using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000F5 RID: 245
public class DollWeakCEffectPlay : MonoBehaviour
{
	// Token: 0x06002E9A RID: 11930 RVA: 0x000BB0CC File Offset: 0x000B92CC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 535095, RefRangeEnd = 535096, XrefRangeStart = 534848, XrefRangeEnd = 535095, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002E9B RID: 11931 RVA: 0x000BB110 File Offset: 0x000B9310
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535096, XrefRangeEnd = 535218, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002E9C RID: 11932 RVA: 0x000BB154 File Offset: 0x000B9354
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 535225, RefRangeEnd = 535228, XrefRangeStart = 535218, XrefRangeEnd = 535225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEMove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002E9D RID: 11933 RVA: 0x000BB198 File Offset: 0x000B9398
	[CallerCount(9)]
	[CachedScanResults(RefRangeStart = 535231, RefRangeEnd = 535240, XrefRangeStart = 535228, XrefRangeEnd = 535231, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void MeshShowEnable(bool bShow)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bShow;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002E9E RID: 11934 RVA: 0x000BB1EC File Offset: 0x000B93EC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 535248, RefRangeEnd = 535249, XrefRangeStart = 535240, XrefRangeEnd = 535248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damaged()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002E9F RID: 11935 RVA: 0x000BB230 File Offset: 0x000B9430
	[CallerCount(0)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EA0 RID: 11936 RVA: 0x000BB274 File Offset: 0x000B9474
	[CallerCount(0)]
	public unsafe void SetMoveSpeed(float fMoveSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fMoveSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002EA1 RID: 11937 RVA: 0x000BB2C8 File Offset: 0x000B94C8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535249, XrefRangeEnd = 535291, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Destroy()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EA2 RID: 11938 RVA: 0x000BB30C File Offset: 0x000B950C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 535347, RefRangeEnd = 535348, XrefRangeStart = 535291, XrefRangeEnd = 535347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EA3 RID: 11939 RVA: 0x000BB350 File Offset: 0x000B9550
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 535367, RefRangeEnd = 535368, XrefRangeStart = 535348, XrefRangeEnd = 535367, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Remove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EA4 RID: 11940 RVA: 0x000BB394 File Offset: 0x000B9594
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 535394, RefRangeEnd = 535396, XrefRangeStart = 535368, XrefRangeEnd = 535394, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ShieldDamage()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_ShieldDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EA5 RID: 11941 RVA: 0x000BB3D8 File Offset: 0x000B95D8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535396, XrefRangeEnd = 535405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSHandEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EA6 RID: 11942 RVA: 0x000BB41C File Offset: 0x000B961C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535405, XrefRangeEnd = 535414, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeaponCollision()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EA7 RID: 11943 RVA: 0x000BB460 File Offset: 0x000B9660
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535414, XrefRangeEnd = 535419, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffectAttack00()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EA8 RID: 11944 RVA: 0x000BB4A4 File Offset: 0x000B96A4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535419, XrefRangeEnd = 535424, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffectAttack01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EA9 RID: 11945 RVA: 0x000BB4E8 File Offset: 0x000B96E8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535424, XrefRangeEnd = 535429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffectAttack02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EAA RID: 11946 RVA: 0x000BB52C File Offset: 0x000B972C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535429, XrefRangeEnd = 535434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffectAttack03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EAB RID: 11947 RVA: 0x000BB570 File Offset: 0x000B9770
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535434, XrefRangeEnd = 535439, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffectAttackRun()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EAC RID: 11948 RVA: 0x000BB5B4 File Offset: 0x000B97B4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535439, XrefRangeEnd = 535446, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EAD RID: 11949 RVA: 0x000BB5F8 File Offset: 0x000B97F8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535446, XrefRangeEnd = 535453, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySELand(int i)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref i;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002EAE RID: 11950 RVA: 0x000BB64C File Offset: 0x000B984C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535453, XrefRangeEnd = 535460, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEFootstep()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EAF RID: 11951 RVA: 0x000BB690 File Offset: 0x000B9890
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 535489, RefRangeEnd = 535490, XrefRangeStart = 535460, XrefRangeEnd = 535489, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002EB0 RID: 11952 RVA: 0x000BB6E4 File Offset: 0x000B98E4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535490, XrefRangeEnd = 535492, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe DollWeakCEffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002EB1 RID: 11953 RVA: 0x000BB730 File Offset: 0x000B9930
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535492, XrefRangeEnd = 535501, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__57_0(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002EB2 RID: 11954 RVA: 0x000BB78C File Offset: 0x000B998C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535501, XrefRangeEnd = 535509, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__57_1(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002EB3 RID: 11955 RVA: 0x000BB7E8 File Offset: 0x000B99E8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535509, XrefRangeEnd = 535517, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__57_2(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002EB4 RID: 11956 RVA: 0x000BB844 File Offset: 0x000B9A44
