using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x020000D0 RID: 208
public class BossLevel03BigEffectPlay : MonoBehaviour
{
	// Token: 0x06001B5A RID: 7002 RVA: 0x000734D0 File Offset: 0x000716D0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518040, RefRangeEnd = 518041, XrefRangeStart = 518019, XrefRangeEnd = 518040, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Start()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B5B RID: 7003 RVA: 0x00073520 File Offset: 0x00071720
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518434, RefRangeEnd = 518435, XrefRangeStart = 518041, XrefRangeEnd = 518434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData(Animator Anim)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B5C RID: 7004 RVA: 0x0007357C File Offset: 0x0007177C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518435, XrefRangeEnd = 518482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B5D RID: 7005 RVA: 0x000735C0 File Offset: 0x000717C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518482, XrefRangeEnd = 518484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LateUpdate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B5E RID: 7006 RVA: 0x00073604 File Offset: 0x00071804
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518535, RefRangeEnd = 518536, XrefRangeStart = 518484, XrefRangeEnd = 518535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B5F RID: 7007 RVA: 0x00073654 File Offset: 0x00071854
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518560, RefRangeEnd = 518561, XrefRangeStart = 518536, XrefRangeEnd = 518560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ScriptEffect(int iScriptLevel)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iScriptLevel;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B60 RID: 7008 RVA: 0x000736A8 File Offset: 0x000718A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518625, RefRangeEnd = 518626, XrefRangeStart = 518561, XrefRangeEnd = 518625, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateScript(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B61 RID: 7009 RVA: 0x000736FC File Offset: 0x000718FC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518626, XrefRangeEnd = 518637, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SkipScript()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B62 RID: 7010 RVA: 0x00073740 File Offset: 0x00071940
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518668, RefRangeEnd = 518669, XrefRangeStart = 518637, XrefRangeEnd = 518668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SkipScript02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B63 RID: 7011 RVA: 0x00073784 File Offset: 0x00071984
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518687, RefRangeEnd = 518688, XrefRangeStart = 518669, XrefRangeEnd = 518687, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateMaterial(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B64 RID: 7012 RVA: 0x000737D8 File Offset: 0x000719D8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518713, RefRangeEnd = 518714, XrefRangeStart = 518688, XrefRangeEnd = 518713, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B65 RID: 7013 RVA: 0x0007381C File Offset: 0x00071A1C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518714, XrefRangeEnd = 518728, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B66 RID: 7014 RVA: 0x00073860 File Offset: 0x00071A60
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518728, XrefRangeEnd = 518729, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Destory()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B67 RID: 7015 RVA: 0x000738A4 File Offset: 0x00071AA4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518729, XrefRangeEnd = 518731, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEEarthQuake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B68 RID: 7016 RVA: 0x000738E8 File Offset: 0x00071AE8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518731, XrefRangeEnd = 518733, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopSEEarthQuake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B69 RID: 7017 RVA: 0x0007392C File Offset: 0x00071B2C
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 518734, RefRangeEnd = 518738, XrefRangeStart = 518733, XrefRangeEnd = 518734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESwing(int iIndex)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iIndex;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B6A RID: 7018 RVA: 0x00073980 File Offset: 0x00071B80
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 518739, RefRangeEnd = 518741, XrefRangeStart = 518738, XrefRangeEnd = 518739, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEAttack(int iIndex)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iIndex;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B6B RID: 7019 RVA: 0x000739D4 File Offset: 0x00071BD4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518741, XrefRangeEnd = 518754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffOpeningLava()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B6C RID: 7020 RVA: 0x00073A18 File Offset: 0x00071C18
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518757, RefRangeEnd = 518758, XrefRangeStart = 518754, XrefRangeEnd = 518757, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffBodyLave()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B6D RID: 7021 RVA: 0x00073A5C File Offset: 0x00071C5C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518758, XrefRangeEnd = 518761, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseEffBodyLava()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B6E RID: 7022 RVA: 0x00073AA0 File Offset: 0x00071CA0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518779, RefRangeEnd = 518780, XrefRangeStart = 518761, XrefRangeEnd = 518779, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B6F RID: 7023 RVA: 0x00073AE4 File Offset: 0x00071CE4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518780, XrefRangeEnd = 518793, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSweepL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B70 RID: 7024 RVA: 0x00073B28 File Offset: 0x00071D28
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518793, XrefRangeEnd = 518806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSweepR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B71 RID: 7025 RVA: 0x00073B6C File Offset: 0x00071D6C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518817, RefRangeEnd = 518818, XrefRangeStart = 518806, XrefRangeEnd = 518817, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B72 RID: 7026 RVA: 0x00073BB0 File Offset: 0x00071DB0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518818, XrefRangeEnd = 518843, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSplashBulletL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B73 RID: 7027 RVA: 0x00073BF4 File Offset: 0x00071DF4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518843, XrefRangeEnd = 518868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSplashBulletR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B74 RID: 7028 RVA: 0x00073C38 File Offset: 0x00071E38
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518868, XrefRangeEnd = 518874, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffThrowCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B75 RID: 7029 RVA: 0x00073C7C File Offset: 0x00071E7C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518874, XrefRangeEnd = 518878, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffThrowEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B76 RID: 7030 RVA: 0x00073CC0 File Offset: 0x00071EC0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518878, XrefRangeEnd = 518904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffThrowFireBall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B77 RID: 7031 RVA: 0x00073D04 File Offset: 0x00071F04
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518904, XrefRangeEnd = 518920, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffCharge(bool bFar)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bFar;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B78 RID: 7032 RVA: 0x00073D58 File Offset: 0x00071F58
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518920, XrefRangeEnd = 518940, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeComplete()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B79 RID: 7033 RVA: 0x00073D9C File Offset: 0x00071F9C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 518962, RefRangeEnd = 518963, XrefRangeStart = 518940, XrefRangeEnd = 518962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeDamaged(int MP)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref MP;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B7A RID: 7034 RVA: 0x00073DF0 File Offset: 0x00071FF0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518963, XrefRangeEnd = 518965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ChargeEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B7B RID: 7035 RVA: 0x00073E34 File Offset: 0x00072034
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518965, XrefRangeEnd = 518976, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffChargeFarComplete()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B7C RID: 7036 RVA: 0x00073E78 File Offset: 0x00072078
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518976, XrefRangeEnd = 518999, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayEffChargeFarThrow()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B7D RID: 7037 RVA: 0x00073EC8 File Offset: 0x000720C8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518999, XrefRangeEnd = 519016, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetAttackData(string Name)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(Name);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B7E RID: 7038 RVA: 0x00073F24 File Offset: 0x00072124
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519016, XrefRangeEnd = 519025, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayWalkShake()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B7F RID: 7039 RVA: 0x00073F68 File Offset: 0x00072168
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 519040, RefRangeEnd = 519042, XrefRangeStart = 519025, XrefRangeEnd = 519040, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EarthQuakeAttack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B80 RID: 7040 RVA: 0x00073FAC File Offset: 0x000721AC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519042, XrefRangeEnd = 519043, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenCollisionHandL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B81 RID: 7041 RVA: 0x00073FF0 File Offset: 0x000721F0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 519044, RefRangeEnd = 519046, XrefRangeStart = 519043, XrefRangeEnd = 519044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenCollisionHandR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B82 RID: 7042 RVA: 0x00074034 File Offset: 0x00072234
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519048, RefRangeEnd = 519049, XrefRangeStart = 519046, XrefRangeEnd = 519048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenCollisionHand()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B83 RID: 7043 RVA: 0x00074078 File Offset: 0x00072278
	[CallerCount(0)]
	public unsafe void CloseCollisionHandL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B84 RID: 7044 RVA: 0x000740BC File Offset: 0x000722BC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519049, RefRangeEnd = 519050, XrefRangeStart = 519049, XrefRangeEnd = 519049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseCollisionHandR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B85 RID: 7045 RVA: 0x00074100 File Offset: 0x00072300
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 519050, RefRangeEnd = 519053, XrefRangeStart = 519050, XrefRangeEnd = 519050, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseCollisionHand()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B86 RID: 7046 RVA: 0x00074144 File Offset: 0x00072344
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519096, RefRangeEnd = 519097, XrefRangeStart = 519053, XrefRangeEnd = 519096, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateCollisionHandL(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B87 RID: 7047 RVA: 0x00074198 File Offset: 0x00072398
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519142, RefRangeEnd = 519143, XrefRangeStart = 519097, XrefRangeEnd = 519142, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateCollisionHandR(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B88 RID: 7048 RVA: 0x000741EC File Offset: 0x000723EC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519145, RefRangeEnd = 519146, XrefRangeStart = 519143, XrefRangeEnd = 519145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseAttack02OtherCollision()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B89 RID: 7049 RVA: 0x00074230 File Offset: 0x00072430
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519148, RefRangeEnd = 519149, XrefRangeStart = 519146, XrefRangeEnd = 519148, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenAttack02Collision()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B8A RID: 7050 RVA: 0x00074274 File Offset: 0x00072474
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519149, RefRangeEnd = 519150, XrefRangeStart = 519149, XrefRangeEnd = 519149, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenHandsWall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B8B RID: 7051 RVA: 0x000742B8 File Offset: 0x000724B8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519150, XrefRangeEnd = 519154, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseHandsWall()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B8C RID: 7052 RVA: 0x000742FC File Offset: 0x000724FC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519201, RefRangeEnd = 519202, XrefRangeStart = 519154, XrefRangeEnd = 519201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateHandsWall(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B8D RID: 7053 RVA: 0x00074350 File Offset: 0x00072550
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519202, XrefRangeEnd = 519315, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void DamagedFloor()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B8E RID: 7054 RVA: 0x000743A0 File Offset: 0x000725A0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519315, XrefRangeEnd = 519319, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe float GetChargeAttackAngle()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06001B8F RID: 7055 RVA: 0x000743F0 File Offset: 0x000725F0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519320, RefRangeEnd = 519321, XrefRangeStart = 519319, XrefRangeEnd = 519320, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Vector3 GetSceneForward()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06001B90 RID: 7056 RVA: 0x00074440 File Offset: 0x00072640
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519322, RefRangeEnd = 519323, XrefRangeStart = 519321, XrefRangeEnd = 519322, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe Vector3 GetBossTarget()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06001B91 RID: 7057 RVA: 0x00074490 File Offset: 0x00072690
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519348, RefRangeEnd = 519349, XrefRangeStart = 519323, XrefRangeEnd = 519348, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001B92 RID: 7058 RVA: 0x000744E4 File Offset: 0x000726E4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 519350, RefRangeEnd = 519351, XrefRangeStart = 519349, XrefRangeEnd = 519350, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel03BigEffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001B93 RID: 7059 RVA: 0x00074530 File Offset: 0x00072730
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel03BigEffectPlay()
	{
		Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03BigEffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr);
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_WGM");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_Anim");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MeshChar");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MeshDoll");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_MatChar");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fShadowPow");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_colGlow");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bChargeComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fShadowSwitch");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SC_Collider");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "BC_Collider");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Cap_Collider");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SC_ChargeCollider");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_HandFire");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_HandChargeR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BodyLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BigDestory");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_Volatilize");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_CeilingSmoke");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeLL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeLR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeRL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeRR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeUp");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "ScenePS_FloorSmokeUpFall");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_BossFallLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorFallLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorGoUpLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "PS_FloorGoUpSmoke");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "CharacterLight");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DestoryLight");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_AttackHandL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_AttackHandR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_BossTarget");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Pos_LockPoint");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SC");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "FloorUp");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "FloorUpDamaged");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor01");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor02L");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor02R");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03LL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03LR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03RL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor03RR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04L");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04R");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "Floor04C");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EndFloor");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_ShakeFloorUp");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_ShakeFloorUpDamaged");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedUp");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorRL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorRR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorLR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "DamagedFloorLL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffOpeningLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttack01");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackSweepL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackSweepR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttack02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffAttackCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffCharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeAttackLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFar");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarThrow");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffChargeFarCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtle");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffSplashButtleShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBall");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBallExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "EffThrowFireBallShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffOpeningLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttack01");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackSweepL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackSweepR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttack02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffAttackCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffCharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeAttackLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFar");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarThrow");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffChargeFarCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashBullet");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffSplashButtleShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBall");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBallExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_EffThrowFireBallShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorCollapse");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorCollapse02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FallLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FallLava02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_EarthQuake");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FootStep");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_BodyLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FloorUpEnd");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_DestoryStart");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Destory");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Swing");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Attack");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_Charge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeAbsorb");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_FireBallShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_HandCharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SEFireBallShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SEFireBallLoop");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_SplashCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "SE_ChargeFarCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorCollapse");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorCollapse02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFallLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFallLava02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEEarthQuake");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFootStep");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEBodyLava");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFloorUpEnd");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEDestoryStart");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEDestory");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESwing");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEAttack");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SECharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeComplete");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeAbsorb");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallShot02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEHandCharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallShot");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEFireBallLoop");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashExplosion");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SESplashCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_SEChargeFarCollision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_iSplashBulletNum");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSplashBulletRandom");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_trEffCharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bCollisionHandR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bCollisionHandL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_v3PreCollisionHandR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_v3PreCollisionHandL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttack01");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttackSweep");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adAttack02");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adChargeAttack");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_adCurrent");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bHandsWall");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bAttack02Collision");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorLL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorLR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorRR");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bDamagedFloorRL");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bZoomOut");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fZoomOut");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bGlow");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bSECharge");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeVolume");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargePitch");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeTime");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEChargeTimeVal");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bSEDestory");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fSEDestoryVolume");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bChargeFar");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bScriptFloorFall");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_fScriptFloorFallSpeed");
		BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, "g_bScriptEndFloorRise");
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665610);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665611);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665612);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665613);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665614);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665615);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665616);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665617);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665618);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665619);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665620);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665621);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665622);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665623);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665624);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665625);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665626);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665627);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665628);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665629);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665630);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665631);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665632);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665633);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665634);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665635);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665636);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665637);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665638);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665639);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665640);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665641);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665642);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665643);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665644);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665645);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665646);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665647);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665648);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665649);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665650);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665651);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665652);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665653);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665654);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665655);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665656);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665657);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665658);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665659);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665660);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665661);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665662);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665663);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665664);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665665);
		BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03BigEffectPlay>.NativeClassPtr, 100665666);
	}

