using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x02000112 RID: 274
public class SpecterArmorGirl02EffectPlay : MonoBehaviour
{
	// Token: 0x06003907 RID: 14599 RVA: 0x000E2520 File Offset: 0x000E0720
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 545310, RefRangeEnd = 545311, XrefRangeStart = 545061, XrefRangeEnd = 545310, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData(MoveController Move)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003908 RID: 14600 RVA: 0x000E257C File Offset: 0x000E077C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545311, XrefRangeEnd = 545382, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003909 RID: 14601 RVA: 0x000E25C0 File Offset: 0x000E07C0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 545386, RefRangeEnd = 545387, XrefRangeStart = 545382, XrefRangeEnd = 545386, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damaged()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600390A RID: 14602 RVA: 0x000E2604 File Offset: 0x000E0804
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545387, XrefRangeEnd = 545391, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600390B RID: 14603 RVA: 0x000E2648 File Offset: 0x000E0848
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545391, XrefRangeEnd = 545395, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600390C RID: 14604 RVA: 0x000E268C File Offset: 0x000E088C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545395, XrefRangeEnd = 545400, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Destroy()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600390D RID: 14605 RVA: 0x000E26D0 File Offset: 0x000E08D0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 545426, RefRangeEnd = 545427, XrefRangeStart = 545400, XrefRangeEnd = 545426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600390E RID: 14606 RVA: 0x000E2714 File Offset: 0x000E0914
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 545437, RefRangeEnd = 545438, XrefRangeStart = 545427, XrefRangeEnd = 545437, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Remove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600390F RID: 14607 RVA: 0x000E2758 File Offset: 0x000E0958
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545438, XrefRangeEnd = 545441, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlayPSArrow()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003910 RID: 14608 RVA: 0x000E279C File Offset: 0x000E099C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545441, XrefRangeEnd = 545444, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniPlayPSCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003911 RID: 14609 RVA: 0x000E27E0 File Offset: 0x000E09E0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545444, XrefRangeEnd = 545464, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffArrow01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003912 RID: 14610 RVA: 0x000E2824 File Offset: 0x000E0A24
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545464, XrefRangeEnd = 545488, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffJumpArrow()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003913 RID: 14611 RVA: 0x000E2868 File Offset: 0x000E0A68
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545488, XrefRangeEnd = 545493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackKick()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003914 RID: 14612 RVA: 0x000E28AC File Offset: 0x000E0AAC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545493, XrefRangeEnd = 545495, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAttackKick()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003915 RID: 14613 RVA: 0x000E28F0 File Offset: 0x000E0AF0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545495, XrefRangeEnd = 545523, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayArrow02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003916 RID: 14614 RVA: 0x000E2934 File Offset: 0x000E0B34
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545523, XrefRangeEnd = 545535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayArrow03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003917 RID: 14615 RVA: 0x000E2978 File Offset: 0x000E0B78
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 545537, RefRangeEnd = 545539, XrefRangeStart = 545535, XrefRangeEnd = 545537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ModelEnable(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003918 RID: 14616 RVA: 0x000E29CC File Offset: 0x000E0BCC
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 545549, RefRangeEnd = 545552, XrefRangeStart = 545539, XrefRangeEnd = 545549, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ColliderEnable(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003919 RID: 14617 RVA: 0x000E2A20 File Offset: 0x000E0C20
	[CallerCount(0)]
	public unsafe void GetMoveSpeed(float fMoveSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fMoveSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600391A RID: 14618 RVA: 0x000E2A74 File Offset: 0x000E0C74
	[CallerCount(0)]
	public unsafe void GetRotateSpeed(float fRotateSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fRotateSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600391B RID: 14619 RVA: 0x000E2AC8 File Offset: 0x000E0CC8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545552, XrefRangeEnd = 545558, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600391C RID: 14620 RVA: 0x000E2B0C File Offset: 0x000E0D0C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545558, XrefRangeEnd = 545564, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600391D RID: 14621 RVA: 0x000E2B50 File Offset: 0x000E0D50
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545564, XrefRangeEnd = 545569, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600391E RID: 14622 RVA: 0x000E2BA4 File Offset: 0x000E0DA4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545569, XrefRangeEnd = 545574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600391F RID: 14623 RVA: 0x000E2BF8 File Offset: 0x000E0DF8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545574, XrefRangeEnd = 545579, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003920 RID: 14624 RVA: 0x000E2C4C File Offset: 0x000E0E4C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545579, XrefRangeEnd = 545584, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003921 RID: 14625 RVA: 0x000E2CA0 File Offset: 0x000E0EA0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545584, XrefRangeEnd = 545589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003922 RID: 14626 RVA: 0x000E2CF4 File Offset: 0x000E0EF4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545589, XrefRangeEnd = 545594, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003923 RID: 14627 RVA: 0x000E2D48 File Offset: 0x000E0F48
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545594, XrefRangeEnd = 545605, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDamageFlySmokeF()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003924 RID: 14628 RVA: 0x000E2D8C File Offset: 0x000E0F8C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545605, XrefRangeEnd = 545616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDamageFlySmokeB()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003925 RID: 14629 RVA: 0x000E2DD0 File Offset: 0x000E0FD0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545616, XrefRangeEnd = 545628, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDeadSmokeB()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003926 RID: 14630 RVA: 0x000E2E14 File Offset: 0x000E1014
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545628, XrefRangeEnd = 545644, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackJump01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003927 RID: 14631 RVA: 0x000E2E58 File Offset: 0x000E1058
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545644, XrefRangeEnd = 545649, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackJump02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003928 RID: 14632 RVA: 0x000E2E9C File Offset: 0x000E109C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545649, XrefRangeEnd = 545664, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackDodgeB()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003929 RID: 14633 RVA: 0x000E2EE0 File Offset: 0x000E10E0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545664, XrefRangeEnd = 545679, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackDodgeL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600392A RID: 14634 RVA: 0x000E2F24 File Offset: 0x000E1124
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545679, XrefRangeEnd = 545694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniAttackDodgeR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600392B RID: 14635 RVA: 0x000E2F68 File Offset: 0x000E1168
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545694, XrefRangeEnd = 545710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniSkyDodgeF()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600392C RID: 14636 RVA: 0x000E2FAC File Offset: 0x000E11AC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545710, XrefRangeEnd = 545714, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniDamageFlyFStandUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600392D RID: 14637 RVA: 0x000E2FF0 File Offset: 0x000E11F0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545714, XrefRangeEnd = 545718, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniDamageFlyBStandUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600392E RID: 14638 RVA: 0x000E3034 File Offset: 0x000E1234
	[CallerCount(5874)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCCCLie(int i = 0)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref i;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x0600392F RID: 14639 RVA: 0x000E3088 File Offset: 0x000E1288
	[CallerCount(5874)]
	[CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCCCOriginal()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003930 RID: 14640 RVA: 0x000E30CC File Offset: 0x000E12CC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 545725, RefRangeEnd = 545726, XrefRangeStart = 545718, XrefRangeEnd = 545725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003931 RID: 14641 RVA: 0x000E3120 File Offset: 0x000E1320
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545726, XrefRangeEnd = 545728, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe SpecterArmorGirl02EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003932 RID: 14642 RVA: 0x000E316C File Offset: 0x000E136C
	// Note: this type is marked as 'beforefieldinit'.
	static SpecterArmorGirl02EffectPlay()
	{
		Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl02EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr);
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_Move");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_WGM");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_matFire");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fFireMatAlpha");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_MatModel");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_colDamaged");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_MatBody");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EyeColor");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_BodyColor");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_DefaultColor");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Eye");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_BodyLight");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Weapon");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_DeathEffect");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Dodge");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Arrow");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PS_Charge");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SMR");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_CCC");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SC");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "CC");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosFootL");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosFootR");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosDamageFlyB");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosDamageFlyF");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "PosShot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fRotateSpeed");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_FootSmokeWalk");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_FootSmokeRun");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_DamageFlySmoke");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrrow01Shot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01Collision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow01WallCollision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrrow02Shot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02Collision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow02WallCollision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow03");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_Arrow03Shot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "Eff_AttackKick");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffFootSmokeWalk");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffFootSmokeRun");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffDamageFlySmoke");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01Shot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01Collision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow01WallCollision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02Shot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02Collision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow02WallCollision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow03");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffArrow03Shot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_EffAttackKick");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_FootStep");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Dodge");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_DamageFly");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Destroy");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Kick");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Charge");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_ArrowShot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_SkillShot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Bow");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEFootStep");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEDodge");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEDamageFly");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SE_Destroy");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEKick");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SECharge");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrowShot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SESkillShot");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEBow");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Arrow01Collision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "SE_Arrow01WallCollision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrow01Collision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_SEArrow01WallCollision");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrowSpeed");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Speed");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Reciprocal");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03ReciprocalVal");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_iArrow03Total");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_iArrow03Val");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03Interval");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_fArrow03IntervalVal");
		SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, "g_bDeath");
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666891);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666892);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666893);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666894);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666895);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666896);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666897);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666898);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666899);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666900);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666901);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666902);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666903);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666904);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666905);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666906);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666907);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666908);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666909);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666910);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666911);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666912);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666913);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666914);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666915);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666916);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666917);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666918);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666919);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666920);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666921);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666922);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666923);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666924);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666925);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666926);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666927);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666928);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666929);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666930);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666931);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666932);
		SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl02EffectPlay>.NativeClassPtr, 100666933);
	}

