using System;
using Cpp2IlInjected;

// Token: 0x020000A9 RID: 169
[Token(Token = "0x20000A9")]
public class AI_BossRush_SealGhost01 : AI_SealGhost
{
	// Token: 0x06000716 RID: 1814 RVA: 0x00010174 File Offset: 0x0000E374
	[Token(Token = "0x6000716")]
	[Address(RVA = "0x19FA130", Offset = "0x19F9130", VA = "0x1819FA130", Slot = "5")]
	public override void Update(float fDeltaTime)
	{
		if (this.g_bTimer)
		{
			if (Game.GetPlayerManager().GetIsDead())
			{
				this.g_bTimer = false;
				Game.GameSave.bossRush.IncreaseBossRushSealGhostDeadCount();
				Game.AppearBossRushUI();
				throw new NullReferenceException();
			}
			float systemDeltaTime = Game.GetSystemDeltaTime();
			int num = 0;
			if (systemDeltaTime > (float)num)
			{
				BossRushData bossRush = Game.GameSave.bossRush;
				float gameDeltaTime = Game.GetGameDeltaTime();
				bossRush.IncreaseBossRushSealGhostTime(gameDeltaTime);
			}
		}
		base.Update(fDeltaTime);
	}

	// Token: 0x06000717 RID: 1815 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000717")]
	[Address(RVA = "0x19F90E0", Offset = "0x19F80E0", VA = "0x1819F90E0", Slot = "38")]
	protected override void InitFightStatus(AI_SealGhost.AIFighting Status)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000718 RID: 1816 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000718")]
	[Address(RVA = "0x19F8C00", Offset = "0x19F7C00", VA = "0x1819F8C00", Slot = "40")]
	protected override void FAttack()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000719 RID: 1817 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000719")]
	[Address(RVA = "0x19F8980", Offset = "0x19F7980", VA = "0x1819F8980", Slot = "41")]
	protected override void FAttack01()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600071A RID: 1818 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600071A")]
	[Address(RVA = "0x19F84C0", Offset = "0x19F74C0", VA = "0x1819F84C0", Slot = "31")]
	public override void Create()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600071B RID: 1819 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600071B")]
	[Address(RVA = "0x19F9F70", Offset = "0x19F8F70", VA = "0x1819F9F70", Slot = "36")]
	public override void SetAiStatus(AI_NPC.AIStatus Status)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600071C RID: 1820 RVA: 0x000101F8 File Offset: 0x0000E3F8
	[Token(Token = "0x600071C")]
	[Address(RVA = "0x19F84B0", Offset = "0x19F74B0", VA = "0x1819F84B0", Slot = "39")]
	protected override void AttackSelect()
	{
		base.AttackSelect();
	}

	// Token: 0x0600071D RID: 1821 RVA: 0x0001020C File Offset: 0x0000E40C
	[Token(Token = "0x600071D")]
	[Address(RVA = "0x19EF9E0", Offset = "0x19EE9E0", VA = "0x1819EF9E0")]
	public AI_BossRush_SealGhost01()
	{
	}

	// Token: 0x04000826 RID: 2086
	[FieldOffset(Offset = "0x220")]
	[Token(Token = "0x4000826")]
	private bool g_bTimer;
}
