using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using RootMotion.FinalIK;
using UnityEngine;

// Token: 0x020000D2 RID: 210
public class BossLevel03EffectPlay : MonoBehaviour
{
	// Token: 0x06001D35 RID: 7477 RVA: 0x0007A2A8 File Offset: 0x000784A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520208, RefRangeEnd = 520209, XrefRangeStart = 519598, XrefRangeEnd = 520208, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void InitData(Animator Anim)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_Animator_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D36 RID: 7478 RVA: 0x0007A30C File Offset: 0x0007850C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520353, RefRangeEnd = 520354, XrefRangeStart = 520209, XrefRangeEnd = 520353, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D37 RID: 7479 RVA: 0x0007A35C File Offset: 0x0007855C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520354, XrefRangeEnd = 520369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void LateUpdate()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D38 RID: 7480 RVA: 0x0007A3A0 File Offset: 0x000785A0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 520369, RefRangeEnd = 520371, XrefRangeStart = 520369, XrefRangeEnd = 520369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetEffectLevel()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SetEffectLevel_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D39 RID: 7481 RVA: 0x0007A3E4 File Offset: 0x000785E4
	[CallerCount(0)]
	public unsafe int GetEffectLevel()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06001D3A RID: 7482 RVA: 0x0007A434 File Offset: 0x00078634
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520414, RefRangeEnd = 520415, XrefRangeStart = 520371, XrefRangeEnd = 520414, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D3B RID: 7483 RVA: 0x0007A478 File Offset: 0x00078678
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520443, RefRangeEnd = 520444, XrefRangeStart = 520415, XrefRangeEnd = 520443, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create_BossRush()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Create_BossRush_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D3C RID: 7484 RVA: 0x0007A4BC File Offset: 0x000786BC
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 520446, RefRangeEnd = 520448, XrefRangeStart = 520444, XrefRangeEnd = 520446, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void RemoveSoul()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_RemoveSoul_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D3D RID: 7485 RVA: 0x0007A500 File Offset: 0x00078700
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520455, RefRangeEnd = 520456, XrefRangeStart = 520448, XrefRangeEnd = 520455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ScriptEffect(int iScriptLevel)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iScriptLevel;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D3E RID: 7486 RVA: 0x0007A554 File Offset: 0x00078754
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520471, RefRangeEnd = 520472, XrefRangeStart = 520456, XrefRangeEnd = 520471, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ScriptEffect_BossRush(int iScriptLevel)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref iScriptLevel;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_BossRush_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D3F RID: 7487 RVA: 0x0007A5A8 File Offset: 0x000787A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520520, RefRangeEnd = 520521, XrefRangeStart = 520472, XrefRangeEnd = 520520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateScriptEffect(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D40 RID: 7488 RVA: 0x0007A5FC File Offset: 0x000787FC
	[CallerCount(0)]
	public unsafe void BearLight02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_BearLight02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D41 RID: 7489 RVA: 0x0007A640 File Offset: 0x00078840
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520521, XrefRangeEnd = 520530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void BearYell()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_BearYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D42 RID: 7490 RVA: 0x0007A684 File Offset: 0x00078884
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520557, RefRangeEnd = 520558, XrefRangeStart = 520530, XrefRangeEnd = 520557, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SkipOpenScript()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_SkipOpenScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D43 RID: 7491 RVA: 0x0007A6C8 File Offset: 0x000788C8
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 520567, RefRangeEnd = 520569, XrefRangeStart = 520558, XrefRangeEnd = 520567, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void End()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D44 RID: 7492 RVA: 0x0007A70C File Offset: 0x0007890C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520569, XrefRangeEnd = 520581, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayEffAniFallDown()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D45 RID: 7493 RVA: 0x0007A75C File Offset: 0x0007895C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 520590, RefRangeEnd = 520592, XrefRangeStart = 520581, XrefRangeEnd = 520590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D46 RID: 7494 RVA: 0x0007A7A0 File Offset: 0x000789A0
	[CallerCount(5)]
	[CachedScanResults(RefRangeStart = 520767, RefRangeEnd = 520772, XrefRangeStart = 520592, XrefRangeEnd = 520767, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D47 RID: 7495 RVA: 0x0007A7E4 File Offset: 0x000789E4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520800, RefRangeEnd = 520801, XrefRangeStart = 520772, XrefRangeEnd = 520800, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateMaterial(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D48 RID: 7496 RVA: 0x0007A838 File Offset: 0x00078A38
	[CallerCount(4)]
	[CachedScanResults(RefRangeStart = 520801, RefRangeEnd = 520805, XrefRangeStart = 520801, XrefRangeEnd = 520801, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedChar()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D49 RID: 7497 RVA: 0x0007A87C File Offset: 0x00078A7C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 520805, RefRangeEnd = 520807, XrefRangeStart = 520805, XrefRangeEnd = 520805, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamagedBear()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedBear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D4A RID: 7498 RVA: 0x0007A8C0 File Offset: 0x00078AC0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520807, XrefRangeEnd = 520810, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffHandChargeL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D4B RID: 7499 RVA: 0x0007A904 File Offset: 0x00078B04
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520810, XrefRangeEnd = 520812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffHandChargeR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D4C RID: 7500 RVA: 0x0007A948 File Offset: 0x00078B48
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520812, XrefRangeEnd = 520816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffHandCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D4D RID: 7501 RVA: 0x0007A98C File Offset: 0x00078B8C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520816, XrefRangeEnd = 520818, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffHandChargeL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D4E RID: 7502 RVA: 0x0007A9D0 File Offset: 0x00078BD0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520818, XrefRangeEnd = 520820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffHandChargeR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D4F RID: 7503 RVA: 0x0007AA14 File Offset: 0x00078C14
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520820, XrefRangeEnd = 520823, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffHandCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D50 RID: 7504 RVA: 0x0007AA58 File Offset: 0x00078C58
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520823, XrefRangeEnd = 520834, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D51 RID: 7505 RVA: 0x0007AA9C File Offset: 0x00078C9C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520834, XrefRangeEnd = 520842, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackFootL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D52 RID: 7506 RVA: 0x0007AAE0 File Offset: 0x00078CE0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520842, XrefRangeEnd = 520853, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D53 RID: 7507 RVA: 0x0007AB24 File Offset: 0x00078D24
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 520861, RefRangeEnd = 520863, XrefRangeStart = 520853, XrefRangeEnd = 520861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackFootR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D54 RID: 7508 RVA: 0x0007AB68 File Offset: 0x00078D68
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520863, XrefRangeEnd = 520874, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackFoot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D55 RID: 7509 RVA: 0x0007ABAC File Offset: 0x00078DAC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520874, XrefRangeEnd = 520879, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffJump()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D56 RID: 7510 RVA: 0x0007ABF0 File Offset: 0x00078DF0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520879, XrefRangeEnd = 520885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayEffCharge()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D57 RID: 7511 RVA: 0x0007AC40 File Offset: 0x00078E40
	[CallerCount(0)]
	public unsafe bool GetIsChargeing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06001D58 RID: 7512 RVA: 0x0007AC90 File Offset: 0x00078E90
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520885, XrefRangeEnd = 520896, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void PlayEffChargeComplete()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D59 RID: 7513 RVA: 0x0007ACE0 File Offset: 0x00078EE0
	[CallerCount(7)]
	[CachedScanResults(RefRangeStart = 520899, RefRangeEnd = 520906, XrefRangeStart = 520896, XrefRangeEnd = 520899, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void CloseEffChargeComplete()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D5A RID: 7514 RVA: 0x0007AD24 File Offset: 0x00078F24
	[CallerCount(0)]
	public unsafe bool GetIsChargeComplete()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06001D5B RID: 7515 RVA: 0x0007AD74 File Offset: 0x00078F74
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 520914, RefRangeEnd = 520915, XrefRangeStart = 520906, XrefRangeEnd = 520914, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateChargeSE(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D5C RID: 7516 RVA: 0x0007ADC8 File Offset: 0x00078FC8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520915, XrefRangeEnd = 520917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEBearAttackYell()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D5D RID: 7517 RVA: 0x0007AE0C File Offset: 0x0007900C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520917, XrefRangeEnd = 520919, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEBearDeath()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D5E RID: 7518 RVA: 0x0007AE50 File Offset: 0x00079050
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520919, XrefRangeEnd = 520928, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFireMagicCharge(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D5F RID: 7519 RVA: 0x0007AEA4 File Offset: 0x000790A4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521006, RefRangeEnd = 521007, XrefRangeStart = 520928, XrefRangeEnd = 521006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFireMagicExplosion(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D60 RID: 7520 RVA: 0x0007AEF8 File Offset: 0x000790F8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521020, RefRangeEnd = 521021, XrefRangeStart = 521007, XrefRangeEnd = 521020, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayMagicBullet()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayMagicBullet_Protected_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D61 RID: 7521 RVA: 0x0007AF3C File Offset: 0x0007913C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521046, RefRangeEnd = 521047, XrefRangeStart = 521021, XrefRangeEnd = 521046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateMagicBullet(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D62 RID: 7522 RVA: 0x0007AF90 File Offset: 0x00079190
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521047, XrefRangeEnd = 521060, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackCombo01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D63 RID: 7523 RVA: 0x0007AFD4 File Offset: 0x000791D4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521060, XrefRangeEnd = 521079, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackCombo02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D64 RID: 7524 RVA: 0x0007B018 File Offset: 0x00079218
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521079, XrefRangeEnd = 521092, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackCombo03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D65 RID: 7525 RVA: 0x0007B05C File Offset: 0x0007925C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521092, XrefRangeEnd = 521104, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackCombo04_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D66 RID: 7526 RVA: 0x0007B0A0 File Offset: 0x000792A0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521104, XrefRangeEnd = 521116, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackCombo04_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D67 RID: 7527 RVA: 0x0007B0E4 File Offset: 0x000792E4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521116, XrefRangeEnd = 521128, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackSprint()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D68 RID: 7528 RVA: 0x0007B128 File Offset: 0x00079328
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521128, XrefRangeEnd = 521140, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackSprintB()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D69 RID: 7529 RVA: 0x0007B16C File Offset: 0x0007936C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521140, XrefRangeEnd = 521154, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackHammer()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D6A RID: 7530 RVA: 0x0007B1B0 File Offset: 0x000793B0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521154, XrefRangeEnd = 521167, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackAssault01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D6B RID: 7531 RVA: 0x0007B1F4 File Offset: 0x000793F4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521167, XrefRangeEnd = 521180, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackAssault02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D6C RID: 7532 RVA: 0x0007B238 File Offset: 0x00079438
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521180, XrefRangeEnd = 521219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackAssault01Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D6D RID: 7533 RVA: 0x0007B27C File Offset: 0x0007947C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521219, XrefRangeEnd = 521258, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackAssault02Shot()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D6E RID: 7534 RVA: 0x0007B2C0 File Offset: 0x000794C0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521258, XrefRangeEnd = 521270, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackComboB01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D6F RID: 7535 RVA: 0x0007B304 File Offset: 0x00079504
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521270, XrefRangeEnd = 521282, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackComboB02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D70 RID: 7536 RVA: 0x0007B348 File Offset: 0x00079548
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521282, XrefRangeEnd = 521295, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackComboB03()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D71 RID: 7537 RVA: 0x0007B38C File Offset: 0x0007958C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 521314, RefRangeEnd = 521316, XrefRangeStart = 521295, XrefRangeEnd = 521314, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackRun()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D72 RID: 7538 RVA: 0x0007B3D0 File Offset: 0x000795D0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 521331, RefRangeEnd = 521333, XrefRangeStart = 521316, XrefRangeEnd = 521331, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void StopEffAttackRun()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D73 RID: 7539 RVA: 0x0007B414 File Offset: 0x00079614
	[CallerCount(0)]
	public unsafe int GetAttackRunCollisionNum()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		return *IL2CPP.il2cpp_object_unbox(intPtr);
	}

