using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;

// Token: 0x0200023D RID: 573
public class GameFontPack : ScriptableObject
{
	// Token: 0x17001DA7 RID: 7591
	// (get) Token: 0x06005344 RID: 21316 RVA: 0x0014B6E8 File Offset: 0x001498E8
	public unsafe Font Medium
	{
		[CallerCount(10)]
		[CachedScanResults(RefRangeStart = 7527, RefRangeEnd = 7537, XrefRangeStart = 7527, XrefRangeEnd = 7537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		get
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new Font(intPtr3) : null;
		}
	}

	// Token: 0x17001DA8 RID: 7592
	// (get) Token: 0x06005345 RID: 21317 RVA: 0x0014B740 File Offset: 0x00149940
	public unsafe Font Regular
	{
		[CallerCount(1)]
		[CachedScanResults(RefRangeStart = 7615, RefRangeEnd = 7616, XrefRangeStart = 7615, XrefRangeEnd = 7616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		get
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new Font(intPtr3) : null;
		}
	}

	// Token: 0x17001DA9 RID: 7593
	// (get) Token: 0x06005346 RID: 21318 RVA: 0x0014B798 File Offset: 0x00149998
	public unsafe Font Light
	{
		[CallerCount(3)]
		[CachedScanResults(RefRangeStart = 11345, RefRangeEnd = 11348, XrefRangeStart = 11345, XrefRangeEnd = 11348, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		get
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new Font(intPtr3) : null;
		}
	}

	// Token: 0x06005347 RID: 21319 RVA: 0x0014B7F0 File Offset: 0x001499F0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameFontPack()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06005348 RID: 21320 RVA: 0x0014B83C File Offset: 0x00149A3C
	// Note: this type is marked as 'beforefieldinit'.
	static GameFontPack()
	{
		Il2CppClassPointerStore<GameFontPack>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameFontPack");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr);
		GameFontPack.NativeFieldInfoPtr_medium = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, "medium");
		GameFontPack.NativeFieldInfoPtr_regular = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, "regular");
		GameFontPack.NativeFieldInfoPtr_light = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, "light");
		GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668873);
		GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668874);
		GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668875);
		GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameFontPack>.NativeClassPtr, 100668876);
	}

	// Token: 0x06005349 RID: 21321 RVA: 0x00009E64 File Offset: 0x00008064
	public GameFontPack(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17001DA4 RID: 7588
	// (get) Token: 0x0600534A RID: 21322 RVA: 0x0014B8F8 File Offset: 0x00149AF8
	// (set) Token: 0x0600534B RID: 21323 RVA: 0x0014B92C File Offset: 0x00149B2C
	public unsafe Font medium
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Font(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001DA5 RID: 7589
	// (get) Token: 0x0600534C RID: 21324 RVA: 0x0014B954 File Offset: 0x00149B54
	// (set) Token: 0x0600534D RID: 21325 RVA: 0x0014B988 File Offset: 0x00149B88
	public unsafe Font regular
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Font(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001DA6 RID: 7590
	// (get) Token: 0x0600534E RID: 21326 RVA: 0x0014B9B0 File Offset: 0x00149BB0
	// (set) Token: 0x0600534F RID: 21327 RVA: 0x0014B9E4 File Offset: 0x00149BE4
	public unsafe Font light
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Font(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x040036C3 RID: 14019
	private static readonly IntPtr NativeFieldInfoPtr_medium;

	// Token: 0x040036C4 RID: 14020
	private static readonly IntPtr NativeFieldInfoPtr_regular;

	// Token: 0x040036C5 RID: 14021
	private static readonly IntPtr NativeFieldInfoPtr_light;

	// Token: 0x040036C6 RID: 14022
	private static readonly IntPtr NativeMethodInfoPtr_get_Medium_Public_get_Font_0;

	// Token: 0x040036C7 RID: 14023
	private static readonly IntPtr NativeMethodInfoPtr_get_Regular_Public_get_Font_0;

	// Token: 0x040036C8 RID: 14024
	private static readonly IntPtr NativeMethodInfoPtr_get_Light_Public_get_Font_0;

	// Token: 0x040036C9 RID: 14025
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
