using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x0200020A RID: 522
[Token(Token = "0x200020A")]
public class SpatialHashManager : MonoBehaviour
{
	// Token: 0x06001490 RID: 5264 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001490")]
	[Address(RVA = "0x11FAD90", Offset = "0x11F9B90", VA = "0x1811FAD90")]
	public void Init(int stageId)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001491 RID: 5265 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001491")]
	[Address(RVA = "0x11FA9A0", Offset = "0x11F97A0", VA = "0x1811FA9A0")]
	public void Add(int id, Vector3 unitPos)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001492 RID: 5266 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001492")]
	[Address(RVA = "0x11FAFA0", Offset = "0x11F9DA0", VA = "0x1811FAFA0")]
	public void Remove(int id, Vector3 unitPos)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001493 RID: 5267 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001493")]
	[Address(RVA = "0x11FABF0", Offset = "0x11F99F0", VA = "0x1811FABF0")]
	public Dictionary<int, Vector3> FindNearUnits(Vector3 unitPos)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001494 RID: 5268 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001494")]
	[Address(RVA = "0x11FAB20", Offset = "0x11F9920", VA = "0x1811FAB20")]
	private Vector2Int ConvertFromWorldToCell(Vector3 pos)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001495 RID: 5269 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001495")]
	[Address(RVA = "0x11FAC90", Offset = "0x11F9A90", VA = "0x1811FAC90")]
	private SpatialHashGridData GetSpatialHashGridData(int stageId)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001496 RID: 5270 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001496")]
	[Address(RVA = "0x11FB100", Offset = "0x11F9F00", VA = "0x1811FB100")]
	private bool TryGetValidCellPos(Vector3 pos, out Vector2Int cellPos)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001497 RID: 5271 RVA: 0x0002EC9C File Offset: 0x0002CE9C
	[Token(Token = "0x6001497")]
	[Address(RVA = "0x11FB210", Offset = "0x11FA010", VA = "0x1811FB210")]
	public SpatialHashManager()
	{
	}

	// Token: 0x04001FC3 RID: 8131
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4001FC3")]
	[SerializeField]
	private GameSpatialHashSettings spatialHashSettings;

	// Token: 0x04001FC4 RID: 8132
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x4001FC4")]
	private SpatialHashGridData spatialHashGridData = new SpatialHashGridData
	{
		rowCells = (int)((ulong)16L),
		columnCells = (int)((ulong)16L),
		cellSize = (int)((ulong)100L)
	};

	// Token: 0x04001FC5 RID: 8133
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x4001FC5")]
	private Dictionary<int, Vector3>[,] cells;
}
