Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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@@ -0,0 +1,558 @@
using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using UnityEngine;
// Token: 0x020000BD RID: 189
public class BossLevel04SpearBullet : MonoBehaviour
{
// Token: 0x06002010 RID: 8208 RVA: 0x0008382C File Offset: 0x00081A2C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500791, XrefRangeEnd = 500813, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Start()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04SpearBullet.NativeMethodInfoPtr_Start_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002011 RID: 8209 RVA: 0x00083870 File Offset: 0x00081A70
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500813, XrefRangeEnd = 500949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Update()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04SpearBullet.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002012 RID: 8210 RVA: 0x000838B4 File Offset: 0x00081AB4
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 500962, RefRangeEnd = 500964, XrefRangeStart = 500949, XrefRangeEnd = 500962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Set(Vector3 v3PlayerPos, EffectPool EffHitPlayer, EffectPool EffHitFloor, EffectPool EffExplosion, AttackData ADPlayerHit, float fSpeed, float fExplosionReciprocal, SoundEffectPool SEP_Hit, SoundEffectPool SEP_Explosion)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr;
checked
{
ptr = stackalloc IntPtr[unchecked((UIntPtr)9) * (UIntPtr)sizeof(IntPtr)];
*ptr = ref v3PlayerPos;
}
ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(EffHitPlayer);
ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(EffHitFloor);
ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(EffExplosion);
ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(ADPlayerHit);
ptr[checked(unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSpeed;
ptr[checked(unchecked((UIntPtr)6) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fExplosionReciprocal;
ptr[checked(unchecked((UIntPtr)7) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(SEP_Hit);
ptr[checked(unchecked((UIntPtr)8) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(SEP_Explosion);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04SpearBullet.NativeMethodInfoPtr_Set_Public_Void_Vector3_EffectPool_EffectPool_EffectPool_AttackData_Single_Single_SoundEffectPool_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002013 RID: 8211 RVA: 0x000839C0 File Offset: 0x00081BC0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500964, XrefRangeEnd = 500969, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void SetBoss05EffectPlay(BossLevel05EffectPlay Effect)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04SpearBullet.NativeMethodInfoPtr_SetBoss05EffectPlay_Public_Void_BossLevel05EffectPlay_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06002014 RID: 8212 RVA: 0x00083A1C File Offset: 0x00081C1C
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500969, XrefRangeEnd = 500970, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe BossLevel04SpearBullet()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04SpearBullet.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06002015 RID: 8213 RVA: 0x00083A68 File Offset: 0x00081C68
// Note: this type is marked as 'beforefieldinit'.
static BossLevel04SpearBullet()
{
Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel04SpearBullet");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr);
BossLevel04SpearBullet.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_PS");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_WGM");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_Direction");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_PrePosition");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_ADPlayerHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_ADPlayerHit");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_bPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_bPlayerCollision");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_bSceneCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_bSceneCollision");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_fSpeedVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_fSpeedVal");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_bExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_bExplosion");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_fExplosionReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_fExplosionReciprocalVal");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_bClose = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_bClose");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_fCloseReciprocal");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_fCloseReciprocalVal");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_EffHitPlayer");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_EffHitFloor");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_EffExplosion");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_SEPHit");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_SEPExplosion");
BossLevel04SpearBullet.NativeFieldInfoPtr_ExplosionAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "ExplosionAttackRadius");
BossLevel04SpearBullet.NativeFieldInfoPtr_Boss05Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "Boss05Weapon");
BossLevel04SpearBullet.NativeFieldInfoPtr_g_Boss05EffectPlay = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, "g_Boss05EffectPlay");
BossLevel04SpearBullet.NativeMethodInfoPtr_Start_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, 100665668);
BossLevel04SpearBullet.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, 100665669);
BossLevel04SpearBullet.NativeMethodInfoPtr_Set_Public_Void_Vector3_EffectPool_EffectPool_EffectPool_AttackData_Single_Single_SoundEffectPool_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, 100665670);
BossLevel04SpearBullet.NativeMethodInfoPtr_SetBoss05EffectPlay_Public_Void_BossLevel05EffectPlay_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, 100665671);
BossLevel04SpearBullet.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<BossLevel04SpearBullet>.NativeClassPtr, 100665672);
}
// Token: 0x06002016 RID: 8214 RVA: 0x0000351C File Offset: 0x0000171C
public BossLevel04SpearBullet(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17000B0F RID: 2831
// (get) Token: 0x06002017 RID: 8215 RVA: 0x00083CA0 File Offset: 0x00081EA0
// (set) Token: 0x06002018 RID: 8216 RVA: 0x00083CD4 File Offset: 0x00081ED4
public unsafe ParticleSystem g_PS
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_PS);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B10 RID: 2832
// (get) Token: 0x06002019 RID: 8217 RVA: 0x00083CFC File Offset: 0x00081EFC
// (set) Token: 0x0600201A RID: 8218 RVA: 0x00083D30 File Offset: 0x00081F30
public unsafe WizardGirlManage g_WGM
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_WGM);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B11 RID: 2833
// (get) Token: 0x0600201B RID: 8219 RVA: 0x00083D58 File Offset: 0x00081F58
// (set) Token: 0x0600201C RID: 8220 RVA: 0x00083D80 File Offset: 0x00081F80
public unsafe Vector3 g_Direction
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_Direction);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_Direction)) = value;
}
}
// Token: 0x17000B12 RID: 2834
// (get) Token: 0x0600201D RID: 8221 RVA: 0x00083DA4 File Offset: 0x00081FA4
// (set) Token: 0x0600201E RID: 8222 RVA: 0x00083DCC File Offset: 0x00081FCC
public unsafe Vector3 g_PrePosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_PrePosition);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_PrePosition)) = value;
}
}
// Token: 0x17000B13 RID: 2835
// (get) Token: 0x0600201F RID: 8223 RVA: 0x00083DF0 File Offset: 0x00081FF0
// (set) Token: 0x06002020 RID: 8224 RVA: 0x00083E24 File Offset: 0x00082024
public unsafe AttackData g_ADPlayerHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_ADPlayerHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AttackData(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_ADPlayerHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B14 RID: 2836
// (get) Token: 0x06002021 RID: 8225 RVA: 0x00083E4C File Offset: 0x0008204C
// (set) Token: 0x06002022 RID: 8226 RVA: 0x00083E74 File Offset: 0x00082074
public unsafe bool g_bPlayerCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bPlayerCollision);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bPlayerCollision)) = value;
