Add v1.0.3.1
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58
Interop/Assembly-CSharp/AttackSoundMaterial.cs
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58
Interop/Assembly-CSharp/AttackSoundMaterial.cs
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using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using UnityEngine;
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// Token: 0x02000099 RID: 153
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public class AttackSoundMaterial : MonoBehaviour
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{
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// Token: 0x06001229 RID: 4649 RVA: 0x0004E9FC File Offset: 0x0004CBFC
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 486307, XrefRangeEnd = 486308, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe AttackSoundMaterial()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<AttackSoundMaterial>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AttackSoundMaterial.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x0600122A RID: 4650 RVA: 0x0004EA48 File Offset: 0x0004CC48
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// Note: this type is marked as 'beforefieldinit'.
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static AttackSoundMaterial()
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{
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Il2CppClassPointerStore<AttackSoundMaterial>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AttackSoundMaterial");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<AttackSoundMaterial>.NativeClassPtr);
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AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<AttackSoundMaterial>.NativeClassPtr, "HitMaterial");
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AttackSoundMaterial.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<AttackSoundMaterial>.NativeClassPtr, 100664985);
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}
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// Token: 0x0600122B RID: 4651 RVA: 0x0000351C File Offset: 0x0000171C
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public AttackSoundMaterial(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x17000586 RID: 1414
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// (get) Token: 0x0600122C RID: 4652 RVA: 0x0004EAA0 File Offset: 0x0004CCA0
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// (set) Token: 0x0600122D RID: 4653 RVA: 0x0004EAC8 File Offset: 0x0004CCC8
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public unsafe PlayerSound.HitSoundType HitMaterial
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial)) = value;
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}
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}
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// Token: 0x04000E5E RID: 3678
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private static readonly IntPtr NativeFieldInfoPtr_HitMaterial;
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// Token: 0x04000E5F RID: 3679
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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