using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000115 RID: 277
[Token(Token = "0x2000115")]
public class TargetLine : MonoBehaviour
{
	// Token: 0x1700003D RID: 61
	// (get) Token: 0x06000EA0 RID: 3744 RVA: 0x00022590 File Offset: 0x00020790
	[Token(Token = "0x1700003D")]
	private GameSave GameSave
	{
		[Token(Token = "0x6000EA0")]
		[Address(RVA = "0x992720", Offset = "0x991720", VA = "0x180992720")]
		get
		{
			return Game.GameSave;
		}
	}

	// Token: 0x06000EA1 RID: 3745 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000EA1")]
	[Address(RVA = "0x9914A0", Offset = "0x9904A0", VA = "0x1809914A0", Slot = "4")]
	public virtual void Start()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000EA2 RID: 3746 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000EA2")]
	[Address(RVA = "0x991730", Offset = "0x990730", VA = "0x180991730")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000EA3 RID: 3747 RVA: 0x000225A4 File Offset: 0x000207A4
	[Token(Token = "0x6000EA3")]
	[Address(RVA = "0x5E87F0", Offset = "0x5E77F0", VA = "0x1805E87F0")]
	public void SetCollisionEffect(EffectPool Effect)
	{
		/*
An exception occurred when decompiling this method (06000EA3)

ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEffect(EffectPool)

 ---> System.Exception: Basic block has to end with unconditional control flow. 
{; 	Block_0:; 	stfld:EffectPool(TargetLine::g_CollisionPool, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); }; 
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
   --- End of inner exception stack trace ---
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
   at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
	}

	// Token: 0x06000EA4 RID: 3748 RVA: 0x000225B8 File Offset: 0x000207B8
	[Token(Token = "0x6000EA4")]
	[Address(RVA = "0x5549C0", Offset = "0x5539C0", VA = "0x1805549C0")]
	public void SetCollisionEnemyEffect(EffectPool Effect)
	{
		/*
An exception occurred when decompiling this method (06000EA4)

ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEnemyEffect(EffectPool)

 ---> System.Exception: Basic block has to end with unconditional control flow. 
{; 	Block_0:; 	stfld:EffectPool(TargetLine::g_CollisionPoolEnemy, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); }; 
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
   --- End of inner exception stack trace ---
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
   at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
	}

	// Token: 0x06000EA5 RID: 3749 RVA: 0x000225CC File Offset: 0x000207CC
	[Token(Token = "0x6000EA5")]
	[Address(RVA = "0x563F00", Offset = "0x562F00", VA = "0x180563F00")]
	public void SetSECollision(SoundEffectPool SEP)
	{
		/*
An exception occurred when decompiling this method (06000EA5)

ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetSECollision(SoundEffectPool)

 ---> System.Exception: Basic block has to end with unconditional control flow. 
{; 	Block_0:; 	stfld:SoundEffectPool(TargetLine::g_SECollision, ldloc:TargetLine(this), ldloc:SoundEffectPool(SEP)); }; 
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
   at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
   --- End of inner exception stack trace ---
   at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
   at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
	}

	// Token: 0x06000EA6 RID: 3750 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000EA6")]
	[Address(RVA = "0x563EF0", Offset = "0x562EF0", VA = "0x180563EF0")]
	public void SetSECollisionEnemy(SoundEffectPool SEP)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000EA7 RID: 3751 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000EA7")]
	[Address(RVA = "0x9913B0", Offset = "0x9903B0", VA = "0x1809913B0")]
	public void SetTarget(Vector3 v3Target)
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06000EA8 RID: 3752 RVA: 0x000225E0 File Offset: 0x000207E0
	[Token(Token = "0x6000EA8")]
	[Address(RVA = "0x991360", Offset = "0x990360", VA = "0x180991360")]
	public void SetLife(float fLife)
	{
		this.g_fLife = fLife;
	}

	// Token: 0x06000EA9 RID: 3753 RVA: 0x000225F4 File Offset: 0x000207F4
	[Token(Token = "0x6000EA9")]
	[Address(RVA = "0x991370", Offset = "0x990370", VA = "0x180991370")]
	public void SetRandomSpeed(float fSpeed)
	{
		float num = fSpeed * 0.5f;
		float num2 = UnityEngine.Random.Range(num, num);
		this.g_fRandomSpeed = num2;
	}

	// Token: 0x06000EAA RID: 3754 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6000EAA")]
	[Address(RVA = "0x9926A0", Offset = "0x9916A0", VA = "0x1809926A0")]
	public TargetLine()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x040018C0 RID: 6336
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x40018C0")]
	private ParticleSystem g_PS;

	// Token: 0x040018C1 RID: 6337
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x40018C1")]
	private AttackData g_AData;

	// Token: 0x040018C2 RID: 6338
	[FieldOffset(Offset = "0x28")]
	[Token(Token = "0x40018C2")]
	private Vector3 g_Direction;

	// Token: 0x040018C3 RID: 6339
	[FieldOffset(Offset = "0x34")]
	[Token(Token = "0x40018C3")]
	private Vector3 g_PrePosition;

	// Token: 0x040018C4 RID: 6340
	[FieldOffset(Offset = "0x40")]
	[Token(Token = "0x40018C4")]
	private bool g_bCollision;

	// Token: 0x040018C5 RID: 6341
	[FieldOffset(Offset = "0x41")]
	[Token(Token = "0x40018C5")]
	private bool g_bPlayerDodge;

	// Token: 0x040018C6 RID: 6342
	[FieldOffset(Offset = "0x44")]
	[Token(Token = "0x40018C6")]
	public float g_fSpeed;

	// Token: 0x040018C7 RID: 6343
	[FieldOffset(Offset = "0x48")]
	[Token(Token = "0x40018C7")]
	public Vector3 g_v3Size;

	// Token: 0x040018C8 RID: 6344
	[FieldOffset(Offset = "0x54")]
	[Token(Token = "0x40018C8")]
	public float g_fSoundRadius;

	// Token: 0x040018C9 RID: 6345
	[FieldOffset(Offset = "0x58")]
	[Token(Token = "0x40018C9")]
	public string g_OwnTag;

	// Token: 0x040018CA RID: 6346
	[FieldOffset(Offset = "0x60")]
	[Token(Token = "0x40018CA")]
	private float g_fLife;

	// Token: 0x040018CB RID: 6347
	[FieldOffset(Offset = "0x68")]
	[Token(Token = "0x40018CB")]
	private EffectPool g_CollisionPool;

	// Token: 0x040018CC RID: 6348
	[FieldOffset(Offset = "0x70")]
	[Token(Token = "0x40018CC")]
	private EffectPool g_CollisionPoolEnemy;

	// Token: 0x040018CD RID: 6349
	[FieldOffset(Offset = "0x78")]
	[Token(Token = "0x40018CD")]
	private SoundEffectPool g_SECollision;

	// Token: 0x040018CE RID: 6350
	[FieldOffset(Offset = "0x80")]
	[Token(Token = "0x40018CE")]
	private SoundEffectPool g_SECollisionEnemy;

	// Token: 0x040018CF RID: 6351
	[FieldOffset(Offset = "0x88")]
	[Token(Token = "0x40018CF")]
	protected LayerMask g_Mask;

	// Token: 0x040018D0 RID: 6352
	[FieldOffset(Offset = "0x8C")]
	[Token(Token = "0x40018D0")]
	private float g_fRandomSpeed;
}
