using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using UnityEngine;

// Token: 0x020000F8 RID: 248
public class FireBallCollision : MonoBehaviour
{
	// Token: 0x1700118C RID: 4492
	// (get) Token: 0x06003057 RID: 12375 RVA: 0x000C1B60 File Offset: 0x000BFD60
	public unsafe GameSave GameSave
	{
		[CallerCount(5)]
		[CachedScanResults(RefRangeStart = 536843, RefRangeEnd = 536848, XrefRangeStart = 536836, XrefRangeEnd = 536843, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		get
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
		}
	}

	// Token: 0x06003058 RID: 12376 RVA: 0x000C1BB8 File Offset: 0x000BFDB8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 536935, RefRangeEnd = 536936, XrefRangeStart = 536848, XrefRangeEnd = 536935, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003059 RID: 12377 RVA: 0x000C1BFC File Offset: 0x000BFDFC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536936, XrefRangeEnd = 537248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600305A RID: 12378 RVA: 0x000C1C40 File Offset: 0x000BFE40
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537248, XrefRangeEnd = 537251, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CheckAliveTime(float deltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref deltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_CheckAliveTime_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600305B RID: 12379 RVA: 0x000C1C94 File Offset: 0x000BFE94
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537251, XrefRangeEnd = 537254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ReturnEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_ReturnEffect_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600305C RID: 12380 RVA: 0x000C1CD8 File Offset: 0x000BFED8
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 537286, RefRangeEnd = 537288, XrefRangeStart = 537254, XrefRangeEnd = 537286, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ResetData(Vector3 pos, Quaternion rot)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref pos;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref rot;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_ResetData_Public_Void_Vector3_Quaternion_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600305D RID: 12381 RVA: 0x000C1D40 File Offset: 0x000BFF40
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTarget(Transform Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_SetTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600305E RID: 12382 RVA: 0x000C1D9C File Offset: 0x000BFF9C
	[CallerCount(0)]
	public unsafe void SetAliveTime(float time)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref time;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_SetAliveTime_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600305F RID: 12383 RVA: 0x000C1DF0 File Offset: 0x000BFFF0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void BindReturnHandlerEvent(Action returnHandler)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(returnHandler);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr_BindReturnHandlerEvent_Public_Void_Action_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003060 RID: 12384 RVA: 0x000C1E4C File Offset: 0x000C004C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 537288, XrefRangeEnd = 537289, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe FireBallCollision()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FireBallCollision.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003061 RID: 12385 RVA: 0x000C1E98 File Offset: 0x000C0098
	// Note: this type is marked as 'beforefieldinit'.
	static FireBallCollision()
	{
		Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "FireBallCollision");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr);
		FireBallCollision.NativeFieldInfoPtr_enemies = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "enemies");
		FireBallCollision.NativeFieldInfoPtr_g_AD = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_AD");
		FireBallCollision.NativeFieldInfoPtr_g_fDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fDuration");
		FireBallCollision.NativeFieldInfoPtr_g_fDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fDurationV2");
		FireBallCollision.NativeFieldInfoPtr_g_fDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fDurationVal");
		FireBallCollision.NativeFieldInfoPtr_g_fIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fIntervals");
		FireBallCollision.NativeFieldInfoPtr_g_fIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fIntervalsVal");
		FireBallCollision.NativeFieldInfoPtr_g_fRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fRadius");
		FireBallCollision.NativeFieldInfoPtr_g_bShake01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_bShake01");
		FireBallCollision.NativeFieldInfoPtr_g_bShake02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_bShake02");
		FireBallCollision.NativeFieldInfoPtr_g_TargetList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_TargetList");
		FireBallCollision.NativeFieldInfoPtr_g_Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_Track");
		FireBallCollision.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fMoveSpeed");
		FireBallCollision.NativeFieldInfoPtr_g_CollisionEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_CollisionEffect");
		FireBallCollision.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_CollisionPool");
		FireBallCollision.NativeFieldInfoPtr_g_SECollisionObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SECollisionObject");
		FireBallCollision.NativeFieldInfoPtr_g_SECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SECollision");
		FireBallCollision.NativeFieldInfoPtr_g_EffLv01Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv01Object");
		FireBallCollision.NativeFieldInfoPtr_g_EffLv03Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv03Object");
		FireBallCollision.NativeFieldInfoPtr_g_EffLv04Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv04Object");
		FireBallCollision.NativeFieldInfoPtr_g_EffLv05Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv05Object");
		FireBallCollision.NativeFieldInfoPtr_g_EffLv01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv01");
		FireBallCollision.NativeFieldInfoPtr_g_EffLv03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv03");
		FireBallCollision.NativeFieldInfoPtr_g_EffLv04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv04");
		FireBallCollision.NativeFieldInfoPtr_g_EffLv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_EffLv05");
		FireBallCollision.NativeFieldInfoPtr_g_SEObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SEObject");
		FireBallCollision.NativeFieldInfoPtr_g_SEV2Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SEV2Object");
		FireBallCollision.NativeFieldInfoPtr_g_SE = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SE");
		FireBallCollision.NativeFieldInfoPtr_g_SEV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_SEV2");
		FireBallCollision.NativeFieldInfoPtr_g_fSuckDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fSuckDistance");
		FireBallCollision.NativeFieldInfoPtr_g_fSuckStrength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "g_fSuckStrength");
		FireBallCollision.NativeFieldInfoPtr_aliveTimeSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "aliveTimeSet");
		FireBallCollision.NativeFieldInfoPtr_aliveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "aliveTime");
		FireBallCollision.NativeFieldInfoPtr_returnHandler = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, "returnHandler");
		FireBallCollision.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666481);
		FireBallCollision.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666482);
		FireBallCollision.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666483);
		FireBallCollision.NativeMethodInfoPtr_CheckAliveTime_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666484);
		FireBallCollision.NativeMethodInfoPtr_ReturnEffect_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666485);
		FireBallCollision.NativeMethodInfoPtr_ResetData_Public_Void_Vector3_Quaternion_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666486);
		FireBallCollision.NativeMethodInfoPtr_SetTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666487);
		FireBallCollision.NativeMethodInfoPtr_SetAliveTime_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666488);
		FireBallCollision.NativeMethodInfoPtr_BindReturnHandlerEvent_Public_Void_Action_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666489);
		FireBallCollision.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FireBallCollision>.NativeClassPtr, 100666490);
	}

