using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000EE RID: 238
public class SpecterArmorGirl04EffectPlay : MonoBehaviour
{
	// Token: 0x06003788 RID: 14216 RVA: 0x000DB008 File Offset: 0x000D9208
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521486, RefRangeEnd = 521487, XrefRangeStart = 521253, XrefRangeEnd = 521486, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData(MoveController Move)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003789 RID: 14217 RVA: 0x000DB064 File Offset: 0x000D9264
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521487, XrefRangeEnd = 521591, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600378A RID: 14218 RVA: 0x000DB0A8 File Offset: 0x000D92A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521595, RefRangeEnd = 521596, XrefRangeStart = 521591, XrefRangeEnd = 521595, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damaged()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600378B RID: 14219 RVA: 0x000DB0EC File Offset: 0x000D92EC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521599, RefRangeEnd = 521600, XrefRangeStart = 521596, XrefRangeEnd = 521599, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600378C RID: 14220 RVA: 0x000DB130 File Offset: 0x000D9330
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521600, XrefRangeEnd = 521605, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600378D RID: 14221 RVA: 0x000DB174 File Offset: 0x000D9374
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521605, XrefRangeEnd = 521610, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Destroy()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600378E RID: 14222 RVA: 0x000DB1B8 File Offset: 0x000D93B8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521636, RefRangeEnd = 521637, XrefRangeStart = 521610, XrefRangeEnd = 521636, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600378F RID: 14223 RVA: 0x000DB1FC File Offset: 0x000D93FC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521645, RefRangeEnd = 521646, XrefRangeStart = 521637, XrefRangeEnd = 521645, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Remove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003790 RID: 14224 RVA: 0x000DB240 File Offset: 0x000D9440
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521654, RefRangeEnd = 521655, XrefRangeStart = 521646, XrefRangeEnd = 521654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenSkill02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003791 RID: 14225 RVA: 0x000DB284 File Offset: 0x000D9484
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521599, RefRangeEnd = 521600, XrefRangeStart = 521599, XrefRangeEnd = 521600, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndSkill02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003792 RID: 14226 RVA: 0x000DB2C8 File Offset: 0x000D94C8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003793 RID: 14227 RVA: 0x000DB30C File Offset: 0x000D950C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521655, XrefRangeEnd = 521666, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack02_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003794 RID: 14228 RVA: 0x000DB350 File Offset: 0x000D9550
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521666, XrefRangeEnd = 521673, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack02_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003795 RID: 14229 RVA: 0x000DB394 File Offset: 0x000D9594
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521673, XrefRangeEnd = 521678, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003796 RID: 14230 RVA: 0x000DB3D8 File Offset: 0x000D95D8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521678, XrefRangeEnd = 521702, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003797 RID: 14231 RVA: 0x000DB41C File Offset: 0x000D961C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521702, XrefRangeEnd = 521709, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill01_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003798 RID: 14232 RVA: 0x000DB460 File Offset: 0x000D9660
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill01_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003799 RID: 14233 RVA: 0x000DB4A4 File Offset: 0x000D96A4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521709, XrefRangeEnd = 521721, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill03_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600379A RID: 14234 RVA: 0x000DB4E8 File Offset: 0x000D96E8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521721, XrefRangeEnd = 521727, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill04Jump()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600379B RID: 14235 RVA: 0x000DB52C File Offset: 0x000D972C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521727, XrefRangeEnd = 521732, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill04_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600379C RID: 14236 RVA: 0x000DB570 File Offset: 0x000D9770
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521732, XrefRangeEnd = 521752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill04_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600379D RID: 14237 RVA: 0x000DB5B4 File Offset: 0x000D97B4
	[CallerCount(0)]
	public unsafe void GetMoveSpeed(float fMoveSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fMoveSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600379E RID: 14238 RVA: 0x000DB608 File Offset: 0x000D9808
	[CallerCount(0)]
	public unsafe void GetRotateSpeed(float fRotateSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fRotateSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600379F RID: 14239 RVA: 0x000DB65C File Offset: 0x000D985C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521752, XrefRangeEnd = 521758, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037A0 RID: 14240 RVA: 0x000DB6A0 File Offset: 0x000D98A0
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 521764, RefRangeEnd = 521767, XrefRangeStart = 521758, XrefRangeEnd = 521764, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037A1 RID: 14241 RVA: 0x000DB6E4 File Offset: 0x000D98E4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521767, XrefRangeEnd = 521772, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037A2 RID: 14242 RVA: 0x000DB738 File Offset: 0x000D9938
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521772, XrefRangeEnd = 521777, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037A3 RID: 14243 RVA: 0x000DB78C File Offset: 0x000D998C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521777, XrefRangeEnd = 521782, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037A4 RID: 14244 RVA: 0x000DB7E0 File Offset: 0x000D99E0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521782, XrefRangeEnd = 521787, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037A5 RID: 14245 RVA: 0x000DB834 File Offset: 0x000D9A34
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521787, XrefRangeEnd = 521792, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037A6 RID: 14246 RVA: 0x000DB888 File Offset: 0x000D9A88
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521792, XrefRangeEnd = 521797, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037A7 RID: 14247 RVA: 0x000DB8DC File Offset: 0x000D9ADC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521797, XrefRangeEnd = 521809, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDamageFlySmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037A8 RID: 14248 RVA: 0x000DB920 File Offset: 0x000D9B20
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521809, XrefRangeEnd = 521812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeaponLight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037A9 RID: 14249 RVA: 0x000DB964 File Offset: 0x000D9B64
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521812, XrefRangeEnd = 521814, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeaponDeath()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037AA RID: 14250 RVA: 0x000DB9A8 File Offset: 0x000D9BA8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519771, RefRangeEnd = 519772, XrefRangeStart = 519771, XrefRangeEnd = 519772, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037AB RID: 14251 RVA: 0x000DB9EC File Offset: 0x000D9BEC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEBigSwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037AC RID: 14252 RVA: 0x000DBA30 File Offset: 0x000D9C30
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEShieldSwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037AD RID: 14253 RVA: 0x000DBA74 File Offset: 0x000D9C74
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521816, RefRangeEnd = 521817, XrefRangeStart = 521814, XrefRangeEnd = 521816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESkill02_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037AE RID: 14254 RVA: 0x000DBAB8 File Offset: 0x000D9CB8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521817, XrefRangeEnd = 521818, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySELink()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037AF RID: 14255 RVA: 0x000DBAFC File Offset: 0x000D9CFC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521818, XrefRangeEnd = 521819, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySELookFor()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037B0 RID: 14256 RVA: 0x000DBB40 File Offset: 0x000D9D40
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 521821, RefRangeEnd = 521823, XrefRangeStart = 521819, XrefRangeEnd = 521821, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ModelEnable(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037B1 RID: 14257 RVA: 0x000DBB94 File Offset: 0x000D9D94
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 521837, RefRangeEnd = 521840, XrefRangeStart = 521823, XrefRangeEnd = 521837, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ColliderEnable(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037B2 RID: 14258 RVA: 0x000DBBE8 File Offset: 0x000D9DE8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521840, XrefRangeEnd = 521842, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCCCLie(int i = 0)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref i;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037B3 RID: 14259 RVA: 0x000DBC3C File Offset: 0x000D9E3C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521842, XrefRangeEnd = 521844, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCCCOriginal()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037B4 RID: 14260 RVA: 0x000DBC80 File Offset: 0x000D9E80
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521858, RefRangeEnd = 521859, XrefRangeStart = 521844, XrefRangeEnd = 521858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037B5 RID: 14261 RVA: 0x000DBCD4 File Offset: 0x000D9ED4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521859, XrefRangeEnd = 521864, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Animation009Move(float fSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037B6 RID: 14262 RVA: 0x000DBD28 File Offset: 0x000D9F28
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521864, XrefRangeEnd = 521869, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Animation021Move(float fSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060037B7 RID: 14263 RVA: 0x000DBD7C File Offset: 0x000D9F7C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521869, XrefRangeEnd = 521871, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe SpecterArmorGirl04EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060037B8 RID: 14264 RVA: 0x000DBDC8 File Offset: 0x000D9FC8
	// Note: this type is marked as 'beforefieldinit'.
	static SpecterArmorGirl04EffectPlay()
	{
		Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl04EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr);
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_Move");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_WGM");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_matFire");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fFireMatAlpha");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_Eye");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_BodyLight");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_DeathEffect");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_Sword");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_Shield");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_WeaponLight");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_WeaponDeath");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SMR");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Pos_Skill02AttackRange");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PosFootL");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PosFootR");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fRotateSpeed");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "AD_Skill02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "AD_Skill03");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_FootSmokeWalk");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_FootSmokeRun");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_DamageFlySmoke");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill02Collision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04Collision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04WallCollision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack02_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack03_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill01_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill01_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04_03");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffFootSmokeWalk");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffFootSmokeRun");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffDamageFlySmoke");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill02Collision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04Collision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04WallCollision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack02_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack03_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill01_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill01_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_Eff_Skill02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04_03");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_MatModel");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_colDamaged");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_MatBody");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EyeColor");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_BodyColor");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_DefaultColor");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_CCC");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SC");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "CC");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "BC");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_bSkill02Collision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill02Interval");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill02IntervalVal");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_bSkill03");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill03CollisionTime");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill03CollisionTimeVal");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_FootStep");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Swing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_BigSwing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_ShieldSwing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_WeaponLight");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill02_01Loop");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill02_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill03_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill04Jump");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_DamageFly");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Destory");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Sword");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEFootStep");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESwing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEBigSwing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEShieldSwing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill02_01Loop");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill02_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill03_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill04Jump");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEDamageFly");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEDestory");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESword");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_bDeath");
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666680);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666681);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666682);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666683);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666684);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666685);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666686);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666687);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666688);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666689);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666690);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666691);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666692);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666693);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666694);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666695);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666696);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666697);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666698);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666699);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666700);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666701);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666702);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666703);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666704);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666705);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666706);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666707);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666708);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666709);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666710);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666711);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666712);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666713);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666714);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666715);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666716);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666717);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666718);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666719);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666720);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666721);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666722);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666723);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666724);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666725);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666726);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666727);
	}

