using System;
using Cpp2IlInjected;
using DigitalOpus.MB.Core;
using RootMotion.FinalIK;
using UnityEngine;

// Token: 0x02000060 RID: 96
[Token(Token = "0x2000060")]
public class AI_DollWeakA : AI_NPC
{
	// Token: 0x06000390 RID: 912 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000390")]
	[Address(RVA = "0x1881E70", Offset = "0x1880E70", VA = "0x181881E70", Slot = "4")]
	public override void Start(GameObject This, NPCManage NPCM)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000391 RID: 913 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000391")]
	[Address(RVA = "0x18823D0", Offset = "0x18813D0", VA = "0x1818823D0", Slot = "5")]
	public override void Update(float fDeltaTime)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000392 RID: 914 RVA: 0x0000A1F4 File Offset: 0x000083F4
	[Token(Token = "0x6000392")]
	[Address(RVA = "0x1881940", Offset = "0x1880940", VA = "0x181881940", Slot = "6")]
	public override void LateUpdate()
	{
		this.g_ShakeHead.Update();
		this.g_ShakeBody.Update();
		this.g_ShakeAll.Update();
	}

	// Token: 0x06000393 RID: 915 RVA: 0x0000A228 File Offset: 0x00008428
	[Token(Token = "0x6000393")]
	[Address(RVA = "0x187F630", Offset = "0x187E630", VA = "0x18187F630")]
	public void EndStatus(AI_NPC.AIStatus Status)
	{
		if (!this.g_GIK.enabled)
		{
			this.g_GIK.enabled = true;
			GrounderIK grounderIK = this.g_GIK;
			int num = 0;
			IK[] legs = grounderIK.legs;
			if (num < legs.Length)
			{
				grounderIK.legs[num].enabled = true;
				GrounderIK grounderIK2 = this.g_GIK;
				num++;
			}
		}
	}

	// Token: 0x06000394 RID: 916 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000394")]
	[Address(RVA = "0x1881090", Offset = "0x1880090", VA = "0x181881090", Slot = "38")]
	public virtual void InitStatus(AI_NPC.AIStatus Status)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000395 RID: 917 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000395")]
	[Address(RVA = "0x1881CF0", Offset = "0x1880CF0", VA = "0x181881CF0", Slot = "7")]
	public override void Special()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000396 RID: 918 RVA: 0x0000A28C File Offset: 0x0000848C
	[Token(Token = "0x6000396")]
	[Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "29")]
	public override void ResurrectionStatus()
	{
		this.AttackMagic01ReadyInit();
		float g_fWaitTime = this.g_fWaitTime;
		int num = 0;
		if (g_fWaitTime <= (float)num)
		{
			bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
			return;
		}
		this.g_fWaitTime = g_fWaitTime;
	}

	// Token: 0x06000397 RID: 919 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000397")]
	[Address(RVA = "0x187FE60", Offset = "0x187EE60", VA = "0x18187FE60", Slot = "19")]
	public override void GoHome()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000398 RID: 920 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000398")]
	[Address(RVA = "0x1881C10", Offset = "0x1880C10", VA = "0x181881C10", Slot = "9")]
	public override void Sky()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000399 RID: 921 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000399")]
	[Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")]
	public override void Idle()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600039A RID: 922 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600039A")]
	[Address(RVA = "0x1842680", Offset = "0x1841680", VA = "0x181842680", Slot = "11")]
	public override void Patrol()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600039B RID: 923 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600039B")]
	[Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")]
	public override void Confirming()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600039C RID: 924 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600039C")]
	[Address(RVA = "0x1882330", Offset = "0x1881330", VA = "0x181882330", Slot = "17")]
	public override void TurnPlayer()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600039D RID: 925 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600039D")]
	[Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")]
	public override void LookFor()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600039E RID: 926 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600039E")]
	[Address(RVA = "0x187FD20", Offset = "0x187ED20", VA = "0x18187FD20", Slot = "22")]
	public override void Fighting()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600039F RID: 927 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x600039F")]
	[Address(RVA = "0x1880D40", Offset = "0x187FD40", VA = "0x181880D40")]
	protected void InitFightingType(AI_DollWeakA.AIFighting Type)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003A0 RID: 928 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003A0")]
	[Address(RVA = "0x1881990", Offset = "0x1880990", VA = "0x181881990")]
	private void PlayerDead()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003A1 RID: 929 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003A1")]
	[Address(RVA = "0x187F6F0", Offset = "0x187E6F0", VA = "0x18187F6F0", Slot = "39")]
	protected virtual void FightWatchInit()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003A2 RID: 930 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003A2")]
	[Address(RVA = "0x187F800", Offset = "0x187E800", VA = "0x18187F800", Slot = "40")]
	protected virtual void FightWatch()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003A3 RID: 931 RVA: 0x0000A2BC File Offset: 0x000084BC
	[Token(Token = "0x60003A3")]
	[Address(RVA = "0x187EEC0", Offset = "0x187DEC0", VA = "0x18187EEC0", Slot = "41")]
	protected virtual void Attack01Init()
	{
		this.g_fAttackMoveTime = 1.2f;
		this.g_fAttackRotateTime = 1.1f;
		this.g_fWaitTime = 3f;
		this.g_fTyrantsTime = 2.5f;
	}

