Add v1.0.3.1
This commit is contained in:
57
Cpp2IL/Assembly-CSharp/EnemyDeadEvent.cs
Normal file
57
Cpp2IL/Assembly-CSharp/EnemyDeadEvent.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
|
||||
// Token: 0x02000196 RID: 406
|
||||
[Token(Token = "0x2000196")]
|
||||
public class EnemyDeadEvent : EnemyEvent
|
||||
{
|
||||
// Token: 0x060012A3 RID: 4771 RVA: 0x0002AD64 File Offset: 0x00028F64
|
||||
[Token(Token = "0x60012A3")]
|
||||
[Address(RVA = "0xA65CA0", Offset = "0xA64AA0", VA = "0x180A65CA0", Slot = "4")]
|
||||
public override void InitData(SceneEventManager SEM)
|
||||
{
|
||||
int num;
|
||||
EnemyDeadEvent[] array;
|
||||
do
|
||||
{
|
||||
base.InitData(SEM);
|
||||
NPCManage[] enemy = this.Enemy;
|
||||
num = 0;
|
||||
if (num >= enemy.Length)
|
||||
{
|
||||
return;
|
||||
}
|
||||
array = new EnemyDeadEvent[1];
|
||||
}
|
||||
while (array == 0);
|
||||
array[0] = this;
|
||||
this.Enemy[num].DeathOpenEvent = array;
|
||||
NPCManage[] enemy2 = this.Enemy;
|
||||
num++;
|
||||
}
|
||||
|
||||
// Token: 0x060012A4 RID: 4772 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x60012A4")]
|
||||
[Address(RVA = "0xA65DD0", Offset = "0xA64BD0", VA = "0x180A65DD0", Slot = "5")]
|
||||
public override void OpenEvent()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x060012A5 RID: 4773 RVA: 0x0002ADC4 File Offset: 0x00028FC4
|
||||
[Token(Token = "0x60012A5")]
|
||||
[Address(RVA = "0x30DE20", Offset = "0x30CC20", VA = "0x18030DE20")]
|
||||
public EnemyDeadEvent()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04001CF1 RID: 7409
|
||||
[FieldOffset(Offset = "0x68")]
|
||||
[Token(Token = "0x4001CF1")]
|
||||
public SceneEvent[] DeathOpenEvent;
|
||||
|
||||
// Token: 0x04001CF2 RID: 7410
|
||||
[FieldOffset(Offset = "0x70")]
|
||||
[Token(Token = "0x4001CF2")]
|
||||
public SceneEvent[] DeathReleaseEvent;
|
||||
}
|
||||
Reference in New Issue
Block a user