using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x0200037A RID: 890
[Token(Token = "0x200037A")]
public class csAnimationPlay : MonoBehaviour
{
	// Token: 0x060022FE RID: 8958 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60022FE")]
	[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060022FF RID: 8959 RVA: 0x000544E4 File Offset: 0x000526E4
	[Token(Token = "0x60022FF")]
	[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
	public csAnimationPlay()
	{
	}
}
