using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;

namespace RootMotion.Demos
{
	// Token: 0x02000419 RID: 1049
	[Token(Token = "0x2000419")]
	public class InteractionC2CDemo : MonoBehaviour
	{
		// Token: 0x06002628 RID: 9768 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002628")]
		[Address(RVA = "0x10429B0", Offset = "0x10419B0", VA = "0x1810429B0")]
		private void OnGUI()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x06002629 RID: 9769 RVA: 0x000020D3 File Offset: 0x000002D3
		[Token(Token = "0x6002629")]
		[Address(RVA = "0x1042820", Offset = "0x1041820", VA = "0x181042820")]
		private void LateUpdate()
		{
			throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
		}

		// Token: 0x0600262A RID: 9770 RVA: 0x000582E8 File Offset: 0x000564E8
		[Token(Token = "0x600262A")]
		[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
		public InteractionC2CDemo()
		{
		}

		// Token: 0x04002FBF RID: 12223
		[FieldOffset(Offset = "0x18")]
		[Token(Token = "0x4002FBF")]
		public InteractionSystem character1;

		// Token: 0x04002FC0 RID: 12224
		[FieldOffset(Offset = "0x20")]
		[Token(Token = "0x4002FC0")]
		public InteractionSystem character2;

		// Token: 0x04002FC1 RID: 12225
		[FieldOffset(Offset = "0x28")]
		[Token(Token = "0x4002FC1")]
		public InteractionObject handShake;
	}
}
