using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using MarsSDK;
using UnityEngine;
using XftWeapon;

// Token: 0x0200035F RID: 863
public class PlayerEffectPlay : Il2CppSystem.Object
{
	// Token: 0x170026BD RID: 9917
	// (get) Token: 0x06006E56 RID: 28246 RVA: 0x001C067C File Offset: 0x001BE87C
	public unsafe GameSave GameSave
	{
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607824, XrefRangeEnd = 607828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		get
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new GameSave(intPtr3) : null;
		}
	}

	// Token: 0x06006E57 RID: 28247 RVA: 0x001C06D4 File Offset: 0x001BE8D4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 608962, RefRangeEnd = 608963, XrefRangeStart = 607828, XrefRangeEnd = 608962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Start(WizardGirlManage source, CharacterBaseData BaseData, PlayerMagicData MagicData, MoveController Move, PlayerSound Sound)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(source);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(BaseData);
		ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(MagicData);
		ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move);
		ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Sound);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E58 RID: 28248 RVA: 0x001C0790 File Offset: 0x001BE990
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609086, RefRangeEnd = 609087, XrefRangeStart = 608963, XrefRangeEnd = 609086, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetDisplay(NobetaSkin skin)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(skin);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E59 RID: 28249 RVA: 0x001C07EC File Offset: 0x001BE9EC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609193, RefRangeEnd = 609194, XrefRangeStart = 609087, XrefRangeEnd = 609193, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E5A RID: 28250 RVA: 0x001C0840 File Offset: 0x001BEA40
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609202, RefRangeEnd = 609203, XrefRangeStart = 609194, XrefRangeEnd = 609202, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LateUpdate(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E5B RID: 28251 RVA: 0x001C0894 File Offset: 0x001BEA94
	[CallerCount(8)]
	[CachedScanResults(RefRangeStart = 609216, RefRangeEnd = 609224, XrefRangeStart = 609203, XrefRangeEnd = 609216, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetWTrailActive(bool bActive, float fActiveTime = 0.5f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bActive;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fActiveTime;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E5C RID: 28252 RVA: 0x001C08FC File Offset: 0x001BEAFC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 609238, RefRangeEnd = 609240, XrefRangeStart = 609224, XrefRangeEnd = 609238, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayFireWTrail(string name)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(name);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E5D RID: 28253 RVA: 0x001C0958 File Offset: 0x001BEB58
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609240, XrefRangeEnd = 609246, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayItem(ItemSystem.ItemType Type)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Type;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E5E RID: 28254 RVA: 0x001C09AC File Offset: 0x001BEBAC
	[CallerCount(30)]
	[CachedScanResults(RefRangeStart = 609253, RefRangeEnd = 609283, XrefRangeStart = 609246, XrefRangeEnd = 609253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopItemEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E5F RID: 28255 RVA: 0x001C09F0 File Offset: 0x001BEBF0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609307, RefRangeEnd = 609308, XrefRangeStart = 609283, XrefRangeEnd = 609307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayItemSuccess(ItemSystem.ItemType Type)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Type;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E60 RID: 28256 RVA: 0x001C0A44 File Offset: 0x001BEC44
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609308, XrefRangeEnd = 609310, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopDefense()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E61 RID: 28257 RVA: 0x001C0A88 File Offset: 0x001BEC88
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609312, RefRangeEnd = 609313, XrefRangeStart = 609310, XrefRangeEnd = 609312, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Cohesion()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E62 RID: 28258 RVA: 0x001C0ACC File Offset: 0x001BECCC
	[CallerCount(14)]
	[CachedScanResults(RefRangeStart = 609318, RefRangeEnd = 609332, XrefRangeStart = 609313, XrefRangeEnd = 609318, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CohesionSuccess(bool bPlaySE = true)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bPlaySE;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E63 RID: 28259 RVA: 0x001C0B20 File Offset: 0x001BED20
	[CallerCount(30)]
	[CachedScanResults(RefRangeStart = 609342, RefRangeEnd = 609372, XrefRangeStart = 609332, XrefRangeEnd = 609342, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopCohesion()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E64 RID: 28260 RVA: 0x001C0B64 File Offset: 0x001BED64
	[CallerCount(16)]
	[CachedScanResults(RefRangeStart = 609377, RefRangeEnd = 609393, XrefRangeStart = 609372, XrefRangeEnd = 609377, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopCohesionSuccess()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E65 RID: 28261 RVA: 0x001C0BA8 File Offset: 0x001BEDA8
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 609406, RefRangeEnd = 609409, XrefRangeStart = 609393, XrefRangeEnd = 609406, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E66 RID: 28262 RVA: 0x001C0BEC File Offset: 0x001BEDEC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609425, RefRangeEnd = 609426, XrefRangeStart = 609409, XrefRangeEnd = 609425, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void NotShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E67 RID: 28263 RVA: 0x001C0C30 File Offset: 0x001BEE30
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 609465, RefRangeEnd = 609467, XrefRangeStart = 609426, XrefRangeEnd = 609465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void NullSwordEnergy(string sAttackName)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(sAttackName);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E68 RID: 28264 RVA: 0x001C0C8C File Offset: 0x001BEE8C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609510, RefRangeEnd = 609511, XrefRangeStart = 609467, XrefRangeEnd = 609510, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void NullShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E69 RID: 28265 RVA: 0x001C0CD0 File Offset: 0x001BEED0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609525, RefRangeEnd = 609526, XrefRangeStart = 609511, XrefRangeEnd = 609525, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LightningChargeShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E6A RID: 28266 RVA: 0x001C0D14 File Offset: 0x001BEF14
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609622, RefRangeEnd = 609623, XrefRangeStart = 609526, XrefRangeEnd = 609622, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LightningShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E6B RID: 28267 RVA: 0x001C0D58 File Offset: 0x001BEF58
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609676, RefRangeEnd = 609677, XrefRangeStart = 609623, XrefRangeEnd = 609676, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void FireShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E6C RID: 28268 RVA: 0x001C0D9C File Offset: 0x001BEF9C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609720, RefRangeEnd = 609721, XrefRangeStart = 609677, XrefRangeEnd = 609720, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void IceShot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E6D RID: 28269 RVA: 0x001C0DE0 File Offset: 0x001BEFE0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609725, RefRangeEnd = 609726, XrefRangeStart = 609721, XrefRangeEnd = 609725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAbsorb()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E6E RID: 28270 RVA: 0x001C0E24 File Offset: 0x001BF024
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 609729, RefRangeEnd = 609732, XrefRangeStart = 609726, XrefRangeEnd = 609729, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySkyJumpEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E6F RID: 28271 RVA: 0x001C0E68 File Offset: 0x001BF068
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 609735, RefRangeEnd = 609738, XrefRangeStart = 609732, XrefRangeEnd = 609735, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayHighLandEffect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E70 RID: 28272 RVA: 0x001C0EAC File Offset: 0x001BF0AC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609738, XrefRangeEnd = 609741, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayItemSelect(Transform Item)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Item);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E71 RID: 28273 RVA: 0x001C0F08 File Offset: 0x001BF108
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609741, XrefRangeEnd = 609743, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseItemSelect()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E72 RID: 28274 RVA: 0x001C0F4C File Offset: 0x001BF14C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 609748, RefRangeEnd = 609750, XrefRangeStart = 609743, XrefRangeEnd = 609748, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayDashSmoke(bool bRFoot)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bRFoot;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E73 RID: 28275 RVA: 0x001C0FA0 File Offset: 0x001BF1A0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609756, RefRangeEnd = 609757, XrefRangeStart = 609750, XrefRangeEnd = 609756, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayBrakeSmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E74 RID: 28276 RVA: 0x001C0FE4 File Offset: 0x001BF1E4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609760, RefRangeEnd = 609761, XrefRangeStart = 609757, XrefRangeEnd = 609760, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E75 RID: 28277 RVA: 0x001C1028 File Offset: 0x001BF228
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609761, XrefRangeEnd = 609764, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03Null()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E76 RID: 28278 RVA: 0x001C106C File Offset: 0x001BF26C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609764, XrefRangeEnd = 609767, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03Ice()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E77 RID: 28279 RVA: 0x001C10B0 File Offset: 0x001BF2B0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609767, XrefRangeEnd = 609770, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03Fire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E78 RID: 28280 RVA: 0x001C10F4 File Offset: 0x001BF2F4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609770, XrefRangeEnd = 609773, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03Lightning()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E79 RID: 28281 RVA: 0x001C1138 File Offset: 0x001BF338
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609776, RefRangeEnd = 609777, XrefRangeStart = 609773, XrefRangeEnd = 609776, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack04()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E7A RID: 28282 RVA: 0x001C117C File Offset: 0x001BF37C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609777, XrefRangeEnd = 609780, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack04Null()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E7B RID: 28283 RVA: 0x001C11C0 File Offset: 0x001BF3C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609780, XrefRangeEnd = 609783, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack04Ice()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E7C RID: 28284 RVA: 0x001C1204 File Offset: 0x001BF404
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609783, XrefRangeEnd = 609786, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack04Fire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E7D RID: 28285 RVA: 0x001C1248 File Offset: 0x001BF448
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 609786, XrefRangeEnd = 609789, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack04Lightning()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E7E RID: 28286 RVA: 0x001C128C File Offset: 0x001BF48C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609792, RefRangeEnd = 609793, XrefRangeStart = 609789, XrefRangeEnd = 609792, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5DodgeForward()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E7F RID: 28287 RVA: 0x001C12D0 File Offset: 0x001BF4D0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609796, RefRangeEnd = 609797, XrefRangeStart = 609793, XrefRangeEnd = 609796, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5DodgeBack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E80 RID: 28288 RVA: 0x001C1314 File Offset: 0x001BF514
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 609812, RefRangeEnd = 609814, XrefRangeStart = 609797, XrefRangeEnd = 609812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayCure()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E81 RID: 28289 RVA: 0x001C1358 File Offset: 0x001BF558
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 609829, RefRangeEnd = 609831, XrefRangeStart = 609814, XrefRangeEnd = 609829, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void TeleportAttack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E82 RID: 28290 RVA: 0x001C139C File Offset: 0x001BF59C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609836, RefRangeEnd = 609837, XrefRangeStart = 609831, XrefRangeEnd = 609836, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayChangeSkinReady()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E83 RID: 28291 RVA: 0x001C13E0 File Offset: 0x001BF5E0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609842, RefRangeEnd = 609843, XrefRangeStart = 609837, XrefRangeEnd = 609842, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayChangeSkin()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E84 RID: 28292 RVA: 0x001C1424 File Offset: 0x001BF624
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609848, RefRangeEnd = 609849, XrefRangeStart = 609843, XrefRangeEnd = 609848, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAreaTeleportReady()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E85 RID: 28293 RVA: 0x001C1468 File Offset: 0x001BF668
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609854, RefRangeEnd = 609855, XrefRangeStart = 609849, XrefRangeEnd = 609854, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAreaTeleport()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E86 RID: 28294 RVA: 0x001C14AC File Offset: 0x001BF6AC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609858, RefRangeEnd = 609859, XrefRangeStart = 609855, XrefRangeEnd = 609858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayDashAttackSmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E87 RID: 28295 RVA: 0x001C14F0 File Offset: 0x001BF6F0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609865, RefRangeEnd = 609866, XrefRangeStart = 609859, XrefRangeEnd = 609865, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayL5Attack03Smoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E88 RID: 28296 RVA: 0x001C1534 File Offset: 0x001BF734
	[CallerCount(12)]
	[CachedScanResults(RefRangeStart = 609871, RefRangeEnd = 609883, XrefRangeStart = 609866, XrefRangeEnd = 609871, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayWaterSplash(float fHeitght)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fHeitght;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E89 RID: 28297 RVA: 0x001C1588 File Offset: 0x001BF788
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609888, RefRangeEnd = 609889, XrefRangeStart = 609883, XrefRangeEnd = 609888, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ContinuePlayWaterSplash(float fHeitght)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fHeitght;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E8A RID: 28298 RVA: 0x001C15DC File Offset: 0x001BF7DC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609892, RefRangeEnd = 609893, XrefRangeStart = 609889, XrefRangeEnd = 609892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttack01_03Collision()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E8B RID: 28299 RVA: 0x001C1620 File Offset: 0x001BF820
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609896, RefRangeEnd = 609897, XrefRangeStart = 609893, XrefRangeEnd = 609896, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayOnLight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E8C RID: 28300 RVA: 0x001C1664 File Offset: 0x001BF864
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 609902, RefRangeEnd = 609904, XrefRangeStart = 609897, XrefRangeEnd = 609902, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetMagicType(PlayerEffectPlay.Magic Type)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Type;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E8D RID: 28301 RVA: 0x001C16B8 File Offset: 0x001BF8B8
	[CallerCount(0)]
	public unsafe PlayerEffectPlay.Magic GetMagicType()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06006E8E RID: 28302 RVA: 0x001C1708 File Offset: 0x001BF908
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 610010, RefRangeEnd = 610011, XrefRangeStart = 609904, XrefRangeEnd = 610010, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetPlayerTimeScale(float timeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref timeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E8F RID: 28303 RVA: 0x001C175C File Offset: 0x001BF95C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 610017, RefRangeEnd = 610019, XrefRangeStart = 610011, XrefRangeEnd = 610017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetFireChargeTarget(Transform Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E90 RID: 28304 RVA: 0x001C17B8 File Offset: 0x001BF9B8
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 610030, RefRangeEnd = 610032, XrefRangeStart = 610019, XrefRangeEnd = 610030, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetNullChargeTaeger()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E91 RID: 28305 RVA: 0x001C17FC File Offset: 0x001BF9FC
	[CallerCount(5)]
	[CachedScanResults(RefRangeStart = 610045, RefRangeEnd = 610050, XrefRangeStart = 610032, XrefRangeEnd = 610045, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetLightningFloorAimEnable(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E92 RID: 28306 RVA: 0x001C1850 File Offset: 0x001BFA50
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 610050, RefRangeEnd = 610053, XrefRangeStart = 610050, XrefRangeEnd = 610050, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Setg_bLightningAimOff()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E93 RID: 28307 RVA: 0x001C1894 File Offset: 0x001BFA94
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 610066, RefRangeEnd = 610068, XrefRangeStart = 610053, XrefRangeEnd = 610066, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Transform GetLightningFloorAim()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		IntPtr intPtr3 = intPtr;
		return (intPtr3 != 0) ? new Transform(intPtr3) : null;
	}

