using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x020002E6 RID: 742
[Token(Token = "0x20002E6")]
public class UISavingTip : MonoBehaviour
{
	// Token: 0x06001B9C RID: 7068 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001B9C")]
	[Address(RVA = "0x94D9D0", Offset = "0x94C9D0", VA = "0x18094D9D0")]
	public void Show()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001B9D RID: 7069 RVA: 0x00043458 File Offset: 0x00041658
	[Token(Token = "0x6001B9D")]
	[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
	public UISavingTip()
	{
	}

	// Token: 0x0400257F RID: 9599
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x400257F")]
	[SerializeField]
	private CanvasGroup canvasGroup;
}