	// Token: 0x06001D74 RID: 7540 RVA: 0x0007B464 File Offset: 0x00079664
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521333, XrefRangeEnd = 521346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttackRunEnd()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D75 RID: 7541 RVA: 0x0007B4A8 File Offset: 0x000796A8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521363, RefRangeEnd = 521364, XrefRangeStart = 521346, XrefRangeEnd = 521363, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenAssaultFloorFire(Transform Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D76 RID: 7542 RVA: 0x0007B504 File Offset: 0x00079704
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521381, RefRangeEnd = 521382, XrefRangeStart = 521364, XrefRangeEnd = 521381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenAssaultFloorFire02(Transform Target)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Target);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D77 RID: 7543 RVA: 0x0007B560 File Offset: 0x00079760
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521409, RefRangeEnd = 521410, XrefRangeStart = 521382, XrefRangeEnd = 521409, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateAssaultFloorFire(float DeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref DeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D78 RID: 7544 RVA: 0x0007B5B4 File Offset: 0x000797B4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521437, RefRangeEnd = 521438, XrefRangeStart = 521410, XrefRangeEnd = 521437, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateAssaultFloorFire02(float DeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref DeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D79 RID: 7545 RVA: 0x0007B608 File Offset: 0x00079808
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521438, XrefRangeEnd = 521450, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttackFloorFireBig()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D7A RID: 7546 RVA: 0x0007B64C File Offset: 0x0007984C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521490, RefRangeEnd = 521491, XrefRangeStart = 521450, XrefRangeEnd = 521490, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFloorFireBigCollider(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D7B RID: 7547 RVA: 0x0007B6A0 File Offset: 0x000798A0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521491, XrefRangeEnd = 521496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayAttackFloorFire()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D7C RID: 7548 RVA: 0x0007B6E4 File Offset: 0x000798E4
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521516, RefRangeEnd = 521517, XrefRangeStart = 521496, XrefRangeEnd = 521516, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFloorFire(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D7D RID: 7549 RVA: 0x0007B738 File Offset: 0x00079938
	[CallerCount(8)]
	[CachedScanResults(RefRangeStart = 521519, RefRangeEnd = 521527, XrefRangeStart = 521517, XrefRangeEnd = 521519, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius, AttackData AD)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fColliderTime;
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos;
		ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius;
		ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AD);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D7E RID: 7550 RVA: 0x0007B7CC File Offset: 0x000799CC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521562, RefRangeEnd = 521563, XrefRangeStart = 521527, XrefRangeEnd = 521562, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateFloorFireCollider(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D7F RID: 7551 RVA: 0x0007B820 File Offset: 0x00079A20
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521563, XrefRangeEnd = 521576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenAttackFire(string AttackName)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.ManagedStringToIl2Cpp(AttackName);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D80 RID: 7552 RVA: 0x0007B87C File Offset: 0x00079A7C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521576, XrefRangeEnd = 521578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void UpdateAttackFire(float fDeltaTime)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fDeltaTime;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D81 RID: 7553 RVA: 0x0007B8D0 File Offset: 0x00079AD0
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521593, RefRangeEnd = 521594, XrefRangeStart = 521578, XrefRangeEnd = 521593, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void EarthQuakeAttack()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D82 RID: 7554 RVA: 0x0007B920 File Offset: 0x00079B20
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521742, RefRangeEnd = 521743, XrefRangeStart = 521594, XrefRangeEnd = 521742, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06001D83 RID: 7555 RVA: 0x0007B980 File Offset: 0x00079B80
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 521746, RefRangeEnd = 521747, XrefRangeStart = 521743, XrefRangeEnd = 521746, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossLevel03EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06001D84 RID: 7556 RVA: 0x0007B9CC File Offset: 0x00079BCC
	// Note: this type is marked as 'beforefieldinit'.
	static BossLevel03EffectPlay()
	{
		Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr);
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_WGM");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_Anim");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_CharData");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MeshChar");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MeshBear");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MeshDoll");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MatChar");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MatBear");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_MatDoll");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fCharCharge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearCharge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fCharDamaged");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearDamaged");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_colBearGlow");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearShadowSwitch");
		BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "AbsorbSoulSystem");
		BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "FootIK");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SC_Collider");
		BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "BC_Collider");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Cap_Collider");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Light_Chest");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_Eye");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_Chest");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_Smoke");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandChargeL");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandChargeR");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandFireL");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_HandFireR");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BearSwitch");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BBearBirth");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BearYell");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_BearDead");
		BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "PS_CharCharge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_FootL");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_FootR");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_Assault01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_Assault02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_RunCollider");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_Character");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_FloorFireBig");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_CharAbsorbSoul");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_BearRoot");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Pos_CharacterRoot");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FootSmoke");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_Jump");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_Charge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_Charge02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_ChargeComplete");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FireMagic");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FireTargetFloor");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_BearFallDownSmoke");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo03");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo04_01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackCombo04_02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackSprint");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackHammer");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttactAssault01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttactAssault02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttactAssault");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackComboB01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackComboB02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackComboB03");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackSprintB");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackAssaultPlayerCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackAssaultWallCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackAssaultShot");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackRun");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackRunEnd");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackFloorFire");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackFloorFireBig");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_AttackFire");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_FloorFireCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBullet01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBullet02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBulletShot");
		BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "Eff_MagicBulletCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireAttack");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireAttackBig");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearCharge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_CharacterCharge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_CharacterCharge02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_FireMagicExplosion");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_AttackRun");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_AttackRunEnd");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_Earthquake");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearAppear");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearYell");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearDead");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearAttackYell");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_BearDestory");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_MagicBulletShot");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SE_MagicBulletCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "SceneFloorSmoke");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFootSmoke");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffJump");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffCharge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffCharge02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffChargeComplete");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFireMagic");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFireTargetFloor");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffBearFallDownSmoke");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo03");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo04_01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackCombo04_02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackSprint");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackHammer");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttactAssault01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttactAssault02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttactAssault");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackComboB01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackComboB02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackComboB03");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackSprintB");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackAssaultPlayerCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackAssaultWallCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackAssaultShot");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackRun");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackRunEnd");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackFloorFire");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackFloorFireBig");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffAttackFire");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffFloorFireCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBullet02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBulletShot");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBulletCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_EffMagicBullet01");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireAttack");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireAttackBig");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearCharge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SECahracterCharge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SECahracterCharge02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEAttackRun");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEAttackRunEnd");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEEarthquake");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearAppear");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearYell");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearDead");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearAttackYell");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEBearDestory");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEFireMagic");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEMagicBulletShot");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_SEMagicBulletCollision");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_LightRange");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_LightIntensity");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAttackRun");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iAttackRunFireFloorInterval");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fInterval");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fIntervalVal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fRunCollisionNum");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_ADRun");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireNum");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFloorFire");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireStairs");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireStairsVal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireFrequency");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireFrequencyVal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireForward");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireRight");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFloorFireBig");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFloorFireCollider");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireColliderPos");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderRadius");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderTime");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTimeSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderTimeSet");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadiusSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderRadiusSet");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_adFloorFireCollider");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireColliderCal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequency");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireColliderFrequencyVal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FloorFireBigColliderPos");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderStartTime");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iFloorFireBigColliderTime");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderFrequency");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFloorFireBigColliderFrequencyVal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bChargeing");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bChargeComplete");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAttackFire");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireColliderTimeSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAttackFireColliderTimeSet");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAttackFireRoot");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAttackFire");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iAttackFireCal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAttackFireFrequency");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAttackFireFrequencyVal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAssaultFloorFire");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAssaultFloorFireTarget");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3AssaultFloorFirePos");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAssaultFloorFireCal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAssaultFloorFireCalVal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bAssaultFloorFire02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trAssaultFloorFireTarget02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3AssaultFloorFirePos02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAssaultFloorFireCalVal02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iMagicStype");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFireMagicCharge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bFireMagicExplosion");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3FireMagicTarget");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicExplosionTime");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicExplosionTimeVal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicCollisionTime");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fFireMagicCollisionTimeVal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_ADFireMaghc");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bMagicBullet");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iMagicBulletNumMax");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_v3MagicBulletPos");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_trMagicBullet01Move");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fShotTime");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_iLevel");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargeVolume");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargePitch");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargeVolume02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSEChargePitch02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBeraSize");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBearSize");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bSBearLight");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSBearShadowPos");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_colSBearLight");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBBearLight");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBBearLight02");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fBBearShadowPos");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_colBBearLight");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bBBeraDead");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bScriptCharacterCharge");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fScriptCharShadowPower");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bScriptCharBig");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fScriptCharSize");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fScriptCharRandomSize");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fAbsorbSoul");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSoulFrequency");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fSoulFrequencyVal");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_fDeltaTime");
		BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, "g_bPlayerDeath");
		BossLevel03EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665675);
		BossLevel03EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665676);
		BossLevel03EffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665677);
		BossLevel03EffectPlay.NativeMethodInfoPtr_SetEffectLevel_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665678);
		BossLevel03EffectPlay.NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665679);
		BossLevel03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665680);
		BossLevel03EffectPlay.NativeMethodInfoPtr_Create_BossRush_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665681);
		BossLevel03EffectPlay.NativeMethodInfoPtr_RemoveSoul_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665682);
		BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665683);
		BossLevel03EffectPlay.NativeMethodInfoPtr_ScriptEffect_BossRush_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665684);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665685);
		BossLevel03EffectPlay.NativeMethodInfoPtr_BearLight02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665686);
		BossLevel03EffectPlay.NativeMethodInfoPtr_BearYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665687);
		BossLevel03EffectPlay.NativeMethodInfoPtr_SkipOpenScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665688);
		BossLevel03EffectPlay.NativeMethodInfoPtr_End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665689);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665690);
		BossLevel03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665691);
		BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665692);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665693);
		BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedChar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665694);
		BossLevel03EffectPlay.NativeMethodInfoPtr_DamagedBear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665695);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665696);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665697);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665698);
		BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665699);
		BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665700);
		BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665701);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665702);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665703);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffFootR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665704);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665705);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665706);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665707);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665708);
		BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665709);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665710);
		BossLevel03EffectPlay.NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665711);
		BossLevel03EffectPlay.NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665712);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665713);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665714);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665715);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665716);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665717);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayMagicBullet_Protected_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665718);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665719);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665720);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665721);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665722);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665723);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665724);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665725);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665726);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665727);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665728);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665729);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665730);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665731);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665732);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665733);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665734);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665735);
		BossLevel03EffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665736);
		BossLevel03EffectPlay.NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665737);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665738);
		BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665739);
		BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665740);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665741);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665742);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665743);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665744);
		BossLevel03EffectPlay.NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665745);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665746);
		BossLevel03EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665747);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665748);
		BossLevel03EffectPlay.NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665749);
		BossLevel03EffectPlay.NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665750);
		BossLevel03EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665751);
		BossLevel03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665752);
		BossLevel03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel03EffectPlay>.NativeClassPtr, 100665753);
	}

	// Token: 0x06001D85 RID: 7557 RVA: 0x0000351C File Offset: 0x0000171C
	public BossLevel03EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17000990 RID: 2448
	// (get) Token: 0x06001D86 RID: 7558 RVA: 0x0007D2AC File Offset: 0x0007B4AC
	// (set) Token: 0x06001D87 RID: 7559 RVA: 0x0007D2E0 File Offset: 0x0007B4E0
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000991 RID: 2449
	// (get) Token: 0x06001D88 RID: 7560 RVA: 0x0007D308 File Offset: 0x0007B508
	// (set) Token: 0x06001D89 RID: 7561 RVA: 0x0007D33C File Offset: 0x0007B53C
	public unsafe Animator g_Anim
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Animator(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000992 RID: 2450
	// (get) Token: 0x06001D8A RID: 7562 RVA: 0x0007D364 File Offset: 0x0007B564
	// (set) Token: 0x06001D8B RID: 7563 RVA: 0x0007D398 File Offset: 0x0007B598
	public unsafe CharacterBaseData g_CharData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_CharData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000993 RID: 2451
	// (get) Token: 0x06001D8C RID: 7564 RVA: 0x0007D3C0 File Offset: 0x0007B5C0
	// (set) Token: 0x06001D8D RID: 7565 RVA: 0x0007D3F4 File Offset: 0x0007B5F4
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000994 RID: 2452
	// (get) Token: 0x06001D8E RID: 7566 RVA: 0x0007D41C File Offset: 0x0007B61C
	// (set) Token: 0x06001D8F RID: 7567 RVA: 0x0007D450 File Offset: 0x0007B650
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshBear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshBear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000995 RID: 2453
	// (get) Token: 0x06001D90 RID: 7568 RVA: 0x0007D478 File Offset: 0x0007B678
	// (set) Token: 0x06001D91 RID: 7569 RVA: 0x0007D4AC File Offset: 0x0007B6AC
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> g_MeshDoll
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000996 RID: 2454
	// (get) Token: 0x06001D92 RID: 7570 RVA: 0x0007D4D4 File Offset: 0x0007B6D4
	// (set) Token: 0x06001D93 RID: 7571 RVA: 0x0007D508 File Offset: 0x0007B708
	public unsafe Il2CppReferenceArray<Material> g_MatChar
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000997 RID: 2455
	// (get) Token: 0x06001D94 RID: 7572 RVA: 0x0007D530 File Offset: 0x0007B730
	// (set) Token: 0x06001D95 RID: 7573 RVA: 0x0007D564 File Offset: 0x0007B764
	public unsafe Il2CppReferenceArray<Material> g_MatBear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatBear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000998 RID: 2456
	// (get) Token: 0x06001D96 RID: 7574 RVA: 0x0007D58C File Offset: 0x0007B78C
	// (set) Token: 0x06001D97 RID: 7575 RVA: 0x0007D5C0 File Offset: 0x0007B7C0
	public unsafe Il2CppReferenceArray<Material> g_MatDoll
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_MatDoll), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000999 RID: 2457
	// (get) Token: 0x06001D98 RID: 7576 RVA: 0x0007D5E8 File Offset: 0x0007B7E8
	// (set) Token: 0x06001D99 RID: 7577 RVA: 0x0007D610 File Offset: 0x0007B810
	public unsafe float g_fCharCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharCharge)) = value;
		}
	}

	// Token: 0x1700099A RID: 2458
	// (get) Token: 0x06001D9A RID: 7578 RVA: 0x0007D634 File Offset: 0x0007B834
	// (set) Token: 0x06001D9B RID: 7579 RVA: 0x0007D65C File Offset: 0x0007B85C
	public unsafe float g_fBearCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearCharge)) = value;
		}
	}

	// Token: 0x1700099B RID: 2459
	// (get) Token: 0x06001D9C RID: 7580 RVA: 0x0007D680 File Offset: 0x0007B880
	// (set) Token: 0x06001D9D RID: 7581 RVA: 0x0007D6A8 File Offset: 0x0007B8A8
	public unsafe float g_fCharDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fCharDamaged)) = value;
		}
	}

	// Token: 0x1700099C RID: 2460
	// (get) Token: 0x06001D9E RID: 7582 RVA: 0x0007D6CC File Offset: 0x0007B8CC
	// (set) Token: 0x06001D9F RID: 7583 RVA: 0x0007D6F4 File Offset: 0x0007B8F4
	public unsafe float g_fBearDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearDamaged)) = value;
		}
	}

	// Token: 0x1700099D RID: 2461
	// (get) Token: 0x06001DA0 RID: 7584 RVA: 0x0007D718 File Offset: 0x0007B918
	// (set) Token: 0x06001DA1 RID: 7585 RVA: 0x0007D740 File Offset: 0x0007B940
	public unsafe Color g_colBearGlow
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBearGlow)) = value;
		}
	}

	// Token: 0x1700099E RID: 2462
	// (get) Token: 0x06001DA2 RID: 7586 RVA: 0x0007D764 File Offset: 0x0007B964
	// (set) Token: 0x06001DA3 RID: 7587 RVA: 0x0007D78C File Offset: 0x0007B98C
	public unsafe float g_fBearShadowSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearShadowSwitch)) = value;
		}
	}