	// Token: 0x06003933 RID: 14643 RVA: 0x0000351C File Offset: 0x0000171C
	public SpecterArmorGirl02EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x170014E0 RID: 5344
	// (get) Token: 0x06003934 RID: 14644 RVA: 0x000E3BD8 File Offset: 0x000E1DD8
	// (set) Token: 0x06003935 RID: 14645 RVA: 0x000E3C0C File Offset: 0x000E1E0C
	public unsafe MoveController g_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E1 RID: 5345
	// (get) Token: 0x06003936 RID: 14646 RVA: 0x000E3C34 File Offset: 0x000E1E34
	// (set) Token: 0x06003937 RID: 14647 RVA: 0x000E3C68 File Offset: 0x000E1E68
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E2 RID: 5346
	// (get) Token: 0x06003938 RID: 14648 RVA: 0x000E3C90 File Offset: 0x000E1E90
	// (set) Token: 0x06003939 RID: 14649 RVA: 0x000E3CC4 File Offset: 0x000E1EC4
	public unsafe Material g_matFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E3 RID: 5347
	// (get) Token: 0x0600393A RID: 14650 RVA: 0x000E3CEC File Offset: 0x000E1EEC
	// (set) Token: 0x0600393B RID: 14651 RVA: 0x000E3D14 File Offset: 0x000E1F14
	public unsafe float g_fFireMatAlpha
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value;
		}
	}

	// Token: 0x170014E4 RID: 5348
	// (get) Token: 0x0600393C RID: 14652 RVA: 0x000E3D38 File Offset: 0x000E1F38
	// (set) Token: 0x0600393D RID: 14653 RVA: 0x000E3D60 File Offset: 0x000E1F60
	public unsafe float g_fMatShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
		}
	}

	// Token: 0x170014E5 RID: 5349
	// (get) Token: 0x0600393E RID: 14654 RVA: 0x000E3D84 File Offset: 0x000E1F84
	// (set) Token: 0x0600393F RID: 14655 RVA: 0x000E3DB8 File Offset: 0x000E1FB8
	public unsafe Il2CppReferenceArray<Material> g_MatModel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E6 RID: 5350
	// (get) Token: 0x06003940 RID: 14656 RVA: 0x000E3DE0 File Offset: 0x000E1FE0
	// (set) Token: 0x06003941 RID: 14657 RVA: 0x000E3E08 File Offset: 0x000E2008
	public unsafe Color g_colDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
		}
	}

