using System; using Cpp2IlInjected; using DigitalOpus.MB.Core; using RootMotion.FinalIK; using UnityEngine; // Token: 0x02000060 RID: 96 [Token(Token = "0x2000060")] public class AI_DollWeakA : AI_NPC { // Token: 0x06000390 RID: 912 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000390")] [Address(RVA = "0x1881E70", Offset = "0x1880E70", VA = "0x181881E70", Slot = "4")] public override void Start(GameObject This, NPCManage NPCM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000391 RID: 913 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000391")] [Address(RVA = "0x18823D0", Offset = "0x18813D0", VA = "0x1818823D0", Slot = "5")] public override void Update(float fDeltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000392 RID: 914 RVA: 0x0000A1F4 File Offset: 0x000083F4 [Token(Token = "0x6000392")] [Address(RVA = "0x1881940", Offset = "0x1880940", VA = "0x181881940", Slot = "6")] public override void LateUpdate() { this.g_ShakeHead.Update(); this.g_ShakeBody.Update(); this.g_ShakeAll.Update(); } // Token: 0x06000393 RID: 915 RVA: 0x0000A228 File Offset: 0x00008428 [Token(Token = "0x6000393")] [Address(RVA = "0x187F630", Offset = "0x187E630", VA = "0x18187F630")] public void EndStatus(AI_NPC.AIStatus Status) { if (!this.g_GIK.enabled) { this.g_GIK.enabled = true; GrounderIK grounderIK = this.g_GIK; int num = 0; IK[] legs = grounderIK.legs; if (num < legs.Length) { grounderIK.legs[num].enabled = true; GrounderIK grounderIK2 = this.g_GIK; num++; } } } // Token: 0x06000394 RID: 916 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000394")] [Address(RVA = "0x1881090", Offset = "0x1880090", VA = "0x181881090", Slot = "38")] public virtual void InitStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000395 RID: 917 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000395")] [Address(RVA = "0x1881CF0", Offset = "0x1880CF0", VA = "0x181881CF0", Slot = "7")] public override void Special() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000396 RID: 918 RVA: 0x0000A28C File Offset: 0x0000848C [Token(Token = "0x6000396")] [Address(RVA = "0x183FF10", Offset = "0x183EF10", VA = "0x18183FF10", Slot = "29")] public override void ResurrectionStatus() { this.AttackMagic01ReadyInit(); float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { bool doUV = ((MB_IMeshBakerSettings)this).doUV7; return; } this.g_fWaitTime = g_fWaitTime; } // Token: 0x06000397 RID: 919 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000397")] [Address(RVA = "0x187FE60", Offset = "0x187EE60", VA = "0x18187FE60", Slot = "19")] public override void GoHome() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000398 RID: 920 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000398")] [Address(RVA = "0x1881C10", Offset = "0x1880C10", VA = "0x181881C10", Slot = "9")] public override void Sky() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000399 RID: 921 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000399")] [Address(RVA = "0x1838DF0", Offset = "0x1837DF0", VA = "0x181838DF0", Slot = "8")] public override void Idle() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039A RID: 922 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039A")] [Address(RVA = "0x1842680", Offset = "0x1841680", VA = "0x181842680", Slot = "11")] public override void Patrol() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039B RID: 923 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039B")] [Address(RVA = "0x18358A0", Offset = "0x18348A0", VA = "0x1818358A0", Slot = "12")] public override void Confirming() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039C RID: 924 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039C")] [Address(RVA = "0x1882330", Offset = "0x1881330", VA = "0x181882330", Slot = "17")] public override void TurnPlayer() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039D