Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using Cpp2IlInjected;
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x02000225 RID: 549
[Token(Token = "0x2000225")]
public class TitleSceneManager : GameSceneBase, ISceneMenuController
{
// Token: 0x06001526 RID: 5414 RVA: 0x0002FA90 File Offset: 0x0002DC90
[Token(Token = "0x6001526")]
[Address(RVA = "0x1300FF0", Offset = "0x12FFDF0", VA = "0x181300FF0", Slot = "4")]
public override void Enter()
{
Game.onLanguageChanged += new Action(this.Localize);
LocalizationData localizationData = Game.GetLocalizationData();
Text text = this.pressAnyKeyLabel;
string text2 = localizationData.systemText.GetText(280);
text.text = text2;
GameFontPack fontPack = localizationData.fontPack;
Text text3 = this.pressAnyKeyLabel;
Font medium = fontPack.medium;
text3.font = medium;
this.openingMenu.Localize(localizationData);
this.bgm.Init();
SceneBGMController sceneBGMController = this.bgm;
int num = 0;
int num2 = 0;
sceneBGMController.PlayBGM(num2, (float)num);
Game.GetUIStackingManager().Init(UIStackingManager.UIStackingCommand.Close);
this.openingMenu.Init();
UIOpeningMenu uiopeningMenu = this.openingMenu;
uiopeningMenu.enableScaleEffect = false;
Game.SwitchUIControlInput();
this.WaitForAnyKeyDown();
UnityEngine.Object.FindObjectOfType<GameVolumeController>().Init();
int num3 = 0;
Game.FadeOutBlackScreen(1f, num3);
}
// Token: 0x06001527 RID: 5415 RVA: 0x0002FB80 File Offset: 0x0002DD80
[Token(Token = "0x6001527")]
[Address(RVA = "0x1301230", Offset = "0x1300030", VA = "0x181301230")]
private void Localize(LocalizationData data)
{
Text text = this.pressAnyKeyLabel;
string text2 = data.systemText.GetText(280);
text.text = text2;
GameFontPack fontPack = data.fontPack;
Text text3 = this.pressAnyKeyLabel;
Font medium = fontPack.medium;
text3.font = medium;
((IUIController)this.openingMenu).SwitchLeftward();
}
// Token: 0x06001528 RID: 5416 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001528")]
[Address(RVA = "0x13016D0", Offset = "0x13004D0", VA = "0x1813016D0")]
private void WaitForAnyKeyDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06001529 RID: 5417 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6001529")]
[Address(RVA = "0x13012D0", Offset = "0x13000D0", VA = "0x1813012D0")]
private void OnAnyKeyDown()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600152A RID: 5418 RVA: 0x0002FBDC File Offset: 0x0002DDDC
[Token(Token = "0x600152A")]
[Address(RVA = "0x1301610", Offset = "0x1300410", VA = "0x181301610")]
private void OpenMenuUI()
{
UIOpeningMenu uiopeningMenu = this.openingMenu;
Action action = new Action(this.WaitForAnyKeyDown);
uiopeningMenu.Open(action);
Game.BindSceneMenuController(this);
}
// Token: 0x0600152B RID: 5419 RVA: 0x0002FC10 File Offset: 0x0002DE10
[Token(Token = "0x600152B")]
[Address(RVA = "0x1301560", Offset = "0x1300360", VA = "0x181301560")]
private void OnDestroy()
{
Game.onLanguageChanged -= new Action(this.Localize);
}
// Token: 0x0600152C RID: 5420 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600152C")]
[Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00", Slot = "5")]
public void OpenSceneMenu()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600152D RID: 5421 RVA: 0x0002FC30 File Offset: 0x0002DE30
[Token(Token = "0x600152D")]
[Address(RVA = "0x1300FD0", Offset = "0x12FFDD0", VA = "0x181300FD0", Slot = "6")]
public void CloseSceneMenu()
{
this.openingMenu.OnSceneMenuClosed();
}
// Token: 0x0600152E RID: 5422 RVA: 0x0002FC50 File Offset: 0x0002DE50
[Token(Token = "0x600152E")]
[Address(RVA = "0x3FBF80", Offset = "0x3FAD80", VA = "0x1803FBF80")]
public TitleSceneManager()
{
}
// Token: 0x04002088 RID: 8328
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002088")]
[SerializeField]
private Text pressAnyKeyLabel;
// Token: 0x04002089 RID: 8329
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002089")]
[SerializeField]
private Image pressAnyKeyEffect;
// Token: 0x0400208A RID: 8330
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400208A")]
[SerializeField]
private bool waitForAnyKey;
// Token: 0x0400208B RID: 8331
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400208B")]
[SerializeField]
private UIOpeningMenu openingMenu;
// Token: 0x0400208C RID: 8332
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400208C")]
[SerializeField]
private SceneBGMController bgm;
// Token: 0x0400208D RID: 8333
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400208D")]
private Sequence pressAnyKeySequence;
}