using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;

// Token: 0x020000EA RID: 234
public class Knight_BR_EffectPlay : knightEffectPlay
{
	// Token: 0x06002BCD RID: 11213 RVA: 0x000B0218 File Offset: 0x000AE418
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532089, XrefRangeEnd = 532169, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void InitData(MoveController Move, AI_knight AI)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Knight_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_MoveController_AI_knight_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002BCE RID: 11214 RVA: 0x000B0294 File Offset: 0x000AE494
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532169, XrefRangeEnd = 532173, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Knight_BR_EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002BCF RID: 11215 RVA: 0x000B02E4 File Offset: 0x000AE4E4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532173, XrefRangeEnd = 532201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void DamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Knight_BR_EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002BD0 RID: 11216 RVA: 0x000B0334 File Offset: 0x000AE534
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532201, XrefRangeEnd = 532213, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackBackJump()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttackBackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002BD1 RID: 11217 RVA: 0x000B0378 File Offset: 0x000AE578
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532213, XrefRangeEnd = 532227, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackBackJumpShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttackBackJumpShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002BD2 RID: 11218 RVA: 0x000B03BC File Offset: 0x000AE5BC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532227, XrefRangeEnd = 532239, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03Combo()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Combo_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002BD3 RID: 11219 RVA: 0x000B0400 File Offset: 0x000AE600
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532239, XrefRangeEnd = 532262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03ComboShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttack03ComboShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002BD4 RID: 11220 RVA: 0x000B0444 File Offset: 0x000AE644
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532262, XrefRangeEnd = 532267, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniMoveAttack03Combo()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr_AniMoveAttack03Combo_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002BD5 RID: 11221 RVA: 0x000B0488 File Offset: 0x000AE688
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532267, XrefRangeEnd = 532286, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Knight_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002BD6 RID: 11222 RVA: 0x000B04E8 File Offset: 0x000AE6E8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532286, XrefRangeEnd = 532287, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Knight_BR_EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002BD7 RID: 11223 RVA: 0x000B0534 File Offset: 0x000AE734
	// Note: this type is marked as 'beforefieldinit'.
	static Knight_BR_EffectPlay()
	{
		Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Knight_BR_EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr);
		Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "Eff_BR_AttackBackJump");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03Combo = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "Eff_BR_Attack03Combo");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "Eff_BR_SplashBullet");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "Eff_BR_SplashBulletCollision");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "Eff_BR_SplashBulletShot");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJumpSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "Eff_BR_AttackBackJumpSwordEnergy");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "Eff_BR_Attack03SwordEnergy");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SwordEnergy_Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "Eff_BR_SwordEnergy_Collision");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_SwordEnergy_WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "Eff_SwordEnergy_WallCollision");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_EffBRAttackBackJump");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttack03Combo = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_EffBRAttack03Combo");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_EffBRSplashBullet");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_EffBRSplashBulletCollision");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_EffBRSplashBulletShot");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttackBackJumpSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_EffAttackBackJumpSwordEnergy");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttack03SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_EffAttack03SwordEnergy");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_EffSwordEnergyCollision");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_EffSwordEnergyWallCollision");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "SE_BR_SplashBulletShot");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "SE_BR_SplashBulletCollision");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "SE_BR_SplashBulletPlayerCollision");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_SEBRSplashBulletShot");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_SEBRSplashBulletCollision");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_SEBRSplashBulletPlayerCollision");
		Knight_BR_EffectPlay.NativeFieldInfoPtr_g_iBRAttack03Combo = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, "g_iBRAttack03Combo");
		Knight_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_MoveController_AI_knight_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, 100666227);
		Knight_BR_EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, 100666228);
		Knight_BR_EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, 100666229);
		Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttackBackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, 100666230);
		Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttackBackJumpShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, 100666231);
		Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Combo_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, 100666232);
		Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttack03ComboShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, 100666233);
		Knight_BR_EffectPlay.NativeMethodInfoPtr_AniMoveAttack03Combo_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, 100666234);
		Knight_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, 100666235);
		Knight_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<Knight_BR_EffectPlay>.NativeClassPtr, 100666236);
	}

