using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001A7 RID: 423 [Token(Token = "0x20001A7")] public class AreaCheck : SceneEvent { // Token: 0x060013BB RID: 5051 RVA: 0x0002CC10 File Offset: 0x0002AE10 [Token(Token = "0x60013BB")] [Address(RVA = "0xDB3B30", Offset = "0xDB2B30", VA = "0x180DB3B30", Slot = "5")] public override void OpenEvent() { if (this.ShowArea.Length != 0) { base.OpenEvent(); SceneEventManager g_SEM = this.g_SEM; Terrain[] showTerrain = this.ShowTerrain; GameObject[] showArea = this.ShowArea; g_SEM.AreaCheck(showArea, showTerrain); return; } } // Token: 0x060013BC RID: 5052 RVA: 0x0002CC58 File Offset: 0x0002AE58 [Token(Token = "0x60013BC")] [Address(RVA = "0xDB3AC0", Offset = "0xDB2AC0", VA = "0x180DB3AC0", Slot = "10")] protected override void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) { this.OpenEvent(); } } // Token: 0x060013BD RID: 5053 RVA: 0x0002CC80 File Offset: 0x0002AE80 [Token(Token = "0x60013BD")] [Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")] public AreaCheck() { } // Token: 0x04001DD2 RID: 7634 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001DD2")] public GameObject[] ShowArea; // Token: 0x04001DD3 RID: 7635 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001DD3")] public Terrain[] ShowTerrain; }