	// Token: 0x060037B9 RID: 14265 RVA: 0x0000351C File Offset: 0x0000171C
	public SpecterArmorGirl04EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x170014A7 RID: 5287
	// (get) Token: 0x060037BA RID: 14266 RVA: 0x000DC99C File Offset: 0x000DAB9C
	// (set) Token: 0x060037BB RID: 14267 RVA: 0x000DC9D0 File Offset: 0x000DABD0
	public unsafe MoveController g_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014A8 RID: 5288
	// (get) Token: 0x060037BC RID: 14268 RVA: 0x000DC9F8 File Offset: 0x000DABF8
	// (set) Token: 0x060037BD RID: 14269 RVA: 0x000DCA2C File Offset: 0x000DAC2C
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014A9 RID: 5289
	// (get) Token: 0x060037BE RID: 14270 RVA: 0x000DCA54 File Offset: 0x000DAC54
	// (set) Token: 0x060037BF RID: 14271 RVA: 0x000DCA88 File Offset: 0x000DAC88
	public unsafe Material g_matFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014AA RID: 5290
	// (get) Token: 0x060037C0 RID: 14272 RVA: 0x000DCAB0 File Offset: 0x000DACB0
	// (set) Token: 0x060037C1 RID: 14273 RVA: 0x000DCAD8 File Offset: 0x000DACD8
	public unsafe float g_fFireMatAlpha
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value;
		}
	}

