using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000117 RID: 279
[Token(Token = "0x2000117")]
public class TargetTrack02 : TargetTrack
{
	// Token: 0x06000EB2 RID: 3762 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000EB2")]
	[Address(RVA = "0xF58090", Offset = "0xF57090", VA = "0x180F58090")]
	private void Start()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000EB3 RID: 3763 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000EB3")]
	[Address(RVA = "0xF58320", Offset = "0xF57320", VA = "0x180F58320", Slot = "4")]
	protected override void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000EB4 RID: 3764 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000EB4")]
	[Address(RVA = "0xF57E90", Offset = "0xF56E90", VA = "0x180F57E90")]
	public void SetTarget(Transform Target, Vector3 StartAngle)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000EB5 RID: 3765 RVA: 0x00022654 File Offset: 0x00020854
	[Token(Token = "0x6000EB5")]
	[Address(RVA = "0xF58FA0", Offset = "0xF57FA0", VA = "0x180F58FA0")]
	public TargetTrack02()
	{
	}

	// Token: 0x040018E5 RID: 6373
	[FieldOffset(Offset = "0x98")]
	[Token(Token = "0x40018E5")]
	private float g_fChangeSpeed;
}