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535517, XrefRangeEnd = 535525, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__57_3(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002EB5 RID: 11957 RVA: 0x000BB8A0 File Offset: 0x000B9AA0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535525, XrefRangeEnd = 535533, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _InitData_b__57_4(SoundEffect se)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002EB6 RID: 11958 RVA: 0x000BB8FC File Offset: 0x000B9AFC
	// Note: this type is marked as 'beforefieldinit'.
	static DollWeakCEffectPlay()
	{
		Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "DollWeakCEffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr);
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffectParent");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_Mesh");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fMatShadowPos");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_colDamaged");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_Material");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_iStatus");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedMeshRoot");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMesh");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedParent");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMeshPos");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMeshRot");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedMaterial");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fDamagetMatShadowPos");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedShieldMesh");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedShieldParent");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedShieldMeshPos");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedShieldMeshRot");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamegedShieldMaterial");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fDamagetShieldMatShadowPos");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_bDamageShield");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_BodyEffect");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EyeEffect");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DeathEffect");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_HandEffectL");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_HandEffectR");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_WeaponCollisionEffect");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DamagedShieldEffect");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_BodyCollider");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_HeadCollider");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_ShieldCollider");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_CC");
		DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "gDeathEffectObjPath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_DeathExplosionPosition");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffDeathExplosion");
		DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack00ObjectPath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack01ObjectPath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack02ObjectPath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttack03ObjectPath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "effAttackRunObjectPath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack00");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack01");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack02");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttack03");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_EffAttackRun");
		DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sEMovePath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sESwingPath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sELandPath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sEFootstepPath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "sEAttack01CollisionPath");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SEMove");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SESwing");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SELand");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SEFootstep");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_SEAttack01Collision");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fSEMoveSpeed");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_bSEMoveEnable");
		DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, "g_fSDMoveVolume");
		DollWeakCEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666392);
		DollWeakCEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666393);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666394);
		DollWeakCEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666395);
		DollWeakCEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666396);
		DollWeakCEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666397);
		DollWeakCEffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666398);
		DollWeakCEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666399);
		DollWeakCEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666400);
		DollWeakCEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666401);
		DollWeakCEffectPlay.NativeMethodInfoPtr_ShieldDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666402);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666403);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666404);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666405);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666406);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666407);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666408);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666409);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666410);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666411);
		DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666412);
		DollWeakCEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666413);
		DollWeakCEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666414);
		DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666415);
		DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666416);
		DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666417);
		DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666418);
		DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<DollWeakCEffectPlay>.NativeClassPtr, 100666419);
	}

