Add v1.0.5

This commit is contained in:
2023-09-06 22:09:22 +02:00
parent 3aebbbf8f0
commit 310f06ecde
2061 changed files with 182046 additions and 179245 deletions

View File

@@ -3,21 +3,21 @@ using Cpp2IlInjected;
namespace DigitalRuby.LightningBolt
{
// Token: 0x0200058D RID: 1421
[Token(Token = "0x200058D")]
// Token: 0x02000596 RID: 1430
[Token(Token = "0x2000596")]
public enum LightningBoltAnimationMode
{
// Token: 0x04003760 RID: 14176
[Token(Token = "0x4003760")]
// Token: 0x040037A2 RID: 14242
[Token(Token = "0x40037A2")]
None,
// Token: 0x04003761 RID: 14177
[Token(Token = "0x4003761")]
// Token: 0x040037A3 RID: 14243
[Token(Token = "0x40037A3")]
Random,
// Token: 0x04003762 RID: 14178
[Token(Token = "0x4003762")]
// Token: 0x040037A4 RID: 14244
[Token(Token = "0x40037A4")]
Loop,
// Token: 0x04003763 RID: 14179
[Token(Token = "0x4003763")]
// Token: 0x040037A5 RID: 14245
[Token(Token = "0x40037A5")]
PingPong
}
}

