using System;
using Cpp2IlInjected;
using UnityEngine;

namespace Obi
{
	// Token: 0x020004FD RID: 1277
	[Token(Token = "0x20004FD")]
	[ExecuteInEditMode]
	[RequireComponent(typeof(Collider2D))]
	public class ObiCollider2D : ObiColliderBase
	{
		// Token: 0x06002CEC RID: 11500 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002CEC")]
		[Address(RVA = "0x109D9E0", Offset = "0x109C9E0", VA = "0x18109D9E0", Slot = "4")]
		protected override void CreateTracker()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002CED RID: 11501 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002CED")]
		[Address(RVA = "0x109DCC0", Offset = "0x109CCC0", VA = "0x18109DCC0", Slot = "5")]
		protected override bool IsUnityColliderEnabled()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002CEE RID: 11502 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002CEE")]
		[Address(RVA = "0x109DD40", Offset = "0x109CD40", VA = "0x18109DD40", Slot = "6")]
		protected override void UpdateColliderAdaptor()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002CEF RID: 11503 RVA: 0x000631C0 File Offset: 0x000613C0
		[Token(Token = "0x6002CEF")]
		[Address(RVA = "0x109D940", Offset = "0x109C940", VA = "0x18109D940", Slot = "7")]
		protected override void Awake()
		{
			Collider2D component = base.GetComponent<Collider2D>();
			this.unityCollider = component;
			Component unityCollider = this.unityCollider;
			int num = 0;
			if (!(unityCollider == num))
			{
				base.Awake();
			}
		}

		// Token: 0x06002CF0 RID: 11504 RVA: 0x000631F4 File Offset: 0x000613F4
		[Token(Token = "0x6002CF0")]
		[Address(RVA = "0x109DF50", Offset = "0x109CF50", VA = "0x18109DF50")]
		public ObiCollider2D()
		{
		}
	}
}