	// Token: 0x06003062 RID: 12386 RVA: 0x0000351C File Offset: 0x0000171C
	public FireBallCollision(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x1700116A RID: 4458
	// (get) Token: 0x06003063 RID: 12387 RVA: 0x000C2238 File Offset: 0x000C0438
	// (set) Token: 0x06003064 RID: 12388 RVA: 0x000C226C File Offset: 0x000C046C
	public unsafe List<EnemiesManager.EnemyData> enemies
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_enemies);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new List<EnemiesManager.EnemyData>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_enemies), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700116B RID: 4459
	// (get) Token: 0x06003065 RID: 12389 RVA: 0x000C2294 File Offset: 0x000C0494
	// (set) Token: 0x06003066 RID: 12390 RVA: 0x000C22C8 File Offset: 0x000C04C8
	public unsafe Il2CppReferenceArray<AttackData> g_AD
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_AD);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<AttackData>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_AD), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700116C RID: 4460
	// (get) Token: 0x06003067 RID: 12391 RVA: 0x000C22F0 File Offset: 0x000C04F0
	// (set) Token: 0x06003068 RID: 12392 RVA: 0x000C2318 File Offset: 0x000C0518
	public unsafe float g_fDuration
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDuration);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDuration)) = value;
		}
	}

	// Token: 0x1700116D RID: 4461
	// (get) Token: 0x06003069 RID: 12393 RVA: 0x000C233C File Offset: 0x000C053C
	// (set) Token: 0x0600306A RID: 12394 RVA: 0x000C2364 File Offset: 0x000C0564
	public unsafe float g_fDurationV2
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDurationV2);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDurationV2)) = value;
		}
	}

