Add v1.0.3.1
This commit is contained in:
230
Cpp2IL/Assembly-CSharp/GameUIManager.cs
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230
Cpp2IL/Assembly-CSharp/GameUIManager.cs
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using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using DG.Tweening;
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using DG.Tweening.Core;
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using DG.Tweening.Plugins.Options;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x02000281 RID: 641
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[Token(Token = "0x2000281")]
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public class GameUIManager : MonoBehaviour
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{
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// Token: 0x1700010A RID: 266
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// (get) Token: 0x060018BC RID: 6332 RVA: 0x0003C1A8 File Offset: 0x0003A3A8
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[Token(Token = "0x1700010A")]
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public GameButtonThemePackage ButtonTheme
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{
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[Token(Token = "0x60018BC")]
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[Address(RVA = "0x3147B0", Offset = "0x3135B0", VA = "0x1803147B0")]
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get
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{
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return this.buttonThemePack;
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}
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}
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// Token: 0x060018BD RID: 6333 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60018BD")]
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[Address(RVA = "0x54B290", Offset = "0x54A090", VA = "0x18054B290")]
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public void Init(LocalizationData localizationData)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060018BE RID: 6334 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60018BE")]
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[Address(RVA = "0x54BBC0", Offset = "0x54A9C0", VA = "0x18054BBC0")]
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public void Localize(LocalizationData localizationData)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060018BF RID: 6335 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60018BF")]
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[Address(RVA = "0x2D1C50", Offset = "0x2D0A50", VA = "0x1802D1C50")]
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public T GetCanvas<T>() where T : GameCanvasBase
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060018C0 RID: 6336 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60018C0")]
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[Address(RVA = "0x54B160", Offset = "0x549F60", VA = "0x18054B160")]
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public UIMessageBox GetMessageBox(MessageBoxStyle style)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060018C1 RID: 6337 RVA: 0x0003C1BC File Offset: 0x0003A3BC
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[Token(Token = "0x60018C1")]
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[Address(RVA = "0x3EFFD0", Offset = "0x3EEDD0", VA = "0x1803EFFD0")]
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public UIStackingManager GetUIStackingManager()
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{
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return this.stackingManager;
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}
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// Token: 0x060018C2 RID: 6338 RVA: 0x0003C1D0 File Offset: 0x0003A3D0
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[Token(Token = "0x60018C2")]
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[Address(RVA = "0x54AF30", Offset = "0x549D30", VA = "0x18054AF30")]
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public void FadeInBlackScreen(float duration, Action completionHandler)
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{
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TweenerCore<Color, Color, ColorOptions> tweenerCore = DOTweenModuleUI.DOFade(this.blackScreen, 1f, duration);
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TweenCallback tweenCallback = delegate
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{
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Action completionHandler2 = completionHandler;
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if (completionHandler2 != 0)
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{
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completionHandler2();
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return;
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}
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};
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TweenerCore<Color, Color, ColorOptions> tweenerCore2 = tweenerCore.OnComplete(tweenCallback).Play<TweenerCore<Color, Color, ColorOptions>>();
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}
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// Token: 0x060018C3 RID: 6339 RVA: 0x0003C21C File Offset: 0x0003A41C
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[Token(Token = "0x60018C3")]
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[Address(RVA = "0x54B050", Offset = "0x549E50", VA = "0x18054B050")]
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public void FadeOutBlackScreen(float duration, Action completionHandler)
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{
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Image image = this.blackScreen;
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int num = 0;
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TweenerCore<Color, Color, ColorOptions> tweenerCore = DOTweenModuleUI.DOFade(image, (float)num, duration);
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TweenCallback tweenCallback = delegate
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{
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Action completionHandler2 = completionHandler;
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if (completionHandler2 != 0)
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{
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completionHandler2();
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return;
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}
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};
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TweenerCore<Color, Color, ColorOptions> tweenerCore2 = tweenerCore.OnComplete(tweenCallback).Play<TweenerCore<Color, Color, ColorOptions>>();
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}
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// Token: 0x060018C4 RID: 6340 RVA: 0x0003C26C File Offset: 0x0003A46C
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[Token(Token = "0x60018C4")]
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[Address(RVA = "0x54B1C0", Offset = "0x549FC0", VA = "0x18054B1C0")]
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public Sprite GetSaveLocationSprite(int index)
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{
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return this.uiPack.saveLocationSprites[index];
