using System;
using Cpp2IlInjected;

// Token: 0x0200015C RID: 348
[Token(Token = "0x200015C")]
public class BeatingGameData
{
	// Token: 0x060010A8 RID: 4264 RVA: 0x00026EB4 File Offset: 0x000250B4
	[Token(Token = "0x60010A8")]
	[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
	public BeatingGameData()
	{
	}

	// Token: 0x04001BFF RID: 7167
	[FieldOffset(Offset = "0x10")]
	[Token(Token = "0x4001BFF")]
	public float healthPoint;

	// Token: 0x04001C00 RID: 7168
	[FieldOffset(Offset = "0x14")]
	[Token(Token = "0x4001C00")]
	public float manaPoint;

	// Token: 0x04001C01 RID: 7169
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4001C01")]
	public int magicIndex;

	// Token: 0x04001C02 RID: 7170
	[FieldOffset(Offset = "0x1C")]
	[Token(Token = "0x4001C02")]
	public int inventoryIndex;

	// Token: 0x04001C03 RID: 7171
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x4001C03")]
	public int inventorySlots;

	// Token: 0x04001C04 RID: 7172
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x4001C04")]
	public ItemSystem.ItemType[] currentItems;
}
