Add v1.0.3.1
This commit is contained in:
597
Cpp2IL/Assembly-CSharp/UIAimingPoint.cs
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597
Cpp2IL/Assembly-CSharp/UIAimingPoint.cs
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@@ -0,0 +1,597 @@
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using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using MEC;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x0200029C RID: 668
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[Token(Token = "0x200029C")]
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public class UIAimingPoint : MonoBehaviour
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{
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// Token: 0x1700010F RID: 271
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// (get) Token: 0x06001972 RID: 6514 RVA: 0x0003DAA4 File Offset: 0x0003BCA4
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[Token(Token = "0x1700010F")]
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public UIMagicLockController MagicLockController
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{
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[Token(Token = "0x6001972")]
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[Address(RVA = "0x502B30", Offset = "0x501930", VA = "0x180502B30")]
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get
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{
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return this.magicLockController;
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}
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}
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// Token: 0x06001973 RID: 6515 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001973")]
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[Address(RVA = "0x75C000", Offset = "0x75AE00", VA = "0x18075C000")]
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public void Init()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001974 RID: 6516 RVA: 0x0003DAB8 File Offset: 0x0003BCB8
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[Token(Token = "0x6001974")]
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[Address(RVA = "0x75BC60", Offset = "0x75AA60", VA = "0x18075BC60")]
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private void InitMagicLockSystem()
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{
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UIMagicLockController uimagicLockController = new UIMagicLockController();
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this.magicLockController = uimagicLockController;
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UIMagicLockController uimagicLockController2 = this.magicLockController;
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GameObject gameObject = this.iceLockUIPrefab;
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Transform transform = base.transform.Find("IceLockRoot");
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uimagicLockController2.InitIceLockSystem(gameObject, transform);
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UIMagicLockController uimagicLockController3 = this.magicLockController;
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UIMagicLock uimagicLock = this.fireLockUIPrefab;
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uimagicLockController3.uiFireLock = uimagicLock;
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throw new NullReferenceException();
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}
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// Token: 0x06001975 RID: 6517 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001975")]
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[Address(RVA = "0x75B740", Offset = "0x75A540", VA = "0x18075B740")]
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private void InitAimTarget()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001976 RID: 6518 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001976")]
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[Address(RVA = "0x75BD40", Offset = "0x75AB40", VA = "0x18075BD40")]
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private void InitPerspective()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001977 RID: 6519 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001977")]
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[Address(RVA = "0x75BE80", Offset = "0x75AC80", VA = "0x18075BE80")]
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private void InitSwitchDistance()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001978 RID: 6520 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001978")]
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[Address(RVA = "0x75BB10", Offset = "0x75A910", VA = "0x18075BB10")]
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private void InitMagicArray()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001979 RID: 6521 RVA: 0x0003DB18 File Offset: 0x0003BD18
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[Token(Token = "0x6001979")]
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[Address(RVA = "0x75E130", Offset = "0x75CF30", VA = "0x18075E130")]
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public void UpdateFirePoint(Transform source)
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{
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/*
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An exception occurred when decompiling this method (06001979)
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ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UIAimingPoint::UpdateFirePoint(UnityEngine.Transform)
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---> System.Exception: Basic block has to end with unconditional control flow.
