using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using UnityEngine;

// Token: 0x02000114 RID: 276
public class SpecterArmorGirl04EffectPlay : MonoBehaviour
{
	// Token: 0x06003AB2 RID: 15026 RVA: 0x000E8C5C File Offset: 0x000E6E5C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 546528, RefRangeEnd = 546529, XrefRangeStart = 546295, XrefRangeEnd = 546528, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void InitData(MoveController Move)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = IL2CPP.Il2CppObjectBaseToPtr(Move);
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003AB3 RID: 15027 RVA: 0x000E8CB8 File Offset: 0x000E6EB8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546529, XrefRangeEnd = 546633, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Update()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AB4 RID: 15028 RVA: 0x000E8CFC File Offset: 0x000E6EFC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 546637, RefRangeEnd = 546638, XrefRangeStart = 546633, XrefRangeEnd = 546637, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Damaged()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AB5 RID: 15029 RVA: 0x000E8D40 File Offset: 0x000E6F40
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 546641, RefRangeEnd = 546642, XrefRangeStart = 546638, XrefRangeEnd = 546641, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void DamageFly()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AB6 RID: 15030 RVA: 0x000E8D84 File Offset: 0x000E6F84
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546642, XrefRangeEnd = 546647, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Death()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AB7 RID: 15031 RVA: 0x000E8DC8 File Offset: 0x000E6FC8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546647, XrefRangeEnd = 546652, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Destroy()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AB8 RID: 15032 RVA: 0x000E8E0C File Offset: 0x000E700C
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 546678, RefRangeEnd = 546679, XrefRangeStart = 546652, XrefRangeEnd = 546678, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Create()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AB9 RID: 15033 RVA: 0x000E8E50 File Offset: 0x000E7050
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 546687, RefRangeEnd = 546688, XrefRangeStart = 546679, XrefRangeEnd = 546687, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Remove()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ABA RID: 15034 RVA: 0x000E8E94 File Offset: 0x000E7094
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 546696, RefRangeEnd = 546697, XrefRangeStart = 546688, XrefRangeEnd = 546696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void OpenSkill02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ABB RID: 15035 RVA: 0x000E8ED8 File Offset: 0x000E70D8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 546641, RefRangeEnd = 546642, XrefRangeStart = 546641, XrefRangeEnd = 546642, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void EndSkill02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ABC RID: 15036 RVA: 0x000E8F1C File Offset: 0x000E711C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ABD RID: 15037 RVA: 0x000E8F60 File Offset: 0x000E7160
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546697, XrefRangeEnd = 546708, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack02_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ABE RID: 15038 RVA: 0x000E8FA4 File Offset: 0x000E71A4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546708, XrefRangeEnd = 546715, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack02_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ABF RID: 15039 RVA: 0x000E8FE8 File Offset: 0x000E71E8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546715, XrefRangeEnd = 546720, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AC0 RID: 15040 RVA: 0x000E902C File Offset: 0x000E722C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546720, XrefRangeEnd = 546744, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffAttack03_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AC1 RID: 15041 RVA: 0x000E9070 File Offset: 0x000E7270
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546744, XrefRangeEnd = 546751, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill01_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AC2 RID: 15042 RVA: 0x000E90B4 File Offset: 0x000E72B4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill01_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AC3 RID: 15043 RVA: 0x000E90F8 File Offset: 0x000E72F8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546751, XrefRangeEnd = 546763, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill03_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AC4 RID: 15044 RVA: 0x000E913C File Offset: 0x000E733C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546763, XrefRangeEnd = 546769, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill04Jump()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AC5 RID: 15045 RVA: 0x000E9180 File Offset: 0x000E7380
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546769, XrefRangeEnd = 546774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill04_01()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AC6 RID: 15046 RVA: 0x000E91C4 File Offset: 0x000E73C4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546774, XrefRangeEnd = 546794, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffSkill04_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AC7 RID: 15047 RVA: 0x000E9208 File Offset: 0x000E7408
	[CallerCount(0)]
	public unsafe void GetMoveSpeed(float fMoveSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fMoveSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003AC8 RID: 15048 RVA: 0x000E925C File Offset: 0x000E745C
	[CallerCount(0)]
	public unsafe void GetRotateSpeed(float fRotateSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fRotateSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003AC9 RID: 15049 RVA: 0x000E92B0 File Offset: 0x000E74B0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546794, XrefRangeEnd = 546800, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeL()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ACA RID: 15050 RVA: 0x000E92F4 File Offset: 0x000E74F4
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 546806, RefRangeEnd = 546809, XrefRangeStart = 546800, XrefRangeEnd = 546806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeR()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ACB RID: 15051 RVA: 0x000E9338 File Offset: 0x000E7538
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546809, XrefRangeEnd = 546814, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003ACC RID: 15052 RVA: 0x000E938C File Offset: 0x000E758C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546814, XrefRangeEnd = 546819, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003ACD RID: 15053 RVA: 0x000E93E0 File Offset: 0x000E75E0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546819, XrefRangeEnd = 546824, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003ACE RID: 15054 RVA: 0x000E9434 File Offset: 0x000E7634
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546824, XrefRangeEnd = 546829, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003ACF RID: 15055 RVA: 0x000E9488 File Offset: 0x000E7688
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546829, XrefRangeEnd = 546834, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003AD0 RID: 15056 RVA: 0x000E94DC File Offset: 0x000E76DC
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546834, XrefRangeEnd = 546839, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003AD1 RID: 15057 RVA: 0x000E9530 File Offset: 0x000E7730
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546839, XrefRangeEnd = 546851, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayEffDamageFlySmoke()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AD2 RID: 15058 RVA: 0x000E9574 File Offset: 0x000E7774
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546851, XrefRangeEnd = 546854, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeaponLight()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AD3 RID: 15059 RVA: 0x000E95B8 File Offset: 0x000E77B8
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546854, XrefRangeEnd = 546856, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlayPSWeaponDeath()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AD4 RID: 15060 RVA: 0x000E95FC File Offset: 0x000E77FC
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 544805, RefRangeEnd = 544806, XrefRangeStart = 544805, XrefRangeEnd = 544806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AD5 RID: 15061 RVA: 0x000E9640 File Offset: 0x000E7840
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEBigSwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AD6 RID: 15062 RVA: 0x000E9684 File Offset: 0x000E7884
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySEShieldSwing()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AD7 RID: 15063 RVA: 0x000E96C8 File Offset: 0x000E78C8
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 546858, RefRangeEnd = 546859, XrefRangeStart = 546856, XrefRangeEnd = 546858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySESkill02_02()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AD8 RID: 15064 RVA: 0x000E970C File Offset: 0x000E790C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546859, XrefRangeEnd = 546860, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySELink()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AD9 RID: 15065 RVA: 0x000E9750 File Offset: 0x000E7950
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546860, XrefRangeEnd = 546861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void PlaySELookFor()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ADA RID: 15066 RVA: 0x000E9794 File Offset: 0x000E7994
	[CallerCount(2)]
	[CachedScanResults(RefRangeStart = 546863, RefRangeEnd = 546865, XrefRangeStart = 546861, XrefRangeEnd = 546863, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ModelEnable(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003ADB RID: 15067 RVA: 0x000E97E8 File Offset: 0x000E79E8
	[CallerCount(3)]
	[CachedScanResults(RefRangeStart = 546879, RefRangeEnd = 546882, XrefRangeStart = 546865, XrefRangeEnd = 546879, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void ColliderEnable(bool bEnable)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref bEnable;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003ADC RID: 15068 RVA: 0x000E983C File Offset: 0x000E7A3C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546882, XrefRangeEnd = 546884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCCCLie(int i = 0)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref i;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003ADD RID: 15069 RVA: 0x000E9890 File Offset: 0x000E7A90
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546884, XrefRangeEnd = 546886, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetCCCOriginal()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ADE RID: 15070 RVA: 0x000E98D4 File Offset: 0x000E7AD4
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546886, XrefRangeEnd = 546890, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void AniDamageFlyFStandUp()
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003ADF RID: 15071 RVA: 0x000E9918 File Offset: 0x000E7B18
	[CallerCount(1)]
	[CachedScanResults(RefRangeStart = 546904, RefRangeEnd = 546905, XrefRangeStart = 546890, XrefRangeEnd = 546904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void SetTimeScale(float fTimeScale)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fTimeScale;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003AE0 RID: 15072 RVA: 0x000E996C File Offset: 0x000E7B6C
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546905, XrefRangeEnd = 546910, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Animation009Move(float fSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003AE1 RID: 15073 RVA: 0x000E99C0 File Offset: 0x000E7BC0
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546910, XrefRangeEnd = 546915, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe void Animation021Move(float fSpeed)
	{
		IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
		checked
		{
			IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
			*ptr = ref fSpeed;
			IntPtr intPtr2;
			IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
			Il2CppException.RaiseExceptionIfNecessary(intPtr2);
		}
	}

