using System;
using Cpp2IlInjected;

// Token: 0x020000A7 RID: 167
[Token(Token = "0x20000A7")]
public class AI_BossRush_Knight : AI_knight
{
	// Token: 0x06000707 RID: 1799 RVA: 0x0001000C File Offset: 0x0000E20C
	[Token(Token = "0x6000707")]
	[Address(RVA = "0x19F8330", Offset = "0x19F7330", VA = "0x1819F8330", Slot = "5")]
	public override void Update(float fDeltaTime)
	{
		if (this.g_bTimer)
		{
			if (Game.GetPlayerManager().GetIsDead())
			{
				this.g_bTimer = false;
				Game.GameSave.bossRush.IncreaseBossRushKnightDeadCount();
				Game.AppearBossRushUI();
				throw new NullReferenceException();
			}
			float systemDeltaTime = Game.GetSystemDeltaTime();
			int num = 0;
			if (systemDeltaTime > (float)num)
			{
				BossRushData bossRush = Game.GameSave.bossRush;
				float gameDeltaTime = Game.GetGameDeltaTime();
				bossRush.IncreaseBossRushKnightTime(gameDeltaTime);
			}
		}
		base.Update(fDeltaTime);
	}

	// Token: 0x06000708 RID: 1800 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000708")]
	[Address(RVA = "0x19F7650", Offset = "0x19F6650", VA = "0x1819F7650", Slot = "38")]
	public override void InitStatus(AI_NPC.AIStatus Status)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000709 RID: 1801 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000709")]
	[Address(RVA = "0x19F6450", Offset = "0x19F5450", VA = "0x1819F6450", Slot = "22")]
	public override void Fighting()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600070A RID: 1802 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600070A")]
	[Address(RVA = "0x19F6560", Offset = "0x19F5560", VA = "0x1819F6560", Slot = "39")]
	protected override void InitFightingType(AI_knight.AIFighting Type)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600070B RID: 1803 RVA: 0x00010090 File Offset: 0x0000E290
	[Token(Token = "0x600070B")]
	[Address(RVA = "0x19F5C80", Offset = "0x19F4C80", VA = "0x1819F5C80", Slot = "40")]
	protected override void FightAttackSelect()
	{
		base.FightAttackSelect();
	}

	// Token: 0x0600070C RID: 1804 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600070C")]
	[Address(RVA = "0x19F5C90", Offset = "0x19F4C90", VA = "0x1819F5C90", Slot = "41")]
	protected override void FightDodge()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600070D RID: 1805 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600070D")]
	[Address(RVA = "0x19F5B00", Offset = "0x19F4B00", VA = "0x1819F5B00", Slot = "42")]
	protected override void FightAttack03Land()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600070E RID: 1806 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600070E")]
	[Address(RVA = "0x19F5830", Offset = "0x19F4830", VA = "0x1819F5830", Slot = "31")]
	public override void Create()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600070F RID: 1807 RVA: 0x000100A4 File Offset: 0x0000E2A4
	[Token(Token = "0x600070F")]
	[Address(RVA = "0x19F84A0", Offset = "0x19F74A0", VA = "0x1819F84A0")]
	public AI_BossRush_Knight()
	{
	}

	// Token: 0x0400081F RID: 2079
	[FieldOffset(Offset = "0x238")]
	[Token(Token = "0x400081F")]
	private float g_fBR_DodgeComboTime;

	// Token: 0x04000820 RID: 2080
	[FieldOffset(Offset = "0x23C")]
	[Token(Token = "0x4000820")]
	private bool g_bTimer;
}
