using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;

// Token: 0x0200015B RID: 347
public class GameSaveLegacy : Object
{
	// Token: 0x0600421C RID: 16924 RVA: 0x00106CE0 File Offset: 0x00104EE0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 555884, RefRangeEnd = 555886, XrefRangeStart = 555870, XrefRangeEnd = 555884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameSave Convert(string filePath)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(filePath);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_Convert_Public_GameSave_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
		}
	}

	// Token: 0x0600421D RID: 16925 RVA: 0x00106D50 File Offset: 0x00104F50
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 556037, RefRangeEnd = 556039, XrefRangeStart = 555886, XrefRangeEnd = 556037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe bool TryLoadFile(string filePath)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(filePath);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			return *IL2CPP.il2cpp_object_unbox(intPtr);
		}
	}

	// Token: 0x0600421E RID: 16926 RVA: 0x00106DB8 File Offset: 0x00104FB8
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 556179, RefRangeEnd = 556181, XrefRangeStart = 556039, XrefRangeEnd = 556179, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameSave ConvertGameSave(int dataIndex)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref dataIndex;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
		}
	}

	// Token: 0x0600421F RID: 16927 RVA: 0x00106E20 File Offset: 0x00105020
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556181, XrefRangeEnd = 556187, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Il2CppStructArray<bool> ConvertTreasureData(Il2CppStructArray<bool> data)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(data);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new Il2CppStructArray<bool>(intPtr3) : null;
		}
	}

	// Token: 0x06004220 RID: 16928 RVA: 0x00106E90 File Offset: 0x00105090
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556187, XrefRangeEnd = 556193, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Il2CppReferenceArray<SceneItem> ConvertSceneItem(List<SceneItem> data)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(data);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new Il2CppReferenceArray<SceneItem>(intPtr3) : null;
		}
	}

	// Token: 0x06004221 RID: 16929 RVA: 0x00106F00 File Offset: 0x00105100
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556193, XrefRangeEnd = 556194, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe ulong GetPlaySeconds(float value)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref value;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			return *IL2CPP.il2cpp_object_unbox(intPtr);
		}
	}

	// Token: 0x06004222 RID: 16930 RVA: 0x00106F64 File Offset: 0x00105164
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556194, XrefRangeEnd = 556197, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe long GetSaveTimeStamp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06004223 RID: 16931 RVA: 0x00106FB4 File Offset: 0x001051B4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556197, XrefRangeEnd = 556219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe List<SceneItem> GetSceneItemData(List<SceneItem> source)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new List<SceneItem>(intPtr3) : null;
		}
	}

	// Token: 0x06004224 RID: 16932 RVA: 0x00107024 File Offset: 0x00105224
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556219, XrefRangeEnd = 556225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Il2CppStructArray<bool> GetTreasureChestData(Il2CppStructArray<bool> source)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new Il2CppStructArray<bool>(intPtr3) : null;
		}
	}

	// Token: 0x06004225 RID: 16933 RVA: 0x00107094 File Offset: 0x00105294
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 556260, RefRangeEnd = 556261, XrefRangeStart = 556225, XrefRangeEnd = 556260, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameSave GenerateGameSave(int dataIndex)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref dataIndex;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
		}
	}

	// Token: 0x06004226 RID: 16934 RVA: 0x001070FC File Offset: 0x001052FC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 556262, RefRangeEnd = 556264, XrefRangeStart = 556261, XrefRangeEnd = 556262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameSaveLegacy()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06004227 RID: 16935 RVA: 0x00107148 File Offset: 0x00105348
	// Note: this type is marked as 'beforefieldinit'.
	static GameSaveLegacy()
	{
		Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveLegacy");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr);
		GameSaveLegacy.NativeFieldInfoPtr_VERSION = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "VERSION");
		GameSaveLegacy.NativeFieldInfoPtr_currentVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "currentVersion");
		GameSaveLegacy.NativeFieldInfoPtr_iFileNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iFileNumber");
		GameSaveLegacy.NativeFieldInfoPtr_bFileDelete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bFileDelete");
		GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iLevelNumber");
		GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSavePointNumber");
		GameSaveLegacy.NativeFieldInfoPtr_iDifficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iDifficulty");
		GameSaveLegacy.NativeFieldInfoPtr_fGameTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fGameTime");
		GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveYearTime");
		GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveMonthTime");
		GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveDayTime");
		GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveHourTime");
		GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveMinuteTime");
		GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSaveSecondTime");
		GameSaveLegacy.NativeFieldInfoPtr_iSkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSkyJump");
		GameSaveLegacy.NativeFieldInfoPtr_iAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iAbsorb");
		GameSaveLegacy.NativeFieldInfoPtr_iHPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iHPLevel");
		GameSaveLegacy.NativeFieldInfoPtr_fHPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fHPExp");
		GameSaveLegacy.NativeFieldInfoPtr_iMPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMPLevel");
		GameSaveLegacy.NativeFieldInfoPtr_fMPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fMPExp");
		GameSaveLegacy.NativeFieldInfoPtr_iSPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSPLevel");
		GameSaveLegacy.NativeFieldInfoPtr_fSPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fSPExp");
		GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iSTRLevel");
		GameSaveLegacy.NativeFieldInfoPtr_fSTRExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fSTRExp");
		GameSaveLegacy.NativeFieldInfoPtr_iINTLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iINTLevel");
		GameSaveLegacy.NativeFieldInfoPtr_fINTExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fINTExp");
		GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iDEXLevel");
		GameSaveLegacy.NativeFieldInfoPtr_fDEXExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fDEXExp");
		GameSaveLegacy.NativeFieldInfoPtr_iMagicNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMagicNull");
		GameSaveLegacy.NativeFieldInfoPtr_iMagicIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMagicIce");
		GameSaveLegacy.NativeFieldInfoPtr_iMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMagicFire");
		GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMagicLightning");
		GameSaveLegacy.NativeFieldInfoPtr_bNewNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewNull");
		GameSaveLegacy.NativeFieldInfoPtr_bNewIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewIce");
		GameSaveLegacy.NativeFieldInfoPtr_bNewFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewFire");
		GameSaveLegacy.NativeFieldInfoPtr_bNewLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewLightning");
		GameSaveLegacy.NativeFieldInfoPtr_bNewWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewWind");
		GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bNewAbsorb");
		GameSaveLegacy.NativeFieldInfoPtr_iItemSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iItemSize");
		GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "itemSizeMax");
		GameSaveLegacy.NativeFieldInfoPtr_HoldItem = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "HoldItem");
		GameSaveLegacy.NativeFieldInfoPtr_fMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fMoney");
		GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fSceneMoney");
		GameSaveLegacy.NativeFieldInfoPtr_fCurse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fCurse");
		GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fCurrentHP");
		GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "fCurrentMP");
		GameSaveLegacy.NativeFieldInfoPtr_iItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iItemSelect");
		GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iMagicSelect");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room01");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room03");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room04");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01MeetCat");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Clear");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01OpenDoor01");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01OpenDoor02");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01OpenDoor03");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room06To07");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room07Wall");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room08Wall01");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room08Wall02");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room07Magic");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room09Magic");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL01Room10");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Room01");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Room03");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Room06");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Room08");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Room09");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02OpenDoor");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02Clear");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02L03BackDoor");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR02To03");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR04");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR04Tto05_01");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR04Tto05_02");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR05_01");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR05_02");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR05Tto06_01");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL02LightR05Tto06_02");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room01");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room01_DoorL");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room01_DoorR");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room02");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room02To04W01");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room02To04W02");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room04Item");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room04_01");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room04_02");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room04_MFloorPos");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room05");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room06");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room08_MFloorPos");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Room08ToBack");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Boss01Clear");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03Clear");
		GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bScriptL03L04BackDoor");
		GameSaveLegacy.NativeFieldInfoPtr_iStatSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatSecond");
		GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatPhysical");
		GameSaveLegacy.NativeFieldInfoPtr_iStatMana = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatMana");
		GameSaveLegacy.NativeFieldInfoPtr_iStatMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatMoney");
		GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatKillEnemy");
		GameSaveLegacy.NativeFieldInfoPtr_iStatChest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iStatChest");
		GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "iAllLevelCompleted");
		GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level01SceneItemList");
		GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level02SceneItemList");
		GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level03SceneItemList");
		GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level04SceneItemList");
		GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level05SceneItemList");
		GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "Level06SceneItemList");
		GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel01SaveTreasureBox");
		GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel02SaveTreasureBox");
		GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel03SaveTreasureBox");
		GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel04SaveTreasureBox");
		GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel05SaveTreasureBox");
		GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "bLevel06SaveTreasureBox");
		GameSaveLegacy.NativeMethodInfoPtr_Convert_Public_GameSave_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667526);
		GameSaveLegacy.NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667527);
		GameSaveLegacy.NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667528);
		GameSaveLegacy.NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667529);
		GameSaveLegacy.NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667530);
		GameSaveLegacy.NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667531);
		GameSaveLegacy.NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667532);
		GameSaveLegacy.NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667533);
		GameSaveLegacy.NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667534);
		GameSaveLegacy.NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667535);
		GameSaveLegacy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, 100667536);
	}