	// Token: 0x1700099F RID: 2463
	// (get) Token: 0x06001DA4 RID: 7588 RVA: 0x0007D7B0 File Offset: 0x0007B9B0
	// (set) Token: 0x06001DA5 RID: 7589 RVA: 0x0007D7E4 File Offset: 0x0007B9E4
	public unsafe Boss03_AbsorbSoulSystem AbsorbSoulSystem
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Boss03_AbsorbSoulSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_AbsorbSoulSystem), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009A0 RID: 2464
	// (get) Token: 0x06001DA6 RID: 7590 RVA: 0x0007D80C File Offset: 0x0007BA0C
	// (set) Token: 0x06001DA7 RID: 7591 RVA: 0x0007D840 File Offset: 0x0007BA40
	public unsafe GrounderIK FootIK
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GrounderIK(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_FootIK), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009A1 RID: 2465
	// (get) Token: 0x06001DA8 RID: 7592 RVA: 0x0007D868 File Offset: 0x0007BA68
	// (set) Token: 0x06001DA9 RID: 7593 RVA: 0x0007D89C File Offset: 0x0007BA9C
	public unsafe Il2CppReferenceArray<SphereCollider> SC_Collider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009A2 RID: 2466
	// (get) Token: 0x06001DAA RID: 7594 RVA: 0x0007D8C4 File Offset: 0x0007BAC4
	// (set) Token: 0x06001DAB RID: 7595 RVA: 0x0007D8F8 File Offset: 0x0007BAF8
	public unsafe Il2CppReferenceArray<BoxCollider> BC_Collider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009A3 RID: 2467
	// (get) Token: 0x06001DAC RID: 7596 RVA: 0x0007D920 File Offset: 0x0007BB20
	// (set) Token: 0x06001DAD RID: 7597 RVA: 0x0007D954 File Offset: 0x0007BB54
	public unsafe Il2CppReferenceArray<CapsuleCollider> Cap_Collider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009A4 RID: 2468
	// (get) Token: 0x06001DAE RID: 7598 RVA: 0x0007D97C File Offset: 0x0007BB7C
	// (set) Token: 0x06001DAF RID: 7599 RVA: 0x0007D9B0 File Offset: 0x0007BBB0
	public unsafe Light Light_Chest
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Light(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Light_Chest), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009A5 RID: 2469
	// (get) Token: 0x06001DB0 RID: 7600 RVA: 0x0007D9D8 File Offset: 0x0007BBD8
	// (set) Token: 0x06001DB1 RID: 7601 RVA: 0x0007DA0C File Offset: 0x0007BC0C
	public unsafe ParticleSystem PS_Eye
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009A6 RID: 2470
	// (get) Token: 0x06001DB2 RID: 7602 RVA: 0x0007DA34 File Offset: 0x0007BC34
	// (set) Token: 0x06001DB3 RID: 7603 RVA: 0x0007DA68 File Offset: 0x0007BC68
	public unsafe ParticleSystem PS_Chest
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Chest), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009A7 RID: 2471
	// (get) Token: 0x06001DB4 RID: 7604 RVA: 0x0007DA90 File Offset: 0x0007BC90
	// (set) Token: 0x06001DB5 RID: 7605 RVA: 0x0007DAC4 File Offset: 0x0007BCC4
	public unsafe Il2CppReferenceArray<ParticleSystem> PS_Smoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<ParticleSystem>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_Smoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009A8 RID: 2472
	// (get) Token: 0x06001DB6 RID: 7606 RVA: 0x0007DAEC File Offset: 0x0007BCEC
	// (set) Token: 0x06001DB7 RID: 7607 RVA: 0x0007DB20 File Offset: 0x0007BD20
	public unsafe ParticleSystem PS_HandChargeL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009A9 RID: 2473
	// (get) Token: 0x06001DB8 RID: 7608 RVA: 0x0007DB48 File Offset: 0x0007BD48
	// (set) Token: 0x06001DB9 RID: 7609 RVA: 0x0007DB7C File Offset: 0x0007BD7C
	public unsafe ParticleSystem PS_HandChargeR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009AA RID: 2474
	// (get) Token: 0x06001DBA RID: 7610 RVA: 0x0007DBA4 File Offset: 0x0007BDA4
	// (set) Token: 0x06001DBB RID: 7611 RVA: 0x0007DBD8 File Offset: 0x0007BDD8
	public unsafe ParticleSystem PS_HandFireL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009AB RID: 2475
	// (get) Token: 0x06001DBC RID: 7612 RVA: 0x0007DC00 File Offset: 0x0007BE00
	// (set) Token: 0x06001DBD RID: 7613 RVA: 0x0007DC34 File Offset: 0x0007BE34
	public unsafe ParticleSystem PS_HandFireR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_HandFireR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009AC RID: 2476
	// (get) Token: 0x06001DBE RID: 7614 RVA: 0x0007DC5C File Offset: 0x0007BE5C
	// (set) Token: 0x06001DBF RID: 7615 RVA: 0x0007DC90 File Offset: 0x0007BE90
	public unsafe ParticleSystem PS_BearSwitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearSwitch), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009AD RID: 2477
	// (get) Token: 0x06001DC0 RID: 7616 RVA: 0x0007DCB8 File Offset: 0x0007BEB8
	// (set) Token: 0x06001DC1 RID: 7617 RVA: 0x0007DCEC File Offset: 0x0007BEEC
	public unsafe ParticleSystem PS_BBearBirth
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BBearBirth), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009AE RID: 2478
	// (get) Token: 0x06001DC2 RID: 7618 RVA: 0x0007DD14 File Offset: 0x0007BF14
	// (set) Token: 0x06001DC3 RID: 7619 RVA: 0x0007DD48 File Offset: 0x0007BF48
	public unsafe ParticleSystem PS_BearYell
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearYell), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009AF RID: 2479
	// (get) Token: 0x06001DC4 RID: 7620 RVA: 0x0007DD70 File Offset: 0x0007BF70
	// (set) Token: 0x06001DC5 RID: 7621 RVA: 0x0007DDA4 File Offset: 0x0007BFA4
	public unsafe ParticleSystem PS_BearDead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_BearDead), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009B0 RID: 2480
	// (get) Token: 0x06001DC6 RID: 7622 RVA: 0x0007DDCC File Offset: 0x0007BFCC
	// (set) Token: 0x06001DC7 RID: 7623 RVA: 0x0007DE00 File Offset: 0x0007C000
	public unsafe ParticleSystem PS_CharCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_PS_CharCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009B1 RID: 2481
	// (get) Token: 0x06001DC8 RID: 7624 RVA: 0x0007DE28 File Offset: 0x0007C028
	// (set) Token: 0x06001DC9 RID: 7625 RVA: 0x0007DE5C File Offset: 0x0007C05C
	public unsafe Transform Pos_FootL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009B2 RID: 2482
	// (get) Token: 0x06001DCA RID: 7626 RVA: 0x0007DE84 File Offset: 0x0007C084
	// (set) Token: 0x06001DCB RID: 7627 RVA: 0x0007DEB8 File Offset: 0x0007C0B8
	public unsafe Transform Pos_FootR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FootR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009B3 RID: 2483
	// (get) Token: 0x06001DCC RID: 7628 RVA: 0x0007DEE0 File Offset: 0x0007C0E0
	// (set) Token: 0x06001DCD RID: 7629 RVA: 0x0007DF14 File Offset: 0x0007C114
	public unsafe Transform Pos_Assault01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009B4 RID: 2484
	// (get) Token: 0x06001DCE RID: 7630 RVA: 0x0007DF3C File Offset: 0x0007C13C
	// (set) Token: 0x06001DCF RID: 7631 RVA: 0x0007DF70 File Offset: 0x0007C170
	public unsafe Transform Pos_Assault02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Assault02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009B5 RID: 2485
	// (get) Token: 0x06001DD0 RID: 7632 RVA: 0x0007DF98 File Offset: 0x0007C198
	// (set) Token: 0x06001DD1 RID: 7633 RVA: 0x0007DFCC File Offset: 0x0007C1CC
	public unsafe Transform Pos_RunCollider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_RunCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009B6 RID: 2486
	// (get) Token: 0x06001DD2 RID: 7634 RVA: 0x0007DFF4 File Offset: 0x0007C1F4
	// (set) Token: 0x06001DD3 RID: 7635 RVA: 0x0007E028 File Offset: 0x0007C228
	public unsafe Transform Pos_Character
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_Character), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009B7 RID: 2487
	// (get) Token: 0x06001DD4 RID: 7636 RVA: 0x0007E050 File Offset: 0x0007C250
	// (set) Token: 0x06001DD5 RID: 7637 RVA: 0x0007E084 File Offset: 0x0007C284
	public unsafe Transform Pos_FloorFireBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009B8 RID: 2488
	// (get) Token: 0x06001DD6 RID: 7638 RVA: 0x0007E0AC File Offset: 0x0007C2AC
	// (set) Token: 0x06001DD7 RID: 7639 RVA: 0x0007E0E0 File Offset: 0x0007C2E0
	public unsafe Transform Pos_CharAbsorbSoul
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharAbsorbSoul), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009B9 RID: 2489
	// (get) Token: 0x06001DD8 RID: 7640 RVA: 0x0007E108 File Offset: 0x0007C308
	// (set) Token: 0x06001DD9 RID: 7641 RVA: 0x0007E13C File Offset: 0x0007C33C
	public unsafe Transform Pos_BearRoot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_BearRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009BA RID: 2490
	// (get) Token: 0x06001DDA RID: 7642 RVA: 0x0007E164 File Offset: 0x0007C364
	// (set) Token: 0x06001DDB RID: 7643 RVA: 0x0007E198 File Offset: 0x0007C398
	public unsafe Transform Pos_CharacterRoot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Pos_CharacterRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009BB RID: 2491
	// (get) Token: 0x06001DDC RID: 7644 RVA: 0x0007E1C0 File Offset: 0x0007C3C0
	// (set) Token: 0x06001DDD RID: 7645 RVA: 0x0007E1F4 File Offset: 0x0007C3F4
	public unsafe GameObject Eff_FootSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009BC RID: 2492
	// (get) Token: 0x06001DDE RID: 7646 RVA: 0x0007E21C File Offset: 0x0007C41C
	// (set) Token: 0x06001DDF RID: 7647 RVA: 0x0007E250 File Offset: 0x0007C450
	public unsafe GameObject Eff_Jump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009BD RID: 2493
	// (get) Token: 0x06001DE0 RID: 7648 RVA: 0x0007E278 File Offset: 0x0007C478
	// (set) Token: 0x06001DE1 RID: 7649 RVA: 0x0007E2AC File Offset: 0x0007C4AC
	public unsafe GameObject Eff_Charge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009BE RID: 2494
	// (get) Token: 0x06001DE2 RID: 7650 RVA: 0x0007E2D4 File Offset: 0x0007C4D4
	// (set) Token: 0x06001DE3 RID: 7651 RVA: 0x0007E308 File Offset: 0x0007C508
	public unsafe GameObject Eff_Charge02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_Charge02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009BF RID: 2495
	// (get) Token: 0x06001DE4 RID: 7652 RVA: 0x0007E330 File Offset: 0x0007C530
	// (set) Token: 0x06001DE5 RID: 7653 RVA: 0x0007E364 File Offset: 0x0007C564
	public unsafe GameObject Eff_ChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009C0 RID: 2496
	// (get) Token: 0x06001DE6 RID: 7654 RVA: 0x0007E38C File Offset: 0x0007C58C
	// (set) Token: 0x06001DE7 RID: 7655 RVA: 0x0007E3C0 File Offset: 0x0007C5C0
	public unsafe GameObject Eff_FireMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009C1 RID: 2497
	// (get) Token: 0x06001DE8 RID: 7656 RVA: 0x0007E3E8 File Offset: 0x0007C5E8
	// (set) Token: 0x06001DE9 RID: 7657 RVA: 0x0007E41C File Offset: 0x0007C61C
	public unsafe GameObject Eff_FireTargetFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FireTargetFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009C2 RID: 2498
	// (get) Token: 0x06001DEA RID: 7658 RVA: 0x0007E444 File Offset: 0x0007C644
	// (set) Token: 0x06001DEB RID: 7659 RVA: 0x0007E478 File Offset: 0x0007C678
	public unsafe GameObject Eff_BearFallDownSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_BearFallDownSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009C3 RID: 2499
	// (get) Token: 0x06001DEC RID: 7660 RVA: 0x0007E4A0 File Offset: 0x0007C6A0
	// (set) Token: 0x06001DED RID: 7661 RVA: 0x0007E4D4 File Offset: 0x0007C6D4
	public unsafe GameObject Eff_AttackCombo01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009C4 RID: 2500
	// (get) Token: 0x06001DEE RID: 7662 RVA: 0x0007E4FC File Offset: 0x0007C6FC
	// (set) Token: 0x06001DEF RID: 7663 RVA: 0x0007E530 File Offset: 0x0007C730
	public unsafe GameObject Eff_AttackCombo02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009C5 RID: 2501
	// (get) Token: 0x06001DF0 RID: 7664 RVA: 0x0007E558 File Offset: 0x0007C758
	// (set) Token: 0x06001DF1 RID: 7665 RVA: 0x0007E58C File Offset: 0x0007C78C
	public unsafe GameObject Eff_AttackCombo03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009C6 RID: 2502
	// (get) Token: 0x06001DF2 RID: 7666 RVA: 0x0007E5B4 File Offset: 0x0007C7B4
	// (set) Token: 0x06001DF3 RID: 7667 RVA: 0x0007E5E8 File Offset: 0x0007C7E8
	public unsafe GameObject Eff_AttackCombo04_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009C7 RID: 2503
	// (get) Token: 0x06001DF4 RID: 7668 RVA: 0x0007E610 File Offset: 0x0007C810
	// (set) Token: 0x06001DF5 RID: 7669 RVA: 0x0007E644 File Offset: 0x0007C844
	public unsafe GameObject Eff_AttackCombo04_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackCombo04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009C8 RID: 2504
	// (get) Token: 0x06001DF6 RID: 7670 RVA: 0x0007E66C File Offset: 0x0007C86C
	// (set) Token: 0x06001DF7 RID: 7671 RVA: 0x0007E6A0 File Offset: 0x0007C8A0
	public unsafe GameObject Eff_AttackSprint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009C9 RID: 2505
	// (get) Token: 0x06001DF8 RID: 7672 RVA: 0x0007E6C8 File Offset: 0x0007C8C8
	// (set) Token: 0x06001DF9 RID: 7673 RVA: 0x0007E6FC File Offset: 0x0007C8FC
	public unsafe GameObject Eff_AttackHammer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009CA RID: 2506
	// (get) Token: 0x06001DFA RID: 7674 RVA: 0x0007E724 File Offset: 0x0007C924
	// (set) Token: 0x06001DFB RID: 7675 RVA: 0x0007E758 File Offset: 0x0007C958
	public unsafe GameObject Eff_AttactAssault01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009CB RID: 2507
	// (get) Token: 0x06001DFC RID: 7676 RVA: 0x0007E780 File Offset: 0x0007C980
	// (set) Token: 0x06001DFD RID: 7677 RVA: 0x0007E7B4 File Offset: 0x0007C9B4
	public unsafe GameObject Eff_AttactAssault02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009CC RID: 2508
	// (get) Token: 0x06001DFE RID: 7678 RVA: 0x0007E7DC File Offset: 0x0007C9DC
	// (set) Token: 0x06001DFF RID: 7679 RVA: 0x0007E810 File Offset: 0x0007CA10
	public unsafe GameObject Eff_AttactAssault
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttactAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009CD RID: 2509
	// (get) Token: 0x06001E00 RID: 7680 RVA: 0x0007E838 File Offset: 0x0007CA38
	// (set) Token: 0x06001E01 RID: 7681 RVA: 0x0007E86C File Offset: 0x0007CA6C
	public unsafe GameObject Eff_AttackComboB01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009CE RID: 2510
	// (get) Token: 0x06001E02 RID: 7682 RVA: 0x0007E894 File Offset: 0x0007CA94
	// (set) Token: 0x06001E03 RID: 7683 RVA: 0x0007E8C8 File Offset: 0x0007CAC8
	public unsafe GameObject Eff_AttackComboB02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009CF RID: 2511
	// (get) Token: 0x06001E04 RID: 7684 RVA: 0x0007E8F0 File Offset: 0x0007CAF0
	// (set) Token: 0x06001E05 RID: 7685 RVA: 0x0007E924 File Offset: 0x0007CB24
	public unsafe GameObject Eff_AttackComboB03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackComboB03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009D0 RID: 2512
	// (get) Token: 0x06001E06 RID: 7686 RVA: 0x0007E94C File Offset: 0x0007CB4C
	// (set) Token: 0x06001E07 RID: 7687 RVA: 0x0007E980 File Offset: 0x0007CB80
	public unsafe GameObject Eff_AttackSprintB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackSprintB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009D1 RID: 2513
	// (get) Token: 0x06001E08 RID: 7688 RVA: 0x0007E9A8 File Offset: 0x0007CBA8
	// (set) Token: 0x06001E09 RID: 7689 RVA: 0x0007E9DC File Offset: 0x0007CBDC
	public unsafe GameObject Eff_AttackAssaultPlayerCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009D2 RID: 2514
	// (get) Token: 0x06001E0A RID: 7690 RVA: 0x0007EA04 File Offset: 0x0007CC04
	// (set) Token: 0x06001E0B RID: 7691 RVA: 0x0007EA38 File Offset: 0x0007CC38
	public unsafe GameObject Eff_AttackAssaultWallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009D3 RID: 2515
	// (get) Token: 0x06001E0C RID: 7692 RVA: 0x0007EA60 File Offset: 0x0007CC60
	// (set) Token: 0x06001E0D RID: 7693 RVA: 0x0007EA94 File Offset: 0x0007CC94
	public unsafe GameObject Eff_AttackAssaultShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackAssaultShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009D4 RID: 2516
	// (get) Token: 0x06001E0E RID: 7694 RVA: 0x0007EABC File Offset: 0x0007CCBC
	// (set) Token: 0x06001E0F RID: 7695 RVA: 0x0007EAF0 File Offset: 0x0007CCF0
	public unsafe GameObject Eff_AttackRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009D5 RID: 2517
	// (get) Token: 0x06001E10 RID: 7696 RVA: 0x0007EB18 File Offset: 0x0007CD18
	// (set) Token: 0x06001E11 RID: 7697 RVA: 0x0007EB4C File Offset: 0x0007CD4C
	public unsafe GameObject Eff_AttackRunEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009D6 RID: 2518
	// (get) Token: 0x06001E12 RID: 7698 RVA: 0x0007EB74 File Offset: 0x0007CD74
	// (set) Token: 0x06001E13 RID: 7699 RVA: 0x0007EBA8 File Offset: 0x0007CDA8
	public unsafe GameObject Eff_AttackFloorFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009D7 RID: 2519
	// (get) Token: 0x06001E14 RID: 7700 RVA: 0x0007EBD0 File Offset: 0x0007CDD0
	// (set) Token: 0x06001E15 RID: 7701 RVA: 0x0007EC04 File Offset: 0x0007CE04
	public unsafe GameObject Eff_AttackFloorFireBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009D8 RID: 2520
	// (get) Token: 0x06001E16 RID: 7702 RVA: 0x0007EC2C File Offset: 0x0007CE2C
	// (set) Token: 0x06001E17 RID: 7703 RVA: 0x0007EC60 File Offset: 0x0007CE60
	public unsafe GameObject Eff_AttackFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_AttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009D9 RID: 2521
	// (get) Token: 0x06001E18 RID: 7704 RVA: 0x0007EC88 File Offset: 0x0007CE88
	// (set) Token: 0x06001E19 RID: 7705 RVA: 0x0007ECBC File Offset: 0x0007CEBC
	public unsafe GameObject Eff_FloorFireCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009DA RID: 2522
	// (get) Token: 0x06001E1A RID: 7706 RVA: 0x0007ECE4 File Offset: 0x0007CEE4
	// (set) Token: 0x06001E1B RID: 7707 RVA: 0x0007ED18 File Offset: 0x0007CF18
	public unsafe GameObject Eff_MagicBullet01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009DB RID: 2523
	// (get) Token: 0x06001E1C RID: 7708 RVA: 0x0007ED40 File Offset: 0x0007CF40
	// (set) Token: 0x06001E1D RID: 7709 RVA: 0x0007ED74 File Offset: 0x0007CF74
	public unsafe GameObject Eff_MagicBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009DC RID: 2524
	// (get) Token: 0x06001E1E RID: 7710 RVA: 0x0007ED9C File Offset: 0x0007CF9C
	// (set) Token: 0x06001E1F RID: 7711 RVA: 0x0007EDD0 File Offset: 0x0007CFD0
	public unsafe GameObject Eff_MagicBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009DD RID: 2525
	// (get) Token: 0x06001E20 RID: 7712 RVA: 0x0007EDF8 File Offset: 0x0007CFF8
	// (set) Token: 0x06001E21 RID: 7713 RVA: 0x0007EE2C File Offset: 0x0007D02C
	public unsafe GameObject Eff_MagicBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_Eff_MagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009DE RID: 2526
	// (get) Token: 0x06001E22 RID: 7714 RVA: 0x0007EE54 File Offset: 0x0007D054
	// (set) Token: 0x06001E23 RID: 7715 RVA: 0x0007EE88 File Offset: 0x0007D088
	public unsafe GameObject SE_FireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009DF RID: 2527
	// (get) Token: 0x06001E24 RID: 7716 RVA: 0x0007EEB0 File Offset: 0x0007D0B0
	// (set) Token: 0x06001E25 RID: 7717 RVA: 0x0007EEE4 File Offset: 0x0007D0E4
	public unsafe GameObject SE_FireAttackBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireAttackBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009E0 RID: 2528
	// (get) Token: 0x06001E26 RID: 7718 RVA: 0x0007EF0C File Offset: 0x0007D10C
	// (set) Token: 0x06001E27 RID: 7719 RVA: 0x0007EF40 File Offset: 0x0007D140
	public unsafe GameObject SE_FireCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009E1 RID: 2529
	// (get) Token: 0x06001E28 RID: 7720 RVA: 0x0007EF68 File Offset: 0x0007D168
