using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000D5 RID: 213
public class BossLevel05EffectPlay : MonoBehaviour
{
	// Token: 0x060021CA RID: 8650 RVA: 0x0008AF24 File Offset: 0x00089124
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524254, RefRangeEnd = 524255, XrefRangeStart = 523711, XrefRangeEnd = 524254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void InitData(NPCManage NPCM, AI_BossLevel05 AI, MoveController Move)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(NPCM);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI);
		ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel05_MoveController_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021CB RID: 8651 RVA: 0x0008AFB8 File Offset: 0x000891B8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524342, RefRangeEnd = 524343, XrefRangeStart = 524255, XrefRangeEnd = 524342, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021CC RID: 8652 RVA: 0x0008B008 File Offset: 0x00089208
	[CallerCount(0)]
	public unsafe void WeaponGlow(Color CGlow, float fGlowTime, float fGlowEndSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref CGlow;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowTime;
		ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowEndSpeed;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021CD RID: 8653 RVA: 0x0008B084 File Offset: 0x00089284
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524346, RefRangeEnd = 524347, XrefRangeStart = 524343, XrefRangeEnd = 524346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021CE RID: 8654 RVA: 0x0008B0D4 File Offset: 0x000892D4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524347, XrefRangeEnd = 524356, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeaponCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021CF RID: 8655 RVA: 0x0008B118 File Offset: 0x00089318
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524356, XrefRangeEnd = 524357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopPSWeaponCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021D0 RID: 8656 RVA: 0x0008B15C File Offset: 0x0008935C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524357, XrefRangeEnd = 524370, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeaponDebut()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021D1 RID: 8657 RVA: 0x0008B1A0 File Offset: 0x000893A0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 524373, RefRangeEnd = 524375, XrefRangeStart = 524370, XrefRangeEnd = 524373, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ScriptDebutSkip()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021D2 RID: 8658 RVA: 0x0008B1E4 File Offset: 0x000893E4
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 524383, RefRangeEnd = 524385, XrefRangeStart = 524375, XrefRangeEnd = 524383, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damaged()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021D3 RID: 8659 RVA: 0x0008B228 File Offset: 0x00089428
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524402, RefRangeEnd = 524403, XrefRangeStart = 524385, XrefRangeEnd = 524402, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void DamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021D4 RID: 8660 RVA: 0x0008B278 File Offset: 0x00089478
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524406, RefRangeEnd = 524407, XrefRangeStart = 524403, XrefRangeEnd = 524406, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeaponLight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021D5 RID: 8661 RVA: 0x0008B2BC File Offset: 0x000894BC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524415, RefRangeEnd = 524416, XrefRangeStart = 524407, XrefRangeEnd = 524415, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDash(Vector3 v3Direction)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref v3Direction;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060021D6 RID: 8662 RVA: 0x0008B310 File Offset: 0x00089510
	[CallerCount(5)]
	[CachedScanResults(RefRangeStart = 524420, RefRangeEnd = 524425, XrefRangeStart = 524416, XrefRangeEnd = 524420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetDashDirection(Vector3 v3Direction)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref v3Direction;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060021D7 RID: 8663 RVA: 0x0008B364 File Offset: 0x00089564
	[CallerCount(6)]
	[CachedScanResults(RefRangeStart = 524430, RefRangeEnd = 524436, XrefRangeStart = 524425, XrefRangeEnd = 524430, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffDash()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021D8 RID: 8664 RVA: 0x0008B3A8 File Offset: 0x000895A8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524436, XrefRangeEnd = 524445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSDeadSmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021D9 RID: 8665 RVA: 0x0008B3EC File Offset: 0x000895EC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524445, XrefRangeEnd = 524451, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021DA RID: 8666 RVA: 0x0008B430 File Offset: 0x00089630
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524451, XrefRangeEnd = 524455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DeathStopEff()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021DB RID: 8667 RVA: 0x0008B474 File Offset: 0x00089674
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524455, XrefRangeEnd = 524466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DeathWeaponDestroy()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021DC RID: 8668 RVA: 0x0008B4B8 File Offset: 0x000896B8
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 524468, RefRangeEnd = 524470, XrefRangeStart = 524466, XrefRangeEnd = 524468, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSDestoryReady()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021DD RID: 8669 RVA: 0x0008B4FC File Offset: 0x000896FC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524472, RefRangeEnd = 524473, XrefRangeStart = 524470, XrefRangeEnd = 524472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSDestoryReady02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021DE RID: 8670 RVA: 0x0008B540 File Offset: 0x00089740
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524487, RefRangeEnd = 524488, XrefRangeStart = 524473, XrefRangeEnd = 524487, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSDestroy()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021DF RID: 8671 RVA: 0x0008B584 File Offset: 0x00089784
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524488, XrefRangeEnd = 524493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack0101()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021E0 RID: 8672 RVA: 0x0008B5C8 File Offset: 0x000897C8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524493, XrefRangeEnd = 524505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack0102()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021E1 RID: 8673 RVA: 0x0008B60C File Offset: 0x0008980C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524505, XrefRangeEnd = 524556, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayEffAttack0102Magic()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021E2 RID: 8674 RVA: 0x0008B65C File Offset: 0x0008985C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524556, XrefRangeEnd = 524574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack0103()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021E3 RID: 8675 RVA: 0x0008B6A0 File Offset: 0x000898A0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524574, XrefRangeEnd = 524586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack0201()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021E4 RID: 8676 RVA: 0x0008B6E4 File Offset: 0x000898E4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524586, XrefRangeEnd = 524598, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack0202_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021E5 RID: 8677 RVA: 0x0008B728 File Offset: 0x00089928
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524598, XrefRangeEnd = 524610, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack0202_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021E6 RID: 8678 RVA: 0x0008B76C File Offset: 0x0008996C
	[CallerCount(0)]
	public unsafe void PlayOpenMPAttack0202()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021E7 RID: 8679 RVA: 0x0008B7B0 File Offset: 0x000899B0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524621, RefRangeEnd = 524622, XrefRangeStart = 524610, XrefRangeEnd = 524621, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03Jump()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021E8 RID: 8680 RVA: 0x0008B7F4 File Offset: 0x000899F4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524622, XrefRangeEnd = 524629, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03Ready()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021E9 RID: 8681 RVA: 0x0008B838 File Offset: 0x00089A38
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524629, XrefRangeEnd = 524641, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayEffAttack03Dash(Vector3 v3Direction)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref v3Direction;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Virtual_New_Void_Vector3_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060021EA RID: 8682 RVA: 0x0008B898 File Offset: 0x00089A98
	[CallerCount(5874)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void UpdateEffAttack03DashDirection(Vector3 v3Direction)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref v3Direction;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateEffAttack03DashDirection_Public_Virtual_New_Void_Vector3_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060021EB RID: 8683 RVA: 0x0008B8F8 File Offset: 0x00089AF8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524641, XrefRangeEnd = 524654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03Collision()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021EC RID: 8684 RVA: 0x0008B93C File Offset: 0x00089B3C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackUnplug()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021ED RID: 8685 RVA: 0x0008B980 File Offset: 0x00089B80
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524654, XrefRangeEnd = 524659, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack04Ready()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021EE RID: 8686 RVA: 0x0008B9C4 File Offset: 0x00089BC4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524659, XrefRangeEnd = 524661, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffAttack04Ready()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021EF RID: 8687 RVA: 0x0008BA08 File Offset: 0x00089C08
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524661, XrefRangeEnd = 524664, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021F0 RID: 8688 RVA: 0x0008BA4C File Offset: 0x00089C4C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524664, XrefRangeEnd = 524665, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffAttack04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021F1 RID: 8689 RVA: 0x0008BA90 File Offset: 0x00089C90
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524665, XrefRangeEnd = 524687, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack04Crystal()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021F2 RID: 8690 RVA: 0x0008BAD4 File Offset: 0x00089CD4
	[CallerCount(5874)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayEffAttackRotate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackRotate_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021F3 RID: 8691 RVA: 0x0008BB24 File Offset: 0x00089D24
	[CallerCount(5874)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void StopEffAttackRotate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackRotate_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021F4 RID: 8692 RVA: 0x0008BB74 File Offset: 0x00089D74
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524687, XrefRangeEnd = 524699, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackDodgeL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021F5 RID: 8693 RVA: 0x0008BBB8 File Offset: 0x00089DB8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524699, XrefRangeEnd = 524711, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackDodgeR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021F6 RID: 8694 RVA: 0x0008BBFC File Offset: 0x00089DFC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524711, XrefRangeEnd = 524723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackDodgeB()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021F7 RID: 8695 RVA: 0x0008BC40 File Offset: 0x00089E40
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524723, XrefRangeEnd = 524749, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttackDodgeBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021F8 RID: 8696 RVA: 0x0008BC84 File Offset: 0x00089E84
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524749, XrefRangeEnd = 524767, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffChargeLightning()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021F9 RID: 8697 RVA: 0x0008BCC8 File Offset: 0x00089EC8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524767, XrefRangeEnd = 524770, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffChargeLightning()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021FA RID: 8698 RVA: 0x0008BD0C File Offset: 0x00089F0C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524770, XrefRangeEnd = 524795, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffCharegLightningFinish()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021FB RID: 8699 RVA: 0x0008BD50 File Offset: 0x00089F50
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 524803, RefRangeEnd = 524806, XrefRangeStart = 524795, XrefRangeEnd = 524803, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDodgeLightningStart()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021FC RID: 8700 RVA: 0x0008BD94 File Offset: 0x00089F94
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 524846, RefRangeEnd = 524849, XrefRangeStart = 524806, XrefRangeEnd = 524846, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDodgeLightningEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021FD RID: 8701 RVA: 0x0008BDD8 File Offset: 0x00089FD8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524867, RefRangeEnd = 524868, XrefRangeStart = 524849, XrefRangeEnd = 524867, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffLightningSpeedUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021FE RID: 8702 RVA: 0x0008BE1C File Offset: 0x0008A01C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524868, XrefRangeEnd = 524888, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayEffWeaponThrow()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060021FF RID: 8703 RVA: 0x0008BE6C File Offset: 0x0008A06C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524888, XrefRangeEnd = 524909, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackCannon()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002200 RID: 8704 RVA: 0x0008BEB0 File Offset: 0x0008A0B0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524909, XrefRangeEnd = 524913, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAppearWeapon()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002201 RID: 8705 RVA: 0x0008BEF4 File Offset: 0x0008A0F4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524913, XrefRangeEnd = 524926, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackPenetrate(Vector3 v3Direction)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref v3Direction;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002202 RID: 8706 RVA: 0x0008BF48 File Offset: 0x0008A148
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524926, XrefRangeEnd = 524931, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffAttackPenetrate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002203 RID: 8707 RVA: 0x0008BF8C File Offset: 0x0008A18C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524931, XrefRangeEnd = 524945, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffMagicAura(int Index)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Index;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002204 RID: 8708 RVA: 0x0008BFE0 File Offset: 0x0008A1E0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524945, XrefRangeEnd = 524950, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffMagicAura()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002205 RID: 8709 RVA: 0x0008C024 File Offset: 0x0008A224
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 524984, RefRangeEnd = 524985, XrefRangeStart = 524950, XrefRangeEnd = 524984, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateMagicAura(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002206 RID: 8710 RVA: 0x0008C078 File Offset: 0x0008A278
	[CallerCount(0)]
	public unsafe void OpenMagicAuraBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002207 RID: 8711 RVA: 0x0008C0BC File Offset: 0x0008A2BC
	[CallerCount(0)]
	public unsafe void CloseMagicAuraBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002208 RID: 8712 RVA: 0x0008C100 File Offset: 0x0008A300
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525020, RefRangeEnd = 525021, XrefRangeStart = 524985, XrefRangeEnd = 525020, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateMagicAuraBullet(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002209 RID: 8713 RVA: 0x0008C154 File Offset: 0x0008A354
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525087, RefRangeEnd = 525088, XrefRangeStart = 525021, XrefRangeEnd = 525087, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateIceSpear(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600220A RID: 8714 RVA: 0x0008C1A8 File Offset: 0x0008A3A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525157, RefRangeEnd = 525158, XrefRangeStart = 525088, XrefRangeEnd = 525157, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateMPIceSpear(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600220B RID: 8715 RVA: 0x0008C1FC File Offset: 0x0008A3FC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525180, RefRangeEnd = 525181, XrefRangeStart = 525158, XrefRangeEnd = 525180, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateAttack03Dash()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600220C RID: 8716 RVA: 0x0008C240 File Offset: 0x0008A440
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525181, XrefRangeEnd = 525219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03Ring()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600220D RID: 8717 RVA: 0x0008C284 File Offset: 0x0008A484
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525291, RefRangeEnd = 525292, XrefRangeStart = 525219, XrefRangeEnd = 525291, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateAttack03Rang(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600220E RID: 8718 RVA: 0x0008C2D8 File Offset: 0x0008A4D8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525327, RefRangeEnd = 525328, XrefRangeStart = 525292, XrefRangeEnd = 525327, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateAttack04(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600220F RID: 8719 RVA: 0x0008C32C File Offset: 0x0008A52C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525350, RefRangeEnd = 525351, XrefRangeStart = 525328, XrefRangeEnd = 525350, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateAttackPenetrate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002210 RID: 8720 RVA: 0x0008C370 File Offset: 0x0008A570
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525415, RefRangeEnd = 525416, XrefRangeStart = 525351, XrefRangeEnd = 525415, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdatePenetrateIceSpear(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002211 RID: 8721 RVA: 0x0008C3C4 File Offset: 0x0008A5C4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525416, RefRangeEnd = 525417, XrefRangeStart = 525416, XrefRangeEnd = 525416, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenSixSpear(Vector3 v3Point, Vector3 v3Direction)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref v3Point;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3Direction;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002212 RID: 8722 RVA: 0x0008C42C File Offset: 0x0008A62C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525486, RefRangeEnd = 525487, XrefRangeStart = 525417, XrefRangeEnd = 525486, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateSixSpear(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002213 RID: 8723 RVA: 0x0008C480 File Offset: 0x0008A680
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525548, RefRangeEnd = 525549, XrefRangeStart = 525487, XrefRangeEnd = 525548, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void UpdateCannon(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateCannon_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002214 RID: 8724 RVA: 0x0008C4E0 File Offset: 0x0008A6E0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525549, XrefRangeEnd = 525556, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenSceneLightning()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002215 RID: 8725 RVA: 0x0008C524 File Offset: 0x0008A724
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525556, XrefRangeEnd = 525558, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopSceneLightning()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopSceneLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002216 RID: 8726 RVA: 0x0008C568 File Offset: 0x0008A768
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525624, RefRangeEnd = 525625, XrefRangeStart = 525558, XrefRangeEnd = 525624, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateSceneLightning(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002217 RID: 8727 RVA: 0x0008C5BC File Offset: 0x0008A7BC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525630, RefRangeEnd = 525631, XrefRangeStart = 525625, XrefRangeEnd = 525630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetLightningSpeedUp(float fScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002218 RID: 8728 RVA: 0x0008C610 File Offset: 0x0008A810
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525631, XrefRangeEnd = 525633, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002219 RID: 8729 RVA: 0x0008C654 File Offset: 0x0008A854
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525633, XrefRangeEnd = 525634, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAttackCannonReady()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600221A RID: 8730 RVA: 0x0008C698 File Offset: 0x0008A898
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525635, RefRangeEnd = 525636, XrefRangeStart = 525634, XrefRangeEnd = 525635, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySELightningModeReady()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600221B RID: 8731 RVA: 0x0008C6DC File Offset: 0x0008A8DC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525636, XrefRangeEnd = 525638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600221C RID: 8732 RVA: 0x0008C720 File Offset: 0x0008A920
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525741, RefRangeEnd = 525742, XrefRangeStart = 525638, XrefRangeEnd = 525741, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600221D RID: 8733 RVA: 0x0008C780 File Offset: 0x0008A980
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 525753, RefRangeEnd = 525754, XrefRangeStart = 525742, XrefRangeEnd = 525753, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel05EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600221E RID: 8734 RVA: 0x0008C7CC File Offset: 0x0008A9CC
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel05EffectPlay()
	{
		Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel05EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr);
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_NPCM");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_PlayerTransform");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_WGM");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_AI");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_Move");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_WeaponThrow");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_Dash");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_AttackPenetrate");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_MagicAura01");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_MagicAura02");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_MagicAura03");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_Attack03");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_Attack0401");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Pos_Attack0402");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Mesh");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_MatChar");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fMatDamage");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_CCharGlow");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fWeaponGlowShadow");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fWeaponGlowTime");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fWeaponGlowEndSpeed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_CWeaponGlow");
		BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "MR_CloudUp");
		BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "MR_CloudDown");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_MatCloudUp");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_MatCloudDown");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_Weapon");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_WeaponLight");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_Floor");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_Dash");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_DashFloor");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_DeadSmoke");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_LightningMode");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_WeaponCharge");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_WeaponDebut");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_WeaponDestroy");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_DestroyReady");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_Destroy");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_SceneLightning");
		BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "PS_SceneSmoke");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackCollision");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningCollisionSmall");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningCollisionBig");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0101");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0102Red");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0103Red");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0202_01Red");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0202_02Red");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackDodgeLRed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackDodgeRRed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackDodgeBRed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0102CrystalRed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0102CrystalRedHit");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack0102CrystalRedDamage");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03Jump");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03Ready");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03Collision");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attacck03Unplug");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03ReadyPlus");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03CollisionPlus");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack03CollisionPlus02");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack04Ready");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack04");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack04Crystal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_Attack04CrystalPlus");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearRed01");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearRed02");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearRed03");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearFloorRed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearRedHit");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackSpearRedDamage");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_WeaponThrow");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_WeaponHitPlayer");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_WeaponHitFloor");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_WeaponExplosion");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_CrystalTrackBulletShot");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_CrystalTrackBullet");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_CrystalTrackBulletExplosion");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackPenetrate");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_MagicAura");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_MagicAuraBulletShot");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_MagicAuraBullet");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_ChargeLightning");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_ChargeLightningFloor");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_ChargeLightningFinish");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_ChargeLightningFinishFloor");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningSpeedUp");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_DodgeLightningStart");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_DodgeLightningEnd");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_DodgeLightningFloorSmoke");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningBullet");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningBullet02");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_LightningBullet03");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_AttackCannon");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_SceneLightningReady");
		BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "Eff_SceneLightning");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackCollision");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningCollisionSmall");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningCollisionBig");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0101");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0102Red");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0103Red");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0202_01Red");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0202_02Red");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackDodgeLRed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackDodgeRRed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackDodgeBRed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0102CrystalRed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0102CrystalRedHit");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack0102CrystalRedDamage");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03Jump");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03Ready");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03Collision");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttacck03Unplug");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03ReadyPlus");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03CollisionPlus");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack03CollisionPlus02");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack04Ready");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack04");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack04Crystal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttack04CrystalPlus");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearRed01");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearRed02");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearRed03");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearFloorRed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearRedHit");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackSpearRedDamage");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffWeaponThrow");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffWeaponHitPlayer");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffWeaponHitFloor");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffWeaponExplosion");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffCrystalTrackBulletShot");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffCrystalTrackBullet");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffCrystalTrackBulletExplosion");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackPenetrate");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffMagicAura");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffMagicAuraBulletShot");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffMagicAuraBullet");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffChargeLightning");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffChargeLightningFloor");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffChargeLightningFinish");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffChargeLightningFinishFloor");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningSpeedUp");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffDodgeLightningStart");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffDodgeLightningEnd");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffDodgeLightningFloorSmoke");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningBullet");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningBullet02");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffLightningBullet03");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffAttackCannon");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffSceneLightningReady");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_EffSceneLightning");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iEffLightningArray");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iEffLightningArrayIndex");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_TrDodgeLightningStart");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_TrDodgeLightningEnd");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_WeaponThrowHit");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_WeaponThrowExplosion");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Crystal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_CrystalDamage");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_CrystalBig");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_CrystalBigDamage");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_SceneLightningReady");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_SceneLightning");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DebutWeaponCharge");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DebutWeapon");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DeadWeaponDestroy");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_WeaponSwing");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_WeaponLight");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_WeaponThrow");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Float");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DeadImapct");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DestroyStart");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Destroy");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Dash");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_DashLoop");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_PlusCharge");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_AttackCannon");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_AttackMagic");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_AttackDash");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Attack03");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Attack04");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_LightningMode");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_LightningModeLoop");
		BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "SE_Dodge");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEWeaponThrowHit");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEWeaponThrowExplosion");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SECrystal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SECrystalDamage");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SECrystalBig");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SECrystalBigDamage");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SESceneLightningReady");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SESceneLightning");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDebutWeaponCharge");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDebutWeapon");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDeadWeaponDestroy");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEWeaponSwing");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEWeaponThrow");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEFloat");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDeadImapct");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDestroyStart");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDestroy");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDash");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDashLoop");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEPlusCharge");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEAttackCannon");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEAttackMagic");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEAttackDash");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEAttack03");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEAttack04");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SELightningMode");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SELightningModeLoop");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_SEDodge");
		BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "MPRoot_Attack0202_02");
		BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_Attack0102IceMagic");
		BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_IceSpear");
		BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_AttackWeaponThrow");
		BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_AttackPenetrate");
		BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_Attack04");
		BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_LightningCollisionSmall");
		BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "AD_LightningCollisionBig");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iIceSpearTotal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3IceSpearPosition");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3IceSpearDirection");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iIceSpearNum");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iIceSpearNumVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fIceSpearInter");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fIceSpearInterVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bMPIceSpear");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iMPIceSpearIndex");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fMPIceSpearInter");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fMPIceSpearInterVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bAttackPenetrate");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3AttackPenetratePre");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bAttack03Dash");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iAttack03Ring");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iAttack03RingVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fAttack03RingInter");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fAttack03RingInterVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bAttack04");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fAttack04Inter");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fAttack04InterVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bPenetrateIceSpear");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3PenetrateIceSpearStart");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3PenetrateIceSpearEnd");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3PenetrateIceSpearDirection");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iPenetrateIceSpearTotal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iPenetrateIceSpearNum");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fPenetrateIceSpearInter");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fPenetrateIceSpearInterVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fPenetrateIceSpearInterDistance");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bSixSpear");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3SixPrearPoint");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_v3SixSpearDirect");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iSixSpearTotal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iSixSpearNum");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSixSpearFrequency");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSixSpearFrequencyVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bCannon");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bCannonPos");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bCannonDirection");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fCannonDuration");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fCannonDurationV2");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fCannonDurationVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fCannonIntervals");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fCannonIntervalsVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_trMagicArua01");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_trMagicArua02");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_trMagicArua03");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bMagicAuraBullet");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fMagicAuraBulletInter");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fMagicAuraBulletInterVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iMagicAuraPosIndex");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bSceneLightning");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_iSceneLightningNum");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSceneLightningReadyTime");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSceneLightningReadyTimeVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSceneLightningWaitTimeVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSceneLightningPosition");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fFloorDistance");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fTimeScaleLightningVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bWeaponCharge");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fWeaponChargeVolume");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fWeaponChargePitch");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fSEScriptDestroyVolume");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bPlus");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bDeath");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bDeadLoop");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bDestroy");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fDestroyVal");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bDestroyed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_fDestroySpeed");
		BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, "g_bPlayerDeath");
		BossLevel05EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel05_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665844);
		BossLevel05EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665845);
		BossLevel05EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665846);
		BossLevel05EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665847);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665848);
		BossLevel05EffectPlay.NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665849);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665850);
		BossLevel05EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665851);
		BossLevel05EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665852);
		BossLevel05EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665853);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665854);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665855);
		BossLevel05EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665856);
		BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665857);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665858);
		BossLevel05EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665859);
		BossLevel05EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665860);
		BossLevel05EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665861);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665862);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665863);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665864);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665865);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665866);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665867);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665868);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665869);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665870);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665871);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665872);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665873);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665874);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Virtual_New_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665875);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateEffAttack03DashDirection_Public_Virtual_New_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665876);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665877);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665878);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665879);
		BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665880);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665881);
		BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665882);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665883);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackRotate_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665884);
		BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackRotate_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665885);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665886);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665887);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665888);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665889);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665890);
		BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665891);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665892);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665893);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665894);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665895);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665896);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665897);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665898);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665899);
		BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665900);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665901);
		BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665902);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665903);
		BossLevel05EffectPlay.NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665904);
		BossLevel05EffectPlay.NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665905);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665906);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665907);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665908);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665909);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665910);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665911);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665912);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665913);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665914);
		BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665915);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665916);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateCannon_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665917);
		BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665918);
		BossLevel05EffectPlay.NativeMethodInfoPtr_StopSceneLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665919);
		BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665920);
		BossLevel05EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665921);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665922);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665923);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665924);
		BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665925);
		BossLevel05EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665926);
		BossLevel05EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel05EffectPlay>.NativeClassPtr, 100665927);
	}