	// Token: 0x06004228 RID: 16936 RVA: 0x0000A74C File Offset: 0x0000894C
	public GameSaveLegacy(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x1700181A RID: 6170
	// (get) Token: 0x06004229 RID: 16937 RVA: 0x00107B50 File Offset: 0x00105D50
	// (set) Token: 0x0600422A RID: 16938 RVA: 0x00107B70 File Offset: 0x00105D70
	public unsafe static string VERSION
	{
		get
		{
			IntPtr intPtr;
			IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.NativeFieldInfoPtr_VERSION, (void*)(&intPtr));
			return IL2CPP.Il2CppStringToManaged(intPtr);
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.NativeFieldInfoPtr_VERSION, IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x1700181B RID: 6171
	// (get) Token: 0x0600422B RID: 16939 RVA: 0x00107B88 File Offset: 0x00105D88
	// (set) Token: 0x0600422C RID: 16940 RVA: 0x00107BB1 File Offset: 0x00105DB1
	public unsafe string currentVersion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_currentVersion);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_currentVersion), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x1700181C RID: 6172
	// (get) Token: 0x0600422D RID: 16941 RVA: 0x00107BD8 File Offset: 0x00105DD8
	// (set) Token: 0x0600422E RID: 16942 RVA: 0x00107C00 File Offset: 0x00105E00
	public unsafe int iFileNumber
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iFileNumber);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iFileNumber)) = value;
		}
	}

	// Token: 0x1700181D RID: 6173
	// (get) Token: 0x0600422F RID: 16943 RVA: 0x00107C24 File Offset: 0x00105E24
	// (set) Token: 0x06004230 RID: 16944 RVA: 0x00107C4C File Offset: 0x00105E4C
	public unsafe bool bFileDelete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bFileDelete);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bFileDelete)) = value;
		}
	}

	// Token: 0x1700181E RID: 6174
	// (get) Token: 0x06004231 RID: 16945 RVA: 0x00107C70 File Offset: 0x00105E70
	// (set) Token: 0x06004232 RID: 16946 RVA: 0x00107C98 File Offset: 0x00105E98
	public unsafe int iLevelNumber
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber)) = value;
		}
	}

	// Token: 0x1700181F RID: 6175
	// (get) Token: 0x06004233 RID: 16947 RVA: 0x00107CBC File Offset: 0x00105EBC
	// (set) Token: 0x06004234 RID: 16948 RVA: 0x00107CE4 File Offset: 0x00105EE4
	public unsafe int iSavePointNumber
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber)) = value;
		}
	}

	// Token: 0x17001820 RID: 6176
	// (get) Token: 0x06004235 RID: 16949 RVA: 0x00107D08 File Offset: 0x00105F08
	// (set) Token: 0x06004236 RID: 16950 RVA: 0x00107D30 File Offset: 0x00105F30
	public unsafe int iDifficulty
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDifficulty);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDifficulty)) = value;
		}
	}

	// Token: 0x17001821 RID: 6177
	// (get) Token: 0x06004237 RID: 16951 RVA: 0x00107D54 File Offset: 0x00105F54
	// (set) Token: 0x06004238 RID: 16952 RVA: 0x00107D7C File Offset: 0x00105F7C
	public unsafe float fGameTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fGameTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fGameTime)) = value;
		}
	}

	// Token: 0x17001822 RID: 6178
	// (get) Token: 0x06004239 RID: 16953 RVA: 0x00107DA0 File Offset: 0x00105FA0
	// (set) Token: 0x0600423A RID: 16954 RVA: 0x00107DC8 File Offset: 0x00105FC8
	public unsafe int iSaveYearTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime)) = value;
		}
	}

	// Token: 0x17001823 RID: 6179
	// (get) Token: 0x0600423B RID: 16955 RVA: 0x00107DEC File Offset: 0x00105FEC
	// (set) Token: 0x0600423C RID: 16956 RVA: 0x00107E14 File Offset: 0x00106014
	public unsafe int iSaveMonthTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime)) = value;
		}
	}

	// Token: 0x17001824 RID: 6180
	// (get) Token: 0x0600423D RID: 16957 RVA: 0x00107E38 File Offset: 0x00106038
	// (set) Token: 0x0600423E RID: 16958 RVA: 0x00107E60 File Offset: 0x00106060
	public unsafe int iSaveDayTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime)) = value;
		}
	}

	// Token: 0x17001825 RID: 6181
	// (get) Token: 0x0600423F RID: 16959 RVA: 0x00107E84 File Offset: 0x00106084
	// (set) Token: 0x06004240 RID: 16960 RVA: 0x00107EAC File Offset: 0x001060AC
	public unsafe int iSaveHourTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime)) = value;
		}
	}

	// Token: 0x17001826 RID: 6182
	// (get) Token: 0x06004241 RID: 16961 RVA: 0x00107ED0 File Offset: 0x001060D0
	// (set) Token: 0x06004242 RID: 16962 RVA: 0x00107EF8 File Offset: 0x001060F8
	public unsafe int iSaveMinuteTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime)) = value;
		}
	}

	// Token: 0x17001827 RID: 6183
	// (get) Token: 0x06004243 RID: 16963 RVA: 0x00107F1C File Offset: 0x0010611C
	// (set) Token: 0x06004244 RID: 16964 RVA: 0x00107F44 File Offset: 0x00106144
	public unsafe int iSaveSecondTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime)) = value;
		}
	}

	// Token: 0x17001828 RID: 6184
	// (get) Token: 0x06004245 RID: 16965 RVA: 0x00107F68 File Offset: 0x00106168
	// (set) Token: 0x06004246 RID: 16966 RVA: 0x00107F90 File Offset: 0x00106190
	public unsafe int iSkyJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSkyJump);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSkyJump)) = value;
		}
	}

	// Token: 0x17001829 RID: 6185
	// (get) Token: 0x06004247 RID: 16967 RVA: 0x00107FB4 File Offset: 0x001061B4
	// (set) Token: 0x06004248 RID: 16968 RVA: 0x00107FDC File Offset: 0x001061DC
	public unsafe int iAbsorb
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAbsorb);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAbsorb)) = value;
		}
	}

	// Token: 0x1700182A RID: 6186
	// (get) Token: 0x06004249 RID: 16969 RVA: 0x00108000 File Offset: 0x00106200
	// (set) Token: 0x0600424A RID: 16970 RVA: 0x00108028 File Offset: 0x00106228
	public unsafe int iHPLevel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iHPLevel);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iHPLevel)) = value;
		}
	}

	// Token: 0x1700182B RID: 6187
	// (get) Token: 0x0600424B RID: 16971 RVA: 0x0010804C File Offset: 0x0010624C
	// (set) Token: 0x0600424C RID: 16972 RVA: 0x00108074 File Offset: 0x00106274
	public unsafe float fHPExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fHPExp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fHPExp)) = value;
		}
	}

	// Token: 0x1700182C RID: 6188
	// (get) Token: 0x0600424D RID: 16973 RVA: 0x00108098 File Offset: 0x00106298
	// (set) Token: 0x0600424E RID: 16974 RVA: 0x001080C0 File Offset: 0x001062C0
	public unsafe int iMPLevel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMPLevel);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMPLevel)) = value;
		}
	}

	// Token: 0x1700182D RID: 6189
	// (get) Token: 0x0600424F RID: 16975 RVA: 0x001080E4 File Offset: 0x001062E4
	// (set) Token: 0x06004250 RID: 16976 RVA: 0x0010810C File Offset: 0x0010630C
	public unsafe float fMPExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMPExp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMPExp)) = value;
		}
	}

