using System;
using Cpp2IlInjected;
using UnityEngine;

namespace RootMotion
{
	// Token: 0x020003F1 RID: 1009
	[Token(Token = "0x20003F1")]
	public class DemoGUIMessage : MonoBehaviour
	{
		// Token: 0x06002556 RID: 9558 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002556")]
		[Address(RVA = "0x12FB4A0", Offset = "0x12FA4A0", VA = "0x1812FB4A0")]
		private void OnGUI()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002557 RID: 9559 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002557")]
		[Address(RVA = "0x12FB560", Offset = "0x12FA560", VA = "0x1812FB560")]
		public DemoGUIMessage()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x04002ED5 RID: 11989
		[FieldOffset(Offset = "0x18")]
		[Token(Token = "0x4002ED5")]
		public string text;

		// Token: 0x04002ED6 RID: 11990
		[FieldOffset(Offset = "0x20")]
		[Token(Token = "0x4002ED6")]
		public Color color;
	}
}
