using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000190 RID: 400
[Token(Token = "0x2000190")]
public class DamagedObjectFloor : DamageObject
{
	// Token: 0x0600128C RID: 4748 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600128C")]
	[Address(RVA = "0x13C8370", Offset = "0x13C7170", VA = "0x1813C8370", Slot = "6")]
	protected override void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600128D RID: 4749 RVA: 0x0002A86C File Offset: 0x00028A6C
	[Token(Token = "0x600128D")]
	[Address(RVA = "0x13C8310", Offset = "0x13C7110", VA = "0x1813C8310", Slot = "16")]
	protected virtual void OnTriggerEnter(Collider other)
	{
		if (other.CompareTag("Player"))
		{
			this.g_bPlayerUp = true;
		}
	}

	// Token: 0x0600128E RID: 4750 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600128E")]
	[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "13")]
	public override void HitPhysical(float fStrength)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600128F RID: 4751 RVA: 0x0002A894 File Offset: 0x00028A94
	[Token(Token = "0x600128F")]
	[Address(RVA = "0x13C3AE0", Offset = "0x13C28E0", VA = "0x1813C3AE0")]
	public DamagedObjectFloor()
	{
		this.PropertyID = (int)((ulong)4294967295L);
		this.g_fOriginalMass = 1f;
		this.g_fOriginalAngularDrag = 0.05f;
		this.g_fAlpha = 1f;
		base..ctor();
	}

	// Token: 0x04001CC5 RID: 7365
	[FieldOffset(Offset = "0xE0")]
	[Token(Token = "0x4001CC5")]
	private bool g_bPlayerUp;

	// Token: 0x04001CC6 RID: 7366
	[Token(Token = "0x4001CC6")]
	private const float g_fDelayDamageTime = 1f;

	// Token: 0x04001CC7 RID: 7367
	[FieldOffset(Offset = "0xE4")]
	[Token(Token = "0x4001CC7")]
	private float g_fDelayDamageVal;
}