RID: 925 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039D")] [Address(RVA = "0x1839E60", Offset = "0x1838E60", VA = "0x181839E60", Slot = "16")] public override void LookFor() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039E RID: 926 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039E")] [Address(RVA = "0x187FD20", Offset = "0x187ED20", VA = "0x18187FD20", Slot = "22")] public override void Fighting() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600039F RID: 927 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600039F")] [Address(RVA = "0x1880D40", Offset = "0x187FD40", VA = "0x181880D40")] protected void InitFightingType(AI_DollWeakA.AIFighting Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A0 RID: 928 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A0")] [Address(RVA = "0x1881990", Offset = "0x1880990", VA = "0x181881990")] private void PlayerDead() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A1 RID: 929 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A1")] [Address(RVA = "0x187F6F0", Offset = "0x187E6F0", VA = "0x18187F6F0", Slot = "39")] protected virtual void FightWatchInit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A2 RID: 930 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A2")] [Address(RVA = "0x187F800", Offset = "0x187E800", VA = "0x18187F800", Slot = "40")] protected virtual void FightWatch() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A3 RID: 931 RVA: 0x0000A2BC File Offset: 0x000084BC [Token(Token = "0x60003A3")] [Address(RVA = "0x187EEC0", Offset = "0x187DEC0", VA = "0x18187EEC0", Slot = "41")] protected virtual void Attack01Init() { this.g_fAttackMoveTime = 1.2f; this.g_fAttackRotateTime = 1.1f; this.g_fWaitTime = 3f; this.g_fTyrantsTime = 2.5f; } // Token: 0x060003A4 RID: 932 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A4")] [Address(RVA = "0x187EEF0", Offset = "0x187DEF0", VA = "0x18187EEF0", Slot = "42")] protected virtual void Attack01() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A5 RID: 933 RVA: 0x0000A2F8 File Offset: 0x000084F8 [Token(Token = "0x60003A5")] [Address(RVA = "0x187F0D0", Offset = "0x187E0D0", VA = "0x18187F0D0", Slot = "43")] protected virtual void Attack02Init() { this.g_fAttackMoveTime = 1.1f; this.g_fAttackRotateTime = 1f; this.g_fWaitTime = 5f; this.g_fTyrantsTime = 4.5f; } // Token: 0x060003A6 RID: 934 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A6")] [Address(RVA = "0x187F100", Offset = "0x187E100", VA = "0x18187F100", Slot = "44")] protected virtual void Attack02() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A7 RID: 935 RVA: 0x0000A334 File Offset: 0x00008534 [Token(Token = "0x60003A7")] [Address(RVA = "0x187F2F0", Offset = "0x187E2F0", VA = "0x18187F2F0", Slot = "45")] protected virtual void Attack03Init() { this.g_fAttackMoveTime = 1f; this.g_fAttackRotateTime = 1f; this.g_fWaitTime = 3.2f; this.g_fTyrantsTime = 3f; } // Token: 0x060003A8 RID: 936 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A8")] [Address(RVA = "0x187F320", Offset = "0x187E320", VA = "0x18187F320", Slot = "46")] protected virtual void Attack03() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003A9 RID: 937 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003A9")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "47")] protected virtual void AttackMagic01ReadyInit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003AA RID: 938 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003AA")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "48")] protected virtual void AttackMagic01Ready() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003AB RID: 939 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003AB")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "49")] protected virtual void