Add v1.0.3.1
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61
Interop/Assembly-CSharp/GameAudioPackage.cs
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61
Interop/Assembly-CSharp/GameAudioPackage.cs
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using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using UnityEngine;
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// Token: 0x020001F8 RID: 504
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public class GameAudioPackage : ScriptableObject
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{
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// Token: 0x06004D75 RID: 19829 RVA: 0x001336B4 File Offset: 0x001318B4
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[CallerCount(3)]
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[CachedScanResults(RefRangeStart = 207296, RefRangeEnd = 207299, XrefRangeStart = 207296, XrefRangeEnd = 207299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameAudioPackage()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06004D76 RID: 19830 RVA: 0x00133700 File Offset: 0x00131900
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// Note: this type is marked as 'beforefieldinit'.
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static GameAudioPackage()
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{
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Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAudioPackage");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr);
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GameAudioPackage.NativeFieldInfoPtr_clips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, "clips");
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GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameAudioPackage>.NativeClassPtr, 100668400);
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}
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// Token: 0x06004D77 RID: 19831 RVA: 0x00009DEC File Offset: 0x00007FEC
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public GameAudioPackage(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x17001BDD RID: 7133
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// (get) Token: 0x06004D78 RID: 19832 RVA: 0x00133758 File Offset: 0x00131958
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// (set) Token: 0x06004D79 RID: 19833 RVA: 0x0013378C File Offset: 0x0013198C
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public unsafe Il2CppReferenceArray<AudioClip> clips
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips);
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IntPtr intPtr2 = *intPtr;
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return (intPtr2 != 0) ? new Il2CppReferenceArray<AudioClip>(intPtr2) : null;
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}
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set
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips), IL2CPP.Il2CppObjectBaseToPtr(value));
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}
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}
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// Token: 0x040032E9 RID: 13033
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private static readonly IntPtr NativeFieldInfoPtr_clips;
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// Token: 0x040032EA RID: 13034
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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