009B41C File Offset: 0x0009961C
	public unsafe float g_fCounterMagicTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime)) = value;
		}
	}

	// Token: 0x17000DCC RID: 3532
	// (get) Token: 0x06002660 RID: 9824 RVA: 0x0009B440 File Offset: 0x00099640
	// (set) Token: 0x06002661 RID: 9825 RVA: 0x0009B45E File Offset: 0x0009965E
	public unsafe static float g_fCounterMagicIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000DCD RID: 3533
	// (get) Token: 0x06002662 RID: 9826 RVA: 0x0009B470 File Offset: 0x00099670
	// (set) Token: 0x06002663 RID: 9827 RVA: 0x0009B498 File Offset: 0x00099698
	public unsafe float g_fCounterMagicIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervalsVal)) = value;
		}
	}

	// Token: 0x17000DCE RID: 3534
	// (get) Token: 0x06002664 RID: 9828 RVA: 0x0009B4BC File Offset: 0x000996BC
	// (set) Token: 0x06002665 RID: 9829 RVA: 0x0009B4E4 File Offset: 0x000996E4
	public unsafe bool g_bArcaneAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackB);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackB)) = value;
		}
	}

	// Token: 0x17000DCF RID: 3535
	// (get) Token: 0x06002666 RID: 9830 RVA: 0x0009B508 File Offset: 0x00099708
	// (set) Token: 0x06002667 RID: 9831 RVA: 0x0009B53C File Offset: 0x0009973C
	public unsafe Transform g_PosArcaneAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosArcaneAttackB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD0 RID: 3536
	// (get) Token: 0x06002668 RID: 9832 RVA: 0x0009B564 File Offset: 0x00099764
	// (set) Token: 0x06002669 RID: 9833 RVA: 0x0009B582 File Offset: 0x00099782
	public unsafe static float g_fArcaneAttackBTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTime, (void*)(&value));
		}
	}

	// Token: 0x17000DD1 RID: 3537
	// (get) Token: 0x0600266A RID: 9834 RVA: 0x0009B594 File Offset: 0x00099794
	// (set) Token: 0x0600266B RID: 9835 RVA: 0x0009B5BC File Offset: 0x000997BC
	public unsafe float g_fArcaneAttackBTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTimeVal)) = value;
		}
	}

	// Token: 0x17000DD2 RID: 3538
	// (get) Token: 0x0600266C RID: 9836 RVA: 0x0009B5E0 File Offset: 0x000997E0
	// (set) Token: 0x0600266D RID: 9837 RVA: 0x0009B608 File Offset: 0x00099808
	public unsafe Vector3 g_v3ArcaneAttackBDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ArcaneAttackBDirection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ArcaneAttackBDirection)) = value;
		}
	}

	// Token: 0x17000DD3 RID: 3539
	// (get) Token: 0x0600266E RID: 9838 RVA: 0x0009B62C File Offset: 0x0009982C
	// (set) Token: 0x0600266F RID: 9839 RVA: 0x0009B654 File Offset: 0x00099854
	public unsafe bool g_bArcaneAttackBHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackBHit);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackBHit)) = value;
		}
	}

	// Token: 0x17000DD4 RID: 3540
	// (get) Token: 0x06002670 RID: 9840 RVA: 0x0009B678 File Offset: 0x00099878
	// (set) Token: 0x06002671 RID: 9841 RVA: 0x0009B696 File Offset: 0x00099896
	public unsafe static int g_iArcaneFloorBulletNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iArcaneFloorBulletNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iArcaneFloorBulletNum, (void*)(&value));
		}
	}

	// Token: 0x17000DD5 RID: 3541
	// (get) Token: 0x06002672 RID: 9842 RVA: 0x0009B6A8 File Offset: 0x000998A8
	// (set) Token: 0x06002673 RID: 9843 RVA: 0x0009B6C6 File Offset: 0x000998C6
	public unsafe static float g_fArcaneFloorBulletLife
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulletLife, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulletLife, (void*)(&value));
		}
	}

	// Token: 0x17000DD6 RID: 3542
	// (get) Token: 0x06002674 RID: 9844 RVA: 0x0009B6D8 File Offset: 0x000998D8
	// (set) Token: 0x06002675 RID: 9845 RVA: 0x0009B6F6 File Offset: 0x000998F6
	public unsafe static float g_fArcaneFloorBulleClose
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleClose, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleClose, (void*)(&value));
		}
	}

	// Token: 0x17000DD7 RID: 3543
	// (get) Token: 0x06002676 RID: 9846 RVA: 0x0009B708 File Offset: 0x00099908
	// (set) Token: 0x06002677 RID: 9847 RVA: 0x0009B730 File Offset: 0x00099930
	public unsafe float g_fArcaneFloorBulleCloseTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime)) = value;
		}
	}

	// Token: 0x17000DD8 RID: 3544
	// (get) Token: 0x06002678 RID: 9848 RVA: 0x0009B754 File Offset: 0x00099954
	// (set) Token: 0x06002679 RID: 9849 RVA: 0x0009B77C File Offset: 0x0009997C
	public unsafe bool g_bIceBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceBullet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceBullet)) = value;
		}
	}

	// Token: 0x17000DD9 RID: 3545
	// (get) Token: 0x0600267A RID: 9850 RVA: 0x0009B7A0 File Offset: 0x000999A0
	// (set) Token: 0x0600267B RID: 9851 RVA: 0x0009B7D4 File Offset: 0x000999D4
	public unsafe Transform g_PosBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DDA RID: 3546
	// (get) Token: 0x0600267C RID: 9852 RVA: 0x0009B7FC File Offset: 0x000999FC
	// (set) Token: 0x0600267D RID: 9853 RVA: 0x0009B81A File Offset: 0x00099A1A
	public unsafe static float g_fIceBulletInterval
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletInterval, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletInterval, (void*)(&value));
		}
	}

	// Token: 0x17000DDB RID: 3547
	// (get) Token: 0x0600267E RID: 9854 RVA: 0x0009B82C File Offset: 0x00099A2C
	// (set) Token: 0x0600267F RID: 9855 RVA: 0x0009B854 File Offset: 0x00099A54
	public unsafe float g_fIceBulletIntervalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletIntervalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletIntervalVal)) = value;
		}
	}

	// Token: 0x17000DDC RID: 3548
	// (get) Token: 0x06002680 RID: 9856 RVA: 0x0009B878 File Offset: 0x00099A78
	// (set) Token: 0x06002681 RID: 9857 RVA: 0x0009B8A0 File Offset: 0x00099AA0
	public unsafe Vector3 g_v3IceBulletTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceBulletTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceBulletTarget)) = value;
		}
	}

	// Token: 0x17000DDD RID: 3549
	// (get) Token: 0x06002682 RID: 9858 RVA: 0x0009B8C4 File Offset: 0x00099AC4
	// (set) Token: 0x06002683 RID: 9859 RVA: 0x0009B8EC File Offset: 0x00099AEC
	public unsafe bool g_bIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value;
		}
	}

	// Token: 0x17000DDE RID: 3550
	// (get) Token: 0x06002684 RID: 9860 RVA: 0x0009B910 File Offset: 0x00099B10
	// (set) Token: 0x06002685 RID: 9861 RVA: 0x0009B92E File Offset: 0x00099B2E
	public unsafe static int g_iIceCounterBullet
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value));
		}
	}

	// Token: 0x17000DDF RID: 3551
	// (get) Token: 0x06002686 RID: 9862 RVA: 0x0009B940 File Offset: 0x00099B40
	// (set) Token: 0x06002687 RID: 9863 RVA: 0x0009B968 File Offset: 0x00099B68
	public unsafe int g_iIceCounterBulletIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value;
		}
	}

	// Token: 0x17000DE0 RID: 3552
	// (get) Token: 0x06002688 RID: 9864 RVA: 0x0009B98C File Offset: 0x00099B8C
	// (set) Token: 0x06002689 RID: 9865 RVA: 0x0009B9C0 File Offset: 0x00099BC0
	public unsafe Il2CppReferenceArray<Transform> g_PosIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE1 RID: 3553
	// (get) Token: 0x0600268A RID: 9866 RVA: 0x0009B9E8 File Offset: 0x00099BE8
	// (set) Token: 0x0600268B RID: 9867 RVA: 0x0009BA1C File Offset: 0x00099C1C
	public unsafe Il2CppReferenceArray<ParticleSystem> g_PSIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE2 RID: 3554
	// (get) Token: 0x0600268C RID: 9868 RVA: 0x0009BA44 File Offset: 0x00099C44
	// (set) Token: 0x0600268D RID: 9869 RVA: 0x0009BA62 File Offset: 0x00099C62
	public unsafe static float g_fIceCounterBulletTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value));
		}
	}

	// Token: 0x17000DE3 RID: 3555
	// (get) Token: 0x0600268E RID: 9870 RVA: 0x0009BA74 File Offset: 0x00099C74
	// (set) Token: 0x0600268F RID: 9871 RVA: 0x0009BAA8 File Offset: 0x00099CA8
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE4 RID: 3556
	// (get) Token: 0x06002690 RID: 9872 RVA: 0x0009BAD0 File Offset: 0x00099CD0
	// (set) Token: 0x06002691 RID: 9873 RVA: 0x0009BB04 File Offset: 0x00099D04
	public unsafe Il2CppStructArray<Vector3> g_v3IceCounterBulletDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE5 RID: 3557
	// (get) Token: 0x06002692 RID: 9874 RVA: 0x0009BB2C File Offset: 0x00099D2C
	// (set) Token: 0x06002693 RID: 9875 RVA: 0x0009BB60 File Offset: 0x00099D60
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE6 RID: 3558
	// (get) Token: 0x06002694 RID: 9876 RVA: 0x0009BB88 File Offset: 0x00099D88
	// (set) Token: 0x06002695 RID: 9877 RVA: 0x0009BBBC File Offset: 0x00099DBC
	public unsafe Il2CppReferenceArray<Transform> g_IceCounterBulletSpearRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE7 RID: 3559
	// (get) Token: 0x06002696 RID: 9878 RVA: 0x0009BBE4 File Offset: 0x00099DE4
	// (set) Token: 0x06002697 RID: 9879 RVA: 0x0009BC18 File Offset: 0x00099E18
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE8 RID: 3560
	// (get) Token: 0x06002698 RID: 9880 RVA: 0x0009BC40 File Offset: 0x00099E40
	// (set) Token: 0x06002699 RID: 9881 RVA: 0x0009BC68 File Offset: 0x00099E68
	public unsafe Vector3 g_v3IceChargeTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceChargeTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceChargeTarget)) = value;
		}
	}

	// Token: 0x17000DE9 RID: 3561
	// (get) Token: 0x0600269A RID: 9882 RVA: 0x0009BC8C File Offset: 0x00099E8C
	// (set) Token: 0x0600269B RID: 9883 RVA: 0x0009BCB4 File Offset: 0x00099EB4
	public unsafe bool g_bIceChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceChargeShot);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceChargeShot)) = value;
		}
	}

