Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.FinalIK
{
// Token: 0x020003F2 RID: 1010
[Token(Token = "0x20003F2")]
[Serializable]
public abstract class Constraint
{
// Token: 0x1700020D RID: 525
// (get) Token: 0x0600243C RID: 9276 RVA: 0x00052DD4 File Offset: 0x00050FD4
[Token(Token = "0x1700020D")]
public bool isValid
{
[Token(Token = "0x600243C")]
[Address(RVA = "0xE90970", Offset = "0xE8F770", VA = "0x180E90970")]
get
{
Transform transform = this.transform;
int num = 0;
return transform != num;
}
}
// Token: 0x0600243D RID: 9277
[Token(Token = "0x600243D")]
[Address(Slot = "4")]
public abstract void UpdateConstraint();
// Token: 0x0600243E RID: 9278 RVA: 0x00052DF4 File Offset: 0x00050FF4
[Token(Token = "0x600243E")]
[Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")]
protected Constraint()
{
}
// Token: 0x04002DFD RID: 11773
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4002DFD")]
public Transform transform;
// Token: 0x04002DFE RID: 11774
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002DFE")]
public float weight;
}
}