	// Token: 0x170014AB RID: 5291
	// (get) Token: 0x060037C2 RID: 14274 RVA: 0x000DCAFC File Offset: 0x000DACFC
	// (set) Token: 0x060037C3 RID: 14275 RVA: 0x000DCB30 File Offset: 0x000DAD30
	public unsafe ParticleSystem PS_Eye
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014AC RID: 5292
	// (get) Token: 0x060037C4 RID: 14276 RVA: 0x000DCB58 File Offset: 0x000DAD58
	// (set) Token: 0x060037C5 RID: 14277 RVA: 0x000DCB8C File Offset: 0x000DAD8C
	public unsafe ParticleSystem PS_BodyLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014AD RID: 5293
	// (get) Token: 0x060037C6 RID: 14278 RVA: 0x000DCBB4 File Offset: 0x000DADB4
	// (set) Token: 0x060037C7 RID: 14279 RVA: 0x000DCBE8 File Offset: 0x000DADE8
	public unsafe ParticleSystem PS_DeathEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014AE RID: 5294
	// (get) Token: 0x060037C8 RID: 14280 RVA: 0x000DCC10 File Offset: 0x000DAE10
	// (set) Token: 0x060037C9 RID: 14281 RVA: 0x000DCC44 File Offset: 0x000DAE44
	public unsafe ParticleSystem PS_Sword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014AF RID: 5295
	// (get) Token: 0x060037CA RID: 14282 RVA: 0x000DCC6C File Offset: 0x000DAE6C
	// (set) Token: 0x060037CB RID: 14283 RVA: 0x000DCCA0 File Offset: 0x000DAEA0
	public unsafe ParticleSystem PS_Shield
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014B0 RID: 5296
	// (get) Token: 0x060037CC RID: 14284 RVA: 0x000DCCC8 File Offset: 0x000DAEC8
	// (set) Token: 0x060037CD RID: 14285 RVA: 0x000DCCFC File Offset: 0x000DAEFC
	public unsafe ParticleSystem PS_WeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014B1 RID: 5297
	// (get) Token: 0x060037CE RID: 14286 RVA: 0x000DCD24 File Offset: 0x000DAF24
	// (set) Token: 0x060037CF RID: 14287 RVA: 0x000DCD58 File Offset: 0x000DAF58
	public unsafe ParticleSystem PS_WeaponDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014B2 RID: 5298
	// (get) Token: 0x060037D0 RID: 14288 RVA: 0x000DCD80 File Offset: 0x000DAF80
	// (set) Token: 0x060037D1 RID: 14289 RVA: 0x000DCDB4 File Offset: 0x000DAFB4
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014B3 RID: 5299
	// (get) Token: 0x060037D2 RID: 14290 RVA: 0x000DCDDC File Offset: 0x000DAFDC
	// (set) Token: 0x060037D3 RID: 14291 RVA: 0x000DCE10 File Offset: 0x000DB010
	public unsafe Transform Pos_Skill02AttackRange
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014B4 RID: 5300
	// (get) Token: 0x060037D4 RID: 14292 RVA: 0x000DCE38 File Offset: 0x000DB038
	// (set) Token: 0x060037D5 RID: 14293 RVA: 0x000DCE6C File Offset: 0x000DB06C
	public unsafe Transform PosFootL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014B5 RID: 5301
	// (get) Token: 0x060037D6 RID: 14294 RVA: 0x000DCE94 File Offset: 0x000DB094
	// (set) Token: 0x060037D7 RID: 14295 RVA: 0x000DCEC8 File Offset: 0x000DB0C8
	public unsafe Transform PosFootR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014B6 RID: 5302
	// (get) Token: 0x060037D8 RID: 14296 RVA: 0x000DCEF0 File Offset: 0x000DB0F0
	// (set) Token: 0x060037D9 RID: 14297 RVA: 0x000DCF18 File Offset: 0x000DB118
	public unsafe float g_fMoveSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
		}
	}

	// Token: 0x170014B7 RID: 5303
	// (get) Token: 0x060037DA RID: 14298 RVA: 0x000DCF3C File Offset: 0x000DB13C
	// (set) Token: 0x060037DB RID: 14299 RVA: 0x000DCF64 File Offset: 0x000DB164
	public unsafe float g_fRotateSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value;
		}
	}

