Add v1.0.3.1

This commit is contained in:
2023-09-06 22:00:49 +02:00
commit 3aebbbf8f0
2051 changed files with 757425 additions and 0 deletions

View File

@@ -0,0 +1,469 @@
using System;
using Il2CppInterop.Common.Attributes;
using Il2CppInterop.Runtime;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020003CC RID: 972
public class FPSAiming : MonoBehaviour
{
// Token: 0x060077C6 RID: 30662 RVA: 0x001E8F58 File Offset: 0x001E7158
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 592124, XrefRangeEnd = 592141, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Start()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060077C7 RID: 30663 RVA: 0x001E8F9C File Offset: 0x001E719C
[CallerCount(0)]
public unsafe void FixedUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060077C8 RID: 30664 RVA: 0x001E8FE0 File Offset: 0x001E71E0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 592141, XrefRangeEnd = 592150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LateUpdate()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060077C9 RID: 30665 RVA: 0x001E9024 File Offset: 0x001E7224
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 592159, RefRangeEnd = 592160, XrefRangeStart = 592150, XrefRangeEnd = 592159, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void Aiming()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060077CA RID: 30666 RVA: 0x001E9068 File Offset: 0x001E7268
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 592233, RefRangeEnd = 592234, XrefRangeStart = 592160, XrefRangeEnd = 592233, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void LookDownTheSight()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060077CB RID: 30667 RVA: 0x001E90AC File Offset: 0x001E72AC
[CallerCount(1)]
[CachedScanResults(RefRangeStart = 592254, RefRangeEnd = 592255, XrefRangeStart = 592234, XrefRangeEnd = 592254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe void RotateCharacter()
{
IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060077CC RID: 30668 RVA: 0x001E90F0 File Offset: 0x001E72F0
[CallerCount(0)]
[CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 592255, XrefRangeEnd = 592256, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)]
public unsafe FPSAiming()
: this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr))
{
IntPtr* ptr = null;
IntPtr intPtr2;
IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2);
Il2CppException.RaiseExceptionIfNecessary(intPtr2);
}
// Token: 0x060077CD RID: 30669 RVA: 0x001E913C File Offset: 0x001E733C
// Note: this type is marked as 'beforefieldinit'.
static FPSAiming()
{
Il2CppClassPointerStore<FPSAiming>.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "RootMotion.Demos", "FPSAiming");
IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr);
FPSAiming.NativeFieldInfoPtr_aimWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "aimWeight");
FPSAiming.NativeFieldInfoPtr_sightWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "sightWeight");
FPSAiming.NativeFieldInfoPtr_maxAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "maxAngle");
FPSAiming.NativeFieldInfoPtr_animatePhysics = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "animatePhysics");
FPSAiming.NativeFieldInfoPtr_gun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gun");
FPSAiming.NativeFieldInfoPtr_gunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTarget");
FPSAiming.NativeFieldInfoPtr_ik = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "ik");
FPSAiming.NativeFieldInfoPtr_gunAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunAim");
FPSAiming.NativeFieldInfoPtr_cam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "cam");
FPSAiming.NativeFieldInfoPtr_recoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "recoil");
FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "cameraRecoilWeight");
FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTargetDefaultLocalPosition");
FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "gunTargetDefaultLocalRotation");
FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "camDefaultLocalPosition");
FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "camRelativeToGunTarget");
FPSAiming.NativeFieldInfoPtr_updateFrame = IL2CPP.GetIl2CppField(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, "updateFrame");
FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672334);
FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672335);
FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672336);
FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672337);
FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672338);
FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672339);
FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore<FPSAiming>.NativeClassPtr, 100672340);
}
// Token: 0x060077CE RID: 30670 RVA: 0x0000351C File Offset: 0x0000171C
public FPSAiming(IntPtr pointer)
: base(pointer)
{
}
// Token: 0x170028EA RID: 10474
// (get) Token: 0x060077CF RID: 30671 RVA: 0x001E9338 File Offset: 0x001E7538
// (set) Token: 0x060077D0 RID: 30672 RVA: 0x001E9360 File Offset: 0x001E7560
public unsafe float aimWeight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight)) = value;
}
}
// Token: 0x170028EB RID: 10475
// (get) Token: 0x060077D1 RID: 30673 RVA: 0x001E9384 File Offset: 0x001E7584
// (set) Token: 0x060077D2 RID: 30674 RVA: 0x001E93AC File Offset: 0x001E75AC
public unsafe float sightWeight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight)) = value;
}
}
// Token: 0x170028EC RID: 10476
// (get) Token: 0x060077D3 RID: 30675 RVA: 0x001E93D0 File Offset: 0x001E75D0
// (set) Token: 0x060077D4 RID: 30676 RVA: 0x001E93F8 File Offset: 0x001E75F8
public unsafe float maxAngle
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle)) = value;
}
}
// Token: 0x170028ED RID: 10477
// (get) Token: 0x060077D5 RID: 30677 RVA: 0x001E941C File Offset: 0x001E761C
// (set) Token: 0x060077D6 RID: 30678 RVA: 0x001E9444 File Offset: 0x001E7644
public unsafe bool animatePhysics
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics)) = value;
}
}
// Token: 0x170028EE RID: 10478
// (get) Token: 0x060077D7 RID: 30679 RVA: 0x001E9468 File Offset: 0x001E7668
// (set) Token: 0x060077D8 RID: 30680 RVA: 0x001E949C File Offset: 0x001E769C
public unsafe Transform gun
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170028EF RID: 10479
// (get) Token: 0x060077D9 RID: 30681 RVA: 0x001E94C4 File Offset: 0x001E76C4
// (set) Token: 0x060077DA RID: 30682 RVA: 0x001E94F8 File Offset: 0x001E76F8
public unsafe Transform gunTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Transform(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170028F0 RID: 10480
// (get) Token: 0x060077DB RID: 30683 RVA: 0x001E9520 File Offset: 0x001E7720
// (set) Token: 0x060077DC RID: 30684 RVA: 0x001E9554 File Offset: 0x001E7754
public unsafe FullBodyBipedIK ik
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new FullBodyBipedIK(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170028F1 RID: 10481
// (get) Token: 0x060077DD RID: 30685 RVA: 0x001E957C File Offset: 0x001E777C
// (set) Token: 0x060077DE RID: 30686 RVA: 0x001E95B0 File Offset: 0x001E77B0
public unsafe AimIK gunAim
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new AimIK(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170028F2 RID: 10482
// (get) Token: 0x060077DF RID: 30687 RVA: 0x001E95D8 File Offset: 0x001E77D8
// (set) Token: 0x060077E0 RID: 30688 RVA: 0x001E960C File Offset: 0x001E780C
public unsafe CameraControllerFPS cam
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new CameraControllerFPS(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170028F3 RID: 10483
// (get) Token: 0x060077E1 RID: 30689 RVA: 0x001E9634 File Offset: 0x001E7834
// (set) Token: 0x060077E2 RID: 30690 RVA: 0x001E9668 File Offset: 0x001E7868
public unsafe Recoil recoil
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil);
IntPtr intPtr2 = *intPtr;
return (intPtr2 != 0) ? new Recoil(intPtr2) : null;
}
set
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this);
IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil), IL2CPP.Il2CppObjectBaseToPtr(value));
}
}
// Token: 0x170028F4 RID: 10484
