using System;
using Cpp2IlInjected;
using UnityEngine;

namespace RootMotion.FinalIK
{
	// Token: 0x02000481 RID: 1153
	[Token(Token = "0x2000481")]
	[Serializable]
	public class IKSolverCCD : IKSolverHeuristic
	{
		// Token: 0x060028DD RID: 10461 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x60028DD")]
		[Address(RVA = "0x170E550", Offset = "0x170D550", VA = "0x18170E550")]
		public void FadeOutBoneWeights()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x060028DE RID: 10462 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x60028DE")]
		[Address(RVA = "0x170E630", Offset = "0x170D630", VA = "0x18170E630", Slot = "10")]
		protected override void OnInitiate()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x060028DF RID: 10463 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x60028DF")]
		[Address(RVA = "0x170E6C0", Offset = "0x170D6C0", VA = "0x18170E6C0", Slot = "11")]
		protected override void OnUpdate()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x060028E0 RID: 10464 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x60028E0")]
		[Address(RVA = "0x170E9E0", Offset = "0x170D9E0", VA = "0x18170E9E0")]
		private void Solve(Vector3 targetPosition)
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x060028E1 RID: 10465 RVA: 0x0005CA3C File Offset: 0x0005AC3C
		[Token(Token = "0x60028E1")]
		[Address(RVA = "0x170F350", Offset = "0x170E350", VA = "0x18170F350")]
		public IKSolverCCD()
		{
		}

		// Token: 0x04003296 RID: 12950
		[FieldOffset(Offset = "0x88")]
		[Token(Token = "0x4003296")]
		public IKSolver.IterationDelegate OnPreIteration;
	}
}
