Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using System.Xml;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;
namespace MTAssets.UltimateLODSystem
{
// Token: 0x020005EC RID: 1516
[Token(Token = "0x20005EC")]
public class ChangeLodAutoManagement : MonoBehaviour
{
// Token: 0x06002FC4 RID: 12228 RVA: 0x00065908 File Offset: 0x00063B08
[Token(Token = "0x6002FC4")]
[Address(RVA = "0xE81D90", Offset = "0xE80B90", VA = "0x180E81D90")]
private void Update()
{
this.buttonText.text = "Disable Global Ultimate LOD System";
this.explanation.text = "ULOD System is Enabled. Consult the documentation for more details on the feature of enabling/disabling the ULOD system while the game is running.";
this.buttonText.text = "Enable Global Ultimate LOD System";
bool dtdValidation = ((IDtdParserAdapterWithValidation)this.explanation).DtdValidation;
}
// Token: 0x06002FC5 RID: 12229 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002FC5")]
[Address(RVA = "0xE81F70", Offset = "0xE80D70", VA = "0x180E81F70")]
public void buttonEnableAutoManagement()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002FC6 RID: 12230 RVA: 0x00065958 File Offset: 0x00063B58
[Token(Token = "0x6002FC6")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public ChangeLodAutoManagement()
{
}
// Token: 0x04003A09 RID: 14857
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003A09")]
public Text buttonText;
// Token: 0x04003A0A RID: 14858
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003A0A")]
public Text explanation;
}
}