using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000378 RID: 888
[Token(Token = "0x2000378")]
public class SimpleMove : MonoBehaviour
{
	// Token: 0x060022F9 RID: 8953 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60022F9")]
	[Address(RVA = "0x1461450", Offset = "0x1460450", VA = "0x181461450")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060022FA RID: 8954 RVA: 0x0005446C File Offset: 0x0005266C
	[Token(Token = "0x60022FA")]
	[Address(RVA = "0x503840", Offset = "0x502840", VA = "0x180503840")]
	public SimpleMove()
	{
	}

	// Token: 0x04002C6C RID: 11372
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4002C6C")]
	public float AngularSpeed = 1f;
}