	// Token: 0x17000DEA RID: 3562
	// (get) Token: 0x0600269C RID: 9884 RVA: 0x0009BCD8 File Offset: 0x00099ED8
	// (set) Token: 0x0600269D RID: 9885 RVA: 0x0009BCF6 File Offset: 0x00099EF6
	public unsafe static float g_fIceChargeBulletReciprocal
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocal, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocal, (void*)(&value));
		}
	}

	// Token: 0x17000DEB RID: 3563
	// (get) Token: 0x0600269E RID: 9886 RVA: 0x0009BD08 File Offset: 0x00099F08
	// (set) Token: 0x0600269F RID: 9887 RVA: 0x0009BD30 File Offset: 0x00099F30
	public unsafe float g_fIceChargeBulletReciprocalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal)) = value;
		}
	}

	// Token: 0x17000DEC RID: 3564
	// (get) Token: 0x060026A0 RID: 9888 RVA: 0x0009BD54 File Offset: 0x00099F54
	// (set) Token: 0x060026A1 RID: 9889 RVA: 0x0009BD72 File Offset: 0x00099F72
	public unsafe static int g_iIceChargeBulletTotal
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletTotal, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletTotal, (void*)(&value));
		}
	}

	// Token: 0x17000DED RID: 3565
	// (get) Token: 0x060026A2 RID: 9890 RVA: 0x0009BD84 File Offset: 0x00099F84
	// (set) Token: 0x060026A3 RID: 9891 RVA: 0x0009BDAC File Offset: 0x00099FAC
	public unsafe int g_iIceChargeBulletVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletVal)) = value;
		}
	}

	// Token: 0x17000DEE RID: 3566
	// (get) Token: 0x060026A4 RID: 9892 RVA: 0x0009BDD0 File Offset: 0x00099FD0
	// (set) Token: 0x060026A5 RID: 9893 RVA: 0x0009BDEE File Offset: 0x00099FEE
	public unsafe static float g_fIceChargeBulletInterval
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletInterval, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletInterval, (void*)(&value));
		}
	}

	// Token: 0x17000DEF RID: 3567
	// (get) Token: 0x060026A6 RID: 9894 RVA: 0x0009BE00 File Offset: 0x0009A000
	// (set) Token: 0x060026A7 RID: 9895 RVA: 0x0009BE28 File Offset: 0x0009A028
	public unsafe float g_fIceChargeBulletIntervalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal)) = value;
		}
	}

	// Token: 0x17000DF0 RID: 3568
	// (get) Token: 0x060026A8 RID: 9896 RVA: 0x0009BE4C File Offset: 0x0009A04C
	// (set) Token: 0x060026A9 RID: 9897 RVA: 0x0009BE6A File Offset: 0x0009A06A
	public unsafe static int g_iFireBulletNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireBulletNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireBulletNum, (void*)(&value));
		}
	}

	// Token: 0x17000DF1 RID: 3569
	// (get) Token: 0x060026AA RID: 9898 RVA: 0x0009BE7C File Offset: 0x0009A07C
	// (set) Token: 0x060026AB RID: 9899 RVA: 0x0009BE9A File Offset: 0x0009A09A
	public unsafe static int g_iSplashBulletNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&value));
		}
	}

	// Token: 0x17000DF2 RID: 3570
	// (get) Token: 0x060026AC RID: 9900 RVA: 0x0009BEAC File Offset: 0x0009A0AC
	// (set) Token: 0x060026AD RID: 9901 RVA: 0x0009BECA File Offset: 0x0009A0CA
	public unsafe static float g_fSplashBulletRandom
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&value));
		}
	}

	// Token: 0x17000DF3 RID: 3571
	// (get) Token: 0x060026AE RID: 9902 RVA: 0x0009BEDC File Offset: 0x0009A0DC
	// (set) Token: 0x060026AF RID: 9903 RVA: 0x0009BF10 File Offset: 0x0009A110
	public unsafe BossLevel06_FireBall g_FireBallData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_FireBallData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new BossLevel06_FireBall(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_FireBallData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF4 RID: 3572
	// (get) Token: 0x060026B0 RID: 9904 RVA: 0x0009BF38 File Offset: 0x0009A138
	// (set) Token: 0x060026B1 RID: 9905 RVA: 0x0009BF60 File Offset: 0x0009A160
	public unsafe bool g_bFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireAttack);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value;
		}
	}

	// Token: 0x17000DF5 RID: 3573
	// (get) Token: 0x060026B2 RID: 9906 RVA: 0x0009BF84 File Offset: 0x0009A184
	// (set) Token: 0x060026B3 RID: 9907 RVA: 0x0009BFA2 File Offset: 0x0009A1A2
	public unsafe static int g_iFireAttackNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value));
		}
	}

	// Token: 0x17000DF6 RID: 3574
	// (get) Token: 0x060026B4 RID: 9908 RVA: 0x0009BFB4 File Offset: 0x0009A1B4
	// (set) Token: 0x060026B5 RID: 9909 RVA: 0x0009BFE8 File Offset: 0x0009A1E8
	public unsafe Il2CppStructArray<Vector3> g_v3FireAttackPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireAttackPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireAttackPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF7 RID: 3575
	// (get) Token: 0x060026B6 RID: 9910 RVA: 0x0009C010 File Offset: 0x0009A210
	// (set) Token: 0x060026B7 RID: 9911 RVA: 0x0009C02E File Offset: 0x0009A22E
	public unsafe static float g_fFireAttackTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value));
		}
	}

	// Token: 0x17000DF8 RID: 3576
	// (get) Token: 0x060026B8 RID: 9912 RVA: 0x0009C040 File Offset: 0x0009A240
	// (set) Token: 0x060026B9 RID: 9913 RVA: 0x0009C074 File Offset: 0x0009A274
	public unsafe Il2CppStructArray<float> g_fFireAttackTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF9 RID: 3577
	// (get) Token: 0x060026BA RID: 9914 RVA: 0x0009C09C File Offset: 0x0009A29C
	// (set) Token: 0x060026BB RID: 9915 RVA: 0x0009C0C4 File Offset: 0x0009A2C4
	public unsafe float g_fFireAttackRadius
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackRadius);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackRadius)) = value;
		}
	}

	// Token: 0x17000DFA RID: 3578
	// (get) Token: 0x060026BC RID: 9916 RVA: 0x0009C0E8 File Offset: 0x0009A2E8
	// (set) Token: 0x060026BD RID: 9917 RVA: 0x0009C106 File Offset: 0x0009A306
	public unsafe static float g_fFireAttackIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000DFB RID: 3579
	// (get) Token: 0x060026BE RID: 9918 RVA: 0x0009C118 File Offset: 0x0009A318
	// (set) Token: 0x060026BF RID: 9919 RVA: 0x0009C140 File Offset: 0x0009A340
	public unsafe float g_fFireAttackIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervalsVal)) = value;
		}
	}

	// Token: 0x17000DFC RID: 3580
	// (get) Token: 0x060026C0 RID: 9920 RVA: 0x0009C164 File Offset: 0x0009A364
	// (set) Token: 0x060026C1 RID: 9921 RVA: 0x0009C18C File Offset: 0x0009A38C
	public unsafe int g_iFireAttackIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value;
		}
	}

	// Token: 0x17000DFD RID: 3581
	// (get) Token: 0x060026C2 RID: 9922 RVA: 0x0009C1B0 File Offset: 0x0009A3B0
	// (set) Token: 0x060026C3 RID: 9923 RVA: 0x0009C1D8 File Offset: 0x0009A3D8
	public unsafe bool g_bFireExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireExplosion);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireExplosion)) = value;
		}
	}

	// Token: 0x17000DFE RID: 3582
	// (get) Token: 0x060026C4 RID: 9924 RVA: 0x0009C1FC File Offset: 0x0009A3FC
	// (set) Token: 0x060026C5 RID: 9925 RVA: 0x0009C21A File Offset: 0x0009A41A
	public unsafe static int g_iFireExplosionNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNum, (void*)(&value));
		}
	}

	// Token: 0x17000DFF RID: 3583
	// (get) Token: 0x060026C6 RID: 9926 RVA: 0x0009C22C File Offset: 0x0009A42C
	// (set) Token: 0x060026C7 RID: 9927 RVA: 0x0009C254 File Offset: 0x0009A454
	public unsafe int g_iFireExplosionNumVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNumVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNumVal)) = value;
		}
	}

	// Token: 0x17000E00 RID: 3584
	// (get) Token: 0x060026C8 RID: 9928 RVA: 0x0009C278 File Offset: 0x0009A478
	// (set) Token: 0x060026C9 RID: 9929 RVA: 0x0009C2A0 File Offset: 0x0009A4A0
	public unsafe Vector3 g_v3FireExplosionDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionDirection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionDirection)) = value;
		}
	}

	// Token: 0x17000E01 RID: 3585
	// (get) Token: 0x060026CA RID: 9930 RVA: 0x0009C2C4 File Offset: 0x0009A4C4
	// (set) Token: 0x060026CB RID: 9931 RVA: 0x0009C2EC File Offset: 0x0009A4EC
	public unsafe Vector3 g_v3FireExplosionPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionPos)) = value;
		}
	}

	// Token: 0x17000E02 RID: 3586
	// (get) Token: 0x060026CC RID: 9932 RVA: 0x0009C310 File Offset: 0x0009A510
	// (set) Token: 0x060026CD RID: 9933 RVA: 0x0009C32E File Offset: 0x0009A52E
	public unsafe static float g_fFireExplosionRadius
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionRadius, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionRadius, (void*)(&value));
		}
	}

	// Token: 0x17000E03 RID: 3587
	// (get) Token: 0x060026CE RID: 9934 RVA: 0x0009C340 File Offset: 0x0009A540
	// (set) Token: 0x060026CF RID: 9935 RVA: 0x0009C35E File Offset: 0x0009A55E
	public unsafe static float g_fFireExplosionntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionntervals, (void*)(&value));
		}
	}

	// Token: 0x17000E04 RID: 3588
	// (get) Token: 0x060026D0 RID: 9936 RVA: 0x0009C370 File Offset: 0x0009A570
	// (set) Token: 0x060026D1 RID: 9937 RVA: 0x0009C398 File Offset: 0x0009A598
	public unsafe float g_fFireExplosionIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionIntervalsVal)) = value;
		}
	}

	// Token: 0x17000E05 RID: 3589
	// (get) Token: 0x060026D2 RID: 9938 RVA: 0x0009C3BC File Offset: 0x0009A5BC
	// (set) Token: 0x060026D3 RID: 9939 RVA: 0x0009C3DA File Offset: 0x0009A5DA
	public unsafe static int g_iLightningBallNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningBallNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningBallNum, (void*)(&value));
		}
	}

	// Token: 0x17000E06 RID: 3590
	// (get) Token: 0x060026D4 RID: 9940 RVA: 0x0009C3EC File Offset: 0x0009A5EC
	// (set) Token: 0x060026D5 RID: 9941 RVA: 0x0009C414 File Offset: 0x0009A614
	public unsafe bool g_bLightningChargeAimFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeAimFloor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeAimFloor)) = value;
		}
	}