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}
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// Token: 0x060018C5 RID: 6341 RVA: 0x0003C290 File Offset: 0x0003A490
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[Token(Token = "0x60018C5")]
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[Address(RVA = "0x54B200", Offset = "0x54A000", VA = "0x18054B200")]
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public StageUIManager GetStageUIInstance()
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{
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return UnityEngine.Object.Instantiate<GameObject>(this.stageUIPrefab).GetComponent<StageUIManager>();
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}
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// Token: 0x060018C6 RID: 6342 RVA: 0x0003C2B4 File Offset: 0x0003A4B4
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[Token(Token = "0x60018C6")]
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[Address(RVA = "0x31E490", Offset = "0x31D290", VA = "0x18031E490")]
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public UISceneLoading GetSceneLoading()
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{
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return this.loading;
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}
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// Token: 0x060018C7 RID: 6343 RVA: 0x0003C2C8 File Offset: 0x0003A4C8
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[Token(Token = "0x60018C7")]
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[Address(RVA = "0x54BEA0", Offset = "0x54ACA0", VA = "0x18054BEA0")]
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public void ShowSavingTip()
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{
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this.savingTip.Show();
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}
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// Token: 0x060018C8 RID: 6344 RVA: 0x0003C2E8 File Offset: 0x0003A4E8
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[Token(Token = "0x60018C8")]
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[Address(RVA = "0x54BE50", Offset = "0x54AC50", VA = "0x18054BE50")]
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private void OnApplicationFocus(bool isFocus)
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{
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if (isFocus)
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{
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Texture2D cursorIcon = this.customCursor.cursorIcon;
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Vector2 zero = Vector2.zero;
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int num = 0;
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Cursor.SetCursor(cursorIcon, zero, (CursorMode)num);
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return;
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}
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}
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// Token: 0x060018C9 RID: 6345 RVA: 0x0003C320 File Offset: 0x0003A520
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[Token(Token = "0x60018C9")]
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[Address(RVA = "0x54BEC0", Offset = "0x54ACC0", VA = "0x18054BEC0")]
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public GameUIManager()
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{
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UIStackingManager uistackingManager = new UIStackingManager();
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this.stackingManager = uistackingManager;
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base..ctor();
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}
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// Token: 0x040022AE RID: 8878
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40022AE")]
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[SerializeField]
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private Transform uiCanvasRoot;
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// Token: 0x040022AF RID: 8879
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40022AF")]
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[SerializeField]
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private Transform uiMsgBoxRoot;
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// Token: 0x040022B0 RID: 8880
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x40022B0")]
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[SerializeField]
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private Image blackScreen;
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// Token: 0x040022B1 RID: 8881
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x40022B1")]
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[SerializeField]
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private UISceneLoading loading;
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// Token: 0x040022B2 RID: 8882
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x40022B2")]
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[SerializeField]
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private UISavingTip savingTip;
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// Token: 0x040022B3 RID: 8883
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x40022B3")]
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[SerializeField]
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private GameUIPackage uiPack;
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// Token: 0x040022B4 RID: 8884
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x40022B4")]
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[SerializeField]
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private GameButtonThemePackage buttonThemePack;
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// Token: 0x040022B5 RID: 8885
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[FieldOffset(Offset = "0x50")]
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[Token(Token = "0x40022B5")]
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[SerializeField]
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private GameCursor customCursor;
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// Token: 0x040022B6 RID: 8886
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x40022B6")]
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[SerializeField]
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private GameObject stageUIPrefab;
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// Token: 0x040022B7 RID: 8887
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x40022B7")]
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private Dictionary<Type, GameCanvasBase> canvasMap;
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// Token: 0x040022B8 RID: 8888
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x40022B8")]
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private Dictionary<MessageBoxStyle, UIMessageBox> messageBoxMap;
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// Token: 0x040022B9 RID: 8889
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x40022B9")]
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private UIStackingManager stackingManager;
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}
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