Add v1.0.3.1
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@@ -0,0 +1,51 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RootMotion.Demos
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{
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// Token: 0x020003AE RID: 942
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[Token(Token = "0x20003AE")]
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public class MechSpiderParticles : MonoBehaviour
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{
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// Token: 0x06002319 RID: 8985 RVA: 0x000508CC File Offset: 0x0004EACC
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[Token(Token = "0x6002319")]
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[Address(RVA = "0x402D80", Offset = "0x401B80", VA = "0x180402D80")]
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private void Start()
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{
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Type typeFromHandle = typeof(ParticleSystem);
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Component component = base.GetComponent(typeFromHandle);
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int num = 0;
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if (component == 0 || component != 0)
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{
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this.particles = num;
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}
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throw new InvalidCastException();
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}
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// Token: 0x0600231A RID: 8986 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600231A")]
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[Address(RVA = "0x402E40", Offset = "0x401C40", VA = "0x180402E40")]
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private void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600231B RID: 8987 RVA: 0x00050904 File Offset: 0x0004EB04
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[Token(Token = "0x600231B")]
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[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
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public MechSpiderParticles()
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{
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}
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// Token: 0x04002C63 RID: 11363
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002C63")]
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public MechSpiderController mechSpiderController;
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// Token: 0x04002C64 RID: 11364
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4002C64")]
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private ParticleSystem particles;
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}
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}
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