	// Token: 0x170014E7 RID: 5351
	// (get) Token: 0x06003942 RID: 14658 RVA: 0x000E3E2C File Offset: 0x000E202C
	// (set) Token: 0x06003943 RID: 14659 RVA: 0x000E3E60 File Offset: 0x000E2060
	public unsafe Material g_MatBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014E8 RID: 5352
	// (get) Token: 0x06003944 RID: 14660 RVA: 0x000E3E88 File Offset: 0x000E2088
	// (set) Token: 0x06003945 RID: 14661 RVA: 0x000E3EB0 File Offset: 0x000E20B0
	public unsafe Color g_EyeColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
		}
	}

	// Token: 0x170014E9 RID: 5353
	// (get) Token: 0x06003946 RID: 14662 RVA: 0x000E3ED4 File Offset: 0x000E20D4
	// (set) Token: 0x06003947 RID: 14663 RVA: 0x000E3EFC File Offset: 0x000E20FC
	public unsafe Color g_BodyColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
		}
	}

	// Token: 0x170014EA RID: 5354
	// (get) Token: 0x06003948 RID: 14664 RVA: 0x000E3F20 File Offset: 0x000E2120
	// (set) Token: 0x06003949 RID: 14665 RVA: 0x000E3F48 File Offset: 0x000E2148
	public unsafe Color g_DefaultColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
		}
	}

	// Token: 0x170014EB RID: 5355
	// (get) Token: 0x0600394A RID: 14666 RVA: 0x000E3F6C File Offset: 0x000E216C
	// (set) Token: 0x0600394B RID: 14667 RVA: 0x000E3FA0 File Offset: 0x000E21A0
	public unsafe ParticleSystem PS_Eye
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014EC RID: 5356
	// (get) Token: 0x0600394C RID: 14668 RVA: 0x000E3FC8 File Offset: 0x000E21C8
	// (set) Token: 0x0600394D RID: 14669 RVA: 0x000E3FFC File Offset: 0x000E21FC
	public unsafe ParticleSystem PS_BodyLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014ED RID: 5357
	// (get) Token: 0x0600394E RID: 14670 RVA: 0x000E4024 File Offset: 0x000E2224
	// (set) Token: 0x0600394F RID: 14671 RVA: 0x000E4058 File Offset: 0x000E2258
	public unsafe ParticleSystem PS_Weapon
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014EE RID: 5358
	// (get) Token: 0x06003950 RID: 14672 RVA: 0x000E4080 File Offset: 0x000E2280
	// (set) Token: 0x06003951 RID: 14673 RVA: 0x000E40B4 File Offset: 0x000E22B4
	public unsafe ParticleSystem PS_DeathEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014EF RID: 5359
	// (get) Token: 0x06003952 RID: 14674 RVA: 0x000E40DC File Offset: 0x000E22DC
	// (set) Token: 0x06003953 RID: 14675 RVA: 0x000E4110 File Offset: 0x000E2310
	public unsafe ParticleSystem PS_Dodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F0 RID: 5360
	// (get) Token: 0x06003954 RID: 14676 RVA: 0x000E4138 File Offset: 0x000E2338
	// (set) Token: 0x06003955 RID: 14677 RVA: 0x000E416C File Offset: 0x000E236C
	public unsafe ParticleSystem PS_Arrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F1 RID: 5361
	// (get) Token: 0x06003956 RID: 14678 RVA: 0x000E4194 File Offset: 0x000E2394
	// (set) Token: 0x06003957 RID: 14679 RVA: 0x000E41C8 File Offset: 0x000E23C8
	public unsafe ParticleSystem PS_Charge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F2 RID: 5362
	// (get) Token: 0x06003958 RID: 14680 RVA: 0x000E41F0 File Offset: 0x000E23F0
	// (set) Token: 0x06003959 RID: 14681 RVA: 0x000E4224 File Offset: 0x000E2424
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F3 RID: 5363
	// (get) Token: 0x0600395A RID: 14682 RVA: 0x000E424C File Offset: 0x000E244C
	// (set) Token: 0x0600395B RID: 14683 RVA: 0x000E4280 File Offset: 0x000E2480
	public unsafe CCController g_CCC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CCController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F4 RID: 5364
	// (get) Token: 0x0600395C RID: 14684 RVA: 0x000E42A8 File Offset: 0x000E24A8
	// (set) Token: 0x0600395D RID: 14685 RVA: 0x000E42DC File Offset: 0x000E24DC
	public unsafe Il2CppReferenceArray<SphereCollider> SC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F5 RID: 5365
	// (get) Token: 0x0600395E RID: 14686 RVA: 0x000E4304 File Offset: 0x000E2504
	// (set) Token: 0x0600395F RID: 14687 RVA: 0x000E4338 File Offset: 0x000E2538
	public unsafe Il2CppReferenceArray<CapsuleCollider> CC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F6 RID: 5366
	// (get) Token: 0x06003960 RID: 14688 RVA: 0x000E4360 File Offset: 0x000E2560
	// (set) Token: 0x06003961 RID: 14689 RVA: 0x000E4394 File Offset: 0x000E2594
	public unsafe Transform PosFootL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F7 RID: 5367
	// (get) Token: 0x06003962 RID: 14690 RVA: 0x000E43BC File Offset: 0x000E25BC
	// (set) Token: 0x06003963 RID: 14691 RVA: 0x000E43F0 File Offset: 0x000E25F0
	public unsafe Transform PosFootR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F8 RID: 5368
	// (get) Token: 0x06003964 RID: 14692 RVA: 0x000E4418 File Offset: 0x000E2618
	// (set) Token: 0x06003965 RID: 14693 RVA: 0x000E444C File Offset: 0x000E264C
	public unsafe Transform PosDamageFlyB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014F9 RID: 5369
	// (get) Token: 0x06003966 RID: 14694 RVA: 0x000E4474 File Offset: 0x000E2674
	// (set) Token: 0x06003967 RID: 14695 RVA: 0x000E44A8 File Offset: 0x000E26A8
	public unsafe Transform PosDamageFlyF
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014FA RID: 5370
	// (get) Token: 0x06003968 RID: 14696 RVA: 0x000E44D0 File Offset: 0x000E26D0
	// (set) Token: 0x06003969 RID: 14697 RVA: 0x000E4504 File Offset: 0x000E2704
	public unsafe Transform PosShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014FB RID: 5371
	// (get) Token: 0x0600396A RID: 14698 RVA: 0x000E452C File Offset: 0x000E272C
	// (set) Token: 0x0600396B RID: 14699 RVA: 0x000E4554 File Offset: 0x000E2754
	public unsafe float g_fMoveSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
		}
	}

