Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using Cpp2IlInjected;
// Token: 0x020001C9 RID: 457
[Token(Token = "0x20001C9")]
public class SetEnemyDeathEvent : EnemyEvent
{
// Token: 0x06001364 RID: 4964 RVA: 0x0002C880 File Offset: 0x0002AA80
[Token(Token = "0x6001364")]
[Address(RVA = "0x11F0F70", Offset = "0x11EFD70", VA = "0x1811F0F70", Slot = "4")]
public override void InitData(SceneEventManager SEM)
{
base.InitData(SEM);
NPCManage[] enemy = this.Enemy;
int num = 0;
if (num < enemy.Length)
{
NPCManage npcmanage = enemy[num];
SceneEvent[] deathOpenEvent = this.DeathOpenEvent;
npcmanage.DeathOpenEvent = deathOpenEvent;
NPCManage npcmanage2 = this.Enemy[num];
SceneEvent[] deathReleaseEvent = this.DeathReleaseEvent;
npcmanage2.DeathReleaseEvent = deathReleaseEvent;
NPCManage[] enemy2 = this.Enemy;
num++;
}
}
// Token: 0x06001365 RID: 4965 RVA: 0x0002C8F0 File Offset: 0x0002AAF0
[Token(Token = "0x6001365")]
[Address(RVA = "0xBC6A00", Offset = "0xBC5800", VA = "0x180BC6A00")]
public SetEnemyDeathEvent()
{
}
// Token: 0x04001E33 RID: 7731
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4001E33")]
public SceneEvent[] DeathOpenEvent;
// Token: 0x04001E34 RID: 7732
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4001E34")]
public SceneEvent[] DeathReleaseEvent;
}