	// Token: 0x0600221F RID: 8735 RVA: 0x0000351C File Offset: 0x0000171C
	public BossLevel05EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000B83 RID: 2947
	// (get) Token: 0x06002220 RID: 8736 RVA: 0x0008E584 File Offset: 0x0008C784
	// (set) Token: 0x06002221 RID: 8737 RVA: 0x0008E5B8 File Offset: 0x0008C7B8
	public unsafe NPCManage g_NPCM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new NPCManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B84 RID: 2948
	// (get) Token: 0x06002222 RID: 8738 RVA: 0x0008E5E0 File Offset: 0x0008C7E0
	// (set) Token: 0x06002223 RID: 8739 RVA: 0x0008E614 File Offset: 0x0008C814
	public unsafe Transform g_PlayerTransform
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B85 RID: 2949
	// (get) Token: 0x06002224 RID: 8740 RVA: 0x0008E63C File Offset: 0x0008C83C
	// (set) Token: 0x06002225 RID: 8741 RVA: 0x0008E670 File Offset: 0x0008C870
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B86 RID: 2950
	// (get) Token: 0x06002226 RID: 8742 RVA: 0x0008E698 File Offset: 0x0008C898
	// (set) Token: 0x06002227 RID: 8743 RVA: 0x0008E6CC File Offset: 0x0008C8CC
	public unsafe AI_BossLevel05 g_AI
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AI_BossLevel05(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B87 RID: 2951
	// (get) Token: 0x06002228 RID: 8744 RVA: 0x0008E6F4 File Offset: 0x0008C8F4
	// (set) Token: 0x06002229 RID: 8745 RVA: 0x0008E728 File Offset: 0x0008C928
	public unsafe MoveController g_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B88 RID: 2952
	// (get) Token: 0x0600222A RID: 8746 RVA: 0x0008E750 File Offset: 0x0008C950
	// (set) Token: 0x0600222B RID: 8747 RVA: 0x0008E784 File Offset: 0x0008C984
	public unsafe Transform Pos_WeaponThrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B89 RID: 2953
	// (get) Token: 0x0600222C RID: 8748 RVA: 0x0008E7AC File Offset: 0x0008C9AC
	// (set) Token: 0x0600222D RID: 8749 RVA: 0x0008E7E0 File Offset: 0x0008C9E0
	public unsafe Transform Pos_Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B8A RID: 2954
	// (get) Token: 0x0600222E RID: 8750 RVA: 0x0008E808 File Offset: 0x0008CA08
	// (set) Token: 0x0600222F RID: 8751 RVA: 0x0008E83C File Offset: 0x0008CA3C
	public unsafe Transform Pos_AttackPenetrate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B8B RID: 2955
	// (get) Token: 0x06002230 RID: 8752 RVA: 0x0008E864 File Offset: 0x0008CA64
	// (set) Token: 0x06002231 RID: 8753 RVA: 0x0008E898 File Offset: 0x0008CA98
	public unsafe Transform Pos_MagicAura01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B8C RID: 2956
	// (get) Token: 0x06002232 RID: 8754 RVA: 0x0008E8C0 File Offset: 0x0008CAC0
	// (set) Token: 0x06002233 RID: 8755 RVA: 0x0008E8F4 File Offset: 0x0008CAF4
	public unsafe Transform Pos_MagicAura02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B8D RID: 2957
	// (get) Token: 0x06002234 RID: 8756 RVA: 0x0008E91C File Offset: 0x0008CB1C
	// (set) Token: 0x06002235 RID: 8757 RVA: 0x0008E950 File Offset: 0x0008CB50
	public unsafe Transform Pos_MagicAura03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B8E RID: 2958
	// (get) Token: 0x06002236 RID: 8758 RVA: 0x0008E978 File Offset: 0x0008CB78
	// (set) Token: 0x06002237 RID: 8759 RVA: 0x0008E9AC File Offset: 0x0008CBAC
	public unsafe Transform Pos_Attack03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B8F RID: 2959
	// (get) Token: 0x06002238 RID: 8760 RVA: 0x0008E9D4 File Offset: 0x0008CBD4
	// (set) Token: 0x06002239 RID: 8761 RVA: 0x0008EA08 File Offset: 0x0008CC08
	public unsafe Transform Pos_Attack0401
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B90 RID: 2960
	// (get) Token: 0x0600223A RID: 8762 RVA: 0x0008EA30 File Offset: 0x0008CC30
	// (set) Token: 0x0600223B RID: 8763 RVA: 0x0008EA64 File Offset: 0x0008CC64
	public unsafe Transform Pos_Attack0402
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B91 RID: 2961
	// (get) Token: 0x0600223C RID: 8764 RVA: 0x0008EA8C File Offset: 0x0008CC8C
	// (set) Token: 0x0600223D RID: 8765 RVA: 0x0008EAC0 File Offset: 0x0008CCC0
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> Mesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B92 RID: 2962
	// (get) Token: 0x0600223E RID: 8766 RVA: 0x0008EAE8 File Offset: 0x0008CCE8
	// (set) Token: 0x0600223F RID: 8767 RVA: 0x0008EB1C File Offset: 0x0008CD1C
	public unsafe Il2CppReferenceArray<Material> g_MatChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B93 RID: 2963
	// (get) Token: 0x06002240 RID: 8768 RVA: 0x0008EB44 File Offset: 0x0008CD44
	// (set) Token: 0x06002241 RID: 8769 RVA: 0x0008EB6C File Offset: 0x0008CD6C
	public unsafe float g_fMatDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value;
		}
	}

	// Token: 0x17000B94 RID: 2964
	// (get) Token: 0x06002242 RID: 8770 RVA: 0x0008EB90 File Offset: 0x0008CD90
	// (set) Token: 0x06002243 RID: 8771 RVA: 0x0008EBB8 File Offset: 0x0008CDB8
	public unsafe Color g_CCharGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
		}
	}

	// Token: 0x17000B95 RID: 2965
	// (get) Token: 0x06002244 RID: 8772 RVA: 0x0008EBDC File Offset: 0x0008CDDC
	// (set) Token: 0x06002245 RID: 8773 RVA: 0x0008EC04 File Offset: 0x0008CE04
	public unsafe float g_fWeaponGlowShadow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow)) = value;
		}
	}

	// Token: 0x17000B96 RID: 2966
	// (get) Token: 0x06002246 RID: 8774 RVA: 0x0008EC28 File Offset: 0x0008CE28
	// (set) Token: 0x06002247 RID: 8775 RVA: 0x0008EC50 File Offset: 0x0008CE50
	public unsafe float g_fWeaponGlowTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime)) = value;
		}
	}

	// Token: 0x17000B97 RID: 2967
	// (get) Token: 0x06002248 RID: 8776 RVA: 0x0008EC74 File Offset: 0x0008CE74
	// (set) Token: 0x06002249 RID: 8777 RVA: 0x0008EC9C File Offset: 0x0008CE9C
	public unsafe float g_fWeaponGlowEndSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed)) = value;
		}
	}

	// Token: 0x17000B98 RID: 2968
	// (get) Token: 0x0600224A RID: 8778 RVA: 0x0008ECC0 File Offset: 0x0008CEC0
	// (set) Token: 0x0600224B RID: 8779 RVA: 0x0008ECE8 File Offset: 0x0008CEE8
	public unsafe Color g_CWeaponGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow)) = value;
		}
	}