AttackMagic01FireInit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003AC RID: 940 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003AC")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "50")] protected virtual void AttackMagic01Fire() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003AD RID: 941 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003AD")] [Address(RVA = "0x187A360", Offset = "0x1879360", VA = "0x18187A360", Slot = "25")] public override void DamagedFly() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003AE RID: 942 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003AE")] [Address(RVA = "0x187B7F0", Offset = "0x187A7F0", VA = "0x18187B7F0", Slot = "26")] public override void GetUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003AF RID: 943 RVA: 0x0000A370 File Offset: 0x00008570 [Token(Token = "0x60003AF")] [Address(RVA = "0x183AA70", Offset = "0x1839A70", VA = "0x18183AA70", Slot = "27")] public override void Death() { this.AttackMagic01ReadyInit(); float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { bool doUV = ((MB_IMeshBakerSettings)this).doUV7; return; } this.g_fWaitTime = g_fWaitTime; } // Token: 0x060003B0 RID: 944 RVA: 0x0000A3A0 File Offset: 0x000085A0 [Token(Token = "0x60003B0")] [Address(RVA = "0x1835C50", Offset = "0x1834C50", VA = "0x181835C50", Slot = "28")] public override void Destroy() { float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { GameObject g_This = this.g_This; int num2 = 0; g_This.SetActive(num2 != 0); this.AttackMagic01ReadyInit(); return; } this.g_fWaitTime = g_fWaitTime; this.AttackMagic01ReadyInit(); } // Token: 0x060003B1 RID: 945 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003B1")] [Address(RVA = "0x187BB30", Offset = "0x187AB30", VA = "0x18187BB30", Slot = "20")] public override void Hear() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003B2 RID: 946 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003B2")] [Address(RVA = "0x1837A50", Offset = "0x1836A50", VA = "0x181837A50", Slot = "21")] public override void HearCheck() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003B3 RID: 947 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003B3")] [Address(RVA = "0x1880110", Offset = "0x187F110", VA = "0x181880110", Slot = "33")] public override void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003B4 RID: 948 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003B4")] [Address(RVA = "0x183A030", Offset = "0x1839030", VA = "0x18183A030", Slot = "34")] public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003B5 RID: 949 RVA: 0x0000A3E4 File Offset: 0x000085E4 [Token(Token = "0x60003B5")] [Address(RVA = "0x18620E0", Offset = "0x18610E0", VA = "0x1818620E0", Slot = "30")] public override void Resurrection() { base.Resurrection(); this.g_bDeath = false; this.Create(); bool doUV = ((MB_IMeshBakerSettings)this).doUV7; } // Token: 0x060003B6 RID: 950 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003B6")] [Address(RVA = "0x187F500", Offset = "0x187E500", VA = "0x18187F500", Slot = "31")] public override void Create() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003B7 RID: 951 RVA: 0x0000A40C File Offset: 0x0000860C [Token(Token = "0x60003B7")] [Address(RVA = "0x1881A00", Offset = "0x1880A00", VA = "0x181881A00", Slot = "32")] public override void Remove() { this.AttackMagic01ReadyInit(); NPCManage g_NPCM = this.g_NPCM; int num = 0; g_NPCM.SetLockPoint(num != 0); this.g_Effect.Remove(); GameObject g_This = this.g_This; int num2 = 0; g_This.SetActive(num2 != 0); CCController cccontroller = this.g_CCC; int num3 = 0; cccontroller.SetEnable(num3 != 0); } // Token: 0x060003B8 RID: 952 RVA: 0x0000A464 File Offset: 0x00008664 [Token(Token = "0x60003B8")] [Address(RVA = "0x1881BD0", Offset = "0x1880BD0", VA = "0x181881BD0", Slot = "35")] public