Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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@@ -0,0 +1,475 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003E6 RID: 998
[Token(Token = "0x20003E6")]
public class CharacterThirdPerson : CharacterBase
{
// Token: 0x17000209 RID: 521
// (get) Token: 0x060023FA RID: 9210 RVA: 0x00051FF8 File Offset: 0x000501F8
// (set) Token: 0x060023FB RID: 9211 RVA: 0x0005200C File Offset: 0x0005020C
[Token(Token = "0x17000209")]
public bool onGround
{
[Token(Token = "0x60023FA")]
[Address(RVA = "0xE88840", Offset = "0xE87640", VA = "0x180E88840")]
get;
[Token(Token = "0x60023FB")]
[Address(RVA = "0xE88850", Offset = "0xE87650", VA = "0x180E88850")]
private set;
}
// Token: 0x060023FC RID: 9212 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60023FC")]
[Address(RVA = "0xE87C30", Offset = "0xE86A30", VA = "0x180E87C30", Slot = "5")]
protected override void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060023FD RID: 9213 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60023FD")]
[Address(RVA = "0xE875A0", Offset = "0xE863A0", VA = "0x180E875A0")]
private void OnAnimatorMove()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060023FE RID: 9214 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60023FE")]
[Address(RVA = "0xE874B0", Offset = "0xE862B0", VA = "0x180E874B0", Slot = "4")]
public override void Move(Vector3 deltaPosition, Quaternion deltaRotation)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060023FF RID: 9215 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60023FF")]
[Address(RVA = "0xE85790", Offset = "0xE84590", VA = "0x180E85790")]
private void FixedUpdate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002400 RID: 9216 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002400")]
[Address(RVA = "0xE87DD0", Offset = "0xE86BD0", VA = "0x180E87DD0", Slot = "7")]
protected virtual void Update()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002401 RID: 9217 RVA: 0x00052020 File Offset: 0x00050220
[Token(Token = "0x6002401")]
[Address(RVA = "0xE86CB0", Offset = "0xE85AB0", VA = "0x180E86CB0", Slot = "8")]
protected virtual void LateUpdate()
{
CameraController cameraController = this.cam;
int num = 0;
if (!(cameraController == num))
{
this.cam.UpdateInput();
if (this.fixedFrame || this.r.interpolation != RigidbodyInterpolation.None)
{
Rigidbody r = this.r;
CameraController cameraController2 = this.cam;
RigidbodyInterpolation interpolation = r.interpolation;
if (interpolation == RigidbodyInterpolation.None)
{
float fixedDeltaTime = Time.fixedDeltaTime;
}
float deltaTime = Time.deltaTime;
cameraController2.UpdateTransform(deltaTime);
this.fixedFrame = false;
}
}
}
// Token: 0x06002402 RID: 9218 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002402")]
[Address(RVA = "0xE86D90", Offset = "0xE85B90", VA = "0x180E86D90")]
private void MoveFixed(Vector3 deltaPosition)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002403 RID: 9219 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002403")]
[Address(RVA = "0xE87E90", Offset = "0xE86C90", VA = "0x180E87E90")]
private void WallRun()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002404 RID: 9220 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002404")]
[Address(RVA = "0xE856F0", Offset = "0xE844F0", VA = "0x180E856F0")]
private bool CanWallRun()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002405 RID: 9221 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002405")]
[Address(RVA = "0xE862A0", Offset = "0xE850A0", VA = "0x180E862A0")]
private Vector3 GetMoveDirection()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002406 RID: 9222 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002406")]
[Address(RVA = "0xE87640", Offset = "0xE86440", VA = "0x180E87640", Slot = "9")]
protected virtual void Rotate()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002407 RID: 9223 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002407")]
[Address(RVA = "0xE86090", Offset = "0xE84E90", VA = "0x180E86090")]
private Vector3 GetForwardDirection()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002408 RID: 9224 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002408")]
