using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000E1 RID: 225
public class BossLevel02_BR_EffectPlay : BossLevel02EffectPlay
{
	// Token: 0x06002AE5 RID: 10981 RVA: 0x000AC568 File Offset: 0x000AA768
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530817, XrefRangeEnd = 530847, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void InitData()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002AE6 RID: 10982 RVA: 0x000AC5B8 File Offset: 0x000AA7B8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530847, XrefRangeEnd = 530863, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void DamagedFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002AE7 RID: 10983 RVA: 0x000AC608 File Offset: 0x000AA808
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530863, XrefRangeEnd = 530875, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEff_Beat()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_PlayEff_Beat_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002AE8 RID: 10984 RVA: 0x000AC64C File Offset: 0x000AA84C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530875, XrefRangeEnd = 530949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002AE9 RID: 10985 RVA: 0x000AC69C File Offset: 0x000AA89C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530949, XrefRangeEnd = 530959, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void BodyDestory()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002AEA RID: 10986 RVA: 0x000AC6EC File Offset: 0x000AA8EC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530959, XrefRangeEnd = 530970, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe override void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06002AEB RID: 10987 RVA: 0x000AC74C File Offset: 0x000AA94C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel02_BR_EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel02_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06002AEC RID: 10988 RVA: 0x000AC798 File Offset: 0x000AA998
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel02_BR_EffectPlay()
	{
		Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel02_BR_EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr);
		BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, "CC");
		BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_SCHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, "SCHead");
		BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_BCBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, "BCBody");
		BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBeat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, "Eff_BR_AttackBeat");
		BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBeat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, "g_EffBRAttackBeat");
		BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_LightFloorIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, "g_LightFloorIntensity");
		BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_v3DamagedObjectPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, "g_v3DamagedObjectPos");
		BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_qDamagedObjectRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, "g_qDamagedObjectRot");
		BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, 100666157);
		BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, 100666158);
		BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_PlayEff_Beat_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, 100666159);
		BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, 100666160);
		BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_BodyDestory_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, 100666161);
		BossLevel02_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, 100666162);
		BossLevel02_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel02_BR_EffectPlay>.NativeClassPtr, 100666163);
	}

	// Token: 0x06002AED RID: 10989 RVA: 0x000AC8F4 File Offset: 0x000AAAF4
	public BossLevel02_BR_EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000F69 RID: 3945
	// (get) Token: 0x06002AEE RID: 10990 RVA: 0x000AC900 File Offset: 0x000AAB00
	// (set) Token: 0x06002AEF RID: 10991 RVA: 0x000AC934 File Offset: 0x000AAB34
	public unsafe CharacterController CC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_CC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CharacterController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F6A RID: 3946
	// (get) Token: 0x06002AF0 RID: 10992 RVA: 0x000AC95C File Offset: 0x000AAB5C
	// (set) Token: 0x06002AF1 RID: 10993 RVA: 0x000AC990 File Offset: 0x000AAB90
	public unsafe SphereCollider SCHead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_SCHead);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_SCHead), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F6B RID: 3947
	// (get) Token: 0x06002AF2 RID: 10994 RVA: 0x000AC9B8 File Offset: 0x000AABB8
	// (set) Token: 0x06002AF3 RID: 10995 RVA: 0x000AC9EC File Offset: 0x000AABEC
	public unsafe Il2CppReferenceArray<BoxCollider> BCBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_BCBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_BCBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F6C RID: 3948
	// (get) Token: 0x06002AF4 RID: 10996 RVA: 0x000ACA14 File Offset: 0x000AAC14
	// (set) Token: 0x06002AF5 RID: 10997 RVA: 0x000ACA48 File Offset: 0x000AAC48
	public unsafe GameObject Eff_BR_AttackBeat
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBeat);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBeat), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F6D RID: 3949
	// (get) Token: 0x06002AF6 RID: 10998 RVA: 0x000ACA70 File Offset: 0x000AAC70
	// (set) Token: 0x06002AF7 RID: 10999 RVA: 0x000ACAA4 File Offset: 0x000AACA4
	public unsafe EffectPool g_EffBRAttackBeat
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBeat);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBeat), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F6E RID: 3950
	// (get) Token: 0x06002AF8 RID: 11000 RVA: 0x000ACACC File Offset: 0x000AACCC
	// (set) Token: 0x06002AF9 RID: 11001 RVA: 0x000ACAF4 File Offset: 0x000AACF4
	public unsafe float g_LightFloorIntensity
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_LightFloorIntensity);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_LightFloorIntensity)) = value;
		}
	}

	// Token: 0x17000F6F RID: 3951
	// (get) Token: 0x06002AFA RID: 11002 RVA: 0x000ACB18 File Offset: 0x000AAD18
	// (set) Token: 0x06002AFB RID: 11003 RVA: 0x000ACB4C File Offset: 0x000AAD4C
	public unsafe Il2CppStructArray<Vector3> g_v3DamagedObjectPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_v3DamagedObjectPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_v3DamagedObjectPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000F70 RID: 3952
	// (get) Token: 0x06002AFC RID: 11004 RVA: 0x000ACB74 File Offset: 0x000AAD74
	// (set) Token: 0x06002AFD RID: 11005 RVA: 0x000ACBA8 File Offset: 0x000AADA8
	public unsafe Il2CppStructArray<Quaternion> g_qDamagedObjectRot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_qDamagedObjectRot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Quaternion>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel02_BR_EffectPlay.NativeFieldInfoPtr_g_qDamagedObjectRot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x04001D38 RID: 7480
	private static readonly IntPtr NativeFieldInfoPtr_CC;

	// Token: 0x04001D39 RID: 7481
	private static readonly IntPtr NativeFieldInfoPtr_SCHead;

	// Token: 0x04001D3A RID: 7482
	private static readonly IntPtr NativeFieldInfoPtr_BCBody;

	// Token: 0x04001D3B RID: 7483
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_AttackBeat;

	// Token: 0x04001D3C RID: 7484
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBRAttackBeat;

	// Token: 0x04001D3D RID: 7485
	private static readonly IntPtr NativeFieldInfoPtr_g_LightFloorIntensity;

	// Token: 0x04001D3E RID: 7486
	private static readonly IntPtr NativeFieldInfoPtr_g_v3DamagedObjectPos;

	// Token: 0x04001D3F RID: 7487
	private static readonly IntPtr NativeFieldInfoPtr_g_qDamagedObjectRot;

	// Token: 0x04001D40 RID: 7488
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_Void_0;

	// Token: 0x04001D41 RID: 7489
	private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0;

	// Token: 0x04001D42 RID: 7490
	private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beat_Public_Void_0;

	// Token: 0x04001D43 RID: 7491
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_Void_0;

	// Token: 0x04001D44 RID: 7492
	private static readonly IntPtr NativeMethodInfoPtr_BodyDestory_Public_Virtual_Void_0;

	// Token: 0x04001D45 RID: 7493
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0;

	// Token: 0x04001D46 RID: 7494
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