	// (set) Token: 0x06001E29 RID: 7721 RVA: 0x0007EF9C File Offset: 0x0007D19C
	public unsafe GameObject SE_BearCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009E2 RID: 2530
	// (get) Token: 0x06001E2A RID: 7722 RVA: 0x0007EFC4 File Offset: 0x0007D1C4
	// (set) Token: 0x06001E2B RID: 7723 RVA: 0x0007EFF8 File Offset: 0x0007D1F8
	public unsafe GameObject SE_CharacterCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009E3 RID: 2531
	// (get) Token: 0x06001E2C RID: 7724 RVA: 0x0007F020 File Offset: 0x0007D220
	// (set) Token: 0x06001E2D RID: 7725 RVA: 0x0007F054 File Offset: 0x0007D254
	public unsafe GameObject SE_CharacterCharge02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_CharacterCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009E4 RID: 2532
	// (get) Token: 0x06001E2E RID: 7726 RVA: 0x0007F07C File Offset: 0x0007D27C
	// (set) Token: 0x06001E2F RID: 7727 RVA: 0x0007F0B0 File Offset: 0x0007D2B0
	public unsafe GameObject SE_FireMagicExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_FireMagicExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009E5 RID: 2533
	// (get) Token: 0x06001E30 RID: 7728 RVA: 0x0007F0D8 File Offset: 0x0007D2D8
	// (set) Token: 0x06001E31 RID: 7729 RVA: 0x0007F10C File Offset: 0x0007D30C
	public unsafe GameObject SE_AttackRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009E6 RID: 2534
	// (get) Token: 0x06001E32 RID: 7730 RVA: 0x0007F134 File Offset: 0x0007D334
	// (set) Token: 0x06001E33 RID: 7731 RVA: 0x0007F168 File Offset: 0x0007D368
	public unsafe GameObject SE_AttackRunEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009E7 RID: 2535
	// (get) Token: 0x06001E34 RID: 7732 RVA: 0x0007F190 File Offset: 0x0007D390
	// (set) Token: 0x06001E35 RID: 7733 RVA: 0x0007F1C4 File Offset: 0x0007D3C4
	public unsafe GameObject SE_Earthquake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_Earthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009E8 RID: 2536
	// (get) Token: 0x06001E36 RID: 7734 RVA: 0x0007F1EC File Offset: 0x0007D3EC
	// (set) Token: 0x06001E37 RID: 7735 RVA: 0x0007F220 File Offset: 0x0007D420
	public unsafe GameObject SE_BearAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009E9 RID: 2537
	// (get) Token: 0x06001E38 RID: 7736 RVA: 0x0007F248 File Offset: 0x0007D448
	// (set) Token: 0x06001E39 RID: 7737 RVA: 0x0007F27C File Offset: 0x0007D47C
	public unsafe GameObject SE_BearYell
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearYell), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009EA RID: 2538
	// (get) Token: 0x06001E3A RID: 7738 RVA: 0x0007F2A4 File Offset: 0x0007D4A4
	// (set) Token: 0x06001E3B RID: 7739 RVA: 0x0007F2D8 File Offset: 0x0007D4D8
	public unsafe GameObject SE_BearDead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDead), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009EB RID: 2539
	// (get) Token: 0x06001E3C RID: 7740 RVA: 0x0007F300 File Offset: 0x0007D500
	// (set) Token: 0x06001E3D RID: 7741 RVA: 0x0007F334 File Offset: 0x0007D534
	public unsafe GameObject SE_BearAttackYell
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearAttackYell), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009EC RID: 2540
	// (get) Token: 0x06001E3E RID: 7742 RVA: 0x0007F35C File Offset: 0x0007D55C
	// (set) Token: 0x06001E3F RID: 7743 RVA: 0x0007F390 File Offset: 0x0007D590
	public unsafe GameObject SE_BearDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_BearDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009ED RID: 2541
	// (get) Token: 0x06001E40 RID: 7744 RVA: 0x0007F3B8 File Offset: 0x0007D5B8
	// (set) Token: 0x06001E41 RID: 7745 RVA: 0x0007F3EC File Offset: 0x0007D5EC
	public unsafe GameObject SE_MagicBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009EE RID: 2542
	// (get) Token: 0x06001E42 RID: 7746 RVA: 0x0007F414 File Offset: 0x0007D614
	// (set) Token: 0x06001E43 RID: 7747 RVA: 0x0007F448 File Offset: 0x0007D648
	public unsafe GameObject SE_MagicBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SE_MagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009EF RID: 2543
	// (get) Token: 0x06001E44 RID: 7748 RVA: 0x0007F470 File Offset: 0x0007D670
	// (set) Token: 0x06001E45 RID: 7749 RVA: 0x0007F4A4 File Offset: 0x0007D6A4
	public unsafe ParticleSystem SceneFloorSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_SceneFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009F0 RID: 2544
	// (get) Token: 0x06001E46 RID: 7750 RVA: 0x0007F4CC File Offset: 0x0007D6CC
	// (set) Token: 0x06001E47 RID: 7751 RVA: 0x0007F500 File Offset: 0x0007D700
	public unsafe EffectPool g_EffFootSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009F1 RID: 2545
	// (get) Token: 0x06001E48 RID: 7752 RVA: 0x0007F528 File Offset: 0x0007D728
	// (set) Token: 0x06001E49 RID: 7753 RVA: 0x0007F55C File Offset: 0x0007D75C
	public unsafe EffectPool g_EffJump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009F2 RID: 2546
	// (get) Token: 0x06001E4A RID: 7754 RVA: 0x0007F584 File Offset: 0x0007D784
	// (set) Token: 0x06001E4B RID: 7755 RVA: 0x0007F5B8 File Offset: 0x0007D7B8
	public unsafe EffectPool g_EffCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009F3 RID: 2547
	// (get) Token: 0x06001E4C RID: 7756 RVA: 0x0007F5E0 File Offset: 0x0007D7E0
	// (set) Token: 0x06001E4D RID: 7757 RVA: 0x0007F614 File Offset: 0x0007D814
	public unsafe EffectPool g_EffCharge02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009F4 RID: 2548
	// (get) Token: 0x06001E4E RID: 7758 RVA: 0x0007F63C File Offset: 0x0007D83C
	// (set) Token: 0x06001E4F RID: 7759 RVA: 0x0007F670 File Offset: 0x0007D870
	public unsafe EffectPool g_EffChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009F5 RID: 2549
	// (get) Token: 0x06001E50 RID: 7760 RVA: 0x0007F698 File Offset: 0x0007D898
	// (set) Token: 0x06001E51 RID: 7761 RVA: 0x0007F6CC File Offset: 0x0007D8CC
	public unsafe EffectPool g_EffFireMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009F6 RID: 2550
	// (get) Token: 0x06001E52 RID: 7762 RVA: 0x0007F6F4 File Offset: 0x0007D8F4
	// (set) Token: 0x06001E53 RID: 7763 RVA: 0x0007F728 File Offset: 0x0007D928
	public unsafe EffectPool g_EffFireTargetFloor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFireTargetFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009F7 RID: 2551
	// (get) Token: 0x06001E54 RID: 7764 RVA: 0x0007F750 File Offset: 0x0007D950
	// (set) Token: 0x06001E55 RID: 7765 RVA: 0x0007F784 File Offset: 0x0007D984
	public unsafe EffectPool g_EffBearFallDownSmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffBearFallDownSmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009F8 RID: 2552
	// (get) Token: 0x06001E56 RID: 7766 RVA: 0x0007F7AC File Offset: 0x0007D9AC
	// (set) Token: 0x06001E57 RID: 7767 RVA: 0x0007F7E0 File Offset: 0x0007D9E0
	public unsafe EffectPool g_EffAttackCombo01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009F9 RID: 2553
	// (get) Token: 0x06001E58 RID: 7768 RVA: 0x0007F808 File Offset: 0x0007DA08
	// (set) Token: 0x06001E59 RID: 7769 RVA: 0x0007F83C File Offset: 0x0007DA3C
	public unsafe EffectPool g_EffAttackCombo02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009FA RID: 2554
	// (get) Token: 0x06001E5A RID: 7770 RVA: 0x0007F864 File Offset: 0x0007DA64
	// (set) Token: 0x06001E5B RID: 7771 RVA: 0x0007F898 File Offset: 0x0007DA98
	public unsafe EffectPool g_EffAttackCombo03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009FB RID: 2555
	// (get) Token: 0x06001E5C RID: 7772 RVA: 0x0007F8C0 File Offset: 0x0007DAC0
	// (set) Token: 0x06001E5D RID: 7773 RVA: 0x0007F8F4 File Offset: 0x0007DAF4
	public unsafe EffectPool g_EffAttackCombo04_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009FC RID: 2556
	// (get) Token: 0x06001E5E RID: 7774 RVA: 0x0007F91C File Offset: 0x0007DB1C
	// (set) Token: 0x06001E5F RID: 7775 RVA: 0x0007F950 File Offset: 0x0007DB50
	public unsafe EffectPool g_EffAttackCombo04_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackCombo04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009FD RID: 2557
	// (get) Token: 0x06001E60 RID: 7776 RVA: 0x0007F978 File Offset: 0x0007DB78
	// (set) Token: 0x06001E61 RID: 7777 RVA: 0x0007F9AC File Offset: 0x0007DBAC
	public unsafe EffectPool g_EffAttackSprint
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprint), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009FE RID: 2558
	// (get) Token: 0x06001E62 RID: 7778 RVA: 0x0007F9D4 File Offset: 0x0007DBD4
	// (set) Token: 0x06001E63 RID: 7779 RVA: 0x0007FA08 File Offset: 0x0007DC08
	public unsafe EffectPool g_EffAttackHammer
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackHammer), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170009FF RID: 2559
	// (get) Token: 0x06001E64 RID: 7780 RVA: 0x0007FA30 File Offset: 0x0007DC30
	// (set) Token: 0x06001E65 RID: 7781 RVA: 0x0007FA64 File Offset: 0x0007DC64
	public unsafe EffectPool g_EffAttactAssault01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A00 RID: 2560
	// (get) Token: 0x06001E66 RID: 7782 RVA: 0x0007FA8C File Offset: 0x0007DC8C
	// (set) Token: 0x06001E67 RID: 7783 RVA: 0x0007FAC0 File Offset: 0x0007DCC0
	public unsafe EffectPool g_EffAttactAssault02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A01 RID: 2561
	// (get) Token: 0x06001E68 RID: 7784 RVA: 0x0007FAE8 File Offset: 0x0007DCE8
	// (set) Token: 0x06001E69 RID: 7785 RVA: 0x0007FB1C File Offset: 0x0007DD1C
	public unsafe EffectPool g_EffAttactAssault
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttactAssault), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A02 RID: 2562
	// (get) Token: 0x06001E6A RID: 7786 RVA: 0x0007FB44 File Offset: 0x0007DD44
	// (set) Token: 0x06001E6B RID: 7787 RVA: 0x0007FB78 File Offset: 0x0007DD78
	public unsafe EffectPool g_EffAttackComboB01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A03 RID: 2563
	// (get) Token: 0x06001E6C RID: 7788 RVA: 0x0007FBA0 File Offset: 0x0007DDA0
	// (set) Token: 0x06001E6D RID: 7789 RVA: 0x0007FBD4 File Offset: 0x0007DDD4
	public unsafe EffectPool g_EffAttackComboB02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A04 RID: 2564
	// (get) Token: 0x06001E6E RID: 7790 RVA: 0x0007FBFC File Offset: 0x0007DDFC
	// (set) Token: 0x06001E6F RID: 7791 RVA: 0x0007FC30 File Offset: 0x0007DE30
	public unsafe EffectPool g_EffAttackComboB03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackComboB03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A05 RID: 2565
	// (get) Token: 0x06001E70 RID: 7792 RVA: 0x0007FC58 File Offset: 0x0007DE58
	// (set) Token: 0x06001E71 RID: 7793 RVA: 0x0007FC8C File Offset: 0x0007DE8C
	public unsafe EffectPool g_EffAttackSprintB
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackSprintB), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A06 RID: 2566
	// (get) Token: 0x06001E72 RID: 7794 RVA: 0x0007FCB4 File Offset: 0x0007DEB4
	// (set) Token: 0x06001E73 RID: 7795 RVA: 0x0007FCE8 File Offset: 0x0007DEE8
	public unsafe EffectPool g_EffAttackAssaultPlayerCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A07 RID: 2567
	// (get) Token: 0x06001E74 RID: 7796 RVA: 0x0007FD10 File Offset: 0x0007DF10
	// (set) Token: 0x06001E75 RID: 7797 RVA: 0x0007FD44 File Offset: 0x0007DF44
	public unsafe EffectPool g_EffAttackAssaultWallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A08 RID: 2568
	// (get) Token: 0x06001E76 RID: 7798 RVA: 0x0007FD6C File Offset: 0x0007DF6C
	// (set) Token: 0x06001E77 RID: 7799 RVA: 0x0007FDA0 File Offset: 0x0007DFA0
	public unsafe EffectPool g_EffAttackAssaultShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackAssaultShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A09 RID: 2569
	// (get) Token: 0x06001E78 RID: 7800 RVA: 0x0007FDC8 File Offset: 0x0007DFC8
	// (set) Token: 0x06001E79 RID: 7801 RVA: 0x0007FDFC File Offset: 0x0007DFFC
	public unsafe EffectPool g_EffAttackRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A0A RID: 2570
	// (get) Token: 0x06001E7A RID: 7802 RVA: 0x0007FE24 File Offset: 0x0007E024
	// (set) Token: 0x06001E7B RID: 7803 RVA: 0x0007FE58 File Offset: 0x0007E058
	public unsafe EffectPool g_EffAttackRunEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A0B RID: 2571
	// (get) Token: 0x06001E7C RID: 7804 RVA: 0x0007FE80 File Offset: 0x0007E080
	// (set) Token: 0x06001E7D RID: 7805 RVA: 0x0007FEB4 File Offset: 0x0007E0B4
	public unsafe EffectPool g_EffAttackFloorFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A0C RID: 2572
	// (get) Token: 0x06001E7E RID: 7806 RVA: 0x0007FEDC File Offset: 0x0007E0DC
	// (set) Token: 0x06001E7F RID: 7807 RVA: 0x0007FF10 File Offset: 0x0007E110
	public unsafe EffectPool g_EffAttackFloorFireBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A0D RID: 2573
	// (get) Token: 0x06001E80 RID: 7808 RVA: 0x0007FF38 File Offset: 0x0007E138
	// (set) Token: 0x06001E81 RID: 7809 RVA: 0x0007FF6C File Offset: 0x0007E16C
	public unsafe EffectPool g_EffAttackFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A0E RID: 2574
	// (get) Token: 0x06001E82 RID: 7810 RVA: 0x0007FF94 File Offset: 0x0007E194
	// (set) Token: 0x06001E83 RID: 7811 RVA: 0x0007FFC8 File Offset: 0x0007E1C8
	public unsafe EffectPool g_EffFloorFireCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A0F RID: 2575
	// (get) Token: 0x06001E84 RID: 7812 RVA: 0x0007FFF0 File Offset: 0x0007E1F0
	// (set) Token: 0x06001E85 RID: 7813 RVA: 0x00080024 File Offset: 0x0007E224
	public unsafe EffectPool g_EffMagicBullet02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A10 RID: 2576
	// (get) Token: 0x06001E86 RID: 7814 RVA: 0x0008004C File Offset: 0x0007E24C
	// (set) Token: 0x06001E87 RID: 7815 RVA: 0x00080080 File Offset: 0x0007E280
	public unsafe EffectPool g_EffMagicBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A11 RID: 2577
	// (get) Token: 0x06001E88 RID: 7816 RVA: 0x000800A8 File Offset: 0x0007E2A8
	// (set) Token: 0x06001E89 RID: 7817 RVA: 0x000800DC File Offset: 0x0007E2DC
	public unsafe EffectPool g_EffMagicBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A12 RID: 2578
	// (get) Token: 0x06001E8A RID: 7818 RVA: 0x00080104 File Offset: 0x0007E304
	// (set) Token: 0x06001E8B RID: 7819 RVA: 0x00080138 File Offset: 0x0007E338
	public unsafe EffectPoolFull g_EffMagicBullet01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPoolFull(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_EffMagicBullet01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A13 RID: 2579
	// (get) Token: 0x06001E8C RID: 7820 RVA: 0x00080160 File Offset: 0x0007E360
	// (set) Token: 0x06001E8D RID: 7821 RVA: 0x00080194 File Offset: 0x0007E394
	public unsafe SoundEffect g_SEFireAttack
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A14 RID: 2580
	// (get) Token: 0x06001E8E RID: 7822 RVA: 0x000801BC File Offset: 0x0007E3BC
	// (set) Token: 0x06001E8F RID: 7823 RVA: 0x000801F0 File Offset: 0x0007E3F0
	public unsafe SoundEffect g_SEFireAttackBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireAttackBig), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A15 RID: 2581
	// (get) Token: 0x06001E90 RID: 7824 RVA: 0x00080218 File Offset: 0x0007E418
	// (set) Token: 0x06001E91 RID: 7825 RVA: 0x0008024C File Offset: 0x0007E44C
	public unsafe SoundEffect g_SEBearCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A16 RID: 2582
	// (get) Token: 0x06001E92 RID: 7826 RVA: 0x00080274 File Offset: 0x0007E474
	// (set) Token: 0x06001E93 RID: 7827 RVA: 0x000802A8 File Offset: 0x0007E4A8
	public unsafe SoundEffect g_SECahracterCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A17 RID: 2583
	// (get) Token: 0x06001E94 RID: 7828 RVA: 0x000802D0 File Offset: 0x0007E4D0
	// (set) Token: 0x06001E95 RID: 7829 RVA: 0x00080304 File Offset: 0x0007E504
	public unsafe SoundEffect g_SECahracterCharge02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SECahracterCharge02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A18 RID: 2584
	// (get) Token: 0x06001E96 RID: 7830 RVA: 0x0008032C File Offset: 0x0007E52C
	// (set) Token: 0x06001E97 RID: 7831 RVA: 0x00080360 File Offset: 0x0007E560
	public unsafe SoundEffect g_SEAttackRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A19 RID: 2585
	// (get) Token: 0x06001E98 RID: 7832 RVA: 0x00080388 File Offset: 0x0007E588
	// (set) Token: 0x06001E99 RID: 7833 RVA: 0x000803BC File Offset: 0x0007E5BC
	public unsafe SoundEffect g_SEAttackRunEnd
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A1A RID: 2586
	// (get) Token: 0x06001E9A RID: 7834 RVA: 0x000803E4 File Offset: 0x0007E5E4
	// (set) Token: 0x06001E9B RID: 7835 RVA: 0x00080418 File Offset: 0x0007E618
	public unsafe SoundEffect g_SEEarthquake
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A1B RID: 2587
	// (get) Token: 0x06001E9C RID: 7836 RVA: 0x00080440 File Offset: 0x0007E640
	// (set) Token: 0x06001E9D RID: 7837 RVA: 0x00080474 File Offset: 0x0007E674
	public unsafe SoundEffect g_SEBearAppear
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAppear), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A1C RID: 2588
	// (get) Token: 0x06001E9E RID: 7838 RVA: 0x0008049C File Offset: 0x0007E69C
	// (set) Token: 0x06001E9F RID: 7839 RVA: 0x000804D0 File Offset: 0x0007E6D0
	public unsafe SoundEffect g_SEBearYell
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearYell), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A1D RID: 2589
	// (get) Token: 0x06001EA0 RID: 7840 RVA: 0x000804F8 File Offset: 0x0007E6F8
	// (set) Token: 0x06001EA1 RID: 7841 RVA: 0x0008052C File Offset: 0x0007E72C
	public unsafe SoundEffect g_SEBearDead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDead), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A1E RID: 2590
	// (get) Token: 0x06001EA2 RID: 7842 RVA: 0x00080554 File Offset: 0x0007E754
	// (set) Token: 0x06001EA3 RID: 7843 RVA: 0x00080588 File Offset: 0x0007E788
	public unsafe SoundEffect g_SEBearAttackYell
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearAttackYell), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A1F RID: 2591
	// (get) Token: 0x06001EA4 RID: 7844 RVA: 0x000805B0 File Offset: 0x0007E7B0
	// (set) Token: 0x06001EA5 RID: 7845 RVA: 0x000805E4 File Offset: 0x0007E7E4
	public unsafe SoundEffect g_SEBearDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEBearDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A20 RID: 2592
	// (get) Token: 0x06001EA6 RID: 7846 RVA: 0x0008060C File Offset: 0x0007E80C
	// (set) Token: 0x06001EA7 RID: 7847 RVA: 0x00080640 File Offset: 0x0007E840
	public unsafe SoundEffectPool g_SEFireCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A21 RID: 2593
	// (get) Token: 0x06001EA8 RID: 7848 RVA: 0x00080668 File Offset: 0x0007E868
	// (set) Token: 0x06001EA9 RID: 7849 RVA: 0x0008069C File Offset: 0x0007E89C
	public unsafe SoundEffectPool g_SEFireMagic
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A22 RID: 2594
	// (get) Token: 0x06001EAA RID: 7850 RVA: 0x000806C4 File Offset: 0x0007E8C4
	// (set) Token: 0x06001EAB RID: 7851 RVA: 0x000806F8 File Offset: 0x0007E8F8
	public unsafe SoundEffectPool g_SEMagicBulletShot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A23 RID: 2595
	// (get) Token: 0x06001EAC RID: 7852 RVA: 0x00080720 File Offset: 0x0007E920
	// (set) Token: 0x06001EAD RID: 7853 RVA: 0x00080754 File Offset: 0x0007E954
	public unsafe SoundEffectPool g_SEMagicBulletCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_SEMagicBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A24 RID: 2596
	// (get) Token: 0x06001EAE RID: 7854 RVA: 0x0008077C File Offset: 0x0007E97C
	// (set) Token: 0x06001EAF RID: 7855 RVA: 0x000807A4 File Offset: 0x0007E9A4
	public unsafe float g_LightRange
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightRange)) = value;
		}
	}

