using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000E3 RID: 227
public class BossLevel03_BR_EffectPlay : BossLevel03EffectPlay
{
	// Token: 0x06002B07 RID: 11015 RVA: 0x000ACE5C File Offset: 0x000AB05C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531133, XrefRangeEnd = 531200, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void InitData(Animator Anim)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_Animator_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002B08 RID: 11016 RVA: 0x000ACEC0 File Offset: 0x000AB0C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531200, XrefRangeEnd = 531205, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002B09 RID: 11017 RVA: 0x000ACF10 File Offset: 0x000AB110
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531205, XrefRangeEnd = 531219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void PlayEffAniFallDown()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002B0A RID: 11018 RVA: 0x000ACF60 File Offset: 0x000AB160
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531219, XrefRangeEnd = 531242, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void EarthQuakeAttack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002B0B RID: 11019 RVA: 0x000ACFB0 File Offset: 0x000AB1B0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 531299, RefRangeEnd = 531300, XrefRangeStart = 531242, XrefRangeEnd = 531299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void FootWaveUpdate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_FootWaveUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002B0C RID: 11020 RVA: 0x000ACFF4 File Offset: 0x000AB1F4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531300, XrefRangeEnd = 531306, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void PlayEffCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002B0D RID: 11021 RVA: 0x000AD044 File Offset: 0x000AB244
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531306, XrefRangeEnd = 531316, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void PlayEffChargeComplete()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002B0E RID: 11022 RVA: 0x000AD094 File Offset: 0x000AB294
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 531381, RefRangeEnd = 531382, XrefRangeStart = 531316, XrefRangeEnd = 531381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void MagicLavaUpdate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_MagicLavaUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002B0F RID: 11023 RVA: 0x000AD0D8 File Offset: 0x000AB2D8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531382, XrefRangeEnd = 531385, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002B10 RID: 11024 RVA: 0x000AD138 File Offset: 0x000AB338
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531385, XrefRangeEnd = 531386, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel03_BR_EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002B11 RID: 11025 RVA: 0x000AD184 File Offset: 0x000AB384
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel03_BR_EffectPlay()
	{
		Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03_BR_EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr);
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_FootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "Eff_FootWave");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLaveFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "Eff_MagicLaveFloor");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "Eff_MagicLave");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffFootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_EffFootWave");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLaveFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_EffMagicLaveFloor");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_EffMagicLave");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_SE_MagicLave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "SE_MagicLave");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_SEPMagicLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_SEPMagicLava");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_FloorWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "AD_FloorWave");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_MagicLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "AD_MagicLava");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_iEffFootWaveNum");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_iEffFootWaveIndex");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_FootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_FootWave");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_bFootWave");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWaveRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_bFootWaveRadius");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave_Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_bFootWave_Collision");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_MagicLavaPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "MagicLavaPoint");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_v3MagicLavePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_v3MagicLavePos");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_iMagicLavaNum");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_iMagicLavaIndex");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_fMagicLavaFrequency");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_fMagicLavaFrequencyVal");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaStage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_iMagicLavaStage");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_fMagicLavaCollisionTime");
		BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bMagicLavaCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, "g_bMagicLavaCollision");
		BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, 100666169);
		BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, 100666170);
		BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, 100666171);
		BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, 100666172);
		BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_FootWaveUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, 100666173);
		BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, 100666174);
		BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, 100666175);
		BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_MagicLavaUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, 100666176);
		BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, 100666177);
		BossLevel03_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03_BR_EffectPlay>.NativeClassPtr, 100666178);
	}