	// Token: 0x06002EB7 RID: 11959 RVA: 0x0000351C File Offset: 0x0000171C
	public DollWeakCEffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x170010BB RID: 4283
	// (get) Token: 0x06002EB8 RID: 11960 RVA: 0x000BBFD0 File Offset: 0x000BA1D0
	// (set) Token: 0x06002EB9 RID: 11961 RVA: 0x000BC004 File Offset: 0x000BA204
	public unsafe Transform g_EffectParent
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010BC RID: 4284
	// (get) Token: 0x06002EBA RID: 11962 RVA: 0x000BC02C File Offset: 0x000BA22C
	// (set) Token: 0x06002EBB RID: 11963 RVA: 0x000BC060 File Offset: 0x000BA260
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_Mesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010BD RID: 4285
	// (get) Token: 0x06002EBC RID: 11964 RVA: 0x000BC088 File Offset: 0x000BA288
	// (set) Token: 0x06002EBD RID: 11965 RVA: 0x000BC0B0 File Offset: 0x000BA2B0
	public unsafe float g_fMatShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
		}
	}

	// Token: 0x170010BE RID: 4286
	// (get) Token: 0x06002EBE RID: 11966 RVA: 0x000BC0D4 File Offset: 0x000BA2D4
	// (set) Token: 0x06002EBF RID: 11967 RVA: 0x000BC0FC File Offset: 0x000BA2FC
	public unsafe Color g_colDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
		}
	}

	// Token: 0x170010BF RID: 4287
	// (get) Token: 0x06002EC0 RID: 11968 RVA: 0x000BC120 File Offset: 0x000BA320
	// (set) Token: 0x06002EC1 RID: 11969 RVA: 0x000BC154 File Offset: 0x000BA354
	public unsafe Il2CppReferenceArray<Material> g_Material
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010C0 RID: 4288
	// (get) Token: 0x06002EC2 RID: 11970 RVA: 0x000BC17C File Offset: 0x000BA37C
	// (set) Token: 0x06002EC3 RID: 11971 RVA: 0x000BC1A4 File Offset: 0x000BA3A4
	public unsafe int g_iStatus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus)) = value;
		}
	}

	// Token: 0x170010C1 RID: 4289
	// (get) Token: 0x06002EC4 RID: 11972 RVA: 0x000BC1C8 File Offset: 0x000BA3C8
	// (set) Token: 0x06002EC5 RID: 11973 RVA: 0x000BC1FC File Offset: 0x000BA3FC
	public unsafe GameObject g_DamagedMeshRoot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010C2 RID: 4290
	// (get) Token: 0x06002EC6 RID: 11974 RVA: 0x000BC224 File Offset: 0x000BA424
	// (set) Token: 0x06002EC7 RID: 11975 RVA: 0x000BC258 File Offset: 0x000BA458
	public unsafe Il2CppReferenceArray<MeshRenderer> g_DamegedMesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010C3 RID: 4291
	// (get) Token: 0x06002EC8 RID: 11976 RVA: 0x000BC280 File Offset: 0x000BA480
	// (set) Token: 0x06002EC9 RID: 11977 RVA: 0x000BC2B4 File Offset: 0x000BA4B4
	public unsafe Il2CppReferenceArray<Transform> g_DamagedParent
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010C4 RID: 4292
	// (get) Token: 0x06002ECA RID: 11978 RVA: 0x000BC2DC File Offset: 0x000BA4DC
	// (set) Token: 0x06002ECB RID: 11979 RVA: 0x000BC310 File Offset: 0x000BA510
	public unsafe Il2CppStructArray<Vector3> g_DamegedMeshPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010C5 RID: 4293
	// (get) Token: 0x06002ECC RID: 11980 RVA: 0x000BC338 File Offset: 0x000BA538
	// (set) Token: 0x06002ECD RID: 11981 RVA: 0x000BC36C File Offset: 0x000BA56C
	public unsafe Il2CppStructArray<Quaternion> g_DamegedMeshRot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010C6 RID: 4294
	// (get) Token: 0x06002ECE RID: 11982 RVA: 0x000BC394 File Offset: 0x000BA594
	// (set) Token: 0x06002ECF RID: 11983 RVA: 0x000BC3C8 File Offset: 0x000BA5C8
	public unsafe Il2CppReferenceArray<Material> g_DamegedMaterial
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010C7 RID: 4295
	// (get) Token: 0x06002ED0 RID: 11984 RVA: 0x000BC3F0 File Offset: 0x000BA5F0
	// (set) Token: 0x06002ED1 RID: 11985 RVA: 0x000BC418 File Offset: 0x000BA618
	public unsafe float g_fDamagetMatShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos)) = value;
		}
	}

