Add v1.0.3.1
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157
Interop/Assembly-CSharp/GameSettings.cs
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157
Interop/Assembly-CSharp/GameSettings.cs
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using System;
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using Il2CppInterop.Common.Attributes;
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using Il2CppInterop.Runtime;
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using Il2CppSystem;
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// Token: 0x02000126 RID: 294
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[Serializable]
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public class GameSettings : Object
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{
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// Token: 0x06003DAE RID: 15790 RVA: 0x000F3E40 File Offset: 0x000F2040
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[CallerCount(1)]
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[CachedScanResults(RefRangeStart = 529401, RefRangeEnd = 529402, XrefRangeStart = 529401, XrefRangeEnd = 529401, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameSettings SetDefault()
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{
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IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSettings.NativeMethodInfoPtr_SetDefault_Public_GameSettings_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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IntPtr intPtr3 = intPtr;
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return (intPtr3 != 0) ? new GameSettings(intPtr3) : null;
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}
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// Token: 0x06003DAF RID: 15791 RVA: 0x000F3E98 File Offset: 0x000F2098
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[CallerCount(0)]
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[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529402, XrefRangeEnd = 529403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
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public unsafe GameSettings()
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: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<GameSettings>.NativeClassPtr))
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{
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IntPtr* ptr = null;
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IntPtr intPtr2;
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IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSettings.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
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Il2CppException.RaiseExceptionIfNecessary(intPtr2);
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}
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// Token: 0x06003DB0 RID: 15792 RVA: 0x000F3EE4 File Offset: 0x000F20E4
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// Note: this type is marked as 'beforefieldinit'.
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static GameSettings()
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{
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Il2CppClassPointerStore<GameSettings>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSettings");
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IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<GameSettings>.NativeClassPtr);
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GameSettings.NativeFieldInfoPtr_cameraShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "cameraShake");
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GameSettings.NativeFieldInfoPtr_hitStop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "hitStop");
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GameSettings.NativeFieldInfoPtr_gamepadVibration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "gamepadVibration");
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GameSettings.NativeFieldInfoPtr_language = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "language");
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GameSettings.NativeFieldInfoPtr_holdDashing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, "holdDashing");
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GameSettings.NativeMethodInfoPtr_SetDefault_Public_GameSettings_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, 100667119);
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GameSettings.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<GameSettings>.NativeClassPtr, 100667120);
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}
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// Token: 0x06003DB1 RID: 15793 RVA: 0x0000A688 File Offset: 0x00008888
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public GameSettings(IntPtr pointer)
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: base(pointer)
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{
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}
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// Token: 0x170016D5 RID: 5845
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// (get) Token: 0x06003DB2 RID: 15794 RVA: 0x000F3FA0 File Offset: 0x000F21A0
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// (set) Token: 0x06003DB3 RID: 15795 RVA: 0x000F3FC8 File Offset: 0x000F21C8
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public unsafe int cameraShake
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_cameraShake);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_cameraShake)) = value;
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}
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}
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// Token: 0x170016D6 RID: 5846
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// (get) Token: 0x06003DB4 RID: 15796 RVA: 0x000F3FEC File Offset: 0x000F21EC
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// (set) Token: 0x06003DB5 RID: 15797 RVA: 0x000F4014 File Offset: 0x000F2214
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public unsafe bool hitStop
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_hitStop);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_hitStop)) = value;
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}
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}
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// Token: 0x170016D7 RID: 5847
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// (get) Token: 0x06003DB6 RID: 15798 RVA: 0x000F4038 File Offset: 0x000F2238
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// (set) Token: 0x06003DB7 RID: 15799 RVA: 0x000F4060 File Offset: 0x000F2260
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public unsafe bool gamepadVibration
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_gamepadVibration);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_gamepadVibration)) = value;
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}
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}
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// Token: 0x170016D8 RID: 5848
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// (get) Token: 0x06003DB8 RID: 15800 RVA: 0x000F4084 File Offset: 0x000F2284
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// (set) Token: 0x06003DB9 RID: 15801 RVA: 0x000F40AC File Offset: 0x000F22AC
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public unsafe GameLanguage language
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_language);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_language)) = value;
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}
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}
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// Token: 0x170016D9 RID: 5849
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// (get) Token: 0x06003DBA RID: 15802 RVA: 0x000F40D0 File Offset: 0x000F22D0
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// (set) Token: 0x06003DBB RID: 15803 RVA: 0x000F40F8 File Offset: 0x000F22F8
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public unsafe bool holdDashing
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{
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get
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{
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IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_holdDashing);
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return *intPtr;
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}
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set
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{
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*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSettings.NativeFieldInfoPtr_holdDashing)) = value;
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}
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}
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// Token: 0x04002857 RID: 10327
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private static readonly IntPtr NativeFieldInfoPtr_cameraShake;
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// Token: 0x04002858 RID: 10328
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private static readonly IntPtr NativeFieldInfoPtr_hitStop;
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// Token: 0x04002859 RID: 10329
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private static readonly IntPtr NativeFieldInfoPtr_gamepadVibration;
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// Token: 0x0400285A RID: 10330
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private static readonly IntPtr NativeFieldInfoPtr_language;
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// Token: 0x0400285B RID: 10331
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private static readonly IntPtr NativeFieldInfoPtr_holdDashing;
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// Token: 0x0400285C RID: 10332
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private static readonly IntPtr NativeMethodInfoPtr_SetDefault_Public_GameSettings_0;
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// Token: 0x0400285D RID: 10333
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private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
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}
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