	// Token: 0x17000A25 RID: 2597
	// (get) Token: 0x06001EB0 RID: 7856 RVA: 0x000807C8 File Offset: 0x0007E9C8
	// (set) Token: 0x06001EB1 RID: 7857 RVA: 0x000807F0 File Offset: 0x0007E9F0
	public unsafe float g_LightIntensity
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_LightIntensity)) = value;
		}
	}

	// Token: 0x17000A26 RID: 2598
	// (get) Token: 0x06001EB2 RID: 7858 RVA: 0x00080814 File Offset: 0x0007EA14
	// (set) Token: 0x06001EB3 RID: 7859 RVA: 0x0008083C File Offset: 0x0007EA3C
	public unsafe bool g_bAttackRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackRun)) = value;
		}
	}

	// Token: 0x17000A27 RID: 2599
	// (get) Token: 0x06001EB4 RID: 7860 RVA: 0x00080860 File Offset: 0x0007EA60
	// (set) Token: 0x06001EB5 RID: 7861 RVA: 0x00080888 File Offset: 0x0007EA88
	public unsafe int g_iAttackRunFireFloorInterval
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackRunFireFloorInterval)) = value;
		}
	}

	// Token: 0x17000A28 RID: 2600
	// (get) Token: 0x06001EB6 RID: 7862 RVA: 0x000808AC File Offset: 0x0007EAAC
	// (set) Token: 0x06001EB7 RID: 7863 RVA: 0x000808CA File Offset: 0x0007EACA
	public unsafe static float g_fInterval
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fInterval, (void*)(&value));
		}
	}

	// Token: 0x17000A29 RID: 2601
	// (get) Token: 0x06001EB8 RID: 7864 RVA: 0x000808DC File Offset: 0x0007EADC
	// (set) Token: 0x06001EB9 RID: 7865 RVA: 0x00080904 File Offset: 0x0007EB04
	public unsafe float g_fIntervalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fIntervalVal)) = value;
		}
	}

	// Token: 0x17000A2A RID: 2602
	// (get) Token: 0x06001EBA RID: 7866 RVA: 0x00080928 File Offset: 0x0007EB28
	// (set) Token: 0x06001EBB RID: 7867 RVA: 0x00080950 File Offset: 0x0007EB50
	public unsafe int g_fRunCollisionNum
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fRunCollisionNum)) = value;
		}
	}

	// Token: 0x17000A2B RID: 2603
	// (get) Token: 0x06001EBC RID: 7868 RVA: 0x00080974 File Offset: 0x0007EB74
	// (set) Token: 0x06001EBD RID: 7869 RVA: 0x000809A8 File Offset: 0x0007EBA8
	public unsafe AttackData g_ADRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A2C RID: 2604
	// (get) Token: 0x06001EBE RID: 7870 RVA: 0x000809D0 File Offset: 0x0007EBD0
	// (set) Token: 0x06001EBF RID: 7871 RVA: 0x000809EE File Offset: 0x0007EBEE
	public unsafe static int g_iFloorFireNum
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value));
		}
	}

	// Token: 0x17000A2D RID: 2605
	// (get) Token: 0x06001EC0 RID: 7872 RVA: 0x00080A00 File Offset: 0x0007EC00
	// (set) Token: 0x06001EC1 RID: 7873 RVA: 0x00080A28 File Offset: 0x0007EC28
	public unsafe bool g_bFloorFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFire)) = value;
		}
	}

	// Token: 0x17000A2E RID: 2606
	// (get) Token: 0x06001EC2 RID: 7874 RVA: 0x00080A4C File Offset: 0x0007EC4C
	// (set) Token: 0x06001EC3 RID: 7875 RVA: 0x00080A6A File Offset: 0x0007EC6A
	public unsafe static int g_iFloorFireStairs
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairs, (void*)(&value));
		}
	}

	// Token: 0x17000A2F RID: 2607
	// (get) Token: 0x06001EC4 RID: 7876 RVA: 0x00080A7C File Offset: 0x0007EC7C
	// (set) Token: 0x06001EC5 RID: 7877 RVA: 0x00080AA4 File Offset: 0x0007ECA4
	public unsafe int g_iFloorFireStairsVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireStairsVal)) = value;
		}
	}

	// Token: 0x17000A30 RID: 2608
	// (get) Token: 0x06001EC6 RID: 7878 RVA: 0x00080AC8 File Offset: 0x0007ECC8
	// (set) Token: 0x06001EC7 RID: 7879 RVA: 0x00080AE6 File Offset: 0x0007ECE6
	public unsafe static float g_fFloorFireFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequency, (void*)(&value));
		}
	}

	// Token: 0x17000A31 RID: 2609
	// (get) Token: 0x06001EC8 RID: 7880 RVA: 0x00080AF8 File Offset: 0x0007ECF8
	// (set) Token: 0x06001EC9 RID: 7881 RVA: 0x00080B20 File Offset: 0x0007ED20
	public unsafe float g_fFloorFireFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireFrequencyVal)) = value;
		}
	}

	// Token: 0x17000A32 RID: 2610
	// (get) Token: 0x06001ECA RID: 7882 RVA: 0x00080B44 File Offset: 0x0007ED44
	// (set) Token: 0x06001ECB RID: 7883 RVA: 0x00080B6C File Offset: 0x0007ED6C
	public unsafe Vector3 g_v3FloorFireForward
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireForward)) = value;
		}
	}

	// Token: 0x17000A33 RID: 2611
	// (get) Token: 0x06001ECC RID: 7884 RVA: 0x00080B90 File Offset: 0x0007ED90
	// (set) Token: 0x06001ECD RID: 7885 RVA: 0x00080BB8 File Offset: 0x0007EDB8
	public unsafe Vector3 g_v3FloorFireRight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireRight)) = value;
		}
	}

	// Token: 0x17000A34 RID: 2612
	// (get) Token: 0x06001ECE RID: 7886 RVA: 0x00080BDC File Offset: 0x0007EDDC
	// (set) Token: 0x06001ECF RID: 7887 RVA: 0x00080C04 File Offset: 0x0007EE04
	public unsafe bool g_bFloorFireBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireBig)) = value;
		}
	}

	// Token: 0x17000A35 RID: 2613
	// (get) Token: 0x06001ED0 RID: 7888 RVA: 0x00080C28 File Offset: 0x0007EE28
	// (set) Token: 0x06001ED1 RID: 7889 RVA: 0x00080C5C File Offset: 0x0007EE5C
	public unsafe Il2CppStructArray<bool> g_bFloorFireCollider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<bool>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A36 RID: 2614
	// (get) Token: 0x06001ED2 RID: 7890 RVA: 0x00080C84 File Offset: 0x0007EE84
	// (set) Token: 0x06001ED3 RID: 7891 RVA: 0x00080CB8 File Offset: 0x0007EEB8
	public unsafe Il2CppStructArray<Vector3> g_v3FloorFireColliderPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A37 RID: 2615
	// (get) Token: 0x06001ED4 RID: 7892 RVA: 0x00080CE0 File Offset: 0x0007EEE0
	// (set) Token: 0x06001ED5 RID: 7893 RVA: 0x00080D14 File Offset: 0x0007EF14
	public unsafe Il2CppStructArray<float> g_fFloorFireColliderRadius
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A38 RID: 2616
	// (get) Token: 0x06001ED6 RID: 7894 RVA: 0x00080D3C File Offset: 0x0007EF3C
	// (set) Token: 0x06001ED7 RID: 7895 RVA: 0x00080D70 File Offset: 0x0007EF70
	public unsafe Il2CppStructArray<float> g_fFloorFireColliderTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A39 RID: 2617
	// (get) Token: 0x06001ED8 RID: 7896 RVA: 0x00080D98 File Offset: 0x0007EF98
	// (set) Token: 0x06001ED9 RID: 7897 RVA: 0x00080DC0 File Offset: 0x0007EFC0
	public unsafe float g_fFloorFireColliderTimeSet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTimeSet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTimeSet)) = value;
		}
	}

	// Token: 0x17000A3A RID: 2618
	// (get) Token: 0x06001EDA RID: 7898 RVA: 0x00080DE4 File Offset: 0x0007EFE4
	// (set) Token: 0x06001EDB RID: 7899 RVA: 0x00080E0C File Offset: 0x0007F00C
	public unsafe float g_fFloorFireColliderRadiusSet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadiusSet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadiusSet)) = value;
		}
	}

	// Token: 0x17000A3B RID: 2619
	// (get) Token: 0x06001EDC RID: 7900 RVA: 0x00080E30 File Offset: 0x0007F030
	// (set) Token: 0x06001EDD RID: 7901 RVA: 0x00080E64 File Offset: 0x0007F064
	public unsafe Il2CppReferenceArray<AttackData> g_adFloorFireCollider
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<AttackData>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_adFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A3C RID: 2620
	// (get) Token: 0x06001EDE RID: 7902 RVA: 0x00080E8C File Offset: 0x0007F08C
	// (set) Token: 0x06001EDF RID: 7903 RVA: 0x00080EB4 File Offset: 0x0007F0B4
	public unsafe int g_iFloorFireColliderCal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value;
		}
	}

	// Token: 0x17000A3D RID: 2621
	// (get) Token: 0x06001EE0 RID: 7904 RVA: 0x00080ED8 File Offset: 0x0007F0D8
	// (set) Token: 0x06001EE1 RID: 7905 RVA: 0x00080EF6 File Offset: 0x0007F0F6
	public unsafe static float g_fFloorFireColliderFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value));
		}
	}

	// Token: 0x17000A3E RID: 2622
	// (get) Token: 0x06001EE2 RID: 7906 RVA: 0x00080F08 File Offset: 0x0007F108
	// (set) Token: 0x06001EE3 RID: 7907 RVA: 0x00080F30 File Offset: 0x0007F130
	public unsafe float g_fFloorFireColliderFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value;
		}
	}

	// Token: 0x17000A3F RID: 2623
	// (get) Token: 0x06001EE4 RID: 7908 RVA: 0x00080F54 File Offset: 0x0007F154
	// (set) Token: 0x06001EE5 RID: 7909 RVA: 0x00080F7C File Offset: 0x0007F17C
	public unsafe Vector3 g_v3FloorFireBigColliderPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos)) = value;
		}
	}

	// Token: 0x17000A40 RID: 2624
	// (get) Token: 0x06001EE6 RID: 7910 RVA: 0x00080FA0 File Offset: 0x0007F1A0
	// (set) Token: 0x06001EE7 RID: 7911 RVA: 0x00080FC8 File Offset: 0x0007F1C8
	public unsafe float g_fFloorFireBigColliderStartTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime)) = value;
		}
	}

	// Token: 0x17000A41 RID: 2625
	// (get) Token: 0x06001EE8 RID: 7912 RVA: 0x00080FEC File Offset: 0x0007F1EC
	// (set) Token: 0x06001EE9 RID: 7913 RVA: 0x00081014 File Offset: 0x0007F214
	public unsafe float g_iFloorFireBigColliderTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderTime)) = value;
		}
	}

	// Token: 0x17000A42 RID: 2626
	// (get) Token: 0x06001EEA RID: 7914 RVA: 0x00081038 File Offset: 0x0007F238
	// (set) Token: 0x06001EEB RID: 7915 RVA: 0x00081056 File Offset: 0x0007F256
	public unsafe static float g_fFloorFireBigColliderFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency, (void*)(&value));
		}
	}

	// Token: 0x17000A43 RID: 2627
	// (get) Token: 0x06001EEC RID: 7916 RVA: 0x00081068 File Offset: 0x0007F268
	// (set) Token: 0x06001EED RID: 7917 RVA: 0x00081090 File Offset: 0x0007F290
	public unsafe float g_fFloorFireBigColliderFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal)) = value;
		}
	}

	// Token: 0x17000A44 RID: 2628
	// (get) Token: 0x06001EEE RID: 7918 RVA: 0x000810B4 File Offset: 0x0007F2B4
	// (set) Token: 0x06001EEF RID: 7919 RVA: 0x000810DC File Offset: 0x0007F2DC
	public unsafe bool g_bChargeing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeing)) = value;
		}
	}

	// Token: 0x17000A45 RID: 2629
	// (get) Token: 0x06001EF0 RID: 7920 RVA: 0x00081100 File Offset: 0x0007F300
	// (set) Token: 0x06001EF1 RID: 7921 RVA: 0x00081128 File Offset: 0x0007F328
	public unsafe bool g_bChargeComplete
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value;
		}
	}