	// Token: 0x06002B12 RID: 11026 RVA: 0x000AD470 File Offset: 0x000AB670
	public BossLevel03_BR_EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000F72 RID: 3954
	// (get) Token: 0x06002B13 RID: 11027 RVA: 0x000AD47C File Offset: 0x000AB67C
	// (set) Token: 0x06002B14 RID: 11028 RVA: 0x000AD4B0 File Offset: 0x000AB6B0
	public unsafe GameObject Eff_FootWave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_FootWave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_FootWave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F73 RID: 3955
	// (get) Token: 0x06002B15 RID: 11029 RVA: 0x000AD4D8 File Offset: 0x000AB6D8
	// (set) Token: 0x06002B16 RID: 11030 RVA: 0x000AD50C File Offset: 0x000AB70C
	public unsafe GameObject Eff_MagicLaveFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLaveFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLaveFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F74 RID: 3956
	// (get) Token: 0x06002B17 RID: 11031 RVA: 0x000AD534 File Offset: 0x000AB734
	// (set) Token: 0x06002B18 RID: 11032 RVA: 0x000AD568 File Offset: 0x000AB768
	public unsafe GameObject Eff_MagicLave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F75 RID: 3957
	// (get) Token: 0x06002B19 RID: 11033 RVA: 0x000AD590 File Offset: 0x000AB790
	// (set) Token: 0x06002B1A RID: 11034 RVA: 0x000AD5C4 File Offset: 0x000AB7C4
	public unsafe EffectPool g_EffFootWave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffFootWave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffFootWave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F76 RID: 3958
	// (get) Token: 0x06002B1B RID: 11035 RVA: 0x000AD5EC File Offset: 0x000AB7EC
	// (set) Token: 0x06002B1C RID: 11036 RVA: 0x000AD620 File Offset: 0x000AB820
	public unsafe EffectPool g_EffMagicLaveFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLaveFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLaveFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F77 RID: 3959
	// (get) Token: 0x06002B1D RID: 11037 RVA: 0x000AD648 File Offset: 0x000AB848
	// (set) Token: 0x06002B1E RID: 11038 RVA: 0x000AD67C File Offset: 0x000AB87C
	public unsafe EffectPool g_EffMagicLave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F78 RID: 3960
	// (get) Token: 0x06002B1F RID: 11039 RVA: 0x000AD6A4 File Offset: 0x000AB8A4
	// (set) Token: 0x06002B20 RID: 11040 RVA: 0x000AD6D8 File Offset: 0x000AB8D8
	public unsafe GameObject SE_MagicLave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_SE_MagicLave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_SE_MagicLave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F79 RID: 3961
	// (get) Token: 0x06002B21 RID: 11041 RVA: 0x000AD700 File Offset: 0x000AB900
	// (set) Token: 0x06002B22 RID: 11042 RVA: 0x000AD734 File Offset: 0x000AB934
	public unsafe SoundEffectPool g_SEPMagicLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_SEPMagicLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_SEPMagicLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F7A RID: 3962
	// (get) Token: 0x06002B23 RID: 11043 RVA: 0x000AD75C File Offset: 0x000AB95C
	// (set) Token: 0x06002B24 RID: 11044 RVA: 0x000AD790 File Offset: 0x000AB990
	public unsafe AttackData AD_FloorWave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_FloorWave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_FloorWave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F7B RID: 3963
	// (get) Token: 0x06002B25 RID: 11045 RVA: 0x000AD7B8 File Offset: 0x000AB9B8
	// (set) Token: 0x06002B26 RID: 11046 RVA: 0x000AD7EC File Offset: 0x000AB9EC
	public unsafe AttackData AD_MagicLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_MagicLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_MagicLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F7C RID: 3964
	// (get) Token: 0x06002B27 RID: 11047 RVA: 0x000AD814 File Offset: 0x000ABA14
	// (set) Token: 0x06002B28 RID: 11048 RVA: 0x000AD832 File Offset: 0x000ABA32
	public unsafe static int g_iEffFootWaveNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveNum, (void*)(&value));
		}
	}

	// Token: 0x17000F7D RID: 3965
	// (get) Token: 0x06002B29 RID: 11049 RVA: 0x000AD844 File Offset: 0x000ABA44
	// (set) Token: 0x06002B2A RID: 11050 RVA: 0x000AD86C File Offset: 0x000ABA6C
	public unsafe int g_iEffFootWaveIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveIndex)) = value;
		}
	}

