using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000CD RID: 205
public class BossLevel02EffectPlay : MonoBehaviour
{
	// Token: 0x060018C6 RID: 6342 RVA: 0x00069E10 File Offset: 0x00068010
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 516424, RefRangeEnd = 516425, XrefRangeStart = 515822, XrefRangeEnd = 516424, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void InitData()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018C7 RID: 6343 RVA: 0x00069E60 File Offset: 0x00068060
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516425, XrefRangeEnd = 516536, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018C8 RID: 6344 RVA: 0x00069EA4 File Offset: 0x000680A4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516536, XrefRangeEnd = 516539, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LateUpdate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018C9 RID: 6345 RVA: 0x00069EE8 File Offset: 0x000680E8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 516561, RefRangeEnd = 516562, XrefRangeStart = 516539, XrefRangeEnd = 516561, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SoundEffectUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060018CA RID: 6346 RVA: 0x00069F3C File Offset: 0x0006813C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 516569, RefRangeEnd = 516571, XrefRangeStart = 516562, XrefRangeEnd = 516569, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedChar()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018CB RID: 6347 RVA: 0x00069F80 File Offset: 0x00068180
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 516578, RefRangeEnd = 516580, XrefRangeStart = 516571, XrefRangeEnd = 516578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedWHead()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018CC RID: 6348 RVA: 0x00069FC4 File Offset: 0x000681C4
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 516587, RefRangeEnd = 516590, XrefRangeStart = 516580, XrefRangeEnd = 516587, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedWHandL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018CD RID: 6349 RVA: 0x0006A008 File Offset: 0x00068208
	[CallerCount(5)]
	[CachedScanResults(RefRangeStart = 516597, RefRangeEnd = 516602, XrefRangeStart = 516590, XrefRangeEnd = 516597, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedWHandR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018CE RID: 6350 RVA: 0x0006A04C File Offset: 0x0006824C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 516625, RefRangeEnd = 516626, XrefRangeStart = 516602, XrefRangeEnd = 516625, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetMaterial(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060018CF RID: 6351 RVA: 0x0006A0A0 File Offset: 0x000682A0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 516646, RefRangeEnd = 516647, XrefRangeStart = 516626, XrefRangeEnd = 516646, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018D0 RID: 6352 RVA: 0x0006A0F0 File Offset: 0x000682F0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516647, XrefRangeEnd = 516654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StartHandL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018D1 RID: 6353 RVA: 0x0006A134 File Offset: 0x00068334
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516654, XrefRangeEnd = 516661, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StartHandR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018D2 RID: 6354 RVA: 0x0006A178 File Offset: 0x00068378
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 516675, RefRangeEnd = 516677, XrefRangeStart = 516661, XrefRangeEnd = 516675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StartHands()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018D3 RID: 6355 RVA: 0x0006A1BC File Offset: 0x000683BC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 516690, RefRangeEnd = 516692, XrefRangeStart = 516677, XrefRangeEnd = 516690, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StartHead()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018D4 RID: 6356 RVA: 0x0006A200 File Offset: 0x00068400
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516692, XrefRangeEnd = 516693, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndHandL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018D5 RID: 6357 RVA: 0x0006A244 File Offset: 0x00068444
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516693, XrefRangeEnd = 516694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndHandR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018D6 RID: 6358 RVA: 0x0006A288 File Offset: 0x00068488
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516694, XrefRangeEnd = 516696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndHands()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018D7 RID: 6359 RVA: 0x0006A2CC File Offset: 0x000684CC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516696, XrefRangeEnd = 516697, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndHead()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018D8 RID: 6360 RVA: 0x0006A310 File Offset: 0x00068510
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516697, XrefRangeEnd = 516712, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayRotateStart()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018D9 RID: 6361 RVA: 0x0006A354 File Offset: 0x00068554
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 516820, RefRangeEnd = 516821, XrefRangeStart = 516712, XrefRangeEnd = 516820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void DamagedFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018DA RID: 6362 RVA: 0x0006A3A4 File Offset: 0x000685A4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516821, XrefRangeEnd = 516833, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackFour01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018DB RID: 6363 RVA: 0x0006A3E8 File Offset: 0x000685E8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516833, XrefRangeEnd = 516845, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackFour02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018DC RID: 6364 RVA: 0x0006A42C File Offset: 0x0006862C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516845, XrefRangeEnd = 516857, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackFour03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018DD RID: 6365 RVA: 0x0006A470 File Offset: 0x00068670
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516857, XrefRangeEnd = 516868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_Hammer()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018DE RID: 6366 RVA: 0x0006A4B4 File Offset: 0x000686B4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516868, XrefRangeEnd = 516880, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackUp_End()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018DF RID: 6367 RVA: 0x0006A4F8 File Offset: 0x000686F8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516880, XrefRangeEnd = 516892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackUpPlus()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018E0 RID: 6368 RVA: 0x0006A53C File Offset: 0x0006873C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516892, XrefRangeEnd = 516904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackJump()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018E1 RID: 6369 RVA: 0x0006A580 File Offset: 0x00068780
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516904, XrefRangeEnd = 516916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackJumpPlus()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018E2 RID: 6370 RVA: 0x0006A5C4 File Offset: 0x000687C4
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 516921, RefRangeEnd = 516923, XrefRangeStart = 516916, XrefRangeEnd = 516921, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackRotateStart()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018E3 RID: 6371 RVA: 0x0006A608 File Offset: 0x00068808
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516923, XrefRangeEnd = 516934, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_AttackRotate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018E4 RID: 6372 RVA: 0x0006A64C File Offset: 0x0006884C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 516941, RefRangeEnd = 516942, XrefRangeStart = 516934, XrefRangeEnd = 516941, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintF()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018E5 RID: 6373 RVA: 0x0006A690 File Offset: 0x00068890
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516942, XrefRangeEnd = 516949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintB()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018E6 RID: 6374 RVA: 0x0006A6D4 File Offset: 0x000688D4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516949, XrefRangeEnd = 516956, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018E7 RID: 6375 RVA: 0x0006A718 File Offset: 0x00068918
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516956, XrefRangeEnd = 516963, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018E8 RID: 6376 RVA: 0x0006A75C File Offset: 0x0006895C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 516983, RefRangeEnd = 516985, XrefRangeStart = 516963, XrefRangeEnd = 516983, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintAttackUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018E9 RID: 6377 RVA: 0x0006A7A0 File Offset: 0x000689A0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 516985, XrefRangeEnd = 517017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_SprintAttackUpPlus()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018EA RID: 6378 RVA: 0x0006A7E4 File Offset: 0x000689E4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517017, XrefRangeEnd = 517019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEff_SprintAttackUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018EB RID: 6379 RVA: 0x0006A828 File Offset: 0x00068A28
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517040, RefRangeEnd = 517041, XrefRangeStart = 517019, XrefRangeEnd = 517040, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFireBall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018EC RID: 6380 RVA: 0x0006A86C File Offset: 0x00068A6C
	[CallerCount(0)]
	public unsafe void PlayEffFloorExp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018ED RID: 6381 RVA: 0x0006A8B0 File Offset: 0x00068AB0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517108, RefRangeEnd = 517109, XrefRangeStart = 517041, XrefRangeEnd = 517108, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void FloorExpUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060018EE RID: 6382 RVA: 0x0006A904 File Offset: 0x00068B04
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517109, XrefRangeEnd = 517113, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_ChargeHand()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018EF RID: 6383 RVA: 0x0006A948 File Offset: 0x00068B48
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517113, XrefRangeEnd = 517116, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEff_ChargeHand()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018F0 RID: 6384 RVA: 0x0006A98C File Offset: 0x00068B8C
	[CallerCount(0)]
	public unsafe void StartShotBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018F1 RID: 6385 RVA: 0x0006A9D0 File Offset: 0x00068BD0
	[CallerCount(0)]
	public unsafe void StopShotBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018F2 RID: 6386 RVA: 0x0006AA14 File Offset: 0x00068C14
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517116, XrefRangeEnd = 517170, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_Beam(string s)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(s);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060018F3 RID: 6387 RVA: 0x0006AA70 File Offset: 0x00068C70
	[CallerCount(0)]
	public unsafe void StopEff_Beam()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018F4 RID: 6388 RVA: 0x0006AAB4 File Offset: 0x00068CB4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517360, RefRangeEnd = 517361, XrefRangeStart = 517170, XrefRangeEnd = 517360, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void BeamUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060018F5 RID: 6389 RVA: 0x0006AB08 File Offset: 0x00068D08
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517361, XrefRangeEnd = 517369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpening01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018F6 RID: 6390 RVA: 0x0006AB4C File Offset: 0x00068D4C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517369, XrefRangeEnd = 517371, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffOpening01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018F7 RID: 6391 RVA: 0x0006AB90 File Offset: 0x00068D90
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517371, XrefRangeEnd = 517376, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpening02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018F8 RID: 6392 RVA: 0x0006ABD4 File Offset: 0x00068DD4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517376, XrefRangeEnd = 517377, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffOpening02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018F9 RID: 6393 RVA: 0x0006AC18 File Offset: 0x00068E18
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517379, RefRangeEnd = 517380, XrefRangeStart = 517377, XrefRangeEnd = 517379, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseEffOpening0102()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018FA RID: 6394 RVA: 0x0006AC5C File Offset: 0x00068E5C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517399, RefRangeEnd = 517400, XrefRangeStart = 517380, XrefRangeEnd = 517399, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpening03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018FB RID: 6395 RVA: 0x0006ACA0 File Offset: 0x00068EA0
	[CallerCount(0)]
	public unsafe void SetScriptWood()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018FC RID: 6396 RVA: 0x0006ACE4 File Offset: 0x00068EE4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517400, XrefRangeEnd = 517402, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEScriptFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018FD RID: 6397 RVA: 0x0006AD28 File Offset: 0x00068F28
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517404, RefRangeEnd = 517405, XrefRangeStart = 517402, XrefRangeEnd = 517404, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEMove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018FE RID: 6398 RVA: 0x0006AD6C File Offset: 0x00068F6C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517409, RefRangeEnd = 517410, XrefRangeStart = 517405, XrefRangeEnd = 517409, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpening04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018FF RID: 6399 RVA: 0x0006ADB0 File Offset: 0x00068FB0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517410, XrefRangeEnd = 517413, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEStartFight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001900 RID: 6400 RVA: 0x0006ADF4 File Offset: 0x00068FF4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517417, RefRangeEnd = 517418, XrefRangeStart = 517413, XrefRangeEnd = 517417, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpening05()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001901 RID: 6401 RVA: 0x0006AE38 File Offset: 0x00069038
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 517423, RefRangeEnd = 517425, XrefRangeStart = 517418, XrefRangeEnd = 517423, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DeathStopEff()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001902 RID: 6402 RVA: 0x0006AE7C File Offset: 0x0006907C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517434, RefRangeEnd = 517435, XrefRangeStart = 517425, XrefRangeEnd = 517434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChangeRibbon()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001903 RID: 6403 RVA: 0x0006AEC0 File Offset: 0x000690C0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517444, RefRangeEnd = 517445, XrefRangeStart = 517435, XrefRangeEnd = 517444, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseRibbon()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001904 RID: 6404 RVA: 0x0006AF04 File Offset: 0x00069104
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517449, RefRangeEnd = 517450, XrefRangeStart = 517445, XrefRangeEnd = 517449, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void BodyDestoryLight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001905 RID: 6405 RVA: 0x0006AF48 File Offset: 0x00069148
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517450, XrefRangeEnd = 517459, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void BodyDestory()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001906 RID: 6406 RVA: 0x0006AF98 File Offset: 0x00069198
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 517459, RefRangeEnd = 517461, XrefRangeStart = 517459, XrefRangeEnd = 517459, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetPlus()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001907 RID: 6407 RVA: 0x0006AFDC File Offset: 0x000691DC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517461, XrefRangeEnd = 517467, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAFour()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001908 RID: 6408 RVA: 0x0006B020 File Offset: 0x00069220
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517467, XrefRangeEnd = 517473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAHammer()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001909 RID: 6409 RVA: 0x0006B064 File Offset: 0x00069264
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517473, XrefRangeEnd = 517479, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAJump()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600190A RID: 6410 RVA: 0x0006B0A8 File Offset: 0x000692A8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517479, XrefRangeEnd = 517481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600190B RID: 6411 RVA: 0x0006B0EC File Offset: 0x000692EC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517481, RefRangeEnd = 517482, XrefRangeStart = 517481, XrefRangeEnd = 517481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void GetMoveSpeed(float fMoveSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fMoveSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600190C RID: 6412 RVA: 0x0006B140 File Offset: 0x00069340
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517482, XrefRangeEnd = 517484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySECDeadImpact()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600190D RID: 6413 RVA: 0x0006B184 File Offset: 0x00069384
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517484, XrefRangeEnd = 517486, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEWDeadImpact()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600190E RID: 6414 RVA: 0x0006B1C8 File Offset: 0x000693C8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 517574, RefRangeEnd = 517575, XrefRangeStart = 517486, XrefRangeEnd = 517574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600190F RID: 6415 RVA: 0x0006B228 File Offset: 0x00069428
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 517575, XrefRangeEnd = 517576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel02EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001910 RID: 6416 RVA: 0x0006B274 File Offset: 0x00069474
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel02EffectPlay()
	{
		Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel02EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr);
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_WGM");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PosWeaponRoot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "BoneWeaponRoot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CCPosWeapoinFollow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_TPosWeaponFollow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWeaponMove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_WeaponMesh");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CharMesh");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatChar");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHead");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHandL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_MatWHandR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMCharDamage");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHeadDamage");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHandLDamege");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fMWHandRDamage");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CCharGlow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWHeadGlow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWHandLGlow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_CWhandRGlow");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bOpeningMaterial");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHandL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHandR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bWHead");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHandPlusL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHandPlusR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fWHeadPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Floor");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Head");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HeadStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_Eye");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandLStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_HandRStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_ChargeHandL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_ChargeHandR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackFour03");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackHammer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackUp_End");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackJump");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotateStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotateStartPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_AttackRotate");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_Beam");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BeamCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BeamStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_Bullet");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_BulletCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffBulletFire");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffOpening01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffOpening02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffFireBallV2");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffFloorExp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffAttackJumpPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffAttackUpPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintFront");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintBack");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintLeft");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintRight");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintFront_Loop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_SprintHand_Loop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "Eff_WeaponExplosion");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL03");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandL04");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR03");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_HandR04");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_BeamL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "EffPoint_BeamR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "LightFloor");
		BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "LightDestory");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackFour03");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackHammer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackUp_End");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackJump");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotateStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotateStartPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackRotate");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeam");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeamCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBeamStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBullet");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBulletCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffBulletFire");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffOpening01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffOpening02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffFireBallV2");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffFloorExp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackJumpPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffAttackUpPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintF");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintB");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintF_Loop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffSprintHand_Loop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_EffWeaponExplosion");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeam");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_PsBeamL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_PsBeamR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamLTarget");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamRTarget");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamLMove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_v3BeamRMove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamFrequency");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamFrequencyVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBeamSize");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeamHitL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBeamHitR");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBulletEnable");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBulletFrequency");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fBulletFrequencyVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBulletFrieL");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFireBallNum");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bFloorExp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFloorExpNum");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iFloorExpNumVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fFloorExpFrequency");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fFloorExpFrequencyVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_LightRange");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_LightIntensity");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fLightDestory");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_AniWeaponFace");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fAniWeaponFaceWeapon");
		BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "DamagedObject");
		BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "ExplosionPos");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SC_Weapon");
		BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "BC_Weapon");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bDeath");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fDeathExplosion");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fDamagedRemove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bBodyDestoryLight");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_WeaponDestory");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_CharDestoryLight");
		BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "PS_CharDestory");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSuck");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSuckVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bPlus");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptEarthquake");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptWind");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptWood");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDrag");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptFly");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptStartFight");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDestroyStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ScriptDestroy");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_Move");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_StartUp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_StartUpWind");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_BeamShot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_Beam");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_BeamCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AFour");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AHammer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AJump");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ASprint");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ARotateStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCharge");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_ABulletCollisionPlayer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AUpDrag");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_AUp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FloorExp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FireBallShot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_FireBallLoop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_CDeadImpact");
		BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "SE_WDeadImpact");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptEarthquake");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptWind");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptWood");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDrag");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptFly");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptStartFight");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDestroyStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEScriptDestroy");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEMove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEStartUp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEStartUpWind");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeamShot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeam");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEBeamCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAFour");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAHammer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAJump");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEASprint");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEARotateStart");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEABulletCharge");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAUpDrag");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEAUp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFloorExp");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SECDeadImpact");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEWDeadImpact");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEPABulletCollision");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEPABulletCollisionPlayer");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFireBallShot");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_SEFireBallLoop");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEScriptEarthquake");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptEarthquakeVolume");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_iSEScriptWood");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequency01");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequency02");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptWoodFrequencyVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDragFrequency");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDragFrequencyVal");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEScriptDestroy");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEScriptDestroyVolume");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEMove");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEMoveSpeed");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEMoveVolume");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEMovePitch");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEStartUpWind");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEStartUpWindVolume");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEStartUpWindPitch");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEBeamVolume");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEBeamPitch");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_bSEAUpDrag");
		BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, "g_fSEAUpDragVolume");
		BossLevel02EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665516);
		BossLevel02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665517);
		BossLevel02EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665518);
		BossLevel02EffectPlay.NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665519);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665520);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665521);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665522);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedWHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665523);
		BossLevel02EffectPlay.NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665524);
		BossLevel02EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665525);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665526);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StartHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665527);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StartHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665528);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StartHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665529);
		BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665530);
		BossLevel02EffectPlay.NativeMethodInfoPtr_EndHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665531);
		BossLevel02EffectPlay.NativeMethodInfoPtr_EndHands_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665532);
		BossLevel02EffectPlay.NativeMethodInfoPtr_EndHead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665533);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665534);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665535);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665536);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665537);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665538);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665539);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665540);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665541);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665542);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665543);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665544);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665545);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665546);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665547);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665548);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665549);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665550);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665551);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665552);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665553);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665554);
		BossLevel02EffectPlay.NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665555);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665556);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665557);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StartShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665558);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopShotBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665559);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665560);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665561);
		BossLevel02EffectPlay.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665562);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665563);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665564);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665565);
		BossLevel02EffectPlay.NativeMethodInfoPtr_StopEffOpening02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665566);
		BossLevel02EffectPlay.NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665567);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665568);
		BossLevel02EffectPlay.NativeMethodInfoPtr_SetScriptWood_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665569);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665570);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665571);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665572);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665573);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665574);
		BossLevel02EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665575);
		BossLevel02EffectPlay.NativeMethodInfoPtr_ChangeRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665576);
		BossLevel02EffectPlay.NativeMethodInfoPtr_CloseRibbon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665577);
		BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665578);
		BossLevel02EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665579);
		BossLevel02EffectPlay.NativeMethodInfoPtr_SetPlus_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665580);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAFour_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665581);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665582);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665583);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEAUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665584);
		BossLevel02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665585);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665586);
		BossLevel02EffectPlay.NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665587);
		BossLevel02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665588);
		BossLevel02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02EffectPlay>.NativeClassPtr, 100665589);
	}