	// Token: 0x06002BD8 RID: 11224 RVA: 0x000B0820 File Offset: 0x000AEA20
	public Knight_BR_EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000FB1 RID: 4017
	// (get) Token: 0x06002BD9 RID: 11225 RVA: 0x000B082C File Offset: 0x000AEA2C
	// (set) Token: 0x06002BDA RID: 11226 RVA: 0x000B0860 File Offset: 0x000AEA60
	public unsafe GameObject Eff_BR_AttackBackJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FB2 RID: 4018
	// (get) Token: 0x06002BDB RID: 11227 RVA: 0x000B0888 File Offset: 0x000AEA88
	// (set) Token: 0x06002BDC RID: 11228 RVA: 0x000B08BC File Offset: 0x000AEABC
	public unsafe GameObject Eff_BR_Attack03Combo
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03Combo);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03Combo), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FB3 RID: 4019
	// (get) Token: 0x06002BDD RID: 11229 RVA: 0x000B08E4 File Offset: 0x000AEAE4
	// (set) Token: 0x06002BDE RID: 11230 RVA: 0x000B0918 File Offset: 0x000AEB18
	public unsafe GameObject Eff_BR_SplashBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FB4 RID: 4020
	// (get) Token: 0x06002BDF RID: 11231 RVA: 0x000B0940 File Offset: 0x000AEB40
	// (set) Token: 0x06002BE0 RID: 11232 RVA: 0x000B0974 File Offset: 0x000AEB74
	public unsafe GameObject Eff_BR_SplashBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FB5 RID: 4021
	// (get) Token: 0x06002BE1 RID: 11233 RVA: 0x000B099C File Offset: 0x000AEB9C
	// (set) Token: 0x06002BE2 RID: 11234 RVA: 0x000B09D0 File Offset: 0x000AEBD0
	public unsafe GameObject Eff_BR_SplashBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FB6 RID: 4022
	// (get) Token: 0x06002BE3 RID: 11235 RVA: 0x000B09F8 File Offset: 0x000AEBF8
	// (set) Token: 0x06002BE4 RID: 11236 RVA: 0x000B0A2C File Offset: 0x000AEC2C
	public unsafe GameObject Eff_BR_AttackBackJumpSwordEnergy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJumpSwordEnergy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJumpSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FB7 RID: 4023
	// (get) Token: 0x06002BE5 RID: 11237 RVA: 0x000B0A54 File Offset: 0x000AEC54
	// (set) Token: 0x06002BE6 RID: 11238 RVA: 0x000B0A88 File Offset: 0x000AEC88
	public unsafe GameObject Eff_BR_Attack03SwordEnergy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03SwordEnergy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FB8 RID: 4024
	// (get) Token: 0x06002BE7 RID: 11239 RVA: 0x000B0AB0 File Offset: 0x000AECB0
	// (set) Token: 0x06002BE8 RID: 11240 RVA: 0x000B0AE4 File Offset: 0x000AECE4
	public unsafe GameObject Eff_BR_SwordEnergy_Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SwordEnergy_Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SwordEnergy_Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FB9 RID: 4025
	// (get) Token: 0x06002BE9 RID: 11241 RVA: 0x000B0B0C File Offset: 0x000AED0C
	// (set) Token: 0x06002BEA RID: 11242 RVA: 0x000B0B40 File Offset: 0x000AED40
	public unsafe GameObject Eff_SwordEnergy_WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_SwordEnergy_WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_SwordEnergy_WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FBA RID: 4026
	// (get) Token: 0x06002BEB RID: 11243 RVA: 0x000B0B68 File Offset: 0x000AED68
	// (set) Token: 0x06002BEC RID: 11244 RVA: 0x000B0B9C File Offset: 0x000AED9C
	public unsafe EffectPool g_EffBRAttackBackJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBackJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FBB RID: 4027
	// (get) Token: 0x06002BED RID: 11245 RVA: 0x000B0BC4 File Offset: 0x000AEDC4
	// (set) Token: 0x06002BEE RID: 11246 RVA: 0x000B0BF8 File Offset: 0x000AEDF8
	public unsafe EffectPool g_EffBRAttack03Combo
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttack03Combo);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttack03Combo), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FBC RID: 4028
	// (get) Token: 0x06002BEF RID: 11247 RVA: 0x000B0C20 File Offset: 0x000AEE20
	// (set) Token: 0x06002BF0 RID: 11248 RVA: 0x000B0C54 File Offset: 0x000AEE54
	public unsafe EffectPool g_EffBRSplashBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FBD RID: 4029