	// Token: 0x06006E94 RID: 28308 RVA: 0x001C18EC File Offset: 0x001BFAEC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 610078, RefRangeEnd = 610080, XrefRangeStart = 610068, XrefRangeEnd = 610078, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenFireAttack(string sName)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(sName);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E95 RID: 28309 RVA: 0x001C1948 File Offset: 0x001BFB48
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 610136, RefRangeEnd = 610137, XrefRangeStart = 610080, XrefRangeEnd = 610136, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFireAttack(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E96 RID: 28310 RVA: 0x001C199C File Offset: 0x001BFB9C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 610165, RefRangeEnd = 610166, XrefRangeStart = 610137, XrefRangeEnd = 610165, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayIceCounterBullet(Transform Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E97 RID: 28311 RVA: 0x001C19F8 File Offset: 0x001BFBF8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 610216, RefRangeEnd = 610217, XrefRangeStart = 610166, XrefRangeEnd = 610216, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateIceCounterBullet(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E98 RID: 28312 RVA: 0x001C1A4C File Offset: 0x001BFC4C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 610221, RefRangeEnd = 610222, XrefRangeStart = 610217, XrefRangeEnd = 610221, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe float GetRecoil()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06006E99 RID: 28313 RVA: 0x001C1A9C File Offset: 0x001BFC9C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 610222, RefRangeEnd = 610223, XrefRangeStart = 610222, XrefRangeEnd = 610222, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe float GetShotShake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06006E9A RID: 28314 RVA: 0x001C1AEC File Offset: 0x001BFCEC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 610251, RefRangeEnd = 610253, XrefRangeStart = 610223, XrefRangeEnd = 610251, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffCurseDeath()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E9B RID: 28315 RVA: 0x001C1B30 File Offset: 0x001BFD30
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 610253, RefRangeEnd = 610255, XrefRangeStart = 610253, XrefRangeEnd = 610253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTeleportDisappear()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E9C RID: 28316 RVA: 0x001C1B74 File Offset: 0x001BFD74
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 610255, RefRangeEnd = 610256, XrefRangeStart = 610255, XrefRangeEnd = 610255, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTeleportAppear()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E9D RID: 28317 RVA: 0x001C1BB8 File Offset: 0x001BFDB8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 609202, RefRangeEnd = 609203, XrefRangeStart = 609202, XrefRangeEnd = 609203, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateTeleport(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006E9E RID: 28318 RVA: 0x001C1C0C File Offset: 0x001BFE0C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 610262, RefRangeEnd = 610263, XrefRangeStart = 610256, XrefRangeEnd = 610262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LightningDodgeStart()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006E9F RID: 28319 RVA: 0x001C1C50 File Offset: 0x001BFE50
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 610273, RefRangeEnd = 610274, XrefRangeStart = 610263, XrefRangeEnd = 610273, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LightningDodgeEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006EA0 RID: 28320 RVA: 0x001C1C94 File Offset: 0x001BFE94
	[CallerCount(0)]
	public unsafe bool GetLightningDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06006EA1 RID: 28321 RVA: 0x001C1CE4 File Offset: 0x001BFEE4
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 610280, RefRangeEnd = 610282, XrefRangeStart = 610274, XrefRangeEnd = 610280, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffWindDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006EA2 RID: 28322 RVA: 0x001C1D28 File Offset: 0x001BFF28
	[CallerCount(0)]
	public unsafe bool GetWindDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06006EA3 RID: 28323 RVA: 0x001C1D78 File Offset: 0x001BFF78
	[CallerCount(7)]
	[CachedScanResults(RefRangeStart = 610292, RefRangeEnd = 610299, XrefRangeStart = 610282, XrefRangeEnd = 610292, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndWindDodge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006EA4 RID: 28324 RVA: 0x001C1DBC File Offset: 0x001BFFBC
	[CallerCount(8)]
	[CachedScanResults(RefRangeStart = 610303, RefRangeEnd = 610311, XrefRangeStart = 610299, XrefRangeEnd = 610303, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ResetTeleportState()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006EA5 RID: 28325 RVA: 0x001C1E00 File Offset: 0x001C0000
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 610312, RefRangeEnd = 610313, XrefRangeStart = 610311, XrefRangeEnd = 610312, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe PlayerEffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06006EA6 RID: 28326 RVA: 0x001C1E4C File Offset: 0x001C004C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 610313, XrefRangeEnd = 610327, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void _Start_b__213_1(FireBallCollision fbc)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(fbc);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06006EA7 RID: 28327 RVA: 0x001C1EA8 File Offset: 0x001C00A8
	// Note: this type is marked as 'beforefieldinit'.
	static PlayerEffectPlay()
	{
		Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr);
		PlayerEffectPlay.NativeFieldInfoPtr_g_This = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_This");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePointBone");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FirePoint");
		PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CohesionFloorPoint");
		PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AimTarget");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemHandPoint");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFootPoint");
		PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RFootPoint");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ThisPosition");
		PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BaseData");
		PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PlayerMagicData");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Move");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Camera");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Sound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Sound");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail02");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail03");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WTrail04");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWLActiveTime");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SkyJump");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodge");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WindDodgeEnd");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bWindDodge");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HighLand");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeForward");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5DodgeBack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Null");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Ice");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Fire");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack03_Lightning");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Null");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Ice");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Fire");
		PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_L5Attack04_Lightning");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesion");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullCohesionFloor");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullBulletCollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullChargeCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3NullChargeTarget");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullBulletCollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullChargeCollisionWall");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NullSwordEnergyCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SENullSwordEnergyCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesion");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECohesionFloor");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot01");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEShot02");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICECollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeShot01");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICEChargeBulletCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequency");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fICEBulletFrequencyCom");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletNum");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICEBulletTotal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iICeLockIndex");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ICELockTarget");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICECollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEICEChargeBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bIceCounterBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet01");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBullet02");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffIceCounterBulletShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEIceCounterBulletShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iIceCounterBulletIndex");
		PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PosIceCounterBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_PSIceCounterBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTime");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletTimeVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletDirection");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletSpeed");
		PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3IceCounterBulletTarget");
		PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_IceCounterBulletSpearRotate");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceCounterBulletRotate");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireBulletNum");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesion");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireCohesionFloor");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireBulletCollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "pooledFireBallCollisions");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletTarget");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireChargeBulletDirection");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SEFireCollisionEnemy");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_01_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_02_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_03_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack01_04_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireDashAttack_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_01_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireSkyAttack01_02_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack02_04_Lv05");
		PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_EffFireAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_RootFireAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TrFireAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackIndex");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTime");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireAttackTimeVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequency");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireFrequencyVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ADFireAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_iFireAttackNum");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bFireAttackCollsion");
		PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3FireAttackCollsionPos");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequency");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionFrequencyVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fAttackFireCollisionRadius");
		PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_FireAttackList");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet02");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBullet03");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningAData");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningBulletCollision");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesion");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningCohesionFloor");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningFloorAim");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LFAController");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningFloorAimDistance");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningAimStatus");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningChargeBullet");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeStart");
		PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_LightningDodgeEnd");
		PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_v3LightningDodgeStartPos");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bLightningDodge");
		PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TAbsorb");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Absorb");
		PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_NotShot");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Cure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Cure");
		PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_TeleportAttack");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkinReady");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ChangeSkin");
		PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleportReady");
		PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_AreaTeleport");
		PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_ItemSelect");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HPAddUsingSuccessBody");
		PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MPAddUsingSuccessBody");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SPAddUsingSuccessBody");
		PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DefenseUsingSuccessBody");
		PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_MysteriousUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsing");
		PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_HolyUsingSuccess");
		PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BagMaxAdd");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchNull");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchIce");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchFire");
		PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_SwitchLightning");
		PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_DashSomke");
		PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_BrakeSomke");
		PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_WaterSplash");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTime");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fWaterSplashCDTimeVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplash");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fContinueWaterSplashVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_OnLight");
		PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_CurseLossMoney");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bCharge");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Magic");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullRecoil");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceRecoil");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireRecoil");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningRecoil");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fNullShake");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fIceShake");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fFireShake");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fLightningShake");
		PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_trTeleportSize");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportDisappear");
		PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_bTeleportAppear");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeY");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZ");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeYVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportSizeXZVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTime");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fTeleportTimeVal");
		PlayerEffectPlay.NativeFieldInfoPtr_g_Display = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_Display");
		PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "soundEffectTimeScaleUpdater");
		PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "g_fDeltaTime");
		PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671537);
		PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671538);
		PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671539);
		PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671540);
		PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671541);
		PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671542);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671543);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671544);
		PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671545);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671546);
		PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671547);
		PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671548);
		PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671549);
		PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671550);
		PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671551);
		PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671552);
		PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671553);
		PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671554);
		PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671555);
		PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671556);
		PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671557);
		PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671558);
		PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671559);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671560);
		PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671561);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671562);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671563);
		PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671564);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671565);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671566);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671567);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671568);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671569);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671570);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671571);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671572);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671573);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671574);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671575);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671576);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671577);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671578);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671579);
		PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671580);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671581);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671582);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671583);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671584);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671585);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671586);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671587);
		PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671588);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671589);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671590);
		PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671591);
		PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671592);
		PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671593);
		PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671594);
		PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671595);
		PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671596);
		PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671597);
		PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671598);
		PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671599);
		PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671600);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671601);
		PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671602);
		PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671603);
		PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671604);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671605);
		PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671606);
		PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671607);
		PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671608);
		PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671609);
		PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671610);
		PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671611);
		PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671612);
		PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671613);
		PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671614);
		PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671615);
		PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671616);
		PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, 100671617);
	}

	// Token: 0x06006EA8 RID: 28328 RVA: 0x0000A74C File Offset: 0x0000894C
	public PlayerEffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x170025EB RID: 9707
	// (get) Token: 0x06006EA9 RID: 28329 RVA: 0x001C3594 File Offset: 0x001C1794
	// (set) Token: 0x06006EAA RID: 28330 RVA: 0x001C35C8 File Offset: 0x001C17C8
	public unsafe Transform g_This
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025EC RID: 9708
	// (get) Token: 0x06006EAB RID: 28331 RVA: 0x001C35F0 File Offset: 0x001C17F0
	// (set) Token: 0x06006EAC RID: 28332 RVA: 0x001C3624 File Offset: 0x001C1824
	public unsafe Transform g_FirePointBone
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025ED RID: 9709
	// (get) Token: 0x06006EAD RID: 28333 RVA: 0x001C364C File Offset: 0x001C184C
	// (set) Token: 0x06006EAE RID: 28334 RVA: 0x001C3680 File Offset: 0x001C1880
	public unsafe Transform g_FirePoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025EE RID: 9710
	// (get) Token: 0x06006EAF RID: 28335 RVA: 0x001C36A8 File Offset: 0x001C18A8
	// (set) Token: 0x06006EB0 RID: 28336 RVA: 0x001C36DC File Offset: 0x001C18DC
	public unsafe Transform g_CohesionFloorPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025EF RID: 9711
	// (get) Token: 0x06006EB1 RID: 28337 RVA: 0x001C3704 File Offset: 0x001C1904
	// (set) Token: 0x06006EB2 RID: 28338 RVA: 0x001C3738 File Offset: 0x001C1938
	public unsafe Transform g_AimTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025F0 RID: 9712
	// (get) Token: 0x06006EB3 RID: 28339 RVA: 0x001C3760 File Offset: 0x001C1960
	// (set) Token: 0x06006EB4 RID: 28340 RVA: 0x001C3794 File Offset: 0x001C1994
	public unsafe Transform g_ItemHandPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025F1 RID: 9713
	// (get) Token: 0x06006EB5 RID: 28341 RVA: 0x001C37BC File Offset: 0x001C19BC
	// (set) Token: 0x06006EB6 RID: 28342 RVA: 0x001C37F0 File Offset: 0x001C19F0
	public unsafe Transform g_LFootPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025F2 RID: 9714
	// (get) Token: 0x06006EB7 RID: 28343 RVA: 0x001C3818 File Offset: 0x001C1A18
	// (set) Token: 0x06006EB8 RID: 28344 RVA: 0x001C384C File Offset: 0x001C1A4C
	public unsafe Transform g_RFootPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025F3 RID: 9715
	// (get) Token: 0x06006EB9 RID: 28345 RVA: 0x001C3874 File Offset: 0x001C1A74
	// (set) Token: 0x06006EBA RID: 28346 RVA: 0x001C38A8 File Offset: 0x001C1AA8
	public unsafe Transform g_ThisPosition
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025F4 RID: 9716
	// (get) Token: 0x06006EBB RID: 28347 RVA: 0x001C38D0 File Offset: 0x001C1AD0
	// (set) Token: 0x06006EBC RID: 28348 RVA: 0x001C3904 File Offset: 0x001C1B04
	public unsafe CharacterBaseData g_BaseData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025F5 RID: 9717
	// (get) Token: 0x06006EBD RID: 28349 RVA: 0x001C392C File Offset: 0x001C1B2C
	// (set) Token: 0x06006EBE RID: 28350 RVA: 0x001C3960 File Offset: 0x001C1B60
	public unsafe PlayerMagicData g_PlayerMagicData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new PlayerMagicData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025F6 RID: 9718
	// (get) Token: 0x06006EBF RID: 28351 RVA: 0x001C3988 File Offset: 0x001C1B88
	// (set) Token: 0x06006EC0 RID: 28352 RVA: 0x001C39BC File Offset: 0x001C1BBC
	public unsafe MoveController g_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025F7 RID: 9719
	// (get) Token: 0x06006EC1 RID: 28353 RVA: 0x001C39E4 File Offset: 0x001C1BE4
	// (set) Token: 0x06006EC2 RID: 28354 RVA: 0x001C3A18 File Offset: 0x001C1C18
	public unsafe Camera g_Camera
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Camera(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025F8 RID: 9720
	// (get) Token: 0x06006EC3 RID: 28355 RVA: 0x001C3A40 File Offset: 0x001C1C40
	// (set) Token: 0x06006EC4 RID: 28356 RVA: 0x001C3A74 File Offset: 0x001C1C74
	public unsafe PlayerSound g_Sound
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new PlayerSound(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025F9 RID: 9721
	// (get) Token: 0x06006EC5 RID: 28357 RVA: 0x001C3A9C File Offset: 0x001C1C9C
	// (set) Token: 0x06006EC6 RID: 28358 RVA: 0x001C3AD0 File Offset: 0x001C1CD0
	public unsafe XWeaponTrail g_WTrail
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025FA RID: 9722
	// (get) Token: 0x06006EC7 RID: 28359 RVA: 0x001C3AF8 File Offset: 0x001C1CF8
	// (set) Token: 0x06006EC8 RID: 28360 RVA: 0x001C3B2C File Offset: 0x001C1D2C
	public unsafe XWeaponTrail g_WTrail02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025FB RID: 9723
	// (get) Token: 0x06006EC9 RID: 28361 RVA: 0x001C3B54 File Offset: 0x001C1D54
	// (set) Token: 0x06006ECA RID: 28362 RVA: 0x001C3B88 File Offset: 0x001C1D88
	public unsafe XWeaponTrail g_WTrail03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025FC RID: 9724
	// (get) Token: 0x06006ECB RID: 28363 RVA: 0x001C3BB0 File Offset: 0x001C1DB0
	// (set) Token: 0x06006ECC RID: 28364 RVA: 0x001C3BE4 File Offset: 0x001C1DE4
	public unsafe XWeaponTrail g_WTrail04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025FD RID: 9725
	// (get) Token: 0x06006ECD RID: 28365 RVA: 0x001C3C0C File Offset: 0x001C1E0C
	// (set) Token: 0x06006ECE RID: 28366 RVA: 0x001C3C34 File Offset: 0x001C1E34
	public unsafe float g_fWLActiveTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime)) = value;
		}
	}

	// Token: 0x170025FE RID: 9726
	// (get) Token: 0x06006ECF RID: 28367 RVA: 0x001C3C58 File Offset: 0x001C1E58
	// (set) Token: 0x06006ED0 RID: 28368 RVA: 0x001C3C8C File Offset: 0x001C1E8C
	public unsafe EffectPool g_SkyJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170025FF RID: 9727
	// (get) Token: 0x06006ED1 RID: 28369 RVA: 0x001C3CB4 File Offset: 0x001C1EB4
	// (set) Token: 0x06006ED2 RID: 28370 RVA: 0x001C3CE8 File Offset: 0x001C1EE8
	public unsafe EffectPool g_WindDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002600 RID: 9728
	// (get) Token: 0x06006ED3 RID: 28371 RVA: 0x001C3D10 File Offset: 0x001C1F10
	// (set) Token: 0x06006ED4 RID: 28372 RVA: 0x001C3D44 File Offset: 0x001C1F44
	public unsafe EffectPool g_WindDodgeEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002601 RID: 9729
	// (get) Token: 0x06006ED5 RID: 28373 RVA: 0x001C3D6C File Offset: 0x001C1F6C
	// (set) Token: 0x06006ED6 RID: 28374 RVA: 0x001C3D94 File Offset: 0x001C1F94
	public unsafe bool g_bWindDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge)) = value;
		}
	}