	// Token: 0x1700182E RID: 6190
	// (get) Token: 0x06004251 RID: 16977 RVA: 0x00108130 File Offset: 0x00106330
	// (set) Token: 0x06004252 RID: 16978 RVA: 0x00108158 File Offset: 0x00106358
	public unsafe int iSPLevel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSPLevel);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSPLevel)) = value;
		}
	}

	// Token: 0x1700182F RID: 6191
	// (get) Token: 0x06004253 RID: 16979 RVA: 0x0010817C File Offset: 0x0010637C
	// (set) Token: 0x06004254 RID: 16980 RVA: 0x001081A4 File Offset: 0x001063A4
	public unsafe float fSPExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSPExp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSPExp)) = value;
		}
	}

	// Token: 0x17001830 RID: 6192
	// (get) Token: 0x06004255 RID: 16981 RVA: 0x001081C8 File Offset: 0x001063C8
	// (set) Token: 0x06004256 RID: 16982 RVA: 0x001081F0 File Offset: 0x001063F0
	public unsafe int iSTRLevel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel)) = value;
		}
	}

	// Token: 0x17001831 RID: 6193
	// (get) Token: 0x06004257 RID: 16983 RVA: 0x00108214 File Offset: 0x00106414
	// (set) Token: 0x06004258 RID: 16984 RVA: 0x0010823C File Offset: 0x0010643C
	public unsafe float fSTRExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSTRExp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSTRExp)) = value;
		}
	}

	// Token: 0x17001832 RID: 6194
	// (get) Token: 0x06004259 RID: 16985 RVA: 0x00108260 File Offset: 0x00106460
	// (set) Token: 0x0600425A RID: 16986 RVA: 0x00108288 File Offset: 0x00106488
	public unsafe int iINTLevel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iINTLevel);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iINTLevel)) = value;
		}
	}

	// Token: 0x17001833 RID: 6195
	// (get) Token: 0x0600425B RID: 16987 RVA: 0x001082AC File Offset: 0x001064AC
	// (set) Token: 0x0600425C RID: 16988 RVA: 0x001082D4 File Offset: 0x001064D4
	public unsafe float fINTExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fINTExp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fINTExp)) = value;
		}
	}

	// Token: 0x17001834 RID: 6196
	// (get) Token: 0x0600425D RID: 16989 RVA: 0x001082F8 File Offset: 0x001064F8
	// (set) Token: 0x0600425E RID: 16990 RVA: 0x00108320 File Offset: 0x00106520
	public unsafe int iDEXLevel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel)) = value;
		}
	}

	// Token: 0x17001835 RID: 6197
	// (get) Token: 0x0600425F RID: 16991 RVA: 0x00108344 File Offset: 0x00106544
	// (set) Token: 0x06004260 RID: 16992 RVA: 0x0010836C File Offset: 0x0010656C
	public unsafe float fDEXExp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fDEXExp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fDEXExp)) = value;
		}
	}

	// Token: 0x17001836 RID: 6198
	// (get) Token: 0x06004261 RID: 16993 RVA: 0x00108390 File Offset: 0x00106590
	// (set) Token: 0x06004262 RID: 16994 RVA: 0x001083B8 File Offset: 0x001065B8
	public unsafe int iMagicNull
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicNull);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicNull)) = value;
		}
	}

	// Token: 0x17001837 RID: 6199
	// (get) Token: 0x06004263 RID: 16995 RVA: 0x001083DC File Offset: 0x001065DC
	// (set) Token: 0x06004264 RID: 16996 RVA: 0x00108404 File Offset: 0x00106604
	public unsafe int iMagicIce
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicIce);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicIce)) = value;
		}
	}

	// Token: 0x17001838 RID: 6200
	// (get) Token: 0x06004265 RID: 16997 RVA: 0x00108428 File Offset: 0x00106628
	// (set) Token: 0x06004266 RID: 16998 RVA: 0x00108450 File Offset: 0x00106650
	public unsafe int iMagicFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicFire);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicFire)) = value;
		}
	}

	// Token: 0x17001839 RID: 6201
	// (get) Token: 0x06004267 RID: 16999 RVA: 0x00108474 File Offset: 0x00106674
	// (set) Token: 0x06004268 RID: 17000 RVA: 0x0010849C File Offset: 0x0010669C
	public unsafe int iMagicLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning)) = value;
		}
	}

	// Token: 0x1700183A RID: 6202
	// (get) Token: 0x06004269 RID: 17001 RVA: 0x001084C0 File Offset: 0x001066C0
	// (set) Token: 0x0600426A RID: 17002 RVA: 0x001084E8 File Offset: 0x001066E8
	public unsafe bool bNewNull
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewNull);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewNull)) = value;
		}
	}

	// Token: 0x1700183B RID: 6203
	// (get) Token: 0x0600426B RID: 17003 RVA: 0x0010850C File Offset: 0x0010670C
	// (set) Token: 0x0600426C RID: 17004 RVA: 0x00108534 File Offset: 0x00106734
	public unsafe bool bNewIce
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewIce);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewIce)) = value;
		}
	}

	// Token: 0x1700183C RID: 6204
	// (get) Token: 0x0600426D RID: 17005 RVA: 0x00108558 File Offset: 0x00106758
	// (set) Token: 0x0600426E RID: 17006 RVA: 0x00108580 File Offset: 0x00106780
	public unsafe bool bNewFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewFire);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewFire)) = value;
		}
	}

	// Token: 0x1700183D RID: 6205
	// (get) Token: 0x0600426F RID: 17007 RVA: 0x001085A4 File Offset: 0x001067A4
	// (set) Token: 0x06004270 RID: 17008 RVA: 0x001085CC File Offset: 0x001067CC
	public unsafe bool bNewLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewLightning);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewLightning)) = value;
		}
	}

	// Token: 0x1700183E RID: 6206
	// (get) Token: 0x06004271 RID: 17009 RVA: 0x001085F0 File Offset: 0x001067F0
	// (set) Token: 0x06004272 RID: 17010 RVA: 0x00108618 File Offset: 0x00106818
	public unsafe bool bNewWind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewWind);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewWind)) = value;
		}
	}

	// Token: 0x1700183F RID: 6207
	// (get) Token: 0x06004273 RID: 17011 RVA: 0x0010863C File Offset: 0x0010683C
	// (set) Token: 0x06004274 RID: 17012 RVA: 0x00108664 File Offset: 0x00106864
	public unsafe bool bNewAbsorb
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb)) = value;
		}
	}

	// Token: 0x17001840 RID: 6208
	// (get) Token: 0x06004275 RID: 17013 RVA: 0x00108688 File Offset: 0x00106888
	// (set) Token: 0x06004276 RID: 17014 RVA: 0x001086B0 File Offset: 0x001068B0
	public unsafe int iItemSize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSize);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSize)) = value;
		}
	}

	// Token: 0x17001841 RID: 6209
	// (get) Token: 0x06004277 RID: 17015 RVA: 0x001086D4 File Offset: 0x001068D4
	// (set) Token: 0x06004278 RID: 17016 RVA: 0x001086FC File Offset: 0x001068FC
	public unsafe int itemSizeMax
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax)) = value;
		}
	}

	// Token: 0x17001842 RID: 6210
	// (get) Token: 0x06004279 RID: 17017 RVA: 0x00108720 File Offset: 0x00106920
	// (set) Token: 0x0600427A RID: 17018 RVA: 0x00108754 File Offset: 0x00106954
	public unsafe Il2CppStructArray<ItemSystem.ItemType> HoldItem
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_HoldItem);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<ItemSystem.ItemType>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_HoldItem), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001843 RID: 6211
	// (get) Token: 0x0600427B RID: 17019 RVA: 0x0010877C File Offset: 0x0010697C
	// (set) Token: 0x0600427C RID: 17020 RVA: 0x001087A4 File Offset: 0x001069A4
	public unsafe float fMoney
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMoney);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMoney)) = value;
		}
	}

	// Token: 0x17001844 RID: 6212
	// (get) Token: 0x0600427D RID: 17021 RVA: 0x001087C8 File Offset: 0x001069C8
	// (set) Token: 0x0600427E RID: 17022 RVA: 0x001087F0 File Offset: 0x001069F0
	public unsafe float fSceneMoney
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney)) = value;
		}
	}

	// Token: 0x17001845 RID: 6213
	// (get) Token: 0x0600427F RID: 17023 RVA: 0x00108814 File Offset: 0x00106A14
	// (set) Token: 0x06004280 RID: 17024 RVA: 0x0010883C File Offset: 0x00106A3C
	public unsafe float fCurse
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurse);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurse)) = value;
		}
	}