}
}
// Token: 0x17000B15 RID: 2837
// (get) Token: 0x06002023 RID: 8227 RVA: 0x00083E98 File Offset: 0x00082098
// (set) Token: 0x06002024 RID: 8228 RVA: 0x00083EC0 File Offset: 0x000820C0
public unsafe bool g_bSceneCollision
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bSceneCollision);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bSceneCollision)) = value;
}
}
// Token: 0x17000B16 RID: 2838
// (get) Token: 0x06002025 RID: 8229 RVA: 0x00083EE4 File Offset: 0x000820E4
// (set) Token: 0x06002026 RID: 8230 RVA: 0x00083F0C File Offset: 0x0008210C
public unsafe float g_fSpeedVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fSpeedVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fSpeedVal)) = value;
}
}
// Token: 0x17000B17 RID: 2839
// (get) Token: 0x06002027 RID: 8231 RVA: 0x00083F30 File Offset: 0x00082130
// (set) Token: 0x06002028 RID: 8232 RVA: 0x00083F58 File Offset: 0x00082158
public unsafe bool g_bExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bExplosion);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bExplosion)) = value;
}
}
// Token: 0x17000B18 RID: 2840
// (get) Token: 0x06002029 RID: 8233 RVA: 0x00083F7C File Offset: 0x0008217C
// (set) Token: 0x0600202A RID: 8234 RVA: 0x00083FA4 File Offset: 0x000821A4
public unsafe float g_fExplosionReciprocalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fExplosionReciprocalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fExplosionReciprocalVal)) = value;
}
}
// Token: 0x17000B19 RID: 2841
// (get) Token: 0x0600202B RID: 8235 RVA: 0x00083FC8 File Offset: 0x000821C8
// (set) Token: 0x0600202C RID: 8236 RVA: 0x00083FF0 File Offset: 0x000821F0
public unsafe bool g_bClose
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bClose);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_bClose)) = value;
}
}
// Token: 0x17000B1A RID: 2842
// (get) Token: 0x0600202D RID: 8237 RVA: 0x00084014 File Offset: 0x00082214
// (set) Token: 0x0600202E RID: 8238 RVA: 0x00084032 File Offset: 0x00082232
public unsafe static float g_fCloseReciprocal
{
get
{
float num;
IL2CPP.il2cpp_field_static_get_value(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocal, (void*)(&num));
return num;
}
set
{
IL2CPP.il2cpp_field_static_set_value(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocal, (void*)(&value));
}
}
// Token: 0x17000B1B RID: 2843
// (get) Token: 0x0600202F RID: 8239 RVA: 0x00084044 File Offset: 0x00082244
// (set) Token: 0x06002030 RID: 8240 RVA: 0x0008406C File Offset: 0x0008226C
public unsafe float g_fCloseReciprocalVal
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocalVal);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_fCloseReciprocalVal)) = value;
}
}
// Token: 0x17000B1C RID: 2844
// (get) Token: 0x06002031 RID: 8241 RVA: 0x00084090 File Offset: 0x00082290
// (set) Token: 0x06002032 RID: 8242 RVA: 0x000840C4 File Offset: 0x000822C4
public unsafe EffectPool g_EffHitPlayer
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitPlayer);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B1D RID: 2845
// (get) Token: 0x06002033 RID: 8243 RVA: 0x000840EC File Offset: 0x000822EC
// (set) Token: 0x06002034 RID: 8244 RVA: 0x00084120 File Offset: 0x00082320
public unsafe EffectPool g_EffHitFloor
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitFloor);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B1E RID: 2846
// (get) Token: 0x06002035 RID: 8245 RVA: 0x00084148 File Offset: 0x00082348
// (set) Token: 0x06002036 RID: 8246 RVA: 0x0008417C File Offset: 0x0008237C
public unsafe EffectPool g_EffExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new EffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_EffExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B1F RID: 2847
// (get) Token: 0x06002037 RID: 8247 RVA: 0x000841A4 File Offset: 0x000823A4
// (set) Token: 0x06002038 RID: 8248 RVA: 0x000841D8 File Offset: 0x000823D8
public unsafe SoundEffectPool g_SEPHit
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPHit);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPHit), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B20 RID: 2848
// (get) Token: 0x06002039 RID: 8249 RVA: 0x00084200 File Offset: 0x00082400