	// Token: 0x17000B99 RID: 2969
	// (get) Token: 0x0600224C RID: 8780 RVA: 0x0008ED0C File Offset: 0x0008CF0C
	// (set) Token: 0x0600224D RID: 8781 RVA: 0x0008ED40 File Offset: 0x0008CF40
	public unsafe MeshRenderer MR_CloudUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B9A RID: 2970
	// (get) Token: 0x0600224E RID: 8782 RVA: 0x0008ED68 File Offset: 0x0008CF68
	// (set) Token: 0x0600224F RID: 8783 RVA: 0x0008ED9C File Offset: 0x0008CF9C
	public unsafe MeshRenderer MR_CloudDown
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B9B RID: 2971
	// (get) Token: 0x06002250 RID: 8784 RVA: 0x0008EDC4 File Offset: 0x0008CFC4
	// (set) Token: 0x06002251 RID: 8785 RVA: 0x0008EDF8 File Offset: 0x0008CFF8
	public unsafe Material g_MatCloudUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B9C RID: 2972
	// (get) Token: 0x06002252 RID: 8786 RVA: 0x0008EE20 File Offset: 0x0008D020
	// (set) Token: 0x06002253 RID: 8787 RVA: 0x0008EE54 File Offset: 0x0008D054
	public unsafe Material g_MatCloudDown
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B9D RID: 2973
	// (get) Token: 0x06002254 RID: 8788 RVA: 0x0008EE7C File Offset: 0x0008D07C
	// (set) Token: 0x06002255 RID: 8789 RVA: 0x0008EEB0 File Offset: 0x0008D0B0
	public unsafe ParticleSystem PS_Weapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B9E RID: 2974
	// (get) Token: 0x06002256 RID: 8790 RVA: 0x0008EED8 File Offset: 0x0008D0D8
	// (set) Token: 0x06002257 RID: 8791 RVA: 0x0008EF0C File Offset: 0x0008D10C
	public unsafe ParticleSystem PS_WeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000B9F RID: 2975
	// (get) Token: 0x06002258 RID: 8792 RVA: 0x0008EF34 File Offset: 0x0008D134
	// (set) Token: 0x06002259 RID: 8793 RVA: 0x0008EF68 File Offset: 0x0008D168
	public unsafe ParticleSystem PS_Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BA0 RID: 2976
	// (get) Token: 0x0600225A RID: 8794 RVA: 0x0008EF90 File Offset: 0x0008D190
	// (set) Token: 0x0600225B RID: 8795 RVA: 0x0008EFC4 File Offset: 0x0008D1C4
	public unsafe ParticleSystem PS_Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BA1 RID: 2977
	// (get) Token: 0x0600225C RID: 8796 RVA: 0x0008EFEC File Offset: 0x0008D1EC
	// (set) Token: 0x0600225D RID: 8797 RVA: 0x0008F020 File Offset: 0x0008D220
	public unsafe ParticleSystem PS_DashFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BA2 RID: 2978
	// (get) Token: 0x0600225E RID: 8798 RVA: 0x0008F048 File Offset: 0x0008D248
	// (set) Token: 0x0600225F RID: 8799 RVA: 0x0008F07C File Offset: 0x0008D27C
	public unsafe ParticleSystem PS_DeadSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BA3 RID: 2979
	// (get) Token: 0x06002260 RID: 8800 RVA: 0x0008F0A4 File Offset: 0x0008D2A4
	// (set) Token: 0x06002261 RID: 8801 RVA: 0x0008F0D8 File Offset: 0x0008D2D8
	public unsafe ParticleSystem PS_LightningMode
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BA4 RID: 2980
	// (get) Token: 0x06002262 RID: 8802 RVA: 0x0008F100 File Offset: 0x0008D300
	// (set) Token: 0x06002263 RID: 8803 RVA: 0x0008F134 File Offset: 0x0008D334
	public unsafe ParticleSystem PS_WeaponCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BA5 RID: 2981
	// (get) Token: 0x06002264 RID: 8804 RVA: 0x0008F15C File Offset: 0x0008D35C
	// (set) Token: 0x06002265 RID: 8805 RVA: 0x0008F190 File Offset: 0x0008D390
	public unsafe ParticleSystem PS_WeaponDebut
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BA6 RID: 2982
	// (get) Token: 0x06002266 RID: 8806 RVA: 0x0008F1B8 File Offset: 0x0008D3B8
	// (set) Token: 0x06002267 RID: 8807 RVA: 0x0008F1EC File Offset: 0x0008D3EC
	public unsafe ParticleSystem PS_WeaponDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BA7 RID: 2983
	// (get) Token: 0x06002268 RID: 8808 RVA: 0x0008F214 File Offset: 0x0008D414
	// (set) Token: 0x06002269 RID: 8809 RVA: 0x0008F248 File Offset: 0x0008D448
	public unsafe ParticleSystem PS_DestroyReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BA8 RID: 2984
	// (get) Token: 0x0600226A RID: 8810 RVA: 0x0008F270 File Offset: 0x0008D470
	// (set) Token: 0x0600226B RID: 8811 RVA: 0x0008F2A4 File Offset: 0x0008D4A4
	public unsafe ParticleSystem PS_Destroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BA9 RID: 2985
	// (get) Token: 0x0600226C RID: 8812 RVA: 0x0008F2CC File Offset: 0x0008D4CC
	// (set) Token: 0x0600226D RID: 8813 RVA: 0x0008F300 File Offset: 0x0008D500
	public unsafe ParticleSystem PS_SceneLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BAA RID: 2986
	// (get) Token: 0x0600226E RID: 8814 RVA: 0x0008F328 File Offset: 0x0008D528
	// (set) Token: 0x0600226F RID: 8815 RVA: 0x0008F35C File Offset: 0x0008D55C
	public unsafe ParticleSystem PS_SceneSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BAB RID: 2987
	// (get) Token: 0x06002270 RID: 8816 RVA: 0x0008F384 File Offset: 0x0008D584
	// (set) Token: 0x06002271 RID: 8817 RVA: 0x0008F3B8 File Offset: 0x0008D5B8
	public unsafe GameObject Eff_AttackCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BAC RID: 2988
	// (get) Token: 0x06002272 RID: 8818 RVA: 0x0008F3E0 File Offset: 0x0008D5E0
	// (set) Token: 0x06002273 RID: 8819 RVA: 0x0008F414 File Offset: 0x0008D614
	public unsafe GameObject Eff_LightningCollisionSmall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BAD RID: 2989
	// (get) Token: 0x06002274 RID: 8820 RVA: 0x0008F43C File Offset: 0x0008D63C
	// (set) Token: 0x06002275 RID: 8821 RVA: 0x0008F470 File Offset: 0x0008D670
	public unsafe GameObject Eff_LightningCollisionBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BAE RID: 2990
	// (get) Token: 0x06002276 RID: 8822 RVA: 0x0008F498 File Offset: 0x0008D698
	// (set) Token: 0x06002277 RID: 8823 RVA: 0x0008F4CC File Offset: 0x0008D6CC
	public unsafe GameObject Eff_Attack0101
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BAF RID: 2991
	// (get) Token: 0x06002278 RID: 8824 RVA: 0x0008F4F4 File Offset: 0x0008D6F4
	// (set) Token: 0x06002279 RID: 8825 RVA: 0x0008F528 File Offset: 0x0008D728
	public unsafe GameObject Eff_Attack0102Red
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BB0 RID: 2992
	// (get) Token: 0x0600227A RID: 8826 RVA: 0x0008F550 File Offset: 0x0008D750
	// (set) Token: 0x0600227B RID: 8827 RVA: 0x0008F584 File Offset: 0x0008D784
	public unsafe GameObject Eff_Attack0103Red
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BB1 RID: 2993
	// (get) Token: 0x0600227C RID: 8828 RVA: 0x0008F5AC File Offset: 0x0008D7AC
	// (set) Token: 0x0600227D RID: 8829 RVA: 0x0008F5E0 File Offset: 0x0008D7E0
	public unsafe GameObject Eff_Attack0202_01Red
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BB2 RID: 2994
	// (get) Token: 0x0600227E RID: 8830 RVA: 0x0008F608 File Offset: 0x0008D808
	// (set) Token: 0x0600227F RID: 8831 RVA: 0x0008F63C File Offset: 0x0008D83C
	public unsafe GameObject Eff_Attack0202_02Red
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BB3 RID: 2995
	// (get) Token: 0x06002280 RID: 8832 RVA: 0x0008F664 File Offset: 0x0008D864
	// (set) Token: 0x06002281 RID: 8833 RVA: 0x0008F698 File Offset: 0x0008D898
	public unsafe GameObject Eff_AttackDodgeLRed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BB4 RID: 2996
	// (get) Token: 0x06002282 RID: 8834 RVA: 0x0008F6C0 File Offset: 0x0008D8C0
	// (set) Token: 0x06002283 RID: 8835 RVA: 0x0008F6F4 File Offset: 0x0008D8F4
	public unsafe GameObject Eff_AttackDodgeRRed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BB5 RID: 2997
	// (get) Token: 0x06002284 RID: 8836 RVA: 0x0008F71C File Offset: 0x0008D91C
	// (set) Token: 0x06002285 RID: 8837 RVA: 0x0008F750 File Offset: 0x0008D950
	public unsafe GameObject Eff_AttackDodgeBRed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BB6 RID: 2998
	// (get) Token: 0x06002286 RID: 8838 RVA: 0x0008F778 File Offset: 0x0008D978
	// (set) Token: 0x06002287 RID: 8839 RVA: 0x0008F7AC File Offset: 0x0008D9AC
	public unsafe GameObject Eff_Attack0102CrystalRed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BB7 RID: 2999
	// (get) Token: 0x06002288 RID: 8840 RVA: 0x0008F7D4 File Offset: 0x0008D9D4
	// (set) Token: 0x06002289 RID: 8841 RVA: 0x0008F808 File Offset: 0x0008DA08
	public unsafe GameObject Eff_Attack0102CrystalRedHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BB8 RID: 3000
	// (get) Token: 0x0600228A RID: 8842 RVA: 0x0008F830 File Offset: 0x0008DA30
	// (set) Token: 0x0600228B RID: 8843 RVA: 0x0008F864 File Offset: 0x0008DA64
	public unsafe GameObject Eff_Attack0102CrystalRedDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BB9 RID: 3001
	// (get) Token: 0x0600228C RID: 8844 RVA: 0x0008F88C File Offset: 0x0008DA8C
	// (set) Token: 0x0600228D RID: 8845 RVA: 0x0008F8C0 File Offset: 0x0008DAC0
	public unsafe GameObject Eff_Attack03Jump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BBA RID: 3002
	// (get) Token: 0x0600228E RID: 8846 RVA: 0x0008F8E8 File Offset: 0x0008DAE8
	// (set) Token: 0x0600228F RID: 8847 RVA: 0x0008F91C File Offset: 0x0008DB1C
	public unsafe GameObject Eff_Attack03Ready
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BBB RID: 3003
	// (get) Token: 0x06002290 RID: 8848 RVA: 0x0008F944 File Offset: 0x0008DB44
	// (set) Token: 0x06002291 RID: 8849 RVA: 0x0008F978 File Offset: 0x0008DB78
	public unsafe GameObject Eff_Attack03Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BBC RID: 3004
	// (get) Token: 0x06002292 RID: 8850 RVA: 0x0008F9A0 File Offset: 0x0008DBA0
	// (set) Token: 0x06002293 RID: 8851 RVA: 0x0008F9D4 File Offset: 0x0008DBD4
	public unsafe GameObject Eff_Attacck03Unplug
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BBD RID: 3005
	// (get) Token: 0x06002294 RID: 8852 RVA: 0x0008F9FC File Offset: 0x0008DBFC
	// (set) Token: 0x06002295 RID: 8853 RVA: 0x0008FA30 File Offset: 0x0008DC30
	public unsafe GameObject Eff_Attack03ReadyPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BBE RID: 3006
	// (get) Token: 0x06002296 RID: 8854 RVA: 0x0008FA58 File Offset: 0x0008DC58
	// (set) Token: 0x06002297 RID: 8855 RVA: 0x0008FA8C File Offset: 0x0008DC8C
	public unsafe GameObject Eff_Attack03CollisionPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BBF RID: 3007
	// (get) Token: 0x06002298 RID: 8856 RVA: 0x0008FAB4 File Offset: 0x0008DCB4
	// (set) Token: 0x06002299 RID: 8857 RVA: 0x0008FAE8 File Offset: 0x0008DCE8
	public unsafe GameObject Eff_Attack03CollisionPlus02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BC0 RID: 3008
	// (get) Token: 0x0600229A RID: 8858 RVA: 0x0008FB10 File Offset: 0x0008DD10
	// (set) Token: 0x0600229B RID: 8859 RVA: 0x0008FB44 File Offset: 0x0008DD44
	public unsafe GameObject Eff_Attack04Ready
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BC1 RID: 3009
	// (get) Token: 0x0600229C RID: 8860 RVA: 0x0008FB6C File Offset: 0x0008DD6C
	// (set) Token: 0x0600229D RID: 8861 RVA: 0x0008FBA0 File Offset: 0x0008DDA0
	public unsafe GameObject Eff_Attack04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BC2 RID: 3010
	// (get) Token: 0x0600229E RID: 8862 RVA: 0x0008FBC8 File Offset: 0x0008DDC8
	// (set) Token: 0x0600229F RID: 8863 RVA: 0x0008FBFC File Offset: 0x0008DDFC
	public unsafe GameObject Eff_Attack04Crystal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BC3 RID: 3011
	// (get) Token: 0x060022A0 RID: 8864 RVA: 0x0008FC24 File Offset: 0x0008DE24
	// (set) Token: 0x060022A1 RID: 8865 RVA: 0x0008FC58 File Offset: 0x0008DE58
	public unsafe GameObject Eff_Attack04CrystalPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BC4 RID: 3012
	// (get) Token: 0x060022A2 RID: 8866 RVA: 0x0008FC80 File Offset: 0x0008DE80
	// (set) Token: 0x060022A3 RID: 8867 RVA: 0x0008FCB4 File Offset: 0x0008DEB4
	public unsafe GameObject Eff_AttackSpearRed01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BC5 RID: 3013
	// (get) Token: 0x060022A4 RID: 8868 RVA: 0x0008FCDC File Offset: 0x0008DEDC
	// (set) Token: 0x060022A5 RID: 8869 RVA: 0x0008FD10 File Offset: 0x0008DF10
	public unsafe GameObject Eff_AttackSpearRed02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BC6 RID: 3014
	// (get) Token: 0x060022A6 RID: 8870 RVA: 0x0008FD38 File Offset: 0x0008DF38
	// (set) Token: 0x060022A7 RID: 8871 RVA: 0x0008FD6C File Offset: 0x0008DF6C
	public unsafe GameObject Eff_AttackSpearRed03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BC7 RID: 3015
	// (get) Token: 0x060022A8 RID: 8872 RVA: 0x0008FD94 File Offset: 0x0008DF94
	// (set) Token: 0x060022A9 RID: 8873 RVA: 0x0008FDC8 File Offset: 0x0008DFC8
	public unsafe GameObject Eff_AttackSpearFloorRed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BC8 RID: 3016
	// (get) Token: 0x060022AA RID: 8874 RVA: 0x0008FDF0 File Offset: 0x0008DFF0
	// (set) Token: 0x060022AB RID: 8875 RVA: 0x0008FE24 File Offset: 0x0008E024
	public unsafe GameObject Eff_AttackSpearRedHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BC9 RID: 3017
	// (get) Token: 0x060022AC RID: 8876 RVA: 0x0008FE4C File Offset: 0x0008E04C
	// (set) Token: 0x060022AD RID: 8877 RVA: 0x0008FE80 File Offset: 0x0008E080
	public unsafe GameObject Eff_AttackSpearRedDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BCA RID: 3018
	// (get) Token: 0x060022AE RID: 8878 RVA: 0x0008FEA8 File Offset: 0x0008E0A8
	// (set) Token: 0x060022AF RID: 8879 RVA: 0x0008FEDC File Offset: 0x0008E0DC
	public unsafe GameObject Eff_WeaponThrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BCB RID: 3019
	// (get) Token: 0x060022B0 RID: 8880 RVA: 0x0008FF04 File Offset: 0x0008E104
	// (set) Token: 0x060022B1 RID: 8881 RVA: 0x0008FF38 File Offset: 0x0008E138
	public unsafe GameObject Eff_WeaponHitPlayer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BCC RID: 3020
	// (get) Token: 0x060022B2 RID: 8882 RVA: 0x0008FF60 File Offset: 0x0008E160
	// (set) Token: 0x060022B3 RID: 8883 RVA: 0x0008FF94 File Offset: 0x0008E194
	public unsafe GameObject Eff_WeaponHitFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BCD RID: 3021
	// (get) Token: 0x060022B4 RID: 8884 RVA: 0x0008FFBC File Offset: 0x0008E1BC
	// (set) Token: 0x060022B5 RID: 8885 RVA: 0x0008FFF0 File Offset: 0x0008E1F0
	public unsafe GameObject Eff_WeaponExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BCE RID: 3022
	// (get) Token: 0x060022B6 RID: 8886 RVA: 0x00090018 File Offset: 0x0008E218
	// (set) Token: 0x060022B7 RID: 8887 RVA: 0x0009004C File Offset: 0x0008E24C
	public unsafe GameObject Eff_CrystalTrackBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BCF RID: 3023
	// (get) Token: 0x060022B8 RID: 8888 RVA: 0x00090074 File Offset: 0x0008E274
	// (set) Token: 0x060022B9 RID: 8889 RVA: 0x000900A8 File Offset: 0x0008E2A8
	public unsafe GameObject Eff_CrystalTrackBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BD0 RID: 3024
	// (get) Token: 0x060022BA RID: 8890 RVA: 0x000900D0 File Offset: 0x0008E2D0
	// (set) Token: 0x060022BB RID: 8891 RVA: 0x00090104 File Offset: 0x0008E304
	public unsafe GameObject Eff_CrystalTrackBulletExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BD1 RID: 3025
	// (get) Token: 0x060022BC RID: 8892 RVA: 0x0009012C File Offset: 0x0008E32C
	// (set) Token: 0x060022BD RID: 8893 RVA: 0x00090160 File Offset: 0x0008E360
	public unsafe GameObject Eff_AttackPenetrate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BD2 RID: 3026
	// (get) Token: 0x060022BE RID: 8894 RVA: 0x00090188 File Offset: 0x0008E388
	// (set) Token: 0x060022BF RID: 8895 RVA: 0x000901BC File Offset: 0x0008E3BC
	public unsafe GameObject Eff_MagicAura
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BD3 RID: 3027
	// (get) Token: 0x060022C0 RID: 8896 RVA: 0x000901E4 File Offset: 0x0008E3E4
	// (set) Token: 0x060022C1 RID: 8897 RVA: 0x00090218 File Offset: 0x0008E418
	public unsafe GameObject Eff_MagicAuraBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BD4 RID: 3028
	// (get) Token: 0x060022C2 RID: 8898 RVA: 0x00090240 File Offset: 0x0008E440
	// (set) Token: 0x060022C3 RID: 8899 RVA: 0x00090274 File Offset: 0x0008E474
	public unsafe GameObject Eff_MagicAuraBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BD5 RID: 3029
	// (get) Token: 0x060022C4 RID: 8900 RVA: 0x0009029C File Offset: 0x0008E49C
	// (set) Token: 0x060022C5 RID: 8901 RVA: 0x000902D0 File Offset: 0x0008E4D0
	public unsafe GameObject Eff_ChargeLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BD6 RID: 3030
	// (get) Token: 0x060022C6 RID: 8902 RVA: 0x000902F8 File Offset: 0x0008E4F8
	// (set) Token: 0x060022C7 RID: 8903 RVA: 0x0009032C File Offset: 0x0008E52C
	public unsafe GameObject Eff_ChargeLightningFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BD7 RID: 3031
	// (get) Token: 0x060022C8 RID: 8904 RVA: 0x00090354 File Offset: 0x0008E554
	// (set) Token: 0x060022C9 RID: 8905 RVA: 0x00090388 File Offset: 0x0008E588
	public unsafe GameObject Eff_ChargeLightningFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BD8 RID: 3032
	// (get) Token: 0x060022CA RID: 8906 RVA: 0x000903B0 File Offset: 0x0008E5B0
	// (set) Token: 0x060022CB RID: 8907 RVA: 0x000903E4 File Offset: 0x0008E5E4
	public unsafe GameObject Eff_ChargeLightningFinishFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BD9 RID: 3033
	// (get) Token: 0x060022CC RID: 8908 RVA: 0x0009040C File Offset: 0x0008E60C
	// (set) Token: 0x060022CD RID: 8909 RVA: 0x00090440 File Offset: 0x0008E640
	public unsafe GameObject Eff_LightningSpeedUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BDA RID: 3034
	// (get) Token: 0x060022CE RID: 8910 RVA: 0x00090468 File Offset: 0x0008E668
	// (set) Token: 0x060022CF RID: 8911 RVA: 0x0009049C File Offset: 0x0008E69C
	public unsafe GameObject Eff_DodgeLightningStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BDB RID: 3035
	// (get) Token: 0x060022D0 RID: 8912 RVA: 0x000904C4 File Offset: 0x0008E6C4