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{; Block_0:; stloc:Transform(var_0_0B, call:Transform(Common::FindChild, ldloc:Transform(source), ldstr:string("FirePoint"))); stfld:Transform(UIAimingPoint::firePointBone, ldloc:UIAimingPoint(this), ldloc:Transform(var_0_0B)); };
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810
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at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
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--- End of inner exception stack trace ---
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at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
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at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618
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*/;
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}
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// Token: 0x0600197A RID: 6522 RVA: 0x0003DB38 File Offset: 0x0003BD38
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[Token(Token = "0x600197A")]
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[Address(RVA = "0x75C630", Offset = "0x75B430", VA = "0x18075C630")]
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public void SetAimShotSizeAdd(float fSize = 0.5f)
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{
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this.aimShotSize = fSize;
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if (fSize > 3f)
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{
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this.aimShotSize = 3f;
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}
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}
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// Token: 0x0600197B RID: 6523 RVA: 0x0003DB60 File Offset: 0x0003BD60
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[Token(Token = "0x600197B")]
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[Address(RVA = "0x75C650", Offset = "0x75B450", VA = "0x18075C650")]
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public void SetAimStatus(bool bStatus)
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{
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Game.GetLockPointsManager().isAimPointEnabled = bStatus;
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this.isSmoothMode = false;
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}
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// Token: 0x0600197C RID: 6524 RVA: 0x0003DB88 File Offset: 0x0003BD88
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[Token(Token = "0x600197C")]
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[Address(RVA = "0x75C530", Offset = "0x75B330", VA = "0x18075C530")]
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public void SetAimMagicEnable(bool isEnabled)
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{
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this.aimMagicEnable = isEnabled;
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if (isEnabled)
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{
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this.aimMagicLife = 3f;
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if (!Game.GetCameraController().magicArrayRoot.gameObject.activeSelf)
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{
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Game.GetCameraController().magicArrayRoot.gameObject.SetActive(true);
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}
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}
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}
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// Token: 0x0600197D RID: 6525 RVA: 0x0003DBE4 File Offset: 0x0003BDE4
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[Token(Token = "0x600197D")]
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[Address(RVA = "0x75CA10", Offset = "0x75B810", VA = "0x18075CA10")]
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public void ShowShotAim(bool bSmooth = false)
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{
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this.isSmoothMode = bSmooth;
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if (!bSmooth)
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{
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this.aimAlpha = 1f;
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}
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}
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// Token: 0x0600197E RID: 6526 RVA: 0x0003DC08 File Offset: 0x0003BE08
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[Token(Token = "0x600197E")]
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[Address(RVA = "0x75B730", Offset = "0x75A530", VA = "0x18075B730")]
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public void HideShotAim()
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{
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if (this.isSmoothMode)
