using System;
using Cpp2IlInjected;
using UnityEngine;

namespace ch.sycoforge.Decal.Demo
{
	// Token: 0x02000637 RID: 1591
	[Token(Token = "0x2000637")]
	public class BasicBulletHoles : MonoBehaviour
	{
		// Token: 0x06003269 RID: 12905 RVA: 0x0006C9A8 File Offset: 0x0006ABA8
		[Token(Token = "0x6003269")]
		[Address(RVA = "0x79F8B0", Offset = "0x79E8B0", VA = "0x18079F8B0")]
		public void Start()
		{
			EasyDecal decalPrefab = this.DecalPrefab;
			int num = 0;
			if (decalPrefab == num)
			{
				Debug.LogError("The DynamicDemo script has no decal prefab attached.");
				return;
			}
		}

		// Token: 0x0600326A RID: 12906 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x600326A")]
		[Address(RVA = "0x79F960", Offset = "0x79E960", VA = "0x18079F960")]
		public void Update()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x0600326B RID: 12907 RVA: 0x0006C9D4 File Offset: 0x0006ABD4
		[Token(Token = "0x600326B")]
		[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
		public BasicBulletHoles()
		{
		}

		// Token: 0x04003CCF RID: 15567
		[FieldOffset(Offset = "0x18")]
		[Token(Token = "0x4003CCF")]
		public EasyDecal DecalPrefab;

		// Token: 0x04003CD0 RID: 15568
		[FieldOffset(Offset = "0x20")]
		[Token(Token = "0x4003CD0")]
		private bool t;
	}
}
