Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Obi
{
// Token: 0x0200049B RID: 1179
[Token(Token = "0x200049B")]
public class ObiCircleShapeTracker2D : ObiShapeTracker
{
// Token: 0x060029FD RID: 10749 RVA: 0x0005BA60 File Offset: 0x00059C60
[Token(Token = "0x60029FD")]
[Address(RVA = "0x1000FD0", Offset = "0xFFFDD0", VA = "0x181000FD0")]
public ObiCircleShapeTracker2D(CircleCollider2D collider)
{
this.collider = collider;
this.adaptor.is2D = true;
IntPtr intPtr = Oni.CreateShape(Oni.ShapeType.Sphere);
this.oniShape = intPtr;
}
// Token: 0x060029FE RID: 10750 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60029FE")]
[Address(RVA = "0x1000E70", Offset = "0xFFFC70", VA = "0x181000E70", Slot = "5")]
public override void UpdateIfNeeded()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003302 RID: 13058
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4003302")]
private float radius;
// Token: 0x04003303 RID: 13059
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x4003303")]
private Vector2 center;
}
}