	// Token: 0x17002602 RID: 9730
	// (get) Token: 0x06006ED7 RID: 28375 RVA: 0x001C3DB8 File Offset: 0x001C1FB8
	// (set) Token: 0x06006ED8 RID: 28376 RVA: 0x001C3DEC File Offset: 0x001C1FEC
	public unsafe EffectPool g_HighLand
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002603 RID: 9731
	// (get) Token: 0x06006ED9 RID: 28377 RVA: 0x001C3E14 File Offset: 0x001C2014
	// (set) Token: 0x06006EDA RID: 28378 RVA: 0x001C3E48 File Offset: 0x001C2048
	public unsafe EffectPool g_L5Attack03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002604 RID: 9732
	// (get) Token: 0x06006EDB RID: 28379 RVA: 0x001C3E70 File Offset: 0x001C2070
	// (set) Token: 0x06006EDC RID: 28380 RVA: 0x001C3EA4 File Offset: 0x001C20A4
	public unsafe EffectPool g_L5Attack04
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002605 RID: 9733
	// (get) Token: 0x06006EDD RID: 28381 RVA: 0x001C3ECC File Offset: 0x001C20CC
	// (set) Token: 0x06006EDE RID: 28382 RVA: 0x001C3F00 File Offset: 0x001C2100
	public unsafe EffectPool g_L5DodgeForward
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002606 RID: 9734
	// (get) Token: 0x06006EDF RID: 28383 RVA: 0x001C3F28 File Offset: 0x001C2128
	// (set) Token: 0x06006EE0 RID: 28384 RVA: 0x001C3F5C File Offset: 0x001C215C
	public unsafe EffectPool g_L5DodgeBack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002607 RID: 9735
	// (get) Token: 0x06006EE1 RID: 28385 RVA: 0x001C3F84 File Offset: 0x001C2184
	// (set) Token: 0x06006EE2 RID: 28386 RVA: 0x001C3FB8 File Offset: 0x001C21B8
	public unsafe EffectPool g_L5Attack03_Null
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002608 RID: 9736
	// (get) Token: 0x06006EE3 RID: 28387 RVA: 0x001C3FE0 File Offset: 0x001C21E0
	// (set) Token: 0x06006EE4 RID: 28388 RVA: 0x001C4014 File Offset: 0x001C2214
	public unsafe EffectPool g_L5Attack03_Ice
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002609 RID: 9737
	// (get) Token: 0x06006EE5 RID: 28389 RVA: 0x001C403C File Offset: 0x001C223C
	// (set) Token: 0x06006EE6 RID: 28390 RVA: 0x001C4070 File Offset: 0x001C2270
	public unsafe EffectPool g_L5Attack03_Fire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700260A RID: 9738
	// (get) Token: 0x06006EE7 RID: 28391 RVA: 0x001C4098 File Offset: 0x001C2298
	// (set) Token: 0x06006EE8 RID: 28392 RVA: 0x001C40CC File Offset: 0x001C22CC
	public unsafe EffectPool g_L5Attack03_Lightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700260B RID: 9739
	// (get) Token: 0x06006EE9 RID: 28393 RVA: 0x001C40F4 File Offset: 0x001C22F4
	// (set) Token: 0x06006EEA RID: 28394 RVA: 0x001C4128 File Offset: 0x001C2328
	public unsafe EffectPool g_L5Attack04_Null
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700260C RID: 9740
	// (get) Token: 0x06006EEB RID: 28395 RVA: 0x001C4150 File Offset: 0x001C2350
	// (set) Token: 0x06006EEC RID: 28396 RVA: 0x001C4184 File Offset: 0x001C2384
	public unsafe EffectPool g_L5Attack04_Ice
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700260D RID: 9741
	// (get) Token: 0x06006EED RID: 28397 RVA: 0x001C41AC File Offset: 0x001C23AC
	// (set) Token: 0x06006EEE RID: 28398 RVA: 0x001C41E0 File Offset: 0x001C23E0
	public unsafe EffectPool g_L5Attack04_Fire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700260E RID: 9742
	// (get) Token: 0x06006EEF RID: 28399 RVA: 0x001C4208 File Offset: 0x001C2408
	// (set) Token: 0x06006EF0 RID: 28400 RVA: 0x001C423C File Offset: 0x001C243C
	public unsafe EffectPool g_L5Attack04_Lightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700260F RID: 9743
	// (get) Token: 0x06006EF1 RID: 28401 RVA: 0x001C4264 File Offset: 0x001C2464
	// (set) Token: 0x06006EF2 RID: 28402 RVA: 0x001C4298 File Offset: 0x001C2498
	public unsafe EffectPool g_NullCohesion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002610 RID: 9744
	// (get) Token: 0x06006EF3 RID: 28403 RVA: 0x001C42C0 File Offset: 0x001C24C0
	// (set) Token: 0x06006EF4 RID: 28404 RVA: 0x001C42F4 File Offset: 0x001C24F4
	public unsafe EffectPool g_NullCohesionSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002611 RID: 9745
	// (get) Token: 0x06006EF5 RID: 28405 RVA: 0x001C431C File Offset: 0x001C251C
	// (set) Token: 0x06006EF6 RID: 28406 RVA: 0x001C4350 File Offset: 0x001C2550
	public unsafe EffectPool g_NullCohesionFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002612 RID: 9746
	// (get) Token: 0x06006EF7 RID: 28407 RVA: 0x001C4378 File Offset: 0x001C2578
	// (set) Token: 0x06006EF8 RID: 28408 RVA: 0x001C43AC File Offset: 0x001C25AC
	public unsafe EffectPool g_NullShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002613 RID: 9747
	// (get) Token: 0x06006EF9 RID: 28409 RVA: 0x001C43D4 File Offset: 0x001C25D4
	// (set) Token: 0x06006EFA RID: 28410 RVA: 0x001C4408 File Offset: 0x001C2608
	public unsafe EffectPool g_NullBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002614 RID: 9748
	// (get) Token: 0x06006EFB RID: 28411 RVA: 0x001C4430 File Offset: 0x001C2630
	// (set) Token: 0x06006EFC RID: 28412 RVA: 0x001C4464 File Offset: 0x001C2664
	public unsafe EffectPool g_NullBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002615 RID: 9749
	// (get) Token: 0x06006EFD RID: 28413 RVA: 0x001C448C File Offset: 0x001C268C
	// (set) Token: 0x06006EFE RID: 28414 RVA: 0x001C44C0 File Offset: 0x001C26C0
	public unsafe EffectPool g_NullBulletCollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002616 RID: 9750
	// (get) Token: 0x06006EFF RID: 28415 RVA: 0x001C44E8 File Offset: 0x001C26E8
	// (set) Token: 0x06006F00 RID: 28416 RVA: 0x001C451C File Offset: 0x001C271C
	public unsafe EffectPool g_NullChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002617 RID: 9751
	// (get) Token: 0x06006F01 RID: 28417 RVA: 0x001C4544 File Offset: 0x001C2744
	// (set) Token: 0x06006F02 RID: 28418 RVA: 0x001C4578 File Offset: 0x001C2778
	public unsafe EffectPool g_NullChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002618 RID: 9752
	// (get) Token: 0x06006F03 RID: 28419 RVA: 0x001C45A0 File Offset: 0x001C27A0
	// (set) Token: 0x06006F04 RID: 28420 RVA: 0x001C45D4 File Offset: 0x001C27D4
	public unsafe EffectPool g_NullChargeCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002619 RID: 9753
	// (get) Token: 0x06006F05 RID: 28421 RVA: 0x001C45FC File Offset: 0x001C27FC
	// (set) Token: 0x06006F06 RID: 28422 RVA: 0x001C4624 File Offset: 0x001C2824
	public unsafe Vector3 g_v3NullChargeTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget)) = value;
		}
	}

	// Token: 0x1700261A RID: 9754
	// (get) Token: 0x06006F07 RID: 28423 RVA: 0x001C4648 File Offset: 0x001C2848
	// (set) Token: 0x06006F08 RID: 28424 RVA: 0x001C467C File Offset: 0x001C287C
	public unsafe SoundEffectPool g_SENullBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700261B RID: 9755
	// (get) Token: 0x06006F09 RID: 28425 RVA: 0x001C46A4 File Offset: 0x001C28A4
	// (set) Token: 0x06006F0A RID: 28426 RVA: 0x001C46D8 File Offset: 0x001C28D8
	public unsafe SoundEffectPool g_SENullBulletCollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700261C RID: 9756
	// (get) Token: 0x06006F0B RID: 28427 RVA: 0x001C4700 File Offset: 0x001C2900
	// (set) Token: 0x06006F0C RID: 28428 RVA: 0x001C4734 File Offset: 0x001C2934
	public unsafe SoundEffectPool g_SENullChargeCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700261D RID: 9757
	// (get) Token: 0x06006F0D RID: 28429 RVA: 0x001C475C File Offset: 0x001C295C
	// (set) Token: 0x06006F0E RID: 28430 RVA: 0x001C4790 File Offset: 0x001C2990
	public unsafe SoundEffectPool g_SENullChargeCollisionWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700261E RID: 9758
	// (get) Token: 0x06006F0F RID: 28431 RVA: 0x001C47B8 File Offset: 0x001C29B8
	// (set) Token: 0x06006F10 RID: 28432 RVA: 0x001C47EC File Offset: 0x001C29EC
	public unsafe EffectPool g_NullSwordEnergy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700261F RID: 9759
	// (get) Token: 0x06006F11 RID: 28433 RVA: 0x001C4814 File Offset: 0x001C2A14
	// (set) Token: 0x06006F12 RID: 28434 RVA: 0x001C4848 File Offset: 0x001C2A48
	public unsafe EffectPool g_NullSwordEnergyCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002620 RID: 9760
	// (get) Token: 0x06006F13 RID: 28435 RVA: 0x001C4870 File Offset: 0x001C2A70
	// (set) Token: 0x06006F14 RID: 28436 RVA: 0x001C48A4 File Offset: 0x001C2AA4
	public unsafe SoundEffectPool g_SENullSwordEnergyCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002621 RID: 9761
	// (get) Token: 0x06006F15 RID: 28437 RVA: 0x001C48CC File Offset: 0x001C2ACC
	// (set) Token: 0x06006F16 RID: 28438 RVA: 0x001C4900 File Offset: 0x001C2B00
	public unsafe EffectPool g_ICECohesion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002622 RID: 9762
	// (get) Token: 0x06006F17 RID: 28439 RVA: 0x001C4928 File Offset: 0x001C2B28
	// (set) Token: 0x06006F18 RID: 28440 RVA: 0x001C495C File Offset: 0x001C2B5C
	public unsafe EffectPool g_ICECohesionSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002623 RID: 9763
	// (get) Token: 0x06006F19 RID: 28441 RVA: 0x001C4984 File Offset: 0x001C2B84
	// (set) Token: 0x06006F1A RID: 28442 RVA: 0x001C49B8 File Offset: 0x001C2BB8
	public unsafe EffectPool g_ICECohesionFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002624 RID: 9764
	// (get) Token: 0x06006F1B RID: 28443 RVA: 0x001C49E0 File Offset: 0x001C2BE0
	// (set) Token: 0x06006F1C RID: 28444 RVA: 0x001C4A14 File Offset: 0x001C2C14
	public unsafe EffectPool g_ICEShot01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002625 RID: 9765
	// (get) Token: 0x06006F1D RID: 28445 RVA: 0x001C4A3C File Offset: 0x001C2C3C
	// (set) Token: 0x06006F1E RID: 28446 RVA: 0x001C4A70 File Offset: 0x001C2C70
	public unsafe EffectPool g_ICEShot02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002626 RID: 9766
	// (get) Token: 0x06006F1F RID: 28447 RVA: 0x001C4A98 File Offset: 0x001C2C98
	// (set) Token: 0x06006F20 RID: 28448 RVA: 0x001C4ACC File Offset: 0x001C2CCC
	public unsafe EffectPool g_ICECollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002627 RID: 9767
	// (get) Token: 0x06006F21 RID: 28449 RVA: 0x001C4AF4 File Offset: 0x001C2CF4
	// (set) Token: 0x06006F22 RID: 28450 RVA: 0x001C4B28 File Offset: 0x001C2D28
	public unsafe EffectPool g_ICECollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002628 RID: 9768
	// (get) Token: 0x06006F23 RID: 28451 RVA: 0x001C4B50 File Offset: 0x001C2D50
	// (set) Token: 0x06006F24 RID: 28452 RVA: 0x001C4B84 File Offset: 0x001C2D84
	public unsafe EffectPool g_ICEChargeShot01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002629 RID: 9769
	// (get) Token: 0x06006F25 RID: 28453 RVA: 0x001C4BAC File Offset: 0x001C2DAC
	// (set) Token: 0x06006F26 RID: 28454 RVA: 0x001C4BE0 File Offset: 0x001C2DE0
	public unsafe EffectPool g_ICEChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700262A RID: 9770
	// (get) Token: 0x06006F27 RID: 28455 RVA: 0x001C4C08 File Offset: 0x001C2E08
	// (set) Token: 0x06006F28 RID: 28456 RVA: 0x001C4C3C File Offset: 0x001C2E3C
	public unsafe EffectPool g_ICEChargeBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700262B RID: 9771
	// (get) Token: 0x06006F29 RID: 28457 RVA: 0x001C4C64 File Offset: 0x001C2E64
	// (set) Token: 0x06006F2A RID: 28458 RVA: 0x001C4C8C File Offset: 0x001C2E8C
	public unsafe float g_fICEBulletFrequency
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency)) = value;
		}
	}

	// Token: 0x1700262C RID: 9772
	// (get) Token: 0x06006F2B RID: 28459 RVA: 0x001C4CB0 File Offset: 0x001C2EB0
	// (set) Token: 0x06006F2C RID: 28460 RVA: 0x001C4CD8 File Offset: 0x001C2ED8
	public unsafe float g_fICEBulletFrequencyCom
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom)) = value;
		}
	}

	// Token: 0x1700262D RID: 9773
	// (get) Token: 0x06006F2D RID: 28461 RVA: 0x001C4CFC File Offset: 0x001C2EFC
	// (set) Token: 0x06006F2E RID: 28462 RVA: 0x001C4D24 File Offset: 0x001C2F24
	public unsafe int g_iICEBulletNum
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum)) = value;
		}
	}

	// Token: 0x1700262E RID: 9774
	// (get) Token: 0x06006F2F RID: 28463 RVA: 0x001C4D48 File Offset: 0x001C2F48
	// (set) Token: 0x06006F30 RID: 28464 RVA: 0x001C4D70 File Offset: 0x001C2F70
	public unsafe int g_iICEBulletTotal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal)) = value;
		}
	}

	// Token: 0x1700262F RID: 9775
	// (get) Token: 0x06006F31 RID: 28465 RVA: 0x001C4D94 File Offset: 0x001C2F94
	// (set) Token: 0x06006F32 RID: 28466 RVA: 0x001C4DBC File Offset: 0x001C2FBC
	public unsafe int g_iICeLockIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex)) = value;
		}
	}

	// Token: 0x17002630 RID: 9776
	// (get) Token: 0x06006F33 RID: 28467 RVA: 0x001C4DE0 File Offset: 0x001C2FE0
	// (set) Token: 0x06006F34 RID: 28468 RVA: 0x001C4E14 File Offset: 0x001C3014
	public unsafe Il2CppReferenceArray<Transform> g_ICELockTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002631 RID: 9777
	// (get) Token: 0x06006F35 RID: 28469 RVA: 0x001C4E3C File Offset: 0x001C303C
	// (set) Token: 0x06006F36 RID: 28470 RVA: 0x001C4E70 File Offset: 0x001C3070
	public unsafe SoundEffectPool g_SEICECollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002632 RID: 9778
	// (get) Token: 0x06006F37 RID: 28471 RVA: 0x001C4E98 File Offset: 0x001C3098
	// (set) Token: 0x06006F38 RID: 28472 RVA: 0x001C4ECC File Offset: 0x001C30CC
	public unsafe SoundEffectPool g_SEICECollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002633 RID: 9779
	// (get) Token: 0x06006F39 RID: 28473 RVA: 0x001C4EF4 File Offset: 0x001C30F4
	// (set) Token: 0x06006F3A RID: 28474 RVA: 0x001C4F28 File Offset: 0x001C3128
	public unsafe SoundEffectPool g_SEICEChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002634 RID: 9780
	// (get) Token: 0x06006F3B RID: 28475 RVA: 0x001C4F50 File Offset: 0x001C3150
	// (set) Token: 0x06006F3C RID: 28476 RVA: 0x001C4F78 File Offset: 0x001C3178
	public unsafe bool g_bIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value;
		}
	}