	// Token: 0x170014B8 RID: 5304
	// (get) Token: 0x060037DC RID: 14300 RVA: 0x000DCF88 File Offset: 0x000DB188
	// (set) Token: 0x060037DD RID: 14301 RVA: 0x000DCFBC File Offset: 0x000DB1BC
	public unsafe AttackData AD_Skill02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014B9 RID: 5305
	// (get) Token: 0x060037DE RID: 14302 RVA: 0x000DCFE4 File Offset: 0x000DB1E4
	// (set) Token: 0x060037DF RID: 14303 RVA: 0x000DD018 File Offset: 0x000DB218
	public unsafe AttackData AD_Skill03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014BA RID: 5306
	// (get) Token: 0x060037E0 RID: 14304 RVA: 0x000DD040 File Offset: 0x000DB240
	// (set) Token: 0x060037E1 RID: 14305 RVA: 0x000DD074 File Offset: 0x000DB274
	public unsafe GameObject Eff_FootSmokeWalk
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014BB RID: 5307
	// (get) Token: 0x060037E2 RID: 14306 RVA: 0x000DD09C File Offset: 0x000DB29C
	// (set) Token: 0x060037E3 RID: 14307 RVA: 0x000DD0D0 File Offset: 0x000DB2D0
	public unsafe GameObject Eff_FootSmokeRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014BC RID: 5308
	// (get) Token: 0x060037E4 RID: 14308 RVA: 0x000DD0F8 File Offset: 0x000DB2F8
	// (set) Token: 0x060037E5 RID: 14309 RVA: 0x000DD12C File Offset: 0x000DB32C
	public unsafe GameObject Eff_DamageFlySmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014BD RID: 5309
	// (get) Token: 0x060037E6 RID: 14310 RVA: 0x000DD154 File Offset: 0x000DB354
	// (set) Token: 0x060037E7 RID: 14311 RVA: 0x000DD188 File Offset: 0x000DB388
	public unsafe GameObject Eff_Skill02Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014BE RID: 5310
	// (get) Token: 0x060037E8 RID: 14312 RVA: 0x000DD1B0 File Offset: 0x000DB3B0
	// (set) Token: 0x060037E9 RID: 14313 RVA: 0x000DD1E4 File Offset: 0x000DB3E4
	public unsafe GameObject Eff_Skill04Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014BF RID: 5311
	// (get) Token: 0x060037EA RID: 14314 RVA: 0x000DD20C File Offset: 0x000DB40C
	// (set) Token: 0x060037EB RID: 14315 RVA: 0x000DD240 File Offset: 0x000DB440
	public unsafe GameObject Eff_Skill04WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014C0 RID: 5312
	// (get) Token: 0x060037EC RID: 14316 RVA: 0x000DD268 File Offset: 0x000DB468
	// (set) Token: 0x060037ED RID: 14317 RVA: 0x000DD29C File Offset: 0x000DB49C
	public unsafe GameObject Eff_Attack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014C1 RID: 5313
	// (get) Token: 0x060037EE RID: 14318 RVA: 0x000DD2C4 File Offset: 0x000DB4C4
	// (set) Token: 0x060037EF RID: 14319 RVA: 0x000DD2F8 File Offset: 0x000DB4F8
	public unsafe GameObject Eff_Attack02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014C2 RID: 5314
	// (get) Token: 0x060037F0 RID: 14320 RVA: 0x000DD320 File Offset: 0x000DB520
	// (set) Token: 0x060037F1 RID: 14321 RVA: 0x000DD354 File Offset: 0x000DB554
	public unsafe GameObject Eff_Attack02_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014C3 RID: 5315
	// (get) Token: 0x060037F2 RID: 14322 RVA: 0x000DD37C File Offset: 0x000DB57C
	// (set) Token: 0x060037F3 RID: 14323 RVA: 0x000DD3B0 File Offset: 0x000DB5B0
	public unsafe GameObject Eff_Attack03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014C4 RID: 5316
	// (get) Token: 0x060037F4 RID: 14324 RVA: 0x000DD3D8 File Offset: 0x000DB5D8
	// (set) Token: 0x060037F5 RID: 14325 RVA: 0x000DD40C File Offset: 0x000DB60C
	public unsafe GameObject Eff_Attack03_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014C5 RID: 5317
	// (get) Token: 0x060037F6 RID: 14326 RVA: 0x000DD434 File Offset: 0x000DB634
	// (set) Token: 0x060037F7 RID: 14327 RVA: 0x000DD468 File Offset: 0x000DB668
	public unsafe GameObject Eff_Skill01_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014C6 RID: 5318
	// (get) Token: 0x060037F8 RID: 14328 RVA: 0x000DD490 File Offset: 0x000DB690
	// (set) Token: 0x060037F9 RID: 14329 RVA: 0x000DD4C4 File Offset: 0x000DB6C4
	public unsafe GameObject Eff_Skill01_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014C7 RID: 5319
	// (get) Token: 0x060037FA RID: 14330 RVA: 0x000DD4EC File Offset: 0x000DB6EC
	// (set) Token: 0x060037FB RID: 14331 RVA: 0x000DD520 File Offset: 0x000DB720
	public unsafe GameObject Eff_Skill02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014C8 RID: 5320
	// (get) Token: 0x060037FC RID: 14332 RVA: 0x000DD548 File Offset: 0x000DB748
	// (set) Token: 0x060037FD RID: 14333 RVA: 0x000DD57C File Offset: 0x000DB77C
	public unsafe GameObject Eff_Skill03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014C9 RID: 5321
	// (get) Token: 0x060037FE RID: 14334 RVA: 0x000DD5A4 File Offset: 0x000DB7A4
	// (set) Token: 0x060037FF RID: 14335 RVA: 0x000DD5D8 File Offset: 0x000DB7D8
	public unsafe GameObject Eff_Skill04_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014CA RID: 5322
	// (get) Token: 0x06003800 RID: 14336 RVA: 0x000DD600 File Offset: 0x000DB800
	// (set) Token: 0x06003801 RID: 14337 RVA: 0x000DD634 File Offset: 0x000DB834
	public unsafe GameObject Eff_Skill04_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014CB RID: 5323
	// (get) Token: 0x06003802 RID: 14338 RVA: 0x000DD65C File Offset: 0x000DB85C
	// (set) Token: 0x06003803 RID: 14339 RVA: 0x000DD690 File Offset: 0x000DB890
	public unsafe GameObject Eff_Skill04_03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014CC RID: 5324
	// (get) Token: 0x06003804 RID: 14340 RVA: 0x000DD6B8 File Offset: 0x000DB8B8
	// (set) Token: 0x06003805 RID: 14341 RVA: 0x000DD6EC File Offset: 0x000DB8EC
	public unsafe EffectPool g_EffFootSmokeWalk
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014CD RID: 5325
	// (get) Token: 0x06003806 RID: 14342 RVA: 0x000DD714 File Offset: 0x000DB914
	// (set) Token: 0x06003807 RID: 14343 RVA: 0x000DD748 File Offset: 0x000DB948
	public unsafe EffectPool g_EffFootSmokeRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014CE RID: 5326
	// (get) Token: 0x06003808 RID: 14344 RVA: 0x000DD770 File Offset: 0x000DB970
	// (set) Token: 0x06003809 RID: 14345 RVA: 0x000DD7A4 File Offset: 0x000DB9A4
	public unsafe EffectPool g_EffDamageFlySmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014CF RID: 5327
	// (get) Token: 0x0600380A RID: 14346 RVA: 0x000DD7CC File Offset: 0x000DB9CC
	// (set) Token: 0x0600380B RID: 14347 RVA: 0x000DD800 File Offset: 0x000DBA00
	public unsafe EffectPool g_EffSkill02Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014D0 RID: 5328
	// (get) Token: 0x0600380C RID: 14348 RVA: 0x000DD828 File Offset: 0x000DBA28
	// (set) Token: 0x0600380D RID: 14349 RVA: 0x000DD85C File Offset: 0x000DBA5C
	public unsafe EffectPool g_EffSkill04Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014D1 RID: 5329
	// (get) Token: 0x0600380E RID: 14350 RVA: 0x000DD884 File Offset: 0x000DBA84
	// (set) Token: 0x0600380F RID: 14351 RVA: 0x000DD8B8 File Offset: 0x000DBAB8
	public unsafe EffectPool g_EffSkill04WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014D2 RID: 5330
	// (get) Token: 0x06003810 RID: 14352 RVA: 0x000DD8E0 File Offset: 0x000DBAE0
	// (set) Token: 0x06003811 RID: 14353 RVA: 0x000DD914 File Offset: 0x000DBB14
	public unsafe EffectPool g_EffAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014D3 RID: 5331
	// (get) Token: 0x06003812 RID: 14354 RVA: 0x000DD93C File Offset: 0x000DBB3C
	// (set) Token: 0x06003813 RID: 14355 RVA: 0x000DD970 File Offset: 0x000DBB70
	public unsafe EffectPool g_EffAttack02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014D4 RID: 5332
	// (get) Token: 0x06003814 RID: 14356 RVA: 0x000DD998 File Offset: 0x000DBB98
	// (set) Token: 0x06003815 RID: 14357 RVA: 0x000DD9CC File Offset: 0x000DBBCC
	public unsafe EffectPool g_EffAttack02_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014D5 RID: 5333
	// (get) Token: 0x06003816 RID: 14358 RVA: 0x000DD9F4 File Offset: 0x000DBBF4
	// (set) Token: 0x06003817 RID: 14359 RVA: 0x000DDA28 File Offset: 0x000DBC28
	public unsafe EffectPool g_EffAttack03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014D6 RID: 5334
	// (get) Token: 0x06003818 RID: 14360 RVA: 0x000DDA50 File Offset: 0x000DBC50
	// (set) Token: 0x06003819 RID: 14361 RVA: 0x000DDA84 File Offset: 0x000DBC84
	public unsafe EffectPool g_EffAttack03_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014D7 RID: 5335
	// (get) Token: 0x0600381A RID: 14362 RVA: 0x000DDAAC File Offset: 0x000DBCAC
	// (set) Token: 0x0600381B RID: 14363 RVA: 0x000DDAE0 File Offset: 0x000DBCE0
	public unsafe EffectPool g_EffSkill01_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014D8 RID: 5336
	// (get) Token: 0x0600381C RID: 14364 RVA: 0x000DDB08 File Offset: 0x000DBD08
	// (set) Token: 0x0600381D RID: 14365 RVA: 0x000DDB3C File Offset: 0x000DBD3C
	public unsafe EffectPool g_EffSkill01_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014D9 RID: 5337
	// (get) Token: 0x0600381E RID: 14366 RVA: 0x000DDB64 File Offset: 0x000DBD64
	// (set) Token: 0x0600381F RID: 14367 RVA: 0x000DDB98 File Offset: 0x000DBD98
	public unsafe EffectPool g_Eff_Skill02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014DA RID: 5338
	// (get) Token: 0x06003820 RID: 14368 RVA: 0x000DDBC0 File Offset: 0x000DBDC0
	// (set) Token: 0x06003821 RID: 14369 RVA: 0x000DDBF4 File Offset: 0x000DBDF4
	public unsafe EffectPool g_EffSkill03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014DB RID: 5339
	// (get) Token: 0x06003822 RID: 14370 RVA: 0x000DDC1C File Offset: 0x000DBE1C
	// (set) Token: 0x06003823 RID: 14371 RVA: 0x000DDC50 File Offset: 0x000DBE50
	public unsafe EffectPool g_EffSkill04_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014DC RID: 5340
	// (get) Token: 0x06003824 RID: 14372 RVA: 0x000DDC78 File Offset: 0x000DBE78
	// (set) Token: 0x06003825 RID: 14373 RVA: 0x000DDCAC File Offset: 0x000DBEAC
	public unsafe EffectPool g_EffSkill04_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014DD RID: 5341
	// (get) Token: 0x06003826 RID: 14374 RVA: 0x000DDCD4 File Offset: 0x000DBED4
	// (set) Token: 0x06003827 RID: 14375 RVA: 0x000DDD08 File Offset: 0x000DBF08
	public unsafe EffectPool g_EffSkill04_03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014DE RID: 5342
	// (get) Token: 0x06003828 RID: 14376 RVA: 0x000DDD30 File Offset: 0x000DBF30
	// (set) Token: 0x06003829 RID: 14377 RVA: 0x000DDD58 File Offset: 0x000DBF58
	public unsafe float g_fMatShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
		}
	}

