using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000390 RID: 912 [Token(Token = "0x2000390")] public class CFX_InspectorHelp : MonoBehaviour { // Token: 0x0600235A RID: 9050 RVA: 0x00054BF4 File Offset: 0x00052DF4 [Token(Token = "0x600235A")] [Address(RVA = "0x682180", Offset = "0x681180", VA = "0x180682180")] [ContextMenu("Unlock editing")] private void Unlock() { this.Locked = false; } // Token: 0x0600235B RID: 9051 RVA: 0x00054C08 File Offset: 0x00052E08 [Token(Token = "0x600235B")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public CFX_InspectorHelp() { } // Token: 0x04002CC2 RID: 11458 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002CC2")] public bool Locked; // Token: 0x04002CC3 RID: 11459 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002CC3")] public string Title; // Token: 0x04002CC4 RID: 11460 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002CC4")] public string HelpText; // Token: 0x04002CC5 RID: 11461 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002CC5")] public int MsgType; }