Add v1.0.3.1
This commit is contained in:
475
Cpp2IL/Assembly-CSharp/RootMotion/Demos/CharacterThirdPerson.cs
Normal file
475
Cpp2IL/Assembly-CSharp/RootMotion/Demos/CharacterThirdPerson.cs
Normal file
@@ -0,0 +1,475 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RootMotion.Demos
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{
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// Token: 0x020003E6 RID: 998
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[Token(Token = "0x20003E6")]
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public class CharacterThirdPerson : CharacterBase
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{
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// Token: 0x17000209 RID: 521
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// (get) Token: 0x060023FA RID: 9210 RVA: 0x00051FF8 File Offset: 0x000501F8
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// (set) Token: 0x060023FB RID: 9211 RVA: 0x0005200C File Offset: 0x0005020C
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[Token(Token = "0x17000209")]
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public bool onGround
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{
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[Token(Token = "0x60023FA")]
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[Address(RVA = "0xE88840", Offset = "0xE87640", VA = "0x180E88840")]
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get;
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[Token(Token = "0x60023FB")]
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[Address(RVA = "0xE88850", Offset = "0xE87650", VA = "0x180E88850")]
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private set;
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}
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// Token: 0x060023FC RID: 9212 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60023FC")]
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[Address(RVA = "0xE87C30", Offset = "0xE86A30", VA = "0x180E87C30", Slot = "5")]
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protected override void Start()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060023FD RID: 9213 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60023FD")]
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[Address(RVA = "0xE875A0", Offset = "0xE863A0", VA = "0x180E875A0")]
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private void OnAnimatorMove()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060023FE RID: 9214 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60023FE")]
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[Address(RVA = "0xE874B0", Offset = "0xE862B0", VA = "0x180E874B0", Slot = "4")]
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public override void Move(Vector3 deltaPosition, Quaternion deltaRotation)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x060023FF RID: 9215 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x60023FF")]
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[Address(RVA = "0xE85790", Offset = "0xE84590", VA = "0x180E85790")]
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private void FixedUpdate()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002400 RID: 9216 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002400")]
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[Address(RVA = "0xE87DD0", Offset = "0xE86BD0", VA = "0x180E87DD0", Slot = "7")]
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protected virtual void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002401 RID: 9217 RVA: 0x00052020 File Offset: 0x00050220
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[Token(Token = "0x6002401")]
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[Address(RVA = "0xE86CB0", Offset = "0xE85AB0", VA = "0x180E86CB0", Slot = "8")]
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protected virtual void LateUpdate()
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{
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CameraController cameraController = this.cam;
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int num = 0;
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if (!(cameraController == num))
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{
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this.cam.UpdateInput();
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if (this.fixedFrame || this.r.interpolation != RigidbodyInterpolation.None)
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{
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Rigidbody r = this.r;
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CameraController cameraController2 = this.cam;
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RigidbodyInterpolation interpolation = r.interpolation;
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if (interpolation == RigidbodyInterpolation.None)
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{
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float fixedDeltaTime = Time.fixedDeltaTime;
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}
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float deltaTime = Time.deltaTime;
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cameraController2.UpdateTransform(deltaTime);
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this.fixedFrame = false;
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}
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}
