using System;

// Token: 0x0200025D RID: 605
[Flags]
public enum TimeEffectType
{
	// Token: 0x0400385E RID: 14430
	LittleWitch = 1,
	// Token: 0x0400385F RID: 14431
	LittleWitchEffect = 2,
	// Token: 0x04003860 RID: 14432
	PassiveEvent = 4,
	// Token: 0x04003861 RID: 14433
	EnemyAndNpc = 8,
	// Token: 0x04003862 RID: 14434
	StageEffect = 16,
	// Token: 0x04003863 RID: 14435
	AttackableObject = 32,
	// Token: 0x04003864 RID: 14436
	Physics = 64,
	// Token: 0x04003865 RID: 14437
	PlayerTimeScale = 7,
	// Token: 0x04003866 RID: 14438
	PlayerHitStop = 3,
	// Token: 0x04003867 RID: 14439
	StageTimeScale = 120,
	// Token: 0x04003868 RID: 14440
	StageHitStop = 8,
	// Token: 0x04003869 RID: 14441
	All = 127
}