	// Token: 0x170014FC RID: 5372
	// (get) Token: 0x0600396C RID: 14700 RVA: 0x000E4578 File Offset: 0x000E2778
	// (set) Token: 0x0600396D RID: 14701 RVA: 0x000E45A0 File Offset: 0x000E27A0
	public unsafe float g_fRotateSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value;
		}
	}

	// Token: 0x170014FD RID: 5373
	// (get) Token: 0x0600396E RID: 14702 RVA: 0x000E45C4 File Offset: 0x000E27C4
	// (set) Token: 0x0600396F RID: 14703 RVA: 0x000E45F8 File Offset: 0x000E27F8
	public unsafe GameObject Eff_FootSmokeWalk
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014FE RID: 5374
	// (get) Token: 0x06003970 RID: 14704 RVA: 0x000E4620 File Offset: 0x000E2820
	// (set) Token: 0x06003971 RID: 14705 RVA: 0x000E4654 File Offset: 0x000E2854
	public unsafe GameObject Eff_FootSmokeRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170014FF RID: 5375
	// (get) Token: 0x06003972 RID: 14706 RVA: 0x000E467C File Offset: 0x000E287C
	// (set) Token: 0x06003973 RID: 14707 RVA: 0x000E46B0 File Offset: 0x000E28B0
	public unsafe GameObject Eff_DamageFlySmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001500 RID: 5376
	// (get) Token: 0x06003974 RID: 14708 RVA: 0x000E46D8 File Offset: 0x000E28D8
	// (set) Token: 0x06003975 RID: 14709 RVA: 0x000E470C File Offset: 0x000E290C
	public unsafe GameObject Eff_Arrow01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001501 RID: 5377
	// (get) Token: 0x06003976 RID: 14710 RVA: 0x000E4734 File Offset: 0x000E2934
	// (set) Token: 0x06003977 RID: 14711 RVA: 0x000E4768 File Offset: 0x000E2968
	public unsafe GameObject Eff_Arrrow01Shot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001502 RID: 5378
	// (get) Token: 0x06003978 RID: 14712 RVA: 0x000E4790 File Offset: 0x000E2990
	// (set) Token: 0x06003979 RID: 14713 RVA: 0x000E47C4 File Offset: 0x000E29C4
	public unsafe GameObject Eff_Arrow01Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001503 RID: 5379
	// (get) Token: 0x0600397A RID: 14714 RVA: 0x000E47EC File Offset: 0x000E29EC
	// (set) Token: 0x0600397B RID: 14715 RVA: 0x000E4820 File Offset: 0x000E2A20
	public unsafe GameObject Eff_Arrow01WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001504 RID: 5380
	// (get) Token: 0x0600397C RID: 14716 RVA: 0x000E4848 File Offset: 0x000E2A48
	// (set) Token: 0x0600397D RID: 14717 RVA: 0x000E487C File Offset: 0x000E2A7C
	public unsafe GameObject Eff_Arrow02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001505 RID: 5381
	// (get) Token: 0x0600397E RID: 14718 RVA: 0x000E48A4 File Offset: 0x000E2AA4
	// (set) Token: 0x0600397F RID: 14719 RVA: 0x000E48D8 File Offset: 0x000E2AD8
	public unsafe GameObject Eff_Arrrow02Shot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001506 RID: 5382
	// (get) Token: 0x06003980 RID: 14720 RVA: 0x000E4900 File Offset: 0x000E2B00
	// (set) Token: 0x06003981 RID: 14721 RVA: 0x000E4934 File Offset: 0x000E2B34
	public unsafe GameObject Eff_Arrow02Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001507 RID: 5383
	// (get) Token: 0x06003982 RID: 14722 RVA: 0x000E495C File Offset: 0x000E2B5C
	// (set) Token: 0x06003983 RID: 14723 RVA: 0x000E4990 File Offset: 0x000E2B90
	public unsafe GameObject Eff_Arrow02WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001508 RID: 5384
	// (get) Token: 0x06003984 RID: 14724 RVA: 0x000E49B8 File Offset: 0x000E2BB8
	// (set) Token: 0x06003985 RID: 14725 RVA: 0x000E49EC File Offset: 0x000E2BEC
	public unsafe GameObject Eff_Arrow03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001509 RID: 5385
	// (get) Token: 0x06003986 RID: 14726 RVA: 0x000E4A14 File Offset: 0x000E2C14
	// (set) Token: 0x06003987 RID: 14727 RVA: 0x000E4A48 File Offset: 0x000E2C48
	public unsafe GameObject Eff_Arrow03Shot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700150A RID: 5386
	// (get) Token: 0x06003988 RID: 14728 RVA: 0x000E4A70 File Offset: 0x000E2C70
	// (set) Token: 0x06003989 RID: 14729 RVA: 0x000E4AA4 File Offset: 0x000E2CA4
	public unsafe GameObject Eff_AttackKick
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700150B RID: 5387
	// (get) Token: 0x0600398A RID: 14730 RVA: 0x000E4ACC File Offset: 0x000E2CCC
	// (set) Token: 0x0600398B RID: 14731 RVA: 0x000E4B00 File Offset: 0x000E2D00
	public unsafe EffectPool g_EffFootSmokeWalk
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700150C RID: 5388
	// (get) Token: 0x0600398C RID: 14732 RVA: 0x000E4B28 File Offset: 0x000E2D28
	// (set) Token: 0x0600398D RID: 14733 RVA: 0x000E4B5C File Offset: 0x000E2D5C
	public unsafe EffectPool g_EffFootSmokeRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700150D RID: 5389