	// Token: 0x1700116E RID: 4462
	// (get) Token: 0x0600306B RID: 12395 RVA: 0x000C2388 File Offset: 0x000C0588
	// (set) Token: 0x0600306C RID: 12396 RVA: 0x000C23B0 File Offset: 0x000C05B0
	public unsafe float g_fDurationVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDurationVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fDurationVal)) = value;
		}
	}

	// Token: 0x1700116F RID: 4463
	// (get) Token: 0x0600306D RID: 12397 RVA: 0x000C23D4 File Offset: 0x000C05D4
	// (set) Token: 0x0600306E RID: 12398 RVA: 0x000C23FC File Offset: 0x000C05FC
	public unsafe float g_fIntervals
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fIntervals);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fIntervals)) = value;
		}
	}

	// Token: 0x17001170 RID: 4464
	// (get) Token: 0x0600306F RID: 12399 RVA: 0x000C2420 File Offset: 0x000C0620
	// (set) Token: 0x06003070 RID: 12400 RVA: 0x000C2448 File Offset: 0x000C0648
	public unsafe float g_fIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fIntervalsVal)) = value;
		}
	}

	// Token: 0x17001171 RID: 4465
	// (get) Token: 0x06003071 RID: 12401 RVA: 0x000C246C File Offset: 0x000C066C
	// (set) Token: 0x06003072 RID: 12402 RVA: 0x000C2494 File Offset: 0x000C0694
	public unsafe float g_fRadius
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fRadius);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fRadius)) = value;
		}
	}

	// Token: 0x17001172 RID: 4466
	// (get) Token: 0x06003073 RID: 12403 RVA: 0x000C24B8 File Offset: 0x000C06B8
	// (set) Token: 0x06003074 RID: 12404 RVA: 0x000C24E0 File Offset: 0x000C06E0
	public unsafe bool g_bShake01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_bShake01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_bShake01)) = value;
		}
	}

	// Token: 0x17001173 RID: 4467
	// (get) Token: 0x06003075 RID: 12405 RVA: 0x000C2504 File Offset: 0x000C0704
	// (set) Token: 0x06003076 RID: 12406 RVA: 0x000C252C File Offset: 0x000C072C
	public unsafe bool g_bShake02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_bShake02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_bShake02)) = value;
		}
	}

	// Token: 0x17001174 RID: 4468
	// (get) Token: 0x06003077 RID: 12407 RVA: 0x000C2550 File Offset: 0x000C0750
	// (set) Token: 0x06003078 RID: 12408 RVA: 0x000C2584 File Offset: 0x000C0784
	public unsafe List<Transform> g_TargetList
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_TargetList);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new List<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_TargetList), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001175 RID: 4469
	// (get) Token: 0x06003079 RID: 12409 RVA: 0x000C25AC File Offset: 0x000C07AC
	// (set) Token: 0x0600307A RID: 12410 RVA: 0x000C25E0 File Offset: 0x000C07E0
	public unsafe Transform g_Track
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_Track);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_Track), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001176 RID: 4470
	// (get) Token: 0x0600307B RID: 12411 RVA: 0x000C2608 File Offset: 0x000C0808
	// (set) Token: 0x0600307C RID: 12412 RVA: 0x000C2626 File Offset: 0x000C0826
	public unsafe static float g_fMoveSpeed
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(FireBallCollision.NativeFieldInfoPtr_g_fMoveSpeed, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(FireBallCollision.NativeFieldInfoPtr_g_fMoveSpeed, (void*)(&value));
		}
	}