	// Token: 0x17000E07 RID: 3591
	// (get) Token: 0x060026D6 RID: 9942 RVA: 0x0009C438 File Offset: 0x0009A638
	// (set) Token: 0x060026D7 RID: 9943 RVA: 0x0009C456 File Offset: 0x0009A656
	public unsafe static int g_iLightningChargeAimFloorNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningChargeAimFloorNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningChargeAimFloorNum, (void*)(&value));
		}
	}

	// Token: 0x17000E08 RID: 3592
	// (get) Token: 0x060026D8 RID: 9944 RVA: 0x0009C468 File Offset: 0x0009A668
	// (set) Token: 0x060026D9 RID: 9945 RVA: 0x0009C49C File Offset: 0x0009A69C
	public unsafe Il2CppReferenceArray<Transform> g_PosLightningChargeAimFloo
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFloo);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFloo), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E09 RID: 3593
	// (get) Token: 0x060026DA RID: 9946 RVA: 0x0009C4C4 File Offset: 0x0009A6C4
	// (set) Token: 0x060026DB RID: 9947 RVA: 0x0009C4F8 File Offset: 0x0009A6F8
	public unsafe Transform g_PosLightningChargeAimFlooC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFlooC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFlooC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E0A RID: 3594
	// (get) Token: 0x060026DC RID: 9948 RVA: 0x0009C520 File Offset: 0x0009A720
	// (set) Token: 0x060026DD RID: 9949 RVA: 0x0009C554 File Offset: 0x0009A754
	public unsafe Il2CppStructArray<float> g_fLightningChargeAimFlooPI
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooPI);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooPI), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E0B RID: 3595
	// (get) Token: 0x060026DE RID: 9950 RVA: 0x0009C57C File Offset: 0x0009A77C
	// (set) Token: 0x060026DF RID: 9951 RVA: 0x0009C5B0 File Offset: 0x0009A7B0
	public unsafe Il2CppStructArray<float> g_fLightningChargeAimFlooX
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooX);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooX), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E0C RID: 3596
	// (get) Token: 0x060026E0 RID: 9952 RVA: 0x0009C5D8 File Offset: 0x0009A7D8
	// (set) Token: 0x060026E1 RID: 9953 RVA: 0x0009C60C File Offset: 0x0009A80C
	public unsafe Il2CppStructArray<float> g_fLightningChargeAimFlooZ
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooZ);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooZ), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E0D RID: 3597
	// (get) Token: 0x060026E2 RID: 9954 RVA: 0x0009C634 File Offset: 0x0009A834
	// (set) Token: 0x060026E3 RID: 9955 RVA: 0x0009C652 File Offset: 0x0009A852
	public unsafe static float g_fLightningChargeAimFloorRadius
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius, (void*)(&value));
		}
	}

	// Token: 0x17000E0E RID: 3598
	// (get) Token: 0x060026E4 RID: 9956 RVA: 0x0009C664 File Offset: 0x0009A864
	// (set) Token: 0x060026E5 RID: 9957 RVA: 0x0009C68C File Offset: 0x0009A88C
	public unsafe Vector3 g_v3LightningChargeAimFloorFollow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow)) = value;
		}
	}

	// Token: 0x17000E0F RID: 3599
	// (get) Token: 0x060026E6 RID: 9958 RVA: 0x0009C6B0 File Offset: 0x0009A8B0
	// (set) Token: 0x060026E7 RID: 9959 RVA: 0x0009C6D8 File Offset: 0x0009A8D8
	public unsafe bool g_bLightningAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttack);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttack)) = value;
		}
	}

	// Token: 0x17000E10 RID: 3600
	// (get) Token: 0x060026E8 RID: 9960 RVA: 0x0009C6FC File Offset: 0x0009A8FC
	// (set) Token: 0x060026E9 RID: 9961 RVA: 0x0009C71A File Offset: 0x0009A91A
	public unsafe static float g_fLightningAttackTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTime, (void*)(&value));
		}
	}

	// Token: 0x17000E11 RID: 3601
	// (get) Token: 0x060026EA RID: 9962 RVA: 0x0009C72C File Offset: 0x0009A92C
	// (set) Token: 0x060026EB RID: 9963 RVA: 0x0009C754 File Offset: 0x0009A954
	public unsafe float g_fLightningAttackTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTimeVal)) = value;
		}
	}

	// Token: 0x17000E12 RID: 3602
	// (get) Token: 0x060026EC RID: 9964 RVA: 0x0009C778 File Offset: 0x0009A978
	// (set) Token: 0x060026ED RID: 9965 RVA: 0x0009C796 File Offset: 0x0009A996
	public unsafe static float g_fLightningAttackIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000E13 RID: 3603
	// (get) Token: 0x060026EE RID: 9966 RVA: 0x0009C7A8 File Offset: 0x0009A9A8
	// (set) Token: 0x060026EF RID: 9967 RVA: 0x0009C7D0 File Offset: 0x0009A9D0
	public unsafe float g_fLightningAttackIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervalsVal)) = value;
		}
	}

	// Token: 0x17000E14 RID: 3604
	// (get) Token: 0x060026F0 RID: 9968 RVA: 0x0009C7F4 File Offset: 0x0009A9F4
	// (set) Token: 0x060026F1 RID: 9969 RVA: 0x0009C81C File Offset: 0x0009AA1C
	public unsafe float g_fLightningAttackRadius
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius)) = value;
		}
	}

	// Token: 0x17000E15 RID: 3605
	// (get) Token: 0x060026F2 RID: 9970 RVA: 0x0009C840 File Offset: 0x0009AA40
	// (set) Token: 0x060026F3 RID: 9971 RVA: 0x0009C874 File Offset: 0x0009AA74
	public unsafe Transform g_PosLightningAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E16 RID: 3606
	// (get) Token: 0x060026F4 RID: 9972 RVA: 0x0009C89C File Offset: 0x0009AA9C
	// (set) Token: 0x060026F5 RID: 9973 RVA: 0x0009C8C4 File Offset: 0x0009AAC4
	public unsafe bool g_bLightningAttackShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackShot);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackShot)) = value;
		}
	}

	// Token: 0x17000E17 RID: 3607
	// (get) Token: 0x060026F6 RID: 9974 RVA: 0x0009C8E8 File Offset: 0x0009AAE8
	// (set) Token: 0x060026F7 RID: 9975 RVA: 0x0009C910 File Offset: 0x0009AB10
	public unsafe bool g_bLightningAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackB);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackB)) = value;
		}
	}

	// Token: 0x17000E18 RID: 3608
	// (get) Token: 0x060026F8 RID: 9976 RVA: 0x0009C934 File Offset: 0x0009AB34
	// (set) Token: 0x060026F9 RID: 9977 RVA: 0x0009C952 File Offset: 0x0009AB52
	public unsafe static float g_fLightningAttackBTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTime, (void*)(&value));
		}
	}

	// Token: 0x17000E19 RID: 3609
	// (get) Token: 0x060026FA RID: 9978 RVA: 0x0009C964 File Offset: 0x0009AB64
	// (set) Token: 0x060026FB RID: 9979 RVA: 0x0009C98C File Offset: 0x0009AB8C
	public unsafe float g_fLightningAttackBTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTimeVal)) = value;
		}
	}

	// Token: 0x17000E1A RID: 3610
	// (get) Token: 0x060026FC RID: 9980 RVA: 0x0009C9B0 File Offset: 0x0009ABB0
	// (set) Token: 0x060026FD RID: 9981 RVA: 0x0009C9CE File Offset: 0x0009ABCE
	public unsafe static float g_fLightningAttackBIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000E1B RID: 3611
	// (get) Token: 0x060026FE RID: 9982 RVA: 0x0009C9E0 File Offset: 0x0009ABE0
	// (set) Token: 0x060026FF RID: 9983 RVA: 0x0009CA08 File Offset: 0x0009AC08
	public unsafe float g_fLightningAttackBIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal)) = value;
		}
	}

	// Token: 0x17000E1C RID: 3612
	// (get) Token: 0x06002700 RID: 9984 RVA: 0x0009CA2C File Offset: 0x0009AC2C
	// (set) Token: 0x06002701 RID: 9985 RVA: 0x0009CA54 File Offset: 0x0009AC54
	public unsafe bool g_bLightningChargeHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeHit);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeHit)) = value;
		}
	}

	// Token: 0x17000E1D RID: 3613
	// (get) Token: 0x06002702 RID: 9986 RVA: 0x0009CA78 File Offset: 0x0009AC78
	// (set) Token: 0x06002703 RID: 9987 RVA: 0x0009CA96 File Offset: 0x0009AC96
	public unsafe static float g_fLightningChargeHitRadius
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeHitRadius, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeHitRadius, (void*)(&value));
		}
	}

	// Token: 0x17000E1E RID: 3614
	// (get) Token: 0x06002704 RID: 9988 RVA: 0x0009CAA8 File Offset: 0x0009ACA8
	// (set) Token: 0x06002705 RID: 9989 RVA: 0x0009CAD0 File Offset: 0x0009ACD0
	public unsafe float g_fLightningChargeDuration
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDuration);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDuration)) = value;
		}
	}

	// Token: 0x17000E1F RID: 3615
	// (get) Token: 0x06002706 RID: 9990 RVA: 0x0009CAF4 File Offset: 0x0009ACF4
	// (set) Token: 0x06002707 RID: 9991 RVA: 0x0009CB12 File Offset: 0x0009AD12
	public unsafe static float g_fLightningChargeDurationV2
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationV2, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationV2, (void*)(&value));
		}
	}

	// Token: 0x17000E20 RID: 3616
	// (get) Token: 0x06002708 RID: 9992 RVA: 0x0009CB24 File Offset: 0x0009AD24
	// (set) Token: 0x06002709 RID: 9993 RVA: 0x0009CB4C File Offset: 0x0009AD4C
	public unsafe float g_fLightningChargeDurationVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationVal)) = value;
		}
	}

	// Token: 0x17000E21 RID: 3617
	// (get) Token: 0x0600270A RID: 9994 RVA: 0x0009CB70 File Offset: 0x0009AD70
	// (set) Token: 0x0600270B RID: 9995 RVA: 0x0009CB8E File Offset: 0x0009AD8E
	public unsafe static float g_fLightningChargeIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000E22 RID: 3618
	// (get) Token: 0x0600270C RID: 9996 RVA: 0x0009CBA0 File Offset: 0x0009ADA0
	// (set) Token: 0x0600270D RID: 9997 RVA: 0x0009CBC8 File Offset: 0x0009ADC8
	public unsafe float g_fLightningChargeIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervalsVal)) = value;
		}
	}

	// Token: 0x17000E23 RID: 3619
	// (get) Token: 0x0600270E RID: 9998 RVA: 0x0009CBEC File Offset: 0x0009ADEC
	// (set) Token: 0x0600270F RID: 9999 RVA: 0x0009CC14 File Offset: 0x0009AE14
	public unsafe Vector3 g_v3ShotTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ShotTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ShotTarget)) = value;
		}
	}

