using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x02000235 RID: 565
public class GameAudioPackage : ScriptableObject
{
	// Token: 0x060052A8 RID: 21160 RVA: 0x00148F44 File Offset: 0x00147144
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameAudioPackage()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060052A9 RID: 21161 RVA: 0x00148F90 File Offset: 0x00147190
	// Note: this type is marked as 'beforefieldinit'.
	static GameAudioPackage()
	{
		Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAudioPackage");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr);
		GameAudioPackage.NativeFieldInfoPtr_clips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, "clips");
		GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, 100668837);
	}

	// Token: 0x060052AA RID: 21162 RVA: 0x00009E64 File Offset: 0x00008064
	public GameAudioPackage(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17001D61 RID: 7521
	// (get) Token: 0x060052AB RID: 21163 RVA: 0x00148FE8 File Offset: 0x001471E8
	// (set) Token: 0x060052AC RID: 21164 RVA: 0x0014901C File Offset: 0x0014721C
	public unsafe Il2CppReferenceArray<AudioClip> clips
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<AudioClip>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x0400366B RID: 13931
	private static readonly IntPtr NativeFieldInfoPtr_clips;

	// Token: 0x0400366C RID: 13932
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
