using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200009B RID: 155 [Token(Token = "0x200009B")] public class AI_BossRush_Boss02 : AI_Boss_Level02 { // Token: 0x060006AC RID: 1708 RVA: 0x0000F814 File Offset: 0x0000DA14 [Token(Token = "0x60006AC")] [Address(RVA = "0x19EA810", Offset = "0x19E9810", VA = "0x1819EA810", Slot = "4")] public override void Start(GameObject This, NPCManage NPCM) { base.Start(This, NPCM); this.g_Move.SetDragRotation(0.54f); } // Token: 0x060006AD RID: 1709 RVA: 0x0000F840 File Offset: 0x0000DA40 [Token(Token = "0x60006AD")] [Address(RVA = "0x19EA850", Offset = "0x19E9850", VA = "0x1819EA850", Slot = "5")] public override void Update(float fDeltaTime) { if (this.g_bTimer) { if (Game.GetPlayerManager().GetIsDead()) { this.g_bTimer = false; Game.GameSave.bossRush.IncreaseBossRushBoss02DeadCount(); Game.AppearBossRushUI(); throw new NullReferenceException(); } float systemDeltaTime = Game.GetSystemDeltaTime(); int num = 0; if (systemDeltaTime > (float)num) { BossRushData bossRush = Game.GameSave.bossRush; float gameDeltaTime = Game.GetGameDeltaTime(); bossRush.IncreaseBossRushBoss02Time(gameDeltaTime); } } base.Update(fDeltaTime); } // Token: 0x060006AE RID: 1710 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006AE")] [Address(RVA = "0x19E75B0", Offset = "0x19E65B0", VA = "0x1819E75B0", Slot = "22")] public override void Fighting() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006AF RID: 1711 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006AF")] [Address(RVA = "0x19E8860", Offset = "0x19E7860", VA = "0x1819E8860", Slot = "38")] protected override void InitFightStatus(AI_Boss_Level02.AIFighting Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006B0 RID: 1712 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006B0")] [Address(RVA = "0x19E6F00", Offset = "0x19E5F00", VA = "0x1819E6F00", Slot = "40")] protected override void AUpEndPlus() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006B1 RID: 1713 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006B1")] [Address(RVA = "0x19E6CF0", Offset = "0x19E5CF0", VA = "0x1819E6CF0", Slot = "39")] protected override void AJump() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006B2 RID: 1714 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006B2")] [Address(RVA = "0x19E70A0", Offset = "0x19E60A0", VA = "0x1819E70A0")] private void BR_Beat() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006B3 RID: 1715 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006B3")] [Address(RVA = "0x19E7960", Offset = "0x19E6960", VA = "0x1819E7960", Slot = "33")] public override void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006B4 RID: 1716 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006B4")] [Address(RVA = "0x19E71E0", Offset = "0x19E61E0", VA = "0x1819E71E0", Slot = "31")] public override void Create() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006B5 RID: 1717 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006B5")] [Address(RVA = "0x19EA420", Offset = "0x19E9420", VA = "0x1819EA420", Slot = "36")] public override void SetAiStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006B6 RID: 1718 RVA: 0x0000F8C4 File Offset: 0x0000DAC4 [Token(Token = "0x60006B6")] [Address(RVA = "0x19EA9C0", Offset = "0x19E99C0", VA = "0x1819EA9C0")] public AI_BossRush_Boss02() { } // Token: 0x04000801 RID: 2049 [FieldOffset(Offset = "0x220")] [Token(Token = "0x4000801")] private float g_fBR_ComboTime; // Token: 0x04000802 RID: 2050 [FieldOffset(Offset = "0x224")] [Token(Token = "0x4000802")] private bool g_bTimer; }