Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using System.Collections;
using Cpp2IlInjected;
using Obi;
using UnityEngine;
// Token: 0x02000358 RID: 856
[Token(Token = "0x2000358")]
public class ObiActorTeleport : MonoBehaviour
{
// Token: 0x0600210A RID: 8458 RVA: 0x0004E86C File Offset: 0x0004CA6C
[Token(Token = "0x600210A")]
[Address(RVA = "0xED60B0", Offset = "0xED4EB0", VA = "0x180ED60B0")]
private void Update()
{
if (Input.anyKeyDown)
{
int num;
ObiActorTeleport.<Teleport>d__2 <Teleport>d__ = new ObiActorTeleport.<Teleport>d__2(num);
num = 0;
<Teleport>d__.<>4__this = this;
Coroutine coroutine = base.StartCoroutine(<Teleport>d__);
}
}
// Token: 0x0600210B RID: 8459 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600210B")]
[Address(RVA = "0xED6040", Offset = "0xED4E40", VA = "0x180ED6040")]
private IEnumerator Teleport()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600210C RID: 8460 RVA: 0x0004E8A4 File Offset: 0x0004CAA4
[Token(Token = "0x600210C")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public ObiActorTeleport()
{
}
// Token: 0x04002A71 RID: 10865
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002A71")]
public ObiActor actor;
}