using System;
using Cpp2IlInjected;

// Token: 0x020001F3 RID: 499
[Token(Token = "0x20001F3")]
public class OpenScriptEvent : SceneEvent
{
	// Token: 0x170000B3 RID: 179
	// (get) Token: 0x060014CC RID: 5324 RVA: 0x0002F710 File Offset: 0x0002D910
	[Token(Token = "0x170000B3")]
	private StageFlagData Flags
	{
		[Token(Token = "0x60014CC")]
		[Address(RVA = "0x32F890", Offset = "0x32E890", VA = "0x18032F890")]
		get
		{
			return Game.GameSave.flags;
		}
	}

	// Token: 0x060014CD RID: 5325 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60014CD")]
	[Address(RVA = "0x32E7A0", Offset = "0x32D7A0", VA = "0x18032E7A0", Slot = "5")]
	public override void OpenEvent()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060014CE RID: 5326 RVA: 0x0002F730 File Offset: 0x0002D930
	[Token(Token = "0x60014CE")]
	[Address(RVA = "0x32F880", Offset = "0x32E880", VA = "0x18032F880")]
	public OpenScriptEvent()
	{
	}

	// Token: 0x04001FA3 RID: 8099
	[FieldOffset(Offset = "0x38")]
	[Token(Token = "0x4001FA3")]
	public SaveSystem.ScriptType ScriptEventType;

	// Token: 0x04001FA4 RID: 8100
	[FieldOffset(Offset = "0x3C")]
	[Token(Token = "0x4001FA4")]
	public bool SwitchOn = true;
}
