Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using Cpp2IlInjected;
// Token: 0x02000121 RID: 289
[Token(Token = "0x2000121")]
[Serializable]
public class GameSettings
{
// Token: 0x06000EEF RID: 3823 RVA: 0x00023820 File Offset: 0x00021A20
[Token(Token = "0x6000EEF")]
[Address(RVA = "0x54A340", Offset = "0x549140", VA = "0x18054A340")]
public GameSettings SetDefault()
{
this.cameraShake = (int)((ulong)2L);
this.hitStop = true;
this.holdDashing = false;
return this;
}
// Token: 0x06000EF0 RID: 3824 RVA: 0x00023848 File Offset: 0x00021A48
[Token(Token = "0x6000EF0")]
[Address(RVA = "0x54A360", Offset = "0x549160", VA = "0x18054A360")]
public GameSettings()
{
}
// Token: 0x04001968 RID: 6504
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4001968")]
public int cameraShake = (int)((ulong)2L);
// Token: 0x04001969 RID: 6505
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4001969")]
public bool hitStop = true;
// Token: 0x0400196A RID: 6506
[FieldOffset(Offset = "0x15")]
[Token(Token = "0x400196A")]
public bool gamepadVibration;
// Token: 0x0400196B RID: 6507
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400196B")]
public GameLanguage language = (GameLanguage)((ulong)4L);
// Token: 0x0400196C RID: 6508
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400196C")]
public bool holdDashing;
}