// (get) Token: 0x060077E3 RID: 30691 RVA: 0x001E9690 File Offset: 0x001E7890
// (set) Token: 0x060077E4 RID: 30692 RVA: 0x001E96B8 File Offset: 0x001E78B8
public unsafe float cameraRecoilWeight
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight)) = value;
}
}
// Token: 0x170028F5 RID: 10485
// (get) Token: 0x060077E5 RID: 30693 RVA: 0x001E96DC File Offset: 0x001E78DC
// (set) Token: 0x060077E6 RID: 30694 RVA: 0x001E9704 File Offset: 0x001E7904
public unsafe Vector3 gunTargetDefaultLocalPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition)) = value;
}
}
// Token: 0x170028F6 RID: 10486
// (get) Token: 0x060077E7 RID: 30695 RVA: 0x001E9728 File Offset: 0x001E7928
// (set) Token: 0x060077E8 RID: 30696 RVA: 0x001E9750 File Offset: 0x001E7950
public unsafe Quaternion gunTargetDefaultLocalRotation
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation)) = value;
}
}
// Token: 0x170028F7 RID: 10487
// (get) Token: 0x060077E9 RID: 30697 RVA: 0x001E9774 File Offset: 0x001E7974
// (set) Token: 0x060077EA RID: 30698 RVA: 0x001E979C File Offset: 0x001E799C
public unsafe Vector3 camDefaultLocalPosition
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition)) = value;
}
}
// Token: 0x170028F8 RID: 10488
// (get) Token: 0x060077EB RID: 30699 RVA: 0x001E97C0 File Offset: 0x001E79C0
// (set) Token: 0x060077EC RID: 30700 RVA: 0x001E97E8 File Offset: 0x001E79E8
public unsafe Vector3 camRelativeToGunTarget
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget)) = value;
}
}
// Token: 0x170028F9 RID: 10489
// (get) Token: 0x060077ED RID: 30701 RVA: 0x001E980C File Offset: 0x001E7A0C
// (set) Token: 0x060077EE RID: 30702 RVA: 0x001E9834 File Offset: 0x001E7A34
public unsafe bool updateFrame
{
get
{
IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame);
return *intPtr;
}
set
{
*(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame)) = value;
}
}
// Token: 0x04005052 RID: 20562
private static readonly IntPtr NativeFieldInfoPtr_aimWeight;
// Token: 0x04005053 RID: 20563
private static readonly IntPtr NativeFieldInfoPtr_sightWeight;
// Token: 0x04005054 RID: 20564
private static readonly IntPtr NativeFieldInfoPtr_maxAngle;
// Token: 0x04005055 RID: 20565
private static readonly IntPtr NativeFieldInfoPtr_animatePhysics;
// Token: 0x04005056 RID: 20566
private static readonly IntPtr NativeFieldInfoPtr_gun;
// Token: 0x04005057 RID: 20567
private static readonly IntPtr NativeFieldInfoPtr_gunTarget;
// Token: 0x04005058 RID: 20568
private static readonly IntPtr NativeFieldInfoPtr_ik;
// Token: 0x04005059 RID: 20569
private static readonly IntPtr NativeFieldInfoPtr_gunAim;
// Token: 0x0400505A RID: 20570
private static readonly IntPtr NativeFieldInfoPtr_cam;
// Token: 0x0400505B RID: 20571
private static readonly IntPtr NativeFieldInfoPtr_recoil;
// Token: 0x0400505C RID: 20572
private static readonly IntPtr NativeFieldInfoPtr_cameraRecoilWeight;
// Token: 0x0400505D RID: 20573
private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalPosition;
// Token: 0x0400505E RID: 20574
private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalRotation;
// Token: 0x0400505F RID: 20575
private static readonly IntPtr NativeFieldInfoPtr_camDefaultLocalPosition;
// Token: 0x04005060 RID: 20576
private static readonly IntPtr NativeFieldInfoPtr_camRelativeToGunTarget;
// Token: 0x04005061 RID: 20577
private static readonly IntPtr NativeFieldInfoPtr_updateFrame;
// Token: 0x04005062 RID: 20578
private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0;
// Token: 0x04005063 RID: 20579
private static readonly IntPtr NativeMethodInfoPtr_FixedUpdate_Private_Void_0;
// Token: 0x04005064 RID: 20580
private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0;
// Token: 0x04005065 RID: 20581
private static readonly IntPtr NativeMethodInfoPtr_Aiming_Private_Void_0;
// Token: 0x04005066 RID: 20582
private static readonly IntPtr NativeMethodInfoPtr_LookDownTheSight_Private_Void_0;
// Token: 0x04005067 RID: 20583
private static readonly IntPtr NativeMethodInfoPtr_RotateCharacter_Private_Void_0;
// Token: 0x04005068 RID: 20584
private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0;
}
}