using System;
using Cpp2IlInjected;

// Token: 0x02000253 RID: 595
[Token(Token = "0x2000253")]
public enum GameSavePageMode
{
	// Token: 0x0400216D RID: 8557
	[Token(Token = "0x400216D")]
	None,
	// Token: 0x0400216E RID: 8558
	[Token(Token = "0x400216E")]
	NewGame,
	// Token: 0x0400216F RID: 8559
	[Token(Token = "0x400216F")]
	LoadGame
}
