using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;

// Token: 0x020000CC RID: 204
public class BossAct01_AttackSwordEnergy : MonoBehaviour
{
	// Token: 0x060018A2 RID: 6306 RVA: 0x000695E0 File Offset: 0x000677E0
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 515699, RefRangeEnd = 515701, XrefRangeStart = 515659, XrefRangeEnd = 515699, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Start()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018A3 RID: 6307 RVA: 0x00069630 File Offset: 0x00067830
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 515773, RefRangeEnd = 515774, XrefRangeStart = 515701, XrefRangeEnd = 515773, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe virtual void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018A4 RID: 6308 RVA: 0x00069680 File Offset: 0x00067880
	[CallerCount(21)]
	[CachedScanResults(RefRangeStart = 515776, RefRangeEnd = 515797, XrefRangeStart = 515774, XrefRangeEnd = 515776, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCollisionEffect(EffectPool Effect, EffectPool WallEffect)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr;
		checked
		{
			ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect);
		}
		ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(WallEffect);
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018A5 RID: 6309 RVA: 0x000696F4 File Offset: 0x000678F4
	[CallerCount(21)]
	[CachedScanResults(RefRangeStart = 515798, RefRangeEnd = 515819, XrefRangeStart = 515797, XrefRangeEnd = 515798, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTarget(Vector3 Direction)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref Direction;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060018A6 RID: 6310 RVA: 0x00069748 File Offset: 0x00067948
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 225985, RefRangeEnd = 225986, XrefRangeStart = 225985, XrefRangeEnd = 225986, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetLife(float fLife)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fLife;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x060018A7 RID: 6311 RVA: 0x0006979C File Offset: 0x0006799C
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 515820, RefRangeEnd = 515822, XrefRangeStart = 515819, XrefRangeEnd = 515820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe BossAct01_AttackSwordEnergy()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x060018A8 RID: 6312 RVA: 0x000697E8 File Offset: 0x000679E8
	// Note: this type is marked as 'beforefieldinit'.
	static BossAct01_AttackSwordEnergy()
	{
		Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossAct01_AttackSwordEnergy");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr);
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_PS");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_AData");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_Direction");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_PrePosition");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_bSceneCollision");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_bPlayerCollision");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_fSpeed");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_v3Size");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_fLife");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_HitMask01");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_HitMask02");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_CollisionPool");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_CollisionWallPool");
		BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, "g_fDeltaTime");
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665510);
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665511);
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665512);
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665513);
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665514);
		BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossAct01_AttackSwordEnergy>.NativeClassPtr, 100665515);
	}

	// Token: 0x060018A9 RID: 6313 RVA: 0x0000351C File Offset: 0x0000171C
	public BossAct01_AttackSwordEnergy(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x1700079F RID: 1951
	// (get) Token: 0x060018AA RID: 6314 RVA: 0x000699A8 File Offset: 0x00067BA8
	// (set) Token: 0x060018AB RID: 6315 RVA: 0x000699DC File Offset: 0x00067BDC
	public unsafe ParticleSystem g_PS
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A0 RID: 1952
	// (get) Token: 0x060018AC RID: 6316 RVA: 0x00069A04 File Offset: 0x00067C04
	// (set) Token: 0x060018AD RID: 6317 RVA: 0x00069A38 File Offset: 0x00067C38
	public unsafe AttackData g_AData
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007A1 RID: 1953
	// (get) Token: 0x060018AE RID: 6318 RVA: 0x00069A60 File Offset: 0x00067C60
	// (set) Token: 0x060018AF RID: 6319 RVA: 0x00069A88 File Offset: 0x00067C88
	public unsafe Vector3 g_Direction
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction)) = value;
		}
	}

	// Token: 0x170007A2 RID: 1954
	// (get) Token: 0x060018B0 RID: 6320 RVA: 0x00069AAC File Offset: 0x00067CAC
	// (set) Token: 0x060018B1 RID: 6321 RVA: 0x00069AD4 File Offset: 0x00067CD4
	public unsafe Vector3 g_PrePosition
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition)) = value;
		}
	}

	// Token: 0x170007A3 RID: 1955
	// (get) Token: 0x060018B2 RID: 6322 RVA: 0x00069AF8 File Offset: 0x00067CF8
	// (set) Token: 0x060018B3 RID: 6323 RVA: 0x00069B20 File Offset: 0x00067D20
	public unsafe bool g_bSceneCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision)) = value;
		}
	}

	// Token: 0x170007A4 RID: 1956
	// (get) Token: 0x060018B4 RID: 6324 RVA: 0x00069B44 File Offset: 0x00067D44
	// (set) Token: 0x060018B5 RID: 6325 RVA: 0x00069B6C File Offset: 0x00067D6C
	public unsafe bool g_bPlayerCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision)) = value;
		}
	}

