Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Rendering;
namespace Obi
{
// Token: 0x02000489 RID: 1161
[Token(Token = "0x2000489")]
public class ShadowmapExposer : MonoBehaviour
{
// Token: 0x06002923 RID: 10531 RVA: 0x0005A618 File Offset: 0x00058818
[Token(Token = "0x6002923")]
[Address(RVA = "0x11F11C0", Offset = "0x11EFFC0", VA = "0x1811F11C0")]
public void Awake()
{
/*
An exception occurred when decompiling this method (06002923)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Obi.ShadowmapExposer::Awake()
---> System.Exception: Basic block has to end with unconditional control flow.
{; Block_0:; stloc:Light(var_0_06, call:Light(Component::GetComponent, ldloc:ShadowmapExposer[exp:Component](this))); stfld:Light(ShadowmapExposer::light, ldloc:ShadowmapExposer(this), ldloc:Light(var_0_06)); };
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
*/;
}
// Token: 0x06002924 RID: 10532 RVA: 0x0005A634 File Offset: 0x00058834
[Token(Token = "0x6002924")]
[Address(RVA = "0x11F1260", Offset = "0x11F0060", VA = "0x1811F1260")]
public void OnEnable()
{
CommandBuffer commandBuffer = this.afterShadow;
if (commandBuffer != 0)
{
this.light.RemoveCommandBuffer(LightEvent.AfterShadowMapPass, commandBuffer);
this.afterShadow = (ulong)0L;
}
CommandBuffer commandBuffer2 = new CommandBuffer();
this.afterShadow = commandBuffer2;
this.afterShadow.name = "FluidShadows";
Light light = this.light;
CommandBuffer commandBuffer3 = this.afterShadow;
light.AddCommandBuffer(LightEvent.AfterShadowMapPass, commandBuffer3);
}
// Token: 0x06002925 RID: 10533 RVA: 0x0005A69C File Offset: 0x0005889C
[Token(Token = "0x6002925")]
[Address(RVA = "0x11F1210", Offset = "0x11F0010", VA = "0x1811F1210")]
public void OnDisable()
{
CommandBuffer commandBuffer = this.afterShadow;
if (commandBuffer != 0)
{
this.light.RemoveCommandBuffer(LightEvent.AfterShadowMapPass, commandBuffer);
}
}
// Token: 0x06002926 RID: 10534 RVA: 0x0005A6C8 File Offset: 0x000588C8
[Token(Token = "0x6002926")]
[Address(RVA = "0x11F1210", Offset = "0x11F0010", VA = "0x1811F1210")]
private void Cleanup()
{
CommandBuffer commandBuffer = this.afterShadow;
if (commandBuffer != 0)
{
this.light.RemoveCommandBuffer(LightEvent.AfterShadowMapPass, commandBuffer);
}
}
// Token: 0x06002927 RID: 10535 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002927")]
[Address(RVA = "0x11F1340", Offset = "0x11F0140", VA = "0x1811F1340")]
public void SetupFluidShadowsCommandBuffer()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002928 RID: 10536 RVA: 0x0005A6F4 File Offset: 0x000588F4
[Token(Token = "0x6002928")]
[Address(RVA = "0x11F15B0", Offset = "0x11F03B0", VA = "0x1811F15B0")]
private void Update()
{
if (base.gameObject.activeInHierarchy && base.enabled)
{
ObiParticleRenderer[] array = this.particleRenderers;
if (array != 0 && array.Length != 0)
{
if (this.afterShadow != (ulong)0L)
{
this.SetupFluidShadowsCommandBuffer();
}
return;
}
}
CommandBuffer commandBuffer = this.afterShadow;
while (commandBuffer == 0)
{
}
this.light.RemoveCommandBuffer(LightEvent.AfterShadowMapPass, commandBuffer);
this.afterShadow = (ulong)0L;
throw new NullReferenceException();
}
// Token: 0x06002929 RID: 10537 RVA: 0x0005A764 File Offset: 0x00058964
[Token(Token = "0x6002929")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public ShadowmapExposer()
{
}
// Token: 0x04003272 RID: 12914
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4003272")]
private Light light;
// Token: 0x04003273 RID: 12915
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003273")]
private CommandBuffer afterShadow;
// Token: 0x04003274 RID: 12916
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4003274")]
public ObiParticleRenderer[] particleRenderers;
}
}