	// (get) Token: 0x06002BF1 RID: 11249 RVA: 0x000B0C7C File Offset: 0x000AEE7C
	// (set) Token: 0x06002BF2 RID: 11250 RVA: 0x000B0CB0 File Offset: 0x000AEEB0
	public unsafe EffectPool g_EffBRSplashBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FBE RID: 4030
	// (get) Token: 0x06002BF3 RID: 11251 RVA: 0x000B0CD8 File Offset: 0x000AEED8
	// (set) Token: 0x06002BF4 RID: 11252 RVA: 0x000B0D0C File Offset: 0x000AEF0C
	public unsafe EffectPool g_EffBRSplashBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FBF RID: 4031
	// (get) Token: 0x06002BF5 RID: 11253 RVA: 0x000B0D34 File Offset: 0x000AEF34
	// (set) Token: 0x06002BF6 RID: 11254 RVA: 0x000B0D68 File Offset: 0x000AEF68
	public unsafe EffectPool g_EffAttackBackJumpSwordEnergy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttackBackJumpSwordEnergy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttackBackJumpSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FC0 RID: 4032
	// (get) Token: 0x06002BF7 RID: 11255 RVA: 0x000B0D90 File Offset: 0x000AEF90
	// (set) Token: 0x06002BF8 RID: 11256 RVA: 0x000B0DC4 File Offset: 0x000AEFC4
	public unsafe EffectPool g_EffAttack03SwordEnergy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttack03SwordEnergy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttack03SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FC1 RID: 4033
	// (get) Token: 0x06002BF9 RID: 11257 RVA: 0x000B0DEC File Offset: 0x000AEFEC
	// (set) Token: 0x06002BFA RID: 11258 RVA: 0x000B0E20 File Offset: 0x000AF020
	public unsafe EffectPool g_EffSwordEnergyCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FC2 RID: 4034
	// (get) Token: 0x06002BFB RID: 11259 RVA: 0x000B0E48 File Offset: 0x000AF048
	// (set) Token: 0x06002BFC RID: 11260 RVA: 0x000B0E7C File Offset: 0x000AF07C
	public unsafe EffectPool g_EffSwordEnergyWallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyWallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FC3 RID: 4035
	// (get) Token: 0x06002BFD RID: 11261 RVA: 0x000B0EA4 File Offset: 0x000AF0A4
	// (set) Token: 0x06002BFE RID: 11262 RVA: 0x000B0ED8 File Offset: 0x000AF0D8
	public unsafe GameObject SE_BR_SplashBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FC4 RID: 4036
	// (get) Token: 0x06002BFF RID: 11263 RVA: 0x000B0F00 File Offset: 0x000AF100
	// (set) Token: 0x06002C00 RID: 11264 RVA: 0x000B0F34 File Offset: 0x000AF134
	public unsafe GameObject SE_BR_SplashBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FC5 RID: 4037
	// (get) Token: 0x06002C01 RID: 11265 RVA: 0x000B0F5C File Offset: 0x000AF15C
	// (set) Token: 0x06002C02 RID: 11266 RVA: 0x000B0F90 File Offset: 0x000AF190
	public unsafe GameObject SE_BR_SplashBulletPlayerCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletPlayerCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FC6 RID: 4038
	// (get) Token: 0x06002C03 RID: 11267 RVA: 0x000B0FB8 File Offset: 0x000AF1B8
	// (set) Token: 0x06002C04 RID: 11268 RVA: 0x000B0FEC File Offset: 0x000AF1EC
	public unsafe SoundEffect g_SEBRSplashBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FC7 RID: 4039
	// (get) Token: 0x06002C05 RID: 11269 RVA: 0x000B1014 File Offset: 0x000AF214
	// (set) Token: 0x06002C06 RID: 11270 RVA: 0x000B1048 File Offset: 0x000AF248
	public unsafe SoundEffectPool g_SEBRSplashBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FC8 RID: 4040
	// (get) Token: 0x06002C07 RID: 11271 RVA: 0x000B1070 File Offset: 0x000AF270
	// (set) Token: 0x06002C08 RID: 11272 RVA: 0x000B10A4 File Offset: 0x000AF2A4
	public unsafe SoundEffectPool g_SEBRSplashBulletPlayerCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletPlayerCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FC9 RID: 4041
	// (get) Token: 0x06002C09 RID: 11273 RVA: 0x000B10CC File Offset: 0x000AF2CC
	// (set) Token: 0x06002C0A RID: 11274 RVA: 0x000B10EA File Offset: 0x000AF2EA
	public unsafe static int g_iBRAttack03Combo
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_iBRAttack03Combo, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_iBRAttack03Combo, (void*)(&value));
		}
	}