	// Token: 0x17001177 RID: 4471
	// (get) Token: 0x0600307D RID: 12413 RVA: 0x000C2638 File Offset: 0x000C0838
	// (set) Token: 0x0600307E RID: 12414 RVA: 0x000C266C File Offset: 0x000C086C
	public unsafe GameObject g_CollisionEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_CollisionEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_CollisionEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001178 RID: 4472
	// (get) Token: 0x0600307F RID: 12415 RVA: 0x000C2694 File Offset: 0x000C0894
	// (set) Token: 0x06003080 RID: 12416 RVA: 0x000C26C8 File Offset: 0x000C08C8
	public unsafe EffectPool g_CollisionPool
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_CollisionPool);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001179 RID: 4473
	// (get) Token: 0x06003081 RID: 12417 RVA: 0x000C26F0 File Offset: 0x000C08F0
	// (set) Token: 0x06003082 RID: 12418 RVA: 0x000C2724 File Offset: 0x000C0924
	public unsafe GameObject g_SECollisionObject
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SECollisionObject);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SECollisionObject), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700117A RID: 4474
	// (get) Token: 0x06003083 RID: 12419 RVA: 0x000C274C File Offset: 0x000C094C
	// (set) Token: 0x06003084 RID: 12420 RVA: 0x000C2780 File Offset: 0x000C0980
	public unsafe SoundEffectPool g_SECollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SECollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700117B RID: 4475
	// (get) Token: 0x06003085 RID: 12421 RVA: 0x000C27A8 File Offset: 0x000C09A8
	// (set) Token: 0x06003086 RID: 12422 RVA: 0x000C27DC File Offset: 0x000C09DC
	public unsafe GameObject g_EffLv01Object
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv01Object);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv01Object), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700117C RID: 4476
	// (get) Token: 0x06003087 RID: 12423 RVA: 0x000C2804 File Offset: 0x000C0A04
	// (set) Token: 0x06003088 RID: 12424 RVA: 0x000C2838 File Offset: 0x000C0A38
	public unsafe GameObject g_EffLv03Object
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv03Object);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv03Object), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700117D RID: 4477
	// (get) Token: 0x06003089 RID: 12425 RVA: 0x000C2860 File Offset: 0x000C0A60
	// (set) Token: 0x0600308A RID: 12426 RVA: 0x000C2894 File Offset: 0x000C0A94
	public unsafe GameObject g_EffLv04Object
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv04Object);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv04Object), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700117E RID: 4478
	// (get) Token: 0x0600308B RID: 12427 RVA: 0x000C28BC File Offset: 0x000C0ABC
	// (set) Token: 0x0600308C RID: 12428 RVA: 0x000C28F0 File Offset: 0x000C0AF0
	public unsafe GameObject g_EffLv05Object
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv05Object);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv05Object), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700117F RID: 4479
	// (get) Token: 0x0600308D RID: 12429 RVA: 0x000C2918 File Offset: 0x000C0B18
	// (set) Token: 0x0600308E RID: 12430 RVA: 0x000C294C File Offset: 0x000C0B4C
	public unsafe EffectPool g_EffLv01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001180 RID: 4480
	// (get) Token: 0x0600308F RID: 12431 RVA: 0x000C2974 File Offset: 0x000C0B74
	// (set) Token: 0x06003090 RID: 12432 RVA: 0x000C29A8 File Offset: 0x000C0BA8
	public unsafe EffectPool g_EffLv03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001181 RID: 4481
	// (get) Token: 0x06003091 RID: 12433 RVA: 0x000C29D0 File Offset: 0x000C0BD0
	// (set) Token: 0x06003092 RID: 12434 RVA: 0x000C2A04 File Offset: 0x000C0C04
	public unsafe EffectPool g_EffLv04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001182 RID: 4482
	// (get) Token: 0x06003093 RID: 12435 RVA: 0x000C2A2C File Offset: 0x000C0C2C
	// (set) Token: 0x06003094 RID: 12436 RVA: 0x000C2A60 File Offset: 0x000C0C60
	public unsafe EffectPool g_EffLv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_EffLv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001183 RID: 4483
	// (get) Token: 0x06003095 RID: 12437 RVA: 0x000C2A88 File Offset: 0x000C0C88
	// (set) Token: 0x06003096 RID: 12438 RVA: 0x000C2ABC File Offset: 0x000C0CBC
	public unsafe GameObject g_SEObject
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEObject);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEObject), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001184 RID: 4484
	// (get) Token: 0x06003097 RID: 12439 RVA: 0x000C2AE4 File Offset: 0x000C0CE4
	// (set) Token: 0x06003098 RID: 12440 RVA: 0x000C2B18 File Offset: 0x000C0D18
	public unsafe GameObject g_SEV2Object
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEV2Object);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEV2Object), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001185 RID: 4485
	// (get) Token: 0x06003099 RID: 12441 RVA: 0x000C2B40 File Offset: 0x000C0D40
	// (set) Token: 0x0600309A RID: 12442 RVA: 0x000C2B74 File Offset: 0x000C0D74
	public unsafe SoundEffectPool g_SE
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SE);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SE), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001186 RID: 4486
	// (get) Token: 0x0600309B RID: 12443 RVA: 0x000C2B9C File Offset: 0x000C0D9C
	// (set) Token: 0x0600309C RID: 12444 RVA: 0x000C2BD0 File Offset: 0x000C0DD0
	public unsafe SoundEffectPool g_SEV2
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEV2);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_SEV2), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001187 RID: 4487
	// (get) Token: 0x0600309D RID: 12445 RVA: 0x000C2BF8 File Offset: 0x000C0DF8
	// (set) Token: 0x0600309E RID: 12446 RVA: 0x000C2C16 File Offset: 0x000C0E16
	public unsafe static float g_fSuckDistance
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(FireBallCollision.NativeFieldInfoPtr_g_fSuckDistance, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(FireBallCollision.NativeFieldInfoPtr_g_fSuckDistance, (void*)(&value));
		}
	}