	// Token: 0x06003AE2 RID: 15074 RVA: 0x000E9A14 File Offset: 0x000E7C14
	[CallerCount(0)]
	[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546915, XrefRangeEnd = 546917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
	public unsafe SpecterArmorGirl04EffectPlay()
		: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr))
	{
		IntPtr* ptr = null;
		IntPtr intPtr2;
		IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
		Il2CppException.RaiseExceptionIfNecessary(intPtr2);
	}

	// Token: 0x06003AE3 RID: 15075 RVA: 0x000E9A60 File Offset: 0x000E7C60
	// Note: this type is marked as 'beforefieldinit'.
	static SpecterArmorGirl04EffectPlay()
	{
		Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl04EffectPlay");
		IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr);
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_Move");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_WGM");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_matFire");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fFireMatAlpha");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_Eye");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_BodyLight");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_DeathEffect");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_Sword");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_Shield");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_WeaponLight");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PS_WeaponDeath");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SMR");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Pos_Skill02AttackRange");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PosFootL");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "PosFootR");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fMoveSpeed");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fRotateSpeed");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "AD_Skill02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "AD_Skill03");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_FootSmokeWalk");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_FootSmokeRun");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_DamageFlySmoke");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill02Collision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04Collision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04WallCollision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack02_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Attack03_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill01_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill01_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "Eff_Skill04_03");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffFootSmokeWalk");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffFootSmokeRun");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffDamageFlySmoke");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill02Collision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04Collision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04WallCollision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack02_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffAttack03_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill01_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill01_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_Eff_Skill02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EffSkill04_03");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fMatShadowPos");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_MatModel");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_colDamaged");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_MatBody");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_EyeColor");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_BodyColor");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_DefaultColor");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_CCC");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SC");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "CC");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "BC");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_bSkill02Collision");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill02Interval");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill02IntervalVal");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_bSkill03");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill03CollisionTime");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_fSkill03CollisionTimeVal");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_FootStep");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Swing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_BigSwing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_ShieldSwing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_WeaponLight");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill02_01Loop");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill02_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill03_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Skill04Jump");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_DamageFly");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Destory");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "SE_Sword");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEFootStep");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESwing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEBigSwing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEShieldSwing");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEWeaponLight");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill02_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill02_01Loop");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill02_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill03_01");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill03_02");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESkill04Jump");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEDamageFly");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SEDestory");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_SESword");
		SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, "g_bDeath");
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666978);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666979);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666980);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666981);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666982);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666983);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666984);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666985);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666986);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666987);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666988);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666989);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666990);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666991);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666992);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666993);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666994);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666995);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666996);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666997);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666998);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100666999);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667000);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667001);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667002);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667003);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667004);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667005);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667006);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667007);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667008);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667009);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667010);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667011);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667012);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667013);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667014);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667015);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667016);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667017);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667018);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667019);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667020);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667021);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667022);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667023);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667024);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667025);
		SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<SpecterArmorGirl04EffectPlay>.NativeClassPtr, 100667026);
	}

	// Token: 0x06003AE4 RID: 15076 RVA: 0x0000351C File Offset: 0x0000171C
	public SpecterArmorGirl04EffectPlay(IntPtr pointer)
		: base(pointer)
	{
	}

	// Token: 0x17001588 RID: 5512
	// (get) Token: 0x06003AE5 RID: 15077 RVA: 0x000EA648 File Offset: 0x000E8848
	// (set) Token: 0x06003AE6 RID: 15078 RVA: 0x000EA67C File Offset: 0x000E887C
	public unsafe MoveController g_Move
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new MoveController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001589 RID: 5513
	// (get) Token: 0x06003AE7 RID: 15079 RVA: 0x000EA6A4 File Offset: 0x000E88A4
	// (set) Token: 0x06003AE8 RID: 15080 RVA: 0x000EA6D8 File Offset: 0x000E88D8
	public unsafe WizardGirlManage g_WGM
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700158A RID: 5514
	// (get) Token: 0x06003AE9 RID: 15081 RVA: 0x000EA700 File Offset: 0x000E8900
	// (set) Token: 0x06003AEA RID: 15082 RVA: 0x000EA734 File Offset: 0x000E8934
	public unsafe Material g_matFire
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700158B RID: 5515
	// (get) Token: 0x06003AEB RID: 15083 RVA: 0x000EA75C File Offset: 0x000E895C
	// (set) Token: 0x06003AEC RID: 15084 RVA: 0x000EA784 File Offset: 0x000E8984
	public unsafe float g_fFireMatAlpha
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value;
		}
	}

