using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000211 RID: 529
[Token(Token = "0x2000211")]
public class Tarp_Lava : Trap_BoxCollider
{
	// Token: 0x06001548 RID: 5448 RVA: 0x000306A0 File Offset: 0x0002E8A0
	[Token(Token = "0x6001548")]
	[Address(RVA = "0xF597E0", Offset = "0xF587E0", VA = "0x180F597E0", Slot = "4")]
	public override void InitData(SceneEventManager SEM)
	{
		base.InitData(SEM);
		this.g_bOpenEvent = true;
	}

	// Token: 0x06001549 RID: 5449 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001549")]
	[Address(RVA = "0xF58FB0", Offset = "0xF57FB0", VA = "0x180F58FB0", Slot = "13")]
	protected override void Attack()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600154A RID: 5450 RVA: 0x000306BC File Offset: 0x0002E8BC
	[Token(Token = "0x600154A")]
	[Address(RVA = "0xF59800", Offset = "0xF58800", VA = "0x180F59800")]
	public Tarp_Lava()
	{
		this.fRange = 4f;
		this.g_fAttackRate = 0.3f;
		base..ctor();
	}

	// Token: 0x0400204C RID: 8268
	[FieldOffset(Offset = "0x90")]
	[Token(Token = "0x400204C")]
	public Vector3 BoxSize;
}
