using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000C5 RID: 197
public class BossLevel06EffectPlayPlus : MonoBehaviour
{
	// Token: 0x060027C6 RID: 10182 RVA: 0x0009F76C File Offset: 0x0009D96C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 506686, RefRangeEnd = 506687, XrefRangeStart = 506439, XrefRangeEnd = 506686, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData(AI_BossLevel06 AI)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(AI);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060027C7 RID: 10183 RVA: 0x0009F7C8 File Offset: 0x0009D9C8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506687, XrefRangeEnd = 506696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Start()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027C8 RID: 10184 RVA: 0x0009F80C File Offset: 0x0009DA0C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506696, XrefRangeEnd = 506747, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027C9 RID: 10185 RVA: 0x0009F850 File Offset: 0x0009DA50
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 506756, RefRangeEnd = 506757, XrefRangeStart = 506747, XrefRangeEnd = 506756, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027CA RID: 10186 RVA: 0x0009F894 File Offset: 0x0009DA94
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 506861, RefRangeEnd = 506864, XrefRangeStart = 506757, XrefRangeEnd = 506861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027CB RID: 10187 RVA: 0x0009F8D8 File Offset: 0x0009DAD8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506864, XrefRangeEnd = 506865, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniShowSword()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027CC RID: 10188 RVA: 0x0009F91C File Offset: 0x0009DB1C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506865, XrefRangeEnd = 506866, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniHideSword()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniHideSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027CD RID: 10189 RVA: 0x0009F960 File Offset: 0x0009DB60
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 506895, RefRangeEnd = 506899, XrefRangeStart = 506866, XrefRangeEnd = 506895, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EnableSword(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060027CE RID: 10190 RVA: 0x0009F9B4 File Offset: 0x0009DBB4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506899, XrefRangeEnd = 506911, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSwordAttack0101()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027CF RID: 10191 RVA: 0x0009F9F8 File Offset: 0x0009DBF8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506911, XrefRangeEnd = 506931, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlaySwordEnergy01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027D0 RID: 10192 RVA: 0x0009FA3C File Offset: 0x0009DC3C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506931, XrefRangeEnd = 506943, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSwordAttack0102()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027D1 RID: 10193 RVA: 0x0009FA80 File Offset: 0x0009DC80
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506943, XrefRangeEnd = 506963, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlaySwordEnergy02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027D2 RID: 10194 RVA: 0x0009FAC4 File Offset: 0x0009DCC4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506963, XrefRangeEnd = 506975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSwordAttack0103()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027D3 RID: 10195 RVA: 0x0009FB08 File Offset: 0x0009DD08
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506975, XrefRangeEnd = 506977, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSwordAttack0103Charge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027D4 RID: 10196 RVA: 0x0009FB4C File Offset: 0x0009DD4C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506977, XrefRangeEnd = 507037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSwordAttack0103Floor()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027D5 RID: 10197 RVA: 0x0009FB90 File Offset: 0x0009DD90
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507037, XrefRangeEnd = 507043, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySwordAttack02Dash()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027D6 RID: 10198 RVA: 0x0009FBD4 File Offset: 0x0009DDD4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507043, XrefRangeEnd = 507045, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopSwordAttack02Dash()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027D7 RID: 10199 RVA: 0x0009FC18 File Offset: 0x0009DE18
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507045, XrefRangeEnd = 507058, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSwordAttack0201()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027D8 RID: 10200 RVA: 0x0009FC5C File Offset: 0x0009DE5C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507058, XrefRangeEnd = 507070, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSwordAttack0202()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027D9 RID: 10201 RVA: 0x0009FCA0 File Offset: 0x0009DEA0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507070, XrefRangeEnd = 507091, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSwordThrow()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordThrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027DA RID: 10202 RVA: 0x0009FCE4 File Offset: 0x0009DEE4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507091, XrefRangeEnd = 507092, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniShowDoll()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowDoll_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027DB RID: 10203 RVA: 0x0009FD28 File Offset: 0x0009DF28
	[CallerCount(6)]
	[CachedScanResults(RefRangeStart = 507144, RefRangeEnd = 507150, XrefRangeStart = 507092, XrefRangeEnd = 507144, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EnableDoll(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060027DC RID: 10204 RVA: 0x0009FD7C File Offset: 0x0009DF7C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507153, RefRangeEnd = 507154, XrefRangeStart = 507150, XrefRangeEnd = 507153, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe bool GetDollEnable()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x060027DD RID: 10205 RVA: 0x0009FDCC File Offset: 0x0009DFCC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507154, XrefRangeEnd = 507173, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniDollAttack01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027DE RID: 10206 RVA: 0x0009FE10 File Offset: 0x0009E010
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507173, XrefRangeEnd = 507174, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateDollAttack01(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060027DF RID: 10207 RVA: 0x0009FE64 File Offset: 0x0009E064
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507174, XrefRangeEnd = 507183, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniDollAttack02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027E0 RID: 10208 RVA: 0x0009FEA8 File Offset: 0x0009E0A8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507183, XrefRangeEnd = 507192, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniDollAttack03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027E1 RID: 10209 RVA: 0x0009FEEC File Offset: 0x0009E0EC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507201, RefRangeEnd = 507202, XrefRangeStart = 507192, XrefRangeEnd = 507201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateDollAttack02(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060027E2 RID: 10210 RVA: 0x0009FF40 File Offset: 0x0009E140
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507211, RefRangeEnd = 507212, XrefRangeStart = 507202, XrefRangeEnd = 507211, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateDollAttack03(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060027E3 RID: 10211 RVA: 0x0009FF94 File Offset: 0x0009E194
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507212, XrefRangeEnd = 507215, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DollAttackEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DollAttackEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027E4 RID: 10212 RVA: 0x0009FFD8 File Offset: 0x0009E1D8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507266, RefRangeEnd = 507267, XrefRangeStart = 507215, XrefRangeEnd = 507266, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_Beam(string s)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(s);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060027E5 RID: 10213 RVA: 0x000A0034 File Offset: 0x0009E234
	[CallerCount(0)]
	public unsafe void StopEff_Beam()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027E6 RID: 10214 RVA: 0x000A0078 File Offset: 0x0009E278
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507457, RefRangeEnd = 507458, XrefRangeStart = 507267, XrefRangeEnd = 507457, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void BeamUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060027E7 RID: 10215 RVA: 0x000A00CC File Offset: 0x0009E2CC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507458, XrefRangeEnd = 507461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackRotateStart()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027E8 RID: 10216 RVA: 0x000A0110 File Offset: 0x0009E310
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507472, RefRangeEnd = 507473, XrefRangeStart = 507461, XrefRangeEnd = 507472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackRotateTip()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027E9 RID: 10217 RVA: 0x000A0154 File Offset: 0x0009E354
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507494, RefRangeEnd = 507495, XrefRangeStart = 507473, XrefRangeEnd = 507494, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackRotate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027EA RID: 10218 RVA: 0x000A0198 File Offset: 0x0009E398
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507495, XrefRangeEnd = 507509, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackFourTip()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027EB RID: 10219 RVA: 0x000A01DC File Offset: 0x0009E3DC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507509, XrefRangeEnd = 507519, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackFour01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027EC RID: 10220 RVA: 0x000A0220 File Offset: 0x0009E420
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507519, XrefRangeEnd = 507529, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackFour02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027ED RID: 10221 RVA: 0x000A0264 File Offset: 0x0009E464
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507529, XrefRangeEnd = 507539, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackFour03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027EE RID: 10222 RVA: 0x000A02A8 File Offset: 0x0009E4A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507555, RefRangeEnd = 507556, XrefRangeStart = 507539, XrefRangeEnd = 507555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AttackFourCollision()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AttackFourCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027EF RID: 10223 RVA: 0x000A02EC File Offset: 0x0009E4EC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507556, XrefRangeEnd = 507557, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniShowBear()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowBear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027F0 RID: 10224 RVA: 0x000A0330 File Offset: 0x0009E530
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507560, RefRangeEnd = 507561, XrefRangeStart = 507557, XrefRangeEnd = 507560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EnableBear(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060027F1 RID: 10225 RVA: 0x000A0384 File Offset: 0x0009E584
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507564, RefRangeEnd = 507565, XrefRangeStart = 507561, XrefRangeEnd = 507564, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe bool GetBearEnable()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x060027F2 RID: 10226 RVA: 0x000A03D4 File Offset: 0x0009E5D4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507565, XrefRangeEnd = 507568, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEBearDisappear()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027F3 RID: 10227 RVA: 0x000A0418 File Offset: 0x0009E618
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507568, XrefRangeEnd = 507570, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSSceneSmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027F4 RID: 10228 RVA: 0x000A045C File Offset: 0x0009E65C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507570, XrefRangeEnd = 507572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlaySESwordSwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027F5 RID: 10229 RVA: 0x000A04A0 File Offset: 0x0009E6A0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507572, XrefRangeEnd = 507574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESwordRotate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027F6 RID: 10230 RVA: 0x000A04E4 File Offset: 0x0009E6E4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507574, XrefRangeEnd = 507576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlaySEFourHitFloor()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027F7 RID: 10231 RVA: 0x000A0528 File Offset: 0x0009E728
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 507657, RefRangeEnd = 507658, XrefRangeStart = 507576, XrefRangeEnd = 507657, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060027F8 RID: 10232 RVA: 0x000A057C File Offset: 0x0009E77C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507658, XrefRangeEnd = 507659, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel06EffectPlayPlus()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060027F9 RID: 10233 RVA: 0x000A05C8 File Offset: 0x0009E7C8
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel06EffectPlayPlus()
	{
		Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel06EffectPlayPlus");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr);
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_Camera");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_PlayerTransform");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_WGM");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_AI");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Sword");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_Sword");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SwordShow");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SwordHide");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SwordCharge");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_MatSword");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSwordGlowColor");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "DollMesh");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "DollHeadMesh");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollShow");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHide");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHeadStartUp");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandLStartUp");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandRStartUp");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandLTip");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_DollHandRTip");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_MatDoll");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_MatDollHead");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollGlowColor");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollTexSwitch");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollTexSwitch");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Pos_Sword");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Pos_DollEyeL");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Pos_DollEyeR");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Doll");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_DollAni");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollAttack01");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollAttack02");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bDollAttack03");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollMove");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fDollHideTime");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Bear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_BearController");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "PS_SceneSmoke");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0101");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0102");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0103");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0103Floor");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordEnergy");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordHit");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordEnergyHitWall");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0201");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack0202");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordAttack02Dash");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_SwordThrowAttack");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_Beam");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_BeamCollision");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_BeamStart");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotateStart");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotateTip");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotate");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackRotateHit");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackFour01");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackFour02");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "Eff_AttackFour03");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0101");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0102");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0103");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0103Floor");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordEnergy");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordHit");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordEnergyHitWall");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0201");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack0202");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordAttack02Dash");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffSwordThrowAttack");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffBeam");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffBeamCollision");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffBeamStart");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotateStart");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotateTip");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotate");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackRotateHit");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackFour01");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackFour02");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_EffAttackFour03");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordAppear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordDisappear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordSwing");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordSkill");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordAssault");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_SwordRotate");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollAppear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollDisappear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_Move");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_StartUp");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_StartUpWind");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollAttackTip");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_BeamShot");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_Beam");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_BeamCollision");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollFourHitFloor");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_DollRotateReady");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "SE_BearDisappear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordAppear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordSwing");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordSkill");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordAssault");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SESwordRotate");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollAppear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollDisappear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEMove");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEStartUp");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEStartUpWind");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollAttackTip");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEBeamShot");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEBeam");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEBeamCollision");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollFourHitFloor");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEDollRotateReady");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEPSwordDisappear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEPDollDisappear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_SEPBearDisappear");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bBeam");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_PsBeamL");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_PsBeamR");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamLTarget");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamRTarget");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamLMove");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_v3BeamRMove");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fBeamFrequency");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fBeamFrequencyVal");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fBeamSize");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bBeamHitL");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bBeamHitR");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bSEMove");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bSEMoveSpeed");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEMoveVolume");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEMovePitch");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEBeamVolume");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEBeamPitch");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_bSEStartUpWind");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEStartUpWindVolume");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "g_fSEStartUpWindPitch");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "AD_SwordAttack0103Floor");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "AD_DollRotate");
		BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, "AD_DollFour");
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665914);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665915);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665916);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665917);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665918);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665919);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniHideSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665920);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665921);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665922);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665923);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665924);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665925);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665926);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665927);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665928);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665929);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665930);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665931);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665932);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordThrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665933);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowDoll_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665934);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665935);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665936);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665937);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665938);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665939);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665940);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665941);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665942);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DollAttackEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665943);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665944);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665945);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665946);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665947);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665948);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665949);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665950);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665951);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665952);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665953);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AttackFourCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665954);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowBear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665955);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665956);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665957);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665958);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665959);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665960);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665961);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665962);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665963);
		BossLevel06EffectPlayPlus.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlayPlus>.NativeClassPtr, 100665964);
	}