	// Token: 0x17000E24 RID: 3620
	// (get) Token: 0x06002710 RID: 10000 RVA: 0x0009CC38 File Offset: 0x0009AE38
	// (set) Token: 0x06002711 RID: 10001 RVA: 0x0009CC60 File Offset: 0x0009AE60
	public unsafe bool g_bDash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDash);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDash)) = value;
		}
	}

	// Token: 0x17000E25 RID: 3621
	// (get) Token: 0x06002712 RID: 10002 RVA: 0x0009CC84 File Offset: 0x0009AE84
	// (set) Token: 0x06002713 RID: 10003 RVA: 0x0009CCAC File Offset: 0x0009AEAC
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x17000E26 RID: 3622
	// (get) Token: 0x06002714 RID: 10004 RVA: 0x0009CCD0 File Offset: 0x0009AED0
	// (set) Token: 0x06002715 RID: 10005 RVA: 0x0009CCF8 File Offset: 0x0009AEF8
	public unsafe bool g_bEndLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bEndLight);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bEndLight)) = value;
		}
	}

	// Token: 0x17000E27 RID: 3623
	// (get) Token: 0x06002716 RID: 10006 RVA: 0x0009CD1C File Offset: 0x0009AF1C
	// (set) Token: 0x06002717 RID: 10007 RVA: 0x0009CD44 File Offset: 0x0009AF44
	public unsafe bool g_bCure
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCure);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCure)) = value;
		}
	}

	// Token: 0x17000E28 RID: 3624
	// (get) Token: 0x06002718 RID: 10008 RVA: 0x0009CD68 File Offset: 0x0009AF68
	// (set) Token: 0x06002719 RID: 10009 RVA: 0x0009CD90 File Offset: 0x0009AF90
	public unsafe float g_fSEDestoryReadyVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEDestoryReadyVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEDestoryReadyVolume)) = value;
		}
	}

	// Token: 0x17000E29 RID: 3625
	// (get) Token: 0x0600271A RID: 10010 RVA: 0x0009CDB4 File Offset: 0x0009AFB4
	// (set) Token: 0x0600271B RID: 10011 RVA: 0x0009CDDC File Offset: 0x0009AFDC
	public unsafe float g_fSELWNCureVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSELWNCureVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSELWNCureVolume)) = value;
		}
	}

	// Token: 0x17000E2A RID: 3626
	// (get) Token: 0x0600271C RID: 10012 RVA: 0x0009CE00 File Offset: 0x0009B000
	// (set) Token: 0x0600271D RID: 10013 RVA: 0x0009CE28 File Offset: 0x0009B028
	public unsafe bool g_bThroneStartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bThroneStartUp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bThroneStartUp)) = value;
		}
	}

	// Token: 0x17000E2B RID: 3627
	// (get) Token: 0x0600271E RID: 10014 RVA: 0x0009CE4C File Offset: 0x0009B04C
	// (set) Token: 0x0600271F RID: 10015 RVA: 0x0009CE74 File Offset: 0x0009B074
	public unsafe float g_fSEThroneVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEThroneVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEThroneVolume)) = value;
		}
	}

	// Token: 0x17000E2C RID: 3628
	// (get) Token: 0x06002720 RID: 10016 RVA: 0x0009CE98 File Offset: 0x0009B098
	// (set) Token: 0x06002721 RID: 10017 RVA: 0x0009CEC0 File Offset: 0x0009B0C0
	public unsafe PlayerEffectPlay.Magic g_Magic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Magic);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Magic)) = value;
		}
	}

	// Token: 0x17000E2D RID: 3629
	// (get) Token: 0x06002722 RID: 10018 RVA: 0x0009CEE4 File Offset: 0x0009B0E4
	// (set) Token: 0x06002723 RID: 10019 RVA: 0x0009CF0C File Offset: 0x0009B10C
	public unsafe int g_iPlusStory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iPlusStory);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iPlusStory)) = value;
		}
	}

	// Token: 0x040018A6 RID: 6310
	private static readonly IntPtr NativeFieldInfoPtr_g_Camera;

	// Token: 0x040018A7 RID: 6311
	private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform;

	// Token: 0x040018A8 RID: 6312
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x040018A9 RID: 6313
	private static readonly IntPtr NativeFieldInfoPtr_g_AI;

	// Token: 0x040018AA RID: 6314
	private static readonly IntPtr NativeFieldInfoPtr_g_Move;

	// Token: 0x040018AB RID: 6315
	private static readonly IntPtr NativeFieldInfoPtr_Mesh;

	// Token: 0x040018AC RID: 6316
	private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;

	// Token: 0x040018AD RID: 6317
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage;

	// Token: 0x040018AE RID: 6318
	private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;

	// Token: 0x040018AF RID: 6319
	private static readonly IntPtr NativeFieldInfoPtr_Pos_GhostFire;

	// Token: 0x040018B0 RID: 6320
	private static readonly IntPtr NativeFieldInfoPtr_Pos_HandL;

	// Token: 0x040018B1 RID: 6321
	private static readonly IntPtr NativeFieldInfoPtr_Pos_HandR;

	// Token: 0x040018B2 RID: 6322
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Dash;

	// Token: 0x040018B3 RID: 6323
	private static readonly IntPtr NativeFieldInfoPtr_Pos_DashFloor;

	// Token: 0x040018B4 RID: 6324
	private static readonly IntPtr NativeFieldInfoPtr_Pos_FireBall;

	// Token: 0x040018B5 RID: 6325
	private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost01;

	// Token: 0x040018B6 RID: 6326
	private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost02;

	// Token: 0x040018B7 RID: 6327
	private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost03;

	// Token: 0x040018B8 RID: 6328
	private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost04;

	// Token: 0x040018B9 RID: 6329
	private static readonly IntPtr NativeFieldInfoPtr_PS_DebutCharge;

	// Token: 0x040018BA RID: 6330
	private static readonly IntPtr NativeFieldInfoPtr_PS_Body;

	// Token: 0x040018BB RID: 6331
	private static readonly IntPtr NativeFieldInfoPtr_PS_Dash;

	// Token: 0x040018BC RID: 6332
	private static readonly IntPtr NativeFieldInfoPtr_PS_DashFloor;

	// Token: 0x040018BD RID: 6333
	private static readonly IntPtr NativeFieldInfoPtr_PS_Destroy;

	// Token: 0x040018BE RID: 6334
	private static readonly IntPtr NativeFieldInfoPtr_PS_LWNCure;

	// Token: 0x040018BF RID: 6335
	private static readonly IntPtr NativeFieldInfoPtr_PS_NormalFloor;

	// Token: 0x040018C0 RID: 6336
	private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeFloor;

	// Token: 0x040018C1 RID: 6337
	private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeFloor;

	// Token: 0x040018C2 RID: 6338
	private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeFloor;

	// Token: 0x040018C3 RID: 6339
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeFloor;

	// Token: 0x040018C4 RID: 6340
	private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneSwitch;

	// Token: 0x040018C5 RID: 6341
	private static readonly IntPtr NativeFieldInfoPtr_PS_IceSwitch;

	// Token: 0x040018C6 RID: 6342
	private static readonly IntPtr NativeFieldInfoPtr_PS_FireSwitch;

	// Token: 0x040018C7 RID: 6343
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningSwitch;

	// Token: 0x040018C8 RID: 6344
	private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeHand;

	// Token: 0x040018C9 RID: 6345
	private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeHand;

	// Token: 0x040018CA RID: 6346
	private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeHand;

	// Token: 0x040018CB RID: 6347
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeHand;

	// Token: 0x040018CC RID: 6348
	private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeBody;

	// Token: 0x040018CD RID: 6349
	private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeBody;

	// Token: 0x040018CE RID: 6350
	private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeBody;

	// Token: 0x040018CF RID: 6351
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeBody;

	// Token: 0x040018D0 RID: 6352
	private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeFinish;

	// Token: 0x040018D1 RID: 6353
	private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeFinish;

	// Token: 0x040018D2 RID: 6354
	private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeFinish;

	// Token: 0x040018D3 RID: 6355
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeFinish;

	// Token: 0x040018D4 RID: 6356
	private static readonly IntPtr NativeFieldInfoPtr_PS_PlusCharge;

	// Token: 0x040018D5 RID: 6357
	private static readonly IntPtr NativeFieldInfoPtr_PS_PlusFireHelp;

	// Token: 0x040018D6 RID: 6358
	private static readonly IntPtr NativeFieldInfoPtr_PS_PlusBody;

	// Token: 0x040018D7 RID: 6359
	private static readonly IntPtr NativeFieldInfoPtr_PS_PS_PlusFireCombine;

	// Token: 0x040018D8 RID: 6360
	private static readonly IntPtr NativeFieldInfoPtr_g_PS_Floor;

	// Token: 0x040018D9 RID: 6361
	private static readonly IntPtr NativeFieldInfoPtr_g_PS_ChargeHand;

	// Token: 0x040018DA RID: 6362
	private static readonly IntPtr NativeFieldInfoPtr_g_PS_ChargeBody;

	// Token: 0x040018DB RID: 6363
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightBeam;

	// Token: 0x040018DC RID: 6364
	private static readonly IntPtr NativeFieldInfoPtr_PS_DebutExplosion;

	// Token: 0x040018DD RID: 6365
	private static readonly IntPtr NativeFieldInfoPtr_PS_Wind;

	// Token: 0x040018DE RID: 6366
	private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear01;

	// Token: 0x040018DF RID: 6367
	private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear02;

	// Token: 0x040018E0 RID: 6368
	private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear03;

	// Token: 0x040018E1 RID: 6369
	private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear04;

	// Token: 0x040018E2 RID: 6370
	private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear05;

	// Token: 0x040018E3 RID: 6371
	private static readonly IntPtr NativeFieldInfoPtr_ObjFloat;

	// Token: 0x040018E4 RID: 6372
	private static readonly IntPtr NativeFieldInfoPtr_SceneObjStory01;

	// Token: 0x040018E5 RID: 6373
	private static readonly IntPtr NativeFieldInfoPtr_SceneObjStory02;

	// Token: 0x040018E6 RID: 6374
	private static readonly IntPtr NativeFieldInfoPtr_g_bSceneThrone;

	// Token: 0x040018E7 RID: 6375
	private static readonly IntPtr NativeFieldInfoPtr_SceneThrone;

	// Token: 0x040018E8 RID: 6376
	private static readonly IntPtr NativeFieldInfoPtr_SceneThroneMovePos;

	// Token: 0x040018E9 RID: 6377
	private static readonly IntPtr NativeFieldInfoPtr_SceneThrone02;

	// Token: 0x040018EA RID: 6378
	private static readonly IntPtr NativeFieldInfoPtr_SceneThroneMovePos02;

	// Token: 0x040018EB RID: 6379
	private static readonly IntPtr NativeFieldInfoPtr_MR_CloudUp;

