using System;
using Cpp2IlInjected;

namespace Obi
{
	// Token: 0x0200053D RID: 1341
	[Token(Token = "0x200053D")]
	public class ObiSphericalForceZone : ObiExternalForce
	{
		// Token: 0x06002EAE RID: 11950 RVA: 0x00065C24 File Offset: 0x00063E24
		[Token(Token = "0x6002EAE")]
		[Address(RVA = "0xE5F8D0", Offset = "0xE5E8D0", VA = "0x180E5F8D0")]
		public void OnEnable()
		{
			ObiSolver[] affectedSolvers = this.affectedSolvers;
			int num = 0;
			int length = affectedSolvers.Length;
			if (num < length)
			{
				ObiSolver obiSolver = affectedSolvers[num];
				num++;
			}
		}

		// Token: 0x06002EAF RID: 11951 RVA: 0x00065C58 File Offset: 0x00063E58
		[Token(Token = "0x6002EAF")]
		[Address(RVA = "0xE5F390", Offset = "0xE5E390", VA = "0x180E5F390")]
		public void OnDisable()
		{
			ObiSolver[] affectedSolvers = this.affectedSolvers;
			int num = 0;
			int length = affectedSolvers.Length;
			if (num < length)
			{
				ObiSolver obiSolver = affectedSolvers[num];
				int renderablePositionsClients = obiSolver.renderablePositionsClients;
				if (renderablePositionsClients > 0)
				{
					obiSolver.renderablePositionsClients = renderablePositionsClients;
				}
				num++;
			}
		}

		// Token: 0x06002EB0 RID: 11952 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002EB0")]
		[Address(RVA = "0xE5ECC0", Offset = "0xE5DCC0", VA = "0x180E5ECC0", Slot = "4")]
		public override void ApplyForcesToActor(ObiActor actor)
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002EB1 RID: 11953 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002EB1")]
		[Address(RVA = "0xE5F3F0", Offset = "0xE5E3F0", VA = "0x180E5F3F0")]
		public void OnDrawGizmosSelected()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002EB2 RID: 11954 RVA: 0x00065CA0 File Offset: 0x00063EA0
		[Token(Token = "0x6002EB2")]
		[Address(RVA = "0xE5F930", Offset = "0xE5E930", VA = "0x180E5F930")]
		public ObiSphericalForceZone()
		{
		}

		// Token: 0x04003743 RID: 14147
		[FieldOffset(Offset = "0x30")]
		[Token(Token = "0x4003743")]
		public float radius = 5f;

		// Token: 0x04003744 RID: 14148
		[FieldOffset(Offset = "0x34")]
		[Token(Token = "0x4003744")]
		public bool radial = true;
	}
}