	// Token: 0x06001B94 RID: 7060 RVA: 0x0000351C File Offset: 0x0000171C
	public BossLevel03BigEffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x170008C5 RID: 2245
	// (get) Token: 0x06001B95 RID: 7061 RVA: 0x000757BC File Offset: 0x000739BC
	// (set) Token: 0x06001B96 RID: 7062 RVA: 0x000757F0 File Offset: 0x000739F0
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C6 RID: 2246
	// (get) Token: 0x06001B97 RID: 7063 RVA: 0x00075818 File Offset: 0x00073A18
	// (set) Token: 0x06001B98 RID: 7064 RVA: 0x0007584C File Offset: 0x00073A4C
	public unsafe Animator g_Anim
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Animator(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C7 RID: 2247
	// (get) Token: 0x06001B99 RID: 7065 RVA: 0x00075874 File Offset: 0x00073A74
	// (set) Token: 0x06001B9A RID: 7066 RVA: 0x000758A8 File Offset: 0x00073AA8
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C8 RID: 2248
	// (get) Token: 0x06001B9B RID: 7067 RVA: 0x000758D0 File Offset: 0x00073AD0
	// (set) Token: 0x06001B9C RID: 7068 RVA: 0x00075904 File Offset: 0x00073B04
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshDoll
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008C9 RID: 2249
	// (get) Token: 0x06001B9D RID: 7069 RVA: 0x0007592C File Offset: 0x00073B2C
	// (set) Token: 0x06001B9E RID: 7070 RVA: 0x00075960 File Offset: 0x00073B60
	public unsafe Il2CppReferenceArray<Material> g_MatChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008CA RID: 2250
	// (get) Token: 0x06001B9F RID: 7071 RVA: 0x00075988 File Offset: 0x00073B88
	// (set) Token: 0x06001BA0 RID: 7072 RVA: 0x000759B0 File Offset: 0x00073BB0
	public unsafe float g_fShadowPow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow)) = value;
		}
	}

	// Token: 0x170008CB RID: 2251
	// (get) Token: 0x06001BA1 RID: 7073 RVA: 0x000759D4 File Offset: 0x00073BD4
	// (set) Token: 0x06001BA2 RID: 7074 RVA: 0x000759FC File Offset: 0x00073BFC
	public unsafe Color g_colGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow)) = value;
		}
	}

	// Token: 0x170008CC RID: 2252
	// (get) Token: 0x06001BA3 RID: 7075 RVA: 0x00075A20 File Offset: 0x00073C20
	// (set) Token: 0x06001BA4 RID: 7076 RVA: 0x00075A48 File Offset: 0x00073C48
	public unsafe bool g_bChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value;
		}
	}

	// Token: 0x170008CD RID: 2253
	// (get) Token: 0x06001BA5 RID: 7077 RVA: 0x00075A6C File Offset: 0x00073C6C
	// (set) Token: 0x06001BA6 RID: 7078 RVA: 0x00075A94 File Offset: 0x00073C94
	public unsafe float g_fShadowSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch)) = value;
		}
	}

