using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000D9 RID: 217
public class BossLevel06EffectPlay : MonoBehaviour
{
	// Token: 0x060024F8 RID: 9464 RVA: 0x00096910 File Offset: 0x00094B10
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527132, RefRangeEnd = 527133, XrefRangeStart = 526398, XrefRangeEnd = 527132, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void InitData(AI_BossLevel06 AI, MoveController Move)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(AI);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_AI_BossLevel06_MoveController_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060024F9 RID: 9465 RVA: 0x0009698C File Offset: 0x00094B8C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527142, RefRangeEnd = 527143, XrefRangeStart = 527133, XrefRangeEnd = 527142, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Start()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060024FA RID: 9466 RVA: 0x000969DC File Offset: 0x00094BDC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527326, RefRangeEnd = 527327, XrefRangeStart = 527143, XrefRangeEnd = 527326, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060024FB RID: 9467 RVA: 0x00096A2C File Offset: 0x00094C2C
	[CallerCount(5874)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Remove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_Remove_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060024FC RID: 9468 RVA: 0x00096A7C File Offset: 0x00094C7C
	[CallerCount(5874)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060024FD RID: 9469 RVA: 0x00096ACC File Offset: 0x00094CCC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527327, XrefRangeEnd = 527330, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryStopSceneLightBeam()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopSceneLightBeam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060024FE RID: 9470 RVA: 0x00096B10 File Offset: 0x00094D10
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527330, XrefRangeEnd = 527334, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060024FF RID: 9471 RVA: 0x00096B54 File Offset: 0x00094D54
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527334, XrefRangeEnd = 527336, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryStopCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002500 RID: 9472 RVA: 0x00096B98 File Offset: 0x00094D98
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527336, XrefRangeEnd = 527353, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryChargeFinish()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryChargeFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002501 RID: 9473 RVA: 0x00096BDC File Offset: 0x00094DDC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 527357, RefRangeEnd = 527359, XrefRangeStart = 527353, XrefRangeEnd = 527357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryEndLight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEndLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002502 RID: 9474 RVA: 0x00096C20 File Offset: 0x00094E20
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527361, RefRangeEnd = 527362, XrefRangeStart = 527359, XrefRangeEnd = 527361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StroyEndLightStop()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StroyEndLightStop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002503 RID: 9475 RVA: 0x00096C64 File Offset: 0x00094E64
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527365, RefRangeEnd = 527366, XrefRangeStart = 527362, XrefRangeEnd = 527365, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryLWNCure()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002504 RID: 9476 RVA: 0x00096CA8 File Offset: 0x00094EA8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527367, RefRangeEnd = 527368, XrefRangeStart = 527366, XrefRangeEnd = 527367, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryLWNCureStop()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCureStop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002505 RID: 9477 RVA: 0x00096CEC File Offset: 0x00094EEC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527373, RefRangeEnd = 527374, XrefRangeStart = 527368, XrefRangeEnd = 527373, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryThroneUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryThroneUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002506 RID: 9478 RVA: 0x00096D30 File Offset: 0x00094F30
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527374, XrefRangeEnd = 527378, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryPSThrone03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002507 RID: 9479 RVA: 0x00096D74 File Offset: 0x00094F74
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527378, XrefRangeEnd = 527387, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryPSThrone04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002508 RID: 9480 RVA: 0x00096DB8 File Offset: 0x00094FB8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527387, XrefRangeEnd = 527401, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StoryPSThrone05()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002509 RID: 9481 RVA: 0x00096DFC File Offset: 0x00094FFC
	[CallerCount(0)]
	public unsafe void StoryEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600250A RID: 9482 RVA: 0x00096E40 File Offset: 0x00095040
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527410, RefRangeEnd = 527411, XrefRangeStart = 527401, XrefRangeEnd = 527410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenBodyEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600250B RID: 9483 RVA: 0x00096E84 File Offset: 0x00095084
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527411, XrefRangeEnd = 527437, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseBodyEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600250C RID: 9484 RVA: 0x00096EC8 File Offset: 0x000950C8
	[CallerCount(0)]
	public unsafe void SetMoveValue(float fMove)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fMove;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetMoveValue_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600250D RID: 9485 RVA: 0x00096F1C File Offset: 0x0009511C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527437, XrefRangeEnd = 527439, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ClosePSBody()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSBody_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600250E RID: 9486 RVA: 0x00096F60 File Offset: 0x00095160
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527448, RefRangeEnd = 527449, XrefRangeStart = 527439, XrefRangeEnd = 527448, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetDash(bool bDash)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bDash;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetDash_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600250F RID: 9487 RVA: 0x00096FB4 File Offset: 0x000951B4
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 527455, RefRangeEnd = 527457, XrefRangeStart = 527449, XrefRangeEnd = 527455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetDashDirection(Vector3 v3Direction)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref v3Direction;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002510 RID: 9488 RVA: 0x00097008 File Offset: 0x00095208
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527502, RefRangeEnd = 527503, XrefRangeStart = 527457, XrefRangeEnd = 527502, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CreateGhostFire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CreateGhostFire_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002511 RID: 9489 RVA: 0x0009704C File Offset: 0x0009524C
	[CallerCount(0)]
	public unsafe void SetPlusStory(int i)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref i;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetPlusStory_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002512 RID: 9490 RVA: 0x000970A0 File Offset: 0x000952A0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527513, RefRangeEnd = 527514, XrefRangeStart = 527503, XrefRangeEnd = 527513, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateGhostFire(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateGhostFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002513 RID: 9491 RVA: 0x000970F4 File Offset: 0x000952F4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527514, XrefRangeEnd = 527517, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSGhostFireHelp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSGhostFireHelp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002514 RID: 9492 RVA: 0x00097138 File Offset: 0x00095338
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527517, XrefRangeEnd = 527520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlayPSPlusFireCombine()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayPSPlusFireCombine_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002515 RID: 9493 RVA: 0x0009717C File Offset: 0x0009537C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527520, XrefRangeEnd = 527531, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSPlusCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002516 RID: 9494 RVA: 0x000971C0 File Offset: 0x000953C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527531, XrefRangeEnd = 527539, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void FinishPSPlusCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_FinishPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002517 RID: 9495 RVA: 0x00097204 File Offset: 0x00095404
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527539, XrefRangeEnd = 527541, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseGhostFire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CloseGhostFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002518 RID: 9496 RVA: 0x00097248 File Offset: 0x00095448
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527567, RefRangeEnd = 527568, XrefRangeStart = 527541, XrefRangeEnd = 527567, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SkipPlusStory()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SkipPlusStory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002519 RID: 9497 RVA: 0x0009728C File Offset: 0x0009548C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527568, XrefRangeEnd = 527570, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ClosePSPlusBody()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSPlusBody_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600251A RID: 9498 RVA: 0x000972D0 File Offset: 0x000954D0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 527578, RefRangeEnd = 527580, XrefRangeStart = 527570, XrefRangeEnd = 527578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damaged()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600251B RID: 9499 RVA: 0x00097314 File Offset: 0x00095514
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527580, XrefRangeEnd = 527611, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600251C RID: 9500 RVA: 0x00097358 File Offset: 0x00095558
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527611, XrefRangeEnd = 527621, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSwitchMagic()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniSwitchMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600251D RID: 9501 RVA: 0x0009739C File Offset: 0x0009559C
	[CallerCount(0)]
	public unsafe PlayerEffectPlay.Magic GetMagicType()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x0600251E RID: 9502 RVA: 0x000973EC File Offset: 0x000955EC
	[CallerCount(0)]
	public unsafe void SetMagicType(PlayerEffectPlay.Magic Type)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Type;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600251F RID: 9503 RVA: 0x00097440 File Offset: 0x00095640
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527621, XrefRangeEnd = 527634, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeFinishTip()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002520 RID: 9504 RVA: 0x00097484 File Offset: 0x00095684
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527634, XrefRangeEnd = 527646, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffCounterMagic()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayEffCounterMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002521 RID: 9505 RVA: 0x000974C8 File Offset: 0x000956C8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527697, RefRangeEnd = 527698, XrefRangeStart = 527646, XrefRangeEnd = 527697, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateCounterMagic(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateCounterMagic_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002522 RID: 9506 RVA: 0x0009751C File Offset: 0x0009571C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527698, XrefRangeEnd = 527722, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Charge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_Charge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002523 RID: 9507 RVA: 0x00097560 File Offset: 0x00095760
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527722, XrefRangeEnd = 527736, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002524 RID: 9508 RVA: 0x000975A4 File Offset: 0x000957A4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527736, XrefRangeEnd = 527756, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeShotEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeShotEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002525 RID: 9509 RVA: 0x000975E8 File Offset: 0x000957E8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527756, XrefRangeEnd = 527797, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeFinish()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002526 RID: 9510 RVA: 0x0009762C File Offset: 0x0009582C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527816, RefRangeEnd = 527817, XrefRangeStart = 527797, XrefRangeEnd = 527816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeFinishAttack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishAttack_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002527 RID: 9511 RVA: 0x00097670 File Offset: 0x00095870
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527817, XrefRangeEnd = 527836, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayArcaneFloorBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneFloorBullet_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002528 RID: 9512 RVA: 0x000976C0 File Offset: 0x000958C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527836, XrefRangeEnd = 527860, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayIceCounterBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002529 RID: 9513 RVA: 0x00097710 File Offset: 0x00095910
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527900, RefRangeEnd = 527901, XrefRangeStart = 527860, XrefRangeEnd = 527900, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateIceCounterBullet(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600252A RID: 9514 RVA: 0x00097764 File Offset: 0x00095964
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527901, XrefRangeEnd = 527919, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlayIceChargeShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayIceChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600252B RID: 9515 RVA: 0x000977A8 File Offset: 0x000959A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527939, RefRangeEnd = 527940, XrefRangeStart = 527919, XrefRangeEnd = 527939, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateIceChargeShot(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceChargeShot_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600252C RID: 9516 RVA: 0x000977FC File Offset: 0x000959FC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527960, RefRangeEnd = 527961, XrefRangeStart = 527940, XrefRangeEnd = 527960, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayFireSplashBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayFireSplashBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600252D RID: 9517 RVA: 0x00097840 File Offset: 0x00095A40
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 527982, RefRangeEnd = 527983, XrefRangeStart = 527961, XrefRangeEnd = 527982, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayLightningBall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayLightningBall_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600252E RID: 9518 RVA: 0x00097884 File Offset: 0x00095A84
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527983, XrefRangeEnd = 527997, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlayLightningChargeShot01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600252F RID: 9519 RVA: 0x000978C8 File Offset: 0x00095AC8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527997, XrefRangeEnd = 528024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlayLightningChargeShot02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002530 RID: 9520 RVA: 0x0009790C File Offset: 0x00095B0C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528024, XrefRangeEnd = 528063, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenLightningCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002531 RID: 9521 RVA: 0x00097950 File Offset: 0x00095B50
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528063, XrefRangeEnd = 528066, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndLightningCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_EndLightningCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002532 RID: 9522 RVA: 0x00097994 File Offset: 0x00095B94
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528107, RefRangeEnd = 528108, XrefRangeStart = 528066, XrefRangeEnd = 528107, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateLightningChargeAimFloor(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeAimFloor_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002533 RID: 9523 RVA: 0x000979E8 File Offset: 0x00095BE8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528169, RefRangeEnd = 528170, XrefRangeStart = 528108, XrefRangeEnd = 528169, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateLightningChargeHit(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeHit_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002534 RID: 9524 RVA: 0x00097A3C File Offset: 0x00095C3C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 528184, RefRangeEnd = 528186, XrefRangeStart = 528170, XrefRangeEnd = 528184, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CreateChargeLightningBall(Vector3 Pos)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Pos;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CreateChargeLightningBall_Private_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002535 RID: 9525 RVA: 0x00097A90 File Offset: 0x00095C90
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528186, XrefRangeEnd = 528191, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackMove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002536 RID: 9526 RVA: 0x00097AD4 File Offset: 0x00095CD4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528191, XrefRangeEnd = 528201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0101Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0101Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002537 RID: 9527 RVA: 0x00097B18 File Offset: 0x00095D18
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528201, XrefRangeEnd = 528211, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0102Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0102Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002538 RID: 9528 RVA: 0x00097B5C File Offset: 0x00095D5C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528211, XrefRangeEnd = 528219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0103Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0103Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002539 RID: 9529 RVA: 0x00097BA0 File Offset: 0x00095DA0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528219, XrefRangeEnd = 528246, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0104Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0104Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600253A RID: 9530 RVA: 0x00097BE4 File Offset: 0x00095DE4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528246, XrefRangeEnd = 528247, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttck0701Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0701Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600253B RID: 9531 RVA: 0x00097C28 File Offset: 0x00095E28
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528247, XrefRangeEnd = 528248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttck0702Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0702Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600253C RID: 9532 RVA: 0x00097C6C File Offset: 0x00095E6C
	[CallerCount(5874)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttck0703Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0703Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600253D RID: 9533 RVA: 0x00097CB0 File Offset: 0x00095EB0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528248, XrefRangeEnd = 528254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttck0704Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0704Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600253E RID: 9534 RVA: 0x00097CF4 File Offset: 0x00095EF4
	[CallerCount(0)]
	public unsafe void AniAttack07EndShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack07EndShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600253F RID: 9535 RVA: 0x00097D38 File Offset: 0x00095F38
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528254, XrefRangeEnd = 528267, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0801()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0801_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002540 RID: 9536 RVA: 0x00097D7C File Offset: 0x00095F7C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528267, XrefRangeEnd = 528284, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniOpenAttack0801Fire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0801Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002541 RID: 9537 RVA: 0x00097DC0 File Offset: 0x00095FC0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528284, XrefRangeEnd = 528297, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0802()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0802_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002542 RID: 9538 RVA: 0x00097E04 File Offset: 0x00096004
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528297, XrefRangeEnd = 528309, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniOpenAttack0802Fire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0802Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002543 RID: 9539 RVA: 0x00097E48 File Offset: 0x00096048
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528309, XrefRangeEnd = 528322, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack0803()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0803_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002544 RID: 9540 RVA: 0x00097E8C File Offset: 0x0009608C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528322, XrefRangeEnd = 528339, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniOpenAttack0803Fire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0803Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002545 RID: 9541 RVA: 0x00097ED0 File Offset: 0x000960D0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 528339, RefRangeEnd = 528341, XrefRangeStart = 528339, XrefRangeEnd = 528339, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenFireAttack(Vector3 Pos)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Pos;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireAttack_Private_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002546 RID: 9542 RVA: 0x00097F24 File Offset: 0x00096124
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528363, RefRangeEnd = 528364, XrefRangeStart = 528341, XrefRangeEnd = 528363, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFireAttack(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002547 RID: 9543 RVA: 0x00097F78 File Offset: 0x00096178
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528364, XrefRangeEnd = 528368, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenFireExplosion()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireExplosion_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002548 RID: 9544 RVA: 0x00097FBC File Offset: 0x000961BC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528426, RefRangeEnd = 528427, XrefRangeStart = 528368, XrefRangeEnd = 528426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFireExplosion(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireExplosion_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002549 RID: 9545 RVA: 0x00098010 File Offset: 0x00096210
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 528433, RefRangeEnd = 528436, XrefRangeStart = 528427, XrefRangeEnd = 528433, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StartIceBulletShot(Transform Pos)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Pos);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StartIceBulletShot_Private_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600254A RID: 9546 RVA: 0x0009806C File Offset: 0x0009626C
	[CallerCount(0)]
	public unsafe void EndIceBulletShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_EndIceBulletShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600254B RID: 9547 RVA: 0x000980B0 File Offset: 0x000962B0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528465, RefRangeEnd = 528466, XrefRangeStart = 528436, XrefRangeEnd = 528465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateIceBullet(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600254C RID: 9548 RVA: 0x00098104 File Offset: 0x00096304
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 528469, RefRangeEnd = 528472, XrefRangeStart = 528466, XrefRangeEnd = 528469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe bool AttackHit(Vector3 Pos_Attack, float fRadius, AttackData AD, EffectPool Eff)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Pos_Attack;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius;
		ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AD);
		ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Eff);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AttackHit_Private_Boolean_Vector3_Single_AttackData_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x0600254D RID: 9549 RVA: 0x000981AC File Offset: 0x000963AC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528472, XrefRangeEnd = 528485, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniArcaneAttackBReady()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniArcaneAttackBReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600254E RID: 9550 RVA: 0x000981F0 File Offset: 0x000963F0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528510, RefRangeEnd = 528511, XrefRangeStart = 528485, XrefRangeEnd = 528510, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateArcaneAttackB(float fDaltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDaltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateArcaneAttackB_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600254F RID: 9551 RVA: 0x00098244 File Offset: 0x00096444
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528511, XrefRangeEnd = 528512, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenLightningAttack(Transform Pos, float Radius)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Pos);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Radius;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttack_Private_Void_Transform_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002550 RID: 9552 RVA: 0x000982B0 File Offset: 0x000964B0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528552, RefRangeEnd = 528553, XrefRangeStart = 528512, XrefRangeEnd = 528552, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateLightningAttack(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002551 RID: 9553 RVA: 0x00098304 File Offset: 0x00096504
	[CallerCount(0)]
	public unsafe void OpenLightningAttackB()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttackB_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002552 RID: 9554 RVA: 0x00098348 File Offset: 0x00096548
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528567, RefRangeEnd = 528568, XrefRangeStart = 528553, XrefRangeEnd = 528567, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateLightningAttackB(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttackB_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002553 RID: 9555 RVA: 0x0009839C File Offset: 0x0009659C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528568, XrefRangeEnd = 528571, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackDashLShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashLShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002554 RID: 9556 RVA: 0x000983E0 File Offset: 0x000965E0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528571, XrefRangeEnd = 528574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackDashRShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashRShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002555 RID: 9557 RVA: 0x00098424 File Offset: 0x00096624
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 528593, RefRangeEnd = 528597, XrefRangeStart = 528574, XrefRangeEnd = 528593, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayArcaneBullet(Vector3 ShotPos, Vector3 Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref ShotPos;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Target;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneBullet_Private_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002556 RID: 9558 RVA: 0x0009848C File Offset: 0x0009668C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528597, XrefRangeEnd = 528615, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack02Ready()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002557 RID: 9559 RVA: 0x000984D0 File Offset: 0x000966D0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528615, XrefRangeEnd = 528627, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack02Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002558 RID: 9560 RVA: 0x00098514 File Offset: 0x00096714
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528627, XrefRangeEnd = 528646, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackReady01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002559 RID: 9561 RVA: 0x00098558 File Offset: 0x00096758
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528646, XrefRangeEnd = 528650, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackReady02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600255A RID: 9562 RVA: 0x0009859C File Offset: 0x0009679C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528650, XrefRangeEnd = 528651, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSetShotTarget()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniSetShotTarget_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600255B RID: 9563 RVA: 0x000985E0 File Offset: 0x000967E0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528651, XrefRangeEnd = 528668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttack03Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack03Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600255C RID: 9564 RVA: 0x00098624 File Offset: 0x00096824
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528691, RefRangeEnd = 528692, XrefRangeStart = 528668, XrefRangeEnd = 528691, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ShotArcaneCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ShotArcaneCharge_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600255D RID: 9565 RVA: 0x00098668 File Offset: 0x00096868
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528725, RefRangeEnd = 528726, XrefRangeStart = 528692, XrefRangeEnd = 528725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ShotFireShotgun(Vector3 Pos_Shot, Vector3 Pos_Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Pos_Shot;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos_Target;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ShotFireShotgun_Private_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600255E RID: 9566 RVA: 0x000986D0 File Offset: 0x000968D0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528790, RefRangeEnd = 528791, XrefRangeStart = 528726, XrefRangeEnd = 528790, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ShotLightning()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ShotLightning_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600255F RID: 9567 RVA: 0x00098714 File Offset: 0x00096914
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528791, XrefRangeEnd = 528793, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlaySEChargeSmall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlaySEChargeSmall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002560 RID: 9568 RVA: 0x00098758 File Offset: 0x00096958
	[CallerCount(0)]
	public unsafe void SetLightningSpeedUp(float Speed = 1f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Speed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002561 RID: 9569 RVA: 0x000987AC File Offset: 0x000969AC
	[CallerCount(5874)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayPSLightningSpeedUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSLightningSpeedUp_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002562 RID: 9570 RVA: 0x000987FC File Offset: 0x000969FC
	[CallerCount(5874)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void StopPSLightningSpeedUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_StopPSLightningSpeedUp_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002563 RID: 9571 RVA: 0x0009884C File Offset: 0x00096A4C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528883, RefRangeEnd = 528884, XrefRangeStart = 528793, XrefRangeEnd = 528883, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002564 RID: 9572 RVA: 0x000988AC File Offset: 0x00096AAC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 528894, RefRangeEnd = 528895, XrefRangeStart = 528884, XrefRangeEnd = 528894, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel06EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002565 RID: 9573 RVA: 0x000988F8 File Offset: 0x00096AF8
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel06EffectPlay()
	{
		Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel06EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr);
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_Camera");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PlayerTransform");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_WGM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_AI");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_Move");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Mesh");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_MatChar");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fMatDamage");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_CCharGlow");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_GhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_GhostFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_HandL");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_HandR");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_Dash");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_DashFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_FireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_FireBall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_PlusGhost01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_PlusGhost02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_PlusGhost03");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Pos_PlusGhost04");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_DebutCharge");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_Body");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_Dash");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_DashFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_Destroy");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LWNCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LWNCure");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_NormalFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_NormalFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ArcaneChargeFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_IceChargeFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_FireChargeFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightningChargeFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ArcaneSwitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_IceSwitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_FireSwitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightningSwitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ArcaneChargeHand");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_IceChargeHand");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_FireChargeHand");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightningChargeHand");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ArcaneChargeBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_IceChargeBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_FireChargeBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightningChargeBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ArcaneChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_IceChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_FireChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightningChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_PlusCharge");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusFireHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_PlusFireHelp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_PlusBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PS_PlusFireCombine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_PS_PlusFireCombine");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PS_Floor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PS_ChargeHand");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PS_ChargeBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_LightBeam");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_DebutExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Wind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_Wind");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ThroneAppear01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ThroneAppear02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ThroneAppear03");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ThroneAppear04");
		BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "PS_ThroneAppear05");
		BossLevel06EffectPlay.NativeFieldInfoPtr_ObjFloat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "ObjFloat");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneObjStory01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneObjStory02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSceneThrone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bSceneThrone");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneThrone");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneThroneMovePos");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneThrone02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SceneThroneMovePos02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "MR_CloudUp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "MR_CloudDown");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_MatCloudUp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_MatCloudDown");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_DebutExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_GhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_GhostFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_CounterMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_CounterMagicHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_CounterMagicHit02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneAttackM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneAttackHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneFloorBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneFloorBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneFloorBulletHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneChargeHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_ArcaneChargeHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceCounterBullet01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceCounterBullet02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceCounterBulletShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceCounterBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceChargeShotBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_IceChargeShotHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBulletReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBulletReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0801 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireAttack0801");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0802 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireAttack0802");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireAttack0803");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireAttack0803Explosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0801 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Root_FireAttack0801");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0802 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Root_FireAttack0802");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0803 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Root_FireAttack0803");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_SplashBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_SplashBulletExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_SplashBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBallShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBallExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_FireBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBulletHintPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "effLightningBulletHintPath");
		BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "effLightningBullet01Path");
		BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet02Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "effLightningBullet02Path");
		BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet03Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "effLightningBullet03Path");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBulletHintTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningBulletHintTarget");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningReady02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningAttackM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningBall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeAimFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningChargeAimFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "Eff_LightningChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffDebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffDebutExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffGhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffGhostFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffCounterMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffCounterMagicHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffCounterMagicHit02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneAttackM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneAttackHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackBReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneAttackBReady");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneFloorBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneFloorBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneFloorBulletHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneChargeHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffArcaneChargeHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceCounterBullet01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceCounterBullet02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceCounterBulletShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceCounterBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceChargeShotBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffIceChargeShotHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBulletReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBulletReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0801 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireAttack0801");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0802 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireAttack0802");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireAttack0803");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireAttack0803Explosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireSplashBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireSplashBulletExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireSplashBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBallShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBallExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffFireBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningReady01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningReady02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBulletHint");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBullet01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBullet02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBullet03");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHintTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBulletHintTarget");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningAttackM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackBReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningAttackBReady");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningChargeAimFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloorC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningChargeAimFloorC");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_EffLightningChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Wake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_Wake");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DestoryReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_DestoryReady");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LWNCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_LWNCure");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Water = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_Water");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear03Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear03Loop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear04");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear05");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ThroneAppear05Loop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_Body");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_Dash");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_DashLoop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SwitchMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_SwitchMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_Charge");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ChargeShake");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinishTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ChargeFinishTip");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ChargeSmall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotArcane = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ShotArcane");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ShotIce");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ShotFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ShotLightning");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_CounterMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_CounterMagicHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_CounterMagicHit02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ArcaneHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_ArcaneHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_IceCounterBulletShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_IceCounterBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_IceChargeShotHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FireHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_SplashExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_SplashHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_LightningBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FrieBallExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FrieBallExplosion02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FireSwing");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FireAttackFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireFloorExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FireFloorExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireBallAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_FireBallAppear");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_LightningAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_LightningChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_PlusFireHelp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireCombine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "SE_PlusFireCombine");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEWake");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDestoryReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEDestoryReady");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELWNCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SELWNCure");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEWater");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear03Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear03Loop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear04");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear05");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEThroneAppear05Loop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEDash");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEDashLoop");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESwitchMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SESwitchMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SECharge");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEChargeShake");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinishTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEChargeFinishTip");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEChargeSmall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotArcane = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEShotArcane");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEShotIce");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEShotFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEShotLightning");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SECounterMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireSwing");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireAttackFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireBallAppear");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SELightningAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEPLightningChargeBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEPlusFireHelp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireCombine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEPlusFireCombine");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SECounterMagicHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SECounterMagicHit02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEArcaneHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEArcaneHitWall");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEIceCounterBulletShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEIceCounterBulletHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEIceChargeShotHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SESplashExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SESplashHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireFloorExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireFloorExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireBallExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEFireBallExplosion02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_SEPLightningBallHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_CounterMagic01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_CounterMagic02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_ArcaneAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_ArcaneAttackM");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_ArcaneAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_LightningBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_LightningAttackS");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_ArcaneFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_IceFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_IceFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_FireFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_LightningFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_LightningCharge01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_LightningCharge02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_FireAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_FireExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "AD_ChargeFinish");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSEBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bSEBody");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEBodyVolume");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEBodyPitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMoveValue = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fMoveValue");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bSECharge");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEChargeVolume");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEChargePitch");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bGhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bGhostFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iGhostFireTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iGhostFireTotal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosGhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosGhostFire");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireX");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireY");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireZ");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireXSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireXSpeed");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireYSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireYSpeed");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostFireZSpeed");
		BossLevel06EffectPlay.NativeFieldInfoPtr_GhostFirePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "GhostFirePos");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fGhostDistance");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bCounterMagic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicTime01");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicTime02");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicIntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fCounterMagicIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bArcaneAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosArcaneAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fArcaneAttackBTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fArcaneAttackBTimeVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ArcaneAttackBDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3ArcaneAttackBDirection");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackBHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bArcaneAttackBHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iArcaneFloorBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iArcaneFloorBulletNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulletLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fArcaneFloorBulletLife");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleClose = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fArcaneFloorBulleClose");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fArcaneFloorBulleCloseTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bIceBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosBulletShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceBulletInterval");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceBulletIntervalVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3IceBulletTarget");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bIceCounterBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iIceCounterBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iIceCounterBulletIndex");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosIceCounterBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PSIceCounterBullet");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceCounterBulletTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceCounterBulletTimeVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3IceCounterBulletDirection");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceCounterBulletSpeed");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_IceCounterBulletSpearRotate");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceCounterBulletRotate");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3IceChargeTarget");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bIceChargeShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceChargeBulletReciprocal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceChargeBulletReciprocalVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iIceChargeBulletTotal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iIceChargeBulletVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceChargeBulletInterval");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fIceChargeBulletIntervalVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iFireBulletNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iSplashBulletNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSplashBulletRandom");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_FireBallData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_FireBallData");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bFireAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iFireAttackNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireAttackPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3FireAttackPos");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireAttackTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireAttackTimeVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireAttackRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireAttackIntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireAttackIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iFireAttackIndex");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bFireExplosion");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iFireExplosionNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iFireExplosionNumVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3FireExplosionDirection");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3FireExplosionPos");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireExplosionRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireExplosionntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fFireExplosionIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningBallNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iLightningBallNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeAimFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bLightningChargeAimFloor");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningChargeAimFloorNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iLightningChargeAimFloorNum");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFloo = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosLightningChargeAimFloo");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFlooC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosLightningChargeAimFlooC");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooPI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeAimFlooPI");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeAimFlooX");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeAimFlooZ");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeAimFloorRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3LightningChargeAimFloorFollow");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bLightningAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackTimeVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackIntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_PosLightningAttack");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bLightningAttackShot");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bLightningAttackB");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackBTime");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackBTimeVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackBIntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningAttackBIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bLightningChargeHit");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeHitRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeHitRadius");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeDuration");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeDurationV2");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeDurationVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeIntervals");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningChargeIntervalsVal");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3LightningBulletHintShotPoint");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintEndPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3LightningBulletHintEndPoint");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_posEffLightningBulletHintTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_posEffLightningBulletHintTarget");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fLightningSpeedUp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ShotTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_v3ShotTarget");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bDash");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bDeath");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bEndLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bEndLight");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bCure");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEDestoryReadyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEDestoryReadyVolume");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSELWNCureVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSELWNCureVolume");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_bThroneStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_bThroneStartUp");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEThroneVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fSEThroneVolume");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_fEndLightSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_fEndLightSpeed");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_Magic");
		BossLevel06EffectPlay.NativeFieldInfoPtr_g_iPlusStory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, "g_iPlusStory");
		BossLevel06EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_AI_BossLevel06_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665946);
		BossLevel06EffectPlay.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665947);
		BossLevel06EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665948);
		BossLevel06EffectPlay.NativeMethodInfoPtr_Remove_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665949);
		BossLevel06EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665950);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopSceneLightBeam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665951);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665952);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665953);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryChargeFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665954);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEndLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665955);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StroyEndLightStop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665956);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665957);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCureStop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665958);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryThroneUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665959);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665960);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665961);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665962);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665963);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665964);
		BossLevel06EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665965);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetMoveValue_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665966);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSBody_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665967);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetDash_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665968);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665969);
		BossLevel06EffectPlay.NativeMethodInfoPtr_CreateGhostFire_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665970);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetPlusStory_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665971);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateGhostFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665972);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSGhostFireHelp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665973);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayPSPlusFireCombine_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665974);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665975);
		BossLevel06EffectPlay.NativeMethodInfoPtr_FinishPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665976);
		BossLevel06EffectPlay.NativeMethodInfoPtr_CloseGhostFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665977);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SkipPlusStory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665978);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSPlusBody_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665979);
		BossLevel06EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665980);
		BossLevel06EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665981);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniSwitchMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665982);
		BossLevel06EffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665983);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665984);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665985);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayEffCounterMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665986);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateCounterMagic_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665987);
		BossLevel06EffectPlay.NativeMethodInfoPtr_Charge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665988);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665989);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeShotEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665990);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665991);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishAttack_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665992);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneFloorBullet_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665993);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665994);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665995);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayIceChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665996);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceChargeShot_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665997);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayFireSplashBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665998);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayLightningBall_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100665999);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666000);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666001);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666002);
		BossLevel06EffectPlay.NativeMethodInfoPtr_EndLightningCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666003);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeAimFloor_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666004);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeHit_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666005);
		BossLevel06EffectPlay.NativeMethodInfoPtr_CreateChargeLightningBall_Private_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666006);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666007);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0101Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666008);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0102Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666009);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0103Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666010);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0104Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666011);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0701Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666012);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0702Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666013);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0703Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666014);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0704Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666015);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack07EndShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666016);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0801_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666017);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0801Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666018);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0802_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666019);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0802Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666020);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0803_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666021);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0803Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666022);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireAttack_Private_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666023);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666024);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireExplosion_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666025);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireExplosion_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666026);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StartIceBulletShot_Private_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666027);
		BossLevel06EffectPlay.NativeMethodInfoPtr_EndIceBulletShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666028);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666029);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AttackHit_Private_Boolean_Vector3_Single_AttackData_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666030);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniArcaneAttackBReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666031);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateArcaneAttackB_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666032);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttack_Private_Void_Transform_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666033);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666034);
		BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttackB_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666035);
		BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttackB_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666036);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashLShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666037);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashRShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666038);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneBullet_Private_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666039);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666040);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666041);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666042);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666043);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniSetShotTarget_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666044);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack03Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666045);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ShotArcaneCharge_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666046);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ShotFireShotgun_Private_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666047);
		BossLevel06EffectPlay.NativeMethodInfoPtr_ShotLightning_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666048);
		BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlaySEChargeSmall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666049);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666050);
		BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSLightningSpeedUp_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666051);
		BossLevel06EffectPlay.NativeMethodInfoPtr_StopPSLightningSpeedUp_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666052);
		BossLevel06EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666053);
		BossLevel06EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06EffectPlay>.NativeClassPtr, 100666054);
	}

