Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

View File

@@ -0,0 +1,40 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200032D RID: 813
[Token(Token = "0x200032D")]
public class ToggleName : MonoBehaviour
{
// Token: 0x06002061 RID: 8289 RVA: 0x0004D564 File Offset: 0x0004B764
[Token(Token = "0x6002061")]
[Address(RVA = "0x13018D0", Offset = "0x13006D0", VA = "0x1813018D0")]
private void Start()
{
int num = 0;
this.nameEffectText[num].SetActive(true);
num++;
}
// Token: 0x06002062 RID: 8290 RVA: 0x0004D590 File Offset: 0x0004B790
[Token(Token = "0x6002062")]
[Address(RVA = "0x1301930", Offset = "0x1300730", VA = "0x181301930")]
public void ToggleChanged(bool isHide)
{
int num = 0;
this.nameEffectText[num].SetActive(isHide);
num++;
}
// Token: 0x06002063 RID: 8291 RVA: 0x0004D5BC File Offset: 0x0004B7BC
[Token(Token = "0x6002063")]
[Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")]
public ToggleName()
{
}
// Token: 0x040029B3 RID: 10675
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40029B3")]
public GameObject[] nameEffectText;
}