	// Token: 0x170008CE RID: 2254
	// (get) Token: 0x06001BA7 RID: 7079 RVA: 0x00075AB8 File Offset: 0x00073CB8
	// (set) Token: 0x06001BA8 RID: 7080 RVA: 0x00075AEC File Offset: 0x00073CEC
	public unsafe Il2CppReferenceArray<SphereCollider> SC_Collider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008CF RID: 2255
	// (get) Token: 0x06001BA9 RID: 7081 RVA: 0x00075B14 File Offset: 0x00073D14
	// (set) Token: 0x06001BAA RID: 7082 RVA: 0x00075B48 File Offset: 0x00073D48
	public unsafe Il2CppReferenceArray<BoxCollider> BC_Collider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D0 RID: 2256
	// (get) Token: 0x06001BAB RID: 7083 RVA: 0x00075B70 File Offset: 0x00073D70
	// (set) Token: 0x06001BAC RID: 7084 RVA: 0x00075BA4 File Offset: 0x00073DA4
	public unsafe Il2CppReferenceArray<CapsuleCollider> Cap_Collider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D1 RID: 2257
	// (get) Token: 0x06001BAD RID: 7085 RVA: 0x00075BCC File Offset: 0x00073DCC
	// (set) Token: 0x06001BAE RID: 7086 RVA: 0x00075C00 File Offset: 0x00073E00
	public unsafe SphereCollider SC_ChargeCollider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D2 RID: 2258
	// (get) Token: 0x06001BAF RID: 7087 RVA: 0x00075C28 File Offset: 0x00073E28
	// (set) Token: 0x06001BB0 RID: 7088 RVA: 0x00075C5C File Offset: 0x00073E5C
	public unsafe Il2CppReferenceArray<ParticleSystem> PS_HandFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D3 RID: 2259
	// (get) Token: 0x06001BB1 RID: 7089 RVA: 0x00075C84 File Offset: 0x00073E84
	// (set) Token: 0x06001BB2 RID: 7090 RVA: 0x00075CB8 File Offset: 0x00073EB8
	public unsafe ParticleSystem PS_HandChargeR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D4 RID: 2260
	// (get) Token: 0x06001BB3 RID: 7091 RVA: 0x00075CE0 File Offset: 0x00073EE0
	// (set) Token: 0x06001BB4 RID: 7092 RVA: 0x00075D14 File Offset: 0x00073F14
	public unsafe ParticleSystem PS_BodyLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D5 RID: 2261
	// (get) Token: 0x06001BB5 RID: 7093 RVA: 0x00075D3C File Offset: 0x00073F3C
	// (set) Token: 0x06001BB6 RID: 7094 RVA: 0x00075D70 File Offset: 0x00073F70
	public unsafe ParticleSystem PS_BigDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D6 RID: 2262
	// (get) Token: 0x06001BB7 RID: 7095 RVA: 0x00075D98 File Offset: 0x00073F98
	// (set) Token: 0x06001BB8 RID: 7096 RVA: 0x00075DCC File Offset: 0x00073FCC
	public unsafe ParticleSystem PS_Volatilize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D7 RID: 2263
	// (get) Token: 0x06001BB9 RID: 7097 RVA: 0x00075DF4 File Offset: 0x00073FF4
	// (set) Token: 0x06001BBA RID: 7098 RVA: 0x00075E28 File Offset: 0x00074028
	public unsafe ParticleSystem ScenePS_CeilingSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D8 RID: 2264
	// (get) Token: 0x06001BBB RID: 7099 RVA: 0x00075E50 File Offset: 0x00074050
	// (set) Token: 0x06001BBC RID: 7100 RVA: 0x00075E84 File Offset: 0x00074084
	public unsafe ParticleSystem ScenePS_FloorSmokeLL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008D9 RID: 2265
	// (get) Token: 0x06001BBD RID: 7101 RVA: 0x00075EAC File Offset: 0x000740AC
	// (set) Token: 0x06001BBE RID: 7102 RVA: 0x00075EE0 File Offset: 0x000740E0
	public unsafe ParticleSystem ScenePS_FloorSmokeLR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DA RID: 2266
	// (get) Token: 0x06001BBF RID: 7103 RVA: 0x00075F08 File Offset: 0x00074108
	// (set) Token: 0x06001BC0 RID: 7104 RVA: 0x00075F3C File Offset: 0x0007413C
	public unsafe ParticleSystem ScenePS_FloorSmokeRL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DB RID: 2267
	// (get) Token: 0x06001BC1 RID: 7105 RVA: 0x00075F64 File Offset: 0x00074164
	// (set) Token: 0x06001BC2 RID: 7106 RVA: 0x00075F98 File Offset: 0x00074198
	public unsafe ParticleSystem ScenePS_FloorSmokeRR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DC RID: 2268
	// (get) Token: 0x06001BC3 RID: 7107 RVA: 0x00075FC0 File Offset: 0x000741C0
	// (set) Token: 0x06001BC4 RID: 7108 RVA: 0x00075FF4 File Offset: 0x000741F4
	public unsafe ParticleSystem ScenePS_FloorSmokeUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DD RID: 2269
	// (get) Token: 0x06001BC5 RID: 7109 RVA: 0x0007601C File Offset: 0x0007421C
	// (set) Token: 0x06001BC6 RID: 7110 RVA: 0x00076050 File Offset: 0x00074250
	public unsafe ParticleSystem ScenePS_FloorSmokeUpFall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DE RID: 2270
	// (get) Token: 0x06001BC7 RID: 7111 RVA: 0x00076078 File Offset: 0x00074278
	// (set) Token: 0x06001BC8 RID: 7112 RVA: 0x000760AC File Offset: 0x000742AC
	public unsafe ParticleSystem PS_BossFallLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008DF RID: 2271
	// (get) Token: 0x06001BC9 RID: 7113 RVA: 0x000760D4 File Offset: 0x000742D4
	// (set) Token: 0x06001BCA RID: 7114 RVA: 0x00076108 File Offset: 0x00074308
	public unsafe ParticleSystem PS_FloorFallLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E0 RID: 2272
	// (get) Token: 0x06001BCB RID: 7115 RVA: 0x00076130 File Offset: 0x00074330
	// (set) Token: 0x06001BCC RID: 7116 RVA: 0x00076164 File Offset: 0x00074364
	public unsafe ParticleSystem PS_FloorGoUpLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E1 RID: 2273
	// (get) Token: 0x06001BCD RID: 7117 RVA: 0x0007618C File Offset: 0x0007438C
	// (set) Token: 0x06001BCE RID: 7118 RVA: 0x000761C0 File Offset: 0x000743C0
	public unsafe ParticleSystem PS_FloorGoUpSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E2 RID: 2274
	// (get) Token: 0x06001BCF RID: 7119 RVA: 0x000761E8 File Offset: 0x000743E8
	// (set) Token: 0x06001BD0 RID: 7120 RVA: 0x0007621C File Offset: 0x0007441C
	public unsafe Light CharacterLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Light(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E3 RID: 2275
	// (get) Token: 0x06001BD1 RID: 7121 RVA: 0x00076244 File Offset: 0x00074444
	// (set) Token: 0x06001BD2 RID: 7122 RVA: 0x00076278 File Offset: 0x00074478
	public unsafe Light DestoryLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Light(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E4 RID: 2276
	// (get) Token: 0x06001BD3 RID: 7123 RVA: 0x000762A0 File Offset: 0x000744A0
	// (set) Token: 0x06001BD4 RID: 7124 RVA: 0x000762D4 File Offset: 0x000744D4
	public unsafe Transform Pos_AttackHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E5 RID: 2277
	// (get) Token: 0x06001BD5 RID: 7125 RVA: 0x000762FC File Offset: 0x000744FC
	// (set) Token: 0x06001BD6 RID: 7126 RVA: 0x00076330 File Offset: 0x00074530
	public unsafe Transform Pos_AttackHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E6 RID: 2278
	// (get) Token: 0x06001BD7 RID: 7127 RVA: 0x00076358 File Offset: 0x00074558
	// (set) Token: 0x06001BD8 RID: 7128 RVA: 0x0007638C File Offset: 0x0007458C
	public unsafe Transform Pos_BossTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E7 RID: 2279
	// (get) Token: 0x06001BD9 RID: 7129 RVA: 0x000763B4 File Offset: 0x000745B4
	// (set) Token: 0x06001BDA RID: 7130 RVA: 0x000763E8 File Offset: 0x000745E8
	public unsafe Transform Pos_LockPoint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E8 RID: 2280
	// (get) Token: 0x06001BDB RID: 7131 RVA: 0x00076410 File Offset: 0x00074610
	// (set) Token: 0x06001BDC RID: 7132 RVA: 0x00076444 File Offset: 0x00074644
	public unsafe Il2CppReferenceArray<SphereCollider> g_SC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008E9 RID: 2281
	// (get) Token: 0x06001BDD RID: 7133 RVA: 0x0007646C File Offset: 0x0007466C
	// (set) Token: 0x06001BDE RID: 7134 RVA: 0x000764A0 File Offset: 0x000746A0
	public unsafe GameObject FloorUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008EA RID: 2282
	// (get) Token: 0x06001BDF RID: 7135 RVA: 0x000764C8 File Offset: 0x000746C8
	// (set) Token: 0x06001BE0 RID: 7136 RVA: 0x000764FC File Offset: 0x000746FC
	public unsafe GameObject FloorUpDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008EB RID: 2283
	// (get) Token: 0x06001BE1 RID: 7137 RVA: 0x00076524 File Offset: 0x00074724
	// (set) Token: 0x06001BE2 RID: 7138 RVA: 0x00076558 File Offset: 0x00074758
	public unsafe GameObject Floor01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008EC RID: 2284
	// (get) Token: 0x06001BE3 RID: 7139 RVA: 0x00076580 File Offset: 0x00074780
	// (set) Token: 0x06001BE4 RID: 7140 RVA: 0x000765B4 File Offset: 0x000747B4
	public unsafe GameObject Floor02L
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008ED RID: 2285
	// (get) Token: 0x06001BE5 RID: 7141 RVA: 0x000765DC File Offset: 0x000747DC
	// (set) Token: 0x06001BE6 RID: 7142 RVA: 0x00076610 File Offset: 0x00074810
	public unsafe GameObject Floor02R
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008EE RID: 2286
	// (get) Token: 0x06001BE7 RID: 7143 RVA: 0x00076638 File Offset: 0x00074838
	// (set) Token: 0x06001BE8 RID: 7144 RVA: 0x0007666C File Offset: 0x0007486C
	public unsafe GameObject Floor03LL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008EF RID: 2287
	// (get) Token: 0x06001BE9 RID: 7145 RVA: 0x00076694 File Offset: 0x00074894
	// (set) Token: 0x06001BEA RID: 7146 RVA: 0x000766C8 File Offset: 0x000748C8
	public unsafe GameObject Floor03LR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F0 RID: 2288
	// (get) Token: 0x06001BEB RID: 7147 RVA: 0x000766F0 File Offset: 0x000748F0
	// (set) Token: 0x06001BEC RID: 7148 RVA: 0x00076724 File Offset: 0x00074924
	public unsafe GameObject Floor03RL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F1 RID: 2289
	// (get) Token: 0x06001BED RID: 7149 RVA: 0x0007674C File Offset: 0x0007494C
	// (set) Token: 0x06001BEE RID: 7150 RVA: 0x00076780 File Offset: 0x00074980
	public unsafe GameObject Floor03RR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F2 RID: 2290
	// (get) Token: 0x06001BEF RID: 7151 RVA: 0x000767A8 File Offset: 0x000749A8
	// (set) Token: 0x06001BF0 RID: 7152 RVA: 0x000767DC File Offset: 0x000749DC
	public unsafe GameObject Floor04L
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F3 RID: 2291
	// (get) Token: 0x06001BF1 RID: 7153 RVA: 0x00076804 File Offset: 0x00074A04
	// (set) Token: 0x06001BF2 RID: 7154 RVA: 0x00076838 File Offset: 0x00074A38
	public unsafe GameObject Floor04R
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F4 RID: 2292
	// (get) Token: 0x06001BF3 RID: 7155 RVA: 0x00076860 File Offset: 0x00074A60
	// (set) Token: 0x06001BF4 RID: 7156 RVA: 0x00076894 File Offset: 0x00074A94
	public unsafe GameObject Floor04C
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F5 RID: 2293
	// (get) Token: 0x06001BF5 RID: 7157 RVA: 0x000768BC File Offset: 0x00074ABC
	// (set) Token: 0x06001BF6 RID: 7158 RVA: 0x000768F0 File Offset: 0x00074AF0
	public unsafe GameObject EndFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F6 RID: 2294
	// (get) Token: 0x06001BF7 RID: 7159 RVA: 0x00076918 File Offset: 0x00074B18
	// (set) Token: 0x06001BF8 RID: 7160 RVA: 0x0007694C File Offset: 0x00074B4C
	public unsafe Shake g_ShakeFloorUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Shake(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F7 RID: 2295
	// (get) Token: 0x06001BF9 RID: 7161 RVA: 0x00076974 File Offset: 0x00074B74
	// (set) Token: 0x06001BFA RID: 7162 RVA: 0x000769A8 File Offset: 0x00074BA8
	public unsafe Shake g_ShakeFloorUpDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Shake(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F8 RID: 2296
	// (get) Token: 0x06001BFB RID: 7163 RVA: 0x000769D0 File Offset: 0x00074BD0
	// (set) Token: 0x06001BFC RID: 7164 RVA: 0x00076A04 File Offset: 0x00074C04
	public unsafe DamagedObjectFloor_BossBig03 DamagedUp
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008F9 RID: 2297
	// (get) Token: 0x06001BFD RID: 7165 RVA: 0x00076A2C File Offset: 0x00074C2C
	// (set) Token: 0x06001BFE RID: 7166 RVA: 0x00076A60 File Offset: 0x00074C60
	public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008FA RID: 2298
	// (get) Token: 0x06001BFF RID: 7167 RVA: 0x00076A88 File Offset: 0x00074C88
	// (set) Token: 0x06001C00 RID: 7168 RVA: 0x00076ABC File Offset: 0x00074CBC
	public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008FB RID: 2299
	// (get) Token: 0x06001C01 RID: 7169 RVA: 0x00076AE4 File Offset: 0x00074CE4