	// Token: 0x06002566 RID: 9574 RVA: 0x0000351C File Offset: 0x0000171C
	public BossLevel06EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000CE3 RID: 3299
	// (get) Token: 0x06002567 RID: 9575 RVA: 0x0009B3D0 File Offset: 0x000995D0
	// (set) Token: 0x06002568 RID: 9576 RVA: 0x0009B404 File Offset: 0x00099604
	public unsafe PlayerCamera g_Camera
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Camera);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new PlayerCamera(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE4 RID: 3300
	// (get) Token: 0x06002569 RID: 9577 RVA: 0x0009B42C File Offset: 0x0009962C
	// (set) Token: 0x0600256A RID: 9578 RVA: 0x0009B460 File Offset: 0x00099660
	public unsafe Transform g_PlayerTransform
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PlayerTransform);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE5 RID: 3301
	// (get) Token: 0x0600256B RID: 9579 RVA: 0x0009B488 File Offset: 0x00099688
	// (set) Token: 0x0600256C RID: 9580 RVA: 0x0009B4BC File Offset: 0x000996BC
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE6 RID: 3302
	// (get) Token: 0x0600256D RID: 9581 RVA: 0x0009B4E4 File Offset: 0x000996E4
	// (set) Token: 0x0600256E RID: 9582 RVA: 0x0009B518 File Offset: 0x00099718
	public unsafe AI_BossLevel06 g_AI
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_AI);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AI_BossLevel06(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE7 RID: 3303
	// (get) Token: 0x0600256F RID: 9583 RVA: 0x0009B540 File Offset: 0x00099740
	// (set) Token: 0x06002570 RID: 9584 RVA: 0x0009B574 File Offset: 0x00099774
	public unsafe MoveController g_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE8 RID: 3304
	// (get) Token: 0x06002571 RID: 9585 RVA: 0x0009B59C File Offset: 0x0009979C
	// (set) Token: 0x06002572 RID: 9586 RVA: 0x0009B5D0 File Offset: 0x000997D0
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> Mesh
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Mesh);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CE9 RID: 3305
	// (get) Token: 0x06002573 RID: 9587 RVA: 0x0009B5F8 File Offset: 0x000997F8
	// (set) Token: 0x06002574 RID: 9588 RVA: 0x0009B62C File Offset: 0x0009982C
	public unsafe Il2CppReferenceArray<Material> g_MatChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CEA RID: 3306
	// (get) Token: 0x06002575 RID: 9589 RVA: 0x0009B654 File Offset: 0x00099854
	// (set) Token: 0x06002576 RID: 9590 RVA: 0x0009B67C File Offset: 0x0009987C
	public unsafe float g_fMatDamage
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMatDamage);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value;
		}
	}

	// Token: 0x17000CEB RID: 3307
	// (get) Token: 0x06002577 RID: 9591 RVA: 0x0009B6A0 File Offset: 0x000998A0
	// (set) Token: 0x06002578 RID: 9592 RVA: 0x0009B6C8 File Offset: 0x000998C8
	public unsafe Color g_CCharGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_CCharGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value;
		}
	}

	// Token: 0x17000CEC RID: 3308
	// (get) Token: 0x06002579 RID: 9593 RVA: 0x0009B6EC File Offset: 0x000998EC
	// (set) Token: 0x0600257A RID: 9594 RVA: 0x0009B720 File Offset: 0x00099920
	public unsafe Transform Pos_GhostFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_GhostFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_GhostFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CED RID: 3309
	// (get) Token: 0x0600257B RID: 9595 RVA: 0x0009B748 File Offset: 0x00099948
	// (set) Token: 0x0600257C RID: 9596 RVA: 0x0009B77C File Offset: 0x0009997C
	public unsafe Transform Pos_HandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CEE RID: 3310
	// (get) Token: 0x0600257D RID: 9597 RVA: 0x0009B7A4 File Offset: 0x000999A4
	// (set) Token: 0x0600257E RID: 9598 RVA: 0x0009B7D8 File Offset: 0x000999D8
	public unsafe Transform Pos_HandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CEF RID: 3311
	// (get) Token: 0x0600257F RID: 9599 RVA: 0x0009B800 File Offset: 0x00099A00
	// (set) Token: 0x06002580 RID: 9600 RVA: 0x0009B834 File Offset: 0x00099A34
	public unsafe Transform Pos_Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF0 RID: 3312
	// (get) Token: 0x06002581 RID: 9601 RVA: 0x0009B85C File Offset: 0x00099A5C
	// (set) Token: 0x06002582 RID: 9602 RVA: 0x0009B890 File Offset: 0x00099A90
	public unsafe Transform Pos_DashFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_DashFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF1 RID: 3313
	// (get) Token: 0x06002583 RID: 9603 RVA: 0x0009B8B8 File Offset: 0x00099AB8
	// (set) Token: 0x06002584 RID: 9604 RVA: 0x0009B8EC File Offset: 0x00099AEC
	public unsafe Transform Pos_FireBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_FireBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_FireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF2 RID: 3314
	// (get) Token: 0x06002585 RID: 9605 RVA: 0x0009B914 File Offset: 0x00099B14
	// (set) Token: 0x06002586 RID: 9606 RVA: 0x0009B948 File Offset: 0x00099B48
	public unsafe Transform Pos_PlusGhost01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF3 RID: 3315
	// (get) Token: 0x06002587 RID: 9607 RVA: 0x0009B970 File Offset: 0x00099B70
	// (set) Token: 0x06002588 RID: 9608 RVA: 0x0009B9A4 File Offset: 0x00099BA4
	public unsafe Transform Pos_PlusGhost02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF4 RID: 3316
	// (get) Token: 0x06002589 RID: 9609 RVA: 0x0009B9CC File Offset: 0x00099BCC
	// (set) Token: 0x0600258A RID: 9610 RVA: 0x0009BA00 File Offset: 0x00099C00
	public unsafe Transform Pos_PlusGhost03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF5 RID: 3317
	// (get) Token: 0x0600258B RID: 9611 RVA: 0x0009BA28 File Offset: 0x00099C28
	// (set) Token: 0x0600258C RID: 9612 RVA: 0x0009BA5C File Offset: 0x00099C5C
	public unsafe Transform Pos_PlusGhost04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF6 RID: 3318
	// (get) Token: 0x0600258D RID: 9613 RVA: 0x0009BA84 File Offset: 0x00099C84
	// (set) Token: 0x0600258E RID: 9614 RVA: 0x0009BAB8 File Offset: 0x00099CB8
	public unsafe ParticleSystem PS_DebutCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF7 RID: 3319
	// (get) Token: 0x0600258F RID: 9615 RVA: 0x0009BAE0 File Offset: 0x00099CE0
	// (set) Token: 0x06002590 RID: 9616 RVA: 0x0009BB14 File Offset: 0x00099D14
	public unsafe ParticleSystem PS_Body
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Body);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF8 RID: 3320
	// (get) Token: 0x06002591 RID: 9617 RVA: 0x0009BB3C File Offset: 0x00099D3C
	// (set) Token: 0x06002592 RID: 9618 RVA: 0x0009BB70 File Offset: 0x00099D70
	public unsafe ParticleSystem PS_Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CF9 RID: 3321
	// (get) Token: 0x06002593 RID: 9619 RVA: 0x0009BB98 File Offset: 0x00099D98
	// (set) Token: 0x06002594 RID: 9620 RVA: 0x0009BBCC File Offset: 0x00099DCC
	public unsafe ParticleSystem PS_DashFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DashFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CFA RID: 3322
	// (get) Token: 0x06002595 RID: 9621 RVA: 0x0009BBF4 File Offset: 0x00099DF4
	// (set) Token: 0x06002596 RID: 9622 RVA: 0x0009BC28 File Offset: 0x00099E28
	public unsafe ParticleSystem PS_Destroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Destroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CFB RID: 3323
	// (get) Token: 0x06002597 RID: 9623 RVA: 0x0009BC50 File Offset: 0x00099E50
	// (set) Token: 0x06002598 RID: 9624 RVA: 0x0009BC84 File Offset: 0x00099E84
	public unsafe ParticleSystem PS_LWNCure
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LWNCure);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LWNCure), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CFC RID: 3324
	// (get) Token: 0x06002599 RID: 9625 RVA: 0x0009BCAC File Offset: 0x00099EAC
	// (set) Token: 0x0600259A RID: 9626 RVA: 0x0009BCE0 File Offset: 0x00099EE0
	public unsafe ParticleSystem PS_NormalFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_NormalFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_NormalFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CFD RID: 3325
	// (get) Token: 0x0600259B RID: 9627 RVA: 0x0009BD08 File Offset: 0x00099F08
	// (set) Token: 0x0600259C RID: 9628 RVA: 0x0009BD3C File Offset: 0x00099F3C
	public unsafe ParticleSystem PS_ArcaneChargeFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CFE RID: 3326
	// (get) Token: 0x0600259D RID: 9629 RVA: 0x0009BD64 File Offset: 0x00099F64
	// (set) Token: 0x0600259E RID: 9630 RVA: 0x0009BD98 File Offset: 0x00099F98
	public unsafe ParticleSystem PS_IceChargeFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000CFF RID: 3327
	// (get) Token: 0x0600259F RID: 9631 RVA: 0x0009BDC0 File Offset: 0x00099FC0
	// (set) Token: 0x060025A0 RID: 9632 RVA: 0x0009BDF4 File Offset: 0x00099FF4
	public unsafe ParticleSystem PS_FireChargeFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D00 RID: 3328
	// (get) Token: 0x060025A1 RID: 9633 RVA: 0x0009BE1C File Offset: 0x0009A01C
	// (set) Token: 0x060025A2 RID: 9634 RVA: 0x0009BE50 File Offset: 0x0009A050
	public unsafe ParticleSystem PS_LightningChargeFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D01 RID: 3329
	// (get) Token: 0x060025A3 RID: 9635 RVA: 0x0009BE78 File Offset: 0x0009A078
	// (set) Token: 0x060025A4 RID: 9636 RVA: 0x0009BEAC File Offset: 0x0009A0AC
	public unsafe ParticleSystem PS_ArcaneSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneSwitch);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D02 RID: 3330
	// (get) Token: 0x060025A5 RID: 9637 RVA: 0x0009BED4 File Offset: 0x0009A0D4
	// (set) Token: 0x060025A6 RID: 9638 RVA: 0x0009BF08 File Offset: 0x0009A108
	public unsafe ParticleSystem PS_IceSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceSwitch);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D03 RID: 3331
	// (get) Token: 0x060025A7 RID: 9639 RVA: 0x0009BF30 File Offset: 0x0009A130
	// (set) Token: 0x060025A8 RID: 9640 RVA: 0x0009BF64 File Offset: 0x0009A164
	public unsafe ParticleSystem PS_FireSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireSwitch);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D04 RID: 3332
	// (get) Token: 0x060025A9 RID: 9641 RVA: 0x0009BF8C File Offset: 0x0009A18C
	// (set) Token: 0x060025AA RID: 9642 RVA: 0x0009BFC0 File Offset: 0x0009A1C0
	public unsafe ParticleSystem PS_LightningSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningSwitch);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D05 RID: 3333
	// (get) Token: 0x060025AB RID: 9643 RVA: 0x0009BFE8 File Offset: 0x0009A1E8
	// (set) Token: 0x060025AC RID: 9644 RVA: 0x0009C01C File Offset: 0x0009A21C
	public unsafe ParticleSystem PS_ArcaneChargeHand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeHand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D06 RID: 3334
	// (get) Token: 0x060025AD RID: 9645 RVA: 0x0009C044 File Offset: 0x0009A244
	// (set) Token: 0x060025AE RID: 9646 RVA: 0x0009C078 File Offset: 0x0009A278
	public unsafe ParticleSystem PS_IceChargeHand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeHand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D07 RID: 3335
	// (get) Token: 0x060025AF RID: 9647 RVA: 0x0009C0A0 File Offset: 0x0009A2A0
	// (set) Token: 0x060025B0 RID: 9648 RVA: 0x0009C0D4 File Offset: 0x0009A2D4
	public unsafe ParticleSystem PS_FireChargeHand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeHand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D08 RID: 3336
	// (get) Token: 0x060025B1 RID: 9649 RVA: 0x0009C0FC File Offset: 0x0009A2FC
	// (set) Token: 0x060025B2 RID: 9650 RVA: 0x0009C130 File Offset: 0x0009A330
	public unsafe ParticleSystem PS_LightningChargeHand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeHand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D09 RID: 3337
	// (get) Token: 0x060025B3 RID: 9651 RVA: 0x0009C158 File Offset: 0x0009A358
	// (set) Token: 0x060025B4 RID: 9652 RVA: 0x0009C18C File Offset: 0x0009A38C
	public unsafe ParticleSystem PS_ArcaneChargeBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0A RID: 3338
	// (get) Token: 0x060025B5 RID: 9653 RVA: 0x0009C1B4 File Offset: 0x0009A3B4
	// (set) Token: 0x060025B6 RID: 9654 RVA: 0x0009C1E8 File Offset: 0x0009A3E8
	public unsafe ParticleSystem PS_IceChargeBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0B RID: 3339
	// (get) Token: 0x060025B7 RID: 9655 RVA: 0x0009C210 File Offset: 0x0009A410
	// (set) Token: 0x060025B8 RID: 9656 RVA: 0x0009C244 File Offset: 0x0009A444
	public unsafe ParticleSystem PS_FireChargeBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0C RID: 3340
	// (get) Token: 0x060025B9 RID: 9657 RVA: 0x0009C26C File Offset: 0x0009A46C
	// (set) Token: 0x060025BA RID: 9658 RVA: 0x0009C2A0 File Offset: 0x0009A4A0
	public unsafe ParticleSystem PS_LightningChargeBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0D RID: 3341
	// (get) Token: 0x060025BB RID: 9659 RVA: 0x0009C2C8 File Offset: 0x0009A4C8
	// (set) Token: 0x060025BC RID: 9660 RVA: 0x0009C2FC File Offset: 0x0009A4FC
	public unsafe ParticleSystem PS_ArcaneChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0E RID: 3342
	// (get) Token: 0x060025BD RID: 9661 RVA: 0x0009C324 File Offset: 0x0009A524
	// (set) Token: 0x060025BE RID: 9662 RVA: 0x0009C358 File Offset: 0x0009A558
	public unsafe ParticleSystem PS_IceChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D0F RID: 3343
	// (get) Token: 0x060025BF RID: 9663 RVA: 0x0009C380 File Offset: 0x0009A580
	// (set) Token: 0x060025C0 RID: 9664 RVA: 0x0009C3B4 File Offset: 0x0009A5B4
	public unsafe ParticleSystem PS_FireChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D10 RID: 3344
	// (get) Token: 0x060025C1 RID: 9665 RVA: 0x0009C3DC File Offset: 0x0009A5DC
	// (set) Token: 0x060025C2 RID: 9666 RVA: 0x0009C410 File Offset: 0x0009A610
	public unsafe ParticleSystem PS_LightningChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D11 RID: 3345
	// (get) Token: 0x060025C3 RID: 9667 RVA: 0x0009C438 File Offset: 0x0009A638
	// (set) Token: 0x060025C4 RID: 9668 RVA: 0x0009C46C File Offset: 0x0009A66C
	public unsafe ParticleSystem PS_PlusCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D12 RID: 3346
	// (get) Token: 0x060025C5 RID: 9669 RVA: 0x0009C494 File Offset: 0x0009A694
	// (set) Token: 0x060025C6 RID: 9670 RVA: 0x0009C4C8 File Offset: 0x0009A6C8
	public unsafe ParticleSystem PS_PlusFireHelp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusFireHelp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusFireHelp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D13 RID: 3347
	// (get) Token: 0x060025C7 RID: 9671 RVA: 0x0009C4F0 File Offset: 0x0009A6F0
	// (set) Token: 0x060025C8 RID: 9672 RVA: 0x0009C524 File Offset: 0x0009A724
	public unsafe ParticleSystem PS_PlusBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D14 RID: 3348
	// (get) Token: 0x060025C9 RID: 9673 RVA: 0x0009C54C File Offset: 0x0009A74C
	// (set) Token: 0x060025CA RID: 9674 RVA: 0x0009C580 File Offset: 0x0009A780
	public unsafe ParticleSystem PS_PS_PlusFireCombine
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PS_PlusFireCombine);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PS_PlusFireCombine), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D15 RID: 3349
	// (get) Token: 0x060025CB RID: 9675 RVA: 0x0009C5A8 File Offset: 0x0009A7A8
	// (set) Token: 0x060025CC RID: 9676 RVA: 0x0009C5DC File Offset: 0x0009A7DC
	public unsafe ParticleSystem g_PS_Floor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_Floor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D16 RID: 3350
	// (get) Token: 0x060025CD RID: 9677 RVA: 0x0009C604 File Offset: 0x0009A804
	// (set) Token: 0x060025CE RID: 9678 RVA: 0x0009C638 File Offset: 0x0009A838
	public unsafe ParticleSystem g_PS_ChargeHand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeHand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D17 RID: 3351
	// (get) Token: 0x060025CF RID: 9679 RVA: 0x0009C660 File Offset: 0x0009A860
	// (set) Token: 0x060025D0 RID: 9680 RVA: 0x0009C694 File Offset: 0x0009A894
	public unsafe ParticleSystem g_PS_ChargeBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D18 RID: 3352
	// (get) Token: 0x060025D1 RID: 9681 RVA: 0x0009C6BC File Offset: 0x0009A8BC
	// (set) Token: 0x060025D2 RID: 9682 RVA: 0x0009C6F0 File Offset: 0x0009A8F0
	public unsafe ParticleSystem PS_LightBeam
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightBeam);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightBeam), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D19 RID: 3353
	// (get) Token: 0x060025D3 RID: 9683 RVA: 0x0009C718 File Offset: 0x0009A918
	// (set) Token: 0x060025D4 RID: 9684 RVA: 0x0009C74C File Offset: 0x0009A94C
	public unsafe ParticleSystem PS_DebutExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1A RID: 3354
	// (get) Token: 0x060025D5 RID: 9685 RVA: 0x0009C774 File Offset: 0x0009A974
	// (set) Token: 0x060025D6 RID: 9686 RVA: 0x0009C7A8 File Offset: 0x0009A9A8
	public unsafe ParticleSystem PS_Wind
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Wind);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Wind), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1B RID: 3355
	// (get) Token: 0x060025D7 RID: 9687 RVA: 0x0009C7D0 File Offset: 0x0009A9D0
	// (set) Token: 0x060025D8 RID: 9688 RVA: 0x0009C804 File Offset: 0x0009AA04
	public unsafe ParticleSystem PS_ThroneAppear01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1C RID: 3356
	// (get) Token: 0x060025D9 RID: 9689 RVA: 0x0009C82C File Offset: 0x0009AA2C
	// (set) Token: 0x060025DA RID: 9690 RVA: 0x0009C860 File Offset: 0x0009AA60
	public unsafe ParticleSystem PS_ThroneAppear02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1D RID: 3357
	// (get) Token: 0x060025DB RID: 9691 RVA: 0x0009C888 File Offset: 0x0009AA88
	// (set) Token: 0x060025DC RID: 9692 RVA: 0x0009C8BC File Offset: 0x0009AABC
	public unsafe ParticleSystem PS_ThroneAppear03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1E RID: 3358
	// (get) Token: 0x060025DD RID: 9693 RVA: 0x0009C8E4 File Offset: 0x0009AAE4
	// (set) Token: 0x060025DE RID: 9694 RVA: 0x0009C918 File Offset: 0x0009AB18
	public unsafe ParticleSystem PS_ThroneAppear04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D1F RID: 3359
	// (get) Token: 0x060025DF RID: 9695 RVA: 0x0009C940 File Offset: 0x0009AB40
	// (set) Token: 0x060025E0 RID: 9696 RVA: 0x0009C974 File Offset: 0x0009AB74
	public unsafe ParticleSystem PS_ThroneAppear05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D20 RID: 3360
	// (get) Token: 0x060025E1 RID: 9697 RVA: 0x0009C99C File Offset: 0x0009AB9C
	// (set) Token: 0x060025E2 RID: 9698 RVA: 0x0009C9D0 File Offset: 0x0009ABD0
	public unsafe Act07Boss_Floating ObjFloat
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_ObjFloat);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Act07Boss_Floating(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_ObjFloat), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D21 RID: 3361
	// (get) Token: 0x060025E3 RID: 9699 RVA: 0x0009C9F8 File Offset: 0x0009ABF8
	// (set) Token: 0x060025E4 RID: 9700 RVA: 0x0009CA2C File Offset: 0x0009AC2C
	public unsafe GameObject SceneObjStory01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D22 RID: 3362
	// (get) Token: 0x060025E5 RID: 9701 RVA: 0x0009CA54 File Offset: 0x0009AC54
	// (set) Token: 0x060025E6 RID: 9702 RVA: 0x0009CA88 File Offset: 0x0009AC88
	public unsafe GameObject SceneObjStory02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D23 RID: 3363
	// (get) Token: 0x060025E7 RID: 9703 RVA: 0x0009CAB0 File Offset: 0x0009ACB0
	// (set) Token: 0x060025E8 RID: 9704 RVA: 0x0009CAD8 File Offset: 0x0009ACD8
	public unsafe bool g_bSceneThrone
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSceneThrone);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSceneThrone)) = value;
		}
	}