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}
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// Token: 0x06002402 RID: 9218 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002402")]
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[Address(RVA = "0xE86D90", Offset = "0xE85B90", VA = "0x180E86D90")]
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private void MoveFixed(Vector3 deltaPosition)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002403 RID: 9219 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002403")]
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[Address(RVA = "0xE87E90", Offset = "0xE86C90", VA = "0x180E87E90")]
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private void WallRun()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002404 RID: 9220 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002404")]
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[Address(RVA = "0xE856F0", Offset = "0xE844F0", VA = "0x180E856F0")]
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private bool CanWallRun()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002405 RID: 9221 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002405")]
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[Address(RVA = "0xE862A0", Offset = "0xE850A0", VA = "0x180E862A0")]
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private Vector3 GetMoveDirection()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002406 RID: 9222 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002406")]
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[Address(RVA = "0xE87640", Offset = "0xE86440", VA = "0x180E87640", Slot = "9")]
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protected virtual void Rotate()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002407 RID: 9223 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002407")]
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[Address(RVA = "0xE86090", Offset = "0xE84E90", VA = "0x180E86090")]
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private Vector3 GetForwardDirection()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002408 RID: 9224 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002408")]
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[Address(RVA = "0xE86A90", Offset = "0xE85890", VA = "0x180E86A90", Slot = "10")]
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protected virtual bool Jump()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002409 RID: 9225 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002409")]
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[Address(RVA = "0xE865A0", Offset = "0xE853A0", VA = "0x180E865A0")]
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private void GroundCheck()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600240A RID: 9226 RVA: 0x000520A4 File Offset: 0x000502A4
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[Token(Token = "0x600240A")]
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[Address(RVA = "0xE88730", Offset = "0xE87530", VA = "0x180E88730")]
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public CharacterThirdPerson()
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{
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float z = Vector3.up.z;
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this.wallNormal.z = z;
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this.gravityMultiplier = 2f;
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this.airborneThreshold = 0.6f;
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this.slopeStartAngle = 50f;
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this.slopeEndAngle = 85f;
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this.spherecastRadius = 0.1f;
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base..ctor();
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}
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// Token: 0x04002D94 RID: 11668
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x4002D94")]
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[Header("References")]
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public CharacterAnimationBase characterAnimation;
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// Token: 0x04002D95 RID: 11669
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x4002D95")]
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public UserControlThirdPerson userControl;
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// Token: 0x04002D96 RID: 11670
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[FieldOffset(Offset = "0x78")]
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[Token(Token = "0x4002D96")]
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public CameraController cam;
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// Token: 0x04002D97 RID: 11671
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[FieldOffset(Offset = "0x80")]
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[Token(Token = "0x4002D97")]
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[Header("Movement")]
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public CharacterThirdPerson.MoveMode moveMode;
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// Token: 0x04002D98 RID: 11672
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[FieldOffset(Offset = "0x84")]
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[Token(Token = "0x4002D98")]
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public bool smoothPhysics = true;