	// Token: 0x17001846 RID: 6214
	// (get) Token: 0x06004281 RID: 17025 RVA: 0x00108860 File Offset: 0x00106A60
	// (set) Token: 0x06004282 RID: 17026 RVA: 0x00108888 File Offset: 0x00106A88
	public unsafe float fCurrentHP
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP)) = value;
		}
	}

	// Token: 0x17001847 RID: 6215
	// (get) Token: 0x06004283 RID: 17027 RVA: 0x001088AC File Offset: 0x00106AAC
	// (set) Token: 0x06004284 RID: 17028 RVA: 0x001088D4 File Offset: 0x00106AD4
	public unsafe float fCurrentMP
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP)) = value;
		}
	}

	// Token: 0x17001848 RID: 6216
	// (get) Token: 0x06004285 RID: 17029 RVA: 0x001088F8 File Offset: 0x00106AF8
	// (set) Token: 0x06004286 RID: 17030 RVA: 0x00108920 File Offset: 0x00106B20
	public unsafe int iItemSelect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSelect);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSelect)) = value;
		}
	}

	// Token: 0x17001849 RID: 6217
	// (get) Token: 0x06004287 RID: 17031 RVA: 0x00108944 File Offset: 0x00106B44
	// (set) Token: 0x06004288 RID: 17032 RVA: 0x0010896C File Offset: 0x00106B6C
	public unsafe int iMagicSelect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect)) = value;
		}
	}

	// Token: 0x1700184A RID: 6218
	// (get) Token: 0x06004289 RID: 17033 RVA: 0x00108990 File Offset: 0x00106B90
	// (set) Token: 0x0600428A RID: 17034 RVA: 0x001089B8 File Offset: 0x00106BB8
	public unsafe bool bScriptL01Room01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01)) = value;
		}
	}

	// Token: 0x1700184B RID: 6219
	// (get) Token: 0x0600428B RID: 17035 RVA: 0x001089DC File Offset: 0x00106BDC
	// (set) Token: 0x0600428C RID: 17036 RVA: 0x00108A04 File Offset: 0x00106C04
	public unsafe bool bScriptL01Room03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03)) = value;
		}
	}

	// Token: 0x1700184C RID: 6220
	// (get) Token: 0x0600428D RID: 17037 RVA: 0x00108A28 File Offset: 0x00106C28
	// (set) Token: 0x0600428E RID: 17038 RVA: 0x00108A50 File Offset: 0x00106C50
	public unsafe bool bScriptL01Room04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04)) = value;
		}
	}

	// Token: 0x1700184D RID: 6221
	// (get) Token: 0x0600428F RID: 17039 RVA: 0x00108A74 File Offset: 0x00106C74
	// (set) Token: 0x06004290 RID: 17040 RVA: 0x00108A9C File Offset: 0x00106C9C
	public unsafe bool bScriptL01MeetCat
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat)) = value;
		}
	}

	// Token: 0x1700184E RID: 6222
	// (get) Token: 0x06004291 RID: 17041 RVA: 0x00108AC0 File Offset: 0x00106CC0
	// (set) Token: 0x06004292 RID: 17042 RVA: 0x00108AE8 File Offset: 0x00106CE8
	public unsafe bool bScriptL01Clear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear)) = value;
		}
	}

	// Token: 0x1700184F RID: 6223
	// (get) Token: 0x06004293 RID: 17043 RVA: 0x00108B0C File Offset: 0x00106D0C
	// (set) Token: 0x06004294 RID: 17044 RVA: 0x00108B34 File Offset: 0x00106D34
	public unsafe bool bScriptL01OpenDoor01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01)) = value;
		}
	}

	// Token: 0x17001850 RID: 6224
	// (get) Token: 0x06004295 RID: 17045 RVA: 0x00108B58 File Offset: 0x00106D58
	// (set) Token: 0x06004296 RID: 17046 RVA: 0x00108B80 File Offset: 0x00106D80
	public unsafe bool bScriptL01OpenDoor02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02)) = value;
		}
	}

	// Token: 0x17001851 RID: 6225
	// (get) Token: 0x06004297 RID: 17047 RVA: 0x00108BA4 File Offset: 0x00106DA4
	// (set) Token: 0x06004298 RID: 17048 RVA: 0x00108BCC File Offset: 0x00106DCC
	public unsafe bool bScriptL01OpenDoor03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03)) = value;
		}
	}

	// Token: 0x17001852 RID: 6226
	// (get) Token: 0x06004299 RID: 17049 RVA: 0x00108BF0 File Offset: 0x00106DF0
	// (set) Token: 0x0600429A RID: 17050 RVA: 0x00108C18 File Offset: 0x00106E18
	public unsafe bool bScriptL01Room06To07
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07)) = value;
		}
	}

	// Token: 0x17001853 RID: 6227
	// (get) Token: 0x0600429B RID: 17051 RVA: 0x00108C3C File Offset: 0x00106E3C
	// (set) Token: 0x0600429C RID: 17052 RVA: 0x00108C64 File Offset: 0x00106E64
	public unsafe bool bScriptL01Room07Wall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall)) = value;
		}
	}

	// Token: 0x17001854 RID: 6228
	// (get) Token: 0x0600429D RID: 17053 RVA: 0x00108C88 File Offset: 0x00106E88
	// (set) Token: 0x0600429E RID: 17054 RVA: 0x00108CB0 File Offset: 0x00106EB0
	public unsafe bool bScriptL01Room08Wall01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01)) = value;
		}
	}

	// Token: 0x17001855 RID: 6229
	// (get) Token: 0x0600429F RID: 17055 RVA: 0x00108CD4 File Offset: 0x00106ED4
	// (set) Token: 0x060042A0 RID: 17056 RVA: 0x00108CFC File Offset: 0x00106EFC
	public unsafe bool bScriptL01Room08Wall02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02)) = value;
		}
	}

	// Token: 0x17001856 RID: 6230
	// (get) Token: 0x060042A1 RID: 17057 RVA: 0x00108D20 File Offset: 0x00106F20
	// (set) Token: 0x060042A2 RID: 17058 RVA: 0x00108D48 File Offset: 0x00106F48
	public unsafe bool bScriptL01Room07Magic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic)) = value;
		}
	}

	// Token: 0x17001857 RID: 6231
	// (get) Token: 0x060042A3 RID: 17059 RVA: 0x00108D6C File Offset: 0x00106F6C
	// (set) Token: 0x060042A4 RID: 17060 RVA: 0x00108D94 File Offset: 0x00106F94
	public unsafe bool bScriptL01Room09Magic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic)) = value;
		}
	}

	// Token: 0x17001858 RID: 6232
	// (get) Token: 0x060042A5 RID: 17061 RVA: 0x00108DB8 File Offset: 0x00106FB8
	// (set) Token: 0x060042A6 RID: 17062 RVA: 0x00108DE0 File Offset: 0x00106FE0
	public unsafe bool bScriptL01Room10
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10)) = value;
		}
	}

	// Token: 0x17001859 RID: 6233
	// (get) Token: 0x060042A7 RID: 17063 RVA: 0x00108E04 File Offset: 0x00107004
	// (set) Token: 0x060042A8 RID: 17064 RVA: 0x00108E2C File Offset: 0x0010702C
	public unsafe bool bScriptL02Room01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01)) = value;
		}
	}

	// Token: 0x1700185A RID: 6234
	// (get) Token: 0x060042A9 RID: 17065 RVA: 0x00108E50 File Offset: 0x00107050
	// (set) Token: 0x060042AA RID: 17066 RVA: 0x00108E78 File Offset: 0x00107078
	public unsafe bool bScriptL02Room03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03)) = value;
		}
	}

	// Token: 0x1700185B RID: 6235
	// (get) Token: 0x060042AB RID: 17067 RVA: 0x00108E9C File Offset: 0x0010709C
	// (set) Token: 0x060042AC RID: 17068 RVA: 0x00108EC4 File Offset: 0x001070C4
	public unsafe bool bScriptL02Room06
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06)) = value;
		}
	}

	// Token: 0x1700185C RID: 6236
	// (get) Token: 0x060042AD RID: 17069 RVA: 0x00108EE8 File Offset: 0x001070E8
	// (set) Token: 0x060042AE RID: 17070 RVA: 0x00108F10 File Offset: 0x00107110
	public unsafe bool bScriptL02Room08
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08)) = value;
		}
	}