	// Token: 0x17000D24 RID: 3364
	// (get) Token: 0x060025E9 RID: 9705 RVA: 0x0009CAFC File Offset: 0x0009ACFC
	// (set) Token: 0x060025EA RID: 9706 RVA: 0x0009CB30 File Offset: 0x0009AD30
	public unsafe Transform SceneThrone
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D25 RID: 3365
	// (get) Token: 0x060025EB RID: 9707 RVA: 0x0009CB58 File Offset: 0x0009AD58
	// (set) Token: 0x060025EC RID: 9708 RVA: 0x0009CB8C File Offset: 0x0009AD8C
	public unsafe Transform SceneThroneMovePos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D26 RID: 3366
	// (get) Token: 0x060025ED RID: 9709 RVA: 0x0009CBB4 File Offset: 0x0009ADB4
	// (set) Token: 0x060025EE RID: 9710 RVA: 0x0009CBE8 File Offset: 0x0009ADE8
	public unsafe Transform SceneThrone02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D27 RID: 3367
	// (get) Token: 0x060025EF RID: 9711 RVA: 0x0009CC10 File Offset: 0x0009AE10
	// (set) Token: 0x060025F0 RID: 9712 RVA: 0x0009CC44 File Offset: 0x0009AE44
	public unsafe Transform SceneThroneMovePos02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D28 RID: 3368
	// (get) Token: 0x060025F1 RID: 9713 RVA: 0x0009CC6C File Offset: 0x0009AE6C
	// (set) Token: 0x060025F2 RID: 9714 RVA: 0x0009CCA0 File Offset: 0x0009AEA0
	public unsafe MeshRenderer MR_CloudUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D29 RID: 3369
	// (get) Token: 0x060025F3 RID: 9715 RVA: 0x0009CCC8 File Offset: 0x0009AEC8
	// (set) Token: 0x060025F4 RID: 9716 RVA: 0x0009CCFC File Offset: 0x0009AEFC
	public unsafe MeshRenderer MR_CloudDown
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudDown);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudDown), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2A RID: 3370
	// (get) Token: 0x060025F5 RID: 9717 RVA: 0x0009CD24 File Offset: 0x0009AF24
	// (set) Token: 0x060025F6 RID: 9718 RVA: 0x0009CD58 File Offset: 0x0009AF58
	public unsafe Material g_MatCloudUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2B RID: 3371
	// (get) Token: 0x060025F7 RID: 9719 RVA: 0x0009CD80 File Offset: 0x0009AF80
	// (set) Token: 0x060025F8 RID: 9720 RVA: 0x0009CDB4 File Offset: 0x0009AFB4
	public unsafe Material g_MatCloudDown
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudDown);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudDown), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2C RID: 3372
	// (get) Token: 0x060025F9 RID: 9721 RVA: 0x0009CDDC File Offset: 0x0009AFDC
	// (set) Token: 0x060025FA RID: 9722 RVA: 0x0009CE10 File Offset: 0x0009B010
	public unsafe GameObject Eff_DebutExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_DebutExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2D RID: 3373
	// (get) Token: 0x060025FB RID: 9723 RVA: 0x0009CE38 File Offset: 0x0009B038
	// (set) Token: 0x060025FC RID: 9724 RVA: 0x0009CE6C File Offset: 0x0009B06C
	public unsafe GameObject Eff_GhostFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_GhostFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_GhostFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2E RID: 3374
	// (get) Token: 0x060025FD RID: 9725 RVA: 0x0009CE94 File Offset: 0x0009B094
	// (set) Token: 0x060025FE RID: 9726 RVA: 0x0009CEC8 File Offset: 0x0009B0C8
	public unsafe GameObject Eff_CounterMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D2F RID: 3375
	// (get) Token: 0x060025FF RID: 9727 RVA: 0x0009CEF0 File Offset: 0x0009B0F0
	// (set) Token: 0x06002600 RID: 9728 RVA: 0x0009CF24 File Offset: 0x0009B124
	public unsafe GameObject Eff_CounterMagicHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D30 RID: 3376
	// (get) Token: 0x06002601 RID: 9729 RVA: 0x0009CF4C File Offset: 0x0009B14C
	// (set) Token: 0x06002602 RID: 9730 RVA: 0x0009CF80 File Offset: 0x0009B180
	public unsafe GameObject Eff_CounterMagicHit02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D31 RID: 3377
	// (get) Token: 0x06002603 RID: 9731 RVA: 0x0009CFA8 File Offset: 0x0009B1A8
	// (set) Token: 0x06002604 RID: 9732 RVA: 0x0009CFDC File Offset: 0x0009B1DC
	public unsafe GameObject Eff_ArcaneReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D32 RID: 3378
	// (get) Token: 0x06002605 RID: 9733 RVA: 0x0009D004 File Offset: 0x0009B204
	// (set) Token: 0x06002606 RID: 9734 RVA: 0x0009D038 File Offset: 0x0009B238
	public unsafe GameObject Eff_ArcaneShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D33 RID: 3379
	// (get) Token: 0x06002607 RID: 9735 RVA: 0x0009D060 File Offset: 0x0009B260
	// (set) Token: 0x06002608 RID: 9736 RVA: 0x0009D094 File Offset: 0x0009B294
	public unsafe GameObject Eff_ArcaneBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D34 RID: 3380
	// (get) Token: 0x06002609 RID: 9737 RVA: 0x0009D0BC File Offset: 0x0009B2BC
	// (set) Token: 0x0600260A RID: 9738 RVA: 0x0009D0F0 File Offset: 0x0009B2F0
	public unsafe GameObject Eff_ArcaneHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D35 RID: 3381
	// (get) Token: 0x0600260B RID: 9739 RVA: 0x0009D118 File Offset: 0x0009B318
	// (set) Token: 0x0600260C RID: 9740 RVA: 0x0009D14C File Offset: 0x0009B34C
	public unsafe GameObject Eff_ArcaneAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D36 RID: 3382
	// (get) Token: 0x0600260D RID: 9741 RVA: 0x0009D174 File Offset: 0x0009B374
	// (set) Token: 0x0600260E RID: 9742 RVA: 0x0009D1A8 File Offset: 0x0009B3A8
	public unsafe GameObject Eff_ArcaneAttackM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D37 RID: 3383
	// (get) Token: 0x0600260F RID: 9743 RVA: 0x0009D1D0 File Offset: 0x0009B3D0
	// (set) Token: 0x06002610 RID: 9744 RVA: 0x0009D204 File Offset: 0x0009B404
	public unsafe GameObject Eff_ArcaneAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D38 RID: 3384
	// (get) Token: 0x06002611 RID: 9745 RVA: 0x0009D22C File Offset: 0x0009B42C
	// (set) Token: 0x06002612 RID: 9746 RVA: 0x0009D260 File Offset: 0x0009B460
	public unsafe GameObject Eff_ArcaneAttackHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D39 RID: 3385
	// (get) Token: 0x06002613 RID: 9747 RVA: 0x0009D288 File Offset: 0x0009B488
	// (set) Token: 0x06002614 RID: 9748 RVA: 0x0009D2BC File Offset: 0x0009B4BC
	public unsafe GameObject Eff_ArcaneFloorBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3A RID: 3386
	// (get) Token: 0x06002615 RID: 9749 RVA: 0x0009D2E4 File Offset: 0x0009B4E4
	// (set) Token: 0x06002616 RID: 9750 RVA: 0x0009D318 File Offset: 0x0009B518
	public unsafe GameObject Eff_ArcaneFloorBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3B RID: 3387
	// (get) Token: 0x06002617 RID: 9751 RVA: 0x0009D340 File Offset: 0x0009B540
	// (set) Token: 0x06002618 RID: 9752 RVA: 0x0009D374 File Offset: 0x0009B574
	public unsafe GameObject Eff_ArcaneFloorBulletHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3C RID: 3388
	// (get) Token: 0x06002619 RID: 9753 RVA: 0x0009D39C File Offset: 0x0009B59C
	// (set) Token: 0x0600261A RID: 9754 RVA: 0x0009D3D0 File Offset: 0x0009B5D0
	public unsafe GameObject Eff_ArcaneChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3D RID: 3389
	// (get) Token: 0x0600261B RID: 9755 RVA: 0x0009D3F8 File Offset: 0x0009B5F8
	// (set) Token: 0x0600261C RID: 9756 RVA: 0x0009D42C File Offset: 0x0009B62C
	public unsafe GameObject Eff_ArcaneChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3E RID: 3390
	// (get) Token: 0x0600261D RID: 9757 RVA: 0x0009D454 File Offset: 0x0009B654
	// (set) Token: 0x0600261E RID: 9758 RVA: 0x0009D488 File Offset: 0x0009B688
	public unsafe GameObject Eff_ArcaneChargeHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D3F RID: 3391
	// (get) Token: 0x0600261F RID: 9759 RVA: 0x0009D4B0 File Offset: 0x0009B6B0
	// (set) Token: 0x06002620 RID: 9760 RVA: 0x0009D4E4 File Offset: 0x0009B6E4
	public unsafe GameObject Eff_ArcaneChargeHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D40 RID: 3392
	// (get) Token: 0x06002621 RID: 9761 RVA: 0x0009D50C File Offset: 0x0009B70C
	// (set) Token: 0x06002622 RID: 9762 RVA: 0x0009D540 File Offset: 0x0009B740
	public unsafe GameObject Eff_IceShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D41 RID: 3393
	// (get) Token: 0x06002623 RID: 9763 RVA: 0x0009D568 File Offset: 0x0009B768
	// (set) Token: 0x06002624 RID: 9764 RVA: 0x0009D59C File Offset: 0x0009B79C
	public unsafe GameObject Eff_IceBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D42 RID: 3394
	// (get) Token: 0x06002625 RID: 9765 RVA: 0x0009D5C4 File Offset: 0x0009B7C4
	// (set) Token: 0x06002626 RID: 9766 RVA: 0x0009D5F8 File Offset: 0x0009B7F8
	public unsafe GameObject Eff_IceBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D43 RID: 3395
	// (get) Token: 0x06002627 RID: 9767 RVA: 0x0009D620 File Offset: 0x0009B820
	// (set) Token: 0x06002628 RID: 9768 RVA: 0x0009D654 File Offset: 0x0009B854
	public unsafe GameObject Eff_IceCounterBullet01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D44 RID: 3396
	// (get) Token: 0x06002629 RID: 9769 RVA: 0x0009D67C File Offset: 0x0009B87C
	// (set) Token: 0x0600262A RID: 9770 RVA: 0x0009D6B0 File Offset: 0x0009B8B0
	public unsafe GameObject Eff_IceCounterBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D45 RID: 3397
	// (get) Token: 0x0600262B RID: 9771 RVA: 0x0009D6D8 File Offset: 0x0009B8D8
	// (set) Token: 0x0600262C RID: 9772 RVA: 0x0009D70C File Offset: 0x0009B90C
	public unsafe GameObject Eff_IceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D46 RID: 3398
	// (get) Token: 0x0600262D RID: 9773 RVA: 0x0009D734 File Offset: 0x0009B934
	// (set) Token: 0x0600262E RID: 9774 RVA: 0x0009D768 File Offset: 0x0009B968
	public unsafe GameObject Eff_IceCounterBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D47 RID: 3399
	// (get) Token: 0x0600262F RID: 9775 RVA: 0x0009D790 File Offset: 0x0009B990
	// (set) Token: 0x06002630 RID: 9776 RVA: 0x0009D7C4 File Offset: 0x0009B9C4
	public unsafe GameObject Eff_IceChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D48 RID: 3400
	// (get) Token: 0x06002631 RID: 9777 RVA: 0x0009D7EC File Offset: 0x0009B9EC
	// (set) Token: 0x06002632 RID: 9778 RVA: 0x0009D820 File Offset: 0x0009BA20
	public unsafe GameObject Eff_IceChargeShotBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D49 RID: 3401
	// (get) Token: 0x06002633 RID: 9779 RVA: 0x0009D848 File Offset: 0x0009BA48
	// (set) Token: 0x06002634 RID: 9780 RVA: 0x0009D87C File Offset: 0x0009BA7C
	public unsafe GameObject Eff_IceChargeShotHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4A RID: 3402
	// (get) Token: 0x06002635 RID: 9781 RVA: 0x0009D8A4 File Offset: 0x0009BAA4
	// (set) Token: 0x06002636 RID: 9782 RVA: 0x0009D8D8 File Offset: 0x0009BAD8
	public unsafe GameObject Eff_FireBulletReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBulletReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBulletReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4B RID: 3403
	// (get) Token: 0x06002637 RID: 9783 RVA: 0x0009D900 File Offset: 0x0009BB00
	// (set) Token: 0x06002638 RID: 9784 RVA: 0x0009D934 File Offset: 0x0009BB34
	public unsafe GameObject Eff_FireBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4C RID: 3404
	// (get) Token: 0x06002639 RID: 9785 RVA: 0x0009D95C File Offset: 0x0009BB5C
	// (set) Token: 0x0600263A RID: 9786 RVA: 0x0009D990 File Offset: 0x0009BB90
	public unsafe GameObject Eff_FireShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4D RID: 3405
	// (get) Token: 0x0600263B RID: 9787 RVA: 0x0009D9B8 File Offset: 0x0009BBB8
	// (set) Token: 0x0600263C RID: 9788 RVA: 0x0009D9EC File Offset: 0x0009BBEC
	public unsafe GameObject Eff_FireHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4E RID: 3406
	// (get) Token: 0x0600263D RID: 9789 RVA: 0x0009DA14 File Offset: 0x0009BC14
	// (set) Token: 0x0600263E RID: 9790 RVA: 0x0009DA48 File Offset: 0x0009BC48
	public unsafe GameObject Eff_FireAttack0801
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0801);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0801), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D4F RID: 3407
	// (get) Token: 0x0600263F RID: 9791 RVA: 0x0009DA70 File Offset: 0x0009BC70
	// (set) Token: 0x06002640 RID: 9792 RVA: 0x0009DAA4 File Offset: 0x0009BCA4
	public unsafe GameObject Eff_FireAttack0802
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0802);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0802), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D50 RID: 3408
	// (get) Token: 0x06002641 RID: 9793 RVA: 0x0009DACC File Offset: 0x0009BCCC
	// (set) Token: 0x06002642 RID: 9794 RVA: 0x0009DB00 File Offset: 0x0009BD00
	public unsafe GameObject Eff_FireAttack0803
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D51 RID: 3409
	// (get) Token: 0x06002643 RID: 9795 RVA: 0x0009DB28 File Offset: 0x0009BD28
	// (set) Token: 0x06002644 RID: 9796 RVA: 0x0009DB5C File Offset: 0x0009BD5C
	public unsafe GameObject Eff_FireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D52 RID: 3410
	// (get) Token: 0x06002645 RID: 9797 RVA: 0x0009DB84 File Offset: 0x0009BD84
	// (set) Token: 0x06002646 RID: 9798 RVA: 0x0009DBB8 File Offset: 0x0009BDB8
	public unsafe GameObject Eff_FireAttack0803Explosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803Explosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D53 RID: 3411
	// (get) Token: 0x06002647 RID: 9799 RVA: 0x0009DBE0 File Offset: 0x0009BDE0
	// (set) Token: 0x06002648 RID: 9800 RVA: 0x0009DC14 File Offset: 0x0009BE14
	public unsafe Transform Root_FireAttack0801
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0801);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0801), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D54 RID: 3412
	// (get) Token: 0x06002649 RID: 9801 RVA: 0x0009DC3C File Offset: 0x0009BE3C
	// (set) Token: 0x0600264A RID: 9802 RVA: 0x0009DC70 File Offset: 0x0009BE70
	public unsafe Transform Root_FireAttack0802
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0802);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0802), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D55 RID: 3413
	// (get) Token: 0x0600264B RID: 9803 RVA: 0x0009DC98 File Offset: 0x0009BE98
	// (set) Token: 0x0600264C RID: 9804 RVA: 0x0009DCCC File Offset: 0x0009BECC
	public unsafe Transform Root_FireAttack0803
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0803);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0803), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D56 RID: 3414
	// (get) Token: 0x0600264D RID: 9805 RVA: 0x0009DCF4 File Offset: 0x0009BEF4
	// (set) Token: 0x0600264E RID: 9806 RVA: 0x0009DD28 File Offset: 0x0009BF28
	public unsafe GameObject Eff_SplashBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D57 RID: 3415
	// (get) Token: 0x0600264F RID: 9807 RVA: 0x0009DD50 File Offset: 0x0009BF50
	// (set) Token: 0x06002650 RID: 9808 RVA: 0x0009DD84 File Offset: 0x0009BF84
	public unsafe GameObject Eff_SplashBulletExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D58 RID: 3416
	// (get) Token: 0x06002651 RID: 9809 RVA: 0x0009DDAC File Offset: 0x0009BFAC
	// (set) Token: 0x06002652 RID: 9810 RVA: 0x0009DDE0 File Offset: 0x0009BFE0
	public unsafe GameObject Eff_SplashBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D59 RID: 3417
	// (get) Token: 0x06002653 RID: 9811 RVA: 0x0009DE08 File Offset: 0x0009C008
	// (set) Token: 0x06002654 RID: 9812 RVA: 0x0009DE3C File Offset: 0x0009C03C
	public unsafe GameObject Eff_FireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D5A RID: 3418
	// (get) Token: 0x06002655 RID: 9813 RVA: 0x0009DE64 File Offset: 0x0009C064
	// (set) Token: 0x06002656 RID: 9814 RVA: 0x0009DE98 File Offset: 0x0009C098
	public unsafe GameObject Eff_FireBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D5B RID: 3419
	// (get) Token: 0x06002657 RID: 9815 RVA: 0x0009DEC0 File Offset: 0x0009C0C0
	// (set) Token: 0x06002658 RID: 9816 RVA: 0x0009DEF4 File Offset: 0x0009C0F4
	public unsafe GameObject Eff_FireBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D5C RID: 3420
	// (get) Token: 0x06002659 RID: 9817 RVA: 0x0009DF1C File Offset: 0x0009C11C
	// (set) Token: 0x0600265A RID: 9818 RVA: 0x0009DF50 File Offset: 0x0009C150
	public unsafe GameObject Eff_FireBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D5D RID: 3421
	// (get) Token: 0x0600265B RID: 9819 RVA: 0x0009DF78 File Offset: 0x0009C178
	// (set) Token: 0x0600265C RID: 9820 RVA: 0x0009DFA1 File Offset: 0x0009C1A1
	public unsafe string effLightningBulletHintPath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBulletHintPath);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBulletHintPath), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000D5E RID: 3422
	// (get) Token: 0x0600265D RID: 9821 RVA: 0x0009DFC8 File Offset: 0x0009C1C8
	// (set) Token: 0x0600265E RID: 9822 RVA: 0x0009DFF1 File Offset: 0x0009C1F1
	public unsafe string effLightningBullet01Path
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet01Path);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet01Path), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000D5F RID: 3423
	// (get) Token: 0x0600265F RID: 9823 RVA: 0x0009E018 File Offset: 0x0009C218
	// (set) Token: 0x06002660 RID: 9824 RVA: 0x0009E041 File Offset: 0x0009C241
	public unsafe string effLightningBullet02Path
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet02Path);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet02Path), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000D60 RID: 3424
	// (get) Token: 0x06002661 RID: 9825 RVA: 0x0009E068 File Offset: 0x0009C268
	// (set) Token: 0x06002662 RID: 9826 RVA: 0x0009E091 File Offset: 0x0009C291
	public unsafe string effLightningBullet03Path
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet03Path);
			return IL2CPP.Il2CppStringToManaged(*intPtr);
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet03Path), IL2CPP.ManagedStringToIl2Cpp(value));
		}
	}