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{
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this.isSmoothMode = false;
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}
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}
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// Token: 0x0600197F RID: 6527 RVA: 0x0003DC28 File Offset: 0x0003BE28
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[Token(Token = "0x600197F")]
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[Address(RVA = "0x75CA20", Offset = "0x75B820", VA = "0x18075CA20")]
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public void ShowSwitchDistance(bool isEnabled)
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{
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this.isSwitchDistanceEnabled = isEnabled;
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if (isEnabled && !this.switchDistanceRoot.gameObject.activeSelf)
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{
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this.switchDistanceRoot.gameObject.SetActive(true);
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return;
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}
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}
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// Token: 0x06001980 RID: 6528 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001980")]
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[Address(RVA = "0x75E1F0", Offset = "0x75CFF0", VA = "0x18075E1F0")]
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public void UpdateMagicAimIcon(PlayerEffectPlay.Magic magicType)
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001981 RID: 6529 RVA: 0x0003DC6C File Offset: 0x0003BE6C
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[Token(Token = "0x6001981")]
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[Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")]
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public GameObject GetIceLockUITemplate()
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{
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return this.iceLockUIPrefab;
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}
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// Token: 0x06001982 RID: 6530 RVA: 0x0003DC80 File Offset: 0x0003BE80
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[Token(Token = "0x6001982")]
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[Address(RVA = "0x31E490", Offset = "0x31D290", VA = "0x18031E490")]
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public Transform GetIceLockRoot()
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{
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return this.iceLockRoot;
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}
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// Token: 0x06001983 RID: 6531 RVA: 0x0003DC94 File Offset: 0x0003BE94
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[Token(Token = "0x6001983")]
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[Address(RVA = "0x75CA90", Offset = "0x75B890", VA = "0x18075CA90")]
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public void SwitchPerspectiveLock(Vector2 direction)
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{
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LockPointsManager lockPointsManager = Game.GetLockPointsManager();
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RectTransform rectTransform = this.perspectiveLockRoot;
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int num = 0;
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Vector2 anchoredPosition = rectTransform.anchoredPosition;
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lockPointsManager.SwitchPerspectiveLockTarget(num, anchoredPosition);
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}
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// Token: 0x06001984 RID: 6532 RVA: 0x0003DCCC File Offset: 0x0003BECC
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[Token(Token = "0x6001984")]
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[Address(RVA = "0x75C6C0", Offset = "0x75B4C0", VA = "0x18075C6C0")]
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public void SetPerspectiveLock()
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{
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bool isPerspectiveLockEnabled = Game.GetLockPointsManager().isPerspectiveLockEnabled;
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LockPointsManager lockPointsManager = Game.GetLockPointsManager();
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bool flag = !isPerspectiveLockEnabled;
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lockPointsManager.isPerspectiveLockEnabled = flag;
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if (Game.GetLockPointsManager().isPerspectiveLockEnabled)
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{