	// Token: 0x06001911 RID: 6417 RVA: 0x0000351C File Offset: 0x0000171C
	public BossLevel02EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x170007AD RID: 1965
	// (get) Token: 0x06001912 RID: 6418 RVA: 0x0006CA00 File Offset: 0x0006AC00
	// (set) Token: 0x06001913 RID: 6419 RVA: 0x0006CA34 File Offset: 0x0006AC34
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007AE RID: 1966
	// (get) Token: 0x06001914 RID: 6420 RVA: 0x0006CA5C File Offset: 0x0006AC5C
	// (set) Token: 0x06001915 RID: 6421 RVA: 0x0006CA90 File Offset: 0x0006AC90
	public unsafe Transform PosWeaponRoot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PosWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007AF RID: 1967
	// (get) Token: 0x06001916 RID: 6422 RVA: 0x0006CAB8 File Offset: 0x0006ACB8
	// (set) Token: 0x06001917 RID: 6423 RVA: 0x0006CAEC File Offset: 0x0006ACEC
	public unsafe Transform BoneWeaponRoot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BoneWeaponRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B0 RID: 1968
	// (get) Token: 0x06001918 RID: 6424 RVA: 0x0006CB14 File Offset: 0x0006AD14
	// (set) Token: 0x06001919 RID: 6425 RVA: 0x0006CB48 File Offset: 0x0006AD48
	public unsafe CharacterController g_CCPosWeapoinFollow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCPosWeapoinFollow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B1 RID: 1969
	// (get) Token: 0x0600191A RID: 6426 RVA: 0x0006CB70 File Offset: 0x0006AD70
	// (set) Token: 0x0600191B RID: 6427 RVA: 0x0006CBA4 File Offset: 0x0006ADA4
	public unsafe Transform g_TPosWeaponFollow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_TPosWeaponFollow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B2 RID: 1970
	// (get) Token: 0x0600191C RID: 6428 RVA: 0x0006CBCC File Offset: 0x0006ADCC
	// (set) Token: 0x0600191D RID: 6429 RVA: 0x0006CBF4 File Offset: 0x0006ADF4
	public unsafe bool g_bWeaponMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWeaponMove)) = value;
		}
	}

	// Token: 0x170007B3 RID: 1971
	// (get) Token: 0x0600191E RID: 6430 RVA: 0x0006CC18 File Offset: 0x0006AE18
	// (set) Token: 0x0600191F RID: 6431 RVA: 0x0006CC4C File Offset: 0x0006AE4C
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_WeaponMesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_WeaponMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B4 RID: 1972
	// (get) Token: 0x06001920 RID: 6432 RVA: 0x0006CC74 File Offset: 0x0006AE74
	// (set) Token: 0x06001921 RID: 6433 RVA: 0x0006CCA8 File Offset: 0x0006AEA8
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_CharMesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CharMesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B5 RID: 1973
	// (get) Token: 0x06001922 RID: 6434 RVA: 0x0006CCD0 File Offset: 0x0006AED0
	// (set) Token: 0x06001923 RID: 6435 RVA: 0x0006CD04 File Offset: 0x0006AF04
	public unsafe Il2CppReferenceArray<Material> g_MatChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B6 RID: 1974
	// (get) Token: 0x06001924 RID: 6436 RVA: 0x0006CD2C File Offset: 0x0006AF2C
	// (set) Token: 0x06001925 RID: 6437 RVA: 0x0006CD60 File Offset: 0x0006AF60
	public unsafe Il2CppReferenceArray<Material> g_MatWHead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHead), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B7 RID: 1975
	// (get) Token: 0x06001926 RID: 6438 RVA: 0x0006CD88 File Offset: 0x0006AF88
	// (set) Token: 0x06001927 RID: 6439 RVA: 0x0006CDBC File Offset: 0x0006AFBC
	public unsafe Il2CppReferenceArray<Material> g_MatWHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B8 RID: 1976
	// (get) Token: 0x06001928 RID: 6440 RVA: 0x0006CDE4 File Offset: 0x0006AFE4
	// (set) Token: 0x06001929 RID: 6441 RVA: 0x0006CE18 File Offset: 0x0006B018
	public unsafe Il2CppReferenceArray<Material> g_MatWHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_MatWHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007B9 RID: 1977
	// (get) Token: 0x0600192A RID: 6442 RVA: 0x0006CE40 File Offset: 0x0006B040
	// (set) Token: 0x0600192B RID: 6443 RVA: 0x0006CE68 File Offset: 0x0006B068
	public unsafe float g_fMCharDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMCharDamage)) = value;
		}
	}

	// Token: 0x170007BA RID: 1978
	// (get) Token: 0x0600192C RID: 6444 RVA: 0x0006CE8C File Offset: 0x0006B08C
	// (set) Token: 0x0600192D RID: 6445 RVA: 0x0006CEB4 File Offset: 0x0006B0B4
	public unsafe float g_fMWHeadDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHeadDamage)) = value;
		}
	}

	// Token: 0x170007BB RID: 1979
	// (get) Token: 0x0600192E RID: 6446 RVA: 0x0006CED8 File Offset: 0x0006B0D8
	// (set) Token: 0x0600192F RID: 6447 RVA: 0x0006CF00 File Offset: 0x0006B100
	public unsafe float g_fMWHandLDamege
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandLDamege)) = value;
		}
	}

	// Token: 0x170007BC RID: 1980
	// (get) Token: 0x06001930 RID: 6448 RVA: 0x0006CF24 File Offset: 0x0006B124
	// (set) Token: 0x06001931 RID: 6449 RVA: 0x0006CF4C File Offset: 0x0006B14C
	public unsafe float g_fMWHandRDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fMWHandRDamage)) = value;
		}
	}

	// Token: 0x170007BD RID: 1981
	// (get) Token: 0x06001932 RID: 6450 RVA: 0x0006CF70 File Offset: 0x0006B170
	// (set) Token: 0x06001933 RID: 6451 RVA: 0x0006CF98 File Offset: 0x0006B198
	public unsafe Color g_CCharGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
		}
	}

	// Token: 0x170007BE RID: 1982
	// (get) Token: 0x06001934 RID: 6452 RVA: 0x0006CFBC File Offset: 0x0006B1BC
	// (set) Token: 0x06001935 RID: 6453 RVA: 0x0006CFE4 File Offset: 0x0006B1E4
	public unsafe Color g_CWHeadGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHeadGlow)) = value;
		}
	}

	// Token: 0x170007BF RID: 1983
	// (get) Token: 0x06001936 RID: 6454 RVA: 0x0006D008 File Offset: 0x0006B208
	// (set) Token: 0x06001937 RID: 6455 RVA: 0x0006D030 File Offset: 0x0006B230
	public unsafe Color g_CWHandLGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWHandLGlow)) = value;
		}
	}

	// Token: 0x170007C0 RID: 1984
	// (get) Token: 0x06001938 RID: 6456 RVA: 0x0006D054 File Offset: 0x0006B254
	// (set) Token: 0x06001939 RID: 6457 RVA: 0x0006D07C File Offset: 0x0006B27C
	public unsafe Color g_CWhandRGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_CWhandRGlow)) = value;
		}
	}

	// Token: 0x170007C1 RID: 1985
	// (get) Token: 0x0600193A RID: 6458 RVA: 0x0006D0A0 File Offset: 0x0006B2A0
	// (set) Token: 0x0600193B RID: 6459 RVA: 0x0006D0C8 File Offset: 0x0006B2C8
	public unsafe bool g_bOpeningMaterial
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bOpeningMaterial)) = value;
		}
	}

	// Token: 0x170007C2 RID: 1986
	// (get) Token: 0x0600193C RID: 6460 RVA: 0x0006D0EC File Offset: 0x0006B2EC
	// (set) Token: 0x0600193D RID: 6461 RVA: 0x0006D114 File Offset: 0x0006B314
	public unsafe bool g_bWHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandL)) = value;
		}
	}

	// Token: 0x170007C3 RID: 1987
	// (get) Token: 0x0600193E RID: 6462 RVA: 0x0006D138 File Offset: 0x0006B338
	// (set) Token: 0x0600193F RID: 6463 RVA: 0x0006D160 File Offset: 0x0006B360
	public unsafe bool g_bWHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHandR)) = value;
		}
	}

	// Token: 0x170007C4 RID: 1988
	// (get) Token: 0x06001940 RID: 6464 RVA: 0x0006D184 File Offset: 0x0006B384
	// (set) Token: 0x06001941 RID: 6465 RVA: 0x0006D1AC File Offset: 0x0006B3AC
	public unsafe bool g_bWHead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bWHead)) = value;
		}
	}

	// Token: 0x170007C5 RID: 1989
	// (get) Token: 0x06001942 RID: 6466 RVA: 0x0006D1D0 File Offset: 0x0006B3D0
	// (set) Token: 0x06001943 RID: 6467 RVA: 0x0006D1F8 File Offset: 0x0006B3F8
	public unsafe float g_fWHandPlusL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusL)) = value;
		}
	}

	// Token: 0x170007C6 RID: 1990
	// (get) Token: 0x06001944 RID: 6468 RVA: 0x0006D21C File Offset: 0x0006B41C
	// (set) Token: 0x06001945 RID: 6469 RVA: 0x0006D244 File Offset: 0x0006B444
	public unsafe float g_fWHandPlusR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHandPlusR)) = value;
		}
	}

	// Token: 0x170007C7 RID: 1991
	// (get) Token: 0x06001946 RID: 6470 RVA: 0x0006D268 File Offset: 0x0006B468
	// (set) Token: 0x06001947 RID: 6471 RVA: 0x0006D290 File Offset: 0x0006B490
	public unsafe float g_fWHeadPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fWHeadPlus)) = value;
		}
	}