	// Token: 0x060003A4 RID: 932 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003A4")]
	[Address(RVA = "0x187EEF0", Offset = "0x187DEF0", VA = "0x18187EEF0", Slot = "42")]
	protected virtual void Attack01()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003A5 RID: 933 RVA: 0x0000A2F8 File Offset: 0x000084F8
	[Token(Token = "0x60003A5")]
	[Address(RVA = "0x187F0D0", Offset = "0x187E0D0", VA = "0x18187F0D0", Slot = "43")]
	protected virtual void Attack02Init()
	{
		this.g_fAttackMoveTime = 1.1f;
		this.g_fAttackRotateTime = 1f;
		this.g_fWaitTime = 5f;
		this.g_fTyrantsTime = 4.5f;
	}

	// Token: 0x060003A6 RID: 934 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003A6")]
	[Address(RVA = "0x187F100", Offset = "0x187E100", VA = "0x18187F100", Slot = "44")]
	protected virtual void Attack02()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003A7 RID: 935 RVA: 0x0000A334 File Offset: 0x00008534
	[Token(Token = "0x60003A7")]
	[Address(RVA = "0x187F2F0", Offset = "0x187E2F0", VA = "0x18187F2F0", Slot = "45")]
	protected virtual void Attack03Init()
	{
		this.g_fAttackMoveTime = 1f;
		this.g_fAttackRotateTime = 1f;
		this.g_fWaitTime = 3.2f;
		this.g_fTyrantsTime = 3f;
	}

	// Token: 0x060003A8 RID: 936 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003A8")]
	[Address(RVA = "0x187F320", Offset = "0x187E320", VA = "0x18187F320", Slot = "46")]
	protected virtual void Attack03()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003A9 RID: 937 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003A9")]
	[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "47")]
	protected virtual void AttackMagic01ReadyInit()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003AA RID: 938 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003AA")]
	[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "48")]
	protected virtual void AttackMagic01Ready()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003AB RID: 939 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003AB")]
	[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "49")]
	protected virtual void AttackMagic01FireInit()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003AC RID: 940 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003AC")]
	[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "50")]
	protected virtual void AttackMagic01Fire()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003AD RID: 941 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003AD")]
	[Address(RVA = "0x187A360", Offset = "0x1879360", VA = "0x18187A360", Slot = "25")]
	public override void DamagedFly()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003AE RID: 942 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003AE")]
	[Address(RVA = "0x187B7F0", Offset = "0x187A7F0", VA = "0x18187B7F0", Slot = "26")]
	public override void GetUp()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003AF RID: 943 RVA: 0x0000A370 File Offset: 0x00008570
	[Token(Token = "0x60003AF")]
	[Address(RVA = "0x183AA70", Offset = "0x1839A70", VA = "0x18183AA70", Slot = "27")]
	public override void Death()
	{
		this.AttackMagic01ReadyInit();
		float g_fWaitTime = this.g_fWaitTime;
		int num = 0;
		if (g_fWaitTime <= (float)num)
		{
			bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
			return;
		}
		this.g_fWaitTime = g_fWaitTime;
	}

