using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x0200038B RID: 907
[Token(Token = "0x200038B")]
public class CFX_Demo_RotateCamera : MonoBehaviour
{
	// Token: 0x06002349 RID: 9033 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6002349")]
	[Address(RVA = "0xB8AA50", Offset = "0xB89A50", VA = "0x180B8AA50")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600234A RID: 9034 RVA: 0x00054AAC File Offset: 0x00052CAC
	[Token(Token = "0x600234A")]
	[Address(RVA = "0x5058F0", Offset = "0x5048F0", VA = "0x1805058F0")]
	public CFX_Demo_RotateCamera()
	{
	}

	// Token: 0x04002CB6 RID: 11446
	[Token(Token = "0x4002CB6")]
	public static bool rotating;

	// Token: 0x04002CB7 RID: 11447
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4002CB7")]
	public float speed = 30f;

	// Token: 0x04002CB8 RID: 11448
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x4002CB8")]
	public Transform rotationCenter;
}