	// Token: 0x17002635 RID: 9781
	// (get) Token: 0x06006F3D RID: 28477 RVA: 0x001C4F9C File Offset: 0x001C319C
	// (set) Token: 0x06006F3E RID: 28478 RVA: 0x001C4FD0 File Offset: 0x001C31D0
	public unsafe EffectPool g_EffIceCounterBullet01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002636 RID: 9782
	// (get) Token: 0x06006F3F RID: 28479 RVA: 0x001C4FF8 File Offset: 0x001C31F8
	// (set) Token: 0x06006F40 RID: 28480 RVA: 0x001C502C File Offset: 0x001C322C
	public unsafe EffectPool g_EffIceCounterBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002637 RID: 9783
	// (get) Token: 0x06006F41 RID: 28481 RVA: 0x001C5054 File Offset: 0x001C3254
	// (set) Token: 0x06006F42 RID: 28482 RVA: 0x001C5088 File Offset: 0x001C3288
	public unsafe EffectPool g_EffIceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002638 RID: 9784
	// (get) Token: 0x06006F43 RID: 28483 RVA: 0x001C50B0 File Offset: 0x001C32B0
	// (set) Token: 0x06006F44 RID: 28484 RVA: 0x001C50E4 File Offset: 0x001C32E4
	public unsafe SoundEffectPool g_SEIceCounterBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002639 RID: 9785
	// (get) Token: 0x06006F45 RID: 28485 RVA: 0x001C510C File Offset: 0x001C330C
	// (set) Token: 0x06006F46 RID: 28486 RVA: 0x001C512A File Offset: 0x001C332A
	public unsafe static int g_iIceCounterBullet
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value));
		}
	}

	// Token: 0x1700263A RID: 9786
	// (get) Token: 0x06006F47 RID: 28487 RVA: 0x001C513C File Offset: 0x001C333C
	// (set) Token: 0x06006F48 RID: 28488 RVA: 0x001C5164 File Offset: 0x001C3364
	public unsafe int g_iIceCounterBulletIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value;
		}
	}

	// Token: 0x1700263B RID: 9787
	// (get) Token: 0x06006F49 RID: 28489 RVA: 0x001C5188 File Offset: 0x001C3388
	// (set) Token: 0x06006F4A RID: 28490 RVA: 0x001C51BC File Offset: 0x001C33BC
	public unsafe Il2CppReferenceArray<Transform> g_PosIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700263C RID: 9788
	// (get) Token: 0x06006F4B RID: 28491 RVA: 0x001C51E4 File Offset: 0x001C33E4
	// (set) Token: 0x06006F4C RID: 28492 RVA: 0x001C5218 File Offset: 0x001C3418
	public unsafe Il2CppReferenceArray<ParticleSystem> g_PSIceCounterBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700263D RID: 9789
	// (get) Token: 0x06006F4D RID: 28493 RVA: 0x001C5240 File Offset: 0x001C3440
	// (set) Token: 0x06006F4E RID: 28494 RVA: 0x001C525E File Offset: 0x001C345E
	public unsafe static float g_fIceCounterBulletTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value));
		}
	}

	// Token: 0x1700263E RID: 9790
	// (get) Token: 0x06006F4F RID: 28495 RVA: 0x001C5270 File Offset: 0x001C3470
	// (set) Token: 0x06006F50 RID: 28496 RVA: 0x001C52A4 File Offset: 0x001C34A4
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700263F RID: 9791
	// (get) Token: 0x06006F51 RID: 28497 RVA: 0x001C52CC File Offset: 0x001C34CC
	// (set) Token: 0x06006F52 RID: 28498 RVA: 0x001C5300 File Offset: 0x001C3500
	public unsafe Il2CppStructArray<Vector3> g_v3IceCounterBulletDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002640 RID: 9792
	// (get) Token: 0x06006F53 RID: 28499 RVA: 0x001C5328 File Offset: 0x001C3528
	// (set) Token: 0x06006F54 RID: 28500 RVA: 0x001C535C File Offset: 0x001C355C
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002641 RID: 9793
	// (get) Token: 0x06006F55 RID: 28501 RVA: 0x001C5384 File Offset: 0x001C3584
	// (set) Token: 0x06006F56 RID: 28502 RVA: 0x001C53B8 File Offset: 0x001C35B8
	public unsafe Il2CppReferenceArray<Transform> g_v3IceCounterBulletTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002642 RID: 9794
	// (get) Token: 0x06006F57 RID: 28503 RVA: 0x001C53E0 File Offset: 0x001C35E0
	// (set) Token: 0x06006F58 RID: 28504 RVA: 0x001C5414 File Offset: 0x001C3614
	public unsafe Il2CppReferenceArray<Transform> g_IceCounterBulletSpearRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002643 RID: 9795
	// (get) Token: 0x06006F59 RID: 28505 RVA: 0x001C543C File Offset: 0x001C363C
	// (set) Token: 0x06006F5A RID: 28506 RVA: 0x001C5470 File Offset: 0x001C3670
	public unsafe Il2CppStructArray<float> g_fIceCounterBulletRotate
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002644 RID: 9796
	// (get) Token: 0x06006F5B RID: 28507 RVA: 0x001C5498 File Offset: 0x001C3698
	// (set) Token: 0x06006F5C RID: 28508 RVA: 0x001C54C0 File Offset: 0x001C36C0
	public unsafe int g_iFireBulletNum
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum)) = value;
		}
	}

	// Token: 0x17002645 RID: 9797
	// (get) Token: 0x06006F5D RID: 28509 RVA: 0x001C54E4 File Offset: 0x001C36E4
	// (set) Token: 0x06006F5E RID: 28510 RVA: 0x001C5518 File Offset: 0x001C3718
	public unsafe EffectPool g_FireCohesion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002646 RID: 9798
	// (get) Token: 0x06006F5F RID: 28511 RVA: 0x001C5540 File Offset: 0x001C3740
	// (set) Token: 0x06006F60 RID: 28512 RVA: 0x001C5574 File Offset: 0x001C3774
	public unsafe EffectPool g_FireCohesionSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002647 RID: 9799
	// (get) Token: 0x06006F61 RID: 28513 RVA: 0x001C559C File Offset: 0x001C379C
	// (set) Token: 0x06006F62 RID: 28514 RVA: 0x001C55D0 File Offset: 0x001C37D0
	public unsafe EffectPool g_FireCohesionFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002648 RID: 9800
	// (get) Token: 0x06006F63 RID: 28515 RVA: 0x001C55F8 File Offset: 0x001C37F8
	// (set) Token: 0x06006F64 RID: 28516 RVA: 0x001C562C File Offset: 0x001C382C
	public unsafe EffectPool g_FireShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002649 RID: 9801
	// (get) Token: 0x06006F65 RID: 28517 RVA: 0x001C5654 File Offset: 0x001C3854
	// (set) Token: 0x06006F66 RID: 28518 RVA: 0x001C5688 File Offset: 0x001C3888
	public unsafe EffectPool g_FireBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700264A RID: 9802
	// (get) Token: 0x06006F67 RID: 28519 RVA: 0x001C56B0 File Offset: 0x001C38B0
	// (set) Token: 0x06006F68 RID: 28520 RVA: 0x001C56E4 File Offset: 0x001C38E4
	public unsafe EffectPool g_FireBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700264B RID: 9803
	// (get) Token: 0x06006F69 RID: 28521 RVA: 0x001C570C File Offset: 0x001C390C
	// (set) Token: 0x06006F6A RID: 28522 RVA: 0x001C5740 File Offset: 0x001C3940
	public unsafe EffectPool g_FireBulletCollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700264C RID: 9804
	// (get) Token: 0x06006F6B RID: 28523 RVA: 0x001C5768 File Offset: 0x001C3968
	// (set) Token: 0x06006F6C RID: 28524 RVA: 0x001C579C File Offset: 0x001C399C
	public unsafe EffectPool g_FireChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700264D RID: 9805
	// (get) Token: 0x06006F6D RID: 28525 RVA: 0x001C57C4 File Offset: 0x001C39C4
	// (set) Token: 0x06006F6E RID: 28526 RVA: 0x001C57F8 File Offset: 0x001C39F8
	public unsafe EffectPool g_FireChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700264E RID: 9806
	// (get) Token: 0x06006F6F RID: 28527 RVA: 0x001C5820 File Offset: 0x001C3A20
	// (set) Token: 0x06006F70 RID: 28528 RVA: 0x001C5854 File Offset: 0x001C3A54
	public unsafe GameObjectPoolLimited<FireBallCollision> pooledFireBallCollisions
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObjectPoolLimited<FireBallCollision>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700264F RID: 9807
	// (get) Token: 0x06006F71 RID: 28529 RVA: 0x001C587C File Offset: 0x001C3A7C
	// (set) Token: 0x06006F72 RID: 28530 RVA: 0x001C58B0 File Offset: 0x001C3AB0
	public unsafe Transform g_FireChargeBulletTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002650 RID: 9808
	// (get) Token: 0x06006F73 RID: 28531 RVA: 0x001C58D8 File Offset: 0x001C3AD8
	// (set) Token: 0x06006F74 RID: 28532 RVA: 0x001C5900 File Offset: 0x001C3B00
	public unsafe Vector3 g_FireChargeBulletDirection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection)) = value;
		}
	}

	// Token: 0x17002651 RID: 9809
	// (get) Token: 0x06006F75 RID: 28533 RVA: 0x001C5924 File Offset: 0x001C3B24
	// (set) Token: 0x06006F76 RID: 28534 RVA: 0x001C5958 File Offset: 0x001C3B58
	public unsafe SoundEffectPool g_SEFireCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002652 RID: 9810
	// (get) Token: 0x06006F77 RID: 28535 RVA: 0x001C5980 File Offset: 0x001C3B80
	// (set) Token: 0x06006F78 RID: 28536 RVA: 0x001C59B4 File Offset: 0x001C3BB4
	public unsafe SoundEffectPool g_SEFireCollisionEnemy
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002653 RID: 9811
	// (get) Token: 0x06006F79 RID: 28537 RVA: 0x001C59DC File Offset: 0x001C3BDC
	// (set) Token: 0x06006F7A RID: 28538 RVA: 0x001C5A10 File Offset: 0x001C3C10
	public unsafe EffectPool g_EffFireAttack01_01_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002654 RID: 9812
	// (get) Token: 0x06006F7B RID: 28539 RVA: 0x001C5A38 File Offset: 0x001C3C38
	// (set) Token: 0x06006F7C RID: 28540 RVA: 0x001C5A6C File Offset: 0x001C3C6C
	public unsafe EffectPool g_EffFireAttack01_02_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002655 RID: 9813
	// (get) Token: 0x06006F7D RID: 28541 RVA: 0x001C5A94 File Offset: 0x001C3C94
	// (set) Token: 0x06006F7E RID: 28542 RVA: 0x001C5AC8 File Offset: 0x001C3CC8
	public unsafe EffectPool g_EffFireAttack01_03_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002656 RID: 9814
	// (get) Token: 0x06006F7F RID: 28543 RVA: 0x001C5AF0 File Offset: 0x001C3CF0
	// (set) Token: 0x06006F80 RID: 28544 RVA: 0x001C5B24 File Offset: 0x001C3D24
	public unsafe EffectPool g_EffFireAttack01_04_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002657 RID: 9815
	// (get) Token: 0x06006F81 RID: 28545 RVA: 0x001C5B4C File Offset: 0x001C3D4C
	// (set) Token: 0x06006F82 RID: 28546 RVA: 0x001C5B80 File Offset: 0x001C3D80
	public unsafe EffectPool g_EffFireDashAttack_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002658 RID: 9816
	// (get) Token: 0x06006F83 RID: 28547 RVA: 0x001C5BA8 File Offset: 0x001C3DA8
	// (set) Token: 0x06006F84 RID: 28548 RVA: 0x001C5BDC File Offset: 0x001C3DDC
	public unsafe EffectPool g_EffFireSkyAttack01_01_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002659 RID: 9817
	// (get) Token: 0x06006F85 RID: 28549 RVA: 0x001C5C04 File Offset: 0x001C3E04
	// (set) Token: 0x06006F86 RID: 28550 RVA: 0x001C5C38 File Offset: 0x001C3E38
	public unsafe EffectPool g_EffFireSkyAttack01_02_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700265A RID: 9818
	// (get) Token: 0x06006F87 RID: 28551 RVA: 0x001C5C60 File Offset: 0x001C3E60
	// (set) Token: 0x06006F88 RID: 28552 RVA: 0x001C5C94 File Offset: 0x001C3E94
	public unsafe EffectPool g_EffFireAttack02_04_Lv05
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700265B RID: 9819
	// (get) Token: 0x06006F89 RID: 28553 RVA: 0x001C5CBC File Offset: 0x001C3EBC
	// (set) Token: 0x06006F8A RID: 28554 RVA: 0x001C5CF0 File Offset: 0x001C3EF0
	public unsafe EffectPool g_EffFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700265C RID: 9820
	// (get) Token: 0x06006F8B RID: 28555 RVA: 0x001C5D18 File Offset: 0x001C3F18
	// (set) Token: 0x06006F8C RID: 28556 RVA: 0x001C5D40 File Offset: 0x001C3F40
	public unsafe bool g_bFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value;
		}
	}

	// Token: 0x1700265D RID: 9821
	// (get) Token: 0x06006F8D RID: 28557 RVA: 0x001C5D64 File Offset: 0x001C3F64
	// (set) Token: 0x06006F8E RID: 28558 RVA: 0x001C5D98 File Offset: 0x001C3F98
	public unsafe Transform g_RootFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700265E RID: 9822
	// (get) Token: 0x06006F8F RID: 28559 RVA: 0x001C5DC0 File Offset: 0x001C3FC0
	// (set) Token: 0x06006F90 RID: 28560 RVA: 0x001C5DF4 File Offset: 0x001C3FF4
	public unsafe Transform g_TrFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700265F RID: 9823
	// (get) Token: 0x06006F91 RID: 28561 RVA: 0x001C5E1C File Offset: 0x001C401C
	// (set) Token: 0x06006F92 RID: 28562 RVA: 0x001C5E44 File Offset: 0x001C4044
	public unsafe int g_iFireAttackIndex
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value;
		}
	}

	// Token: 0x17002660 RID: 9824
	// (get) Token: 0x06006F93 RID: 28563 RVA: 0x001C5E68 File Offset: 0x001C4068
	// (set) Token: 0x06006F94 RID: 28564 RVA: 0x001C5E86 File Offset: 0x001C4086
	public unsafe static float g_fFireAttackTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value));
		}
	}

	// Token: 0x17002661 RID: 9825
	// (get) Token: 0x06006F95 RID: 28565 RVA: 0x001C5E98 File Offset: 0x001C4098
	// (set) Token: 0x06006F96 RID: 28566 RVA: 0x001C5EC0 File Offset: 0x001C40C0
	public unsafe float g_fFireAttackTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal)) = value;
		}
	}

	// Token: 0x17002662 RID: 9826
	// (get) Token: 0x06006F97 RID: 28567 RVA: 0x001C5EE4 File Offset: 0x001C40E4
	// (set) Token: 0x06006F98 RID: 28568 RVA: 0x001C5F02 File Offset: 0x001C4102
	public unsafe static float g_fAttackFireFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value));
		}
	}

	// Token: 0x17002663 RID: 9827
	// (get) Token: 0x06006F99 RID: 28569 RVA: 0x001C5F14 File Offset: 0x001C4114
	// (set) Token: 0x06006F9A RID: 28570 RVA: 0x001C5F3C File Offset: 0x001C413C
	public unsafe float g_fAttackFireFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value;
		}
	}