	// Token: 0x060003B0 RID: 944 RVA: 0x0000A3A0 File Offset: 0x000085A0
	[Token(Token = "0x60003B0")]
	[Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")]
	public override void Destroy()
	{
		float g_fWaitTime = this.g_fWaitTime;
		int num = 0;
		if (g_fWaitTime <= (float)num)
		{
			GameObject g_This = this.g_This;
			int num2 = 0;
			g_This.SetActive(num2 != 0);
			this.AttackMagic01ReadyInit();
			return;
		}
		this.g_fWaitTime = g_fWaitTime;
		this.AttackMagic01ReadyInit();
	}

	// Token: 0x060003B1 RID: 945 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003B1")]
	[Address(RVA = "0x187BB30", Offset = "0x187AB30", VA = "0x18187BB30", Slot = "20")]
	public override void Hear()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003B2 RID: 946 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003B2")]
	[Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")]
	public override void HearCheck()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003B3 RID: 947 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003B3")]
	[Address(RVA = "0x1880110", Offset = "0x187F110", VA = "0x181880110", Slot = "33")]
	public override void Hit(AttackData Data)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003B4 RID: 948 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003B4")]
	[Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")]
	public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003B5 RID: 949 RVA: 0x0000A3E4 File Offset: 0x000085E4
	[Token(Token = "0x60003B5")]
	[Address(RVA = "0x18620E0", Offset = "0x18610E0", VA = "0x1818620E0", Slot = "30")]
	public override void Resurrection()
	{
		base.Resurrection();
		this.g_bDeath = false;
		this.Create();
		bool doUV = ((MB_IMeshBakerSettings)this).doUV7;
	}

	// Token: 0x060003B6 RID: 950 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003B6")]
	[Address(RVA = "0x187F500", Offset = "0x187E500", VA = "0x18187F500", Slot = "31")]
	public override void Create()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003B7 RID: 951 RVA: 0x0000A40C File Offset: 0x0000860C
	[Token(Token = "0x60003B7")]
	[Address(RVA = "0x1881A00", Offset = "0x1880A00", VA = "0x181881A00", Slot = "32")]
	public override void Remove()
	{
		this.AttackMagic01ReadyInit();
		NPCManage g_NPCM = this.g_NPCM;
		int num = 0;
		g_NPCM.SetLockPoint(num != 0);
		this.g_Effect.Remove();
		GameObject g_This = this.g_This;
		int num2 = 0;
		g_This.SetActive(num2 != 0);
		CCController cccontroller = this.g_CCC;
		int num3 = 0;
		cccontroller.SetEnable(num3 != 0);
	}

	// Token: 0x060003B8 RID: 952 RVA: 0x0000A464 File Offset: 0x00008664
	[Token(Token = "0x60003B8")]
	[Address(RVA = "0x1881BD0", Offset = "0x1880BD0", VA = "0x181881BD0", Slot = "35")]
	public override void SetTimeScale(float fTimeScale)
	{
		base.SetTimeScale(fTimeScale);
		this.g_Effect.SetTimeScale(fTimeScale);
	}

	// Token: 0x060003B9 RID: 953 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x60003B9")]
	[Address(RVA = "0x1881A70", Offset = "0x1880A70", VA = "0x181881A70", Slot = "36")]
	public override void SetAiStatus(AI_NPC.AIStatus Status)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x060003BA RID: 954 RVA: 0x0000A48C File Offset: 0x0000868C
	[Token(Token = "0x60003BA")]
	[Address(RVA = "0x1882650", Offset = "0x1881650", VA = "0x181882650")]
	public AI_DollWeakA()
	{
	}

	// Token: 0x040004D6 RID: 1238
	[FieldOffset(Offset = "0x180")]
	[Token(Token = "0x40004D6")]
	protected DollWeakEffectPlay g_Effect;

	// Token: 0x040004D7 RID: 1239
	[FieldOffset(Offset = "0x188")]
	[Token(Token = "0x40004D7")]
	protected float g_fAttackRadius = 2f;

	// Token: 0x040004D8 RID: 1240
	[FieldOffset(Offset = "0x18C")]
	[Token(Token = "0x40004D8")]
	protected float g_fAttackRadius01 = 2f;

	// Token: 0x040004D9 RID: 1241
	[FieldOffset(Offset = "0x190")]
	[Token(Token = "0x40004D9")]
	protected float g_fAttackRadius02 = 5f;