	// Token: 0x170007C8 RID: 1992
	// (get) Token: 0x06001948 RID: 6472 RVA: 0x0006D2B4 File Offset: 0x0006B4B4
	// (set) Token: 0x06001949 RID: 6473 RVA: 0x0006D2E8 File Offset: 0x0006B4E8
	public unsafe ParticleSystem PS_Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007C9 RID: 1993
	// (get) Token: 0x0600194A RID: 6474 RVA: 0x0006D310 File Offset: 0x0006B510
	// (set) Token: 0x0600194B RID: 6475 RVA: 0x0006D344 File Offset: 0x0006B544
	public unsafe ParticleSystem PS_Head
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Head), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007CA RID: 1994
	// (get) Token: 0x0600194C RID: 6476 RVA: 0x0006D36C File Offset: 0x0006B56C
	// (set) Token: 0x0600194D RID: 6477 RVA: 0x0006D3A0 File Offset: 0x0006B5A0
	public unsafe ParticleSystem PS_HeadStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HeadStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007CB RID: 1995
	// (get) Token: 0x0600194E RID: 6478 RVA: 0x0006D3C8 File Offset: 0x0006B5C8
	// (set) Token: 0x0600194F RID: 6479 RVA: 0x0006D3FC File Offset: 0x0006B5FC
	public unsafe ParticleSystem PS_Eye
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007CC RID: 1996
	// (get) Token: 0x06001950 RID: 6480 RVA: 0x0006D424 File Offset: 0x0006B624
	// (set) Token: 0x06001951 RID: 6481 RVA: 0x0006D458 File Offset: 0x0006B658
	public unsafe ParticleSystem PS_HandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007CD RID: 1997
	// (get) Token: 0x06001952 RID: 6482 RVA: 0x0006D480 File Offset: 0x0006B680
	// (set) Token: 0x06001953 RID: 6483 RVA: 0x0006D4B4 File Offset: 0x0006B6B4
	public unsafe ParticleSystem PS_HandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007CE RID: 1998
	// (get) Token: 0x06001954 RID: 6484 RVA: 0x0006D4DC File Offset: 0x0006B6DC
	// (set) Token: 0x06001955 RID: 6485 RVA: 0x0006D510 File Offset: 0x0006B710
	public unsafe ParticleSystem PS_HandLStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandLStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007CF RID: 1999
	// (get) Token: 0x06001956 RID: 6486 RVA: 0x0006D538 File Offset: 0x0006B738
	// (set) Token: 0x06001957 RID: 6487 RVA: 0x0006D56C File Offset: 0x0006B76C
	public unsafe ParticleSystem PS_HandRStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_HandRStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D0 RID: 2000
	// (get) Token: 0x06001958 RID: 6488 RVA: 0x0006D594 File Offset: 0x0006B794
	// (set) Token: 0x06001959 RID: 6489 RVA: 0x0006D5C8 File Offset: 0x0006B7C8
	public unsafe ParticleSystem PS_ChargeHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D1 RID: 2001
	// (get) Token: 0x0600195A RID: 6490 RVA: 0x0006D5F0 File Offset: 0x0006B7F0
	// (set) Token: 0x0600195B RID: 6491 RVA: 0x0006D624 File Offset: 0x0006B824
	public unsafe ParticleSystem PS_ChargeHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_ChargeHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D2 RID: 2002
	// (get) Token: 0x0600195C RID: 6492 RVA: 0x0006D64C File Offset: 0x0006B84C
	// (set) Token: 0x0600195D RID: 6493 RVA: 0x0006D680 File Offset: 0x0006B880
	public unsafe GameObject Eff_AttackFour01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D3 RID: 2003
	// (get) Token: 0x0600195E RID: 6494 RVA: 0x0006D6A8 File Offset: 0x0006B8A8
	// (set) Token: 0x0600195F RID: 6495 RVA: 0x0006D6DC File Offset: 0x0006B8DC
	public unsafe GameObject Eff_AttackFour02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D4 RID: 2004
	// (get) Token: 0x06001960 RID: 6496 RVA: 0x0006D704 File Offset: 0x0006B904
	// (set) Token: 0x06001961 RID: 6497 RVA: 0x0006D738 File Offset: 0x0006B938
	public unsafe GameObject Eff_AttackFour03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D5 RID: 2005
	// (get) Token: 0x06001962 RID: 6498 RVA: 0x0006D760 File Offset: 0x0006B960
	// (set) Token: 0x06001963 RID: 6499 RVA: 0x0006D794 File Offset: 0x0006B994
	public unsafe GameObject Eff_AttackHammer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D6 RID: 2006
	// (get) Token: 0x06001964 RID: 6500 RVA: 0x0006D7BC File Offset: 0x0006B9BC
	// (set) Token: 0x06001965 RID: 6501 RVA: 0x0006D7F0 File Offset: 0x0006B9F0
	public unsafe GameObject Eff_AttackUp_End
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D7 RID: 2007
	// (get) Token: 0x06001966 RID: 6502 RVA: 0x0006D818 File Offset: 0x0006BA18
	// (set) Token: 0x06001967 RID: 6503 RVA: 0x0006D84C File Offset: 0x0006BA4C
	public unsafe GameObject Eff_AttackJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D8 RID: 2008
	// (get) Token: 0x06001968 RID: 6504 RVA: 0x0006D874 File Offset: 0x0006BA74
	// (set) Token: 0x06001969 RID: 6505 RVA: 0x0006D8A8 File Offset: 0x0006BAA8
	public unsafe GameObject Eff_AttackRotateStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007D9 RID: 2009
	// (get) Token: 0x0600196A RID: 6506 RVA: 0x0006D8D0 File Offset: 0x0006BAD0
	// (set) Token: 0x0600196B RID: 6507 RVA: 0x0006D904 File Offset: 0x0006BB04
	public unsafe GameObject Eff_AttackRotateStartPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007DA RID: 2010
	// (get) Token: 0x0600196C RID: 6508 RVA: 0x0006D92C File Offset: 0x0006BB2C
	// (set) Token: 0x0600196D RID: 6509 RVA: 0x0006D960 File Offset: 0x0006BB60
	public unsafe GameObject Eff_AttackRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_AttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007DB RID: 2011
	// (get) Token: 0x0600196E RID: 6510 RVA: 0x0006D988 File Offset: 0x0006BB88
	// (set) Token: 0x0600196F RID: 6511 RVA: 0x0006D9BC File Offset: 0x0006BBBC
	public unsafe GameObject Eff_Beam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007DC RID: 2012
	// (get) Token: 0x06001970 RID: 6512 RVA: 0x0006D9E4 File Offset: 0x0006BBE4
	// (set) Token: 0x06001971 RID: 6513 RVA: 0x0006DA18 File Offset: 0x0006BC18
	public unsafe GameObject Eff_BeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007DD RID: 2013
	// (get) Token: 0x06001972 RID: 6514 RVA: 0x0006DA40 File Offset: 0x0006BC40
	// (set) Token: 0x06001973 RID: 6515 RVA: 0x0006DA74 File Offset: 0x0006BC74
	public unsafe GameObject Eff_BeamStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007DE RID: 2014
	// (get) Token: 0x06001974 RID: 6516 RVA: 0x0006DA9C File Offset: 0x0006BC9C
	// (set) Token: 0x06001975 RID: 6517 RVA: 0x0006DAD0 File Offset: 0x0006BCD0
	public unsafe GameObject Eff_Bullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_Bullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007DF RID: 2015
	// (get) Token: 0x06001976 RID: 6518 RVA: 0x0006DAF8 File Offset: 0x0006BCF8
	// (set) Token: 0x06001977 RID: 6519 RVA: 0x0006DB2C File Offset: 0x0006BD2C
	public unsafe GameObject Eff_BulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E0 RID: 2016
	// (get) Token: 0x06001978 RID: 6520 RVA: 0x0006DB54 File Offset: 0x0006BD54
	// (set) Token: 0x06001979 RID: 6521 RVA: 0x0006DB88 File Offset: 0x0006BD88
	public unsafe GameObject EffBulletFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E1 RID: 2017
	// (get) Token: 0x0600197A RID: 6522 RVA: 0x0006DBB0 File Offset: 0x0006BDB0
	// (set) Token: 0x0600197B RID: 6523 RVA: 0x0006DBE4 File Offset: 0x0006BDE4
	public unsafe GameObject EffOpening01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E2 RID: 2018
	// (get) Token: 0x0600197C RID: 6524 RVA: 0x0006DC0C File Offset: 0x0006BE0C
	// (set) Token: 0x0600197D RID: 6525 RVA: 0x0006DC40 File Offset: 0x0006BE40
	public unsafe GameObject EffOpening02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E3 RID: 2019
	// (get) Token: 0x0600197E RID: 6526 RVA: 0x0006DC68 File Offset: 0x0006BE68
	// (set) Token: 0x0600197F RID: 6527 RVA: 0x0006DC9C File Offset: 0x0006BE9C
	public unsafe GameObject EffFireBallV2
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E4 RID: 2020
	// (get) Token: 0x06001980 RID: 6528 RVA: 0x0006DCC4 File Offset: 0x0006BEC4
	// (set) Token: 0x06001981 RID: 6529 RVA: 0x0006DCF8 File Offset: 0x0006BEF8
	public unsafe GameObject EffFloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E5 RID: 2021
	// (get) Token: 0x06001982 RID: 6530 RVA: 0x0006DD20 File Offset: 0x0006BF20
	// (set) Token: 0x06001983 RID: 6531 RVA: 0x0006DD54 File Offset: 0x0006BF54
	public unsafe GameObject EffAttackJumpPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E6 RID: 2022
	// (get) Token: 0x06001984 RID: 6532 RVA: 0x0006DD7C File Offset: 0x0006BF7C
	// (set) Token: 0x06001985 RID: 6533 RVA: 0x0006DDB0 File Offset: 0x0006BFB0
	public unsafe GameObject EffAttackUpPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E7 RID: 2023
	// (get) Token: 0x06001986 RID: 6534 RVA: 0x0006DDD8 File Offset: 0x0006BFD8
	// (set) Token: 0x06001987 RID: 6535 RVA: 0x0006DE0C File Offset: 0x0006C00C
	public unsafe GameObject Eff_SprintFront
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E8 RID: 2024
	// (get) Token: 0x06001988 RID: 6536 RVA: 0x0006DE34 File Offset: 0x0006C034
	// (set) Token: 0x06001989 RID: 6537 RVA: 0x0006DE68 File Offset: 0x0006C068
	public unsafe GameObject Eff_SprintBack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintBack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007E9 RID: 2025
	// (get) Token: 0x0600198A RID: 6538 RVA: 0x0006DE90 File Offset: 0x0006C090
	// (set) Token: 0x0600198B RID: 6539 RVA: 0x0006DEC4 File Offset: 0x0006C0C4
	public unsafe GameObject Eff_SprintLeft
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintLeft), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007EA RID: 2026
	// (get) Token: 0x0600198C RID: 6540 RVA: 0x0006DEEC File Offset: 0x0006C0EC
	// (set) Token: 0x0600198D RID: 6541 RVA: 0x0006DF20 File Offset: 0x0006C120
	public unsafe GameObject Eff_SprintRight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintRight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007EB RID: 2027
	// (get) Token: 0x0600198E RID: 6542 RVA: 0x0006DF48 File Offset: 0x0006C148
	// (set) Token: 0x0600198F RID: 6543 RVA: 0x0006DF7C File Offset: 0x0006C17C
	public unsafe GameObject Eff_SprintFront_Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintFront_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007EC RID: 2028
	// (get) Token: 0x06001990 RID: 6544 RVA: 0x0006DFA4 File Offset: 0x0006C1A4
	// (set) Token: 0x06001991 RID: 6545 RVA: 0x0006DFD8 File Offset: 0x0006C1D8
	public unsafe GameObject Eff_SprintHand_Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_SprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007ED RID: 2029
	// (get) Token: 0x06001992 RID: 6546 RVA: 0x0006E000 File Offset: 0x0006C200
	// (set) Token: 0x06001993 RID: 6547 RVA: 0x0006E034 File Offset: 0x0006C234
	public unsafe GameObject Eff_WeaponExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007EE RID: 2030
	// (get) Token: 0x06001994 RID: 6548 RVA: 0x0006E05C File Offset: 0x0006C25C
	// (set) Token: 0x06001995 RID: 6549 RVA: 0x0006E090 File Offset: 0x0006C290
	public unsafe Transform EffPoint_HandL01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007EF RID: 2031
	// (get) Token: 0x06001996 RID: 6550 RVA: 0x0006E0B8 File Offset: 0x0006C2B8
	// (set) Token: 0x06001997 RID: 6551 RVA: 0x0006E0EC File Offset: 0x0006C2EC
	public unsafe Transform EffPoint_HandL02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F0 RID: 2032
	// (get) Token: 0x06001998 RID: 6552 RVA: 0x0006E114 File Offset: 0x0006C314
	// (set) Token: 0x06001999 RID: 6553 RVA: 0x0006E148 File Offset: 0x0006C348
	public unsafe Transform EffPoint_HandL03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F1 RID: 2033
	// (get) Token: 0x0600199A RID: 6554 RVA: 0x0006E170 File Offset: 0x0006C370
	// (set) Token: 0x0600199B RID: 6555 RVA: 0x0006E1A4 File Offset: 0x0006C3A4
	public unsafe Transform EffPoint_HandL04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandL04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F2 RID: 2034
	// (get) Token: 0x0600199C RID: 6556 RVA: 0x0006E1CC File Offset: 0x0006C3CC
	// (set) Token: 0x0600199D RID: 6557 RVA: 0x0006E200 File Offset: 0x0006C400
	public unsafe Transform EffPoint_HandR01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F3 RID: 2035
	// (get) Token: 0x0600199E RID: 6558 RVA: 0x0006E228 File Offset: 0x0006C428
	// (set) Token: 0x0600199F RID: 6559 RVA: 0x0006E25C File Offset: 0x0006C45C
	public unsafe Transform EffPoint_HandR02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F4 RID: 2036
	// (get) Token: 0x060019A0 RID: 6560 RVA: 0x0006E284 File Offset: 0x0006C484
	// (set) Token: 0x060019A1 RID: 6561 RVA: 0x0006E2B8 File Offset: 0x0006C4B8
	public unsafe Transform EffPoint_HandR03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F5 RID: 2037
	// (get) Token: 0x060019A2 RID: 6562 RVA: 0x0006E2E0 File Offset: 0x0006C4E0
	// (set) Token: 0x060019A3 RID: 6563 RVA: 0x0006E314 File Offset: 0x0006C514
	public unsafe Transform EffPoint_HandR04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_HandR04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F6 RID: 2038
	// (get) Token: 0x060019A4 RID: 6564 RVA: 0x0006E33C File Offset: 0x0006C53C
	// (set) Token: 0x060019A5 RID: 6565 RVA: 0x0006E370 File Offset: 0x0006C570
	public unsafe Transform EffPoint_BeamL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F7 RID: 2039
	// (get) Token: 0x060019A6 RID: 6566 RVA: 0x0006E398 File Offset: 0x0006C598
	// (set) Token: 0x060019A7 RID: 6567 RVA: 0x0006E3CC File Offset: 0x0006C5CC
	public unsafe Transform EffPoint_BeamR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_EffPoint_BeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F8 RID: 2040
	// (get) Token: 0x060019A8 RID: 6568 RVA: 0x0006E3F4 File Offset: 0x0006C5F4
	// (set) Token: 0x060019A9 RID: 6569 RVA: 0x0006E428 File Offset: 0x0006C628
	public unsafe Light LightFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Light(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007F9 RID: 2041
	// (get) Token: 0x060019AA RID: 6570 RVA: 0x0006E450 File Offset: 0x0006C650
	// (set) Token: 0x060019AB RID: 6571 RVA: 0x0006E484 File Offset: 0x0006C684
	public unsafe Light LightDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Light(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_LightDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FA RID: 2042
	// (get) Token: 0x060019AC RID: 6572 RVA: 0x0006E4AC File Offset: 0x0006C6AC
	// (set) Token: 0x060019AD RID: 6573 RVA: 0x0006E4E0 File Offset: 0x0006C6E0
	public unsafe EffectPool g_EffAttackFour01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FB RID: 2043
	// (get) Token: 0x060019AE RID: 6574 RVA: 0x0006E508 File Offset: 0x0006C708
	// (set) Token: 0x060019AF RID: 6575 RVA: 0x0006E53C File Offset: 0x0006C73C
	public unsafe EffectPool g_EffAttackFour02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FC RID: 2044
	// (get) Token: 0x060019B0 RID: 6576 RVA: 0x0006E564 File Offset: 0x0006C764
	// (set) Token: 0x060019B1 RID: 6577 RVA: 0x0006E598 File Offset: 0x0006C798
	public unsafe EffectPool g_EffAttackFour03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FD RID: 2045
	// (get) Token: 0x060019B2 RID: 6578 RVA: 0x0006E5C0 File Offset: 0x0006C7C0
	// (set) Token: 0x060019B3 RID: 6579 RVA: 0x0006E5F4 File Offset: 0x0006C7F4
	public unsafe EffectPool g_EffAttackHammer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FE RID: 2046
	// (get) Token: 0x060019B4 RID: 6580 RVA: 0x0006E61C File Offset: 0x0006C81C
	// (set) Token: 0x060019B5 RID: 6581 RVA: 0x0006E650 File Offset: 0x0006C850
	public unsafe EffectPool g_EffAttackUp_End
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUp_End), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007FF RID: 2047
	// (get) Token: 0x060019B6 RID: 6582 RVA: 0x0006E678 File Offset: 0x0006C878
	// (set) Token: 0x060019B7 RID: 6583 RVA: 0x0006E6AC File Offset: 0x0006C8AC
	public unsafe EffectPool g_EffAttackJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000800 RID: 2048
	// (get) Token: 0x060019B8 RID: 6584 RVA: 0x0006E6D4 File Offset: 0x0006C8D4
	// (set) Token: 0x060019B9 RID: 6585 RVA: 0x0006E708 File Offset: 0x0006C908
	public unsafe EffectPool g_EffAttackRotateStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000801 RID: 2049
	// (get) Token: 0x060019BA RID: 6586 RVA: 0x0006E730 File Offset: 0x0006C930
	// (set) Token: 0x060019BB RID: 6587 RVA: 0x0006E764 File Offset: 0x0006C964
	public unsafe EffectPool g_EffAttackRotateStartPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotateStartPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000802 RID: 2050
	// (get) Token: 0x060019BC RID: 6588 RVA: 0x0006E78C File Offset: 0x0006C98C
	// (set) Token: 0x060019BD RID: 6589 RVA: 0x0006E7C0 File Offset: 0x0006C9C0
	public unsafe EffectPool g_EffAttackRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000803 RID: 2051
	// (get) Token: 0x060019BE RID: 6590 RVA: 0x0006E7E8 File Offset: 0x0006C9E8
	// (set) Token: 0x060019BF RID: 6591 RVA: 0x0006E81C File Offset: 0x0006CA1C
	public unsafe EffectPool g_EffBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000804 RID: 2052
	// (get) Token: 0x060019C0 RID: 6592 RVA: 0x0006E844 File Offset: 0x0006CA44
	// (set) Token: 0x060019C1 RID: 6593 RVA: 0x0006E878 File Offset: 0x0006CA78
	public unsafe EffectPool g_EffBeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000805 RID: 2053
	// (get) Token: 0x060019C2 RID: 6594 RVA: 0x0006E8A0 File Offset: 0x0006CAA0
	// (set) Token: 0x060019C3 RID: 6595 RVA: 0x0006E8D4 File Offset: 0x0006CAD4
	public unsafe EffectPool g_EffBeamStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBeamStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000806 RID: 2054
	// (get) Token: 0x060019C4 RID: 6596 RVA: 0x0006E8FC File Offset: 0x0006CAFC
	// (set) Token: 0x060019C5 RID: 6597 RVA: 0x0006E930 File Offset: 0x0006CB30
	public unsafe EffectPool g_EffBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000807 RID: 2055
	// (get) Token: 0x060019C6 RID: 6598 RVA: 0x0006E958 File Offset: 0x0006CB58
	// (set) Token: 0x060019C7 RID: 6599 RVA: 0x0006E98C File Offset: 0x0006CB8C
	public unsafe EffectPool g_EffBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000808 RID: 2056
	// (get) Token: 0x060019C8 RID: 6600 RVA: 0x0006E9B4 File Offset: 0x0006CBB4
	// (set) Token: 0x060019C9 RID: 6601 RVA: 0x0006E9E8 File Offset: 0x0006CBE8
	public unsafe EffectPool g_EffBulletFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffBulletFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000809 RID: 2057
	// (get) Token: 0x060019CA RID: 6602 RVA: 0x0006EA10 File Offset: 0x0006CC10
	// (set) Token: 0x060019CB RID: 6603 RVA: 0x0006EA44 File Offset: 0x0006CC44
	public unsafe EffectPool g_EffOpening01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080A RID: 2058
	// (get) Token: 0x060019CC RID: 6604 RVA: 0x0006EA6C File Offset: 0x0006CC6C
	// (set) Token: 0x060019CD RID: 6605 RVA: 0x0006EAA0 File Offset: 0x0006CCA0
	public unsafe EffectPool g_EffOpening02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffOpening02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080B RID: 2059
	// (get) Token: 0x060019CE RID: 6606 RVA: 0x0006EAC8 File Offset: 0x0006CCC8
	// (set) Token: 0x060019CF RID: 6607 RVA: 0x0006EAFC File Offset: 0x0006CCFC
	public unsafe EffectPool g_EffFireBallV2
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFireBallV2), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080C RID: 2060
	// (get) Token: 0x060019D0 RID: 6608 RVA: 0x0006EB24 File Offset: 0x0006CD24
	// (set) Token: 0x060019D1 RID: 6609 RVA: 0x0006EB58 File Offset: 0x0006CD58
	public unsafe EffectPool g_EffFloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080D RID: 2061
	// (get) Token: 0x060019D2 RID: 6610 RVA: 0x0006EB80 File Offset: 0x0006CD80
	// (set) Token: 0x060019D3 RID: 6611 RVA: 0x0006EBB4 File Offset: 0x0006CDB4
	public unsafe EffectPool g_EffAttackJumpPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackJumpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080E RID: 2062
	// (get) Token: 0x060019D4 RID: 6612 RVA: 0x0006EBDC File Offset: 0x0006CDDC
	// (set) Token: 0x060019D5 RID: 6613 RVA: 0x0006EC10 File Offset: 0x0006CE10
	public unsafe EffectPool g_EffAttackUpPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffAttackUpPlus), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700080F RID: 2063
	// (get) Token: 0x060019D6 RID: 6614 RVA: 0x0006EC38 File Offset: 0x0006CE38
	// (set) Token: 0x060019D7 RID: 6615 RVA: 0x0006EC6C File Offset: 0x0006CE6C
	public unsafe EffectPool g_EffSprintF
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000810 RID: 2064
	// (get) Token: 0x060019D8 RID: 6616 RVA: 0x0006EC94 File Offset: 0x0006CE94
	// (set) Token: 0x060019D9 RID: 6617 RVA: 0x0006ECC8 File Offset: 0x0006CEC8
	public unsafe EffectPool g_EffSprintB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000811 RID: 2065
	// (get) Token: 0x060019DA RID: 6618 RVA: 0x0006ECF0 File Offset: 0x0006CEF0
	// (set) Token: 0x060019DB RID: 6619 RVA: 0x0006ED24 File Offset: 0x0006CF24
	public unsafe EffectPool g_EffSprintL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000812 RID: 2066
	// (get) Token: 0x060019DC RID: 6620 RVA: 0x0006ED4C File Offset: 0x0006CF4C
	// (set) Token: 0x060019DD RID: 6621 RVA: 0x0006ED80 File Offset: 0x0006CF80
	public unsafe EffectPool g_EffSprintR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000813 RID: 2067
	// (get) Token: 0x060019DE RID: 6622 RVA: 0x0006EDA8 File Offset: 0x0006CFA8
	// (set) Token: 0x060019DF RID: 6623 RVA: 0x0006EDDC File Offset: 0x0006CFDC
	public unsafe EffectPool g_EffSprintF_Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintF_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000814 RID: 2068
	// (get) Token: 0x060019E0 RID: 6624 RVA: 0x0006EE04 File Offset: 0x0006D004
	// (set) Token: 0x060019E1 RID: 6625 RVA: 0x0006EE38 File Offset: 0x0006D038
	public unsafe EffectPool g_EffSprintHand_Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffSprintHand_Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000815 RID: 2069
	// (get) Token: 0x060019E2 RID: 6626 RVA: 0x0006EE60 File Offset: 0x0006D060
	// (set) Token: 0x060019E3 RID: 6627 RVA: 0x0006EE94 File Offset: 0x0006D094
	public unsafe EffectPool g_EffWeaponExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000816 RID: 2070
	// (get) Token: 0x060019E4 RID: 6628 RVA: 0x0006EEBC File Offset: 0x0006D0BC
	// (set) Token: 0x060019E5 RID: 6629 RVA: 0x0006EEE4 File Offset: 0x0006D0E4
	public unsafe bool g_bBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeam)) = value;
		}
	}