View File

@@ -5,54 +5,54 @@ using UnityEngine;
namespace DigitalRuby.LightningBolt
{
// Token: 0x0200058E RID: 1422
[Token(Token = "0x200058E")]
// Token: 0x02000597 RID: 1431
[Token(Token = "0x2000597")]
[RequireComponent(typeof(LineRenderer))]
public class LightningBoltScript : MonoBehaviour
{
// Token: 0x06002E8D RID: 11917 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E8D")]
[Address(RVA = "0x3F4F90", Offset = "0x3F3D90", VA = "0x1803F4F90")]
// Token: 0x06002EBF RID: 11967 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EBF")]
[Address(RVA = "0x417000", Offset = "0x415800", VA = "0x180417000")]
private void GetPerpendicularVector(ref Vector3 directionNormalized, out Vector3 side)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E8E RID: 11918 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E8E")]
[Address(RVA = "0x3F4A20", Offset = "0x3F3820", VA = "0x1803F4A20")]
// Token: 0x06002EC0 RID: 11968 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EC0")]
[Address(RVA = "0x416A90", Offset = "0x415290", VA = "0x180416A90")]
private void GenerateLightningBolt(Vector3 start, Vector3 end, int generation, int totalGenerations, float offsetAmount)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E8F RID: 11919 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E8F")]
[Address(RVA = "0x3F50E0", Offset = "0x3F3EE0", VA = "0x1803F50E0")]
// Token: 0x06002EC1 RID: 11969 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EC1")]
[Address(RVA = "0x417150", Offset = "0x415950", VA = "0x180417150")]
public void RandomVector(ref Vector3 start, ref Vector3 end, float offsetAmount, out Vector3 result)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E90 RID: 11920 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E90")]
[Address(RVA = "0x3F54B0", Offset = "0x3F42B0", VA = "0x1803F54B0")]
// Token: 0x06002EC2 RID: 11970 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EC2")]
[Address(RVA = "0x417520", Offset = "0x415D20", VA = "0x180417520")]
private void SelectOffsetFromAnimationMode()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E91 RID: 11921 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E91")]
[Address(RVA = "0x3F5BB0", Offset = "0x3F49B0", VA = "0x1803F5BB0")]
// Token: 0x06002EC3 RID: 11971 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EC3")]
[Address(RVA = "0x417C20", Offset = "0x416420", VA = "0x180417C20")]
private void UpdateLineRenderer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E92 RID: 11922 RVA: 0x000633D0 File Offset: 0x000615D0
[Token(Token = "0x6002E92")]
[Address(RVA = "0x3F56D0", Offset = "0x3F44D0", VA = "0x1803F56D0")]
// Token: 0x06002EC4 RID: 11972 RVA: 0x000635CC File Offset: 0x000617CC
[Token(Token = "0x6002EC4")]
[Address(RVA = "0x417740", Offset = "0x415F40", VA = "0x180417740")]
private void Start()
{
Camera main = Camera.main;
@@ -70,9 +70,9 @@ namespace DigitalRuby.LightningBolt
this.UpdateFromMaterialChange();
}
// Token: 0x06002E93 RID: 11923 RVA: 0x00063438 File Offset: 0x00061638
[Token(Token = "0x6002E93")]
[Address(RVA = "0x3F5DD0", Offset = "0x3F4BD0", VA = "0x1803F5DD0")]
// Token: 0x06002EC5 RID: 11973 RVA: 0x00063634 File Offset: 0x00061834
[Token(Token = "0x6002EC5")]
[Address(RVA = "0x417E40", Offset = "0x416640", VA = "0x180417E40")]
private void Update()
{
Camera main = Camera.main;
@@ -96,25 +96,25 @@ namespace DigitalRuby.LightningBolt
this.timer = num3;
}
// Token: 0x06002E94 RID: 11924 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E94")]
[Address(RVA = "0x3F57B0", Offset = "0x3F45B0", VA = "0x1803F57B0")]
// Token: 0x06002EC6 RID: 11974 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EC6")]
[Address(RVA = "0x417820", Offset = "0x416020", VA = "0x180417820")]
public void Trigger()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E95 RID: 11925 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002E95")]
[Address(RVA = "0x3F5A30", Offset = "0x3F4830", VA = "0x1803F5A30")]
// Token: 0x06002EC7 RID: 11975 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002EC7")]
[Address(RVA = "0x417AA0", Offset = "0x4162A0", VA = "0x180417AA0")]
public void UpdateFromMaterialChange()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002E96 RID: 11926 RVA: 0x000634C8 File Offset: 0x000616C8
[Token(Token = "0x6002E96")]
[Address(RVA = "0x3F5EC0", Offset = "0x3F4CC0", VA = "0x1803F5EC0")]
// Token: 0x06002EC8 RID: 11976 RVA: 0x000636C4 File Offset: 0x000618C4
[Token(Token = "0x6002EC8")]
[Address(RVA = "0x417F30", Offset = "0x416730", VA = "0x180417F30")]
public LightningBoltScript()
{
System.Random random = new System.Random();
@@ -125,127 +125,127 @@ namespace DigitalRuby.LightningBolt
base..ctor();
}
// Token: 0x04003764 RID: 14180
// Token: 0x040037A6 RID: 14246
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003764")]
[Token(Token = "0x40037A6")]
[Tooltip("The game object where the lightning will emit from. If null, StartPosition is used.")]
public GameObject StartObject;
// Token: 0x04003765 RID: 14181
// Token: 0x040037A7 RID: 14247
