Add v1.0.3.1
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89
Cpp2IL/Assembly-CSharp/AI_GhostA_Red.cs
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89
Cpp2IL/Assembly-CSharp/AI_GhostA_Red.cs
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000068 RID: 104
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[Token(Token = "0x2000068")]
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public class AI_GhostA_Red : AI_GhostA
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{
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// Token: 0x06000438 RID: 1080 RVA: 0x0000B6B4 File Offset: 0x000098B4
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[Token(Token = "0x6000438")]
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[Address(RVA = "0x177BB50", Offset = "0x177A950", VA = "0x18177BB50", Slot = "4")]
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public override void Start(GameObject This, NPCManage NPCM)
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{
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base.Start(This, NPCM);
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this.g_fWalkSpeed = 3f;
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this.g_fRunSpeed = 8f;
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}
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// Token: 0x06000439 RID: 1081 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000439")]
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[Address(RVA = "0x177A890", Offset = "0x1779690", VA = "0x18177A890", Slot = "38")]
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protected override void DamagedDownStart()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600043A RID: 1082 RVA: 0x0000B6E0 File Offset: 0x000098E0
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[Token(Token = "0x600043A")]
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[Address(RVA = "0x177B410", Offset = "0x177A210", VA = "0x18177B410", Slot = "39")]
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protected override void FightingStart(AI_GhostA.AIFighting att = AI_GhostA.AIFighting.Watch)
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{
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this.g_bNavigation = false;
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this.g_bFeelPlayer = true;
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this.g_Status = (AI_NPC.AIStatus)((ulong)17L);
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if (att != AI_GhostA.AIFighting.Watch)
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{
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if (att == AI_GhostA.AIFighting.AttackSplash)
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{
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base.StartElementContent();
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return;
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}
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}
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else
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{
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base.FWatchStart();
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}
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}
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// Token: 0x0600043B RID: 1083 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600043B")]
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[Address(RVA = "0x177AC60", Offset = "0x1779A60", VA = "0x18177AC60", Slot = "41")]
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protected override void FAttackStart(string sAttackName)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600043C RID: 1084 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600043C")]
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[Address(RVA = "0x177A920", Offset = "0x1779720", VA = "0x18177A920", Slot = "42")]
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protected override void FAttackComboA02()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600043D RID: 1085 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600043D")]
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[Address(RVA = "0x177AB60", Offset = "0x1779960", VA = "0x18177AB60", Slot = "43")]
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protected override void FAttackRotate()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600043E RID: 1086 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600043E")]
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[Address(RVA = "0x177B4A0", Offset = "0x177A2A0", VA = "0x18177B4A0", Slot = "33")]
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public override void Hit(AttackData Data)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600043F RID: 1087 RVA: 0x0000B71C File Offset: 0x0000991C
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[Token(Token = "0x600043F")]
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[Address(RVA = "0x177BB80", Offset = "0x177A980", VA = "0x18177BB80")]
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public AI_GhostA_Red()
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{
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this.g_fAttackRadius = 3f;
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base..ctor();
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}
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}
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