using System;
using Cpp2IlInjected;
using UnityEngine;

// Token: 0x02000221 RID: 545
[Token(Token = "0x2000221")]
public class abc : MonoBehaviour
{
	// Token: 0x06001588 RID: 5512 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001588")]
	[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
	private void Start()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x06001589 RID: 5513 RVA: 0x000020D3 File Offset: 0x000002D3
	[Token(Token = "0x6001589")]
	[Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0")]
	private void Update()
	{
		throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
	}

	// Token: 0x0600158A RID: 5514 RVA: 0x00030B50 File Offset: 0x0002ED50
	[Token(Token = "0x600158A")]
	[Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")]
	public abc()
	{
	}

	// Token: 0x040020A9 RID: 8361
	[FieldOffset(Offset = "0x18")]
	[Token(Token = "0x40020A9")]
	public int[] bb;

	// Token: 0x040020AA RID: 8362
	[FieldOffset(Offset = "0x20")]
	[Token(Token = "0x40020AA")]
	public int[,] aa;
}