	// Token: 0x17001188 RID: 4488
	// (get) Token: 0x0600309F RID: 12447 RVA: 0x000C2C28 File Offset: 0x000C0E28
	// (set) Token: 0x060030A0 RID: 12448 RVA: 0x000C2C50 File Offset: 0x000C0E50
	public unsafe float g_fSuckStrength
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fSuckStrength);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_g_fSuckStrength)) = value;
		}
	}

	// Token: 0x17001189 RID: 4489
	// (get) Token: 0x060030A1 RID: 12449 RVA: 0x000C2C74 File Offset: 0x000C0E74
	// (set) Token: 0x060030A2 RID: 12450 RVA: 0x000C2C9C File Offset: 0x000C0E9C
	public unsafe float aliveTimeSet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_aliveTimeSet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_aliveTimeSet)) = value;
		}
	}

	// Token: 0x1700118A RID: 4490
	// (get) Token: 0x060030A3 RID: 12451 RVA: 0x000C2CC0 File Offset: 0x000C0EC0
	// (set) Token: 0x060030A4 RID: 12452 RVA: 0x000C2CE8 File Offset: 0x000C0EE8
	public unsafe float aliveTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_aliveTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_aliveTime)) = value;
		}
	}

	// Token: 0x1700118B RID: 4491
	// (get) Token: 0x060030A5 RID: 12453 RVA: 0x000C2D0C File Offset: 0x000C0F0C
	// (set) Token: 0x060030A6 RID: 12454 RVA: 0x000C2D40 File Offset: 0x000C0F40
	public unsafe Action returnHandler
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_returnHandler);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Action(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FireBallCollision.NativeFieldInfoPtr_returnHandler), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x04002082 RID: 8322
	private static readonly IntPtr NativeFieldInfoPtr_enemies;

	// Token: 0x04002083 RID: 8323
	private static readonly IntPtr NativeFieldInfoPtr_g_AD;

	// Token: 0x04002084 RID: 8324
	private static readonly IntPtr NativeFieldInfoPtr_g_fDuration;

	// Token: 0x04002085 RID: 8325
	private static readonly IntPtr NativeFieldInfoPtr_g_fDurationV2;

	// Token: 0x04002086 RID: 8326
	private static readonly IntPtr NativeFieldInfoPtr_g_fDurationVal;

	// Token: 0x04002087 RID: 8327
	private static readonly IntPtr NativeFieldInfoPtr_g_fIntervals;

	// Token: 0x04002088 RID: 8328
	private static readonly IntPtr NativeFieldInfoPtr_g_fIntervalsVal;