	// Token: 0x060027FA RID: 10234 RVA: 0x0000351C File Offset: 0x0000171C
	public BossLevel06EffectPlayPlus(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000E68 RID: 3688
	// (get) Token: 0x060027FB RID: 10235 RVA: 0x000A14F8 File Offset: 0x0009F6F8
	// (set) Token: 0x060027FC RID: 10236 RVA: 0x000A152C File Offset: 0x0009F72C
	public unsafe PlayerCamera g_Camera
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new PlayerCamera(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E69 RID: 3689
	// (get) Token: 0x060027FD RID: 10237 RVA: 0x000A1554 File Offset: 0x0009F754
	// (set) Token: 0x060027FE RID: 10238 RVA: 0x000A1588 File Offset: 0x0009F788
	public unsafe Transform g_PlayerTransform
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E6A RID: 3690
	// (get) Token: 0x060027FF RID: 10239 RVA: 0x000A15B0 File Offset: 0x0009F7B0
	// (set) Token: 0x06002800 RID: 10240 RVA: 0x000A15E4 File Offset: 0x0009F7E4
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E6B RID: 3691
	// (get) Token: 0x06002801 RID: 10241 RVA: 0x000A160C File Offset: 0x0009F80C
	// (set) Token: 0x06002802 RID: 10242 RVA: 0x000A1640 File Offset: 0x0009F840
	public unsafe AI_BossLevel06 g_AI
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AI_BossLevel06(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E6C RID: 3692
	// (get) Token: 0x06002803 RID: 10243 RVA: 0x000A1668 File Offset: 0x0009F868
	// (set) Token: 0x06002804 RID: 10244 RVA: 0x000A169C File Offset: 0x0009F89C
	public unsafe MeshRenderer Sword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E6D RID: 3693
	// (get) Token: 0x06002805 RID: 10245 RVA: 0x000A16C4 File Offset: 0x0009F8C4
	// (set) Token: 0x06002806 RID: 10246 RVA: 0x000A16F8 File Offset: 0x0009F8F8
	public unsafe ParticleSystem PS_Sword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E6E RID: 3694
	// (get) Token: 0x06002807 RID: 10247 RVA: 0x000A1720 File Offset: 0x0009F920
	// (set) Token: 0x06002808 RID: 10248 RVA: 0x000A1754 File Offset: 0x0009F954
	public unsafe ParticleSystem PS_SwordShow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E6F RID: 3695
	// (get) Token: 0x06002809 RID: 10249 RVA: 0x000A177C File Offset: 0x0009F97C
	// (set) Token: 0x0600280A RID: 10250 RVA: 0x000A17B0 File Offset: 0x0009F9B0
	public unsafe ParticleSystem PS_SwordHide
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E70 RID: 3696
	// (get) Token: 0x0600280B RID: 10251 RVA: 0x000A17D8 File Offset: 0x0009F9D8
	// (set) Token: 0x0600280C RID: 10252 RVA: 0x000A180C File Offset: 0x0009FA0C
	public unsafe ParticleSystem PS_SwordCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E71 RID: 3697
	// (get) Token: 0x0600280D RID: 10253 RVA: 0x000A1834 File Offset: 0x0009FA34
	// (set) Token: 0x0600280E RID: 10254 RVA: 0x000A1868 File Offset: 0x0009FA68
	public unsafe Material g_MatSword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E72 RID: 3698
	// (get) Token: 0x0600280F RID: 10255 RVA: 0x000A1890 File Offset: 0x0009FA90
	// (set) Token: 0x06002810 RID: 10256 RVA: 0x000A18B8 File Offset: 0x0009FAB8
	public unsafe Color g_fSwordGlowColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor)) = value;
		}
	}

	// Token: 0x17000E73 RID: 3699
	// (get) Token: 0x06002811 RID: 10257 RVA: 0x000A18DC File Offset: 0x0009FADC
	// (set) Token: 0x06002812 RID: 10258 RVA: 0x000A1910 File Offset: 0x0009FB10
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> DollMesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E74 RID: 3700
	// (get) Token: 0x06002813 RID: 10259 RVA: 0x000A1938 File Offset: 0x0009FB38
	// (set) Token: 0x06002814 RID: 10260 RVA: 0x000A196C File Offset: 0x0009FB6C
	public unsafe SkinnedMeshRenderer DollHeadMesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E75 RID: 3701
	// (get) Token: 0x06002815 RID: 10261 RVA: 0x000A1994 File Offset: 0x0009FB94
	// (set) Token: 0x06002816 RID: 10262 RVA: 0x000A19C8 File Offset: 0x0009FBC8
	public unsafe ParticleSystem PS_DollShow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E76 RID: 3702
	// (get) Token: 0x06002817 RID: 10263 RVA: 0x000A19F0 File Offset: 0x0009FBF0
	// (set) Token: 0x06002818 RID: 10264 RVA: 0x000A1A24 File Offset: 0x0009FC24
	public unsafe ParticleSystem PS_DollHide
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E77 RID: 3703
	// (get) Token: 0x06002819 RID: 10265 RVA: 0x000A1A4C File Offset: 0x0009FC4C
	// (set) Token: 0x0600281A RID: 10266 RVA: 0x000A1A80 File Offset: 0x0009FC80
	public unsafe ParticleSystem PS_DollHeadStartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E78 RID: 3704
	// (get) Token: 0x0600281B RID: 10267 RVA: 0x000A1AA8 File Offset: 0x0009FCA8
	// (set) Token: 0x0600281C RID: 10268 RVA: 0x000A1ADC File Offset: 0x0009FCDC
	public unsafe ParticleSystem PS_DollHandLStartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E79 RID: 3705
	// (get) Token: 0x0600281D RID: 10269 RVA: 0x000A1B04 File Offset: 0x0009FD04
	// (set) Token: 0x0600281E RID: 10270 RVA: 0x000A1B38 File Offset: 0x0009FD38
	public unsafe ParticleSystem PS_DollHandRStartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E7A RID: 3706
	// (get) Token: 0x0600281F RID: 10271 RVA: 0x000A1B60 File Offset: 0x0009FD60
	// (set) Token: 0x06002820 RID: 10272 RVA: 0x000A1B94 File Offset: 0x0009FD94
	public unsafe ParticleSystem PS_DollHandLTip
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E7B RID: 3707
	// (get) Token: 0x06002821 RID: 10273 RVA: 0x000A1BBC File Offset: 0x0009FDBC
	// (set) Token: 0x06002822 RID: 10274 RVA: 0x000A1BF0 File Offset: 0x0009FDF0
	public unsafe ParticleSystem PS_DollHandRTip
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E7C RID: 3708
	// (get) Token: 0x06002823 RID: 10275 RVA: 0x000A1C18 File Offset: 0x0009FE18
	// (set) Token: 0x06002824 RID: 10276 RVA: 0x000A1C4C File Offset: 0x0009FE4C
	public unsafe Il2CppReferenceArray<Material> g_MatDoll
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E7D RID: 3709
	// (get) Token: 0x06002825 RID: 10277 RVA: 0x000A1C74 File Offset: 0x0009FE74
	// (set) Token: 0x06002826 RID: 10278 RVA: 0x000A1CA8 File Offset: 0x0009FEA8
	public unsafe Material g_MatDollHead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E7E RID: 3710
	// (get) Token: 0x06002827 RID: 10279 RVA: 0x000A1CD0 File Offset: 0x0009FED0
	// (set) Token: 0x06002828 RID: 10280 RVA: 0x000A1CF8 File Offset: 0x0009FEF8
	public unsafe Color g_fDollGlowColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor)) = value;
		}
	}

