using System; using System.Xml; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000041 RID: 65 [Token(Token = "0x2000041")] public class AI_BossLevel01_Plus : AI_Boss_Act01 { // Token: 0x060001E0 RID: 480 RVA: 0x00006EEC File Offset: 0x000050EC [Token(Token = "0x60001E0")] [Address(RVA = "0x15AF0B0", Offset = "0x15AE0B0", VA = "0x1815AF0B0", Slot = "4")] public override void Start(GameObject This, NPCManage NPCM) { base.Start(This, NPCM); MoveController g_Move = this.g_Move; this.g_fWalkSpeed = 6f; this.g_fRunSpeed = 12f; this.g_fDashSpeed = 42f; g_Move.SetDragRotation(0.2f); } // Token: 0x060001E1 RID: 481 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60001E1")] [Address(RVA = "0x15AEB80", Offset = "0x15ADB80", VA = "0x1815AEB80", Slot = "36")] public override void SetAiStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060001E2 RID: 482 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60001E2")] [Address(RVA = "0x15AD470", Offset = "0x15AC470", VA = "0x1815AD470", Slot = "38")] protected override void InitFightStatus(AI_Boss_Act01.AIFighting Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060001E3 RID: 483 RVA: 0x00006F3C File Offset: 0x0000513C [Token(Token = "0x60001E3")] [Address(RVA = "0x15AC720", Offset = "0x15AB720", VA = "0x1815AC720", Slot = "39")] protected override void AEnd() { base..ctor(); float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { string defaultValueExpanded = ((IDtdDefaultAttributeInfo)this).DefaultValueExpanded; return; } this.g_fWaitTime = g_fWaitTime; } // Token: 0x060001E4 RID: 484 RVA: 0x00006F6C File Offset: 0x0000516C [Token(Token = "0x60001E4")] [Address(RVA = "0x15AC6C0", Offset = "0x15AB6C0", VA = "0x1815AC6C0", Slot = "40")] protected override void ADestoryExplosion() { base..ctor(); float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { GameObject g_This = this.g_This; int num2 = 0; g_This.SetActive(num2 != 0); return; } this.g_fWaitTime = g_fWaitTime; } // Token: 0x060001E5 RID: 485 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60001E5")] [Address(RVA = "0x15AC780", Offset = "0x15AB780", VA = "0x1815AC780", Slot = "42")] protected override void FirstMode() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060001E6 RID: 486 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60001E6")] [Address(RVA = "0x15AE950", Offset = "0x15AD950", VA = "0x1815AE950", Slot = "43")] protected override void SecondMode() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060001E7 RID: 487 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60001E7")] [Address(RVA = "0x15AC940", Offset = "0x15AB940", VA = "0x1815AC940", Slot = "33")] public override void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060001E8 RID: 488 RVA: 0x00006FAC File Offset: 0x000051AC [Token(Token = "0x60001E8")] [Address(RVA = "0x15AF110", Offset = "0x15AE110", VA = "0x1815AF110")] public AI_BossLevel01_Plus() { } }