	// Token: 0x040018EC RID: 6380
	private static readonly IntPtr NativeFieldInfoPtr_MR_CloudDown;

	// Token: 0x040018ED RID: 6381
	private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudUp;

	// Token: 0x040018EE RID: 6382
	private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudDown;

	// Token: 0x040018EF RID: 6383
	private static readonly IntPtr NativeFieldInfoPtr_Eff_DebutExplosion;

	// Token: 0x040018F0 RID: 6384
	private static readonly IntPtr NativeFieldInfoPtr_Eff_GhostFire;

	// Token: 0x040018F1 RID: 6385
	private static readonly IntPtr NativeFieldInfoPtr_Eff_CounterMagic;

	// Token: 0x040018F2 RID: 6386
	private static readonly IntPtr NativeFieldInfoPtr_Eff_CounterMagicHit;

	// Token: 0x040018F3 RID: 6387
	private static readonly IntPtr NativeFieldInfoPtr_Eff_CounterMagicHit02;

	// Token: 0x040018F4 RID: 6388
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneReady01;

	// Token: 0x040018F5 RID: 6389
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneShot;

	// Token: 0x040018F6 RID: 6390
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneBullet;

	// Token: 0x040018F7 RID: 6391
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneHit;

	// Token: 0x040018F8 RID: 6392
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackS;

	// Token: 0x040018F9 RID: 6393
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackM;

	// Token: 0x040018FA RID: 6394
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackB;

	// Token: 0x040018FB RID: 6395
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackHit;

	// Token: 0x040018FC RID: 6396
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneFloorBullet;

	// Token: 0x040018FD RID: 6397
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit;

	// Token: 0x040018FE RID: 6398
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall;

	// Token: 0x040018FF RID: 6399
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeShot;

	// Token: 0x04001900 RID: 6400
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeBullet;

	// Token: 0x04001901 RID: 6401
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeHit;

	// Token: 0x04001902 RID: 6402
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeHitWall;

	// Token: 0x04001903 RID: 6403
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceShot;

	// Token: 0x04001904 RID: 6404
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceBullet;

	// Token: 0x04001905 RID: 6405
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceBulletHit;

	// Token: 0x04001906 RID: 6406
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBullet01;

	// Token: 0x04001907 RID: 6407
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBullet02;

	// Token: 0x04001908 RID: 6408
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBulletShot;

	// Token: 0x04001909 RID: 6409
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBulletHit;

	// Token: 0x0400190A RID: 6410
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceChargeShot;

	// Token: 0x0400190B RID: 6411
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceChargeShotBullet;

	// Token: 0x0400190C RID: 6412
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceChargeShotHit;

	// Token: 0x0400190D RID: 6413
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBulletReady01;

	// Token: 0x0400190E RID: 6414
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBullet;

	// Token: 0x0400190F RID: 6415
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireShot;

	// Token: 0x04001910 RID: 6416
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireHit;

	// Token: 0x04001911 RID: 6417
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0801;

	// Token: 0x04001912 RID: 6418
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0802;

	// Token: 0x04001913 RID: 6419
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0803;

	// Token: 0x04001914 RID: 6420
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack;

	// Token: 0x04001915 RID: 6421
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0803Explosion;

	// Token: 0x04001916 RID: 6422
	private static readonly IntPtr NativeFieldInfoPtr_Root_FireAttack0801;

	// Token: 0x04001917 RID: 6423
	private static readonly IntPtr NativeFieldInfoPtr_Root_FireAttack0802;

	// Token: 0x04001918 RID: 6424
	private static readonly IntPtr NativeFieldInfoPtr_Root_FireAttack0803;

	// Token: 0x04001919 RID: 6425
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SplashBullet;

	// Token: 0x0400191A RID: 6426
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SplashBulletExplosion;

	// Token: 0x0400191B RID: 6427
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SplashBulletHit;

	// Token: 0x0400191C RID: 6428
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBallShot;

	// Token: 0x0400191D RID: 6429
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBall;

	// Token: 0x0400191E RID: 6430
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBallExplosion;

	// Token: 0x0400191F RID: 6431
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBallHit;

	// Token: 0x04001920 RID: 6432
	private static readonly IntPtr NativeFieldInfoPtr_effLightningBullet01Path;

	// Token: 0x04001921 RID: 6433
	private static readonly IntPtr NativeFieldInfoPtr_effLightningBullet02Path;

	// Token: 0x04001922 RID: 6434
	private static readonly IntPtr NativeFieldInfoPtr_effLightningBullet03Path;

	// Token: 0x04001923 RID: 6435
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningReady01;

	// Token: 0x04001924 RID: 6436
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningReady02;

	// Token: 0x04001925 RID: 6437
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningShot;

	// Token: 0x04001926 RID: 6438
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningHit;

	// Token: 0x04001927 RID: 6439
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningAttackS;

	// Token: 0x04001928 RID: 6440
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningAttackM;

	// Token: 0x04001929 RID: 6441
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBall;

	// Token: 0x0400192A RID: 6442
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBallHit;

	// Token: 0x0400192B RID: 6443
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningChargeShot;

	// Token: 0x0400192C RID: 6444
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningChargeAimFloor;

	// Token: 0x0400192D RID: 6445
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningChargeBullet;

	// Token: 0x0400192E RID: 6446
	private static readonly IntPtr NativeFieldInfoPtr_g_EffDebutExplosion;

	// Token: 0x0400192F RID: 6447
	private static readonly IntPtr NativeFieldInfoPtr_g_EffGhostFire;

	// Token: 0x04001930 RID: 6448
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCounterMagic;

	// Token: 0x04001931 RID: 6449
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCounterMagicHit;

	// Token: 0x04001932 RID: 6450
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCounterMagicHit02;

	// Token: 0x04001933 RID: 6451
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneReady01;

	// Token: 0x04001934 RID: 6452
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneShot;

	// Token: 0x04001935 RID: 6453
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneBullet;

	// Token: 0x04001936 RID: 6454
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneHit;

	// Token: 0x04001937 RID: 6455
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackS;

	// Token: 0x04001938 RID: 6456
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackM;

	// Token: 0x04001939 RID: 6457
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackB;

	// Token: 0x0400193A RID: 6458
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackHit;

	// Token: 0x0400193B RID: 6459
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackBReady;

	// Token: 0x0400193C RID: 6460
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneFloorBullet;

	// Token: 0x0400193D RID: 6461
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneFloorBulletHit;

	// Token: 0x0400193E RID: 6462
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall;

	// Token: 0x0400193F RID: 6463
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeShot;

	// Token: 0x04001940 RID: 6464
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeBullet;

	// Token: 0x04001941 RID: 6465
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeHit;

	// Token: 0x04001942 RID: 6466
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeHitWall;

	// Token: 0x04001943 RID: 6467
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceShot;

	// Token: 0x04001944 RID: 6468
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceBullet;

	// Token: 0x04001945 RID: 6469
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceBulletHit;

	// Token: 0x04001946 RID: 6470
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01;

	// Token: 0x04001947 RID: 6471
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02;

	// Token: 0x04001948 RID: 6472
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot;

	// Token: 0x04001949 RID: 6473
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletHit;

	// Token: 0x0400194A RID: 6474
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceChargeShot;

	// Token: 0x0400194B RID: 6475
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceChargeShotBullet;

	// Token: 0x0400194C RID: 6476
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceChargeShotHit;

	// Token: 0x0400194D RID: 6477
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBulletReady01;

	// Token: 0x0400194E RID: 6478
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBullet;

	// Token: 0x0400194F RID: 6479
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireShot;

	// Token: 0x04001950 RID: 6480
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireHit;

	// Token: 0x04001951 RID: 6481
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0801;

	// Token: 0x04001952 RID: 6482
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0802;

	// Token: 0x04001953 RID: 6483
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0803;

	// Token: 0x04001954 RID: 6484
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack;

	// Token: 0x04001955 RID: 6485
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0803Explosion;

	// Token: 0x04001956 RID: 6486
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSplashBullet;

	// Token: 0x04001957 RID: 6487
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSplashBulletExplosion;

	// Token: 0x04001958 RID: 6488
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSplashBulletHit;

	// Token: 0x04001959 RID: 6489
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallShot;

	// Token: 0x0400195A RID: 6490
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBall;

	// Token: 0x0400195B RID: 6491
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallExplosion;

	// Token: 0x0400195C RID: 6492
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallHit;

	// Token: 0x0400195D RID: 6493
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningReady01;

	// Token: 0x0400195E RID: 6494
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningReady02;

	// Token: 0x0400195F RID: 6495
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningHit;

	// Token: 0x04001960 RID: 6496
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningShot;

	// Token: 0x04001961 RID: 6497
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet01;

	// Token: 0x04001962 RID: 6498
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet02;

	// Token: 0x04001963 RID: 6499
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet03;

	// Token: 0x04001964 RID: 6500
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackS;

	// Token: 0x04001965 RID: 6501
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackM;

	// Token: 0x04001966 RID: 6502
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackBReady;

	// Token: 0x04001967 RID: 6503
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBall;

	// Token: 0x04001968 RID: 6504
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBallHit;

	// Token: 0x04001969 RID: 6505
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeShot;

	// Token: 0x0400196A RID: 6506
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeAimFloor;

	// Token: 0x0400196B RID: 6507
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeAimFloorC;

	// Token: 0x0400196C RID: 6508
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeBullet;

	// Token: 0x0400196D RID: 6509
	private static readonly IntPtr NativeFieldInfoPtr_SE_Wake;

	// Token: 0x0400196E RID: 6510
	private static readonly IntPtr NativeFieldInfoPtr_SE_DestoryReady;

	// Token: 0x0400196F RID: 6511
	private static readonly IntPtr NativeFieldInfoPtr_SE_LWNCure;

	// Token: 0x04001970 RID: 6512
	private static readonly IntPtr NativeFieldInfoPtr_SE_Water;

	// Token: 0x04001971 RID: 6513
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear01;

	// Token: 0x04001972 RID: 6514
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear02;

	// Token: 0x04001973 RID: 6515
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear03Loop;

	// Token: 0x04001974 RID: 6516
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear04;

	// Token: 0x04001975 RID: 6517
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear05;

	// Token: 0x04001976 RID: 6518
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear05Loop;

	// Token: 0x04001977 RID: 6519
	private static readonly IntPtr NativeFieldInfoPtr_SE_Body;

	// Token: 0x04001978 RID: 6520
	private static readonly IntPtr NativeFieldInfoPtr_SE_Dash;

	// Token: 0x04001979 RID: 6521
	private static readonly IntPtr NativeFieldInfoPtr_SE_DashLoop;

	// Token: 0x0400197A RID: 6522
	private static readonly IntPtr NativeFieldInfoPtr_SE_SwitchMagic;

	// Token: 0x0400197B RID: 6523
	private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;

	// Token: 0x0400197C RID: 6524
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeShake;