	// (set) Token: 0x060022D1 RID: 8913 RVA: 0x000904F8 File Offset: 0x0008E6F8
	public unsafe GameObject Eff_DodgeLightningEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BDC RID: 3036
	// (get) Token: 0x060022D2 RID: 8914 RVA: 0x00090520 File Offset: 0x0008E720
	// (set) Token: 0x060022D3 RID: 8915 RVA: 0x00090554 File Offset: 0x0008E754
	public unsafe GameObject Eff_DodgeLightningFloorSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BDD RID: 3037
	// (get) Token: 0x060022D4 RID: 8916 RVA: 0x0009057C File Offset: 0x0008E77C
	// (set) Token: 0x060022D5 RID: 8917 RVA: 0x000905B0 File Offset: 0x0008E7B0
	public unsafe GameObject Eff_LightningBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BDE RID: 3038
	// (get) Token: 0x060022D6 RID: 8918 RVA: 0x000905D8 File Offset: 0x0008E7D8
	// (set) Token: 0x060022D7 RID: 8919 RVA: 0x0009060C File Offset: 0x0008E80C
	public unsafe GameObject Eff_LightningBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BDF RID: 3039
	// (get) Token: 0x060022D8 RID: 8920 RVA: 0x00090634 File Offset: 0x0008E834
	// (set) Token: 0x060022D9 RID: 8921 RVA: 0x00090668 File Offset: 0x0008E868
	public unsafe GameObject Eff_LightningBullet03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BE0 RID: 3040
	// (get) Token: 0x060022DA RID: 8922 RVA: 0x00090690 File Offset: 0x0008E890
	// (set) Token: 0x060022DB RID: 8923 RVA: 0x000906C4 File Offset: 0x0008E8C4
	public unsafe GameObject Eff_AttackCannon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BE1 RID: 3041
	// (get) Token: 0x060022DC RID: 8924 RVA: 0x000906EC File Offset: 0x0008E8EC
	// (set) Token: 0x060022DD RID: 8925 RVA: 0x00090720 File Offset: 0x0008E920
	public unsafe GameObject Eff_SceneLightningReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BE2 RID: 3042
	// (get) Token: 0x060022DE RID: 8926 RVA: 0x00090748 File Offset: 0x0008E948
	// (set) Token: 0x060022DF RID: 8927 RVA: 0x0009077C File Offset: 0x0008E97C
	public unsafe GameObject Eff_SceneLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BE3 RID: 3043
	// (get) Token: 0x060022E0 RID: 8928 RVA: 0x000907A4 File Offset: 0x0008E9A4
	// (set) Token: 0x060022E1 RID: 8929 RVA: 0x000907D8 File Offset: 0x0008E9D8
	public unsafe EffectPool g_EffAttackCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BE4 RID: 3044
	// (get) Token: 0x060022E2 RID: 8930 RVA: 0x00090800 File Offset: 0x0008EA00
	// (set) Token: 0x060022E3 RID: 8931 RVA: 0x00090834 File Offset: 0x0008EA34
	public unsafe EffectPool g_EffLightningCollisionSmall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BE5 RID: 3045
	// (get) Token: 0x060022E4 RID: 8932 RVA: 0x0009085C File Offset: 0x0008EA5C
	// (set) Token: 0x060022E5 RID: 8933 RVA: 0x00090890 File Offset: 0x0008EA90
	public unsafe EffectPool g_EffLightningCollisionBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BE6 RID: 3046
	// (get) Token: 0x060022E6 RID: 8934 RVA: 0x000908B8 File Offset: 0x0008EAB8
	// (set) Token: 0x060022E7 RID: 8935 RVA: 0x000908EC File Offset: 0x0008EAEC
	public unsafe EffectPool g_EffAttack0101
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BE7 RID: 3047
	// (get) Token: 0x060022E8 RID: 8936 RVA: 0x00090914 File Offset: 0x0008EB14
	// (set) Token: 0x060022E9 RID: 8937 RVA: 0x00090948 File Offset: 0x0008EB48
	public unsafe EffectPool g_EffAttack0102Red
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BE8 RID: 3048
	// (get) Token: 0x060022EA RID: 8938 RVA: 0x00090970 File Offset: 0x0008EB70
	// (set) Token: 0x060022EB RID: 8939 RVA: 0x000909A4 File Offset: 0x0008EBA4
	public unsafe EffectPool g_EffAttack0103Red
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BE9 RID: 3049
	// (get) Token: 0x060022EC RID: 8940 RVA: 0x000909CC File Offset: 0x0008EBCC
	// (set) Token: 0x060022ED RID: 8941 RVA: 0x00090A00 File Offset: 0x0008EC00
	public unsafe EffectPool g_EffAttack0202_01Red
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BEA RID: 3050
	// (get) Token: 0x060022EE RID: 8942 RVA: 0x00090A28 File Offset: 0x0008EC28
	// (set) Token: 0x060022EF RID: 8943 RVA: 0x00090A5C File Offset: 0x0008EC5C
	public unsafe EffectPool g_EffAttack0202_02Red
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BEB RID: 3051
	// (get) Token: 0x060022F0 RID: 8944 RVA: 0x00090A84 File Offset: 0x0008EC84
	// (set) Token: 0x060022F1 RID: 8945 RVA: 0x00090AB8 File Offset: 0x0008ECB8
	public unsafe EffectPool g_EffAttackDodgeLRed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BEC RID: 3052
	// (get) Token: 0x060022F2 RID: 8946 RVA: 0x00090AE0 File Offset: 0x0008ECE0
	// (set) Token: 0x060022F3 RID: 8947 RVA: 0x00090B14 File Offset: 0x0008ED14
	public unsafe EffectPool g_EffAttackDodgeRRed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BED RID: 3053
	// (get) Token: 0x060022F4 RID: 8948 RVA: 0x00090B3C File Offset: 0x0008ED3C
	// (set) Token: 0x060022F5 RID: 8949 RVA: 0x00090B70 File Offset: 0x0008ED70
	public unsafe EffectPool g_EffAttackDodgeBRed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BEE RID: 3054
	// (get) Token: 0x060022F6 RID: 8950 RVA: 0x00090B98 File Offset: 0x0008ED98
	// (set) Token: 0x060022F7 RID: 8951 RVA: 0x00090BCC File Offset: 0x0008EDCC
	public unsafe EffectPool g_EffAttack0102CrystalRed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BEF RID: 3055
	// (get) Token: 0x060022F8 RID: 8952 RVA: 0x00090BF4 File Offset: 0x0008EDF4
	// (set) Token: 0x060022F9 RID: 8953 RVA: 0x00090C28 File Offset: 0x0008EE28
	public unsafe EffectPool g_EffAttack0102CrystalRedHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BF0 RID: 3056
	// (get) Token: 0x060022FA RID: 8954 RVA: 0x00090C50 File Offset: 0x0008EE50
	// (set) Token: 0x060022FB RID: 8955 RVA: 0x00090C84 File Offset: 0x0008EE84
	public unsafe EffectPool g_EffAttack0102CrystalRedDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BF1 RID: 3057
	// (get) Token: 0x060022FC RID: 8956 RVA: 0x00090CAC File Offset: 0x0008EEAC
	// (set) Token: 0x060022FD RID: 8957 RVA: 0x00090CE0 File Offset: 0x0008EEE0
	public unsafe EffectPool g_EffAttack03Jump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BF2 RID: 3058
	// (get) Token: 0x060022FE RID: 8958 RVA: 0x00090D08 File Offset: 0x0008EF08
	// (set) Token: 0x060022FF RID: 8959 RVA: 0x00090D3C File Offset: 0x0008EF3C
	public unsafe EffectPool g_EffAttack03Ready
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BF3 RID: 3059
	// (get) Token: 0x06002300 RID: 8960 RVA: 0x00090D64 File Offset: 0x0008EF64
	// (set) Token: 0x06002301 RID: 8961 RVA: 0x00090D98 File Offset: 0x0008EF98
	public unsafe EffectPool g_EffAttack03Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BF4 RID: 3060
	// (get) Token: 0x06002302 RID: 8962 RVA: 0x00090DC0 File Offset: 0x0008EFC0
	// (set) Token: 0x06002303 RID: 8963 RVA: 0x00090DF4 File Offset: 0x0008EFF4
	public unsafe EffectPool g_EffAttacck03Unplug
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BF5 RID: 3061
	// (get) Token: 0x06002304 RID: 8964 RVA: 0x00090E1C File Offset: 0x0008F01C
	// (set) Token: 0x06002305 RID: 8965 RVA: 0x00090E50 File Offset: 0x0008F050
	public unsafe EffectPool g_EffAttack03ReadyPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BF6 RID: 3062
	// (get) Token: 0x06002306 RID: 8966 RVA: 0x00090E78 File Offset: 0x0008F078
	// (set) Token: 0x06002307 RID: 8967 RVA: 0x00090EAC File Offset: 0x0008F0AC
	public unsafe EffectPool g_EffAttack03CollisionPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BF7 RID: 3063
	// (get) Token: 0x06002308 RID: 8968 RVA: 0x00090ED4 File Offset: 0x0008F0D4
	// (set) Token: 0x06002309 RID: 8969 RVA: 0x00090F08 File Offset: 0x0008F108
	public unsafe EffectPool g_EffAttack03CollisionPlus02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BF8 RID: 3064
	// (get) Token: 0x0600230A RID: 8970 RVA: 0x00090F30 File Offset: 0x0008F130
	// (set) Token: 0x0600230B RID: 8971 RVA: 0x00090F64 File Offset: 0x0008F164
	public unsafe EffectPool g_EffAttack04Ready
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BF9 RID: 3065
	// (get) Token: 0x0600230C RID: 8972 RVA: 0x00090F8C File Offset: 0x0008F18C
	// (set) Token: 0x0600230D RID: 8973 RVA: 0x00090FC0 File Offset: 0x0008F1C0
	public unsafe EffectPool g_EffAttack04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BFA RID: 3066
	// (get) Token: 0x0600230E RID: 8974 RVA: 0x00090FE8 File Offset: 0x0008F1E8
	// (set) Token: 0x0600230F RID: 8975 RVA: 0x0009101C File Offset: 0x0008F21C
	public unsafe EffectPool g_EffAttack04Crystal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BFB RID: 3067
	// (get) Token: 0x06002310 RID: 8976 RVA: 0x00091044 File Offset: 0x0008F244
	// (set) Token: 0x06002311 RID: 8977 RVA: 0x00091078 File Offset: 0x0008F278
	public unsafe EffectPool g_EffAttack04CrystalPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BFC RID: 3068
	// (get) Token: 0x06002312 RID: 8978 RVA: 0x000910A0 File Offset: 0x0008F2A0
	// (set) Token: 0x06002313 RID: 8979 RVA: 0x000910D4 File Offset: 0x0008F2D4
	public unsafe EffectPool g_EffAttackSpearRed01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BFD RID: 3069
	// (get) Token: 0x06002314 RID: 8980 RVA: 0x000910FC File Offset: 0x0008F2FC
	// (set) Token: 0x06002315 RID: 8981 RVA: 0x00091130 File Offset: 0x0008F330
	public unsafe EffectPool g_EffAttackSpearRed02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BFE RID: 3070
	// (get) Token: 0x06002316 RID: 8982 RVA: 0x00091158 File Offset: 0x0008F358
	// (set) Token: 0x06002317 RID: 8983 RVA: 0x0009118C File Offset: 0x0008F38C
	public unsafe EffectPool g_EffAttackSpearRed03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000BFF RID: 3071
	// (get) Token: 0x06002318 RID: 8984 RVA: 0x000911B4 File Offset: 0x0008F3B4
	// (set) Token: 0x06002319 RID: 8985 RVA: 0x000911E8 File Offset: 0x0008F3E8
	public unsafe EffectPool g_EffAttackSpearFloorRed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C00 RID: 3072
	// (get) Token: 0x0600231A RID: 8986 RVA: 0x00091210 File Offset: 0x0008F410
	// (set) Token: 0x0600231B RID: 8987 RVA: 0x00091244 File Offset: 0x0008F444
	public unsafe EffectPool g_EffAttackSpearRedHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C01 RID: 3073
	// (get) Token: 0x0600231C RID: 8988 RVA: 0x0009126C File Offset: 0x0008F46C
	// (set) Token: 0x0600231D RID: 8989 RVA: 0x000912A0 File Offset: 0x0008F4A0
	public unsafe EffectPool g_EffAttackSpearRedDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C02 RID: 3074
	// (get) Token: 0x0600231E RID: 8990 RVA: 0x000912C8 File Offset: 0x0008F4C8
	// (set) Token: 0x0600231F RID: 8991 RVA: 0x000912FC File Offset: 0x0008F4FC
	public unsafe EffectPool g_EffWeaponThrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C03 RID: 3075
	// (get) Token: 0x06002320 RID: 8992 RVA: 0x00091324 File Offset: 0x0008F524
	// (set) Token: 0x06002321 RID: 8993 RVA: 0x00091358 File Offset: 0x0008F558
	public unsafe EffectPool g_EffWeaponHitPlayer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C04 RID: 3076
	// (get) Token: 0x06002322 RID: 8994 RVA: 0x00091380 File Offset: 0x0008F580
	// (set) Token: 0x06002323 RID: 8995 RVA: 0x000913B4 File Offset: 0x0008F5B4
	public unsafe EffectPool g_EffWeaponHitFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C05 RID: 3077
	// (get) Token: 0x06002324 RID: 8996 RVA: 0x000913DC File Offset: 0x0008F5DC
	// (set) Token: 0x06002325 RID: 8997 RVA: 0x00091410 File Offset: 0x0008F610
	public unsafe EffectPool g_EffWeaponExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C06 RID: 3078
	// (get) Token: 0x06002326 RID: 8998 RVA: 0x00091438 File Offset: 0x0008F638
	// (set) Token: 0x06002327 RID: 8999 RVA: 0x0009146C File Offset: 0x0008F66C
	public unsafe EffectPool g_EffCrystalTrackBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C07 RID: 3079
	// (get) Token: 0x06002328 RID: 9000 RVA: 0x00091494 File Offset: 0x0008F694
	// (set) Token: 0x06002329 RID: 9001 RVA: 0x000914C8 File Offset: 0x0008F6C8
	public unsafe EffectPool g_EffCrystalTrackBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C08 RID: 3080
	// (get) Token: 0x0600232A RID: 9002 RVA: 0x000914F0 File Offset: 0x0008F6F0
	// (set) Token: 0x0600232B RID: 9003 RVA: 0x00091524 File Offset: 0x0008F724
	public unsafe EffectPool g_EffCrystalTrackBulletExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C09 RID: 3081
	// (get) Token: 0x0600232C RID: 9004 RVA: 0x0009154C File Offset: 0x0008F74C
	// (set) Token: 0x0600232D RID: 9005 RVA: 0x00091580 File Offset: 0x0008F780
	public unsafe EffectPool g_EffAttackPenetrate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C0A RID: 3082
	// (get) Token: 0x0600232E RID: 9006 RVA: 0x000915A8 File Offset: 0x0008F7A8
	// (set) Token: 0x0600232F RID: 9007 RVA: 0x000915DC File Offset: 0x0008F7DC
	public unsafe EffectPool g_EffMagicAura
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C0B RID: 3083
	// (get) Token: 0x06002330 RID: 9008 RVA: 0x00091604 File Offset: 0x0008F804
	// (set) Token: 0x06002331 RID: 9009 RVA: 0x00091638 File Offset: 0x0008F838
	public unsafe EffectPool g_EffMagicAuraBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C0C RID: 3084
	// (get) Token: 0x06002332 RID: 9010 RVA: 0x00091660 File Offset: 0x0008F860
	// (set) Token: 0x06002333 RID: 9011 RVA: 0x00091694 File Offset: 0x0008F894
	public unsafe EffectPool g_EffMagicAuraBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C0D RID: 3085
	// (get) Token: 0x06002334 RID: 9012 RVA: 0x000916BC File Offset: 0x0008F8BC
	// (set) Token: 0x06002335 RID: 9013 RVA: 0x000916F0 File Offset: 0x0008F8F0
	public unsafe EffectPool g_EffChargeLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C0E RID: 3086
	// (get) Token: 0x06002336 RID: 9014 RVA: 0x00091718 File Offset: 0x0008F918
	// (set) Token: 0x06002337 RID: 9015 RVA: 0x0009174C File Offset: 0x0008F94C
	public unsafe EffectPool g_EffChargeLightningFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C0F RID: 3087
	// (get) Token: 0x06002338 RID: 9016 RVA: 0x00091774 File Offset: 0x0008F974
	// (set) Token: 0x06002339 RID: 9017 RVA: 0x000917A8 File Offset: 0x0008F9A8
	public unsafe EffectPool g_EffChargeLightningFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C10 RID: 3088
	// (get) Token: 0x0600233A RID: 9018 RVA: 0x000917D0 File Offset: 0x0008F9D0
	// (set) Token: 0x0600233B RID: 9019 RVA: 0x00091804 File Offset: 0x0008FA04
	public unsafe EffectPool g_EffChargeLightningFinishFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C11 RID: 3089
	// (get) Token: 0x0600233C RID: 9020 RVA: 0x0009182C File Offset: 0x0008FA2C
	// (set) Token: 0x0600233D RID: 9021 RVA: 0x00091860 File Offset: 0x0008FA60
	public unsafe EffectPool g_EffLightningSpeedUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C12 RID: 3090
	// (get) Token: 0x0600233E RID: 9022 RVA: 0x00091888 File Offset: 0x0008FA88
	// (set) Token: 0x0600233F RID: 9023 RVA: 0x000918BC File Offset: 0x0008FABC
	public unsafe EffectPool g_EffDodgeLightningStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C13 RID: 3091
	// (get) Token: 0x06002340 RID: 9024 RVA: 0x000918E4 File Offset: 0x0008FAE4
	// (set) Token: 0x06002341 RID: 9025 RVA: 0x00091918 File Offset: 0x0008FB18
	public unsafe EffectPool g_EffDodgeLightningEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C14 RID: 3092
	// (get) Token: 0x06002342 RID: 9026 RVA: 0x00091940 File Offset: 0x0008FB40
	// (set) Token: 0x06002343 RID: 9027 RVA: 0x00091974 File Offset: 0x0008FB74
	public unsafe EffectPool g_EffDodgeLightningFloorSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C15 RID: 3093
	// (get) Token: 0x06002344 RID: 9028 RVA: 0x0009199C File Offset: 0x0008FB9C
	// (set) Token: 0x06002345 RID: 9029 RVA: 0x000919D0 File Offset: 0x0008FBD0
	public unsafe Il2CppReferenceArray<LightningBullet> g_EffLightningBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<LightningBullet>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C16 RID: 3094
	// (get) Token: 0x06002346 RID: 9030 RVA: 0x000919F8 File Offset: 0x0008FBF8
	// (set) Token: 0x06002347 RID: 9031 RVA: 0x00091A2C File Offset: 0x0008FC2C
	public unsafe Il2CppReferenceArray<LightningBullet> g_EffLightningBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<LightningBullet>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C17 RID: 3095
	// (get) Token: 0x06002348 RID: 9032 RVA: 0x00091A54 File Offset: 0x0008FC54
	// (set) Token: 0x06002349 RID: 9033 RVA: 0x00091A88 File Offset: 0x0008FC88
	public unsafe Il2CppReferenceArray<LightningBullet> g_EffLightningBullet03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<LightningBullet>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C18 RID: 3096
	// (get) Token: 0x0600234A RID: 9034 RVA: 0x00091AB0 File Offset: 0x0008FCB0
	// (set) Token: 0x0600234B RID: 9035 RVA: 0x00091AE4 File Offset: 0x0008FCE4
	public unsafe EffectPool g_EffAttackCannon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C19 RID: 3097
	// (get) Token: 0x0600234C RID: 9036 RVA: 0x00091B0C File Offset: 0x0008FD0C
	// (set) Token: 0x0600234D RID: 9037 RVA: 0x00091B40 File Offset: 0x0008FD40
	public unsafe EffectPool g_EffSceneLightningReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C1A RID: 3098
	// (get) Token: 0x0600234E RID: 9038 RVA: 0x00091B68 File Offset: 0x0008FD68
	// (set) Token: 0x0600234F RID: 9039 RVA: 0x00091B9C File Offset: 0x0008FD9C
	public unsafe EffectPool g_EffSceneLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C1B RID: 3099
	// (get) Token: 0x06002350 RID: 9040 RVA: 0x00091BC4 File Offset: 0x0008FDC4
	// (set) Token: 0x06002351 RID: 9041 RVA: 0x00091BE2 File Offset: 0x0008FDE2
	public unsafe static int g_iEffLightningArray
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray, (void*)(&value));
		}
	}