	// Token: 0x17000F7E RID: 3966
	// (get) Token: 0x06002B2B RID: 11051 RVA: 0x000AD890 File Offset: 0x000ABA90
	// (set) Token: 0x06002B2C RID: 11052 RVA: 0x000AD8C4 File Offset: 0x000ABAC4
	public unsafe Il2CppReferenceArray<Transform> g_FootWave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_FootWave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_FootWave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F7F RID: 3967
	// (get) Token: 0x06002B2D RID: 11053 RVA: 0x000AD8EC File Offset: 0x000ABAEC
	// (set) Token: 0x06002B2E RID: 11054 RVA: 0x000AD920 File Offset: 0x000ABB20
	public unsafe Il2CppStructArray<bool> g_bFootWave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F80 RID: 3968
	// (get) Token: 0x06002B2F RID: 11055 RVA: 0x000AD948 File Offset: 0x000ABB48
	// (set) Token: 0x06002B30 RID: 11056 RVA: 0x000AD97C File Offset: 0x000ABB7C
	public unsafe Il2CppStructArray<float> g_bFootWaveRadius
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWaveRadius);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWaveRadius), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F81 RID: 3969
	// (get) Token: 0x06002B31 RID: 11057 RVA: 0x000AD9A4 File Offset: 0x000ABBA4
	// (set) Token: 0x06002B32 RID: 11058 RVA: 0x000AD9D8 File Offset: 0x000ABBD8
	public unsafe Il2CppStructArray<bool> g_bFootWave_Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave_Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave_Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F82 RID: 3970
	// (get) Token: 0x06002B33 RID: 11059 RVA: 0x000ADA00 File Offset: 0x000ABC00
	// (set) Token: 0x06002B34 RID: 11060 RVA: 0x000ADA34 File Offset: 0x000ABC34
	public unsafe Transform MagicLavaPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_MagicLavaPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_MagicLavaPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F83 RID: 3971
	// (get) Token: 0x06002B35 RID: 11061 RVA: 0x000ADA5C File Offset: 0x000ABC5C
	// (set) Token: 0x06002B36 RID: 11062 RVA: 0x000ADA90 File Offset: 0x000ABC90
	public unsafe Il2CppStructArray<Vector3> g_v3MagicLavePos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_v3MagicLavePos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_v3MagicLavePos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F84 RID: 3972
	// (get) Token: 0x06002B37 RID: 11063 RVA: 0x000ADAB8 File Offset: 0x000ABCB8
	// (set) Token: 0x06002B38 RID: 11064 RVA: 0x000ADAD6 File Offset: 0x000ABCD6
	public unsafe static int g_iMagicLavaNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaNum, (void*)(&value));
		}
	}

	// Token: 0x17000F85 RID: 3973
	// (get) Token: 0x06002B39 RID: 11065 RVA: 0x000ADAE8 File Offset: 0x000ABCE8
	// (set) Token: 0x06002B3A RID: 11066 RVA: 0x000ADB10 File Offset: 0x000ABD10
	public unsafe int g_iMagicLavaIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaIndex)) = value;
		}
	}

	// Token: 0x17000F86 RID: 3974
	// (get) Token: 0x06002B3B RID: 11067 RVA: 0x000ADB34 File Offset: 0x000ABD34
	// (set) Token: 0x06002B3C RID: 11068 RVA: 0x000ADB52 File Offset: 0x000ABD52
	public unsafe static float g_fMagicLavaFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequency, (void*)(&value));
		}
	}

	// Token: 0x17000F87 RID: 3975
	// (get) Token: 0x06002B3D RID: 11069 RVA: 0x000ADB64 File Offset: 0x000ABD64
	// (set) Token: 0x06002B3E RID: 11070 RVA: 0x000ADB8C File Offset: 0x000ABD8C
	public unsafe float g_fMagicLavaFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequencyVal)) = value;
		}
	}

	// Token: 0x17000F88 RID: 3976
	// (get) Token: 0x06002B3F RID: 11071 RVA: 0x000ADBB0 File Offset: 0x000ABDB0
	// (set) Token: 0x06002B40 RID: 11072 RVA: 0x000ADBD8 File Offset: 0x000ABDD8
	public unsafe int g_iMagicLavaStage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaStage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaStage)) = value;
		}
	}

	// Token: 0x17000F89 RID: 3977
	// (get) Token: 0x06002B41 RID: 11073 RVA: 0x000ADBFC File Offset: 0x000ABDFC
	// (set) Token: 0x06002B42 RID: 11074 RVA: 0x000ADC30 File Offset: 0x000ABE30
	public unsafe Il2CppStructArray<float> g_fMagicLavaCollisionTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaCollisionTime);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaCollisionTime), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F8A RID: 3978
	// (get) Token: 0x06002B43 RID: 11075 RVA: 0x000ADC58 File Offset: 0x000ABE58
	// (set) Token: 0x06002B44 RID: 11076 RVA: 0x000ADC8C File Offset: 0x000ABE8C
	public unsafe Il2CppStructArray<bool> g_bMagicLavaCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bMagicLavaCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bMagicLavaCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x04001D4D RID: 7501
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootWave;

