Add v1.0.3.1
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22
Cpp2IL/Assembly-CSharp/AudioPlayer.cs
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22
Cpp2IL/Assembly-CSharp/AudioPlayer.cs
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@@ -0,0 +1,22 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000114 RID: 276
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[Token(Token = "0x2000114")]
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[RequireComponent(typeof(AudioSource))]
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public class AudioPlayer : MonoBehaviour
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{
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// Token: 0x06000EA2 RID: 3746 RVA: 0x00022B2C File Offset: 0x00020D2C
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[Token(Token = "0x6000EA2")]
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[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
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public AudioPlayer()
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{
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}
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// Token: 0x04001927 RID: 6439
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001927")]
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[SerializeField]
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private AudioSource player;
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}
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