Add v1.0.3.1
This commit is contained in:
309
Cpp2IL/Assembly-CSharp/FireBallCollision.cs
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309
Cpp2IL/Assembly-CSharp/FireBallCollision.cs
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using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020000D1 RID: 209
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[Token(Token = "0x20000D1")]
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public class FireBallCollision : MonoBehaviour
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{
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// Token: 0x17000037 RID: 55
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// (get) Token: 0x06000B59 RID: 2905 RVA: 0x0001B8A4 File Offset: 0x00019AA4
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[Token(Token = "0x17000037")]
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private GameSave GameSave
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{
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[Token(Token = "0x6000B59")]
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[Address(RVA = "0x4C3A00", Offset = "0x4C2800", VA = "0x1804C3A00")]
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get
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{
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return Game.instance.gameSave;
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}
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}
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// Token: 0x06000B5A RID: 2906 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000B5A")]
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[Address(RVA = "0x4C05B0", Offset = "0x4BF3B0", VA = "0x1804C05B0")]
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public void InitData()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000B5B RID: 2907 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000B5B")]
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[Address(RVA = "0x4C0FE0", Offset = "0x4BFDE0", VA = "0x1804C0FE0")]
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private void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000B5C RID: 2908 RVA: 0x0001B8C4 File Offset: 0x00019AC4
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[Token(Token = "0x6000B5C")]
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[Address(RVA = "0x4C0540", Offset = "0x4BF340", VA = "0x1804C0540")]
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private void CheckAliveTime(float deltaTime)
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{
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float num = this.aliveTime;
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if (0 < (int)num)
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{
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this.aliveTime = num;
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GameObject gameObject = base.gameObject;
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int num2 = 0;
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gameObject.SetActive(num2 != 0);
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Action action = this.returnHandler;
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if (action != 0)
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{
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action();
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return;
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}
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}
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}
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// Token: 0x06000B5D RID: 2909 RVA: 0x0001B90C File Offset: 0x00019B0C
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[Token(Token = "0x6000B5D")]
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[Address(RVA = "0x4C0F70", Offset = "0x4BFD70", VA = "0x1804C0F70")]
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private void ReturnEffect()
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{
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GameObject gameObject = base.gameObject;
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int num = 0;
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gameObject.SetActive(num != 0);
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Action action = this.returnHandler;
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if (action != 0)
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{
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action();
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return;
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}
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}
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// Token: 0x06000B5E RID: 2910 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6000B5E")]
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[Address(RVA = "0x4C0C00", Offset = "0x4BFA00", VA = "0x1804C0C00")]
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public void ResetData(Vector3 pos, Quaternion rot)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06000B5F RID: 2911 RVA: 0x0001B944 File Offset: 0x00019B44
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[Token(Token = "0x6000B5F")]
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[Address(RVA = "0x4C0FD0", Offset = "0x4BFDD0", VA = "0x1804C0FD0")]
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public void SetTarget(Transform Target)
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{
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/*
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An exception occurred when decompiling this method (06000B5F)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void FireBallCollision::SetTarget(UnityEngine.Transform)
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; stfld:Transform(FireBallCollision::g_Track, ldloc:FireBallCollision(this), ldloc:Transform(Target)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x06000B60 RID: 2912 RVA: 0x0001B958 File Offset: 0x00019B58
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[Token(Token = "0x6000B60")]
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[Address(RVA = "0x4C0FC0", Offset = "0x4BFDC0", VA = "0x1804C0FC0")]
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public void SetAliveTime(float time)
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{
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this.aliveTimeSet = time;
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}
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// Token: 0x06000B61 RID: 2913 RVA: 0x0001B96C File Offset: 0x00019B6C
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[Token(Token = "0x6000B61")]
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[Address(RVA = "0x4C0530", Offset = "0x4BF330", VA = "0x1804C0530")]
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public void BindReturnHandlerEvent(Action returnHandler)
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{
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/*
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An exception occurred when decompiling this method (06000B61)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void FireBallCollision::BindReturnHandlerEvent(System.Action)
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; stfld:Action(FireBallCollision::returnHandler, ldloc:FireBallCollision(this), ldloc:Action(returnHandler)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x06000B62 RID: 2914 RVA: 0x0001B980 File Offset: 0x00019B80
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[Token(Token = "0x6000B62")]
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[Address(RVA = "0x4C39D0", Offset = "0x4C27D0", VA = "0x1804C39D0")]
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public FireBallCollision()
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{
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}
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// Token: 0x0400131B RID: 4891
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400131B")]
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private List<EnemiesManager.EnemyData> enemies;
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// Token: 0x0400131C RID: 4892
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400131C")]
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private AttackData[] g_AD;
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// Token: 0x0400131D RID: 4893
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400131D")]
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public float g_fDuration = 2f;
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// Token: 0x0400131E RID: 4894
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[FieldOffset(Offset = "0x2C")]