	// Token: 0x17000D61 RID: 3425
	// (get) Token: 0x06002663 RID: 9827 RVA: 0x0009E0B8 File Offset: 0x0009C2B8
	// (set) Token: 0x06002664 RID: 9828 RVA: 0x0009E0EC File Offset: 0x0009C2EC
	public unsafe GameObject Eff_LightningBulletHintTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBulletHintTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBulletHintTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D62 RID: 3426
	// (get) Token: 0x06002665 RID: 9829 RVA: 0x0009E114 File Offset: 0x0009C314
	// (set) Token: 0x06002666 RID: 9830 RVA: 0x0009E148 File Offset: 0x0009C348
	public unsafe GameObject Eff_LightningReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D63 RID: 3427
	// (get) Token: 0x06002667 RID: 9831 RVA: 0x0009E170 File Offset: 0x0009C370
	// (set) Token: 0x06002668 RID: 9832 RVA: 0x0009E1A4 File Offset: 0x0009C3A4
	public unsafe GameObject Eff_LightningReady02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D64 RID: 3428
	// (get) Token: 0x06002669 RID: 9833 RVA: 0x0009E1CC File Offset: 0x0009C3CC
	// (set) Token: 0x0600266A RID: 9834 RVA: 0x0009E200 File Offset: 0x0009C400
	public unsafe GameObject Eff_LightningShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D65 RID: 3429
	// (get) Token: 0x0600266B RID: 9835 RVA: 0x0009E228 File Offset: 0x0009C428
	// (set) Token: 0x0600266C RID: 9836 RVA: 0x0009E25C File Offset: 0x0009C45C
	public unsafe GameObject Eff_LightningHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D66 RID: 3430
	// (get) Token: 0x0600266D RID: 9837 RVA: 0x0009E284 File Offset: 0x0009C484
	// (set) Token: 0x0600266E RID: 9838 RVA: 0x0009E2B8 File Offset: 0x0009C4B8
	public unsafe GameObject Eff_LightningAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D67 RID: 3431
	// (get) Token: 0x0600266F RID: 9839 RVA: 0x0009E2E0 File Offset: 0x0009C4E0
	// (set) Token: 0x06002670 RID: 9840 RVA: 0x0009E314 File Offset: 0x0009C514
	public unsafe GameObject Eff_LightningAttackM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D68 RID: 3432
	// (get) Token: 0x06002671 RID: 9841 RVA: 0x0009E33C File Offset: 0x0009C53C
	// (set) Token: 0x06002672 RID: 9842 RVA: 0x0009E370 File Offset: 0x0009C570
	public unsafe GameObject Eff_LightningBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D69 RID: 3433
	// (get) Token: 0x06002673 RID: 9843 RVA: 0x0009E398 File Offset: 0x0009C598
	// (set) Token: 0x06002674 RID: 9844 RVA: 0x0009E3CC File Offset: 0x0009C5CC
	public unsafe GameObject Eff_LightningBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6A RID: 3434
	// (get) Token: 0x06002675 RID: 9845 RVA: 0x0009E3F4 File Offset: 0x0009C5F4
	// (set) Token: 0x06002676 RID: 9846 RVA: 0x0009E428 File Offset: 0x0009C628
	public unsafe GameObject Eff_LightningChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6B RID: 3435
	// (get) Token: 0x06002677 RID: 9847 RVA: 0x0009E450 File Offset: 0x0009C650
	// (set) Token: 0x06002678 RID: 9848 RVA: 0x0009E484 File Offset: 0x0009C684
	public unsafe GameObject Eff_LightningChargeAimFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeAimFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeAimFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6C RID: 3436
	// (get) Token: 0x06002679 RID: 9849 RVA: 0x0009E4AC File Offset: 0x0009C6AC
	// (set) Token: 0x0600267A RID: 9850 RVA: 0x0009E4E0 File Offset: 0x0009C6E0
	public unsafe GameObject Eff_LightningChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6D RID: 3437
	// (get) Token: 0x0600267B RID: 9851 RVA: 0x0009E508 File Offset: 0x0009C708
	// (set) Token: 0x0600267C RID: 9852 RVA: 0x0009E53C File Offset: 0x0009C73C
	public unsafe EffectPool g_EffDebutExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffDebutExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffDebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6E RID: 3438
	// (get) Token: 0x0600267D RID: 9853 RVA: 0x0009E564 File Offset: 0x0009C764
	// (set) Token: 0x0600267E RID: 9854 RVA: 0x0009E598 File Offset: 0x0009C798
	public unsafe EffectPool g_EffGhostFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffGhostFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffGhostFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D6F RID: 3439
	// (get) Token: 0x0600267F RID: 9855 RVA: 0x0009E5C0 File Offset: 0x0009C7C0
	// (set) Token: 0x06002680 RID: 9856 RVA: 0x0009E5F4 File Offset: 0x0009C7F4
	public unsafe EffectPool g_EffCounterMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D70 RID: 3440
	// (get) Token: 0x06002681 RID: 9857 RVA: 0x0009E61C File Offset: 0x0009C81C
	// (set) Token: 0x06002682 RID: 9858 RVA: 0x0009E650 File Offset: 0x0009C850
	public unsafe EffectPool g_EffCounterMagicHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D71 RID: 3441
	// (get) Token: 0x06002683 RID: 9859 RVA: 0x0009E678 File Offset: 0x0009C878
	// (set) Token: 0x06002684 RID: 9860 RVA: 0x0009E6AC File Offset: 0x0009C8AC
	public unsafe EffectPool g_EffCounterMagicHit02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D72 RID: 3442
	// (get) Token: 0x06002685 RID: 9861 RVA: 0x0009E6D4 File Offset: 0x0009C8D4
	// (set) Token: 0x06002686 RID: 9862 RVA: 0x0009E708 File Offset: 0x0009C908
	public unsafe EffectPool g_EffArcaneReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D73 RID: 3443
	// (get) Token: 0x06002687 RID: 9863 RVA: 0x0009E730 File Offset: 0x0009C930
	// (set) Token: 0x06002688 RID: 9864 RVA: 0x0009E764 File Offset: 0x0009C964
	public unsafe EffectPool g_EffArcaneShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D74 RID: 3444
	// (get) Token: 0x06002689 RID: 9865 RVA: 0x0009E78C File Offset: 0x0009C98C
	// (set) Token: 0x0600268A RID: 9866 RVA: 0x0009E7C0 File Offset: 0x0009C9C0
	public unsafe EffectPool g_EffArcaneBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D75 RID: 3445
	// (get) Token: 0x0600268B RID: 9867 RVA: 0x0009E7E8 File Offset: 0x0009C9E8
	// (set) Token: 0x0600268C RID: 9868 RVA: 0x0009E81C File Offset: 0x0009CA1C
	public unsafe EffectPool g_EffArcaneHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D76 RID: 3446
	// (get) Token: 0x0600268D RID: 9869 RVA: 0x0009E844 File Offset: 0x0009CA44
	// (set) Token: 0x0600268E RID: 9870 RVA: 0x0009E878 File Offset: 0x0009CA78
	public unsafe EffectPool g_EffArcaneAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D77 RID: 3447
	// (get) Token: 0x0600268F RID: 9871 RVA: 0x0009E8A0 File Offset: 0x0009CAA0
	// (set) Token: 0x06002690 RID: 9872 RVA: 0x0009E8D4 File Offset: 0x0009CAD4
	public unsafe EffectPool g_EffArcaneAttackM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D78 RID: 3448
	// (get) Token: 0x06002691 RID: 9873 RVA: 0x0009E8FC File Offset: 0x0009CAFC
	// (set) Token: 0x06002692 RID: 9874 RVA: 0x0009E930 File Offset: 0x0009CB30
	public unsafe EffectPool g_EffArcaneAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D79 RID: 3449
	// (get) Token: 0x06002693 RID: 9875 RVA: 0x0009E958 File Offset: 0x0009CB58
	// (set) Token: 0x06002694 RID: 9876 RVA: 0x0009E98C File Offset: 0x0009CB8C
	public unsafe EffectPool g_EffArcaneAttackHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7A RID: 3450
	// (get) Token: 0x06002695 RID: 9877 RVA: 0x0009E9B4 File Offset: 0x0009CBB4
	// (set) Token: 0x06002696 RID: 9878 RVA: 0x0009E9E8 File Offset: 0x0009CBE8
	public unsafe EffectPool g_EffArcaneAttackBReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackBReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackBReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7B RID: 3451
	// (get) Token: 0x06002697 RID: 9879 RVA: 0x0009EA10 File Offset: 0x0009CC10
	// (set) Token: 0x06002698 RID: 9880 RVA: 0x0009EA44 File Offset: 0x0009CC44
	public unsafe EffectPool g_EffArcaneFloorBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7C RID: 3452
	// (get) Token: 0x06002699 RID: 9881 RVA: 0x0009EA6C File Offset: 0x0009CC6C
	// (set) Token: 0x0600269A RID: 9882 RVA: 0x0009EAA0 File Offset: 0x0009CCA0
	public unsafe EffectPool g_EffArcaneFloorBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7D RID: 3453
	// (get) Token: 0x0600269B RID: 9883 RVA: 0x0009EAC8 File Offset: 0x0009CCC8
	// (set) Token: 0x0600269C RID: 9884 RVA: 0x0009EAFC File Offset: 0x0009CCFC
	public unsafe EffectPool g_EffArcaneFloorBulletHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7E RID: 3454
	// (get) Token: 0x0600269D RID: 9885 RVA: 0x0009EB24 File Offset: 0x0009CD24
	// (set) Token: 0x0600269E RID: 9886 RVA: 0x0009EB58 File Offset: 0x0009CD58
	public unsafe EffectPool g_EffArcaneChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D7F RID: 3455
	// (get) Token: 0x0600269F RID: 9887 RVA: 0x0009EB80 File Offset: 0x0009CD80
	// (set) Token: 0x060026A0 RID: 9888 RVA: 0x0009EBB4 File Offset: 0x0009CDB4
	public unsafe EffectPool g_EffArcaneChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D80 RID: 3456
	// (get) Token: 0x060026A1 RID: 9889 RVA: 0x0009EBDC File Offset: 0x0009CDDC
	// (set) Token: 0x060026A2 RID: 9890 RVA: 0x0009EC10 File Offset: 0x0009CE10
	public unsafe EffectPool g_EffArcaneChargeHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D81 RID: 3457
	// (get) Token: 0x060026A3 RID: 9891 RVA: 0x0009EC38 File Offset: 0x0009CE38
	// (set) Token: 0x060026A4 RID: 9892 RVA: 0x0009EC6C File Offset: 0x0009CE6C
	public unsafe EffectPool g_EffArcaneChargeHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D82 RID: 3458
	// (get) Token: 0x060026A5 RID: 9893 RVA: 0x0009EC94 File Offset: 0x0009CE94
	// (set) Token: 0x060026A6 RID: 9894 RVA: 0x0009ECC8 File Offset: 0x0009CEC8
	public unsafe EffectPool g_EffIceShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D83 RID: 3459
	// (get) Token: 0x060026A7 RID: 9895 RVA: 0x0009ECF0 File Offset: 0x0009CEF0
	// (set) Token: 0x060026A8 RID: 9896 RVA: 0x0009ED24 File Offset: 0x0009CF24
	public unsafe EffectPool g_EffIceBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D84 RID: 3460
	// (get) Token: 0x060026A9 RID: 9897 RVA: 0x0009ED4C File Offset: 0x0009CF4C
	// (set) Token: 0x060026AA RID: 9898 RVA: 0x0009ED80 File Offset: 0x0009CF80
	public unsafe EffectPool g_EffIceBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D85 RID: 3461
	// (get) Token: 0x060026AB RID: 9899 RVA: 0x0009EDA8 File Offset: 0x0009CFA8
	// (set) Token: 0x060026AC RID: 9900 RVA: 0x0009EDDC File Offset: 0x0009CFDC
	public unsafe EffectPool g_EffIceCounterBullet01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D86 RID: 3462
	// (get) Token: 0x060026AD RID: 9901 RVA: 0x0009EE04 File Offset: 0x0009D004
	// (set) Token: 0x060026AE RID: 9902 RVA: 0x0009EE38 File Offset: 0x0009D038
	public unsafe EffectPool g_EffIceCounterBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D87 RID: 3463
	// (get) Token: 0x060026AF RID: 9903 RVA: 0x0009EE60 File Offset: 0x0009D060
	// (set) Token: 0x060026B0 RID: 9904 RVA: 0x0009EE94 File Offset: 0x0009D094
	public unsafe EffectPool g_EffIceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D88 RID: 3464
	// (get) Token: 0x060026B1 RID: 9905 RVA: 0x0009EEBC File Offset: 0x0009D0BC
	// (set) Token: 0x060026B2 RID: 9906 RVA: 0x0009EEF0 File Offset: 0x0009D0F0
	public unsafe EffectPool g_EffIceCounterBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D89 RID: 3465
	// (get) Token: 0x060026B3 RID: 9907 RVA: 0x0009EF18 File Offset: 0x0009D118
	// (set) Token: 0x060026B4 RID: 9908 RVA: 0x0009EF4C File Offset: 0x0009D14C
	public unsafe EffectPool g_EffIceChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8A RID: 3466
	// (get) Token: 0x060026B5 RID: 9909 RVA: 0x0009EF74 File Offset: 0x0009D174
	// (set) Token: 0x060026B6 RID: 9910 RVA: 0x0009EFA8 File Offset: 0x0009D1A8
	public unsafe EffectPool g_EffIceChargeShotBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8B RID: 3467
	// (get) Token: 0x060026B7 RID: 9911 RVA: 0x0009EFD0 File Offset: 0x0009D1D0
	// (set) Token: 0x060026B8 RID: 9912 RVA: 0x0009F004 File Offset: 0x0009D204
	public unsafe EffectPool g_EffIceChargeShotHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8C RID: 3468
	// (get) Token: 0x060026B9 RID: 9913 RVA: 0x0009F02C File Offset: 0x0009D22C
	// (set) Token: 0x060026BA RID: 9914 RVA: 0x0009F060 File Offset: 0x0009D260
	public unsafe EffectPool g_EffFireBulletReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBulletReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBulletReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8D RID: 3469
	// (get) Token: 0x060026BB RID: 9915 RVA: 0x0009F088 File Offset: 0x0009D288
	// (set) Token: 0x060026BC RID: 9916 RVA: 0x0009F0BC File Offset: 0x0009D2BC
	public unsafe EffectPool g_EffFireBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8E RID: 3470
	// (get) Token: 0x060026BD RID: 9917 RVA: 0x0009F0E4 File Offset: 0x0009D2E4
	// (set) Token: 0x060026BE RID: 9918 RVA: 0x0009F118 File Offset: 0x0009D318
	public unsafe EffectPool g_EffFireShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D8F RID: 3471
	// (get) Token: 0x060026BF RID: 9919 RVA: 0x0009F140 File Offset: 0x0009D340
	// (set) Token: 0x060026C0 RID: 9920 RVA: 0x0009F174 File Offset: 0x0009D374
	public unsafe EffectPool g_EffFireHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D90 RID: 3472
	// (get) Token: 0x060026C1 RID: 9921 RVA: 0x0009F19C File Offset: 0x0009D39C
	// (set) Token: 0x060026C2 RID: 9922 RVA: 0x0009F1D0 File Offset: 0x0009D3D0
	public unsafe EffectPool g_EffFireAttack0801
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0801);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0801), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D91 RID: 3473
	// (get) Token: 0x060026C3 RID: 9923 RVA: 0x0009F1F8 File Offset: 0x0009D3F8
	// (set) Token: 0x060026C4 RID: 9924 RVA: 0x0009F22C File Offset: 0x0009D42C
	public unsafe EffectPool g_EffFireAttack0802
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0802);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0802), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D92 RID: 3474
	// (get) Token: 0x060026C5 RID: 9925 RVA: 0x0009F254 File Offset: 0x0009D454
	// (set) Token: 0x060026C6 RID: 9926 RVA: 0x0009F288 File Offset: 0x0009D488
	public unsafe EffectPool g_EffFireAttack0803
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D93 RID: 3475
	// (get) Token: 0x060026C7 RID: 9927 RVA: 0x0009F2B0 File Offset: 0x0009D4B0
	// (set) Token: 0x060026C8 RID: 9928 RVA: 0x0009F2E4 File Offset: 0x0009D4E4
	public unsafe EffectPool g_EffFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D94 RID: 3476
	// (get) Token: 0x060026C9 RID: 9929 RVA: 0x0009F30C File Offset: 0x0009D50C
	// (set) Token: 0x060026CA RID: 9930 RVA: 0x0009F340 File Offset: 0x0009D540
	public unsafe EffectPool g_EffFireAttack0803Explosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803Explosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803Explosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D95 RID: 3477
	// (get) Token: 0x060026CB RID: 9931 RVA: 0x0009F368 File Offset: 0x0009D568
	// (set) Token: 0x060026CC RID: 9932 RVA: 0x0009F39C File Offset: 0x0009D59C
	public unsafe EffectPool g_EffFireSplashBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D96 RID: 3478
	// (get) Token: 0x060026CD RID: 9933 RVA: 0x0009F3C4 File Offset: 0x0009D5C4
	// (set) Token: 0x060026CE RID: 9934 RVA: 0x0009F3F8 File Offset: 0x0009D5F8
	public unsafe EffectPool g_EffFireSplashBulletExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D97 RID: 3479
	// (get) Token: 0x060026CF RID: 9935 RVA: 0x0009F420 File Offset: 0x0009D620
	// (set) Token: 0x060026D0 RID: 9936 RVA: 0x0009F454 File Offset: 0x0009D654
	public unsafe EffectPool g_EffFireSplashBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D98 RID: 3480
	// (get) Token: 0x060026D1 RID: 9937 RVA: 0x0009F47C File Offset: 0x0009D67C
	// (set) Token: 0x060026D2 RID: 9938 RVA: 0x0009F4B0 File Offset: 0x0009D6B0
	public unsafe EffectPool g_EffFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D99 RID: 3481
	// (get) Token: 0x060026D3 RID: 9939 RVA: 0x0009F4D8 File Offset: 0x0009D6D8
	// (set) Token: 0x060026D4 RID: 9940 RVA: 0x0009F50C File Offset: 0x0009D70C
	public unsafe EffectPool g_EffFireBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9A RID: 3482
	// (get) Token: 0x060026D5 RID: 9941 RVA: 0x0009F534 File Offset: 0x0009D734
	// (set) Token: 0x060026D6 RID: 9942 RVA: 0x0009F568 File Offset: 0x0009D768
	public unsafe EffectPool g_EffFireBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9B RID: 3483
	// (get) Token: 0x060026D7 RID: 9943 RVA: 0x0009F590 File Offset: 0x0009D790
	// (set) Token: 0x060026D8 RID: 9944 RVA: 0x0009F5C4 File Offset: 0x0009D7C4
	public unsafe EffectPool g_EffFireBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9C RID: 3484
	// (get) Token: 0x060026D9 RID: 9945 RVA: 0x0009F5EC File Offset: 0x0009D7EC
	// (set) Token: 0x060026DA RID: 9946 RVA: 0x0009F620 File Offset: 0x0009D820
	public unsafe EffectPool g_EffLightningReady01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9D RID: 3485
	// (get) Token: 0x060026DB RID: 9947 RVA: 0x0009F648 File Offset: 0x0009D848
	// (set) Token: 0x060026DC RID: 9948 RVA: 0x0009F67C File Offset: 0x0009D87C
	public unsafe EffectPool g_EffLightningReady02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9E RID: 3486
	// (get) Token: 0x060026DD RID: 9949 RVA: 0x0009F6A4 File Offset: 0x0009D8A4
	// (set) Token: 0x060026DE RID: 9950 RVA: 0x0009F6D8 File Offset: 0x0009D8D8
	public unsafe EffectPool g_EffLightningHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000D9F RID: 3487
	// (get) Token: 0x060026DF RID: 9951 RVA: 0x0009F700 File Offset: 0x0009D900
	// (set) Token: 0x060026E0 RID: 9952 RVA: 0x0009F734 File Offset: 0x0009D934
	public unsafe EffectPool g_EffLightningShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA0 RID: 3488
	// (get) Token: 0x060026E1 RID: 9953 RVA: 0x0009F75C File Offset: 0x0009D95C
	// (set) Token: 0x060026E2 RID: 9954 RVA: 0x0009F790 File Offset: 0x0009D990
	public unsafe LineRenderer g_EffLightningBulletHint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LineRenderer(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA1 RID: 3489
	// (get) Token: 0x060026E3 RID: 9955 RVA: 0x0009F7B8 File Offset: 0x0009D9B8
	// (set) Token: 0x060026E4 RID: 9956 RVA: 0x0009F7EC File Offset: 0x0009D9EC
	public unsafe LightningBullet g_EffLightningBullet01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA2 RID: 3490
	// (get) Token: 0x060026E5 RID: 9957 RVA: 0x0009F814 File Offset: 0x0009DA14
	// (set) Token: 0x060026E6 RID: 9958 RVA: 0x0009F848 File Offset: 0x0009DA48
	public unsafe LightningBullet g_EffLightningBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA3 RID: 3491
	// (get) Token: 0x060026E7 RID: 9959 RVA: 0x0009F870 File Offset: 0x0009DA70
	// (set) Token: 0x060026E8 RID: 9960 RVA: 0x0009F8A4 File Offset: 0x0009DAA4
	public unsafe LightningBullet g_EffLightningBullet03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA4 RID: 3492
	// (get) Token: 0x060026E9 RID: 9961 RVA: 0x0009F8CC File Offset: 0x0009DACC
	// (set) Token: 0x060026EA RID: 9962 RVA: 0x0009F900 File Offset: 0x0009DB00
	public unsafe EffectPool g_EffLightningBulletHintTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHintTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHintTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA5 RID: 3493
	// (get) Token: 0x060026EB RID: 9963 RVA: 0x0009F928 File Offset: 0x0009DB28
	// (set) Token: 0x060026EC RID: 9964 RVA: 0x0009F95C File Offset: 0x0009DB5C
	public unsafe EffectPool g_EffLightningAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA6 RID: 3494
	// (get) Token: 0x060026ED RID: 9965 RVA: 0x0009F984 File Offset: 0x0009DB84
	// (set) Token: 0x060026EE RID: 9966 RVA: 0x0009F9B8 File Offset: 0x0009DBB8
	public unsafe EffectPool g_EffLightningAttackM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA7 RID: 3495
	// (get) Token: 0x060026EF RID: 9967 RVA: 0x0009F9E0 File Offset: 0x0009DBE0
	// (set) Token: 0x060026F0 RID: 9968 RVA: 0x0009FA14 File Offset: 0x0009DC14
	public unsafe EffectPool g_EffLightningAttackBReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackBReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackBReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA8 RID: 3496
	// (get) Token: 0x060026F1 RID: 9969 RVA: 0x0009FA3C File Offset: 0x0009DC3C
	// (set) Token: 0x060026F2 RID: 9970 RVA: 0x0009FA70 File Offset: 0x0009DC70
	public unsafe EffectPool g_EffLightningBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DA9 RID: 3497
	// (get) Token: 0x060026F3 RID: 9971 RVA: 0x0009FA98 File Offset: 0x0009DC98
	// (set) Token: 0x060026F4 RID: 9972 RVA: 0x0009FACC File Offset: 0x0009DCCC
	public unsafe EffectPool g_EffLightningBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAA RID: 3498
	// (get) Token: 0x060026F5 RID: 9973 RVA: 0x0009FAF4 File Offset: 0x0009DCF4
	// (set) Token: 0x060026F6 RID: 9974 RVA: 0x0009FB28 File Offset: 0x0009DD28
	public unsafe EffectPool g_EffLightningChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAB RID: 3499
	// (get) Token: 0x060026F7 RID: 9975 RVA: 0x0009FB50 File Offset: 0x0009DD50
	// (set) Token: 0x060026F8 RID: 9976 RVA: 0x0009FB84 File Offset: 0x0009DD84
	public unsafe EffectPool g_EffLightningChargeAimFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAC RID: 3500
	// (get) Token: 0x060026F9 RID: 9977 RVA: 0x0009FBAC File Offset: 0x0009DDAC
	// (set) Token: 0x060026FA RID: 9978 RVA: 0x0009FBE0 File Offset: 0x0009DDE0
	public unsafe EffectPool g_EffLightningChargeAimFloorC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloorC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloorC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAD RID: 3501
	// (get) Token: 0x060026FB RID: 9979 RVA: 0x0009FC08 File Offset: 0x0009DE08
	// (set) Token: 0x060026FC RID: 9980 RVA: 0x0009FC3C File Offset: 0x0009DE3C
	public unsafe EffectPool g_EffLightningChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAE RID: 3502
	// (get) Token: 0x060026FD RID: 9981 RVA: 0x0009FC64 File Offset: 0x0009DE64
	// (set) Token: 0x060026FE RID: 9982 RVA: 0x0009FC98 File Offset: 0x0009DE98
	public unsafe GameObject SE_Wake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Wake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Wake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DAF RID: 3503
	// (get) Token: 0x060026FF RID: 9983 RVA: 0x0009FCC0 File Offset: 0x0009DEC0
	// (set) Token: 0x06002700 RID: 9984 RVA: 0x0009FCF4 File Offset: 0x0009DEF4
	public unsafe GameObject SE_DestoryReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DestoryReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DestoryReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB0 RID: 3504
	// (get) Token: 0x06002701 RID: 9985 RVA: 0x0009FD1C File Offset: 0x0009DF1C
	// (set) Token: 0x06002702 RID: 9986 RVA: 0x0009FD50 File Offset: 0x0009DF50
	public unsafe GameObject SE_LWNCure
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LWNCure);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LWNCure), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB1 RID: 3505
	// (get) Token: 0x06002703 RID: 9987 RVA: 0x0009FD78 File Offset: 0x0009DF78
	// (set) Token: 0x06002704 RID: 9988 RVA: 0x0009FDAC File Offset: 0x0009DFAC
	public unsafe GameObject SE_Water
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Water);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Water), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB2 RID: 3506
	// (get) Token: 0x06002705 RID: 9989 RVA: 0x0009FDD4 File Offset: 0x0009DFD4
	// (set) Token: 0x06002706 RID: 9990 RVA: 0x0009FE08 File Offset: 0x0009E008
	public unsafe GameObject SE_ThroneAppear01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB3 RID: 3507
	// (get) Token: 0x06002707 RID: 9991 RVA: 0x0009FE30 File Offset: 0x0009E030
	// (set) Token: 0x06002708 RID: 9992 RVA: 0x0009FE64 File Offset: 0x0009E064
	public unsafe GameObject SE_ThroneAppear02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB4 RID: 3508
	// (get) Token: 0x06002709 RID: 9993 RVA: 0x0009FE8C File Offset: 0x0009E08C
	// (set) Token: 0x0600270A RID: 9994 RVA: 0x0009FEC0 File Offset: 0x0009E0C0
	public unsafe GameObject SE_ThroneAppear03Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear03Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear03Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB5 RID: 3509
	// (get) Token: 0x0600270B RID: 9995 RVA: 0x0009FEE8 File Offset: 0x0009E0E8
	// (set) Token: 0x0600270C RID: 9996 RVA: 0x0009FF1C File Offset: 0x0009E11C
	public unsafe GameObject SE_ThroneAppear04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB6 RID: 3510
	// (get) Token: 0x0600270D RID: 9997 RVA: 0x0009FF44 File Offset: 0x0009E144
	// (set) Token: 0x0600270E RID: 9998 RVA: 0x0009FF78 File Offset: 0x0009E178
	public unsafe GameObject SE_ThroneAppear05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB7 RID: 3511
	// (get) Token: 0x0600270F RID: 9999 RVA: 0x0009FFA0 File Offset: 0x0009E1A0
	// (set) Token: 0x06002710 RID: 10000 RVA: 0x0009FFD4 File Offset: 0x0009E1D4
	public unsafe GameObject SE_ThroneAppear05Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB8 RID: 3512
	// (get) Token: 0x06002711 RID: 10001 RVA: 0x0009FFFC File Offset: 0x0009E1FC
	// (set) Token: 0x06002712 RID: 10002 RVA: 0x000A0030 File Offset: 0x0009E230
	public unsafe GameObject SE_Body
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Body);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Body), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DB9 RID: 3513
	// (get) Token: 0x06002713 RID: 10003 RVA: 0x000A0058 File Offset: 0x0009E258
	// (set) Token: 0x06002714 RID: 10004 RVA: 0x000A008C File Offset: 0x0009E28C
	public unsafe GameObject SE_Dash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Dash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DBA RID: 3514
	// (get) Token: 0x06002715 RID: 10005 RVA: 0x000A00B4 File Offset: 0x0009E2B4
	// (set) Token: 0x06002716 RID: 10006 RVA: 0x000A00E8 File Offset: 0x0009E2E8
	public unsafe GameObject SE_DashLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DashLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DashLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DBB RID: 3515
	// (get) Token: 0x06002717 RID: 10007 RVA: 0x000A0110 File Offset: 0x0009E310
	// (set) Token: 0x06002718 RID: 10008 RVA: 0x000A0144 File Offset: 0x0009E344
	public unsafe GameObject SE_SwitchMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SwitchMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SwitchMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DBC RID: 3516
	// (get) Token: 0x06002719 RID: 10009 RVA: 0x000A016C File Offset: 0x0009E36C
	// (set) Token: 0x0600271A RID: 10010 RVA: 0x000A01A0 File Offset: 0x0009E3A0
	public unsafe GameObject SE_Charge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Charge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DBD RID: 3517
	// (get) Token: 0x0600271B RID: 10011 RVA: 0x000A01C8 File Offset: 0x0009E3C8
	// (set) Token: 0x0600271C RID: 10012 RVA: 0x000A01FC File Offset: 0x0009E3FC
	public unsafe GameObject SE_ChargeShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DBE RID: 3518
	// (get) Token: 0x0600271D RID: 10013 RVA: 0x000A0224 File Offset: 0x0009E424
	// (set) Token: 0x0600271E RID: 10014 RVA: 0x000A0258 File Offset: 0x0009E458
	public unsafe GameObject SE_ChargeFinishTip
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinishTip);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinishTip), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DBF RID: 3519
	// (get) Token: 0x0600271F RID: 10015 RVA: 0x000A0280 File Offset: 0x0009E480
	// (set) Token: 0x06002720 RID: 10016 RVA: 0x000A02B4 File Offset: 0x0009E4B4
	public unsafe GameObject SE_ChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC0 RID: 3520
	// (get) Token: 0x06002721 RID: 10017 RVA: 0x000A02DC File Offset: 0x0009E4DC
	// (set) Token: 0x06002722 RID: 10018 RVA: 0x000A0310 File Offset: 0x0009E510
	public unsafe GameObject SE_ChargeSmall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeSmall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC1 RID: 3521
	// (get) Token: 0x06002723 RID: 10019 RVA: 0x000A0338 File Offset: 0x0009E538
	// (set) Token: 0x06002724 RID: 10020 RVA: 0x000A036C File Offset: 0x0009E56C
	public unsafe GameObject SE_ChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC2 RID: 3522
	// (get) Token: 0x06002725 RID: 10021 RVA: 0x000A0394 File Offset: 0x0009E594
	// (set) Token: 0x06002726 RID: 10022 RVA: 0x000A03C8 File Offset: 0x0009E5C8
	public unsafe GameObject SE_ShotArcane
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotArcane);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotArcane), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC3 RID: 3523
	// (get) Token: 0x06002727 RID: 10023 RVA: 0x000A03F0 File Offset: 0x0009E5F0
	// (set) Token: 0x06002728 RID: 10024 RVA: 0x000A0424 File Offset: 0x0009E624
	public unsafe GameObject SE_ShotIce
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotIce);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotIce), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC4 RID: 3524
	// (get) Token: 0x06002729 RID: 10025 RVA: 0x000A044C File Offset: 0x0009E64C
	// (set) Token: 0x0600272A RID: 10026 RVA: 0x000A0480 File Offset: 0x0009E680
	public unsafe GameObject SE_ShotFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC5 RID: 3525
	// (get) Token: 0x0600272B RID: 10027 RVA: 0x000A04A8 File Offset: 0x0009E6A8
	// (set) Token: 0x0600272C RID: 10028 RVA: 0x000A04DC File Offset: 0x0009E6DC
	public unsafe GameObject SE_ShotLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC6 RID: 3526
	// (get) Token: 0x0600272D RID: 10029 RVA: 0x000A0504 File Offset: 0x0009E704
	// (set) Token: 0x0600272E RID: 10030 RVA: 0x000A0538 File Offset: 0x0009E738
	public unsafe GameObject SE_CounterMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC7 RID: 3527
	// (get) Token: 0x0600272F RID: 10031 RVA: 0x000A0560 File Offset: 0x0009E760
	// (set) Token: 0x06002730 RID: 10032 RVA: 0x000A0594 File Offset: 0x0009E794
	public unsafe GameObject SE_CounterMagicHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC8 RID: 3528
	// (get) Token: 0x06002731 RID: 10033 RVA: 0x000A05BC File Offset: 0x0009E7BC
	// (set) Token: 0x06002732 RID: 10034 RVA: 0x000A05F0 File Offset: 0x0009E7F0
	public unsafe GameObject SE_CounterMagicHit02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DC9 RID: 3529
	// (get) Token: 0x06002733 RID: 10035 RVA: 0x000A0618 File Offset: 0x0009E818
	// (set) Token: 0x06002734 RID: 10036 RVA: 0x000A064C File Offset: 0x0009E84C
	public unsafe GameObject SE_ArcaneHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DCA RID: 3530
	// (get) Token: 0x06002735 RID: 10037 RVA: 0x000A0674 File Offset: 0x0009E874
	// (set) Token: 0x06002736 RID: 10038 RVA: 0x000A06A8 File Offset: 0x0009E8A8
	public unsafe GameObject SE_ArcaneHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DCB RID: 3531
	// (get) Token: 0x06002737 RID: 10039 RVA: 0x000A06D0 File Offset: 0x0009E8D0
	// (set) Token: 0x06002738 RID: 10040 RVA: 0x000A0704 File Offset: 0x0009E904
	public unsafe GameObject SE_IceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DCC RID: 3532
	// (get) Token: 0x06002739 RID: 10041 RVA: 0x000A072C File Offset: 0x0009E92C
	// (set) Token: 0x0600273A RID: 10042 RVA: 0x000A0760 File Offset: 0x0009E960
	public unsafe GameObject SE_IceCounterBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DCD RID: 3533
	// (get) Token: 0x0600273B RID: 10043 RVA: 0x000A0788 File Offset: 0x0009E988
	// (set) Token: 0x0600273C RID: 10044 RVA: 0x000A07BC File Offset: 0x0009E9BC
	public unsafe GameObject SE_IceChargeShotHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceChargeShotHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DCE RID: 3534
	// (get) Token: 0x0600273D RID: 10045 RVA: 0x000A07E4 File Offset: 0x0009E9E4
	// (set) Token: 0x0600273E RID: 10046 RVA: 0x000A0818 File Offset: 0x0009EA18
	public unsafe GameObject SE_FireHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DCF RID: 3535
	// (get) Token: 0x0600273F RID: 10047 RVA: 0x000A0840 File Offset: 0x0009EA40
	// (set) Token: 0x06002740 RID: 10048 RVA: 0x000A0874 File Offset: 0x0009EA74
	public unsafe GameObject SE_SplashExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD0 RID: 3536
	// (get) Token: 0x06002741 RID: 10049 RVA: 0x000A089C File Offset: 0x0009EA9C
	// (set) Token: 0x06002742 RID: 10050 RVA: 0x000A08D0 File Offset: 0x0009EAD0
	public unsafe GameObject SE_SplashHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD1 RID: 3537
	// (get) Token: 0x06002743 RID: 10051 RVA: 0x000A08F8 File Offset: 0x0009EAF8
	// (set) Token: 0x06002744 RID: 10052 RVA: 0x000A092C File Offset: 0x0009EB2C
	public unsafe GameObject SE_LightningBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD2 RID: 3538
	// (get) Token: 0x06002745 RID: 10053 RVA: 0x000A0954 File Offset: 0x0009EB54
	// (set) Token: 0x06002746 RID: 10054 RVA: 0x000A0988 File Offset: 0x0009EB88
	public unsafe GameObject SE_FrieBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD3 RID: 3539
	// (get) Token: 0x06002747 RID: 10055 RVA: 0x000A09B0 File Offset: 0x0009EBB0
	// (set) Token: 0x06002748 RID: 10056 RVA: 0x000A09E4 File Offset: 0x0009EBE4
	public unsafe GameObject SE_FrieBallExplosion02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD4 RID: 3540
	// (get) Token: 0x06002749 RID: 10057 RVA: 0x000A0A0C File Offset: 0x0009EC0C
	// (set) Token: 0x0600274A RID: 10058 RVA: 0x000A0A40 File Offset: 0x0009EC40
	public unsafe GameObject SE_FireSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD5 RID: 3541
	// (get) Token: 0x0600274B RID: 10059 RVA: 0x000A0A68 File Offset: 0x0009EC68
	// (set) Token: 0x0600274C RID: 10060 RVA: 0x000A0A9C File Offset: 0x0009EC9C
	public unsafe GameObject SE_FireAttackFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireAttackFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD6 RID: 3542
	// (get) Token: 0x0600274D RID: 10061 RVA: 0x000A0AC4 File Offset: 0x0009ECC4
	// (set) Token: 0x0600274E RID: 10062 RVA: 0x000A0AF8 File Offset: 0x0009ECF8
	public unsafe GameObject SE_FireFloorExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireFloorExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireFloorExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD7 RID: 3543
	// (get) Token: 0x0600274F RID: 10063 RVA: 0x000A0B20 File Offset: 0x0009ED20
	// (set) Token: 0x06002750 RID: 10064 RVA: 0x000A0B54 File Offset: 0x0009ED54
	public unsafe GameObject SE_FireBallAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireBallAppear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireBallAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD8 RID: 3544
	// (get) Token: 0x06002751 RID: 10065 RVA: 0x000A0B7C File Offset: 0x0009ED7C
	// (set) Token: 0x06002752 RID: 10066 RVA: 0x000A0BB0 File Offset: 0x0009EDB0
	public unsafe GameObject SE_LightningAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DD9 RID: 3545
	// (get) Token: 0x06002753 RID: 10067 RVA: 0x000A0BD8 File Offset: 0x0009EDD8
	// (set) Token: 0x06002754 RID: 10068 RVA: 0x000A0C0C File Offset: 0x0009EE0C
	public unsafe GameObject SE_LightningChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DDA RID: 3546
	// (get) Token: 0x06002755 RID: 10069 RVA: 0x000A0C34 File Offset: 0x0009EE34
	// (set) Token: 0x06002756 RID: 10070 RVA: 0x000A0C68 File Offset: 0x0009EE68
	public unsafe GameObject SE_PlusFireHelp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireHelp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireHelp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DDB RID: 3547
	// (get) Token: 0x06002757 RID: 10071 RVA: 0x000A0C90 File Offset: 0x0009EE90
	// (set) Token: 0x06002758 RID: 10072 RVA: 0x000A0CC4 File Offset: 0x0009EEC4
	public unsafe GameObject SE_PlusFireCombine
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireCombine);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireCombine), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DDC RID: 3548
	// (get) Token: 0x06002759 RID: 10073 RVA: 0x000A0CEC File Offset: 0x0009EEEC
	// (set) Token: 0x0600275A RID: 10074 RVA: 0x000A0D20 File Offset: 0x0009EF20
	public unsafe SoundEffect g_SEWake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DDD RID: 3549
	// (get) Token: 0x0600275B RID: 10075 RVA: 0x000A0D48 File Offset: 0x0009EF48
	// (set) Token: 0x0600275C RID: 10076 RVA: 0x000A0D7C File Offset: 0x0009EF7C
	public unsafe SoundEffect g_SEDestoryReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDestoryReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDestoryReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DDE RID: 3550
	// (get) Token: 0x0600275D RID: 10077 RVA: 0x000A0DA4 File Offset: 0x0009EFA4
	// (set) Token: 0x0600275E RID: 10078 RVA: 0x000A0DD8 File Offset: 0x0009EFD8
	public unsafe SoundEffect g_SELWNCure
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELWNCure);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELWNCure), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DDF RID: 3551
	// (get) Token: 0x0600275F RID: 10079 RVA: 0x000A0E00 File Offset: 0x0009F000
	// (set) Token: 0x06002760 RID: 10080 RVA: 0x000A0E34 File Offset: 0x0009F034
	public unsafe SoundEffect g_SEWater
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWater);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWater), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE0 RID: 3552
	// (get) Token: 0x06002761 RID: 10081 RVA: 0x000A0E5C File Offset: 0x0009F05C
	// (set) Token: 0x06002762 RID: 10082 RVA: 0x000A0E90 File Offset: 0x0009F090
	public unsafe SoundEffect g_SEThroneAppear01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE1 RID: 3553
	// (get) Token: 0x06002763 RID: 10083 RVA: 0x000A0EB8 File Offset: 0x0009F0B8
	// (set) Token: 0x06002764 RID: 10084 RVA: 0x000A0EEC File Offset: 0x0009F0EC
	public unsafe SoundEffect g_SEThroneAppear02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE2 RID: 3554
	// (get) Token: 0x06002765 RID: 10085 RVA: 0x000A0F14 File Offset: 0x0009F114
	// (set) Token: 0x06002766 RID: 10086 RVA: 0x000A0F48 File Offset: 0x0009F148
	public unsafe SoundEffect g_SEThroneAppear03Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear03Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear03Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE3 RID: 3555
	// (get) Token: 0x06002767 RID: 10087 RVA: 0x000A0F70 File Offset: 0x0009F170
	// (set) Token: 0x06002768 RID: 10088 RVA: 0x000A0FA4 File Offset: 0x0009F1A4
	public unsafe SoundEffect g_SEThroneAppear04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE4 RID: 3556
	// (get) Token: 0x06002769 RID: 10089 RVA: 0x000A0FCC File Offset: 0x0009F1CC
	// (set) Token: 0x0600276A RID: 10090 RVA: 0x000A1000 File Offset: 0x0009F200
	public unsafe SoundEffect g_SEThroneAppear05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE5 RID: 3557
	// (get) Token: 0x0600276B RID: 10091 RVA: 0x000A1028 File Offset: 0x0009F228
	// (set) Token: 0x0600276C RID: 10092 RVA: 0x000A105C File Offset: 0x0009F25C
	public unsafe SoundEffect g_SEThroneAppear05Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE6 RID: 3558
	// (get) Token: 0x0600276D RID: 10093 RVA: 0x000A1084 File Offset: 0x0009F284
	// (set) Token: 0x0600276E RID: 10094 RVA: 0x000A10B8 File Offset: 0x0009F2B8
	public unsafe SoundEffect g_SEBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE7 RID: 3559
	// (get) Token: 0x0600276F RID: 10095 RVA: 0x000A10E0 File Offset: 0x0009F2E0
	// (set) Token: 0x06002770 RID: 10096 RVA: 0x000A1114 File Offset: 0x0009F314
	public unsafe SoundEffect g_SEDash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE8 RID: 3560
	// (get) Token: 0x06002771 RID: 10097 RVA: 0x000A113C File Offset: 0x0009F33C
	// (set) Token: 0x06002772 RID: 10098 RVA: 0x000A1170 File Offset: 0x0009F370
	public unsafe SoundEffect g_SEDashLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDashLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDashLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DE9 RID: 3561
	// (get) Token: 0x06002773 RID: 10099 RVA: 0x000A1198 File Offset: 0x0009F398
	// (set) Token: 0x06002774 RID: 10100 RVA: 0x000A11CC File Offset: 0x0009F3CC
	public unsafe SoundEffect g_SESwitchMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESwitchMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESwitchMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DEA RID: 3562
	// (get) Token: 0x06002775 RID: 10101 RVA: 0x000A11F4 File Offset: 0x0009F3F4
	// (set) Token: 0x06002776 RID: 10102 RVA: 0x000A1228 File Offset: 0x0009F428
	public unsafe SoundEffect g_SECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DEB RID: 3563
	// (get) Token: 0x06002777 RID: 10103 RVA: 0x000A1250 File Offset: 0x0009F450
	// (set) Token: 0x06002778 RID: 10104 RVA: 0x000A1284 File Offset: 0x0009F484
	public unsafe SoundEffect g_SEChargeShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DEC RID: 3564
	// (get) Token: 0x06002779 RID: 10105 RVA: 0x000A12AC File Offset: 0x0009F4AC
	// (set) Token: 0x0600277A RID: 10106 RVA: 0x000A12E0 File Offset: 0x0009F4E0
	public unsafe SoundEffect g_SEChargeFinishTip
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinishTip);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinishTip), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DED RID: 3565
	// (get) Token: 0x0600277B RID: 10107 RVA: 0x000A1308 File Offset: 0x0009F508
	// (set) Token: 0x0600277C RID: 10108 RVA: 0x000A133C File Offset: 0x0009F53C
	public unsafe SoundEffect g_SEChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DEE RID: 3566
	// (get) Token: 0x0600277D RID: 10109 RVA: 0x000A1364 File Offset: 0x0009F564
	// (set) Token: 0x0600277E RID: 10110 RVA: 0x000A1398 File Offset: 0x0009F598
	public unsafe SoundEffect g_SEChargeSmall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeSmall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeSmall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DEF RID: 3567
	// (get) Token: 0x0600277F RID: 10111 RVA: 0x000A13C0 File Offset: 0x0009F5C0
	// (set) Token: 0x06002780 RID: 10112 RVA: 0x000A13F4 File Offset: 0x0009F5F4
	public unsafe SoundEffect g_SEChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF0 RID: 3568
	// (get) Token: 0x06002781 RID: 10113 RVA: 0x000A141C File Offset: 0x0009F61C
	// (set) Token: 0x06002782 RID: 10114 RVA: 0x000A1450 File Offset: 0x0009F650
	public unsafe SoundEffect g_SEShotArcane
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotArcane);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotArcane), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF1 RID: 3569
	// (get) Token: 0x06002783 RID: 10115 RVA: 0x000A1478 File Offset: 0x0009F678
	// (set) Token: 0x06002784 RID: 10116 RVA: 0x000A14AC File Offset: 0x0009F6AC
	public unsafe SoundEffect g_SEShotIce
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotIce);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotIce), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF2 RID: 3570
	// (get) Token: 0x06002785 RID: 10117 RVA: 0x000A14D4 File Offset: 0x0009F6D4
	// (set) Token: 0x06002786 RID: 10118 RVA: 0x000A1508 File Offset: 0x0009F708
	public unsafe SoundEffect g_SEShotFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF3 RID: 3571
	// (get) Token: 0x06002787 RID: 10119 RVA: 0x000A1530 File Offset: 0x0009F730
	// (set) Token: 0x06002788 RID: 10120 RVA: 0x000A1564 File Offset: 0x0009F764
	public unsafe SoundEffect g_SEShotLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF4 RID: 3572
	// (get) Token: 0x06002789 RID: 10121 RVA: 0x000A158C File Offset: 0x0009F78C
	// (set) Token: 0x0600278A RID: 10122 RVA: 0x000A15C0 File Offset: 0x0009F7C0
	public unsafe SoundEffect g_SECounterMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF5 RID: 3573
	// (get) Token: 0x0600278B RID: 10123 RVA: 0x000A15E8 File Offset: 0x0009F7E8
	// (set) Token: 0x0600278C RID: 10124 RVA: 0x000A161C File Offset: 0x0009F81C
	public unsafe SoundEffect g_SEFireSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF6 RID: 3574
	// (get) Token: 0x0600278D RID: 10125 RVA: 0x000A1644 File Offset: 0x0009F844
	// (set) Token: 0x0600278E RID: 10126 RVA: 0x000A1678 File Offset: 0x0009F878
	public unsafe SoundEffect g_SEFireAttackFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireAttackFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF7 RID: 3575
	// (get) Token: 0x0600278F RID: 10127 RVA: 0x000A16A0 File Offset: 0x0009F8A0
	// (set) Token: 0x06002790 RID: 10128 RVA: 0x000A16D4 File Offset: 0x0009F8D4
	public unsafe SoundEffect g_SEFireBallAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallAppear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF8 RID: 3576
	// (get) Token: 0x06002791 RID: 10129 RVA: 0x000A16FC File Offset: 0x0009F8FC
	// (set) Token: 0x06002792 RID: 10130 RVA: 0x000A1730 File Offset: 0x0009F930
	public unsafe SoundEffect g_SELightningAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELightningAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DF9 RID: 3577
	// (get) Token: 0x06002793 RID: 10131 RVA: 0x000A1758 File Offset: 0x0009F958
	// (set) Token: 0x06002794 RID: 10132 RVA: 0x000A178C File Offset: 0x0009F98C
	public unsafe SoundEffect g_SEPLightningChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DFA RID: 3578
	// (get) Token: 0x06002795 RID: 10133 RVA: 0x000A17B4 File Offset: 0x0009F9B4
	// (set) Token: 0x06002796 RID: 10134 RVA: 0x000A17E8 File Offset: 0x0009F9E8
	public unsafe SoundEffect g_SEPlusFireHelp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireHelp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireHelp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DFB RID: 3579
	// (get) Token: 0x06002797 RID: 10135 RVA: 0x000A1810 File Offset: 0x0009FA10
	// (set) Token: 0x06002798 RID: 10136 RVA: 0x000A1844 File Offset: 0x0009FA44
	public unsafe SoundEffect g_SEPlusFireCombine
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireCombine);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireCombine), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DFC RID: 3580
	// (get) Token: 0x06002799 RID: 10137 RVA: 0x000A186C File Offset: 0x0009FA6C
	// (set) Token: 0x0600279A RID: 10138 RVA: 0x000A18A0 File Offset: 0x0009FAA0
	public unsafe SoundEffectPool g_SECounterMagicHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DFD RID: 3581
	// (get) Token: 0x0600279B RID: 10139 RVA: 0x000A18C8 File Offset: 0x0009FAC8
	// (set) Token: 0x0600279C RID: 10140 RVA: 0x000A18FC File Offset: 0x0009FAFC
	public unsafe SoundEffectPool g_SECounterMagicHit02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DFE RID: 3582
	// (get) Token: 0x0600279D RID: 10141 RVA: 0x000A1924 File Offset: 0x0009FB24
	// (set) Token: 0x0600279E RID: 10142 RVA: 0x000A1958 File Offset: 0x0009FB58
	public unsafe SoundEffectPool g_SEArcaneHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000DFF RID: 3583
	// (get) Token: 0x0600279F RID: 10143 RVA: 0x000A1980 File Offset: 0x0009FB80
	// (set) Token: 0x060027A0 RID: 10144 RVA: 0x000A19B4 File Offset: 0x0009FBB4
	public unsafe SoundEffectPool g_SEArcaneHitWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHitWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHitWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E00 RID: 3584
	// (get) Token: 0x060027A1 RID: 10145 RVA: 0x000A19DC File Offset: 0x0009FBDC
	// (set) Token: 0x060027A2 RID: 10146 RVA: 0x000A1A10 File Offset: 0x0009FC10
	public unsafe SoundEffectPool g_SEIceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E01 RID: 3585
	// (get) Token: 0x060027A3 RID: 10147 RVA: 0x000A1A38 File Offset: 0x0009FC38
	// (set) Token: 0x060027A4 RID: 10148 RVA: 0x000A1A6C File Offset: 0x0009FC6C
	public unsafe SoundEffectPool g_SEIceCounterBulletHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E02 RID: 3586
	// (get) Token: 0x060027A5 RID: 10149 RVA: 0x000A1A94 File Offset: 0x0009FC94
	// (set) Token: 0x060027A6 RID: 10150 RVA: 0x000A1AC8 File Offset: 0x0009FCC8
	public unsafe SoundEffectPool g_SEIceChargeShotHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceChargeShotHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E03 RID: 3587
	// (get) Token: 0x060027A7 RID: 10151 RVA: 0x000A1AF0 File Offset: 0x0009FCF0
	// (set) Token: 0x060027A8 RID: 10152 RVA: 0x000A1B24 File Offset: 0x0009FD24
	public unsafe SoundEffectPool g_SEFireHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E04 RID: 3588
	// (get) Token: 0x060027A9 RID: 10153 RVA: 0x000A1B4C File Offset: 0x0009FD4C
	// (set) Token: 0x060027AA RID: 10154 RVA: 0x000A1B80 File Offset: 0x0009FD80
	public unsafe SoundEffectPool g_SESplashExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E05 RID: 3589
	// (get) Token: 0x060027AB RID: 10155 RVA: 0x000A1BA8 File Offset: 0x0009FDA8
	// (set) Token: 0x060027AC RID: 10156 RVA: 0x000A1BDC File Offset: 0x0009FDDC
	public unsafe SoundEffectPool g_SESplashHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E06 RID: 3590
	// (get) Token: 0x060027AD RID: 10157 RVA: 0x000A1C04 File Offset: 0x0009FE04
	// (set) Token: 0x060027AE RID: 10158 RVA: 0x000A1C38 File Offset: 0x0009FE38
	public unsafe SoundEffectPool g_SEFireFloorExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireFloorExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireFloorExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E07 RID: 3591
	// (get) Token: 0x060027AF RID: 10159 RVA: 0x000A1C60 File Offset: 0x0009FE60
	// (set) Token: 0x060027B0 RID: 10160 RVA: 0x000A1C94 File Offset: 0x0009FE94
	public unsafe SoundEffectPool g_SEFireBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E08 RID: 3592
	// (get) Token: 0x060027B1 RID: 10161 RVA: 0x000A1CBC File Offset: 0x0009FEBC
	// (set) Token: 0x060027B2 RID: 10162 RVA: 0x000A1CF0 File Offset: 0x0009FEF0
	public unsafe SoundEffectPool g_SEFireBallExplosion02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E09 RID: 3593
	// (get) Token: 0x060027B3 RID: 10163 RVA: 0x000A1D18 File Offset: 0x0009FF18
	// (set) Token: 0x060027B4 RID: 10164 RVA: 0x000A1D4C File Offset: 0x0009FF4C
	public unsafe SoundEffectPool g_SEPLightningBallHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningBallHit);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E0A RID: 3594
	// (get) Token: 0x060027B5 RID: 10165 RVA: 0x000A1D74 File Offset: 0x0009FF74
	// (set) Token: 0x060027B6 RID: 10166 RVA: 0x000A1DA8 File Offset: 0x0009FFA8
	public unsafe AttackData AD_CounterMagic01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E0B RID: 3595
	// (get) Token: 0x060027B7 RID: 10167 RVA: 0x000A1DD0 File Offset: 0x0009FFD0
	// (set) Token: 0x060027B8 RID: 10168 RVA: 0x000A1E04 File Offset: 0x000A0004
	public unsafe AttackData AD_CounterMagic02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E0C RID: 3596
	// (get) Token: 0x060027B9 RID: 10169 RVA: 0x000A1E2C File Offset: 0x000A002C
	// (set) Token: 0x060027BA RID: 10170 RVA: 0x000A1E60 File Offset: 0x000A0060
	public unsafe AttackData AD_ArcaneAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E0D RID: 3597
	// (get) Token: 0x060027BB RID: 10171 RVA: 0x000A1E88 File Offset: 0x000A0088
	// (set) Token: 0x060027BC RID: 10172 RVA: 0x000A1EBC File Offset: 0x000A00BC
	public unsafe AttackData AD_ArcaneAttackM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E0E RID: 3598
	// (get) Token: 0x060027BD RID: 10173 RVA: 0x000A1EE4 File Offset: 0x000A00E4
	// (set) Token: 0x060027BE RID: 10174 RVA: 0x000A1F18 File Offset: 0x000A0118
	public unsafe AttackData AD_ArcaneAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E0F RID: 3599
	// (get) Token: 0x060027BF RID: 10175 RVA: 0x000A1F40 File Offset: 0x000A0140
	// (set) Token: 0x060027C0 RID: 10176 RVA: 0x000A1F74 File Offset: 0x000A0174
	public unsafe AttackData AD_LightningBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E10 RID: 3600
	// (get) Token: 0x060027C1 RID: 10177 RVA: 0x000A1F9C File Offset: 0x000A019C
	// (set) Token: 0x060027C2 RID: 10178 RVA: 0x000A1FD0 File Offset: 0x000A01D0
	public unsafe AttackData AD_LightningAttackS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningAttackS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningAttackS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E11 RID: 3601
	// (get) Token: 0x060027C3 RID: 10179 RVA: 0x000A1FF8 File Offset: 0x000A01F8
	// (set) Token: 0x060027C4 RID: 10180 RVA: 0x000A202C File Offset: 0x000A022C
	public unsafe AttackData AD_ArcaneFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E12 RID: 3602
	// (get) Token: 0x060027C5 RID: 10181 RVA: 0x000A2054 File Offset: 0x000A0254
	// (set) Token: 0x060027C6 RID: 10182 RVA: 0x000A2088 File Offset: 0x000A0288
	public unsafe AttackData AD_IceFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_IceFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_IceFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E13 RID: 3603
	// (get) Token: 0x060027C7 RID: 10183 RVA: 0x000A20B0 File Offset: 0x000A02B0
	// (set) Token: 0x060027C8 RID: 10184 RVA: 0x000A20E4 File Offset: 0x000A02E4
	public unsafe AttackData AD_FireFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E14 RID: 3604
	// (get) Token: 0x060027C9 RID: 10185 RVA: 0x000A210C File Offset: 0x000A030C
	// (set) Token: 0x060027CA RID: 10186 RVA: 0x000A2140 File Offset: 0x000A0340
	public unsafe AttackData AD_LightningFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E15 RID: 3605
	// (get) Token: 0x060027CB RID: 10187 RVA: 0x000A2168 File Offset: 0x000A0368
	// (set) Token: 0x060027CC RID: 10188 RVA: 0x000A219C File Offset: 0x000A039C
	public unsafe AttackData AD_LightningCharge01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E16 RID: 3606
	// (get) Token: 0x060027CD RID: 10189 RVA: 0x000A21C4 File Offset: 0x000A03C4
	// (set) Token: 0x060027CE RID: 10190 RVA: 0x000A21F8 File Offset: 0x000A03F8
	public unsafe AttackData AD_LightningCharge02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E17 RID: 3607
	// (get) Token: 0x060027CF RID: 10191 RVA: 0x000A2220 File Offset: 0x000A0420
	// (set) Token: 0x060027D0 RID: 10192 RVA: 0x000A2254 File Offset: 0x000A0454
	public unsafe AttackData AD_FireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E18 RID: 3608
	// (get) Token: 0x060027D1 RID: 10193 RVA: 0x000A227C File Offset: 0x000A047C
	// (set) Token: 0x060027D2 RID: 10194 RVA: 0x000A22B0 File Offset: 0x000A04B0
	public unsafe AttackData AD_FireExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E19 RID: 3609
	// (get) Token: 0x060027D3 RID: 10195 RVA: 0x000A22D8 File Offset: 0x000A04D8
	// (set) Token: 0x060027D4 RID: 10196 RVA: 0x000A230C File Offset: 0x000A050C
	public unsafe AttackData AD_ChargeFinish
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ChargeFinish);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E1A RID: 3610
	// (get) Token: 0x060027D5 RID: 10197 RVA: 0x000A2334 File Offset: 0x000A0534
	// (set) Token: 0x060027D6 RID: 10198 RVA: 0x000A235C File Offset: 0x000A055C
	public unsafe bool g_bSEBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSEBody);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSEBody)) = value;
		}
	}

