using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x0200039D RID: 925
[Token(Token = "0x200039D")]
public class Portal : MonoBehaviour
{
	// Token: 0x06002388 RID: 9096 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6002388")]
	[Address(RVA = "0xEB8390", Offset = "0xEB7390", VA = "0x180EB8390")]
	public void OnTriggerEnter(Collider other)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06002389 RID: 9097 RVA: 0x00055310 File Offset: 0x00053510
	[Token(Token = "0x6002389")]
	[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
	public Portal()
	{
	}

	// Token: 0x04002D01 RID: 11521
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4002D01")]
	[SerializeField]
	public Transform PortalEndPoint;
}