	// (set) Token: 0x06001C02 RID: 7170 RVA: 0x00076B18 File Offset: 0x00074D18
	public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008FC RID: 2300
	// (get) Token: 0x06001C03 RID: 7171 RVA: 0x00076B40 File Offset: 0x00074D40
	// (set) Token: 0x06001C04 RID: 7172 RVA: 0x00076B74 File Offset: 0x00074D74
	public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008FD RID: 2301
	// (get) Token: 0x06001C05 RID: 7173 RVA: 0x00076B9C File Offset: 0x00074D9C
	// (set) Token: 0x06001C06 RID: 7174 RVA: 0x00076BD0 File Offset: 0x00074DD0
	public unsafe GameObject EffOpeningLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008FE RID: 2302
	// (get) Token: 0x06001C07 RID: 7175 RVA: 0x00076BF8 File Offset: 0x00074DF8
	// (set) Token: 0x06001C08 RID: 7176 RVA: 0x00076C2C File Offset: 0x00074E2C
	public unsafe GameObject EffAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170008FF RID: 2303
	// (get) Token: 0x06001C09 RID: 7177 RVA: 0x00076C54 File Offset: 0x00074E54
	// (set) Token: 0x06001C0A RID: 7178 RVA: 0x00076C88 File Offset: 0x00074E88
	public unsafe GameObject EffAttackSweepL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000900 RID: 2304
	// (get) Token: 0x06001C0B RID: 7179 RVA: 0x00076CB0 File Offset: 0x00074EB0
	// (set) Token: 0x06001C0C RID: 7180 RVA: 0x00076CE4 File Offset: 0x00074EE4
	public unsafe GameObject EffAttackSweepR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000901 RID: 2305
	// (get) Token: 0x06001C0D RID: 7181 RVA: 0x00076D0C File Offset: 0x00074F0C
	// (set) Token: 0x06001C0E RID: 7182 RVA: 0x00076D40 File Offset: 0x00074F40
	public unsafe GameObject EffAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000902 RID: 2306
	// (get) Token: 0x06001C0F RID: 7183 RVA: 0x00076D68 File Offset: 0x00074F68
	// (set) Token: 0x06001C10 RID: 7184 RVA: 0x00076D9C File Offset: 0x00074F9C
	public unsafe GameObject EffAttackCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000903 RID: 2307
	// (get) Token: 0x06001C11 RID: 7185 RVA: 0x00076DC4 File Offset: 0x00074FC4
	// (set) Token: 0x06001C12 RID: 7186 RVA: 0x00076DF8 File Offset: 0x00074FF8
	public unsafe GameObject EffCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000904 RID: 2308
	// (get) Token: 0x06001C13 RID: 7187 RVA: 0x00076E20 File Offset: 0x00075020
	// (set) Token: 0x06001C14 RID: 7188 RVA: 0x00076E54 File Offset: 0x00075054
	public unsafe GameObject EffChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000905 RID: 2309
	// (get) Token: 0x06001C15 RID: 7189 RVA: 0x00076E7C File Offset: 0x0007507C
	// (set) Token: 0x06001C16 RID: 7190 RVA: 0x00076EB0 File Offset: 0x000750B0
	public unsafe GameObject EffChargeExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000906 RID: 2310
	// (get) Token: 0x06001C17 RID: 7191 RVA: 0x00076ED8 File Offset: 0x000750D8
	// (set) Token: 0x06001C18 RID: 7192 RVA: 0x00076F0C File Offset: 0x0007510C
	public unsafe GameObject EffChargeAttackLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000907 RID: 2311
	// (get) Token: 0x06001C19 RID: 7193 RVA: 0x00076F34 File Offset: 0x00075134
	// (set) Token: 0x06001C1A RID: 7194 RVA: 0x00076F68 File Offset: 0x00075168
	public unsafe GameObject EffChargeFar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000908 RID: 2312
	// (get) Token: 0x06001C1B RID: 7195 RVA: 0x00076F90 File Offset: 0x00075190
	// (set) Token: 0x06001C1C RID: 7196 RVA: 0x00076FC4 File Offset: 0x000751C4
	public unsafe GameObject EffChargeFarComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000909 RID: 2313
	// (get) Token: 0x06001C1D RID: 7197 RVA: 0x00076FEC File Offset: 0x000751EC
	// (set) Token: 0x06001C1E RID: 7198 RVA: 0x00077020 File Offset: 0x00075220
	public unsafe GameObject EffChargeFarThrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700090A RID: 2314
	// (get) Token: 0x06001C1F RID: 7199 RVA: 0x00077048 File Offset: 0x00075248
	// (set) Token: 0x06001C20 RID: 7200 RVA: 0x0007707C File Offset: 0x0007527C
	public unsafe GameObject EffChargeFarCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700090B RID: 2315
	// (get) Token: 0x06001C21 RID: 7201 RVA: 0x000770A4 File Offset: 0x000752A4
	// (set) Token: 0x06001C22 RID: 7202 RVA: 0x000770D8 File Offset: 0x000752D8
	public unsafe GameObject EffSplashButtle
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700090C RID: 2316
	// (get) Token: 0x06001C23 RID: 7203 RVA: 0x00077100 File Offset: 0x00075300
	// (set) Token: 0x06001C24 RID: 7204 RVA: 0x00077134 File Offset: 0x00075334
	public unsafe GameObject EffSplashButtleExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700090D RID: 2317
	// (get) Token: 0x06001C25 RID: 7205 RVA: 0x0007715C File Offset: 0x0007535C
	// (set) Token: 0x06001C26 RID: 7206 RVA: 0x00077190 File Offset: 0x00075390
	public unsafe GameObject EffSplashButtleCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700090E RID: 2318
	// (get) Token: 0x06001C27 RID: 7207 RVA: 0x000771B8 File Offset: 0x000753B8
	// (set) Token: 0x06001C28 RID: 7208 RVA: 0x000771EC File Offset: 0x000753EC
	public unsafe GameObject EffSplashButtleShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700090F RID: 2319
	// (get) Token: 0x06001C29 RID: 7209 RVA: 0x00077214 File Offset: 0x00075414
	// (set) Token: 0x06001C2A RID: 7210 RVA: 0x00077248 File Offset: 0x00075448
	public unsafe GameObject EffThrowFireBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000910 RID: 2320
	// (get) Token: 0x06001C2B RID: 7211 RVA: 0x00077270 File Offset: 0x00075470
	// (set) Token: 0x06001C2C RID: 7212 RVA: 0x000772A4 File Offset: 0x000754A4
	public unsafe GameObject EffThrowFireBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000911 RID: 2321
	// (get) Token: 0x06001C2D RID: 7213 RVA: 0x000772CC File Offset: 0x000754CC
	// (set) Token: 0x06001C2E RID: 7214 RVA: 0x00077300 File Offset: 0x00075500
	public unsafe GameObject EffThrowFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000912 RID: 2322
	// (get) Token: 0x06001C2F RID: 7215 RVA: 0x00077328 File Offset: 0x00075528
	// (set) Token: 0x06001C30 RID: 7216 RVA: 0x0007735C File Offset: 0x0007555C
	public unsafe EffectPool g_EffOpeningLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000913 RID: 2323
	// (get) Token: 0x06001C31 RID: 7217 RVA: 0x00077384 File Offset: 0x00075584
	// (set) Token: 0x06001C32 RID: 7218 RVA: 0x000773B8 File Offset: 0x000755B8
	public unsafe EffectPool g_EffAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000914 RID: 2324
	// (get) Token: 0x06001C33 RID: 7219 RVA: 0x000773E0 File Offset: 0x000755E0
	// (set) Token: 0x06001C34 RID: 7220 RVA: 0x00077414 File Offset: 0x00075614
	public unsafe EffectPool g_EffAttackSweepL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000915 RID: 2325
	// (get) Token: 0x06001C35 RID: 7221 RVA: 0x0007743C File Offset: 0x0007563C
	// (set) Token: 0x06001C36 RID: 7222 RVA: 0x00077470 File Offset: 0x00075670
	public unsafe EffectPool g_EffAttackSweepR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000916 RID: 2326
	// (get) Token: 0x06001C37 RID: 7223 RVA: 0x00077498 File Offset: 0x00075698
	// (set) Token: 0x06001C38 RID: 7224 RVA: 0x000774CC File Offset: 0x000756CC
	public unsafe EffectPool g_EffAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000917 RID: 2327
	// (get) Token: 0x06001C39 RID: 7225 RVA: 0x000774F4 File Offset: 0x000756F4
	// (set) Token: 0x06001C3A RID: 7226 RVA: 0x00077528 File Offset: 0x00075728
	public unsafe EffectPool g_EffAttackCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000918 RID: 2328
	// (get) Token: 0x06001C3B RID: 7227 RVA: 0x00077550 File Offset: 0x00075750
	// (set) Token: 0x06001C3C RID: 7228 RVA: 0x00077584 File Offset: 0x00075784
	public unsafe EffectPool g_EffCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000919 RID: 2329
	// (get) Token: 0x06001C3D RID: 7229 RVA: 0x000775AC File Offset: 0x000757AC
	// (set) Token: 0x06001C3E RID: 7230 RVA: 0x000775E0 File Offset: 0x000757E0
	public unsafe EffectPool g_EffChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700091A RID: 2330
	// (get) Token: 0x06001C3F RID: 7231 RVA: 0x00077608 File Offset: 0x00075808
	// (set) Token: 0x06001C40 RID: 7232 RVA: 0x0007763C File Offset: 0x0007583C
	public unsafe EffectPool g_EffChargeExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700091B RID: 2331
	// (get) Token: 0x06001C41 RID: 7233 RVA: 0x00077664 File Offset: 0x00075864
	// (set) Token: 0x06001C42 RID: 7234 RVA: 0x00077698 File Offset: 0x00075898
	public unsafe EffectPool g_EffChargeAttackLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700091C RID: 2332
	// (get) Token: 0x06001C43 RID: 7235 RVA: 0x000776C0 File Offset: 0x000758C0
	// (set) Token: 0x06001C44 RID: 7236 RVA: 0x000776F4 File Offset: 0x000758F4
	public unsafe EffectPool g_EffChargeFar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700091D RID: 2333
	// (get) Token: 0x06001C45 RID: 7237 RVA: 0x0007771C File Offset: 0x0007591C
	// (set) Token: 0x06001C46 RID: 7238 RVA: 0x00077750 File Offset: 0x00075950
	public unsafe EffectPool g_EffChargeFarComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700091E RID: 2334
	// (get) Token: 0x06001C47 RID: 7239 RVA: 0x00077778 File Offset: 0x00075978
	// (set) Token: 0x06001C48 RID: 7240 RVA: 0x000777AC File Offset: 0x000759AC
	public unsafe EffectPool g_EffChargeFarThrow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700091F RID: 2335
	// (get) Token: 0x06001C49 RID: 7241 RVA: 0x000777D4 File Offset: 0x000759D4
	// (set) Token: 0x06001C4A RID: 7242 RVA: 0x00077808 File Offset: 0x00075A08
	public unsafe EffectPool g_EffChargeFarCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000920 RID: 2336
	// (get) Token: 0x06001C4B RID: 7243 RVA: 0x00077830 File Offset: 0x00075A30
	// (set) Token: 0x06001C4C RID: 7244 RVA: 0x00077864 File Offset: 0x00075A64
	public unsafe EffectPool g_EffSplashBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000921 RID: 2337
	// (get) Token: 0x06001C4D RID: 7245 RVA: 0x0007788C File Offset: 0x00075A8C
	// (set) Token: 0x06001C4E RID: 7246 RVA: 0x000778C0 File Offset: 0x00075AC0
	public unsafe EffectPool g_EffSplashButtleExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000922 RID: 2338
	// (get) Token: 0x06001C4F RID: 7247 RVA: 0x000778E8 File Offset: 0x00075AE8
	// (set) Token: 0x06001C50 RID: 7248 RVA: 0x0007791C File Offset: 0x00075B1C
	public unsafe EffectPool g_EffSplashButtleCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000923 RID: 2339
	// (get) Token: 0x06001C51 RID: 7249 RVA: 0x00077944 File Offset: 0x00075B44
	// (set) Token: 0x06001C52 RID: 7250 RVA: 0x00077978 File Offset: 0x00075B78
	public unsafe EffectPool g_EffSplashButtleShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000924 RID: 2340
	// (get) Token: 0x06001C53 RID: 7251 RVA: 0x000779A0 File Offset: 0x00075BA0
	// (set) Token: 0x06001C54 RID: 7252 RVA: 0x000779D4 File Offset: 0x00075BD4
	public unsafe EffectPool g_EffThrowFireBall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000925 RID: 2341
	// (get) Token: 0x06001C55 RID: 7253 RVA: 0x000779FC File Offset: 0x00075BFC
	// (set) Token: 0x06001C56 RID: 7254 RVA: 0x00077A30 File Offset: 0x00075C30
	public unsafe EffectPool g_EffThrowFireBallExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000926 RID: 2342
	// (get) Token: 0x06001C57 RID: 7255 RVA: 0x00077A58 File Offset: 0x00075C58
	// (set) Token: 0x06001C58 RID: 7256 RVA: 0x00077A8C File Offset: 0x00075C8C
	public unsafe EffectPool g_EffThrowFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000927 RID: 2343
	// (get) Token: 0x06001C59 RID: 7257 RVA: 0x00077AB4 File Offset: 0x00075CB4
	// (set) Token: 0x06001C5A RID: 7258 RVA: 0x00077AE8 File Offset: 0x00075CE8
	public unsafe GameObject SE_FloorCollapse
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000928 RID: 2344
	// (get) Token: 0x06001C5B RID: 7259 RVA: 0x00077B10 File Offset: 0x00075D10
	// (set) Token: 0x06001C5C RID: 7260 RVA: 0x00077B44 File Offset: 0x00075D44
	public unsafe GameObject SE_FloorCollapse02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000929 RID: 2345
	// (get) Token: 0x06001C5D RID: 7261 RVA: 0x00077B6C File Offset: 0x00075D6C
	// (set) Token: 0x06001C5E RID: 7262 RVA: 0x00077BA0 File Offset: 0x00075DA0