	// Token: 0x1700158C RID: 5516
	// (get) Token: 0x06003AED RID: 15085 RVA: 0x000EA7A8 File Offset: 0x000E89A8
	// (set) Token: 0x06003AEE RID: 15086 RVA: 0x000EA7DC File Offset: 0x000E89DC
	public unsafe ParticleSystem PS_Eye
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700158D RID: 5517
	// (get) Token: 0x06003AEF RID: 15087 RVA: 0x000EA804 File Offset: 0x000E8A04
	// (set) Token: 0x06003AF0 RID: 15088 RVA: 0x000EA838 File Offset: 0x000E8A38
	public unsafe ParticleSystem PS_BodyLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700158E RID: 5518
	// (get) Token: 0x06003AF1 RID: 15089 RVA: 0x000EA860 File Offset: 0x000E8A60
	// (set) Token: 0x06003AF2 RID: 15090 RVA: 0x000EA894 File Offset: 0x000E8A94
	public unsafe ParticleSystem PS_DeathEffect
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700158F RID: 5519
	// (get) Token: 0x06003AF3 RID: 15091 RVA: 0x000EA8BC File Offset: 0x000E8ABC
	// (set) Token: 0x06003AF4 RID: 15092 RVA: 0x000EA8F0 File Offset: 0x000E8AF0
	public unsafe ParticleSystem PS_Sword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001590 RID: 5520
	// (get) Token: 0x06003AF5 RID: 15093 RVA: 0x000EA918 File Offset: 0x000E8B18
	// (set) Token: 0x06003AF6 RID: 15094 RVA: 0x000EA94C File Offset: 0x000E8B4C
	public unsafe ParticleSystem PS_Shield
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001591 RID: 5521
	// (get) Token: 0x06003AF7 RID: 15095 RVA: 0x000EA974 File Offset: 0x000E8B74
	// (set) Token: 0x06003AF8 RID: 15096 RVA: 0x000EA9A8 File Offset: 0x000E8BA8
	public unsafe ParticleSystem PS_WeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001592 RID: 5522
	// (get) Token: 0x06003AF9 RID: 15097 RVA: 0x000EA9D0 File Offset: 0x000E8BD0
	// (set) Token: 0x06003AFA RID: 15098 RVA: 0x000EAA04 File Offset: 0x000E8C04
	public unsafe ParticleSystem PS_WeaponDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001593 RID: 5523
	// (get) Token: 0x06003AFB RID: 15099 RVA: 0x000EAA2C File Offset: 0x000E8C2C
	// (set) Token: 0x06003AFC RID: 15100 RVA: 0x000EAA60 File Offset: 0x000E8C60
	public unsafe Il2CppReferenceArray<SkinnedMeshRenderer> SMR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SkinnedMeshRenderer>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001594 RID: 5524
	// (get) Token: 0x06003AFD RID: 15101 RVA: 0x000EAA88 File Offset: 0x000E8C88
	// (set) Token: 0x06003AFE RID: 15102 RVA: 0x000EAABC File Offset: 0x000E8CBC
	public unsafe Transform Pos_Skill02AttackRange
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001595 RID: 5525
	// (get) Token: 0x06003AFF RID: 15103 RVA: 0x000EAAE4 File Offset: 0x000E8CE4
	// (set) Token: 0x06003B00 RID: 15104 RVA: 0x000EAB18 File Offset: 0x000E8D18
	public unsafe Transform PosFootL
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001596 RID: 5526
	// (get) Token: 0x06003B01 RID: 15105 RVA: 0x000EAB40 File Offset: 0x000E8D40
	// (set) Token: 0x06003B02 RID: 15106 RVA: 0x000EAB74 File Offset: 0x000E8D74
	public unsafe Transform PosFootR
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Transform(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x17001597 RID: 5527
	// (get) Token: 0x06003B03 RID: 15107 RVA: 0x000EAB9C File Offset: 0x000E8D9C
	// (set) Token: 0x06003B04 RID: 15108 RVA: 0x000EABC4 File Offset: 0x000E8DC4
	public unsafe float g_fMoveSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value;
		}
	}

	// Token: 0x17001598 RID: 5528
	// (get) Token: 0x06003B05 RID: 15109 RVA: 0x000EABE8 File Offset: 0x000E8DE8
	// (set) Token: 0x06003B06 RID: 15110 RVA: 0x000EAC10 File Offset: 0x000E8E10
	public unsafe float g_fRotateSpeed
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value;
		}
	}