	// Token: 0x0400197D RID: 6525
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFinishTip;

	// Token: 0x0400197E RID: 6526
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFinish;

	// Token: 0x0400197F RID: 6527
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeSmall;

	// Token: 0x04001980 RID: 6528
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeShot;

	// Token: 0x04001981 RID: 6529
	private static readonly IntPtr NativeFieldInfoPtr_SE_ShotArcane;

	// Token: 0x04001982 RID: 6530
	private static readonly IntPtr NativeFieldInfoPtr_SE_ShotIce;

	// Token: 0x04001983 RID: 6531
	private static readonly IntPtr NativeFieldInfoPtr_SE_ShotFire;

	// Token: 0x04001984 RID: 6532
	private static readonly IntPtr NativeFieldInfoPtr_SE_ShotLightning;

	// Token: 0x04001985 RID: 6533
	private static readonly IntPtr NativeFieldInfoPtr_SE_CounterMagic;

	// Token: 0x04001986 RID: 6534
	private static readonly IntPtr NativeFieldInfoPtr_SE_CounterMagicHit;

	// Token: 0x04001987 RID: 6535
	private static readonly IntPtr NativeFieldInfoPtr_SE_CounterMagicHit02;

	// Token: 0x04001988 RID: 6536
	private static readonly IntPtr NativeFieldInfoPtr_SE_ArcaneHit;

	// Token: 0x04001989 RID: 6537
	private static readonly IntPtr NativeFieldInfoPtr_SE_ArcaneHitWall;

	// Token: 0x0400198A RID: 6538
	private static readonly IntPtr NativeFieldInfoPtr_SE_IceCounterBulletShot;

	// Token: 0x0400198B RID: 6539
	private static readonly IntPtr NativeFieldInfoPtr_SE_IceCounterBulletHit;

	// Token: 0x0400198C RID: 6540
	private static readonly IntPtr NativeFieldInfoPtr_SE_IceChargeShotHit;

	// Token: 0x0400198D RID: 6541
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireHit;

	// Token: 0x0400198E RID: 6542
	private static readonly IntPtr NativeFieldInfoPtr_SE_SplashExplosion;

	// Token: 0x0400198F RID: 6543
	private static readonly IntPtr NativeFieldInfoPtr_SE_SplashHit;

	// Token: 0x04001990 RID: 6544
	private static readonly IntPtr NativeFieldInfoPtr_SE_LightningBallHit;

	// Token: 0x04001991 RID: 6545
	private static readonly IntPtr NativeFieldInfoPtr_SE_FrieBallExplosion;

	// Token: 0x04001992 RID: 6546
	private static readonly IntPtr NativeFieldInfoPtr_SE_FrieBallExplosion02;

	// Token: 0x04001993 RID: 6547
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireSwing;

	// Token: 0x04001994 RID: 6548
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttackFire;

	// Token: 0x04001995 RID: 6549
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireFloorExplosion;

	// Token: 0x04001996 RID: 6550
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallAppear;

	// Token: 0x04001997 RID: 6551
	private static readonly IntPtr NativeFieldInfoPtr_SE_LightningAttack;

	// Token: 0x04001998 RID: 6552
	private static readonly IntPtr NativeFieldInfoPtr_SE_LightningChargeBullet;

	// Token: 0x04001999 RID: 6553
	private static readonly IntPtr NativeFieldInfoPtr_SE_PlusFireHelp;

	// Token: 0x0400199A RID: 6554
	private static readonly IntPtr NativeFieldInfoPtr_SE_PlusFireCombine;

	// Token: 0x0400199B RID: 6555
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWake;

	// Token: 0x0400199C RID: 6556
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestoryReady;

	// Token: 0x0400199D RID: 6557
	private static readonly IntPtr NativeFieldInfoPtr_g_SELWNCure;

	// Token: 0x0400199E RID: 6558
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWater;

	// Token: 0x0400199F RID: 6559
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear01;

	// Token: 0x040019A0 RID: 6560
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear02;

	// Token: 0x040019A1 RID: 6561
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear03Loop;

	// Token: 0x040019A2 RID: 6562
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear04;

	// Token: 0x040019A3 RID: 6563
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear05;

	// Token: 0x040019A4 RID: 6564
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear05Loop;

	// Token: 0x040019A5 RID: 6565
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBody;

	// Token: 0x040019A6 RID: 6566
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDash;

	// Token: 0x040019A7 RID: 6567
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDashLoop;

	// Token: 0x040019A8 RID: 6568
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwitchMagic;

	// Token: 0x040019A9 RID: 6569
	private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;

	// Token: 0x040019AA RID: 6570
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeShake;

	// Token: 0x040019AB RID: 6571
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFinishTip;

	// Token: 0x040019AC RID: 6572
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFinish;

	// Token: 0x040019AD RID: 6573
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeSmall;

	// Token: 0x040019AE RID: 6574
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeShot;

	// Token: 0x040019AF RID: 6575
	private static readonly IntPtr NativeFieldInfoPtr_g_SEShotArcane;

	// Token: 0x040019B0 RID: 6576
	private static readonly IntPtr NativeFieldInfoPtr_g_SEShotIce;

	// Token: 0x040019B1 RID: 6577
	private static readonly IntPtr NativeFieldInfoPtr_g_SEShotFire;

	// Token: 0x040019B2 RID: 6578
	private static readonly IntPtr NativeFieldInfoPtr_g_SEShotLightning;

	// Token: 0x040019B3 RID: 6579
	private static readonly IntPtr NativeFieldInfoPtr_g_SECounterMagic;

	// Token: 0x040019B4 RID: 6580
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireSwing;

	// Token: 0x040019B5 RID: 6581
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttackFire;

	// Token: 0x040019B6 RID: 6582
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallAppear;

	// Token: 0x040019B7 RID: 6583
	private static readonly IntPtr NativeFieldInfoPtr_g_SELightningAttack;

	// Token: 0x040019B8 RID: 6584
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPLightningChargeBullet;

	// Token: 0x040019B9 RID: 6585
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusFireHelp;

	// Token: 0x040019BA RID: 6586
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusFireCombine;

	// Token: 0x040019BB RID: 6587
	private static readonly IntPtr NativeFieldInfoPtr_g_SECounterMagicHit;

	// Token: 0x040019BC RID: 6588
	private static readonly IntPtr NativeFieldInfoPtr_g_SECounterMagicHit02;

	// Token: 0x040019BD RID: 6589
	private static readonly IntPtr NativeFieldInfoPtr_g_SEArcaneHit;

	// Token: 0x040019BE RID: 6590
	private static readonly IntPtr NativeFieldInfoPtr_g_SEArcaneHitWall;

	// Token: 0x040019BF RID: 6591
	private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot;

	// Token: 0x040019C0 RID: 6592
	private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletHit;

	// Token: 0x040019C1 RID: 6593
	private static readonly IntPtr NativeFieldInfoPtr_g_SEIceChargeShotHit;

	// Token: 0x040019C2 RID: 6594
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireHit;

	// Token: 0x040019C3 RID: 6595
	private static readonly IntPtr NativeFieldInfoPtr_g_SESplashExplosion;

	// Token: 0x040019C4 RID: 6596
	private static readonly IntPtr NativeFieldInfoPtr_g_SESplashHit;

	// Token: 0x040019C5 RID: 6597
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireFloorExplosion;

	// Token: 0x040019C6 RID: 6598
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallExplosion;

	// Token: 0x040019C7 RID: 6599
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallExplosion02;

	// Token: 0x040019C8 RID: 6600
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPLightningBallHit;

	// Token: 0x040019C9 RID: 6601
	private static readonly IntPtr NativeFieldInfoPtr_AD_CounterMagic01;

	// Token: 0x040019CA RID: 6602
	private static readonly IntPtr NativeFieldInfoPtr_AD_CounterMagic02;

	// Token: 0x040019CB RID: 6603
	private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneAttackS;

	// Token: 0x040019CC RID: 6604
	private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneAttackM;

	// Token: 0x040019CD RID: 6605
	private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneAttackB;

	// Token: 0x040019CE RID: 6606
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningBullet;

	// Token: 0x040019CF RID: 6607
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningAttackS;

	// Token: 0x040019D0 RID: 6608
	private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneFinish;

	// Token: 0x040019D1 RID: 6609
	private static readonly IntPtr NativeFieldInfoPtr_AD_IceFinish;

	// Token: 0x040019D2 RID: 6610
	private static readonly IntPtr NativeFieldInfoPtr_AD_FireFinish;

	// Token: 0x040019D3 RID: 6611
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningFinish;

	// Token: 0x040019D4 RID: 6612
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCharge01;

	// Token: 0x040019D5 RID: 6613
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCharge02;

	// Token: 0x040019D6 RID: 6614
	private static readonly IntPtr NativeFieldInfoPtr_AD_FireAttack;

	// Token: 0x040019D7 RID: 6615
	private static readonly IntPtr NativeFieldInfoPtr_AD_FireExplosion;

	// Token: 0x040019D8 RID: 6616
	private static readonly IntPtr NativeFieldInfoPtr_AD_ChargeFinish;

	// Token: 0x040019D9 RID: 6617
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEBody;

	// Token: 0x040019DA RID: 6618
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEBodyVolume;

	// Token: 0x040019DB RID: 6619
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEBodyPitch;

	// Token: 0x040019DC RID: 6620
	private static readonly IntPtr NativeFieldInfoPtr_g_fMoveValue;

	// Token: 0x040019DD RID: 6621
	private static readonly IntPtr NativeFieldInfoPtr_g_bSECharge;

	// Token: 0x040019DE RID: 6622
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume;

	// Token: 0x040019DF RID: 6623
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch;

	// Token: 0x040019E0 RID: 6624
	private static readonly IntPtr NativeFieldInfoPtr_g_bGhostFire;

	// Token: 0x040019E1 RID: 6625
	private static readonly IntPtr NativeFieldInfoPtr_g_iGhostFireTotal;

	// Token: 0x040019E2 RID: 6626
	private static readonly IntPtr NativeFieldInfoPtr_g_PosGhostFire;

	// Token: 0x040019E3 RID: 6627
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireX;

	// Token: 0x040019E4 RID: 6628
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireY;

	// Token: 0x040019E5 RID: 6629
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireZ;

	// Token: 0x040019E6 RID: 6630
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireXSpeed;

	// Token: 0x040019E7 RID: 6631
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireYSpeed;

	// Token: 0x040019E8 RID: 6632
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireZSpeed;

	// Token: 0x040019E9 RID: 6633
	private static readonly IntPtr NativeFieldInfoPtr_GhostFirePos;

	// Token: 0x040019EA RID: 6634
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostDistance;

	// Token: 0x040019EB RID: 6635
	private static readonly IntPtr NativeFieldInfoPtr_g_bCounterMagic;

	// Token: 0x040019EC RID: 6636
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicRadius;

	// Token: 0x040019ED RID: 6637
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicTime01;

	// Token: 0x040019EE RID: 6638
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicTime02;