	// Token: 0x04001DC6 RID: 7622
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_AttackBackJump;

	// Token: 0x04001DC7 RID: 7623
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_Attack03Combo;

	// Token: 0x04001DC8 RID: 7624
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_SplashBullet;

	// Token: 0x04001DC9 RID: 7625
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_SplashBulletCollision;

	// Token: 0x04001DCA RID: 7626
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_SplashBulletShot;

	// Token: 0x04001DCB RID: 7627
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_AttackBackJumpSwordEnergy;

	// Token: 0x04001DCC RID: 7628
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_Attack03SwordEnergy;

	// Token: 0x04001DCD RID: 7629
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_SwordEnergy_Collision;

	// Token: 0x04001DCE RID: 7630
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordEnergy_WallCollision;

	// Token: 0x04001DCF RID: 7631
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBRAttackBackJump;

	// Token: 0x04001DD0 RID: 7632
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBRAttack03Combo;

	// Token: 0x04001DD1 RID: 7633
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBRSplashBullet;

	// Token: 0x04001DD2 RID: 7634
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBRSplashBulletCollision;

	// Token: 0x04001DD3 RID: 7635
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBRSplashBulletShot;

	// Token: 0x04001DD4 RID: 7636
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackBackJumpSwordEnergy;

	// Token: 0x04001DD5 RID: 7637
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03SwordEnergy;

	// Token: 0x04001DD6 RID: 7638
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergyCollision;

	// Token: 0x04001DD7 RID: 7639
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergyWallCollision;

	// Token: 0x04001DD8 RID: 7640
	private static readonly IntPtr NativeFieldInfoPtr_SE_BR_SplashBulletShot;

	// Token: 0x04001DD9 RID: 7641
	private static readonly IntPtr NativeFieldInfoPtr_SE_BR_SplashBulletCollision;

	// Token: 0x04001DDA RID: 7642
	private static readonly IntPtr NativeFieldInfoPtr_SE_BR_SplashBulletPlayerCollision;

	// Token: 0x04001DDB RID: 7643
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBRSplashBulletShot;

	// Token: 0x04001DDC RID: 7644
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBRSplashBulletCollision;

	// Token: 0x04001DDD RID: 7645
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBRSplashBulletPlayerCollision;

	// Token: 0x04001DDE RID: 7646
	private static readonly IntPtr NativeFieldInfoPtr_g_iBRAttack03Combo;

	// Token: 0x04001DDF RID: 7647
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_Void_MoveController_AI_knight_0;

	// Token: 0x04001DE0 RID: 7648
	private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_Void_0;

	// Token: 0x04001DE1 RID: 7649
	private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Virtual_Void_0;

	// Token: 0x04001DE2 RID: 7650
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackBackJump_Public_Void_0;

	// Token: 0x04001DE3 RID: 7651
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackBackJumpShot_Public_Void_0;

	// Token: 0x04001DE4 RID: 7652
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Combo_Public_Void_0;

	// Token: 0x04001DE5 RID: 7653
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03ComboShot_Public_Void_0;

	// Token: 0x04001DE6 RID: 7654
	private static readonly IntPtr NativeMethodInfoPtr_AniMoveAttack03Combo_Public_Void_0;

	// Token: 0x04001DE7 RID: 7655
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0;

	// Token: 0x04001DE8 RID: 7656
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
