Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

View File

@@ -0,0 +1,59 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.PostProcessing
{
// Token: 0x0200052E RID: 1326
[Token(Token = "0x200052E")]
public sealed class UserLutComponent : PostProcessingComponentRenderTexture<UserLutModel>
{
// Token: 0x17000335 RID: 821
// (get) Token: 0x06002D76 RID: 11638 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x17000335")]
public override bool active
{
[Token(Token = "0x6002D76")]
[Address(RVA = "0x8C4700", Offset = "0x8C3500", VA = "0x1808C4700", Slot = "5")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06002D77 RID: 11639 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D77")]
[Address(RVA = "0x8C4500", Offset = "0x8C3300", VA = "0x1808C4500", Slot = "10")]
public override void Prepare(Material uberMaterial)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D78 RID: 11640 RVA: 0x000020D3 File Offset: 0x000002D3
[Token(Token = "0x6002D78")]
[Address(RVA = "0x8C4380", Offset = "0x8C3180", VA = "0x1808C4380")]
public void OnGUI()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06002D79 RID: 11641 RVA: 0x000620A4 File Offset: 0x000602A4
[Token(Token = "0x6002D79")]
[Address(RVA = "0x8C46C0", Offset = "0x8C34C0", VA = "0x1808C46C0")]
public UserLutComponent()
{
}
// Token: 0x0200052F RID: 1327
[Token(Token = "0x200052F")]
private static class Uniforms
{
// Token: 0x040035F3 RID: 13811
[Token(Token = "0x40035F3")]
internal static readonly int _UserLut = Shader.PropertyToID("_UserLut");
// Token: 0x040035F4 RID: 13812
[Token(Token = "0x40035F4")]
internal static readonly int _UserLut_Params = Shader.PropertyToID("_UserLut_Params");
}
}
}