using System;
using Cpp2IlInjected;

// Token: 0x0200030B RID: 779
[Token(Token = "0x200030B")]
public enum GameTipStyle
{
	// Token: 0x040026A6 RID: 9894
	[Token(Token = "0x40026A6")]
	SaveGame = 1,
	// Token: 0x040026A7 RID: 9895
	[Token(Token = "0x40026A7")]
	AttackAndJump,
	// Token: 0x040026A8 RID: 9896
	[Token(Token = "0x40026A8")]
	AimAndShoot,
	// Token: 0x040026A9 RID: 9897
	[Token(Token = "0x40026A9")]
	ReplyManaCrystal,
	// Token: 0x040026AA RID: 9898
	[Token(Token = "0x40026AA")]
	Dodge,
	// Token: 0x040026AB RID: 9899
	[Token(Token = "0x40026AB")]
	Dash,
	// Token: 0x040026AC RID: 9900
	[Token(Token = "0x40026AC")]
	RegenerateMana,
	// Token: 0x040026AD RID: 9901
	[Token(Token = "0x40026AD")]
	Item,
	// Token: 0x040026AE RID: 9902
	[Token(Token = "0x40026AE")]
	Chant,
	// Token: 0x040026AF RID: 9903
	[Token(Token = "0x40026AF")]
	FastChant,
	// Token: 0x040026B0 RID: 9904
	[Token(Token = "0x40026B0")]
	MagicSelection,
	// Token: 0x040026B1 RID: 9905
	[Token(Token = "0x40026B1")]
	Counter,
	// Token: 0x040026B2 RID: 9906
	[Token(Token = "0x40026B2")]
	LockEnemy,
	// Token: 0x040026B3 RID: 9907
	[Token(Token = "0x40026B3")]
	WindMagic,
	// Token: 0x040026B4 RID: 9908
	[Token(Token = "0x40026B4")]
	AirAttack,
	// Token: 0x040026B5 RID: 9909
	[Token(Token = "0x40026B5")]
	IceMagic,
	// Token: 0x040026B6 RID: 9910
	[Token(Token = "0x40026B6")]
	FireMagic,
	// Token: 0x040026B7 RID: 9911
	[Token(Token = "0x40026B7")]
	EarlyAccess,
	// Token: 0x040026B8 RID: 9912
	[Token(Token = "0x40026B8")]
	UpgradeAndTrade,
	// Token: 0x040026B9 RID: 9913
	[Token(Token = "0x40026B9")]
	CurseState,
	// Token: 0x040026BA RID: 9914
	[Token(Token = "0x40026BA")]
	EarlyAccessHiddenArea,
	// Token: 0x040026BB RID: 9915
	[Token(Token = "0x40026BB")]
	ThunderMagic,
	// Token: 0x040026BC RID: 9916
	[Token(Token = "0x40026BC")]
	CanNotBack,
	// Token: 0x040026BD RID: 9917
	[Token(Token = "0x40026BD")]
	Teleport,
	// Token: 0x040026BE RID: 9918
	[Token(Token = "0x40026BE")]
	BossRush,
	// Token: 0x040026BF RID: 9919
	[Token(Token = "0x40026BF")]
	BossRushTest
}
