using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using MEC;
using UnityEngine;

// Token: 0x02000133 RID: 307
[Token(Token = "0x2000133")]
public sealed class GameAssetManager
{
	// Token: 0x06000FA6 RID: 4006 RVA: 0x00024764 File Offset: 0x00022964
	[Token(Token = "0x6000FA6")]
	[Address(RVA = "0x36A130", Offset = "0x369130", VA = "0x18036A130")]
	public void Init()
	{
		AssetLoader assetLoader = new AssetLoader();
		Action<AssetRequestBase, UnityEngine.Object[]> action = new Action(this.OnAssetLoaded);
		assetLoader.<OnFinished>k__BackingField = action;
		this.assetLoader = assetLoader;
		Queue<AssetRequestBase> queue = new Queue();
		this.handlingRequests = queue;
		List<AssetRequestBase> list = new List();
		this.pendingRequests = list;
		Dictionary<string, UnityEngine.Object[]> dictionary = new Dictionary();
		this.assetsCache = dictionary;
		int num;
		GameAssetManager.<Tick>d__20 <Tick>d__ = new GameAssetManager.<Tick>d__20(num);
		num = 0;
		<Tick>d__.<>4__this = this;
		CoroutineHandle coroutineHandle = MECExtensionMethods1.RunCoroutine(<Tick>d__);
		this.assetRequestProcessor = coroutineHandle;
	}

	// Token: 0x06000FA7 RID: 4007 RVA: 0x000247E8 File Offset: 0x000229E8
	[Token(Token = "0x6000FA7")]
	[Address(RVA = "0x369EF0", Offset = "0x368EF0", VA = "0x180369EF0")]
	public void BindAssetRequestUpdateHandler(Action<float> handler)
	{
		/*
An exception occurred when decompiling this method (06000FA7)

ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void GameAssetManager::BindAssetRequestUpdateHandler(System.Action`1<System.Single>)

 ---> System.Exception: Basic block has to end with unconditional control flow. 
{; 	Block_0:; 	stfld:class [mscorlib]System.Action`1<float32>(GameAssetManager::updateHandler, ldloc:GameAssetManager(this), ldloc:class [mscorlib]System.Action`1<float32>(handler)); }; 
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
   --- End of inner exception stack trace ---
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
   at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
	}

	// Token: 0x06000FA8 RID: 4008 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FA8")]
	[Address(RVA = "0x36A420", Offset = "0x369420", VA = "0x18036A420")]
	public void LoadAllPendingAssetAsync(Action handler)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FA9 RID: 4009 RVA: 0x000247FC File Offset: 0x000229FC
	[Token(Token = "0x6000FA9")]
	[Address(RVA = "0x369E90", Offset = "0x368E90", VA = "0x180369E90")]
	public void AddAssetRequest(AssetRequestBase req)
	{
		this.pendingRequests.Add(req);
	}

	// Token: 0x06000FAA RID: 4010 RVA: 0x0002481C File Offset: 0x00022A1C
	[Token(Token = "0x6000FAA")]
	[Address(RVA = "0x36A650", Offset = "0x369650", VA = "0x18036A650")]
	public void LoadAssetAsync(AssetRequestBase req)
	{
		this.handlingRequests.Enqueue(req);
	}

	// Token: 0x06000FAB RID: 4011 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FAB")]
	[Address(RVA = "0x36A6B0", Offset = "0x3696B0", VA = "0x18036A6B0")]
	public void LoadAsset(AssetRequestBase req)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FAC RID: 4012 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FAC")]
	[Address(RVA = "0x39B650", Offset = "0x39A650", VA = "0x18039B650")]
	public T GetAsset<T>(int assetType, string assetName) where T : UnityEngine.Object
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FAD RID: 4013 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FAD")]
	[Address(RVA = "0x39B7B0", Offset = "0x39A7B0", VA = "0x18039B7B0")]
	public T GetSubAsset<T>(int assetType, string assetName, string subAssetName) where T : UnityEngine.Object
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FAE RID: 4014 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FAE")]
	[Address(RVA = "0x39B440", Offset = "0x39A440", VA = "0x18039B440")]
	public T[] GetAllAssets<T>(int assetType, string assetName) where T : UnityEngine.Object
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FAF RID: 4015 RVA: 0x0002483C File Offset: 0x00022A3C
	[Token(Token = "0x6000FAF")]
	[Address(RVA = "0x36AB10", Offset = "0x369B10", VA = "0x18036AB10")]
	public void UnloadUnusedAssets()
	{
		this.assetsCache.Clear();
		AsyncOperation asyncOperation = Resources.UnloadUnusedAssets();
	}