	// Token: 0x170010C8 RID: 4296
	// (get) Token: 0x06002ED2 RID: 11986 RVA: 0x000BC43C File Offset: 0x000BA63C
	// (set) Token: 0x06002ED3 RID: 11987 RVA: 0x000BC470 File Offset: 0x000BA670
	public unsafe Il2CppReferenceArray<MeshRenderer> g_DamagedShieldMesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010C9 RID: 4297
	// (get) Token: 0x06002ED4 RID: 11988 RVA: 0x000BC498 File Offset: 0x000BA698
	// (set) Token: 0x06002ED5 RID: 11989 RVA: 0x000BC4CC File Offset: 0x000BA6CC
	public unsafe Il2CppReferenceArray<Transform> g_DamagedShieldParent
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010CA RID: 4298
	// (get) Token: 0x06002ED6 RID: 11990 RVA: 0x000BC4F4 File Offset: 0x000BA6F4
	// (set) Token: 0x06002ED7 RID: 11991 RVA: 0x000BC528 File Offset: 0x000BA728
	public unsafe Il2CppStructArray<Vector3> g_DamegedShieldMeshPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010CB RID: 4299
	// (get) Token: 0x06002ED8 RID: 11992 RVA: 0x000BC550 File Offset: 0x000BA750
	// (set) Token: 0x06002ED9 RID: 11993 RVA: 0x000BC584 File Offset: 0x000BA784
	public unsafe Il2CppStructArray<Quaternion> g_DamegedShieldMeshRot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010CC RID: 4300
	// (get) Token: 0x06002EDA RID: 11994 RVA: 0x000BC5AC File Offset: 0x000BA7AC
	// (set) Token: 0x06002EDB RID: 11995 RVA: 0x000BC5E0 File Offset: 0x000BA7E0
	public unsafe Il2CppReferenceArray<Material> g_DamegedShieldMaterial
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010CD RID: 4301
	// (get) Token: 0x06002EDC RID: 11996 RVA: 0x000BC608 File Offset: 0x000BA808
	// (set) Token: 0x06002EDD RID: 11997 RVA: 0x000BC630 File Offset: 0x000BA830
	public unsafe float g_fDamagetShieldMatShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos)) = value;
		}
	}

	// Token: 0x170010CE RID: 4302
	// (get) Token: 0x06002EDE RID: 11998 RVA: 0x000BC654 File Offset: 0x000BA854
	// (set) Token: 0x06002EDF RID: 11999 RVA: 0x000BC67C File Offset: 0x000BA87C
	public unsafe bool g_bDamageShield
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield)) = value;
		}
	}