	// Token: 0x17001599 RID: 5529
	// (get) Token: 0x06003B07 RID: 15111 RVA: 0x000EAC34 File Offset: 0x000E8E34
	// (set) Token: 0x06003B08 RID: 15112 RVA: 0x000EAC68 File Offset: 0x000E8E68
	public unsafe AttackData AD_Skill02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700159A RID: 5530
	// (get) Token: 0x06003B09 RID: 15113 RVA: 0x000EAC90 File Offset: 0x000E8E90
	// (set) Token: 0x06003B0A RID: 15114 RVA: 0x000EACC4 File Offset: 0x000E8EC4
	public unsafe AttackData AD_Skill03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700159B RID: 5531
	// (get) Token: 0x06003B0B RID: 15115 RVA: 0x000EACEC File Offset: 0x000E8EEC
	// (set) Token: 0x06003B0C RID: 15116 RVA: 0x000EAD20 File Offset: 0x000E8F20
	public unsafe GameObject Eff_FootSmokeWalk
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700159C RID: 5532
	// (get) Token: 0x06003B0D RID: 15117 RVA: 0x000EAD48 File Offset: 0x000E8F48
	// (set) Token: 0x06003B0E RID: 15118 RVA: 0x000EAD7C File Offset: 0x000E8F7C
	public unsafe GameObject Eff_FootSmokeRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700159D RID: 5533
	// (get) Token: 0x06003B0F RID: 15119 RVA: 0x000EADA4 File Offset: 0x000E8FA4
	// (set) Token: 0x06003B10 RID: 15120 RVA: 0x000EADD8 File Offset: 0x000E8FD8
	public unsafe GameObject Eff_DamageFlySmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700159E RID: 5534
	// (get) Token: 0x06003B11 RID: 15121 RVA: 0x000EAE00 File Offset: 0x000E9000
	// (set) Token: 0x06003B12 RID: 15122 RVA: 0x000EAE34 File Offset: 0x000E9034
	public unsafe GameObject Eff_Skill02Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x1700159F RID: 5535
	// (get) Token: 0x06003B13 RID: 15123 RVA: 0x000EAE5C File Offset: 0x000E905C
	// (set) Token: 0x06003B14 RID: 15124 RVA: 0x000EAE90 File Offset: 0x000E9090
	public unsafe GameObject Eff_Skill04Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015A0 RID: 5536
	// (get) Token: 0x06003B15 RID: 15125 RVA: 0x000EAEB8 File Offset: 0x000E90B8
	// (set) Token: 0x06003B16 RID: 15126 RVA: 0x000EAEEC File Offset: 0x000E90EC
	public unsafe GameObject Eff_Skill04WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015A1 RID: 5537
	// (get) Token: 0x06003B17 RID: 15127 RVA: 0x000EAF14 File Offset: 0x000E9114
	// (set) Token: 0x06003B18 RID: 15128 RVA: 0x000EAF48 File Offset: 0x000E9148
	public unsafe GameObject Eff_Attack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015A2 RID: 5538
	// (get) Token: 0x06003B19 RID: 15129 RVA: 0x000EAF70 File Offset: 0x000E9170
	// (set) Token: 0x06003B1A RID: 15130 RVA: 0x000EAFA4 File Offset: 0x000E91A4
	public unsafe GameObject Eff_Attack02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015A3 RID: 5539
	// (get) Token: 0x06003B1B RID: 15131 RVA: 0x000EAFCC File Offset: 0x000E91CC
	// (set) Token: 0x06003B1C RID: 15132 RVA: 0x000EB000 File Offset: 0x000E9200
	public unsafe GameObject Eff_Attack02_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015A4 RID: 5540
	// (get) Token: 0x06003B1D RID: 15133 RVA: 0x000EB028 File Offset: 0x000E9228
	// (set) Token: 0x06003B1E RID: 15134 RVA: 0x000EB05C File Offset: 0x000E925C
	public unsafe GameObject Eff_Attack03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015A5 RID: 5541
	// (get) Token: 0x06003B1F RID: 15135 RVA: 0x000EB084 File Offset: 0x000E9284
	// (set) Token: 0x06003B20 RID: 15136 RVA: 0x000EB0B8 File Offset: 0x000E92B8
	public unsafe GameObject Eff_Attack03_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015A6 RID: 5542
	// (get) Token: 0x06003B21 RID: 15137 RVA: 0x000EB0E0 File Offset: 0x000E92E0
	// (set) Token: 0x06003B22 RID: 15138 RVA: 0x000EB114 File Offset: 0x000E9314
	public unsafe GameObject Eff_Skill01_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015A7 RID: 5543
	// (get) Token: 0x06003B23 RID: 15139 RVA: 0x000EB13C File Offset: 0x000E933C
	// (set) Token: 0x06003B24 RID: 15140 RVA: 0x000EB170 File Offset: 0x000E9370
	public unsafe GameObject Eff_Skill01_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015A8 RID: 5544
	// (get) Token: 0x06003B25 RID: 15141 RVA: 0x000EB198 File Offset: 0x000E9398
	// (set) Token: 0x06003B26 RID: 15142 RVA: 0x000EB1CC File Offset: 0x000E93CC
	public unsafe GameObject Eff_Skill02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015A9 RID: 5545
	// (get) Token: 0x06003B27 RID: 15143 RVA: 0x000EB1F4 File Offset: 0x000E93F4
	// (set) Token: 0x06003B28 RID: 15144 RVA: 0x000EB228 File Offset: 0x000E9428
	public unsafe GameObject Eff_Skill03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015AA RID: 5546
	// (get) Token: 0x06003B29 RID: 15145 RVA: 0x000EB250 File Offset: 0x000E9450
	// (set) Token: 0x06003B2A RID: 15146 RVA: 0x000EB284 File Offset: 0x000E9484
	public unsafe GameObject Eff_Skill04_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015AB RID: 5547
	// (get) Token: 0x06003B2B RID: 15147 RVA: 0x000EB2AC File Offset: 0x000E94AC
	// (set) Token: 0x06003B2C RID: 15148 RVA: 0x000EB2E0 File Offset: 0x000E94E0
	public unsafe GameObject Eff_Skill04_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015AC RID: 5548
	// (get) Token: 0x06003B2D RID: 15149 RVA: 0x000EB308 File Offset: 0x000E9508
	// (set) Token: 0x06003B2E RID: 15150 RVA: 0x000EB33C File Offset: 0x000E953C
	public unsafe GameObject Eff_Skill04_03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015AD RID: 5549
	// (get) Token: 0x06003B2F RID: 15151 RVA: 0x000EB364 File Offset: 0x000E9564
	// (set) Token: 0x06003B30 RID: 15152 RVA: 0x000EB398 File Offset: 0x000E9598
	public unsafe EffectPool g_EffFootSmokeWalk
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015AE RID: 5550
	// (get) Token: 0x06003B31 RID: 15153 RVA: 0x000EB3C0 File Offset: 0x000E95C0
	// (set) Token: 0x06003B32 RID: 15154 RVA: 0x000EB3F4 File Offset: 0x000E95F4
	public unsafe EffectPool g_EffFootSmokeRun
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015AF RID: 5551
	// (get) Token: 0x06003B33 RID: 15155 RVA: 0x000EB41C File Offset: 0x000E961C
	// (set) Token: 0x06003B34 RID: 15156 RVA: 0x000EB450 File Offset: 0x000E9650
	public unsafe EffectPool g_EffDamageFlySmoke
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015B0 RID: 5552
	// (get) Token: 0x06003B35 RID: 15157 RVA: 0x000EB478 File Offset: 0x000E9678
	// (set) Token: 0x06003B36 RID: 15158 RVA: 0x000EB4AC File Offset: 0x000E96AC
	public unsafe EffectPool g_EffSkill02Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015B1 RID: 5553
	// (get) Token: 0x06003B37 RID: 15159 RVA: 0x000EB4D4 File Offset: 0x000E96D4
	// (set) Token: 0x06003B38 RID: 15160 RVA: 0x000EB508 File Offset: 0x000E9708
	public unsafe EffectPool g_EffSkill04Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015B2 RID: 5554
	// (get) Token: 0x06003B39 RID: 15161 RVA: 0x000EB530 File Offset: 0x000E9730
	// (set) Token: 0x06003B3A RID: 15162 RVA: 0x000EB564 File Offset: 0x000E9764
	public unsafe EffectPool g_EffSkill04WallCollision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015B3 RID: 5555
	// (get) Token: 0x06003B3B RID: 15163 RVA: 0x000EB58C File Offset: 0x000E978C
	// (set) Token: 0x06003B3C RID: 15164 RVA: 0x000EB5C0 File Offset: 0x000E97C0
	public unsafe EffectPool g_EffAttack01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015B4 RID: 5556
	// (get) Token: 0x06003B3D RID: 15165 RVA: 0x000EB5E8 File Offset: 0x000E97E8
	// (set) Token: 0x06003B3E RID: 15166 RVA: 0x000EB61C File Offset: 0x000E981C
	public unsafe EffectPool g_EffAttack02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015B5 RID: 5557
	// (get) Token: 0x06003B3F RID: 15167 RVA: 0x000EB644 File Offset: 0x000E9844
	// (set) Token: 0x06003B40 RID: 15168 RVA: 0x000EB678 File Offset: 0x000E9878
	public unsafe EffectPool g_EffAttack02_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015B6 RID: 5558
	// (get) Token: 0x06003B41 RID: 15169 RVA: 0x000EB6A0 File Offset: 0x000E98A0
	// (set) Token: 0x06003B42 RID: 15170 RVA: 0x000EB6D4 File Offset: 0x000E98D4
	public unsafe EffectPool g_EffAttack03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015B7 RID: 5559
	// (get) Token: 0x06003B43 RID: 15171 RVA: 0x000EB6FC File Offset: 0x000E98FC
	// (set) Token: 0x06003B44 RID: 15172 RVA: 0x000EB730 File Offset: 0x000E9930
	public unsafe EffectPool g_EffAttack03_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015B8 RID: 5560
	// (get) Token: 0x06003B45 RID: 15173 RVA: 0x000EB758 File Offset: 0x000E9958
	// (set) Token: 0x06003B46 RID: 15174 RVA: 0x000EB78C File Offset: 0x000E998C
	public unsafe EffectPool g_EffSkill01_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015B9 RID: 5561
	// (get) Token: 0x06003B47 RID: 15175 RVA: 0x000EB7B4 File Offset: 0x000E99B4
	// (set) Token: 0x06003B48 RID: 15176 RVA: 0x000EB7E8 File Offset: 0x000E99E8
	public unsafe EffectPool g_EffSkill01_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015BA RID: 5562
	// (get) Token: 0x06003B49 RID: 15177 RVA: 0x000EB810 File Offset: 0x000E9A10
	// (set) Token: 0x06003B4A RID: 15178 RVA: 0x000EB844 File Offset: 0x000E9A44
	public unsafe EffectPool g_Eff_Skill02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015BB RID: 5563
	// (get) Token: 0x06003B4B RID: 15179 RVA: 0x000EB86C File Offset: 0x000E9A6C
	// (set) Token: 0x06003B4C RID: 15180 RVA: 0x000EB8A0 File Offset: 0x000E9AA0
	public unsafe EffectPool g_EffSkill03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015BC RID: 5564
	// (get) Token: 0x06003B4D RID: 15181 RVA: 0x000EB8C8 File Offset: 0x000E9AC8
	// (set) Token: 0x06003B4E RID: 15182 RVA: 0x000EB8FC File Offset: 0x000E9AFC
	public unsafe EffectPool g_EffSkill04_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015BD RID: 5565
	// (get) Token: 0x06003B4F RID: 15183 RVA: 0x000EB924 File Offset: 0x000E9B24
	// (set) Token: 0x06003B50 RID: 15184 RVA: 0x000EB958 File Offset: 0x000E9B58
	public unsafe EffectPool g_EffSkill04_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015BE RID: 5566
	// (get) Token: 0x06003B51 RID: 15185 RVA: 0x000EB980 File Offset: 0x000E9B80
	// (set) Token: 0x06003B52 RID: 15186 RVA: 0x000EB9B4 File Offset: 0x000E9BB4
	public unsafe EffectPool g_EffSkill04_03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015BF RID: 5567
	// (get) Token: 0x06003B53 RID: 15187 RVA: 0x000EB9DC File Offset: 0x000E9BDC
	// (set) Token: 0x06003B54 RID: 15188 RVA: 0x000EBA04 File Offset: 0x000E9C04
	public unsafe float g_fMatShadowPos
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value;
		}
	}