	// Token: 0x17000C1C RID: 3100
	// (get) Token: 0x06002352 RID: 9042 RVA: 0x00091BF4 File Offset: 0x0008FDF4
	// (set) Token: 0x06002353 RID: 9043 RVA: 0x00091C1C File Offset: 0x0008FE1C
	public unsafe int g_iEffLightningArrayIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex)) = value;
		}
	}

	// Token: 0x17000C1D RID: 3101
	// (get) Token: 0x06002354 RID: 9044 RVA: 0x00091C40 File Offset: 0x0008FE40
	// (set) Token: 0x06002355 RID: 9045 RVA: 0x00091C74 File Offset: 0x0008FE74
	public unsafe Transform g_TrDodgeLightningStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C1E RID: 3102
	// (get) Token: 0x06002356 RID: 9046 RVA: 0x00091C9C File Offset: 0x0008FE9C
	// (set) Token: 0x06002357 RID: 9047 RVA: 0x00091CD0 File Offset: 0x0008FED0
	public unsafe Transform g_TrDodgeLightningEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C1F RID: 3103
	// (get) Token: 0x06002358 RID: 9048 RVA: 0x00091CF8 File Offset: 0x0008FEF8
	// (set) Token: 0x06002359 RID: 9049 RVA: 0x00091D2C File Offset: 0x0008FF2C
	public unsafe GameObject SE_WeaponThrowHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C20 RID: 3104
	// (get) Token: 0x0600235A RID: 9050 RVA: 0x00091D54 File Offset: 0x0008FF54
	// (set) Token: 0x0600235B RID: 9051 RVA: 0x00091D88 File Offset: 0x0008FF88
	public unsafe GameObject SE_WeaponThrowExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C21 RID: 3105
	// (get) Token: 0x0600235C RID: 9052 RVA: 0x00091DB0 File Offset: 0x0008FFB0
	// (set) Token: 0x0600235D RID: 9053 RVA: 0x00091DE4 File Offset: 0x0008FFE4
	public unsafe GameObject SE_Crystal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C22 RID: 3106
	// (get) Token: 0x0600235E RID: 9054 RVA: 0x00091E0C File Offset: 0x0009000C
	// (set) Token: 0x0600235F RID: 9055 RVA: 0x00091E40 File Offset: 0x00090040
	public unsafe GameObject SE_CrystalDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C23 RID: 3107
	// (get) Token: 0x06002360 RID: 9056 RVA: 0x00091E68 File Offset: 0x00090068
	// (set) Token: 0x06002361 RID: 9057 RVA: 0x00091E9C File Offset: 0x0009009C
	public unsafe GameObject SE_CrystalBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C24 RID: 3108
	// (get) Token: 0x06002362 RID: 9058 RVA: 0x00091EC4 File Offset: 0x000900C4
	// (set) Token: 0x06002363 RID: 9059 RVA: 0x00091EF8 File Offset: 0x000900F8
	public unsafe GameObject SE_CrystalBigDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C25 RID: 3109
	// (get) Token: 0x06002364 RID: 9060 RVA: 0x00091F20 File Offset: 0x00090120
	// (set) Token: 0x06002365 RID: 9061 RVA: 0x00091F54 File Offset: 0x00090154
	public unsafe GameObject SE_SceneLightningReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C26 RID: 3110
	// (get) Token: 0x06002366 RID: 9062 RVA: 0x00091F7C File Offset: 0x0009017C
	// (set) Token: 0x06002367 RID: 9063 RVA: 0x00091FB0 File Offset: 0x000901B0
	public unsafe GameObject SE_SceneLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C27 RID: 3111
	// (get) Token: 0x06002368 RID: 9064 RVA: 0x00091FD8 File Offset: 0x000901D8
	// (set) Token: 0x06002369 RID: 9065 RVA: 0x0009200C File Offset: 0x0009020C
	public unsafe GameObject SE_DebutWeaponCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C28 RID: 3112
	// (get) Token: 0x0600236A RID: 9066 RVA: 0x00092034 File Offset: 0x00090234
	// (set) Token: 0x0600236B RID: 9067 RVA: 0x00092068 File Offset: 0x00090268
	public unsafe GameObject SE_DebutWeapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C29 RID: 3113
	// (get) Token: 0x0600236C RID: 9068 RVA: 0x00092090 File Offset: 0x00090290
	// (set) Token: 0x0600236D RID: 9069 RVA: 0x000920C4 File Offset: 0x000902C4
	public unsafe GameObject SE_DeadWeaponDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C2A RID: 3114
	// (get) Token: 0x0600236E RID: 9070 RVA: 0x000920EC File Offset: 0x000902EC
	// (set) Token: 0x0600236F RID: 9071 RVA: 0x00092120 File Offset: 0x00090320
	public unsafe GameObject SE_WeaponSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C2B RID: 3115
	// (get) Token: 0x06002370 RID: 9072 RVA: 0x00092148 File Offset: 0x00090348
	// (set) Token: 0x06002371 RID: 9073 RVA: 0x0009217C File Offset: 0x0009037C
	public unsafe GameObject SE_WeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C2C RID: 3116
	// (get) Token: 0x06002372 RID: 9074 RVA: 0x000921A4 File Offset: 0x000903A4
	// (set) Token: 0x06002373 RID: 9075 RVA: 0x000921D8 File Offset: 0x000903D8
	public unsafe GameObject SE_WeaponThrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C2D RID: 3117
	// (get) Token: 0x06002374 RID: 9076 RVA: 0x00092200 File Offset: 0x00090400
	// (set) Token: 0x06002375 RID: 9077 RVA: 0x00092234 File Offset: 0x00090434
	public unsafe GameObject SE_Float
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C2E RID: 3118
	// (get) Token: 0x06002376 RID: 9078 RVA: 0x0009225C File Offset: 0x0009045C
	// (set) Token: 0x06002377 RID: 9079 RVA: 0x00092290 File Offset: 0x00090490
	public unsafe GameObject SE_DeadImapct
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C2F RID: 3119
	// (get) Token: 0x06002378 RID: 9080 RVA: 0x000922B8 File Offset: 0x000904B8
	// (set) Token: 0x06002379 RID: 9081 RVA: 0x000922EC File Offset: 0x000904EC
	public unsafe GameObject SE_DestroyStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C30 RID: 3120
	// (get) Token: 0x0600237A RID: 9082 RVA: 0x00092314 File Offset: 0x00090514
	// (set) Token: 0x0600237B RID: 9083 RVA: 0x00092348 File Offset: 0x00090548
	public unsafe GameObject SE_Destroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C31 RID: 3121
	// (get) Token: 0x0600237C RID: 9084 RVA: 0x00092370 File Offset: 0x00090570
	// (set) Token: 0x0600237D RID: 9085 RVA: 0x000923A4 File Offset: 0x000905A4
	public unsafe GameObject SE_Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C32 RID: 3122
	// (get) Token: 0x0600237E RID: 9086 RVA: 0x000923CC File Offset: 0x000905CC
	// (set) Token: 0x0600237F RID: 9087 RVA: 0x00092400 File Offset: 0x00090600
	public unsafe GameObject SE_DashLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C33 RID: 3123
	// (get) Token: 0x06002380 RID: 9088 RVA: 0x00092428 File Offset: 0x00090628
	// (set) Token: 0x06002381 RID: 9089 RVA: 0x0009245C File Offset: 0x0009065C
	public unsafe GameObject SE_PlusCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C34 RID: 3124
	// (get) Token: 0x06002382 RID: 9090 RVA: 0x00092484 File Offset: 0x00090684
	// (set) Token: 0x06002383 RID: 9091 RVA: 0x000924B8 File Offset: 0x000906B8
	public unsafe GameObject SE_AttackCannon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C35 RID: 3125
	// (get) Token: 0x06002384 RID: 9092 RVA: 0x000924E0 File Offset: 0x000906E0
	// (set) Token: 0x06002385 RID: 9093 RVA: 0x00092514 File Offset: 0x00090714
	public unsafe GameObject SE_AttackMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C36 RID: 3126
	// (get) Token: 0x06002386 RID: 9094 RVA: 0x0009253C File Offset: 0x0009073C
	// (set) Token: 0x06002387 RID: 9095 RVA: 0x00092570 File Offset: 0x00090770
	public unsafe GameObject SE_AttackDash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C37 RID: 3127
	// (get) Token: 0x06002388 RID: 9096 RVA: 0x00092598 File Offset: 0x00090798
	// (set) Token: 0x06002389 RID: 9097 RVA: 0x000925CC File Offset: 0x000907CC
	public unsafe GameObject SE_Attack03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C38 RID: 3128
	// (get) Token: 0x0600238A RID: 9098 RVA: 0x000925F4 File Offset: 0x000907F4
	// (set) Token: 0x0600238B RID: 9099 RVA: 0x00092628 File Offset: 0x00090828
	public unsafe GameObject SE_Attack04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C39 RID: 3129
	// (get) Token: 0x0600238C RID: 9100 RVA: 0x00092650 File Offset: 0x00090850
	// (set) Token: 0x0600238D RID: 9101 RVA: 0x00092684 File Offset: 0x00090884
	public unsafe GameObject SE_LightningMode
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C3A RID: 3130
	// (get) Token: 0x0600238E RID: 9102 RVA: 0x000926AC File Offset: 0x000908AC
	// (set) Token: 0x0600238F RID: 9103 RVA: 0x000926E0 File Offset: 0x000908E0
	public unsafe GameObject SE_LightningModeLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C3B RID: 3131
	// (get) Token: 0x06002390 RID: 9104 RVA: 0x00092708 File Offset: 0x00090908
	// (set) Token: 0x06002391 RID: 9105 RVA: 0x0009273C File Offset: 0x0009093C
	public unsafe GameObject SE_Dodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C3C RID: 3132
	// (get) Token: 0x06002392 RID: 9106 RVA: 0x00092764 File Offset: 0x00090964
	// (set) Token: 0x06002393 RID: 9107 RVA: 0x00092798 File Offset: 0x00090998
	public unsafe SoundEffectPool g_SEWeaponThrowHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C3D RID: 3133
	// (get) Token: 0x06002394 RID: 9108 RVA: 0x000927C0 File Offset: 0x000909C0
	// (set) Token: 0x06002395 RID: 9109 RVA: 0x000927F4 File Offset: 0x000909F4
	public unsafe SoundEffectPool g_SEWeaponThrowExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C3E RID: 3134
	// (get) Token: 0x06002396 RID: 9110 RVA: 0x0009281C File Offset: 0x00090A1C
	// (set) Token: 0x06002397 RID: 9111 RVA: 0x00092850 File Offset: 0x00090A50
	public unsafe SoundEffectPool g_SECrystal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C3F RID: 3135
	// (get) Token: 0x06002398 RID: 9112 RVA: 0x00092878 File Offset: 0x00090A78
	// (set) Token: 0x06002399 RID: 9113 RVA: 0x000928AC File Offset: 0x00090AAC
	public unsafe SoundEffectPool g_SECrystalDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C40 RID: 3136
	// (get) Token: 0x0600239A RID: 9114 RVA: 0x000928D4 File Offset: 0x00090AD4
	// (set) Token: 0x0600239B RID: 9115 RVA: 0x00092908 File Offset: 0x00090B08
	public unsafe SoundEffectPool g_SECrystalBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C41 RID: 3137
	// (get) Token: 0x0600239C RID: 9116 RVA: 0x00092930 File Offset: 0x00090B30
	// (set) Token: 0x0600239D RID: 9117 RVA: 0x00092964 File Offset: 0x00090B64
	public unsafe SoundEffectPool g_SECrystalBigDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C42 RID: 3138
	// (get) Token: 0x0600239E RID: 9118 RVA: 0x0009298C File Offset: 0x00090B8C
	// (set) Token: 0x0600239F RID: 9119 RVA: 0x000929C0 File Offset: 0x00090BC0
	public unsafe SoundEffectPool g_SESceneLightningReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C43 RID: 3139
	// (get) Token: 0x060023A0 RID: 9120 RVA: 0x000929E8 File Offset: 0x00090BE8
	// (set) Token: 0x060023A1 RID: 9121 RVA: 0x00092A1C File Offset: 0x00090C1C
	public unsafe SoundEffectPool g_SESceneLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C44 RID: 3140
	// (get) Token: 0x060023A2 RID: 9122 RVA: 0x00092A44 File Offset: 0x00090C44
	// (set) Token: 0x060023A3 RID: 9123 RVA: 0x00092A78 File Offset: 0x00090C78
	public unsafe SoundEffect g_SEDebutWeaponCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C45 RID: 3141
	// (get) Token: 0x060023A4 RID: 9124 RVA: 0x00092AA0 File Offset: 0x00090CA0
	// (set) Token: 0x060023A5 RID: 9125 RVA: 0x00092AD4 File Offset: 0x00090CD4
	public unsafe SoundEffect g_SEDebutWeapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C46 RID: 3142
	// (get) Token: 0x060023A6 RID: 9126 RVA: 0x00092AFC File Offset: 0x00090CFC
	// (set) Token: 0x060023A7 RID: 9127 RVA: 0x00092B30 File Offset: 0x00090D30
	public unsafe SoundEffect g_SEDeadWeaponDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C47 RID: 3143
	// (get) Token: 0x060023A8 RID: 9128 RVA: 0x00092B58 File Offset: 0x00090D58
	// (set) Token: 0x060023A9 RID: 9129 RVA: 0x00092B8C File Offset: 0x00090D8C
	public unsafe SoundEffect g_SEWeaponSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C48 RID: 3144
	// (get) Token: 0x060023AA RID: 9130 RVA: 0x00092BB4 File Offset: 0x00090DB4
	// (set) Token: 0x060023AB RID: 9131 RVA: 0x00092BE8 File Offset: 0x00090DE8
	public unsafe SoundEffect g_SEWeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C49 RID: 3145
	// (get) Token: 0x060023AC RID: 9132 RVA: 0x00092C10 File Offset: 0x00090E10
	// (set) Token: 0x060023AD RID: 9133 RVA: 0x00092C44 File Offset: 0x00090E44
	public unsafe SoundEffect g_SEWeaponThrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C4A RID: 3146
	// (get) Token: 0x060023AE RID: 9134 RVA: 0x00092C6C File Offset: 0x00090E6C
	// (set) Token: 0x060023AF RID: 9135 RVA: 0x00092CA0 File Offset: 0x00090EA0
	public unsafe SoundEffect g_SEFloat
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C4B RID: 3147
	// (get) Token: 0x060023B0 RID: 9136 RVA: 0x00092CC8 File Offset: 0x00090EC8
	// (set) Token: 0x060023B1 RID: 9137 RVA: 0x00092CFC File Offset: 0x00090EFC
	public unsafe SoundEffect g_SEDeadImapct
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C4C RID: 3148
	// (get) Token: 0x060023B2 RID: 9138 RVA: 0x00092D24 File Offset: 0x00090F24
	// (set) Token: 0x060023B3 RID: 9139 RVA: 0x00092D58 File Offset: 0x00090F58
	public unsafe SoundEffect g_SEDestroyStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C4D RID: 3149
	// (get) Token: 0x060023B4 RID: 9140 RVA: 0x00092D80 File Offset: 0x00090F80
	// (set) Token: 0x060023B5 RID: 9141 RVA: 0x00092DB4 File Offset: 0x00090FB4
	public unsafe SoundEffect g_SEDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C4E RID: 3150
	// (get) Token: 0x060023B6 RID: 9142 RVA: 0x00092DDC File Offset: 0x00090FDC
	// (set) Token: 0x060023B7 RID: 9143 RVA: 0x00092E10 File Offset: 0x00091010
	public unsafe SoundEffect g_SEDash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C4F RID: 3151
	// (get) Token: 0x060023B8 RID: 9144 RVA: 0x00092E38 File Offset: 0x00091038
	// (set) Token: 0x060023B9 RID: 9145 RVA: 0x00092E6C File Offset: 0x0009106C
	public unsafe SoundEffect g_SEDashLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C50 RID: 3152
	// (get) Token: 0x060023BA RID: 9146 RVA: 0x00092E94 File Offset: 0x00091094
	// (set) Token: 0x060023BB RID: 9147 RVA: 0x00092EC8 File Offset: 0x000910C8
	public unsafe SoundEffect g_SEPlusCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C51 RID: 3153
	// (get) Token: 0x060023BC RID: 9148 RVA: 0x00092EF0 File Offset: 0x000910F0
	// (set) Token: 0x060023BD RID: 9149 RVA: 0x00092F24 File Offset: 0x00091124
	public unsafe SoundEffect g_SEAttackCannon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C52 RID: 3154
	// (get) Token: 0x060023BE RID: 9150 RVA: 0x00092F4C File Offset: 0x0009114C
	// (set) Token: 0x060023BF RID: 9151 RVA: 0x00092F80 File Offset: 0x00091180
	public unsafe SoundEffect g_SEAttackMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C53 RID: 3155
	// (get) Token: 0x060023C0 RID: 9152 RVA: 0x00092FA8 File Offset: 0x000911A8
	// (set) Token: 0x060023C1 RID: 9153 RVA: 0x00092FDC File Offset: 0x000911DC
	public unsafe SoundEffect g_SEAttackDash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C54 RID: 3156
	// (get) Token: 0x060023C2 RID: 9154 RVA: 0x00093004 File Offset: 0x00091204
	// (set) Token: 0x060023C3 RID: 9155 RVA: 0x00093038 File Offset: 0x00091238
	public unsafe SoundEffect g_SEAttack03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C55 RID: 3157
	// (get) Token: 0x060023C4 RID: 9156 RVA: 0x00093060 File Offset: 0x00091260
	// (set) Token: 0x060023C5 RID: 9157 RVA: 0x00093094 File Offset: 0x00091294
	public unsafe SoundEffect g_SEAttack04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C56 RID: 3158
	// (get) Token: 0x060023C6 RID: 9158 RVA: 0x000930BC File Offset: 0x000912BC
	// (set) Token: 0x060023C7 RID: 9159 RVA: 0x000930F0 File Offset: 0x000912F0
	public unsafe SoundEffect g_SELightningMode
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C57 RID: 3159
	// (get) Token: 0x060023C8 RID: 9160 RVA: 0x00093118 File Offset: 0x00091318
	// (set) Token: 0x060023C9 RID: 9161 RVA: 0x0009314C File Offset: 0x0009134C
	public unsafe SoundEffect g_SELightningModeLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C58 RID: 3160
	// (get) Token: 0x060023CA RID: 9162 RVA: 0x00093174 File Offset: 0x00091374
	// (set) Token: 0x060023CB RID: 9163 RVA: 0x000931A8 File Offset: 0x000913A8
	public unsafe SoundEffect g_SEDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C59 RID: 3161
	// (get) Token: 0x060023CC RID: 9164 RVA: 0x000931D0 File Offset: 0x000913D0
	// (set) Token: 0x060023CD RID: 9165 RVA: 0x00093204 File Offset: 0x00091404
	public unsafe Transform MPRoot_Attack0202_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C5A RID: 3162
	// (get) Token: 0x060023CE RID: 9166 RVA: 0x0009322C File Offset: 0x0009142C
	// (set) Token: 0x060023CF RID: 9167 RVA: 0x00093260 File Offset: 0x00091460
	public unsafe AttackData AD_Attack0102IceMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C5B RID: 3163
	// (get) Token: 0x060023D0 RID: 9168 RVA: 0x00093288 File Offset: 0x00091488
	// (set) Token: 0x060023D1 RID: 9169 RVA: 0x000932BC File Offset: 0x000914BC
	public unsafe AttackData AD_IceSpear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C5C RID: 3164
	// (get) Token: 0x060023D2 RID: 9170 RVA: 0x000932E4 File Offset: 0x000914E4
	// (set) Token: 0x060023D3 RID: 9171 RVA: 0x00093318 File Offset: 0x00091518
	public unsafe AttackData AD_AttackWeaponThrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C5D RID: 3165
	// (get) Token: 0x060023D4 RID: 9172 RVA: 0x00093340 File Offset: 0x00091540
	// (set) Token: 0x060023D5 RID: 9173 RVA: 0x00093374 File Offset: 0x00091574
	public unsafe AttackData AD_AttackPenetrate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C5E RID: 3166
	// (get) Token: 0x060023D6 RID: 9174 RVA: 0x0009339C File Offset: 0x0009159C
	// (set) Token: 0x060023D7 RID: 9175 RVA: 0x000933D0 File Offset: 0x000915D0
	public unsafe AttackData AD_Attack04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C5F RID: 3167
	// (get) Token: 0x060023D8 RID: 9176 RVA: 0x000933F8 File Offset: 0x000915F8
	// (set) Token: 0x060023D9 RID: 9177 RVA: 0x0009342C File Offset: 0x0009162C
	public unsafe AttackData AD_LightningCollisionSmall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C60 RID: 3168
	// (get) Token: 0x060023DA RID: 9178 RVA: 0x00093454 File Offset: 0x00091654
	// (set) Token: 0x060023DB RID: 9179 RVA: 0x00093488 File Offset: 0x00091688
	public unsafe AttackData AD_LightningCollisionBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C61 RID: 3169
	// (get) Token: 0x060023DC RID: 9180 RVA: 0x000934B0 File Offset: 0x000916B0
	// (set) Token: 0x060023DD RID: 9181 RVA: 0x000934CE File Offset: 0x000916CE
	public unsafe static int g_iIceSpearTotal
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal, (void*)(&value));
		}
	}

