using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000390 RID: 912
[Token(Token = "0x2000390")]
public class CFX_InspectorHelp : MonoBehaviour
{
	// Token: 0x0600235A RID: 9050 RVA: 0x00054BF4 File Offset: 0x00052DF4
	[Token(Token = "0x600235A")]
	[Address(RVA = "0x682180", Offset = "0x681180", VA = "0x180682180")]
	[ContextMenu("Unlock editing")]
	private void Unlock()
	{
		this.Locked = false;
	}

	// Token: 0x0600235B RID: 9051 RVA: 0x00054C08 File Offset: 0x00052E08
	[Token(Token = "0x600235B")]
	[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
	public CFX_InspectorHelp()
	{
	}

	// Token: 0x04002CC2 RID: 11458
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4002CC2")]
	public bool Locked;

	// Token: 0x04002CC3 RID: 11459
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x4002CC3")]
	public string Title;

	// Token: 0x04002CC4 RID: 11460
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x4002CC4")]
	public string HelpText;

	// Token: 0x04002CC5 RID: 11461
	[FieldOffset(Offset = "0x30")]
	[Token(Token = "0x4002CC5")]
	public int MsgType;
}