	// Token: 0x170014DF RID: 5343
	// (get) Token: 0x0600382A RID: 14378 RVA: 0x000DDD7C File Offset: 0x000DBF7C
	// (set) Token: 0x0600382B RID: 14379 RVA: 0x000DDDB0 File Offset: 0x000DBFB0
	public unsafe Il2CppReferenceArray<Material> g_MatModel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E0 RID: 5344
	// (get) Token: 0x0600382C RID: 14380 RVA: 0x000DDDD8 File Offset: 0x000DBFD8
	// (set) Token: 0x0600382D RID: 14381 RVA: 0x000DDE00 File Offset: 0x000DC000
	public unsafe Color g_colDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
		}
	}

	// Token: 0x170014E1 RID: 5345
	// (get) Token: 0x0600382E RID: 14382 RVA: 0x000DDE24 File Offset: 0x000DC024
	// (set) Token: 0x0600382F RID: 14383 RVA: 0x000DDE58 File Offset: 0x000DC058
	public unsafe Material g_MatBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E2 RID: 5346
	// (get) Token: 0x06003830 RID: 14384 RVA: 0x000DDE80 File Offset: 0x000DC080
	// (set) Token: 0x06003831 RID: 14385 RVA: 0x000DDEA8 File Offset: 0x000DC0A8
	public unsafe Color g_EyeColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
		}
	}

	// Token: 0x170014E3 RID: 5347
	// (get) Token: 0x06003832 RID: 14386 RVA: 0x000DDECC File Offset: 0x000DC0CC
	// (set) Token: 0x06003833 RID: 14387 RVA: 0x000DDEF4 File Offset: 0x000DC0F4
	public unsafe Color g_BodyColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
		}
	}

	// Token: 0x170014E4 RID: 5348
	// (get) Token: 0x06003834 RID: 14388 RVA: 0x000DDF18 File Offset: 0x000DC118
	// (set) Token: 0x06003835 RID: 14389 RVA: 0x000DDF40 File Offset: 0x000DC140
	public unsafe Color g_DefaultColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
		}
	}

	// Token: 0x170014E5 RID: 5349
	// (get) Token: 0x06003836 RID: 14390 RVA: 0x000DDF64 File Offset: 0x000DC164
	// (set) Token: 0x06003837 RID: 14391 RVA: 0x000DDF98 File Offset: 0x000DC198
	public unsafe CCController g_CCC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CCController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E6 RID: 5350
	// (get) Token: 0x06003838 RID: 14392 RVA: 0x000DDFC0 File Offset: 0x000DC1C0
	// (set) Token: 0x06003839 RID: 14393 RVA: 0x000DDFF4 File Offset: 0x000DC1F4
	public unsafe Il2CppReferenceArray<SphereCollider> SC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E7 RID: 5351
	// (get) Token: 0x0600383A RID: 14394 RVA: 0x000DE01C File Offset: 0x000DC21C
	// (set) Token: 0x0600383B RID: 14395 RVA: 0x000DE050 File Offset: 0x000DC250
	public unsafe Il2CppReferenceArray<CapsuleCollider> CC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E8 RID: 5352
	// (get) Token: 0x0600383C RID: 14396 RVA: 0x000DE078 File Offset: 0x000DC278
	// (set) Token: 0x0600383D RID: 14397 RVA: 0x000DE0AC File Offset: 0x000DC2AC
	public unsafe Il2CppReferenceArray<BoxCollider> BC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E9 RID: 5353
	// (get) Token: 0x0600383E RID: 14398 RVA: 0x000DE0D4 File Offset: 0x000DC2D4
	// (set) Token: 0x0600383F RID: 14399 RVA: 0x000DE0FC File Offset: 0x000DC2FC
	public unsafe bool g_bSkill02Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision)) = value;
		}
	}

	// Token: 0x170014EA RID: 5354
	// (get) Token: 0x06003840 RID: 14400 RVA: 0x000DE120 File Offset: 0x000DC320
	// (set) Token: 0x06003841 RID: 14401 RVA: 0x000DE13E File Offset: 0x000DC33E
	public unsafe static float g_fSkill02Interval
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&value));
		}
	}

	// Token: 0x170014EB RID: 5355
	// (get) Token: 0x06003842 RID: 14402 RVA: 0x000DE150 File Offset: 0x000DC350
	// (set) Token: 0x06003843 RID: 14403 RVA: 0x000DE178 File Offset: 0x000DC378
	public unsafe float g_fSkill02IntervalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal)) = value;
		}
	}

	// Token: 0x170014EC RID: 5356
	// (get) Token: 0x06003844 RID: 14404 RVA: 0x000DE19C File Offset: 0x000DC39C
	// (set) Token: 0x06003845 RID: 14405 RVA: 0x000DE1C4 File Offset: 0x000DC3C4
	public unsafe bool g_bSkill03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03)) = value;
		}
	}

	// Token: 0x170014ED RID: 5357
	// (get) Token: 0x06003846 RID: 14406 RVA: 0x000DE1E8 File Offset: 0x000DC3E8
	// (set) Token: 0x06003847 RID: 14407 RVA: 0x000DE206 File Offset: 0x000DC406
	public unsafe static float g_fSkill03CollisionTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&value));
		}
	}