	// Token: 0x17000C62 RID: 3170
	// (get) Token: 0x060023DE RID: 9182 RVA: 0x000934E0 File Offset: 0x000916E0
	// (set) Token: 0x060023DF RID: 9183 RVA: 0x00093508 File Offset: 0x00091708
	public unsafe Vector3 g_v3IceSpearPosition
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition)) = value;
		}
	}

	// Token: 0x17000C63 RID: 3171
	// (get) Token: 0x060023E0 RID: 9184 RVA: 0x0009352C File Offset: 0x0009172C
	// (set) Token: 0x060023E1 RID: 9185 RVA: 0x00093554 File Offset: 0x00091754
	public unsafe Vector3 g_v3IceSpearDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection)) = value;
		}
	}

	// Token: 0x17000C64 RID: 3172
	// (get) Token: 0x060023E2 RID: 9186 RVA: 0x00093578 File Offset: 0x00091778
	// (set) Token: 0x060023E3 RID: 9187 RVA: 0x00093596 File Offset: 0x00091796
	public unsafe static int g_iIceSpearNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum, (void*)(&value));
		}
	}

	// Token: 0x17000C65 RID: 3173
	// (get) Token: 0x060023E4 RID: 9188 RVA: 0x000935A8 File Offset: 0x000917A8
	// (set) Token: 0x060023E5 RID: 9189 RVA: 0x000935D0 File Offset: 0x000917D0
	public unsafe int g_iIceSpearNumVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal)) = value;
		}
	}

	// Token: 0x17000C66 RID: 3174
	// (get) Token: 0x060023E6 RID: 9190 RVA: 0x000935F4 File Offset: 0x000917F4
	// (set) Token: 0x060023E7 RID: 9191 RVA: 0x0009361C File Offset: 0x0009181C
	public unsafe float g_fIceSpearInter
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter)) = value;
		}
	}

	// Token: 0x17000C67 RID: 3175
	// (get) Token: 0x060023E8 RID: 9192 RVA: 0x00093640 File Offset: 0x00091840
	// (set) Token: 0x060023E9 RID: 9193 RVA: 0x00093668 File Offset: 0x00091868
	public unsafe float g_fIceSpearInterVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal)) = value;
		}
	}

	// Token: 0x17000C68 RID: 3176
	// (get) Token: 0x060023EA RID: 9194 RVA: 0x0009368C File Offset: 0x0009188C
	// (set) Token: 0x060023EB RID: 9195 RVA: 0x000936B4 File Offset: 0x000918B4
	public unsafe bool g_bMPIceSpear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear)) = value;
		}
	}

	// Token: 0x17000C69 RID: 3177
	// (get) Token: 0x060023EC RID: 9196 RVA: 0x000936D8 File Offset: 0x000918D8
	// (set) Token: 0x060023ED RID: 9197 RVA: 0x00093700 File Offset: 0x00091900
	public unsafe int g_iMPIceSpearIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex)) = value;
		}
	}

	// Token: 0x17000C6A RID: 3178
	// (get) Token: 0x060023EE RID: 9198 RVA: 0x00093724 File Offset: 0x00091924
	// (set) Token: 0x060023EF RID: 9199 RVA: 0x00093742 File Offset: 0x00091942
	public unsafe static float g_fMPIceSpearInter
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter, (void*)(&value));
		}
	}

	// Token: 0x17000C6B RID: 3179
	// (get) Token: 0x060023F0 RID: 9200 RVA: 0x00093754 File Offset: 0x00091954
	// (set) Token: 0x060023F1 RID: 9201 RVA: 0x0009377C File Offset: 0x0009197C
	public unsafe float g_fMPIceSpearInterVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal)) = value;
		}
	}

	// Token: 0x17000C6C RID: 3180
	// (get) Token: 0x060023F2 RID: 9202 RVA: 0x000937A0 File Offset: 0x000919A0
	// (set) Token: 0x060023F3 RID: 9203 RVA: 0x000937C8 File Offset: 0x000919C8
	public unsafe bool g_bAttackPenetrate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate)) = value;
		}
	}

	// Token: 0x17000C6D RID: 3181
	// (get) Token: 0x060023F4 RID: 9204 RVA: 0x000937EC File Offset: 0x000919EC
	// (set) Token: 0x060023F5 RID: 9205 RVA: 0x00093814 File Offset: 0x00091A14
	public unsafe Vector3 g_v3AttackPenetratePre
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre)) = value;
		}
	}

	// Token: 0x17000C6E RID: 3182
	// (get) Token: 0x060023F6 RID: 9206 RVA: 0x00093838 File Offset: 0x00091A38
	// (set) Token: 0x060023F7 RID: 9207 RVA: 0x00093860 File Offset: 0x00091A60
	public unsafe bool g_bAttack03Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash)) = value;
		}
	}

	// Token: 0x17000C6F RID: 3183
	// (get) Token: 0x060023F8 RID: 9208 RVA: 0x00093884 File Offset: 0x00091A84
	// (set) Token: 0x060023F9 RID: 9209 RVA: 0x000938A2 File Offset: 0x00091AA2
	public unsafe static int g_iAttack03Ring
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring, (void*)(&value));
		}
	}

	// Token: 0x17000C70 RID: 3184
	// (get) Token: 0x060023FA RID: 9210 RVA: 0x000938B4 File Offset: 0x00091AB4
	// (set) Token: 0x060023FB RID: 9211 RVA: 0x000938DC File Offset: 0x00091ADC
	public unsafe int g_iAttack03RingVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal)) = value;
		}
	}

	// Token: 0x17000C71 RID: 3185
	// (get) Token: 0x060023FC RID: 9212 RVA: 0x00093900 File Offset: 0x00091B00
	// (set) Token: 0x060023FD RID: 9213 RVA: 0x0009391E File Offset: 0x00091B1E
	public unsafe static float g_fAttack03RingInter
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter, (void*)(&value));
		}
	}

	// Token: 0x17000C72 RID: 3186
	// (get) Token: 0x060023FE RID: 9214 RVA: 0x00093930 File Offset: 0x00091B30
	// (set) Token: 0x060023FF RID: 9215 RVA: 0x00093958 File Offset: 0x00091B58
	public unsafe float g_fAttack03RingInterVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal)) = value;
		}
	}

	// Token: 0x17000C73 RID: 3187
	// (get) Token: 0x06002400 RID: 9216 RVA: 0x0009397C File Offset: 0x00091B7C
	// (set) Token: 0x06002401 RID: 9217 RVA: 0x000939A4 File Offset: 0x00091BA4
	public unsafe bool g_bAttack04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04)) = value;
		}
	}

	// Token: 0x17000C74 RID: 3188
	// (get) Token: 0x06002402 RID: 9218 RVA: 0x000939C8 File Offset: 0x00091BC8
	// (set) Token: 0x06002403 RID: 9219 RVA: 0x000939E6 File Offset: 0x00091BE6
	public unsafe static float g_fAttack04Inter
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&value));
		}
	}

	// Token: 0x17000C75 RID: 3189
	// (get) Token: 0x06002404 RID: 9220 RVA: 0x000939F8 File Offset: 0x00091BF8
	// (set) Token: 0x06002405 RID: 9221 RVA: 0x00093A20 File Offset: 0x00091C20
	public unsafe float g_fAttack04InterVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal)) = value;
		}
	}

	// Token: 0x17000C76 RID: 3190
	// (get) Token: 0x06002406 RID: 9222 RVA: 0x00093A44 File Offset: 0x00091C44
	// (set) Token: 0x06002407 RID: 9223 RVA: 0x00093A6C File Offset: 0x00091C6C
	public unsafe bool g_bPenetrateIceSpear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear)) = value;
		}
	}

	// Token: 0x17000C77 RID: 3191
	// (get) Token: 0x06002408 RID: 9224 RVA: 0x00093A90 File Offset: 0x00091C90
	// (set) Token: 0x06002409 RID: 9225 RVA: 0x00093AB8 File Offset: 0x00091CB8
	public unsafe Vector3 g_v3PenetrateIceSpearStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart)) = value;
		}
	}

	// Token: 0x17000C78 RID: 3192
	// (get) Token: 0x0600240A RID: 9226 RVA: 0x00093ADC File Offset: 0x00091CDC
	// (set) Token: 0x0600240B RID: 9227 RVA: 0x00093B04 File Offset: 0x00091D04
	public unsafe Vector3 g_v3PenetrateIceSpearEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd)) = value;
		}
	}

	// Token: 0x17000C79 RID: 3193
	// (get) Token: 0x0600240C RID: 9228 RVA: 0x00093B28 File Offset: 0x00091D28
	// (set) Token: 0x0600240D RID: 9229 RVA: 0x00093B50 File Offset: 0x00091D50
	public unsafe Vector3 g_v3PenetrateIceSpearDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection)) = value;
		}
	}

	// Token: 0x17000C7A RID: 3194
	// (get) Token: 0x0600240E RID: 9230 RVA: 0x00093B74 File Offset: 0x00091D74
	// (set) Token: 0x0600240F RID: 9231 RVA: 0x00093B92 File Offset: 0x00091D92
	public unsafe static int g_iPenetrateIceSpearTotal
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal, (void*)(&value));
		}
	}

	// Token: 0x17000C7B RID: 3195
	// (get) Token: 0x06002410 RID: 9232 RVA: 0x00093BA4 File Offset: 0x00091DA4
	// (set) Token: 0x06002411 RID: 9233 RVA: 0x00093BCC File Offset: 0x00091DCC
	public unsafe int g_iPenetrateIceSpearNum
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum)) = value;
		}
	}

	// Token: 0x17000C7C RID: 3196
	// (get) Token: 0x06002412 RID: 9234 RVA: 0x00093BF0 File Offset: 0x00091DF0
	// (set) Token: 0x06002413 RID: 9235 RVA: 0x00093C0E File Offset: 0x00091E0E
	public unsafe static float g_fPenetrateIceSpearInter
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter, (void*)(&value));
		}
	}

	// Token: 0x17000C7D RID: 3197
	// (get) Token: 0x06002414 RID: 9236 RVA: 0x00093C20 File Offset: 0x00091E20
	// (set) Token: 0x06002415 RID: 9237 RVA: 0x00093C48 File Offset: 0x00091E48
	public unsafe float g_fPenetrateIceSpearInterVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal)) = value;
		}
	}

	// Token: 0x17000C7E RID: 3198
	// (get) Token: 0x06002416 RID: 9238 RVA: 0x00093C6C File Offset: 0x00091E6C
	// (set) Token: 0x06002417 RID: 9239 RVA: 0x00093C94 File Offset: 0x00091E94
	public unsafe float g_fPenetrateIceSpearInterDistance
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance)) = value;
		}
	}

	// Token: 0x17000C7F RID: 3199
	// (get) Token: 0x06002418 RID: 9240 RVA: 0x00093CB8 File Offset: 0x00091EB8
	// (set) Token: 0x06002419 RID: 9241 RVA: 0x00093CE0 File Offset: 0x00091EE0
	public unsafe bool g_bSixSpear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear)) = value;
		}
	}

	// Token: 0x17000C80 RID: 3200
	// (get) Token: 0x0600241A RID: 9242 RVA: 0x00093D04 File Offset: 0x00091F04
	// (set) Token: 0x0600241B RID: 9243 RVA: 0x00093D2C File Offset: 0x00091F2C
	public unsafe Vector3 g_v3SixPrearPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint)) = value;
		}
	}

	// Token: 0x17000C81 RID: 3201
	// (get) Token: 0x0600241C RID: 9244 RVA: 0x00093D50 File Offset: 0x00091F50
	// (set) Token: 0x0600241D RID: 9245 RVA: 0x00093D78 File Offset: 0x00091F78
	public unsafe Vector3 g_v3SixSpearDirect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect)) = value;
		}
	}

	// Token: 0x17000C82 RID: 3202
	// (get) Token: 0x0600241E RID: 9246 RVA: 0x00093D9C File Offset: 0x00091F9C
	// (set) Token: 0x0600241F RID: 9247 RVA: 0x00093DC4 File Offset: 0x00091FC4
	public unsafe int g_iSixSpearTotal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal)) = value;
		}
	}

	// Token: 0x17000C83 RID: 3203
	// (get) Token: 0x06002420 RID: 9248 RVA: 0x00093DE8 File Offset: 0x00091FE8
	// (set) Token: 0x06002421 RID: 9249 RVA: 0x00093E10 File Offset: 0x00092010
	public unsafe int g_iSixSpearNum
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum)) = value;
		}
	}

	// Token: 0x17000C84 RID: 3204
	// (get) Token: 0x06002422 RID: 9250 RVA: 0x00093E34 File Offset: 0x00092034
	// (set) Token: 0x06002423 RID: 9251 RVA: 0x00093E52 File Offset: 0x00092052
	public unsafe static float g_fSixSpearFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency, (void*)(&value));
		}
	}

	// Token: 0x17000C85 RID: 3205
	// (get) Token: 0x06002424 RID: 9252 RVA: 0x00093E64 File Offset: 0x00092064
	// (set) Token: 0x06002425 RID: 9253 RVA: 0x00093E8C File Offset: 0x0009208C
	public unsafe float g_fSixSpearFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal)) = value;
		}
	}

	// Token: 0x17000C86 RID: 3206
	// (get) Token: 0x06002426 RID: 9254 RVA: 0x00093EB0 File Offset: 0x000920B0
	// (set) Token: 0x06002427 RID: 9255 RVA: 0x00093ED8 File Offset: 0x000920D8
	public unsafe bool g_bCannon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon)) = value;
		}
	}

	// Token: 0x17000C87 RID: 3207
	// (get) Token: 0x06002428 RID: 9256 RVA: 0x00093EFC File Offset: 0x000920FC
	// (set) Token: 0x06002429 RID: 9257 RVA: 0x00093F24 File Offset: 0x00092124
	public unsafe Vector3 g_bCannonPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos)) = value;
		}
	}

	// Token: 0x17000C88 RID: 3208
	// (get) Token: 0x0600242A RID: 9258 RVA: 0x00093F48 File Offset: 0x00092148
	// (set) Token: 0x0600242B RID: 9259 RVA: 0x00093F70 File Offset: 0x00092170
	public unsafe Vector3 g_bCannonDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection)) = value;
		}
	}

	// Token: 0x17000C89 RID: 3209
	// (get) Token: 0x0600242C RID: 9260 RVA: 0x00093F94 File Offset: 0x00092194
	// (set) Token: 0x0600242D RID: 9261 RVA: 0x00093FB2 File Offset: 0x000921B2
	public unsafe static float g_fCannonDuration
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration, (void*)(&value));
		}
	}

	// Token: 0x17000C8A RID: 3210
	// (get) Token: 0x0600242E RID: 9262 RVA: 0x00093FC4 File Offset: 0x000921C4
	// (set) Token: 0x0600242F RID: 9263 RVA: 0x00093FE2 File Offset: 0x000921E2
	public unsafe static float g_fCannonDurationV2
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2, (void*)(&value));
		}
	}

	// Token: 0x17000C8B RID: 3211
	// (get) Token: 0x06002430 RID: 9264 RVA: 0x00093FF4 File Offset: 0x000921F4
	// (set) Token: 0x06002431 RID: 9265 RVA: 0x0009401C File Offset: 0x0009221C
	public unsafe float g_fCannonDurationVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal)) = value;
		}
	}

	// Token: 0x17000C8C RID: 3212
	// (get) Token: 0x06002432 RID: 9266 RVA: 0x00094040 File Offset: 0x00092240
	// (set) Token: 0x06002433 RID: 9267 RVA: 0x0009405E File Offset: 0x0009225E
	public unsafe static float g_fCannonIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000C8D RID: 3213
	// (get) Token: 0x06002434 RID: 9268 RVA: 0x00094070 File Offset: 0x00092270
	// (set) Token: 0x06002435 RID: 9269 RVA: 0x00094098 File Offset: 0x00092298
	public unsafe float g_fCannonIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal)) = value;
		}
	}

	// Token: 0x17000C8E RID: 3214
	// (get) Token: 0x06002436 RID: 9270 RVA: 0x000940BC File Offset: 0x000922BC
	// (set) Token: 0x06002437 RID: 9271 RVA: 0x000940F0 File Offset: 0x000922F0
	public unsafe Transform g_trMagicArua01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C8F RID: 3215
	// (get) Token: 0x06002438 RID: 9272 RVA: 0x00094118 File Offset: 0x00092318
	// (set) Token: 0x06002439 RID: 9273 RVA: 0x0009414C File Offset: 0x0009234C
	public unsafe Transform g_trMagicArua02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C90 RID: 3216
	// (get) Token: 0x0600243A RID: 9274 RVA: 0x00094174 File Offset: 0x00092374
	// (set) Token: 0x0600243B RID: 9275 RVA: 0x000941A8 File Offset: 0x000923A8
	public unsafe Transform g_trMagicArua03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C91 RID: 3217
	// (get) Token: 0x0600243C RID: 9276 RVA: 0x000941D0 File Offset: 0x000923D0
	// (set) Token: 0x0600243D RID: 9277 RVA: 0x000941F8 File Offset: 0x000923F8
	public unsafe bool g_bMagicAuraBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet)) = value;
		}
	}

	// Token: 0x17000C92 RID: 3218
	// (get) Token: 0x0600243E RID: 9278 RVA: 0x0009421C File Offset: 0x0009241C
	// (set) Token: 0x0600243F RID: 9279 RVA: 0x0009423A File Offset: 0x0009243A
	public unsafe static float g_fMagicAuraBulletInter
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter, (void*)(&value));
		}
	}

	// Token: 0x17000C93 RID: 3219
	// (get) Token: 0x06002440 RID: 9280 RVA: 0x0009424C File Offset: 0x0009244C
	// (set) Token: 0x06002441 RID: 9281 RVA: 0x00094274 File Offset: 0x00092474
	public unsafe float g_fMagicAuraBulletInterVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal)) = value;
		}
	}

	// Token: 0x17000C94 RID: 3220
	// (get) Token: 0x06002442 RID: 9282 RVA: 0x00094298 File Offset: 0x00092498
	// (set) Token: 0x06002443 RID: 9283 RVA: 0x000942C0 File Offset: 0x000924C0
	public unsafe int g_iMagicAuraPosIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex)) = value;
		}
	}

