using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;

// Token: 0x02000148 RID: 328
[Serializable]
public class GameCollectionDataVer0 : Object
{
	// Token: 0x06004099 RID: 16537 RVA: 0x00100988 File Offset: 0x000FEB88
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554272, XrefRangeEnd = 554288, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameCollection UpgradeVersion()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollectionDataVer0.NativeMethodInfoPtr_UpgradeVersion_Public_GameCollection_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		IntPtr intPtr3 = intPtr;
		return (intPtr3 != 0) ? new GameCollection(intPtr3) : null;
	}

	// Token: 0x0600409A RID: 16538 RVA: 0x001009E0 File Offset: 0x000FEBE0
	[CallerCount(1664)]
	[CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameCollectionDataVer0()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollectionDataVer0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x0600409B RID: 16539 RVA: 0x00100A2C File Offset: 0x000FEC2C
	// Note: this type is marked as 'beforefieldinit'.
	static GameCollectionDataVer0()
	{
		Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameCollectionDataVer0");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr);
		GameCollectionDataVer0.NativeFieldInfoPtr_currentSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "currentSkin");
		GameCollectionDataVer0.NativeFieldInfoPtr_achievementFlags = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "achievementFlags");
		GameCollectionDataVer0.NativeFieldInfoPtr_normalChantCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "normalChantCollection");
		GameCollectionDataVer0.NativeFieldInfoPtr_specialChantCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "specialChantCollection");
		GameCollectionDataVer0.NativeFieldInfoPtr_manaAbsorbCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "manaAbsorbCollection");
		GameCollectionDataVer0.NativeFieldInfoPtr_moneyCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "moneyCollection");
		GameCollectionDataVer0.NativeFieldInfoPtr_enemyKillCollection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "enemyKillCollection");
		GameCollectionDataVer0.NativeFieldInfoPtr_beatingGameTimes = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, "beatingGameTimes");
		GameCollectionDataVer0.NativeMethodInfoPtr_UpgradeVersion_Public_GameCollection_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, 100667398);
		GameCollectionDataVer0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameCollectionDataVer0>.NativeClassPtr, 100667399);
	}

	// Token: 0x0600409C RID: 16540 RVA: 0x0000A74C File Offset: 0x0000894C
	public GameCollectionDataVer0(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x170017A3 RID: 6051
	// (get) Token: 0x0600409D RID: 16541 RVA: 0x00100B24 File Offset: 0x000FED24
	// (set) Token: 0x0600409E RID: 16542 RVA: 0x00100B4C File Offset: 0x000FED4C
	public unsafe GameSkin currentSkin
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_currentSkin);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_currentSkin)) = value;
		}
	}

	// Token: 0x170017A4 RID: 6052
	// (get) Token: 0x0600409F RID: 16543 RVA: 0x00100B70 File Offset: 0x000FED70
	// (set) Token: 0x060040A0 RID: 16544 RVA: 0x00100BA4 File Offset: 0x000FEDA4
	public unsafe Il2CppReferenceArray<AchievementData> achievementFlags
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_achievementFlags);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<AchievementData>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_achievementFlags), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170017A5 RID: 6053
	// (get) Token: 0x060040A1 RID: 16545 RVA: 0x00100BCC File Offset: 0x000FEDCC
	// (set) Token: 0x060040A2 RID: 16546 RVA: 0x00100BF4 File Offset: 0x000FEDF4
	public unsafe int normalChantCollection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_normalChantCollection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_normalChantCollection)) = value;
		}
	}

	// Token: 0x170017A6 RID: 6054
	// (get) Token: 0x060040A3 RID: 16547 RVA: 0x00100C18 File Offset: 0x000FEE18
	// (set) Token: 0x060040A4 RID: 16548 RVA: 0x00100C40 File Offset: 0x000FEE40
	public unsafe int specialChantCollection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_specialChantCollection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_specialChantCollection)) = value;
		}
	}

	// Token: 0x170017A7 RID: 6055
	// (get) Token: 0x060040A5 RID: 16549 RVA: 0x00100C64 File Offset: 0x000FEE64
	// (set) Token: 0x060040A6 RID: 16550 RVA: 0x00100C8C File Offset: 0x000FEE8C
	public unsafe int manaAbsorbCollection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_manaAbsorbCollection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_manaAbsorbCollection)) = value;
		}
	}

	// Token: 0x170017A8 RID: 6056
	// (get) Token: 0x060040A7 RID: 16551 RVA: 0x00100CB0 File Offset: 0x000FEEB0
	// (set) Token: 0x060040A8 RID: 16552 RVA: 0x00100CD8 File Offset: 0x000FEED8
	public unsafe int moneyCollection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_moneyCollection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_moneyCollection)) = value;
		}
	}

	// Token: 0x170017A9 RID: 6057
	// (get) Token: 0x060040A9 RID: 16553 RVA: 0x00100CFC File Offset: 0x000FEEFC
	// (set) Token: 0x060040AA RID: 16554 RVA: 0x00100D24 File Offset: 0x000FEF24
	public unsafe int enemyKillCollection
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_enemyKillCollection);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_enemyKillCollection)) = value;
		}
	}

	// Token: 0x170017AA RID: 6058
	// (get) Token: 0x060040AB RID: 16555 RVA: 0x00100D48 File Offset: 0x000FEF48
	// (set) Token: 0x060040AC RID: 16556 RVA: 0x00100D70 File Offset: 0x000FEF70
	public unsafe int beatingGameTimes
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_beatingGameTimes);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollectionDataVer0.NativeFieldInfoPtr_beatingGameTimes)) = value;
		}
	}

	// Token: 0x04002A5A RID: 10842
	private static readonly IntPtr NativeFieldInfoPtr_currentSkin;

	// Token: 0x04002A5B RID: 10843
	private static readonly IntPtr NativeFieldInfoPtr_achievementFlags;

	// Token: 0x04002A5C RID: 10844
	private static readonly IntPtr NativeFieldInfoPtr_normalChantCollection;

	// Token: 0x04002A5D RID: 10845
	private static readonly IntPtr NativeFieldInfoPtr_specialChantCollection;

	// Token: 0x04002A5E RID: 10846
	private static readonly IntPtr NativeFieldInfoPtr_manaAbsorbCollection;

	// Token: 0x04002A5F RID: 10847
	private static readonly IntPtr NativeFieldInfoPtr_moneyCollection;

	// Token: 0x04002A60 RID: 10848
	private static readonly IntPtr NativeFieldInfoPtr_enemyKillCollection;

	// Token: 0x04002A61 RID: 10849
	private static readonly IntPtr NativeFieldInfoPtr_beatingGameTimes;

	// Token: 0x04002A62 RID: 10850
	private static readonly IntPtr NativeMethodInfoPtr_UpgradeVersion_Public_GameCollection_0;

	// Token: 0x04002A63 RID: 10851
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