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[Token(Token = "0x400131E")]
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public float g_fDurationV2 = 3f;
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// Token: 0x0400131F RID: 4895
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400131F")]
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private float g_fDurationVal;
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// Token: 0x04001320 RID: 4896
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[FieldOffset(Offset = "0x34")]
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[Token(Token = "0x4001320")]
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public float g_fIntervals = 0.2f;
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// Token: 0x04001321 RID: 4897
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4001321")]
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private float g_fIntervalsVal;
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// Token: 0x04001322 RID: 4898
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[FieldOffset(Offset = "0x3C")]
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[Token(Token = "0x4001322")]
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private float g_fRadius = 2f;
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// Token: 0x04001323 RID: 4899
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4001323")]
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private bool g_bShake01;
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// Token: 0x04001324 RID: 4900
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[FieldOffset(Offset = "0x41")]
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[Token(Token = "0x4001324")]
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private bool g_bShake02;
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// Token: 0x04001325 RID: 4901
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4001325")]
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private List<Transform> g_TargetList;
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// Token: 0x04001326 RID: 4902
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x4001326")]
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private Transform g_Track;
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// Token: 0x04001327 RID: 4903
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[Token(Token = "0x4001327")]
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private const float g_fMoveSpeed = 3f;
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// Token: 0x04001328 RID: 4904
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x4001328")]
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public GameObject g_CollisionEffect;
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// Token: 0x04001329 RID: 4905
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x4001329")]
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private EffectPool g_CollisionPool;
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// Token: 0x0400132A RID: 4906
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x400132A")]
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public GameObject g_SECollisionObject;
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// Token: 0x0400132B RID: 4907
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x400132B")]
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private SoundEffectPool g_SECollision;
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// Token: 0x0400132C RID: 4908
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x400132C")]
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public GameObject g_EffLv01Object;
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// Token: 0x0400132D RID: 4909
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x400132D")]
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public GameObject g_EffLv03Object;
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// Token: 0x0400132E RID: 4910
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[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x400132E")]
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public GameObject g_EffLv04Object;
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// Token: 0x0400132F RID: 4911
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[FieldOffset(Offset = "0x90")]
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[Token(Token = "0x400132F")]
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public GameObject g_EffLv05Object;
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// Token: 0x04001330 RID: 4912
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[FieldOffset(Offset = "0x98")]
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[Token(Token = "0x4001330")]
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private EffectPool g_EffLv01;
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// Token: 0x04001331 RID: 4913
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[FieldOffset(Offset = "0xA0")]
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[Token(Token = "0x4001331")]
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private EffectPool g_EffLv03;
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// Token: 0x04001332 RID: 4914
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[FieldOffset(Offset = "0xA8")]
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[Token(Token = "0x4001332")]
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private EffectPool g_EffLv04;
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// Token: 0x04001333 RID: 4915
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[FieldOffset(Offset = "0xB0")]
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[Token(Token = "0x4001333")]
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private EffectPool g_EffLv05;
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// Token: 0x04001334 RID: 4916
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[FieldOffset(Offset = "0xB8")]
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[Token(Token = "0x4001334")]
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public GameObject g_SEObject;
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// Token: 0x04001335 RID: 4917
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[FieldOffset(Offset = "0xC0")]
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[Token(Token = "0x4001335")]
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public GameObject g_SEV2Object;
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// Token: 0x04001336 RID: 4918
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[FieldOffset(Offset = "0xC8")]
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[Token(Token = "0x4001336")]
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private SoundEffectPool g_SE;
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// Token: 0x04001337 RID: 4919
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[FieldOffset(Offset = "0xD0")]
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[Token(Token = "0x4001337")]
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private SoundEffectPool g_SEV2;
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// Token: 0x04001338 RID: 4920
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[Token(Token = "0x4001338")]
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private const float g_fSuckDistance = 18f;
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// Token: 0x04001339 RID: 4921
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[Token(Token = "0x4001339")]
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private const float g_fSuckStrength = 2.7f;
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// Token: 0x0400133A RID: 4922
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[FieldOffset(Offset = "0xD8")]
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[Token(Token = "0x400133A")]
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private float aliveTimeSet;
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// Token: 0x0400133B RID: 4923
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[FieldOffset(Offset = "0xDC")]
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[Token(Token = "0x400133B")]
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private float aliveTime;
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// Token: 0x0400133C RID: 4924
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[FieldOffset(Offset = "0xE0")]
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[Token(Token = "0x400133C")]
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private Action returnHandler;
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}
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Reference in New Issue
Block a user