	public unsafe GameObject SE_FallLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700092A RID: 2346
	// (get) Token: 0x06001C5F RID: 7263 RVA: 0x00077BC8 File Offset: 0x00075DC8
	// (set) Token: 0x06001C60 RID: 7264 RVA: 0x00077BFC File Offset: 0x00075DFC
	public unsafe GameObject SE_FallLava02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700092B RID: 2347
	// (get) Token: 0x06001C61 RID: 7265 RVA: 0x00077C24 File Offset: 0x00075E24
	// (set) Token: 0x06001C62 RID: 7266 RVA: 0x00077C58 File Offset: 0x00075E58
	public unsafe GameObject SE_EarthQuake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700092C RID: 2348
	// (get) Token: 0x06001C63 RID: 7267 RVA: 0x00077C80 File Offset: 0x00075E80
	// (set) Token: 0x06001C64 RID: 7268 RVA: 0x00077CB4 File Offset: 0x00075EB4
	public unsafe GameObject SE_FootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700092D RID: 2349
	// (get) Token: 0x06001C65 RID: 7269 RVA: 0x00077CDC File Offset: 0x00075EDC
	// (set) Token: 0x06001C66 RID: 7270 RVA: 0x00077D10 File Offset: 0x00075F10
	public unsafe GameObject SE_BodyLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700092E RID: 2350
	// (get) Token: 0x06001C67 RID: 7271 RVA: 0x00077D38 File Offset: 0x00075F38
	// (set) Token: 0x06001C68 RID: 7272 RVA: 0x00077D6C File Offset: 0x00075F6C
	public unsafe GameObject SE_FloorUpEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700092F RID: 2351
	// (get) Token: 0x06001C69 RID: 7273 RVA: 0x00077D94 File Offset: 0x00075F94
	// (set) Token: 0x06001C6A RID: 7274 RVA: 0x00077DC8 File Offset: 0x00075FC8
	public unsafe GameObject SE_DestoryStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000930 RID: 2352
	// (get) Token: 0x06001C6B RID: 7275 RVA: 0x00077DF0 File Offset: 0x00075FF0
	// (set) Token: 0x06001C6C RID: 7276 RVA: 0x00077E24 File Offset: 0x00076024
	public unsafe GameObject SE_Destory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000931 RID: 2353
	// (get) Token: 0x06001C6D RID: 7277 RVA: 0x00077E4C File Offset: 0x0007604C
	// (set) Token: 0x06001C6E RID: 7278 RVA: 0x00077E80 File Offset: 0x00076080
	public unsafe GameObject SE_Swing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000932 RID: 2354
	// (get) Token: 0x06001C6F RID: 7279 RVA: 0x00077EA8 File Offset: 0x000760A8
	// (set) Token: 0x06001C70 RID: 7280 RVA: 0x00077EDC File Offset: 0x000760DC
	public unsafe GameObject SE_Attack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000933 RID: 2355
	// (get) Token: 0x06001C71 RID: 7281 RVA: 0x00077F04 File Offset: 0x00076104
	// (set) Token: 0x06001C72 RID: 7282 RVA: 0x00077F38 File Offset: 0x00076138
	public unsafe GameObject SE_Charge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000934 RID: 2356
	// (get) Token: 0x06001C73 RID: 7283 RVA: 0x00077F60 File Offset: 0x00076160
	// (set) Token: 0x06001C74 RID: 7284 RVA: 0x00077F94 File Offset: 0x00076194
	public unsafe GameObject SE_ChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000935 RID: 2357
	// (get) Token: 0x06001C75 RID: 7285 RVA: 0x00077FBC File Offset: 0x000761BC
	// (set) Token: 0x06001C76 RID: 7286 RVA: 0x00077FF0 File Offset: 0x000761F0
	public unsafe GameObject SE_ChargeAbsorb
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000936 RID: 2358
	// (get) Token: 0x06001C77 RID: 7287 RVA: 0x00078018 File Offset: 0x00076218
	// (set) Token: 0x06001C78 RID: 7288 RVA: 0x0007804C File Offset: 0x0007624C
	public unsafe GameObject SE_ChargeExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000937 RID: 2359
	// (get) Token: 0x06001C79 RID: 7289 RVA: 0x00078074 File Offset: 0x00076274
	// (set) Token: 0x06001C7A RID: 7290 RVA: 0x000780A8 File Offset: 0x000762A8
	public unsafe GameObject SE_FireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000938 RID: 2360
	// (get) Token: 0x06001C7B RID: 7291 RVA: 0x000780D0 File Offset: 0x000762D0
	// (set) Token: 0x06001C7C RID: 7292 RVA: 0x00078104 File Offset: 0x00076304
	public unsafe GameObject SE_HandCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000939 RID: 2361
	// (get) Token: 0x06001C7D RID: 7293 RVA: 0x0007812C File Offset: 0x0007632C
	// (set) Token: 0x06001C7E RID: 7294 RVA: 0x00078160 File Offset: 0x00076360
	public unsafe GameObject SEFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700093A RID: 2362
	// (get) Token: 0x06001C7F RID: 7295 RVA: 0x00078188 File Offset: 0x00076388
	// (set) Token: 0x06001C80 RID: 7296 RVA: 0x000781BC File Offset: 0x000763BC
	public unsafe GameObject SEFireBallLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700093B RID: 2363
	// (get) Token: 0x06001C81 RID: 7297 RVA: 0x000781E4 File Offset: 0x000763E4
	// (set) Token: 0x06001C82 RID: 7298 RVA: 0x00078218 File Offset: 0x00076418
	public unsafe GameObject SE_SplashShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700093C RID: 2364
	// (get) Token: 0x06001C83 RID: 7299 RVA: 0x00078240 File Offset: 0x00076440
	// (set) Token: 0x06001C84 RID: 7300 RVA: 0x00078274 File Offset: 0x00076474
	public unsafe GameObject SE_SplashExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700093D RID: 2365
	// (get) Token: 0x06001C85 RID: 7301 RVA: 0x0007829C File Offset: 0x0007649C
	// (set) Token: 0x06001C86 RID: 7302 RVA: 0x000782D0 File Offset: 0x000764D0
	public unsafe GameObject SE_SplashCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700093E RID: 2366
	// (get) Token: 0x06001C87 RID: 7303 RVA: 0x000782F8 File Offset: 0x000764F8
	// (set) Token: 0x06001C88 RID: 7304 RVA: 0x0007832C File Offset: 0x0007652C
	public unsafe GameObject SE_ChargeFarCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700093F RID: 2367
	// (get) Token: 0x06001C89 RID: 7305 RVA: 0x00078354 File Offset: 0x00076554
	// (set) Token: 0x06001C8A RID: 7306 RVA: 0x00078388 File Offset: 0x00076588
	public unsafe SoundEffect g_SEFloorCollapse
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000940 RID: 2368
	// (get) Token: 0x06001C8B RID: 7307 RVA: 0x000783B0 File Offset: 0x000765B0
	// (set) Token: 0x06001C8C RID: 7308 RVA: 0x000783E4 File Offset: 0x000765E4
	public unsafe SoundEffect g_SEFloorCollapse02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000941 RID: 2369
	// (get) Token: 0x06001C8D RID: 7309 RVA: 0x0007840C File Offset: 0x0007660C
	// (set) Token: 0x06001C8E RID: 7310 RVA: 0x00078440 File Offset: 0x00076640
	public unsafe SoundEffect g_SEFallLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000942 RID: 2370
	// (get) Token: 0x06001C8F RID: 7311 RVA: 0x00078468 File Offset: 0x00076668
	// (set) Token: 0x06001C90 RID: 7312 RVA: 0x0007849C File Offset: 0x0007669C
	public unsafe SoundEffect g_SEFallLava02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000943 RID: 2371
	// (get) Token: 0x06001C91 RID: 7313 RVA: 0x000784C4 File Offset: 0x000766C4
	// (set) Token: 0x06001C92 RID: 7314 RVA: 0x000784F8 File Offset: 0x000766F8
	public unsafe SoundEffect g_SEEarthQuake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000944 RID: 2372
	// (get) Token: 0x06001C93 RID: 7315 RVA: 0x00078520 File Offset: 0x00076720
	// (set) Token: 0x06001C94 RID: 7316 RVA: 0x00078554 File Offset: 0x00076754
	public unsafe SoundEffect g_SEFootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000945 RID: 2373
	// (get) Token: 0x06001C95 RID: 7317 RVA: 0x0007857C File Offset: 0x0007677C
	// (set) Token: 0x06001C96 RID: 7318 RVA: 0x000785B0 File Offset: 0x000767B0
	public unsafe SoundEffect g_SEBodyLava
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000946 RID: 2374
	// (get) Token: 0x06001C97 RID: 7319 RVA: 0x000785D8 File Offset: 0x000767D8
	// (set) Token: 0x06001C98 RID: 7320 RVA: 0x0007860C File Offset: 0x0007680C
	public unsafe SoundEffect g_SEFloorUpEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000947 RID: 2375
	// (get) Token: 0x06001C99 RID: 7321 RVA: 0x00078634 File Offset: 0x00076834
	// (set) Token: 0x06001C9A RID: 7322 RVA: 0x00078668 File Offset: 0x00076868
	public unsafe SoundEffect g_SEDestoryStart
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000948 RID: 2376
	// (get) Token: 0x06001C9B RID: 7323 RVA: 0x00078690 File Offset: 0x00076890
	// (set) Token: 0x06001C9C RID: 7324 RVA: 0x000786C4 File Offset: 0x000768C4
	public unsafe SoundEffect g_SEDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000949 RID: 2377
	// (get) Token: 0x06001C9D RID: 7325 RVA: 0x000786EC File Offset: 0x000768EC
	// (set) Token: 0x06001C9E RID: 7326 RVA: 0x00078720 File Offset: 0x00076920
	public unsafe SoundEffect g_SESwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700094A RID: 2378
	// (get) Token: 0x06001C9F RID: 7327 RVA: 0x00078748 File Offset: 0x00076948
	// (set) Token: 0x06001CA0 RID: 7328 RVA: 0x0007877C File Offset: 0x0007697C
	public unsafe SoundEffect g_SEAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700094B RID: 2379
	// (get) Token: 0x06001CA1 RID: 7329 RVA: 0x000787A4 File Offset: 0x000769A4
	// (set) Token: 0x06001CA2 RID: 7330 RVA: 0x000787D8 File Offset: 0x000769D8
	public unsafe SoundEffect g_SECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700094C RID: 2380
	// (get) Token: 0x06001CA3 RID: 7331 RVA: 0x00078800 File Offset: 0x00076A00
	// (set) Token: 0x06001CA4 RID: 7332 RVA: 0x00078834 File Offset: 0x00076A34
	public unsafe SoundEffect g_SEChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700094D RID: 2381
	// (get) Token: 0x06001CA5 RID: 7333 RVA: 0x0007885C File Offset: 0x00076A5C
	// (set) Token: 0x06001CA6 RID: 7334 RVA: 0x00078890 File Offset: 0x00076A90
	public unsafe SoundEffect g_SEChargeAbsorb
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700094E RID: 2382
	// (get) Token: 0x06001CA7 RID: 7335 RVA: 0x000788B8 File Offset: 0x00076AB8
	// (set) Token: 0x06001CA8 RID: 7336 RVA: 0x000788EC File Offset: 0x00076AEC
	public unsafe SoundEffect g_SEChargeExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700094F RID: 2383
	// (get) Token: 0x06001CA9 RID: 7337 RVA: 0x00078914 File Offset: 0x00076B14
	// (set) Token: 0x06001CAA RID: 7338 RVA: 0x00078948 File Offset: 0x00076B48
	public unsafe SoundEffect g_SEFireBallShot02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000950 RID: 2384
	// (get) Token: 0x06001CAB RID: 7339 RVA: 0x00078970 File Offset: 0x00076B70
	// (set) Token: 0x06001CAC RID: 7340 RVA: 0x000789A4 File Offset: 0x00076BA4
	public unsafe SoundEffect g_SEHandCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000951 RID: 2385
	// (get) Token: 0x06001CAD RID: 7341 RVA: 0x000789CC File Offset: 0x00076BCC
	// (set) Token: 0x06001CAE RID: 7342 RVA: 0x00078A00 File Offset: 0x00076C00
	public unsafe SoundEffect g_SESplashShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000952 RID: 2386
	// (get) Token: 0x06001CAF RID: 7343 RVA: 0x00078A28 File Offset: 0x00076C28
	// (set) Token: 0x06001CB0 RID: 7344 RVA: 0x00078A5C File Offset: 0x00076C5C
	public unsafe SoundEffectPool g_SEFireBallShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000953 RID: 2387
	// (get) Token: 0x06001CB1 RID: 7345 RVA: 0x00078A84 File Offset: 0x00076C84
	// (set) Token: 0x06001CB2 RID: 7346 RVA: 0x00078AB8 File Offset: 0x00076CB8
	public unsafe SoundEffectPool g_SEFireBallLoop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000954 RID: 2388
	// (get) Token: 0x06001CB3 RID: 7347 RVA: 0x00078AE0 File Offset: 0x00076CE0
	// (set) Token: 0x06001CB4 RID: 7348 RVA: 0x00078B14 File Offset: 0x00076D14
	public unsafe SoundEffectPool g_SESplashExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000955 RID: 2389
	// (get) Token: 0x06001CB5 RID: 7349 RVA: 0x00078B3C File Offset: 0x00076D3C
	// (set) Token: 0x06001CB6 RID: 7350 RVA: 0x00078B70 File Offset: 0x00076D70
	public unsafe SoundEffectPool g_SESplashCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000956 RID: 2390
	// (get) Token: 0x06001CB7 RID: 7351 RVA: 0x00078B98 File Offset: 0x00076D98
	// (set) Token: 0x06001CB8 RID: 7352 RVA: 0x00078BCC File Offset: 0x00076DCC
	public unsafe SoundEffectPool g_SEChargeFarCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000957 RID: 2391
	// (get) Token: 0x06001CB9 RID: 7353 RVA: 0x00078BF4 File Offset: 0x00076DF4
	// (set) Token: 0x06001CBA RID: 7354 RVA: 0x00078C12 File Offset: 0x00076E12
	public unsafe static int g_iSplashBulletNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&value));
		}
	}

