using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;

// Token: 0x02000384 RID: 900
[Token(Token = "0x2000384")]
public class ManualScripts : MonoBehaviour
{
	// Token: 0x06002327 RID: 8999 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6002327")]
	[Address(RVA = "0x4243E0", Offset = "0x4233E0", VA = "0x1804243E0")]
	private void Start()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06002328 RID: 9000 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6002328")]
	[Address(RVA = "0x424270", Offset = "0x423270", VA = "0x180424270")]
	public void ChangedPage(int i)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06002329 RID: 9001 RVA: 0x000547DC File Offset: 0x000529DC
	[Token(Token = "0x6002329")]
	[Address(RVA = "0x424530", Offset = "0x423530", VA = "0x180424530")]
	public ManualScripts()
	{
	}

	// Token: 0x04002C98 RID: 11416
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4002C98")]
	public GameObject[] PageObj;

	// Token: 0x04002C99 RID: 11417
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x4002C99")]
	public int currentPage;

	// Token: 0x04002C9A RID: 11418
	[FieldOffset(Offset = "0x24")]
	[Token(Token = "0x4002C9A")]
	public int minPage = (int)((ulong)1L);

	// Token: 0x04002C9B RID: 11419
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x4002C9B")]
	public int maxPage = (int)((ulong)5L);

	// Token: 0x04002C9C RID: 11420
	[FieldOffset(Offset = "0x30")]
	[Token(Token = "0x4002C9C")]
	public Text txtPage;
}