	// Token: 0x17000E7F RID: 3711
	// (get) Token: 0x06002829 RID: 10281 RVA: 0x000A1D1C File Offset: 0x0009FF1C
	// (set) Token: 0x0600282A RID: 10282 RVA: 0x000A1D44 File Offset: 0x0009FF44
	public unsafe bool g_bDollTexSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch)) = value;
		}
	}

	// Token: 0x17000E80 RID: 3712
	// (get) Token: 0x0600282B RID: 10283 RVA: 0x000A1D68 File Offset: 0x0009FF68
	// (set) Token: 0x0600282C RID: 10284 RVA: 0x000A1D90 File Offset: 0x0009FF90
	public unsafe float g_fDollTexSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch)) = value;
		}
	}

	// Token: 0x17000E81 RID: 3713
	// (get) Token: 0x0600282D RID: 10285 RVA: 0x000A1DB4 File Offset: 0x0009FFB4
	// (set) Token: 0x0600282E RID: 10286 RVA: 0x000A1DE8 File Offset: 0x0009FFE8
	public unsafe Transform Pos_Sword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E82 RID: 3714
	// (get) Token: 0x0600282F RID: 10287 RVA: 0x000A1E10 File Offset: 0x000A0010
	// (set) Token: 0x06002830 RID: 10288 RVA: 0x000A1E44 File Offset: 0x000A0044
	public unsafe Transform Pos_DollEyeL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E83 RID: 3715
	// (get) Token: 0x06002831 RID: 10289 RVA: 0x000A1E6C File Offset: 0x000A006C
	// (set) Token: 0x06002832 RID: 10290 RVA: 0x000A1EA0 File Offset: 0x000A00A0
	public unsafe Transform Pos_DollEyeR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E84 RID: 3716
	// (get) Token: 0x06002833 RID: 10291 RVA: 0x000A1EC8 File Offset: 0x000A00C8
	// (set) Token: 0x06002834 RID: 10292 RVA: 0x000A1EFC File Offset: 0x000A00FC
	public unsafe Transform Doll
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E85 RID: 3717
	// (get) Token: 0x06002835 RID: 10293 RVA: 0x000A1F24 File Offset: 0x000A0124
	// (set) Token: 0x06002836 RID: 10294 RVA: 0x000A1F58 File Offset: 0x000A0158
	public unsafe Animator g_DollAni
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Animator(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E86 RID: 3718
	// (get) Token: 0x06002837 RID: 10295 RVA: 0x000A1F80 File Offset: 0x000A0180
	// (set) Token: 0x06002838 RID: 10296 RVA: 0x000A1FA8 File Offset: 0x000A01A8
	public unsafe bool g_bDollAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01)) = value;
		}
	}

	// Token: 0x17000E87 RID: 3719
	// (get) Token: 0x06002839 RID: 10297 RVA: 0x000A1FCC File Offset: 0x000A01CC
	// (set) Token: 0x0600283A RID: 10298 RVA: 0x000A1FF4 File Offset: 0x000A01F4
	public unsafe bool g_bDollAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02)) = value;
		}
	}

	// Token: 0x17000E88 RID: 3720
	// (get) Token: 0x0600283B RID: 10299 RVA: 0x000A2018 File Offset: 0x000A0218
	// (set) Token: 0x0600283C RID: 10300 RVA: 0x000A2040 File Offset: 0x000A0240
	public unsafe bool g_bDollAttack03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03)) = value;
		}
	}

	// Token: 0x17000E89 RID: 3721
	// (get) Token: 0x0600283D RID: 10301 RVA: 0x000A2064 File Offset: 0x000A0264
	// (set) Token: 0x0600283E RID: 10302 RVA: 0x000A208C File Offset: 0x000A028C
	public unsafe float g_fDollMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove)) = value;
		}
	}

	// Token: 0x17000E8A RID: 3722
	// (get) Token: 0x0600283F RID: 10303 RVA: 0x000A20B0 File Offset: 0x000A02B0
	// (set) Token: 0x06002840 RID: 10304 RVA: 0x000A20D8 File Offset: 0x000A02D8
	public unsafe float g_fDollHideTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime)) = value;
		}
	}