	// Token: 0x17000C95 RID: 3221
	// (get) Token: 0x06002444 RID: 9284 RVA: 0x000942E4 File Offset: 0x000924E4
	// (set) Token: 0x06002445 RID: 9285 RVA: 0x0009430C File Offset: 0x0009250C
	public unsafe bool g_bSceneLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning)) = value;
		}
	}

	// Token: 0x17000C96 RID: 3222
	// (get) Token: 0x06002446 RID: 9286 RVA: 0x00094330 File Offset: 0x00092530
	// (set) Token: 0x06002447 RID: 9287 RVA: 0x0009434E File Offset: 0x0009254E
	public unsafe static int g_iSceneLightningNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum, (void*)(&value));
		}
	}

	// Token: 0x17000C97 RID: 3223
	// (get) Token: 0x06002448 RID: 9288 RVA: 0x00094360 File Offset: 0x00092560
	// (set) Token: 0x06002449 RID: 9289 RVA: 0x0009437E File Offset: 0x0009257E
	public unsafe static float g_fSceneLightningReadyTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime, (void*)(&value));
		}
	}

	// Token: 0x17000C98 RID: 3224
	// (get) Token: 0x0600244A RID: 9290 RVA: 0x00094390 File Offset: 0x00092590
	// (set) Token: 0x0600244B RID: 9291 RVA: 0x000943C4 File Offset: 0x000925C4
	public unsafe Il2CppStructArray<float> g_fSceneLightningReadyTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C99 RID: 3225
	// (get) Token: 0x0600244C RID: 9292 RVA: 0x000943EC File Offset: 0x000925EC
	// (set) Token: 0x0600244D RID: 9293 RVA: 0x00094420 File Offset: 0x00092620
	public unsafe Il2CppStructArray<float> g_fSceneLightningWaitTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C9A RID: 3226
	// (get) Token: 0x0600244E RID: 9294 RVA: 0x00094448 File Offset: 0x00092648
	// (set) Token: 0x0600244F RID: 9295 RVA: 0x0009447C File Offset: 0x0009267C
	public unsafe Il2CppStructArray<Vector3> g_fSceneLightningPosition
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000C9B RID: 3227
	// (get) Token: 0x06002450 RID: 9296 RVA: 0x000944A4 File Offset: 0x000926A4
	// (set) Token: 0x06002451 RID: 9297 RVA: 0x000944CC File Offset: 0x000926CC
	public unsafe float g_fFloorDistance
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance)) = value;
		}
	}

	// Token: 0x17000C9C RID: 3228
	// (get) Token: 0x06002452 RID: 9298 RVA: 0x000944F0 File Offset: 0x000926F0
	// (set) Token: 0x06002453 RID: 9299 RVA: 0x00094518 File Offset: 0x00092718
	public unsafe float g_fTimeScaleLightningVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal)) = value;
		}
	}

	// Token: 0x17000C9D RID: 3229
	// (get) Token: 0x06002454 RID: 9300 RVA: 0x0009453C File Offset: 0x0009273C
	// (set) Token: 0x06002455 RID: 9301 RVA: 0x00094564 File Offset: 0x00092764
	public unsafe bool g_bWeaponCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge)) = value;
		}
	}

	// Token: 0x17000C9E RID: 3230
	// (get) Token: 0x06002456 RID: 9302 RVA: 0x00094588 File Offset: 0x00092788
	// (set) Token: 0x06002457 RID: 9303 RVA: 0x000945B0 File Offset: 0x000927B0
	public unsafe float g_fWeaponChargeVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume)) = value;
		}
	}

	// Token: 0x17000C9F RID: 3231
	// (get) Token: 0x06002458 RID: 9304 RVA: 0x000945D4 File Offset: 0x000927D4
	// (set) Token: 0x06002459 RID: 9305 RVA: 0x000945FC File Offset: 0x000927FC
	public unsafe float g_fWeaponChargePitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch)) = value;
		}
	}

	// Token: 0x17000CA0 RID: 3232
	// (get) Token: 0x0600245A RID: 9306 RVA: 0x00094620 File Offset: 0x00092820
	// (set) Token: 0x0600245B RID: 9307 RVA: 0x00094648 File Offset: 0x00092848
	public unsafe float g_fSEScriptDestroyVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value;
		}
	}

	// Token: 0x17000CA1 RID: 3233
	// (get) Token: 0x0600245C RID: 9308 RVA: 0x0009466C File Offset: 0x0009286C
	// (set) Token: 0x0600245D RID: 9309 RVA: 0x00094694 File Offset: 0x00092894
	public unsafe bool g_bPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value;
		}
	}

	// Token: 0x17000CA2 RID: 3234
	// (get) Token: 0x0600245E RID: 9310 RVA: 0x000946B8 File Offset: 0x000928B8
	// (set) Token: 0x0600245F RID: 9311 RVA: 0x000946E0 File Offset: 0x000928E0
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x17000CA3 RID: 3235
	// (get) Token: 0x06002460 RID: 9312 RVA: 0x00094704 File Offset: 0x00092904
	// (set) Token: 0x06002461 RID: 9313 RVA: 0x0009472C File Offset: 0x0009292C
	public unsafe bool g_bDeadLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop)) = value;
		}
	}

	// Token: 0x17000CA4 RID: 3236
	// (get) Token: 0x06002462 RID: 9314 RVA: 0x00094750 File Offset: 0x00092950
	// (set) Token: 0x06002463 RID: 9315 RVA: 0x00094778 File Offset: 0x00092978
	public unsafe bool g_bDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy)) = value;
		}
	}

	// Token: 0x17000CA5 RID: 3237
	// (get) Token: 0x06002464 RID: 9316 RVA: 0x0009479C File Offset: 0x0009299C
	// (set) Token: 0x06002465 RID: 9317 RVA: 0x000947C4 File Offset: 0x000929C4
	public unsafe float g_fDestroyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal)) = value;
		}
	}

	// Token: 0x17000CA6 RID: 3238
	// (get) Token: 0x06002466 RID: 9318 RVA: 0x000947E8 File Offset: 0x000929E8
	// (set) Token: 0x06002467 RID: 9319 RVA: 0x00094810 File Offset: 0x00092A10
	public unsafe bool g_bDestroyed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed)) = value;
		}
	}

	// Token: 0x17000CA7 RID: 3239
	// (get) Token: 0x06002468 RID: 9320 RVA: 0x00094834 File Offset: 0x00092A34
	// (set) Token: 0x06002469 RID: 9321 RVA: 0x0009485C File Offset: 0x00092A5C
	public unsafe float g_fDestroySpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed)) = value;
		}
	}

	// Token: 0x17000CA8 RID: 3240
	// (get) Token: 0x0600246A RID: 9322 RVA: 0x00094880 File Offset: 0x00092A80
	// (set) Token: 0x0600246B RID: 9323 RVA: 0x000948A8 File Offset: 0x00092AA8
	public unsafe bool g_bPlayerDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath)) = value;
		}
	}

	// Token: 0x04001810 RID: 6160
	private static readonly IntPtr NativeFieldInfoPtr_g_NPCM;

	// Token: 0x04001811 RID: 6161
	private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform;

	// Token: 0x04001812 RID: 6162
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x04001813 RID: 6163
	private static readonly IntPtr NativeFieldInfoPtr_g_AI;

	// Token: 0x04001814 RID: 6164
	private static readonly IntPtr NativeFieldInfoPtr_g_Move;

	// Token: 0x04001815 RID: 6165
	private static readonly IntPtr NativeFieldInfoPtr_Pos_WeaponThrow;

	// Token: 0x04001816 RID: 6166
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Dash;

	// Token: 0x04001817 RID: 6167
	private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackPenetrate;

	// Token: 0x04001818 RID: 6168
	private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura01;

	// Token: 0x04001819 RID: 6169
	private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura02;

	// Token: 0x0400181A RID: 6170
	private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura03;

	// Token: 0x0400181B RID: 6171
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack03;

	// Token: 0x0400181C RID: 6172
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack0401;

	// Token: 0x0400181D RID: 6173
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack0402;

	// Token: 0x0400181E RID: 6174
	private static readonly IntPtr NativeFieldInfoPtr_Mesh;

	// Token: 0x0400181F RID: 6175
	private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;

	// Token: 0x04001820 RID: 6176
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage;

	// Token: 0x04001821 RID: 6177
	private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;

	// Token: 0x04001822 RID: 6178
	private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowShadow;

	// Token: 0x04001823 RID: 6179
	private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowTime;

	// Token: 0x04001824 RID: 6180
	private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowEndSpeed;

	// Token: 0x04001825 RID: 6181
	private static readonly IntPtr NativeFieldInfoPtr_g_CWeaponGlow;

	// Token: 0x04001826 RID: 6182
	private static readonly IntPtr NativeFieldInfoPtr_MR_CloudUp;

	// Token: 0x04001827 RID: 6183
	private static readonly IntPtr NativeFieldInfoPtr_MR_CloudDown;

	// Token: 0x04001828 RID: 6184
	private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudUp;

	// Token: 0x04001829 RID: 6185
	private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudDown;

	// Token: 0x0400182A RID: 6186
	private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon;

	// Token: 0x0400182B RID: 6187
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight;

	// Token: 0x0400182C RID: 6188
	private static readonly IntPtr NativeFieldInfoPtr_PS_Floor;

	// Token: 0x0400182D RID: 6189
	private static readonly IntPtr NativeFieldInfoPtr_PS_Dash;

	// Token: 0x0400182E RID: 6190
	private static readonly IntPtr NativeFieldInfoPtr_PS_DashFloor;

	// Token: 0x0400182F RID: 6191
	private static readonly IntPtr NativeFieldInfoPtr_PS_DeadSmoke;

	// Token: 0x04001830 RID: 6192
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningMode;

	// Token: 0x04001831 RID: 6193
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponCharge;

	// Token: 0x04001832 RID: 6194
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDebut;

	// Token: 0x04001833 RID: 6195
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestroy;

	// Token: 0x04001834 RID: 6196
	private static readonly IntPtr NativeFieldInfoPtr_PS_DestroyReady;

	// Token: 0x04001835 RID: 6197
	private static readonly IntPtr NativeFieldInfoPtr_PS_Destroy;

	// Token: 0x04001836 RID: 6198
	private static readonly IntPtr NativeFieldInfoPtr_PS_SceneLightning;

	// Token: 0x04001837 RID: 6199
	private static readonly IntPtr NativeFieldInfoPtr_PS_SceneSmoke;

	// Token: 0x04001838 RID: 6200
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCollision;

	// Token: 0x04001839 RID: 6201
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningCollisionSmall;

	// Token: 0x0400183A RID: 6202
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningCollisionBig;

	// Token: 0x0400183B RID: 6203
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101;

	// Token: 0x0400183C RID: 6204
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102Red;

	// Token: 0x0400183D RID: 6205
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0103Red;

	// Token: 0x0400183E RID: 6206
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202_01Red;

	// Token: 0x0400183F RID: 6207
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202_02Red;

	// Token: 0x04001840 RID: 6208
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeLRed;

	// Token: 0x04001841 RID: 6209
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeRRed;

	// Token: 0x04001842 RID: 6210
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeBRed;

	// Token: 0x04001843 RID: 6211
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRed;

	// Token: 0x04001844 RID: 6212
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit;

	// Token: 0x04001845 RID: 6213
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage;

	// Token: 0x04001846 RID: 6214
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Jump;

	// Token: 0x04001847 RID: 6215
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Ready;

	// Token: 0x04001848 RID: 6216
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Collision;

	// Token: 0x04001849 RID: 6217
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attacck03Unplug;

	// Token: 0x0400184A RID: 6218
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03ReadyPlus;

	// Token: 0x0400184B RID: 6219
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03CollisionPlus;

	// Token: 0x0400184C RID: 6220
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03CollisionPlus02;

	// Token: 0x0400184D RID: 6221
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Ready;

	// Token: 0x0400184E RID: 6222
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04;

	// Token: 0x0400184F RID: 6223
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Crystal;

	// Token: 0x04001850 RID: 6224
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04CrystalPlus;

	// Token: 0x04001851 RID: 6225
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed01;

	// Token: 0x04001852 RID: 6226
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed02;

	// Token: 0x04001853 RID: 6227
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed03;

	// Token: 0x04001854 RID: 6228
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearFloorRed;

	// Token: 0x04001855 RID: 6229
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRedHit;

	// Token: 0x04001856 RID: 6230
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRedDamage;

	// Token: 0x04001857 RID: 6231
	private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponThrow;

	// Token: 0x04001858 RID: 6232
	private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponHitPlayer;

	// Token: 0x04001859 RID: 6233
	private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponHitFloor;

	// Token: 0x0400185A RID: 6234
	private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion;

	// Token: 0x0400185B RID: 6235
	private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBulletShot;

	// Token: 0x0400185C RID: 6236
	private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBullet;

	// Token: 0x0400185D RID: 6237
	private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion;

	// Token: 0x0400185E RID: 6238
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackPenetrate;

	// Token: 0x0400185F RID: 6239
	private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAura;

	// Token: 0x04001860 RID: 6240
	private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAuraBulletShot;

	// Token: 0x04001861 RID: 6241
	private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAuraBullet;

	// Token: 0x04001862 RID: 6242
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightning;

	// Token: 0x04001863 RID: 6243
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFloor;

	// Token: 0x04001864 RID: 6244
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFinish;

	// Token: 0x04001865 RID: 6245
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor;

	// Token: 0x04001866 RID: 6246
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningSpeedUp;

	// Token: 0x04001867 RID: 6247
	private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningStart;

	// Token: 0x04001868 RID: 6248
	private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningEnd;

	// Token: 0x04001869 RID: 6249
	private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke;

	// Token: 0x0400186A RID: 6250
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet;

	// Token: 0x0400186B RID: 6251
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet02;

	// Token: 0x0400186C RID: 6252
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet03;

	// Token: 0x0400186D RID: 6253
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCannon;

	// Token: 0x0400186E RID: 6254
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SceneLightningReady;

	// Token: 0x0400186F RID: 6255
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SceneLightning;

	// Token: 0x04001870 RID: 6256
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision;

	// Token: 0x04001871 RID: 6257
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningCollisionSmall;

	// Token: 0x04001872 RID: 6258
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningCollisionBig;

	// Token: 0x04001873 RID: 6259
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101;

	// Token: 0x04001874 RID: 6260
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102Red;

	// Token: 0x04001875 RID: 6261
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0103Red;

	// Token: 0x04001876 RID: 6262
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202_01Red;

	// Token: 0x04001877 RID: 6263
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202_02Red;

	// Token: 0x04001878 RID: 6264
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeLRed;

	// Token: 0x04001879 RID: 6265
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeRRed;

	// Token: 0x0400187A RID: 6266
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeBRed;

	// Token: 0x0400187B RID: 6267
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRed;

	// Token: 0x0400187C RID: 6268
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit;

	// Token: 0x0400187D RID: 6269
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage;

	// Token: 0x0400187E RID: 6270
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Jump;

	// Token: 0x0400187F RID: 6271
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Ready;

	// Token: 0x04001880 RID: 6272
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Collision;

	// Token: 0x04001881 RID: 6273
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttacck03Unplug;

	// Token: 0x04001882 RID: 6274
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03ReadyPlus;

	// Token: 0x04001883 RID: 6275
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03CollisionPlus;

	// Token: 0x04001884 RID: 6276
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03CollisionPlus02;

	// Token: 0x04001885 RID: 6277
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Ready;

	// Token: 0x04001886 RID: 6278
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04;

	// Token: 0x04001887 RID: 6279
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Crystal;

	// Token: 0x04001888 RID: 6280
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04CrystalPlus;

	// Token: 0x04001889 RID: 6281
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed01;

	// Token: 0x0400188A RID: 6282
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed02;

	// Token: 0x0400188B RID: 6283
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed03;

	// Token: 0x0400188C RID: 6284
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearFloorRed;

	// Token: 0x0400188D RID: 6285
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRedHit;

	// Token: 0x0400188E RID: 6286
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRedDamage;

	// Token: 0x0400188F RID: 6287
	private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponThrow;

	// Token: 0x04001890 RID: 6288
	private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponHitPlayer;

	// Token: 0x04001891 RID: 6289
	private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponHitFloor;

	// Token: 0x04001892 RID: 6290
	private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion;

	// Token: 0x04001893 RID: 6291
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBulletShot;

	// Token: 0x04001894 RID: 6292
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBullet;

	// Token: 0x04001895 RID: 6293
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion;

	// Token: 0x04001896 RID: 6294
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackPenetrate;

	// Token: 0x04001897 RID: 6295
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAura;

	// Token: 0x04001898 RID: 6296
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAuraBulletShot;

	// Token: 0x04001899 RID: 6297
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAuraBullet;

	// Token: 0x0400189A RID: 6298
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightning;

	// Token: 0x0400189B RID: 6299
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFloor;

	// Token: 0x0400189C RID: 6300
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFinish;

	// Token: 0x0400189D RID: 6301
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFinishFloor;

	// Token: 0x0400189E RID: 6302
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningSpeedUp;

	// Token: 0x0400189F RID: 6303
	private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningStart;

	// Token: 0x040018A0 RID: 6304
	private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningEnd;

	// Token: 0x040018A1 RID: 6305
	private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke;

	// Token: 0x040018A2 RID: 6306
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet;

	// Token: 0x040018A3 RID: 6307
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet02;

	// Token: 0x040018A4 RID: 6308
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet03;

	// Token: 0x040018A5 RID: 6309
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCannon;

	// Token: 0x040018A6 RID: 6310
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSceneLightningReady;

	// Token: 0x040018A7 RID: 6311
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSceneLightning;

	// Token: 0x040018A8 RID: 6312
	private static readonly IntPtr NativeFieldInfoPtr_g_iEffLightningArray;

	// Token: 0x040018A9 RID: 6313
	private static readonly IntPtr NativeFieldInfoPtr_g_iEffLightningArrayIndex;

	// Token: 0x040018AA RID: 6314
	private static readonly IntPtr NativeFieldInfoPtr_g_TrDodgeLightningStart;

	// Token: 0x040018AB RID: 6315
	private static readonly IntPtr NativeFieldInfoPtr_g_TrDodgeLightningEnd;

	// Token: 0x040018AC RID: 6316
	private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrowHit;

	// Token: 0x040018AD RID: 6317
	private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrowExplosion;

	// Token: 0x040018AE RID: 6318
	private static readonly IntPtr NativeFieldInfoPtr_SE_Crystal;

	// Token: 0x040018AF RID: 6319
	private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalDamage;

	// Token: 0x040018B0 RID: 6320
	private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalBig;

	// Token: 0x040018B1 RID: 6321
	private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalBigDamage;

	// Token: 0x040018B2 RID: 6322
	private static readonly IntPtr NativeFieldInfoPtr_SE_SceneLightningReady;

