using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x0200039A RID: 922
[Token(Token = "0x200039A")]
[AddComponentMenu("Scripts/Modula/RotateObject")]
public class RotateObject : MonoBehaviour
{
	// Token: 0x06002382 RID: 9090 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6002382")]
	[Address(RVA = "0x505B90", Offset = "0x504B90", VA = "0x180505B90")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06002383 RID: 9091 RVA: 0x00055208 File Offset: 0x00053408
	[Token(Token = "0x6002383")]
	[Address(RVA = "0x505C60", Offset = "0x504C60", VA = "0x180505C60")]
	public RotateObject()
	{
	}

	// Token: 0x04002CF6 RID: 11510
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x4002CF6")]
	public float speed = 20f;
}