	// Token: 0x04001D4E RID: 7502
	private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicLaveFloor;

	// Token: 0x04001D4F RID: 7503
	private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicLave;

	// Token: 0x04001D50 RID: 7504
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootWave;

	// Token: 0x04001D51 RID: 7505
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLaveFloor;

	// Token: 0x04001D52 RID: 7506
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLave;

	// Token: 0x04001D53 RID: 7507
	private static readonly IntPtr NativeFieldInfoPtr_SE_MagicLave;

	// Token: 0x04001D54 RID: 7508
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPMagicLava;

	// Token: 0x04001D55 RID: 7509
	private static readonly IntPtr NativeFieldInfoPtr_AD_FloorWave;

	// Token: 0x04001D56 RID: 7510
	private static readonly IntPtr NativeFieldInfoPtr_AD_MagicLava;

	// Token: 0x04001D57 RID: 7511
	private static readonly IntPtr NativeFieldInfoPtr_g_iEffFootWaveNum;

	// Token: 0x04001D58 RID: 7512
	private static readonly IntPtr NativeFieldInfoPtr_g_iEffFootWaveIndex;

	// Token: 0x04001D59 RID: 7513
	private static readonly IntPtr NativeFieldInfoPtr_g_FootWave;

	// Token: 0x04001D5A RID: 7514
	private static readonly IntPtr NativeFieldInfoPtr_g_bFootWave;

	// Token: 0x04001D5B RID: 7515
	private static readonly IntPtr NativeFieldInfoPtr_g_bFootWaveRadius;

	// Token: 0x04001D5C RID: 7516
	private static readonly IntPtr NativeFieldInfoPtr_g_bFootWave_Collision;

	// Token: 0x04001D5D RID: 7517
	private static readonly IntPtr NativeFieldInfoPtr_MagicLavaPoint;

	// Token: 0x04001D5E RID: 7518
	private static readonly IntPtr NativeFieldInfoPtr_g_v3MagicLavePos;

	// Token: 0x04001D5F RID: 7519
	private static readonly IntPtr NativeFieldInfoPtr_g_iMagicLavaNum;

	// Token: 0x04001D60 RID: 7520
	private static readonly IntPtr NativeFieldInfoPtr_g_iMagicLavaIndex;

	// Token: 0x04001D61 RID: 7521
	private static readonly IntPtr NativeFieldInfoPtr_g_fMagicLavaFrequency;

	// Token: 0x04001D62 RID: 7522
	private static readonly IntPtr NativeFieldInfoPtr_g_fMagicLavaFrequencyVal;

	// Token: 0x04001D63 RID: 7523
	private static readonly IntPtr NativeFieldInfoPtr_g_iMagicLavaStage;

	// Token: 0x04001D64 RID: 7524
	private static readonly IntPtr NativeFieldInfoPtr_g_fMagicLavaCollisionTime;

	// Token: 0x04001D65 RID: 7525
	private static readonly IntPtr NativeFieldInfoPtr_g_bMagicLavaCollision;

	// Token: 0x04001D66 RID: 7526
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_Void_Animator_0;

	// Token: 0x04001D67 RID: 7527
	private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_Void_0;

	// Token: 0x04001D68 RID: 7528
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_Void_0;

	// Token: 0x04001D69 RID: 7529
	private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_Void_0;

	// Token: 0x04001D6A RID: 7530
	private static readonly IntPtr NativeMethodInfoPtr_FootWaveUpdate_Private_Void_0;

	// Token: 0x04001D6B RID: 7531
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_Void_0;

	// Token: 0x04001D6C RID: 7532
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_Void_0;

	// Token: 0x04001D6D RID: 7533
	private static readonly IntPtr NativeMethodInfoPtr_MagicLavaUpdate_Private_Void_0;

	// Token: 0x04001D6E RID: 7534
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0;

	// Token: 0x04001D6F RID: 7535
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