	// Token: 0x170010CF RID: 4303
	// (get) Token: 0x06002EE0 RID: 12000 RVA: 0x000BC6A0 File Offset: 0x000BA8A0
	// (set) Token: 0x06002EE1 RID: 12001 RVA: 0x000BC6D4 File Offset: 0x000BA8D4
	public unsafe ParticleSystem g_BodyEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010D0 RID: 4304
	// (get) Token: 0x06002EE2 RID: 12002 RVA: 0x000BC6FC File Offset: 0x000BA8FC
	// (set) Token: 0x06002EE3 RID: 12003 RVA: 0x000BC730 File Offset: 0x000BA930
	public unsafe ParticleSystem g_EyeEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010D1 RID: 4305
	// (get) Token: 0x06002EE4 RID: 12004 RVA: 0x000BC758 File Offset: 0x000BA958
	// (set) Token: 0x06002EE5 RID: 12005 RVA: 0x000BC78C File Offset: 0x000BA98C
	public unsafe ParticleSystem g_DeathEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010D2 RID: 4306
	// (get) Token: 0x06002EE6 RID: 12006 RVA: 0x000BC7B4 File Offset: 0x000BA9B4
	// (set) Token: 0x06002EE7 RID: 12007 RVA: 0x000BC7E8 File Offset: 0x000BA9E8
	public unsafe ParticleSystem g_HandEffectL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010D3 RID: 4307
	// (get) Token: 0x06002EE8 RID: 12008 RVA: 0x000BC810 File Offset: 0x000BAA10
	// (set) Token: 0x06002EE9 RID: 12009 RVA: 0x000BC844 File Offset: 0x000BAA44
	public unsafe ParticleSystem g_HandEffectR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010D4 RID: 4308
	// (get) Token: 0x06002EEA RID: 12010 RVA: 0x000BC86C File Offset: 0x000BAA6C
	// (set) Token: 0x06002EEB RID: 12011 RVA: 0x000BC8A0 File Offset: 0x000BAAA0
	public unsafe ParticleSystem g_WeaponCollisionEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010D5 RID: 4309
	// (get) Token: 0x06002EEC RID: 12012 RVA: 0x000BC8C8 File Offset: 0x000BAAC8
	// (set) Token: 0x06002EED RID: 12013 RVA: 0x000BC8FC File Offset: 0x000BAAFC
	public unsafe ParticleSystem g_DamagedShieldEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010D6 RID: 4310
	// (get) Token: 0x06002EEE RID: 12014 RVA: 0x000BC924 File Offset: 0x000BAB24
	// (set) Token: 0x06002EEF RID: 12015 RVA: 0x000BC958 File Offset: 0x000BAB58
	public unsafe CapsuleCollider g_BodyCollider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CapsuleCollider(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010D7 RID: 4311
	// (get) Token: 0x06002EF0 RID: 12016 RVA: 0x000BC980 File Offset: 0x000BAB80
	// (set) Token: 0x06002EF1 RID: 12017 RVA: 0x000BC9B4 File Offset: 0x000BABB4
	public unsafe SphereCollider g_HeadCollider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010D8 RID: 4312
	// (get) Token: 0x06002EF2 RID: 12018 RVA: 0x000BC9DC File Offset: 0x000BABDC
	// (set) Token: 0x06002EF3 RID: 12019 RVA: 0x000BCA10 File Offset: 0x000BAC10
	public unsafe BoxCollider g_ShieldCollider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new BoxCollider(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010D9 RID: 4313
	// (get) Token: 0x06002EF4 RID: 12020 RVA: 0x000BCA38 File Offset: 0x000BAC38
	// (set) Token: 0x06002EF5 RID: 12021 RVA: 0x000BCA6C File Offset: 0x000BAC6C
	public unsafe CharacterController g_CC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010DA RID: 4314
	// (get) Token: 0x06002EF6 RID: 12022 RVA: 0x000BCA94 File Offset: 0x000BAC94
	// (set) Token: 0x06002EF7 RID: 12023 RVA: 0x000BCABD File Offset: 0x000BACBD
	public unsafe string gDeathEffectObjPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010DB RID: 4315
	// (get) Token: 0x06002EF8 RID: 12024 RVA: 0x000BCAE4 File Offset: 0x000BACE4
	// (set) Token: 0x06002EF9 RID: 12025 RVA: 0x000BCB18 File Offset: 0x000BAD18
	public unsafe Transform g_DeathExplosionPosition
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010DC RID: 4316
	// (get) Token: 0x06002EFA RID: 12026 RVA: 0x000BCB40 File Offset: 0x000BAD40
	// (set) Token: 0x06002EFB RID: 12027 RVA: 0x000BCB74 File Offset: 0x000BAD74
	public unsafe EffectPool g_EffDeathExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010DD RID: 4317
	// (get) Token: 0x06002EFC RID: 12028 RVA: 0x000BCB9C File Offset: 0x000BAD9C
	// (set) Token: 0x06002EFD RID: 12029 RVA: 0x000BCBC5 File Offset: 0x000BADC5
	public unsafe string effAttack00ObjectPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010DE RID: 4318
	// (get) Token: 0x06002EFE RID: 12030 RVA: 0x000BCBEC File Offset: 0x000BADEC
	// (set) Token: 0x06002EFF RID: 12031 RVA: 0x000BCC15 File Offset: 0x000BAE15
	public unsafe string effAttack01ObjectPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010DF RID: 4319
	// (get) Token: 0x06002F00 RID: 12032 RVA: 0x000BCC3C File Offset: 0x000BAE3C
	// (set) Token: 0x06002F01 RID: 12033 RVA: 0x000BCC65 File Offset: 0x000BAE65
	public unsafe string effAttack02ObjectPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010E0 RID: 4320
