Add v1.0.3.1
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@@ -0,0 +1,231 @@
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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.PostProcessing
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{
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// Token: 0x02000541 RID: 1345
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[Token(Token = "0x2000541")]
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[Serializable]
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public class BuiltinDebugViewsModel : PostProcessingModel
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{
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// Token: 0x17000342 RID: 834
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// (get) Token: 0x06002D96 RID: 11670 RVA: 0x000020D3 File Offset: 0x000002D3
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// (set) Token: 0x06002D97 RID: 11671 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x17000342")]
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public BuiltinDebugViewsModel.Settings settings
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{
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[Token(Token = "0x6002D96")]
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[Address(RVA = "0x1348800", Offset = "0x1347600", VA = "0x181348800")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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[Token(Token = "0x6002D97")]
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[Address(RVA = "0x1348840", Offset = "0x1347640", VA = "0x181348840")]
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set
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x17000343 RID: 835
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// (get) Token: 0x06002D98 RID: 11672 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x17000343")]
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public bool willInterrupt
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{
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[Token(Token = "0x6002D98")]
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[Address(RVA = "0x1348820", Offset = "0x1347620", VA = "0x181348820")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x06002D99 RID: 11673 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002D99")]
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[Address(RVA = "0x1348790", Offset = "0x1347590", VA = "0x181348790", Slot = "4")]
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public override void Reset()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06002D9A RID: 11674 RVA: 0x00062194 File Offset: 0x00060394
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[Token(Token = "0x6002D9A")]
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[Address(RVA = "0x1348780", Offset = "0x1347580", VA = "0x181348780")]
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public bool IsModeActive(BuiltinDebugViewsModel.Mode mode)
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{
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return this.m_Settings == mode;
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}
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// Token: 0x06002D9B RID: 11675 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x6002D9B")]
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[Address(RVA = "0x13487C0", Offset = "0x13475C0", VA = "0x1813487C0")]
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public BuiltinDebugViewsModel()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x0400362C RID: 13868
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400362C")]
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[SerializeField]
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private BuiltinDebugViewsModel.Settings m_Settings;
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// Token: 0x02000542 RID: 1346
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[Token(Token = "0x2000542")]
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[Serializable]
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public struct DepthSettings
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{
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// Token: 0x17000344 RID: 836
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// (get) Token: 0x06002D9C RID: 11676 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x17000344")]
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public static BuiltinDebugViewsModel.DepthSettings defaultSettings
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{
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[Token(Token = "0x6002D9C")]
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[Address(RVA = "0x5FA140", Offset = "0x5F8F40", VA = "0x1805FA140")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x0400362D RID: 13869
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400362D")]
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[Tooltip("Scales the camera far plane before displaying the depth map.")]
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[Range(0f, 1f)]
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public float scale;
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}
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// Token: 0x02000543 RID: 1347
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[Token(Token = "0x2000543")]
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[Serializable]
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public struct MotionVectorsSettings
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{
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// Token: 0x17000345 RID: 837
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// (get) Token: 0x06002D9D RID: 11677 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x17000345")]
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public static BuiltinDebugViewsModel.MotionVectorsSettings defaultSettings
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{
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[Token(Token = "0x6002D9D")]
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[Address(RVA = "0x5FCD90", Offset = "0x5FBB90", VA = "0x1805FCD90")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x0400362E RID: 13870
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400362E")]
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[Tooltip("Opacity of the source render.")]
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[Range(0f, 1f)]
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public float sourceOpacity;
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// Token: 0x0400362F RID: 13871
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[FieldOffset(Offset = "0x4")]
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[Token(Token = "0x400362F")]
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[Tooltip("Opacity of the per-pixel motion vector colors.")]
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[Range(0f, 1f)]
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public float motionImageOpacity;
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// Token: 0x04003630 RID: 13872
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x4003630")]
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[Tooltip("Because motion vectors are mainly very small vectors, you can use this setting to make them more visible.")]
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[Min(0f)]
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public float motionImageAmplitude;
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// Token: 0x04003631 RID: 13873
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[FieldOffset(Offset = "0xC")]
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[Token(Token = "0x4003631")]
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[Tooltip("Opacity for the motion vector arrows.")]
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[Range(0f, 1f)]
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public float motionVectorsOpacity;
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// Token: 0x04003632 RID: 13874
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4003632")]
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[Range(8f, 64f)]
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[Tooltip("The arrow density on screen.")]
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public int motionVectorsResolution;
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// Token: 0x04003633 RID: 13875
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[FieldOffset(Offset = "0x14")]
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[Token(Token = "0x4003633")]
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[Tooltip("Tweaks the arrows length.")]
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[Min(0f)]
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public float motionVectorsAmplitude;
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}
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// Token: 0x02000544 RID: 1348
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[Token(Token = "0x2000544")]
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public enum Mode
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{
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// Token: 0x04003635 RID: 13877
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[Token(Token = "0x4003635")]
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None,
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// Token: 0x04003636 RID: 13878
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[Token(Token = "0x4003636")]
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Depth,
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// Token: 0x04003637 RID: 13879
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[Token(Token = "0x4003637")]
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Normals,
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// Token: 0x04003638 RID: 13880
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[Token(Token = "0x4003638")]
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MotionVectors,
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// Token: 0x04003639 RID: 13881
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[Token(Token = "0x4003639")]
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AmbientOcclusion,
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// Token: 0x0400363A RID: 13882
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[Token(Token = "0x400363A")]
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EyeAdaptation,
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// Token: 0x0400363B RID: 13883
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[Token(Token = "0x400363B")]
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FocusPlane,
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// Token: 0x0400363C RID: 13884
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[Token(Token = "0x400363C")]
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PreGradingLog,
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// Token: 0x0400363D RID: 13885
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[Token(Token = "0x400363D")]
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LogLut,
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// Token: 0x0400363E RID: 13886
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[Token(Token = "0x400363E")]
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UserLut
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}
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// Token: 0x02000545 RID: 1349
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[Token(Token = "0x2000545")]
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[Serializable]
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public struct Settings
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{
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// Token: 0x17000346 RID: 838
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// (get) Token: 0x06002D9E RID: 11678 RVA: 0x000020D3 File Offset: 0x000002D3
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[Token(Token = "0x17000346")]
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public static BuiltinDebugViewsModel.Settings defaultSettings
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{
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[Token(Token = "0x6002D9E")]
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[Address(RVA = "0x5FD550", Offset = "0x5FC350", VA = "0x1805FD550")]
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get
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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}
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// Token: 0x0400363F RID: 13887
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400363F")]
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public BuiltinDebugViewsModel.Mode mode;
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// Token: 0x04003640 RID: 13888
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[FieldOffset(Offset = "0x4")]
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[Token(Token = "0x4003640")]
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public BuiltinDebugViewsModel.DepthSettings depth;
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// Token: 0x04003641 RID: 13889
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x4003641")]
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public BuiltinDebugViewsModel.MotionVectorsSettings motionVectors;
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}
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}
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}
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