	// Token: 0x1700185D RID: 6237
	// (get) Token: 0x060042AF RID: 17071 RVA: 0x00108F34 File Offset: 0x00107134
	// (set) Token: 0x060042B0 RID: 17072 RVA: 0x00108F5C File Offset: 0x0010715C
	public unsafe bool bScriptL02Room09
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09)) = value;
		}
	}

	// Token: 0x1700185E RID: 6238
	// (get) Token: 0x060042B1 RID: 17073 RVA: 0x00108F80 File Offset: 0x00107180
	// (set) Token: 0x060042B2 RID: 17074 RVA: 0x00108FA8 File Offset: 0x001071A8
	public unsafe bool bScriptL02OpenDoor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor)) = value;
		}
	}

	// Token: 0x1700185F RID: 6239
	// (get) Token: 0x060042B3 RID: 17075 RVA: 0x00108FCC File Offset: 0x001071CC
	// (set) Token: 0x060042B4 RID: 17076 RVA: 0x00108FF4 File Offset: 0x001071F4
	public unsafe bool bScriptL02Clear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear)) = value;
		}
	}

	// Token: 0x17001860 RID: 6240
	// (get) Token: 0x060042B5 RID: 17077 RVA: 0x00109018 File Offset: 0x00107218
	// (set) Token: 0x060042B6 RID: 17078 RVA: 0x00109040 File Offset: 0x00107240
	public unsafe bool bScriptL02L03BackDoor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor)) = value;
		}
	}

	// Token: 0x17001861 RID: 6241
	// (get) Token: 0x060042B7 RID: 17079 RVA: 0x00109064 File Offset: 0x00107264
	// (set) Token: 0x060042B8 RID: 17080 RVA: 0x0010908C File Offset: 0x0010728C
	public unsafe bool bScriptL02LightR02To03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03)) = value;
		}
	}

	// Token: 0x17001862 RID: 6242
	// (get) Token: 0x060042B9 RID: 17081 RVA: 0x001090B0 File Offset: 0x001072B0
	// (set) Token: 0x060042BA RID: 17082 RVA: 0x001090D8 File Offset: 0x001072D8
	public unsafe bool bScriptL02LightR04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04)) = value;
		}
	}

	// Token: 0x17001863 RID: 6243
	// (get) Token: 0x060042BB RID: 17083 RVA: 0x001090FC File Offset: 0x001072FC
	// (set) Token: 0x060042BC RID: 17084 RVA: 0x00109124 File Offset: 0x00107324
	public unsafe bool bScriptL02LightR04Tto05_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01)) = value;
		}
	}

	// Token: 0x17001864 RID: 6244
	// (get) Token: 0x060042BD RID: 17085 RVA: 0x00109148 File Offset: 0x00107348
	// (set) Token: 0x060042BE RID: 17086 RVA: 0x00109170 File Offset: 0x00107370
	public unsafe bool bScriptL02LightR04Tto05_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02)) = value;
		}
	}

	// Token: 0x17001865 RID: 6245
	// (get) Token: 0x060042BF RID: 17087 RVA: 0x00109194 File Offset: 0x00107394
	// (set) Token: 0x060042C0 RID: 17088 RVA: 0x001091BC File Offset: 0x001073BC
	public unsafe bool bScriptL02LightR05_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01)) = value;
		}
	}

	// Token: 0x17001866 RID: 6246
	// (get) Token: 0x060042C1 RID: 17089 RVA: 0x001091E0 File Offset: 0x001073E0
	// (set) Token: 0x060042C2 RID: 17090 RVA: 0x00109208 File Offset: 0x00107408
	public unsafe bool bScriptL02LightR05_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02)) = value;
		}
	}

	// Token: 0x17001867 RID: 6247
	// (get) Token: 0x060042C3 RID: 17091 RVA: 0x0010922C File Offset: 0x0010742C
	// (set) Token: 0x060042C4 RID: 17092 RVA: 0x00109254 File Offset: 0x00107454
	public unsafe bool bScriptL02LightR05Tto06_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01)) = value;
		}
	}

	// Token: 0x17001868 RID: 6248
	// (get) Token: 0x060042C5 RID: 17093 RVA: 0x00109278 File Offset: 0x00107478
	// (set) Token: 0x060042C6 RID: 17094 RVA: 0x001092A0 File Offset: 0x001074A0
	public unsafe bool bScriptL02LightR05Tto06_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02)) = value;
		}
	}

	// Token: 0x17001869 RID: 6249
	// (get) Token: 0x060042C7 RID: 17095 RVA: 0x001092C4 File Offset: 0x001074C4
	// (set) Token: 0x060042C8 RID: 17096 RVA: 0x001092EC File Offset: 0x001074EC
	public unsafe bool bScriptL03Room01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01)) = value;
		}
	}

	// Token: 0x1700186A RID: 6250
	// (get) Token: 0x060042C9 RID: 17097 RVA: 0x00109310 File Offset: 0x00107510
	// (set) Token: 0x060042CA RID: 17098 RVA: 0x00109338 File Offset: 0x00107538
	public unsafe bool bScriptL03Room01_DoorL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL)) = value;
		}
	}

	// Token: 0x1700186B RID: 6251
	// (get) Token: 0x060042CB RID: 17099 RVA: 0x0010935C File Offset: 0x0010755C
	// (set) Token: 0x060042CC RID: 17100 RVA: 0x00109384 File Offset: 0x00107584
	public unsafe bool bScriptL03Room01_DoorR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR)) = value;
		}
	}

	// Token: 0x1700186C RID: 6252
	// (get) Token: 0x060042CD RID: 17101 RVA: 0x001093A8 File Offset: 0x001075A8
	// (set) Token: 0x060042CE RID: 17102 RVA: 0x001093D0 File Offset: 0x001075D0
	public unsafe bool bScriptL03Room02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02)) = value;
		}
	}

	// Token: 0x1700186D RID: 6253
	// (get) Token: 0x060042CF RID: 17103 RVA: 0x001093F4 File Offset: 0x001075F4
	// (set) Token: 0x060042D0 RID: 17104 RVA: 0x0010941C File Offset: 0x0010761C
	public unsafe bool bScriptL03Room02To04W01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01)) = value;
		}
	}

	// Token: 0x1700186E RID: 6254
	// (get) Token: 0x060042D1 RID: 17105 RVA: 0x00109440 File Offset: 0x00107640
	// (set) Token: 0x060042D2 RID: 17106 RVA: 0x00109468 File Offset: 0x00107668
	public unsafe bool bScriptL03Room02To04W02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02)) = value;
		}
	}

	// Token: 0x1700186F RID: 6255
	// (get) Token: 0x060042D3 RID: 17107 RVA: 0x0010948C File Offset: 0x0010768C
	// (set) Token: 0x060042D4 RID: 17108 RVA: 0x001094B4 File Offset: 0x001076B4
	public unsafe bool bScriptL03Room04Item
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item)) = value;
		}
	}

	// Token: 0x17001870 RID: 6256
	// (get) Token: 0x060042D5 RID: 17109 RVA: 0x001094D8 File Offset: 0x001076D8
	// (set) Token: 0x060042D6 RID: 17110 RVA: 0x00109500 File Offset: 0x00107700
	public unsafe bool bScriptL03Room04_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01)) = value;
		}
	}

	// Token: 0x17001871 RID: 6257
	// (get) Token: 0x060042D7 RID: 17111 RVA: 0x00109524 File Offset: 0x00107724
	// (set) Token: 0x060042D8 RID: 17112 RVA: 0x0010954C File Offset: 0x0010774C
	public unsafe bool bScriptL03Room04_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02)) = value;
		}
	}

	// Token: 0x17001872 RID: 6258
	// (get) Token: 0x060042D9 RID: 17113 RVA: 0x00109570 File Offset: 0x00107770
	// (set) Token: 0x060042DA RID: 17114 RVA: 0x00109598 File Offset: 0x00107798
	public unsafe bool bScriptL03Room04_MFloorPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos)) = value;
		}
	}

	// Token: 0x17001873 RID: 6259
	// (get) Token: 0x060042DB RID: 17115 RVA: 0x001095BC File Offset: 0x001077BC
	// (set) Token: 0x060042DC RID: 17116 RVA: 0x001095E4 File Offset: 0x001077E4
	public unsafe bool bScriptL03Room05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05)) = value;
		}
	}

