using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x02000241 RID: 577
public class GameUIPackage : ScriptableObject
{
	// Token: 0x17001DB0 RID: 7600
	// (get) Token: 0x06005362 RID: 21346 RVA: 0x0014BDB8 File Offset: 0x00149FB8
	public unsafe Il2CppReferenceArray<Sprite> SaveLocationSprites
	{
		[CallerCount(10)]
		[CachedScanResults(RefRangeStart = 7527, RefRangeEnd = 7537, XrefRangeStart = 7527, XrefRangeEnd = 7537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
		get
		{
			IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IntPtr* ptr = null;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
			IntPtr intPtr3 = intPtr;
			return (intPtr3 != 0) ? new Il2CppReferenceArray<Sprite>(intPtr3) : null;
		}
	}

	// Token: 0x06005363 RID: 21347 RVA: 0x0014BE10 File Offset: 0x0014A010
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe GameUIPackage()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06005364 RID: 21348 RVA: 0x0014BE5C File Offset: 0x0014A05C
	// Note: this type is marked as 'beforefieldinit'.
	static GameUIPackage()
	{
		Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameUIPackage");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr);
		GameUIPackage.NativeFieldInfoPtr_saveLocationSprites = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr, "saveLocationSprites");
		GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr, 100668881);
		GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameUIPackage>.NativeClassPtr, 100668882);
	}

	// Token: 0x06005365 RID: 21349 RVA: 0x00009E64 File Offset: 0x00008064
	public GameUIPackage(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17001DAF RID: 7599
	// (get) Token: 0x06005366 RID: 21350 RVA: 0x0014BEC8 File Offset: 0x0014A0C8
	// (set) Token: 0x06005367 RID: 21351 RVA: 0x0014BEFC File Offset: 0x0014A0FC
	public unsafe Il2CppReferenceArray<Sprite> saveLocationSprites
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Sprite>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x040036D2 RID: 14034
	private static readonly IntPtr NativeFieldInfoPtr_saveLocationSprites;

	// Token: 0x040036D3 RID: 14035
	private static readonly IntPtr NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0;

	// Token: 0x040036D4 RID: 14036
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