	// (get) Token: 0x0600398E RID: 14734 RVA: 0x000E4B84 File Offset: 0x000E2D84
	// (set) Token: 0x0600398F RID: 14735 RVA: 0x000E4BB8 File Offset: 0x000E2DB8
	public unsafe EffectPool g_EffDamageFlySmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700150E RID: 5390
	// (get) Token: 0x06003990 RID: 14736 RVA: 0x000E4BE0 File Offset: 0x000E2DE0
	// (set) Token: 0x06003991 RID: 14737 RVA: 0x000E4C14 File Offset: 0x000E2E14
	public unsafe EffectPool g_EffArrow01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700150F RID: 5391
	// (get) Token: 0x06003992 RID: 14738 RVA: 0x000E4C3C File Offset: 0x000E2E3C
	// (set) Token: 0x06003993 RID: 14739 RVA: 0x000E4C70 File Offset: 0x000E2E70
	public unsafe EffectPool g_EffArrow01Shot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001510 RID: 5392
	// (get) Token: 0x06003994 RID: 14740 RVA: 0x000E4C98 File Offset: 0x000E2E98
	// (set) Token: 0x06003995 RID: 14741 RVA: 0x000E4CCC File Offset: 0x000E2ECC
	public unsafe EffectPool g_EffArrow01Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001511 RID: 5393
	// (get) Token: 0x06003996 RID: 14742 RVA: 0x000E4CF4 File Offset: 0x000E2EF4
	// (set) Token: 0x06003997 RID: 14743 RVA: 0x000E4D28 File Offset: 0x000E2F28
	public unsafe EffectPool g_EffArrow01WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001512 RID: 5394
	// (get) Token: 0x06003998 RID: 14744 RVA: 0x000E4D50 File Offset: 0x000E2F50
	// (set) Token: 0x06003999 RID: 14745 RVA: 0x000E4D84 File Offset: 0x000E2F84
	public unsafe EffectPool g_EffArrow02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001513 RID: 5395
	// (get) Token: 0x0600399A RID: 14746 RVA: 0x000E4DAC File Offset: 0x000E2FAC
	// (set) Token: 0x0600399B RID: 14747 RVA: 0x000E4DE0 File Offset: 0x000E2FE0
	public unsafe EffectPool g_EffArrow02Shot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001514 RID: 5396
	// (get) Token: 0x0600399C RID: 14748 RVA: 0x000E4E08 File Offset: 0x000E3008
	// (set) Token: 0x0600399D RID: 14749 RVA: 0x000E4E3C File Offset: 0x000E303C
	public unsafe EffectPool g_EffArrow02Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001515 RID: 5397
	// (get) Token: 0x0600399E RID: 14750 RVA: 0x000E4E64 File Offset: 0x000E3064
	// (set) Token: 0x0600399F RID: 14751 RVA: 0x000E4E98 File Offset: 0x000E3098
	public unsafe EffectPool g_EffArrow02WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001516 RID: 5398
	// (get) Token: 0x060039A0 RID: 14752 RVA: 0x000E4EC0 File Offset: 0x000E30C0
	// (set) Token: 0x060039A1 RID: 14753 RVA: 0x000E4EF4 File Offset: 0x000E30F4
	public unsafe EffectPool g_EffArrow03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001517 RID: 5399
	// (get) Token: 0x060039A2 RID: 14754 RVA: 0x000E4F1C File Offset: 0x000E311C
	// (set) Token: 0x060039A3 RID: 14755 RVA: 0x000E4F50 File Offset: 0x000E3150
	public unsafe EffectPool g_EffArrow03Shot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001518 RID: 5400
	// (get) Token: 0x060039A4 RID: 14756 RVA: 0x000E4F78 File Offset: 0x000E3178
	// (set) Token: 0x060039A5 RID: 14757 RVA: 0x000E4FAC File Offset: 0x000E31AC
	public unsafe EffectPool g_EffAttackKick
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001519 RID: 5401
	// (get) Token: 0x060039A6 RID: 14758 RVA: 0x000E4FD4 File Offset: 0x000E31D4
	// (set) Token: 0x060039A7 RID: 14759 RVA: 0x000E5008 File Offset: 0x000E3208
	public unsafe GameObject SE_FootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700151A RID: 5402
	// (get) Token: 0x060039A8 RID: 14760 RVA: 0x000E5030 File Offset: 0x000E3230
	// (set) Token: 0x060039A9 RID: 14761 RVA: 0x000E5064 File Offset: 0x000E3264
	public unsafe GameObject SE_Dodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700151B RID: 5403
	// (get) Token: 0x060039AA RID: 14762 RVA: 0x000E508C File Offset: 0x000E328C
	// (set) Token: 0x060039AB RID: 14763 RVA: 0x000E50C0 File Offset: 0x000E32C0
	public unsafe GameObject SE_DamageFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700151C RID: 5404
	// (get) Token: 0x060039AC RID: 14764 RVA: 0x000E50E8 File Offset: 0x000E32E8
	// (set) Token: 0x060039AD RID: 14765 RVA: 0x000E511C File Offset: 0x000E331C
	public unsafe GameObject SE_Destroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700151D RID: 5405
	// (get) Token: 0x060039AE RID: 14766 RVA: 0x000E5144 File Offset: 0x000E3344
	// (set) Token: 0x060039AF RID: 14767 RVA: 0x000E5178 File Offset: 0x000E3378
	public unsafe GameObject SE_Kick
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700151E RID: 5406
	// (get) Token: 0x060039B0 RID: 14768 RVA: 0x000E51A0 File Offset: 0x000E33A0
	// (set) Token: 0x060039B1 RID: 14769 RVA: 0x000E51D4 File Offset: 0x000E33D4
