using System;
using Cpp2IlInjected;
using UnityEngine;

namespace RootMotion.FinalIK
{
	// Token: 0x020004DF RID: 1247
	[Token(Token = "0x20004DF")]
	public class ShoulderRotator : MonoBehaviour
	{
		// Token: 0x06002BDB RID: 11227 RVA: 0x00061760 File Offset: 0x0005F960
		[Token(Token = "0x6002BDB")]
		[Address(RVA = "0x1460360", Offset = "0x145F360", VA = "0x181460360")]
		private void Start()
		{
			FullBodyBipedIK component = base.GetComponent<FullBodyBipedIK>();
			this.ik = component;
			IKSolverFullBodyBiped solver = this.ik.solver;
			IKSolver.UpdateDelegate onPostUpdate = solver.OnPostUpdate;
			IKSolver.UpdateDelegate updateDelegate = new IKSolver.UpdateDelegate(this.RotateShoulders);
			Delegate @delegate = Delegate.Combine(onPostUpdate, updateDelegate);
			int num = 0;
			if (@delegate == 0 || @delegate != 0)
			{
				solver.OnPostUpdate = num;
				throw new NullReferenceException();
			}
			throw new InvalidCastException();
		}

		// Token: 0x06002BDC RID: 11228 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002BDC")]
		[Address(RVA = "0x1460260", Offset = "0x145F260", VA = "0x181460260")]
		private void RotateShoulders()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002BDD RID: 11229 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002BDD")]
		[Address(RVA = "0x145FD60", Offset = "0x145ED60", VA = "0x18145FD60")]
		private void RotateShoulder(FullBodyBipedChain chain, float weight, float offset)
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002BDE RID: 11230 RVA: 0x000617C4 File Offset: 0x0005F9C4
		[Token(Token = "0x6002BDE")]
		[Address(RVA = "0x145FC00", Offset = "0x145EC00", VA = "0x18145FC00")]
		private IKMapping.BoneMap GetParentBoneMap(FullBodyBipedChain chain)
		{
			IKMappingLimb limbMapping = this.ik.solver.GetLimbMapping(chain);
			int num = 0;
			return limbMapping.GetBoneMap((IKMappingLimb.BoneMapType)num);
		}

		// Token: 0x06002BDF RID: 11231 RVA: 0x000617F4 File Offset: 0x0005F9F4
		[Token(Token = "0x6002BDF")]
		[Address(RVA = "0x145FC40", Offset = "0x145EC40", VA = "0x18145FC40")]
		private void OnDestroy()
		{
			FullBodyBipedIK fullBodyBipedIK = this.ik;
			int num = 0;
			if (fullBodyBipedIK != num)
			{
				IKSolverFullBodyBiped solver = this.ik.solver;
				IKSolver.UpdateDelegate onPostUpdate = solver.OnPostUpdate;
				IKSolver.UpdateDelegate updateDelegate = new IKSolver.UpdateDelegate(this.RotateShoulders);
				Delegate @delegate = Delegate.Remove(onPostUpdate, updateDelegate);
				int num2 = 0;
				if (@delegate != 0 && @delegate == 0)
				{
					throw new InvalidCastException();
				}
				solver.OnPostUpdate = num2;
			}
		}

		// Token: 0x06002BE0 RID: 11232 RVA: 0x00061860 File Offset: 0x0005FA60
		[Token(Token = "0x6002BE0")]
		[Address(RVA = "0x1460460", Offset = "0x145F460", VA = "0x181460460")]
		public ShoulderRotator()
		{
		}

		// Token: 0x0400354B RID: 13643
		[FieldOffset(Offset = "0x18")]
		[Token(Token = "0x400354B")]
		[Tooltip("Weight of shoulder rotation")]
		public float weight = 1.5f;

		// Token: 0x0400354C RID: 13644
		[FieldOffset(Offset = "0x1C")]
		[Token(Token = "0x400354C")]
		[Tooltip("The greater the offset, the sooner the shoulder will start rotating")]
		public float offset = 0.2f;

		// Token: 0x0400354D RID: 13645
		[FieldOffset(Offset = "0x20")]
		[Token(Token = "0x400354D")]
		private FullBodyBipedIK ik;

		// Token: 0x0400354E RID: 13646
		[FieldOffset(Offset = "0x28")]
		[Token(Token = "0x400354E")]
		private bool skip;
	}
}