	// Token: 0x17002664 RID: 9828
	// (get) Token: 0x06006F9B RID: 28571 RVA: 0x001C5F60 File Offset: 0x001C4160
	// (set) Token: 0x06006F9C RID: 28572 RVA: 0x001C5F94 File Offset: 0x001C4194
	public unsafe AttackData g_ADFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002665 RID: 9829
	// (get) Token: 0x06006F9D RID: 28573 RVA: 0x001C5FBC File Offset: 0x001C41BC
	// (set) Token: 0x06006F9E RID: 28574 RVA: 0x001C5FDA File Offset: 0x001C41DA
	public unsafe static int g_iFireAttackNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value));
		}
	}

	// Token: 0x17002666 RID: 9830
	// (get) Token: 0x06006F9F RID: 28575 RVA: 0x001C5FEC File Offset: 0x001C41EC
	// (set) Token: 0x06006FA0 RID: 28576 RVA: 0x001C6020 File Offset: 0x001C4220
	public unsafe Il2CppStructArray<bool> g_bFireAttackCollsion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002667 RID: 9831
	// (get) Token: 0x06006FA1 RID: 28577 RVA: 0x001C6048 File Offset: 0x001C4248
	// (set) Token: 0x06006FA2 RID: 28578 RVA: 0x001C607C File Offset: 0x001C427C
	public unsafe Il2CppStructArray<Vector3> g_v3FireAttackCollsionPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002668 RID: 9832
	// (get) Token: 0x06006FA3 RID: 28579 RVA: 0x001C60A4 File Offset: 0x001C42A4
	// (set) Token: 0x06006FA4 RID: 28580 RVA: 0x001C60C2 File Offset: 0x001C42C2
	public unsafe static float g_fAttackFireCollisionFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&value));
		}
	}

	// Token: 0x17002669 RID: 9833
	// (get) Token: 0x06006FA5 RID: 28581 RVA: 0x001C60D4 File Offset: 0x001C42D4
	// (set) Token: 0x06006FA6 RID: 28582 RVA: 0x001C60FC File Offset: 0x001C42FC
	public unsafe float g_fAttackFireCollisionFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal)) = value;
		}
	}

	// Token: 0x1700266A RID: 9834
	// (get) Token: 0x06006FA7 RID: 28583 RVA: 0x001C6120 File Offset: 0x001C4320
	// (set) Token: 0x06006FA8 RID: 28584 RVA: 0x001C613E File Offset: 0x001C433E
	public unsafe static float g_fAttackFireCollisionRadius
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&value));
		}
	}

	// Token: 0x1700266B RID: 9835
	// (get) Token: 0x06006FA9 RID: 28585 RVA: 0x001C6150 File Offset: 0x001C4350
	// (set) Token: 0x06006FAA RID: 28586 RVA: 0x001C6184 File Offset: 0x001C4384
	public unsafe List<Transform> g_FireAttackList
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new List<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700266C RID: 9836
	// (get) Token: 0x06006FAB RID: 28587 RVA: 0x001C61AC File Offset: 0x001C43AC
	// (set) Token: 0x06006FAC RID: 28588 RVA: 0x001C61E0 File Offset: 0x001C43E0
	public unsafe LightningBullet g_LightningBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700266D RID: 9837
	// (get) Token: 0x06006FAD RID: 28589 RVA: 0x001C6208 File Offset: 0x001C4408
	// (set) Token: 0x06006FAE RID: 28590 RVA: 0x001C623C File Offset: 0x001C443C
	public unsafe LightningBullet g_LightningBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700266E RID: 9838
	// (get) Token: 0x06006FAF RID: 28591 RVA: 0x001C6264 File Offset: 0x001C4464
	// (set) Token: 0x06006FB0 RID: 28592 RVA: 0x001C6298 File Offset: 0x001C4498
	public unsafe LightningBullet g_LightningBullet03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700266F RID: 9839
	// (get) Token: 0x06006FB1 RID: 28593 RVA: 0x001C62C0 File Offset: 0x001C44C0
	// (set) Token: 0x06006FB2 RID: 28594 RVA: 0x001C62F4 File Offset: 0x001C44F4
	public unsafe AttackData g_LightningAData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002670 RID: 9840
	// (get) Token: 0x06006FB3 RID: 28595 RVA: 0x001C631C File Offset: 0x001C451C
	// (set) Token: 0x06006FB4 RID: 28596 RVA: 0x001C6350 File Offset: 0x001C4550
	public unsafe EffectPool g_LightningBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002671 RID: 9841
	// (get) Token: 0x06006FB5 RID: 28597 RVA: 0x001C6378 File Offset: 0x001C4578
	// (set) Token: 0x06006FB6 RID: 28598 RVA: 0x001C63AC File Offset: 0x001C45AC
	public unsafe EffectPool g_LightningShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002672 RID: 9842
	// (get) Token: 0x06006FB7 RID: 28599 RVA: 0x001C63D4 File Offset: 0x001C45D4
	// (set) Token: 0x06006FB8 RID: 28600 RVA: 0x001C6408 File Offset: 0x001C4608
	public unsafe EffectPool g_LightningCohesion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002673 RID: 9843
	// (get) Token: 0x06006FB9 RID: 28601 RVA: 0x001C6430 File Offset: 0x001C4630
	// (set) Token: 0x06006FBA RID: 28602 RVA: 0x001C6464 File Offset: 0x001C4664
	public unsafe EffectPool g_LightningCohesionSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002674 RID: 9844
	// (get) Token: 0x06006FBB RID: 28603 RVA: 0x001C648C File Offset: 0x001C468C
	// (set) Token: 0x06006FBC RID: 28604 RVA: 0x001C64C0 File Offset: 0x001C46C0
	public unsafe EffectPool g_LightningCohesionFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002675 RID: 9845
	// (get) Token: 0x06006FBD RID: 28605 RVA: 0x001C64E8 File Offset: 0x001C46E8
	// (set) Token: 0x06006FBE RID: 28606 RVA: 0x001C651C File Offset: 0x001C471C
	public unsafe Transform g_LightningFloorAim
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002676 RID: 9846
	// (get) Token: 0x06006FBF RID: 28607 RVA: 0x001C6544 File Offset: 0x001C4744
	// (set) Token: 0x06006FC0 RID: 28608 RVA: 0x001C6578 File Offset: 0x001C4778
	public unsafe LightningFloorAim g_LFAController
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningFloorAim(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002677 RID: 9847
	// (get) Token: 0x06006FC1 RID: 28609 RVA: 0x001C65A0 File Offset: 0x001C47A0
	// (set) Token: 0x06006FC2 RID: 28610 RVA: 0x001C65C8 File Offset: 0x001C47C8
	public unsafe float g_fLightningFloorAimDistance
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance)) = value;
		}
	}

	// Token: 0x17002678 RID: 9848
	// (get) Token: 0x06006FC3 RID: 28611 RVA: 0x001C65EC File Offset: 0x001C47EC
	// (set) Token: 0x06006FC4 RID: 28612 RVA: 0x001C6614 File Offset: 0x001C4814
	public unsafe bool g_bLightningAimStatus
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus)) = value;
		}
	}

	// Token: 0x17002679 RID: 9849
	// (get) Token: 0x06006FC5 RID: 28613 RVA: 0x001C6638 File Offset: 0x001C4838
	// (set) Token: 0x06006FC6 RID: 28614 RVA: 0x001C666C File Offset: 0x001C486C
	public unsafe EffectPool g_LightningChargeShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700267A RID: 9850
	// (get) Token: 0x06006FC7 RID: 28615 RVA: 0x001C6694 File Offset: 0x001C4894
	// (set) Token: 0x06006FC8 RID: 28616 RVA: 0x001C66C8 File Offset: 0x001C48C8
	public unsafe LightningChargeBulletCollision g_LightningChargeBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new LightningChargeBulletCollision(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700267B RID: 9851
	// (get) Token: 0x06006FC9 RID: 28617 RVA: 0x001C66F0 File Offset: 0x001C48F0
	// (set) Token: 0x06006FCA RID: 28618 RVA: 0x001C6724 File Offset: 0x001C4924
	public unsafe EffectPool g_LightningDodgeStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700267C RID: 9852
	// (get) Token: 0x06006FCB RID: 28619 RVA: 0x001C674C File Offset: 0x001C494C
	// (set) Token: 0x06006FCC RID: 28620 RVA: 0x001C6780 File Offset: 0x001C4980
	public unsafe EffectPool g_LightningDodgeEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700267D RID: 9853
	// (get) Token: 0x06006FCD RID: 28621 RVA: 0x001C67A8 File Offset: 0x001C49A8
	// (set) Token: 0x06006FCE RID: 28622 RVA: 0x001C67D0 File Offset: 0x001C49D0
	public unsafe Vector3 g_v3LightningDodgeStartPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos)) = value;
		}
	}

	// Token: 0x1700267E RID: 9854
	// (get) Token: 0x06006FCF RID: 28623 RVA: 0x001C67F4 File Offset: 0x001C49F4
	// (set) Token: 0x06006FD0 RID: 28624 RVA: 0x001C681C File Offset: 0x001C4A1C
	public unsafe bool g_bLightningDodge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge)) = value;
		}
	}

	// Token: 0x1700267F RID: 9855
	// (get) Token: 0x06006FD1 RID: 28625 RVA: 0x001C6840 File Offset: 0x001C4A40
	// (set) Token: 0x06006FD2 RID: 28626 RVA: 0x001C6874 File Offset: 0x001C4A74
	public unsafe Transform g_TAbsorb
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002680 RID: 9856
	// (get) Token: 0x06006FD3 RID: 28627 RVA: 0x001C689C File Offset: 0x001C4A9C
	// (set) Token: 0x06006FD4 RID: 28628 RVA: 0x001C68D0 File Offset: 0x001C4AD0
	public unsafe Absorb g_Absorb
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Absorb(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002681 RID: 9857
	// (get) Token: 0x06006FD5 RID: 28629 RVA: 0x001C68F8 File Offset: 0x001C4AF8
	// (set) Token: 0x06006FD6 RID: 28630 RVA: 0x001C692C File Offset: 0x001C4B2C
	public unsafe EffectPool g_NotShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002682 RID: 9858
	// (get) Token: 0x06006FD7 RID: 28631 RVA: 0x001C6954 File Offset: 0x001C4B54
	// (set) Token: 0x06006FD8 RID: 28632 RVA: 0x001C6988 File Offset: 0x001C4B88
	public unsafe EffectPool g_Cure
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002683 RID: 9859
	// (get) Token: 0x06006FD9 RID: 28633 RVA: 0x001C69B0 File Offset: 0x001C4BB0
	// (set) Token: 0x06006FDA RID: 28634 RVA: 0x001C69E4 File Offset: 0x001C4BE4
	public unsafe EffectPool g_TeleportAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002684 RID: 9860
	// (get) Token: 0x06006FDB RID: 28635 RVA: 0x001C6A0C File Offset: 0x001C4C0C
	// (set) Token: 0x06006FDC RID: 28636 RVA: 0x001C6A40 File Offset: 0x001C4C40
	public unsafe EffectPool g_ChangeSkinReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002685 RID: 9861
	// (get) Token: 0x06006FDD RID: 28637 RVA: 0x001C6A68 File Offset: 0x001C4C68
	// (set) Token: 0x06006FDE RID: 28638 RVA: 0x001C6A9C File Offset: 0x001C4C9C
	public unsafe EffectPool g_ChangeSkin
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002686 RID: 9862
	// (get) Token: 0x06006FDF RID: 28639 RVA: 0x001C6AC4 File Offset: 0x001C4CC4
	// (set) Token: 0x06006FE0 RID: 28640 RVA: 0x001C6AF8 File Offset: 0x001C4CF8
	public unsafe EffectPool g_AreaTeleportReady
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002687 RID: 9863
	// (get) Token: 0x06006FE1 RID: 28641 RVA: 0x001C6B20 File Offset: 0x001C4D20
	// (set) Token: 0x06006FE2 RID: 28642 RVA: 0x001C6B54 File Offset: 0x001C4D54
	public unsafe EffectPool g_AreaTeleport
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002688 RID: 9864
	// (get) Token: 0x06006FE3 RID: 28643 RVA: 0x001C6B7C File Offset: 0x001C4D7C
	// (set) Token: 0x06006FE4 RID: 28644 RVA: 0x001C6BB0 File Offset: 0x001C4DB0
	public unsafe EffectPool g_ItemSelect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002689 RID: 9865
	// (get) Token: 0x06006FE5 RID: 28645 RVA: 0x001C6BD8 File Offset: 0x001C4DD8
	// (set) Token: 0x06006FE6 RID: 28646 RVA: 0x001C6C0C File Offset: 0x001C4E0C
	public unsafe EffectPool g_HPAddUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700268A RID: 9866
	// (get) Token: 0x06006FE7 RID: 28647 RVA: 0x001C6C34 File Offset: 0x001C4E34
	// (set) Token: 0x06006FE8 RID: 28648 RVA: 0x001C6C68 File Offset: 0x001C4E68
	public unsafe EffectPool g_HPAddUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700268B RID: 9867
	// (get) Token: 0x06006FE9 RID: 28649 RVA: 0x001C6C90 File Offset: 0x001C4E90
	// (set) Token: 0x06006FEA RID: 28650 RVA: 0x001C6CC4 File Offset: 0x001C4EC4
	public unsafe EffectPool g_HPAddUsingSuccessBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700268C RID: 9868
	// (get) Token: 0x06006FEB RID: 28651 RVA: 0x001C6CEC File Offset: 0x001C4EEC
	// (set) Token: 0x06006FEC RID: 28652 RVA: 0x001C6D20 File Offset: 0x001C4F20
	public unsafe EffectPool g_MPAddUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700268D RID: 9869
	// (get) Token: 0x06006FED RID: 28653 RVA: 0x001C6D48 File Offset: 0x001C4F48
	// (set) Token: 0x06006FEE RID: 28654 RVA: 0x001C6D7C File Offset: 0x001C4F7C
	public unsafe EffectPool g_MPAddUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700268E RID: 9870
	// (get) Token: 0x06006FEF RID: 28655 RVA: 0x001C6DA4 File Offset: 0x001C4FA4
	// (set) Token: 0x06006FF0 RID: 28656 RVA: 0x001C6DD8 File Offset: 0x001C4FD8
	public unsafe EffectPool g_MPAddUsingSuccessBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700268F RID: 9871
	// (get) Token: 0x06006FF1 RID: 28657 RVA: 0x001C6E00 File Offset: 0x001C5000
	// (set) Token: 0x06006FF2 RID: 28658 RVA: 0x001C6E34 File Offset: 0x001C5034
	public unsafe EffectPool g_SPAddUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002690 RID: 9872
	// (get) Token: 0x06006FF3 RID: 28659 RVA: 0x001C6E5C File Offset: 0x001C505C
	// (set) Token: 0x06006FF4 RID: 28660 RVA: 0x001C6E90 File Offset: 0x001C5090
	public unsafe EffectPool g_SPAddUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002691 RID: 9873
	// (get) Token: 0x06006FF5 RID: 28661 RVA: 0x001C6EB8 File Offset: 0x001C50B8
	// (set) Token: 0x06006FF6 RID: 28662 RVA: 0x001C6EEC File Offset: 0x001C50EC
	public unsafe EffectPool g_SPAddUsingSuccessBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002692 RID: 9874
	// (get) Token: 0x06006FF7 RID: 28663 RVA: 0x001C6F14 File Offset: 0x001C5114
	// (set) Token: 0x06006FF8 RID: 28664 RVA: 0x001C6F48 File Offset: 0x001C5148
	public unsafe EffectPool g_DefenseUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002693 RID: 9875
	// (get) Token: 0x06006FF9 RID: 28665 RVA: 0x001C6F70 File Offset: 0x001C5170
	// (set) Token: 0x06006FFA RID: 28666 RVA: 0x001C6FA4 File Offset: 0x001C51A4
	public unsafe EffectPool g_DefenseUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002694 RID: 9876
	// (get) Token: 0x06006FFB RID: 28667 RVA: 0x001C6FCC File Offset: 0x001C51CC
	// (set) Token: 0x06006FFC RID: 28668 RVA: 0x001C7000 File Offset: 0x001C5200
	public unsafe EffectPool g_DefenseUsingSuccessBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002695 RID: 9877
	// (get) Token: 0x06006FFD RID: 28669 RVA: 0x001C7028 File Offset: 0x001C5228
	// (set) Token: 0x06006FFE RID: 28670 RVA: 0x001C705C File Offset: 0x001C525C
	public unsafe EffectPool g_MysteriousUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002696 RID: 9878
	// (get) Token: 0x06006FFF RID: 28671 RVA: 0x001C7084 File Offset: 0x001C5284
	// (set) Token: 0x06007000 RID: 28672 RVA: 0x001C70B8 File Offset: 0x001C52B8
	public unsafe EffectPool g_MysteriousUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002697 RID: 9879
	// (get) Token: 0x06007001 RID: 28673 RVA: 0x001C70E0 File Offset: 0x001C52E0
	// (set) Token: 0x06007002 RID: 28674 RVA: 0x001C7114 File Offset: 0x001C5314
	public unsafe EffectPool g_HolyUsing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002698 RID: 9880
	// (get) Token: 0x06007003 RID: 28675 RVA: 0x001C713C File Offset: 0x001C533C
	// (set) Token: 0x06007004 RID: 28676 RVA: 0x001C7170 File Offset: 0x001C5370
	public unsafe EffectPool g_HolyUsingSuccess
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17002699 RID: 9881
	// (get) Token: 0x06007005 RID: 28677 RVA: 0x001C7198 File Offset: 0x001C5398
	// (set) Token: 0x06007006 RID: 28678 RVA: 0x001C71CC File Offset: 0x001C53CC
	public unsafe EffectPool g_BagMaxAdd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700269A RID: 9882
	// (get) Token: 0x06007007 RID: 28679 RVA: 0x001C71F4 File Offset: 0x001C53F4
	// (set) Token: 0x06007008 RID: 28680 RVA: 0x001C7228 File Offset: 0x001C5428
	public unsafe EffectPool g_SwitchNull
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700269B RID: 9883
	// (get) Token: 0x06007009 RID: 28681 RVA: 0x001C7250 File Offset: 0x001C5450
	// (set) Token: 0x0600700A RID: 28682 RVA: 0x001C7284 File Offset: 0x001C5484
	public unsafe EffectPool g_SwitchIce
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700269C RID: 9884
	// (get) Token: 0x0600700B RID: 28683 RVA: 0x001C72AC File Offset: 0x001C54AC
	// (set) Token: 0x0600700C RID: 28684 RVA: 0x001C72E0 File Offset: 0x001C54E0
	public unsafe EffectPool g_SwitchFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700269D RID: 9885
	// (get) Token: 0x0600700D RID: 28685 RVA: 0x001C7308 File Offset: 0x001C5508
	// (set) Token: 0x0600700E RID: 28686 RVA: 0x001C733C File Offset: 0x001C553C
	public unsafe EffectPool g_SwitchLightning
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700269E RID: 9886
	// (get) Token: 0x0600700F RID: 28687 RVA: 0x001C7364 File Offset: 0x001C5564
	// (set) Token: 0x06007010 RID: 28688 RVA: 0x001C7398 File Offset: 0x001C5598
	public unsafe EffectPool g_DashSomke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700269F RID: 9887
	// (get) Token: 0x06007011 RID: 28689 RVA: 0x001C73C0 File Offset: 0x001C55C0
	// (set) Token: 0x06007012 RID: 28690 RVA: 0x001C73F4 File Offset: 0x001C55F4
	public unsafe EffectPool g_BrakeSomke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170026A0 RID: 9888
	// (get) Token: 0x06007013 RID: 28691 RVA: 0x001C741C File Offset: 0x001C561C
	// (set) Token: 0x06007014 RID: 28692 RVA: 0x001C7450 File Offset: 0x001C5650
	public unsafe EffectPool g_WaterSplash
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170026A1 RID: 9889
	// (get) Token: 0x06007015 RID: 28693 RVA: 0x001C7478 File Offset: 0x001C5678
	// (set) Token: 0x06007016 RID: 28694 RVA: 0x001C7496 File Offset: 0x001C5696
	public unsafe static float g_fWaterSplashCDTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&value));
		}
	}