override void SetTimeScale(float fTimeScale) { base.SetTimeScale(fTimeScale); this.g_Effect.SetTimeScale(fTimeScale); } // Token: 0x060003B9 RID: 953 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60003B9")] [Address(RVA = "0x1881A70", Offset = "0x1880A70", VA = "0x181881A70", Slot = "36")] public override void SetAiStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060003BA RID: 954 RVA: 0x0000A48C File Offset: 0x0000868C [Token(Token = "0x60003BA")] [Address(RVA = "0x1882650", Offset = "0x1881650", VA = "0x181882650")] public AI_DollWeakA() { } // Token: 0x040004D6 RID: 1238 [FieldOffset(Offset = "0x180")] [Token(Token = "0x40004D6")] protected DollWeakEffectPlay g_Effect; // Token: 0x040004D7 RID: 1239 [FieldOffset(Offset = "0x188")] [Token(Token = "0x40004D7")] protected float g_fAttackRadius = 2f; // Token: 0x040004D8 RID: 1240 [FieldOffset(Offset = "0x18C")] [Token(Token = "0x40004D8")] protected float g_fAttackRadius01 = 2f; // Token: 0x040004D9 RID: 1241 [FieldOffset(Offset = "0x190")] [Token(Token = "0x40004D9")] protected float g_fAttackRadius02 = 5f; // Token: 0x040004DA RID: 1242 [FieldOffset(Offset = "0x194")] [Token(Token = "0x40004DA")] protected float g_fAttackRadius03 = 4f; // Token: 0x040004DB RID: 1243 [FieldOffset(Offset = "0x198")] [Token(Token = "0x40004DB")] protected float g_fAniMoveSpeed; // Token: 0x040004DC RID: 1244 [FieldOffset(Offset = "0x19C")] [Token(Token = "0x40004DC")] protected float g_fAniMoveAngle; // Token: 0x040004DD RID: 1245 [FieldOffset(Offset = "0x1A0")] [Token(Token = "0x40004DD")] protected Vector3 g_v3PreForward; // Token: 0x040004DE RID: 1246 [FieldOffset(Offset = "0x1AC")] [Token(Token = "0x40004DE")] protected float g_fAniDamagedWeight; // Token: 0x040004DF RID: 1247 [FieldOffset(Offset = "0x1B0")] [Token(Token = "0x40004DF")] protected AI_DollWeakA.AIFighting g_Fightting = (AI_DollWeakA.AIFighting)((ulong)1L); // Token: 0x040004E0 RID: 1248 [FieldOffset(Offset = "0x1B4")] [Token(Token = "0x40004E0")] protected AI_DollWeakA.AIFighting g_AttackType = (AI_DollWeakA.AIFighting)((ulong)2L); // Token: 0x040004E1 RID: 1249 [FieldOffset(Offset = "0x1B8")] [Token(Token = "0x40004E1")] protected float g_fAttackMoveTime; // Token: 0x040004E2 RID: 1250 [FieldOffset(Offset = "0x1BC")] [Token(Token = "0x40004E2")] protected float g_fAttackRotateTime; // Token: 0x040004E3 RID: 1251 [FieldOffset(Offset = "0x1C0")] [Token(Token = "0x40004E3")] protected float g_fTrackTime; // Token: 0x040004E4 RID: 1252 [FieldOffset(Offset = "0x1C8")] [Token(Token = "0x40004E4")] private Shake g_ShakeHead; // Token: 0x040004E5 RID: 1253 [FieldOffset(Offset = "0x1D0")] [Token(Token = "0x40004E5")] private Shake g_ShakeBody; // Token: 0x040004E6 RID: 1254 [FieldOffset(Offset = "0x1D8")] [Token(Token = "0x40004E6")] private Shake g_ShakeAll; // Token: 0x040004E7 RID: 1255 [FieldOffset(Offset = "0x1E0")] [Token(Token = "0x40004E7")] protected CCController g_CCC; // Token: 0x040004E8 RID: 1256 [FieldOffset(Offset = "0x1E8")] [Token(Token = "0x40004E8")] private GrounderIK g_GIK; // Token: 0x040004E9 RID: 1257 [FieldOffset(Offset = "0x1F0")] [Token(Token = "0x40004E9")] protected float g_fTyrantsTime; // Token: 0x02000061 RID: 97 [Token(Token = "0x2000061")] protected enum AIFighting { // Token: 0x040004EB RID: 1259 [Token(Token = "0x40004EB")] WatchFirst, // Token: 0x040004EC RID: 1260 [Token(Token = "0x40004EC")] Watch, // Token: 0x040004ED RID: 1261 [Token(Token = "0x40004ED")] Attack01, // Token: 0x040004EE RID: 1262 [Token(Token = "0x40004EE")] Attack02, // Token: 0x040004EF RID: 1263 [Token(Token = "0x40004EF")] Attack03, // Token: 0x040004F0 RID: 1264 [Token(Token = "0x40004F0")] PlayerDead, // Token: 0x040004F1 RID: 1265 [Token(Token = "0x40004F1")] Magic01Ready, // Token: 0x040004F2 RID: 1266 [Token(Token = "0x40004F2")] Magic01Fire } }