	// Token: 0x040004DA RID: 1242
	[FieldOffset(Offset = "0x194")]
	[Token(Token = "0x40004DA")]
	protected float g_fAttackRadius03 = 4f;

	// Token: 0x040004DB RID: 1243
	[FieldOffset(Offset = "0x198")]
	[Token(Token = "0x40004DB")]
	protected float g_fAniMoveSpeed;

	// Token: 0x040004DC RID: 1244
	[FieldOffset(Offset = "0x19C")]
	[Token(Token = "0x40004DC")]
	protected float g_fAniMoveAngle;

	// Token: 0x040004DD RID: 1245
	[FieldOffset(Offset = "0x1A0")]
	[Token(Token = "0x40004DD")]
	protected Vector3 g_v3PreForward;

	// Token: 0x040004DE RID: 1246
	[FieldOffset(Offset = "0x1AC")]
	[Token(Token = "0x40004DE")]
	protected float g_fAniDamagedWeight;

	// Token: 0x040004DF RID: 1247
	[FieldOffset(Offset = "0x1B0")]
	[Token(Token = "0x40004DF")]
	protected AI_DollWeakA.AIFighting g_Fightting = (AI_DollWeakA.AIFighting)((ulong)1L);

	// Token: 0x040004E0 RID: 1248
	[FieldOffset(Offset = "0x1B4")]
	[Token(Token = "0x40004E0")]
	protected AI_DollWeakA.AIFighting g_AttackType = (AI_DollWeakA.AIFighting)((ulong)2L);

	// Token: 0x040004E1 RID: 1249
	[FieldOffset(Offset = "0x1B8")]
	[Token(Token = "0x40004E1")]
	protected float g_fAttackMoveTime;

	// Token: 0x040004E2 RID: 1250
	[FieldOffset(Offset = "0x1BC")]
	[Token(Token = "0x40004E2")]
	protected float g_fAttackRotateTime;

	// Token: 0x040004E3 RID: 1251
	[FieldOffset(Offset = "0x1C0")]
	[Token(Token = "0x40004E3")]
	protected float g_fTrackTime;

	// Token: 0x040004E4 RID: 1252
	[FieldOffset(Offset = "0x1C8")]
	[Token(Token = "0x40004E4")]
	private Shake g_ShakeHead;

	// Token: 0x040004E5 RID: 1253
	[FieldOffset(Offset = "0x1D0")]
	[Token(Token = "0x40004E5")]
	private Shake g_ShakeBody;

	// Token: 0x040004E6 RID: 1254
	[FieldOffset(Offset = "0x1D8")]
	[Token(Token = "0x40004E6")]
	private Shake g_ShakeAll;

	// Token: 0x040004E7 RID: 1255
	[FieldOffset(Offset = "0x1E0")]
	[Token(Token = "0x40004E7")]
	protected CCController g_CCC;

	// Token: 0x040004E8 RID: 1256
	[FieldOffset(Offset = "0x1E8")]
	[Token(Token = "0x40004E8")]
	private GrounderIK g_GIK;

	// Token: 0x040004E9 RID: 1257
	[FieldOffset(Offset = "0x1F0")]
	[Token(Token = "0x40004E9")]
	protected float g_fTyrantsTime;

	// Token: 0x02000061 RID: 97
	[Token(Token = "0x2000061")]
	protected enum AIFighting
	{
		// Token: 0x040004EB RID: 1259
		[Token(Token = "0x40004EB")]
		WatchFirst,
		// Token: 0x040004EC RID: 1260
		[Token(Token = "0x40004EC")]
		Watch,
		// Token: 0x040004ED RID: 1261
		[Token(Token = "0x40004ED")]
		Attack01,
		// Token: 0x040004EE RID: 1262
		[Token(Token = "0x40004EE")]
		Attack02,
		// Token: 0x040004EF RID: 1263
		[Token(Token = "0x40004EF")]
		Attack03,
		// Token: 0x040004F0 RID: 1264
		[Token(Token = "0x40004F0")]
		PlayerDead,
		// Token: 0x040004F1 RID: 1265
		[Token(Token = "0x40004F1")]
		Magic01Ready,
		// Token: 0x040004F2 RID: 1266
		[Token(Token = "0x40004F2")]
		Magic01Fire
	}
}