	// Token: 0x17000817 RID: 2071
	// (get) Token: 0x060019E6 RID: 6630 RVA: 0x0006EF08 File Offset: 0x0006D108
	// (set) Token: 0x060019E7 RID: 6631 RVA: 0x0006EF3C File Offset: 0x0006D13C
	public unsafe ParticleSystem g_PsBeamL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000818 RID: 2072
	// (get) Token: 0x060019E8 RID: 6632 RVA: 0x0006EF64 File Offset: 0x0006D164
	// (set) Token: 0x060019E9 RID: 6633 RVA: 0x0006EF98 File Offset: 0x0006D198
	public unsafe ParticleSystem g_PsBeamR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_PsBeamR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000819 RID: 2073
	// (get) Token: 0x060019EA RID: 6634 RVA: 0x0006EFC0 File Offset: 0x0006D1C0
	// (set) Token: 0x060019EB RID: 6635 RVA: 0x0006EFE8 File Offset: 0x0006D1E8
	public unsafe Vector3 g_v3BeamLTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLTarget)) = value;
		}
	}

	// Token: 0x1700081A RID: 2074
	// (get) Token: 0x060019EC RID: 6636 RVA: 0x0006F00C File Offset: 0x0006D20C
	// (set) Token: 0x060019ED RID: 6637 RVA: 0x0006F034 File Offset: 0x0006D234
	public unsafe Vector3 g_v3BeamRTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRTarget)) = value;
		}
	}

	// Token: 0x1700081B RID: 2075
	// (get) Token: 0x060019EE RID: 6638 RVA: 0x0006F058 File Offset: 0x0006D258
	// (set) Token: 0x060019EF RID: 6639 RVA: 0x0006F080 File Offset: 0x0006D280
	public unsafe Vector3 g_v3BeamLMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamLMove)) = value;
		}
	}

	// Token: 0x1700081C RID: 2076
	// (get) Token: 0x060019F0 RID: 6640 RVA: 0x0006F0A4 File Offset: 0x0006D2A4
	// (set) Token: 0x060019F1 RID: 6641 RVA: 0x0006F0CC File Offset: 0x0006D2CC
	public unsafe Vector3 g_v3BeamRMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_v3BeamRMove)) = value;
		}
	}

	// Token: 0x1700081D RID: 2077
	// (get) Token: 0x060019F2 RID: 6642 RVA: 0x0006F0F0 File Offset: 0x0006D2F0
	// (set) Token: 0x060019F3 RID: 6643 RVA: 0x0006F10E File Offset: 0x0006D30E
	public unsafe static float g_fBeamFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&value));
		}
	}

	// Token: 0x1700081E RID: 2078
	// (get) Token: 0x060019F4 RID: 6644 RVA: 0x0006F120 File Offset: 0x0006D320
	// (set) Token: 0x060019F5 RID: 6645 RVA: 0x0006F148 File Offset: 0x0006D348
	public unsafe float g_fBeamFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamFrequencyVal)) = value;
		}
	}

	// Token: 0x1700081F RID: 2079
	// (get) Token: 0x060019F6 RID: 6646 RVA: 0x0006F16C File Offset: 0x0006D36C
	// (set) Token: 0x060019F7 RID: 6647 RVA: 0x0006F194 File Offset: 0x0006D394
	public unsafe float g_fBeamSize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBeamSize)) = value;
		}
	}

	// Token: 0x17000820 RID: 2080
	// (get) Token: 0x060019F8 RID: 6648 RVA: 0x0006F1B8 File Offset: 0x0006D3B8
	// (set) Token: 0x060019F9 RID: 6649 RVA: 0x0006F1E0 File Offset: 0x0006D3E0
	public unsafe bool g_bBeamHitL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitL)) = value;
		}
	}

	// Token: 0x17000821 RID: 2081
	// (get) Token: 0x060019FA RID: 6650 RVA: 0x0006F204 File Offset: 0x0006D404
	// (set) Token: 0x060019FB RID: 6651 RVA: 0x0006F22C File Offset: 0x0006D42C
	public unsafe bool g_bBeamHitR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBeamHitR)) = value;
		}
	}

	// Token: 0x17000822 RID: 2082
	// (get) Token: 0x060019FC RID: 6652 RVA: 0x0006F250 File Offset: 0x0006D450
	// (set) Token: 0x060019FD RID: 6653 RVA: 0x0006F278 File Offset: 0x0006D478
	public unsafe bool g_bBulletEnable
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletEnable)) = value;
		}
	}

	// Token: 0x17000823 RID: 2083
	// (get) Token: 0x060019FE RID: 6654 RVA: 0x0006F29C File Offset: 0x0006D49C
	// (set) Token: 0x060019FF RID: 6655 RVA: 0x0006F2BA File Offset: 0x0006D4BA
	public unsafe static float g_fBulletFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequency, (void*)(&value));
		}
	}

	// Token: 0x17000824 RID: 2084
	// (get) Token: 0x06001A00 RID: 6656 RVA: 0x0006F2CC File Offset: 0x0006D4CC
	// (set) Token: 0x06001A01 RID: 6657 RVA: 0x0006F2F4 File Offset: 0x0006D4F4
	public unsafe float g_fBulletFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fBulletFrequencyVal)) = value;
		}
	}

	// Token: 0x17000825 RID: 2085
	// (get) Token: 0x06001A02 RID: 6658 RVA: 0x0006F318 File Offset: 0x0006D518
	// (set) Token: 0x06001A03 RID: 6659 RVA: 0x0006F340 File Offset: 0x0006D540
	public unsafe bool g_bBulletFrieL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBulletFrieL)) = value;
		}
	}

	// Token: 0x17000826 RID: 2086
	// (get) Token: 0x06001A04 RID: 6660 RVA: 0x0006F364 File Offset: 0x0006D564
	// (set) Token: 0x06001A05 RID: 6661 RVA: 0x0006F382 File Offset: 0x0006D582
	public unsafe static int g_iFireBallNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFireBallNum, (void*)(&value));
		}
	}

	// Token: 0x17000827 RID: 2087
	// (get) Token: 0x06001A06 RID: 6662 RVA: 0x0006F394 File Offset: 0x0006D594
	// (set) Token: 0x06001A07 RID: 6663 RVA: 0x0006F3BC File Offset: 0x0006D5BC
	public unsafe bool g_bFloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bFloorExp)) = value;
		}
	}

	// Token: 0x17000828 RID: 2088
	// (get) Token: 0x06001A08 RID: 6664 RVA: 0x0006F3E0 File Offset: 0x0006D5E0
	// (set) Token: 0x06001A09 RID: 6665 RVA: 0x0006F3FE File Offset: 0x0006D5FE
	public unsafe static int g_iFloorExpNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value));
		}
	}

	// Token: 0x17000829 RID: 2089
	// (get) Token: 0x06001A0A RID: 6666 RVA: 0x0006F410 File Offset: 0x0006D610
	// (set) Token: 0x06001A0B RID: 6667 RVA: 0x0006F438 File Offset: 0x0006D638
	public unsafe int g_iFloorExpNumVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNumVal)) = value;
		}
	}