	// Token: 0x17000A46 RID: 2630
	// (get) Token: 0x06001EF2 RID: 7922 RVA: 0x0008114C File Offset: 0x0007F34C
	// (set) Token: 0x06001EF3 RID: 7923 RVA: 0x00081174 File Offset: 0x0007F374
	public unsafe bool g_bAttackFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAttackFire)) = value;
		}
	}

	// Token: 0x17000A47 RID: 2631
	// (get) Token: 0x06001EF4 RID: 7924 RVA: 0x00081198 File Offset: 0x0007F398
	// (set) Token: 0x06001EF5 RID: 7925 RVA: 0x000811C0 File Offset: 0x0007F3C0
	public unsafe float g_fAttackFireColliderTimeSet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireColliderTimeSet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireColliderTimeSet)) = value;
		}
	}

	// Token: 0x17000A48 RID: 2632
	// (get) Token: 0x06001EF6 RID: 7926 RVA: 0x000811E4 File Offset: 0x0007F3E4
	// (set) Token: 0x06001EF7 RID: 7927 RVA: 0x00081218 File Offset: 0x0007F418
	public unsafe Transform g_trAttackFireRoot
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFireRoot), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A49 RID: 2633
	// (get) Token: 0x06001EF8 RID: 7928 RVA: 0x00081240 File Offset: 0x0007F440
	// (set) Token: 0x06001EF9 RID: 7929 RVA: 0x00081274 File Offset: 0x0007F474
	public unsafe Transform g_trAttackFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A4A RID: 2634
	// (get) Token: 0x06001EFA RID: 7930 RVA: 0x0008129C File Offset: 0x0007F49C
	// (set) Token: 0x06001EFB RID: 7931 RVA: 0x000812C4 File Offset: 0x0007F4C4
	public unsafe int g_iAttackFireCal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iAttackFireCal)) = value;
		}
	}

	// Token: 0x17000A4B RID: 2635
	// (get) Token: 0x06001EFC RID: 7932 RVA: 0x000812E8 File Offset: 0x0007F4E8
	// (set) Token: 0x06001EFD RID: 7933 RVA: 0x00081306 File Offset: 0x0007F506
	public unsafe static float g_fAttackFireFrequency
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value));
		}
	}

	// Token: 0x17000A4C RID: 2636
	// (get) Token: 0x06001EFE RID: 7934 RVA: 0x00081318 File Offset: 0x0007F518
	// (set) Token: 0x06001EFF RID: 7935 RVA: 0x00081340 File Offset: 0x0007F540
	public unsafe float g_fAttackFireFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value;
		}
	}

	// Token: 0x17000A4D RID: 2637
	// (get) Token: 0x06001F00 RID: 7936 RVA: 0x00081364 File Offset: 0x0007F564
	// (set) Token: 0x06001F01 RID: 7937 RVA: 0x0008138C File Offset: 0x0007F58C
	public unsafe bool g_bAssaultFloorFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire)) = value;
		}
	}

	// Token: 0x17000A4E RID: 2638
	// (get) Token: 0x06001F02 RID: 7938 RVA: 0x000813B0 File Offset: 0x0007F5B0
	// (set) Token: 0x06001F03 RID: 7939 RVA: 0x000813E4 File Offset: 0x0007F5E4
	public unsafe Transform g_trAssaultFloorFireTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A4F RID: 2639
	// (get) Token: 0x06001F04 RID: 7940 RVA: 0x0008140C File Offset: 0x0007F60C
	// (set) Token: 0x06001F05 RID: 7941 RVA: 0x00081434 File Offset: 0x0007F634
	public unsafe Vector3 g_v3AssaultFloorFirePos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos)) = value;
		}
	}

	// Token: 0x17000A50 RID: 2640
	// (get) Token: 0x06001F06 RID: 7942 RVA: 0x00081458 File Offset: 0x0007F658
	// (set) Token: 0x06001F07 RID: 7943 RVA: 0x00081476 File Offset: 0x0007F676
	public unsafe static int g_fAssaultFloorFireCal
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCal, (void*)(&value));
		}
	}

	// Token: 0x17000A51 RID: 2641
	// (get) Token: 0x06001F08 RID: 7944 RVA: 0x00081488 File Offset: 0x0007F688
	// (set) Token: 0x06001F09 RID: 7945 RVA: 0x000814B0 File Offset: 0x0007F6B0
	public unsafe int g_fAssaultFloorFireCalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal)) = value;
		}
	}

	// Token: 0x17000A52 RID: 2642
	// (get) Token: 0x06001F0A RID: 7946 RVA: 0x000814D4 File Offset: 0x0007F6D4
	// (set) Token: 0x06001F0B RID: 7947 RVA: 0x000814FC File Offset: 0x0007F6FC
	public unsafe bool g_bAssaultFloorFire02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bAssaultFloorFire02)) = value;
		}
	}

	// Token: 0x17000A53 RID: 2643
	// (get) Token: 0x06001F0C RID: 7948 RVA: 0x00081520 File Offset: 0x0007F720
	// (set) Token: 0x06001F0D RID: 7949 RVA: 0x00081554 File Offset: 0x0007F754
	public unsafe Transform g_trAssaultFloorFireTarget02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trAssaultFloorFireTarget02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A54 RID: 2644
	// (get) Token: 0x06001F0E RID: 7950 RVA: 0x0008157C File Offset: 0x0007F77C
	// (set) Token: 0x06001F0F RID: 7951 RVA: 0x000815A4 File Offset: 0x0007F7A4
	public unsafe Vector3 g_v3AssaultFloorFirePos02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3AssaultFloorFirePos02)) = value;
		}
	}

	// Token: 0x17000A55 RID: 2645
	// (get) Token: 0x06001F10 RID: 7952 RVA: 0x000815C8 File Offset: 0x0007F7C8
	// (set) Token: 0x06001F11 RID: 7953 RVA: 0x000815F0 File Offset: 0x0007F7F0
	public unsafe int g_fAssaultFloorFireCalVal02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02)) = value;
		}
	}

	// Token: 0x17000A56 RID: 2646
	// (get) Token: 0x06001F12 RID: 7954 RVA: 0x00081614 File Offset: 0x0007F814
	// (set) Token: 0x06001F13 RID: 7955 RVA: 0x0008163C File Offset: 0x0007F83C
	public unsafe int g_iMagicStype
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicStype)) = value;
		}
	}

	// Token: 0x17000A57 RID: 2647
	// (get) Token: 0x06001F14 RID: 7956 RVA: 0x00081660 File Offset: 0x0007F860
	// (set) Token: 0x06001F15 RID: 7957 RVA: 0x00081688 File Offset: 0x0007F888
	public unsafe bool g_bFireMagicCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicCharge)) = value;
		}
	}

	// Token: 0x17000A58 RID: 2648
	// (get) Token: 0x06001F16 RID: 7958 RVA: 0x000816AC File Offset: 0x0007F8AC
	// (set) Token: 0x06001F17 RID: 7959 RVA: 0x000816D4 File Offset: 0x0007F8D4
	public unsafe bool g_bFireMagicExplosion
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bFireMagicExplosion)) = value;
		}
	}

	// Token: 0x17000A59 RID: 2649
	// (get) Token: 0x06001F18 RID: 7960 RVA: 0x000816F8 File Offset: 0x0007F8F8
	// (set) Token: 0x06001F19 RID: 7961 RVA: 0x00081720 File Offset: 0x0007F920
	public unsafe Vector3 g_v3FireMagicTarget
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3FireMagicTarget)) = value;
		}
	}

	// Token: 0x17000A5A RID: 2650
	// (get) Token: 0x06001F1A RID: 7962 RVA: 0x00081744 File Offset: 0x0007F944
	// (set) Token: 0x06001F1B RID: 7963 RVA: 0x00081762 File Offset: 0x0007F962
	public unsafe static float g_fFireMagicExplosionTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTime, (void*)(&value));
		}
	}

	// Token: 0x17000A5B RID: 2651
	// (get) Token: 0x06001F1C RID: 7964 RVA: 0x00081774 File Offset: 0x0007F974
	// (set) Token: 0x06001F1D RID: 7965 RVA: 0x0008179C File Offset: 0x0007F99C
	public unsafe float g_fFireMagicExplosionTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal)) = value;
		}
	}

	// Token: 0x17000A5C RID: 2652
	// (get) Token: 0x06001F1E RID: 7966 RVA: 0x000817C0 File Offset: 0x0007F9C0
	// (set) Token: 0x06001F1F RID: 7967 RVA: 0x000817DE File Offset: 0x0007F9DE
	public unsafe static float g_fFireMagicCollisionTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTime, (void*)(&value));
		}
	}

	// Token: 0x17000A5D RID: 2653
	// (get) Token: 0x06001F20 RID: 7968 RVA: 0x000817F0 File Offset: 0x0007F9F0
	// (set) Token: 0x06001F21 RID: 7969 RVA: 0x00081818 File Offset: 0x0007FA18
	public unsafe float g_fFireMagicCollisionTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal)) = value;
		}
	}

	// Token: 0x17000A5E RID: 2654
	// (get) Token: 0x06001F22 RID: 7970 RVA: 0x0008183C File Offset: 0x0007FA3C
	// (set) Token: 0x06001F23 RID: 7971 RVA: 0x00081870 File Offset: 0x0007FA70
	public unsafe AttackData g_ADFireMaghc
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_ADFireMaghc), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A5F RID: 2655
	// (get) Token: 0x06001F24 RID: 7972 RVA: 0x00081898 File Offset: 0x0007FA98
	// (set) Token: 0x06001F25 RID: 7973 RVA: 0x000818C0 File Offset: 0x0007FAC0
	public unsafe bool g_bMagicBullet
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bMagicBullet)) = value;
		}
	}

	// Token: 0x17000A60 RID: 2656
	// (get) Token: 0x06001F26 RID: 7974 RVA: 0x000818E4 File Offset: 0x0007FAE4
	// (set) Token: 0x06001F27 RID: 7975 RVA: 0x00081902 File Offset: 0x0007FB02
	public unsafe static int g_iMagicBulletNumMax
	{
		get
		{
			int num;
			IL2CPP.il2cpp_field_static_get_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iMagicBulletNumMax, (void*)(&value));
		}
	}

	// Token: 0x17000A61 RID: 2657
	// (get) Token: 0x06001F28 RID: 7976 RVA: 0x00081914 File Offset: 0x0007FB14
	// (set) Token: 0x06001F29 RID: 7977 RVA: 0x00081948 File Offset: 0x0007FB48
	public unsafe Il2CppStructArray<Vector3> g_v3MagicBulletPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<Vector3>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_v3MagicBulletPos), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A62 RID: 2658
	// (get) Token: 0x06001F2A RID: 7978 RVA: 0x00081970 File Offset: 0x0007FB70
	// (set) Token: 0x06001F2B RID: 7979 RVA: 0x000819A4 File Offset: 0x0007FBA4
	public unsafe Il2CppReferenceArray<Transform> g_trMagicBullet01Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Transform>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_trMagicBullet01Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A63 RID: 2659
	// (get) Token: 0x06001F2C RID: 7980 RVA: 0x000819CC File Offset: 0x0007FBCC
	// (set) Token: 0x06001F2D RID: 7981 RVA: 0x00081A00 File Offset: 0x0007FC00
	public unsafe Il2CppStructArray<float> g_fShotTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppStructArray<float>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fShotTime), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17000A64 RID: 2660
	// (get) Token: 0x06001F2E RID: 7982 RVA: 0x00081A28 File Offset: 0x0007FC28
	// (set) Token: 0x06001F2F RID: 7983 RVA: 0x00081A50 File Offset: 0x0007FC50
	public unsafe int g_iLevel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_iLevel)) = value;
		}
	}

	// Token: 0x17000A65 RID: 2661
	// (get) Token: 0x06001F30 RID: 7984 RVA: 0x00081A74 File Offset: 0x0007FC74
	// (set) Token: 0x06001F31 RID: 7985 RVA: 0x00081A9C File Offset: 0x0007FC9C
	public unsafe float g_fSEChargeVolume
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value;
		}
	}

	// Token: 0x17000A66 RID: 2662
	// (get) Token: 0x06001F32 RID: 7986 RVA: 0x00081AC0 File Offset: 0x0007FCC0
	// (set) Token: 0x06001F33 RID: 7987 RVA: 0x00081AE8 File Offset: 0x0007FCE8
	public unsafe float g_fSEChargePitch
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value;
		}
	}

	// Token: 0x17000A67 RID: 2663
	// (get) Token: 0x06001F34 RID: 7988 RVA: 0x00081B0C File Offset: 0x0007FD0C
	// (set) Token: 0x06001F35 RID: 7989 RVA: 0x00081B34 File Offset: 0x0007FD34
	public unsafe float g_fSEChargeVolume02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume02)) = value;
		}
	}

	// Token: 0x17000A68 RID: 2664
	// (get) Token: 0x06001F36 RID: 7990 RVA: 0x00081B58 File Offset: 0x0007FD58
	// (set) Token: 0x06001F37 RID: 7991 RVA: 0x00081B80 File Offset: 0x0007FD80
	public unsafe float g_fSEChargePitch02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch02)) = value;
		}
	}

	// Token: 0x17000A69 RID: 2665
	// (get) Token: 0x06001F38 RID: 7992 RVA: 0x00081BA4 File Offset: 0x0007FDA4
	// (set) Token: 0x06001F39 RID: 7993 RVA: 0x00081BCC File Offset: 0x0007FDCC
	public unsafe bool g_bBeraSize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBeraSize)) = value;
		}
	}

	// Token: 0x17000A6A RID: 2666
	// (get) Token: 0x06001F3A RID: 7994 RVA: 0x00081BF0 File Offset: 0x0007FDF0
	// (set) Token: 0x06001F3B RID: 7995 RVA: 0x00081C18 File Offset: 0x0007FE18
	public unsafe float g_fBearSize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBearSize)) = value;
		}
	}

	// Token: 0x17000A6B RID: 2667
	// (get) Token: 0x06001F3C RID: 7996 RVA: 0x00081C3C File Offset: 0x0007FE3C
	// (set) Token: 0x06001F3D RID: 7997 RVA: 0x00081C64 File Offset: 0x0007FE64
	public unsafe bool g_bSBearLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bSBearLight)) = value;
		}
	}

	// Token: 0x17000A6C RID: 2668
	// (get) Token: 0x06001F3E RID: 7998 RVA: 0x00081C88 File Offset: 0x0007FE88
	// (set) Token: 0x06001F3F RID: 7999 RVA: 0x00081CB0 File Offset: 0x0007FEB0
	public unsafe float g_fSBearShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSBearShadowPos)) = value;
		}
	}

	// Token: 0x17000A6D RID: 2669
	// (get) Token: 0x06001F40 RID: 8000 RVA: 0x00081CD4 File Offset: 0x0007FED4
	// (set) Token: 0x06001F41 RID: 8001 RVA: 0x00081CFC File Offset: 0x0007FEFC
	public unsafe Color g_colSBearLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colSBearLight)) = value;
		}
	}

	// Token: 0x17000A6E RID: 2670
	// (get) Token: 0x06001F42 RID: 8002 RVA: 0x00081D20 File Offset: 0x0007FF20
	// (set) Token: 0x06001F43 RID: 8003 RVA: 0x00081D48 File Offset: 0x0007FF48
	public unsafe bool g_bBBearLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight)) = value;
		}
	}

	// Token: 0x17000A6F RID: 2671
	// (get) Token: 0x06001F44 RID: 8004 RVA: 0x00081D6C File Offset: 0x0007FF6C
	// (set) Token: 0x06001F45 RID: 8005 RVA: 0x00081D94 File Offset: 0x0007FF94
	public unsafe bool g_bBBearLight02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBearLight02)) = value;
		}
	}

	// Token: 0x17000A70 RID: 2672
	// (get) Token: 0x06001F46 RID: 8006 RVA: 0x00081DB8 File Offset: 0x0007FFB8
	// (set) Token: 0x06001F47 RID: 8007 RVA: 0x00081DE0 File Offset: 0x0007FFE0
	public unsafe float g_fBBearShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fBBearShadowPos)) = value;
		}
	}

	// Token: 0x17000A71 RID: 2673
	// (get) Token: 0x06001F48 RID: 8008 RVA: 0x00081E04 File Offset: 0x00080004
	// (set) Token: 0x06001F49 RID: 8009 RVA: 0x00081E2C File Offset: 0x0008002C
	public unsafe Color g_colBBearLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_colBBearLight)) = value;
		}
	}

	// Token: 0x17000A72 RID: 2674
	// (get) Token: 0x06001F4A RID: 8010 RVA: 0x00081E50 File Offset: 0x00080050
	// (set) Token: 0x06001F4B RID: 8011 RVA: 0x00081E78 File Offset: 0x00080078
	public unsafe bool g_bBBeraDead
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bBBeraDead)) = value;
		}
	}

