Add v1.0.3.1
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155
Cpp2IL/Assembly-CSharp/SoulSystem.cs
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155
Cpp2IL/Assembly-CSharp/SoulSystem.cs
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020001FE RID: 510
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[Token(Token = "0x20001FE")]
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public class SoulSystem
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{
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// Token: 0x0600142F RID: 5167 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600142F")]
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[Address(RVA = "0x11F60B0", Offset = "0x11F4EB0", VA = "0x1811F60B0")]
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public void Init(Transform soulRoot)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001430 RID: 5168 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001430")]
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[Address(RVA = "0x11F5E40", Offset = "0x11F4C40", VA = "0x1811F5E40")]
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private void InitCollisionEffectPools(params string[] effectNames)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001431 RID: 5169 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001431")]
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[Address(RVA = "0x11F6770", Offset = "0x11F5570", VA = "0x1811F6770")]
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public void SetTimeScale(float timeScale)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001432 RID: 5170 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001432")]
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[Address(RVA = "0x11F5C00", Offset = "0x11F4A00", VA = "0x1811F5C00")]
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public void CreateSoul(SoulSystem.SoulType type, Vector3 pos, int amount)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001433 RID: 5171 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001433")]
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[Address(RVA = "0x11F51B0", Offset = "0x11F3FB0", VA = "0x1811F51B0")]
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private void CreateHPSoul(Vector3 pos, int totalAmount)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001434 RID: 5172 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001434")]
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[Address(RVA = "0x11F5520", Offset = "0x11F4320", VA = "0x1811F5520")]
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private void CreateMPSoul(Vector3 pos, int totalAmount)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001435 RID: 5173 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001435")]
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[Address(RVA = "0x11F5890", Offset = "0x11F4690", VA = "0x1811F5890")]
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private void CreateMoneySoul(Vector3 pos, int totalAmount)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001436 RID: 5174 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001436")]
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[Address(RVA = "0x11F4E30", Offset = "0x11F3C30", VA = "0x1811F4E30")]
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public void CreateEventSoul(Vector3 pos, Vector3 target, int num, SwitchDevice sd, [Optional] Transform leadObject)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001437 RID: 5175 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001437")]
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[Address(RVA = "0x11F4A90", Offset = "0x11F3890", VA = "0x1811F4A90")]
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public void CreateEventSoul(Vector3 pos, Vector3 target, int num, SceneEvent openSceneEvent, Transform openSceneEventPos, [Optional] Transform leadObject)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001438 RID: 5176 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001438")]
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[Address(RVA = "0x11F49A0", Offset = "0x11F37A0", VA = "0x1811F49A0")]
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public void CreateCollisionEffect(Soul soul)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001439 RID: 5177 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001439")]
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[Address(RVA = "0x11F5D30", Offset = "0x11F4B30", VA = "0x1811F5D30")]
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public float GetSceneMoney()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0600143A RID: 5178 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x600143A")]
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[Address(RVA = "0x11F69F0", Offset = "0x11F57F0", VA = "0x1811F69F0")]
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public SoulSystem()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x04001F65 RID: 8037
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[Cpp2IlInjected.FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4001F65")]
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private Dictionary<string, SoulPool> soulPoolMap;
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// Token: 0x04001F66 RID: 8038
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[Cpp2IlInjected.FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4001F66")]
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private EffectPool[] collisionEffectPools;
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// Token: 0x04001F67 RID: 8039
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[Cpp2IlInjected.FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4001F67")]
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private Transform soulPoolRoot;
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// Token: 0x04001F68 RID: 8040
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[Token(Token = "0x4001F68")]
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private const string HP_COLLISION = "HPSoulCollision";
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// Token: 0x04001F69 RID: 8041
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[Token(Token = "0x4001F69")]
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private const string MP_COLLISION = "MPSoulCollision";
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// Token: 0x04001F6A RID: 8042
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[Token(Token = "0x4001F6A")]
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private const string MONEY_COLLISION = "MoneySoulCollision";
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// Token: 0x04001F6B RID: 8043
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[Token(Token = "0x4001F6B")]
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private const string EVENT_COLLISION = "EventSoulCollision";
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// Token: 0x020001FF RID: 511
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[Token(Token = "0x20001FF")]
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public enum SoulType
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{
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// Token: 0x04001F6D RID: 8045
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[Token(Token = "0x4001F6D")]
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HP,
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// Token: 0x04001F6E RID: 8046
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[Token(Token = "0x4001F6E")]
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MP,
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// Token: 0x04001F6F RID: 8047
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[Token(Token = "0x4001F6F")]
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Money,
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// Token: 0x04001F70 RID: 8048
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[Token(Token = "0x4001F70")]
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Event
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}
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}
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