	// Token: 0x170026A2 RID: 9890
	// (get) Token: 0x06007017 RID: 28695 RVA: 0x001C74A8 File Offset: 0x001C56A8
	// (set) Token: 0x06007018 RID: 28696 RVA: 0x001C74D0 File Offset: 0x001C56D0
	public unsafe float g_fWaterSplashCDTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal)) = value;
		}
	}

	// Token: 0x170026A3 RID: 9891
	// (get) Token: 0x06007019 RID: 28697 RVA: 0x001C74F4 File Offset: 0x001C56F4
	// (set) Token: 0x0600701A RID: 28698 RVA: 0x001C7512 File Offset: 0x001C5712
	public unsafe static float g_fContinueWaterSplash
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&value));
		}
	}

	// Token: 0x170026A4 RID: 9892
	// (get) Token: 0x0600701B RID: 28699 RVA: 0x001C7524 File Offset: 0x001C5724
	// (set) Token: 0x0600701C RID: 28700 RVA: 0x001C754C File Offset: 0x001C574C
	public unsafe float g_fContinueWaterSplashVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal)) = value;
		}
	}

	// Token: 0x170026A5 RID: 9893
	// (get) Token: 0x0600701D RID: 28701 RVA: 0x001C7570 File Offset: 0x001C5770
	// (set) Token: 0x0600701E RID: 28702 RVA: 0x001C75A4 File Offset: 0x001C57A4
	public unsafe EffectPool g_OnLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170026A6 RID: 9894
	// (get) Token: 0x0600701F RID: 28703 RVA: 0x001C75CC File Offset: 0x001C57CC
	// (set) Token: 0x06007020 RID: 28704 RVA: 0x001C7600 File Offset: 0x001C5800
	public unsafe EffectPool g_CurseLossMoney
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170026A7 RID: 9895
	// (get) Token: 0x06007021 RID: 28705 RVA: 0x001C7628 File Offset: 0x001C5828
	// (set) Token: 0x06007022 RID: 28706 RVA: 0x001C7650 File Offset: 0x001C5850
	public unsafe bool g_bCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge)) = value;
		}
	}

	// Token: 0x170026A8 RID: 9896
	// (get) Token: 0x06007023 RID: 28707 RVA: 0x001C7674 File Offset: 0x001C5874
	// (set) Token: 0x06007024 RID: 28708 RVA: 0x001C769C File Offset: 0x001C589C
	public unsafe PlayerEffectPlay.Magic g_Magic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic)) = value;
		}
	}

	// Token: 0x170026A9 RID: 9897
	// (get) Token: 0x06007025 RID: 28709 RVA: 0x001C76C0 File Offset: 0x001C58C0
	// (set) Token: 0x06007026 RID: 28710 RVA: 0x001C76E8 File Offset: 0x001C58E8
	public unsafe float g_fNullRecoil
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil)) = value;
		}
	}

	// Token: 0x170026AA RID: 9898
	// (get) Token: 0x06007027 RID: 28711 RVA: 0x001C770C File Offset: 0x001C590C
	// (set) Token: 0x06007028 RID: 28712 RVA: 0x001C7734 File Offset: 0x001C5934
	public unsafe float g_fIceRecoil
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil)) = value;
		}
	}

	// Token: 0x170026AB RID: 9899
	// (get) Token: 0x06007029 RID: 28713 RVA: 0x001C7758 File Offset: 0x001C5958
	// (set) Token: 0x0600702A RID: 28714 RVA: 0x001C7780 File Offset: 0x001C5980
	public unsafe float g_fFireRecoil
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil)) = value;
		}
	}

	// Token: 0x170026AC RID: 9900
	// (get) Token: 0x0600702B RID: 28715 RVA: 0x001C77A4 File Offset: 0x001C59A4
	// (set) Token: 0x0600702C RID: 28716 RVA: 0x001C77CC File Offset: 0x001C59CC
	public unsafe float g_fLightningRecoil
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil)) = value;
		}
	}

	// Token: 0x170026AD RID: 9901
	// (get) Token: 0x0600702D RID: 28717 RVA: 0x001C77F0 File Offset: 0x001C59F0
	// (set) Token: 0x0600702E RID: 28718 RVA: 0x001C7818 File Offset: 0x001C5A18
	public unsafe float g_fNullShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake)) = value;
		}
	}

	// Token: 0x170026AE RID: 9902
	// (get) Token: 0x0600702F RID: 28719 RVA: 0x001C783C File Offset: 0x001C5A3C
	// (set) Token: 0x06007030 RID: 28720 RVA: 0x001C7864 File Offset: 0x001C5A64
	public unsafe float g_fIceShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake)) = value;
		}
	}

	// Token: 0x170026AF RID: 9903
	// (get) Token: 0x06007031 RID: 28721 RVA: 0x001C7888 File Offset: 0x001C5A88
	// (set) Token: 0x06007032 RID: 28722 RVA: 0x001C78B0 File Offset: 0x001C5AB0
	public unsafe float g_fFireShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake)) = value;
		}
	}

	// Token: 0x170026B0 RID: 9904
	// (get) Token: 0x06007033 RID: 28723 RVA: 0x001C78D4 File Offset: 0x001C5AD4
	// (set) Token: 0x06007034 RID: 28724 RVA: 0x001C78FC File Offset: 0x001C5AFC
	public unsafe float g_fLightningShake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake)) = value;
		}
	}

	// Token: 0x170026B1 RID: 9905
	// (get) Token: 0x06007035 RID: 28725 RVA: 0x001C7920 File Offset: 0x001C5B20
	// (set) Token: 0x06007036 RID: 28726 RVA: 0x001C7954 File Offset: 0x001C5B54
	public unsafe Transform g_trTeleportSize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170026B2 RID: 9906
	// (get) Token: 0x06007037 RID: 28727 RVA: 0x001C797C File Offset: 0x001C5B7C
	// (set) Token: 0x06007038 RID: 28728 RVA: 0x001C79A4 File Offset: 0x001C5BA4
	public unsafe bool g_bTeleportDisappear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear)) = value;
		}
	}

	// Token: 0x170026B3 RID: 9907
	// (get) Token: 0x06007039 RID: 28729 RVA: 0x001C79C8 File Offset: 0x001C5BC8
	// (set) Token: 0x0600703A RID: 28730 RVA: 0x001C79F0 File Offset: 0x001C5BF0
	public unsafe bool g_bTeleportAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear)) = value;
		}
	}

	// Token: 0x170026B4 RID: 9908
	// (get) Token: 0x0600703B RID: 28731 RVA: 0x001C7A14 File Offset: 0x001C5C14
	// (set) Token: 0x0600703C RID: 28732 RVA: 0x001C7A32 File Offset: 0x001C5C32
	public unsafe static float g_fTeleportSizeY
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&value));
		}
	}

	// Token: 0x170026B5 RID: 9909
	// (get) Token: 0x0600703D RID: 28733 RVA: 0x001C7A44 File Offset: 0x001C5C44
	// (set) Token: 0x0600703E RID: 28734 RVA: 0x001C7A62 File Offset: 0x001C5C62
	public unsafe static float g_fTeleportSizeXZ
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&value));
		}
	}

	// Token: 0x170026B6 RID: 9910
	// (get) Token: 0x0600703F RID: 28735 RVA: 0x001C7A74 File Offset: 0x001C5C74
	// (set) Token: 0x06007040 RID: 28736 RVA: 0x001C7A9C File Offset: 0x001C5C9C
	public unsafe float g_fTeleportSizeYVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal)) = value;
		}
	}

	// Token: 0x170026B7 RID: 9911
	// (get) Token: 0x06007041 RID: 28737 RVA: 0x001C7AC0 File Offset: 0x001C5CC0
	// (set) Token: 0x06007042 RID: 28738 RVA: 0x001C7AE8 File Offset: 0x001C5CE8
	public unsafe float g_fTeleportSizeXZVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal)) = value;
		}
	}

	// Token: 0x170026B8 RID: 9912
	// (get) Token: 0x06007043 RID: 28739 RVA: 0x001C7B0C File Offset: 0x001C5D0C
	// (set) Token: 0x06007044 RID: 28740 RVA: 0x001C7B2A File Offset: 0x001C5D2A
	public unsafe static float g_fTeleportTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&value));
		}
	}

	// Token: 0x170026B9 RID: 9913
	// (get) Token: 0x06007045 RID: 28741 RVA: 0x001C7B3C File Offset: 0x001C5D3C
	// (set) Token: 0x06007046 RID: 28742 RVA: 0x001C7B64 File Offset: 0x001C5D64
	public unsafe float g_fTeleportTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal)) = value;
		}
	}

	// Token: 0x170026BA RID: 9914
	// (get) Token: 0x06007047 RID: 28743 RVA: 0x001C7B88 File Offset: 0x001C5D88
	// (set) Token: 0x06007048 RID: 28744 RVA: 0x001C7BBC File Offset: 0x001C5DBC
	public unsafe NobetaMeshController g_Display
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new NobetaMeshController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170026BB RID: 9915
	// (get) Token: 0x06007049 RID: 28745 RVA: 0x001C7BE4 File Offset: 0x001C5DE4
	// (set) Token: 0x0600704A RID: 28746 RVA: 0x001C7C18 File Offset: 0x001C5E18
	public unsafe Action<SoundEffect> soundEffectTimeScaleUpdater
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Action<SoundEffect>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170026BC RID: 9916
	// (get) Token: 0x0600704B RID: 28747 RVA: 0x001C7C40 File Offset: 0x001C5E40
	// (set) Token: 0x0600704C RID: 28748 RVA: 0x001C7C68 File Offset: 0x001C5E68
	public unsafe float g_fDeltaTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value;
		}
	}

	// Token: 0x040049A8 RID: 18856
	private static readonly IntPtr NativeFieldInfoPtr_g_This;

	// Token: 0x040049A9 RID: 18857
	private static readonly IntPtr NativeFieldInfoPtr_g_FirePointBone;

	// Token: 0x040049AA RID: 18858
	private static readonly IntPtr NativeFieldInfoPtr_g_FirePoint;

	// Token: 0x040049AB RID: 18859
	private static readonly IntPtr NativeFieldInfoPtr_g_CohesionFloorPoint;

	// Token: 0x040049AC RID: 18860
	private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget;

	// Token: 0x040049AD RID: 18861
	private static readonly IntPtr NativeFieldInfoPtr_g_ItemHandPoint;

	// Token: 0x040049AE RID: 18862
	private static readonly IntPtr NativeFieldInfoPtr_g_LFootPoint;

	// Token: 0x040049AF RID: 18863
	private static readonly IntPtr NativeFieldInfoPtr_g_RFootPoint;

	// Token: 0x040049B0 RID: 18864
	private static readonly IntPtr NativeFieldInfoPtr_g_ThisPosition;

	// Token: 0x040049B1 RID: 18865
	private static readonly IntPtr NativeFieldInfoPtr_g_BaseData;

	// Token: 0x040049B2 RID: 18866
	private static readonly IntPtr NativeFieldInfoPtr_g_PlayerMagicData;

	// Token: 0x040049B3 RID: 18867
	private static readonly IntPtr NativeFieldInfoPtr_g_Move;

	// Token: 0x040049B4 RID: 18868
	private static readonly IntPtr NativeFieldInfoPtr_g_Camera;

	// Token: 0x040049B5 RID: 18869
	private static readonly IntPtr NativeFieldInfoPtr_g_Sound;

	// Token: 0x040049B6 RID: 18870
	private static readonly IntPtr NativeFieldInfoPtr_g_WTrail;

