using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000075 RID: 117 [Token(Token = "0x2000075")] public class AI_GhostC_B_Red : AI_GhostC { // Token: 0x060004D3 RID: 1235 RVA: 0x0000BC70 File Offset: 0x00009E70 [Token(Token = "0x60004D3")] [Address(RVA = "0x18DE620", Offset = "0x18DD620", VA = "0x1818DE620", Slot = "4")] public override void Start(GameObject This, NPCManage NPCM) { base.Start(This, NPCM); MoveController g_Move = this.g_Move; this.g_fDragRotation = 0.25f; g_Move.SetDragRotation(0.25f); this.g_fVisionDistance = 30f; this.g_fAttackRadius = 45f; this.g_fWalkSpeed = 2f; this.g_fRunSpeed = 7f; this.g_fDashSpeed = 7f; } // Token: 0x060004D4 RID: 1236 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D4")] [Address(RVA = "0x18DE6A0", Offset = "0x18DD6A0", VA = "0x1818DE6A0", Slot = "5")] public override void Update(float fDeltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D5 RID: 1237 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D5")] [Address(RVA = "0x18DE160", Offset = "0x18DD160", VA = "0x1818DE160", Slot = "38")] public override void InitStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D6 RID: 1238 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D6")] [Address(RVA = "0x18D8290", Offset = "0x18D7290", VA = "0x1818D8290", Slot = "12")] public override void Confirming() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D7 RID: 1239 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D7")] [Address(RVA = "0x18DCDE0", Offset = "0x18DBDE0", VA = "0x1818DCDE0", Slot = "22")] public override void Fighting() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D8 RID: 1240 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D8")] [Address(RVA = "0x18DDE70", Offset = "0x18DCE70", VA = "0x1818DDE70")] private void InitFightingType(AI_GhostC_B_Red.AIFighting Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D9 RID: 1241 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D9")] [Address(RVA = "0x18DC9C0", Offset = "0x18DB9C0", VA = "0x1818DC9C0")] private void FWatch() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DA RID: 1242 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DA")] [Address(RVA = "0x18DC6B0", Offset = "0x18DB6B0", VA = "0x1818DC6B0")] private void FTrack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DB RID: 1243 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DB")] [Address(RVA = "0x18DBF80", Offset = "0x18DAF80", VA = "0x1818DBF80")] private void FBite() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DC RID: 1244 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DC")] [Address(RVA = "0x18DC4C0", Offset = "0x18DB4C0", VA = "0x1818DC4C0")] private void FSpit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DD RID: 1245 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DD")] [Address(RVA = "0x18DC3F0", Offset = "0x18DB3F0", VA = "0x1818DC3F0")] private void FSpitFire() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DE RID: 1246 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DE")] [Address(RVA = "0x18DC2C0", Offset = "0x18DB2C0", VA = "0x1818DC2C0")] private void FSpitFireLoop() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DF RID: 1247 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DF")] [Address(RVA = "0x18DC1C0", Offset = "0x18DB1C0", VA = "0x1818DC1C0")] private void FSpitFireEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004E0 RID: 1248 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004E0")] [Address(RVA = "0x18DD450", Offset = "0x18DC450", VA = "0x1818DD450", Slot = "33")] public override void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004E1 RID: 1249 RVA: 0x0000BCE0 File Offset: 0x00009EE0 [Token(Token = "0x60004E1")] [Address(RVA = "0x18DBF70", Offset = "0x18DAF70", VA = "0x1818DBF70")] public AI_GhostC_B_Red() { } // Token: 0x040005C5 RID: 1477 [FieldOffset(Offset = "0x210")] [Token(Token = "0x40005C5")] private AI_GhostC_B_Red.AIFighting g_Fightting; // Token: 0x040005C6 RID: 1478 [Token(Token = "0x40005C6")] private const float g_fNormailVision = 30f; // Token: 0x040005C7 RID: 1479 [Token(Token = "0x40005C7")] private const float g_fFightVision = 40f; // Token: 0x02000076 RID: 118 [Token(Token = "0x2000076")] private enum AIFighting { // Token: 0x040005C9 RID: 1481 [Token(Token = "0x40005C9")] Watch, // Token: 0x040005CA RID: 1482 [Token(Token = "0x40005CA")] Track, // Token: 0x040005CB RID: 1483 [Token(Token = "0x40005CB")] Bite, // Token: 0x040005CC RID: 1484 [Token(Token = "0x40005CC")] Spit, // Token: 0x040005CD RID: 1485 [Token(Token = "0x40005CD")] SpitFire, // Token: 0x040005CE RID: 1486 [Token(Token = "0x40005CE")] SpitFireLoop, // Token: 0x040005CF RID: 1487 [Token(Token = "0x40005CF")] SpitFireEnd } }