	// (get) Token: 0x06002F02 RID: 12034 RVA: 0x000BCC8C File Offset: 0x000BAE8C
	// (set) Token: 0x06002F03 RID: 12035 RVA: 0x000BCCB5 File Offset: 0x000BAEB5
	public unsafe string effAttack03ObjectPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010E1 RID: 4321
	// (get) Token: 0x06002F04 RID: 12036 RVA: 0x000BCCDC File Offset: 0x000BAEDC
	// (set) Token: 0x06002F05 RID: 12037 RVA: 0x000BCD05 File Offset: 0x000BAF05
	public unsafe string effAttackRunObjectPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010E2 RID: 4322
	// (get) Token: 0x06002F06 RID: 12038 RVA: 0x000BCD2C File Offset: 0x000BAF2C
	// (set) Token: 0x06002F07 RID: 12039 RVA: 0x000BCD60 File Offset: 0x000BAF60
	public unsafe EffectPool g_EffAttack00
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010E3 RID: 4323
	// (get) Token: 0x06002F08 RID: 12040 RVA: 0x000BCD88 File Offset: 0x000BAF88
	// (set) Token: 0x06002F09 RID: 12041 RVA: 0x000BCDBC File Offset: 0x000BAFBC
	public unsafe EffectPool g_EffAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010E4 RID: 4324
	// (get) Token: 0x06002F0A RID: 12042 RVA: 0x000BCDE4 File Offset: 0x000BAFE4
	// (set) Token: 0x06002F0B RID: 12043 RVA: 0x000BCE18 File Offset: 0x000BB018
	public unsafe EffectPool g_EffAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010E5 RID: 4325
	// (get) Token: 0x06002F0C RID: 12044 RVA: 0x000BCE40 File Offset: 0x000BB040
	// (set) Token: 0x06002F0D RID: 12045 RVA: 0x000BCE74 File Offset: 0x000BB074
	public unsafe EffectPool g_EffAttack03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010E6 RID: 4326
	// (get) Token: 0x06002F0E RID: 12046 RVA: 0x000BCE9C File Offset: 0x000BB09C
	// (set) Token: 0x06002F0F RID: 12047 RVA: 0x000BCED0 File Offset: 0x000BB0D0
	public unsafe EffectPool g_EffAttackRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010E7 RID: 4327
	// (get) Token: 0x06002F10 RID: 12048 RVA: 0x000BCEF8 File Offset: 0x000BB0F8
	// (set) Token: 0x06002F11 RID: 12049 RVA: 0x000BCF21 File Offset: 0x000BB121
	public unsafe string sEMovePath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010E8 RID: 4328
	// (get) Token: 0x06002F12 RID: 12050 RVA: 0x000BCF48 File Offset: 0x000BB148
	// (set) Token: 0x06002F13 RID: 12051 RVA: 0x000BCF71 File Offset: 0x000BB171
	public unsafe string sESwingPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010E9 RID: 4329
	// (get) Token: 0x06002F14 RID: 12052 RVA: 0x000BCF98 File Offset: 0x000BB198
	// (set) Token: 0x06002F15 RID: 12053 RVA: 0x000BCFC1 File Offset: 0x000BB1C1
	public unsafe string sELandPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010EA RID: 4330
	// (get) Token: 0x06002F16 RID: 12054 RVA: 0x000BCFE8 File Offset: 0x000BB1E8
	// (set) Token: 0x06002F17 RID: 12055 RVA: 0x000BD011 File Offset: 0x000BB211
	public unsafe string sEFootstepPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010EB RID: 4331
	// (get) Token: 0x06002F18 RID: 12056 RVA: 0x000BD038 File Offset: 0x000BB238
	// (set) Token: 0x06002F19 RID: 12057 RVA: 0x000BD061 File Offset: 0x000BB261
	public unsafe string sEAttack01CollisionPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x170010EC RID: 4332
	// (get) Token: 0x06002F1A RID: 12058 RVA: 0x000BD088 File Offset: 0x000BB288
	// (set) Token: 0x06002F1B RID: 12059 RVA: 0x000BD0BC File Offset: 0x000BB2BC
	public unsafe SoundEffect g_SEMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010ED RID: 4333
	// (get) Token: 0x06002F1C RID: 12060 RVA: 0x000BD0E4 File Offset: 0x000BB2E4
	// (set) Token: 0x06002F1D RID: 12061 RVA: 0x000BD118 File Offset: 0x000BB318
	public unsafe SoundEffect g_SESwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010EE RID: 4334
	// (get) Token: 0x06002F1E RID: 12062 RVA: 0x000BD140 File Offset: 0x000BB340
	// (set) Token: 0x06002F1F RID: 12063 RVA: 0x000BD174 File Offset: 0x000BB374
	public unsafe SoundEffect g_SELand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010EF RID: 4335
	// (get) Token: 0x06002F20 RID: 12064 RVA: 0x000BD19C File Offset: 0x000BB39C
	// (set) Token: 0x06002F21 RID: 12065 RVA: 0x000BD1D0 File Offset: 0x000BB3D0
	public unsafe SoundEffect g_SEFootstep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010F0 RID: 4336
	// (get) Token: 0x06002F22 RID: 12066 RVA: 0x000BD1F8 File Offset: 0x000BB3F8
	// (set) Token: 0x06002F23 RID: 12067 RVA: 0x000BD22C File Offset: 0x000BB42C
	public unsafe SoundEffect g_SEAttack01Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170010F1 RID: 4337
	// (get) Token: 0x06002F24 RID: 12068 RVA: 0x000BD254 File Offset: 0x000BB454
	// (set) Token: 0x06002F25 RID: 12069 RVA: 0x000BD27C File Offset: 0x000BB47C
	public unsafe float g_fSEMoveSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed)) = value;
		}
	}

