using System; using AmplifyColor; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200000B RID: 11 [Token(Token = "0x200000B")] [ExecuteInEditMode] [AddComponentMenu("")] public class AmplifyColorVolumeBase : MonoBehaviour { // Token: 0x0600003E RID: 62 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600003E")] [Address(RVA = "0xDADB40", Offset = "0xDACB40", VA = "0x180DADB40")] private void OnDrawGizmos() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600003F RID: 63 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600003F")] [Address(RVA = "0xDAD8D0", Offset = "0xDAC8D0", VA = "0x180DAD8D0")] private void OnDrawGizmosSelected() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000040 RID: 64 RVA: 0x00002B34 File Offset: 0x00000D34 [Token(Token = "0x6000040")] [Address(RVA = "0xDADDF0", Offset = "0xDACDF0", VA = "0x180DADDF0")] public AmplifyColorVolumeBase() { VolumeEffectContainer volumeEffectContainer = new VolumeEffectContainer(); this.EffectContainer = volumeEffectContainer; base..ctor(); } // Token: 0x04000056 RID: 86 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000056")] public Texture2D LutTexture; // Token: 0x04000057 RID: 87 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000057")] public float Exposure = 1f; // Token: 0x04000058 RID: 88 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000058")] public float EnterBlendTime = 1f; // Token: 0x04000059 RID: 89 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000059")] public int Priority; // Token: 0x0400005A RID: 90 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400005A")] public bool ShowInSceneView = true; // Token: 0x0400005B RID: 91 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400005B")] [HideInInspector] public VolumeEffectContainer EffectContainer; }