	public unsafe GameObject SE_Charge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700151F RID: 5407
	// (get) Token: 0x060039B2 RID: 14770 RVA: 0x000E51FC File Offset: 0x000E33FC
	// (set) Token: 0x060039B3 RID: 14771 RVA: 0x000E5230 File Offset: 0x000E3430
	public unsafe GameObject SE_ArrowShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001520 RID: 5408
	// (get) Token: 0x060039B4 RID: 14772 RVA: 0x000E5258 File Offset: 0x000E3458
	// (set) Token: 0x060039B5 RID: 14773 RVA: 0x000E528C File Offset: 0x000E348C
	public unsafe GameObject SE_SkillShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001521 RID: 5409
	// (get) Token: 0x060039B6 RID: 14774 RVA: 0x000E52B4 File Offset: 0x000E34B4
	// (set) Token: 0x060039B7 RID: 14775 RVA: 0x000E52E8 File Offset: 0x000E34E8
	public unsafe GameObject SE_Bow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001522 RID: 5410
	// (get) Token: 0x060039B8 RID: 14776 RVA: 0x000E5310 File Offset: 0x000E3510
	// (set) Token: 0x060039B9 RID: 14777 RVA: 0x000E5344 File Offset: 0x000E3544
	public unsafe SoundEffect g_SEFootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001523 RID: 5411
	// (get) Token: 0x060039BA RID: 14778 RVA: 0x000E536C File Offset: 0x000E356C
	// (set) Token: 0x060039BB RID: 14779 RVA: 0x000E53A0 File Offset: 0x000E35A0
	public unsafe SoundEffect g_SEDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001524 RID: 5412
	// (get) Token: 0x060039BC RID: 14780 RVA: 0x000E53C8 File Offset: 0x000E35C8
	// (set) Token: 0x060039BD RID: 14781 RVA: 0x000E53FC File Offset: 0x000E35FC
	public unsafe SoundEffect g_SEDamageFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001525 RID: 5413
	// (get) Token: 0x060039BE RID: 14782 RVA: 0x000E5424 File Offset: 0x000E3624
	// (set) Token: 0x060039BF RID: 14783 RVA: 0x000E5458 File Offset: 0x000E3658
	public unsafe SoundEffect g_SE_Destroy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001526 RID: 5414
	// (get) Token: 0x060039C0 RID: 14784 RVA: 0x000E5480 File Offset: 0x000E3680
	// (set) Token: 0x060039C1 RID: 14785 RVA: 0x000E54B4 File Offset: 0x000E36B4
	public unsafe SoundEffect g_SEKick
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001527 RID: 5415
	// (get) Token: 0x060039C2 RID: 14786 RVA: 0x000E54DC File Offset: 0x000E36DC
	// (set) Token: 0x060039C3 RID: 14787 RVA: 0x000E5510 File Offset: 0x000E3710
	public unsafe SoundEffect g_SECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001528 RID: 5416
	// (get) Token: 0x060039C4 RID: 14788 RVA: 0x000E5538 File Offset: 0x000E3738
	// (set) Token: 0x060039C5 RID: 14789 RVA: 0x000E556C File Offset: 0x000E376C
	public unsafe SoundEffect g_SEArrowShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001529 RID: 5417
	// (get) Token: 0x060039C6 RID: 14790 RVA: 0x000E5594 File Offset: 0x000E3794
	// (set) Token: 0x060039C7 RID: 14791 RVA: 0x000E55C8 File Offset: 0x000E37C8
	public unsafe SoundEffect g_SESkillShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700152A RID: 5418
	// (get) Token: 0x060039C8 RID: 14792 RVA: 0x000E55F0 File Offset: 0x000E37F0
	// (set) Token: 0x060039C9 RID: 14793 RVA: 0x000E5624 File Offset: 0x000E3824
	public unsafe SoundEffect g_SEBow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700152B RID: 5419
	// (get) Token: 0x060039CA RID: 14794 RVA: 0x000E564C File Offset: 0x000E384C
	// (set) Token: 0x060039CB RID: 14795 RVA: 0x000E5680 File Offset: 0x000E3880
	public unsafe GameObject SE_Arrow01Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700152C RID: 5420
	// (get) Token: 0x060039CC RID: 14796 RVA: 0x000E56A8 File Offset: 0x000E38A8
	// (set) Token: 0x060039CD RID: 14797 RVA: 0x000E56DC File Offset: 0x000E38DC
	public unsafe GameObject SE_Arrow01WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700152D RID: 5421
	// (get) Token: 0x060039CE RID: 14798 RVA: 0x000E5704 File Offset: 0x000E3904
	// (set) Token: 0x060039CF RID: 14799 RVA: 0x000E5738 File Offset: 0x000E3938
	public unsafe SoundEffectPool g_SEArrow01Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700152E RID: 5422
	// (get) Token: 0x060039D0 RID: 14800 RVA: 0x000E5760 File Offset: 0x000E3960
	// (set) Token: 0x060039D1 RID: 14801 RVA: 0x000E5794 File Offset: 0x000E3994
	public unsafe SoundEffectPool g_SEArrow01WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700152F RID: 5423
	// (get) Token: 0x060039D2 RID: 14802 RVA: 0x000E57BC File Offset: 0x000E39BC
	// (set) Token: 0x060039D3 RID: 14803 RVA: 0x000E57DA File Offset: 0x000E39DA
	public unsafe static float g_fArrowSpeed
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&value));
		}
	}