	// Token: 0x04002089 RID: 8329
	private static readonly IntPtr NativeFieldInfoPtr_g_fRadius;

	// Token: 0x0400208A RID: 8330
	private static readonly IntPtr NativeFieldInfoPtr_g_bShake01;

	// Token: 0x0400208B RID: 8331
	private static readonly IntPtr NativeFieldInfoPtr_g_bShake02;

	// Token: 0x0400208C RID: 8332
	private static readonly IntPtr NativeFieldInfoPtr_g_TargetList;

	// Token: 0x0400208D RID: 8333
	private static readonly IntPtr NativeFieldInfoPtr_g_Track;

	// Token: 0x0400208E RID: 8334
	private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;

	// Token: 0x0400208F RID: 8335
	private static readonly IntPtr NativeFieldInfoPtr_g_CollisionEffect;

	// Token: 0x04002090 RID: 8336
	private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool;

	// Token: 0x04002091 RID: 8337
	private static readonly IntPtr NativeFieldInfoPtr_g_SECollisionObject;

	// Token: 0x04002092 RID: 8338
	private static readonly IntPtr NativeFieldInfoPtr_g_SECollision;

	// Token: 0x04002093 RID: 8339
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLv01Object;

	// Token: 0x04002094 RID: 8340
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLv03Object;

	// Token: 0x04002095 RID: 8341
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLv04Object;

	// Token: 0x04002096 RID: 8342
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLv05Object;

	// Token: 0x04002097 RID: 8343
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLv01;

	// Token: 0x04002098 RID: 8344
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLv03;

	// Token: 0x04002099 RID: 8345
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLv04;

	// Token: 0x0400209A RID: 8346
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLv05;

	// Token: 0x0400209B RID: 8347
	private static readonly IntPtr NativeFieldInfoPtr_g_SEObject;

	// Token: 0x0400209C RID: 8348
	private static readonly IntPtr NativeFieldInfoPtr_g_SEV2Object;

	// Token: 0x0400209D RID: 8349
	private static readonly IntPtr NativeFieldInfoPtr_g_SE;

	// Token: 0x0400209E RID: 8350
	private static readonly IntPtr NativeFieldInfoPtr_g_SEV2;

	// Token: 0x0400209F RID: 8351
	private static readonly IntPtr NativeFieldInfoPtr_g_fSuckDistance;

	// Token: 0x040020A0 RID: 8352
	private static readonly IntPtr NativeFieldInfoPtr_g_fSuckStrength;

	// Token: 0x040020A1 RID: 8353
	private static readonly IntPtr NativeFieldInfoPtr_aliveTimeSet;

	// Token: 0x040020A2 RID: 8354
	private static readonly IntPtr NativeFieldInfoPtr_aliveTime;

	// Token: 0x040020A3 RID: 8355
	private static readonly IntPtr NativeFieldInfoPtr_returnHandler;

	// Token: 0x040020A4 RID: 8356
	private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0;

	// Token: 0x040020A5 RID: 8357
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0;

	// Token: 0x040020A6 RID: 8358
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x040020A7 RID: 8359
	private static readonly IntPtr NativeMethodInfoPtr_CheckAliveTime_Private_Void_Single_0;

	// Token: 0x040020A8 RID: 8360
	private static readonly IntPtr NativeMethodInfoPtr_ReturnEffect_Private_Void_0;

	// Token: 0x040020A9 RID: 8361
	private static readonly IntPtr NativeMethodInfoPtr_ResetData_Public_Void_Vector3_Quaternion_0;

	// Token: 0x040020AA RID: 8362
	private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Transform_0;

	// Token: 0x040020AB RID: 8363
	private static readonly IntPtr NativeMethodInfoPtr_SetAliveTime_Public_Void_Single_0;

	// Token: 0x040020AC RID: 8364
	private static readonly IntPtr NativeMethodInfoPtr_BindReturnHandlerEvent_Public_Void_Action_0;

	// Token: 0x040020AD RID: 8365
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