	// Token: 0x1700082A RID: 2090
	// (get) Token: 0x06001A0C RID: 6668 RVA: 0x0006F45C File Offset: 0x0006D65C
	// (set) Token: 0x06001A0D RID: 6669 RVA: 0x0006F484 File Offset: 0x0006D684
	public unsafe float g_fFloorExpFrequency
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequency)) = value;
		}
	}

	// Token: 0x1700082B RID: 2091
	// (get) Token: 0x06001A0E RID: 6670 RVA: 0x0006F4A8 File Offset: 0x0006D6A8
	// (set) Token: 0x06001A0F RID: 6671 RVA: 0x0006F4D0 File Offset: 0x0006D6D0
	public unsafe float g_fFloorExpFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fFloorExpFrequencyVal)) = value;
		}
	}

	// Token: 0x1700082C RID: 2092
	// (get) Token: 0x06001A10 RID: 6672 RVA: 0x0006F4F4 File Offset: 0x0006D6F4
	// (set) Token: 0x06001A11 RID: 6673 RVA: 0x0006F51C File Offset: 0x0006D71C
	public unsafe float g_LightRange
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value;
		}
	}

	// Token: 0x1700082D RID: 2093
	// (get) Token: 0x06001A12 RID: 6674 RVA: 0x0006F540 File Offset: 0x0006D740
	// (set) Token: 0x06001A13 RID: 6675 RVA: 0x0006F568 File Offset: 0x0006D768
	public unsafe float g_LightIntensity
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value;
		}
	}

	// Token: 0x1700082E RID: 2094
	// (get) Token: 0x06001A14 RID: 6676 RVA: 0x0006F58C File Offset: 0x0006D78C
	// (set) Token: 0x06001A15 RID: 6677 RVA: 0x0006F5B4 File Offset: 0x0006D7B4
	public unsafe float g_fLightDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fLightDestory)) = value;
		}
	}

	// Token: 0x1700082F RID: 2095
	// (get) Token: 0x06001A16 RID: 6678 RVA: 0x0006F5D8 File Offset: 0x0006D7D8
	// (set) Token: 0x06001A17 RID: 6679 RVA: 0x0006F60C File Offset: 0x0006D80C
	public unsafe Animator g_AniWeaponFace
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Animator(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_AniWeaponFace), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000830 RID: 2096
	// (get) Token: 0x06001A18 RID: 6680 RVA: 0x0006F634 File Offset: 0x0006D834
	// (set) Token: 0x06001A19 RID: 6681 RVA: 0x0006F65C File Offset: 0x0006D85C
	public unsafe float g_fAniWeaponFaceWeapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fAniWeaponFaceWeapon)) = value;
		}
	}

	// Token: 0x17000831 RID: 2097
	// (get) Token: 0x06001A1A RID: 6682 RVA: 0x0006F680 File Offset: 0x0006D880
	// (set) Token: 0x06001A1B RID: 6683 RVA: 0x0006F6B4 File Offset: 0x0006D8B4
	public unsafe Il2CppReferenceArray<MeshRenderer> DamagedObject
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<MeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000832 RID: 2098
	// (get) Token: 0x06001A1C RID: 6684 RVA: 0x0006F6DC File Offset: 0x0006D8DC
	// (set) Token: 0x06001A1D RID: 6685 RVA: 0x0006F710 File Offset: 0x0006D910
	public unsafe GameObject ExplosionPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_ExplosionPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000833 RID: 2099
	// (get) Token: 0x06001A1E RID: 6686 RVA: 0x0006F738 File Offset: 0x0006D938
	// (set) Token: 0x06001A1F RID: 6687 RVA: 0x0006F76C File Offset: 0x0006D96C
	public unsafe Il2CppReferenceArray<SphereCollider> SC_Weapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000834 RID: 2100
	// (get) Token: 0x06001A20 RID: 6688 RVA: 0x0006F794 File Offset: 0x0006D994
	// (set) Token: 0x06001A21 RID: 6689 RVA: 0x0006F7C8 File Offset: 0x0006D9C8
	public unsafe Il2CppReferenceArray<BoxCollider> BC_Weapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_BC_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000835 RID: 2101
	// (get) Token: 0x06001A22 RID: 6690 RVA: 0x0006F7F0 File Offset: 0x0006D9F0
	// (set) Token: 0x06001A23 RID: 6691 RVA: 0x0006F818 File Offset: 0x0006DA18
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x17000836 RID: 2102
	// (get) Token: 0x06001A24 RID: 6692 RVA: 0x0006F83C File Offset: 0x0006DA3C
	// (set) Token: 0x06001A25 RID: 6693 RVA: 0x0006F864 File Offset: 0x0006DA64
	public unsafe float g_fDeathExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDeathExplosion)) = value;
		}
	}

	// Token: 0x17000837 RID: 2103
	// (get) Token: 0x06001A26 RID: 6694 RVA: 0x0006F888 File Offset: 0x0006DA88
	// (set) Token: 0x06001A27 RID: 6695 RVA: 0x0006F8B0 File Offset: 0x0006DAB0
	public unsafe float g_fDamagedRemove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fDamagedRemove)) = value;
		}
	}

	// Token: 0x17000838 RID: 2104
	// (get) Token: 0x06001A28 RID: 6696 RVA: 0x0006F8D4 File Offset: 0x0006DAD4
	// (set) Token: 0x06001A29 RID: 6697 RVA: 0x0006F8FC File Offset: 0x0006DAFC
	public unsafe bool g_bBodyDestoryLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bBodyDestoryLight)) = value;
		}
	}

	// Token: 0x17000839 RID: 2105
	// (get) Token: 0x06001A2A RID: 6698 RVA: 0x0006F920 File Offset: 0x0006DB20
	// (set) Token: 0x06001A2B RID: 6699 RVA: 0x0006F954 File Offset: 0x0006DB54
	public unsafe ParticleSystem PS_WeaponDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700083A RID: 2106
	// (get) Token: 0x06001A2C RID: 6700 RVA: 0x0006F97C File Offset: 0x0006DB7C
	// (set) Token: 0x06001A2D RID: 6701 RVA: 0x0006F9B0 File Offset: 0x0006DBB0
	public unsafe ParticleSystem PS_CharDestoryLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700083B RID: 2107
	// (get) Token: 0x06001A2E RID: 6702 RVA: 0x0006F9D8 File Offset: 0x0006DBD8
	// (set) Token: 0x06001A2F RID: 6703 RVA: 0x0006FA0C File Offset: 0x0006DC0C
	public unsafe ParticleSystem PS_CharDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_PS_CharDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700083C RID: 2108
	// (get) Token: 0x06001A30 RID: 6704 RVA: 0x0006FA34 File Offset: 0x0006DC34
	// (set) Token: 0x06001A31 RID: 6705 RVA: 0x0006FA5C File Offset: 0x0006DC5C
	public unsafe bool g_bSuck
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value;
		}
	}

	// Token: 0x1700083D RID: 2109
	// (get) Token: 0x06001A32 RID: 6706 RVA: 0x0006FA80 File Offset: 0x0006DC80
	// (set) Token: 0x06001A33 RID: 6707 RVA: 0x0006FAA8 File Offset: 0x0006DCA8
	public unsafe float g_fSuckVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value;
		}
	}

	// Token: 0x1700083E RID: 2110
	// (get) Token: 0x06001A34 RID: 6708 RVA: 0x0006FACC File Offset: 0x0006DCCC
	// (set) Token: 0x06001A35 RID: 6709 RVA: 0x0006FAF4 File Offset: 0x0006DCF4
	public unsafe bool g_bPlus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value;
		}
	}