	// Token: 0x06000FB0 RID: 4016 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FB0")]
	[Address(RVA = "0x36A8F0", Offset = "0x3698F0", VA = "0x18036A8F0")]
	public void UnloadAssetsCache(string resType)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FB1 RID: 4017 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FB1")]
	[Address(RVA = "0x369F00", Offset = "0x368F00", VA = "0x180369F00")]
	public void Dispose()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FB2 RID: 4018 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FB2")]
	[Address(RVA = "0x36A880", Offset = "0x369880", VA = "0x18036A880")]
	private IEnumerator<float> Tick()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FB3 RID: 4019 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FB3")]
	[Address(RVA = "0x36AB60", Offset = "0x369B60", VA = "0x18036AB60")]
	private IEnumerator<float> WaitForAllHandlingRequest()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FB4 RID: 4020 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FB4")]
	[Address(RVA = "0x36A080", Offset = "0x369080", VA = "0x18036A080")]
	private void HandleRequests()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FB5 RID: 4021 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FB5")]
	[Address(RVA = "0x369FB0", Offset = "0x368FB0", VA = "0x180369FB0")]
	private UnityEngine.Object[] GetAssetFromCache(string assetKey)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FB6 RID: 4022 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FB6")]
	[Address(RVA = "0x36A330", Offset = "0x369330", VA = "0x18036A330")]
	private bool IsRequestHandled(AssetRequestBase req)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FB7 RID: 4023 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FB7")]
	[Address(RVA = "0x36A790", Offset = "0x369790", VA = "0x18036A790")]
	private void OnAssetLoaded(AssetRequestBase req, UnityEngine.Object[] assetObjs)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FB8 RID: 4024 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000FB8")]
	[Address(RVA = "0x36A030", Offset = "0x369030", VA = "0x18036A030")]
	private string GetCacheKey(int resType, string assetName)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000FB9 RID: 4025 RVA: 0x00024864 File Offset: 0x00022A64
	[Token(Token = "0x6000FB9")]
	[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
	public GameAssetManager()
	{
	}

	// Token: 0x04001A15 RID: 6677
	[FieldOffset(Offset = "0x10")]
	[Token(Token = "0x4001A15")]
	private AssetLoader assetLoader;

	// Token: 0x04001A16 RID: 6678
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4001A16")]
	private Queue<AssetRequestBase> handlingRequests;

	// Token: 0x04001A17 RID: 6679
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x4001A17")]
	private List<AssetRequestBase> pendingRequests;

	// Token: 0x04001A18 RID: 6680
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x4001A18")]
	private Dictionary<string, UnityEngine.Object[]> assetsCache;

	// Token: 0x04001A19 RID: 6681
	[FieldOffset(Offset = "0x30")]
	[Token(Token = "0x4001A19")]
	private CoroutineHandle assetRequestProcessor;

	// Token: 0x04001A1A RID: 6682
	[FieldOffset(Offset = "0x38")]
	[Token(Token = "0x4001A1A")]
	private Action<float> updateHandler;

	// Token: 0x04001A1B RID: 6683
	[FieldOffset(Offset = "0x40")]
	[Token(Token = "0x4001A1B")]
	private Action completeHandler;

	// Token: 0x04001A1C RID: 6684
	[Token(Token = "0x4001A1C")]
	private const int ASSET_REQUEST_HANDLING_RATE = 8;
}