	// Token: 0x17000958 RID: 2392
	// (get) Token: 0x06001CBB RID: 7355 RVA: 0x00078C24 File Offset: 0x00076E24
	// (set) Token: 0x06001CBC RID: 7356 RVA: 0x00078C42 File Offset: 0x00076E42
	public unsafe static float g_fSplashBulletRandom
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&value));
		}
	}

	// Token: 0x17000959 RID: 2393
	// (get) Token: 0x06001CBD RID: 7357 RVA: 0x00078C54 File Offset: 0x00076E54
	// (set) Token: 0x06001CBE RID: 7358 RVA: 0x00078C88 File Offset: 0x00076E88
	public unsafe Transform g_trEffCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700095A RID: 2394
	// (get) Token: 0x06001CBF RID: 7359 RVA: 0x00078CB0 File Offset: 0x00076EB0
	// (set) Token: 0x06001CC0 RID: 7360 RVA: 0x00078CD8 File Offset: 0x00076ED8
	public unsafe bool g_bCollisionHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR)) = value;
		}
	}

	// Token: 0x1700095B RID: 2395
	// (get) Token: 0x06001CC1 RID: 7361 RVA: 0x00078CFC File Offset: 0x00076EFC
	// (set) Token: 0x06001CC2 RID: 7362 RVA: 0x00078D24 File Offset: 0x00076F24
	public unsafe bool g_bCollisionHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL)) = value;
		}
	}

	// Token: 0x1700095C RID: 2396
	// (get) Token: 0x06001CC3 RID: 7363 RVA: 0x00078D48 File Offset: 0x00076F48
	// (set) Token: 0x06001CC4 RID: 7364 RVA: 0x00078D70 File Offset: 0x00076F70
	public unsafe Vector3 g_v3PreCollisionHandR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR)) = value;
		}
	}

	// Token: 0x1700095D RID: 2397
	// (get) Token: 0x06001CC5 RID: 7365 RVA: 0x00078D94 File Offset: 0x00076F94
	// (set) Token: 0x06001CC6 RID: 7366 RVA: 0x00078DBC File Offset: 0x00076FBC
	public unsafe Vector3 g_v3PreCollisionHandL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL)) = value;
		}
	}

	// Token: 0x1700095E RID: 2398
	// (get) Token: 0x06001CC7 RID: 7367 RVA: 0x00078DE0 File Offset: 0x00076FE0
	// (set) Token: 0x06001CC8 RID: 7368 RVA: 0x00078E14 File Offset: 0x00077014
	public unsafe AttackData g_adAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700095F RID: 2399
	// (get) Token: 0x06001CC9 RID: 7369 RVA: 0x00078E3C File Offset: 0x0007703C
	// (set) Token: 0x06001CCA RID: 7370 RVA: 0x00078E70 File Offset: 0x00077070
	public unsafe AttackData g_adAttackSweep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000960 RID: 2400
	// (get) Token: 0x06001CCB RID: 7371 RVA: 0x00078E98 File Offset: 0x00077098
	// (set) Token: 0x06001CCC RID: 7372 RVA: 0x00078ECC File Offset: 0x000770CC
	public unsafe AttackData g_adAttack02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000961 RID: 2401
	// (get) Token: 0x06001CCD RID: 7373 RVA: 0x00078EF4 File Offset: 0x000770F4
	// (set) Token: 0x06001CCE RID: 7374 RVA: 0x00078F28 File Offset: 0x00077128
	public unsafe AttackData g_adChargeAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000962 RID: 2402
	// (get) Token: 0x06001CCF RID: 7375 RVA: 0x00078F50 File Offset: 0x00077150
	// (set) Token: 0x06001CD0 RID: 7376 RVA: 0x00078F84 File Offset: 0x00077184
	public unsafe AttackData g_adCurrent
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000963 RID: 2403
	// (get) Token: 0x06001CD1 RID: 7377 RVA: 0x00078FAC File Offset: 0x000771AC
	// (set) Token: 0x06001CD2 RID: 7378 RVA: 0x00078FD4 File Offset: 0x000771D4
	public unsafe bool g_bHandsWall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall)) = value;
		}
	}

	// Token: 0x17000964 RID: 2404
	// (get) Token: 0x06001CD3 RID: 7379 RVA: 0x00078FF8 File Offset: 0x000771F8
	// (set) Token: 0x06001CD4 RID: 7380 RVA: 0x00079020 File Offset: 0x00077220
	public unsafe bool g_bAttack02Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision)) = value;
		}
	}

	// Token: 0x17000965 RID: 2405
	// (get) Token: 0x06001CD5 RID: 7381 RVA: 0x00079044 File Offset: 0x00077244
	// (set) Token: 0x06001CD6 RID: 7382 RVA: 0x0007906C File Offset: 0x0007726C
	public unsafe bool g_bDamagedFloorLL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL)) = value;
		}
	}

	// Token: 0x17000966 RID: 2406
	// (get) Token: 0x06001CD7 RID: 7383 RVA: 0x00079090 File Offset: 0x00077290
	// (set) Token: 0x06001CD8 RID: 7384 RVA: 0x000790B8 File Offset: 0x000772B8
	public unsafe bool g_bDamagedFloorLR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR)) = value;
		}
	}

	// Token: 0x17000967 RID: 2407
	// (get) Token: 0x06001CD9 RID: 7385 RVA: 0x000790DC File Offset: 0x000772DC
	// (set) Token: 0x06001CDA RID: 7386 RVA: 0x00079104 File Offset: 0x00077304
	public unsafe bool g_bDamagedFloorRR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR)) = value;
		}
	}

	// Token: 0x17000968 RID: 2408
	// (get) Token: 0x06001CDB RID: 7387 RVA: 0x00079128 File Offset: 0x00077328
	// (set) Token: 0x06001CDC RID: 7388 RVA: 0x00079150 File Offset: 0x00077350
	public unsafe bool g_bDamagedFloorRL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL)) = value;
		}
	}

	// Token: 0x17000969 RID: 2409
	// (get) Token: 0x06001CDD RID: 7389 RVA: 0x00079174 File Offset: 0x00077374
	// (set) Token: 0x06001CDE RID: 7390 RVA: 0x0007919C File Offset: 0x0007739C
	public unsafe bool g_bZoomOut
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut)) = value;
		}
	}

	// Token: 0x1700096A RID: 2410
	// (get) Token: 0x06001CDF RID: 7391 RVA: 0x000791C0 File Offset: 0x000773C0
	// (set) Token: 0x06001CE0 RID: 7392 RVA: 0x000791E8 File Offset: 0x000773E8
	public unsafe float g_fZoomOut
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut)) = value;
		}
	}

	// Token: 0x1700096B RID: 2411
	// (get) Token: 0x06001CE1 RID: 7393 RVA: 0x0007920C File Offset: 0x0007740C
	// (set) Token: 0x06001CE2 RID: 7394 RVA: 0x00079234 File Offset: 0x00077434
	public unsafe bool g_bGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow)) = value;
		}
	}

	// Token: 0x1700096C RID: 2412
	// (get) Token: 0x06001CE3 RID: 7395 RVA: 0x00079258 File Offset: 0x00077458
	// (set) Token: 0x06001CE4 RID: 7396 RVA: 0x00079280 File Offset: 0x00077480
	public unsafe bool g_bSECharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge)) = value;
		}
	}

	// Token: 0x1700096D RID: 2413
	// (get) Token: 0x06001CE5 RID: 7397 RVA: 0x000792A4 File Offset: 0x000774A4
	// (set) Token: 0x06001CE6 RID: 7398 RVA: 0x000792CC File Offset: 0x000774CC
	public unsafe float g_fSEChargeVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value;
		}
	}

	// Token: 0x1700096E RID: 2414
	// (get) Token: 0x06001CE7 RID: 7399 RVA: 0x000792F0 File Offset: 0x000774F0
	// (set) Token: 0x06001CE8 RID: 7400 RVA: 0x00079318 File Offset: 0x00077518
	public unsafe float g_fSEChargePitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value;
		}
	}

	// Token: 0x1700096F RID: 2415
	// (get) Token: 0x06001CE9 RID: 7401 RVA: 0x0007933C File Offset: 0x0007753C
	// (set) Token: 0x06001CEA RID: 7402 RVA: 0x0007935A File Offset: 0x0007755A
	public unsafe static float g_fSEChargeTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&value));
		}
	}