	// Token: 0x040019EF RID: 6639
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicTime;

	// Token: 0x040019F0 RID: 6640
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicIntervals;

	// Token: 0x040019F1 RID: 6641
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicIntervalsVal;

	// Token: 0x040019F2 RID: 6642
	private static readonly IntPtr NativeFieldInfoPtr_g_bArcaneAttackB;

	// Token: 0x040019F3 RID: 6643
	private static readonly IntPtr NativeFieldInfoPtr_g_PosArcaneAttackB;

	// Token: 0x040019F4 RID: 6644
	private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneAttackBTime;

	// Token: 0x040019F5 RID: 6645
	private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneAttackBTimeVal;

	// Token: 0x040019F6 RID: 6646
	private static readonly IntPtr NativeFieldInfoPtr_g_v3ArcaneAttackBDirection;

	// Token: 0x040019F7 RID: 6647
	private static readonly IntPtr NativeFieldInfoPtr_g_bArcaneAttackBHit;

	// Token: 0x040019F8 RID: 6648
	private static readonly IntPtr NativeFieldInfoPtr_g_iArcaneFloorBulletNum;

	// Token: 0x040019F9 RID: 6649
	private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneFloorBulletLife;

	// Token: 0x040019FA RID: 6650
	private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneFloorBulleClose;

	// Token: 0x040019FB RID: 6651
	private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime;

	// Token: 0x040019FC RID: 6652
	private static readonly IntPtr NativeFieldInfoPtr_g_bIceBullet;

	// Token: 0x040019FD RID: 6653
	private static readonly IntPtr NativeFieldInfoPtr_g_PosBulletShot;

	// Token: 0x040019FE RID: 6654
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceBulletInterval;

	// Token: 0x040019FF RID: 6655
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceBulletIntervalVal;

	// Token: 0x04001A00 RID: 6656
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceBulletTarget;

	// Token: 0x04001A01 RID: 6657
	private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet;

	// Token: 0x04001A02 RID: 6658
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet;

	// Token: 0x04001A03 RID: 6659
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex;

	// Token: 0x04001A04 RID: 6660
	private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet;

	// Token: 0x04001A05 RID: 6661
	private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet;

	// Token: 0x04001A06 RID: 6662
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime;

	// Token: 0x04001A07 RID: 6663
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal;

	// Token: 0x04001A08 RID: 6664
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection;

	// Token: 0x04001A09 RID: 6665
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed;

	// Token: 0x04001A0A RID: 6666
	private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate;

	// Token: 0x04001A0B RID: 6667
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate;

	// Token: 0x04001A0C RID: 6668
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceChargeTarget;

	// Token: 0x04001A0D RID: 6669
	private static readonly IntPtr NativeFieldInfoPtr_g_bIceChargeShot;

	// Token: 0x04001A0E RID: 6670
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletReciprocal;

	// Token: 0x04001A0F RID: 6671
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal;

	// Token: 0x04001A10 RID: 6672
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceChargeBulletTotal;

	// Token: 0x04001A11 RID: 6673
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceChargeBulletVal;

	// Token: 0x04001A12 RID: 6674
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletInterval;

	// Token: 0x04001A13 RID: 6675
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal;

	// Token: 0x04001A14 RID: 6676
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum;

	// Token: 0x04001A15 RID: 6677
	private static readonly IntPtr NativeFieldInfoPtr_g_iSplashBulletNum;

	// Token: 0x04001A16 RID: 6678
	private static readonly IntPtr NativeFieldInfoPtr_g_fSplashBulletRandom;

	// Token: 0x04001A17 RID: 6679
	private static readonly IntPtr NativeFieldInfoPtr_g_FireBallData;

	// Token: 0x04001A18 RID: 6680
	private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack;

	// Token: 0x04001A19 RID: 6681
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum;

	// Token: 0x04001A1A RID: 6682
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackPos;

	// Token: 0x04001A1B RID: 6683
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime;

	// Token: 0x04001A1C RID: 6684
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal;

	// Token: 0x04001A1D RID: 6685
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackRadius;

	// Token: 0x04001A1E RID: 6686
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackIntervals;

	// Token: 0x04001A1F RID: 6687
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackIntervalsVal;

	// Token: 0x04001A20 RID: 6688
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex;

	// Token: 0x04001A21 RID: 6689
	private static readonly IntPtr NativeFieldInfoPtr_g_bFireExplosion;

	// Token: 0x04001A22 RID: 6690
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireExplosionNum;

	// Token: 0x04001A23 RID: 6691
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireExplosionNumVal;

	// Token: 0x04001A24 RID: 6692
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FireExplosionDirection;

	// Token: 0x04001A25 RID: 6693
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FireExplosionPos;

	// Token: 0x04001A26 RID: 6694
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireExplosionRadius;

	// Token: 0x04001A27 RID: 6695
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireExplosionntervals;

	// Token: 0x04001A28 RID: 6696
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireExplosionIntervalsVal;

	// Token: 0x04001A29 RID: 6697
	private static readonly IntPtr NativeFieldInfoPtr_g_iLightningBallNum;

	// Token: 0x04001A2A RID: 6698
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningChargeAimFloor;

	// Token: 0x04001A2B RID: 6699
	private static readonly IntPtr NativeFieldInfoPtr_g_iLightningChargeAimFloorNum;

	// Token: 0x04001A2C RID: 6700
	private static readonly IntPtr NativeFieldInfoPtr_g_PosLightningChargeAimFloo;

	// Token: 0x04001A2D RID: 6701
	private static readonly IntPtr NativeFieldInfoPtr_g_PosLightningChargeAimFlooC;

	// Token: 0x04001A2E RID: 6702
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFlooPI;

	// Token: 0x04001A2F RID: 6703
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFlooX;

	// Token: 0x04001A30 RID: 6704
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFlooZ;

	// Token: 0x04001A31 RID: 6705
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius;

	// Token: 0x04001A32 RID: 6706
	private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow;

	// Token: 0x04001A33 RID: 6707
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttack;

	// Token: 0x04001A34 RID: 6708
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackTime;

	// Token: 0x04001A35 RID: 6709
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackTimeVal;

	// Token: 0x04001A36 RID: 6710
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackIntervals;

	// Token: 0x04001A37 RID: 6711
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackIntervalsVal;

	// Token: 0x04001A38 RID: 6712
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackRadius;

	// Token: 0x04001A39 RID: 6713
	private static readonly IntPtr NativeFieldInfoPtr_g_PosLightningAttack;

	// Token: 0x04001A3A RID: 6714
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttackShot;

	// Token: 0x04001A3B RID: 6715
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttackB;

	// Token: 0x04001A3C RID: 6716
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBTime;

	// Token: 0x04001A3D RID: 6717
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBTimeVal;

	// Token: 0x04001A3E RID: 6718
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBIntervals;

	// Token: 0x04001A3F RID: 6719
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal;

	// Token: 0x04001A40 RID: 6720
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningChargeHit;

	// Token: 0x04001A41 RID: 6721
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeHitRadius;

	// Token: 0x04001A42 RID: 6722
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeDuration;

	// Token: 0x04001A43 RID: 6723
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeDurationV2;

	// Token: 0x04001A44 RID: 6724
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeDurationVal;

	// Token: 0x04001A45 RID: 6725
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeIntervals;

	// Token: 0x04001A46 RID: 6726
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeIntervalsVal;

	// Token: 0x04001A47 RID: 6727
	private static readonly IntPtr NativeFieldInfoPtr_g_v3ShotTarget;

	// Token: 0x04001A48 RID: 6728
	private static readonly IntPtr NativeFieldInfoPtr_g_bDash;

	// Token: 0x04001A49 RID: 6729
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x04001A4A RID: 6730
	private static readonly IntPtr NativeFieldInfoPtr_g_bEndLight;

	// Token: 0x04001A4B RID: 6731
	private static readonly IntPtr NativeFieldInfoPtr_g_bCure;

	// Token: 0x04001A4C RID: 6732
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEDestoryReadyVolume;

	// Token: 0x04001A4D RID: 6733
	private static readonly IntPtr NativeFieldInfoPtr_g_fSELWNCureVolume;

	// Token: 0x04001A4E RID: 6734
	private static readonly IntPtr NativeFieldInfoPtr_g_bThroneStartUp;

	// Token: 0x04001A4F RID: 6735
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEThroneVolume;

	// Token: 0x04001A50 RID: 6736
	private static readonly IntPtr NativeFieldInfoPtr_g_Magic;

	// Token: 0x04001A51 RID: 6737
	private static readonly IntPtr NativeFieldInfoPtr_g_iPlusStory;

	// Token: 0x04001A52 RID: 6738
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_MoveController_0;

	// Token: 0x04001A53 RID: 6739
	private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0;

	// Token: 0x04001A54 RID: 6740
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x04001A55 RID: 6741
	private static readonly IntPtr NativeMethodInfoPtr_StoryStopSceneLightBeam_Public_Void_0;

	// Token: 0x04001A56 RID: 6742
	private static readonly IntPtr NativeMethodInfoPtr_StoryCharge_Public_Void_0;

	// Token: 0x04001A57 RID: 6743
	private static readonly IntPtr NativeMethodInfoPtr_StoryStopCharge_Public_Void_0;

	// Token: 0x04001A58 RID: 6744
	private static readonly IntPtr NativeMethodInfoPtr_StoryChargeFinish_Public_Void_0;

	// Token: 0x04001A59 RID: 6745
	private static readonly IntPtr NativeMethodInfoPtr_StoryEndLight_Public_Void_0;

	// Token: 0x04001A5A RID: 6746
	private static readonly IntPtr NativeMethodInfoPtr_StroyEndLightStop_Public_Void_0;

	// Token: 0x04001A5B RID: 6747
	private static readonly IntPtr NativeMethodInfoPtr_StoryLWNCure_Public_Void_0;

	// Token: 0x04001A5C RID: 6748
	private static readonly IntPtr NativeMethodInfoPtr_StoryLWNCureStop_Public_Void_0;

	// Token: 0x04001A5D RID: 6749
	private static readonly IntPtr NativeMethodInfoPtr_StoryThroneUp_Public_Void_0;

	// Token: 0x04001A5E RID: 6750
	private static readonly IntPtr NativeMethodInfoPtr_StoryPSThrone03_Public_Void_0;

	// Token: 0x04001A5F RID: 6751
	private static readonly IntPtr NativeMethodInfoPtr_StoryPSThrone04_Public_Void_0;

	// Token: 0x04001A60 RID: 6752
	private static readonly IntPtr NativeMethodInfoPtr_StoryPSThrone05_Public_Void_0;

	// Token: 0x04001A61 RID: 6753
	private static readonly IntPtr NativeMethodInfoPtr_StoryEnd_Public_Void_0;

	// Token: 0x04001A62 RID: 6754
	private static readonly IntPtr NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0;

	// Token: 0x04001A63 RID: 6755
	private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0;

