using System;
using System.Collections;
using Cpp2IlInjected;

namespace UnitySA.Utility
{
	// Token: 0x02000634 RID: 1588
	[Token(Token = "0x2000634")]
	[Serializable]
	public class LerpCtrlBob
	{
		// Token: 0x0600325D RID: 12893 RVA: 0x0006C908 File Offset: 0x0006AB08
		[Token(Token = "0x600325D")]
		[Address(RVA = "0x75AF40", Offset = "0x759F40", VA = "0x18075AF40")]
		public float Offset()
		{
			return this.m_Offset;
		}

		// Token: 0x0600325E RID: 12894 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x600325E")]
		[Address(RVA = "0x1054C50", Offset = "0x1053C50", VA = "0x181054C50")]
		public IEnumerator DoBobCycle()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x0600325F RID: 12895 RVA: 0x0006C91C File Offset: 0x0006AB1C
		[Token(Token = "0x600325F")]
		[Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")]
		public LerpCtrlBob()
		{
		}

		// Token: 0x04003CC5 RID: 15557
		[FieldOffset(Offset = "0x10")]
		[Token(Token = "0x4003CC5")]
		public float BobDuration;

		// Token: 0x04003CC6 RID: 15558
		[FieldOffset(Offset = "0x14")]
		[Token(Token = "0x4003CC6")]
		public float BobAmount;

		// Token: 0x04003CC7 RID: 15559
		[FieldOffset(Offset = "0x18")]
		[Token(Token = "0x4003CC7")]
		private float m_Offset;
	}
}