	// Token: 0x17000E1B RID: 3611
	// (get) Token: 0x060027D7 RID: 10199 RVA: 0x000A2380 File Offset: 0x000A0580
	// (set) Token: 0x060027D8 RID: 10200 RVA: 0x000A23A8 File Offset: 0x000A05A8
	public unsafe float g_fSEBodyVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyVolume)) = value;
		}
	}

	// Token: 0x17000E1C RID: 3612
	// (get) Token: 0x060027D9 RID: 10201 RVA: 0x000A23CC File Offset: 0x000A05CC
	// (set) Token: 0x060027DA RID: 10202 RVA: 0x000A23F4 File Offset: 0x000A05F4
	public unsafe float g_fSEBodyPitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyPitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyPitch)) = value;
		}
	}

	// Token: 0x17000E1D RID: 3613
	// (get) Token: 0x060027DB RID: 10203 RVA: 0x000A2418 File Offset: 0x000A0618
	// (set) Token: 0x060027DC RID: 10204 RVA: 0x000A2440 File Offset: 0x000A0640
	public unsafe float g_fMoveValue
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMoveValue);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMoveValue)) = value;
		}
	}

	// Token: 0x17000E1E RID: 3614
	// (get) Token: 0x060027DD RID: 10205 RVA: 0x000A2464 File Offset: 0x000A0664
	// (set) Token: 0x060027DE RID: 10206 RVA: 0x000A248C File Offset: 0x000A068C
	public unsafe bool g_bSECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSECharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSECharge)) = value;
		}
	}

	// Token: 0x17000E1F RID: 3615
	// (get) Token: 0x060027DF RID: 10207 RVA: 0x000A24B0 File Offset: 0x000A06B0
	// (set) Token: 0x060027E0 RID: 10208 RVA: 0x000A24D8 File Offset: 0x000A06D8
	public unsafe float g_fSEChargeVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value;
		}
	}

	// Token: 0x17000E20 RID: 3616
	// (get) Token: 0x060027E1 RID: 10209 RVA: 0x000A24FC File Offset: 0x000A06FC
	// (set) Token: 0x060027E2 RID: 10210 RVA: 0x000A2524 File Offset: 0x000A0724
	public unsafe float g_fSEChargePitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value;
		}
	}

	// Token: 0x17000E21 RID: 3617
	// (get) Token: 0x060027E3 RID: 10211 RVA: 0x000A2548 File Offset: 0x000A0748
	// (set) Token: 0x060027E4 RID: 10212 RVA: 0x000A2570 File Offset: 0x000A0770
	public unsafe bool g_bGhostFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bGhostFire);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bGhostFire)) = value;
		}
	}

	// Token: 0x17000E22 RID: 3618
	// (get) Token: 0x060027E5 RID: 10213 RVA: 0x000A2594 File Offset: 0x000A0794
	// (set) Token: 0x060027E6 RID: 10214 RVA: 0x000A25B2 File Offset: 0x000A07B2
	public unsafe static int g_iGhostFireTotal
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iGhostFireTotal, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iGhostFireTotal, (void*)(&value));
		}
	}

	// Token: 0x17000E23 RID: 3619
	// (get) Token: 0x060027E7 RID: 10215 RVA: 0x000A25C4 File Offset: 0x000A07C4
	// (set) Token: 0x060027E8 RID: 10216 RVA: 0x000A25F8 File Offset: 0x000A07F8
	public unsafe Il2CppReferenceArray<Transform> g_PosGhostFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosGhostFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosGhostFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E24 RID: 3620
	// (get) Token: 0x060027E9 RID: 10217 RVA: 0x000A2620 File Offset: 0x000A0820
	// (set) Token: 0x060027EA RID: 10218 RVA: 0x000A2654 File Offset: 0x000A0854
	public unsafe Il2CppStructArray<float> g_fGhostFireX
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireX);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireX), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E25 RID: 3621
	// (get) Token: 0x060027EB RID: 10219 RVA: 0x000A267C File Offset: 0x000A087C
	// (set) Token: 0x060027EC RID: 10220 RVA: 0x000A26B0 File Offset: 0x000A08B0
	public unsafe Il2CppStructArray<float> g_fGhostFireY
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireY);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireY), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E26 RID: 3622
	// (get) Token: 0x060027ED RID: 10221 RVA: 0x000A26D8 File Offset: 0x000A08D8
	// (set) Token: 0x060027EE RID: 10222 RVA: 0x000A270C File Offset: 0x000A090C
	public unsafe Il2CppStructArray<float> g_fGhostFireZ
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZ);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZ), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E27 RID: 3623
	// (get) Token: 0x060027EF RID: 10223 RVA: 0x000A2734 File Offset: 0x000A0934
	// (set) Token: 0x060027F0 RID: 10224 RVA: 0x000A2768 File Offset: 0x000A0968
	public unsafe Il2CppStructArray<float> g_fGhostFireXSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireXSpeed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireXSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E28 RID: 3624
	// (get) Token: 0x060027F1 RID: 10225 RVA: 0x000A2790 File Offset: 0x000A0990
	// (set) Token: 0x060027F2 RID: 10226 RVA: 0x000A27C4 File Offset: 0x000A09C4
	public unsafe Il2CppStructArray<float> g_fGhostFireYSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireYSpeed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireYSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E29 RID: 3625
	// (get) Token: 0x060027F3 RID: 10227 RVA: 0x000A27EC File Offset: 0x000A09EC
	// (set) Token: 0x060027F4 RID: 10228 RVA: 0x000A2820 File Offset: 0x000A0A20
	public unsafe Il2CppStructArray<float> g_fGhostFireZSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZSpeed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E2A RID: 3626
	// (get) Token: 0x060027F5 RID: 10229 RVA: 0x000A2848 File Offset: 0x000A0A48
	// (set) Token: 0x060027F6 RID: 10230 RVA: 0x000A287C File Offset: 0x000A0A7C
	public unsafe Il2CppStructArray<Vector3> GhostFirePos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_GhostFirePos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_GhostFirePos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E2B RID: 3627
	// (get) Token: 0x060027F7 RID: 10231 RVA: 0x000A28A4 File Offset: 0x000A0AA4
	// (set) Token: 0x060027F8 RID: 10232 RVA: 0x000A28C2 File Offset: 0x000A0AC2
	public unsafe static float g_fGhostDistance
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostDistance, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostDistance, (void*)(&value));
		}
	}

	// Token: 0x17000E2C RID: 3628
	// (get) Token: 0x060027F9 RID: 10233 RVA: 0x000A28D4 File Offset: 0x000A0AD4
	// (set) Token: 0x060027FA RID: 10234 RVA: 0x000A28FC File Offset: 0x000A0AFC
	public unsafe bool g_bCounterMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCounterMagic);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCounterMagic)) = value;
		}
	}

	// Token: 0x17000E2D RID: 3629
	// (get) Token: 0x060027FB RID: 10235 RVA: 0x000A2920 File Offset: 0x000A0B20
	// (set) Token: 0x060027FC RID: 10236 RVA: 0x000A293E File Offset: 0x000A0B3E
	public unsafe static float g_fCounterMagicRadius
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicRadius, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicRadius, (void*)(&value));
		}
	}

	// Token: 0x17000E2E RID: 3630
	// (get) Token: 0x060027FD RID: 10237 RVA: 0x000A2950 File Offset: 0x000A0B50
	// (set) Token: 0x060027FE RID: 10238 RVA: 0x000A296E File Offset: 0x000A0B6E
	public unsafe static float g_fCounterMagicTime01
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime01, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime01, (void*)(&value));
		}
	}

	// Token: 0x17000E2F RID: 3631
	// (get) Token: 0x060027FF RID: 10239 RVA: 0x000A2980 File Offset: 0x000A0B80
	// (set) Token: 0x06002800 RID: 10240 RVA: 0x000A299E File Offset: 0x000A0B9E
	public unsafe static float g_fCounterMagicTime02
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime02, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime02, (void*)(&value));
		}
	}

	// Token: 0x17000E30 RID: 3632
	// (get) Token: 0x06002801 RID: 10241 RVA: 0x000A29B0 File Offset: 0x000A0BB0
	// (set) Token: 0x06002802 RID: 10242 RVA: 0x000A29D8 File Offset: 0x000A0BD8
	public unsafe float g_fCounterMagicTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime)) = value;
		}
	}

	// Token: 0x17000E31 RID: 3633
	// (get) Token: 0x06002803 RID: 10243 RVA: 0x000A29FC File Offset: 0x000A0BFC
	// (set) Token: 0x06002804 RID: 10244 RVA: 0x000A2A1A File Offset: 0x000A0C1A
	public unsafe static float g_fCounterMagicIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000E32 RID: 3634
	// (get) Token: 0x06002805 RID: 10245 RVA: 0x000A2A2C File Offset: 0x000A0C2C
	// (set) Token: 0x06002806 RID: 10246 RVA: 0x000A2A54 File Offset: 0x000A0C54
	public unsafe float g_fCounterMagicIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervalsVal)) = value;
		}
	}

	// Token: 0x17000E33 RID: 3635
	// (get) Token: 0x06002807 RID: 10247 RVA: 0x000A2A78 File Offset: 0x000A0C78
	// (set) Token: 0x06002808 RID: 10248 RVA: 0x000A2AA0 File Offset: 0x000A0CA0
	public unsafe bool g_bArcaneAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackB);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackB)) = value;
		}
	}

	// Token: 0x17000E34 RID: 3636
	// (get) Token: 0x06002809 RID: 10249 RVA: 0x000A2AC4 File Offset: 0x000A0CC4
	// (set) Token: 0x0600280A RID: 10250 RVA: 0x000A2AF8 File Offset: 0x000A0CF8
	public unsafe Transform g_PosArcaneAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosArcaneAttackB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E35 RID: 3637
	// (get) Token: 0x0600280B RID: 10251 RVA: 0x000A2B20 File Offset: 0x000A0D20
	// (set) Token: 0x0600280C RID: 10252 RVA: 0x000A2B3E File Offset: 0x000A0D3E
	public unsafe static float g_fArcaneAttackBTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTime, (void*)(&value));
		}
	}

	// Token: 0x17000E36 RID: 3638
	// (get) Token: 0x0600280D RID: 10253 RVA: 0x000A2B50 File Offset: 0x000A0D50
	// (set) Token: 0x0600280E RID: 10254 RVA: 0x000A2B78 File Offset: 0x000A0D78
	public unsafe float g_fArcaneAttackBTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTimeVal)) = value;
		}
	}

	// Token: 0x17000E37 RID: 3639
	// (get) Token: 0x0600280F RID: 10255 RVA: 0x000A2B9C File Offset: 0x000A0D9C
	// (set) Token: 0x06002810 RID: 10256 RVA: 0x000A2BC4 File Offset: 0x000A0DC4
	public unsafe Vector3 g_v3ArcaneAttackBDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ArcaneAttackBDirection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ArcaneAttackBDirection)) = value;
		}
	}

	// Token: 0x17000E38 RID: 3640
	// (get) Token: 0x06002811 RID: 10257 RVA: 0x000A2BE8 File Offset: 0x000A0DE8
	// (set) Token: 0x06002812 RID: 10258 RVA: 0x000A2C10 File Offset: 0x000A0E10
	public unsafe bool g_bArcaneAttackBHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackBHit);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackBHit)) = value;
		}
	}

	// Token: 0x17000E39 RID: 3641
	// (get) Token: 0x06002813 RID: 10259 RVA: 0x000A2C34 File Offset: 0x000A0E34
	// (set) Token: 0x06002814 RID: 10260 RVA: 0x000A2C5C File Offset: 0x000A0E5C
	public unsafe int g_iArcaneFloorBulletNum
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iArcaneFloorBulletNum);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iArcaneFloorBulletNum)) = value;
		}
	}

