Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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@@ -0,0 +1,258 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200018B RID: 395
[Token(Token = "0x200018B")]
public class DamageObject : AttackableObject
{
// Token: 0x0600126A RID: 4714 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600126A")]
[Address(RVA = "0x13C62D0", Offset = "0x13C50D0", VA = "0x1813C62D0", Slot = "4")]
public override void Init()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600126B RID: 4715 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600126B")]
[Address(RVA = "0x13C7280", Offset = "0x13C6080", VA = "0x1813C7280", Slot = "6")]
protected override void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600126C RID: 4716 RVA: 0x0002A3F0 File Offset: 0x000285F0
[Token(Token = "0x600126C")]
[Address(RVA = "0x13C66D0", Offset = "0x13C54D0", VA = "0x1813C66D0", Slot = "8")]
protected override void LateUpdate()
{
if (!this.g_bDamage)
{
base.LateUpdate();
return;
}
}
// Token: 0x0600126D RID: 4717 RVA: 0x0002A410 File Offset: 0x00028610
[Token(Token = "0x600126D")]
[Address(RVA = "0x13C66F0", Offset = "0x13C54F0", VA = "0x1813C66F0", Slot = "12")]
protected virtual void SetDamageColor()
{
float num = this.g_fDisTimeVal;
int num2 = 0;
if (num <= (float)num2)
{
float num3 = this.g_fAlpha;
if (num3 <= (float)num2)
{
GameObject gameObject = base.gameObject;
int num4 = 0;
gameObject.SetActive(num4 != 0);
}
this.g_fAlpha = num3;
GameObject damage = this.Damage;
int num5 = 0;
int childCount = damage.transform.childCount;
if (num5 >= childCount)
{
return;
}
Material material = this.Damage.transform.GetChild(num5).GetComponent<MeshRenderer>().GetMaterial();
float num6 = this.g_fAlpha;
material.SetFloat("_Alpha", num6);
GameObject damage2 = this.Damage;
num5++;
}
if (this.Damage.GetComponent<BoxCollider>().enabled)
{
BoxCollider component = this.Damage.GetComponent<BoxCollider>();
int num7 = 0;
component.enabled = num7 != 0;
}
float num8 = this.g_fDisTimeVal;
this.g_fDisTimeVal = num8;
}
// Token: 0x0600126E RID: 4718 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600126E")]
[Address(RVA = "0x13C61E0", Offset = "0x13C4FE0", VA = "0x1813C61E0", Slot = "9")]
public override void HitPhysical(AttackData AD)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600126F RID: 4719 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600126F")]
[Address(RVA = "0x13C6010", Offset = "0x13C4E10", VA = "0x1813C6010", Slot = "13")]
public virtual void HitPhysical(float fStrength)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001270 RID: 4720 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001270")]
[Address(RVA = "0x13C5EA0", Offset = "0x13C4CA0", VA = "0x1813C5EA0", Slot = "10")]
public override void HitMagic(AttackData AD)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001271 RID: 4721 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001271")]
[Address(RVA = "0x13C68E0", Offset = "0x13C56E0", VA = "0x1813C68E0", Slot = "14")]
public virtual void SetDamage()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001272 RID: 4722 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001272")]
[Address(RVA = "0x13C6E50", Offset = "0x13C5C50", VA = "0x1813C6E50", Slot = "15")]
public virtual void SetRecovery()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001273 RID: 4723 RVA: 0x0002A4F8 File Offset: 0x000286F8
[Token(Token = "0x6001273")]
[Address(RVA = "0x13C7130", Offset = "0x13C5F30", VA = "0x1813C7130", Slot = "11")]
public override void SetTimeScale(float fTimeScale)
{
/*
An exception occurred when decompiling this method (06001273)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void DamageObject::SetTimeScale(System.Single)
---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length')
at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length)
at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51
at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401
at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06001274 RID: 4724 RVA: 0x0002A57C File Offset: 0x0002877C
[Token(Token = "0x6001274")]
[Address(RVA = "0x13C5E90", Offset = "0x13C4C90", VA = "0x1813C5E90")]
public bool GetIsDamage()
{
return this.g_bDamage;
}
// Token: 0x06001275 RID: 4725 RVA: 0x0002A590 File Offset: 0x00028790
[Token(Token = "0x6001275")]
[Address(RVA = "0x13C3AE0", Offset = "0x13C28E0", VA = "0x1813C3AE0")]
public DamageObject()
{
}
// Token: 0x04001C95 RID: 7317
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001C95")]
public GameObject Original;
// Token: 0x04001C96 RID: 7318
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001C96")]
public GameObject Damage;
// Token: 0x04001C97 RID: 7319
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4001C97")]
public int DamageMoney;
// Token: 0x04001C98 RID: 7320
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x4001C98")]
public int DamageHP;
// Token: 0x04001C99 RID: 7321
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4001C99")]
public int DamageMP;
// Token: 0x04001C9A RID: 7322
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4001C9A")]
public ItemSystem.ItemType ItemType;
// Token: 0x04001C9B RID: 7323
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4001C9B")]
public int PropertyID = (int)((ulong)4294967295L);
// Token: 0x04001C9C RID: 7324
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4001C9C")]
public GameObject DamageEffectObject;
// Token: 0x04001C9D RID: 7325
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4001C9D")]
public GameObject HitEffectObject;
// Token: 0x04001C9E RID: 7326
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4001C9E")]
public SceneEvent[] OpenEvent;
// Token: 0x04001C9F RID: 7327
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4001C9F")]
protected Vector3 g_v3Center;
// Token: 0x04001CA0 RID: 7328
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x4001CA0")]
private float g_fOriginalMass = 1f;
// Token: 0x04001CA1 RID: 7329
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x4001CA1")]
private float g_fOriginalAngularDrag = 0.05f;
// Token: 0x04001CA2 RID: 7330
[FieldOffset(Offset = "0xBC")]
[Token(Token = "0x4001CA2")]
protected bool g_bDamage;
// Token: 0x04001CA3 RID: 7331
[Token(Token = "0x4001CA3")]
protected const float g_fDisTime = 5f;
// Token: 0x04001CA4 RID: 7332
[Token(Token = "0x4001CA4")]
protected const float g_fDisSpeed = 1f;
// Token: 0x04001CA5 RID: 7333
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x4001CA5")]
protected float g_fDisTimeVal;
// Token: 0x04001CA6 RID: 7334
[FieldOffset(Offset = "0xC4")]
[Token(Token = "0x4001CA6")]
protected float g_fAlpha = 1f;
// Token: 0x04001CA7 RID: 7335
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x4001CA7")]
protected float g_fOriginalHP;
// Token: 0x04001CA8 RID: 7336
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x4001CA8")]
protected EffectPool g_DamageEffect;
// Token: 0x04001CA9 RID: 7337
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4001CA9")]
protected EffectPool g_HitEffect;
}