	// Token: 0x17000E8B RID: 3723
	// (get) Token: 0x06002841 RID: 10305 RVA: 0x000A20FC File Offset: 0x000A02FC
	// (set) Token: 0x06002842 RID: 10306 RVA: 0x000A2130 File Offset: 0x000A0330
	public unsafe Transform Bear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E8C RID: 3724
	// (get) Token: 0x06002843 RID: 10307 RVA: 0x000A2158 File Offset: 0x000A0358
	// (set) Token: 0x06002844 RID: 10308 RVA: 0x000A218C File Offset: 0x000A038C
	public unsafe BossLevel06EffectPlayBearControl g_BearController
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new BossLevel06EffectPlayBearControl(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E8D RID: 3725
	// (get) Token: 0x06002845 RID: 10309 RVA: 0x000A21B4 File Offset: 0x000A03B4
	// (set) Token: 0x06002846 RID: 10310 RVA: 0x000A21E8 File Offset: 0x000A03E8
	public unsafe ParticleSystem PS_SceneSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E8E RID: 3726
	// (get) Token: 0x06002847 RID: 10311 RVA: 0x000A2210 File Offset: 0x000A0410
	// (set) Token: 0x06002848 RID: 10312 RVA: 0x000A2244 File Offset: 0x000A0444
	public unsafe GameObject Eff_SwordAttack0101
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E8F RID: 3727
	// (get) Token: 0x06002849 RID: 10313 RVA: 0x000A226C File Offset: 0x000A046C
	// (set) Token: 0x0600284A RID: 10314 RVA: 0x000A22A0 File Offset: 0x000A04A0
	public unsafe GameObject Eff_SwordAttack0102
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E90 RID: 3728
	// (get) Token: 0x0600284B RID: 10315 RVA: 0x000A22C8 File Offset: 0x000A04C8
	// (set) Token: 0x0600284C RID: 10316 RVA: 0x000A22FC File Offset: 0x000A04FC
	public unsafe GameObject Eff_SwordAttack0103
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E91 RID: 3729
	// (get) Token: 0x0600284D RID: 10317 RVA: 0x000A2324 File Offset: 0x000A0524
	// (set) Token: 0x0600284E RID: 10318 RVA: 0x000A2358 File Offset: 0x000A0558
	public unsafe GameObject Eff_SwordAttack0103Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E92 RID: 3730
	// (get) Token: 0x0600284F RID: 10319 RVA: 0x000A2380 File Offset: 0x000A0580
	// (set) Token: 0x06002850 RID: 10320 RVA: 0x000A23B4 File Offset: 0x000A05B4
	public unsafe GameObject Eff_SwordEnergy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E93 RID: 3731
	// (get) Token: 0x06002851 RID: 10321 RVA: 0x000A23DC File Offset: 0x000A05DC
	// (set) Token: 0x06002852 RID: 10322 RVA: 0x000A2410 File Offset: 0x000A0610
	public unsafe GameObject Eff_SwordHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E94 RID: 3732
	// (get) Token: 0x06002853 RID: 10323 RVA: 0x000A2438 File Offset: 0x000A0638
	// (set) Token: 0x06002854 RID: 10324 RVA: 0x000A246C File Offset: 0x000A066C
	public unsafe GameObject Eff_SwordEnergyHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E95 RID: 3733
	// (get) Token: 0x06002855 RID: 10325 RVA: 0x000A2494 File Offset: 0x000A0694
	// (set) Token: 0x06002856 RID: 10326 RVA: 0x000A24C8 File Offset: 0x000A06C8
	public unsafe GameObject Eff_SwordAttack0201
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E96 RID: 3734
	// (get) Token: 0x06002857 RID: 10327 RVA: 0x000A24F0 File Offset: 0x000A06F0
	// (set) Token: 0x06002858 RID: 10328 RVA: 0x000A2524 File Offset: 0x000A0724
	public unsafe GameObject Eff_SwordAttack0202
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E97 RID: 3735
	// (get) Token: 0x06002859 RID: 10329 RVA: 0x000A254C File Offset: 0x000A074C
	// (set) Token: 0x0600285A RID: 10330 RVA: 0x000A2580 File Offset: 0x000A0780
	public unsafe GameObject Eff_SwordAttack02Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E98 RID: 3736
	// (get) Token: 0x0600285B RID: 10331 RVA: 0x000A25A8 File Offset: 0x000A07A8
	// (set) Token: 0x0600285C RID: 10332 RVA: 0x000A25DC File Offset: 0x000A07DC
	public unsafe GameObject Eff_SwordThrowAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E99 RID: 3737
	// (get) Token: 0x0600285D RID: 10333 RVA: 0x000A2604 File Offset: 0x000A0804
	// (set) Token: 0x0600285E RID: 10334 RVA: 0x000A2638 File Offset: 0x000A0838
	public unsafe GameObject Eff_Beam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E9A RID: 3738
	// (get) Token: 0x0600285F RID: 10335 RVA: 0x000A2660 File Offset: 0x000A0860
	// (set) Token: 0x06002860 RID: 10336 RVA: 0x000A2694 File Offset: 0x000A0894
	public unsafe GameObject Eff_BeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E9B RID: 3739
	// (get) Token: 0x06002861 RID: 10337 RVA: 0x000A26BC File Offset: 0x000A08BC
	// (set) Token: 0x06002862 RID: 10338 RVA: 0x000A26F0 File Offset: 0x000A08F0
	public unsafe GameObject Eff_BeamStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E9C RID: 3740
	// (get) Token: 0x06002863 RID: 10339 RVA: 0x000A2718 File Offset: 0x000A0918
	// (set) Token: 0x06002864 RID: 10340 RVA: 0x000A274C File Offset: 0x000A094C
	public unsafe GameObject Eff_AttackRotateStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E9D RID: 3741
	// (get) Token: 0x06002865 RID: 10341 RVA: 0x000A2774 File Offset: 0x000A0974
	// (set) Token: 0x06002866 RID: 10342 RVA: 0x000A27A8 File Offset: 0x000A09A8
	public unsafe GameObject Eff_AttackRotateTip
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E9E RID: 3742
	// (get) Token: 0x06002867 RID: 10343 RVA: 0x000A27D0 File Offset: 0x000A09D0
	// (set) Token: 0x06002868 RID: 10344 RVA: 0x000A2804 File Offset: 0x000A0A04
	public unsafe GameObject Eff_AttackRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E9F RID: 3743
	// (get) Token: 0x06002869 RID: 10345 RVA: 0x000A282C File Offset: 0x000A0A2C
	// (set) Token: 0x0600286A RID: 10346 RVA: 0x000A2860 File Offset: 0x000A0A60
	public unsafe GameObject Eff_AttackRotateHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EA0 RID: 3744
	// (get) Token: 0x0600286B RID: 10347 RVA: 0x000A2888 File Offset: 0x000A0A88
	// (set) Token: 0x0600286C RID: 10348 RVA: 0x000A28BC File Offset: 0x000A0ABC
	public unsafe GameObject Eff_AttackFour01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EA1 RID: 3745
	// (get) Token: 0x0600286D RID: 10349 RVA: 0x000A28E4 File Offset: 0x000A0AE4
	// (set) Token: 0x0600286E RID: 10350 RVA: 0x000A2918 File Offset: 0x000A0B18
	public unsafe GameObject Eff_AttackFour02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EA2 RID: 3746
	// (get) Token: 0x0600286F RID: 10351 RVA: 0x000A2940 File Offset: 0x000A0B40
	// (set) Token: 0x06002870 RID: 10352 RVA: 0x000A2974 File Offset: 0x000A0B74
	public unsafe GameObject Eff_AttackFour03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EA3 RID: 3747
	// (get) Token: 0x06002871 RID: 10353 RVA: 0x000A299C File Offset: 0x000A0B9C
	// (set) Token: 0x06002872 RID: 10354 RVA: 0x000A29D0 File Offset: 0x000A0BD0
	public unsafe EffectPool g_EffSwordAttack0101
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EA4 RID: 3748
	// (get) Token: 0x06002873 RID: 10355 RVA: 0x000A29F8 File Offset: 0x000A0BF8
	// (set) Token: 0x06002874 RID: 10356 RVA: 0x000A2A2C File Offset: 0x000A0C2C
	public unsafe EffectPool g_EffSwordAttack0102
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EA5 RID: 3749
	// (get) Token: 0x06002875 RID: 10357 RVA: 0x000A2A54 File Offset: 0x000A0C54
	// (set) Token: 0x06002876 RID: 10358 RVA: 0x000A2A88 File Offset: 0x000A0C88
	public unsafe EffectPool g_EffSwordAttack0103
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EA6 RID: 3750
	// (get) Token: 0x06002877 RID: 10359 RVA: 0x000A2AB0 File Offset: 0x000A0CB0
	// (set) Token: 0x06002878 RID: 10360 RVA: 0x000A2AE4 File Offset: 0x000A0CE4
	public unsafe EffectPool g_EffSwordAttack0103Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EA7 RID: 3751
	// (get) Token: 0x06002879 RID: 10361 RVA: 0x000A2B0C File Offset: 0x000A0D0C
	// (set) Token: 0x0600287A RID: 10362 RVA: 0x000A2B40 File Offset: 0x000A0D40
	public unsafe EffectPool g_EffSwordEnergy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EA8 RID: 3752
	// (get) Token: 0x0600287B RID: 10363 RVA: 0x000A2B68 File Offset: 0x000A0D68
	// (set) Token: 0x0600287C RID: 10364 RVA: 0x000A2B9C File Offset: 0x000A0D9C
	public unsafe EffectPool g_EffSwordHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EA9 RID: 3753
	// (get) Token: 0x0600287D RID: 10365 RVA: 0x000A2BC4 File Offset: 0x000A0DC4
	// (set) Token: 0x0600287E RID: 10366 RVA: 0x000A2BF8 File Offset: 0x000A0DF8
	public unsafe EffectPool g_EffSwordEnergyHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EAA RID: 3754
	// (get) Token: 0x0600287F RID: 10367 RVA: 0x000A2C20 File Offset: 0x000A0E20
	// (set) Token: 0x06002880 RID: 10368 RVA: 0x000A2C54 File Offset: 0x000A0E54
	public unsafe EffectPool g_EffSwordAttack0201
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EAB RID: 3755
	// (get) Token: 0x06002881 RID: 10369 RVA: 0x000A2C7C File Offset: 0x000A0E7C
	// (set) Token: 0x06002882 RID: 10370 RVA: 0x000A2CB0 File Offset: 0x000A0EB0
	public unsafe EffectPool g_EffSwordAttack0202
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EAC RID: 3756
	// (get) Token: 0x06002883 RID: 10371 RVA: 0x000A2CD8 File Offset: 0x000A0ED8
	// (set) Token: 0x06002884 RID: 10372 RVA: 0x000A2D0C File Offset: 0x000A0F0C
	public unsafe EffectPool g_EffSwordAttack02Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EAD RID: 3757
	// (get) Token: 0x06002885 RID: 10373 RVA: 0x000A2D34 File Offset: 0x000A0F34
	// (set) Token: 0x06002886 RID: 10374 RVA: 0x000A2D68 File Offset: 0x000A0F68
	public unsafe EffectPool g_EffSwordThrowAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EAE RID: 3758
	// (get) Token: 0x06002887 RID: 10375 RVA: 0x000A2D90 File Offset: 0x000A0F90
	// (set) Token: 0x06002888 RID: 10376 RVA: 0x000A2DC4 File Offset: 0x000A0FC4
	public unsafe EffectPool g_EffBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EAF RID: 3759
	// (get) Token: 0x06002889 RID: 10377 RVA: 0x000A2DEC File Offset: 0x000A0FEC
	// (set) Token: 0x0600288A RID: 10378 RVA: 0x000A2E20 File Offset: 0x000A1020
	public unsafe EffectPool g_EffBeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EB0 RID: 3760
	// (get) Token: 0x0600288B RID: 10379 RVA: 0x000A2E48 File Offset: 0x000A1048
	// (set) Token: 0x0600288C RID: 10380 RVA: 0x000A2E7C File Offset: 0x000A107C
	public unsafe EffectPool g_EffBeamStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EB1 RID: 3761
	// (get) Token: 0x0600288D RID: 10381 RVA: 0x000A2EA4 File Offset: 0x000A10A4
	// (set) Token: 0x0600288E RID: 10382 RVA: 0x000A2ED8 File Offset: 0x000A10D8
	public unsafe EffectPool g_EffAttackRotateStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EB2 RID: 3762
	// (get) Token: 0x0600288F RID: 10383 RVA: 0x000A2F00 File Offset: 0x000A1100
	// (set) Token: 0x06002890 RID: 10384 RVA: 0x000A2F34 File Offset: 0x000A1134
	public unsafe EffectPool g_EffAttackRotateTip
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EB3 RID: 3763
	// (get) Token: 0x06002891 RID: 10385 RVA: 0x000A2F5C File Offset: 0x000A115C
	// (set) Token: 0x06002892 RID: 10386 RVA: 0x000A2F90 File Offset: 0x000A1190
	public unsafe EffectPool g_EffAttackRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EB4 RID: 3764
