Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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@@ -0,0 +1,209 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Obi.Characters.ThirdPerson
{
// Token: 0x020004F0 RID: 1264
[Token(Token = "0x20004F0")]
[RequireComponent(typeof(Rigidbody))]
[RequireComponent(typeof(CapsuleCollider))]
[RequireComponent(typeof(Animator))]
public class ThirdPersonCharacter : MonoBehaviour
{
// Token: 0x06002C3C RID: 11324 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C3C")]
[Address(RVA = "0x12FFFF0", Offset = "0x12FEDF0", VA = "0x1812FFFF0")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C3D RID: 11325 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C3D")]
[Address(RVA = "0x12FF2B0", Offset = "0x12FE0B0", VA = "0x1812FF2B0")]
public void Move(Vector3 move, bool crouch, bool jump)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C3E RID: 11326 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C3E")]
[Address(RVA = "0x12FFD20", Offset = "0x12FEB20", VA = "0x1812FFD20")]
private void ScaleCapsuleForCrouching(bool crouch)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C3F RID: 11327 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C3F")]
[Address(RVA = "0x12FFB50", Offset = "0x12FE950", VA = "0x1812FFB50")]
private void PreventStandingInLowHeadroom()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C40 RID: 11328 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C40")]
[Address(RVA = "0x1300150", Offset = "0x12FEF50", VA = "0x181300150")]
private void UpdateAnimator(Vector3 move)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C41 RID: 11329 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C41")]
[Address(RVA = "0x12FF000", Offset = "0x12FDE00", VA = "0x1812FF000")]
private void HandleAirborneMovement()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C42 RID: 11330 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C42")]
[Address(RVA = "0x12FF130", Offset = "0x12FDF30", VA = "0x1812FF130")]
private void HandleGroundedMovement(bool crouch, bool jump)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C43 RID: 11331 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C43")]
[Address(RVA = "0x12FEDB0", Offset = "0x12FDBB0", VA = "0x1812FEDB0")]
private void ApplyExtraTurnRotation()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C44 RID: 11332 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C44")]
[Address(RVA = "0x12FFA10", Offset = "0x12FE810", VA = "0x1812FFA10")]
public void OnAnimatorMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C45 RID: 11333 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C45")]
[Address(RVA = "0x12FEE40", Offset = "0x12FDC40", VA = "0x1812FEE40")]
private void CheckGroundStatus()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C46 RID: 11334 RVA: 0x0005FE20 File Offset: 0x0005E020
[Token(Token = "0x6002C46")]
[Address(RVA = "0x13003F0", Offset = "0x12FF1F0", VA = "0x1813003F0")]
public ThirdPersonCharacter()
{
}
// Token: 0x0400349A RID: 13466
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400349A")]
[SerializeField]
private float m_MovingTurnSpeed = 360f;
// Token: 0x0400349B RID: 13467
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400349B")]
[SerializeField]
private float m_StationaryTurnSpeed = 180f;
// Token: 0x0400349C RID: 13468
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400349C")]
[SerializeField]
private float m_JumpPower = 12f;
// Token: 0x0400349D RID: 13469
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400349D")]
[SerializeField]
[Range(1f, 4f)]
private float m_GravityMultiplier = 2f;
// Token: 0x0400349E RID: 13470
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400349E")]
[SerializeField]
private float m_RunCycleLegOffset = 0.2f;
// Token: 0x0400349F RID: 13471
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400349F")]
[SerializeField]
private float m_MoveSpeedMultiplier = 1f;
// Token: 0x040034A0 RID: 13472
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40034A0")]
[SerializeField]
private float m_AnimSpeedMultiplier = 1f;
// Token: 0x040034A1 RID: 13473
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40034A1")]
[SerializeField]
private float m_GroundCheckDistance = 0.1f;
// Token: 0x040034A2 RID: 13474
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40034A2")]
private Rigidbody m_Rigidbody;
// Token: 0x040034A3 RID: 13475
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x40034A3")]
private Animator m_Animator;
// Token: 0x040034A4 RID: 13476
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x40034A4")]
private bool m_IsGrounded;
// Token: 0x040034A5 RID: 13477
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x40034A5")]
private float m_OrigGroundCheckDistance;
// Token: 0x040034A6 RID: 13478
[Token(Token = "0x40034A6")]
private const float k_Half = 0.5f;
// Token: 0x040034A7 RID: 13479
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x40034A7")]
private float m_TurnAmount;
// Token: 0x040034A8 RID: 13480
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x40034A8")]
private float m_ForwardAmount;
// Token: 0x040034A9 RID: 13481
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x40034A9")]
private Vector3 m_GroundNormal;
// Token: 0x040034AA RID: 13482
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x40034AA")]
private float m_CapsuleHeight;
// Token: 0x040034AB RID: 13483
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x40034AB")]
private Vector3 m_CapsuleCenter;
// Token: 0x040034AC RID: 13484
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x40034AC")]
private CapsuleCollider m_Capsule;
// Token: 0x040034AD RID: 13485
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x40034AD")]
private bool m_Crouching;
}
}