	// Token: 0x17000E3A RID: 3642
	// (get) Token: 0x06002815 RID: 10261 RVA: 0x000A2C80 File Offset: 0x000A0E80
	// (set) Token: 0x06002816 RID: 10262 RVA: 0x000A2C9E File Offset: 0x000A0E9E
	public unsafe static float g_fArcaneFloorBulletLife
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulletLife, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulletLife, (void*)(&value));
		}
	}

	// Token: 0x17000E3B RID: 3643
	// (get) Token: 0x06002817 RID: 10263 RVA: 0x000A2CB0 File Offset: 0x000A0EB0
	// (set) Token: 0x06002818 RID: 10264 RVA: 0x000A2CCE File Offset: 0x000A0ECE
	public unsafe static float g_fArcaneFloorBulleClose
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleClose, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleClose, (void*)(&value));
		}
	}

	// Token: 0x17000E3C RID: 3644
	// (get) Token: 0x06002819 RID: 10265 RVA: 0x000A2CE0 File Offset: 0x000A0EE0
	// (set) Token: 0x0600281A RID: 10266 RVA: 0x000A2D08 File Offset: 0x000A0F08
	public unsafe float g_fArcaneFloorBulleCloseTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime)) = value;
		}
	}

	// Token: 0x17000E3D RID: 3645
	// (get) Token: 0x0600281B RID: 10267 RVA: 0x000A2D2C File Offset: 0x000A0F2C
	// (set) Token: 0x0600281C RID: 10268 RVA: 0x000A2D54 File Offset: 0x000A0F54
	public unsafe bool g_bIceBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceBullet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceBullet)) = value;
		}
	}

	// Token: 0x17000E3E RID: 3646
	// (get) Token: 0x0600281D RID: 10269 RVA: 0x000A2D78 File Offset: 0x000A0F78
	// (set) Token: 0x0600281E RID: 10270 RVA: 0x000A2DAC File Offset: 0x000A0FAC
	public unsafe Transform g_PosBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E3F RID: 3647
	// (get) Token: 0x0600281F RID: 10271 RVA: 0x000A2DD4 File Offset: 0x000A0FD4
	// (set) Token: 0x06002820 RID: 10272 RVA: 0x000A2DF2 File Offset: 0x000A0FF2
	public unsafe static float g_fIceBulletInterval
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletInterval, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletInterval, (void*)(&value));
		}
	}

	// Token: 0x17000E40 RID: 3648
	// (get) Token: 0x06002821 RID: 10273 RVA: 0x000A2E04 File Offset: 0x000A1004
	// (set) Token: 0x06002822 RID: 10274 RVA: 0x000A2E2C File Offset: 0x000A102C
	public unsafe float g_fIceBulletIntervalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletIntervalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletIntervalVal)) = value;
		}
	}

	// Token: 0x17000E41 RID: 3649
	// (get) Token: 0x06002823 RID: 10275 RVA: 0x000A2E50 File Offset: 0x000A1050
	// (set) Token: 0x06002824 RID: 10276 RVA: 0x000A2E78 File Offset: 0x000A1078
	public unsafe Vector3 g_v3IceBulletTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceBulletTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceBulletTarget)) = value;
		}
	}

	// Token: 0x17000E42 RID: 3650
	// (get) Token: 0x06002825 RID: 10277 RVA: 0x000A2E9C File Offset: 0x000A109C
	// (set) Token: 0x06002826 RID: 10278 RVA: 0x000A2EC4 File Offset: 0x000A10C4
	public unsafe bool g_bIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value;
		}
	}

	// Token: 0x17000E43 RID: 3651
	// (get) Token: 0x06002827 RID: 10279 RVA: 0x000A2EE8 File Offset: 0x000A10E8
	// (set) Token: 0x06002828 RID: 10280 RVA: 0x000A2F06 File Offset: 0x000A1106
	public unsafe static int g_iIceCounterBullet
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value));
		}
	}

	// Token: 0x17000E44 RID: 3652
	// (get) Token: 0x06002829 RID: 10281 RVA: 0x000A2F18 File Offset: 0x000A1118
	// (set) Token: 0x0600282A RID: 10282 RVA: 0x000A2F40 File Offset: 0x000A1140
	public unsafe int g_iIceCounterBulletIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value;
		}
	}

	// Token: 0x17000E45 RID: 3653
	// (get) Token: 0x0600282B RID: 10283 RVA: 0x000A2F64 File Offset: 0x000A1164
	// (set) Token: 0x0600282C RID: 10284 RVA: 0x000A2F98 File Offset: 0x000A1198
	public unsafe Il2CppReferenceArray<Transform> g_PosIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E46 RID: 3654
	// (get) Token: 0x0600282D RID: 10285 RVA: 0x000A2FC0 File Offset: 0x000A11C0
	// (set) Token: 0x0600282E RID: 10286 RVA: 0x000A2FF4 File Offset: 0x000A11F4
	public unsafe Il2CppReferenceArray<ParticleSystem> g_PSIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E47 RID: 3655
	// (get) Token: 0x0600282F RID: 10287 RVA: 0x000A301C File Offset: 0x000A121C
	// (set) Token: 0x06002830 RID: 10288 RVA: 0x000A303A File Offset: 0x000A123A
	public unsafe static float g_fIceCounterBulletTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value));
		}
	}

	// Token: 0x17000E48 RID: 3656
	// (get) Token: 0x06002831 RID: 10289 RVA: 0x000A304C File Offset: 0x000A124C
	// (set) Token: 0x06002832 RID: 10290 RVA: 0x000A3080 File Offset: 0x000A1280
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E49 RID: 3657
	// (get) Token: 0x06002833 RID: 10291 RVA: 0x000A30A8 File Offset: 0x000A12A8
	// (set) Token: 0x06002834 RID: 10292 RVA: 0x000A30DC File Offset: 0x000A12DC
	public unsafe Il2CppStructArray<Vector3> g_v3IceCounterBulletDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E4A RID: 3658
	// (get) Token: 0x06002835 RID: 10293 RVA: 0x000A3104 File Offset: 0x000A1304
	// (set) Token: 0x06002836 RID: 10294 RVA: 0x000A3138 File Offset: 0x000A1338
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E4B RID: 3659
	// (get) Token: 0x06002837 RID: 10295 RVA: 0x000A3160 File Offset: 0x000A1360
	// (set) Token: 0x06002838 RID: 10296 RVA: 0x000A3194 File Offset: 0x000A1394
	public unsafe Il2CppReferenceArray<Transform> g_IceCounterBulletSpearRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E4C RID: 3660
	// (get) Token: 0x06002839 RID: 10297 RVA: 0x000A31BC File Offset: 0x000A13BC
	// (set) Token: 0x0600283A RID: 10298 RVA: 0x000A31F0 File Offset: 0x000A13F0
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E4D RID: 3661
	// (get) Token: 0x0600283B RID: 10299 RVA: 0x000A3218 File Offset: 0x000A1418
	// (set) Token: 0x0600283C RID: 10300 RVA: 0x000A3240 File Offset: 0x000A1440
	public unsafe Vector3 g_v3IceChargeTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceChargeTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceChargeTarget)) = value;
		}
	}

	// Token: 0x17000E4E RID: 3662
	// (get) Token: 0x0600283D RID: 10301 RVA: 0x000A3264 File Offset: 0x000A1464
	// (set) Token: 0x0600283E RID: 10302 RVA: 0x000A328C File Offset: 0x000A148C
	public unsafe bool g_bIceChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceChargeShot);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceChargeShot)) = value;
		}
	}

	// Token: 0x17000E4F RID: 3663
	// (get) Token: 0x0600283F RID: 10303 RVA: 0x000A32B0 File Offset: 0x000A14B0
	// (set) Token: 0x06002840 RID: 10304 RVA: 0x000A32CE File Offset: 0x000A14CE
	public unsafe static float g_fIceChargeBulletReciprocal
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocal, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocal, (void*)(&value));
		}
	}

	// Token: 0x17000E50 RID: 3664
	// (get) Token: 0x06002841 RID: 10305 RVA: 0x000A32E0 File Offset: 0x000A14E0
	// (set) Token: 0x06002842 RID: 10306 RVA: 0x000A3308 File Offset: 0x000A1508
	public unsafe float g_fIceChargeBulletReciprocalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal)) = value;
		}
	}

	// Token: 0x17000E51 RID: 3665
	// (get) Token: 0x06002843 RID: 10307 RVA: 0x000A332C File Offset: 0x000A152C
	// (set) Token: 0x06002844 RID: 10308 RVA: 0x000A334A File Offset: 0x000A154A
	public unsafe static int g_iIceChargeBulletTotal
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletTotal, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletTotal, (void*)(&value));
		}
	}

	// Token: 0x17000E52 RID: 3666
	// (get) Token: 0x06002845 RID: 10309 RVA: 0x000A335C File Offset: 0x000A155C
	// (set) Token: 0x06002846 RID: 10310 RVA: 0x000A3384 File Offset: 0x000A1584
	public unsafe int g_iIceChargeBulletVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletVal)) = value;
		}
	}

	// Token: 0x17000E53 RID: 3667
	// (get) Token: 0x06002847 RID: 10311 RVA: 0x000A33A8 File Offset: 0x000A15A8
	// (set) Token: 0x06002848 RID: 10312 RVA: 0x000A33C6 File Offset: 0x000A15C6
	public unsafe static float g_fIceChargeBulletInterval
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletInterval, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletInterval, (void*)(&value));
		}
	}

	// Token: 0x17000E54 RID: 3668
	// (get) Token: 0x06002849 RID: 10313 RVA: 0x000A33D8 File Offset: 0x000A15D8
	// (set) Token: 0x0600284A RID: 10314 RVA: 0x000A3400 File Offset: 0x000A1600
	public unsafe float g_fIceChargeBulletIntervalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal)) = value;
		}
	}

	// Token: 0x17000E55 RID: 3669
	// (get) Token: 0x0600284B RID: 10315 RVA: 0x000A3424 File Offset: 0x000A1624
	// (set) Token: 0x0600284C RID: 10316 RVA: 0x000A3442 File Offset: 0x000A1642
	public unsafe static int g_iFireBulletNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireBulletNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireBulletNum, (void*)(&value));
		}
	}

	// Token: 0x17000E56 RID: 3670
	// (get) Token: 0x0600284D RID: 10317 RVA: 0x000A3454 File Offset: 0x000A1654
	// (set) Token: 0x0600284E RID: 10318 RVA: 0x000A3472 File Offset: 0x000A1672
	public unsafe static int g_iSplashBulletNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&value));
		}
	}

	// Token: 0x17000E57 RID: 3671
	// (get) Token: 0x0600284F RID: 10319 RVA: 0x000A3484 File Offset: 0x000A1684
	// (set) Token: 0x06002850 RID: 10320 RVA: 0x000A34A2 File Offset: 0x000A16A2
	public unsafe static float g_fSplashBulletRandom
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&value));
		}
	}

	// Token: 0x17000E58 RID: 3672
	// (get) Token: 0x06002851 RID: 10321 RVA: 0x000A34B4 File Offset: 0x000A16B4
	// (set) Token: 0x06002852 RID: 10322 RVA: 0x000A34E8 File Offset: 0x000A16E8
	public unsafe BossLevel06_FireBall g_FireBallData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_FireBallData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new BossLevel06_FireBall(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_FireBallData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E59 RID: 3673
	// (get) Token: 0x06002853 RID: 10323 RVA: 0x000A3510 File Offset: 0x000A1710
	// (set) Token: 0x06002854 RID: 10324 RVA: 0x000A3538 File Offset: 0x000A1738
	public unsafe bool g_bFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireAttack);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value;
		}
	}

	// Token: 0x17000E5A RID: 3674
	// (get) Token: 0x06002855 RID: 10325 RVA: 0x000A355C File Offset: 0x000A175C
	// (set) Token: 0x06002856 RID: 10326 RVA: 0x000A357A File Offset: 0x000A177A
	public unsafe static int g_iFireAttackNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value));
		}
	}

	// Token: 0x17000E5B RID: 3675
	// (get) Token: 0x06002857 RID: 10327 RVA: 0x000A358C File Offset: 0x000A178C
	// (set) Token: 0x06002858 RID: 10328 RVA: 0x000A35C0 File Offset: 0x000A17C0
	public unsafe Il2CppStructArray<Vector3> g_v3FireAttackPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireAttackPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireAttackPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E5C RID: 3676
	// (get) Token: 0x06002859 RID: 10329 RVA: 0x000A35E8 File Offset: 0x000A17E8
	// (set) Token: 0x0600285A RID: 10330 RVA: 0x000A3606 File Offset: 0x000A1806
	public unsafe static float g_fFireAttackTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value));
		}
	}

	// Token: 0x17000E5D RID: 3677
	// (get) Token: 0x0600285B RID: 10331 RVA: 0x000A3618 File Offset: 0x000A1818
	// (set) Token: 0x0600285C RID: 10332 RVA: 0x000A364C File Offset: 0x000A184C
	public unsafe Il2CppStructArray<float> g_fFireAttackTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E5E RID: 3678
	// (get) Token: 0x0600285D RID: 10333 RVA: 0x000A3674 File Offset: 0x000A1874
	// (set) Token: 0x0600285E RID: 10334 RVA: 0x000A369C File Offset: 0x000A189C
	public unsafe float g_fFireAttackRadius
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackRadius);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackRadius)) = value;
		}
	}

	// Token: 0x17000E5F RID: 3679
	// (get) Token: 0x0600285F RID: 10335 RVA: 0x000A36C0 File Offset: 0x000A18C0
	// (set) Token: 0x06002860 RID: 10336 RVA: 0x000A36DE File Offset: 0x000A18DE
	public unsafe static float g_fFireAttackIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000E60 RID: 3680
	// (get) Token: 0x06002861 RID: 10337 RVA: 0x000A36F0 File Offset: 0x000A18F0
	// (set) Token: 0x06002862 RID: 10338 RVA: 0x000A3718 File Offset: 0x000A1918
	public unsafe float g_fFireAttackIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervalsVal)) = value;
		}
	}

	// Token: 0x17000E61 RID: 3681
	// (get) Token: 0x06002863 RID: 10339 RVA: 0x000A373C File Offset: 0x000A193C
	// (set) Token: 0x06002864 RID: 10340 RVA: 0x000A3764 File Offset: 0x000A1964
	public unsafe int g_iFireAttackIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value;
		}
	}

	// Token: 0x17000E62 RID: 3682
	// (get) Token: 0x06002865 RID: 10341 RVA: 0x000A3788 File Offset: 0x000A1988
	// (set) Token: 0x06002866 RID: 10342 RVA: 0x000A37B0 File Offset: 0x000A19B0
	public unsafe bool g_bFireExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireExplosion);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireExplosion)) = value;
		}
	}

	// Token: 0x17000E63 RID: 3683
	// (get) Token: 0x06002867 RID: 10343 RVA: 0x000A37D4 File Offset: 0x000A19D4
	// (set) Token: 0x06002868 RID: 10344 RVA: 0x000A37F2 File Offset: 0x000A19F2
	public unsafe static int g_iFireExplosionNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNum, (void*)(&value));
		}
	}

	// Token: 0x17000E64 RID: 3684
	// (get) Token: 0x06002869 RID: 10345 RVA: 0x000A3804 File Offset: 0x000A1A04
	// (set) Token: 0x0600286A RID: 10346 RVA: 0x000A382C File Offset: 0x000A1A2C
	public unsafe int g_iFireExplosionNumVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNumVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNumVal)) = value;
		}
	}

	// Token: 0x17000E65 RID: 3685
	// (get) Token: 0x0600286B RID: 10347 RVA: 0x000A3850 File Offset: 0x000A1A50
	// (set) Token: 0x0600286C RID: 10348 RVA: 0x000A3878 File Offset: 0x000A1A78
	public unsafe Vector3 g_v3FireExplosionDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionDirection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionDirection)) = value;
		}
	}

	// Token: 0x17000E66 RID: 3686
	// (get) Token: 0x0600286D RID: 10349 RVA: 0x000A389C File Offset: 0x000A1A9C
	// (set) Token: 0x0600286E RID: 10350 RVA: 0x000A38C4 File Offset: 0x000A1AC4
	public unsafe Vector3 g_v3FireExplosionPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionPos)) = value;
		}
	}

	// Token: 0x17000E67 RID: 3687
	// (get) Token: 0x0600286F RID: 10351 RVA: 0x000A38E8 File Offset: 0x000A1AE8
	// (set) Token: 0x06002870 RID: 10352 RVA: 0x000A3906 File Offset: 0x000A1B06
	public unsafe static float g_fFireExplosionRadius
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionRadius, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionRadius, (void*)(&value));
		}
	}

	// Token: 0x17000E68 RID: 3688
	// (get) Token: 0x06002871 RID: 10353 RVA: 0x000A3918 File Offset: 0x000A1B18
	// (set) Token: 0x06002872 RID: 10354 RVA: 0x000A3936 File Offset: 0x000A1B36
	public unsafe static float g_fFireExplosionntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionntervals, (void*)(&value));
		}
	}

	// Token: 0x17000E69 RID: 3689
	// (get) Token: 0x06002873 RID: 10355 RVA: 0x000A3948 File Offset: 0x000A1B48
	// (set) Token: 0x06002874 RID: 10356 RVA: 0x000A3970 File Offset: 0x000A1B70
	public unsafe float g_fFireExplosionIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionIntervalsVal)) = value;
		}
	}

	// Token: 0x17000E6A RID: 3690
	// (get) Token: 0x06002875 RID: 10357 RVA: 0x000A3994 File Offset: 0x000A1B94
	// (set) Token: 0x06002876 RID: 10358 RVA: 0x000A39B2 File Offset: 0x000A1BB2
	public unsafe static int g_iLightningBallNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningBallNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningBallNum, (void*)(&value));
		}
	}

	// Token: 0x17000E6B RID: 3691
	// (get) Token: 0x06002877 RID: 10359 RVA: 0x000A39C4 File Offset: 0x000A1BC4
	// (set) Token: 0x06002878 RID: 10360 RVA: 0x000A39EC File Offset: 0x000A1BEC
	public unsafe bool g_bLightningChargeAimFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeAimFloor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeAimFloor)) = value;
		}
	}

	// Token: 0x17000E6C RID: 3692
	// (get) Token: 0x06002879 RID: 10361 RVA: 0x000A3A10 File Offset: 0x000A1C10
	// (set) Token: 0x0600287A RID: 10362 RVA: 0x000A3A2E File Offset: 0x000A1C2E
	public unsafe static int g_iLightningChargeAimFloorNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningChargeAimFloorNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningChargeAimFloorNum, (void*)(&value));
		}
	}

	// Token: 0x17000E6D RID: 3693
	// (get) Token: 0x0600287B RID: 10363 RVA: 0x000A3A40 File Offset: 0x000A1C40
	// (set) Token: 0x0600287C RID: 10364 RVA: 0x000A3A74 File Offset: 0x000A1C74
	public unsafe Il2CppReferenceArray<Transform> g_PosLightningChargeAimFloo
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFloo);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFloo), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E6E RID: 3694
	// (get) Token: 0x0600287D RID: 10365 RVA: 0x000A3A9C File Offset: 0x000A1C9C
	// (set) Token: 0x0600287E RID: 10366 RVA: 0x000A3AD0 File Offset: 0x000A1CD0
	public unsafe Transform g_PosLightningChargeAimFlooC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFlooC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFlooC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E6F RID: 3695
	// (get) Token: 0x0600287F RID: 10367 RVA: 0x000A3AF8 File Offset: 0x000A1CF8
	// (set) Token: 0x06002880 RID: 10368 RVA: 0x000A3B2C File Offset: 0x000A1D2C
	public unsafe Il2CppStructArray<float> g_fLightningChargeAimFlooPI
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooPI);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooPI), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E70 RID: 3696
	// (get) Token: 0x06002881 RID: 10369 RVA: 0x000A3B54 File Offset: 0x000A1D54
	// (set) Token: 0x06002882 RID: 10370 RVA: 0x000A3B88 File Offset: 0x000A1D88
	public unsafe Il2CppStructArray<float> g_fLightningChargeAimFlooX
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooX);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooX), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E71 RID: 3697
	// (get) Token: 0x06002883 RID: 10371 RVA: 0x000A3BB0 File Offset: 0x000A1DB0
	// (set) Token: 0x06002884 RID: 10372 RVA: 0x000A3BE4 File Offset: 0x000A1DE4
	public unsafe Il2CppStructArray<float> g_fLightningChargeAimFlooZ
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooZ);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooZ), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E72 RID: 3698
	// (get) Token: 0x06002885 RID: 10373 RVA: 0x000A3C0C File Offset: 0x000A1E0C
	// (set) Token: 0x06002886 RID: 10374 RVA: 0x000A3C2A File Offset: 0x000A1E2A
	public unsafe static float g_fLightningChargeAimFloorRadius
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius, (void*)(&value));
		}
	}

	// Token: 0x17000E73 RID: 3699
	// (get) Token: 0x06002887 RID: 10375 RVA: 0x000A3C3C File Offset: 0x000A1E3C
	// (set) Token: 0x06002888 RID: 10376 RVA: 0x000A3C64 File Offset: 0x000A1E64
	public unsafe Vector3 g_v3LightningChargeAimFloorFollow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow)) = value;
		}
	}

	// Token: 0x17000E74 RID: 3700
	// (get) Token: 0x06002889 RID: 10377 RVA: 0x000A3C88 File Offset: 0x000A1E88
	// (set) Token: 0x0600288A RID: 10378 RVA: 0x000A3CB0 File Offset: 0x000A1EB0
	public unsafe bool g_bLightningAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttack);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttack)) = value;
		}
	}

	// Token: 0x17000E75 RID: 3701
	// (get) Token: 0x0600288B RID: 10379 RVA: 0x000A3CD4 File Offset: 0x000A1ED4
	// (set) Token: 0x0600288C RID: 10380 RVA: 0x000A3CF2 File Offset: 0x000A1EF2
	public unsafe static float g_fLightningAttackTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTime, (void*)(&value));
		}
	}

	// Token: 0x17000E76 RID: 3702
	// (get) Token: 0x0600288D RID: 10381 RVA: 0x000A3D04 File Offset: 0x000A1F04
	// (set) Token: 0x0600288E RID: 10382 RVA: 0x000A3D2C File Offset: 0x000A1F2C
	public unsafe float g_fLightningAttackTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTimeVal)) = value;
		}
	}

	// Token: 0x17000E77 RID: 3703
	// (get) Token: 0x0600288F RID: 10383 RVA: 0x000A3D50 File Offset: 0x000A1F50
	// (set) Token: 0x06002890 RID: 10384 RVA: 0x000A3D6E File Offset: 0x000A1F6E
	public unsafe static float g_fLightningAttackIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000E78 RID: 3704
	// (get) Token: 0x06002891 RID: 10385 RVA: 0x000A3D80 File Offset: 0x000A1F80
	// (set) Token: 0x06002892 RID: 10386 RVA: 0x000A3DA8 File Offset: 0x000A1FA8
	public unsafe float g_fLightningAttackIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervalsVal)) = value;
		}
	}

	// Token: 0x17000E79 RID: 3705
	// (get) Token: 0x06002893 RID: 10387 RVA: 0x000A3DCC File Offset: 0x000A1FCC
	// (set) Token: 0x06002894 RID: 10388 RVA: 0x000A3DF4 File Offset: 0x000A1FF4
	public unsafe float g_fLightningAttackRadius
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius)) = value;
		}
	}

	// Token: 0x17000E7A RID: 3706
	// (get) Token: 0x06002895 RID: 10389 RVA: 0x000A3E18 File Offset: 0x000A2018
	// (set) Token: 0x06002896 RID: 10390 RVA: 0x000A3E4C File Offset: 0x000A204C
	public unsafe Transform g_PosLightningAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E7B RID: 3707
	// (get) Token: 0x06002897 RID: 10391 RVA: 0x000A3E74 File Offset: 0x000A2074
	// (set) Token: 0x06002898 RID: 10392 RVA: 0x000A3E9C File Offset: 0x000A209C
	public unsafe bool g_bLightningAttackShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackShot);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackShot)) = value;
		}
	}

	// Token: 0x17000E7C RID: 3708
	// (get) Token: 0x06002899 RID: 10393 RVA: 0x000A3EC0 File Offset: 0x000A20C0
	// (set) Token: 0x0600289A RID: 10394 RVA: 0x000A3EE8 File Offset: 0x000A20E8
	public unsafe bool g_bLightningAttackB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackB);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackB)) = value;
		}
	}

	// Token: 0x17000E7D RID: 3709
	// (get) Token: 0x0600289B RID: 10395 RVA: 0x000A3F0C File Offset: 0x000A210C
	// (set) Token: 0x0600289C RID: 10396 RVA: 0x000A3F2A File Offset: 0x000A212A
	public unsafe static float g_fLightningAttackBTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTime, (void*)(&value));
		}
	}

	// Token: 0x17000E7E RID: 3710
	// (get) Token: 0x0600289D RID: 10397 RVA: 0x000A3F3C File Offset: 0x000A213C
	// (set) Token: 0x0600289E RID: 10398 RVA: 0x000A3F64 File Offset: 0x000A2164
	public unsafe float g_fLightningAttackBTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTimeVal)) = value;
		}
	}

	// Token: 0x17000E7F RID: 3711
	// (get) Token: 0x0600289F RID: 10399 RVA: 0x000A3F88 File Offset: 0x000A2188
	// (set) Token: 0x060028A0 RID: 10400 RVA: 0x000A3FA6 File Offset: 0x000A21A6
	public unsafe static float g_fLightningAttackBIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000E80 RID: 3712
	// (get) Token: 0x060028A1 RID: 10401 RVA: 0x000A3FB8 File Offset: 0x000A21B8
	// (set) Token: 0x060028A2 RID: 10402 RVA: 0x000A3FE0 File Offset: 0x000A21E0
	public unsafe float g_fLightningAttackBIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal)) = value;
		}
	}

	// Token: 0x17000E81 RID: 3713
	// (get) Token: 0x060028A3 RID: 10403 RVA: 0x000A4004 File Offset: 0x000A2204
	// (set) Token: 0x060028A4 RID: 10404 RVA: 0x000A402C File Offset: 0x000A222C
	public unsafe bool g_bLightningChargeHit
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeHit);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeHit)) = value;
		}
	}

	// Token: 0x17000E82 RID: 3714
	// (get) Token: 0x060028A5 RID: 10405 RVA: 0x000A4050 File Offset: 0x000A2250
	// (set) Token: 0x060028A6 RID: 10406 RVA: 0x000A406E File Offset: 0x000A226E
	public unsafe static float g_fLightningChargeHitRadius
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeHitRadius, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeHitRadius, (void*)(&value));
		}
	}

	// Token: 0x17000E83 RID: 3715
	// (get) Token: 0x060028A7 RID: 10407 RVA: 0x000A4080 File Offset: 0x000A2280
	// (set) Token: 0x060028A8 RID: 10408 RVA: 0x000A40A8 File Offset: 0x000A22A8
	public unsafe float g_fLightningChargeDuration
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDuration);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDuration)) = value;
		}
	}

	// Token: 0x17000E84 RID: 3716
	// (get) Token: 0x060028A9 RID: 10409 RVA: 0x000A40CC File Offset: 0x000A22CC
	// (set) Token: 0x060028AA RID: 10410 RVA: 0x000A40EA File Offset: 0x000A22EA
	public unsafe static float g_fLightningChargeDurationV2
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationV2, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationV2, (void*)(&value));
		}
	}

	// Token: 0x17000E85 RID: 3717
	// (get) Token: 0x060028AB RID: 10411 RVA: 0x000A40FC File Offset: 0x000A22FC
	// (set) Token: 0x060028AC RID: 10412 RVA: 0x000A4124 File Offset: 0x000A2324
	public unsafe float g_fLightningChargeDurationVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationVal)) = value;
		}
	}

	// Token: 0x17000E86 RID: 3718
	// (get) Token: 0x060028AD RID: 10413 RVA: 0x000A4148 File Offset: 0x000A2348
	// (set) Token: 0x060028AE RID: 10414 RVA: 0x000A4166 File Offset: 0x000A2366
	public unsafe static float g_fLightningChargeIntervals
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervals, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervals, (void*)(&value));
		}
	}

	// Token: 0x17000E87 RID: 3719
	// (get) Token: 0x060028AF RID: 10415 RVA: 0x000A4178 File Offset: 0x000A2378
	// (set) Token: 0x060028B0 RID: 10416 RVA: 0x000A41A0 File Offset: 0x000A23A0
	public unsafe float g_fLightningChargeIntervalsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervalsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervalsVal)) = value;
		}
	}

	// Token: 0x17000E88 RID: 3720
	// (get) Token: 0x060028B1 RID: 10417 RVA: 0x000A41C4 File Offset: 0x000A23C4
	// (set) Token: 0x060028B2 RID: 10418 RVA: 0x000A41EC File Offset: 0x000A23EC
	public unsafe Vector3 g_v3LightningBulletHintShotPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintShotPoint);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintShotPoint)) = value;
		}
	}

	// Token: 0x17000E89 RID: 3721
	// (get) Token: 0x060028B3 RID: 10419 RVA: 0x000A4210 File Offset: 0x000A2410
	// (set) Token: 0x060028B4 RID: 10420 RVA: 0x000A4238 File Offset: 0x000A2438
	public unsafe Vector3 g_v3LightningBulletHintEndPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintEndPoint);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintEndPoint)) = value;
		}
	}