	// Token: 0x17001874 RID: 6260
	// (get) Token: 0x060042DD RID: 17117 RVA: 0x00109608 File Offset: 0x00107808
	// (set) Token: 0x060042DE RID: 17118 RVA: 0x00109630 File Offset: 0x00107830
	public unsafe bool bScriptL03Room06
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06)) = value;
		}
	}

	// Token: 0x17001875 RID: 6261
	// (get) Token: 0x060042DF RID: 17119 RVA: 0x00109654 File Offset: 0x00107854
	// (set) Token: 0x060042E0 RID: 17120 RVA: 0x0010967C File Offset: 0x0010787C
	public unsafe bool bScriptL03Room08_MFloorPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos)) = value;
		}
	}

	// Token: 0x17001876 RID: 6262
	// (get) Token: 0x060042E1 RID: 17121 RVA: 0x001096A0 File Offset: 0x001078A0
	// (set) Token: 0x060042E2 RID: 17122 RVA: 0x001096C8 File Offset: 0x001078C8
	public unsafe bool bScriptL03Room08ToBack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack)) = value;
		}
	}

	// Token: 0x17001877 RID: 6263
	// (get) Token: 0x060042E3 RID: 17123 RVA: 0x001096EC File Offset: 0x001078EC
	// (set) Token: 0x060042E4 RID: 17124 RVA: 0x00109714 File Offset: 0x00107914
	public unsafe bool bScriptL03Boss01Clear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear)) = value;
		}
	}

	// Token: 0x17001878 RID: 6264
	// (get) Token: 0x060042E5 RID: 17125 RVA: 0x00109738 File Offset: 0x00107938
	// (set) Token: 0x060042E6 RID: 17126 RVA: 0x00109760 File Offset: 0x00107960
	public unsafe bool bScriptL03Clear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear)) = value;
		}
	}

	// Token: 0x17001879 RID: 6265
	// (get) Token: 0x060042E7 RID: 17127 RVA: 0x00109784 File Offset: 0x00107984
	// (set) Token: 0x060042E8 RID: 17128 RVA: 0x001097AC File Offset: 0x001079AC
	public unsafe bool bScriptL03L04BackDoor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor)) = value;
		}
	}

	// Token: 0x1700187A RID: 6266
	// (get) Token: 0x060042E9 RID: 17129 RVA: 0x001097D0 File Offset: 0x001079D0
	// (set) Token: 0x060042EA RID: 17130 RVA: 0x001097F8 File Offset: 0x001079F8
	public unsafe int iStatSecond
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatSecond);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatSecond)) = value;
		}
	}

	// Token: 0x1700187B RID: 6267
	// (get) Token: 0x060042EB RID: 17131 RVA: 0x0010981C File Offset: 0x00107A1C
	// (set) Token: 0x060042EC RID: 17132 RVA: 0x00109844 File Offset: 0x00107A44
	public unsafe int iStatPhysical
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical)) = value;
		}
	}

	// Token: 0x1700187C RID: 6268
	// (get) Token: 0x060042ED RID: 17133 RVA: 0x00109868 File Offset: 0x00107A68
	// (set) Token: 0x060042EE RID: 17134 RVA: 0x00109890 File Offset: 0x00107A90
	public unsafe int iStatMana
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMana);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMana)) = value;
		}
	}

	// Token: 0x1700187D RID: 6269
	// (get) Token: 0x060042EF RID: 17135 RVA: 0x001098B4 File Offset: 0x00107AB4
	// (set) Token: 0x060042F0 RID: 17136 RVA: 0x001098DC File Offset: 0x00107ADC
	public unsafe int iStatMoney
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMoney);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMoney)) = value;
		}
	}

	// Token: 0x1700187E RID: 6270
	// (get) Token: 0x060042F1 RID: 17137 RVA: 0x00109900 File Offset: 0x00107B00
	// (set) Token: 0x060042F2 RID: 17138 RVA: 0x00109928 File Offset: 0x00107B28
	public unsafe int iStatKillEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy)) = value;
		}
	}

	// Token: 0x1700187F RID: 6271
	// (get) Token: 0x060042F3 RID: 17139 RVA: 0x0010994C File Offset: 0x00107B4C
	// (set) Token: 0x060042F4 RID: 17140 RVA: 0x00109974 File Offset: 0x00107B74
	public unsafe int iStatChest
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatChest);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatChest)) = value;
		}
	}

	// Token: 0x17001880 RID: 6272
	// (get) Token: 0x060042F5 RID: 17141 RVA: 0x00109998 File Offset: 0x00107B98
	// (set) Token: 0x060042F6 RID: 17142 RVA: 0x001099C0 File Offset: 0x00107BC0
	public unsafe int iAllLevelCompleted
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted)) = value;
		}
	}

	// Token: 0x17001881 RID: 6273
	// (get) Token: 0x060042F7 RID: 17143 RVA: 0x001099E4 File Offset: 0x00107BE4
	// (set) Token: 0x060042F8 RID: 17144 RVA: 0x00109A18 File Offset: 0x00107C18
	public unsafe List<SceneItem> Level01SceneItemList
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001882 RID: 6274
	// (get) Token: 0x060042F9 RID: 17145 RVA: 0x00109A40 File Offset: 0x00107C40
	// (set) Token: 0x060042FA RID: 17146 RVA: 0x00109A74 File Offset: 0x00107C74
	public unsafe List<SceneItem> Level02SceneItemList
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001883 RID: 6275
	// (get) Token: 0x060042FB RID: 17147 RVA: 0x00109A9C File Offset: 0x00107C9C
	// (set) Token: 0x060042FC RID: 17148 RVA: 0x00109AD0 File Offset: 0x00107CD0
	public unsafe List<SceneItem> Level03SceneItemList
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001884 RID: 6276
	// (get) Token: 0x060042FD RID: 17149 RVA: 0x00109AF8 File Offset: 0x00107CF8
	// (set) Token: 0x060042FE RID: 17150 RVA: 0x00109B2C File Offset: 0x00107D2C
	public unsafe List<SceneItem> Level04SceneItemList
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001885 RID: 6277
	// (get) Token: 0x060042FF RID: 17151 RVA: 0x00109B54 File Offset: 0x00107D54
	// (set) Token: 0x06004300 RID: 17152 RVA: 0x00109B88 File Offset: 0x00107D88
	public unsafe List<SceneItem> Level05SceneItemList
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001886 RID: 6278
	// (get) Token: 0x06004301 RID: 17153 RVA: 0x00109BB0 File Offset: 0x00107DB0
	// (set) Token: 0x06004302 RID: 17154 RVA: 0x00109BE4 File Offset: 0x00107DE4
	public unsafe List<SceneItem> Level06SceneItemList
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new List<SceneItem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001887 RID: 6279
	// (get) Token: 0x06004303 RID: 17155 RVA: 0x00109C0C File Offset: 0x00107E0C
	// (set) Token: 0x06004304 RID: 17156 RVA: 0x00109C40 File Offset: 0x00107E40
	public unsafe Il2CppStructArray<bool> bLevel01SaveTreasureBox
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001888 RID: 6280
	// (get) Token: 0x06004305 RID: 17157 RVA: 0x00109C68 File Offset: 0x00107E68
	// (set) Token: 0x06004306 RID: 17158 RVA: 0x00109C9C File Offset: 0x00107E9C
	public unsafe Il2CppStructArray<bool> bLevel02SaveTreasureBox
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001889 RID: 6281
	// (get) Token: 0x06004307 RID: 17159 RVA: 0x00109CC4 File Offset: 0x00107EC4
	// (set) Token: 0x06004308 RID: 17160 RVA: 0x00109CF8 File Offset: 0x00107EF8
	public unsafe Il2CppStructArray<bool> bLevel03SaveTreasureBox
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700188A RID: 6282
	// (get) Token: 0x06004309 RID: 17161 RVA: 0x00109D20 File Offset: 0x00107F20
	// (set) Token: 0x0600430A RID: 17162 RVA: 0x00109D54 File Offset: 0x00107F54
	public unsafe Il2CppStructArray<bool> bLevel04SaveTreasureBox
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700188B RID: 6283
	// (get) Token: 0x0600430B RID: 17163 RVA: 0x00109D7C File Offset: 0x00107F7C
	// (set) Token: 0x0600430C RID: 17164 RVA: 0x00109DB0 File Offset: 0x00107FB0
	public unsafe Il2CppStructArray<bool> bLevel05SaveTreasureBox
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700188C RID: 6284
	// (get) Token: 0x0600430D RID: 17165 RVA: 0x00109DD8 File Offset: 0x00107FD8
	// (set) Token: 0x0600430E RID: 17166 RVA: 0x00109E0C File Offset: 0x0010800C
	public unsafe Il2CppStructArray<bool> bLevel06SaveTreasureBox
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x04002B61 RID: 11105
	private static readonly IntPtr NativeFieldInfoPtr_VERSION;