	// (get) Token: 0x06002893 RID: 10387 RVA: 0x000A2FB8 File Offset: 0x000A11B8
	// (set) Token: 0x06002894 RID: 10388 RVA: 0x000A2FEC File Offset: 0x000A11EC
	public unsafe EffectPool g_EffAttackRotateHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EB5 RID: 3765
	// (get) Token: 0x06002895 RID: 10389 RVA: 0x000A3014 File Offset: 0x000A1214
	// (set) Token: 0x06002896 RID: 10390 RVA: 0x000A3048 File Offset: 0x000A1248
	public unsafe EffectPool g_EffAttackFour01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EB6 RID: 3766
	// (get) Token: 0x06002897 RID: 10391 RVA: 0x000A3070 File Offset: 0x000A1270
	// (set) Token: 0x06002898 RID: 10392 RVA: 0x000A30A4 File Offset: 0x000A12A4
	public unsafe EffectPool g_EffAttackFour02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EB7 RID: 3767
	// (get) Token: 0x06002899 RID: 10393 RVA: 0x000A30CC File Offset: 0x000A12CC
	// (set) Token: 0x0600289A RID: 10394 RVA: 0x000A3100 File Offset: 0x000A1300
	public unsafe EffectPool g_EffAttackFour03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EB8 RID: 3768
	// (get) Token: 0x0600289B RID: 10395 RVA: 0x000A3128 File Offset: 0x000A1328
	// (set) Token: 0x0600289C RID: 10396 RVA: 0x000A315C File Offset: 0x000A135C
	public unsafe GameObject SE_SwordAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EB9 RID: 3769
	// (get) Token: 0x0600289D RID: 10397 RVA: 0x000A3184 File Offset: 0x000A1384
	// (set) Token: 0x0600289E RID: 10398 RVA: 0x000A31B8 File Offset: 0x000A13B8
	public unsafe GameObject SE_SwordDisappear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EBA RID: 3770
	// (get) Token: 0x0600289F RID: 10399 RVA: 0x000A31E0 File Offset: 0x000A13E0
	// (set) Token: 0x060028A0 RID: 10400 RVA: 0x000A3214 File Offset: 0x000A1414
	public unsafe GameObject SE_SwordSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EBB RID: 3771
	// (get) Token: 0x060028A1 RID: 10401 RVA: 0x000A323C File Offset: 0x000A143C
	// (set) Token: 0x060028A2 RID: 10402 RVA: 0x000A3270 File Offset: 0x000A1470
	public unsafe GameObject SE_SwordSkill
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EBC RID: 3772
	// (get) Token: 0x060028A3 RID: 10403 RVA: 0x000A3298 File Offset: 0x000A1498
	// (set) Token: 0x060028A4 RID: 10404 RVA: 0x000A32CC File Offset: 0x000A14CC
	public unsafe GameObject SE_SwordAssault
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EBD RID: 3773
	// (get) Token: 0x060028A5 RID: 10405 RVA: 0x000A32F4 File Offset: 0x000A14F4
	// (set) Token: 0x060028A6 RID: 10406 RVA: 0x000A3328 File Offset: 0x000A1528
	public unsafe GameObject SE_SwordRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EBE RID: 3774
	// (get) Token: 0x060028A7 RID: 10407 RVA: 0x000A3350 File Offset: 0x000A1550
	// (set) Token: 0x060028A8 RID: 10408 RVA: 0x000A3384 File Offset: 0x000A1584
	public unsafe GameObject SE_DollAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EBF RID: 3775
	// (get) Token: 0x060028A9 RID: 10409 RVA: 0x000A33AC File Offset: 0x000A15AC
	// (set) Token: 0x060028AA RID: 10410 RVA: 0x000A33E0 File Offset: 0x000A15E0
	public unsafe GameObject SE_DollDisappear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EC0 RID: 3776
	// (get) Token: 0x060028AB RID: 10411 RVA: 0x000A3408 File Offset: 0x000A1608
	// (set) Token: 0x060028AC RID: 10412 RVA: 0x000A343C File Offset: 0x000A163C
	public unsafe GameObject SE_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EC1 RID: 3777
	// (get) Token: 0x060028AD RID: 10413 RVA: 0x000A3464 File Offset: 0x000A1664
	// (set) Token: 0x060028AE RID: 10414 RVA: 0x000A3498 File Offset: 0x000A1698
	public unsafe GameObject SE_StartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EC2 RID: 3778
	// (get) Token: 0x060028AF RID: 10415 RVA: 0x000A34C0 File Offset: 0x000A16C0
	// (set) Token: 0x060028B0 RID: 10416 RVA: 0x000A34F4 File Offset: 0x000A16F4
	public unsafe GameObject SE_StartUpWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EC3 RID: 3779
	// (get) Token: 0x060028B1 RID: 10417 RVA: 0x000A351C File Offset: 0x000A171C
	// (set) Token: 0x060028B2 RID: 10418 RVA: 0x000A3550 File Offset: 0x000A1750
	public unsafe GameObject SE_DollAttackTip
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EC4 RID: 3780
	// (get) Token: 0x060028B3 RID: 10419 RVA: 0x000A3578 File Offset: 0x000A1778
	// (set) Token: 0x060028B4 RID: 10420 RVA: 0x000A35AC File Offset: 0x000A17AC
	public unsafe GameObject SE_BeamShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EC5 RID: 3781
	// (get) Token: 0x060028B5 RID: 10421 RVA: 0x000A35D4 File Offset: 0x000A17D4
	// (set) Token: 0x060028B6 RID: 10422 RVA: 0x000A3608 File Offset: 0x000A1808
	public unsafe GameObject SE_Beam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EC6 RID: 3782
	// (get) Token: 0x060028B7 RID: 10423 RVA: 0x000A3630 File Offset: 0x000A1830
	// (set) Token: 0x060028B8 RID: 10424 RVA: 0x000A3664 File Offset: 0x000A1864
	public unsafe GameObject SE_BeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EC7 RID: 3783
	// (get) Token: 0x060028B9 RID: 10425 RVA: 0x000A368C File Offset: 0x000A188C
	// (set) Token: 0x060028BA RID: 10426 RVA: 0x000A36C0 File Offset: 0x000A18C0
	public unsafe GameObject SE_DollFourHitFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EC8 RID: 3784
	// (get) Token: 0x060028BB RID: 10427 RVA: 0x000A36E8 File Offset: 0x000A18E8
	// (set) Token: 0x060028BC RID: 10428 RVA: 0x000A371C File Offset: 0x000A191C
	public unsafe GameObject SE_DollRotateReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EC9 RID: 3785
	// (get) Token: 0x060028BD RID: 10429 RVA: 0x000A3744 File Offset: 0x000A1944
	// (set) Token: 0x060028BE RID: 10430 RVA: 0x000A3778 File Offset: 0x000A1978
	public unsafe GameObject SE_BearDisappear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ECA RID: 3786
	// (get) Token: 0x060028BF RID: 10431 RVA: 0x000A37A0 File Offset: 0x000A19A0
	// (set) Token: 0x060028C0 RID: 10432 RVA: 0x000A37D4 File Offset: 0x000A19D4
	public unsafe SoundEffect g_SESwordAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ECB RID: 3787
	// (get) Token: 0x060028C1 RID: 10433 RVA: 0x000A37FC File Offset: 0x000A19FC
	// (set) Token: 0x060028C2 RID: 10434 RVA: 0x000A3830 File Offset: 0x000A1A30
	public unsafe SoundEffect g_SESwordSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ECC RID: 3788
	// (get) Token: 0x060028C3 RID: 10435 RVA: 0x000A3858 File Offset: 0x000A1A58
	// (set) Token: 0x060028C4 RID: 10436 RVA: 0x000A388C File Offset: 0x000A1A8C
	public unsafe SoundEffect g_SESwordSkill
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ECD RID: 3789
	// (get) Token: 0x060028C5 RID: 10437 RVA: 0x000A38B4 File Offset: 0x000A1AB4
	// (set) Token: 0x060028C6 RID: 10438 RVA: 0x000A38E8 File Offset: 0x000A1AE8
	public unsafe SoundEffect g_SESwordAssault
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ECE RID: 3790
	// (get) Token: 0x060028C7 RID: 10439 RVA: 0x000A3910 File Offset: 0x000A1B10
	// (set) Token: 0x060028C8 RID: 10440 RVA: 0x000A3944 File Offset: 0x000A1B44
	public unsafe SoundEffect g_SESwordRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ECF RID: 3791
	// (get) Token: 0x060028C9 RID: 10441 RVA: 0x000A396C File Offset: 0x000A1B6C
	// (set) Token: 0x060028CA RID: 10442 RVA: 0x000A39A0 File Offset: 0x000A1BA0
	public unsafe SoundEffect g_SEDollAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ED0 RID: 3792
	// (get) Token: 0x060028CB RID: 10443 RVA: 0x000A39C8 File Offset: 0x000A1BC8
	// (set) Token: 0x060028CC RID: 10444 RVA: 0x000A39FC File Offset: 0x000A1BFC
	public unsafe SoundEffect g_SEDollDisappear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ED1 RID: 3793
	// (get) Token: 0x060028CD RID: 10445 RVA: 0x000A3A24 File Offset: 0x000A1C24
	// (set) Token: 0x060028CE RID: 10446 RVA: 0x000A3A58 File Offset: 0x000A1C58
	public unsafe SoundEffect g_SEMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ED2 RID: 3794
	// (get) Token: 0x060028CF RID: 10447 RVA: 0x000A3A80 File Offset: 0x000A1C80
	// (set) Token: 0x060028D0 RID: 10448 RVA: 0x000A3AB4 File Offset: 0x000A1CB4
	public unsafe SoundEffect g_SEStartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ED3 RID: 3795
	// (get) Token: 0x060028D1 RID: 10449 RVA: 0x000A3ADC File Offset: 0x000A1CDC
	// (set) Token: 0x060028D2 RID: 10450 RVA: 0x000A3B10 File Offset: 0x000A1D10
	public unsafe SoundEffect g_SEStartUpWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ED4 RID: 3796
	// (get) Token: 0x060028D3 RID: 10451 RVA: 0x000A3B38 File Offset: 0x000A1D38
	// (set) Token: 0x060028D4 RID: 10452 RVA: 0x000A3B6C File Offset: 0x000A1D6C
	public unsafe SoundEffect g_SEDollAttackTip
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ED5 RID: 3797
	// (get) Token: 0x060028D5 RID: 10453 RVA: 0x000A3B94 File Offset: 0x000A1D94
	// (set) Token: 0x060028D6 RID: 10454 RVA: 0x000A3BC8 File Offset: 0x000A1DC8
	public unsafe SoundEffect g_SEBeamShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ED6 RID: 3798
	// (get) Token: 0x060028D7 RID: 10455 RVA: 0x000A3BF0 File Offset: 0x000A1DF0
	// (set) Token: 0x060028D8 RID: 10456 RVA: 0x000A3C24 File Offset: 0x000A1E24
	public unsafe SoundEffect g_SEBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ED7 RID: 3799
	// (get) Token: 0x060028D9 RID: 10457 RVA: 0x000A3C4C File Offset: 0x000A1E4C
	// (set) Token: 0x060028DA RID: 10458 RVA: 0x000A3C80 File Offset: 0x000A1E80
	public unsafe SoundEffect g_SEBeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ED8 RID: 3800
	// (get) Token: 0x060028DB RID: 10459 RVA: 0x000A3CA8 File Offset: 0x000A1EA8
	// (set) Token: 0x060028DC RID: 10460 RVA: 0x000A3CDC File Offset: 0x000A1EDC
	public unsafe SoundEffect g_SEDollFourHitFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000ED9 RID: 3801
	// (get) Token: 0x060028DD RID: 10461 RVA: 0x000A3D04 File Offset: 0x000A1F04
	// (set) Token: 0x060028DE RID: 10462 RVA: 0x000A3D38 File Offset: 0x000A1F38
	public unsafe SoundEffect g_SEDollRotateReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EDA RID: 3802
	// (get) Token: 0x060028DF RID: 10463 RVA: 0x000A3D60 File Offset: 0x000A1F60
	// (set) Token: 0x060028E0 RID: 10464 RVA: 0x000A3D94 File Offset: 0x000A1F94
	public unsafe SoundEffectPool g_SEPSwordDisappear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EDB RID: 3803
	// (get) Token: 0x060028E1 RID: 10465 RVA: 0x000A3DBC File Offset: 0x000A1FBC
	// (set) Token: 0x060028E2 RID: 10466 RVA: 0x000A3DF0 File Offset: 0x000A1FF0
	public unsafe SoundEffectPool g_SEPDollDisappear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EDC RID: 3804
	// (get) Token: 0x060028E3 RID: 10467 RVA: 0x000A3E18 File Offset: 0x000A2018
	// (set) Token: 0x060028E4 RID: 10468 RVA: 0x000A3E4C File Offset: 0x000A204C
	public unsafe SoundEffectPool g_SEPBearDisappear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EDD RID: 3805
	// (get) Token: 0x060028E5 RID: 10469 RVA: 0x000A3E74 File Offset: 0x000A2074
	// (set) Token: 0x060028E6 RID: 10470 RVA: 0x000A3E9C File Offset: 0x000A209C
	public unsafe bool g_bBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam)) = value;
		}
	}