	// Token: 0x17000970 RID: 2416
	// (get) Token: 0x06001CEB RID: 7403 RVA: 0x0007936C File Offset: 0x0007756C
	// (set) Token: 0x06001CEC RID: 7404 RVA: 0x00079394 File Offset: 0x00077594
	public unsafe float g_fSEChargeTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal)) = value;
		}
	}

	// Token: 0x17000971 RID: 2417
	// (get) Token: 0x06001CED RID: 7405 RVA: 0x000793B8 File Offset: 0x000775B8
	// (set) Token: 0x06001CEE RID: 7406 RVA: 0x000793E0 File Offset: 0x000775E0
	public unsafe bool g_bSEDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory)) = value;
		}
	}

	// Token: 0x17000972 RID: 2418
	// (get) Token: 0x06001CEF RID: 7407 RVA: 0x00079404 File Offset: 0x00077604
	// (set) Token: 0x06001CF0 RID: 7408 RVA: 0x0007942C File Offset: 0x0007762C
	public unsafe float g_fSEDestoryVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume)) = value;
		}
	}

	// Token: 0x17000973 RID: 2419
	// (get) Token: 0x06001CF1 RID: 7409 RVA: 0x00079450 File Offset: 0x00077650
	// (set) Token: 0x06001CF2 RID: 7410 RVA: 0x00079478 File Offset: 0x00077678
	public unsafe bool g_bChargeFar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar)) = value;
		}
	}

	// Token: 0x17000974 RID: 2420
	// (get) Token: 0x06001CF3 RID: 7411 RVA: 0x0007949C File Offset: 0x0007769C
	// (set) Token: 0x06001CF4 RID: 7412 RVA: 0x000794C4 File Offset: 0x000776C4
	public unsafe bool g_bScriptFloorFall
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall)) = value;
		}
	}

	// Token: 0x17000975 RID: 2421
	// (get) Token: 0x06001CF5 RID: 7413 RVA: 0x000794E8 File Offset: 0x000776E8
	// (set) Token: 0x06001CF6 RID: 7414 RVA: 0x00079510 File Offset: 0x00077710
	public unsafe float g_fScriptFloorFallSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed)) = value;
		}
	}

	// Token: 0x17000976 RID: 2422
	// (get) Token: 0x06001CF7 RID: 7415 RVA: 0x00079534 File Offset: 0x00077734
	// (set) Token: 0x06001CF8 RID: 7416 RVA: 0x0007955C File Offset: 0x0007775C
	public unsafe bool g_bScriptEndFloorRise
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise)) = value;
		}
	}

	// Token: 0x04001468 RID: 5224
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x04001469 RID: 5225
	private static readonly IntPtr NativeFieldInfoPtr_g_Anim;

	// Token: 0x0400146A RID: 5226
	private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar;

	// Token: 0x0400146B RID: 5227
	private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll;

	// Token: 0x0400146C RID: 5228
	private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;

	// Token: 0x0400146D RID: 5229
	private static readonly IntPtr NativeFieldInfoPtr_g_fShadowPow;

	// Token: 0x0400146E RID: 5230
	private static readonly IntPtr NativeFieldInfoPtr_g_colGlow;

	// Token: 0x0400146F RID: 5231
	private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete;

	// Token: 0x04001470 RID: 5232
	private static readonly IntPtr NativeFieldInfoPtr_g_fShadowSwitch;

	// Token: 0x04001471 RID: 5233
	private static readonly IntPtr NativeFieldInfoPtr_SC_Collider;

	// Token: 0x04001472 RID: 5234
	private static readonly IntPtr NativeFieldInfoPtr_BC_Collider;

	// Token: 0x04001473 RID: 5235
	private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider;

	// Token: 0x04001474 RID: 5236
	private static readonly IntPtr NativeFieldInfoPtr_SC_ChargeCollider;

	// Token: 0x04001475 RID: 5237
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandFire;

	// Token: 0x04001476 RID: 5238
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;

	// Token: 0x04001477 RID: 5239
	private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLava;

	// Token: 0x04001478 RID: 5240
	private static readonly IntPtr NativeFieldInfoPtr_PS_BigDestory;

	// Token: 0x04001479 RID: 5241
	private static readonly IntPtr NativeFieldInfoPtr_PS_Volatilize;

	// Token: 0x0400147A RID: 5242
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_CeilingSmoke;

	// Token: 0x0400147B RID: 5243
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLL;

	// Token: 0x0400147C RID: 5244
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLR;

	// Token: 0x0400147D RID: 5245
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRL;

	// Token: 0x0400147E RID: 5246
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRR;

	// Token: 0x0400147F RID: 5247
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUp;

	// Token: 0x04001480 RID: 5248
	private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall;

	// Token: 0x04001481 RID: 5249
	private static readonly IntPtr NativeFieldInfoPtr_PS_BossFallLava;

	// Token: 0x04001482 RID: 5250
	private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFallLava;

	// Token: 0x04001483 RID: 5251
	private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpLava;

	// Token: 0x04001484 RID: 5252
	private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpSmoke;

	// Token: 0x04001485 RID: 5253
	private static readonly IntPtr NativeFieldInfoPtr_CharacterLight;

	// Token: 0x04001486 RID: 5254
	private static readonly IntPtr NativeFieldInfoPtr_DestoryLight;

	// Token: 0x04001487 RID: 5255
	private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandL;

	// Token: 0x04001488 RID: 5256
	private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandR;

	// Token: 0x04001489 RID: 5257
	private static readonly IntPtr NativeFieldInfoPtr_Pos_BossTarget;

	// Token: 0x0400148A RID: 5258
	private static readonly IntPtr NativeFieldInfoPtr_Pos_LockPoint;

	// Token: 0x0400148B RID: 5259
	private static readonly IntPtr NativeFieldInfoPtr_g_SC;

	// Token: 0x0400148C RID: 5260
	private static readonly IntPtr NativeFieldInfoPtr_FloorUp;

	// Token: 0x0400148D RID: 5261
	private static readonly IntPtr NativeFieldInfoPtr_FloorUpDamaged;

	// Token: 0x0400148E RID: 5262
	private static readonly IntPtr NativeFieldInfoPtr_Floor01;

	// Token: 0x0400148F RID: 5263
	private static readonly IntPtr NativeFieldInfoPtr_Floor02L;

	// Token: 0x04001490 RID: 5264
	private static readonly IntPtr NativeFieldInfoPtr_Floor02R;

	// Token: 0x04001491 RID: 5265
	private static readonly IntPtr NativeFieldInfoPtr_Floor03LL;

	// Token: 0x04001492 RID: 5266
	private static readonly IntPtr NativeFieldInfoPtr_Floor03LR;

	// Token: 0x04001493 RID: 5267
	private static readonly IntPtr NativeFieldInfoPtr_Floor03RL;

	// Token: 0x04001494 RID: 5268
	private static readonly IntPtr NativeFieldInfoPtr_Floor03RR;

	// Token: 0x04001495 RID: 5269
	private static readonly IntPtr NativeFieldInfoPtr_Floor04L;

	// Token: 0x04001496 RID: 5270
	private static readonly IntPtr NativeFieldInfoPtr_Floor04R;

	// Token: 0x04001497 RID: 5271
	private static readonly IntPtr NativeFieldInfoPtr_Floor04C;

	// Token: 0x04001498 RID: 5272
	private static readonly IntPtr NativeFieldInfoPtr_EndFloor;

	// Token: 0x04001499 RID: 5273
	private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUp;

	// Token: 0x0400149A RID: 5274
	private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUpDamaged;

	// Token: 0x0400149B RID: 5275
	private static readonly IntPtr NativeFieldInfoPtr_DamagedUp;

	// Token: 0x0400149C RID: 5276
	private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRL;

	// Token: 0x0400149D RID: 5277
	private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRR;

	// Token: 0x0400149E RID: 5278
	private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLR;

	// Token: 0x0400149F RID: 5279
	private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLL;

	// Token: 0x040014A0 RID: 5280
	private static readonly IntPtr NativeFieldInfoPtr_EffOpeningLava;

	// Token: 0x040014A1 RID: 5281
	private static readonly IntPtr NativeFieldInfoPtr_EffAttack01;

	// Token: 0x040014A2 RID: 5282
	private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepL;

	// Token: 0x040014A3 RID: 5283
	private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepR;

	// Token: 0x040014A4 RID: 5284
	private static readonly IntPtr NativeFieldInfoPtr_EffAttack02;

	// Token: 0x040014A5 RID: 5285
	private static readonly IntPtr NativeFieldInfoPtr_EffAttackCollision;

	// Token: 0x040014A6 RID: 5286
	private static readonly IntPtr NativeFieldInfoPtr_EffCharge;

	// Token: 0x040014A7 RID: 5287
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeComplete;

	// Token: 0x040014A8 RID: 5288
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeExplosion;

	// Token: 0x040014A9 RID: 5289
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeAttackLava;

	// Token: 0x040014AA RID: 5290
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeFar;

	// Token: 0x040014AB RID: 5291
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarComplete;

	// Token: 0x040014AC RID: 5292
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarThrow;

	// Token: 0x040014AD RID: 5293
	private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarCollision;

	// Token: 0x040014AE RID: 5294
	private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtle;

	// Token: 0x040014AF RID: 5295
	private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleExplosion;

	// Token: 0x040014B0 RID: 5296
	private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleCollision;

	// Token: 0x040014B1 RID: 5297
	private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleShot;

	// Token: 0x040014B2 RID: 5298
	private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBall;

	// Token: 0x040014B3 RID: 5299
	private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallExplosion;

	// Token: 0x040014B4 RID: 5300
	private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallShot;

	// Token: 0x040014B5 RID: 5301
	private static readonly IntPtr NativeFieldInfoPtr_g_EffOpeningLava;

	// Token: 0x040014B6 RID: 5302
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;

	// Token: 0x040014B7 RID: 5303
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepL;

	// Token: 0x040014B8 RID: 5304
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepR;

	// Token: 0x040014B9 RID: 5305
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02;

	// Token: 0x040014BA RID: 5306
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision;

	// Token: 0x040014BB RID: 5307
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge;

	// Token: 0x040014BC RID: 5308
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete;

	// Token: 0x040014BD RID: 5309
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeExplosion;

	// Token: 0x040014BE RID: 5310
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeAttackLava;

	// Token: 0x040014BF RID: 5311
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFar;

	// Token: 0x040014C0 RID: 5312
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarComplete;

	// Token: 0x040014C1 RID: 5313
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarThrow;

	// Token: 0x040014C2 RID: 5314
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarCollision;

	// Token: 0x040014C3 RID: 5315
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashBullet;

	// Token: 0x040014C4 RID: 5316
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleExplosion;

	// Token: 0x040014C5 RID: 5317
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleCollision;

	// Token: 0x040014C6 RID: 5318
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleShot;

	// Token: 0x040014C7 RID: 5319
	private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBall;

	// Token: 0x040014C8 RID: 5320
	private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallExplosion;

	// Token: 0x040014C9 RID: 5321
	private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallShot;

	// Token: 0x040014CA RID: 5322
	private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse;

	// Token: 0x040014CB RID: 5323
	private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse02;

	// Token: 0x040014CC RID: 5324
	private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava;

	// Token: 0x040014CD RID: 5325
	private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava02;

	// Token: 0x040014CE RID: 5326
	private static readonly IntPtr NativeFieldInfoPtr_SE_EarthQuake;

	// Token: 0x040014CF RID: 5327
	private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;

	// Token: 0x040014D0 RID: 5328
	private static readonly IntPtr NativeFieldInfoPtr_SE_BodyLava;

