using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;

namespace MTAssets.UltimateLODSystem
{
	// Token: 0x02000647 RID: 1607
	[Token(Token = "0x2000647")]
	[AddComponentMenu("")]
	public class MTAssetsMathematics : MonoBehaviour
	{
		// Token: 0x06003297 RID: 12951 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6003297")]
		[Address(RVA = "0x5819F0", Offset = "0x5809F0", VA = "0x1805819F0")]
		public static List<T> RandomizeThisList<T>(List<T> list)
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06003298 RID: 12952 RVA: 0x0006CE14 File Offset: 0x0006B014
		[Token(Token = "0x6003298")]
		[Address(RVA = "0x423B10", Offset = "0x422B10", VA = "0x180423B10")]
		public static Vector3 GetHalfPositionBetweenTwoPoints(Vector3 pointA, Vector3 pointB)
		{
			float z = pointB.z;
			float num = Mathf.Clamp01(0.5f);
			float z2 = pointB.z;
			float z3 = pointB.z;
			float z4 = pointB.z;
			pointA.z = z3;
			return pointA;
		}

		// Token: 0x06003299 RID: 12953 RVA: 0x0006CE54 File Offset: 0x0006B054
		[Token(Token = "0x6003299")]
		[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
		public MTAssetsMathematics()
		{
		}
	}
}