	// Token: 0x17000EDE RID: 3806
	// (get) Token: 0x060028E7 RID: 10471 RVA: 0x000A3EC0 File Offset: 0x000A20C0
	// (set) Token: 0x060028E8 RID: 10472 RVA: 0x000A3EF4 File Offset: 0x000A20F4
	public unsafe ParticleSystem g_PsBeamL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EDF RID: 3807
	// (get) Token: 0x060028E9 RID: 10473 RVA: 0x000A3F1C File Offset: 0x000A211C
	// (set) Token: 0x060028EA RID: 10474 RVA: 0x000A3F50 File Offset: 0x000A2150
	public unsafe ParticleSystem g_PsBeamR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EE0 RID: 3808
	// (get) Token: 0x060028EB RID: 10475 RVA: 0x000A3F78 File Offset: 0x000A2178
	// (set) Token: 0x060028EC RID: 10476 RVA: 0x000A3FA0 File Offset: 0x000A21A0
	public unsafe Vector3 g_v3BeamLTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget)) = value;
		}
	}

	// Token: 0x17000EE1 RID: 3809
	// (get) Token: 0x060028ED RID: 10477 RVA: 0x000A3FC4 File Offset: 0x000A21C4
	// (set) Token: 0x060028EE RID: 10478 RVA: 0x000A3FEC File Offset: 0x000A21EC
	public unsafe Vector3 g_v3BeamRTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget)) = value;
		}
	}

	// Token: 0x17000EE2 RID: 3810
	// (get) Token: 0x060028EF RID: 10479 RVA: 0x000A4010 File Offset: 0x000A2210
	// (set) Token: 0x060028F0 RID: 10480 RVA: 0x000A4038 File Offset: 0x000A2238
	public unsafe Vector3 g_v3BeamLMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove)) = value;
		}
	}

	// Token: 0x17000EE3 RID: 3811
	// (get) Token: 0x060028F1 RID: 10481 RVA: 0x000A405C File Offset: 0x000A225C
	// (set) Token: 0x060028F2 RID: 10482 RVA: 0x000A4084 File Offset: 0x000A2284
	public unsafe Vector3 g_v3BeamRMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove)) = value;
		}
	}

	// Token: 0x17000EE4 RID: 3812
	// (get) Token: 0x060028F3 RID: 10483 RVA: 0x000A40A8 File Offset: 0x000A22A8
	// (set) Token: 0x060028F4 RID: 10484 RVA: 0x000A40C6 File Offset: 0x000A22C6
	public unsafe static float g_fBeamFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&value));
		}
	}

	// Token: 0x17000EE5 RID: 3813
	// (get) Token: 0x060028F5 RID: 10485 RVA: 0x000A40D8 File Offset: 0x000A22D8
	// (set) Token: 0x060028F6 RID: 10486 RVA: 0x000A4100 File Offset: 0x000A2300
	public unsafe float g_fBeamFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal)) = value;
		}
	}

	// Token: 0x17000EE6 RID: 3814
	// (get) Token: 0x060028F7 RID: 10487 RVA: 0x000A4124 File Offset: 0x000A2324
	// (set) Token: 0x060028F8 RID: 10488 RVA: 0x000A414C File Offset: 0x000A234C
	public unsafe float g_fBeamSize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize)) = value;
		}
	}

	// Token: 0x17000EE7 RID: 3815
	// (get) Token: 0x060028F9 RID: 10489 RVA: 0x000A4170 File Offset: 0x000A2370
	// (set) Token: 0x060028FA RID: 10490 RVA: 0x000A4198 File Offset: 0x000A2398
	public unsafe bool g_bBeamHitL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL)) = value;
		}
	}

	// Token: 0x17000EE8 RID: 3816
	// (get) Token: 0x060028FB RID: 10491 RVA: 0x000A41BC File Offset: 0x000A23BC
	// (set) Token: 0x060028FC RID: 10492 RVA: 0x000A41E4 File Offset: 0x000A23E4
	public unsafe bool g_bBeamHitR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR)) = value;
		}
	}

	// Token: 0x17000EE9 RID: 3817
	// (get) Token: 0x060028FD RID: 10493 RVA: 0x000A4208 File Offset: 0x000A2408
	// (set) Token: 0x060028FE RID: 10494 RVA: 0x000A4230 File Offset: 0x000A2430
	public unsafe bool g_bSEMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove)) = value;
		}
	}

	// Token: 0x17000EEA RID: 3818
	// (get) Token: 0x060028FF RID: 10495 RVA: 0x000A4254 File Offset: 0x000A2454
	// (set) Token: 0x06002900 RID: 10496 RVA: 0x000A427C File Offset: 0x000A247C
	public unsafe bool g_bSEMoveSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed)) = value;
		}
	}

	// Token: 0x17000EEB RID: 3819
	// (get) Token: 0x06002901 RID: 10497 RVA: 0x000A42A0 File Offset: 0x000A24A0
	// (set) Token: 0x06002902 RID: 10498 RVA: 0x000A42C8 File Offset: 0x000A24C8
	public unsafe float g_fSEMoveVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
		}
	}

	// Token: 0x17000EEC RID: 3820
	// (get) Token: 0x06002903 RID: 10499 RVA: 0x000A42EC File Offset: 0x000A24EC
	// (set) Token: 0x06002904 RID: 10500 RVA: 0x000A4314 File Offset: 0x000A2514
	public unsafe float g_fSEMovePitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch)) = value;
		}
	}

	// Token: 0x17000EED RID: 3821
	// (get) Token: 0x06002905 RID: 10501 RVA: 0x000A4338 File Offset: 0x000A2538
	// (set) Token: 0x06002906 RID: 10502 RVA: 0x000A4360 File Offset: 0x000A2560
	public unsafe float g_fSEBeamVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume)) = value;
		}
	}

	// Token: 0x17000EEE RID: 3822
	// (get) Token: 0x06002907 RID: 10503 RVA: 0x000A4384 File Offset: 0x000A2584
	// (set) Token: 0x06002908 RID: 10504 RVA: 0x000A43AC File Offset: 0x000A25AC
	public unsafe float g_fSEBeamPitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch)) = value;
		}
	}