	// Token: 0x04001A64 RID: 6756
	private static readonly IntPtr NativeMethodInfoPtr_SetMoveValue_Public_Void_Single_0;

	// Token: 0x04001A65 RID: 6757
	private static readonly IntPtr NativeMethodInfoPtr_ClosePSBody_Public_Void_0;

	// Token: 0x04001A66 RID: 6758
	private static readonly IntPtr NativeMethodInfoPtr_SetDash_Public_Void_Boolean_0;

	// Token: 0x04001A67 RID: 6759
	private static readonly IntPtr NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0;

	// Token: 0x04001A68 RID: 6760
	private static readonly IntPtr NativeMethodInfoPtr_CreateGhostFire_Private_Void_0;

	// Token: 0x04001A69 RID: 6761
	private static readonly IntPtr NativeMethodInfoPtr_SetPlusStory_Public_Void_Int32_0;

	// Token: 0x04001A6A RID: 6762
	private static readonly IntPtr NativeMethodInfoPtr_UpdateGhostFire_Private_Void_Single_0;

	// Token: 0x04001A6B RID: 6763
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSGhostFireHelp_Public_Void_0;

	// Token: 0x04001A6C RID: 6764
	private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSPlusFireCombine_Public_Void_0;

	// Token: 0x04001A6D RID: 6765
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0;

	// Token: 0x04001A6E RID: 6766
	private static readonly IntPtr NativeMethodInfoPtr_FinishPSPlusCharge_Public_Void_0;

	// Token: 0x04001A6F RID: 6767
	private static readonly IntPtr NativeMethodInfoPtr_CloseGhostFire_Public_Void_0;

	// Token: 0x04001A70 RID: 6768
	private static readonly IntPtr NativeMethodInfoPtr_SkipPlusStory_Public_Void_0;

	// Token: 0x04001A71 RID: 6769
	private static readonly IntPtr NativeMethodInfoPtr_ClosePSPlusBody_Public_Void_0;

	// Token: 0x04001A72 RID: 6770
	private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;

	// Token: 0x04001A73 RID: 6771
	private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;

	// Token: 0x04001A74 RID: 6772
	private static readonly IntPtr NativeMethodInfoPtr_AniSwitchMagic_Public_Void_0;

	// Token: 0x04001A75 RID: 6773
	private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0;

	// Token: 0x04001A76 RID: 6774
	private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0;

	// Token: 0x04001A77 RID: 6775
	private static readonly IntPtr NativeMethodInfoPtr_ChargeFinishTip_Public_Void_0;

	// Token: 0x04001A78 RID: 6776
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffCounterMagic_Public_Void_0;

	// Token: 0x04001A79 RID: 6777
	private static readonly IntPtr NativeMethodInfoPtr_UpdateCounterMagic_Private_Void_Single_0;

	// Token: 0x04001A7A RID: 6778
	private static readonly IntPtr NativeMethodInfoPtr_Charge_Public_Void_0;

	// Token: 0x04001A7B RID: 6779
	private static readonly IntPtr NativeMethodInfoPtr_ChargeEnd_Public_Void_0;

	// Token: 0x04001A7C RID: 6780
	private static readonly IntPtr NativeMethodInfoPtr_ChargeShotEnd_Public_Void_0;

	// Token: 0x04001A7D RID: 6781
	private static readonly IntPtr NativeMethodInfoPtr_ChargeFinish_Public_Void_0;

	// Token: 0x04001A7E RID: 6782
	private static readonly IntPtr NativeMethodInfoPtr_ChargeFinishAttack_Private_Void_0;

	// Token: 0x04001A7F RID: 6783
	private static readonly IntPtr NativeMethodInfoPtr_PlayArcaneFloorBullet_Private_Void_0;

	// Token: 0x04001A80 RID: 6784
	private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Private_Void_0;

	// Token: 0x04001A81 RID: 6785
	private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0;

	// Token: 0x04001A82 RID: 6786
	private static readonly IntPtr NativeMethodInfoPtr_AniPlayIceChargeShot_Public_Void_0;

	// Token: 0x04001A83 RID: 6787
	private static readonly IntPtr NativeMethodInfoPtr_UpdateIceChargeShot_Private_Void_Single_0;

	// Token: 0x04001A84 RID: 6788
	private static readonly IntPtr NativeMethodInfoPtr_PlayFireSplashBullet_Private_Void_0;

	// Token: 0x04001A85 RID: 6789
	private static readonly IntPtr NativeMethodInfoPtr_PlayLightningBall_Private_Void_0;

	// Token: 0x04001A86 RID: 6790
	private static readonly IntPtr NativeMethodInfoPtr_AniPlayLightningChargeShot01_Public_Void_0;

	// Token: 0x04001A87 RID: 6791
	private static readonly IntPtr NativeMethodInfoPtr_AniPlayLightningChargeShot02_Public_Void_0;

	// Token: 0x04001A88 RID: 6792
	private static readonly IntPtr NativeMethodInfoPtr_OpenLightningCharge_Public_Void_0;

	// Token: 0x04001A89 RID: 6793
	private static readonly IntPtr NativeMethodInfoPtr_EndLightningCharge_Public_Void_0;

	// Token: 0x04001A8A RID: 6794
	private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningChargeAimFloor_Private_Void_Single_0;

	// Token: 0x04001A8B RID: 6795
	private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningChargeHit_Private_Void_Single_0;

	// Token: 0x04001A8C RID: 6796
	private static readonly IntPtr NativeMethodInfoPtr_CreateChargeLightningBall_Private_Void_Vector3_0;

	// Token: 0x04001A8D RID: 6797
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackMove_Public_Void_0;

	// Token: 0x04001A8E RID: 6798
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0101Shot_Public_Void_0;

	// Token: 0x04001A8F RID: 6799
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0102Shot_Public_Void_0;

	// Token: 0x04001A90 RID: 6800
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0103Shot_Public_Void_0;

	// Token: 0x04001A91 RID: 6801
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0104Shot_Public_Void_0;

	// Token: 0x04001A92 RID: 6802
	private static readonly IntPtr NativeMethodInfoPtr_AniAttck0701Shot_Public_Void_0;

	// Token: 0x04001A93 RID: 6803
	private static readonly IntPtr NativeMethodInfoPtr_AniAttck0702Shot_Public_Void_0;

	// Token: 0x04001A94 RID: 6804
	private static readonly IntPtr NativeMethodInfoPtr_AniAttck0703Shot_Public_Void_0;

	// Token: 0x04001A95 RID: 6805
	private static readonly IntPtr NativeMethodInfoPtr_AniAttck0704Shot_Public_Void_0;

	// Token: 0x04001A96 RID: 6806
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack07EndShot_Public_Void_0;

	// Token: 0x04001A97 RID: 6807
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0801_Public_Void_0;

	// Token: 0x04001A98 RID: 6808
	private static readonly IntPtr NativeMethodInfoPtr_AniOpenAttack0801Fire_Public_Void_0;

	// Token: 0x04001A99 RID: 6809
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0802_Public_Void_0;

	// Token: 0x04001A9A RID: 6810
	private static readonly IntPtr NativeMethodInfoPtr_AniOpenAttack0802Fire_Public_Void_0;

	// Token: 0x04001A9B RID: 6811
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0803_Public_Void_0;

	// Token: 0x04001A9C RID: 6812
	private static readonly IntPtr NativeMethodInfoPtr_AniOpenAttack0803Fire_Public_Void_0;

	// Token: 0x04001A9D RID: 6813
	private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Private_Void_Vector3_0;

	// Token: 0x04001A9E RID: 6814
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0;

	// Token: 0x04001A9F RID: 6815
	private static readonly IntPtr NativeMethodInfoPtr_OpenFireExplosion_Private_Void_0;

	// Token: 0x04001AA0 RID: 6816
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFireExplosion_Private_Void_Single_0;

	// Token: 0x04001AA1 RID: 6817
	private static readonly IntPtr NativeMethodInfoPtr_StartIceBulletShot_Private_Void_Transform_0;

	// Token: 0x04001AA2 RID: 6818
	private static readonly IntPtr NativeMethodInfoPtr_EndIceBulletShot_Private_Void_0;

	// Token: 0x04001AA3 RID: 6819
	private static readonly IntPtr NativeMethodInfoPtr_UpdateIceBullet_Private_Void_Single_0;

	// Token: 0x04001AA4 RID: 6820
	private static readonly IntPtr NativeMethodInfoPtr_AttackHit_Private_Boolean_Vector3_Single_AttackData_EffectPool_0;

	// Token: 0x04001AA5 RID: 6821
	private static readonly IntPtr NativeMethodInfoPtr_AniArcaneAttackBReady_Public_Void_0;

	// Token: 0x04001AA6 RID: 6822
	private static readonly IntPtr NativeMethodInfoPtr_UpdateArcaneAttackB_Private_Void_Single_0;

	// Token: 0x04001AA7 RID: 6823
	private static readonly IntPtr NativeMethodInfoPtr_OpenLightningAttack_Private_Void_Transform_Single_0;

	// Token: 0x04001AA8 RID: 6824
	private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningAttack_Private_Void_Single_0;

	// Token: 0x04001AA9 RID: 6825
	private static readonly IntPtr NativeMethodInfoPtr_OpenLightningAttackB_Private_Void_0;

	// Token: 0x04001AAA RID: 6826
	private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningAttackB_Private_Void_Single_0;

	// Token: 0x04001AAB RID: 6827
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackDashLShot_Public_Void_0;

	// Token: 0x04001AAC RID: 6828
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackDashRShot_Public_Void_0;

	// Token: 0x04001AAD RID: 6829
	private static readonly IntPtr NativeMethodInfoPtr_PlayArcaneBullet_Private_Void_Vector3_Vector3_0;

	// Token: 0x04001AAE RID: 6830
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack02Ready_Public_Void_0;

	// Token: 0x04001AAF RID: 6831
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack02Shot_Public_Void_0;

	// Token: 0x04001AB0 RID: 6832
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackReady01_Public_Void_0;

	// Token: 0x04001AB1 RID: 6833
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackReady02_Public_Void_0;

	// Token: 0x04001AB2 RID: 6834
	private static readonly IntPtr NativeMethodInfoPtr_AniSetShotTarget_Public_Void_0;

	// Token: 0x04001AB3 RID: 6835
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack03Shot_Public_Void_0;

	// Token: 0x04001AB4 RID: 6836
	private static readonly IntPtr NativeMethodInfoPtr_ShotArcaneCharge_Private_Void_0;

	// Token: 0x04001AB5 RID: 6837
	private static readonly IntPtr NativeMethodInfoPtr_ShotFireShotgun_Private_Void_Vector3_Vector3_0;

	// Token: 0x04001AB6 RID: 6838
	private static readonly IntPtr NativeMethodInfoPtr_ShotLightning_Private_Void_0;

	// Token: 0x04001AB7 RID: 6839
	private static readonly IntPtr NativeMethodInfoPtr_AniPlaySEChargeSmall_Public_Void_0;

	// Token: 0x04001AB8 RID: 6840
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x04001AB9 RID: 6841
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
