using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;

// Token: 0x0200015A RID: 346
public class GameSaveBasicData : Object
{
	// Token: 0x06004200 RID: 16896 RVA: 0x001065AC File Offset: 0x001047AC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 555816, RefRangeEnd = 555817, XrefRangeStart = 555798, XrefRangeEnd = 555816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AddNewSavePoint(string stageName, int savePointNumber)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(stageName);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePointNumber;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_AddNewSavePoint_Public_Void_String_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06004201 RID: 16897 RVA: 0x00106618 File Offset: 0x00104818
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 555823, RefRangeEnd = 555824, XrefRangeStart = 555817, XrefRangeEnd = 555823, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe bool HasSavePointUnlocked(GameStage stage, int savePoint)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref stage;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePoint;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_HasSavePointUnlocked_Public_Boolean_GameStage_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06004202 RID: 16898 RVA: 0x00106690 File Offset: 0x00104890
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 555825, RefRangeEnd = 555827, XrefRangeStart = 555824, XrefRangeEnd = 555825, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateStageData(string stageName, int savePoint)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(stageName);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePoint;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_UpdateStageData_Public_Void_String_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06004203 RID: 16899 RVA: 0x001066FC File Offset: 0x001048FC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 555833, RefRangeEnd = 555835, XrefRangeStart = 555827, XrefRangeEnd = 555833, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameStage GetStage(string stageName)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(stageName);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_GetStage_Private_GameStage_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			return *IL2CPP.il2cpp_object_unbox(intPtr);
		}
	}

	// Token: 0x06004204 RID: 16900 RVA: 0x00106764 File Offset: 0x00104964
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 555835, RefRangeEnd = 555839, XrefRangeStart = 555835, XrefRangeEnd = 555835, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateStageData(GameStage stage, int savePoint)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref stage;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref savePoint;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_UpdateStageData_Public_Void_GameStage_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06004205 RID: 16901 RVA: 0x001067CC File Offset: 0x001049CC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 555839, XrefRangeEnd = 555846, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OnBeatingGame()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_OnBeatingGame_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06004206 RID: 16902 RVA: 0x00106810 File Offset: 0x00104A10
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 555846, XrefRangeEnd = 555853, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void BossRushRemoveTestMode()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr_BossRushRemoveTestMode_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06004207 RID: 16903 RVA: 0x00106854 File Offset: 0x00104A54
	[CallerCount(5)]
	[CachedScanResults(RefRangeStart = 555861, RefRangeEnd = 555866, XrefRangeStart = 555853, XrefRangeEnd = 555861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameSaveBasicData()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicData.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06004208 RID: 16904 RVA: 0x001068A0 File Offset: 0x00104AA0
	// Note: this type is marked as 'beforefieldinit'.
	static GameSaveBasicData()
	{
		Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveBasicData");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr);
		GameSaveBasicData.NativeFieldInfoPtr_dataIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "dataIndex");
		GameSaveBasicData.NativeFieldInfoPtr_difficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "difficulty");
		GameSaveBasicData.NativeFieldInfoPtr_stage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "stage");
		GameSaveBasicData.NativeFieldInfoPtr_savePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "savePoint");
		GameSaveBasicData.NativeFieldInfoPtr_showTeleportMenu = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "showTeleportMenu");
		GameSaveBasicData.NativeFieldInfoPtr_timeStamp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "timeStamp");
		GameSaveBasicData.NativeFieldInfoPtr_gamingTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "gamingTime");
		GameSaveBasicData.NativeFieldInfoPtr_gameCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "gameCleared");
		GameSaveBasicData.NativeFieldInfoPtr_savePointMap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, "savePointMap");
		GameSaveBasicData.NativeMethodInfoPtr_AddNewSavePoint_Public_Void_String_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667518);
		GameSaveBasicData.NativeMethodInfoPtr_HasSavePointUnlocked_Public_Boolean_GameStage_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667519);
		GameSaveBasicData.NativeMethodInfoPtr_UpdateStageData_Public_Void_String_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667520);
		GameSaveBasicData.NativeMethodInfoPtr_GetStage_Private_GameStage_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667521);
		GameSaveBasicData.NativeMethodInfoPtr_UpdateStageData_Public_Void_GameStage_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667522);
		GameSaveBasicData.NativeMethodInfoPtr_OnBeatingGame_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667523);
		GameSaveBasicData.NativeMethodInfoPtr_BossRushRemoveTestMode_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667524);
		GameSaveBasicData.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveBasicData>.NativeClassPtr, 100667525);
	}

	// Token: 0x06004209 RID: 16905 RVA: 0x0000A74C File Offset: 0x0000894C
	public GameSaveBasicData(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17001811 RID: 6161
	// (get) Token: 0x0600420A RID: 16906 RVA: 0x00106A24 File Offset: 0x00104C24
	// (set) Token: 0x0600420B RID: 16907 RVA: 0x00106A4C File Offset: 0x00104C4C
	public unsafe int dataIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_dataIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_dataIndex)) = value;
		}
	}

	// Token: 0x17001812 RID: 6162
	// (get) Token: 0x0600420C RID: 16908 RVA: 0x00106A70 File Offset: 0x00104C70
	// (set) Token: 0x0600420D RID: 16909 RVA: 0x00106A98 File Offset: 0x00104C98
	public unsafe GameDifficulty difficulty
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_difficulty);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_difficulty)) = value;
		}
	}

