using System;
using Cpp2IlInjected;

// Token: 0x020001F1 RID: 497
[Token(Token = "0x20001F1")]
public class OpenGameTip : SceneEvent
{
	// Token: 0x060014C8 RID: 5320 RVA: 0x0002F680 File Offset: 0x0002D880
	[Token(Token = "0x60014C8")]
	[Address(RVA = "0x32E6A0", Offset = "0x32D6A0", VA = "0x18032E6A0", Slot = "5")]
	public override void OpenEvent()
	{
		base.OpenEvent();
		Game.PlayCanvasSE(UICanvasSFX.Option);
		Game.AppearGameTip(this.style);
	}

	// Token: 0x060014C9 RID: 5321 RVA: 0x0002F6A4 File Offset: 0x0002D8A4
	[Token(Token = "0x60014C9")]
	[Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")]
	public OpenGameTip()
	{
	}

	// Token: 0x04001FA1 RID: 8097
	[FieldOffset(Offset = "0x38")]
	[Token(Token = "0x4001FA1")]
	public GameTipStyle style;
}