	// Token: 0x17001530 RID: 5424
	// (get) Token: 0x060039D4 RID: 14804 RVA: 0x000E57EC File Offset: 0x000E39EC
	// (set) Token: 0x060039D5 RID: 14805 RVA: 0x000E580A File Offset: 0x000E3A0A
	public unsafe static float g_fArrow03Speed
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&value));
		}
	}

	// Token: 0x17001531 RID: 5425
	// (get) Token: 0x060039D6 RID: 14806 RVA: 0x000E581C File Offset: 0x000E3A1C
	// (set) Token: 0x060039D7 RID: 14807 RVA: 0x000E583A File Offset: 0x000E3A3A
	public unsafe static float g_fArrow03Reciprocal
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&value));
		}
	}

	// Token: 0x17001532 RID: 5426
	// (get) Token: 0x060039D8 RID: 14808 RVA: 0x000E584C File Offset: 0x000E3A4C
	// (set) Token: 0x060039D9 RID: 14809 RVA: 0x000E5874 File Offset: 0x000E3A74
	public unsafe float g_fArrow03ReciprocalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal)) = value;
		}
	}

	// Token: 0x17001533 RID: 5427
	// (get) Token: 0x060039DA RID: 14810 RVA: 0x000E5898 File Offset: 0x000E3A98
	// (set) Token: 0x060039DB RID: 14811 RVA: 0x000E58B6 File Offset: 0x000E3AB6
	public unsafe static int g_iArrow03Total
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&value));
		}
	}

	// Token: 0x17001534 RID: 5428
	// (get) Token: 0x060039DC RID: 14812 RVA: 0x000E58C8 File Offset: 0x000E3AC8
	// (set) Token: 0x060039DD RID: 14813 RVA: 0x000E58F0 File Offset: 0x000E3AF0
	public unsafe int g_iArrow03Val
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val)) = value;
		}
	}

	// Token: 0x17001535 RID: 5429
	// (get) Token: 0x060039DE RID: 14814 RVA: 0x000E5914 File Offset: 0x000E3B14
	// (set) Token: 0x060039DF RID: 14815 RVA: 0x000E5932 File Offset: 0x000E3B32
	public unsafe static float g_fArrow03Interval
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&value));
		}
	}

	// Token: 0x17001536 RID: 5430
	// (get) Token: 0x060039E0 RID: 14816 RVA: 0x000E5944 File Offset: 0x000E3B44
	// (set) Token: 0x060039E1 RID: 14817 RVA: 0x000E596C File Offset: 0x000E3B6C
	public unsafe float g_fArrow03IntervalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal)) = value;
		}
	}

	// Token: 0x17001537 RID: 5431
	// (get) Token: 0x060039E2 RID: 14818 RVA: 0x000E5990 File Offset: 0x000E3B90
	// (set) Token: 0x060039E3 RID: 14819 RVA: 0x000E59B8 File Offset: 0x000E3BB8
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x0400258D RID: 9613
	private static readonly IntPtr NativeFieldInfoPtr_g_Move;

	// Token: 0x0400258E RID: 9614
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x0400258F RID: 9615
	private static readonly IntPtr NativeFieldInfoPtr_g_matFire;

	// Token: 0x04002590 RID: 9616
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha;

	// Token: 0x04002591 RID: 9617
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;

	// Token: 0x04002592 RID: 9618
	private static readonly IntPtr NativeFieldInfoPtr_g_MatModel;

	// Token: 0x04002593 RID: 9619
	private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;

	// Token: 0x04002594 RID: 9620
	private static readonly IntPtr NativeFieldInfoPtr_g_MatBody;

	// Token: 0x04002595 RID: 9621
	private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;

	// Token: 0x04002596 RID: 9622
	private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;

	// Token: 0x04002597 RID: 9623
	private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;

	// Token: 0x04002598 RID: 9624
	private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;

	// Token: 0x04002599 RID: 9625
	private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight;

	// Token: 0x0400259A RID: 9626
	private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon;

	// Token: 0x0400259B RID: 9627
	private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;

	// Token: 0x0400259C RID: 9628
	private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge;

	// Token: 0x0400259D RID: 9629
	private static readonly IntPtr NativeFieldInfoPtr_PS_Arrow;

	// Token: 0x0400259E RID: 9630
	private static readonly IntPtr NativeFieldInfoPtr_PS_Charge;

	// Token: 0x0400259F RID: 9631
	private static readonly IntPtr NativeFieldInfoPtr_SMR;

	// Token: 0x040025A0 RID: 9632
	private static readonly IntPtr NativeFieldInfoPtr_g_CCC;

	// Token: 0x040025A1 RID: 9633
	private static readonly IntPtr NativeFieldInfoPtr_SC;

	// Token: 0x040025A2 RID: 9634
	private static readonly IntPtr NativeFieldInfoPtr_CC;

	// Token: 0x040025A3 RID: 9635
	private static readonly IntPtr NativeFieldInfoPtr_PosFootL;

	// Token: 0x040025A4 RID: 9636
	private static readonly IntPtr NativeFieldInfoPtr_PosFootR;

	// Token: 0x040025A5 RID: 9637
	private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyB;

	// Token: 0x040025A6 RID: 9638
	private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyF;

	// Token: 0x040025A7 RID: 9639
	private static readonly IntPtr NativeFieldInfoPtr_PosShot;

	// Token: 0x040025A8 RID: 9640
	private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;

	// Token: 0x040025A9 RID: 9641
	private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed;

	// Token: 0x040025AA RID: 9642
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk;

	// Token: 0x040025AB RID: 9643
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun;

	// Token: 0x040025AC RID: 9644
	private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke;

	// Token: 0x040025AD RID: 9645
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01;

	// Token: 0x040025AE RID: 9646
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow01Shot;

	// Token: 0x040025AF RID: 9647
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01Collision;

	// Token: 0x040025B0 RID: 9648
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01WallCollision;

	// Token: 0x040025B1 RID: 9649
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02;

	// Token: 0x040025B2 RID: 9650
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow02Shot;

	// Token: 0x040025B3 RID: 9651
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02Collision;

	// Token: 0x040025B4 RID: 9652
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02WallCollision;

	// Token: 0x040025B5 RID: 9653
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03;

	// Token: 0x040025B6 RID: 9654
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03Shot;

	// Token: 0x040025B7 RID: 9655
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackKick;

	// Token: 0x040025B8 RID: 9656
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk;

	// Token: 0x040025B9 RID: 9657
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun;

	// Token: 0x040025BA RID: 9658
	private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke;

	// Token: 0x040025BB RID: 9659
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01;