	// Token: 0x17001813 RID: 6163
	// (get) Token: 0x0600420E RID: 16910 RVA: 0x00106ABC File Offset: 0x00104CBC
	// (set) Token: 0x0600420F RID: 16911 RVA: 0x00106AE4 File Offset: 0x00104CE4
	public unsafe GameStage stage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_stage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_stage)) = value;
		}
	}

	// Token: 0x17001814 RID: 6164
	// (get) Token: 0x06004210 RID: 16912 RVA: 0x00106B08 File Offset: 0x00104D08
	// (set) Token: 0x06004211 RID: 16913 RVA: 0x00106B30 File Offset: 0x00104D30
	public unsafe int savePoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_savePoint);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_savePoint)) = value;
		}
	}

	// Token: 0x17001815 RID: 6165
	// (get) Token: 0x06004212 RID: 16914 RVA: 0x00106B54 File Offset: 0x00104D54
	// (set) Token: 0x06004213 RID: 16915 RVA: 0x00106B7C File Offset: 0x00104D7C
	public unsafe bool showTeleportMenu
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_showTeleportMenu);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_showTeleportMenu)) = value;
		}
	}

	// Token: 0x17001816 RID: 6166
	// (get) Token: 0x06004214 RID: 16916 RVA: 0x00106BA0 File Offset: 0x00104DA0
	// (set) Token: 0x06004215 RID: 16917 RVA: 0x00106BC8 File Offset: 0x00104DC8
	public unsafe long timeStamp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_timeStamp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_timeStamp)) = value;
		}
	}

	// Token: 0x17001817 RID: 6167
	// (get) Token: 0x06004216 RID: 16918 RVA: 0x00106BEC File Offset: 0x00104DEC
	// (set) Token: 0x06004217 RID: 16919 RVA: 0x00106C14 File Offset: 0x00104E14
	public unsafe ulong gamingTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_gamingTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_gamingTime)) = value;
		}
	}

	// Token: 0x17001818 RID: 6168
	// (get) Token: 0x06004218 RID: 16920 RVA: 0x00106C38 File Offset: 0x00104E38
	// (set) Token: 0x06004219 RID: 16921 RVA: 0x00106C60 File Offset: 0x00104E60
	public unsafe int gameCleared
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_gameCleared);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_gameCleared)) = value;
		}
	}

	// Token: 0x17001819 RID: 6169
	// (get) Token: 0x0600421A RID: 16922 RVA: 0x00106C84 File Offset: 0x00104E84
	// (set) Token: 0x0600421B RID: 16923 RVA: 0x00106CB8 File Offset: 0x00104EB8
	public unsafe Dictionary<GameStage, List<int>> savePointMap
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_savePointMap);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Dictionary<GameStage, List<int>>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicData.NativeFieldInfoPtr_savePointMap), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x04002B50 RID: 11088
	private static readonly IntPtr NativeFieldInfoPtr_dataIndex;

	// Token: 0x04002B51 RID: 11089
	private static readonly IntPtr NativeFieldInfoPtr_difficulty;

	// Token: 0x04002B52 RID: 11090
	private static readonly IntPtr NativeFieldInfoPtr_stage;

	// Token: 0x04002B53 RID: 11091
	private static readonly IntPtr NativeFieldInfoPtr_savePoint;

	// Token: 0x04002B54 RID: 11092
	private static readonly IntPtr NativeFieldInfoPtr_showTeleportMenu;

	// Token: 0x04002B55 RID: 11093
	private static readonly IntPtr NativeFieldInfoPtr_timeStamp;

	// Token: 0x04002B56 RID: 11094
	private static readonly IntPtr NativeFieldInfoPtr_gamingTime;

	// Token: 0x04002B57 RID: 11095
	private static readonly IntPtr NativeFieldInfoPtr_gameCleared;

	// Token: 0x04002B58 RID: 11096
	private static readonly IntPtr NativeFieldInfoPtr_savePointMap;

	// Token: 0x04002B59 RID: 11097
	private static readonly IntPtr NativeMethodInfoPtr_AddNewSavePoint_Public_Void_String_Int32_0;

	// Token: 0x04002B5A RID: 11098
	private static readonly IntPtr NativeMethodInfoPtr_HasSavePointUnlocked_Public_Boolean_GameStage_Int32_0;

	// Token: 0x04002B5B RID: 11099
	private static readonly IntPtr NativeMethodInfoPtr_UpdateStageData_Public_Void_String_Int32_0;

	// Token: 0x04002B5C RID: 11100
	private static readonly IntPtr NativeMethodInfoPtr_GetStage_Private_GameStage_String_0;

	// Token: 0x04002B5D RID: 11101
	private static readonly IntPtr NativeMethodInfoPtr_UpdateStageData_Public_Void_GameStage_Int32_0;

	// Token: 0x04002B5E RID: 11102
	private static readonly IntPtr NativeMethodInfoPtr_OnBeatingGame_Public_Void_0;

	// Token: 0x04002B5F RID: 11103
	private static readonly IntPtr NativeMethodInfoPtr_BossRushRemoveTestMode_Public_Void_0;

	// Token: 0x04002B60 RID: 11104
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