	// Token: 0x040049B7 RID: 18871
	private static readonly IntPtr NativeFieldInfoPtr_g_WTrail02;

	// Token: 0x040049B8 RID: 18872
	private static readonly IntPtr NativeFieldInfoPtr_g_WTrail03;

	// Token: 0x040049B9 RID: 18873
	private static readonly IntPtr NativeFieldInfoPtr_g_WTrail04;

	// Token: 0x040049BA RID: 18874
	private static readonly IntPtr NativeFieldInfoPtr_g_fWLActiveTime;

	// Token: 0x040049BB RID: 18875
	private static readonly IntPtr NativeFieldInfoPtr_g_SkyJump;

	// Token: 0x040049BC RID: 18876
	private static readonly IntPtr NativeFieldInfoPtr_g_WindDodge;

	// Token: 0x040049BD RID: 18877
	private static readonly IntPtr NativeFieldInfoPtr_g_WindDodgeEnd;

	// Token: 0x040049BE RID: 18878
	private static readonly IntPtr NativeFieldInfoPtr_g_bWindDodge;

	// Token: 0x040049BF RID: 18879
	private static readonly IntPtr NativeFieldInfoPtr_g_HighLand;

	// Token: 0x040049C0 RID: 18880
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03;

	// Token: 0x040049C1 RID: 18881
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04;

	// Token: 0x040049C2 RID: 18882
	private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeForward;

	// Token: 0x040049C3 RID: 18883
	private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeBack;

	// Token: 0x040049C4 RID: 18884
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Null;

	// Token: 0x040049C5 RID: 18885
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Ice;

	// Token: 0x040049C6 RID: 18886
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Fire;

	// Token: 0x040049C7 RID: 18887
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Lightning;

	// Token: 0x040049C8 RID: 18888
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Null;

	// Token: 0x040049C9 RID: 18889
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Ice;

	// Token: 0x040049CA RID: 18890
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Fire;

	// Token: 0x040049CB RID: 18891
	private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Lightning;

	// Token: 0x040049CC RID: 18892
	private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesion;

	// Token: 0x040049CD RID: 18893
	private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionSuccess;

	// Token: 0x040049CE RID: 18894
	private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionFloor;

	// Token: 0x040049CF RID: 18895
	private static readonly IntPtr NativeFieldInfoPtr_g_NullShot;

	// Token: 0x040049D0 RID: 18896
	private static readonly IntPtr NativeFieldInfoPtr_g_NullBullet;

	// Token: 0x040049D1 RID: 18897
	private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollision;

	// Token: 0x040049D2 RID: 18898
	private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollisionEnemy;

	// Token: 0x040049D3 RID: 18899
	private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeShot;

	// Token: 0x040049D4 RID: 18900
	private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeBullet;

	// Token: 0x040049D5 RID: 18901
	private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeCollision;

	// Token: 0x040049D6 RID: 18902
	private static readonly IntPtr NativeFieldInfoPtr_g_v3NullChargeTarget;

	// Token: 0x040049D7 RID: 18903
	private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollision;

	// Token: 0x040049D8 RID: 18904
	private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollisionEnemy;

	// Token: 0x040049D9 RID: 18905
	private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollision;

	// Token: 0x040049DA RID: 18906
	private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollisionWall;

	// Token: 0x040049DB RID: 18907
	private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergy;

	// Token: 0x040049DC RID: 18908
	private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergyCollision;

	// Token: 0x040049DD RID: 18909
	private static readonly IntPtr NativeFieldInfoPtr_g_SENullSwordEnergyCollision;

	// Token: 0x040049DE RID: 18910
	private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesion;

	// Token: 0x040049DF RID: 18911
	private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionSuccess;

	// Token: 0x040049E0 RID: 18912
	private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionFloor;

	// Token: 0x040049E1 RID: 18913
	private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot01;

	// Token: 0x040049E2 RID: 18914
	private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot02;

	// Token: 0x040049E3 RID: 18915
	private static readonly IntPtr NativeFieldInfoPtr_g_ICECollision;

	// Token: 0x040049E4 RID: 18916
	private static readonly IntPtr NativeFieldInfoPtr_g_ICECollisionEnemy;

	// Token: 0x040049E5 RID: 18917
	private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeShot01;

	// Token: 0x040049E6 RID: 18918
	private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBullet;

	// Token: 0x040049E7 RID: 18919
	private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBulletCollision;

	// Token: 0x040049E8 RID: 18920
	private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequency;

	// Token: 0x040049E9 RID: 18921
	private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequencyCom;

	// Token: 0x040049EA RID: 18922
	private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletNum;

	// Token: 0x040049EB RID: 18923
	private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletTotal;

	// Token: 0x040049EC RID: 18924
	private static readonly IntPtr NativeFieldInfoPtr_g_iICeLockIndex;

	// Token: 0x040049ED RID: 18925
	private static readonly IntPtr NativeFieldInfoPtr_g_ICELockTarget;

	// Token: 0x040049EE RID: 18926
	private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollision;

	// Token: 0x040049EF RID: 18927
	private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollisionEnemy;

	// Token: 0x040049F0 RID: 18928
	private static readonly IntPtr NativeFieldInfoPtr_g_SEICEChargeBullet;

	// Token: 0x040049F1 RID: 18929
	private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet;

	// Token: 0x040049F2 RID: 18930
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01;

	// Token: 0x040049F3 RID: 18931
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02;

	// Token: 0x040049F4 RID: 18932
	private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot;

	// Token: 0x040049F5 RID: 18933
	private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot;

	// Token: 0x040049F6 RID: 18934
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet;

	// Token: 0x040049F7 RID: 18935
	private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex;

	// Token: 0x040049F8 RID: 18936
	private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet;

	// Token: 0x040049F9 RID: 18937
	private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet;

	// Token: 0x040049FA RID: 18938
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime;

	// Token: 0x040049FB RID: 18939
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal;

	// Token: 0x040049FC RID: 18940
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection;

	// Token: 0x040049FD RID: 18941
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed;

	// Token: 0x040049FE RID: 18942
	private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletTarget;

	// Token: 0x040049FF RID: 18943
	private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate;

	// Token: 0x04004A00 RID: 18944
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate;

	// Token: 0x04004A01 RID: 18945
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum;

	// Token: 0x04004A02 RID: 18946
	private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesion;

	// Token: 0x04004A03 RID: 18947
	private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionSuccess;

	// Token: 0x04004A04 RID: 18948
	private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor;

	// Token: 0x04004A05 RID: 18949
	private static readonly IntPtr NativeFieldInfoPtr_g_FireShot;

	// Token: 0x04004A06 RID: 18950
	private static readonly IntPtr NativeFieldInfoPtr_g_FireBullet;

	// Token: 0x04004A07 RID: 18951
	private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollision;

	// Token: 0x04004A08 RID: 18952
	private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollisionEnemy;

	// Token: 0x04004A09 RID: 18953
	private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeShot;

	// Token: 0x04004A0A RID: 18954
	private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBullet;

	// Token: 0x04004A0B RID: 18955
	private static readonly IntPtr NativeFieldInfoPtr_pooledFireBallCollisions;

	// Token: 0x04004A0C RID: 18956
	private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletTarget;

	// Token: 0x04004A0D RID: 18957
	private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletDirection;

	// Token: 0x04004A0E RID: 18958
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision;

	// Token: 0x04004A0F RID: 18959
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollisionEnemy;

	// Token: 0x04004A10 RID: 18960
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05;

	// Token: 0x04004A11 RID: 18961
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05;

	// Token: 0x04004A12 RID: 18962
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05;

	// Token: 0x04004A13 RID: 18963
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05;

	// Token: 0x04004A14 RID: 18964
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireDashAttack_Lv05;

	// Token: 0x04004A15 RID: 18965
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05;

	// Token: 0x04004A16 RID: 18966
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05;

	// Token: 0x04004A17 RID: 18967
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05;

	// Token: 0x04004A18 RID: 18968
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack;

	// Token: 0x04004A19 RID: 18969
	private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack;

	// Token: 0x04004A1A RID: 18970
	private static readonly IntPtr NativeFieldInfoPtr_g_RootFireAttack;

	// Token: 0x04004A1B RID: 18971
	private static readonly IntPtr NativeFieldInfoPtr_g_TrFireAttack;

	// Token: 0x04004A1C RID: 18972
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex;

	// Token: 0x04004A1D RID: 18973
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime;

	// Token: 0x04004A1E RID: 18974
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal;

	// Token: 0x04004A1F RID: 18975
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency;

	// Token: 0x04004A20 RID: 18976
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal;

	// Token: 0x04004A21 RID: 18977
	private static readonly IntPtr NativeFieldInfoPtr_g_ADFireAttack;

	// Token: 0x04004A22 RID: 18978
	private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum;

	// Token: 0x04004A23 RID: 18979
	private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttackCollsion;

	// Token: 0x04004A24 RID: 18980
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackCollsionPos;

	// Token: 0x04004A25 RID: 18981
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequency;

	// Token: 0x04004A26 RID: 18982
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal;

	// Token: 0x04004A27 RID: 18983
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionRadius;

	// Token: 0x04004A28 RID: 18984
	private static readonly IntPtr NativeFieldInfoPtr_g_FireAttackList;

	// Token: 0x04004A29 RID: 18985
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet;

	// Token: 0x04004A2A RID: 18986
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet02;

	// Token: 0x04004A2B RID: 18987
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet03;

	// Token: 0x04004A2C RID: 18988
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningAData;

	// Token: 0x04004A2D RID: 18989
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningBulletCollision;

	// Token: 0x04004A2E RID: 18990
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningShot;

	// Token: 0x04004A2F RID: 18991
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesion;

	// Token: 0x04004A30 RID: 18992
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionSuccess;

	// Token: 0x04004A31 RID: 18993
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionFloor;

	// Token: 0x04004A32 RID: 18994
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningFloorAim;

	// Token: 0x04004A33 RID: 18995
	private static readonly IntPtr NativeFieldInfoPtr_g_LFAController;

	// Token: 0x04004A34 RID: 18996
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFloorAimDistance;

	// Token: 0x04004A35 RID: 18997
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAimStatus;

	// Token: 0x04004A36 RID: 18998
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeShot;

	// Token: 0x04004A37 RID: 18999
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeBullet;

	// Token: 0x04004A38 RID: 19000
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeStart;

	// Token: 0x04004A39 RID: 19001
	private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeEnd;

	// Token: 0x04004A3A RID: 19002
	private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningDodgeStartPos;

	// Token: 0x04004A3B RID: 19003
	private static readonly IntPtr NativeFieldInfoPtr_g_bLightningDodge;

	// Token: 0x04004A3C RID: 19004
	private static readonly IntPtr NativeFieldInfoPtr_g_TAbsorb;

	// Token: 0x04004A3D RID: 19005
	private static readonly IntPtr NativeFieldInfoPtr_g_Absorb;

	// Token: 0x04004A3E RID: 19006
	private static readonly IntPtr NativeFieldInfoPtr_g_NotShot;

	// Token: 0x04004A3F RID: 19007
	private static readonly IntPtr NativeFieldInfoPtr_g_Cure;

	// Token: 0x04004A40 RID: 19008
	private static readonly IntPtr NativeFieldInfoPtr_g_TeleportAttack;

	// Token: 0x04004A41 RID: 19009
	private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkinReady;

	// Token: 0x04004A42 RID: 19010
	private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkin;

	// Token: 0x04004A43 RID: 19011
	private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleportReady;

	// Token: 0x04004A44 RID: 19012
	private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleport;

	// Token: 0x04004A45 RID: 19013
	private static readonly IntPtr NativeFieldInfoPtr_g_ItemSelect;

	// Token: 0x04004A46 RID: 19014
	private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsing;

	// Token: 0x04004A47 RID: 19015
	private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccess;

	// Token: 0x04004A48 RID: 19016
	private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccessBody;

	// Token: 0x04004A49 RID: 19017
	private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsing;

	// Token: 0x04004A4A RID: 19018
	private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccess;

	// Token: 0x04004A4B RID: 19019
	private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccessBody;

	// Token: 0x04004A4C RID: 19020
	private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsing;

	// Token: 0x04004A4D RID: 19021
	private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccess;

	// Token: 0x04004A4E RID: 19022
	private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccessBody;

	// Token: 0x04004A4F RID: 19023
	private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsing;

	// Token: 0x04004A50 RID: 19024
	private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccess;

	// Token: 0x04004A51 RID: 19025
	private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccessBody;

	// Token: 0x04004A52 RID: 19026
	private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsing;

	// Token: 0x04004A53 RID: 19027
	private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsingSuccess;

	// Token: 0x04004A54 RID: 19028
	private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsing;

	// Token: 0x04004A55 RID: 19029
	private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsingSuccess;

	// Token: 0x04004A56 RID: 19030
	private static readonly IntPtr NativeFieldInfoPtr_g_BagMaxAdd;

	// Token: 0x04004A57 RID: 19031
	private static readonly IntPtr NativeFieldInfoPtr_g_SwitchNull;

	// Token: 0x04004A58 RID: 19032
	private static readonly IntPtr NativeFieldInfoPtr_g_SwitchIce;

	// Token: 0x04004A59 RID: 19033
	private static readonly IntPtr NativeFieldInfoPtr_g_SwitchFire;

	// Token: 0x04004A5A RID: 19034
	private static readonly IntPtr NativeFieldInfoPtr_g_SwitchLightning;

	// Token: 0x04004A5B RID: 19035
	private static readonly IntPtr NativeFieldInfoPtr_g_DashSomke;

	// Token: 0x04004A5C RID: 19036
	private static readonly IntPtr NativeFieldInfoPtr_g_BrakeSomke;

	// Token: 0x04004A5D RID: 19037
	private static readonly IntPtr NativeFieldInfoPtr_g_WaterSplash;

	// Token: 0x04004A5E RID: 19038
	private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTime;

	// Token: 0x04004A5F RID: 19039
	private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTimeVal;

	// Token: 0x04004A60 RID: 19040
	private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplash;

	// Token: 0x04004A61 RID: 19041
	private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplashVal;

	// Token: 0x04004A62 RID: 19042
	private static readonly IntPtr NativeFieldInfoPtr_g_OnLight;

	// Token: 0x04004A63 RID: 19043
	private static readonly IntPtr NativeFieldInfoPtr_g_CurseLossMoney;

	// Token: 0x04004A64 RID: 19044
	private static readonly IntPtr NativeFieldInfoPtr_g_bCharge;

	// Token: 0x04004A65 RID: 19045
	private static readonly IntPtr NativeFieldInfoPtr_g_Magic;

	// Token: 0x04004A66 RID: 19046
	private static readonly IntPtr NativeFieldInfoPtr_g_fNullRecoil;

	// Token: 0x04004A67 RID: 19047
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceRecoil;

	// Token: 0x04004A68 RID: 19048
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireRecoil;

	// Token: 0x04004A69 RID: 19049
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningRecoil;

	// Token: 0x04004A6A RID: 19050
	private static readonly IntPtr NativeFieldInfoPtr_g_fNullShake;

	// Token: 0x04004A6B RID: 19051
	private static readonly IntPtr NativeFieldInfoPtr_g_fIceShake;

	// Token: 0x04004A6C RID: 19052
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireShake;

	// Token: 0x04004A6D RID: 19053
	private static readonly IntPtr NativeFieldInfoPtr_g_fLightningShake;

	// Token: 0x04004A6E RID: 19054
	private static readonly IntPtr NativeFieldInfoPtr_g_trTeleportSize;

	// Token: 0x04004A6F RID: 19055
	private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportDisappear;

	// Token: 0x04004A70 RID: 19056
	private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportAppear;

	// Token: 0x04004A71 RID: 19057
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeY;

	// Token: 0x04004A72 RID: 19058
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZ;

	// Token: 0x04004A73 RID: 19059
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeYVal;