	// Token: 0x170014EE RID: 5358
	// (get) Token: 0x06003848 RID: 14408 RVA: 0x000DE218 File Offset: 0x000DC418
	// (set) Token: 0x06003849 RID: 14409 RVA: 0x000DE240 File Offset: 0x000DC440
	public unsafe float g_fSkill03CollisionTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal)) = value;
		}
	}

	// Token: 0x170014EF RID: 5359
	// (get) Token: 0x0600384A RID: 14410 RVA: 0x000DE264 File Offset: 0x000DC464
	// (set) Token: 0x0600384B RID: 14411 RVA: 0x000DE298 File Offset: 0x000DC498
	public unsafe GameObject SE_FootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F0 RID: 5360
	// (get) Token: 0x0600384C RID: 14412 RVA: 0x000DE2C0 File Offset: 0x000DC4C0
	// (set) Token: 0x0600384D RID: 14413 RVA: 0x000DE2F4 File Offset: 0x000DC4F4
	public unsafe GameObject SE_Swing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F1 RID: 5361
	// (get) Token: 0x0600384E RID: 14414 RVA: 0x000DE31C File Offset: 0x000DC51C
	// (set) Token: 0x0600384F RID: 14415 RVA: 0x000DE350 File Offset: 0x000DC550
	public unsafe GameObject SE_BigSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F2 RID: 5362
	// (get) Token: 0x06003850 RID: 14416 RVA: 0x000DE378 File Offset: 0x000DC578
	// (set) Token: 0x06003851 RID: 14417 RVA: 0x000DE3AC File Offset: 0x000DC5AC
	public unsafe GameObject SE_ShieldSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F3 RID: 5363
	// (get) Token: 0x06003852 RID: 14418 RVA: 0x000DE3D4 File Offset: 0x000DC5D4
	// (set) Token: 0x06003853 RID: 14419 RVA: 0x000DE408 File Offset: 0x000DC608
	public unsafe GameObject SE_WeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F4 RID: 5364
	// (get) Token: 0x06003854 RID: 14420 RVA: 0x000DE430 File Offset: 0x000DC630
	// (set) Token: 0x06003855 RID: 14421 RVA: 0x000DE464 File Offset: 0x000DC664
	public unsafe GameObject SE_Skill02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F5 RID: 5365
	// (get) Token: 0x06003856 RID: 14422 RVA: 0x000DE48C File Offset: 0x000DC68C
	// (set) Token: 0x06003857 RID: 14423 RVA: 0x000DE4C0 File Offset: 0x000DC6C0
	public unsafe GameObject SE_Skill02_01Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F6 RID: 5366
	// (get) Token: 0x06003858 RID: 14424 RVA: 0x000DE4E8 File Offset: 0x000DC6E8
	// (set) Token: 0x06003859 RID: 14425 RVA: 0x000DE51C File Offset: 0x000DC71C
	public unsafe GameObject SE_Skill02_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F7 RID: 5367
	// (get) Token: 0x0600385A RID: 14426 RVA: 0x000DE544 File Offset: 0x000DC744
	// (set) Token: 0x0600385B RID: 14427 RVA: 0x000DE578 File Offset: 0x000DC778
	public unsafe GameObject SE_Skill03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F8 RID: 5368
	// (get) Token: 0x0600385C RID: 14428 RVA: 0x000DE5A0 File Offset: 0x000DC7A0
	// (set) Token: 0x0600385D RID: 14429 RVA: 0x000DE5D4 File Offset: 0x000DC7D4
	public unsafe GameObject SE_Skill03_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F9 RID: 5369
	// (get) Token: 0x0600385E RID: 14430 RVA: 0x000DE5FC File Offset: 0x000DC7FC
	// (set) Token: 0x0600385F RID: 14431 RVA: 0x000DE630 File Offset: 0x000DC830
	public unsafe GameObject SE_Skill04Jump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014FA RID: 5370
	// (get) Token: 0x06003860 RID: 14432 RVA: 0x000DE658 File Offset: 0x000DC858
	// (set) Token: 0x06003861 RID: 14433 RVA: 0x000DE68C File Offset: 0x000DC88C
	public unsafe GameObject SE_DamageFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014FB RID: 5371
	// (get) Token: 0x06003862 RID: 14434 RVA: 0x000DE6B4 File Offset: 0x000DC8B4
	// (set) Token: 0x06003863 RID: 14435 RVA: 0x000DE6E8 File Offset: 0x000DC8E8
	public unsafe GameObject SE_Destory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014FC RID: 5372
	// (get) Token: 0x06003864 RID: 14436 RVA: 0x000DE710 File Offset: 0x000DC910
	// (set) Token: 0x06003865 RID: 14437 RVA: 0x000DE744 File Offset: 0x000DC944
	public unsafe GameObject SE_Sword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014FD RID: 5373
	// (get) Token: 0x06003866 RID: 14438 RVA: 0x000DE76C File Offset: 0x000DC96C
	// (set) Token: 0x06003867 RID: 14439 RVA: 0x000DE7A0 File Offset: 0x000DC9A0
	public unsafe SoundEffect g_SEFootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014FE RID: 5374
	// (get) Token: 0x06003868 RID: 14440 RVA: 0x000DE7C8 File Offset: 0x000DC9C8
	// (set) Token: 0x06003869 RID: 14441 RVA: 0x000DE7FC File Offset: 0x000DC9FC
	public unsafe SoundEffect g_SESwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014FF RID: 5375
	// (get) Token: 0x0600386A RID: 14442 RVA: 0x000DE824 File Offset: 0x000DCA24
	// (set) Token: 0x0600386B RID: 14443 RVA: 0x000DE858 File Offset: 0x000DCA58
	public unsafe SoundEffect g_SEBigSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001500 RID: 5376
	// (get) Token: 0x0600386C RID: 14444 RVA: 0x000DE880 File Offset: 0x000DCA80
	// (set) Token: 0x0600386D RID: 14445 RVA: 0x000DE8B4 File Offset: 0x000DCAB4
	public unsafe SoundEffect g_SEShieldSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001501 RID: 5377
	// (get) Token: 0x0600386E RID: 14446 RVA: 0x000DE8DC File Offset: 0x000DCADC
	// (set) Token: 0x0600386F RID: 14447 RVA: 0x000DE910 File Offset: 0x000DCB10
	public unsafe SoundEffect g_SEWeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001502 RID: 5378
	// (get) Token: 0x06003870 RID: 14448 RVA: 0x000DE938 File Offset: 0x000DCB38
	// (set) Token: 0x06003871 RID: 14449 RVA: 0x000DE96C File Offset: 0x000DCB6C
	public unsafe SoundEffect g_SESkill02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001503 RID: 5379
	// (get) Token: 0x06003872 RID: 14450 RVA: 0x000DE994 File Offset: 0x000DCB94
	// (set) Token: 0x06003873 RID: 14451 RVA: 0x000DE9C8 File Offset: 0x000DCBC8
	public unsafe SoundEffect g_SESkill02_01Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001504 RID: 5380
	// (get) Token: 0x06003874 RID: 14452 RVA: 0x000DE9F0 File Offset: 0x000DCBF0
	// (set) Token: 0x06003875 RID: 14453 RVA: 0x000DEA24 File Offset: 0x000DCC24
	public unsafe SoundEffect g_SESkill02_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001505 RID: 5381
	// (get) Token: 0x06003876 RID: 14454 RVA: 0x000DEA4C File Offset: 0x000DCC4C
	// (set) Token: 0x06003877 RID: 14455 RVA: 0x000DEA80 File Offset: 0x000DCC80
	public unsafe SoundEffect g_SESkill03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001506 RID: 5382
	// (get) Token: 0x06003878 RID: 14456 RVA: 0x000DEAA8 File Offset: 0x000DCCA8
	// (set) Token: 0x06003879 RID: 14457 RVA: 0x000DEADC File Offset: 0x000DCCDC
	public unsafe SoundEffect g_SESkill03_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001507 RID: 5383
	// (get) Token: 0x0600387A RID: 14458 RVA: 0x000DEB04 File Offset: 0x000DCD04
	// (set) Token: 0x0600387B RID: 14459 RVA: 0x000DEB38 File Offset: 0x000DCD38
	public unsafe SoundEffect g_SESkill04Jump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001508 RID: 5384
	// (get) Token: 0x0600387C RID: 14460 RVA: 0x000DEB60 File Offset: 0x000DCD60
	// (set) Token: 0x0600387D RID: 14461 RVA: 0x000DEB94 File Offset: 0x000DCD94
	public unsafe SoundEffect g_SEDamageFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001509 RID: 5385
	// (get) Token: 0x0600387E RID: 14462 RVA: 0x000DEBBC File Offset: 0x000DCDBC
	// (set) Token: 0x0600387F RID: 14463 RVA: 0x000DEBF0 File Offset: 0x000DCDF0
	public unsafe SoundEffect g_SEDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700150A RID: 5386
	// (get) Token: 0x06003880 RID: 14464 RVA: 0x000DEC18 File Offset: 0x000DCE18
	// (set) Token: 0x06003881 RID: 14465 RVA: 0x000DEC4C File Offset: 0x000DCE4C
	public unsafe SoundEffect g_SESword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700150B RID: 5387
	// (get) Token: 0x06003882 RID: 14466 RVA: 0x000DEC74 File Offset: 0x000DCE74
	// (set) Token: 0x06003883 RID: 14467 RVA: 0x000DEC9C File Offset: 0x000DCE9C
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x04002464 RID: 9316
	private static readonly IntPtr NativeFieldInfoPtr_g_Move;