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003765")]
[Token(Token = "0x40037A7")]
[Tooltip("The start position where the lightning will emit from. This is in world space if StartObject is null, otherwise this is offset from StartObject position.")]
public Vector3 StartPosition;
// Token: 0x04003766 RID: 14182
// Token: 0x040037A8 RID: 14248
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003766")]
[Token(Token = "0x40037A8")]
[Tooltip("The game object where the lightning will end at. If null, EndPosition is used.")]
public GameObject EndObject;
// Token: 0x04003767 RID: 14183
// Token: 0x040037A9 RID: 14249
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4003767")]
[Token(Token = "0x40037A9")]
[Tooltip("The end position where the lightning will end at. This is in world space if EndObject is null, otherwise this is offset from EndObject position.")]
public Vector3 EndPosition;
// Token: 0x04003768 RID: 14184
// Token: 0x040037AA RID: 14250
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4003768")]
[Token(Token = "0x40037AA")]
[Tooltip("How manu generations? Higher numbers create more line segments.")]
[Range(0f, 8f)]
public int Generations = (int)((ulong)6L);
// Token: 0x04003769 RID: 14185
// Token: 0x040037AB RID: 14251
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4003769")]
[Tooltip("How long each bolt should last before creating a new bolt. In ManualMode, the bolt will simply disappear after this amount of seconds.")]
[Token(Token = "0x40037AB")]
[Range(0.01f, 1f)]
[Tooltip("How long each bolt should last before creating a new bolt. In ManualMode, the bolt will simply disappear after this amount of seconds.")]
public float Duration = 0.05f;
// Token: 0x0400376A RID: 14186
// Token: 0x040037AC RID: 14252
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400376A")]
[Token(Token = "0x40037AC")]
private float timer;
// Token: 0x0400376B RID: 14187
// Token: 0x040037AD RID: 14253
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400376B")]
[Token(Token = "0x40037AD")]
[Range(0f, 1f)]
[Tooltip("How chaotic should the lightning be? (0-1)")]
public float ChaosFactor = 0.15f;
// Token: 0x0400376C RID: 14188
// Token: 0x040037AE RID: 14254
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400376C")]
[Token(Token = "0x40037AE")]
[Tooltip("In manual mode, the trigger method must be called to create a bolt")]
public bool ManualMode;
// Token: 0x0400376D RID: 14189
// Token: 0x040037AF RID: 14255
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400376D")]
[Token(Token = "0x40037AF")]
[Range(1f, 64f)]
[Tooltip("The number of rows in the texture. Used for animation.")]
public int Rows = (int)((ulong)1L);
// Token: 0x0400376E RID: 14190
// Token: 0x040037B0 RID: 14256
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x400376E")]
[Token(Token = "0x40037B0")]
[Range(1f, 64f)]
[Tooltip("The number of columns in the texture. Used for animation.")]
public int Columns = (int)((ulong)1L);
// Token: 0x0400376F RID: 14191
// Token: 0x040037B1 RID: 14257
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400376F")]
[Token(Token = "0x40037B1")]
[Tooltip("The animation mode for the lightning")]
public LightningBoltAnimationMode AnimationMode = (LightningBoltAnimationMode)((ulong)3L);
// Token: 0x04003770 RID: 14192
// Token: 0x040037B2 RID: 14258
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4003770")]
[Token(Token = "0x40037B2")]
[HideInInspector]
[NonSerialized]
public System.Random RandomGenerator;
// Token: 0x04003771 RID: 14193
// Token: 0x040037B3 RID: 14259
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4003771")]
[Token(Token = "0x40037B3")]
private LineRenderer lineRenderer;
// Token: 0x04003772 RID: 14194
// Token: 0x040037B4 RID: 14260
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4003772")]
[Token(Token = "0x40037B4")]
private List<KeyValuePair<Vector3, Vector3>> segments;
// Token: 0x04003773 RID: 14195
// Token: 0x040037B5 RID: 14261
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4003773")]
[Token(Token = "0x40037B5")]
private int startIndex;
// Token: 0x04003774 RID: 14196
// Token: 0x040037B6 RID: 14262
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4003774")]
[Token(Token = "0x40037B6")]
private Vector2 size;
// Token: 0x04003775 RID: 14197
// Token: 0x040037B7 RID: 14263
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4003775")]
[Token(Token = "0x40037B7")]
private Vector2[] offsets;
// Token: 0x04003776 RID: 14198
// Token: 0x040037B8 RID: 14264
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4003776")]
[Token(Token = "0x40037B8")]
private int animationOffsetIndex;
// Token: 0x04003777 RID: 14199
// Token: 0x040037B9 RID: 14265
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4003777")]
[Token(Token = "0x40037B9")]
private int animationPingPongDirection;
// Token: 0x04003778 RID: 14200
// Token: 0x040037BA RID: 14266
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4003778")]
[Token(Token = "0x40037BA")]
private bool orthographic;
}
}