using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;

namespace RootMotion.Demos
{
	// Token: 0x0200042C RID: 1068
	[Token(Token = "0x200042C")]
	[RequireComponent(typeof(Animator))]
	public class SoccerDemo : MonoBehaviour
	{
		// Token: 0x0600266E RID: 9838 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x600266E")]
		[Address(RVA = "0x1461BB0", Offset = "0x1460BB0", VA = "0x181461BB0")]
		private void Start()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x0600266F RID: 9839 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x600266F")]
		[Address(RVA = "0x1461B40", Offset = "0x1460B40", VA = "0x181461B40")]
		private IEnumerator ResetDelayed()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002670 RID: 9840 RVA: 0x00058A40 File Offset: 0x00056C40
		[Token(Token = "0x6002670")]
		[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
		public SoccerDemo()
		{
		}

		// Token: 0x0400301D RID: 12317
		[FieldOffset(Offset = "0x18")]
		[Token(Token = "0x400301D")]
		private Animator animator;

		// Token: 0x0400301E RID: 12318
		[FieldOffset(Offset = "0x20")]
		[Token(Token = "0x400301E")]
		private Vector3 defaultPosition;

		// Token: 0x0400301F RID: 12319
		[FieldOffset(Offset = "0x2C")]
		[Token(Token = "0x400301F")]
		private Quaternion defaultRotation;
	}
}