	// Token: 0x1700083F RID: 2111
	// (get) Token: 0x06001A36 RID: 6710 RVA: 0x0006FB18 File Offset: 0x0006DD18
	// (set) Token: 0x06001A37 RID: 6711 RVA: 0x0006FB4C File Offset: 0x0006DD4C
	public unsafe GameObject SE_ScriptEarthquake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000840 RID: 2112
	// (get) Token: 0x06001A38 RID: 6712 RVA: 0x0006FB74 File Offset: 0x0006DD74
	// (set) Token: 0x06001A39 RID: 6713 RVA: 0x0006FBA8 File Offset: 0x0006DDA8
	public unsafe GameObject SE_ScriptWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000841 RID: 2113
	// (get) Token: 0x06001A3A RID: 6714 RVA: 0x0006FBD0 File Offset: 0x0006DDD0
	// (set) Token: 0x06001A3B RID: 6715 RVA: 0x0006FC04 File Offset: 0x0006DE04
	public unsafe GameObject SE_ScriptWood
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000842 RID: 2114
	// (get) Token: 0x06001A3C RID: 6716 RVA: 0x0006FC2C File Offset: 0x0006DE2C
	// (set) Token: 0x06001A3D RID: 6717 RVA: 0x0006FC60 File Offset: 0x0006DE60
	public unsafe GameObject SE_ScriptDrag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000843 RID: 2115
	// (get) Token: 0x06001A3E RID: 6718 RVA: 0x0006FC88 File Offset: 0x0006DE88
	// (set) Token: 0x06001A3F RID: 6719 RVA: 0x0006FCBC File Offset: 0x0006DEBC
	public unsafe GameObject SE_ScriptFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000844 RID: 2116
	// (get) Token: 0x06001A40 RID: 6720 RVA: 0x0006FCE4 File Offset: 0x0006DEE4
	// (set) Token: 0x06001A41 RID: 6721 RVA: 0x0006FD18 File Offset: 0x0006DF18
	public unsafe GameObject SE_ScriptStartFight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000845 RID: 2117
	// (get) Token: 0x06001A42 RID: 6722 RVA: 0x0006FD40 File Offset: 0x0006DF40
	// (set) Token: 0x06001A43 RID: 6723 RVA: 0x0006FD74 File Offset: 0x0006DF74
	public unsafe GameObject SE_ScriptDestroyStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000846 RID: 2118
	// (get) Token: 0x06001A44 RID: 6724 RVA: 0x0006FD9C File Offset: 0x0006DF9C
	// (set) Token: 0x06001A45 RID: 6725 RVA: 0x0006FDD0 File Offset: 0x0006DFD0
	public unsafe GameObject SE_ScriptDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000847 RID: 2119
	// (get) Token: 0x06001A46 RID: 6726 RVA: 0x0006FDF8 File Offset: 0x0006DFF8
	// (set) Token: 0x06001A47 RID: 6727 RVA: 0x0006FE2C File Offset: 0x0006E02C
	public unsafe GameObject SE_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000848 RID: 2120
	// (get) Token: 0x06001A48 RID: 6728 RVA: 0x0006FE54 File Offset: 0x0006E054
	// (set) Token: 0x06001A49 RID: 6729 RVA: 0x0006FE88 File Offset: 0x0006E088
	public unsafe GameObject SE_StartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000849 RID: 2121
	// (get) Token: 0x06001A4A RID: 6730 RVA: 0x0006FEB0 File Offset: 0x0006E0B0
	// (set) Token: 0x06001A4B RID: 6731 RVA: 0x0006FEE4 File Offset: 0x0006E0E4
	public unsafe GameObject SE_StartUpWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_StartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700084A RID: 2122
	// (get) Token: 0x06001A4C RID: 6732 RVA: 0x0006FF0C File Offset: 0x0006E10C
	// (set) Token: 0x06001A4D RID: 6733 RVA: 0x0006FF40 File Offset: 0x0006E140
	public unsafe GameObject SE_BeamShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700084B RID: 2123
	// (get) Token: 0x06001A4E RID: 6734 RVA: 0x0006FF68 File Offset: 0x0006E168
	// (set) Token: 0x06001A4F RID: 6735 RVA: 0x0006FF9C File Offset: 0x0006E19C
	public unsafe GameObject SE_Beam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_Beam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700084C RID: 2124
	// (get) Token: 0x06001A50 RID: 6736 RVA: 0x0006FFC4 File Offset: 0x0006E1C4
	// (set) Token: 0x06001A51 RID: 6737 RVA: 0x0006FFF8 File Offset: 0x0006E1F8
	public unsafe GameObject SE_BeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700084D RID: 2125
	// (get) Token: 0x06001A52 RID: 6738 RVA: 0x00070020 File Offset: 0x0006E220
	// (set) Token: 0x06001A53 RID: 6739 RVA: 0x00070054 File Offset: 0x0006E254
	public unsafe GameObject SE_AFour
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AFour), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700084E RID: 2126
	// (get) Token: 0x06001A54 RID: 6740 RVA: 0x0007007C File Offset: 0x0006E27C
	// (set) Token: 0x06001A55 RID: 6741 RVA: 0x000700B0 File Offset: 0x0006E2B0
	public unsafe GameObject SE_AHammer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700084F RID: 2127
	// (get) Token: 0x06001A56 RID: 6742 RVA: 0x000700D8 File Offset: 0x0006E2D8
	// (set) Token: 0x06001A57 RID: 6743 RVA: 0x0007010C File Offset: 0x0006E30C
	public unsafe GameObject SE_AJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000850 RID: 2128
	// (get) Token: 0x06001A58 RID: 6744 RVA: 0x00070134 File Offset: 0x0006E334
	// (set) Token: 0x06001A59 RID: 6745 RVA: 0x00070168 File Offset: 0x0006E368
	public unsafe GameObject SE_ASprint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ASprint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000851 RID: 2129
	// (get) Token: 0x06001A5A RID: 6746 RVA: 0x00070190 File Offset: 0x0006E390
	// (set) Token: 0x06001A5B RID: 6747 RVA: 0x000701C4 File Offset: 0x0006E3C4
	public unsafe GameObject SE_ARotateStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000852 RID: 2130
	// (get) Token: 0x06001A5C RID: 6748 RVA: 0x000701EC File Offset: 0x0006E3EC
	// (set) Token: 0x06001A5D RID: 6749 RVA: 0x00070220 File Offset: 0x0006E420
	public unsafe GameObject SE_ABulletCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000853 RID: 2131
	// (get) Token: 0x06001A5E RID: 6750 RVA: 0x00070248 File Offset: 0x0006E448
	// (set) Token: 0x06001A5F RID: 6751 RVA: 0x0007027C File Offset: 0x0006E47C
	public unsafe GameObject SE_ABulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000854 RID: 2132
	// (get) Token: 0x06001A60 RID: 6752 RVA: 0x000702A4 File Offset: 0x0006E4A4
	// (set) Token: 0x06001A61 RID: 6753 RVA: 0x000702D8 File Offset: 0x0006E4D8
	public unsafe GameObject SE_ABulletCollisionPlayer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_ABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000855 RID: 2133
	// (get) Token: 0x06001A62 RID: 6754 RVA: 0x00070300 File Offset: 0x0006E500
	// (set) Token: 0x06001A63 RID: 6755 RVA: 0x00070334 File Offset: 0x0006E534
	public unsafe GameObject SE_AUpDrag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000856 RID: 2134
	// (get) Token: 0x06001A64 RID: 6756 RVA: 0x0007035C File Offset: 0x0006E55C
	// (set) Token: 0x06001A65 RID: 6757 RVA: 0x00070390 File Offset: 0x0006E590
	public unsafe GameObject SE_AUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_AUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000857 RID: 2135
	// (get) Token: 0x06001A66 RID: 6758 RVA: 0x000703B8 File Offset: 0x0006E5B8
	// (set) Token: 0x06001A67 RID: 6759 RVA: 0x000703EC File Offset: 0x0006E5EC
	public unsafe GameObject SE_FloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000858 RID: 2136
	// (get) Token: 0x06001A68 RID: 6760 RVA: 0x00070414 File Offset: 0x0006E614
	// (set) Token: 0x06001A69 RID: 6761 RVA: 0x00070448 File Offset: 0x0006E648
	public unsafe GameObject SE_FireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000859 RID: 2137
	// (get) Token: 0x06001A6A RID: 6762 RVA: 0x00070470 File Offset: 0x0006E670
	// (set) Token: 0x06001A6B RID: 6763 RVA: 0x000704A4 File Offset: 0x0006E6A4
	public unsafe GameObject SE_FireBallLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_FireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700085A RID: 2138
	// (get) Token: 0x06001A6C RID: 6764 RVA: 0x000704CC File Offset: 0x0006E6CC
	// (set) Token: 0x06001A6D RID: 6765 RVA: 0x00070500 File Offset: 0x0006E700
	public unsafe GameObject SE_CDeadImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_CDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700085B RID: 2139
	// (get) Token: 0x06001A6E RID: 6766 RVA: 0x00070528 File Offset: 0x0006E728
	// (set) Token: 0x06001A6F RID: 6767 RVA: 0x0007055C File Offset: 0x0006E75C
	public unsafe GameObject SE_WDeadImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_SE_WDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700085C RID: 2140
	// (get) Token: 0x06001A70 RID: 6768 RVA: 0x00070584 File Offset: 0x0006E784
	// (set) Token: 0x06001A71 RID: 6769 RVA: 0x000705B8 File Offset: 0x0006E7B8
	public unsafe SoundEffect g_SEScriptEarthquake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700085D RID: 2141
	// (get) Token: 0x06001A72 RID: 6770 RVA: 0x000705E0 File Offset: 0x0006E7E0
	// (set) Token: 0x06001A73 RID: 6771 RVA: 0x00070614 File Offset: 0x0006E814
	public unsafe SoundEffect g_SEScriptWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700085E RID: 2142
	// (get) Token: 0x06001A74 RID: 6772 RVA: 0x0007063C File Offset: 0x0006E83C
	// (set) Token: 0x06001A75 RID: 6773 RVA: 0x00070670 File Offset: 0x0006E870
	public unsafe SoundEffect g_SEScriptWood
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptWood), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700085F RID: 2143
	// (get) Token: 0x06001A76 RID: 6774 RVA: 0x00070698 File Offset: 0x0006E898
	// (set) Token: 0x06001A77 RID: 6775 RVA: 0x000706CC File Offset: 0x0006E8CC
	public unsafe SoundEffect g_SEScriptDrag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000860 RID: 2144
	// (get) Token: 0x06001A78 RID: 6776 RVA: 0x000706F4 File Offset: 0x0006E8F4
	// (set) Token: 0x06001A79 RID: 6777 RVA: 0x00070728 File Offset: 0x0006E928
	public unsafe SoundEffect g_SEScriptFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000861 RID: 2145
	// (get) Token: 0x06001A7A RID: 6778 RVA: 0x00070750 File Offset: 0x0006E950
	// (set) Token: 0x06001A7B RID: 6779 RVA: 0x00070784 File Offset: 0x0006E984
	public unsafe SoundEffect g_SEScriptStartFight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptStartFight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000862 RID: 2146
	// (get) Token: 0x06001A7C RID: 6780 RVA: 0x000707AC File Offset: 0x0006E9AC
	// (set) Token: 0x06001A7D RID: 6781 RVA: 0x000707E0 File Offset: 0x0006E9E0
	public unsafe SoundEffect g_SEScriptDestroyStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000863 RID: 2147
	// (get) Token: 0x06001A7E RID: 6782 RVA: 0x00070808 File Offset: 0x0006EA08
	// (set) Token: 0x06001A7F RID: 6783 RVA: 0x0007083C File Offset: 0x0006EA3C
	public unsafe SoundEffect g_SEScriptDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000864 RID: 2148
	// (get) Token: 0x06001A80 RID: 6784 RVA: 0x00070864 File Offset: 0x0006EA64
	// (set) Token: 0x06001A81 RID: 6785 RVA: 0x00070898 File Offset: 0x0006EA98
	public unsafe SoundEffect g_SEMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000865 RID: 2149
	// (get) Token: 0x06001A82 RID: 6786 RVA: 0x000708C0 File Offset: 0x0006EAC0
	// (set) Token: 0x06001A83 RID: 6787 RVA: 0x000708F4 File Offset: 0x0006EAF4
	public unsafe SoundEffect g_SEStartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000866 RID: 2150
	// (get) Token: 0x06001A84 RID: 6788 RVA: 0x0007091C File Offset: 0x0006EB1C
	// (set) Token: 0x06001A85 RID: 6789 RVA: 0x00070950 File Offset: 0x0006EB50
	public unsafe SoundEffect g_SEStartUpWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEStartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000867 RID: 2151
	// (get) Token: 0x06001A86 RID: 6790 RVA: 0x00070978 File Offset: 0x0006EB78
	// (set) Token: 0x06001A87 RID: 6791 RVA: 0x000709AC File Offset: 0x0006EBAC
	public unsafe SoundEffect g_SEBeamShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000868 RID: 2152
	// (get) Token: 0x06001A88 RID: 6792 RVA: 0x000709D4 File Offset: 0x0006EBD4
	// (set) Token: 0x06001A89 RID: 6793 RVA: 0x00070A08 File Offset: 0x0006EC08
	public unsafe SoundEffect g_SEBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000869 RID: 2153
	// (get) Token: 0x06001A8A RID: 6794 RVA: 0x00070A30 File Offset: 0x0006EC30
	// (set) Token: 0x06001A8B RID: 6795 RVA: 0x00070A64 File Offset: 0x0006EC64
	public unsafe SoundEffect g_SEBeamCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086A RID: 2154
	// (get) Token: 0x06001A8C RID: 6796 RVA: 0x00070A8C File Offset: 0x0006EC8C
	// (set) Token: 0x06001A8D RID: 6797 RVA: 0x00070AC0 File Offset: 0x0006ECC0
	public unsafe SoundEffect g_SEAFour
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAFour), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086B RID: 2155
	// (get) Token: 0x06001A8E RID: 6798 RVA: 0x00070AE8 File Offset: 0x0006ECE8
	// (set) Token: 0x06001A8F RID: 6799 RVA: 0x00070B1C File Offset: 0x0006ED1C
	public unsafe SoundEffect g_SEAHammer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086C RID: 2156
	// (get) Token: 0x06001A90 RID: 6800 RVA: 0x00070B44 File Offset: 0x0006ED44
	// (set) Token: 0x06001A91 RID: 6801 RVA: 0x00070B78 File Offset: 0x0006ED78
	public unsafe SoundEffect g_SEAJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086D RID: 2157
	// (get) Token: 0x06001A92 RID: 6802 RVA: 0x00070BA0 File Offset: 0x0006EDA0
	// (set) Token: 0x06001A93 RID: 6803 RVA: 0x00070BD4 File Offset: 0x0006EDD4
	public unsafe SoundEffect g_SEASprint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEASprint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086E RID: 2158
	// (get) Token: 0x06001A94 RID: 6804 RVA: 0x00070BFC File Offset: 0x0006EDFC
	// (set) Token: 0x06001A95 RID: 6805 RVA: 0x00070C30 File Offset: 0x0006EE30
	public unsafe SoundEffect g_SEARotateStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEARotateStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700086F RID: 2159
	// (get) Token: 0x06001A96 RID: 6806 RVA: 0x00070C58 File Offset: 0x0006EE58
	// (set) Token: 0x06001A97 RID: 6807 RVA: 0x00070C8C File Offset: 0x0006EE8C
	public unsafe SoundEffect g_SEABulletCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEABulletCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000870 RID: 2160
	// (get) Token: 0x06001A98 RID: 6808 RVA: 0x00070CB4 File Offset: 0x0006EEB4
	// (set) Token: 0x06001A99 RID: 6809 RVA: 0x00070CE8 File Offset: 0x0006EEE8
	public unsafe SoundEffect g_SEAUpDrag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUpDrag), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000871 RID: 2161
	// (get) Token: 0x06001A9A RID: 6810 RVA: 0x00070D10 File Offset: 0x0006EF10
	// (set) Token: 0x06001A9B RID: 6811 RVA: 0x00070D44 File Offset: 0x0006EF44
	public unsafe SoundEffect g_SEAUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEAUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000872 RID: 2162
	// (get) Token: 0x06001A9C RID: 6812 RVA: 0x00070D6C File Offset: 0x0006EF6C
	// (set) Token: 0x06001A9D RID: 6813 RVA: 0x00070DA0 File Offset: 0x0006EFA0
	public unsafe SoundEffect g_SEFloorExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000873 RID: 2163
	// (get) Token: 0x06001A9E RID: 6814 RVA: 0x00070DC8 File Offset: 0x0006EFC8
	// (set) Token: 0x06001A9F RID: 6815 RVA: 0x00070DFC File Offset: 0x0006EFFC
	public unsafe SoundEffect g_SECDeadImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SECDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000874 RID: 2164
	// (get) Token: 0x06001AA0 RID: 6816 RVA: 0x00070E24 File Offset: 0x0006F024
	// (set) Token: 0x06001AA1 RID: 6817 RVA: 0x00070E58 File Offset: 0x0006F058
	public unsafe SoundEffect g_SEWDeadImpact
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEWDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000875 RID: 2165
	// (get) Token: 0x06001AA2 RID: 6818 RVA: 0x00070E80 File Offset: 0x0006F080
	// (set) Token: 0x06001AA3 RID: 6819 RVA: 0x00070EB4 File Offset: 0x0006F0B4
	public unsafe SoundEffectPool g_SEPABulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000876 RID: 2166
	// (get) Token: 0x06001AA4 RID: 6820 RVA: 0x00070EDC File Offset: 0x0006F0DC
	// (set) Token: 0x06001AA5 RID: 6821 RVA: 0x00070F10 File Offset: 0x0006F110
	public unsafe SoundEffectPool g_SEPABulletCollisionPlayer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEPABulletCollisionPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000877 RID: 2167
	// (get) Token: 0x06001AA6 RID: 6822 RVA: 0x00070F38 File Offset: 0x0006F138
	// (set) Token: 0x06001AA7 RID: 6823 RVA: 0x00070F6C File Offset: 0x0006F16C
	public unsafe SoundEffectPool g_SEFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000878 RID: 2168
	// (get) Token: 0x06001AA8 RID: 6824 RVA: 0x00070F94 File Offset: 0x0006F194
	// (set) Token: 0x06001AA9 RID: 6825 RVA: 0x00070FC8 File Offset: 0x0006F1C8
	public unsafe SoundEffectPool g_SEFireBallLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000879 RID: 2169
	// (get) Token: 0x06001AAA RID: 6826 RVA: 0x00070FF0 File Offset: 0x0006F1F0
	// (set) Token: 0x06001AAB RID: 6827 RVA: 0x00071018 File Offset: 0x0006F218
	public unsafe bool g_bSEScriptEarthquake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptEarthquake)) = value;
		}
	}

	// Token: 0x1700087A RID: 2170
	// (get) Token: 0x06001AAC RID: 6828 RVA: 0x0007103C File Offset: 0x0006F23C
	// (set) Token: 0x06001AAD RID: 6829 RVA: 0x00071064 File Offset: 0x0006F264
	public unsafe float g_fSEScriptEarthquakeVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume)) = value;
		}
	}

	// Token: 0x1700087B RID: 2171
	// (get) Token: 0x06001AAE RID: 6830 RVA: 0x00071088 File Offset: 0x0006F288
	// (set) Token: 0x06001AAF RID: 6831 RVA: 0x000710B0 File Offset: 0x0006F2B0
	public unsafe int g_iSEScriptWood
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_iSEScriptWood)) = value;
		}
	}

	// Token: 0x1700087C RID: 2172
	// (get) Token: 0x06001AB0 RID: 6832 RVA: 0x000710D4 File Offset: 0x0006F2D4
	// (set) Token: 0x06001AB1 RID: 6833 RVA: 0x000710F2 File Offset: 0x0006F2F2
	public unsafe static float g_fSEScriptWoodFrequency01
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency01, (void*)(&value));
		}
	}

	// Token: 0x1700087D RID: 2173
	// (get) Token: 0x06001AB2 RID: 6834 RVA: 0x00071104 File Offset: 0x0006F304
	// (set) Token: 0x06001AB3 RID: 6835 RVA: 0x00071122 File Offset: 0x0006F322
	public unsafe static float g_fSEScriptWoodFrequency02
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequency02, (void*)(&value));
		}
	}

	// Token: 0x1700087E RID: 2174
	// (get) Token: 0x06001AB4 RID: 6836 RVA: 0x00071134 File Offset: 0x0006F334
	// (set) Token: 0x06001AB5 RID: 6837 RVA: 0x0007115C File Offset: 0x0006F35C
	public unsafe float g_fSEScriptWoodFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal)) = value;
		}
	}

	// Token: 0x1700087F RID: 2175
	// (get) Token: 0x06001AB6 RID: 6838 RVA: 0x00071180 File Offset: 0x0006F380
	// (set) Token: 0x06001AB7 RID: 6839 RVA: 0x0007119E File Offset: 0x0006F39E
	public unsafe static float g_fSEScriptDragFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequency, (void*)(&value));
		}
	}

	// Token: 0x17000880 RID: 2176
	// (get) Token: 0x06001AB8 RID: 6840 RVA: 0x000711B0 File Offset: 0x0006F3B0
	// (set) Token: 0x06001AB9 RID: 6841 RVA: 0x000711D8 File Offset: 0x0006F3D8
	public unsafe float g_fSEScriptDragFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal)) = value;
		}
	}

	// Token: 0x17000881 RID: 2177
	// (get) Token: 0x06001ABA RID: 6842 RVA: 0x000711FC File Offset: 0x0006F3FC
	// (set) Token: 0x06001ABB RID: 6843 RVA: 0x00071224 File Offset: 0x0006F424
	public unsafe bool g_bSEScriptDestroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEScriptDestroy)) = value;
		}
	}

	// Token: 0x17000882 RID: 2178
	// (get) Token: 0x06001ABC RID: 6844 RVA: 0x00071248 File Offset: 0x0006F448
	// (set) Token: 0x06001ABD RID: 6845 RVA: 0x00071270 File Offset: 0x0006F470
	public unsafe float g_fSEScriptDestroyVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value;
		}
	}

	// Token: 0x17000883 RID: 2179
	// (get) Token: 0x06001ABE RID: 6846 RVA: 0x00071294 File Offset: 0x0006F494
	// (set) Token: 0x06001ABF RID: 6847 RVA: 0x000712BC File Offset: 0x0006F4BC
	public unsafe bool g_bSEMove
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value;
		}
	}

	// Token: 0x17000884 RID: 2180
	// (get) Token: 0x06001AC0 RID: 6848 RVA: 0x000712E0 File Offset: 0x0006F4E0
	// (set) Token: 0x06001AC1 RID: 6849 RVA: 0x00071308 File Offset: 0x0006F508
	public unsafe bool g_bSEMoveSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEMoveSpeed)) = value;
		}
	}