	// Token: 0x17000E8A RID: 3722
	// (get) Token: 0x060028B5 RID: 10421 RVA: 0x000A425C File Offset: 0x000A245C
	// (set) Token: 0x060028B6 RID: 10422 RVA: 0x000A4290 File Offset: 0x000A2490
	public unsafe Transform g_posEffLightningBulletHintTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_posEffLightningBulletHintTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_posEffLightningBulletHintTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000E8B RID: 3723
	// (get) Token: 0x060028B7 RID: 10423 RVA: 0x000A42B8 File Offset: 0x000A24B8
	// (set) Token: 0x060028B8 RID: 10424 RVA: 0x000A42E0 File Offset: 0x000A24E0
	public unsafe float g_fLightningSpeedUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningSpeedUp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningSpeedUp)) = value;
		}
	}

	// Token: 0x17000E8C RID: 3724
	// (get) Token: 0x060028B9 RID: 10425 RVA: 0x000A4304 File Offset: 0x000A2504
	// (set) Token: 0x060028BA RID: 10426 RVA: 0x000A432C File Offset: 0x000A252C
	public unsafe Vector3 g_v3ShotTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ShotTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ShotTarget)) = value;
		}
	}

	// Token: 0x17000E8D RID: 3725
	// (get) Token: 0x060028BB RID: 10427 RVA: 0x000A4350 File Offset: 0x000A2550
	// (set) Token: 0x060028BC RID: 10428 RVA: 0x000A4378 File Offset: 0x000A2578
	public unsafe bool g_bDash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDash);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDash)) = value;
		}
	}

	// Token: 0x17000E8E RID: 3726
	// (get) Token: 0x060028BD RID: 10429 RVA: 0x000A439C File Offset: 0x000A259C
	// (set) Token: 0x060028BE RID: 10430 RVA: 0x000A43C4 File Offset: 0x000A25C4
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x17000E8F RID: 3727
	// (get) Token: 0x060028BF RID: 10431 RVA: 0x000A43E8 File Offset: 0x000A25E8
	// (set) Token: 0x060028C0 RID: 10432 RVA: 0x000A4410 File Offset: 0x000A2610
	public unsafe bool g_bEndLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bEndLight);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bEndLight)) = value;
		}
	}

	// Token: 0x17000E90 RID: 3728
	// (get) Token: 0x060028C1 RID: 10433 RVA: 0x000A4434 File Offset: 0x000A2634
	// (set) Token: 0x060028C2 RID: 10434 RVA: 0x000A445C File Offset: 0x000A265C
	public unsafe bool g_bCure
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCure);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCure)) = value;
		}
	}

	// Token: 0x17000E91 RID: 3729
	// (get) Token: 0x060028C3 RID: 10435 RVA: 0x000A4480 File Offset: 0x000A2680
	// (set) Token: 0x060028C4 RID: 10436 RVA: 0x000A44A8 File Offset: 0x000A26A8
	public unsafe float g_fSEDestoryReadyVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEDestoryReadyVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEDestoryReadyVolume)) = value;
		}
	}

	// Token: 0x17000E92 RID: 3730
	// (get) Token: 0x060028C5 RID: 10437 RVA: 0x000A44CC File Offset: 0x000A26CC
	// (set) Token: 0x060028C6 RID: 10438 RVA: 0x000A44F4 File Offset: 0x000A26F4
	public unsafe float g_fSELWNCureVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSELWNCureVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSELWNCureVolume)) = value;
		}
	}

	// Token: 0x17000E93 RID: 3731
	// (get) Token: 0x060028C7 RID: 10439 RVA: 0x000A4518 File Offset: 0x000A2718
	// (set) Token: 0x060028C8 RID: 10440 RVA: 0x000A4540 File Offset: 0x000A2740
	public unsafe bool g_bThroneStartUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bThroneStartUp);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bThroneStartUp)) = value;
		}
	}

	// Token: 0x17000E94 RID: 3732
	// (get) Token: 0x060028C9 RID: 10441 RVA: 0x000A4564 File Offset: 0x000A2764
	// (set) Token: 0x060028CA RID: 10442 RVA: 0x000A458C File Offset: 0x000A278C
	public unsafe float g_fSEThroneVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEThroneVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEThroneVolume)) = value;
		}
	}

	// Token: 0x17000E95 RID: 3733
	// (get) Token: 0x060028CB RID: 10443 RVA: 0x000A45B0 File Offset: 0x000A27B0
	// (set) Token: 0x060028CC RID: 10444 RVA: 0x000A45D8 File Offset: 0x000A27D8
	public unsafe float g_fEndLightSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fEndLightSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fEndLightSpeed)) = value;
		}
	}

	// Token: 0x17000E96 RID: 3734
	// (get) Token: 0x060028CD RID: 10445 RVA: 0x000A45FC File Offset: 0x000A27FC
	// (set) Token: 0x060028CE RID: 10446 RVA: 0x000A4624 File Offset: 0x000A2824
	public unsafe PlayerEffectPlay.Magic g_Magic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Magic);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Magic)) = value;
		}
	}

	// Token: 0x17000E97 RID: 3735
	// (get) Token: 0x060028CF RID: 10447 RVA: 0x000A4648 File Offset: 0x000A2848
	// (set) Token: 0x060028D0 RID: 10448 RVA: 0x000A4670 File Offset: 0x000A2870
	public unsafe int g_iPlusStory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iPlusStory);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iPlusStory)) = value;
		}
	}

	// Token: 0x040019D6 RID: 6614
	private static readonly IntPtr NativeFieldInfoPtr_g_Camera;

	// Token: 0x040019D7 RID: 6615
	private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform;

	// Token: 0x040019D8 RID: 6616
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x040019D9 RID: 6617
	private static readonly IntPtr NativeFieldInfoPtr_g_AI;

	// Token: 0x040019DA RID: 6618
	private static readonly IntPtr NativeFieldInfoPtr_g_Move;

	// Token: 0x040019DB RID: 6619
	private static readonly IntPtr NativeFieldInfoPtr_Mesh;

	// Token: 0x040019DC RID: 6620
	private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;

	// Token: 0x040019DD RID: 6621
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage;

	// Token: 0x040019DE RID: 6622
	private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow;

	// Token: 0x040019DF RID: 6623
	private static readonly IntPtr NativeFieldInfoPtr_Pos_GhostFire;

	// Token: 0x040019E0 RID: 6624
	private static readonly IntPtr NativeFieldInfoPtr_Pos_HandL;

	// Token: 0x040019E1 RID: 6625
	private static readonly IntPtr NativeFieldInfoPtr_Pos_HandR;

	// Token: 0x040019E2 RID: 6626
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Dash;

	// Token: 0x040019E3 RID: 6627
	private static readonly IntPtr NativeFieldInfoPtr_Pos_DashFloor;

	// Token: 0x040019E4 RID: 6628
	private static readonly IntPtr NativeFieldInfoPtr_Pos_FireBall;

	// Token: 0x040019E5 RID: 6629
	private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost01;

	// Token: 0x040019E6 RID: 6630
	private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost02;

	// Token: 0x040019E7 RID: 6631
	private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost03;

	// Token: 0x040019E8 RID: 6632
	private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost04;

	// Token: 0x040019E9 RID: 6633
	private static readonly IntPtr NativeFieldInfoPtr_PS_DebutCharge;

	// Token: 0x040019EA RID: 6634
	private static readonly IntPtr NativeFieldInfoPtr_PS_Body;

	// Token: 0x040019EB RID: 6635
	private static readonly IntPtr NativeFieldInfoPtr_PS_Dash;

	// Token: 0x040019EC RID: 6636
	private static readonly IntPtr NativeFieldInfoPtr_PS_DashFloor;

	// Token: 0x040019ED RID: 6637
	private static readonly IntPtr NativeFieldInfoPtr_PS_Destroy;

	// Token: 0x040019EE RID: 6638
	private static readonly IntPtr NativeFieldInfoPtr_PS_LWNCure;

	// Token: 0x040019EF RID: 6639
	private static readonly IntPtr NativeFieldInfoPtr_PS_NormalFloor;

	// Token: 0x040019F0 RID: 6640
	private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeFloor;

	// Token: 0x040019F1 RID: 6641
	private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeFloor;

	// Token: 0x040019F2 RID: 6642
	private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeFloor;

	// Token: 0x040019F3 RID: 6643
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeFloor;

	// Token: 0x040019F4 RID: 6644
	private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneSwitch;

	// Token: 0x040019F5 RID: 6645
	private static readonly IntPtr NativeFieldInfoPtr_PS_IceSwitch;

	// Token: 0x040019F6 RID: 6646
	private static readonly IntPtr NativeFieldInfoPtr_PS_FireSwitch;

	// Token: 0x040019F7 RID: 6647
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningSwitch;

	// Token: 0x040019F8 RID: 6648
	private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeHand;

	// Token: 0x040019F9 RID: 6649
	private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeHand;

	// Token: 0x040019FA RID: 6650
	private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeHand;

	// Token: 0x040019FB RID: 6651
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeHand;

	// Token: 0x040019FC RID: 6652
	private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeBody;

	// Token: 0x040019FD RID: 6653
	private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeBody;

	// Token: 0x040019FE RID: 6654
	private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeBody;

	// Token: 0x040019FF RID: 6655
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeBody;

	// Token: 0x04001A00 RID: 6656
	private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeFinish;

	// Token: 0x04001A01 RID: 6657
	private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeFinish;

	// Token: 0x04001A02 RID: 6658
	private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeFinish;

	// Token: 0x04001A03 RID: 6659
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeFinish;

	// Token: 0x04001A04 RID: 6660
	private static readonly IntPtr NativeFieldInfoPtr_PS_PlusCharge;

	// Token: 0x04001A05 RID: 6661
	private static readonly IntPtr NativeFieldInfoPtr_PS_PlusFireHelp;

	// Token: 0x04001A06 RID: 6662
	private static readonly IntPtr NativeFieldInfoPtr_PS_PlusBody;

	// Token: 0x04001A07 RID: 6663
	private static readonly IntPtr NativeFieldInfoPtr_PS_PS_PlusFireCombine;

	// Token: 0x04001A08 RID: 6664
	private static readonly IntPtr NativeFieldInfoPtr_g_PS_Floor;

	// Token: 0x04001A09 RID: 6665
	private static readonly IntPtr NativeFieldInfoPtr_g_PS_ChargeHand;

	// Token: 0x04001A0A RID: 6666
	private static readonly IntPtr NativeFieldInfoPtr_g_PS_ChargeBody;

	// Token: 0x04001A0B RID: 6667
	private static readonly IntPtr NativeFieldInfoPtr_PS_LightBeam;

	// Token: 0x04001A0C RID: 6668
	private static readonly IntPtr NativeFieldInfoPtr_PS_DebutExplosion;

	// Token: 0x04001A0D RID: 6669
	private static readonly IntPtr NativeFieldInfoPtr_PS_Wind;

	// Token: 0x04001A0E RID: 6670
	private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear01;

	// Token: 0x04001A0F RID: 6671
	private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear02;

	// Token: 0x04001A10 RID: 6672
	private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear03;

	// Token: 0x04001A11 RID: 6673
	private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear04;

	// Token: 0x04001A12 RID: 6674
	private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear05;

	// Token: 0x04001A13 RID: 6675
	private static readonly IntPtr NativeFieldInfoPtr_ObjFloat;

	// Token: 0x04001A14 RID: 6676
	private static readonly IntPtr NativeFieldInfoPtr_SceneObjStory01;

	// Token: 0x04001A15 RID: 6677
	private static readonly IntPtr NativeFieldInfoPtr_SceneObjStory02;

	// Token: 0x04001A16 RID: 6678
	private static readonly IntPtr NativeFieldInfoPtr_g_bSceneThrone;

	// Token: 0x04001A17 RID: 6679
	private static readonly IntPtr NativeFieldInfoPtr_SceneThrone;

	// Token: 0x04001A18 RID: 6680
	private static readonly IntPtr NativeFieldInfoPtr_SceneThroneMovePos;

	// Token: 0x04001A19 RID: 6681
	private static readonly IntPtr NativeFieldInfoPtr_SceneThrone02;

	// Token: 0x04001A1A RID: 6682
	private static readonly IntPtr NativeFieldInfoPtr_SceneThroneMovePos02;

	// Token: 0x04001A1B RID: 6683
	private static readonly IntPtr NativeFieldInfoPtr_MR_CloudUp;

	// Token: 0x04001A1C RID: 6684
	private static readonly IntPtr NativeFieldInfoPtr_MR_CloudDown;

	// Token: 0x04001A1D RID: 6685
	private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudUp;

	// Token: 0x04001A1E RID: 6686
	private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudDown;

	// Token: 0x04001A1F RID: 6687
	private static readonly IntPtr NativeFieldInfoPtr_Eff_DebutExplosion;

	// Token: 0x04001A20 RID: 6688
	private static readonly IntPtr NativeFieldInfoPtr_Eff_GhostFire;

	// Token: 0x04001A21 RID: 6689
	private static readonly IntPtr NativeFieldInfoPtr_Eff_CounterMagic;

	// Token: 0x04001A22 RID: 6690
	private static readonly IntPtr NativeFieldInfoPtr_Eff_CounterMagicHit;

	// Token: 0x04001A23 RID: 6691
	private static readonly IntPtr NativeFieldInfoPtr_Eff_CounterMagicHit02;

	// Token: 0x04001A24 RID: 6692
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneReady01;

	// Token: 0x04001A25 RID: 6693
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneShot;

	// Token: 0x04001A26 RID: 6694
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneBullet;

	// Token: 0x04001A27 RID: 6695
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneHit;

	// Token: 0x04001A28 RID: 6696
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackS;

	// Token: 0x04001A29 RID: 6697
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackM;

	// Token: 0x04001A2A RID: 6698
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackB;

	// Token: 0x04001A2B RID: 6699
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackHit;

	// Token: 0x04001A2C RID: 6700
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneFloorBullet;

	// Token: 0x04001A2D RID: 6701
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit;

	// Token: 0x04001A2E RID: 6702
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall;

	// Token: 0x04001A2F RID: 6703
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeShot;

	// Token: 0x04001A30 RID: 6704
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeBullet;

	// Token: 0x04001A31 RID: 6705
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeHit;

	// Token: 0x04001A32 RID: 6706
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeHitWall;

	// Token: 0x04001A33 RID: 6707
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceShot;

	// Token: 0x04001A34 RID: 6708
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceBullet;

	// Token: 0x04001A35 RID: 6709
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceBulletHit;

	// Token: 0x04001A36 RID: 6710
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBullet01;

	// Token: 0x04001A37 RID: 6711
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBullet02;

	// Token: 0x04001A38 RID: 6712
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBulletShot;

	// Token: 0x04001A39 RID: 6713
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBulletHit;

	// Token: 0x04001A3A RID: 6714
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceChargeShot;

	// Token: 0x04001A3B RID: 6715
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceChargeShotBullet;

	// Token: 0x04001A3C RID: 6716
	private static readonly IntPtr NativeFieldInfoPtr_Eff_IceChargeShotHit;

	// Token: 0x04001A3D RID: 6717
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBulletReady01;

	// Token: 0x04001A3E RID: 6718
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBullet;

	// Token: 0x04001A3F RID: 6719
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireShot;

	// Token: 0x04001A40 RID: 6720
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireHit;

	// Token: 0x04001A41 RID: 6721
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0801;

	// Token: 0x04001A42 RID: 6722
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0802;

	// Token: 0x04001A43 RID: 6723
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0803;

	// Token: 0x04001A44 RID: 6724
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack;

	// Token: 0x04001A45 RID: 6725
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0803Explosion;

	// Token: 0x04001A46 RID: 6726
	private static readonly IntPtr NativeFieldInfoPtr_Root_FireAttack0801;

	// Token: 0x04001A47 RID: 6727
	private static readonly IntPtr NativeFieldInfoPtr_Root_FireAttack0802;

	// Token: 0x04001A48 RID: 6728
	private static readonly IntPtr NativeFieldInfoPtr_Root_FireAttack0803;

	// Token: 0x04001A49 RID: 6729
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SplashBullet;

	// Token: 0x04001A4A RID: 6730
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SplashBulletExplosion;

	// Token: 0x04001A4B RID: 6731
	private static readonly IntPtr NativeFieldInfoPtr_Eff_SplashBulletHit;

	// Token: 0x04001A4C RID: 6732
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBallShot;

	// Token: 0x04001A4D RID: 6733
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBall;

	// Token: 0x04001A4E RID: 6734
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBallExplosion;

	// Token: 0x04001A4F RID: 6735
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBallHit;

	// Token: 0x04001A50 RID: 6736
	private static readonly IntPtr NativeFieldInfoPtr_effLightningBulletHintPath;

	// Token: 0x04001A51 RID: 6737
	private static readonly IntPtr NativeFieldInfoPtr_effLightningBullet01Path;

	// Token: 0x04001A52 RID: 6738
	private static readonly IntPtr NativeFieldInfoPtr_effLightningBullet02Path;

	// Token: 0x04001A53 RID: 6739
	private static readonly IntPtr NativeFieldInfoPtr_effLightningBullet03Path;

	// Token: 0x04001A54 RID: 6740
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBulletHintTarget;

	// Token: 0x04001A55 RID: 6741
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningReady01;

	// Token: 0x04001A56 RID: 6742
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningReady02;

	// Token: 0x04001A57 RID: 6743
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningShot;

	// Token: 0x04001A58 RID: 6744
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningHit;

	// Token: 0x04001A59 RID: 6745
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningAttackS;

	// Token: 0x04001A5A RID: 6746
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningAttackM;

	// Token: 0x04001A5B RID: 6747
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBall;

	// Token: 0x04001A5C RID: 6748
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBallHit;

	// Token: 0x04001A5D RID: 6749
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningChargeShot;

	// Token: 0x04001A5E RID: 6750
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningChargeAimFloor;

	// Token: 0x04001A5F RID: 6751
	private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningChargeBullet;

	// Token: 0x04001A60 RID: 6752
	private static readonly IntPtr NativeFieldInfoPtr_g_EffDebutExplosion;

	// Token: 0x04001A61 RID: 6753
	private static readonly IntPtr NativeFieldInfoPtr_g_EffGhostFire;

	// Token: 0x04001A62 RID: 6754
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCounterMagic;

	// Token: 0x04001A63 RID: 6755
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCounterMagicHit;

	// Token: 0x04001A64 RID: 6756
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCounterMagicHit02;

	// Token: 0x04001A65 RID: 6757
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneReady01;

	// Token: 0x04001A66 RID: 6758
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneShot;

	// Token: 0x04001A67 RID: 6759
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneBullet;

	// Token: 0x04001A68 RID: 6760
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneHit;

	// Token: 0x04001A69 RID: 6761
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackS;

	// Token: 0x04001A6A RID: 6762
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackM;

	// Token: 0x04001A6B RID: 6763
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackB;

	// Token: 0x04001A6C RID: 6764
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackHit;

	// Token: 0x04001A6D RID: 6765
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackBReady;

	// Token: 0x04001A6E RID: 6766
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneFloorBullet;

	// Token: 0x04001A6F RID: 6767
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneFloorBulletHit;

	// Token: 0x04001A70 RID: 6768
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall;

	// Token: 0x04001A71 RID: 6769
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeShot;

	// Token: 0x04001A72 RID: 6770
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeBullet;

	// Token: 0x04001A73 RID: 6771
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeHit;

	// Token: 0x04001A74 RID: 6772
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeHitWall;

	// Token: 0x04001A75 RID: 6773
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceShot;

	// Token: 0x04001A76 RID: 6774
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceBullet;

	// Token: 0x04001A77 RID: 6775
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceBulletHit;

	// Token: 0x04001A78 RID: 6776
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01;

	// Token: 0x04001A79 RID: 6777
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02;

	// Token: 0x04001A7A RID: 6778
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot;

	// Token: 0x04001A7B RID: 6779
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletHit;

	// Token: 0x04001A7C RID: 6780
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceChargeShot;

	// Token: 0x04001A7D RID: 6781
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceChargeShotBullet;

	// Token: 0x04001A7E RID: 6782
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceChargeShotHit;

	// Token: 0x04001A7F RID: 6783
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBulletReady01;

	// Token: 0x04001A80 RID: 6784
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBullet;

	// Token: 0x04001A81 RID: 6785
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireShot;

	// Token: 0x04001A82 RID: 6786
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireHit;

	// Token: 0x04001A83 RID: 6787
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0801;

	// Token: 0x04001A84 RID: 6788
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0802;

	// Token: 0x04001A85 RID: 6789
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0803;

	// Token: 0x04001A86 RID: 6790
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack;

	// Token: 0x04001A87 RID: 6791
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0803Explosion;

	// Token: 0x04001A88 RID: 6792
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSplashBullet;

	// Token: 0x04001A89 RID: 6793
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSplashBulletExplosion;

	// Token: 0x04001A8A RID: 6794
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSplashBulletHit;

	// Token: 0x04001A8B RID: 6795
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallShot;

	// Token: 0x04001A8C RID: 6796
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBall;

	// Token: 0x04001A8D RID: 6797
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallExplosion;

	// Token: 0x04001A8E RID: 6798
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallHit;

	// Token: 0x04001A8F RID: 6799
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningReady01;

	// Token: 0x04001A90 RID: 6800
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningReady02;

	// Token: 0x04001A91 RID: 6801
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningHit;

	// Token: 0x04001A92 RID: 6802
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningShot;

	// Token: 0x04001A93 RID: 6803
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBulletHint;

	// Token: 0x04001A94 RID: 6804
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet01;

	// Token: 0x04001A95 RID: 6805
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet02;

	// Token: 0x04001A96 RID: 6806
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet03;

	// Token: 0x04001A97 RID: 6807
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBulletHintTarget;

	// Token: 0x04001A98 RID: 6808
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackS;

	// Token: 0x04001A99 RID: 6809
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackM;

	// Token: 0x04001A9A RID: 6810
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackBReady;

	// Token: 0x04001A9B RID: 6811
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBall;

	// Token: 0x04001A9C RID: 6812
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBallHit;

	// Token: 0x04001A9D RID: 6813
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeShot;

	// Token: 0x04001A9E RID: 6814
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeAimFloor;

	// Token: 0x04001A9F RID: 6815
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeAimFloorC;

	// Token: 0x04001AA0 RID: 6816
	private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeBullet;

	// Token: 0x04001AA1 RID: 6817
	private static readonly IntPtr NativeFieldInfoPtr_SE_Wake;

	// Token: 0x04001AA2 RID: 6818
	private static readonly IntPtr NativeFieldInfoPtr_SE_DestoryReady;

	// Token: 0x04001AA3 RID: 6819
	private static readonly IntPtr NativeFieldInfoPtr_SE_LWNCure;

	// Token: 0x04001AA4 RID: 6820
	private static readonly IntPtr NativeFieldInfoPtr_SE_Water;

	// Token: 0x04001AA5 RID: 6821
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear01;

	// Token: 0x04001AA6 RID: 6822
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear02;

	// Token: 0x04001AA7 RID: 6823
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear03Loop;

	// Token: 0x04001AA8 RID: 6824
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear04;

	// Token: 0x04001AA9 RID: 6825
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear05;

	// Token: 0x04001AAA RID: 6826
	private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear05Loop;

	// Token: 0x04001AAB RID: 6827
	private static readonly IntPtr NativeFieldInfoPtr_SE_Body;

	// Token: 0x04001AAC RID: 6828
	private static readonly IntPtr NativeFieldInfoPtr_SE_Dash;

	// Token: 0x04001AAD RID: 6829
	private static readonly IntPtr NativeFieldInfoPtr_SE_DashLoop;

	// Token: 0x04001AAE RID: 6830
	private static readonly IntPtr NativeFieldInfoPtr_SE_SwitchMagic;

	// Token: 0x04001AAF RID: 6831
	private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;

	// Token: 0x04001AB0 RID: 6832
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeShake;

	// Token: 0x04001AB1 RID: 6833
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFinishTip;

	// Token: 0x04001AB2 RID: 6834
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFinish;

	// Token: 0x04001AB3 RID: 6835
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeSmall;

	// Token: 0x04001AB4 RID: 6836
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeShot;

	// Token: 0x04001AB5 RID: 6837
	private static readonly IntPtr NativeFieldInfoPtr_SE_ShotArcane;

	// Token: 0x04001AB6 RID: 6838
	private static readonly IntPtr NativeFieldInfoPtr_SE_ShotIce;

	// Token: 0x04001AB7 RID: 6839
	private static readonly IntPtr NativeFieldInfoPtr_SE_ShotFire;

	// Token: 0x04001AB8 RID: 6840
	private static readonly IntPtr NativeFieldInfoPtr_SE_ShotLightning;

	// Token: 0x04001AB9 RID: 6841
	private static readonly IntPtr NativeFieldInfoPtr_SE_CounterMagic;

	// Token: 0x04001ABA RID: 6842
	private static readonly IntPtr NativeFieldInfoPtr_SE_CounterMagicHit;

	// Token: 0x04001ABB RID: 6843
	private static readonly IntPtr NativeFieldInfoPtr_SE_CounterMagicHit02;

	// Token: 0x04001ABC RID: 6844
	private static readonly IntPtr NativeFieldInfoPtr_SE_ArcaneHit;

	// Token: 0x04001ABD RID: 6845
	private static readonly IntPtr NativeFieldInfoPtr_SE_ArcaneHitWall;

	// Token: 0x04001ABE RID: 6846
	private static readonly IntPtr NativeFieldInfoPtr_SE_IceCounterBulletShot;

	// Token: 0x04001ABF RID: 6847
	private static readonly IntPtr NativeFieldInfoPtr_SE_IceCounterBulletHit;

	// Token: 0x04001AC0 RID: 6848
	private static readonly IntPtr NativeFieldInfoPtr_SE_IceChargeShotHit;

	// Token: 0x04001AC1 RID: 6849
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireHit;

	// Token: 0x04001AC2 RID: 6850
	private static readonly IntPtr NativeFieldInfoPtr_SE_SplashExplosion;

	// Token: 0x04001AC3 RID: 6851
	private static readonly IntPtr NativeFieldInfoPtr_SE_SplashHit;

	// Token: 0x04001AC4 RID: 6852
	private static readonly IntPtr NativeFieldInfoPtr_SE_LightningBallHit;

	// Token: 0x04001AC5 RID: 6853
	private static readonly IntPtr NativeFieldInfoPtr_SE_FrieBallExplosion;

	// Token: 0x04001AC6 RID: 6854
	private static readonly IntPtr NativeFieldInfoPtr_SE_FrieBallExplosion02;

	// Token: 0x04001AC7 RID: 6855
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireSwing;

	// Token: 0x04001AC8 RID: 6856
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttackFire;

	// Token: 0x04001AC9 RID: 6857
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireFloorExplosion;

	// Token: 0x04001ACA RID: 6858
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallAppear;

	// Token: 0x04001ACB RID: 6859
	private static readonly IntPtr NativeFieldInfoPtr_SE_LightningAttack;

	// Token: 0x04001ACC RID: 6860
	private static readonly IntPtr NativeFieldInfoPtr_SE_LightningChargeBullet;

	// Token: 0x04001ACD RID: 6861
	private static readonly IntPtr NativeFieldInfoPtr_SE_PlusFireHelp;

	// Token: 0x04001ACE RID: 6862
	private static readonly IntPtr NativeFieldInfoPtr_SE_PlusFireCombine;

	// Token: 0x04001ACF RID: 6863
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWake;

	// Token: 0x04001AD0 RID: 6864
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestoryReady;

	// Token: 0x04001AD1 RID: 6865
	private static readonly IntPtr NativeFieldInfoPtr_g_SELWNCure;

	// Token: 0x04001AD2 RID: 6866
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWater;

	// Token: 0x04001AD3 RID: 6867
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear01;

	// Token: 0x04001AD4 RID: 6868
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear02;

	// Token: 0x04001AD5 RID: 6869
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear03Loop;

	// Token: 0x04001AD6 RID: 6870
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear04;

	// Token: 0x04001AD7 RID: 6871
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear05;

	// Token: 0x04001AD8 RID: 6872
	private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear05Loop;

	// Token: 0x04001AD9 RID: 6873
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBody;

	// Token: 0x04001ADA RID: 6874
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDash;

	// Token: 0x04001ADB RID: 6875
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDashLoop;

	// Token: 0x04001ADC RID: 6876
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwitchMagic;

	// Token: 0x04001ADD RID: 6877
	private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;

	// Token: 0x04001ADE RID: 6878
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeShake;

	// Token: 0x04001ADF RID: 6879
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFinishTip;

	// Token: 0x04001AE0 RID: 6880
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFinish;

	// Token: 0x04001AE1 RID: 6881
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeSmall;

	// Token: 0x04001AE2 RID: 6882
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeShot;

	// Token: 0x04001AE3 RID: 6883
	private static readonly IntPtr NativeFieldInfoPtr_g_SEShotArcane;