	// Token: 0x17000EEF RID: 3823
	// (get) Token: 0x06002909 RID: 10505 RVA: 0x000A43D0 File Offset: 0x000A25D0
	// (set) Token: 0x0600290A RID: 10506 RVA: 0x000A43F8 File Offset: 0x000A25F8
	public unsafe bool g_bSEStartUpWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind)) = value;
		}
	}

	// Token: 0x17000EF0 RID: 3824
	// (get) Token: 0x0600290B RID: 10507 RVA: 0x000A441C File Offset: 0x000A261C
	// (set) Token: 0x0600290C RID: 10508 RVA: 0x000A4444 File Offset: 0x000A2644
	public unsafe float g_fSEStartUpWindVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume)) = value;
		}
	}

	// Token: 0x17000EF1 RID: 3825
	// (get) Token: 0x0600290D RID: 10509 RVA: 0x000A4468 File Offset: 0x000A2668
	// (set) Token: 0x0600290E RID: 10510 RVA: 0x000A4490 File Offset: 0x000A2690
	public unsafe float g_fSEStartUpWindPitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch)) = value;
		}
	}

	// Token: 0x17000EF2 RID: 3826
	// (get) Token: 0x0600290F RID: 10511 RVA: 0x000A44B4 File Offset: 0x000A26B4
	// (set) Token: 0x06002910 RID: 10512 RVA: 0x000A44E8 File Offset: 0x000A26E8
	public unsafe AttackData AD_SwordAttack0103Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EF3 RID: 3827
	// (get) Token: 0x06002911 RID: 10513 RVA: 0x000A4510 File Offset: 0x000A2710
	// (set) Token: 0x06002912 RID: 10514 RVA: 0x000A4544 File Offset: 0x000A2744
	public unsafe AttackData AD_DollRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000EF4 RID: 3828
	// (get) Token: 0x06002913 RID: 10515 RVA: 0x000A456C File Offset: 0x000A276C
	// (set) Token: 0x06002914 RID: 10516 RVA: 0x000A45A0 File Offset: 0x000A27A0
	public unsafe AttackData AD_DollFour
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x04001B27 RID: 6951
	private static readonly IntPtr NativeFieldInfoPtr_g_Camera;

	// Token: 0x04001B28 RID: 6952
	private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform;

	// Token: 0x04001B29 RID: 6953
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x04001B2A RID: 6954
	private static readonly IntPtr NativeFieldInfoPtr_g_AI;

	// Token: 0x04001B2B RID: 6955
	private static readonly IntPtr NativeFieldInfoPtr_Sword;

	// Token: 0x04001B2C RID: 6956
	private static readonly IntPtr NativeFieldInfoPtr_PS_Sword;

	// Token: 0x04001B2D RID: 6957
	private static readonly IntPtr NativeFieldInfoPtr_PS_SwordShow;

	// Token: 0x04001B2E RID: 6958
	private static readonly IntPtr NativeFieldInfoPtr_PS_SwordHide;

	// Token: 0x04001B2F RID: 6959
	private static readonly IntPtr NativeFieldInfoPtr_PS_SwordCharge;

	// Token: 0x04001B30 RID: 6960
	private static readonly IntPtr NativeFieldInfoPtr_g_MatSword;

	// Token: 0x04001B31 RID: 6961
	private static readonly IntPtr NativeFieldInfoPtr_g_fSwordGlowColor;

	// Token: 0x04001B32 RID: 6962
	private static readonly IntPtr NativeFieldInfoPtr_DollMesh;

	// Token: 0x04001B33 RID: 6963
	private static readonly IntPtr NativeFieldInfoPtr_DollHeadMesh;

	// Token: 0x04001B34 RID: 6964
	private static readonly IntPtr NativeFieldInfoPtr_PS_DollShow;

	// Token: 0x04001B35 RID: 6965
	private static readonly IntPtr NativeFieldInfoPtr_PS_DollHide;

	// Token: 0x04001B36 RID: 6966
	private static readonly IntPtr NativeFieldInfoPtr_PS_DollHeadStartUp;

	// Token: 0x04001B37 RID: 6967
	private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandLStartUp;

	// Token: 0x04001B38 RID: 6968
	private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandRStartUp;

	// Token: 0x04001B39 RID: 6969
	private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandLTip;

	// Token: 0x04001B3A RID: 6970
	private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandRTip;

	// Token: 0x04001B3B RID: 6971
	private static readonly IntPtr NativeFieldInfoPtr_g_MatDoll;

	// Token: 0x04001B3C RID: 6972
	private static readonly IntPtr NativeFieldInfoPtr_g_MatDollHead;

	// Token: 0x04001B3D RID: 6973
	private static readonly IntPtr NativeFieldInfoPtr_g_fDollGlowColor;

	// Token: 0x04001B3E RID: 6974
	private static readonly IntPtr NativeFieldInfoPtr_g_bDollTexSwitch;

	// Token: 0x04001B3F RID: 6975
	private static readonly IntPtr NativeFieldInfoPtr_g_fDollTexSwitch;

	// Token: 0x04001B40 RID: 6976
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Sword;

	// Token: 0x04001B41 RID: 6977
	private static readonly IntPtr NativeFieldInfoPtr_Pos_DollEyeL;

	// Token: 0x04001B42 RID: 6978
	private static readonly IntPtr NativeFieldInfoPtr_Pos_DollEyeR;

	// Token: 0x04001B43 RID: 6979
	private static readonly IntPtr NativeFieldInfoPtr_Doll;

	// Token: 0x04001B44 RID: 6980
	private static readonly IntPtr NativeFieldInfoPtr_g_DollAni;

	// Token: 0x04001B45 RID: 6981
	private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack01;

	// Token: 0x04001B46 RID: 6982
	private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack02;

	// Token: 0x04001B47 RID: 6983
	private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack03;

	// Token: 0x04001B48 RID: 6984
	private static readonly IntPtr NativeFieldInfoPtr_g_fDollMove;

	// Token: 0x04001B49 RID: 6985
	private static readonly IntPtr NativeFieldInfoPtr_g_fDollHideTime;

	// Token: 0x04001B4A RID: 6986
	private static readonly IntPtr NativeFieldInfoPtr_Bear;

	// Token: 0x04001B4B RID: 6987
	private static readonly IntPtr NativeFieldInfoPtr_g_BearController;

	// Token: 0x04001B4C RID: 6988
	private static readonly IntPtr NativeFieldInfoPtr_PS_SceneSmoke;

	// Token: 0x04001B4D RID: 6989
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0101;

	// Token: 0x04001B4E RID: 6990
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0102;

	// Token: 0x04001B4F RID: 6991
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0103;

	// Token: 0x04001B50 RID: 6992
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0103Floor;

	// Token: 0x04001B51 RID: 6993
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordEnergy;

	// Token: 0x04001B52 RID: 6994
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordHit;

	// Token: 0x04001B53 RID: 6995
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordEnergyHitWall;

	// Token: 0x04001B54 RID: 6996
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0201;

	// Token: 0x04001B55 RID: 6997
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0202;

	// Token: 0x04001B56 RID: 6998
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack02Dash;

	// Token: 0x04001B57 RID: 6999
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordThrowAttack;

	// Token: 0x04001B58 RID: 7000
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Beam;

	// Token: 0x04001B59 RID: 7001
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamCollision;

	// Token: 0x04001B5A RID: 7002
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamStart;

	// Token: 0x04001B5B RID: 7003
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStart;

	// Token: 0x04001B5C RID: 7004
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateTip;

	// Token: 0x04001B5D RID: 7005
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotate;

	// Token: 0x04001B5E RID: 7006
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateHit;

	// Token: 0x04001B5F RID: 7007
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour01;

	// Token: 0x04001B60 RID: 7008
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour02;

	// Token: 0x04001B61 RID: 7009
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour03;

	// Token: 0x04001B62 RID: 7010
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0101;

	// Token: 0x04001B63 RID: 7011
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0102;

	// Token: 0x04001B64 RID: 7012
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0103;

	// Token: 0x04001B65 RID: 7013
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0103Floor;

	// Token: 0x04001B66 RID: 7014
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergy;

	// Token: 0x04001B67 RID: 7015
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordHit;

	// Token: 0x04001B68 RID: 7016
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergyHitWall;

	// Token: 0x04001B69 RID: 7017
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0201;

	// Token: 0x04001B6A RID: 7018
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0202;

	// Token: 0x04001B6B RID: 7019
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack02Dash;

	// Token: 0x04001B6C RID: 7020
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordThrowAttack;

	// Token: 0x04001B6D RID: 7021
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBeam;

	// Token: 0x04001B6E RID: 7022
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamCollision;

	// Token: 0x04001B6F RID: 7023
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamStart;

	// Token: 0x04001B70 RID: 7024
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStart;

	// Token: 0x04001B71 RID: 7025
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateTip;

	// Token: 0x04001B72 RID: 7026
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotate;

	// Token: 0x04001B73 RID: 7027
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateHit;

	// Token: 0x04001B74 RID: 7028
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour01;

	// Token: 0x04001B75 RID: 7029
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour02;

	// Token: 0x04001B76 RID: 7030
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour03;

	// Token: 0x04001B77 RID: 7031
	private static readonly IntPtr NativeFieldInfoPtr_SE_SwordAppear;

	// Token: 0x04001B78 RID: 7032
	private static readonly IntPtr NativeFieldInfoPtr_SE_SwordDisappear;

	// Token: 0x04001B79 RID: 7033
	private static readonly IntPtr NativeFieldInfoPtr_SE_SwordSwing;