	// Token: 0x04002B62 RID: 11106
	private static readonly IntPtr NativeFieldInfoPtr_currentVersion;

	// Token: 0x04002B63 RID: 11107
	private static readonly IntPtr NativeFieldInfoPtr_iFileNumber;

	// Token: 0x04002B64 RID: 11108
	private static readonly IntPtr NativeFieldInfoPtr_bFileDelete;

	// Token: 0x04002B65 RID: 11109
	private static readonly IntPtr NativeFieldInfoPtr_iLevelNumber;

	// Token: 0x04002B66 RID: 11110
	private static readonly IntPtr NativeFieldInfoPtr_iSavePointNumber;

	// Token: 0x04002B67 RID: 11111
	private static readonly IntPtr NativeFieldInfoPtr_iDifficulty;

	// Token: 0x04002B68 RID: 11112
	private static readonly IntPtr NativeFieldInfoPtr_fGameTime;

	// Token: 0x04002B69 RID: 11113
	private static readonly IntPtr NativeFieldInfoPtr_iSaveYearTime;

	// Token: 0x04002B6A RID: 11114
	private static readonly IntPtr NativeFieldInfoPtr_iSaveMonthTime;

	// Token: 0x04002B6B RID: 11115
	private static readonly IntPtr NativeFieldInfoPtr_iSaveDayTime;

	// Token: 0x04002B6C RID: 11116
	private static readonly IntPtr NativeFieldInfoPtr_iSaveHourTime;

	// Token: 0x04002B6D RID: 11117
	private static readonly IntPtr NativeFieldInfoPtr_iSaveMinuteTime;

	// Token: 0x04002B6E RID: 11118
	private static readonly IntPtr NativeFieldInfoPtr_iSaveSecondTime;

	// Token: 0x04002B6F RID: 11119
	private static readonly IntPtr NativeFieldInfoPtr_iSkyJump;

	// Token: 0x04002B70 RID: 11120
	private static readonly IntPtr NativeFieldInfoPtr_iAbsorb;

	// Token: 0x04002B71 RID: 11121
	private static readonly IntPtr NativeFieldInfoPtr_iHPLevel;

	// Token: 0x04002B72 RID: 11122
	private static readonly IntPtr NativeFieldInfoPtr_fHPExp;

	// Token: 0x04002B73 RID: 11123
	private static readonly IntPtr NativeFieldInfoPtr_iMPLevel;

	// Token: 0x04002B74 RID: 11124
	private static readonly IntPtr NativeFieldInfoPtr_fMPExp;

	// Token: 0x04002B75 RID: 11125
	private static readonly IntPtr NativeFieldInfoPtr_iSPLevel;

	// Token: 0x04002B76 RID: 11126
	private static readonly IntPtr NativeFieldInfoPtr_fSPExp;

	// Token: 0x04002B77 RID: 11127
	private static readonly IntPtr NativeFieldInfoPtr_iSTRLevel;

	// Token: 0x04002B78 RID: 11128
	private static readonly IntPtr NativeFieldInfoPtr_fSTRExp;

	// Token: 0x04002B79 RID: 11129
	private static readonly IntPtr NativeFieldInfoPtr_iINTLevel;

	// Token: 0x04002B7A RID: 11130
	private static readonly IntPtr NativeFieldInfoPtr_fINTExp;

	// Token: 0x04002B7B RID: 11131
	private static readonly IntPtr NativeFieldInfoPtr_iDEXLevel;

	// Token: 0x04002B7C RID: 11132
	private static readonly IntPtr NativeFieldInfoPtr_fDEXExp;

	// Token: 0x04002B7D RID: 11133
	private static readonly IntPtr NativeFieldInfoPtr_iMagicNull;

	// Token: 0x04002B7E RID: 11134
	private static readonly IntPtr NativeFieldInfoPtr_iMagicIce;

	// Token: 0x04002B7F RID: 11135
	private static readonly IntPtr NativeFieldInfoPtr_iMagicFire;

	// Token: 0x04002B80 RID: 11136
	private static readonly IntPtr NativeFieldInfoPtr_iMagicLightning;

	// Token: 0x04002B81 RID: 11137
	private static readonly IntPtr NativeFieldInfoPtr_bNewNull;

	// Token: 0x04002B82 RID: 11138
	private static readonly IntPtr NativeFieldInfoPtr_bNewIce;

	// Token: 0x04002B83 RID: 11139
	private static readonly IntPtr NativeFieldInfoPtr_bNewFire;

	// Token: 0x04002B84 RID: 11140
	private static readonly IntPtr NativeFieldInfoPtr_bNewLightning;

	// Token: 0x04002B85 RID: 11141
	private static readonly IntPtr NativeFieldInfoPtr_bNewWind;

	// Token: 0x04002B86 RID: 11142
	private static readonly IntPtr NativeFieldInfoPtr_bNewAbsorb;

	// Token: 0x04002B87 RID: 11143
	private static readonly IntPtr NativeFieldInfoPtr_iItemSize;

	// Token: 0x04002B88 RID: 11144
	private static readonly IntPtr NativeFieldInfoPtr_itemSizeMax;

	// Token: 0x04002B89 RID: 11145
	private static readonly IntPtr NativeFieldInfoPtr_HoldItem;

	// Token: 0x04002B8A RID: 11146
	private static readonly IntPtr NativeFieldInfoPtr_fMoney;

	// Token: 0x04002B8B RID: 11147
	private static readonly IntPtr NativeFieldInfoPtr_fSceneMoney;

	// Token: 0x04002B8C RID: 11148
	private static readonly IntPtr NativeFieldInfoPtr_fCurse;

	// Token: 0x04002B8D RID: 11149
	private static readonly IntPtr NativeFieldInfoPtr_fCurrentHP;

	// Token: 0x04002B8E RID: 11150
	private static readonly IntPtr NativeFieldInfoPtr_fCurrentMP;

	// Token: 0x04002B8F RID: 11151
	private static readonly IntPtr NativeFieldInfoPtr_iItemSelect;

	// Token: 0x04002B90 RID: 11152
	private static readonly IntPtr NativeFieldInfoPtr_iMagicSelect;

	// Token: 0x04002B91 RID: 11153
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room01;

	// Token: 0x04002B92 RID: 11154
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room03;

	// Token: 0x04002B93 RID: 11155
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room04;

	// Token: 0x04002B94 RID: 11156
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01MeetCat;

	// Token: 0x04002B95 RID: 11157
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Clear;

	// Token: 0x04002B96 RID: 11158
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor01;

	// Token: 0x04002B97 RID: 11159
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor02;

	// Token: 0x04002B98 RID: 11160
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor03;

	// Token: 0x04002B99 RID: 11161
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room06To07;

	// Token: 0x04002B9A RID: 11162
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room07Wall;

	// Token: 0x04002B9B RID: 11163
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room08Wall01;

	// Token: 0x04002B9C RID: 11164
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room08Wall02;

	// Token: 0x04002B9D RID: 11165
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room07Magic;

	// Token: 0x04002B9E RID: 11166
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room09Magic;

	// Token: 0x04002B9F RID: 11167
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room10;

	// Token: 0x04002BA0 RID: 11168
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room01;

	// Token: 0x04002BA1 RID: 11169
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room03;

	// Token: 0x04002BA2 RID: 11170
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room06;

	// Token: 0x04002BA3 RID: 11171
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room08;

	// Token: 0x04002BA4 RID: 11172
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room09;

	// Token: 0x04002BA5 RID: 11173
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02OpenDoor;

	// Token: 0x04002BA6 RID: 11174
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Clear;

	// Token: 0x04002BA7 RID: 11175
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02L03BackDoor;

	// Token: 0x04002BA8 RID: 11176
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR02To03;

	// Token: 0x04002BA9 RID: 11177
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04;

	// Token: 0x04002BAA RID: 11178
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04Tto05_01;

	// Token: 0x04002BAB RID: 11179
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04Tto05_02;

	// Token: 0x04002BAC RID: 11180
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05_01;

