Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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using System;
using System.Reflection;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x0200024A RID: 586
[Token(Token = "0x200024A")]
public class UISettingsScreen : UIValueBindingBase
{
// Token: 0x0600169B RID: 5787 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600169B")]
[Address(RVA = "0x18A5AE0", Offset = "0x18A48E0", VA = "0x1818A5AE0", Slot = "11")]
public override void Init(CanvasGroup mainCanvasGroup, Action cancelHandler, Text title)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600169C RID: 5788 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600169C")]
[Address(RVA = "0x18A4FF0", Offset = "0x18A3DF0", VA = "0x1818A4FF0")]
private UIValueBindingHandler[] GetActiveHandlers()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600169D RID: 5789 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600169D")]
[Address(RVA = "0x18A5960", Offset = "0x18A4760", VA = "0x1818A5960")]
private string[] GetResolutionContents()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600169E RID: 5790 RVA: 0x00035E20 File Offset: 0x00034020
[Token(Token = "0x600169E")]
[Address(RVA = "0x18A7280", Offset = "0x18A6080", VA = "0x1818A7280")]
private void OnFullScreenValueChanged(int value)
{
ScreenSettings screenSettings = Game.Config.screenSettings;
bool flag = value == 1;
screenSettings.fullScreen = flag;
Game.UpdateResolutionSettings(Game.Config.screenSettings);
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x0600169F RID: 5791 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x600169F")]
[Address(RVA = "0x18A73A0", Offset = "0x18A61A0", VA = "0x1818A73A0")]
private void OnResolutionValueChanged(int value)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060016A0 RID: 5792 RVA: 0x00035E64 File Offset: 0x00034064
[Token(Token = "0x60016A0")]
[Address(RVA = "0x18A7430", Offset = "0x18A6230", VA = "0x1818A7430")]
private void OnVSyncValueChanged(int value)
{
ScreenSettings screenSettings = Game.Config.screenSettings;
bool flag = value == 1;
screenSettings.vSync = flag;
Game.UpdateVSyncSettings(Game.Config.screenSettings);
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
this.UpdateFpsHandlerLockState();
}
// Token: 0x060016A1 RID: 5793 RVA: 0x00035EB0 File Offset: 0x000340B0
[Token(Token = "0x60016A1")]
[Address(RVA = "0x18A71F0", Offset = "0x18A5FF0", VA = "0x1818A71F0")]
private void OnFpsValueChanged(int value)
{
Game.Config.screenSettings.fps = (FPSLimitation)value;
Game.UpdateFPSSettings(Game.Config.screenSettings);
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x060016A2 RID: 5794 RVA: 0x00035EEC File Offset: 0x000340EC
[Token(Token = "0x60016A2")]
[Address(RVA = "0x18A7310", Offset = "0x18A6110", VA = "0x1818A7310")]
private void OnQualityValueChanged(int value)
{
Game.Config.screenSettings.qualitySet = value;
Game.UpdateQualitySettings(Game.Config.screenSettings);
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x060016A3 RID: 5795 RVA: 0x00035F28 File Offset: 0x00034128
[Token(Token = "0x60016A3")]
[Address(RVA = "0x18A7170", Offset = "0x18A5F70", VA = "0x1818A7170")]
private void OnDofValueChanged(int value)
{
ScreenSettings screenSettings = Game.Config.screenSettings;
bool flag = value == 1;
screenSettings.depthOfField = flag;
Game.EmitScreenSettingChangedEvent();
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x060016A4 RID: 5796 RVA: 0x00035F64 File Offset: 0x00034164
[Token(Token = "0x60016A4")]
[Address(RVA = "0x18A7070", Offset = "0x18A5E70", VA = "0x1818A7070")]
private void OnBloomValueChanged(int value)
{
ScreenSettings screenSettings = Game.Config.screenSettings;
bool flag = value == 1;
screenSettings.bloomEffect = flag;
Game.EmitScreenSettingChangedEvent();
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x060016A5 RID: 5797 RVA: 0x00035FA0 File Offset: 0x000341A0
[Token(Token = "0x60016A5")]
[Address(RVA = "0x18A70F0", Offset = "0x18A5EF0", VA = "0x1818A70F0")]
