Add v1.0.3.1

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2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

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@@ -0,0 +1,196 @@
using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using Il2CppSystem;
// Token: 0x02000139 RID: 313
[Serializable]
public class GameSavePreviewData : Object
{
// Token: 0x06004084 RID: 16516 RVA: 0x000FD804 File Offset: 0x000FBA04
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530346, RefRangeEnd = 530347, XrefRangeStart = 530342, XrefRangeEnd = 530346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe GameSavePreviewData()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004085 RID: 16517 RVA: 0x000FD850 File Offset: 0x000FBA50
[CallerCount(2)]
[CachedScanResults(RefRangeStart = 530356, RefRangeEnd = 530358, XrefRangeStart = 530347, XrefRangeEnd = 530356, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Apply(GameSave gameSave)
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
checked
{
IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)];
*ptr = IL2CPP.Il2CppObjectBaseToPtr(gameSave);
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr_Apply_Public_Void_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
}
// Token: 0x06004086 RID: 16518 RVA: 0x000FD8AC File Offset: 0x000FBAAC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 530361, RefRangeEnd = 530362, XrefRangeStart = 530358, XrefRangeEnd = 530361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Clear()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr_Clear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x06004087 RID: 16519 RVA: 0x000FD8F0 File Offset: 0x000FBAF0
// Note: this type is marked as 'beforefieldinit'.
static GameSavePreviewData()
{
Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSavePreviewData");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr);
GameSavePreviewData.NativeFieldInfoPtr_hasFile = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr, "hasFile");
GameSavePreviewData.NativeFieldInfoPtr_difficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr, "difficulty");
GameSavePreviewData.NativeFieldInfoPtr_stage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr, "stage");
GameSavePreviewData.NativeFieldInfoPtr_savePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr, "savePoint");
GameSavePreviewData.NativeFieldInfoPtr_gameCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr, "gameCleared");
GameSavePreviewData.NativeFieldInfoPtr_timeStamp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr, "timeStamp");
GameSavePreviewData.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr, 100667201);
GameSavePreviewData.NativeMethodInfoPtr_Apply_Public_Void_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr, 100667202);
GameSavePreviewData.NativeMethodInfoPtr_Clear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSavePreviewData>.NativeClassPtr, 100667203);
}
// Token: 0x06004088 RID: 16520 RVA: 0x0000A688 File Offset: 0x00008888
public GameSavePreviewData(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x17001808 RID: 6152
// (get) Token: 0x06004089 RID: 16521 RVA: 0x000FD9D4 File Offset: 0x000FBBD4
// (set) Token: 0x0600408A RID: 16522 RVA: 0x000FD9FC File Offset: 0x000FBBFC
public unsafe bool hasFile
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_hasFile);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_hasFile)) = value;
}
}
// Token: 0x17001809 RID: 6153
// (get) Token: 0x0600408B RID: 16523 RVA: 0x000FDA20 File Offset: 0x000FBC20
// (set) Token: 0x0600408C RID: 16524 RVA: 0x000FDA48 File Offset: 0x000FBC48
public unsafe GameDifficulty difficulty
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_difficulty);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_difficulty)) = value;
}
}
// Token: 0x1700180A RID: 6154
// (get) Token: 0x0600408D RID: 16525 RVA: 0x000FDA6C File Offset: 0x000FBC6C
// (set) Token: 0x0600408E RID: 16526 RVA: 0x000FDA94 File Offset: 0x000FBC94
public unsafe GameStage stage
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_stage);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_stage)) = value;
}
}
// Token: 0x1700180B RID: 6155
// (get) Token: 0x0600408F RID: 16527 RVA: 0x000FDAB8 File Offset: 0x000FBCB8
// (set) Token: 0x06004090 RID: 16528 RVA: 0x000FDAE0 File Offset: 0x000FBCE0
public unsafe int savePoint
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_savePoint);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_savePoint)) = value;
}
}
// Token: 0x1700180C RID: 6156
// (get) Token: 0x06004091 RID: 16529 RVA: 0x000FDB04 File Offset: 0x000FBD04
// (set) Token: 0x06004092 RID: 16530 RVA: 0x000FDB2C File Offset: 0x000FBD2C
public unsafe int gameCleared
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_gameCleared);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_gameCleared)) = value;
}
}
// Token: 0x1700180D RID: 6157
// (get) Token: 0x06004093 RID: 16531 RVA: 0x000FDB50 File Offset: 0x000FBD50
// (set) Token: 0x06004094 RID: 16532 RVA: 0x000FDB79 File Offset: 0x000FBD79
public unsafe string timeStamp
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_timeStamp);
return IL2CPP.Il2CppStringToManaged(*intPtr);
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_timeStamp), IL2CPP.ManagedStringToIl2Cpp(value));
}
}
// Token: 0x040029E7 RID: 10727
private static readonly IntPtr NativeFieldInfoPtr_hasFile;
// Token: 0x040029E8 RID: 10728
private static readonly IntPtr NativeFieldInfoPtr_difficulty;
// Token: 0x040029E9 RID: 10729
private static readonly IntPtr NativeFieldInfoPtr_stage;
// Token: 0x040029EA RID: 10730
private static readonly IntPtr NativeFieldInfoPtr_savePoint;
// Token: 0x040029EB RID: 10731
private static readonly IntPtr NativeFieldInfoPtr_gameCleared;
// Token: 0x040029EC RID: 10732
private static readonly IntPtr NativeFieldInfoPtr_timeStamp;
// Token: 0x040029ED RID: 10733
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
// Token: 0x040029EE RID: 10734
private static readonly IntPtr NativeMethodInfoPtr_Apply_Public_Void_GameSave_0;
// Token: 0x040029EF RID: 10735
private static readonly IntPtr NativeMethodInfoPtr_Clear_Public_Void_0;
}