using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000E7 RID: 231
public class BossLevel06_BR_EffectPlayBearControl : BossLevel06EffectPlayBearControl
{
	// Token: 0x06002B95 RID: 11157 RVA: 0x000AF3D8 File Offset: 0x000AD5D8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531860, XrefRangeEnd = 531892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void Init(BossLevel06EffectPlayPlus Boss06EffectPlus)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Boss06EffectPlus);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06_BR_EffectPlayBearControl.NativeMethodInfoPtr_Init_Public_Virtual_Void_BossLevel06EffectPlayPlus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002B96 RID: 11158 RVA: 0x000AF43C File Offset: 0x000AD63C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531892, XrefRangeEnd = 531922, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void EarthQuakeAttack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06_BR_EffectPlayBearControl.NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002B97 RID: 11159 RVA: 0x000AF48C File Offset: 0x000AD68C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531922, XrefRangeEnd = 531924, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void BearUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06_BR_EffectPlayBearControl.NativeMethodInfoPtr_BearUpdate_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002B98 RID: 11160 RVA: 0x000AF4EC File Offset: 0x000AD6EC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 531981, RefRangeEnd = 531982, XrefRangeStart = 531924, XrefRangeEnd = 531981, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void FootWaveUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06_BR_EffectPlayBearControl.NativeMethodInfoPtr_FootWaveUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002B99 RID: 11161 RVA: 0x000AF540 File Offset: 0x000AD740
	[CallerCount(67)]
	[CachedScanResults(RefRangeStart = 166362, RefRangeEnd = 166429, XrefRangeStart = 166362, XrefRangeEnd = 166429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel06_BR_EffectPlayBearControl()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06_BR_EffectPlayBearControl.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002B9A RID: 11162 RVA: 0x000AF58C File Offset: 0x000AD78C
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel06_BR_EffectPlayBearControl()
	{
		Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel06_BR_EffectPlayBearControl");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr);
		BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_Pos_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, "Pos_FloorFireBig");
		BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_Eff_FootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, "Eff_FootWave");
		BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_EffFootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, "g_EffFootWave");
		BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_AD_FloorWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, "AD_FloorWave");
		BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_iEffFootWaveNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, "g_iEffFootWaveNum");
		BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_iEffFootWaveIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, "g_iEffFootWaveIndex");
		BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_FootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, "g_FootWave");
		BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_bFootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, "g_bFootWave");
		BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_bFootWaveRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, "g_bFootWaveRadius");
		BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_bFootWave_Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, "g_bFootWave_Collision");
		BossLevel06_BR_EffectPlayBearControl.NativeMethodInfoPtr_Init_Public_Virtual_Void_BossLevel06EffectPlayPlus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, 100666213);
		BossLevel06_BR_EffectPlayBearControl.NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, 100666214);
		BossLevel06_BR_EffectPlayBearControl.NativeMethodInfoPtr_BearUpdate_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, 100666215);
		BossLevel06_BR_EffectPlayBearControl.NativeMethodInfoPtr_FootWaveUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, 100666216);
		BossLevel06_BR_EffectPlayBearControl.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel06_BR_EffectPlayBearControl>.NativeClassPtr, 100666217);
	}

	// Token: 0x06002B9B RID: 11163 RVA: 0x000AF6E8 File Offset: 0x000AD8E8
	public BossLevel06_BR_EffectPlayBearControl(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000F9F RID: 3999
	// (get) Token: 0x06002B9C RID: 11164 RVA: 0x000AF6F4 File Offset: 0x000AD8F4
	// (set) Token: 0x06002B9D RID: 11165 RVA: 0x000AF728 File Offset: 0x000AD928
	public unsafe Transform Pos_FloorFireBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_Pos_FloorFireBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_Pos_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FA0 RID: 4000
	// (get) Token: 0x06002B9E RID: 11166 RVA: 0x000AF750 File Offset: 0x000AD950
	// (set) Token: 0x06002B9F RID: 11167 RVA: 0x000AF784 File Offset: 0x000AD984
	public unsafe GameObject Eff_FootWave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_Eff_FootWave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_Eff_FootWave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FA1 RID: 4001
	// (get) Token: 0x06002BA0 RID: 11168 RVA: 0x000AF7AC File Offset: 0x000AD9AC
	// (set) Token: 0x06002BA1 RID: 11169 RVA: 0x000AF7E0 File Offset: 0x000AD9E0
	public unsafe EffectPool g_EffFootWave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_EffFootWave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_EffFootWave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FA2 RID: 4002
	// (get) Token: 0x06002BA2 RID: 11170 RVA: 0x000AF808 File Offset: 0x000ADA08
	// (set) Token: 0x06002BA3 RID: 11171 RVA: 0x000AF83C File Offset: 0x000ADA3C
	public unsafe AttackData AD_FloorWave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_AD_FloorWave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_AD_FloorWave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FA3 RID: 4003
	// (get) Token: 0x06002BA4 RID: 11172 RVA: 0x000AF864 File Offset: 0x000ADA64
	// (set) Token: 0x06002BA5 RID: 11173 RVA: 0x000AF882 File Offset: 0x000ADA82
	public unsafe static int g_iEffFootWaveNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_iEffFootWaveNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_iEffFootWaveNum, (void*)(&value));
		}
	}