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if (!Game.GetLockPointsManager().TryUpdatePerspectiveLockTarget())
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{
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LockPointsManager lockPointsManager2 = Game.GetLockPointsManager();
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lockPointsManager2.isPerspectiveLockEnabled = false;
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Game.GetLockPointsManager().ClearPerspectiveLockTarget();
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Game.GetCameraController().CameraReset();
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}
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this.perspectiveLockRoot.gameObject.SetActive(true);
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Game.GetPlayerSound().PlayPerspectiveLock();
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LockPoint perspectiveLockTarget = Game.GetLockPointsManager().perspectiveLockTarget;
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int num = 0;
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if (perspectiveLockTarget != num)
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{
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Transform transform = Game.GetLockPointsManager().perspectiveLockTarget.GetTransform();
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}
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int num2 = 0;
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Game.GetCameraController().g_LockTarget = num2;
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Game.GetPlayerManager().SetLockTarget(num2);
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return;
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}
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Game.GetLockPointsManager().ClearPerspectiveLockTarget();
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PlayerCamera cameraController = Game.GetCameraController();
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int num3 = 0;
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cameraController.g_LockTarget = num3;
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WizardGirlManage playerManager = Game.GetPlayerManager();
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int num4 = 0;
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playerManager.SetLockTarget(num4);
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Game.GetPlayerSound().PlayCancelPerspectiveLock();
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}
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// Token: 0x06001985 RID: 6533 RVA: 0x0003DE0C File Offset: 0x0003C00C
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[Token(Token = "0x6001985")]
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[Address(RVA = "0x75C480", Offset = "0x75B280", VA = "0x18075C480")]
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public void Localize(LocalizationData data)
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{
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Text text = this.switchDistanceLabel;
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string text2 = data.systemText.GetText(243);
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text.text = text2;
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GameFontPack fontPack = data.fontPack;
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Text text3 = this.switchDistanceLabel;
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Font medium = fontPack.medium;
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text3.font = medium;
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GameFontPack fontPack2 = data.fontPack;
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Text text4 = this.switchDistanceKeyLabel;
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Font regular = fontPack2.regular;
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text4.font = regular;
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}
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// Token: 0x06001986 RID: 6534 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001986")]
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[Address(RVA = "0x75B630", Offset = "0x75A430", VA = "0x18075B630")]
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public void Dispose()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001987 RID: 6535 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6001987")]
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[Address(RVA = "0x75CB30", Offset = "0x75B930", VA = "0x18075CB30")]
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private IEnumerator<float> Tick()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06001988 RID: 6536 RVA: 0x0003DE80 File Offset: 0x0003C080
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[Token(Token = "0x6001988")]
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[Address(RVA = "0x75F600", Offset = "0x75E400", VA = "0x18075F600")]
|