	// Token: 0x04001B7A RID: 7034
	private static readonly IntPtr NativeFieldInfoPtr_SE_SwordSkill;

	// Token: 0x04001B7B RID: 7035
	private static readonly IntPtr NativeFieldInfoPtr_SE_SwordAssault;

	// Token: 0x04001B7C RID: 7036
	private static readonly IntPtr NativeFieldInfoPtr_SE_SwordRotate;

	// Token: 0x04001B7D RID: 7037
	private static readonly IntPtr NativeFieldInfoPtr_SE_DollAppear;

	// Token: 0x04001B7E RID: 7038
	private static readonly IntPtr NativeFieldInfoPtr_SE_DollDisappear;

	// Token: 0x04001B7F RID: 7039
	private static readonly IntPtr NativeFieldInfoPtr_SE_Move;

	// Token: 0x04001B80 RID: 7040
	private static readonly IntPtr NativeFieldInfoPtr_SE_StartUp;

	// Token: 0x04001B81 RID: 7041
	private static readonly IntPtr NativeFieldInfoPtr_SE_StartUpWind;

	// Token: 0x04001B82 RID: 7042
	private static readonly IntPtr NativeFieldInfoPtr_SE_DollAttackTip;

	// Token: 0x04001B83 RID: 7043
	private static readonly IntPtr NativeFieldInfoPtr_SE_BeamShot;

	// Token: 0x04001B84 RID: 7044
	private static readonly IntPtr NativeFieldInfoPtr_SE_Beam;

	// Token: 0x04001B85 RID: 7045
	private static readonly IntPtr NativeFieldInfoPtr_SE_BeamCollision;

	// Token: 0x04001B86 RID: 7046
	private static readonly IntPtr NativeFieldInfoPtr_SE_DollFourHitFloor;

	// Token: 0x04001B87 RID: 7047
	private static readonly IntPtr NativeFieldInfoPtr_SE_DollRotateReady;

	// Token: 0x04001B88 RID: 7048
	private static readonly IntPtr NativeFieldInfoPtr_SE_BearDisappear;

	// Token: 0x04001B89 RID: 7049
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwordAppear;

	// Token: 0x04001B8A RID: 7050
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwordSwing;

	// Token: 0x04001B8B RID: 7051
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwordSkill;

	// Token: 0x04001B8C RID: 7052
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwordAssault;

	// Token: 0x04001B8D RID: 7053
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwordRotate;

	// Token: 0x04001B8E RID: 7054
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDollAppear;

	// Token: 0x04001B8F RID: 7055
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDollDisappear;

	// Token: 0x04001B90 RID: 7056
	private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;

	// Token: 0x04001B91 RID: 7057
	private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUp;

	// Token: 0x04001B92 RID: 7058
	private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUpWind;

	// Token: 0x04001B93 RID: 7059
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDollAttackTip;

	// Token: 0x04001B94 RID: 7060
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamShot;

	// Token: 0x04001B95 RID: 7061
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBeam;

	// Token: 0x04001B96 RID: 7062
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamCollision;

	// Token: 0x04001B97 RID: 7063
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDollFourHitFloor;

	// Token: 0x04001B98 RID: 7064
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDollRotateReady;

	// Token: 0x04001B99 RID: 7065
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPSwordDisappear;

	// Token: 0x04001B9A RID: 7066
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPDollDisappear;

	// Token: 0x04001B9B RID: 7067
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPBearDisappear;

	// Token: 0x04001B9C RID: 7068
	private static readonly IntPtr NativeFieldInfoPtr_g_bBeam;

	// Token: 0x04001B9D RID: 7069
	private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamL;

	// Token: 0x04001B9E RID: 7070
	private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamR;

	// Token: 0x04001B9F RID: 7071
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLTarget;

	// Token: 0x04001BA0 RID: 7072
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRTarget;

	// Token: 0x04001BA1 RID: 7073
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLMove;

	// Token: 0x04001BA2 RID: 7074
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRMove;

	// Token: 0x04001BA3 RID: 7075
	private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequency;

	// Token: 0x04001BA4 RID: 7076
	private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequencyVal;

	// Token: 0x04001BA5 RID: 7077
	private static readonly IntPtr NativeFieldInfoPtr_g_fBeamSize;

	// Token: 0x04001BA6 RID: 7078
	private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitL;

	// Token: 0x04001BA7 RID: 7079
	private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitR;

	// Token: 0x04001BA8 RID: 7080
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;

	// Token: 0x04001BA9 RID: 7081
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveSpeed;

	// Token: 0x04001BAA RID: 7082
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;

	// Token: 0x04001BAB RID: 7083
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEMovePitch;

	// Token: 0x04001BAC RID: 7084
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamVolume;

	// Token: 0x04001BAD RID: 7085
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamPitch;

	// Token: 0x04001BAE RID: 7086
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEStartUpWind;

	// Token: 0x04001BAF RID: 7087
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindVolume;

	// Token: 0x04001BB0 RID: 7088
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindPitch;

	// Token: 0x04001BB1 RID: 7089
	private static readonly IntPtr NativeFieldInfoPtr_AD_SwordAttack0103Floor;

	// Token: 0x04001BB2 RID: 7090
	private static readonly IntPtr NativeFieldInfoPtr_AD_DollRotate;

	// Token: 0x04001BB3 RID: 7091
	private static readonly IntPtr NativeFieldInfoPtr_AD_DollFour;

	// Token: 0x04001BB4 RID: 7092
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_0;

	// Token: 0x04001BB5 RID: 7093
	private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0;

	// Token: 0x04001BB6 RID: 7094
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x04001BB7 RID: 7095
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x04001BB8 RID: 7096
	private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;

	// Token: 0x04001BB9 RID: 7097
	private static readonly IntPtr NativeMethodInfoPtr_AniShowSword_Public_Void_0;

	// Token: 0x04001BBA RID: 7098
	private static readonly IntPtr NativeMethodInfoPtr_AniHideSword_Public_Void_0;

	// Token: 0x04001BBB RID: 7099
	private static readonly IntPtr NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0;

	// Token: 0x04001BBC RID: 7100
	private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0;

	// Token: 0x04001BBD RID: 7101
	private static readonly IntPtr NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0;

	// Token: 0x04001BBE RID: 7102
	private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0;

	// Token: 0x04001BBF RID: 7103
	private static readonly IntPtr NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0;

	// Token: 0x04001BC0 RID: 7104
	private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0;

	// Token: 0x04001BC1 RID: 7105
	private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0;

	// Token: 0x04001BC2 RID: 7106
	private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0;

	// Token: 0x04001BC3 RID: 7107
	private static readonly IntPtr NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0;

	// Token: 0x04001BC4 RID: 7108
	private static readonly IntPtr NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0;

	// Token: 0x04001BC5 RID: 7109
	private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0;

	// Token: 0x04001BC6 RID: 7110
	private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0;

	// Token: 0x04001BC7 RID: 7111
	private static readonly IntPtr NativeMethodInfoPtr_AniSwordThrow_Public_Void_0;

	// Token: 0x04001BC8 RID: 7112
	private static readonly IntPtr NativeMethodInfoPtr_AniShowDoll_Public_Void_0;

	// Token: 0x04001BC9 RID: 7113
	private static readonly IntPtr NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0;

	// Token: 0x04001BCA RID: 7114
	private static readonly IntPtr NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0;

	// Token: 0x04001BCB RID: 7115
	private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack01_Public_Void_0;

	// Token: 0x04001BCC RID: 7116
	private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0;

	// Token: 0x04001BCD RID: 7117
	private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack02_Public_Void_0;

	// Token: 0x04001BCE RID: 7118
	private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack03_Public_Void_0;

	// Token: 0x04001BCF RID: 7119
	private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0;

	// Token: 0x04001BD0 RID: 7120
	private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0;

	// Token: 0x04001BD1 RID: 7121
	private static readonly IntPtr NativeMethodInfoPtr_DollAttackEnd_Public_Void_0;

	// Token: 0x04001BD2 RID: 7122
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0;

	// Token: 0x04001BD3 RID: 7123
	private static readonly IntPtr NativeMethodInfoPtr_StopEff_Beam_Public_Void_0;

	// Token: 0x04001BD4 RID: 7124
	private static readonly IntPtr NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0;

	// Token: 0x04001BD5 RID: 7125
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0;

	// Token: 0x04001BD6 RID: 7126
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0;

	// Token: 0x04001BD7 RID: 7127
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0;

	// Token: 0x04001BD8 RID: 7128
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0;

	// Token: 0x04001BD9 RID: 7129
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0;

	// Token: 0x04001BDA RID: 7130
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0;

	// Token: 0x04001BDB RID: 7131
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0;

	// Token: 0x04001BDC RID: 7132
	private static readonly IntPtr NativeMethodInfoPtr_AttackFourCollision_Public_Void_0;

	// Token: 0x04001BDD RID: 7133
	private static readonly IntPtr NativeMethodInfoPtr_AniShowBear_Public_Void_0;

	// Token: 0x04001BDE RID: 7134
	private static readonly IntPtr NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0;

	// Token: 0x04001BDF RID: 7135
	private static readonly IntPtr NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0;

	// Token: 0x04001BE0 RID: 7136
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0;

	// Token: 0x04001BE1 RID: 7137
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0;

	// Token: 0x04001BE2 RID: 7138
	private static readonly IntPtr NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0;

	// Token: 0x04001BE3 RID: 7139
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0;

	// Token: 0x04001BE4 RID: 7140
	private static readonly IntPtr NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0;

	// Token: 0x04001BE5 RID: 7141
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x04001BE6 RID: 7142
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