	// Token: 0x17000885 RID: 2181
	// (get) Token: 0x06001AC2 RID: 6850 RVA: 0x0007132C File Offset: 0x0006F52C
	// (set) Token: 0x06001AC3 RID: 6851 RVA: 0x00071354 File Offset: 0x0006F554
	public unsafe float g_fSEMoveVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value;
		}
	}

	// Token: 0x17000886 RID: 2182
	// (get) Token: 0x06001AC4 RID: 6852 RVA: 0x00071378 File Offset: 0x0006F578
	// (set) Token: 0x06001AC5 RID: 6853 RVA: 0x000713A0 File Offset: 0x0006F5A0
	public unsafe float g_fSEMovePitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEMovePitch)) = value;
		}
	}

	// Token: 0x17000887 RID: 2183
	// (get) Token: 0x06001AC6 RID: 6854 RVA: 0x000713C4 File Offset: 0x0006F5C4
	// (set) Token: 0x06001AC7 RID: 6855 RVA: 0x000713EC File Offset: 0x0006F5EC
	public unsafe bool g_bSEStartUpWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEStartUpWind)) = value;
		}
	}

	// Token: 0x17000888 RID: 2184
	// (get) Token: 0x06001AC8 RID: 6856 RVA: 0x00071410 File Offset: 0x0006F610
	// (set) Token: 0x06001AC9 RID: 6857 RVA: 0x00071438 File Offset: 0x0006F638
	public unsafe float g_fSEStartUpWindVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindVolume)) = value;
		}
	}

	// Token: 0x17000889 RID: 2185
	// (get) Token: 0x06001ACA RID: 6858 RVA: 0x0007145C File Offset: 0x0006F65C
	// (set) Token: 0x06001ACB RID: 6859 RVA: 0x00071484 File Offset: 0x0006F684
	public unsafe float g_fSEStartUpWindPitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEStartUpWindPitch)) = value;
		}
	}

	// Token: 0x1700088A RID: 2186
	// (get) Token: 0x06001ACC RID: 6860 RVA: 0x000714A8 File Offset: 0x0006F6A8
	// (set) Token: 0x06001ACD RID: 6861 RVA: 0x000714D0 File Offset: 0x0006F6D0
	public unsafe float g_fSEBeamVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamVolume)) = value;
		}
	}

	// Token: 0x1700088B RID: 2187
	// (get) Token: 0x06001ACE RID: 6862 RVA: 0x000714F4 File Offset: 0x0006F6F4
	// (set) Token: 0x06001ACF RID: 6863 RVA: 0x0007151C File Offset: 0x0006F71C
	public unsafe float g_fSEBeamPitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEBeamPitch)) = value;
		}
	}

	// Token: 0x1700088C RID: 2188
	// (get) Token: 0x06001AD0 RID: 6864 RVA: 0x00071540 File Offset: 0x0006F740
	// (set) Token: 0x06001AD1 RID: 6865 RVA: 0x00071568 File Offset: 0x0006F768
	public unsafe bool g_bSEAUpDrag
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_bSEAUpDrag)) = value;
		}
	}

	// Token: 0x1700088D RID: 2189
	// (get) Token: 0x06001AD2 RID: 6866 RVA: 0x0007158C File Offset: 0x0006F78C
	// (set) Token: 0x06001AD3 RID: 6867 RVA: 0x000715B4 File Offset: 0x0006F7B4
	public unsafe float g_fSEAUpDragVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02EffectPlay.NativeFieldInfoPtr_g_fSEAUpDragVolume)) = value;
		}
	}

	// Token: 0x040012F2 RID: 4850
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x040012F3 RID: 4851
	private static readonly IntPtr NativeFieldInfoPtr_PosWeaponRoot;

	// Token: 0x040012F4 RID: 4852
	private static readonly IntPtr NativeFieldInfoPtr_BoneWeaponRoot;

	// Token: 0x040012F5 RID: 4853
	private static readonly IntPtr NativeFieldInfoPtr_g_CCPosWeapoinFollow;

	// Token: 0x040012F6 RID: 4854
	private static readonly IntPtr NativeFieldInfoPtr_g_TPosWeaponFollow;

	// Token: 0x040012F7 RID: 4855
	private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponMove;

	// Token: 0x040012F8 RID: 4856
	private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMesh;

	// Token: 0x040012F9 RID: 4857
	private static readonly IntPtr NativeFieldInfoPtr_g_CharMesh;

	// Token: 0x040012FA RID: 4858
	private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;

	// Token: 0x040012FB RID: 4859
	private static readonly IntPtr NativeFieldInfoPtr_g_MatWHead;

	// Token: 0x040012FC RID: 4860
	private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandL;

	// Token: 0x040012FD RID: 4861
	private static readonly IntPtr NativeFieldInfoPtr_g_MatWHandR;

	// Token: 0x040012FE RID: 4862
	private static readonly IntPtr NativeFieldInfoPtr_g_fMCharDamage;

	// Token: 0x040012FF RID: 4863
	private static readonly IntPtr NativeFieldInfoPtr_g_fMWHeadDamage;

	// Token: 0x04001300 RID: 4864
	private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandLDamege;

	// Token: 0x04001301 RID: 4865
	private static readonly IntPtr NativeFieldInfoPtr_g_fMWHandRDamage;

	// Token: 0x04001302 RID: 4866
	private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;

	// Token: 0x04001303 RID: 4867
	private static readonly IntPtr NativeFieldInfoPtr_g_CWHeadGlow;

	// Token: 0x04001304 RID: 4868
	private static readonly IntPtr NativeFieldInfoPtr_g_CWHandLGlow;

	// Token: 0x04001305 RID: 4869
	private static readonly IntPtr NativeFieldInfoPtr_g_CWhandRGlow;

	// Token: 0x04001306 RID: 4870
	private static readonly IntPtr NativeFieldInfoPtr_g_bOpeningMaterial;

	// Token: 0x04001307 RID: 4871
	private static readonly IntPtr NativeFieldInfoPtr_g_bWHandL;

	// Token: 0x04001308 RID: 4872
	private static readonly IntPtr NativeFieldInfoPtr_g_bWHandR;

	// Token: 0x04001309 RID: 4873
	private static readonly IntPtr NativeFieldInfoPtr_g_bWHead;

	// Token: 0x0400130A RID: 4874
	private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusL;

	// Token: 0x0400130B RID: 4875
	private static readonly IntPtr NativeFieldInfoPtr_g_fWHandPlusR;

	// Token: 0x0400130C RID: 4876
	private static readonly IntPtr NativeFieldInfoPtr_g_fWHeadPlus;

	// Token: 0x0400130D RID: 4877
	private static readonly IntPtr NativeFieldInfoPtr_PS_Floor;

	// Token: 0x0400130E RID: 4878
	private static readonly IntPtr NativeFieldInfoPtr_PS_Head;

	// Token: 0x0400130F RID: 4879
	private static readonly IntPtr NativeFieldInfoPtr_PS_HeadStart;

	// Token: 0x04001310 RID: 4880
	private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;

	// Token: 0x04001311 RID: 4881
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandL;

	// Token: 0x04001312 RID: 4882
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandR;

	// Token: 0x04001313 RID: 4883
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandLStart;

	// Token: 0x04001314 RID: 4884
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandRStart;

	// Token: 0x04001315 RID: 4885
	private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandL;

	// Token: 0x04001316 RID: 4886
	private static readonly IntPtr NativeFieldInfoPtr_PS_ChargeHandR;

	// Token: 0x04001317 RID: 4887
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour01;

	// Token: 0x04001318 RID: 4888
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour02;

	// Token: 0x04001319 RID: 4889
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour03;

	// Token: 0x0400131A RID: 4890
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer;

	// Token: 0x0400131B RID: 4891
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackUp_End;

	// Token: 0x0400131C RID: 4892
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackJump;

	// Token: 0x0400131D RID: 4893
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStart;

	// Token: 0x0400131E RID: 4894
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStartPlus;

	// Token: 0x0400131F RID: 4895
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotate;

	// Token: 0x04001320 RID: 4896
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Beam;

	// Token: 0x04001321 RID: 4897
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamCollision;

	// Token: 0x04001322 RID: 4898
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamStart;

	// Token: 0x04001323 RID: 4899
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Bullet;

	// Token: 0x04001324 RID: 4900
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BulletCollision;

	// Token: 0x04001325 RID: 4901
	private static readonly IntPtr NativeFieldInfoPtr_EffBulletFire;

	// Token: 0x04001326 RID: 4902
	private static readonly IntPtr NativeFieldInfoPtr_EffOpening01;

	// Token: 0x04001327 RID: 4903
	private static readonly IntPtr NativeFieldInfoPtr_EffOpening02;

	// Token: 0x04001328 RID: 4904
	private static readonly IntPtr NativeFieldInfoPtr_EffFireBallV2;

	// Token: 0x04001329 RID: 4905
	private static readonly IntPtr NativeFieldInfoPtr_EffFloorExp;

	// Token: 0x0400132A RID: 4906
	private static readonly IntPtr NativeFieldInfoPtr_EffAttackJumpPlus;

	// Token: 0x0400132B RID: 4907
	private static readonly IntPtr NativeFieldInfoPtr_EffAttackUpPlus;

	// Token: 0x0400132C RID: 4908
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront;

	// Token: 0x0400132D RID: 4909
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintBack;

	// Token: 0x0400132E RID: 4910
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintLeft;

	// Token: 0x0400132F RID: 4911
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintRight;

	// Token: 0x04001330 RID: 4912
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintFront_Loop;

	// Token: 0x04001331 RID: 4913
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SprintHand_Loop;

	// Token: 0x04001332 RID: 4914
	private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion;

	// Token: 0x04001333 RID: 4915
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL01;

	// Token: 0x04001334 RID: 4916
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL02;

	// Token: 0x04001335 RID: 4917
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL03;

	// Token: 0x04001336 RID: 4918
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandL04;

	// Token: 0x04001337 RID: 4919
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR01;

	// Token: 0x04001338 RID: 4920
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR02;

	// Token: 0x04001339 RID: 4921
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR03;

	// Token: 0x0400133A RID: 4922
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_HandR04;

	// Token: 0x0400133B RID: 4923
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamL;

	// Token: 0x0400133C RID: 4924
	private static readonly IntPtr NativeFieldInfoPtr_EffPoint_BeamR;

	// Token: 0x0400133D RID: 4925
	private static readonly IntPtr NativeFieldInfoPtr_LightFloor;

	// Token: 0x0400133E RID: 4926
	private static readonly IntPtr NativeFieldInfoPtr_LightDestory;

	// Token: 0x0400133F RID: 4927
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour01;

	// Token: 0x04001340 RID: 4928
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour02;

	// Token: 0x04001341 RID: 4929
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour03;

	// Token: 0x04001342 RID: 4930
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer;

	// Token: 0x04001343 RID: 4931
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUp_End;

	// Token: 0x04001344 RID: 4932
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJump;

	// Token: 0x04001345 RID: 4933
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStart;

	// Token: 0x04001346 RID: 4934
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStartPlus;

	// Token: 0x04001347 RID: 4935
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotate;

	// Token: 0x04001348 RID: 4936
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBeam;

	// Token: 0x04001349 RID: 4937
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamCollision;

	// Token: 0x0400134A RID: 4938
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamStart;

	// Token: 0x0400134B RID: 4939
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBullet;

	// Token: 0x0400134C RID: 4940
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletCollision;

	// Token: 0x0400134D RID: 4941
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBulletFire;

	// Token: 0x0400134E RID: 4942
	private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening01;

	// Token: 0x0400134F RID: 4943
	private static readonly IntPtr NativeFieldInfoPtr_g_EffOpening02;

	// Token: 0x04001350 RID: 4944
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallV2;

	// Token: 0x04001351 RID: 4945
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp;

	// Token: 0x04001352 RID: 4946
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJumpPlus;

	// Token: 0x04001353 RID: 4947
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackUpPlus;

	// Token: 0x04001354 RID: 4948
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF;

	// Token: 0x04001355 RID: 4949
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintB;

	// Token: 0x04001356 RID: 4950
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintL;

	// Token: 0x04001357 RID: 4951
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintR;

	// Token: 0x04001358 RID: 4952
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintF_Loop;

	// Token: 0x04001359 RID: 4953
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSprintHand_Loop;

	// Token: 0x0400135A RID: 4954
	private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion;

	// Token: 0x0400135B RID: 4955
	private static readonly IntPtr NativeFieldInfoPtr_g_bBeam;

	// Token: 0x0400135C RID: 4956
	private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamL;

	// Token: 0x0400135D RID: 4957
	private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamR;

	// Token: 0x0400135E RID: 4958
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLTarget;

	// Token: 0x0400135F RID: 4959
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRTarget;

	// Token: 0x04001360 RID: 4960
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLMove;

	// Token: 0x04001361 RID: 4961
	private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRMove;

	// Token: 0x04001362 RID: 4962
	private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequency;

	// Token: 0x04001363 RID: 4963
	private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequencyVal;

	// Token: 0x04001364 RID: 4964
	private static readonly IntPtr NativeFieldInfoPtr_g_fBeamSize;

	// Token: 0x04001365 RID: 4965
	private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitL;

	// Token: 0x04001366 RID: 4966
	private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitR;

	// Token: 0x04001367 RID: 4967
	private static readonly IntPtr NativeFieldInfoPtr_g_bBulletEnable;

	// Token: 0x04001368 RID: 4968
	private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequency;

	// Token: 0x04001369 RID: 4969
	private static readonly IntPtr NativeFieldInfoPtr_g_fBulletFrequencyVal;

	// Token: 0x0400136A RID: 4970
	private static readonly IntPtr NativeFieldInfoPtr_g_bBulletFrieL;

	// Token: 0x0400136B RID: 4971
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireBallNum;

	// Token: 0x0400136C RID: 4972
	private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp;

	// Token: 0x0400136D RID: 4973
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum;

	// Token: 0x0400136E RID: 4974
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNumVal;

	// Token: 0x0400136F RID: 4975
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequency;

	// Token: 0x04001370 RID: 4976
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpFrequencyVal;

	// Token: 0x04001371 RID: 4977
	private static readonly IntPtr NativeFieldInfoPtr_g_LightRange;

	// Token: 0x04001372 RID: 4978
	private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity;

	// Token: 0x04001373 RID: 4979
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightDestory;

	// Token: 0x04001374 RID: 4980
	private static readonly IntPtr NativeFieldInfoPtr_g_AniWeaponFace;

	// Token: 0x04001375 RID: 4981
	private static readonly IntPtr NativeFieldInfoPtr_g_fAniWeaponFaceWeapon;

	// Token: 0x04001376 RID: 4982
	private static readonly IntPtr NativeFieldInfoPtr_DamagedObject;

	// Token: 0x04001377 RID: 4983
	private static readonly IntPtr NativeFieldInfoPtr_ExplosionPos;

	// Token: 0x04001378 RID: 4984
	private static readonly IntPtr NativeFieldInfoPtr_SC_Weapon;

	// Token: 0x04001379 RID: 4985
	private static readonly IntPtr NativeFieldInfoPtr_BC_Weapon;