	// Token: 0x170015C0 RID: 5568
	// (get) Token: 0x06003B55 RID: 15189 RVA: 0x000EBA28 File Offset: 0x000E9C28
	// (set) Token: 0x06003B56 RID: 15190 RVA: 0x000EBA5C File Offset: 0x000E9C5C
	public unsafe Il2CppReferenceArray<Material> g_MatModel
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<Material>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015C1 RID: 5569
	// (get) Token: 0x06003B57 RID: 15191 RVA: 0x000EBA84 File Offset: 0x000E9C84
	// (set) Token: 0x06003B58 RID: 15192 RVA: 0x000EBAAC File Offset: 0x000E9CAC
	public unsafe Color g_colDamaged
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value;
		}
	}

	// Token: 0x170015C2 RID: 5570
	// (get) Token: 0x06003B59 RID: 15193 RVA: 0x000EBAD0 File Offset: 0x000E9CD0
	// (set) Token: 0x06003B5A RID: 15194 RVA: 0x000EBB04 File Offset: 0x000E9D04
	public unsafe Material g_MatBody
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Material(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015C3 RID: 5571
	// (get) Token: 0x06003B5B RID: 15195 RVA: 0x000EBB2C File Offset: 0x000E9D2C
	// (set) Token: 0x06003B5C RID: 15196 RVA: 0x000EBB54 File Offset: 0x000E9D54
	public unsafe Color g_EyeColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value;
		}
	}

	// Token: 0x170015C4 RID: 5572
	// (get) Token: 0x06003B5D RID: 15197 RVA: 0x000EBB78 File Offset: 0x000E9D78
	// (set) Token: 0x06003B5E RID: 15198 RVA: 0x000EBBA0 File Offset: 0x000E9DA0
	public unsafe Color g_BodyColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value;
		}
	}

	// Token: 0x170015C5 RID: 5573
	// (get) Token: 0x06003B5F RID: 15199 RVA: 0x000EBBC4 File Offset: 0x000E9DC4
	// (set) Token: 0x06003B60 RID: 15200 RVA: 0x000EBBEC File Offset: 0x000E9DEC
	public unsafe Color g_DefaultColor
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value;
		}
	}

	// Token: 0x170015C6 RID: 5574
	// (get) Token: 0x06003B61 RID: 15201 RVA: 0x000EBC10 File Offset: 0x000E9E10
	// (set) Token: 0x06003B62 RID: 15202 RVA: 0x000EBC44 File Offset: 0x000E9E44
	public unsafe CCController g_CCC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new CCController(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015C7 RID: 5575
	// (get) Token: 0x06003B63 RID: 15203 RVA: 0x000EBC6C File Offset: 0x000E9E6C
	// (set) Token: 0x06003B64 RID: 15204 RVA: 0x000EBCA0 File Offset: 0x000E9EA0
	public unsafe Il2CppReferenceArray<SphereCollider> SC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<SphereCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015C8 RID: 5576
	// (get) Token: 0x06003B65 RID: 15205 RVA: 0x000EBCC8 File Offset: 0x000E9EC8
	// (set) Token: 0x06003B66 RID: 15206 RVA: 0x000EBCFC File Offset: 0x000E9EFC
	public unsafe Il2CppReferenceArray<CapsuleCollider> CC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<CapsuleCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015C9 RID: 5577
	// (get) Token: 0x06003B67 RID: 15207 RVA: 0x000EBD24 File Offset: 0x000E9F24
	// (set) Token: 0x06003B68 RID: 15208 RVA: 0x000EBD58 File Offset: 0x000E9F58
	public unsafe Il2CppReferenceArray<BoxCollider> BC
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new Il2CppReferenceArray<BoxCollider>(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015CA RID: 5578
	// (get) Token: 0x06003B69 RID: 15209 RVA: 0x000EBD80 File Offset: 0x000E9F80
	// (set) Token: 0x06003B6A RID: 15210 RVA: 0x000EBDA8 File Offset: 0x000E9FA8
	public unsafe bool g_bSkill02Collision
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision)) = value;
		}
	}

	// Token: 0x170015CB RID: 5579
	// (get) Token: 0x06003B6B RID: 15211 RVA: 0x000EBDCC File Offset: 0x000E9FCC
	// (set) Token: 0x06003B6C RID: 15212 RVA: 0x000EBDEA File Offset: 0x000E9FEA
	public unsafe static float g_fSkill02Interval
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&value));
		}
	}

	// Token: 0x170015CC RID: 5580
	// (get) Token: 0x06003B6D RID: 15213 RVA: 0x000EBDFC File Offset: 0x000E9FFC
	// (set) Token: 0x06003B6E RID: 15214 RVA: 0x000EBE24 File Offset: 0x000EA024
	public unsafe float g_fSkill02IntervalVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal)) = value;
		}
	}

	// Token: 0x170015CD RID: 5581
	// (get) Token: 0x06003B6F RID: 15215 RVA: 0x000EBE48 File Offset: 0x000EA048
	// (set) Token: 0x06003B70 RID: 15216 RVA: 0x000EBE70 File Offset: 0x000EA070
	public unsafe bool g_bSkill03
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03)) = value;
		}
	}

	// Token: 0x170015CE RID: 5582
	// (get) Token: 0x06003B71 RID: 15217 RVA: 0x000EBE94 File Offset: 0x000EA094
	// (set) Token: 0x06003B72 RID: 15218 RVA: 0x000EBEB2 File Offset: 0x000EA0B2
	public unsafe static float g_fSkill03CollisionTime
	{
		get
		{
			float num;
			IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&num));
			return num;
		}
		set
		{
			IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&value));
		}
	}

