using System; using System.Collections.Generic; using ch.sycoforge.Decal; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000374 RID: 884 [Token(Token = "0x2000374")] [RequireComponent(typeof(EasyDecal))] public class CandidateFilter : MonoBehaviour { // Token: 0x060022ED RID: 8941 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022ED")] [Address(RVA = "0xB92190", Offset = "0xB91190", VA = "0x180B92190")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022EE RID: 8942 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022EE")] [Address(RVA = "0xB922C0", Offset = "0xB912C0", VA = "0x180B922C0")] private void bp_OnCandidatesProcessed(List colliders) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022EF RID: 8943 RVA: 0x000543BC File Offset: 0x000525BC [Token(Token = "0x60022EF")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public CandidateFilter() { } // Token: 0x04002C65 RID: 11365 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002C65")] public GameObject ExclusiveReceiver; // Token: 0x04002C66 RID: 11366 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002C66")] private EasyDecal decal; }