	// Token: 0x17000A73 RID: 2675
	// (get) Token: 0x06001F4C RID: 8012 RVA: 0x00081E9C File Offset: 0x0008009C
	// (set) Token: 0x06001F4D RID: 8013 RVA: 0x00081EC4 File Offset: 0x000800C4
	public unsafe bool g_bScriptCharacterCharge
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharacterCharge)) = value;
		}
	}

	// Token: 0x17000A74 RID: 2676
	// (get) Token: 0x06001F4E RID: 8014 RVA: 0x00081EE8 File Offset: 0x000800E8
	// (set) Token: 0x06001F4F RID: 8015 RVA: 0x00081F10 File Offset: 0x00080110
	public unsafe float g_fScriptCharShadowPower
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharShadowPower)) = value;
		}
	}

	// Token: 0x17000A75 RID: 2677
	// (get) Token: 0x06001F50 RID: 8016 RVA: 0x00081F34 File Offset: 0x00080134
	// (set) Token: 0x06001F51 RID: 8017 RVA: 0x00081F5C File Offset: 0x0008015C
	public unsafe bool g_bScriptCharBig
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bScriptCharBig)) = value;
		}
	}

	// Token: 0x17000A76 RID: 2678
	// (get) Token: 0x06001F52 RID: 8018 RVA: 0x00081F80 File Offset: 0x00080180
	// (set) Token: 0x06001F53 RID: 8019 RVA: 0x00081FA8 File Offset: 0x000801A8
	public unsafe float g_fScriptCharSize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharSize)) = value;
		}
	}

	// Token: 0x17000A77 RID: 2679
	// (get) Token: 0x06001F54 RID: 8020 RVA: 0x00081FCC File Offset: 0x000801CC
	// (set) Token: 0x06001F55 RID: 8021 RVA: 0x00081FF4 File Offset: 0x000801F4
	public unsafe float g_fScriptCharRandomSize
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fScriptCharRandomSize)) = value;
		}
	}

	// Token: 0x17000A78 RID: 2680
	// (get) Token: 0x06001F56 RID: 8022 RVA: 0x00082018 File Offset: 0x00080218
	// (set) Token: 0x06001F57 RID: 8023 RVA: 0x00082040 File Offset: 0x00080240
	public unsafe bool g_fAbsorbSoul
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fAbsorbSoul)) = value;
		}
	}

	// Token: 0x17000A79 RID: 2681
	// (get) Token: 0x06001F58 RID: 8024 RVA: 0x00082064 File Offset: 0x00080264
	// (set) Token: 0x06001F59 RID: 8025 RVA: 0x0008208C File Offset: 0x0008028C
	public unsafe float g_fSoulFrequency
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequency)) = value;
		}
	}

	// Token: 0x17000A7A RID: 2682
	// (get) Token: 0x06001F5A RID: 8026 RVA: 0x000820B0 File Offset: 0x000802B0
	// (set) Token: 0x06001F5B RID: 8027 RVA: 0x000820D8 File Offset: 0x000802D8
	public unsafe float g_fSoulFrequencyVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fSoulFrequencyVal)) = value;
		}
	}

	// Token: 0x17000A7B RID: 2683
	// (get) Token: 0x06001F5C RID: 8028 RVA: 0x000820FC File Offset: 0x000802FC
	// (set) Token: 0x06001F5D RID: 8029 RVA: 0x00082124 File Offset: 0x00080324
	public unsafe float g_fDeltaTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value;
		}
	}

	// Token: 0x17000A7C RID: 2684
	// (get) Token: 0x06001F5E RID: 8030 RVA: 0x00082148 File Offset: 0x00080348
	// (set) Token: 0x06001F5F RID: 8031 RVA: 0x00082170 File Offset: 0x00080370
	public unsafe bool g_bPlayerDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath)) = value;
		}
	}

	// Token: 0x04001574 RID: 5492
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x04001575 RID: 5493
	private static readonly IntPtr NativeFieldInfoPtr_g_Anim;

	// Token: 0x04001576 RID: 5494
	private static readonly IntPtr NativeFieldInfoPtr_g_CharData;

	// Token: 0x04001577 RID: 5495
	private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar;

	// Token: 0x04001578 RID: 5496
	private static readonly IntPtr NativeFieldInfoPtr_g_MeshBear;

	// Token: 0x04001579 RID: 5497
	private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll;

	// Token: 0x0400157A RID: 5498
	private static readonly IntPtr NativeFieldInfoPtr_g_MatChar;

	// Token: 0x0400157B RID: 5499
	private static readonly IntPtr NativeFieldInfoPtr_g_MatBear;

	// Token: 0x0400157C RID: 5500
	private static readonly IntPtr NativeFieldInfoPtr_g_MatDoll;

	// Token: 0x0400157D RID: 5501
	private static readonly IntPtr NativeFieldInfoPtr_g_fCharCharge;

	// Token: 0x0400157E RID: 5502
	private static readonly IntPtr NativeFieldInfoPtr_g_fBearCharge;

	// Token: 0x0400157F RID: 5503
	private static readonly IntPtr NativeFieldInfoPtr_g_fCharDamaged;

	// Token: 0x04001580 RID: 5504
	private static readonly IntPtr NativeFieldInfoPtr_g_fBearDamaged;

	// Token: 0x04001581 RID: 5505
	private static readonly IntPtr NativeFieldInfoPtr_g_colBearGlow;

	// Token: 0x04001582 RID: 5506
	private static readonly IntPtr NativeFieldInfoPtr_g_fBearShadowSwitch;

	// Token: 0x04001583 RID: 5507
	private static readonly IntPtr NativeFieldInfoPtr_AbsorbSoulSystem;

	// Token: 0x04001584 RID: 5508
	private static readonly IntPtr NativeFieldInfoPtr_FootIK;

	// Token: 0x04001585 RID: 5509
	private static readonly IntPtr NativeFieldInfoPtr_SC_Collider;

	// Token: 0x04001586 RID: 5510
	private static readonly IntPtr NativeFieldInfoPtr_BC_Collider;

	// Token: 0x04001587 RID: 5511
	private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider;

	// Token: 0x04001588 RID: 5512
	private static readonly IntPtr NativeFieldInfoPtr_Light_Chest;

	// Token: 0x04001589 RID: 5513
	private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;

	// Token: 0x0400158A RID: 5514
	private static readonly IntPtr NativeFieldInfoPtr_PS_Chest;

	// Token: 0x0400158B RID: 5515
	private static readonly IntPtr NativeFieldInfoPtr_PS_Smoke;

	// Token: 0x0400158C RID: 5516
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL;

	// Token: 0x0400158D RID: 5517
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR;

	// Token: 0x0400158E RID: 5518
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandFireL;

	// Token: 0x0400158F RID: 5519
	private static readonly IntPtr NativeFieldInfoPtr_PS_HandFireR;

	// Token: 0x04001590 RID: 5520
	private static readonly IntPtr NativeFieldInfoPtr_PS_BearSwitch;

	// Token: 0x04001591 RID: 5521
	private static readonly IntPtr NativeFieldInfoPtr_PS_BBearBirth;

	// Token: 0x04001592 RID: 5522
	private static readonly IntPtr NativeFieldInfoPtr_PS_BearYell;

	// Token: 0x04001593 RID: 5523
	private static readonly IntPtr NativeFieldInfoPtr_PS_BearDead;

	// Token: 0x04001594 RID: 5524
	private static readonly IntPtr NativeFieldInfoPtr_PS_CharCharge;

	// Token: 0x04001595 RID: 5525
	private static readonly IntPtr NativeFieldInfoPtr_Pos_FootL;

	// Token: 0x04001596 RID: 5526
	private static readonly IntPtr NativeFieldInfoPtr_Pos_FootR;

	// Token: 0x04001597 RID: 5527
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Assault01;

	// Token: 0x04001598 RID: 5528
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Assault02;

	// Token: 0x04001599 RID: 5529
	private static readonly IntPtr NativeFieldInfoPtr_Pos_RunCollider;

	// Token: 0x0400159A RID: 5530
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Character;

	// Token: 0x0400159B RID: 5531
	private static readonly IntPtr NativeFieldInfoPtr_Pos_FloorFireBig;

	// Token: 0x0400159C RID: 5532
	private static readonly IntPtr NativeFieldInfoPtr_Pos_CharAbsorbSoul;

	// Token: 0x0400159D RID: 5533
	private static readonly IntPtr NativeFieldInfoPtr_Pos_BearRoot;

	// Token: 0x0400159E RID: 5534
	private static readonly IntPtr NativeFieldInfoPtr_Pos_CharacterRoot;

	// Token: 0x0400159F RID: 5535
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmoke;

	// Token: 0x040015A0 RID: 5536
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump;

	// Token: 0x040015A1 RID: 5537
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Charge;

	// Token: 0x040015A2 RID: 5538
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Charge02;

	// Token: 0x040015A3 RID: 5539
	private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeComplete;

	// Token: 0x040015A4 RID: 5540
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireMagic;

	// Token: 0x040015A5 RID: 5541
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FireTargetFloor;

	// Token: 0x040015A6 RID: 5542
	private static readonly IntPtr NativeFieldInfoPtr_Eff_BearFallDownSmoke;

	// Token: 0x040015A7 RID: 5543
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo01;

	// Token: 0x040015A8 RID: 5544
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo02;

	// Token: 0x040015A9 RID: 5545
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo03;

	// Token: 0x040015AA RID: 5546
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo04_01;

	// Token: 0x040015AB RID: 5547
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCombo04_02;

	// Token: 0x040015AC RID: 5548
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSprint;

	// Token: 0x040015AD RID: 5549
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHammer;

	// Token: 0x040015AE RID: 5550
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault01;

	// Token: 0x040015AF RID: 5551
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault02;

	// Token: 0x040015B0 RID: 5552
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttactAssault;

	// Token: 0x040015B1 RID: 5553
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB01;

	// Token: 0x040015B2 RID: 5554
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB02;

	// Token: 0x040015B3 RID: 5555
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackComboB03;

	// Token: 0x040015B4 RID: 5556
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSprintB;

	// Token: 0x040015B5 RID: 5557
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultPlayerCollision;

	// Token: 0x040015B6 RID: 5558
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultWallCollision;

	// Token: 0x040015B7 RID: 5559
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackAssaultShot;

	// Token: 0x040015B8 RID: 5560
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRun;

	// Token: 0x040015B9 RID: 5561
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRunEnd;

	// Token: 0x040015BA RID: 5562
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFloorFire;

	// Token: 0x040015BB RID: 5563
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFloorFireBig;

	// Token: 0x040015BC RID: 5564
	private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFire;

	// Token: 0x040015BD RID: 5565
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision;

	// Token: 0x040015BE RID: 5566
	private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBullet01;

	// Token: 0x040015BF RID: 5567
	private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBullet02;

	// Token: 0x040015C0 RID: 5568
	private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBulletShot;

	// Token: 0x040015C1 RID: 5569
	private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicBulletCollision;

	// Token: 0x040015C2 RID: 5570
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttack;

	// Token: 0x040015C3 RID: 5571
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttackBig;

	// Token: 0x040015C4 RID: 5572
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireCollision;

	// Token: 0x040015C5 RID: 5573
	private static readonly IntPtr NativeFieldInfoPtr_SE_BearCharge;

	// Token: 0x040015C6 RID: 5574
	private static readonly IntPtr NativeFieldInfoPtr_SE_CharacterCharge;

	// Token: 0x040015C7 RID: 5575
	private static readonly IntPtr NativeFieldInfoPtr_SE_CharacterCharge02;

	// Token: 0x040015C8 RID: 5576
	private static readonly IntPtr NativeFieldInfoPtr_SE_FireMagicExplosion;

	// Token: 0x040015C9 RID: 5577
	private static readonly IntPtr NativeFieldInfoPtr_SE_AttackRun;

	// Token: 0x040015CA RID: 5578
	private static readonly IntPtr NativeFieldInfoPtr_SE_AttackRunEnd;

	// Token: 0x040015CB RID: 5579
	private static readonly IntPtr NativeFieldInfoPtr_SE_Earthquake;

	// Token: 0x040015CC RID: 5580
	private static readonly IntPtr NativeFieldInfoPtr_SE_BearAppear;

	// Token: 0x040015CD RID: 5581
	private static readonly IntPtr NativeFieldInfoPtr_SE_BearYell;

	// Token: 0x040015CE RID: 5582
	private static readonly IntPtr NativeFieldInfoPtr_SE_BearDead;

	// Token: 0x040015CF RID: 5583
	private static readonly IntPtr NativeFieldInfoPtr_SE_BearAttackYell;

	// Token: 0x040015D0 RID: 5584
	private static readonly IntPtr NativeFieldInfoPtr_SE_BearDestory;

	// Token: 0x040015D1 RID: 5585
	private static readonly IntPtr NativeFieldInfoPtr_SE_MagicBulletShot;

	// Token: 0x040015D2 RID: 5586
	private static readonly IntPtr NativeFieldInfoPtr_SE_MagicBulletCollision;

	// Token: 0x040015D3 RID: 5587
	private static readonly IntPtr NativeFieldInfoPtr_SceneFloorSmoke;

	// Token: 0x040015D4 RID: 5588
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmoke;

	// Token: 0x040015D5 RID: 5589
	private static readonly IntPtr NativeFieldInfoPtr_g_EffJump;

	// Token: 0x040015D6 RID: 5590
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge;

	// Token: 0x040015D7 RID: 5591
	private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge02;

	// Token: 0x040015D8 RID: 5592
	private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete;

	// Token: 0x040015D9 RID: 5593
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireMagic;

	// Token: 0x040015DA RID: 5594
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFireTargetFloor;

	// Token: 0x040015DB RID: 5595
	private static readonly IntPtr NativeFieldInfoPtr_g_EffBearFallDownSmoke;

	// Token: 0x040015DC RID: 5596
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo01;

	// Token: 0x040015DD RID: 5597
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo02;

	// Token: 0x040015DE RID: 5598
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo03;

	// Token: 0x040015DF RID: 5599
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo04_01;

	// Token: 0x040015E0 RID: 5600
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCombo04_02;

	// Token: 0x040015E1 RID: 5601
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSprint;

	// Token: 0x040015E2 RID: 5602
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHammer;

	// Token: 0x040015E3 RID: 5603
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault01;

	// Token: 0x040015E4 RID: 5604
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault02;

	// Token: 0x040015E5 RID: 5605
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttactAssault;

	// Token: 0x040015E6 RID: 5606
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB01;

	// Token: 0x040015E7 RID: 5607
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB02;

	// Token: 0x040015E8 RID: 5608
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackComboB03;

	// Token: 0x040015E9 RID: 5609
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSprintB;

	// Token: 0x040015EA RID: 5610
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultPlayerCollision;

	// Token: 0x040015EB RID: 5611
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultWallCollision;

	// Token: 0x040015EC RID: 5612
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackAssaultShot;

	// Token: 0x040015ED RID: 5613
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun;

	// Token: 0x040015EE RID: 5614
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRunEnd;

	// Token: 0x040015EF RID: 5615
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFloorFire;

	// Token: 0x040015F0 RID: 5616
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFloorFireBig;

	// Token: 0x040015F1 RID: 5617
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFire;

	// Token: 0x040015F2 RID: 5618
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision;

	// Token: 0x040015F3 RID: 5619
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet02;

	// Token: 0x040015F4 RID: 5620
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBulletShot;

	// Token: 0x040015F5 RID: 5621
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBulletCollision;

	// Token: 0x040015F6 RID: 5622
	private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet01;

	// Token: 0x040015F7 RID: 5623
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttack;

	// Token: 0x040015F8 RID: 5624
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttackBig;

	// Token: 0x040015F9 RID: 5625
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBearCharge;

	// Token: 0x040015FA RID: 5626
	private static readonly IntPtr NativeFieldInfoPtr_g_SECahracterCharge;

	// Token: 0x040015FB RID: 5627
	private static readonly IntPtr NativeFieldInfoPtr_g_SECahracterCharge02;

	// Token: 0x040015FC RID: 5628
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackRun;

	// Token: 0x040015FD RID: 5629
	private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackRunEnd;

	// Token: 0x040015FE RID: 5630
	private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthquake;

	// Token: 0x040015FF RID: 5631
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBearAppear;

	// Token: 0x04001600 RID: 5632
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBearYell;

	// Token: 0x04001601 RID: 5633
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBearDead;

	// Token: 0x04001602 RID: 5634
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBearAttackYell;

	// Token: 0x04001603 RID: 5635
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBearDestory;

	// Token: 0x04001604 RID: 5636
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision;

	// Token: 0x04001605 RID: 5637
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFireMagic;

	// Token: 0x04001606 RID: 5638
	private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicBulletShot;

	// Token: 0x04001607 RID: 5639
	private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicBulletCollision;

	// Token: 0x04001608 RID: 5640
	private static readonly IntPtr NativeFieldInfoPtr_g_LightRange;

	// Token: 0x04001609 RID: 5641
	private static readonly IntPtr NativeFieldInfoPtr_g_LightIntensity;