	// Token: 0x04002BAD RID: 11181
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05_02;

	// Token: 0x04002BAE RID: 11182
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05Tto06_01;

	// Token: 0x04002BAF RID: 11183
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05Tto06_02;

	// Token: 0x04002BB0 RID: 11184
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01;

	// Token: 0x04002BB1 RID: 11185
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01_DoorL;

	// Token: 0x04002BB2 RID: 11186
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01_DoorR;

	// Token: 0x04002BB3 RID: 11187
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02;

	// Token: 0x04002BB4 RID: 11188
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02To04W01;

	// Token: 0x04002BB5 RID: 11189
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02To04W02;

	// Token: 0x04002BB6 RID: 11190
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04Item;

	// Token: 0x04002BB7 RID: 11191
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_01;

	// Token: 0x04002BB8 RID: 11192
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_02;

	// Token: 0x04002BB9 RID: 11193
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_MFloorPos;

	// Token: 0x04002BBA RID: 11194
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room05;

	// Token: 0x04002BBB RID: 11195
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room06;

	// Token: 0x04002BBC RID: 11196
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room08_MFloorPos;

	// Token: 0x04002BBD RID: 11197
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room08ToBack;

	// Token: 0x04002BBE RID: 11198
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Boss01Clear;

	// Token: 0x04002BBF RID: 11199
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Clear;

	// Token: 0x04002BC0 RID: 11200
	private static readonly IntPtr NativeFieldInfoPtr_bScriptL03L04BackDoor;

	// Token: 0x04002BC1 RID: 11201
	private static readonly IntPtr NativeFieldInfoPtr_iStatSecond;

	// Token: 0x04002BC2 RID: 11202
	private static readonly IntPtr NativeFieldInfoPtr_iStatPhysical;

	// Token: 0x04002BC3 RID: 11203
	private static readonly IntPtr NativeFieldInfoPtr_iStatMana;

	// Token: 0x04002BC4 RID: 11204
	private static readonly IntPtr NativeFieldInfoPtr_iStatMoney;

	// Token: 0x04002BC5 RID: 11205
	private static readonly IntPtr NativeFieldInfoPtr_iStatKillEnemy;

	// Token: 0x04002BC6 RID: 11206
	private static readonly IntPtr NativeFieldInfoPtr_iStatChest;

	// Token: 0x04002BC7 RID: 11207
	private static readonly IntPtr NativeFieldInfoPtr_iAllLevelCompleted;

	// Token: 0x04002BC8 RID: 11208
	private static readonly IntPtr NativeFieldInfoPtr_Level01SceneItemList;

	// Token: 0x04002BC9 RID: 11209
	private static readonly IntPtr NativeFieldInfoPtr_Level02SceneItemList;

	// Token: 0x04002BCA RID: 11210
	private static readonly IntPtr NativeFieldInfoPtr_Level03SceneItemList;

	// Token: 0x04002BCB RID: 11211
	private static readonly IntPtr NativeFieldInfoPtr_Level04SceneItemList;

	// Token: 0x04002BCC RID: 11212
	private static readonly IntPtr NativeFieldInfoPtr_Level05SceneItemList;

	// Token: 0x04002BCD RID: 11213
	private static readonly IntPtr NativeFieldInfoPtr_Level06SceneItemList;

	// Token: 0x04002BCE RID: 11214
	private static readonly IntPtr NativeFieldInfoPtr_bLevel01SaveTreasureBox;

	// Token: 0x04002BCF RID: 11215
	private static readonly IntPtr NativeFieldInfoPtr_bLevel02SaveTreasureBox;

	// Token: 0x04002BD0 RID: 11216
	private static readonly IntPtr NativeFieldInfoPtr_bLevel03SaveTreasureBox;

	// Token: 0x04002BD1 RID: 11217
	private static readonly IntPtr NativeFieldInfoPtr_bLevel04SaveTreasureBox;

	// Token: 0x04002BD2 RID: 11218
	private static readonly IntPtr NativeFieldInfoPtr_bLevel05SaveTreasureBox;

	// Token: 0x04002BD3 RID: 11219
	private static readonly IntPtr NativeFieldInfoPtr_bLevel06SaveTreasureBox;

	// Token: 0x04002BD4 RID: 11220
	private static readonly IntPtr NativeMethodInfoPtr_Convert_Public_GameSave_String_0;

	// Token: 0x04002BD5 RID: 11221
	private static readonly IntPtr NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0;

	// Token: 0x04002BD6 RID: 11222
	private static readonly IntPtr NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0;

	// Token: 0x04002BD7 RID: 11223
	private static readonly IntPtr NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0;

	// Token: 0x04002BD8 RID: 11224
	private static readonly IntPtr NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0;

	// Token: 0x04002BD9 RID: 11225
	private static readonly IntPtr NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0;

	// Token: 0x04002BDA RID: 11226
	private static readonly IntPtr NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0;

	// Token: 0x04002BDB RID: 11227
	private static readonly IntPtr NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0;

	// Token: 0x04002BDC RID: 11228
	private static readonly IntPtr NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0;

	// Token: 0x04002BDD RID: 11229
	private static readonly IntPtr NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0;

	// Token: 0x04002BDE RID: 11230
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

	// Token: 0x0200015C RID: 348
	[ObfuscatedName("GameSaveLegacy/<>c")]
	[Serializable]
	public sealed class __c : Object
	{
		// Token: 0x0600430F RID: 17167 RVA: 0x00109E34 File Offset: 0x00108034
		[CallerCount(1664)]
		[CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe __c()
			: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr))
		{
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x06004310 RID: 17168 RVA: 0x00109E80 File Offset: 0x00108080
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 555866, XrefRangeEnd = 555870, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe SceneItem _GetSceneItemData_b__122_0(SceneItem data)
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			checked
			{
				IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
				*ptr = IL2CPP.Il2CppObjectBaseToPtr(data);
				IntPtr intPtr2;
				IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.__c.NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
				Il2CppException.RaiseExceptionIfNecessary(intPtr2);
				IntPtr intPtr3 = intPtr;
				return (intPtr3 != 0) ? new SceneItem(intPtr3) : null;
			}
		}

		// Token: 0x06004311 RID: 17169 RVA: 0x00109EF0 File Offset: 0x001080F0
		// Note: this type is marked as 'beforefieldinit'.
		static __c()
		{
			Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<GameSaveLegacy>.NativeClassPtr, "<>c");
			IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr);
			GameSaveLegacy.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr, "<>9");
			GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr, "<>9__122_0");
			GameSaveLegacy.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr, 100667538);
			GameSaveLegacy.__c.NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSaveLegacy.__c>.NativeClassPtr, 100667539);
		}

		// Token: 0x06004312 RID: 17170 RVA: 0x0000A74C File Offset: 0x0000894C
		public __c(IntPtr pointer)
			: base(pointer)
		{
		}

		// Token: 0x1700188D RID: 6285
		// (get) Token: 0x06004313 RID: 17171 RVA: 0x00109F6C File Offset: 0x0010816C
		// (set) Token: 0x06004314 RID: 17172 RVA: 0x00109F97 File Offset: 0x00108197
		public unsafe static GameSaveLegacy.__c __9
		{
			get
			{
				IntPtr intPtr;
				IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9, (void*)(&intPtr));
				IntPtr intPtr2 = intPtr;
				return (intPtr2 != 0) ? new GameSaveLegacy.__c(intPtr2) : null;
			}
			set
			{
				IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x1700188E RID: 6286
		// (get) Token: 0x06004315 RID: 17173 RVA: 0x00109FAC File Offset: 0x001081AC
		// (set) Token: 0x06004316 RID: 17174 RVA: 0x00109FD7 File Offset: 0x001081D7
		public unsafe static Func<SceneItem, SceneItem> __9__122_0
		{
			get
			{
				IntPtr intPtr;
				IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0, (void*)(&intPtr));
				IntPtr intPtr2 = intPtr;
				return (intPtr2 != 0) ? new Func<SceneItem, SceneItem>(intPtr2) : null;
			}
			set
			{
				IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0, IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x04002BDF RID: 11231
		private static readonly IntPtr NativeFieldInfoPtr___9;

		// Token: 0x04002BE0 RID: 11232
		private static readonly IntPtr NativeFieldInfoPtr___9__122_0;

		// Token: 0x04002BE1 RID: 11233
		private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

		// Token: 0x04002BE2 RID: 11234
		private static readonly IntPtr NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0;
	}
}