	// Token: 0x040025BC RID: 9660
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Shot;

	// Token: 0x040025BD RID: 9661
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Collision;

	// Token: 0x040025BE RID: 9662
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01WallCollision;

	// Token: 0x040025BF RID: 9663
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02;

	// Token: 0x040025C0 RID: 9664
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Shot;

	// Token: 0x040025C1 RID: 9665
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Collision;

	// Token: 0x040025C2 RID: 9666
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02WallCollision;

	// Token: 0x040025C3 RID: 9667
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03;

	// Token: 0x040025C4 RID: 9668
	private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03Shot;

	// Token: 0x040025C5 RID: 9669
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackKick;

	// Token: 0x040025C6 RID: 9670
	private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;

	// Token: 0x040025C7 RID: 9671
	private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge;

	// Token: 0x040025C8 RID: 9672
	private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly;

	// Token: 0x040025C9 RID: 9673
	private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy;

	// Token: 0x040025CA RID: 9674
	private static readonly IntPtr NativeFieldInfoPtr_SE_Kick;

	// Token: 0x040025CB RID: 9675
	private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;

	// Token: 0x040025CC RID: 9676
	private static readonly IntPtr NativeFieldInfoPtr_SE_ArrowShot;

	// Token: 0x040025CD RID: 9677
	private static readonly IntPtr NativeFieldInfoPtr_SE_SkillShot;

	// Token: 0x040025CE RID: 9678
	private static readonly IntPtr NativeFieldInfoPtr_SE_Bow;

	// Token: 0x040025CF RID: 9679
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;

	// Token: 0x040025D0 RID: 9680
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge;

	// Token: 0x040025D1 RID: 9681
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly;

	// Token: 0x040025D2 RID: 9682
	private static readonly IntPtr NativeFieldInfoPtr_g_SE_Destroy;

	// Token: 0x040025D3 RID: 9683
	private static readonly IntPtr NativeFieldInfoPtr_g_SEKick;

	// Token: 0x040025D4 RID: 9684
	private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;

	// Token: 0x040025D5 RID: 9685
	private static readonly IntPtr NativeFieldInfoPtr_g_SEArrowShot;

	// Token: 0x040025D6 RID: 9686
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkillShot;

	// Token: 0x040025D7 RID: 9687
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBow;

	// Token: 0x040025D8 RID: 9688
	private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01Collision;

	// Token: 0x040025D9 RID: 9689
	private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01WallCollision;

	// Token: 0x040025DA RID: 9690
	private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01Collision;

	// Token: 0x040025DB RID: 9691
	private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01WallCollision;

	// Token: 0x040025DC RID: 9692
	private static readonly IntPtr NativeFieldInfoPtr_g_fArrowSpeed;

	// Token: 0x040025DD RID: 9693
	private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Speed;

	// Token: 0x040025DE RID: 9694
	private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Reciprocal;

	// Token: 0x040025DF RID: 9695
	private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03ReciprocalVal;

	// Token: 0x040025E0 RID: 9696
	private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Total;

	// Token: 0x040025E1 RID: 9697
	private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Val;

	// Token: 0x040025E2 RID: 9698
	private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Interval;

	// Token: 0x040025E3 RID: 9699
	private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03IntervalVal;

	// Token: 0x040025E4 RID: 9700
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x040025E5 RID: 9701
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;

	// Token: 0x040025E6 RID: 9702
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x040025E7 RID: 9703
	private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;

	// Token: 0x040025E8 RID: 9704
	private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;

	// Token: 0x040025E9 RID: 9705
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x040025EA RID: 9706
	private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;

	// Token: 0x040025EB RID: 9707
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x040025EC RID: 9708
	private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;

	// Token: 0x040025ED RID: 9709
	private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0;

	// Token: 0x040025EE RID: 9710
	private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0;

	// Token: 0x040025EF RID: 9711
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0;

	// Token: 0x040025F0 RID: 9712
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0;

	// Token: 0x040025F1 RID: 9713
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0;

	// Token: 0x040025F2 RID: 9714
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0;

	// Token: 0x040025F3 RID: 9715
	private static readonly IntPtr NativeMethodInfoPtr_PlayArrow02_Public_Void_0;

	// Token: 0x040025F4 RID: 9716
	private static readonly IntPtr NativeMethodInfoPtr_PlayArrow03_Public_Void_0;

	// Token: 0x040025F5 RID: 9717
	private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0;

	// Token: 0x040025F6 RID: 9718
	private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0;

	// Token: 0x040025F7 RID: 9719
	private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;

	// Token: 0x040025F8 RID: 9720
	private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0;

	// Token: 0x040025F9 RID: 9721
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0;

	// Token: 0x040025FA RID: 9722
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0;

	// Token: 0x040025FB RID: 9723
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0;

	// Token: 0x040025FC RID: 9724
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0;

	// Token: 0x040025FD RID: 9725
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0;

	// Token: 0x040025FE RID: 9726
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0;

	// Token: 0x040025FF RID: 9727
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0;

	// Token: 0x04002600 RID: 9728
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0;

	// Token: 0x04002601 RID: 9729
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0;

	// Token: 0x04002602 RID: 9730
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0;

	// Token: 0x04002603 RID: 9731
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0;

	// Token: 0x04002604 RID: 9732
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump01_Public_Void_0;

	// Token: 0x04002605 RID: 9733
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump02_Public_Void_0;

	// Token: 0x04002606 RID: 9734
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0;

	// Token: 0x04002607 RID: 9735
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0;

	// Token: 0x04002608 RID: 9736
	private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0;

	// Token: 0x04002609 RID: 9737
	private static readonly IntPtr NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0;

	// Token: 0x0400260A RID: 9738
	private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0;

	// Token: 0x0400260B RID: 9739
	private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyBStandUp_Public_Void_0;

	// Token: 0x0400260C RID: 9740
	private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0;

	// Token: 0x0400260D RID: 9741
	private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0;

	// Token: 0x0400260E RID: 9742
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x0400260F RID: 9743
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