	// Token: 0x170015CF RID: 5583
	// (get) Token: 0x06003B73 RID: 15219 RVA: 0x000EBEC4 File Offset: 0x000EA0C4
	// (set) Token: 0x06003B74 RID: 15220 RVA: 0x000EBEEC File Offset: 0x000EA0EC
	public unsafe float g_fSkill03CollisionTimeVal
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal)) = value;
		}
	}

	// Token: 0x170015D0 RID: 5584
	// (get) Token: 0x06003B75 RID: 15221 RVA: 0x000EBF10 File Offset: 0x000EA110
	// (set) Token: 0x06003B76 RID: 15222 RVA: 0x000EBF44 File Offset: 0x000EA144
	public unsafe GameObject SE_FootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015D1 RID: 5585
	// (get) Token: 0x06003B77 RID: 15223 RVA: 0x000EBF6C File Offset: 0x000EA16C
	// (set) Token: 0x06003B78 RID: 15224 RVA: 0x000EBFA0 File Offset: 0x000EA1A0
	public unsafe GameObject SE_Swing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015D2 RID: 5586
	// (get) Token: 0x06003B79 RID: 15225 RVA: 0x000EBFC8 File Offset: 0x000EA1C8
	// (set) Token: 0x06003B7A RID: 15226 RVA: 0x000EBFFC File Offset: 0x000EA1FC
	public unsafe GameObject SE_BigSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015D3 RID: 5587
	// (get) Token: 0x06003B7B RID: 15227 RVA: 0x000EC024 File Offset: 0x000EA224
	// (set) Token: 0x06003B7C RID: 15228 RVA: 0x000EC058 File Offset: 0x000EA258
	public unsafe GameObject SE_ShieldSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015D4 RID: 5588
	// (get) Token: 0x06003B7D RID: 15229 RVA: 0x000EC080 File Offset: 0x000EA280
	// (set) Token: 0x06003B7E RID: 15230 RVA: 0x000EC0B4 File Offset: 0x000EA2B4
	public unsafe GameObject SE_WeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015D5 RID: 5589
	// (get) Token: 0x06003B7F RID: 15231 RVA: 0x000EC0DC File Offset: 0x000EA2DC
	// (set) Token: 0x06003B80 RID: 15232 RVA: 0x000EC110 File Offset: 0x000EA310
	public unsafe GameObject SE_Skill02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015D6 RID: 5590
	// (get) Token: 0x06003B81 RID: 15233 RVA: 0x000EC138 File Offset: 0x000EA338
	// (set) Token: 0x06003B82 RID: 15234 RVA: 0x000EC16C File Offset: 0x000EA36C
	public unsafe GameObject SE_Skill02_01Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015D7 RID: 5591
	// (get) Token: 0x06003B83 RID: 15235 RVA: 0x000EC194 File Offset: 0x000EA394
	// (set) Token: 0x06003B84 RID: 15236 RVA: 0x000EC1C8 File Offset: 0x000EA3C8
	public unsafe GameObject SE_Skill02_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015D8 RID: 5592
	// (get) Token: 0x06003B85 RID: 15237 RVA: 0x000EC1F0 File Offset: 0x000EA3F0
	// (set) Token: 0x06003B86 RID: 15238 RVA: 0x000EC224 File Offset: 0x000EA424
	public unsafe GameObject SE_Skill03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015D9 RID: 5593
	// (get) Token: 0x06003B87 RID: 15239 RVA: 0x000EC24C File Offset: 0x000EA44C
	// (set) Token: 0x06003B88 RID: 15240 RVA: 0x000EC280 File Offset: 0x000EA480
	public unsafe GameObject SE_Skill03_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015DA RID: 5594
	// (get) Token: 0x06003B89 RID: 15241 RVA: 0x000EC2A8 File Offset: 0x000EA4A8
	// (set) Token: 0x06003B8A RID: 15242 RVA: 0x000EC2DC File Offset: 0x000EA4DC
	public unsafe GameObject SE_Skill04Jump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015DB RID: 5595
	// (get) Token: 0x06003B8B RID: 15243 RVA: 0x000EC304 File Offset: 0x000EA504
	// (set) Token: 0x06003B8C RID: 15244 RVA: 0x000EC338 File Offset: 0x000EA538
	public unsafe GameObject SE_DamageFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015DC RID: 5596
	// (get) Token: 0x06003B8D RID: 15245 RVA: 0x000EC360 File Offset: 0x000EA560
	// (set) Token: 0x06003B8E RID: 15246 RVA: 0x000EC394 File Offset: 0x000EA594
	public unsafe GameObject SE_Destory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015DD RID: 5597
	// (get) Token: 0x06003B8F RID: 15247 RVA: 0x000EC3BC File Offset: 0x000EA5BC
	// (set) Token: 0x06003B90 RID: 15248 RVA: 0x000EC3F0 File Offset: 0x000EA5F0
	public unsafe GameObject SE_Sword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new GameObject(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015DE RID: 5598
	// (get) Token: 0x06003B91 RID: 15249 RVA: 0x000EC418 File Offset: 0x000EA618
	// (set) Token: 0x06003B92 RID: 15250 RVA: 0x000EC44C File Offset: 0x000EA64C
	public unsafe SoundEffect g_SEFootStep
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015DF RID: 5599
	// (get) Token: 0x06003B93 RID: 15251 RVA: 0x000EC474 File Offset: 0x000EA674
	// (set) Token: 0x06003B94 RID: 15252 RVA: 0x000EC4A8 File Offset: 0x000EA6A8
	public unsafe SoundEffect g_SESwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015E0 RID: 5600
	// (get) Token: 0x06003B95 RID: 15253 RVA: 0x000EC4D0 File Offset: 0x000EA6D0
	// (set) Token: 0x06003B96 RID: 15254 RVA: 0x000EC504 File Offset: 0x000EA704
	public unsafe SoundEffect g_SEBigSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015E1 RID: 5601
	// (get) Token: 0x06003B97 RID: 15255 RVA: 0x000EC52C File Offset: 0x000EA72C
	// (set) Token: 0x06003B98 RID: 15256 RVA: 0x000EC560 File Offset: 0x000EA760
	public unsafe SoundEffect g_SEShieldSwing
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015E2 RID: 5602
	// (get) Token: 0x06003B99 RID: 15257 RVA: 0x000EC588 File Offset: 0x000EA788
	// (set) Token: 0x06003B9A RID: 15258 RVA: 0x000EC5BC File Offset: 0x000EA7BC
	public unsafe SoundEffect g_SEWeaponLight
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015E3 RID: 5603
	// (get) Token: 0x06003B9B RID: 15259 RVA: 0x000EC5E4 File Offset: 0x000EA7E4
	// (set) Token: 0x06003B9C RID: 15260 RVA: 0x000EC618 File Offset: 0x000EA818
	public unsafe SoundEffect g_SESkill02_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015E4 RID: 5604
	// (get) Token: 0x06003B9D RID: 15261 RVA: 0x000EC640 File Offset: 0x000EA840
	// (set) Token: 0x06003B9E RID: 15262 RVA: 0x000EC674 File Offset: 0x000EA874
	public unsafe SoundEffect g_SESkill02_01Loop
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015E5 RID: 5605
	// (get) Token: 0x06003B9F RID: 15263 RVA: 0x000EC69C File Offset: 0x000EA89C
	// (set) Token: 0x06003BA0 RID: 15264 RVA: 0x000EC6D0 File Offset: 0x000EA8D0
	public unsafe SoundEffect g_SESkill02_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015E6 RID: 5606
	// (get) Token: 0x06003BA1 RID: 15265 RVA: 0x000EC6F8 File Offset: 0x000EA8F8
	// (set) Token: 0x06003BA2 RID: 15266 RVA: 0x000EC72C File Offset: 0x000EA92C
	public unsafe SoundEffect g_SESkill03_01
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015E7 RID: 5607
	// (get) Token: 0x06003BA3 RID: 15267 RVA: 0x000EC754 File Offset: 0x000EA954
	// (set) Token: 0x06003BA4 RID: 15268 RVA: 0x000EC788 File Offset: 0x000EA988
	public unsafe SoundEffect g_SESkill03_02
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015E8 RID: 5608
	// (get) Token: 0x06003BA5 RID: 15269 RVA: 0x000EC7B0 File Offset: 0x000EA9B0
	// (set) Token: 0x06003BA6 RID: 15270 RVA: 0x000EC7E4 File Offset: 0x000EA9E4
	public unsafe SoundEffect g_SESkill04Jump
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015E9 RID: 5609
	// (get) Token: 0x06003BA7 RID: 15271 RVA: 0x000EC80C File Offset: 0x000EAA0C
	// (set) Token: 0x06003BA8 RID: 15272 RVA: 0x000EC840 File Offset: 0x000EAA40
	public unsafe SoundEffect g_SEDamageFly
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015EA RID: 5610
	// (get) Token: 0x06003BA9 RID: 15273 RVA: 0x000EC868 File Offset: 0x000EAA68
	// (set) Token: 0x06003BAA RID: 15274 RVA: 0x000EC89C File Offset: 0x000EAA9C
	public unsafe SoundEffect g_SEDestory
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015EB RID: 5611
	// (get) Token: 0x06003BAB RID: 15275 RVA: 0x000EC8C4 File Offset: 0x000EAAC4
	// (set) Token: 0x06003BAC RID: 15276 RVA: 0x000EC8F8 File Offset: 0x000EAAF8
	public unsafe SoundEffect g_SESword
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword);
			IntPtr intPtr2 = *intPtr;
			return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null;
		}
		set
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
			IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value));
		}
	}