	// Token: 0x0400160A RID: 5642
	private static readonly IntPtr NativeFieldInfoPtr_g_bAttackRun;

	// Token: 0x0400160B RID: 5643
	private static readonly IntPtr NativeFieldInfoPtr_g_iAttackRunFireFloorInterval;

	// Token: 0x0400160C RID: 5644
	private static readonly IntPtr NativeFieldInfoPtr_g_fInterval;

	// Token: 0x0400160D RID: 5645
	private static readonly IntPtr NativeFieldInfoPtr_g_fIntervalVal;

	// Token: 0x0400160E RID: 5646
	private static readonly IntPtr NativeFieldInfoPtr_g_fRunCollisionNum;

	// Token: 0x0400160F RID: 5647
	private static readonly IntPtr NativeFieldInfoPtr_g_ADRun;

	// Token: 0x04001610 RID: 5648
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum;

	// Token: 0x04001611 RID: 5649
	private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFire;

	// Token: 0x04001612 RID: 5650
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireStairs;

	// Token: 0x04001613 RID: 5651
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireStairsVal;

	// Token: 0x04001614 RID: 5652
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireFrequency;

	// Token: 0x04001615 RID: 5653
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireFrequencyVal;

	// Token: 0x04001616 RID: 5654
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireForward;

	// Token: 0x04001617 RID: 5655
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireRight;

	// Token: 0x04001618 RID: 5656
	private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBig;

	// Token: 0x04001619 RID: 5657
	private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider;

	// Token: 0x0400161A RID: 5658
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos;

	// Token: 0x0400161B RID: 5659
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius;

	// Token: 0x0400161C RID: 5660
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime;

	// Token: 0x0400161D RID: 5661
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTimeSet;

	// Token: 0x0400161E RID: 5662
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadiusSet;

	// Token: 0x0400161F RID: 5663
	private static readonly IntPtr NativeFieldInfoPtr_g_adFloorFireCollider;

	// Token: 0x04001620 RID: 5664
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal;

	// Token: 0x04001621 RID: 5665
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency;

	// Token: 0x04001622 RID: 5666
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal;

	// Token: 0x04001623 RID: 5667
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos;

	// Token: 0x04001624 RID: 5668
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderStartTime;

	// Token: 0x04001625 RID: 5669
	private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderTime;

	// Token: 0x04001626 RID: 5670
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderFrequency;

	// Token: 0x04001627 RID: 5671
	private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderFrequencyVal;

	// Token: 0x04001628 RID: 5672
	private static readonly IntPtr NativeFieldInfoPtr_g_bChargeing;

	// Token: 0x04001629 RID: 5673
	private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete;

	// Token: 0x0400162A RID: 5674
	private static readonly IntPtr NativeFieldInfoPtr_g_bAttackFire;

	// Token: 0x0400162B RID: 5675
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireColliderTimeSet;

	// Token: 0x0400162C RID: 5676
	private static readonly IntPtr NativeFieldInfoPtr_g_trAttackFireRoot;

	// Token: 0x0400162D RID: 5677
	private static readonly IntPtr NativeFieldInfoPtr_g_trAttackFire;

	// Token: 0x0400162E RID: 5678
	private static readonly IntPtr NativeFieldInfoPtr_g_iAttackFireCal;

	// Token: 0x0400162F RID: 5679
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency;

	// Token: 0x04001630 RID: 5680
	private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal;

	// Token: 0x04001631 RID: 5681
	private static readonly IntPtr NativeFieldInfoPtr_g_bAssaultFloorFire;

	// Token: 0x04001632 RID: 5682
	private static readonly IntPtr NativeFieldInfoPtr_g_trAssaultFloorFireTarget;

	// Token: 0x04001633 RID: 5683
	private static readonly IntPtr NativeFieldInfoPtr_g_v3AssaultFloorFirePos;

	// Token: 0x04001634 RID: 5684
	private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCal;

	// Token: 0x04001635 RID: 5685
	private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCalVal;

	// Token: 0x04001636 RID: 5686
	private static readonly IntPtr NativeFieldInfoPtr_g_bAssaultFloorFire02;

	// Token: 0x04001637 RID: 5687
	private static readonly IntPtr NativeFieldInfoPtr_g_trAssaultFloorFireTarget02;

	// Token: 0x04001638 RID: 5688
	private static readonly IntPtr NativeFieldInfoPtr_g_v3AssaultFloorFirePos02;

	// Token: 0x04001639 RID: 5689
	private static readonly IntPtr NativeFieldInfoPtr_g_fAssaultFloorFireCalVal02;

	// Token: 0x0400163A RID: 5690
	private static readonly IntPtr NativeFieldInfoPtr_g_iMagicStype;

	// Token: 0x0400163B RID: 5691
	private static readonly IntPtr NativeFieldInfoPtr_g_bFireMagicCharge;

	// Token: 0x0400163C RID: 5692
	private static readonly IntPtr NativeFieldInfoPtr_g_bFireMagicExplosion;

	// Token: 0x0400163D RID: 5693
	private static readonly IntPtr NativeFieldInfoPtr_g_v3FireMagicTarget;

	// Token: 0x0400163E RID: 5694
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicExplosionTime;

	// Token: 0x0400163F RID: 5695
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicExplosionTimeVal;

	// Token: 0x04001640 RID: 5696
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollisionTime;

	// Token: 0x04001641 RID: 5697
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollisionTimeVal;

	// Token: 0x04001642 RID: 5698
	private static readonly IntPtr NativeFieldInfoPtr_g_ADFireMaghc;

	// Token: 0x04001643 RID: 5699
	private static readonly IntPtr NativeFieldInfoPtr_g_bMagicBullet;

	// Token: 0x04001644 RID: 5700
	private static readonly IntPtr NativeFieldInfoPtr_g_iMagicBulletNumMax;

	// Token: 0x04001645 RID: 5701
	private static readonly IntPtr NativeFieldInfoPtr_g_v3MagicBulletPos;

	// Token: 0x04001646 RID: 5702
	private static readonly IntPtr NativeFieldInfoPtr_g_trMagicBullet01Move;

	// Token: 0x04001647 RID: 5703
	private static readonly IntPtr NativeFieldInfoPtr_g_fShotTime;

	// Token: 0x04001648 RID: 5704
	private static readonly IntPtr NativeFieldInfoPtr_g_iLevel;

	// Token: 0x04001649 RID: 5705
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume;

	// Token: 0x0400164A RID: 5706
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch;

	// Token: 0x0400164B RID: 5707
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume02;

	// Token: 0x0400164C RID: 5708
	private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch02;

	// Token: 0x0400164D RID: 5709
	private static readonly IntPtr NativeFieldInfoPtr_g_bBeraSize;

	// Token: 0x0400164E RID: 5710
	private static readonly IntPtr NativeFieldInfoPtr_g_fBearSize;

	// Token: 0x0400164F RID: 5711
	private static readonly IntPtr NativeFieldInfoPtr_g_bSBearLight;

	// Token: 0x04001650 RID: 5712
	private static readonly IntPtr NativeFieldInfoPtr_g_fSBearShadowPos;

	// Token: 0x04001651 RID: 5713
	private static readonly IntPtr NativeFieldInfoPtr_g_colSBearLight;

	// Token: 0x04001652 RID: 5714
	private static readonly IntPtr NativeFieldInfoPtr_g_bBBearLight;

	// Token: 0x04001653 RID: 5715
	private static readonly IntPtr NativeFieldInfoPtr_g_bBBearLight02;

	// Token: 0x04001654 RID: 5716
	private static readonly IntPtr NativeFieldInfoPtr_g_fBBearShadowPos;

	// Token: 0x04001655 RID: 5717
	private static readonly IntPtr NativeFieldInfoPtr_g_colBBearLight;

	// Token: 0x04001656 RID: 5718
	private static readonly IntPtr NativeFieldInfoPtr_g_bBBeraDead;

	// Token: 0x04001657 RID: 5719
	private static readonly IntPtr NativeFieldInfoPtr_g_bScriptCharacterCharge;

	// Token: 0x04001658 RID: 5720
	private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharShadowPower;

	// Token: 0x04001659 RID: 5721
	private static readonly IntPtr NativeFieldInfoPtr_g_bScriptCharBig;

	// Token: 0x0400165A RID: 5722
	private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharSize;

	// Token: 0x0400165B RID: 5723
	private static readonly IntPtr NativeFieldInfoPtr_g_fScriptCharRandomSize;

	// Token: 0x0400165C RID: 5724
	private static readonly IntPtr NativeFieldInfoPtr_g_fAbsorbSoul;

	// Token: 0x0400165D RID: 5725
	private static readonly IntPtr NativeFieldInfoPtr_g_fSoulFrequency;

	// Token: 0x0400165E RID: 5726
	private static readonly IntPtr NativeFieldInfoPtr_g_fSoulFrequencyVal;

	// Token: 0x0400165F RID: 5727
	private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;

	// Token: 0x04001660 RID: 5728
	private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDeath;

	// Token: 0x04001661 RID: 5729
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_Animator_0;

	// Token: 0x04001662 RID: 5730
	private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0;

	// Token: 0x04001663 RID: 5731
	private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;

	// Token: 0x04001664 RID: 5732
	private static readonly IntPtr NativeMethodInfoPtr_SetEffectLevel_Public_Void_0;

	// Token: 0x04001665 RID: 5733
	private static readonly IntPtr NativeMethodInfoPtr_GetEffectLevel_Public_Int32_0;

	// Token: 0x04001666 RID: 5734
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x04001667 RID: 5735
	private static readonly IntPtr NativeMethodInfoPtr_Create_BossRush_Public_Void_0;

	// Token: 0x04001668 RID: 5736
	private static readonly IntPtr NativeMethodInfoPtr_RemoveSoul_Public_Void_0;

	// Token: 0x04001669 RID: 5737
	private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0;

	// Token: 0x0400166A RID: 5738
	private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_BossRush_Public_Void_Int32_0;

	// Token: 0x0400166B RID: 5739
	private static readonly IntPtr NativeMethodInfoPtr_UpdateScriptEffect_Private_Void_Single_0;

	// Token: 0x0400166C RID: 5740
	private static readonly IntPtr NativeMethodInfoPtr_BearLight02_Public_Void_0;

	// Token: 0x0400166D RID: 5741
	private static readonly IntPtr NativeMethodInfoPtr_BearYell_Public_Void_0;

	// Token: 0x0400166E RID: 5742
	private static readonly IntPtr NativeMethodInfoPtr_SkipOpenScript_Public_Void_0;

	// Token: 0x0400166F RID: 5743
	private static readonly IntPtr NativeMethodInfoPtr_End_Public_Void_0;

	// Token: 0x04001670 RID: 5744
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_New_Void_0;

	// Token: 0x04001671 RID: 5745
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x04001672 RID: 5746
	private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0;

	// Token: 0x04001673 RID: 5747
	private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0;

	// Token: 0x04001674 RID: 5748
	private static readonly IntPtr NativeMethodInfoPtr_DamagedChar_Public_Void_0;

	// Token: 0x04001675 RID: 5749
	private static readonly IntPtr NativeMethodInfoPtr_DamagedBear_Public_Void_0;

	// Token: 0x04001676 RID: 5750
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandChargeL_Public_Void_0;

	// Token: 0x04001677 RID: 5751
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandChargeR_Public_Void_0;

	// Token: 0x04001678 RID: 5752
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffHandCharge_Public_Void_0;

	// Token: 0x04001679 RID: 5753
	private static readonly IntPtr NativeMethodInfoPtr_StopEffHandChargeL_Public_Void_0;

	// Token: 0x0400167A RID: 5754
	private static readonly IntPtr NativeMethodInfoPtr_StopEffHandChargeR_Public_Void_0;

	// Token: 0x0400167B RID: 5755
	private static readonly IntPtr NativeMethodInfoPtr_StopEffHandCharge_Public_Void_0;

	// Token: 0x0400167C RID: 5756
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootL_Public_Void_0;

	// Token: 0x0400167D RID: 5757
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFootL_Public_Void_0;

	// Token: 0x0400167E RID: 5758
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootR_Public_Void_0;

	// Token: 0x0400167F RID: 5759
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFootR_Public_Void_0;

	// Token: 0x04001680 RID: 5760
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFoot_Public_Void_0;

	// Token: 0x04001681 RID: 5761
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffJump_Public_Void_0;

	// Token: 0x04001682 RID: 5762
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_New_Void_0;

	// Token: 0x04001683 RID: 5763
	private static readonly IntPtr NativeMethodInfoPtr_GetIsChargeing_Public_Boolean_0;

	// Token: 0x04001684 RID: 5764
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_New_Void_0;

	// Token: 0x04001685 RID: 5765
	private static readonly IntPtr NativeMethodInfoPtr_CloseEffChargeComplete_Public_Void_0;

	// Token: 0x04001686 RID: 5766
	private static readonly IntPtr NativeMethodInfoPtr_GetIsChargeComplete_Public_Boolean_0;

	// Token: 0x04001687 RID: 5767
	private static readonly IntPtr NativeMethodInfoPtr_UpdateChargeSE_Private_Void_Single_0;

	// Token: 0x04001688 RID: 5768
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearAttackYell_Public_Void_0;

	// Token: 0x04001689 RID: 5769
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearDeath_Public_Void_0;

	// Token: 0x0400168A RID: 5770
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFireMagicCharge_Private_Void_Single_0;

	// Token: 0x0400168B RID: 5771
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFireMagicExplosion_Private_Void_Single_0;

	// Token: 0x0400168C RID: 5772
	private static readonly IntPtr NativeMethodInfoPtr_PlayMagicBullet_Protected_Void_0;

	// Token: 0x0400168D RID: 5773
	private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicBullet_Private_Void_Single_0;

	// Token: 0x0400168E RID: 5774
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo01_Public_Void_0;

	// Token: 0x0400168F RID: 5775
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo02_Public_Void_0;

	// Token: 0x04001690 RID: 5776
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo03_Public_Void_0;

	// Token: 0x04001691 RID: 5777
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo04_01_Public_Void_0;

	// Token: 0x04001692 RID: 5778
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCombo04_02_Public_Void_0;

	// Token: 0x04001693 RID: 5779
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSprint_Public_Void_0;

	// Token: 0x04001694 RID: 5780
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSprintB_Public_Void_0;

	// Token: 0x04001695 RID: 5781
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackHammer_Public_Void_0;

	// Token: 0x04001696 RID: 5782
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault01_Public_Void_0;

	// Token: 0x04001697 RID: 5783
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault02_Public_Void_0;

	// Token: 0x04001698 RID: 5784
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault01Shot_Public_Void_0;

	// Token: 0x04001699 RID: 5785
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackAssault02Shot_Public_Void_0;

	// Token: 0x0400169A RID: 5786
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB01_Public_Void_0;

	// Token: 0x0400169B RID: 5787
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB02_Public_Void_0;

	// Token: 0x0400169C RID: 5788
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackComboB03_Public_Void_0;

	// Token: 0x0400169D RID: 5789
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0;

	// Token: 0x0400169E RID: 5790
	private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0;

	// Token: 0x0400169F RID: 5791
	private static readonly IntPtr NativeMethodInfoPtr_GetAttackRunCollisionNum_Public_Int32_0;

	// Token: 0x040016A0 RID: 5792
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0;

	// Token: 0x040016A1 RID: 5793
	private static readonly IntPtr NativeMethodInfoPtr_OpenAssaultFloorFire_Public_Void_Transform_0;

	// Token: 0x040016A2 RID: 5794
	private static readonly IntPtr NativeMethodInfoPtr_OpenAssaultFloorFire02_Public_Void_Transform_0;

	// Token: 0x040016A3 RID: 5795
	private static readonly IntPtr NativeMethodInfoPtr_UpdateAssaultFloorFire_Private_Void_Single_0;

	// Token: 0x040016A4 RID: 5796
	private static readonly IntPtr NativeMethodInfoPtr_UpdateAssaultFloorFire02_Private_Void_Single_0;

	// Token: 0x040016A5 RID: 5797
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttackFloorFireBig_Public_Void_0;

	// Token: 0x040016A6 RID: 5798
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0;

	// Token: 0x040016A7 RID: 5799
	private static readonly IntPtr NativeMethodInfoPtr_PlayAttackFloorFire_Public_Void_0;

	// Token: 0x040016A8 RID: 5800
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFire_Private_Void_Single_0;

	// Token: 0x040016A9 RID: 5801
	private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_AttackData_0;

	// Token: 0x040016AA RID: 5802
	private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0;

	// Token: 0x040016AB RID: 5803
	private static readonly IntPtr NativeMethodInfoPtr_OpenAttackFire_Public_Void_String_0;

	// Token: 0x040016AC RID: 5804
	private static readonly IntPtr NativeMethodInfoPtr_UpdateAttackFire_Private_Void_Single_0;

	// Token: 0x040016AD RID: 5805
	private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_New_Void_0;

	// Token: 0x040016AE RID: 5806
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0;

	// Token: 0x040016AF RID: 5807
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