	// Token: 0x17000FA4 RID: 4004
	// (get) Token: 0x06002BA6 RID: 11174 RVA: 0x000AF894 File Offset: 0x000ADA94
	// (set) Token: 0x06002BA7 RID: 11175 RVA: 0x000AF8BC File Offset: 0x000ADABC
	public unsafe int g_iEffFootWaveIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_iEffFootWaveIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_iEffFootWaveIndex)) = value;
		}
	}

	// Token: 0x17000FA5 RID: 4005
	// (get) Token: 0x06002BA8 RID: 11176 RVA: 0x000AF8E0 File Offset: 0x000ADAE0
	// (set) Token: 0x06002BA9 RID: 11177 RVA: 0x000AF914 File Offset: 0x000ADB14
	public unsafe Il2CppReferenceArray<Transform> g_FootWave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_FootWave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_FootWave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FA6 RID: 4006
	// (get) Token: 0x06002BAA RID: 11178 RVA: 0x000AF93C File Offset: 0x000ADB3C
	// (set) Token: 0x06002BAB RID: 11179 RVA: 0x000AF970 File Offset: 0x000ADB70
	public unsafe Il2CppStructArray<bool> g_bFootWave
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_bFootWave);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_bFootWave), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FA7 RID: 4007
	// (get) Token: 0x06002BAC RID: 11180 RVA: 0x000AF998 File Offset: 0x000ADB98
	// (set) Token: 0x06002BAD RID: 11181 RVA: 0x000AF9CC File Offset: 0x000ADBCC
	public unsafe Il2CppStructArray<float> g_bFootWaveRadius
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_bFootWaveRadius);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_bFootWaveRadius), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000FA8 RID: 4008
	// (get) Token: 0x06002BAE RID: 11182 RVA: 0x000AF9F4 File Offset: 0x000ADBF4
	// (set) Token: 0x06002BAF RID: 11183 RVA: 0x000AFA28 File Offset: 0x000ADC28
	public unsafe Il2CppStructArray<bool> g_bFootWave_Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_bFootWave_Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06_BR_EffectPlayBearControl.NativeFieldInfoPtr_g_bFootWave_Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x04001DA6 RID: 7590
	private static readonly IntPtr NativeFieldInfoPtr_Pos_FloorFireBig;

	// Token: 0x04001DA7 RID: 7591
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootWave;

	// Token: 0x04001DA8 RID: 7592
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootWave;

	// Token: 0x04001DA9 RID: 7593
	private static readonly IntPtr NativeFieldInfoPtr_AD_FloorWave;

	// Token: 0x04001DAA RID: 7594
	private static readonly IntPtr NativeFieldInfoPtr_g_iEffFootWaveNum;

	// Token: 0x04001DAB RID: 7595
	private static readonly IntPtr NativeFieldInfoPtr_g_iEffFootWaveIndex;

	// Token: 0x04001DAC RID: 7596
	private static readonly IntPtr NativeFieldInfoPtr_g_FootWave;

	// Token: 0x04001DAD RID: 7597
	private static readonly IntPtr NativeFieldInfoPtr_g_bFootWave;

	// Token: 0x04001DAE RID: 7598
	private static readonly IntPtr NativeFieldInfoPtr_g_bFootWaveRadius;

	// Token: 0x04001DAF RID: 7599
	private static readonly IntPtr NativeFieldInfoPtr_g_bFootWave_Collision;

	// Token: 0x04001DB0 RID: 7600
	private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Virtual_Void_BossLevel06EffectPlayPlus_0;

	// Token: 0x04001DB1 RID: 7601
	private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_Void_0;

	// Token: 0x04001DB2 RID: 7602
	private static readonly IntPtr NativeMethodInfoPtr_BearUpdate_Public_Virtual_Void_Single_0;

	// Token: 0x04001DB3 RID: 7603
	private static readonly IntPtr NativeMethodInfoPtr_FootWaveUpdate_Private_Void_Single_0;

	// Token: 0x04001DB4 RID: 7604
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