	// Token: 0x04004A74 RID: 19060
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZVal;

	// Token: 0x04004A75 RID: 19061
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTime;

	// Token: 0x04004A76 RID: 19062
	private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTimeVal;

	// Token: 0x04004A77 RID: 19063
	private static readonly IntPtr NativeFieldInfoPtr_g_Display;

	// Token: 0x04004A78 RID: 19064
	private static readonly IntPtr NativeFieldInfoPtr_soundEffectTimeScaleUpdater;

	// Token: 0x04004A79 RID: 19065
	private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;

	// Token: 0x04004A7A RID: 19066
	private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0;

	// Token: 0x04004A7B RID: 19067
	private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0;

	// Token: 0x04004A7C RID: 19068
	private static readonly IntPtr NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0;

	// Token: 0x04004A7D RID: 19069
	private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_Single_0;

	// Token: 0x04004A7E RID: 19070
	private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0;

	// Token: 0x04004A7F RID: 19071
	private static readonly IntPtr NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0;

	// Token: 0x04004A80 RID: 19072
	private static readonly IntPtr NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0;

	// Token: 0x04004A81 RID: 19073
	private static readonly IntPtr NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0;

	// Token: 0x04004A82 RID: 19074
	private static readonly IntPtr NativeMethodInfoPtr_StopItemEffect_Public_Void_0;

	// Token: 0x04004A83 RID: 19075
	private static readonly IntPtr NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0;

	// Token: 0x04004A84 RID: 19076
	private static readonly IntPtr NativeMethodInfoPtr_StopDefense_Public_Void_0;

	// Token: 0x04004A85 RID: 19077
	private static readonly IntPtr NativeMethodInfoPtr_Cohesion_Public_Void_0;

	// Token: 0x04004A86 RID: 19078
	private static readonly IntPtr NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0;

	// Token: 0x04004A87 RID: 19079
	private static readonly IntPtr NativeMethodInfoPtr_StopCohesion_Public_Void_0;

	// Token: 0x04004A88 RID: 19080
	private static readonly IntPtr NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0;

	// Token: 0x04004A89 RID: 19081
	private static readonly IntPtr NativeMethodInfoPtr_Shot_Public_Void_0;

	// Token: 0x04004A8A RID: 19082
	private static readonly IntPtr NativeMethodInfoPtr_NotShot_Public_Void_0;

	// Token: 0x04004A8B RID: 19083
	private static readonly IntPtr NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0;

	// Token: 0x04004A8C RID: 19084
	private static readonly IntPtr NativeMethodInfoPtr_NullShot_Private_Void_0;

	// Token: 0x04004A8D RID: 19085
	private static readonly IntPtr NativeMethodInfoPtr_LightningChargeShot_Public_Void_0;

	// Token: 0x04004A8E RID: 19086
	private static readonly IntPtr NativeMethodInfoPtr_LightningShot_Private_Void_0;

	// Token: 0x04004A8F RID: 19087
	private static readonly IntPtr NativeMethodInfoPtr_FireShot_Private_Void_0;

	// Token: 0x04004A90 RID: 19088
	private static readonly IntPtr NativeMethodInfoPtr_IceShot_Private_Void_0;

	// Token: 0x04004A91 RID: 19089
	private static readonly IntPtr NativeMethodInfoPtr_PlayAbsorb_Public_Void_0;

	// Token: 0x04004A92 RID: 19090
	private static readonly IntPtr NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0;

	// Token: 0x04004A93 RID: 19091
	private static readonly IntPtr NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0;

	// Token: 0x04004A94 RID: 19092
	private static readonly IntPtr NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0;

	// Token: 0x04004A95 RID: 19093
	private static readonly IntPtr NativeMethodInfoPtr_CloseItemSelect_Public_Void_0;

	// Token: 0x04004A96 RID: 19094
	private static readonly IntPtr NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0;

	// Token: 0x04004A97 RID: 19095
	private static readonly IntPtr NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0;

	// Token: 0x04004A98 RID: 19096
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0;

	// Token: 0x04004A99 RID: 19097
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0;

	// Token: 0x04004A9A RID: 19098
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0;

	// Token: 0x04004A9B RID: 19099
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0;

	// Token: 0x04004A9C RID: 19100
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0;

	// Token: 0x04004A9D RID: 19101
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0;

	// Token: 0x04004A9E RID: 19102
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0;

	// Token: 0x04004A9F RID: 19103
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0;

	// Token: 0x04004AA0 RID: 19104
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0;

	// Token: 0x04004AA1 RID: 19105
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0;

	// Token: 0x04004AA2 RID: 19106
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0;

	// Token: 0x04004AA3 RID: 19107
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0;

	// Token: 0x04004AA4 RID: 19108
	private static readonly IntPtr NativeMethodInfoPtr_PlayCure_Public_Void_0;

	// Token: 0x04004AA5 RID: 19109
	private static readonly IntPtr NativeMethodInfoPtr_TeleportAttack_Public_Void_0;

	// Token: 0x04004AA6 RID: 19110
	private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0;

	// Token: 0x04004AA7 RID: 19111
	private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0;

	// Token: 0x04004AA8 RID: 19112
	private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0;

	// Token: 0x04004AA9 RID: 19113
	private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0;

	// Token: 0x04004AAA RID: 19114
	private static readonly IntPtr NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0;

	// Token: 0x04004AAB RID: 19115
	private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0;

	// Token: 0x04004AAC RID: 19116
	private static readonly IntPtr NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0;

	// Token: 0x04004AAD RID: 19117
	private static readonly IntPtr NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0;

	// Token: 0x04004AAE RID: 19118
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0;

	// Token: 0x04004AAF RID: 19119
	private static readonly IntPtr NativeMethodInfoPtr_PlayOnLight_Public_Void_0;

	// Token: 0x04004AB0 RID: 19120
	private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0;

	// Token: 0x04004AB1 RID: 19121
	private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0;

	// Token: 0x04004AB2 RID: 19122
	private static readonly IntPtr NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0;

	// Token: 0x04004AB3 RID: 19123
	private static readonly IntPtr NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0;

	// Token: 0x04004AB4 RID: 19124
	private static readonly IntPtr NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0;

	// Token: 0x04004AB5 RID: 19125
	private static readonly IntPtr NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0;

	// Token: 0x04004AB6 RID: 19126
	private static readonly IntPtr NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0;

	// Token: 0x04004AB7 RID: 19127
	private static readonly IntPtr NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0;

	// Token: 0x04004AB8 RID: 19128
	private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0;

	// Token: 0x04004AB9 RID: 19129
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0;

	// Token: 0x04004ABA RID: 19130
	private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0;

	// Token: 0x04004ABB RID: 19131
	private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0;

	// Token: 0x04004ABC RID: 19132
	private static readonly IntPtr NativeMethodInfoPtr_GetRecoil_Public_Single_0;

	// Token: 0x04004ABD RID: 19133
	private static readonly IntPtr NativeMethodInfoPtr_GetShotShake_Public_Single_0;

	// Token: 0x04004ABE RID: 19134
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0;

	// Token: 0x04004ABF RID: 19135
	private static readonly IntPtr NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0;

	// Token: 0x04004AC0 RID: 19136
	private static readonly IntPtr NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0;

	// Token: 0x04004AC1 RID: 19137
	private static readonly IntPtr NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0;

	// Token: 0x04004AC2 RID: 19138
	private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0;

	// Token: 0x04004AC3 RID: 19139
	private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0;

	// Token: 0x04004AC4 RID: 19140
	private static readonly IntPtr NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0;

	// Token: 0x04004AC5 RID: 19141
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0;

	// Token: 0x04004AC6 RID: 19142
	private static readonly IntPtr NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0;

	// Token: 0x04004AC7 RID: 19143
	private static readonly IntPtr NativeMethodInfoPtr_EndWindDodge_Public_Void_0;

	// Token: 0x04004AC8 RID: 19144
	private static readonly IntPtr NativeMethodInfoPtr_ResetTeleportState_Public_Void_0;

	// Token: 0x04004AC9 RID: 19145
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

	// Token: 0x04004ACA RID: 19146
	private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0;

	// Token: 0x02000360 RID: 864
	public enum Magic
	{
		// Token: 0x04004ACC RID: 19148
		Null,
		// Token: 0x04004ACD RID: 19149
		Ice,
		// Token: 0x04004ACE RID: 19150
		Fire,
		// Token: 0x04004ACF RID: 19151
		Lightning
	}

	// Token: 0x02000361 RID: 865
	[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass213_0")]
	public sealed class __c__DisplayClass213_0 : Il2CppSystem.Object
	{
		// Token: 0x0600704D RID: 28749 RVA: 0x001C7C8C File Offset: 0x001C5E8C
		[CallerCount(1664)]
		[CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe __c__DisplayClass213_0()
			: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr))
		{
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x0600704E RID: 28750 RVA: 0x001C7CD8 File Offset: 0x001C5ED8
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607811, XrefRangeEnd = 607814, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe void _Start_b__2()
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x0600704F RID: 28751 RVA: 0x001C7D1C File Offset: 0x001C5F1C
		// Note: this type is marked as 'beforefieldinit'.
		static __c__DisplayClass213_0()
		{
			Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass213_0");
			IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr);
			PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "fbc");
			PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, "<>4__this");
			PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100671618);
			PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass213_0>.NativeClassPtr, 100671619);
		}

		// Token: 0x06007050 RID: 28752 RVA: 0x0000A74C File Offset: 0x0000894C
		public __c__DisplayClass213_0(IntPtr pointer)
			: base(pointer)
		{
		}

		// Token: 0x170026BE RID: 9918
		// (get) Token: 0x06007051 RID: 28753 RVA: 0x001C7D98 File Offset: 0x001C5F98
		// (set) Token: 0x06007052 RID: 28754 RVA: 0x001C7DCC File Offset: 0x001C5FCC
		public unsafe FireBallCollision fbc
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc);
				IntPtr intPtr2 = *intPtr;
				return (intPtr2 != 0) ? new FireBallCollision(intPtr2) : null;
			}
			set
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
				IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc), IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x170026BF RID: 9919
		// (get) Token: 0x06007053 RID: 28755 RVA: 0x001C7DF4 File Offset: 0x001C5FF4
		// (set) Token: 0x06007054 RID: 28756 RVA: 0x001C7E28 File Offset: 0x001C6028
		public unsafe PlayerEffectPlay __4__this
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this);
				IntPtr intPtr2 = *intPtr;
				return (intPtr2 != 0) ? new PlayerEffectPlay(intPtr2) : null;
			}
			set
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
				IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x04004AD0 RID: 19152
		private static readonly IntPtr NativeFieldInfoPtr_fbc;

		// Token: 0x04004AD1 RID: 19153
		private static readonly IntPtr NativeFieldInfoPtr___4__this;

		// Token: 0x04004AD2 RID: 19154
		private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

		// Token: 0x04004AD3 RID: 19155
		private static readonly IntPtr NativeMethodInfoPtr__Start_b__2_Internal_Void_0;
	}

	// Token: 0x02000362 RID: 866
	[ObfuscatedName("PlayerEffectPlay/<>c")]
	[Serializable]
	public sealed class __c : Il2CppSystem.Object
	{
		// Token: 0x06007055 RID: 28757 RVA: 0x001C7E50 File Offset: 0x001C6050
		[CallerCount(1664)]
		[CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe __c()
			: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr))
		{
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x06007056 RID: 28758 RVA: 0x001C7E9C File Offset: 0x001C609C
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607814, XrefRangeEnd = 607822, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe GameObject _Start_b__213_0()
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new GameObject(intPtr3) : null;
		}

		// Token: 0x06007057 RID: 28759 RVA: 0x001C7EF4 File Offset: 0x001C60F4
		// Note: this type is marked as 'beforefieldinit'.
		static __c()
		{
			Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c");
			IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr);
			PlayerEffectPlay.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9");
			PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, "<>9__213_0");
			PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100671621);
			PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c>.NativeClassPtr, 100671622);
		}

		// Token: 0x06007058 RID: 28760 RVA: 0x0000A74C File Offset: 0x0000894C
		public __c(IntPtr pointer)
			: base(pointer)
		{
		}

		// Token: 0x170026C0 RID: 9920
		// (get) Token: 0x06007059 RID: 28761 RVA: 0x001C7F70 File Offset: 0x001C6170
		// (set) Token: 0x0600705A RID: 28762 RVA: 0x001C7F9B File Offset: 0x001C619B
		public unsafe static PlayerEffectPlay.__c __9
		{
			get
			{
				IntPtr intPtr;
				IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, (void*)(&intPtr));
				IntPtr intPtr2 = intPtr;
				return (intPtr2 != 0) ? new PlayerEffectPlay.__c(intPtr2) : null;
			}
			set
			{
				IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x170026C1 RID: 9921
		// (get) Token: 0x0600705B RID: 28763 RVA: 0x001C7FB0 File Offset: 0x001C61B0
		// (set) Token: 0x0600705C RID: 28764 RVA: 0x001C7FDB File Offset: 0x001C61DB
		public unsafe static Func<GameObject> __9__213_0
		{
			get
			{
				IntPtr intPtr;
				IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, (void*)(&intPtr));
				IntPtr intPtr2 = intPtr;
				return (intPtr2 != 0) ? new Func<GameObject>(intPtr2) : null;
			}
			set
			{
				IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, IL2CPP.Il2CppObjectBaseToPtr(value));
			}
		}

		// Token: 0x04004AD4 RID: 19156
		private static readonly IntPtr NativeFieldInfoPtr___9;

		// Token: 0x04004AD5 RID: 19157
		private static readonly IntPtr NativeFieldInfoPtr___9__213_0;

		// Token: 0x04004AD6 RID: 19158
		private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

		// Token: 0x04004AD7 RID: 19159
		private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0;
	}

	// Token: 0x02000363 RID: 867
	[ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass268_0")]
	public sealed class __c__DisplayClass268_0 : Il2CppSystem.Object
	{
		// Token: 0x0600705D RID: 28765 RVA: 0x001C7FF0 File Offset: 0x001C61F0
		[CallerCount(1664)]
		[CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe __c__DisplayClass268_0()
			: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr))
		{
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}

		// Token: 0x0600705E RID: 28766 RVA: 0x001C803C File Offset: 0x001C623C
		[CallerCount(0)]
		[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607822, XrefRangeEnd = 607824, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		public unsafe void _SetPlayerTimeScale_b__0(SoundEffect se)
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			checked
			{
				IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
				*ptr = IL2CPP.Il2CppObjectBaseToPtr(se);
				IntPtr intPtr2;
				IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
				Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			}
		}

		// Token: 0x0600705F RID: 28767 RVA: 0x001C8098 File Offset: 0x001C6298
		// Note: this type is marked as 'beforefieldinit'.
		static __c__DisplayClass268_0()
		{
			Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore<PlayerEffectPlay>.NativeClassPtr, "<>c__DisplayClass268_0");
			IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr);
			PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, "timeScale");
			PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100671623);
			PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<PlayerEffectPlay.__c__DisplayClass268_0>.NativeClassPtr, 100671624);
		}

		// Token: 0x06007060 RID: 28768 RVA: 0x0000A74C File Offset: 0x0000894C
		public __c__DisplayClass268_0(IntPtr pointer)
			: base(pointer)
		{
		}

		// Token: 0x170026C2 RID: 9922
		// (get) Token: 0x06007061 RID: 28769 RVA: 0x001C8100 File Offset: 0x001C6300
		// (set) Token: 0x06007062 RID: 28770 RVA: 0x001C8128 File Offset: 0x001C6328
		public unsafe float timeScale
		{
			get
			{
				IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale);
				return *intPtr;
			}
			set
			{
				*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale)) = value;
			}
		}

		// Token: 0x04004AD8 RID: 19160
		private static readonly IntPtr NativeFieldInfoPtr_timeScale;

		// Token: 0x04004AD9 RID: 19161
		private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;

		// Token: 0x04004ADA RID: 19162
		private static readonly IntPtr NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0;
	}
}
