using System;
using Cpp2IlInjected;

// Token: 0x020002C8 RID: 712
[Token(Token = "0x20002C8")]
public enum BrokenDataType
{
	// Token: 0x040024F1 RID: 9457
	[Token(Token = "0x40024F1")]
	SystemData,
	// Token: 0x040024F2 RID: 9458
	[Token(Token = "0x40024F2")]
	GameSaveData
}
