using System; using Cpp2IlInjected; // Token: 0x0200015C RID: 348 [Token(Token = "0x200015C")] public class BeatingGameData { // Token: 0x060010A8 RID: 4264 RVA: 0x00026EB4 File Offset: 0x000250B4 [Token(Token = "0x60010A8")] [Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")] public BeatingGameData() { } // Token: 0x04001BFF RID: 7167 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001BFF")] public float healthPoint; // Token: 0x04001C00 RID: 7168 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001C00")] public float manaPoint; // Token: 0x04001C01 RID: 7169 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001C01")] public int magicIndex; // Token: 0x04001C02 RID: 7170 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4001C02")] public int inventoryIndex; // Token: 0x04001C03 RID: 7171 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001C03")] public int inventorySlots; // Token: 0x04001C04 RID: 7172 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001C04")] public ItemSystem.ItemType[] currentItems; }