using System;
using Cpp2IlInjected;
using DigitalOpus.MB.Core;
using UnityEngine;

// Token: 0x02000086 RID: 134
[Token(Token = "0x2000086")]
public class AI_PhantomNobeta : AI_NPC
{
	// Token: 0x060005A4 RID: 1444 RVA: 0x0000D560 File Offset: 0x0000B760
	[Token(Token = "0x60005A4")]
	[Address(RVA = "0x1827BC0", Offset = "0x1826BC0", VA = "0x181827BC0", Slot = "4")]
	public override void Start(GameObject This, NPCManage NPCM)
	{
		base.Start(This, NPCM);
		PhantomNobetaEffectPlay component = This.GetComponent<PhantomNobetaEffectPlay>();
		this.g_Effect = component;
		this.g_Effect.InitData();
		Transform moveTarget = this.g_Effect.MoveTarget;
		this.g_MoveTarget = moveTarget;
		this.g_fWalkSpeed = 0.3f;
	}

	// Token: 0x060005A5 RID: 1445 RVA: 0x0000D5B4 File Offset: 0x0000B7B4
	[Token(Token = "0x60005A5")]
	[Address(RVA = "0x1827C90", Offset = "0x1826C90", VA = "0x181827C90", Slot = "5")]
	public override void Update(float fDeltaTime)
	{
		base.Update(fDeltaTime);
	}

	// Token: 0x060005A6 RID: 1446 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60005A6")]
	[Address(RVA = "0x1827240", Offset = "0x1826240", VA = "0x181827240", Slot = "38")]
	public virtual void InitStatus(AI_NPC.AIStatus Status)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060005A7 RID: 1447 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60005A7")]
	[Address(RVA = "0x1827A00", Offset = "0x1826A00", VA = "0x181827A00", Slot = "7")]
	public override void Special()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060005A8 RID: 1448 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60005A8")]
	[Address(RVA = "0x1827030", Offset = "0x1826030", VA = "0x181827030", Slot = "8")]
	public override void Idle()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060005A9 RID: 1449 RVA: 0x0000D5C8 File Offset: 0x0000B7C8
	[Token(Token = "0x60005A9")]
	[Address(RVA = "0x1826E50", Offset = "0x1825E50", VA = "0x181826E50", Slot = "27")]
	public override void Death()
	{
		float g_fWaitTime = this.g_fWaitTime;
		int num = 0;
		if (g_fWaitTime <= (float)num)
		{
			GameObject g_This = this.g_This;
			int num2 = 0;
			g_This.SetActive(num2 != 0);
			return;
		}
		this.g_fWaitTime = g_fWaitTime;
	}

	// Token: 0x060005AA RID: 1450 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60005AA")]
	[Address(RVA = "0x1826EA0", Offset = "0x1825EA0", VA = "0x181826EA0", Slot = "28")]
	public override void Destroy()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060005AB RID: 1451 RVA: 0x0000D600 File Offset: 0x0000B800
	[Token(Token = "0x60005AB")]
	[Address(RVA = "0x1827000", Offset = "0x1826000", VA = "0x181827000", Slot = "33")]
	public override void Hit(AttackData Data)
	{
		if (this.g_Status > AI_NPC.AIStatus.Sky)
		{
			bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
			return;
		}
	}

	// Token: 0x060005AC RID: 1452 RVA: 0x0000D620 File Offset: 0x0000B820
	[Token(Token = "0x60005AC")]
	[Address(RVA = "0x18279B0", Offset = "0x18269B0", VA = "0x1818279B0", Slot = "35")]
	public override void SetTimeScale(float fTimeScale)
	{
		this.g_Anim.speed = fTimeScale;
		this.g_Effect.SetTimeScale(fTimeScale);
	}

	// Token: 0x060005AD RID: 1453 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60005AD")]
	[Address(RVA = "0x18278E0", Offset = "0x18268E0", VA = "0x1818278E0", Slot = "30")]
	public override void Resurrection()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060005AE RID: 1454 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60005AE")]
	[Address(RVA = "0x1826CE0", Offset = "0x1825CE0", VA = "0x181826CE0", Slot = "31")]
	public override void Create()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060005AF RID: 1455 RVA: 0x0000D64C File Offset: 0x0000B84C
	[Token(Token = "0x60005AF")]
	[Address(RVA = "0x1827890", Offset = "0x1826890", VA = "0x181827890", Slot = "32")]
	public override void Remove()
	{
		NPCManage g_NPCM = this.g_NPCM;
		int num = 0;
		g_NPCM.SetLockPoint(num != 0);
		this.g_Effect.Remove();
		GameObject g_This = this.g_This;
		int num2 = 0;
		g_This.SetActive(num2 != 0);
	}

	// Token: 0x060005B0 RID: 1456 RVA: 0x0000D68C File Offset: 0x0000B88C
	[Token(Token = "0x60005B0")]
	[Address(RVA = "0x1827CA0", Offset = "0x1826CA0", VA = "0x181827CA0")]
	public AI_PhantomNobeta()
	{
	}

	// Token: 0x040006BE RID: 1726
	[FieldOffset(Offset = "0x180")]
	[Token(Token = "0x40006BE")]
	private PhantomNobetaEffectPlay g_Effect;

	// Token: 0x040006BF RID: 1727
	[FieldOffset(Offset = "0x188")]
	[Token(Token = "0x40006BF")]
	private Transform g_MoveTarget;

	// Token: 0x040006C0 RID: 1728
	[FieldOffset(Offset = "0x190")]
	[Token(Token = "0x40006C0")]
	private Vector3 g_v3MoveDirection;

	// Token: 0x040006C1 RID: 1729
	[FieldOffset(Offset = "0x19C")]
	[Token(Token = "0x40006C1")]
	private float g_fScaleX;

	// Token: 0x040006C2 RID: 1730
	[FieldOffset(Offset = "0x1A0")]
	[Token(Token = "0x40006C2")]
	private float g_fScaleY;

	// Token: 0x040006C3 RID: 1731
	[FieldOffset(Offset = "0x1A4")]
	[Token(Token = "0x40006C3")]
	private float g_fScaleZ;

	// Token: 0x040006C4 RID: 1732
	[FieldOffset(Offset = "0x1A8")]
	[Token(Token = "0x40006C4")]
	private float g_fDestoryTime;
}
