Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace Obi
{
// Token: 0x020004EC RID: 1260
[Token(Token = "0x20004EC")]
[ExecuteInEditMode]
public class ObiParticleHandle : MonoBehaviour
{
// Token: 0x17000312 RID: 786
// (get) Token: 0x06002C24 RID: 11300 RVA: 0x0005FAA8 File Offset: 0x0005DCA8
[Token(Token = "0x17000312")]
public int ParticleCount
{
[Token(Token = "0x6002C24")]
[Address(RVA = "0xD24940", Offset = "0xD23740", VA = "0x180D24940")]
get
{
return this.handledParticleIndices._size;
}
}
// Token: 0x17000313 RID: 787
// (get) Token: 0x06002C26 RID: 11302 RVA: 0x0005FB9C File Offset: 0x0005DD9C
// (set) Token: 0x06002C25 RID: 11301 RVA: 0x0005FAC8 File Offset: 0x0005DCC8
[Token(Token = "0x17000313")]
public ObiActor Actor
{
[Token(Token = "0x6002C26")]
[Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")]
get
{
return this.actor;
}
[Token(Token = "0x6002C25")]
[Address(RVA = "0xD24980", Offset = "0xD23780", VA = "0x180D24980")]
set
{
if (this.actor != value)
{
ObiActor obiActor = this.actor;
int num = 0;
if (obiActor != num)
{
ObiSolver solver = this.actor.solver;
int num2 = 0;
if (solver != num2)
{
ObiSolver solver2 = this.actor.solver;
EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin);
solver2.OnFrameBegin -= eventHandler;
}
}
this.actor = value;
ObiActor obiActor2 = this.actor;
int num3 = 0;
if (obiActor2 != num3)
{
ObiSolver solver3 = this.actor.solver;
int num4 = 0;
if (solver3 != num4)
{
ObiSolver solver4 = this.actor.solver;
EventHandler eventHandler2 = new EventHandler(this.Actor_solver_OnFrameBegin);
solver4.OnFrameBegin += eventHandler2;
}
}
}
}
}
// Token: 0x06002C27 RID: 11303 RVA: 0x0005FBB0 File Offset: 0x0005DDB0
[Token(Token = "0x6002C27")]
[Address(RVA = "0xD242A0", Offset = "0xD230A0", VA = "0x180D242A0")]
private void OnEnable()
{
ObiActor obiActor = this.actor;
int num = 0;
if (obiActor != num)
{
ObiSolver solver = this.actor.solver;
int num2 = 0;
if (solver != num2)
{
ObiSolver solver2 = this.actor.solver;
EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin);
solver2.OnFrameBegin += eventHandler;
}
}
}
// Token: 0x06002C28 RID: 11304 RVA: 0x0005FC14 File Offset: 0x0005DE14
[Token(Token = "0x6002C28")]
[Address(RVA = "0xD24170", Offset = "0xD22F70", VA = "0x180D24170")]
private void OnDisable()
{
ObiActor obiActor = this.actor;
int num = 0;
if (obiActor != num)
{
ObiSolver solver = this.actor.solver;
int num2 = 0;
if (solver != num2)
{
ObiSolver solver2 = this.actor.solver;
EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin);
solver2.OnFrameBegin -= eventHandler;
this.ResetInvMasses();
}
}
}
// Token: 0x06002C29 RID: 11305 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C29")]
[Address(RVA = "0xD24600", Offset = "0xD23400", VA = "0x180D24600")]
private void ResetInvMasses()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C2A RID: 11306 RVA: 0x0005FC7C File Offset: 0x0005DE7C
[Token(Token = "0x6002C2A")]
[Address(RVA = "0xD240D0", Offset = "0xD22ED0", VA = "0x180D240D0")]
public void Clear()
{
this.ResetInvMasses();
this.handledParticleIndices.Clear();
this.handledParticlePositions.Clear();
this.handledParticleInvMasses.Clear();
}
// Token: 0x06002C2B RID: 11307 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C2B")]
[Address(RVA = "0xD23FC0", Offset = "0xD22DC0", VA = "0x180D23FC0")]
public void AddParticle(int index, Vector3 position, float invMass)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C2C RID: 11308 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C2C")]
[Address(RVA = "0xD243C0", Offset = "0xD231C0", VA = "0x180D243C0")]
public void RemoveParticle(int index)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C2D RID: 11309 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002C2D")]
[Address(RVA = "0xD23A50", Offset = "0xD22850", VA = "0x180D23A50")]
private void Actor_solver_OnFrameBegin(object sender, EventArgs e)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002C2E RID: 11310 RVA: 0x0005FCB8 File Offset: 0x0005DEB8
[Token(Token = "0x6002C2E")]
[Address(RVA = "0xD24840", Offset = "0xD23640", VA = "0x180D24840")]
public ObiParticleHandle()
{
List<int> list = new List();
this.handledParticleIndices = list;
List<Vector3> list2 = new List();
this.handledParticlePositions = list2;
List<float> list3 = new List();
this.handledParticleInvMasses = list3;
base..ctor();
}
// Token: 0x0400348C RID: 13452
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400348C")]
[SerializeField]
[HideInInspector]
private ObiActor actor;
// Token: 0x0400348D RID: 13453
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400348D")]
[HideInInspector]
[SerializeField]
private List<int> handledParticleIndices;
// Token: 0x0400348E RID: 13454
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400348E")]
[HideInInspector]
[SerializeField]
private List<Vector3> handledParticlePositions;
// Token: 0x0400348F RID: 13455
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400348F")]
[HideInInspector]
[SerializeField]
private List<float> handledParticleInvMasses;
// Token: 0x04003490 RID: 13456
[Token(Token = "0x4003490")]
private const float HANDLED_PARTICLE_MASS = 0.0001f;
}
}