	// Token: 0x040014D1 RID: 5329
	private static readonly IntPtr NativeFieldInfoPtr_SE_FloorUpEnd;

	// Token: 0x040014D2 RID: 5330
	private static readonly IntPtr NativeFieldInfoPtr_SE_DestoryStart;

	// Token: 0x040014D3 RID: 5331
	private static readonly IntPtr NativeFieldInfoPtr_SE_Destory;

	// Token: 0x040014D4 RID: 5332
	private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;

	// Token: 0x040014D5 RID: 5333
	private static readonly IntPtr NativeFieldInfoPtr_SE_Attack;

	// Token: 0x040014D6 RID: 5334
	private static readonly IntPtr NativeFieldInfoPtr_SE_Charge;

	// Token: 0x040014D7 RID: 5335
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeComplete;

	// Token: 0x040014D8 RID: 5336
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeAbsorb;

	// Token: 0x040014D9 RID: 5337
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeExplosion;

	// Token: 0x040014DA RID: 5338
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot;

	// Token: 0x040014DB RID: 5339
	private static readonly IntPtr NativeFieldInfoPtr_SE_HandCharge;

	// Token: 0x040014DC RID: 5340
	private static readonly IntPtr NativeFieldInfoPtr_SEFireBallShot;

	// Token: 0x040014DD RID: 5341
	private static readonly IntPtr NativeFieldInfoPtr_SEFireBallLoop;

	// Token: 0x040014DE RID: 5342
	private static readonly IntPtr NativeFieldInfoPtr_SE_SplashShot;

	// Token: 0x040014DF RID: 5343
	private static readonly IntPtr NativeFieldInfoPtr_SE_SplashExplosion;

	// Token: 0x040014E0 RID: 5344
	private static readonly IntPtr NativeFieldInfoPtr_SE_SplashCollision;

	// Token: 0x040014E1 RID: 5345
	private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFarCollision;

	// Token: 0x040014E2 RID: 5346
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse;

	// Token: 0x040014E3 RID: 5347
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse02;

	// Token: 0x040014E4 RID: 5348
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava;

	// Token: 0x040014E5 RID: 5349
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava02;

	// Token: 0x040014E6 RID: 5350
	private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthQuake;

	// Token: 0x040014E7 RID: 5351
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;

	// Token: 0x040014E8 RID: 5352
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBodyLava;

	// Token: 0x040014E9 RID: 5353
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorUpEnd;

	// Token: 0x040014EA RID: 5354
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestoryStart;

	// Token: 0x040014EB RID: 5355
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;

	// Token: 0x040014EC RID: 5356
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;

	// Token: 0x040014ED RID: 5357
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack;

	// Token: 0x040014EE RID: 5358
	private static readonly IntPtr NativeFieldInfoPtr_g_SECharge;

	// Token: 0x040014EF RID: 5359
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeComplete;

	// Token: 0x040014F0 RID: 5360
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeAbsorb;

	// Token: 0x040014F1 RID: 5361
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeExplosion;

	// Token: 0x040014F2 RID: 5362
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot02;

	// Token: 0x040014F3 RID: 5363
	private static readonly IntPtr NativeFieldInfoPtr_g_SEHandCharge;

	// Token: 0x040014F4 RID: 5364
	private static readonly IntPtr NativeFieldInfoPtr_g_SESplashShot;

	// Token: 0x040014F5 RID: 5365
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot;

	// Token: 0x040014F6 RID: 5366
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop;

	// Token: 0x040014F7 RID: 5367
	private static readonly IntPtr NativeFieldInfoPtr_g_SESplashExplosion;

	// Token: 0x040014F8 RID: 5368
	private static readonly IntPtr NativeFieldInfoPtr_g_SESplashCollision;

	// Token: 0x040014F9 RID: 5369
	private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFarCollision;

	// Token: 0x040014FA RID: 5370
	private static readonly IntPtr NativeFieldInfoPtr_g_iSplashBulletNum;

	// Token: 0x040014FB RID: 5371
	private static readonly IntPtr NativeFieldInfoPtr_g_fSplashBulletRandom;

	// Token: 0x040014FC RID: 5372
	private static readonly IntPtr NativeFieldInfoPtr_g_trEffCharge;

	// Token: 0x040014FD RID: 5373
	private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandR;

	// Token: 0x040014FE RID: 5374
	private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandL;

	// Token: 0x040014FF RID: 5375
	private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandR;

	// Token: 0x04001500 RID: 5376
	private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandL;

	// Token: 0x04001501 RID: 5377
	private static readonly IntPtr NativeFieldInfoPtr_g_adAttack01;

	// Token: 0x04001502 RID: 5378
	private static readonly IntPtr NativeFieldInfoPtr_g_adAttackSweep;

	// Token: 0x04001503 RID: 5379
	private static readonly IntPtr NativeFieldInfoPtr_g_adAttack02;

	// Token: 0x04001504 RID: 5380
	private static readonly IntPtr NativeFieldInfoPtr_g_adChargeAttack;

	// Token: 0x04001505 RID: 5381
	private static readonly IntPtr NativeFieldInfoPtr_g_adCurrent;

	// Token: 0x04001506 RID: 5382
	private static readonly IntPtr NativeFieldInfoPtr_g_bHandsWall;

	// Token: 0x04001507 RID: 5383
	private static readonly IntPtr NativeFieldInfoPtr_g_bAttack02Collision;

	// Token: 0x04001508 RID: 5384
	private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLL;

	// Token: 0x04001509 RID: 5385
	private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLR;

	// Token: 0x0400150A RID: 5386
	private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRR;

	// Token: 0x0400150B RID: 5387
	private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRL;

	// Token: 0x0400150C RID: 5388
	private static readonly IntPtr NativeFieldInfoPtr_g_bZoomOut;

	// Token: 0x0400150D RID: 5389
	private static readonly IntPtr NativeFieldInfoPtr_g_fZoomOut;

	// Token: 0x0400150E RID: 5390
	private static readonly IntPtr NativeFieldInfoPtr_g_bGlow;

	// Token: 0x0400150F RID: 5391
	private static readonly IntPtr NativeFieldInfoPtr_g_bSECharge;

	// Token: 0x04001510 RID: 5392
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume;

	// Token: 0x04001511 RID: 5393
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch;

	// Token: 0x04001512 RID: 5394
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTime;

	// Token: 0x04001513 RID: 5395
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTimeVal;

	// Token: 0x04001514 RID: 5396
	private static readonly IntPtr NativeFieldInfoPtr_g_bSEDestory;

	// Token: 0x04001515 RID: 5397
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEDestoryVolume;

	// Token: 0x04001516 RID: 5398
	private static readonly IntPtr NativeFieldInfoPtr_g_bChargeFar;

	// Token: 0x04001517 RID: 5399
	private static readonly IntPtr NativeFieldInfoPtr_g_bScriptFloorFall;

	// Token: 0x04001518 RID: 5400
	private static readonly IntPtr NativeFieldInfoPtr_g_fScriptFloorFallSpeed;

	// Token: 0x04001519 RID: 5401
	private static readonly IntPtr NativeFieldInfoPtr_g_bScriptEndFloorRise;

	// Token: 0x0400151A RID: 5402
	private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0;

	// Token: 0x0400151B RID: 5403
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_Animator_0;

	// Token: 0x0400151C RID: 5404
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x0400151D RID: 5405
	private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;

	// Token: 0x0400151E RID: 5406
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0;

	// Token: 0x0400151F RID: 5407
	private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0;

	// Token: 0x04001520 RID: 5408
	private static readonly IntPtr NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0;

	// Token: 0x04001521 RID: 5409
	private static readonly IntPtr NativeMethodInfoPtr_SkipScript_Public_Void_0;

	// Token: 0x04001522 RID: 5410
	private static readonly IntPtr NativeMethodInfoPtr_SkipScript02_Public_Void_0;

	// Token: 0x04001523 RID: 5411
	private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0;

	// Token: 0x04001524 RID: 5412
	private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;

	// Token: 0x04001525 RID: 5413
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x04001526 RID: 5414
	private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0;

	// Token: 0x04001527 RID: 5415
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0;

	// Token: 0x04001528 RID: 5416
	private static readonly IntPtr NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0;

	// Token: 0x04001529 RID: 5417
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0;

	// Token: 0x0400152A RID: 5418
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0;

	// Token: 0x0400152B RID: 5419
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0;

	// Token: 0x0400152C RID: 5420
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0;

	// Token: 0x0400152D RID: 5421
	private static readonly IntPtr NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0;

	// Token: 0x0400152E RID: 5422
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;

	// Token: 0x0400152F RID: 5423
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0;

	// Token: 0x04001530 RID: 5424
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0;

	// Token: 0x04001531 RID: 5425
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0;

	// Token: 0x04001532 RID: 5426
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0;

	// Token: 0x04001533 RID: 5427
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0;

	// Token: 0x04001534 RID: 5428
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0;

	// Token: 0x04001535 RID: 5429
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0;

	// Token: 0x04001536 RID: 5430
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0;

	// Token: 0x04001537 RID: 5431
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0;

	// Token: 0x04001538 RID: 5432
	private static readonly IntPtr NativeMethodInfoPtr_ChargeComplete_Public_Void_0;

	// Token: 0x04001539 RID: 5433
	private static readonly IntPtr NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0;

	// Token: 0x0400153A RID: 5434
	private static readonly IntPtr NativeMethodInfoPtr_ChargeEnd_Public_Void_0;

	// Token: 0x0400153B RID: 5435
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0;

	// Token: 0x0400153C RID: 5436
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Virtual_New_Void_0;

	// Token: 0x0400153D RID: 5437
	private static readonly IntPtr NativeMethodInfoPtr_SetAttackData_Public_Void_String_0;

	// Token: 0x0400153E RID: 5438
	private static readonly IntPtr NativeMethodInfoPtr_PlayWalkShake_Public_Void_0;

	// Token: 0x0400153F RID: 5439
	private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0;

	// Token: 0x04001540 RID: 5440
	private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0;

	// Token: 0x04001541 RID: 5441
	private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0;

	// Token: 0x04001542 RID: 5442
	private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0;

	// Token: 0x04001543 RID: 5443
	private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0;

	// Token: 0x04001544 RID: 5444
	private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0;

	// Token: 0x04001545 RID: 5445
	private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0;

	// Token: 0x04001546 RID: 5446
	private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0;

	// Token: 0x04001547 RID: 5447
	private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0;

	// Token: 0x04001548 RID: 5448
	private static readonly IntPtr NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0;

	// Token: 0x04001549 RID: 5449
	private static readonly IntPtr NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0;

	// Token: 0x0400154A RID: 5450
	private static readonly IntPtr NativeMethodInfoPtr_OpenHandsWall_Public_Void_0;

	// Token: 0x0400154B RID: 5451
	private static readonly IntPtr NativeMethodInfoPtr_CloseHandsWall_Public_Void_0;

	// Token: 0x0400154C RID: 5452
	private static readonly IntPtr NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0;

	// Token: 0x0400154D RID: 5453
	private static readonly IntPtr NativeMethodInfoPtr_DamagedFloor_Public_Virtual_New_Void_0;

	// Token: 0x0400154E RID: 5454
	private static readonly IntPtr NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0;

	// Token: 0x0400154F RID: 5455
	private static readonly IntPtr NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0;

	// Token: 0x04001550 RID: 5456
	private static readonly IntPtr NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0;

	// Token: 0x04001551 RID: 5457
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x04001552 RID: 5458
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