	// Token: 0x04002465 RID: 9317
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x04002466 RID: 9318
	private static readonly IntPtr NativeFieldInfoPtr_g_matFire;

	// Token: 0x04002467 RID: 9319
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha;

	// Token: 0x04002468 RID: 9320
	private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;

	// Token: 0x04002469 RID: 9321
	private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight;

	// Token: 0x0400246A RID: 9322
	private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;

	// Token: 0x0400246B RID: 9323
	private static readonly IntPtr NativeFieldInfoPtr_PS_Sword;

	// Token: 0x0400246C RID: 9324
	private static readonly IntPtr NativeFieldInfoPtr_PS_Shield;

	// Token: 0x0400246D RID: 9325
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight;

	// Token: 0x0400246E RID: 9326
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDeath;

	// Token: 0x0400246F RID: 9327
	private static readonly IntPtr NativeFieldInfoPtr_SMR;

	// Token: 0x04002470 RID: 9328
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Skill02AttackRange;

	// Token: 0x04002471 RID: 9329
	private static readonly IntPtr NativeFieldInfoPtr_PosFootL;

	// Token: 0x04002472 RID: 9330
	private static readonly IntPtr NativeFieldInfoPtr_PosFootR;

	// Token: 0x04002473 RID: 9331
	private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;

	// Token: 0x04002474 RID: 9332
	private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed;

	// Token: 0x04002475 RID: 9333
	private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02;

	// Token: 0x04002476 RID: 9334
	private static readonly IntPtr NativeFieldInfoPtr_AD_Skill03;

	// Token: 0x04002477 RID: 9335
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk;

	// Token: 0x04002478 RID: 9336
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun;

	// Token: 0x04002479 RID: 9337
	private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke;

	// Token: 0x0400247A RID: 9338
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Collision;

	// Token: 0x0400247B RID: 9339
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04Collision;

	// Token: 0x0400247C RID: 9340
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04WallCollision;

	// Token: 0x0400247D RID: 9341
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01;

	// Token: 0x0400247E RID: 9342
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_01;

	// Token: 0x0400247F RID: 9343
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_02;

	// Token: 0x04002480 RID: 9344
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01;

	// Token: 0x04002481 RID: 9345
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02;

	// Token: 0x04002482 RID: 9346
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01;

	// Token: 0x04002483 RID: 9347
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02;

	// Token: 0x04002484 RID: 9348
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01;

	// Token: 0x04002485 RID: 9349
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03_01;

	// Token: 0x04002486 RID: 9350
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_01;

	// Token: 0x04002487 RID: 9351
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_02;

	// Token: 0x04002488 RID: 9352
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_03;

	// Token: 0x04002489 RID: 9353
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk;

	// Token: 0x0400248A RID: 9354
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun;

	// Token: 0x0400248B RID: 9355
	private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke;

	// Token: 0x0400248C RID: 9356
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Collision;

	// Token: 0x0400248D RID: 9357
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04Collision;

	// Token: 0x0400248E RID: 9358
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04WallCollision;

	// Token: 0x0400248F RID: 9359
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;

	// Token: 0x04002490 RID: 9360
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_01;

	// Token: 0x04002491 RID: 9361
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_02;

	// Token: 0x04002492 RID: 9362
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01;

	// Token: 0x04002493 RID: 9363
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02;

	// Token: 0x04002494 RID: 9364
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01;

	// Token: 0x04002495 RID: 9365
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02;

	// Token: 0x04002496 RID: 9366
	private static readonly IntPtr NativeFieldInfoPtr_g_Eff_Skill02_01;

	// Token: 0x04002497 RID: 9367
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03_01;

	// Token: 0x04002498 RID: 9368
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_01;

	// Token: 0x04002499 RID: 9369
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_02;

	// Token: 0x0400249A RID: 9370
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_03;

	// Token: 0x0400249B RID: 9371
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;