	// Token: 0x170010F2 RID: 4338
	// (get) Token: 0x06002F26 RID: 12070 RVA: 0x000BD2A0 File Offset: 0x000BB4A0
	// (set) Token: 0x06002F27 RID: 12071 RVA: 0x000BD2C8 File Offset: 0x000BB4C8
	public unsafe bool g_bSEMoveEnable
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable)) = value;
		}
	}

	// Token: 0x170010F3 RID: 4339
	// (get) Token: 0x06002F28 RID: 12072 RVA: 0x000BD2EC File Offset: 0x000BB4EC
	// (set) Token: 0x06002F29 RID: 12073 RVA: 0x000BD314 File Offset: 0x000BB514
	public unsafe float g_fSDMoveVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume)) = value;
		}
	}

	// Token: 0x04001F7A RID: 8058
	private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent;

	// Token: 0x04001F7B RID: 8059
	private static readonly IntPtr NativeFieldInfoPtr_g_Mesh;

	// Token: 0x04001F7C RID: 8060
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;

	// Token: 0x04001F7D RID: 8061
	private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;

	// Token: 0x04001F7E RID: 8062
	private static readonly IntPtr NativeFieldInfoPtr_g_Material;

	// Token: 0x04001F7F RID: 8063
	private static readonly IntPtr NativeFieldInfoPtr_g_iStatus;

	// Token: 0x04001F80 RID: 8064
	private static readonly IntPtr NativeFieldInfoPtr_g_DamagedMeshRoot;

	// Token: 0x04001F81 RID: 8065
	private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMesh;

	// Token: 0x04001F82 RID: 8066
	private static readonly IntPtr NativeFieldInfoPtr_g_DamagedParent;

	// Token: 0x04001F83 RID: 8067
	private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshPos;

	// Token: 0x04001F84 RID: 8068
	private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshRot;

	// Token: 0x04001F85 RID: 8069
	private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMaterial;

	// Token: 0x04001F86 RID: 8070
	private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetMatShadowPos;

	// Token: 0x04001F87 RID: 8071
	private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldMesh;

	// Token: 0x04001F88 RID: 8072
	private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldParent;

	// Token: 0x04001F89 RID: 8073
	private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMeshPos;

	// Token: 0x04001F8A RID: 8074
	private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMeshRot;

	// Token: 0x04001F8B RID: 8075
	private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMaterial;

	// Token: 0x04001F8C RID: 8076
	private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos;

	// Token: 0x04001F8D RID: 8077
	private static readonly IntPtr NativeFieldInfoPtr_g_bDamageShield;

	// Token: 0x04001F8E RID: 8078
	private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect;

	// Token: 0x04001F8F RID: 8079
	private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect;

	// Token: 0x04001F90 RID: 8080
	private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect;

	// Token: 0x04001F91 RID: 8081
	private static readonly IntPtr NativeFieldInfoPtr_g_HandEffectL;

	// Token: 0x04001F92 RID: 8082
	private static readonly IntPtr NativeFieldInfoPtr_g_HandEffectR;

	// Token: 0x04001F93 RID: 8083
	private static readonly IntPtr NativeFieldInfoPtr_g_WeaponCollisionEffect;

	// Token: 0x04001F94 RID: 8084
	private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldEffect;

	// Token: 0x04001F95 RID: 8085
	private static readonly IntPtr NativeFieldInfoPtr_g_BodyCollider;

	// Token: 0x04001F96 RID: 8086
	private static readonly IntPtr NativeFieldInfoPtr_g_HeadCollider;

	// Token: 0x04001F97 RID: 8087
	private static readonly IntPtr NativeFieldInfoPtr_g_ShieldCollider;

	// Token: 0x04001F98 RID: 8088
	private static readonly IntPtr NativeFieldInfoPtr_g_CC;

	// Token: 0x04001F99 RID: 8089
	private static readonly IntPtr NativeFieldInfoPtr_gDeathEffectObjPath;

