using System;
using Cpp2IlInjected;

namespace MTAssets.UltimateLODSystem.MeshSimplifier.Internal
{
	// Token: 0x02000669 RID: 1641
	[Token(Token = "0x2000669")]
	internal struct BorderVertex
	{
		// Token: 0x060033C8 RID: 13256 RVA: 0x0006DD94 File Offset: 0x0006BF94
		[Token(Token = "0x60033C8")]
		[Address(RVA = "0x43AD90", Offset = "0x439D90", VA = "0x18043AD90")]
		public BorderVertex(int index, int hash)
		{
			this.index = index;
			this.hash = hash;
		}

		// Token: 0x04003DB6 RID: 15798
		[FieldOffset(Offset = "0x0")]
		[Token(Token = "0x4003DB6")]
		public int index;

		// Token: 0x04003DB7 RID: 15799
		[FieldOffset(Offset = "0x4")]
		[Token(Token = "0x4003DB7")]
		public int hash;
	}
}