	// Token: 0x170015EC RID: 5612
	// (get) Token: 0x06003BAD RID: 15277 RVA: 0x000EC920 File Offset: 0x000EAB20
	// (set) Token: 0x06003BAE RID: 15278 RVA: 0x000EC948 File Offset: 0x000EAB48
	public unsafe bool g_bDeath
	{
		get
		{
			IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath);
			return *intPtr;
		}
		set
		{
			*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value;
		}
	}

	// Token: 0x0400268C RID: 9868
	private static readonly IntPtr NativeFieldInfoPtr_g_Move;

	// Token: 0x0400268D RID: 9869
	private static readonly IntPtr NativeFieldInfoPtr_g_WGM;

	// Token: 0x0400268E RID: 9870
	private static readonly IntPtr NativeFieldInfoPtr_g_matFire;

	// Token: 0x0400268F RID: 9871
	private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha;

	// Token: 0x04002690 RID: 9872
	private static readonly IntPtr NativeFieldInfoPtr_PS_Eye;

	// Token: 0x04002691 RID: 9873
	private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight;

	// Token: 0x04002692 RID: 9874
	private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect;

	// Token: 0x04002693 RID: 9875
	private static readonly IntPtr NativeFieldInfoPtr_PS_Sword;

	// Token: 0x04002694 RID: 9876
	private static readonly IntPtr NativeFieldInfoPtr_PS_Shield;

	// Token: 0x04002695 RID: 9877
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight;

	// Token: 0x04002696 RID: 9878
	private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDeath;

	// Token: 0x04002697 RID: 9879
	private static readonly IntPtr NativeFieldInfoPtr_SMR;

	// Token: 0x04002698 RID: 9880
	private static readonly IntPtr NativeFieldInfoPtr_Pos_Skill02AttackRange;

	// Token: 0x04002699 RID: 9881
	private static readonly IntPtr NativeFieldInfoPtr_PosFootL;

	// Token: 0x0400269A RID: 9882
	private static readonly IntPtr NativeFieldInfoPtr_PosFootR;

	// Token: 0x0400269B RID: 9883
	private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed;

	// Token: 0x0400269C RID: 9884
	private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed;

	// Token: 0x0400269D RID: 9885
	private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02;

	// Token: 0x0400269E RID: 9886
	private static readonly IntPtr NativeFieldInfoPtr_AD_Skill03;

	// Token: 0x0400269F RID: 9887
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk;

	// Token: 0x040026A0 RID: 9888
	private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun;

	// Token: 0x040026A1 RID: 9889
	private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke;

	// Token: 0x040026A2 RID: 9890
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Collision;

	// Token: 0x040026A3 RID: 9891
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04Collision;

	// Token: 0x040026A4 RID: 9892
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04WallCollision;

	// Token: 0x040026A5 RID: 9893
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01;

	// Token: 0x040026A6 RID: 9894
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_01;

	// Token: 0x040026A7 RID: 9895
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_02;

	// Token: 0x040026A8 RID: 9896
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01;

	// Token: 0x040026A9 RID: 9897
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02;

	// Token: 0x040026AA RID: 9898
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01;

	// Token: 0x040026AB RID: 9899
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02;

	// Token: 0x040026AC RID: 9900
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01;

	// Token: 0x040026AD RID: 9901
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03_01;

	// Token: 0x040026AE RID: 9902
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_01;

	// Token: 0x040026AF RID: 9903
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_02;

	// Token: 0x040026B0 RID: 9904
	private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_03;

	// Token: 0x040026B1 RID: 9905
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk;

	// Token: 0x040026B2 RID: 9906
	private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun;

	// Token: 0x040026B3 RID: 9907
	private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke;

	// Token: 0x040026B4 RID: 9908
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Collision;

	// Token: 0x040026B5 RID: 9909
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04Collision;

	// Token: 0x040026B6 RID: 9910
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04WallCollision;

	// Token: 0x040026B7 RID: 9911
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01;

	// Token: 0x040026B8 RID: 9912
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_01;

	// Token: 0x040026B9 RID: 9913
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_02;

	// Token: 0x040026BA RID: 9914
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01;

	// Token: 0x040026BB RID: 9915
	private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02;

	// Token: 0x040026BC RID: 9916
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01;

	// Token: 0x040026BD RID: 9917
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02;

	// Token: 0x040026BE RID: 9918
	private static readonly IntPtr NativeFieldInfoPtr_g_Eff_Skill02_01;

	// Token: 0x040026BF RID: 9919
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03_01;

	// Token: 0x040026C0 RID: 9920
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_01;

	// Token: 0x040026C1 RID: 9921
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_02;

	// Token: 0x040026C2 RID: 9922
	private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_03;

	// Token: 0x040026C3 RID: 9923
	private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos;

	// Token: 0x040026C4 RID: 9924
	private static readonly IntPtr NativeFieldInfoPtr_g_MatModel;

