using System;
using Cpp2IlInjected;
using UnityEngine;

namespace MTAssets.UltimateLODSystem
{
	// Token: 0x02000649 RID: 1609
	[Token(Token = "0x2000649")]
	[AddComponentMenu("")]
	public class CurrentRenderPipeline : MonoBehaviour
	{
		// Token: 0x0600329B RID: 12955 RVA: 0x0006CE68 File Offset: 0x0006B068
		[Token(Token = "0x600329B")]
		[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
		public CurrentRenderPipeline()
		{
		}

		// Token: 0x0600329C RID: 12956 RVA: 0x000020D3 File Offset: 0x000002D3
		// Note: this type is marked as 'beforefieldinit'.
		[Token(Token = "0x600329C")]
		[Address(RVA = "0x12F2CE0", Offset = "0x12F1CE0", VA = "0x1812F2CE0")]
		static CurrentRenderPipeline()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x04003CFA RID: 15610
		[Token(Token = "0x4003CFA")]
		public static bool haveAnotherSrpPackages;

		// Token: 0x04003CFB RID: 15611
		[Token(Token = "0x4003CFB")]
		public static string packageDetected;
	}
}