private void OnBrightnessValueChanged(int value)
{
Game.Config.screenSettings.brightnessSet = value;
Game.EmitScreenSettingChangedEvent();
Game.PlayHandlerSE(UIHandlerSFX.Navigation);
}
// Token: 0x060016A6 RID: 5798 RVA: 0x00035FD4 File Offset: 0x000341D4
[Token(Token = "0x60016A6")]
[Address(RVA = "0x18A69F0", Offset = "0x18A57F0", VA = "0x1818A69F0", Slot = "20")]
public override void Localize(LocalizationData data)
{
string text = data.systemText.GetText(91);
this.titleText = text;
UIValueBindingHandler[] topHandlers = this.topHandlers;
GameTextData systemText = data.systemText;
UIValueBindingHandler uivalueBindingHandler = topHandlers[0];
string text2 = systemText.GetText(104);
uivalueBindingHandler.UpdateLabelText(text2);
UIValueBindingHandler[] topHandlers2 = this.topHandlers;
GameTextData systemText2 = data.systemText;
UIValueBindingHandler uivalueBindingHandler2 = topHandlers2[1];
string text3 = systemText2.GetText(105);
uivalueBindingHandler2.UpdateLabelText(text3);
UIValueBindingHandler[] topHandlers3 = this.topHandlers;
GameTextData systemText3 = data.systemText;
UIValueBindingHandler uivalueBindingHandler3 = topHandlers3[2];
string text4 = systemText3.GetText(108);
uivalueBindingHandler3.UpdateLabelText(text4);
UIValueBindingHandler[] topHandlers4 = this.topHandlers;
GameTextData systemText4 = data.systemText;
UIValueBindingHandler uivalueBindingHandler4 = topHandlers4[3];
string text5 = systemText4.GetText(120);
uivalueBindingHandler4.UpdateLabelText(text5);
UIValueBindingHandler[] topHandlers5 = this.topHandlers;
GameTextData systemText5 = data.systemText;
UIValueBindingHandler uivalueBindingHandler5 = topHandlers5[4];
string text6 = systemText5.GetText(106);
uivalueBindingHandler5.UpdateLabelText(text6);
UIValueBindingHandler[] topHandlers6 = this.topHandlers;
GameTextData systemText6 = data.systemText;
UIValueBindingHandler uivalueBindingHandler6 = topHandlers6[5];
string text7 = systemText6.GetText(107);
uivalueBindingHandler6.UpdateLabelText(text7);
UIValueBindingHandler[] topHandlers7 = this.topHandlers;
GameTextData systemText7 = data.systemText;
UIValueBindingHandler uivalueBindingHandler7 = topHandlers7[6];
string text8 = systemText7.GetText(103);
uivalueBindingHandler7.UpdateLabelText(text8);
UIValueBindingHandler[] topHandlers8 = this.topHandlers;
GameTextData systemText8 = data.systemText;
UIValueBindingHandler uivalueBindingHandler8 = topHandlers8[7];
string text9 = systemText8.GetText(96);
uivalueBindingHandler8.UpdateLabelText(text9);
UIValueBindingHandler[] topHandlers9 = this.topHandlers;
GameTextData systemText9 = data.systemText;
UIValueBindingHandler uivalueBindingHandler9 = topHandlers9[0];
string[] switchText = base.GetSwitchText(systemText9);
uivalueBindingHandler9.UpdateValueText(switchText);
UIValueBindingHandler[] topHandlers10 = this.topHandlers;
GameTextData systemText10 = data.systemText;
UIValueBindingHandler uivalueBindingHandler10 = topHandlers10[2];
string[] switchText2 = base.GetSwitchText(systemText10);
uivalueBindingHandler10.UpdateValueText(switchText2);
UIValueBindingHandler[] topHandlers11 = this.topHandlers;
GameTextData systemText11 = data.systemText;
UIValueBindingHandler uivalueBindingHandler11 = topHandlers11[3];
string[] fpsText = base.GetFpsText(systemText11);
uivalueBindingHandler11.UpdateValueText(fpsText);
UIValueBindingHandler[] topHandlers12 = this.topHandlers;
GameTextData systemText12 = data.systemText;
UIValueBindingHandler uivalueBindingHandler12 = topHandlers12[3];
string text10 = systemText12.GetText(331);
uivalueBindingHandler12.UpdateLockText(text10);
UIValueBindingHandler[] topHandlers13 = this.topHandlers;
GameTextData systemText13 = data.systemText;
UIValueBindingHandler uivalueBindingHandler13 = topHandlers13[4];
string[] qualityText = base.GetQualityText(systemText13);
uivalueBindingHandler13.UpdateValueText(qualityText);
UIValueBindingHandler[] topHandlers14 = this.topHandlers;
GameTextData systemText14 = data.systemText;
UIValueBindingHandler uivalueBindingHandler14 = topHandlers14[5];
