using System; using System.Linq; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000012 RID: 18 [Token(Token = "0x2000012")] [CreateAssetMenu] public class GameArguments : ScriptableObject { // Token: 0x17000006 RID: 6 // (get) Token: 0x06000068 RID: 104 RVA: 0x00003508 File Offset: 0x00001708 [Token(Token = "0x17000006")] public GameArgumentPlatform Platform { [Token(Token = "0x6000068")] [Address(RVA = "0x29D0F0", Offset = "0x29C0F0", VA = "0x18029D0F0")] get { return this.platform; } } // Token: 0x17000007 RID: 7 // (get) Token: 0x06000069 RID: 105 RVA: 0x0000351C File Offset: 0x0000171C [Token(Token = "0x17000007")] public GameLanguage[] Languages { [Token(Token = "0x6000069")] [Address(RVA = "0x369E40", Offset = "0x368E40", VA = "0x180369E40")] get { return Enumerable.ToArray(this.languages); } } // Token: 0x17000008 RID: 8 // (get) Token: 0x0600006A RID: 106 RVA: 0x00003534 File Offset: 0x00001734 [Token(Token = "0x17000008")] public bool IncludeLongVideos { [Token(Token = "0x600006A")] [Address(RVA = "0x369E30", Offset = "0x368E30", VA = "0x180369E30")] get { return this.includeLongVideos; } } // Token: 0x17000009 RID: 9 // (get) Token: 0x0600006B RID: 107 RVA: 0x00003548 File Offset: 0x00001748 [Token(Token = "0x17000009")] public bool UseLogFeature { [Token(Token = "0x600006B")] [Address(RVA = "0x369E80", Offset = "0x368E80", VA = "0x180369E80")] get { return this.useLogFeature; } } // Token: 0x0600006C RID: 108 RVA: 0x0000355C File Offset: 0x0000175C [Token(Token = "0x600006C")] [Address(RVA = "0x369D50", Offset = "0x368D50", VA = "0x180369D50")] public void Init() { ILogger s_Logger = Debug.s_Logger; throw new NullReferenceException(); } // Token: 0x0600006D RID: 109 RVA: 0x00003574 File Offset: 0x00001774 [Token(Token = "0x600006D")] [Address(RVA = "0x369E20", Offset = "0x368E20", VA = "0x180369E20")] public GameArguments() { } // Token: 0x040000CC RID: 204 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40000CC")] [SerializeField] private GameArgumentPlatform platform; // Token: 0x040000CD RID: 205 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40000CD")] [SerializeField] private GameLanguage[] languages; // Token: 0x040000CE RID: 206 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40000CE")] [SerializeField] private bool includeLongVideos; // Token: 0x040000CF RID: 207 [FieldOffset(Offset = "0x29")] [Token(Token = "0x40000CF")] [SerializeField] private bool useLogFeature; }