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private void UpdateUIWithControllerDevice(ControllerDevice controllerDevice)
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{
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this.UpdateSwitchDistanceImage();
|
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}
|
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// Token: 0x06001989 RID: 6537 RVA: 0x000020D3 File Offset: 0x000002D3
|
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[Token(Token = "0x6001989")]
|
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[Address(RVA = "0x75D6A0", Offset = "0x75C4A0", VA = "0x18075D6A0")]
|
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private void UpdateAimUI()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x0600198A RID: 6538 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x600198A")]
|
||||
[Address(RVA = "0x75F0A0", Offset = "0x75DEA0", VA = "0x18075F0A0")]
|
||||
private void UpdateSwitchDistance()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x0600198B RID: 6539 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x600198B")]
|
||||
[Address(RVA = "0x75E440", Offset = "0x75D240", VA = "0x18075E440")]
|
||||
private void UpdatePerspectiveLock()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x0600198C RID: 6540 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x600198C")]
|
||||
[Address(RVA = "0x75CF90", Offset = "0x75BD90", VA = "0x18075CF90")]
|
||||
private void UpdateAimFrameUI()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x0600198D RID: 6541 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x600198D")]
|
||||
[Address(RVA = "0x75CE90", Offset = "0x75BC90", VA = "0x18075CE90")]
|
||||
private void UpdateAimCenterImage()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x0600198E RID: 6542 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x600198E")]
|
||||
[Address(RVA = "0x75CBA0", Offset = "0x75B9A0", VA = "0x18075CBA0")]
|
||||
private bool TryUpdateAimCenterPos()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x0600198F RID: 6543 RVA: 0x0003DE94 File Offset: 0x0003C094
|
||||
[Token(Token = "0x600198F")]
|
||||
[Address(RVA = "0x75E190", Offset = "0x75CF90", VA = "0x18075E190")]
|
||||
private void UpdateLockUI()
|
||||
{
|
||||
Game.GetLockPointsManager().UpdateLockedOnPoint();
|
||||
}
|
||||
|
||||
// Token: 0x06001990 RID: 6544 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6001990")]
|
||||
[Address(RVA = "0x75ED70", Offset = "0x75DB70", VA = "0x18075ED70")]
|
||||
private void UpdateSwitchDistanceImage()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x06001991 RID: 6545 RVA: 0x000020D3 File Offset: 0x000002D3
|
||||
[Token(Token = "0x6001991")]
|
||||
[Address(RVA = "0x75F610", Offset = "0x75E410", VA = "0x18075F610")]
|
||||
public UIAimingPoint()
|
||||
{
|
||||
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
|
||||
}
|
||||
|
||||
// Token: 0x0400232C RID: 9004
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x400232C")]
|
||||
[SerializeField]
|
||||
private GameObject iceLockUIPrefab;
|
||||
|
||||
// Token: 0x0400232D RID: 9005
|
||||
[FieldOffset(Offset = "0x20")]
|
||||
[Token(Token = "0x400232D")]
|
||||
[SerializeField]
|
||||
private UIMagicLock fireLockUIPrefab;
|
||||
|
||||
// Token: 0x0400232E RID: 9006
|
||||
[FieldOffset(Offset = "0x28")]
|
||||
[Token(Token = "0x400232E")]
|
||||
private UIMagicLockController magicLockController;
|
||||
|
||||
// Token: 0x0400232F RID: 9007
|
||||
[FieldOffset(Offset = "0x30")]
|
||||
[Token(Token = "0x400232F")]
|
||||
[SerializeField]
|
||||
private Transform iceLockRoot;
|
||||
|
||||
// Token: 0x04002330 RID: 9008
|
||||
[FieldOffset(Offset = "0x38")]
|
||||
[Token(Token = "0x4002330")]
|
||||
[SerializeField]
|
||||
private Image aimImg;
|
||||
|
||||
// Token: 0x04002331 RID: 9009
|
||||
[FieldOffset(Offset = "0x40")]
|
||||
[Token(Token = "0x4002331")]
|
||||
[SerializeField]
|
||||
private Image aimCenterImg;
|
||||
|
||||
// Token: 0x04002332 RID: 9010
|
||||
[FieldOffset(Offset = "0x48")]
|
||||
[Token(Token = "0x4002332")]
|
||||
private bool isSmoothMode;
|
||||
|
||||
// Token: 0x04002333 RID: 9011
|
||||
[FieldOffset(Offset = "0x4C")]
|
||||
[Token(Token = "0x4002333")]
|
||||
private int frameCount;
|
||||
|
||||
// Token: 0x04002334 RID: 9012
|
||||
[Token(Token = "0x4002334")]
|
||||
private const int UPDATE_RATE = 3;
|
||||
|
||||
// Token: 0x04002335 RID: 9013
|
||||
[FieldOffset(Offset = "0x50")]
|
||||
[Token(Token = "0x4002335")]
|
||||
private float aimAlpha;
|
||||
|
||||
// Token: 0x04002336 RID: 9014
|
||||
[FieldOffset(Offset = "0x54")]
|
||||
[Token(Token = "0x4002336")]
|
||||
private float aimScaleMax;
|
||||
|
||||
// Token: 0x04002337 RID: 9015
|
||||
[FieldOffset(Offset = "0x58")]
|
||||
[Token(Token = "0x4002337")]
|
||||
private float aimScaleMin;
|
||||
|
||||
// Token: 0x04002338 RID: 9016
|
||||
[FieldOffset(Offset = "0x5C")]
|
||||
[Token(Token = "0x4002338")]
|
||||
private float aimScaleValue;
|
||||
|
||||
// Token: 0x04002339 RID: 9017
|
||||
