using System;
using Cpp2IlInjected;

namespace UnityStandardAssets.ImageEffects
{
	// Token: 0x020005F2 RID: 1522
	[Token(Token = "0x20005F2")]
	public enum TweakMode34
	{
		// Token: 0x04003ABB RID: 15035
		[Token(Token = "0x4003ABB")]
		Basic,
		// Token: 0x04003ABC RID: 15036
		[Token(Token = "0x4003ABC")]
		Complex
	}
}
