using System;
using Cpp2IlInjected;
using UnityEngine;

namespace Obi
{
	// Token: 0x020004A4 RID: 1188
	[Token(Token = "0x20004A4")]
	[ExecuteInEditMode]
	[RequireComponent(typeof(Collider))]
	public class ObiCollider : ObiColliderBase
	{
		// Token: 0x06002A1E RID: 10782 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002A1E")]
		[Address(RVA = "0x100C3F0", Offset = "0x100B1F0", VA = "0x18100C3F0", Slot = "4")]
		protected override void CreateTracker()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002A1F RID: 10783 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002A1F")]
		[Address(RVA = "0x100C890", Offset = "0x100B690", VA = "0x18100C890", Slot = "5")]
		protected override bool IsUnityColliderEnabled()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002A20 RID: 10784 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002A20")]
		[Address(RVA = "0x100C910", Offset = "0x100B710", VA = "0x18100C910", Slot = "6")]
		protected override void UpdateColliderAdaptor()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002A21 RID: 10785 RVA: 0x0005BDB4 File Offset: 0x00059FB4
		[Token(Token = "0x6002A21")]
		[Address(RVA = "0x100C350", Offset = "0x100B150", VA = "0x18100C350", Slot = "7")]
		protected override void Awake()
		{
			Collider component = base.GetComponent<Collider>();
			this.unityCollider = component;
			Component unityCollider = this.unityCollider;
			int num = 0;
			if (!(unityCollider == num))
			{
				base.Awake();
			}
		}

		// Token: 0x06002A22 RID: 10786 RVA: 0x0005BDE8 File Offset: 0x00059FE8
		[Token(Token = "0x6002A22")]
		[Address(RVA = "0x100CB20", Offset = "0x100B920", VA = "0x18100CB20")]
		public ObiCollider()
		{
		}
	}
}