[Address(RVA = "0xE86A90", Offset = "0xE85890", VA = "0x180E86A90", Slot = "10")]
protected virtual bool Jump()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002409 RID: 9225 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002409")]
[Address(RVA = "0xE865A0", Offset = "0xE853A0", VA = "0x180E865A0")]
private void GroundCheck()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600240A RID: 9226 RVA: 0x000520A4 File Offset: 0x000502A4
[Token(Token = "0x600240A")]
[Address(RVA = "0xE88730", Offset = "0xE87530", VA = "0x180E88730")]
public CharacterThirdPerson()
{
float z = Vector3.up.z;
this.wallNormal.z = z;
this.gravityMultiplier = 2f;
this.airborneThreshold = 0.6f;
this.slopeStartAngle = 50f;
this.slopeEndAngle = 85f;
this.spherecastRadius = 0.1f;
base..ctor();
}
// Token: 0x04002D94 RID: 11668
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4002D94")]
[Header("References")]
public CharacterAnimationBase characterAnimation;
// Token: 0x04002D95 RID: 11669
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4002D95")]
public UserControlThirdPerson userControl;
// Token: 0x04002D96 RID: 11670
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4002D96")]
public CameraController cam;
// Token: 0x04002D97 RID: 11671
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4002D97")]
[Header("Movement")]
public CharacterThirdPerson.MoveMode moveMode;
// Token: 0x04002D98 RID: 11672
[FieldOffset(Offset = "0x84")]
[Token(Token = "0x4002D98")]
public bool smoothPhysics = true;
// Token: 0x04002D99 RID: 11673
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4002D99")]
public float smoothAccelerationTime = 0.2f;
// Token: 0x04002D9A RID: 11674
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4002D9A")]
public float linearAccelerationSpeed = 3f;
// Token: 0x04002D9B RID: 11675
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4002D9B")]
public float platformFriction = 7f;
// Token: 0x04002D9C RID: 11676
[FieldOffset(Offset = "0x94")]
[Token(Token = "0x4002D9C")]
public float groundStickyEffect = 4f;
// Token: 0x04002D9D RID: 11677
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4002D9D")]
public float maxVerticalVelocityOnGround = 3f;
// Token: 0x04002D9E RID: 11678
[FieldOffset(Offset = "0x9C")]
[Token(Token = "0x4002D9E")]
public float velocityToGroundTangentWeight;
// Token: 0x04002D9F RID: 11679
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4002D9F")]
[Header("Rotation")]
public bool lookInCameraDirection;
// Token: 0x04002DA0 RID: 11680
[FieldOffset(Offset = "0xA4")]
[Token(Token = "0x4002DA0")]
public float turnSpeed = 5f;
// Token: 0x04002DA1 RID: 11681
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4002DA1")]
public float stationaryTurnSpeedMlp = 1f;
// Token: 0x04002DA2 RID: 11682
[FieldOffset(Offset = "0xAC")]
[Token(Token = "0x4002DA2")]
[Header("Jumping and Falling")]
public float airSpeed = 6f;
// Token: 0x04002DA3 RID: 11683
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x4002DA3")]
public float airControl = 2f;
// Token: 0x04002DA4 RID: 11684
[FieldOffset(Offset = "0xB4")]
[Token(Token = "0x4002DA4")]
public float jumpPower = 12f;
// Token: 0x04002DA5 RID: 11685
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x4002DA5")]
public float jumpRepeatDelayTime;
// Token: 0x04002DA6 RID: 11686
[FieldOffset(Offset = "0xBC")]
[Token(Token = "0x4002DA6")]
[SerializeField]
[Header("Wall Running")]
private LayerMask wallRunLayers;
// Token: 0x04002DA7 RID: 11687
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x4002DA7")]
public float wallRunMaxLength = 1f;
// Token: 0x04002DA8 RID: 11688
[FieldOffset(Offset = "0xC4")]
[Token(Token = "0x4002DA8")]
public float wallRunMinMoveMag = 0.6f;
// Token: 0x04002DA9 RID: 11689
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x4002DA9")]
public float wallRunMinVelocityY = -1f;
// Token: 0x04002DAA RID: 11690
[FieldOffset(Offset = "0xCC")]
[Token(Token = "0x4002DAA")]
public float wallRunRotationSpeed = 1.5f;
// Token: 0x04002DAB RID: 11691
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x4002DAB")]
public float wallRunMaxRotationAngle = 70f;
// Token: 0x04002DAC RID: 11692
[FieldOffset(Offset = "0xD4")]
[Token(Token = "0x4002DAC")]
