Add v1.0.3.1
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28
Cpp2IL/Assembly-CSharp/SimpleMove.cs
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28
Cpp2IL/Assembly-CSharp/SimpleMove.cs
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000320 RID: 800
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[Token(Token = "0x2000320")]
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public class SimpleMove : MonoBehaviour
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{
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// Token: 0x06002030 RID: 8240 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002030")]
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[Address(RVA = "0x11F34A0", Offset = "0x11F22A0", VA = "0x1811F34A0")]
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private void Update()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002031 RID: 8241 RVA: 0x0004D1CC File Offset: 0x0004B3CC
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[Token(Token = "0x6002031")]
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[Address(RVA = "0xBE5C30", Offset = "0xBE4A30", VA = "0x180BE5C30")]
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public SimpleMove()
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{
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}
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// Token: 0x04002982 RID: 10626
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4002982")]
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public float AngularSpeed = 1f;
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}
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