// (set) Token: 0x0600203A RID: 8250 RVA: 0x00084234 File Offset: 0x00082434
public unsafe SoundEffectPool g_SEPExplosion
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPExplosion);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_SEPExplosion), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x17000B21 RID: 2849
// (get) Token: 0x0600203B RID: 8251 RVA: 0x0008425C File Offset: 0x0008245C
// (set) Token: 0x0600203C RID: 8252 RVA: 0x00084284 File Offset: 0x00082484
public unsafe float ExplosionAttackRadius
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_ExplosionAttackRadius);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_ExplosionAttackRadius)) = value;
}
}
// Token: 0x17000B22 RID: 2850
// (get) Token: 0x0600203D RID: 8253 RVA: 0x000842A8 File Offset: 0x000824A8
// (set) Token: 0x0600203E RID: 8254 RVA: 0x000842D0 File Offset: 0x000824D0
public unsafe bool Boss05Weapon
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_Boss05Weapon);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_Boss05Weapon)) = value;
}
}
// Token: 0x17000B23 RID: 2851
// (get) Token: 0x0600203F RID: 8255 RVA: 0x000842F4 File Offset: 0x000824F4
// (set) Token: 0x06002040 RID: 8256 RVA: 0x00084328 File Offset: 0x00082528
public unsafe BossLevel05EffectPlay g_Boss05EffectPlay
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_Boss05EffectPlay);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new BossLevel05EffectPlay(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04SpearBullet.NativeFieldInfoPtr_g_Boss05EffectPlay), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x040016CF RID: 5839
private static readonly IntPtr NativeFieldInfoPtr_g_PS;
// Token: 0x040016D0 RID: 5840
private static readonly IntPtr NativeFieldInfoPtr_g_WGM;
// Token: 0x040016D1 RID: 5841
private static readonly IntPtr NativeFieldInfoPtr_g_Direction;
// Token: 0x040016D2 RID: 5842
private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition;
// Token: 0x040016D3 RID: 5843
private static readonly IntPtr NativeFieldInfoPtr_g_ADPlayerHit;
// Token: 0x040016D4 RID: 5844
private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerCollision;
// Token: 0x040016D5 RID: 5845
private static readonly IntPtr NativeFieldInfoPtr_g_bSceneCollision;
// Token: 0x040016D6 RID: 5846
private static readonly IntPtr NativeFieldInfoPtr_g_fSpeedVal;
// Token: 0x040016D7 RID: 5847
private static readonly IntPtr NativeFieldInfoPtr_g_bExplosion;
// Token: 0x040016D8 RID: 5848
private static readonly IntPtr NativeFieldInfoPtr_g_fExplosionReciprocalVal;
// Token: 0x040016D9 RID: 5849
private static readonly IntPtr NativeFieldInfoPtr_g_bClose;
// Token: 0x040016DA RID: 5850
private static readonly IntPtr NativeFieldInfoPtr_g_fCloseReciprocal;
// Token: 0x040016DB RID: 5851
private static readonly IntPtr NativeFieldInfoPtr_g_fCloseReciprocalVal;
// Token: 0x040016DC RID: 5852
private static readonly IntPtr NativeFieldInfoPtr_g_EffHitPlayer;
// Token: 0x040016DD RID: 5853
private static readonly IntPtr NativeFieldInfoPtr_g_EffHitFloor;
// Token: 0x040016DE RID: 5854
private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosion;
// Token: 0x040016DF RID: 5855
private static readonly IntPtr NativeFieldInfoPtr_g_SEPHit;
// Token: 0x040016E0 RID: 5856
private static readonly IntPtr NativeFieldInfoPtr_g_SEPExplosion;
// Token: 0x040016E1 RID: 5857
private static readonly IntPtr NativeFieldInfoPtr_ExplosionAttackRadius;
// Token: 0x040016E2 RID: 5858
private static readonly IntPtr NativeFieldInfoPtr_Boss05Weapon;
// Token: 0x040016E3 RID: 5859
private static readonly IntPtr NativeFieldInfoPtr_g_Boss05EffectPlay;
// Token: 0x040016E4 RID: 5860
private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_0;
// Token: 0x040016E5 RID: 5861
private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0;
// Token: 0x040016E6 RID: 5862
private static readonly IntPtr NativeMethodInfoPtr_Set_Public_Void_Vector3_EffectPool_EffectPool_EffectPool_AttackData_Single_Single_SoundEffectPool_SoundEffectPool_0;
// Token: 0x040016E7 RID: 5863
private static readonly IntPtr NativeMethodInfoPtr_SetBoss05EffectPlay_Public_Void_BossLevel05EffectPlay_0;
// Token: 0x040016E8 RID: 5864
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}