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// Token: 0x04002D99 RID: 11673
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||||
[FieldOffset(Offset = "0x88")]
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[Token(Token = "0x4002D99")]
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public float smoothAccelerationTime = 0.2f;
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||||
// Token: 0x04002D9A RID: 11674
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||||
[FieldOffset(Offset = "0x8C")]
|
||||
[Token(Token = "0x4002D9A")]
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public float linearAccelerationSpeed = 3f;
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// Token: 0x04002D9B RID: 11675
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[FieldOffset(Offset = "0x90")]
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||||
[Token(Token = "0x4002D9B")]
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public float platformFriction = 7f;
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// Token: 0x04002D9C RID: 11676
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||||
[FieldOffset(Offset = "0x94")]
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||||
[Token(Token = "0x4002D9C")]
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||||
public float groundStickyEffect = 4f;
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||||
// Token: 0x04002D9D RID: 11677
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||||
[FieldOffset(Offset = "0x98")]
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||||
[Token(Token = "0x4002D9D")]
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public float maxVerticalVelocityOnGround = 3f;
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||||
|
||||
// Token: 0x04002D9E RID: 11678
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||||
[FieldOffset(Offset = "0x9C")]
|
||||
[Token(Token = "0x4002D9E")]
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||||
public float velocityToGroundTangentWeight;
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||||
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||||
// Token: 0x04002D9F RID: 11679
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||||
[FieldOffset(Offset = "0xA0")]
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||||
[Token(Token = "0x4002D9F")]
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||||
[Header("Rotation")]
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||||
public bool lookInCameraDirection;
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||||
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// Token: 0x04002DA0 RID: 11680
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||||
[FieldOffset(Offset = "0xA4")]
|
||||
[Token(Token = "0x4002DA0")]
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||||
public float turnSpeed = 5f;
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||||
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||||
// Token: 0x04002DA1 RID: 11681
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||||
[FieldOffset(Offset = "0xA8")]
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||||
[Token(Token = "0x4002DA1")]
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||||
public float stationaryTurnSpeedMlp = 1f;
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||||
|
||||
// Token: 0x04002DA2 RID: 11682
|
||||
[FieldOffset(Offset = "0xAC")]
|
||||
[Token(Token = "0x4002DA2")]
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||||
[Header("Jumping and Falling")]
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||||
public float airSpeed = 6f;
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||||
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||||
// Token: 0x04002DA3 RID: 11683
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||||
[FieldOffset(Offset = "0xB0")]
|
||||
[Token(Token = "0x4002DA3")]
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||||
public float airControl = 2f;
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||||
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||||
// Token: 0x04002DA4 RID: 11684
|
||||
[FieldOffset(Offset = "0xB4")]
|
||||
[Token(Token = "0x4002DA4")]
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||||
public float jumpPower = 12f;
|
||||
|
||||
// Token: 0x04002DA5 RID: 11685
|
||||
[FieldOffset(Offset = "0xB8")]
|
||||
[Token(Token = "0x4002DA5")]
|
||||
public float jumpRepeatDelayTime;
|
||||
|
||||
// Token: 0x04002DA6 RID: 11686
|
||||
[FieldOffset(Offset = "0xBC")]
|
||||
[Token(Token = "0x4002DA6")]
|
||||
[SerializeField]
|
||||
[Header("Wall Running")]
|
||||
private LayerMask wallRunLayers;
|
||||
|
||||
// Token: 0x04002DA7 RID: 11687
|
||||
[FieldOffset(Offset = "0xC0")]
|
||||
[Token(Token = "0x4002DA7")]
|
||||
public float wallRunMaxLength = 1f;
|
||||
|
||||
// Token: 0x04002DA8 RID: 11688
|
||||
[FieldOffset(Offset = "0xC4")]
|
||||
[Token(Token = "0x4002DA8")]
|
||||
public float wallRunMinMoveMag = 0.6f;
|
||||
|
||||
// Token: 0x04002DA9 RID: 11689
|
||||
[FieldOffset(Offset = "0xC8")]
|
||||
[Token(Token = "0x4002DA9")]
|
||||
public float wallRunMinVelocityY = -1f;
|
||||
|
||||
// Token: 0x04002DAA RID: 11690
|
||||
[FieldOffset(Offset = "0xCC")]
|
||||
[Token(Token = "0x4002DAA")]
|
||||
public float wallRunRotationSpeed = 1.5f;
|
||||
|
||||
// Token: 0x04002DAB RID: 11691
|
||||
[FieldOffset(Offset = "0xD0")]
|
||||
[Token(Token = "0x4002DAB")]
|
||||
public float wallRunMaxRotationAngle = 70f;