	// Token: 0x170007A5 RID: 1957
	// (get) Token: 0x060018B6 RID: 6326 RVA: 0x00069B90 File Offset: 0x00067D90
	// (set) Token: 0x060018B7 RID: 6327 RVA: 0x00069BB8 File Offset: 0x00067DB8
	public unsafe float g_fSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed)) = value;
		}
	}

	// Token: 0x170007A6 RID: 1958
	// (get) Token: 0x060018B8 RID: 6328 RVA: 0x00069BDC File Offset: 0x00067DDC
	// (set) Token: 0x060018B9 RID: 6329 RVA: 0x00069C04 File Offset: 0x00067E04
	public unsafe Vector3 g_v3Size
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size)) = value;
		}
	}

	// Token: 0x170007A7 RID: 1959
	// (get) Token: 0x060018BA RID: 6330 RVA: 0x00069C28 File Offset: 0x00067E28
	// (set) Token: 0x060018BB RID: 6331 RVA: 0x00069C50 File Offset: 0x00067E50
	public unsafe float g_fLife
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife)) = value;
		}
	}

	// Token: 0x170007A8 RID: 1960
	// (get) Token: 0x060018BC RID: 6332 RVA: 0x00069C74 File Offset: 0x00067E74
	// (set) Token: 0x060018BD RID: 6333 RVA: 0x00069C9C File Offset: 0x00067E9C
	public unsafe LayerMask g_HitMask01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01)) = value;
		}
	}

	// Token: 0x170007A9 RID: 1961
	// (get) Token: 0x060018BE RID: 6334 RVA: 0x00069CC0 File Offset: 0x00067EC0
	// (set) Token: 0x060018BF RID: 6335 RVA: 0x00069CE8 File Offset: 0x00067EE8
	public unsafe LayerMask g_HitMask02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02)) = value;
		}
	}

	// Token: 0x170007AA RID: 1962
	// (get) Token: 0x060018C0 RID: 6336 RVA: 0x00069D0C File Offset: 0x00067F0C
	// (set) Token: 0x060018C1 RID: 6337 RVA: 0x00069D40 File Offset: 0x00067F40
	public unsafe EffectPool g_CollisionPool
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007AB RID: 1963
	// (get) Token: 0x060018C2 RID: 6338 RVA: 0x00069D68 File Offset: 0x00067F68
	// (set) Token: 0x060018C3 RID: 6339 RVA: 0x00069D9C File Offset: 0x00067F9C
	public unsafe EffectPool g_CollisionWallPool
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170007AC RID: 1964
	// (get) Token: 0x060018C4 RID: 6340 RVA: 0x00069DC4 File Offset: 0x00067FC4
	// (set) Token: 0x060018C5 RID: 6341 RVA: 0x00069DEC File Offset: 0x00067FEC
	public unsafe float g_fDeltaTime
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime)) = value;
		}
	}

	// Token: 0x040012DE RID: 4830
	private static readonly IntPtr NativeFieldInfoPtr_g_PS;

	// Token: 0x040012DF RID: 4831
	private static readonly IntPtr NativeFieldInfoPtr_g_AData;

	// Token: 0x040012E0 RID: 4832
	private static readonly IntPtr NativeFieldInfoPtr_g_Direction;

	// Token: 0x040012E1 RID: 4833
	private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition;

	// Token: 0x040012E2 RID: 4834
	private static readonly IntPtr NativeFieldInfoPtr_g_bSceneCollision;

	// Token: 0x040012E3 RID: 4835
	private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerCollision;

	// Token: 0x040012E4 RID: 4836
	private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed;

	// Token: 0x040012E5 RID: 4837
	private static readonly IntPtr NativeFieldInfoPtr_g_v3Size;

	// Token: 0x040012E6 RID: 4838
	private static readonly IntPtr NativeFieldInfoPtr_g_fLife;

	// Token: 0x040012E7 RID: 4839
	private static readonly IntPtr NativeFieldInfoPtr_g_HitMask01;

	// Token: 0x040012E8 RID: 4840
	private static readonly IntPtr NativeFieldInfoPtr_g_HitMask02;

	// Token: 0x040012E9 RID: 4841
	private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool;

	// Token: 0x040012EA RID: 4842
	private static readonly IntPtr NativeFieldInfoPtr_g_CollisionWallPool;

	// Token: 0x040012EB RID: 4843
	private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime;

	// Token: 0x040012EC RID: 4844
	private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0;

	// Token: 0x040012ED RID: 4845
	private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0;

	// Token: 0x040012EE RID: 4846
	private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0;

	// Token: 0x040012EF RID: 4847
	private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0;

	// Token: 0x040012F0 RID: 4848
	private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0;

	// Token: 0x040012F1 RID: 4849
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
