using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;

// Token: 0x0200024D RID: 589
public class GameSceneBase : MonoBehaviour
{
	// Token: 0x06005440 RID: 21568 RVA: 0x0014F474 File Offset: 0x0014D674
	[CallerCount(0)]
	public unsafe virtual void Enter()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), GameSceneBase.NativeMethodInfoPtr_Enter_Public_Abstract_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06005441 RID: 21569 RVA: 0x0014F4C4 File Offset: 0x0014D6C4
	[CallerCount(67)]
	[CachedScanResults(RefRangeStart = 166362, RefRangeEnd = 166429, XrefRangeStart = 166362, XrefRangeEnd = 166429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameSceneBase()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSceneBase>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSceneBase.NativeMethodInfoPtr__ctor_Protected_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06005442 RID: 21570 RVA: 0x0014F510 File Offset: 0x0014D710
	// Note: this type is marked as 'beforefieldinit'.
	static GameSceneBase()
	{
		Il2CppClassPointerStore<GameSceneBase>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSceneBase");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSceneBase>.NativeClassPtr);
		GameSceneBase.NativeMethodInfoPtr_Enter_Public_Abstract_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSceneBase>.NativeClassPtr, 100668934);
		GameSceneBase.NativeMethodInfoPtr__ctor_Protected_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSceneBase>.NativeClassPtr, 100668935);
	}

	// Token: 0x06005443 RID: 21571 RVA: 0x0000351C File Offset: 0x0000171C
	public GameSceneBase(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x04003755 RID: 14165
	private static readonly IntPtr NativeMethodInfoPtr_Enter_Public_Abstract_Virtual_New_Void_0;

	// Token: 0x04003756 RID: 14166
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Protected_Void_0;
}