	// Token: 0x04001AE4 RID: 6884
	private static readonly IntPtr NativeFieldInfoPtr_g_SEShotIce;

	// Token: 0x04001AE5 RID: 6885
	private static readonly IntPtr NativeFieldInfoPtr_g_SEShotFire;

	// Token: 0x04001AE6 RID: 6886
	private static readonly IntPtr NativeFieldInfoPtr_g_SEShotLightning;

	// Token: 0x04001AE7 RID: 6887
	private static readonly IntPtr NativeFieldInfoPtr_g_SECounterMagic;

	// Token: 0x04001AE8 RID: 6888
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireSwing;

	// Token: 0x04001AE9 RID: 6889
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttackFire;

	// Token: 0x04001AEA RID: 6890
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallAppear;

	// Token: 0x04001AEB RID: 6891
	private static readonly IntPtr NativeFieldInfoPtr_g_SELightningAttack;

	// Token: 0x04001AEC RID: 6892
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPLightningChargeBullet;

	// Token: 0x04001AED RID: 6893
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusFireHelp;

	// Token: 0x04001AEE RID: 6894
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusFireCombine;

	// Token: 0x04001AEF RID: 6895
	private static readonly IntPtr NativeFieldInfoPtr_g_SECounterMagicHit;

	// Token: 0x04001AF0 RID: 6896
	private static readonly IntPtr NativeFieldInfoPtr_g_SECounterMagicHit02;

	// Token: 0x04001AF1 RID: 6897
	private static readonly IntPtr NativeFieldInfoPtr_g_SEArcaneHit;

	// Token: 0x04001AF2 RID: 6898
	private static readonly IntPtr NativeFieldInfoPtr_g_SEArcaneHitWall;

	// Token: 0x04001AF3 RID: 6899
	private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot;

	// Token: 0x04001AF4 RID: 6900
	private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletHit;

	// Token: 0x04001AF5 RID: 6901
	private static readonly IntPtr NativeFieldInfoPtr_g_SEIceChargeShotHit;

	// Token: 0x04001AF6 RID: 6902
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireHit;

	// Token: 0x04001AF7 RID: 6903
	private static readonly IntPtr NativeFieldInfoPtr_g_SESplashExplosion;

	// Token: 0x04001AF8 RID: 6904
	private static readonly IntPtr NativeFieldInfoPtr_g_SESplashHit;

	// Token: 0x04001AF9 RID: 6905
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireFloorExplosion;

	// Token: 0x04001AFA RID: 6906
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallExplosion;

	// Token: 0x04001AFB RID: 6907
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallExplosion02;

	// Token: 0x04001AFC RID: 6908
	private static readonly IntPtr NativeFieldInfoPtr_g_SEPLightningBallHit;

	// Token: 0x04001AFD RID: 6909
	private static readonly IntPtr NativeFieldInfoPtr_AD_CounterMagic01;

	// Token: 0x04001AFE RID: 6910
	private static readonly IntPtr NativeFieldInfoPtr_AD_CounterMagic02;

	// Token: 0x04001AFF RID: 6911
	private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneAttackS;

	// Token: 0x04001B00 RID: 6912
	private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneAttackM;

	// Token: 0x04001B01 RID: 6913
	private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneAttackB;

	// Token: 0x04001B02 RID: 6914
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningBullet;

	// Token: 0x04001B03 RID: 6915
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningAttackS;

	// Token: 0x04001B04 RID: 6916
	private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneFinish;

	// Token: 0x04001B05 RID: 6917
	private static readonly IntPtr NativeFieldInfoPtr_AD_IceFinish;

	// Token: 0x04001B06 RID: 6918
	private static readonly IntPtr NativeFieldInfoPtr_AD_FireFinish;

	// Token: 0x04001B07 RID: 6919
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningFinish;

	// Token: 0x04001B08 RID: 6920
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCharge01;

	// Token: 0x04001B09 RID: 6921
	private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCharge02;

	// Token: 0x04001B0A RID: 6922
	private static readonly IntPtr NativeFieldInfoPtr_AD_FireAttack;

	// Token: 0x04001B0B RID: 6923
	private static readonly IntPtr NativeFieldInfoPtr_AD_FireExplosion;

	// Token: 0x04001B0C RID: 6924
	private static readonly IntPtr NativeFieldInfoPtr_AD_ChargeFinish;

	// Token: 0x04001B0D RID: 6925
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEBody;

	// Token: 0x04001B0E RID: 6926
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEBodyVolume;

	// Token: 0x04001B0F RID: 6927
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEBodyPitch;

	// Token: 0x04001B10 RID: 6928
	private static readonly IntPtr NativeFieldInfoPtr_g_fMoveValue;

	// Token: 0x04001B11 RID: 6929
	private static readonly IntPtr NativeFieldInfoPtr_g_bSECharge;

	// Token: 0x04001B12 RID: 6930
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume;

	// Token: 0x04001B13 RID: 6931
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch;

	// Token: 0x04001B14 RID: 6932
	private static readonly IntPtr NativeFieldInfoPtr_g_bGhostFire;

	// Token: 0x04001B15 RID: 6933
	private static readonly IntPtr NativeFieldInfoPtr_g_iGhostFireTotal;

	// Token: 0x04001B16 RID: 6934
	private static readonly IntPtr NativeFieldInfoPtr_g_PosGhostFire;

	// Token: 0x04001B17 RID: 6935
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireX;

	// Token: 0x04001B18 RID: 6936
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireY;

	// Token: 0x04001B19 RID: 6937
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireZ;

	// Token: 0x04001B1A RID: 6938
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireXSpeed;

	// Token: 0x04001B1B RID: 6939
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireYSpeed;

	// Token: 0x04001B1C RID: 6940
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireZSpeed;

	// Token: 0x04001B1D RID: 6941
	private static readonly IntPtr NativeFieldInfoPtr_GhostFirePos;

	// Token: 0x04001B1E RID: 6942
	private static readonly IntPtr NativeFieldInfoPtr_g_fGhostDistance;

	// Token: 0x04001B1F RID: 6943
	private static readonly IntPtr NativeFieldInfoPtr_g_bCounterMagic;

	// Token: 0x04001B20 RID: 6944
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicRadius;

	// Token: 0x04001B21 RID: 6945
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicTime01;

	// Token: 0x04001B22 RID: 6946
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicTime02;

	// Token: 0x04001B23 RID: 6947
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicTime;

	// Token: 0x04001B24 RID: 6948
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicIntervals;

	// Token: 0x04001B25 RID: 6949
	private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicIntervalsVal;

	// Token: 0x04001B26 RID: 6950
	private static readonly IntPtr NativeFieldInfoPtr_g_bArcaneAttackB;

	// Token: 0x04001B27 RID: 6951
	private static readonly IntPtr NativeFieldInfoPtr_g_PosArcaneAttackB;

	// Token: 0x04001B28 RID: 6952
	private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneAttackBTime;

	// Token: 0x04001B29 RID: 6953
	private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneAttackBTimeVal;

	// Token: 0x04001B2A RID: 6954
	private static readonly IntPtr NativeFieldInfoPtr_g_v3ArcaneAttackBDirection;

	// Token: 0x04001B2B RID: 6955
	private static readonly IntPtr NativeFieldInfoPtr_g_bArcaneAttackBHit;

	// Token: 0x04001B2C RID: 6956
	private static readonly IntPtr NativeFieldInfoPtr_g_iArcaneFloorBulletNum;

	// Token: 0x04001B2D RID: 6957
	private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneFloorBulletLife;

	// Token: 0x04001B2E RID: 6958
	private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneFloorBulleClose;

	// Token: 0x04001B2F RID: 6959
	private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime;

	// Token: 0x04001B30 RID: 6960
	private static readonly IntPtr NativeFieldInfoPtr_g_bIceBullet;

	// Token: 0x04001B31 RID: 6961
	private static readonly IntPtr NativeFieldInfoPtr_g_PosBulletShot;

	// Token: 0x04001B32 RID: 6962
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceBulletInterval;

	// Token: 0x04001B33 RID: 6963
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceBulletIntervalVal;

	// Token: 0x04001B34 RID: 6964
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceBulletTarget;

	// Token: 0x04001B35 RID: 6965
	private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet;

	// Token: 0x04001B36 RID: 6966
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet;

	// Token: 0x04001B37 RID: 6967
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex;

	// Token: 0x04001B38 RID: 6968
	private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet;

	// Token: 0x04001B39 RID: 6969
	private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet;

	// Token: 0x04001B3A RID: 6970
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime;

	// Token: 0x04001B3B RID: 6971
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal;

	// Token: 0x04001B3C RID: 6972
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection;

	// Token: 0x04001B3D RID: 6973
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed;

	// Token: 0x04001B3E RID: 6974
	private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate;

	// Token: 0x04001B3F RID: 6975
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate;

	// Token: 0x04001B40 RID: 6976
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceChargeTarget;

	// Token: 0x04001B41 RID: 6977
	private static readonly IntPtr NativeFieldInfoPtr_g_bIceChargeShot;

	// Token: 0x04001B42 RID: 6978
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletReciprocal;

	// Token: 0x04001B43 RID: 6979
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal;

	// Token: 0x04001B44 RID: 6980
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceChargeBulletTotal;

	// Token: 0x04001B45 RID: 6981
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceChargeBulletVal;

	// Token: 0x04001B46 RID: 6982
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletInterval;

	// Token: 0x04001B47 RID: 6983
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal;

	// Token: 0x04001B48 RID: 6984
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum;

	// Token: 0x04001B49 RID: 6985
	private static readonly IntPtr NativeFieldInfoPtr_g_iSplashBulletNum;

	// Token: 0x04001B4A RID: 6986
	private static readonly IntPtr NativeFieldInfoPtr_g_fSplashBulletRandom;

	// Token: 0x04001B4B RID: 6987
	private static readonly IntPtr NativeFieldInfoPtr_g_FireBallData;

	// Token: 0x04001B4C RID: 6988
	private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack;

	// Token: 0x04001B4D RID: 6989
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum;

	// Token: 0x04001B4E RID: 6990
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackPos;

	// Token: 0x04001B4F RID: 6991
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime;

	// Token: 0x04001B50 RID: 6992
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal;

	// Token: 0x04001B51 RID: 6993
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackRadius;

	// Token: 0x04001B52 RID: 6994
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackIntervals;

	// Token: 0x04001B53 RID: 6995
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackIntervalsVal;

	// Token: 0x04001B54 RID: 6996
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex;

	// Token: 0x04001B55 RID: 6997
	private static readonly IntPtr NativeFieldInfoPtr_g_bFireExplosion;

	// Token: 0x04001B56 RID: 6998
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireExplosionNum;

	// Token: 0x04001B57 RID: 6999
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireExplosionNumVal;

	// Token: 0x04001B58 RID: 7000
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FireExplosionDirection;

	// Token: 0x04001B59 RID: 7001
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FireExplosionPos;

	// Token: 0x04001B5A RID: 7002
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireExplosionRadius;

	// Token: 0x04001B5B RID: 7003
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireExplosionntervals;

	// Token: 0x04001B5C RID: 7004
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireExplosionIntervalsVal;

	// Token: 0x04001B5D RID: 7005
	private static readonly IntPtr NativeFieldInfoPtr_g_iLightningBallNum;

	// Token: 0x04001B5E RID: 7006
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningChargeAimFloor;

	// Token: 0x04001B5F RID: 7007
	private static readonly IntPtr NativeFieldInfoPtr_g_iLightningChargeAimFloorNum;

	// Token: 0x04001B60 RID: 7008
	private static readonly IntPtr NativeFieldInfoPtr_g_PosLightningChargeAimFloo;

	// Token: 0x04001B61 RID: 7009
	private static readonly IntPtr NativeFieldInfoPtr_g_PosLightningChargeAimFlooC;

	// Token: 0x04001B62 RID: 7010
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFlooPI;

	// Token: 0x04001B63 RID: 7011
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFlooX;

	// Token: 0x04001B64 RID: 7012
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFlooZ;

	// Token: 0x04001B65 RID: 7013
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius;

	// Token: 0x04001B66 RID: 7014
	private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow;

	// Token: 0x04001B67 RID: 7015
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttack;

	// Token: 0x04001B68 RID: 7016
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackTime;

	// Token: 0x04001B69 RID: 7017
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackTimeVal;

	// Token: 0x04001B6A RID: 7018
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackIntervals;

	// Token: 0x04001B6B RID: 7019
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackIntervalsVal;

	// Token: 0x04001B6C RID: 7020
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackRadius;

	// Token: 0x04001B6D RID: 7021
	private static readonly IntPtr NativeFieldInfoPtr_g_PosLightningAttack;

	// Token: 0x04001B6E RID: 7022
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttackShot;

	// Token: 0x04001B6F RID: 7023
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttackB;

	// Token: 0x04001B70 RID: 7024
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBTime;

	// Token: 0x04001B71 RID: 7025
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBTimeVal;

	// Token: 0x04001B72 RID: 7026
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBIntervals;

	// Token: 0x04001B73 RID: 7027
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal;

	// Token: 0x04001B74 RID: 7028
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningChargeHit;

	// Token: 0x04001B75 RID: 7029
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeHitRadius;

	// Token: 0x04001B76 RID: 7030
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeDuration;

	// Token: 0x04001B77 RID: 7031
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeDurationV2;

	// Token: 0x04001B78 RID: 7032
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeDurationVal;

	// Token: 0x04001B79 RID: 7033
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeIntervals;

	// Token: 0x04001B7A RID: 7034
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeIntervalsVal;

	// Token: 0x04001B7B RID: 7035
	private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningBulletHintShotPoint;

	// Token: 0x04001B7C RID: 7036
	private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningBulletHintEndPoint;

	// Token: 0x04001B7D RID: 7037
	private static readonly IntPtr NativeFieldInfoPtr_g_posEffLightningBulletHintTarget;

	// Token: 0x04001B7E RID: 7038
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningSpeedUp;

	// Token: 0x04001B7F RID: 7039
	private static readonly IntPtr NativeFieldInfoPtr_g_v3ShotTarget;

	// Token: 0x04001B80 RID: 7040
	private static readonly IntPtr NativeFieldInfoPtr_g_bDash;

	// Token: 0x04001B81 RID: 7041
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x04001B82 RID: 7042
	private static readonly IntPtr NativeFieldInfoPtr_g_bEndLight;

	// Token: 0x04001B83 RID: 7043
	private static readonly IntPtr NativeFieldInfoPtr_g_bCure;

	// Token: 0x04001B84 RID: 7044
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEDestoryReadyVolume;

	// Token: 0x04001B85 RID: 7045
	private static readonly IntPtr NativeFieldInfoPtr_g_fSELWNCureVolume;

	// Token: 0x04001B86 RID: 7046
	private static readonly IntPtr NativeFieldInfoPtr_g_bThroneStartUp;

	// Token: 0x04001B87 RID: 7047
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEThroneVolume;

	// Token: 0x04001B88 RID: 7048
	private static readonly IntPtr NativeFieldInfoPtr_g_fEndLightSpeed;

	// Token: 0x04001B89 RID: 7049
	private static readonly IntPtr NativeFieldInfoPtr_g_Magic;

	// Token: 0x04001B8A RID: 7050
	private static readonly IntPtr NativeFieldInfoPtr_g_iPlusStory;

	// Token: 0x04001B8B RID: 7051
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_AI_BossLevel06_MoveController_0;

	// Token: 0x04001B8C RID: 7052
	private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0;

	// Token: 0x04001B8D RID: 7053
	private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0;

	// Token: 0x04001B8E RID: 7054
	private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Virtual_New_Void_0;

	// Token: 0x04001B8F RID: 7055
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0;

	// Token: 0x04001B90 RID: 7056
	private static readonly IntPtr NativeMethodInfoPtr_StoryStopSceneLightBeam_Public_Void_0;

	// Token: 0x04001B91 RID: 7057
	private static readonly IntPtr NativeMethodInfoPtr_StoryCharge_Public_Void_0;

	// Token: 0x04001B92 RID: 7058
	private static readonly IntPtr NativeMethodInfoPtr_StoryStopCharge_Public_Void_0;

	// Token: 0x04001B93 RID: 7059
	private static readonly IntPtr NativeMethodInfoPtr_StoryChargeFinish_Public_Void_0;

	// Token: 0x04001B94 RID: 7060
	private static readonly IntPtr NativeMethodInfoPtr_StoryEndLight_Public_Void_0;

	// Token: 0x04001B95 RID: 7061
	private static readonly IntPtr NativeMethodInfoPtr_StroyEndLightStop_Public_Void_0;

	// Token: 0x04001B96 RID: 7062
	private static readonly IntPtr NativeMethodInfoPtr_StoryLWNCure_Public_Void_0;

	// Token: 0x04001B97 RID: 7063
	private static readonly IntPtr NativeMethodInfoPtr_StoryLWNCureStop_Public_Void_0;

	// Token: 0x04001B98 RID: 7064
	private static readonly IntPtr NativeMethodInfoPtr_StoryThroneUp_Public_Void_0;

	// Token: 0x04001B99 RID: 7065
	private static readonly IntPtr NativeMethodInfoPtr_StoryPSThrone03_Public_Void_0;

	// Token: 0x04001B9A RID: 7066
	private static readonly IntPtr NativeMethodInfoPtr_StoryPSThrone04_Public_Void_0;

	// Token: 0x04001B9B RID: 7067
	private static readonly IntPtr NativeMethodInfoPtr_StoryPSThrone05_Public_Void_0;

	// Token: 0x04001B9C RID: 7068
	private static readonly IntPtr NativeMethodInfoPtr_StoryEnd_Public_Void_0;

	// Token: 0x04001B9D RID: 7069
	private static readonly IntPtr NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0;

	// Token: 0x04001B9E RID: 7070
	private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0;

	// Token: 0x04001B9F RID: 7071
	private static readonly IntPtr NativeMethodInfoPtr_SetMoveValue_Public_Void_Single_0;

	// Token: 0x04001BA0 RID: 7072
	private static readonly IntPtr NativeMethodInfoPtr_ClosePSBody_Public_Void_0;

	// Token: 0x04001BA1 RID: 7073
	private static readonly IntPtr NativeMethodInfoPtr_SetDash_Public_Void_Boolean_0;

	// Token: 0x04001BA2 RID: 7074
	private static readonly IntPtr NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0;

	// Token: 0x04001BA3 RID: 7075
	private static readonly IntPtr NativeMethodInfoPtr_CreateGhostFire_Private_Void_0;

	// Token: 0x04001BA4 RID: 7076
	private static readonly IntPtr NativeMethodInfoPtr_SetPlusStory_Public_Void_Int32_0;

	// Token: 0x04001BA5 RID: 7077
	private static readonly IntPtr NativeMethodInfoPtr_UpdateGhostFire_Private_Void_Single_0;

	// Token: 0x04001BA6 RID: 7078
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSGhostFireHelp_Public_Void_0;

	// Token: 0x04001BA7 RID: 7079
	private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSPlusFireCombine_Public_Void_0;

	// Token: 0x04001BA8 RID: 7080
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0;

	// Token: 0x04001BA9 RID: 7081
	private static readonly IntPtr NativeMethodInfoPtr_FinishPSPlusCharge_Public_Void_0;

	// Token: 0x04001BAA RID: 7082
	private static readonly IntPtr NativeMethodInfoPtr_CloseGhostFire_Public_Void_0;

	// Token: 0x04001BAB RID: 7083
	private static readonly IntPtr NativeMethodInfoPtr_SkipPlusStory_Public_Void_0;

	// Token: 0x04001BAC RID: 7084
	private static readonly IntPtr NativeMethodInfoPtr_ClosePSPlusBody_Public_Void_0;

	// Token: 0x04001BAD RID: 7085
	private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;

	// Token: 0x04001BAE RID: 7086
	private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;

	// Token: 0x04001BAF RID: 7087
	private static readonly IntPtr NativeMethodInfoPtr_AniSwitchMagic_Public_Void_0;

	// Token: 0x04001BB0 RID: 7088
	private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0;

	// Token: 0x04001BB1 RID: 7089
	private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0;

	// Token: 0x04001BB2 RID: 7090
	private static readonly IntPtr NativeMethodInfoPtr_ChargeFinishTip_Public_Void_0;

	// Token: 0x04001BB3 RID: 7091
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffCounterMagic_Public_Void_0;

	// Token: 0x04001BB4 RID: 7092
	private static readonly IntPtr NativeMethodInfoPtr_UpdateCounterMagic_Private_Void_Single_0;

	// Token: 0x04001BB5 RID: 7093
	private static readonly IntPtr NativeMethodInfoPtr_Charge_Public_Void_0;

	// Token: 0x04001BB6 RID: 7094
	private static readonly IntPtr NativeMethodInfoPtr_ChargeEnd_Public_Void_0;

	// Token: 0x04001BB7 RID: 7095
	private static readonly IntPtr NativeMethodInfoPtr_ChargeShotEnd_Public_Void_0;

	// Token: 0x04001BB8 RID: 7096
	private static readonly IntPtr NativeMethodInfoPtr_ChargeFinish_Public_Void_0;

	// Token: 0x04001BB9 RID: 7097
	private static readonly IntPtr NativeMethodInfoPtr_ChargeFinishAttack_Private_Void_0;

	// Token: 0x04001BBA RID: 7098
	private static readonly IntPtr NativeMethodInfoPtr_PlayArcaneFloorBullet_Protected_Virtual_New_Void_0;

	// Token: 0x04001BBB RID: 7099
	private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Protected_Virtual_New_Void_0;

	// Token: 0x04001BBC RID: 7100
	private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0;

	// Token: 0x04001BBD RID: 7101
	private static readonly IntPtr NativeMethodInfoPtr_AniPlayIceChargeShot_Public_Void_0;

	// Token: 0x04001BBE RID: 7102
	private static readonly IntPtr NativeMethodInfoPtr_UpdateIceChargeShot_Private_Void_Single_0;

	// Token: 0x04001BBF RID: 7103
	private static readonly IntPtr NativeMethodInfoPtr_PlayFireSplashBullet_Private_Void_0;

	// Token: 0x04001BC0 RID: 7104
	private static readonly IntPtr NativeMethodInfoPtr_PlayLightningBall_Private_Void_0;

	// Token: 0x04001BC1 RID: 7105
	private static readonly IntPtr NativeMethodInfoPtr_AniPlayLightningChargeShot01_Public_Void_0;

	// Token: 0x04001BC2 RID: 7106
	private static readonly IntPtr NativeMethodInfoPtr_AniPlayLightningChargeShot02_Public_Void_0;

	// Token: 0x04001BC3 RID: 7107
	private static readonly IntPtr NativeMethodInfoPtr_OpenLightningCharge_Public_Void_0;

	// Token: 0x04001BC4 RID: 7108
	private static readonly IntPtr NativeMethodInfoPtr_EndLightningCharge_Public_Void_0;

	// Token: 0x04001BC5 RID: 7109
	private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningChargeAimFloor_Private_Void_Single_0;

	// Token: 0x04001BC6 RID: 7110
	private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningChargeHit_Private_Void_Single_0;

	// Token: 0x04001BC7 RID: 7111
	private static readonly IntPtr NativeMethodInfoPtr_CreateChargeLightningBall_Private_Void_Vector3_0;

	// Token: 0x04001BC8 RID: 7112
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackMove_Public_Void_0;

	// Token: 0x04001BC9 RID: 7113
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0101Shot_Public_Void_0;

	// Token: 0x04001BCA RID: 7114
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0102Shot_Public_Void_0;

	// Token: 0x04001BCB RID: 7115
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0103Shot_Public_Void_0;

	// Token: 0x04001BCC RID: 7116
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0104Shot_Public_Void_0;

	// Token: 0x04001BCD RID: 7117
	private static readonly IntPtr NativeMethodInfoPtr_AniAttck0701Shot_Public_Void_0;

	// Token: 0x04001BCE RID: 7118
	private static readonly IntPtr NativeMethodInfoPtr_AniAttck0702Shot_Public_Void_0;

	// Token: 0x04001BCF RID: 7119
	private static readonly IntPtr NativeMethodInfoPtr_AniAttck0703Shot_Public_Void_0;

	// Token: 0x04001BD0 RID: 7120
	private static readonly IntPtr NativeMethodInfoPtr_AniAttck0704Shot_Public_Void_0;

	// Token: 0x04001BD1 RID: 7121
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack07EndShot_Public_Void_0;

	// Token: 0x04001BD2 RID: 7122
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0801_Public_Void_0;

	// Token: 0x04001BD3 RID: 7123
	private static readonly IntPtr NativeMethodInfoPtr_AniOpenAttack0801Fire_Public_Void_0;

	// Token: 0x04001BD4 RID: 7124
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0802_Public_Void_0;

	// Token: 0x04001BD5 RID: 7125
	private static readonly IntPtr NativeMethodInfoPtr_AniOpenAttack0802Fire_Public_Void_0;

	// Token: 0x04001BD6 RID: 7126
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack0803_Public_Void_0;

	// Token: 0x04001BD7 RID: 7127
	private static readonly IntPtr NativeMethodInfoPtr_AniOpenAttack0803Fire_Public_Void_0;

	// Token: 0x04001BD8 RID: 7128
	private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Private_Void_Vector3_0;

	// Token: 0x04001BD9 RID: 7129
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0;

	// Token: 0x04001BDA RID: 7130
	private static readonly IntPtr NativeMethodInfoPtr_OpenFireExplosion_Private_Void_0;

	// Token: 0x04001BDB RID: 7131
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFireExplosion_Private_Void_Single_0;

	// Token: 0x04001BDC RID: 7132
	private static readonly IntPtr NativeMethodInfoPtr_StartIceBulletShot_Private_Void_Transform_0;

	// Token: 0x04001BDD RID: 7133
	private static readonly IntPtr NativeMethodInfoPtr_EndIceBulletShot_Private_Void_0;

	// Token: 0x04001BDE RID: 7134
	private static readonly IntPtr NativeMethodInfoPtr_UpdateIceBullet_Private_Void_Single_0;

	// Token: 0x04001BDF RID: 7135
	private static readonly IntPtr NativeMethodInfoPtr_AttackHit_Private_Boolean_Vector3_Single_AttackData_EffectPool_0;

	// Token: 0x04001BE0 RID: 7136
	private static readonly IntPtr NativeMethodInfoPtr_AniArcaneAttackBReady_Public_Void_0;

	// Token: 0x04001BE1 RID: 7137
	private static readonly IntPtr NativeMethodInfoPtr_UpdateArcaneAttackB_Private_Void_Single_0;

	// Token: 0x04001BE2 RID: 7138
	private static readonly IntPtr NativeMethodInfoPtr_OpenLightningAttack_Private_Void_Transform_Single_0;

	// Token: 0x04001BE3 RID: 7139
	private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningAttack_Private_Void_Single_0;

	// Token: 0x04001BE4 RID: 7140
	private static readonly IntPtr NativeMethodInfoPtr_OpenLightningAttackB_Private_Void_0;

	// Token: 0x04001BE5 RID: 7141
	private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningAttackB_Private_Void_Single_0;

	// Token: 0x04001BE6 RID: 7142
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackDashLShot_Public_Void_0;

	// Token: 0x04001BE7 RID: 7143
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackDashRShot_Public_Void_0;

	// Token: 0x04001BE8 RID: 7144
	private static readonly IntPtr NativeMethodInfoPtr_PlayArcaneBullet_Private_Void_Vector3_Vector3_0;

	// Token: 0x04001BE9 RID: 7145
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack02Ready_Public_Void_0;

	// Token: 0x04001BEA RID: 7146
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack02Shot_Public_Void_0;

	// Token: 0x04001BEB RID: 7147
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackReady01_Public_Void_0;

	// Token: 0x04001BEC RID: 7148
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackReady02_Public_Void_0;

	// Token: 0x04001BED RID: 7149
	private static readonly IntPtr NativeMethodInfoPtr_AniSetShotTarget_Public_Void_0;

	// Token: 0x04001BEE RID: 7150
	private static readonly IntPtr NativeMethodInfoPtr_AniAttack03Shot_Public_Void_0;

	// Token: 0x04001BEF RID: 7151
	private static readonly IntPtr NativeMethodInfoPtr_ShotArcaneCharge_Private_Void_0;

	// Token: 0x04001BF0 RID: 7152
	private static readonly IntPtr NativeMethodInfoPtr_ShotFireShotgun_Private_Void_Vector3_Vector3_0;

	// Token: 0x04001BF1 RID: 7153
	private static readonly IntPtr NativeMethodInfoPtr_ShotLightning_Private_Void_0;

	// Token: 0x04001BF2 RID: 7154
	private static readonly IntPtr NativeMethodInfoPtr_AniPlaySEChargeSmall_Public_Void_0;

	// Token: 0x04001BF3 RID: 7155
	private static readonly IntPtr NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0;

	// Token: 0x04001BF4 RID: 7156
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSLightningSpeedUp_Public_Virtual_New_Void_0;

	// Token: 0x04001BF5 RID: 7157
	private static readonly IntPtr NativeMethodInfoPtr_StopPSLightningSpeedUp_Public_Virtual_New_Void_0;

	// Token: 0x04001BF6 RID: 7158
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0;

	// Token: 0x04001BF7 RID: 7159
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