public float wallRunWeightSpeed = 5f;
// Token: 0x04002DAD RID: 11693
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4002DAD")]
[Header("Crouching")]
public float crouchCapsuleScaleMlp = 0.6f;
// Token: 0x04002DAF RID: 11695
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x4002DAF")]
public CharacterThirdPerson.AnimState animState;
// Token: 0x04002DB0 RID: 11696
[FieldOffset(Offset = "0xF4")]
[Token(Token = "0x4002DB0")]
protected Vector3 moveDirection;
// Token: 0x04002DB1 RID: 11697
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4002DB1")]
private Animator animator;
// Token: 0x04002DB2 RID: 11698
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x4002DB2")]
private Vector3 normal;
// Token: 0x04002DB3 RID: 11699
[FieldOffset(Offset = "0x114")]
[Token(Token = "0x4002DB3")]
private Vector3 platformVelocity;
// Token: 0x04002DB4 RID: 11700
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x4002DB4")]
private Vector3 platformAngularVelocity;
// Token: 0x04002DB5 RID: 11701
[FieldOffset(Offset = "0x12C")]
[Token(Token = "0x4002DB5")]
private RaycastHit hit;
// Token: 0x04002DB6 RID: 11702
[FieldOffset(Offset = "0x158")]
[Token(Token = "0x4002DB6")]
private float jumpLeg;
// Token: 0x04002DB7 RID: 11703
[FieldOffset(Offset = "0x15C")]
[Token(Token = "0x4002DB7")]
private float jumpEndTime;
// Token: 0x04002DB8 RID: 11704
[FieldOffset(Offset = "0x160")]
[Token(Token = "0x4002DB8")]
private float forwardMlp;
// Token: 0x04002DB9 RID: 11705
[FieldOffset(Offset = "0x164")]
[Token(Token = "0x4002DB9")]
private float groundDistance;
// Token: 0x04002DBA RID: 11706
[FieldOffset(Offset = "0x168")]
[Token(Token = "0x4002DBA")]
private float lastAirTime;
// Token: 0x04002DBB RID: 11707
[FieldOffset(Offset = "0x16C")]
[Token(Token = "0x4002DBB")]
private float stickyForce;
// Token: 0x04002DBC RID: 11708
[FieldOffset(Offset = "0x170")]
[Token(Token = "0x4002DBC")]
private Vector3 wallNormal;
// Token: 0x04002DBD RID: 11709
[FieldOffset(Offset = "0x17C")]
[Token(Token = "0x4002DBD")]
private Vector3 moveDirectionVelocity;
// Token: 0x04002DBE RID: 11710
[FieldOffset(Offset = "0x188")]
[Token(Token = "0x4002DBE")]
private float wallRunWeight;
// Token: 0x04002DBF RID: 11711
[FieldOffset(Offset = "0x18C")]
[Token(Token = "0x4002DBF")]
private float lastWallRunWeight;
// Token: 0x04002DC0 RID: 11712
[FieldOffset(Offset = "0x190")]
[Token(Token = "0x4002DC0")]
private Vector3 fixedDeltaPosition;
// Token: 0x04002DC1 RID: 11713
[FieldOffset(Offset = "0x19C")]
[Token(Token = "0x4002DC1")]
private Quaternion fixedDeltaRotation;
// Token: 0x04002DC2 RID: 11714
[FieldOffset(Offset = "0x1AC")]
[Token(Token = "0x4002DC2")]
private bool fixedFrame;
// Token: 0x04002DC3 RID: 11715
[FieldOffset(Offset = "0x1B0")]
[Token(Token = "0x4002DC3")]
private float wallRunEndTime;
// Token: 0x04002DC4 RID: 11716
[FieldOffset(Offset = "0x1B4")]
[Token(Token = "0x4002DC4")]
private Vector3 gravity;
// Token: 0x04002DC5 RID: 11717
[FieldOffset(Offset = "0x1C0")]
[Token(Token = "0x4002DC5")]
private Vector3 verticalVelocity;
// Token: 0x04002DC6 RID: 11718
[FieldOffset(Offset = "0x1CC")]
[Token(Token = "0x4002DC6")]
private float velocityY;
// Token: 0x020003E7 RID: 999
[Token(Token = "0x20003E7")]
[Serializable]
public enum MoveMode
{
// Token: 0x04002DC8 RID: 11720
[Token(Token = "0x4002DC8")]
Directional,
// Token: 0x04002DC9 RID: 11721
[Token(Token = "0x4002DC9")]
Strafe
}
// Token: 0x020003E8 RID: 1000
[Token(Token = "0x20003E8")]
public struct AnimState
{
// Token: 0x04002DCA RID: 11722
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4002DCA")]
public Vector3 moveDirection;
// Token: 0x04002DCB RID: 11723
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4002DCB")]
public bool jump;
// Token: 0x04002DCC RID: 11724
[FieldOffset(Offset = "0xD")]
[Token(Token = "0x4002DCC")]
public bool crouch;
// Token: 0x04002DCD RID: 11725
[FieldOffset(Offset = "0xE")]
[Token(Token = "0x4002DCD")]
public bool onGround;
// Token: 0x04002DCE RID: 11726
[FieldOffset(Offset = "0xF")]
[Token(Token = "0x4002DCE")]
public bool isStrafing;
// Token: 0x04002DCF RID: 11727
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4002DCF")]
public float yVelocity;
}
}
}