using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000007 RID: 7 [Token(Token = "0x2000007")] [AddComponentMenu("")] [RequireComponent(typeof(CircleCollider2D))] [RequireComponent(typeof(Rigidbody2D))] public class AmplifyColorTriggerProxy2D : AmplifyColorTriggerProxyBase { // Token: 0x06000034 RID: 52 RVA: 0x000028EC File Offset: 0x00000AEC [Token(Token = "0x6000034")] [Address(RVA = "0xDAD500", Offset = "0xDAC500", VA = "0x180DAD500")] private void Start() { CircleCollider2D component = base.GetComponent(); this.circleCollider = component; this.circleCollider.radius = 0.01f; this.circleCollider.isTrigger = true; Rigidbody2D component2 = base.GetComponent(); this.rigidBody = component2; Rigidbody2D rigidbody2D = this.rigidBody; int num = 0; rigidbody2D.gravityScale = (float)num; this.rigidBody.isKinematic = true; } // Token: 0x06000035 RID: 53 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000035")] [Address(RVA = "0xDAD450", Offset = "0xDAC450", VA = "0x180DAD450")] private void LateUpdate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000036 RID: 54 RVA: 0x00002954 File Offset: 0x00000B54 [Token(Token = "0x6000036")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public AmplifyColorTriggerProxy2D() { } // Token: 0x04000052 RID: 82 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000052")] private CircleCollider2D circleCollider; // Token: 0x04000053 RID: 83 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000053")] private Rigidbody2D rigidBody; }