using System; using Cpp2IlInjected; // Token: 0x020000A7 RID: 167 [Token(Token = "0x20000A7")] public class AI_BossRush_Knight : AI_knight { // Token: 0x06000707 RID: 1799 RVA: 0x0001000C File Offset: 0x0000E20C [Token(Token = "0x6000707")] [Address(RVA = "0x19F8330", Offset = "0x19F7330", VA = "0x1819F8330", Slot = "5")] public override void Update(float fDeltaTime) { if (this.g_bTimer) { if (Game.GetPlayerManager().GetIsDead()) { this.g_bTimer = false; Game.GameSave.bossRush.IncreaseBossRushKnightDeadCount(); Game.AppearBossRushUI(); throw new NullReferenceException(); } float systemDeltaTime = Game.GetSystemDeltaTime(); int num = 0; if (systemDeltaTime > (float)num) { BossRushData bossRush = Game.GameSave.bossRush; float gameDeltaTime = Game.GetGameDeltaTime(); bossRush.IncreaseBossRushKnightTime(gameDeltaTime); } } base.Update(fDeltaTime); } // Token: 0x06000708 RID: 1800 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000708")] [Address(RVA = "0x19F7650", Offset = "0x19F6650", VA = "0x1819F7650", Slot = "38")] public override void InitStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000709 RID: 1801 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000709")] [Address(RVA = "0x19F6450", Offset = "0x19F5450", VA = "0x1819F6450", Slot = "22")] public override void Fighting() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600070A RID: 1802 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600070A")] [Address(RVA = "0x19F6560", Offset = "0x19F5560", VA = "0x1819F6560", Slot = "39")] protected override void InitFightingType(AI_knight.AIFighting Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600070B RID: 1803 RVA: 0x00010090 File Offset: 0x0000E290 [Token(Token = "0x600070B")] [Address(RVA = "0x19F5C80", Offset = "0x19F4C80", VA = "0x1819F5C80", Slot = "40")] protected override void FightAttackSelect() { base.FightAttackSelect(); } // Token: 0x0600070C RID: 1804 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600070C")] [Address(RVA = "0x19F5C90", Offset = "0x19F4C90", VA = "0x1819F5C90", Slot = "41")] protected override void FightDodge() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600070D RID: 1805 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600070D")] [Address(RVA = "0x19F5B00", Offset = "0x19F4B00", VA = "0x1819F5B00", Slot = "42")] protected override void FightAttack03Land() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600070E RID: 1806 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600070E")] [Address(RVA = "0x19F5830", Offset = "0x19F4830", VA = "0x1819F5830", Slot = "31")] public override void Create() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600070F RID: 1807 RVA: 0x000100A4 File Offset: 0x0000E2A4 [Token(Token = "0x600070F")] [Address(RVA = "0x19F84A0", Offset = "0x19F74A0", VA = "0x1819F84A0")] public AI_BossRush_Knight() { } // Token: 0x0400081F RID: 2079 [FieldOffset(Offset = "0x238")] [Token(Token = "0x400081F")] private float g_fBR_DodgeComboTime; // Token: 0x04000820 RID: 2080 [FieldOffset(Offset = "0x23C")] [Token(Token = "0x4000820")] private bool g_bTimer; }