using System;
using Cpp2IlInjected;

namespace UnityStandardAssets.ImageEffects
{
	// Token: 0x020005F1 RID: 1521
	[Token(Token = "0x20005F1")]
	public enum LensflareStyle34
	{
		// Token: 0x04003AB7 RID: 15031
		[Token(Token = "0x4003AB7")]
		Ghosting,
		// Token: 0x04003AB8 RID: 15032
		[Token(Token = "0x4003AB8")]
		Anamorphic,
		// Token: 0x04003AB9 RID: 15033
		[Token(Token = "0x4003AB9")]
		Combined
	}
}