|
||||
|
||||
// Token: 0x04002DAC RID: 11692
|
||||
[FieldOffset(Offset = "0xD4")]
|
||||
[Token(Token = "0x4002DAC")]
|
||||
public float wallRunWeightSpeed = 5f;
|
||||
|
||||
// Token: 0x04002DAD RID: 11693
|
||||
[FieldOffset(Offset = "0xD8")]
|
||||
[Token(Token = "0x4002DAD")]
|
||||
[Header("Crouching")]
|
||||
public float crouchCapsuleScaleMlp = 0.6f;
|
||||
|
||||
// Token: 0x04002DAF RID: 11695
|
||||
[FieldOffset(Offset = "0xE0")]
|
||||
[Token(Token = "0x4002DAF")]
|
||||
public CharacterThirdPerson.AnimState animState;
|
||||
|
||||
// Token: 0x04002DB0 RID: 11696
|
||||
[FieldOffset(Offset = "0xF4")]
|
||||
[Token(Token = "0x4002DB0")]
|
||||
protected Vector3 moveDirection;
|
||||
|
||||
// Token: 0x04002DB1 RID: 11697
|
||||
[FieldOffset(Offset = "0x100")]
|
||||
[Token(Token = "0x4002DB1")]
|
||||
private Animator animator;
|
||||
|
||||
// Token: 0x04002DB2 RID: 11698
|
||||
[FieldOffset(Offset = "0x108")]
|
||||
[Token(Token = "0x4002DB2")]
|
||||
private Vector3 normal;
|
||||
|
||||
// Token: 0x04002DB3 RID: 11699
|
||||
[FieldOffset(Offset = "0x114")]
|
||||
[Token(Token = "0x4002DB3")]
|
||||
private Vector3 platformVelocity;
|
||||
|
||||
// Token: 0x04002DB4 RID: 11700
|
||||
[FieldOffset(Offset = "0x120")]
|
||||
[Token(Token = "0x4002DB4")]
|
||||
private Vector3 platformAngularVelocity;
|
||||
|
||||
// Token: 0x04002DB5 RID: 11701
|
||||
[FieldOffset(Offset = "0x12C")]
|
||||
[Token(Token = "0x4002DB5")]
|
||||
private RaycastHit hit;
|
||||
|
||||
// Token: 0x04002DB6 RID: 11702
|
||||
[FieldOffset(Offset = "0x158")]
|
||||
[Token(Token = "0x4002DB6")]
|
||||
private float jumpLeg;
|
||||
|
||||
// Token: 0x04002DB7 RID: 11703
|
||||
[FieldOffset(Offset = "0x15C")]
|
||||
[Token(Token = "0x4002DB7")]
|
||||
private float jumpEndTime;
|
||||
|
||||
// Token: 0x04002DB8 RID: 11704
|
||||
[FieldOffset(Offset = "0x160")]
|
||||
[Token(Token = "0x4002DB8")]
|
||||
private float forwardMlp;
|
||||
|
||||
// Token: 0x04002DB9 RID: 11705
|
||||
[FieldOffset(Offset = "0x164")]
|
||||
[Token(Token = "0x4002DB9")]
|
||||
private float groundDistance;
|
||||
|
||||
// Token: 0x04002DBA RID: 11706
|
||||
[FieldOffset(Offset = "0x168")]
|
||||
[Token(Token = "0x4002DBA")]
|
||||
private float lastAirTime;
|
||||
|
||||
// Token: 0x04002DBB RID: 11707
|
||||
[FieldOffset(Offset = "0x16C")]
|
||||
[Token(Token = "0x4002DBB")]
|
||||
private float stickyForce;
|
||||
|
||||
// Token: 0x04002DBC RID: 11708
|
||||
[FieldOffset(Offset = "0x170")]
|
||||
[Token(Token = "0x4002DBC")]
|
||||
private Vector3 wallNormal;
|
||||
|
||||
// Token: 0x04002DBD RID: 11709
|
||||
[FieldOffset(Offset = "0x17C")]
|
||||
[Token(Token = "0x4002DBD")]
|
||||
private Vector3 moveDirectionVelocity;
|
||||
|
||||
// Token: 0x04002DBE RID: 11710
|
||||
[FieldOffset(Offset = "0x188")]
|
||||
[Token(Token = "0x4002DBE")]
|
||||
private float wallRunWeight;
|
||||
|
||||
// Token: 0x04002DBF RID: 11711
|
||||
[FieldOffset(Offset = "0x18C")]
|
||||
[Token(Token = "0x4002DBF")]
|
||||
private float lastWallRunWeight;
|
||||
|
||||
// Token: 0x04002DC0 RID: 11712
|
||||
[FieldOffset(Offset = "0x190")]
|
||||
[Token(Token = "0x4002DC0")]
|
||||
private Vector3 fixedDeltaPosition;
|
||||
|
||||
// Token: 0x04002DC1 RID: 11713
|
||||
[FieldOffset(Offset = "0x19C")]
|
||||
[Token(Token = "0x4002DC1")]
|
||||
private Quaternion fixedDeltaRotation;
|
||||
|
||||
// Token: 0x04002DC2 RID: 11714
|
||||
[FieldOffset(Offset = "0x1AC")]
|
||||
[Token(Token = "0x4002DC2")]
|
||||
private bool fixedFrame;
|
||||
|
||||
// Token: 0x04002DC3 RID: 11715
|
||||
[FieldOffset(Offset = "0x1B0")]
|
||||
[Token(Token = "0x4002DC3")]
|
||||
private float wallRunEndTime;
|
||||
|
||||
// Token: 0x04002DC4 RID: 11716
|
||||
[FieldOffset(Offset = "0x1B4")]
|
||||
[Token(Token = "0x4002DC4")]
|
||||
private Vector3 gravity;
|
||||
|
||||
// Token: 0x04002DC5 RID: 11717
|
||||
[FieldOffset(Offset = "0x1C0")]
|
||||
[Token(Token = "0x4002DC5")]
|
||||
private Vector3 verticalVelocity;
|
||||
|
||||
// Token: 0x04002DC6 RID: 11718
|
||||
[FieldOffset(Offset = "0x1CC")]
|
||||
[Token(Token = "0x4002DC6")]
|
||||
private float velocityY;
|
||||
|
||||
// Token: 0x020003E7 RID: 999
|
||||
[Token(Token = "0x20003E7")]
|
||||
[Serializable]
|
||||
public enum MoveMode
|
||||
{
|
||||
// Token: 0x04002DC8 RID: 11720
|
||||
[Token(Token = "0x4002DC8")]
|
||||
Directional,
|
||||
// Token: 0x04002DC9 RID: 11721
|
||||
[Token(Token = "0x4002DC9")]
|
||||
Strafe
|
||||
}
|
||||
|
||||
// Token: 0x020003E8 RID: 1000
|
||||
[Token(Token = "0x20003E8")]
|
||||
public struct AnimState
|
||||
{
|
||||
// Token: 0x04002DCA RID: 11722
|
||||
[FieldOffset(Offset = "0x0")]
|
||||
[Token(Token = "0x4002DCA")]
|
||||
public Vector3 moveDirection;
|
||||
|
||||
// Token: 0x04002DCB RID: 11723
|
||||
[FieldOffset(Offset = "0xC")]
|
||||
[Token(Token = "0x4002DCB")]
|
||||
public bool jump;
|
||||
|
||||
// Token: 0x04002DCC RID: 11724
|
||||
[FieldOffset(Offset = "0xD")]
|
||||
[Token(Token = "0x4002DCC")]
|
||||
public bool crouch;
|
||||
|
||||
// Token: 0x04002DCD RID: 11725
|
||||
[FieldOffset(Offset = "0xE")]
|
||||
[Token(Token = "0x4002DCD")]
|
||||
public bool onGround;
|
||||
|
||||
// Token: 0x04002DCE RID: 11726
|
||||
[FieldOffset(Offset = "0xF")]
|
||||
[Token(Token = "0x4002DCE")]
|
||||
public bool isStrafing;
|
||||
|
||||
// Token: 0x04002DCF RID: 11727
|
||||
[FieldOffset(Offset = "0x10")]
|
||||
[Token(Token = "0x4002DCF")]
|
||||
public float yVelocity;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user