	// Token: 0x0400249C RID: 9372
	private static readonly IntPtr NativeFieldInfoPtr_g_MatModel;

	// Token: 0x0400249D RID: 9373
	private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;

	// Token: 0x0400249E RID: 9374
	private static readonly IntPtr NativeFieldInfoPtr_g_MatBody;

	// Token: 0x0400249F RID: 9375
	private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;

	// Token: 0x040024A0 RID: 9376
	private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;

	// Token: 0x040024A1 RID: 9377
	private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;

	// Token: 0x040024A2 RID: 9378
	private static readonly IntPtr NativeFieldInfoPtr_g_CCC;

	// Token: 0x040024A3 RID: 9379
	private static readonly IntPtr NativeFieldInfoPtr_SC;

	// Token: 0x040024A4 RID: 9380
	private static readonly IntPtr NativeFieldInfoPtr_CC;

	// Token: 0x040024A5 RID: 9381
	private static readonly IntPtr NativeFieldInfoPtr_BC;

	// Token: 0x040024A6 RID: 9382
	private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Collision;

	// Token: 0x040024A7 RID: 9383
	private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02Interval;

	// Token: 0x040024A8 RID: 9384
	private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02IntervalVal;

	// Token: 0x040024A9 RID: 9385
	private static readonly IntPtr NativeFieldInfoPtr_g_bSkill03;

	// Token: 0x040024AA RID: 9386
	private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTime;

	// Token: 0x040024AB RID: 9387
	private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTimeVal;

	// Token: 0x040024AC RID: 9388
	private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;

	// Token: 0x040024AD RID: 9389
	private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;

	// Token: 0x040024AE RID: 9390
	private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing;

	// Token: 0x040024AF RID: 9391
	private static readonly IntPtr NativeFieldInfoPtr_SE_ShieldSwing;

	// Token: 0x040024B0 RID: 9392
	private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight;

	// Token: 0x040024B1 RID: 9393
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01;

	// Token: 0x040024B2 RID: 9394
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01Loop;

	// Token: 0x040024B3 RID: 9395
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_02;

	// Token: 0x040024B4 RID: 9396
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_01;

	// Token: 0x040024B5 RID: 9397
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_02;

	// Token: 0x040024B6 RID: 9398
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill04Jump;

	// Token: 0x040024B7 RID: 9399
	private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly;

	// Token: 0x040024B8 RID: 9400
	private static readonly IntPtr NativeFieldInfoPtr_SE_Destory;

	// Token: 0x040024B9 RID: 9401
	private static readonly IntPtr NativeFieldInfoPtr_SE_Sword;

	// Token: 0x040024BA RID: 9402
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;

	// Token: 0x040024BB RID: 9403
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;

	// Token: 0x040024BC RID: 9404
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing;

	// Token: 0x040024BD RID: 9405
	private static readonly IntPtr NativeFieldInfoPtr_g_SEShieldSwing;

	// Token: 0x040024BE RID: 9406
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;

	// Token: 0x040024BF RID: 9407
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01;

	// Token: 0x040024C0 RID: 9408
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01Loop;

	// Token: 0x040024C1 RID: 9409
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_02;

	// Token: 0x040024C2 RID: 9410
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_01;

	// Token: 0x040024C3 RID: 9411
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_02;

	// Token: 0x040024C4 RID: 9412
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill04Jump;

	// Token: 0x040024C5 RID: 9413
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly;

	// Token: 0x040024C6 RID: 9414
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;

	// Token: 0x040024C7 RID: 9415
	private static readonly IntPtr NativeFieldInfoPtr_g_SESword;

	// Token: 0x040024C8 RID: 9416
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x040024C9 RID: 9417
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;

	// Token: 0x040024CA RID: 9418
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x040024CB RID: 9419
	private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;

	// Token: 0x040024CC RID: 9420
	private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;

	// Token: 0x040024CD RID: 9421
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x040024CE RID: 9422
	private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;

	// Token: 0x040024CF RID: 9423
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x040024D0 RID: 9424
	private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;

	// Token: 0x040024D1 RID: 9425
	private static readonly IntPtr NativeMethodInfoPtr_OpenSkill02_Public_Void_0;

	// Token: 0x040024D2 RID: 9426
	private static readonly IntPtr NativeMethodInfoPtr_EndSkill02_Public_Void_0;

	// Token: 0x040024D3 RID: 9427
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;

	// Token: 0x040024D4 RID: 9428
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0;

	// Token: 0x040024D5 RID: 9429
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0;

	// Token: 0x040024D6 RID: 9430
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0;

	// Token: 0x040024D7 RID: 9431
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0;

	// Token: 0x040024D8 RID: 9432
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0;

	// Token: 0x040024D9 RID: 9433
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0;

	// Token: 0x040024DA RID: 9434
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0;

	// Token: 0x040024DB RID: 9435
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0;

	// Token: 0x040024DC RID: 9436
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0;

	// Token: 0x040024DD RID: 9437
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0;

	// Token: 0x040024DE RID: 9438
	private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;

	// Token: 0x040024DF RID: 9439
	private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0;

	// Token: 0x040024E0 RID: 9440
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0;

	// Token: 0x040024E1 RID: 9441
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0;

	// Token: 0x040024E2 RID: 9442
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0;

	// Token: 0x040024E3 RID: 9443
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0;

	// Token: 0x040024E4 RID: 9444
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0;

	// Token: 0x040024E5 RID: 9445
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0;

	// Token: 0x040024E6 RID: 9446
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0;

	// Token: 0x040024E7 RID: 9447
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0;

	// Token: 0x040024E8 RID: 9448
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0;

	// Token: 0x040024E9 RID: 9449
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0;

	// Token: 0x040024EA RID: 9450
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0;

	// Token: 0x040024EB RID: 9451
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;

	// Token: 0x040024EC RID: 9452
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0;

	// Token: 0x040024ED RID: 9453
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0;

	// Token: 0x040024EE RID: 9454
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0;

	// Token: 0x040024EF RID: 9455
	private static readonly IntPtr NativeMethodInfoPtr_PlaySELink_Public_Void_0;

	// Token: 0x040024F0 RID: 9456
	private static readonly IntPtr NativeMethodInfoPtr_PlaySELookFor_Public_Void_0;

	// Token: 0x040024F1 RID: 9457
	private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0;

	// Token: 0x040024F2 RID: 9458
	private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0;

	// Token: 0x040024F3 RID: 9459
	private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0;

	// Token: 0x040024F4 RID: 9460
	private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0;

	// Token: 0x040024F5 RID: 9461
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x040024F6 RID: 9462
	private static readonly IntPtr NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0;

	// Token: 0x040024F7 RID: 9463
	private static readonly IntPtr NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0;

	// Token: 0x040024F8 RID: 9464
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