	// Token: 0x0400137A RID: 4986
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x0400137B RID: 4987
	private static readonly IntPtr NativeFieldInfoPtr_g_fDeathExplosion;

	// Token: 0x0400137C RID: 4988
	private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedRemove;

	// Token: 0x0400137D RID: 4989
	private static readonly IntPtr NativeFieldInfoPtr_g_bBodyDestoryLight;

	// Token: 0x0400137E RID: 4990
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory;

	// Token: 0x0400137F RID: 4991
	private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestoryLight;

	// Token: 0x04001380 RID: 4992
	private static readonly IntPtr NativeFieldInfoPtr_PS_CharDestory;

	// Token: 0x04001381 RID: 4993
	private static readonly IntPtr NativeFieldInfoPtr_g_bSuck;

	// Token: 0x04001382 RID: 4994
	private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal;

	// Token: 0x04001383 RID: 4995
	private static readonly IntPtr NativeFieldInfoPtr_g_bPlus;

	// Token: 0x04001384 RID: 4996
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptEarthquake;

	// Token: 0x04001385 RID: 4997
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWind;

	// Token: 0x04001386 RID: 4998
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptWood;

	// Token: 0x04001387 RID: 4999
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDrag;

	// Token: 0x04001388 RID: 5000
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptFly;

	// Token: 0x04001389 RID: 5001
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptStartFight;

	// Token: 0x0400138A RID: 5002
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart;

	// Token: 0x0400138B RID: 5003
	private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroy;

	// Token: 0x0400138C RID: 5004
	private static readonly IntPtr NativeFieldInfoPtr_SE_Move;

	// Token: 0x0400138D RID: 5005
	private static readonly IntPtr NativeFieldInfoPtr_SE_StartUp;

	// Token: 0x0400138E RID: 5006
	private static readonly IntPtr NativeFieldInfoPtr_SE_StartUpWind;

	// Token: 0x0400138F RID: 5007
	private static readonly IntPtr NativeFieldInfoPtr_SE_BeamShot;

	// Token: 0x04001390 RID: 5008
	private static readonly IntPtr NativeFieldInfoPtr_SE_Beam;

	// Token: 0x04001391 RID: 5009
	private static readonly IntPtr NativeFieldInfoPtr_SE_BeamCollision;

	// Token: 0x04001392 RID: 5010
	private static readonly IntPtr NativeFieldInfoPtr_SE_AFour;

	// Token: 0x04001393 RID: 5011
	private static readonly IntPtr NativeFieldInfoPtr_SE_AHammer;

	// Token: 0x04001394 RID: 5012
	private static readonly IntPtr NativeFieldInfoPtr_SE_AJump;

	// Token: 0x04001395 RID: 5013
	private static readonly IntPtr NativeFieldInfoPtr_SE_ASprint;

	// Token: 0x04001396 RID: 5014
	private static readonly IntPtr NativeFieldInfoPtr_SE_ARotateStart;

	// Token: 0x04001397 RID: 5015
	private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCharge;

	// Token: 0x04001398 RID: 5016
	private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollision;

	// Token: 0x04001399 RID: 5017
	private static readonly IntPtr NativeFieldInfoPtr_SE_ABulletCollisionPlayer;

	// Token: 0x0400139A RID: 5018
	private static readonly IntPtr NativeFieldInfoPtr_SE_AUpDrag;

	// Token: 0x0400139B RID: 5019
	private static readonly IntPtr NativeFieldInfoPtr_SE_AUp;

	// Token: 0x0400139C RID: 5020
	private static readonly IntPtr NativeFieldInfoPtr_SE_FloorExp;

	// Token: 0x0400139D RID: 5021
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot;

	// Token: 0x0400139E RID: 5022
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallLoop;

	// Token: 0x0400139F RID: 5023
	private static readonly IntPtr NativeFieldInfoPtr_SE_CDeadImpact;

	// Token: 0x040013A0 RID: 5024
	private static readonly IntPtr NativeFieldInfoPtr_SE_WDeadImpact;

	// Token: 0x040013A1 RID: 5025
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptEarthquake;

	// Token: 0x040013A2 RID: 5026
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWind;

	// Token: 0x040013A3 RID: 5027
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptWood;

	// Token: 0x040013A4 RID: 5028
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDrag;

	// Token: 0x040013A5 RID: 5029
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptFly;

	// Token: 0x040013A6 RID: 5030
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptStartFight;

	// Token: 0x040013A7 RID: 5031
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart;

	// Token: 0x040013A8 RID: 5032
	private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroy;

	// Token: 0x040013A9 RID: 5033
	private static readonly IntPtr NativeFieldInfoPtr_g_SEMove;

	// Token: 0x040013AA RID: 5034
	private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUp;

	// Token: 0x040013AB RID: 5035
	private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUpWind;

	// Token: 0x040013AC RID: 5036
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamShot;

	// Token: 0x040013AD RID: 5037
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBeam;

	// Token: 0x040013AE RID: 5038
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamCollision;

	// Token: 0x040013AF RID: 5039
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAFour;

	// Token: 0x040013B0 RID: 5040
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAHammer;

	// Token: 0x040013B1 RID: 5041
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAJump;

	// Token: 0x040013B2 RID: 5042
	private static readonly IntPtr NativeFieldInfoPtr_g_SEASprint;

	// Token: 0x040013B3 RID: 5043
	private static readonly IntPtr NativeFieldInfoPtr_g_SEARotateStart;

	// Token: 0x040013B4 RID: 5044
	private static readonly IntPtr NativeFieldInfoPtr_g_SEABulletCharge;

	// Token: 0x040013B5 RID: 5045
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAUpDrag;

	// Token: 0x040013B6 RID: 5046
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAUp;

	// Token: 0x040013B7 RID: 5047
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorExp;

	// Token: 0x040013B8 RID: 5048
	private static readonly IntPtr NativeFieldInfoPtr_g_SECDeadImpact;

	// Token: 0x040013B9 RID: 5049
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWDeadImpact;

	// Token: 0x040013BA RID: 5050
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollision;

	// Token: 0x040013BB RID: 5051
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPABulletCollisionPlayer;

	// Token: 0x040013BC RID: 5052
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot;

	// Token: 0x040013BD RID: 5053
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop;

	// Token: 0x040013BE RID: 5054
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptEarthquake;

	// Token: 0x040013BF RID: 5055
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptEarthquakeVolume;

	// Token: 0x040013C0 RID: 5056
	private static readonly IntPtr NativeFieldInfoPtr_g_iSEScriptWood;

	// Token: 0x040013C1 RID: 5057
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency01;

	// Token: 0x040013C2 RID: 5058
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequency02;

	// Token: 0x040013C3 RID: 5059
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptWoodFrequencyVal;

	// Token: 0x040013C4 RID: 5060
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequency;

	// Token: 0x040013C5 RID: 5061
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDragFrequencyVal;

	// Token: 0x040013C6 RID: 5062
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEScriptDestroy;

	// Token: 0x040013C7 RID: 5063
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume;

	// Token: 0x040013C8 RID: 5064
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove;

	// Token: 0x040013C9 RID: 5065
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveSpeed;

	// Token: 0x040013CA RID: 5066
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume;

	// Token: 0x040013CB RID: 5067
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEMovePitch;

	// Token: 0x040013CC RID: 5068
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEStartUpWind;

	// Token: 0x040013CD RID: 5069
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindVolume;

	// Token: 0x040013CE RID: 5070
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindPitch;

	// Token: 0x040013CF RID: 5071
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamVolume;

	// Token: 0x040013D0 RID: 5072
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamPitch;

	// Token: 0x040013D1 RID: 5073
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEAUpDrag;

	// Token: 0x040013D2 RID: 5074
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEAUpDragVolume;

	// Token: 0x040013D3 RID: 5075
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0;

	// Token: 0x040013D4 RID: 5076
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x040013D5 RID: 5077
	private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;

	// Token: 0x040013D6 RID: 5078
	private static readonly IntPtr NativeMethodInfoPtr_SoundEffectUpdate_Public_Void_Single_0;

	// Token: 0x040013D7 RID: 5079
	private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0;

	// Token: 0x040013D8 RID: 5080
	private static readonly IntPtr NativeMethodInfoPtr_DamagedWHead_Public_Void_0;

	// Token: 0x040013D9 RID: 5081
	private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandL_Public_Void_0;

	// Token: 0x040013DA RID: 5082
	private static readonly IntPtr NativeMethodInfoPtr_DamagedWHandR_Public_Void_0;

	// Token: 0x040013DB RID: 5083
	private static readonly IntPtr NativeMethodInfoPtr_SetMaterial_Private_Void_Single_0;

	// Token: 0x040013DC RID: 5084
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0;

	// Token: 0x040013DD RID: 5085
	private static readonly IntPtr NativeMethodInfoPtr_StartHandL_Public_Void_0;

	// Token: 0x040013DE RID: 5086
	private static readonly IntPtr NativeMethodInfoPtr_StartHandR_Public_Void_0;

	// Token: 0x040013DF RID: 5087
	private static readonly IntPtr NativeMethodInfoPtr_StartHands_Public_Void_0;

	// Token: 0x040013E0 RID: 5088
	private static readonly IntPtr NativeMethodInfoPtr_StartHead_Public_Void_0;

	// Token: 0x040013E1 RID: 5089
	private static readonly IntPtr NativeMethodInfoPtr_EndHandL_Public_Void_0;

	// Token: 0x040013E2 RID: 5090
	private static readonly IntPtr NativeMethodInfoPtr_EndHandR_Public_Void_0;

	// Token: 0x040013E3 RID: 5091
	private static readonly IntPtr NativeMethodInfoPtr_EndHands_Public_Void_0;

	// Token: 0x040013E4 RID: 5092
	private static readonly IntPtr NativeMethodInfoPtr_EndHead_Public_Void_0;

	// Token: 0x040013E5 RID: 5093
	private static readonly IntPtr NativeMethodInfoPtr_PlayRotateStart_Public_Void_0;

	// Token: 0x040013E6 RID: 5094
	private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_New_Void_0;

	// Token: 0x040013E7 RID: 5095
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0;

	// Token: 0x040013E8 RID: 5096
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0;

	// Token: 0x040013E9 RID: 5097
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0;

	// Token: 0x040013EA RID: 5098
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Hammer_Public_Void_0;

	// Token: 0x040013EB RID: 5099
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUp_End_Public_Void_0;

	// Token: 0x040013EC RID: 5100
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackUpPlus_Public_Void_0;

	// Token: 0x040013ED RID: 5101
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJump_Public_Void_0;

	// Token: 0x040013EE RID: 5102
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackJumpPlus_Public_Void_0;

	// Token: 0x040013EF RID: 5103
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0;

	// Token: 0x040013F0 RID: 5104
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0;

	// Token: 0x040013F1 RID: 5105
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintF_Public_Void_0;

	// Token: 0x040013F2 RID: 5106
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintB_Public_Void_0;

	// Token: 0x040013F3 RID: 5107
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintL_Public_Void_0;

	// Token: 0x040013F4 RID: 5108
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintR_Public_Void_0;

	// Token: 0x040013F5 RID: 5109
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUp_Public_Void_0;

	// Token: 0x040013F6 RID: 5110
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_SprintAttackUpPlus_Public_Void_0;

	// Token: 0x040013F7 RID: 5111
	private static readonly IntPtr NativeMethodInfoPtr_StopEff_SprintAttackUp_Public_Void_0;

	// Token: 0x040013F8 RID: 5112
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFireBall_Public_Void_0;

	// Token: 0x040013F9 RID: 5113
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFloorExp_Public_Void_0;

	// Token: 0x040013FA RID: 5114
	private static readonly IntPtr NativeMethodInfoPtr_FloorExpUpdate_Private_Void_Single_0;

	// Token: 0x040013FB RID: 5115
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_ChargeHand_Public_Void_0;

	// Token: 0x040013FC RID: 5116
	private static readonly IntPtr NativeMethodInfoPtr_StopEff_ChargeHand_Public_Void_0;

	// Token: 0x040013FD RID: 5117
	private static readonly IntPtr NativeMethodInfoPtr_StartShotBullet_Public_Void_0;

	// Token: 0x040013FE RID: 5118
	private static readonly IntPtr NativeMethodInfoPtr_StopShotBullet_Public_Void_0;

	// Token: 0x040013FF RID: 5119
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0;

	// Token: 0x04001400 RID: 5120
	private static readonly IntPtr NativeMethodInfoPtr_StopEff_Beam_Public_Void_0;

	// Token: 0x04001401 RID: 5121
	private static readonly IntPtr NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0;

	// Token: 0x04001402 RID: 5122
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening01_Public_Void_0;

	// Token: 0x04001403 RID: 5123
	private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening01_Public_Void_0;

	// Token: 0x04001404 RID: 5124
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening02_Public_Void_0;

	// Token: 0x04001405 RID: 5125
	private static readonly IntPtr NativeMethodInfoPtr_StopEffOpening02_Public_Void_0;

	// Token: 0x04001406 RID: 5126
	private static readonly IntPtr NativeMethodInfoPtr_CloseEffOpening0102_Public_Void_0;

	// Token: 0x04001407 RID: 5127
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening03_Public_Void_0;

	// Token: 0x04001408 RID: 5128
	private static readonly IntPtr NativeMethodInfoPtr_SetScriptWood_Public_Void_0;

	// Token: 0x04001409 RID: 5129
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEScriptFly_Public_Void_0;

	// Token: 0x0400140A RID: 5130
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0;

	// Token: 0x0400140B RID: 5131
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening04_Public_Void_0;

	// Token: 0x0400140C RID: 5132
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEStartFight_Public_Void_0;

	// Token: 0x0400140D RID: 5133
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpening05_Public_Void_0;

	// Token: 0x0400140E RID: 5134
	private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0;

	// Token: 0x0400140F RID: 5135
	private static readonly IntPtr NativeMethodInfoPtr_ChangeRibbon_Public_Void_0;

	// Token: 0x04001410 RID: 5136
	private static readonly IntPtr NativeMethodInfoPtr_CloseRibbon_Public_Void_0;

	// Token: 0x04001411 RID: 5137
	private static readonly IntPtr NativeMethodInfoPtr_BodyDestoryLight_Public_Void_0;

	// Token: 0x04001412 RID: 5138
	private static readonly IntPtr NativeMethodInfoPtr_BodyDestory_Public_Virtual_New_Void_0;

	// Token: 0x04001413 RID: 5139
	private static readonly IntPtr NativeMethodInfoPtr_SetPlus_Public_Void_0;

	// Token: 0x04001414 RID: 5140
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAFour_Public_Void_0;

	// Token: 0x04001415 RID: 5141
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAHammer_Public_Void_0;

	// Token: 0x04001416 RID: 5142
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAJump_Public_Void_0;

	// Token: 0x04001417 RID: 5143
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAUp_Public_Void_0;

	// Token: 0x04001418 RID: 5144
	private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;

	// Token: 0x04001419 RID: 5145
	private static readonly IntPtr NativeMethodInfoPtr_PlaySECDeadImpact_Public_Void_0;

	// Token: 0x0400141A RID: 5146
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEWDeadImpact_Public_Void_0;

	// Token: 0x0400141B RID: 5147
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0;

	// Token: 0x0400141C RID: 5148
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
