using System;
using Cpp2IlInjected;
using UnityEngine;

namespace RootMotion.Demos
{
	// Token: 0x0200043C RID: 1084
	[Token(Token = "0x200043C")]
	[RequireComponent(typeof(Animator))]
	public class CharacterAnimationThirdPerson : CharacterAnimationBase
	{
		// Token: 0x060026B2 RID: 9906 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x60026B2")]
		[Address(RVA = "0xB93FD0", Offset = "0xB92FD0", VA = "0x180B93FD0", Slot = "6")]
		protected override void Start()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x060026B3 RID: 9907 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x60026B3")]
		[Address(RVA = "0xB93EF0", Offset = "0xB92EF0", VA = "0x180B93EF0", Slot = "4")]
		public override Vector3 GetPivotPoint()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x1700022D RID: 557
		// (get) Token: 0x060026B4 RID: 9908 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x1700022D")]
		public override bool animationGrounded
		{
			[Token(Token = "0x60026B4")]
			[Address(RVA = "0xB944D0", Offset = "0xB934D0", VA = "0x180B944D0", Slot = "5")]
			get
			{
				throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
			}
		}

		// Token: 0x060026B5 RID: 9909 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x60026B5")]
		[Address(RVA = "0xB94060", Offset = "0xB93060", VA = "0x180B94060", Slot = "8")]
		protected virtual void Update()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x060026B6 RID: 9910 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x60026B6")]
		[Address(RVA = "0xB93F30", Offset = "0xB92F30", VA = "0x180B93F30")]
		private void OnAnimatorMove()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x060026B7 RID: 9911 RVA: 0x00059168 File Offset: 0x00057368
		[Token(Token = "0x60026B7")]
		[Address(RVA = "0xB93EC0", Offset = "0xB92EC0", VA = "0x180B93EC0")]
		public CharacterAnimationThirdPerson()
		{
			this.smoothFollow = true;
			this.smoothFollowSpeed = 20f;
			base..ctor();
		}

		// Token: 0x04003067 RID: 12391
		[FieldOffset(Offset = "0x58")]
		[Token(Token = "0x4003067")]
		public CharacterThirdPerson characterController;

		// Token: 0x04003068 RID: 12392
		[FieldOffset(Offset = "0x60")]
		[Token(Token = "0x4003068")]
		[SerializeField]
		private float turnSensitivity = 0.2f;

		// Token: 0x04003069 RID: 12393
		[FieldOffset(Offset = "0x64")]
		[Token(Token = "0x4003069")]
		[SerializeField]
		private float turnSpeed = 5f;

		// Token: 0x0400306A RID: 12394
		[FieldOffset(Offset = "0x68")]
		[Token(Token = "0x400306A")]
		[SerializeField]
		private float runCycleLegOffset = 0.2f;

		// Token: 0x0400306B RID: 12395
		[FieldOffset(Offset = "0x6C")]
		[Token(Token = "0x400306B")]
		[SerializeField]
		[Range(0.1f, 3f)]
		private float animSpeedMultiplier = 1f;

		// Token: 0x0400306C RID: 12396
		[FieldOffset(Offset = "0x70")]
		[Token(Token = "0x400306C")]
		protected Animator animator;

		// Token: 0x0400306D RID: 12397
		[FieldOffset(Offset = "0x78")]
		[Token(Token = "0x400306D")]
		private Vector3 lastForward;

		// Token: 0x0400306E RID: 12398
		[Token(Token = "0x400306E")]
		private const string groundedDirectional = "Grounded Directional";

		// Token: 0x0400306F RID: 12399
		[Token(Token = "0x400306F")]
		private const string groundedStrafe = "Grounded Strafe";
	}
}