	// Token: 0x040026C5 RID: 9925
	private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged;

	// Token: 0x040026C6 RID: 9926
	private static readonly IntPtr NativeFieldInfoPtr_g_MatBody;

	// Token: 0x040026C7 RID: 9927
	private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor;

	// Token: 0x040026C8 RID: 9928
	private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor;

	// Token: 0x040026C9 RID: 9929
	private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor;

	// Token: 0x040026CA RID: 9930
	private static readonly IntPtr NativeFieldInfoPtr_g_CCC;

	// Token: 0x040026CB RID: 9931
	private static readonly IntPtr NativeFieldInfoPtr_SC;

	// Token: 0x040026CC RID: 9932
	private static readonly IntPtr NativeFieldInfoPtr_CC;

	// Token: 0x040026CD RID: 9933
	private static readonly IntPtr NativeFieldInfoPtr_BC;

	// Token: 0x040026CE RID: 9934
	private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Collision;

	// Token: 0x040026CF RID: 9935
	private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02Interval;

	// Token: 0x040026D0 RID: 9936
	private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02IntervalVal;

	// Token: 0x040026D1 RID: 9937
	private static readonly IntPtr NativeFieldInfoPtr_g_bSkill03;

	// Token: 0x040026D2 RID: 9938
	private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTime;

	// Token: 0x040026D3 RID: 9939
	private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTimeVal;

	// Token: 0x040026D4 RID: 9940
	private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep;

	// Token: 0x040026D5 RID: 9941
	private static readonly IntPtr NativeFieldInfoPtr_SE_Swing;

	// Token: 0x040026D6 RID: 9942
	private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing;

	// Token: 0x040026D7 RID: 9943
	private static readonly IntPtr NativeFieldInfoPtr_SE_ShieldSwing;

	// Token: 0x040026D8 RID: 9944
	private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight;

	// Token: 0x040026D9 RID: 9945
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01;

	// Token: 0x040026DA RID: 9946
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01Loop;

	// Token: 0x040026DB RID: 9947
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_02;

	// Token: 0x040026DC RID: 9948
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_01;

	// Token: 0x040026DD RID: 9949
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_02;

	// Token: 0x040026DE RID: 9950
	private static readonly IntPtr NativeFieldInfoPtr_SE_Skill04Jump;

	// Token: 0x040026DF RID: 9951
	private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly;

	// Token: 0x040026E0 RID: 9952
	private static readonly IntPtr NativeFieldInfoPtr_SE_Destory;

	// Token: 0x040026E1 RID: 9953
	private static readonly IntPtr NativeFieldInfoPtr_SE_Sword;

	// Token: 0x040026E2 RID: 9954
	private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep;

	// Token: 0x040026E3 RID: 9955
	private static readonly IntPtr NativeFieldInfoPtr_g_SESwing;

	// Token: 0x040026E4 RID: 9956
	private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing;

	// Token: 0x040026E5 RID: 9957
	private static readonly IntPtr NativeFieldInfoPtr_g_SEShieldSwing;

	// Token: 0x040026E6 RID: 9958
	private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight;

	// Token: 0x040026E7 RID: 9959
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01;

	// Token: 0x040026E8 RID: 9960
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01Loop;

	// Token: 0x040026E9 RID: 9961
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_02;

	// Token: 0x040026EA RID: 9962
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_01;

	// Token: 0x040026EB RID: 9963
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_02;

	// Token: 0x040026EC RID: 9964
	private static readonly IntPtr NativeFieldInfoPtr_g_SESkill04Jump;

	// Token: 0x040026ED RID: 9965
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly;

	// Token: 0x040026EE RID: 9966
	private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory;

	// Token: 0x040026EF RID: 9967
	private static readonly IntPtr NativeFieldInfoPtr_g_SESword;

	// Token: 0x040026F0 RID: 9968
	private static readonly IntPtr NativeFieldInfoPtr_g_bDeath;

	// Token: 0x040026F1 RID: 9969
	private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0;

	// Token: 0x040026F2 RID: 9970
	private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;

	// Token: 0x040026F3 RID: 9971
	private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0;

	// Token: 0x040026F4 RID: 9972
	private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0;

	// Token: 0x040026F5 RID: 9973
	private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0;

	// Token: 0x040026F6 RID: 9974
	private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0;

	// Token: 0x040026F7 RID: 9975
	private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0;

	// Token: 0x040026F8 RID: 9976
	private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0;

	// Token: 0x040026F9 RID: 9977
	private static readonly IntPtr NativeMethodInfoPtr_OpenSkill02_Public_Void_0;

	// Token: 0x040026FA RID: 9978
	private static readonly IntPtr NativeMethodInfoPtr_EndSkill02_Public_Void_0;

	// Token: 0x040026FB RID: 9979
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0;

	// Token: 0x040026FC RID: 9980
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0;

	// Token: 0x040026FD RID: 9981
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0;

	// Token: 0x040026FE RID: 9982
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0;

	// Token: 0x040026FF RID: 9983
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0;

	// Token: 0x04002700 RID: 9984
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0;

	// Token: 0x04002701 RID: 9985
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0;

	// Token: 0x04002702 RID: 9986
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0;

	// Token: 0x04002703 RID: 9987
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0;

	// Token: 0x04002704 RID: 9988
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0;

	// Token: 0x04002705 RID: 9989
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0;

	// Token: 0x04002706 RID: 9990
	private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0;

	// Token: 0x04002707 RID: 9991
	private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0;

	// Token: 0x04002708 RID: 9992
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0;

	// Token: 0x04002709 RID: 9993
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0;

	// Token: 0x0400270A RID: 9994
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0;

	// Token: 0x0400270B RID: 9995
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0;

	// Token: 0x0400270C RID: 9996
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0;

	// Token: 0x0400270D RID: 9997
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0;

	// Token: 0x0400270E RID: 9998
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0;

	// Token: 0x0400270F RID: 9999
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0;

	// Token: 0x04002710 RID: 10000
	private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0;

	// Token: 0x04002711 RID: 10001
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0;

	// Token: 0x04002712 RID: 10002
	private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0;

	// Token: 0x04002713 RID: 10003
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0;

	// Token: 0x04002714 RID: 10004
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0;

	// Token: 0x04002715 RID: 10005
	private static readonly IntPtr NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0;

	// Token: 0x04002716 RID: 10006
	private static readonly IntPtr NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0;

	// Token: 0x04002717 RID: 10007
	private static readonly IntPtr NativeMethodInfoPtr_PlaySELink_Public_Void_0;

	// Token: 0x04002718 RID: 10008
	private static readonly IntPtr NativeMethodInfoPtr_PlaySELookFor_Public_Void_0;

	// Token: 0x04002719 RID: 10009
	private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0;

	// Token: 0x0400271A RID: 10010
	private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0;

	// Token: 0x0400271B RID: 10011
	private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0;

	// Token: 0x0400271C RID: 10012
	private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0;

	// Token: 0x0400271D RID: 10013
	private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0;

	// Token: 0x0400271E RID: 10014
	private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0;

	// Token: 0x0400271F RID: 10015
	private static readonly IntPtr NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0;

	// Token: 0x04002720 RID: 10016
	private static readonly IntPtr NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0;

	// Token: 0x04002721 RID: 10017
	private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
