Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000C5 RID: 197
[Token(Token = "0x20000C5")]
public class BossLevel06_FireBall : BossLevel03BigChargeFar
{
// Token: 0x06000A6F RID: 2671 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000A6F")]
[Address(RVA = "0x1345DF0", Offset = "0x1344BF0", VA = "0x181345DF0", Slot = "6")]
protected override void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000A70 RID: 2672 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000A70")]
[Address(RVA = "0x1345660", Offset = "0x1344460", VA = "0x181345660")]
public void TrackMove(float fDeltaTime)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000A71 RID: 2673 RVA: 0x00018B98 File Offset: 0x00016D98
[Token(Token = "0x6000A71")]
[Address(RVA = "0x1345340", Offset = "0x1344140", VA = "0x181345340")]
public void SetFireBall()
{
List<Transform> g_TargetList = this.g_TargetList;
int num = 0;
this.g_bCollision = false;
this.g_fIntervalsVal = (float)num;
this.g_fDurationVal = (float)num;
if (g_TargetList != 0)
{
g_TargetList.Clear();
}
SphereCollider g_SC = this.g_SC;
this.g_fRepulseVal = (float)num;
int num2 = 0;
if (g_SC == num2)
{
SphereCollider component = base.GetComponent<SphereCollider>();
this.g_SC = component;
}
this.g_SC.enabled = true;
this.g_fSuckVal = (float)num;
this.g_bMove = num != 0;
this.g_fRepulse = 30f;
}
// Token: 0x06000A72 RID: 2674 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6000A72")]
[Address(RVA = "0x1345460", Offset = "0x1344260", VA = "0x181345460")]
public void SetShot(Transform Player)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06000A73 RID: 2675 RVA: 0x00018C24 File Offset: 0x00016E24
[Token(Token = "0x6000A73")]
[Address(RVA = "0x1346250", Offset = "0x1345050", VA = "0x181346250")]
public BossLevel06_FireBall()
{
}
// Token: 0x04001179 RID: 4473
[Token(Token = "0x4001179")]
private const float g_fRotSpeed = 1.8f;
// Token: 0x0400117A RID: 4474
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x400117A")]
private Transform g_Player;
// Token: 0x0400117B RID: 4475
[FieldOffset(Offset = "0x128")]
[Token(Token = "0x400117B")]
private Transform g_Rot;
// Token: 0x0400117C RID: 4476
[Token(Token = "0x400117C")]
private const float g_fTime = 6f;
// Token: 0x0400117D RID: 4477
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x400117D")]
private float g_fTimeVal;
// Token: 0x0400117E RID: 4478
[FieldOffset(Offset = "0x134")]
[Token(Token = "0x400117E")]
private bool g_bMove;
}