	// Token: 0x040018B3 RID: 6323
	private static readonly IntPtr NativeFieldInfoPtr_SE_SceneLightning;

	// Token: 0x040018B4 RID: 6324
	private static readonly IntPtr NativeFieldInfoPtr_SE_DebutWeaponCharge;

	// Token: 0x040018B5 RID: 6325
	private static readonly IntPtr NativeFieldInfoPtr_SE_DebutWeapon;

	// Token: 0x040018B6 RID: 6326
	private static readonly IntPtr NativeFieldInfoPtr_SE_DeadWeaponDestroy;

	// Token: 0x040018B7 RID: 6327
	private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponSwing;

	// Token: 0x040018B8 RID: 6328
	private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight;

	// Token: 0x040018B9 RID: 6329
	private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrow;

	// Token: 0x040018BA RID: 6330
	private static readonly IntPtr NativeFieldInfoPtr_SE_Float;

	// Token: 0x040018BB RID: 6331
	private static readonly IntPtr NativeFieldInfoPtr_SE_DeadImapct;

	// Token: 0x040018BC RID: 6332
	private static readonly IntPtr NativeFieldInfoPtr_SE_DestroyStart;

	// Token: 0x040018BD RID: 6333
	private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy;

	// Token: 0x040018BE RID: 6334
	private static readonly IntPtr NativeFieldInfoPtr_SE_Dash;

	// Token: 0x040018BF RID: 6335
	private static readonly IntPtr NativeFieldInfoPtr_SE_DashLoop;

	// Token: 0x040018C0 RID: 6336
	private static readonly IntPtr NativeFieldInfoPtr_SE_PlusCharge;

	// Token: 0x040018C1 RID: 6337
	private static readonly IntPtr NativeFieldInfoPtr_SE_AttackCannon;

	// Token: 0x040018C2 RID: 6338
	private static readonly IntPtr NativeFieldInfoPtr_SE_AttackMagic;

	// Token: 0x040018C3 RID: 6339
	private static readonly IntPtr NativeFieldInfoPtr_SE_AttackDash;

	// Token: 0x040018C4 RID: 6340
	private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03;

	// Token: 0x040018C5 RID: 6341
	private static readonly IntPtr NativeFieldInfoPtr_SE_Attack04;

	// Token: 0x040018C6 RID: 6342
	private static readonly IntPtr NativeFieldInfoPtr_SE_LightningMode;

	// Token: 0x040018C7 RID: 6343
	private static readonly IntPtr NativeFieldInfoPtr_SE_LightningModeLoop;

	// Token: 0x040018C8 RID: 6344
	private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;

	// Token: 0x040018C9 RID: 6345
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrowHit;

	// Token: 0x040018CA RID: 6346
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrowExplosion;

	// Token: 0x040018CB RID: 6347
	private static readonly IntPtr NativeFieldInfoPtr_g_SECrystal;

	// Token: 0x040018CC RID: 6348
	private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalDamage;

	// Token: 0x040018CD RID: 6349
	private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalBig;

	// Token: 0x040018CE RID: 6350
	private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalBigDamage;

	// Token: 0x040018CF RID: 6351
	private static readonly IntPtr NativeFieldInfoPtr_g_SESceneLightningReady;

	// Token: 0x040018D0 RID: 6352
	private static readonly IntPtr NativeFieldInfoPtr_g_SESceneLightning;

	// Token: 0x040018D1 RID: 6353
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutWeaponCharge;

	// Token: 0x040018D2 RID: 6354
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutWeapon;

	// Token: 0x040018D3 RID: 6355
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadWeaponDestroy;

	// Token: 0x040018D4 RID: 6356
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponSwing;

	// Token: 0x040018D5 RID: 6357
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;

	// Token: 0x040018D6 RID: 6358
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrow;

	// Token: 0x040018D7 RID: 6359
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFloat;

	// Token: 0x040018D8 RID: 6360
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadImapct;

	// Token: 0x040018D9 RID: 6361
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroyStart;

	// Token: 0x040018DA RID: 6362
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy;

	// Token: 0x040018DB RID: 6363
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDash;

	// Token: 0x040018DC RID: 6364
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDashLoop;

	// Token: 0x040018DD RID: 6365
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusCharge;

	// Token: 0x040018DE RID: 6366
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackCannon;

	// Token: 0x040018DF RID: 6367
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackMagic;

	// Token: 0x040018E0 RID: 6368
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackDash;

	// Token: 0x040018E1 RID: 6369
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03;

	// Token: 0x040018E2 RID: 6370
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack04;

	// Token: 0x040018E3 RID: 6371
	private static readonly IntPtr NativeFieldInfoPtr_g_SELightningMode;

	// Token: 0x040018E4 RID: 6372
	private static readonly IntPtr NativeFieldInfoPtr_g_SELightningModeLoop;

	// Token: 0x040018E5 RID: 6373
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;

	// Token: 0x040018E6 RID: 6374
	private static readonly IntPtr NativeFieldInfoPtr_MPRoot_Attack0202_02;

	// Token: 0x040018E7 RID: 6375
	private static readonly IntPtr NativeFieldInfoPtr_AD_Attack0102IceMagic;

	// Token: 0x040018E8 RID: 6376
	private static readonly IntPtr NativeFieldInfoPtr_AD_IceSpear;

	// Token: 0x040018E9 RID: 6377
	private static readonly IntPtr NativeFieldInfoPtr_AD_AttackWeaponThrow;

	// Token: 0x040018EA RID: 6378
	private static readonly IntPtr NativeFieldInfoPtr_AD_AttackPenetrate;

	// Token: 0x040018EB RID: 6379
	private static readonly IntPtr NativeFieldInfoPtr_AD_Attack04;

	// Token: 0x040018EC RID: 6380
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCollisionSmall;

	// Token: 0x040018ED RID: 6381
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCollisionBig;

	// Token: 0x040018EE RID: 6382
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearTotal;

	// Token: 0x040018EF RID: 6383
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceSpearPosition;

	// Token: 0x040018F0 RID: 6384
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceSpearDirection;

	// Token: 0x040018F1 RID: 6385
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearNum;

	// Token: 0x040018F2 RID: 6386
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearNumVal;

	// Token: 0x040018F3 RID: 6387
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceSpearInter;

	// Token: 0x040018F4 RID: 6388
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceSpearInterVal;

	// Token: 0x040018F5 RID: 6389
	private static readonly IntPtr NativeFieldInfoPtr_g_bMPIceSpear;

	// Token: 0x040018F6 RID: 6390
	private static readonly IntPtr NativeFieldInfoPtr_g_iMPIceSpearIndex;

	// Token: 0x040018F7 RID: 6391
	private static readonly IntPtr NativeFieldInfoPtr_g_fMPIceSpearInter;

	// Token: 0x040018F8 RID: 6392
	private static readonly IntPtr NativeFieldInfoPtr_g_fMPIceSpearInterVal;

	// Token: 0x040018F9 RID: 6393
	private static readonly IntPtr NativeFieldInfoPtr_g_bAttackPenetrate;

	// Token: 0x040018FA RID: 6394
	private static readonly IntPtr NativeFieldInfoPtr_g_v3AttackPenetratePre;

	// Token: 0x040018FB RID: 6395
	private static readonly IntPtr NativeFieldInfoPtr_g_bAttack03Dash;

	// Token: 0x040018FC RID: 6396
	private static readonly IntPtr NativeFieldInfoPtr_g_iAttack03Ring;

	// Token: 0x040018FD RID: 6397
	private static readonly IntPtr NativeFieldInfoPtr_g_iAttack03RingVal;

	// Token: 0x040018FE RID: 6398
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttack03RingInter;

	// Token: 0x040018FF RID: 6399
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttack03RingInterVal;

	// Token: 0x04001900 RID: 6400
	private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04;

	// Token: 0x04001901 RID: 6401
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Inter;

	// Token: 0x04001902 RID: 6402
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterVal;

	// Token: 0x04001903 RID: 6403
	private static readonly IntPtr NativeFieldInfoPtr_g_bPenetrateIceSpear;

	// Token: 0x04001904 RID: 6404
	private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearStart;

	// Token: 0x04001905 RID: 6405
	private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd;

	// Token: 0x04001906 RID: 6406
	private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection;

	// Token: 0x04001907 RID: 6407
	private static readonly IntPtr NativeFieldInfoPtr_g_iPenetrateIceSpearTotal;

	// Token: 0x04001908 RID: 6408
	private static readonly IntPtr NativeFieldInfoPtr_g_iPenetrateIceSpearNum;

	// Token: 0x04001909 RID: 6409
	private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInter;

	// Token: 0x0400190A RID: 6410
	private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal;

	// Token: 0x0400190B RID: 6411
	private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance;

	// Token: 0x0400190C RID: 6412
	private static readonly IntPtr NativeFieldInfoPtr_g_bSixSpear;

	// Token: 0x0400190D RID: 6413
	private static readonly IntPtr NativeFieldInfoPtr_g_v3SixPrearPoint;

	// Token: 0x0400190E RID: 6414
	private static readonly IntPtr NativeFieldInfoPtr_g_v3SixSpearDirect;

	// Token: 0x0400190F RID: 6415
	private static readonly IntPtr NativeFieldInfoPtr_g_iSixSpearTotal;

	// Token: 0x04001910 RID: 6416
	private static readonly IntPtr NativeFieldInfoPtr_g_iSixSpearNum;

	// Token: 0x04001911 RID: 6417
	private static readonly IntPtr NativeFieldInfoPtr_g_fSixSpearFrequency;

	// Token: 0x04001912 RID: 6418
	private static readonly IntPtr NativeFieldInfoPtr_g_fSixSpearFrequencyVal;

	// Token: 0x04001913 RID: 6419
	private static readonly IntPtr NativeFieldInfoPtr_g_bCannon;

	// Token: 0x04001914 RID: 6420
	private static readonly IntPtr NativeFieldInfoPtr_g_bCannonPos;

	// Token: 0x04001915 RID: 6421
	private static readonly IntPtr NativeFieldInfoPtr_g_bCannonDirection;

	// Token: 0x04001916 RID: 6422
	private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDuration;

	// Token: 0x04001917 RID: 6423
	private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDurationV2;

	// Token: 0x04001918 RID: 6424
	private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDurationVal;

	// Token: 0x04001919 RID: 6425
	private static readonly IntPtr NativeFieldInfoPtr_g_fCannonIntervals;

	// Token: 0x0400191A RID: 6426
	private static readonly IntPtr NativeFieldInfoPtr_g_fCannonIntervalsVal;

	// Token: 0x0400191B RID: 6427
	private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua01;

	// Token: 0x0400191C RID: 6428
	private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua02;

	// Token: 0x0400191D RID: 6429
	private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua03;

	// Token: 0x0400191E RID: 6430
	private static readonly IntPtr NativeFieldInfoPtr_g_bMagicAuraBullet;

	// Token: 0x0400191F RID: 6431
	private static readonly IntPtr NativeFieldInfoPtr_g_fMagicAuraBulletInter;

	// Token: 0x04001920 RID: 6432
	private static readonly IntPtr NativeFieldInfoPtr_g_fMagicAuraBulletInterVal;

	// Token: 0x04001921 RID: 6433
	private static readonly IntPtr NativeFieldInfoPtr_g_iMagicAuraPosIndex;

	// Token: 0x04001922 RID: 6434
	private static readonly IntPtr NativeFieldInfoPtr_g_bSceneLightning;

	// Token: 0x04001923 RID: 6435
	private static readonly IntPtr NativeFieldInfoPtr_g_iSceneLightningNum;

	// Token: 0x04001924 RID: 6436
	private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningReadyTime;

	// Token: 0x04001925 RID: 6437
	private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal;

	// Token: 0x04001926 RID: 6438
	private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal;

	// Token: 0x04001927 RID: 6439
	private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningPosition;

	// Token: 0x04001928 RID: 6440
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorDistance;

	// Token: 0x04001929 RID: 6441
	private static readonly IntPtr NativeFieldInfoPtr_g_fTimeScaleLightningVal;

	// Token: 0x0400192A RID: 6442
	private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponCharge;

	// Token: 0x0400192B RID: 6443
	private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargeVolume;

	// Token: 0x0400192C RID: 6444
	private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargePitch;

	// Token: 0x0400192D RID: 6445
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume;

	// Token: 0x0400192E RID: 6446
	private static readonly IntPtr NativeFieldInfoPtr_g_bPlus;

	// Token: 0x0400192F RID: 6447
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x04001930 RID: 6448
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeadLoop;

	// Token: 0x04001931 RID: 6449
	private static readonly IntPtr NativeFieldInfoPtr_g_bDestroy;

	// Token: 0x04001932 RID: 6450
	private static readonly IntPtr NativeFieldInfoPtr_g_fDestroyVal;

	// Token: 0x04001933 RID: 6451
	private static readonly IntPtr NativeFieldInfoPtr_g_bDestroyed;

	// Token: 0x04001934 RID: 6452
	private static readonly IntPtr NativeFieldInfoPtr_g_fDestroySpeed;

	// Token: 0x04001935 RID: 6453
	private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDeath;

	// Token: 0x04001936 RID: 6454
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel05_MoveController_0;

	// Token: 0x04001937 RID: 6455
	private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0;

	// Token: 0x04001938 RID: 6456
	private static readonly IntPtr NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0;

	// Token: 0x04001939 RID: 6457
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0;

	// Token: 0x0400193A RID: 6458
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0;

	// Token: 0x0400193B RID: 6459
	private static readonly IntPtr NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0;

	// Token: 0x0400193C RID: 6460
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0;

	// Token: 0x0400193D RID: 6461
	private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0;

	// Token: 0x0400193E RID: 6462
	private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;

	// Token: 0x0400193F RID: 6463
	private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0;

	// Token: 0x04001940 RID: 6464
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0;

	// Token: 0x04001941 RID: 6465
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0;

	// Token: 0x04001942 RID: 6466
	private static readonly IntPtr NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0;

	// Token: 0x04001943 RID: 6467
	private static readonly IntPtr NativeMethodInfoPtr_StopEffDash_Public_Void_0;

	// Token: 0x04001944 RID: 6468
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0;

	// Token: 0x04001945 RID: 6469
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x04001946 RID: 6470
	private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0;

	// Token: 0x04001947 RID: 6471
	private static readonly IntPtr NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0;

	// Token: 0x04001948 RID: 6472
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0;

	// Token: 0x04001949 RID: 6473
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0;

	// Token: 0x0400194A RID: 6474
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0;

	// Token: 0x0400194B RID: 6475
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0;

	// Token: 0x0400194C RID: 6476
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0;

	// Token: 0x0400194D RID: 6477
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Virtual_New_Void_0;

	// Token: 0x0400194E RID: 6478
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0;

	// Token: 0x0400194F RID: 6479
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0;

	// Token: 0x04001950 RID: 6480
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0;

	// Token: 0x04001951 RID: 6481
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0;

	// Token: 0x04001952 RID: 6482
	private static readonly IntPtr NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0;

	// Token: 0x04001953 RID: 6483
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0;

	// Token: 0x04001954 RID: 6484
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0;

	// Token: 0x04001955 RID: 6485
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Virtual_New_Void_Vector3_0;

	// Token: 0x04001956 RID: 6486
	private static readonly IntPtr NativeMethodInfoPtr_UpdateEffAttack03DashDirection_Public_Virtual_New_Void_Vector3_0;

	// Token: 0x04001957 RID: 6487
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0;

	// Token: 0x04001958 RID: 6488
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0;

	// Token: 0x04001959 RID: 6489
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0;

	// Token: 0x0400195A RID: 6490
	private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0;

	// Token: 0x0400195B RID: 6491
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0;

	// Token: 0x0400195C RID: 6492
	private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack04_Public_Void_0;

	// Token: 0x0400195D RID: 6493
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0;

	// Token: 0x0400195E RID: 6494
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRotate_Public_Virtual_New_Void_0;

	// Token: 0x0400195F RID: 6495
	private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackRotate_Public_Virtual_New_Void_0;

	// Token: 0x04001960 RID: 6496
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0;

	// Token: 0x04001961 RID: 6497
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0;

	// Token: 0x04001962 RID: 6498
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0;

	// Token: 0x04001963 RID: 6499
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0;

	// Token: 0x04001964 RID: 6500
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0;

	// Token: 0x04001965 RID: 6501
	private static readonly IntPtr NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0;

	// Token: 0x04001966 RID: 6502
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0;

	// Token: 0x04001967 RID: 6503
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0;

	// Token: 0x04001968 RID: 6504
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0;

	// Token: 0x04001969 RID: 6505
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0;

	// Token: 0x0400196A RID: 6506
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Virtual_New_Void_0;

	// Token: 0x0400196B RID: 6507
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0;

	// Token: 0x0400196C RID: 6508
	private static readonly IntPtr NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0;

	// Token: 0x0400196D RID: 6509
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0;

	// Token: 0x0400196E RID: 6510
	private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0;

	// Token: 0x0400196F RID: 6511
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0;

	// Token: 0x04001970 RID: 6512
	private static readonly IntPtr NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0;

	// Token: 0x04001971 RID: 6513
	private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0;

	// Token: 0x04001972 RID: 6514
	private static readonly IntPtr NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0;

	// Token: 0x04001973 RID: 6515
	private static readonly IntPtr NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0;

	// Token: 0x04001974 RID: 6516
	private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0;

	// Token: 0x04001975 RID: 6517
	private static readonly IntPtr NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0;

	// Token: 0x04001976 RID: 6518
	private static readonly IntPtr NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0;

	// Token: 0x04001977 RID: 6519
	private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0;

	// Token: 0x04001978 RID: 6520
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0;

	// Token: 0x04001979 RID: 6521
	private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0;

	// Token: 0x0400197A RID: 6522
	private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0;

	// Token: 0x0400197B RID: 6523
	private static readonly IntPtr NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0;

	// Token: 0x0400197C RID: 6524
	private static readonly IntPtr NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0;

	// Token: 0x0400197D RID: 6525
	private static readonly IntPtr NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0;

	// Token: 0x0400197E RID: 6526
	private static readonly IntPtr NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0;

	// Token: 0x0400197F RID: 6527
	private static readonly IntPtr NativeMethodInfoPtr_UpdateCannon_Public_Virtual_New_Void_Single_0;

	// Token: 0x04001980 RID: 6528
	private static readonly IntPtr NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0;

	// Token: 0x04001981 RID: 6529
	private static readonly IntPtr NativeMethodInfoPtr_StopSceneLightning_Public_Void_0;

	// Token: 0x04001982 RID: 6530
	private static readonly IntPtr NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0;

	// Token: 0x04001983 RID: 6531
	private static readonly IntPtr NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0;

	// Token: 0x04001984 RID: 6532
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;

	// Token: 0x04001985 RID: 6533
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0;

	// Token: 0x04001986 RID: 6534
	private static readonly IntPtr NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0;

	// Token: 0x04001987 RID: 6535
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0;

	// Token: 0x04001988 RID: 6536
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0;

	// Token: 0x04001989 RID: 6537
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