	// Token: 0x04001F9A RID: 8090
	private static readonly IntPtr NativeFieldInfoPtr_g_DeathExplosionPosition;

	// Token: 0x04001F9B RID: 8091
	private static readonly IntPtr NativeFieldInfoPtr_g_EffDeathExplosion;

	// Token: 0x04001F9C RID: 8092
	private static readonly IntPtr NativeFieldInfoPtr_effAttack00ObjectPath;

	// Token: 0x04001F9D RID: 8093
	private static readonly IntPtr NativeFieldInfoPtr_effAttack01ObjectPath;

	// Token: 0x04001F9E RID: 8094
	private static readonly IntPtr NativeFieldInfoPtr_effAttack02ObjectPath;

	// Token: 0x04001F9F RID: 8095
	private static readonly IntPtr NativeFieldInfoPtr_effAttack03ObjectPath;

	// Token: 0x04001FA0 RID: 8096
	private static readonly IntPtr NativeFieldInfoPtr_effAttackRunObjectPath;

	// Token: 0x04001FA1 RID: 8097
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack00;

	// Token: 0x04001FA2 RID: 8098
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;

	// Token: 0x04001FA3 RID: 8099
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;

	// Token: 0x04001FA4 RID: 8100
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03;

	// Token: 0x04001FA5 RID: 8101
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun;

	// Token: 0x04001FA6 RID: 8102
	private static readonly IntPtr NativeFieldInfoPtr_sEMovePath;

	// Token: 0x04001FA7 RID: 8103
	private static readonly IntPtr NativeFieldInfoPtr_sESwingPath;

	// Token: 0x04001FA8 RID: 8104
	private static readonly IntPtr NativeFieldInfoPtr_sELandPath;

	// Token: 0x04001FA9 RID: 8105
	private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath;

	// Token: 0x04001FAA RID: 8106
	private static readonly IntPtr NativeFieldInfoPtr_sEAttack01CollisionPath;

	// Token: 0x04001FAB RID: 8107
	private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;

	// Token: 0x04001FAC RID: 8108
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;

	// Token: 0x04001FAD RID: 8109
	private static readonly IntPtr NativeFieldInfoPtr_g_SELand;

	// Token: 0x04001FAE RID: 8110
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep;

	// Token: 0x04001FAF RID: 8111
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack01Collision;

	// Token: 0x04001FB0 RID: 8112
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveSpeed;

	// Token: 0x04001FB1 RID: 8113
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveEnable;

	// Token: 0x04001FB2 RID: 8114
	private static readonly IntPtr NativeFieldInfoPtr_g_fSDMoveVolume;

	// Token: 0x04001FB3 RID: 8115
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;

	// Token: 0x04001FB4 RID: 8116
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x04001FB5 RID: 8117
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Private_Void_0;

	// Token: 0x04001FB6 RID: 8118
	private static readonly IntPtr NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0;

	// Token: 0x04001FB7 RID: 8119
	private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;

	// Token: 0x04001FB8 RID: 8120
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x04001FB9 RID: 8121
	private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0;

	// Token: 0x04001FBA RID: 8122
	private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;

	// Token: 0x04001FBB RID: 8123
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x04001FBC RID: 8124
	private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;

	// Token: 0x04001FBD RID: 8125
	private static readonly IntPtr NativeMethodInfoPtr_ShieldDamage_Public_Void_0;

	// Token: 0x04001FBE RID: 8126
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0;

	// Token: 0x04001FBF RID: 8127
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0;

	// Token: 0x04001FC0 RID: 8128
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0;

	// Token: 0x04001FC1 RID: 8129
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0;

	// Token: 0x04001FC2 RID: 8130
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0;

	// Token: 0x04001FC3 RID: 8131
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0;

	// Token: 0x04001FC4 RID: 8132
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0;

	// Token: 0x04001FC5 RID: 8133
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;

	// Token: 0x04001FC6 RID: 8134
	private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0;

	// Token: 0x04001FC7 RID: 8135
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0;

	// Token: 0x04001FC8 RID: 8136
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x04001FC9 RID: 8137
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

	// Token: 0x04001FCA RID: 8138
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0;

	// Token: 0x04001FCB RID: 8139
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0;

	// Token: 0x04001FCC RID: 8140
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0;

	// Token: 0x04001FCD RID: 8141
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0;

	// Token: 0x04001FCE RID: 8142
	private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0;
}
