using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000226 RID: 550
[Token(Token = "0x2000226")]
[ExecuteInEditMode]
public class CustomFalloff : MonoBehaviour
{
	// Token: 0x0600159E RID: 5534 RVA: 0x00030F08 File Offset: 0x0002F108
	[Token(Token = "0x600159E")]
	[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
	public CustomFalloff()
	{
	}
}