string[] switchText3 = base.GetSwitchText(systemText14);
uivalueBindingHandler14.UpdateValueText(switchText3);
UIValueBindingHandler[] topHandlers15 = this.topHandlers;
GameTextData systemText15 = data.systemText;
UIValueBindingHandler uivalueBindingHandler15 = topHandlers15[6];
string[] switchText4 = base.GetSwitchText(systemText15);
uivalueBindingHandler15.UpdateValueText(switchText4);
GameTextData systemText16 = data.systemText;
UILabelHandler resetHandler = this.resetHandler;
string text11 = systemText16.GetText(15);
resetHandler.SetLabel(text11);
GameTextData systemText17 = data.systemText;
UILabelHandler backHandler = this.backHandler;
string text12 = systemText17.GetText(12);
backHandler.SetLabel(text12);
UIValueBindingHandler[] topHandlers16 = this.topHandlers;
int num = 0;
int length = topHandlers16.Length;
if (num < length)
{
UIValueBindingHandler uivalueBindingHandler16 = topHandlers16[num];
GameFontPack fontPack = data.fontPack;
uivalueBindingHandler16.UpdateFont(fontPack);
num++;
}
GameFontPack fontPack2 = data.fontPack;
UILabelHandler resetHandler2 = this.resetHandler;
Font medium = fontPack2.medium;
resetHandler2.SetFont(medium);
GameFontPack fontPack3 = data.fontPack;
UILabelHandler backHandler2 = this.backHandler;
Font medium2 = fontPack3.medium;
backHandler2.SetFont(medium2);
}
// Token: 0x060016A7 RID: 5799 RVA: 0x00036370 File Offset: 0x00034570
[Token(Token = "0x60016A7")]
[Address(RVA = "0x18A5450", Offset = "0x18A4250", VA = "0x1818A5450", Slot = "23")]
protected override ValueType[] GetConfigValues()
{
ValueType[] array;
int brightnessSet;
for (;;)
{
array = new ValueType[8];
bool fullScreen = Game.Config.screenSettings.fullScreen;
if (!fullScreen || fullScreen)
{
array[0] = fullScreen;
int resolutionSet = Game.Config.screenSettings.resolutionSet;
if (resolutionSet == 0 || resolutionSet != 0)
{
array[1] = resolutionSet;
bool vSync = Game.Config.screenSettings.vSync;
if (!vSync || vSync)
{
array[2] = vSync;
FPSLimitation fps = Game.Config.screenSettings.fps;
if (fps == FPSLimitation.FPS30 || fps != FPSLimitation.FPS30)
{
array[3] = fps;
int qualitySet = Game.Config.screenSettings.qualitySet;
if (qualitySet == 0 || qualitySet != 0)
{
array[4] = qualitySet;
bool flag = Game.Config.screenSettings.depthOfField;
if (!flag || flag)
{
array[5] = flag;
bool bloomEffect = Game.Config.screenSettings.bloomEffect;
flag = bloomEffect;
if (!bloomEffect || bloomEffect)
{
array[6] = flag;
brightnessSet = Game.Config.screenSettings.brightnessSet;
if (brightnessSet == 0 || brightnessSet != 0)
{
break;
}
}
}
}
}
}
}
}
}
array[7] = brightnessSet;
return array;
}
// Token: 0x060016A8 RID: 5800 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x60016A8")]
[Address(RVA = "0x18A76F0", Offset = "0x18A64F0", VA = "0x1818A76F0", Slot = "24")]
protected override void UpdateTopHandlers()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060016A9 RID: 5801 RVA: 0x000364D0 File Offset: 0x000346D0
[Token(Token = "0x60016A9")]
[Address(RVA = "0x18A7570", Offset = "0x18A6370", VA = "0x1818A7570")]
private void UpdateFpsHandlerLockState()
{
ScreenSettings screenSettings = Game.Config.screenSettings;
UIValueBindingHandler[] topHandlers = this.topHandlers;
if (!screenSettings.vSync)
{
topHandlers[3].UnLock();
return;
}
UIValueBindingHandler uivalueBindingHandler = topHandlers[3];
string text = Game.<UISystemText>k__BackingField.GetText(331);
uivalueBindingHandler.Lock(text);
}
// Token: 0x060016AA RID: 5802 RVA: 0x00036530 File Offset: 0x00034730
[Token(Token = "0x60016AA")]
[Address(RVA = "0x18A74E0", Offset = "0x18A62E0", VA = "0x1818A74E0", Slot = "25")]
protected override void SetDefault()
{
Game.UpdateVSyncSettings(Game.Config.screenSettings.SetDefault());
Game.EmitScreenSettingChangedEvent();
FieldAttributes attributes = base.Attributes;
}
// Token: 0x060016AB RID: 5803 RVA: 0x00036568 File Offset: 0x00034768
[Token(Token = "0x60016AB")]
[Address(RVA = "0x384B20", Offset = "0x383920", VA = "0x180384B20")]
public UISettingsScreen()
{
}
}