[FieldOffset(Offset = "0x60")]
|
||||
[Token(Token = "0x4002339")]
|
||||
private float aimShotSize;
|
||||
|
||||
// Token: 0x0400233A RID: 9018
|
||||
[FieldOffset(Offset = "0x64")]
|
||||
[Token(Token = "0x400233A")]
|
||||
private float aimCenterAlpha;
|
||||
|
||||
// Token: 0x0400233B RID: 9019
|
||||
[FieldOffset(Offset = "0x68")]
|
||||
[Token(Token = "0x400233B")]
|
||||
private readonly Color COLOR_MAGIC_FIRE;
|
||||
|
||||
// Token: 0x0400233C RID: 9020
|
||||
[FieldOffset(Offset = "0x78")]
|
||||
[Token(Token = "0x400233C")]
|
||||
private readonly Color COLOR_MAGIC_NULL;
|
||||
|
||||
// Token: 0x0400233D RID: 9021
|
||||
[FieldOffset(Offset = "0x88")]
|
||||
[Token(Token = "0x400233D")]
|
||||
private readonly Color COLOR_MAGIC_ICE;
|
||||
|
||||
// Token: 0x0400233E RID: 9022
|
||||
[FieldOffset(Offset = "0x98")]
|
||||
[Token(Token = "0x400233E")]
|
||||
private float aimFrameAlpha;
|
||||
|
||||
// Token: 0x0400233F RID: 9023
|
||||
[FieldOffset(Offset = "0x9C")]
|
||||
[Token(Token = "0x400233F")]
|
||||
private float aimFrameX;
|
||||
|
||||
// Token: 0x04002340 RID: 9024
|
||||
[FieldOffset(Offset = "0xA0")]
|
||||
[Token(Token = "0x4002340")]
|
||||
private float aimFrameSize;
|
||||
|
||||
// Token: 0x04002341 RID: 9025
|
||||
[FieldOffset(Offset = "0xA4")]
|
||||
[Token(Token = "0x4002341")]
|
||||
private Color aimFrameColor;
|
||||
|
||||
// Token: 0x04002342 RID: 9026
|
||||
[FieldOffset(Offset = "0xB8")]
|
||||
[Token(Token = "0x4002342")]
|
||||
[SerializeField]
|
||||
private RectTransform perspectiveLockRoot;
|
||||
|
||||
// Token: 0x04002343 RID: 9027
|
||||
[FieldOffset(Offset = "0xC0")]
|
||||
[Token(Token = "0x4002343")]
|
||||
[SerializeField]
|
||||
private Image perspectiveLockUp;
|
||||
|
||||
// Token: 0x04002344 RID: 9028
|
||||
[FieldOffset(Offset = "0xC8")]
|
||||
[Token(Token = "0x4002344")]
|
||||
[SerializeField]
|
||||
private Image perspectiveLockDown;
|
||||
|
||||
// Token: 0x04002345 RID: 9029
|
||||
[FieldOffset(Offset = "0xD0")]
|
||||
[Token(Token = "0x4002345")]
|
||||
[SerializeField]
|
||||
private Image perspectiveLockLeft;
|
||||
|
||||
// Token: 0x04002346 RID: 9030
|
||||
[FieldOffset(Offset = "0xD8")]
|
||||
[Token(Token = "0x4002346")]
|
||||
[SerializeField]
|
||||
private Image perspectiveLockRight;
|
||||
|
||||
// Token: 0x04002347 RID: 9031
|
||||
[FieldOffset(Offset = "0xE0")]
|
||||
[Token(Token = "0x4002347")]
|
||||
private float perspectiveLockAlpha;
|
||||
|
||||
// Token: 0x04002348 RID: 9032
|
||||
[FieldOffset(Offset = "0xE8")]
|
||||
[Token(Token = "0x4002348")]
|
||||
private Transform firePointBone;
|
||||
|
||||
// Token: 0x04002349 RID: 9033
|
||||
[FieldOffset(Offset = "0xF0")]
|
||||
[Token(Token = "0x4002349")]
|
||||
private Transform aimTarget;
|
||||
|
||||
// Token: 0x0400234A RID: 9034
|
||||
[FieldOffset(Offset = "0xF8")]
|
||||
[Token(Token = "0x400234A")]
|
||||
private LayerMask aimMask;
|
||||
|
||||
// Token: 0x0400234B RID: 9035
|
||||
[FieldOffset(Offset = "0x100")]
|
||||
[Token(Token = "0x400234B")]
|
||||
[SerializeField]
|
||||
private RectTransform switchDistanceRoot;
|
||||
|
||||
// Token: 0x0400234C RID: 9036
|
||||
[FieldOffset(Offset = "0x108")]
|
||||
[Token(Token = "0x400234C")]
|
||||
[SerializeField]
|
||||
private Text switchDistanceLabel;
|
||||
|
||||
// Token: 0x0400234D RID: 9037
|
||||
[FieldOffset(Offset = "0x110")]
|
||||
[Token(Token = "0x400234D")]
|
||||
[SerializeField]
|
||||
private Image switchDistanceLabelBtnImg;
|
||||
|
||||
// Token: 0x0400234E RID: 9038
|
||||
[FieldOffset(Offset = "0x118")]
|
||||
[Token(Token = "0x400234E")]
|
||||
[SerializeField]
|
||||
private Image switchDistanceControllerImg;
|
||||
|
||||
// Token: 0x0400234F RID: 9039
|
||||
[FieldOffset(Offset = "0x120")]
|
||||
[Token(Token = "0x400234F")]
|
||||
[SerializeField]
|
||||
private Image switchDistanceKeyImg;
|
||||
|
||||
// Token: 0x04002350 RID: 9040
|
||||
[FieldOffset(Offset = "0x128")]
|
||||
[Token(Token = "0x4002350")]
|
||||
[SerializeField]
|
||||
private Text switchDistanceKeyLabel;
|
||||
|
||||
// Token: 0x04002351 RID: 9041
|
||||
[FieldOffset(Offset = "0x130")]
|
||||
[Token(Token = "0x4002351")]
|
||||
private bool isSwitchDistanceEnabled;
|
||||
|
||||
// Token: 0x04002352 RID: 9042
|
||||
[FieldOffset(Offset = "0x134")]
|
||||
[Token(Token = "0x4002352")]
|
||||
private float switchDistanceAlpha;
|
||||
|
||||
// Token: 0x04002353 RID: 9043
|
||||
[FieldOffset(Offset = "0x138")]
|
||||
[Token(Token = "0x4002353")]
|
||||
private float magicArrayAlpha;
|
||||
|
||||
// Token: 0x04002354 RID: 9044
|
||||
[FieldOffset(Offset = "0x13C")]
|
||||
[Token(Token = "0x4002354")]
|
||||
private bool aimMagicEnable;
|
||||
|
||||
// Token: 0x04002355 RID: 9045
|
||||
[FieldOffset(Offset = "0x140")]
|
||||
[Token(Token = "0x4002355")]
|
||||
private float aimMagicLife;
|
||||
|
||||
// Token: 0x04002356 RID: 9046
|
||||
[FieldOffset(Offset = "0x144")]
|
||||
[Token(Token = "0x4002356")]
|
||||
private CoroutineHandle processor;
|
||||
}
|
||||
Reference in New Issue
Block a user